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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.121 by root, Tue Jan 2 11:11:52 2007 UTC vs.
Revision 1.187 by root, Sat Jan 20 21:06:52 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.4 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 69
58binmode STDOUT; 70binmode STDOUT;
59binmode STDERR; 71binmode STDERR;
60 72
61# read virtual server time, if available 73# read virtual server time, if available
69mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
73 85
74# a special map that is always available 86our $EMERGENCY_POSITION;
75our $LINK_MAP;
76
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
78 87
79############################################################################# 88#############################################################################
80 89
81=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
82 91
106 115
107=item %cf::CFG 116=item %cf::CFG
108 117
109Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
111 127
112=back 128=back
113 129
114=cut 130=cut
115 131
119 utf8::encode $msg; 135 utf8::encode $msg;
120 136
121 $msg .= "\n" 137 $msg .= "\n"
122 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
123 139
124 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
125 }; 141 };
126} 142}
127 143
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 163
148$Event::DIED = sub { 164$Event::DIED = sub {
149 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
150}; 166};
151 167
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
157 169
158=over 4 170=over 4
159 171
172=item dumpval $ref
173
160=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
161 194
162use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
163 196
164=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
165 198
181sub to_json($) { 214sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 215 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 216 JSON::Syck::Dump $_[0]
184} 217}
185 218
186=item my $guard = cf::guard { BLOCK }
187
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207
208=item cf::lock_wait $string 219=item cf::lock_wait $string
209 220
210Wait until the given lock is available. See cf::lock_acquire. 221Wait until the given lock is available. See cf::lock_acquire.
211 222
212=item my $lock = cf::lock_acquire $string 223=item my $lock = cf::lock_acquire $string
213 224
214Wait until the given lock is available and then acquires it and returns 225Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 226a Coro::guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 227for example when the coroutine gets canceled), the lock is automatically
217returned. 228returned.
218 229
219Lock names should begin with a unique identifier (for example, find_map 230Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 231uses map_find and cf::map::load uses map_load).
221 232
222=cut 233=cut
223 234
224our %LOCK; 235our %LOCK;
225 236
239 # wait, to be sure we are not locked 250 # wait, to be sure we are not locked
240 lock_wait $key; 251 lock_wait $key;
241 252
242 $LOCK{$key} = []; 253 $LOCK{$key} = [];
243 254
244 cf::guard { 255 Coro::guard {
245 # wake up all waiters, to be on the safe side 256 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} }; 257 $_->ready for @{ delete $LOCK{$key} };
247 } 258 }
248} 259}
260
261sub freeze_mainloop {
262 return unless $TICK_WATCHER->is_active;
263
264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
269 $TICK_WATCHER->stop;
270 $guard
271}
272
273=item cf::async { BLOCK }
274
275Currently the same as Coro::async_pool, meaning you cannot use
276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
278
279=cut
280
281BEGIN { *async = \&Coro::async_pool }
249 282
250=item cf::sync_job { BLOCK } 283=item cf::sync_job { BLOCK }
251 284
252The design of crossfire+ requires that the main coro ($Coro::main) is 285The design of crossfire+ requires that the main coro ($Coro::main) is
253always able to handle events or runnable, as crossfire+ is only partly 286always able to handle events or runnable, as crossfire+ is only partly
267 # this is the main coro, too bad, we have to block 300 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/ 301 # till the operation succeeds, freezing the server :/
269 302
270 # TODO: use suspend/resume instead 303 # TODO: use suspend/resume instead
271 # (but this is cancel-safe) 304 # (but this is cancel-safe)
272 local $FREEZE = 1; 305 my $freeze_guard = freeze_mainloop;
273 306
274 my $busy = 1; 307 my $busy = 1;
275 my @res; 308 my @res;
276 309
277 (Coro::async { 310 (async {
278 @res = eval { $job->() }; 311 @res = eval { $job->() };
279 warn $@ if $@; 312 warn $@ if $@;
280 undef $busy; 313 undef $busy;
281 })->prio (Coro::PRIO_MAX); 314 })->prio (Coro::PRIO_MAX);
282 315
283 while ($busy) { 316 while ($busy) {
284 Coro::cede_notself; 317 Coro::cede or Event::one_event;
285 Event::one_event unless Coro::nready;
286 } 318 }
287 319
288 wantarray ? @res : $res[0] 320 wantarray ? @res : $res[0]
289 } else { 321 } else {
290 # we are in another coroutine, how wonderful, everything just works 322 # we are in another coroutine, how wonderful, everything just works
291 323
292 $job->() 324 $job->()
293 } 325 }
294} 326}
295 327
296=item $coro = cf::coro { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
297 329
298Creates and returns a new coro. This coro is automcatially being canceled 330Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 331extension calling this is being unloaded.
300 332
301=cut 333=cut
302 334
303sub coro(&) { 335sub async_ext(&) {
304 my $cb = shift; 336 my $cb = shift;
305 337
306 my $coro; $coro = async { 338 my $coro = &Coro::async ($cb);
307 eval {
308 $cb->();
309 };
310 warn $@ if $@;
311 };
312 339
313 $coro->on_destroy (sub { 340 $coro->on_destroy (sub {
314 delete $EXT_CORO{$coro+0}; 341 delete $EXT_CORO{$coro+0};
315 }); 342 });
316 $EXT_CORO{$coro+0} = $coro; 343 $EXT_CORO{$coro+0} = $coro;
322 my $runtime = cf::localdir . "/runtime"; 349 my $runtime = cf::localdir . "/runtime";
323 350
324 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 351 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
325 or return; 352 or return;
326 353
354 my $value = $cf::RUNTIME + 90 + 10;
327 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 355 # 10 is the runtime save interval, for a monotonic clock
356 # 60 allows for the watchdog to kill the server.
357
328 (aio_write $fh, 0, (length $value), $value, 0) <= 0 358 (aio_write $fh, 0, (length $value), $value, 0) <= 0
329 and return; 359 and return;
330 360
331 aio_fsync $fh 361 aio_fsync $fh
332 and return; 362 and return;
341} 371}
342 372
343=back 373=back
344 374
345=cut 375=cut
346
347#############################################################################
348
349package cf::path;
350
351sub new {
352 my ($class, $path, $base) = @_;
353
354 $path = $path->as_string if ref $path;
355
356 my $self = bless { }, $class;
357
358 # {... are special paths that are not touched
359 # ?xxx/... are special absolute paths
360 # ?random/... random maps
361 # /! non-realised random map exit
362 # /... normal maps
363 # ~/... per-player maps without a specific player (DO NOT USE)
364 # ~user/... per-player map of a specific user
365
366 if ($path =~ /^{/) {
367 # fine as it is
368 } elsif ($path =~ s{^\?random/}{}) {
369 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
370 $self->{random} = cf::from_json $data;
371 } else {
372 if ($path =~ s{^~([^/]+)?}{}) {
373 $self->{user_rel} = 1;
374
375 if (defined $1) {
376 $self->{user} = $1;
377 } elsif ($base =~ m{^~([^/]+)/}) {
378 $self->{user} = $1;
379 } else {
380 warn "cannot resolve user-relative path without user <$path,$base>\n";
381 }
382 } elsif ($path =~ /^\//) {
383 # already absolute
384 } else {
385 $base =~ s{[^/]+/?$}{};
386 return $class->new ("$base/$path");
387 }
388
389 for ($path) {
390 redo if s{/\.?/}{/};
391 redo if s{/[^/]+/\.\./}{/};
392 }
393 }
394
395 $self->{path} = $path;
396
397 $self
398}
399
400# the name / primary key / in-game path
401sub as_string {
402 my ($self) = @_;
403
404 $self->{user_rel} ? "~$self->{user}$self->{path}"
405 : $self->{random} ? "?random/$self->{path}"
406 : $self->{path}
407}
408
409# the displayed name, this is a one way mapping
410sub visible_name {
411 my ($self) = @_;
412
413# if (my $rmp = $self->{random}) {
414# # todo: be more intelligent about this
415# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
416# } else {
417 $self->as_string
418# }
419}
420
421# escape the /'s in the path
422sub _escaped_path {
423 # ∕ is U+2215
424 (my $path = $_[0]{path}) =~ s/\//∕/g;
425 $path
426}
427
428# the original (read-only) location
429sub load_path {
430 my ($self) = @_;
431
432 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
433}
434
435# the temporary/swap location
436sub save_path {
437 my ($self) = @_;
438
439 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
440 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
441 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
442}
443
444# the unique path, might be eq to save_path
445sub uniq_path {
446 my ($self) = @_;
447
448 $self->{user_rel} || $self->{random}
449 ? undef
450 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
451}
452
453# return random map parameters, or undef
454sub random_map_params {
455 my ($self) = @_;
456
457 $self->{random}
458}
459
460# this is somewhat ugly, but style maps do need special treatment
461sub is_style_map {
462 $_[0]{path} =~ m{^/styles/}
463}
464
465package cf;
466 376
467############################################################################# 377#############################################################################
468 378
469=head2 ATTACHABLE OBJECTS 379=head2 ATTACHABLE OBJECTS
470 380
596our @CB_TYPE = (); # registry for type (cf-object class) based events 506our @CB_TYPE = (); # registry for type (cf-object class) based events
597our @CB_MAP = (); 507our @CB_MAP = ();
598 508
599my %attachment; 509my %attachment;
600 510
511sub cf::attachable::thawer_merge {
512 # simply override everything except _meta
513 local $_[0]{_meta};
514 %{$_[0]} = %{$_[1]};
515}
516
601sub _attach_cb($$$$) { 517sub _attach_cb($$$$) {
602 my ($registry, $event, $prio, $cb) = @_; 518 my ($registry, $event, $prio, $cb) = @_;
603 519
604 use sort 'stable'; 520 use sort 'stable';
605 521
776# object support 692# object support
777 693
778sub reattach { 694sub reattach {
779 # basically do the same as instantiate, without calling instantiate 695 # basically do the same as instantiate, without calling instantiate
780 my ($obj) = @_; 696 my ($obj) = @_;
697
698 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
781 699
782 my $registry = $obj->registry; 700 my $registry = $obj->registry;
783 701
784 @$registry = (); 702 @$registry = ();
785 703
917=cut 835=cut
918 836
919sub register_extcmd { 837sub register_extcmd {
920 my ($name, $cb) = @_; 838 my ($name, $cb) = @_;
921 839
922 my $caller = caller;
923 #warn "registering extcmd '$name' to '$caller'";
924
925 $EXTCMD{$name} = [$cb, $caller]; 840 $EXTCMD{$name} = $cb;
926} 841}
927 842
928cf::player->attach ( 843cf::player->attach (
929 on_command => sub { 844 on_command => sub {
930 my ($pl, $name, $params) = @_; 845 my ($pl, $name, $params) = @_;
943 858
944 my $msg = eval { from_json $buf }; 859 my $msg = eval { from_json $buf };
945 860
946 if (ref $msg) { 861 if (ref $msg) {
947 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 862 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
948 if (my %reply = $cb->[0]->($pl, $msg)) { 863 if (my %reply = $cb->($pl, $msg)) {
949 $pl->ext_reply ($msg->{msgid}, %reply); 864 $pl->ext_reply ($msg->{msgid}, %reply);
950 } 865 }
951 } 866 }
952 } else { 867 } else {
953 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 868 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
955 870
956 cf::override; 871 cf::override;
957 }, 872 },
958); 873);
959 874
960sub register {
961 my ($base, $pkg) = @_;
962
963 #TODO
964}
965
966sub load_extension { 875sub load_extension {
967 my ($path) = @_; 876 my ($path) = @_;
968 877
969 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 878 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
970 my $base = $1; 879 my $base = $1;
971 my $pkg = $1; 880 my $pkg = $1;
972 $pkg =~ s/[^[:word:]]/_/g; 881 $pkg =~ s/[^[:word:]]/_/g;
973 $pkg = "ext::$pkg"; 882 $pkg = "ext::$pkg";
974 883
975 warn "loading '$path' into '$pkg'\n"; 884 warn "... loading '$path' into '$pkg'\n";
976 885
977 open my $fh, "<:utf8", $path 886 open my $fh, "<:utf8", $path
978 or die "$path: $!"; 887 or die "$path: $!";
979 888
980 my $source = 889 my $source =
981 "package $pkg; use strict; use utf8;\n" 890 "package $pkg; use strict; use utf8;\n"
982 . "#line 1 \"$path\"\n{\n" 891 . "#line 1 \"$path\"\n{\n"
983 . (do { local $/; <$fh> }) 892 . (do { local $/; <$fh> })
984 . "\n};\n1"; 893 . "\n};\n1";
985 894
986 eval $source 895 unless (eval $source) {
987 or die $@ ? "$path: $@\n" 896 my $msg = $@ ? "$path: $@\n"
988 : "extension disabled.\n"; 897 : "extension disabled.\n";
989 898 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
990 push @exts, $pkg; 899 warn $@;
991 $ext_pkg{$base} = $pkg; 900 warn "mandatory extension failed to load, exiting.\n";
992 901 exit 1;
993# no strict 'refs'; 902 }
994# @{"$pkg\::ISA"} = ext::; 903 die $@;
995
996 register $base, $pkg;
997}
998
999sub unload_extension {
1000 my ($pkg) = @_;
1001
1002 warn "removing extension $pkg\n";
1003
1004 # remove hooks
1005 #TODO
1006# for my $idx (0 .. $#PLUGIN_EVENT) {
1007# delete $hook[$idx]{$pkg};
1008# } 904 }
1009 905
1010 # remove commands 906 push @EXTS, $pkg;
1011 for my $name (keys %COMMAND) {
1012 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1013
1014 if (@cb) {
1015 $COMMAND{$name} = \@cb;
1016 } else {
1017 delete $COMMAND{$name};
1018 }
1019 }
1020
1021 # remove extcmds
1022 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1023 delete $EXTCMD{$name};
1024 }
1025
1026 if (my $cb = $pkg->can ("unload")) {
1027 eval {
1028 $cb->($pkg);
1029 1
1030 } or warn "$pkg unloaded, but with errors: $@";
1031 }
1032
1033 Symbol::delete_package $pkg;
1034} 907}
1035 908
1036sub load_extensions { 909sub load_extensions {
1037 for my $ext (<$LIBDIR/*.ext>) { 910 for my $ext (<$LIBDIR/*.ext>) {
1038 next unless -r $ext; 911 next unless -r $ext;
1042 } or warn "$ext not loaded: $@"; 915 } or warn "$ext not loaded: $@";
1043 } 916 }
1044} 917}
1045 918
1046############################################################################# 919#############################################################################
1047# load/save/clean perl data associated with a map
1048
1049*cf::mapsupport::on_clean = sub {
1050 my ($map) = @_;
1051
1052 my $path = $map->tmpname;
1053 defined $path or return;
1054
1055 unlink "$path.pst";
1056};
1057
1058cf::map->attach (prio => -10000, package => cf::mapsupport::);
1059
1060#############################################################################
1061# load/save perl data associated with player->ob objects
1062
1063sub all_objects(@) {
1064 @_, map all_objects ($_->inv), @_
1065}
1066
1067# TODO: compatibility cruft, remove when no longer needed
1068cf::player->attach (
1069 on_load => sub {
1070 my ($pl, $path) = @_;
1071
1072 for my $o (all_objects $pl->ob) {
1073 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1074 $o->set_ob_key_value ("_perl_data");
1075
1076 %$o = %{ Storable::thaw pack "H*", $value };
1077 }
1078 }
1079 },
1080);
1081
1082#############################################################################
1083 920
1084=head2 CORE EXTENSIONS 921=head2 CORE EXTENSIONS
1085 922
1086Functions and methods that extend core crossfire objects. 923Functions and methods that extend core crossfire objects.
1087 924
925=cut
926
927package cf::player;
928
929use Coro::AIO;
930
1088=head3 cf::player 931=head3 cf::player
1089 932
1090=over 4 933=over 4
1091 934
1092=item cf::player::exists $login 935=item cf::player::find $login
1093 936
1094Returns true when the given account exists. 937Returns the given player object, loading it if necessary (might block).
1095 938
1096=cut 939=cut
1097 940
1098sub cf::player::exists($) { 941sub playerdir($) {
1099 cf::player::find $_[0] 942 cf::localdir
1100 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 943 . "/"
944 . cf::playerdir
945 . "/"
946 . (ref $_[0] ? $_[0]->ob->name : $_[0])
947}
948
949sub path($) {
950 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
951
952 (playerdir $login) . "/$login.pl"
953}
954
955sub find_active($) {
956 $cf::PLAYER{$_[0]}
957 and $cf::PLAYER{$_[0]}->active
958 and $cf::PLAYER{$_[0]}
959}
960
961sub exists($) {
962 my ($login) = @_;
963
964 $cf::PLAYER{$login}
965 or cf::sync_job { !aio_stat path $login }
966}
967
968sub find($) {
969 return $cf::PLAYER{$_[0]} || do {
970 my $login = $_[0];
971
972 my $guard = cf::lock_acquire "user_find:$login";
973
974 $cf::PLAYER{$_[0]} || do {
975 my $pl = load_pl path $login
976 or return;
977 $cf::PLAYER{$login} = $pl
978 }
979 }
980}
981
982sub save($) {
983 my ($pl) = @_;
984
985 return if $pl->{deny_save};
986
987 my $path = path $pl;
988 my $guard = cf::lock_acquire "user_save:$path";
989
990 return if $pl->{deny_save};
991
992 aio_mkdir playerdir $pl, 0770;
993 $pl->{last_save} = $cf::RUNTIME;
994
995 $pl->save_pl ($path);
996 Coro::cede;
997}
998
999sub new($) {
1000 my ($login) = @_;
1001
1002 my $self = create;
1003
1004 $self->ob->name ($login);
1005 $self->{deny_save} = 1;
1006
1007 $cf::PLAYER{$login} = $self;
1008
1009 $self
1010}
1011
1012=item $pl->quit_character
1013
1014Nukes the player without looking back. If logged in, the connection will
1015be destroyed. May block for a long time.
1016
1017=cut
1018
1019sub quit_character {
1020 my ($pl) = @_;
1021
1022 $pl->{deny_save} = 1;
1023 $pl->password ("*"); # this should lock out the player until we nuked the dir
1024
1025 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1026 $pl->deactivate;
1027 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1028 $pl->ns->destroy if $pl->ns;
1029
1030 my $path = playerdir $pl;
1031 my $temp = "$path~$cf::RUNTIME~deleting~";
1032 aio_rename $path, $temp;
1033 delete $cf::PLAYER{$pl->ob->name};
1034 $pl->destroy;
1035 IO::AIO::aio_rmtree $temp;
1036}
1037
1038=item cf::player::list_logins
1039
1040Returns am arrayref of all valid playernames in the system, can take a
1041while and may block, so not sync_job-capable, ever.
1042
1043=cut
1044
1045sub list_logins {
1046 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1047 or return [];
1048
1049 my @logins;
1050
1051 for my $login (@$dirs) {
1052 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1053 aio_read $fh, 0, 512, my $buf, 0 or next;
1054 $buf !~ /^password -------------$/m or next; # official not-valid tag
1055
1056 utf8::decode $login;
1057 push @logins, $login;
1058 }
1059
1060 \@logins
1061}
1062
1063=item $player->maps
1064
1065Returns an arrayref of map paths that are private for this
1066player. May block.
1067
1068=cut
1069
1070sub maps($) {
1071 my ($pl) = @_;
1072
1073 my $files = aio_readdir playerdir $pl
1074 or return;
1075
1076 my @paths;
1077
1078 for (@$files) {
1079 utf8::decode $_;
1080 next if /\.(?:pl|pst)$/;
1081 next unless /^$PATH_SEP/o;
1082
1083 s/\.map$//;
1084 push @paths, "~" . $pl->ob->name . "/" . $_;
1085 }
1086
1087 \@paths
1101} 1088}
1102 1089
1103=item $player->ext_reply ($msgid, $msgtype, %msg) 1090=item $player->ext_reply ($msgid, $msgtype, %msg)
1104 1091
1105Sends an ext reply to the player. 1092Sends an ext reply to the player.
1106 1093
1107=cut 1094=cut
1108 1095
1109sub cf::player::ext_reply($$$%) { 1096sub ext_reply($$$%) {
1110 my ($self, $id, %msg) = @_; 1097 my ($self, $id, %msg) = @_;
1111 1098
1112 $msg{msgid} = $id; 1099 $msg{msgid} = $id;
1113 1100
1114 $self->send ("ext " . to_json \%msg); 1101 $self->send ("ext " . cf::to_json \%msg);
1115} 1102}
1103
1104package cf;
1116 1105
1117=back 1106=back
1118 1107
1119 1108
1120=head3 cf::map 1109=head3 cf::map
1126package cf::map; 1115package cf::map;
1127 1116
1128use Fcntl; 1117use Fcntl;
1129use Coro::AIO; 1118use Coro::AIO;
1130 1119
1120use overload
1121 '""' => \&as_string,
1122 fallback => 1;
1123
1131our $MAX_RESET = 7200; 1124our $MAX_RESET = 3600;
1132our $DEFAULT_RESET = 3600; 1125our $DEFAULT_RESET = 3000;
1133 1126
1134sub generate_random_map { 1127sub generate_random_map {
1135 my ($path, $rmp) = @_; 1128 my ($self, $rmp) = @_;
1136
1137 # mit "rum" bekleckern, nicht 1129 # mit "rum" bekleckern, nicht
1138 cf::map::_create_random_map 1130 $self->_create_random_map (
1139 $path,
1140 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1131 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1141 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1132 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1142 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1133 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1143 $rmp->{exit_on_final_map}, 1134 $rmp->{exit_on_final_map},
1144 $rmp->{xsize}, $rmp->{ysize}, 1135 $rmp->{xsize}, $rmp->{ysize},
1145 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1136 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1146 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1137 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1147 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1138 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1148 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1139 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1149 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1140 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1150 (cf::region::find $rmp->{region}) 1141 (cf::region::find $rmp->{region}), $rmp->{custom}
1142 )
1143}
1144
1145=item cf::map->register ($regex, $prio)
1146
1147Register a handler for the map path matching the given regex at the
1148givne priority (higher is better, built-in handlers have priority 0, the
1149default).
1150
1151=cut
1152
1153sub register {
1154 my (undef, $regex, $prio) = @_;
1155 my $pkg = caller;
1156
1157 no strict;
1158 push @{"$pkg\::ISA"}, __PACKAGE__;
1159
1160 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1161}
1162
1163# also paths starting with '/'
1164$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1165
1166sub thawer_merge {
1167 my ($self, $merge) = @_;
1168
1169 # we have to keep some variables in memory intact
1170 local $self->{path};
1171 local $self->{load_path};
1172 local $self->{deny_save};
1173 local $self->{deny_reset};
1174
1175 $self->SUPER::thawer_merge ($merge);
1176}
1177
1178sub normalise {
1179 my ($path, $base) = @_;
1180
1181 # map plan:
1182 #
1183 # /! non-realised random map exit (special hack!)
1184 # {... are special paths that are not being touched
1185 # ?xxx/... are special absolute paths
1186 # ?random/... random maps
1187 # /... normal maps
1188 # ~user/... per-player map of a specific user
1189
1190 $path =~ s/$PATH_SEP/\//go;
1191
1192 # treat it as relative path if it starts with
1193 # something that looks reasonable
1194 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1195 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1196
1197 $base =~ s{[^/]+/?$}{};
1198 $path = "$base/$path";
1199 }
1200
1201 for ($path) {
1202 redo if s{//}{/};
1203 redo if s{/\.?/}{/};
1204 redo if s{/[^/]+/\.\./}{/};
1205 }
1206
1207 $path
1208}
1209
1210sub new_from_path {
1211 my (undef, $path, $base) = @_;
1212
1213 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1214
1215 $path = normalise $path, $base;
1216
1217 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1218 if ($path =~ $EXT_MAP{$pkg}[1]) {
1219 my $self = bless cf::map::new, $pkg;
1220 $self->{path} = $path; $self->path ($path);
1221 $self->init; # pass $1 etc.
1222 return $self;
1223 }
1224 }
1225
1226 Carp::carp "unable to resolve path '$path'.";
1227 ()
1228}
1229
1230sub init {
1231 my ($self) = @_;
1232
1233 $self
1234}
1235
1236sub as_string {
1237 my ($self) = @_;
1238
1239 "$self->{path}"
1240}
1241
1242# the displayed name, this is a one way mapping
1243sub visible_name {
1244 &as_string
1245}
1246
1247# the original (read-only) location
1248sub load_path {
1249 my ($self) = @_;
1250
1251 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1252}
1253
1254# the temporary/swap location
1255sub save_path {
1256 my ($self) = @_;
1257
1258 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1259 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1260}
1261
1262# the unique path, undef == no special unique path
1263sub uniq_path {
1264 my ($self) = @_;
1265
1266 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1267 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1151} 1268}
1152 1269
1153# and all this just because we cannot iterate over 1270# and all this just because we cannot iterate over
1154# all maps in C++... 1271# all maps in C++...
1155sub change_all_map_light { 1272sub change_all_map_light {
1156 my ($change) = @_; 1273 my ($change) = @_;
1157 1274
1158 $_->change_map_light ($change) for values %cf::MAP; 1275 $_->change_map_light ($change)
1276 for grep $_->outdoor, values %cf::MAP;
1159} 1277}
1160 1278
1279sub unlink_save {
1280 my ($self) = @_;
1281
1282 utf8::encode (my $save = $self->save_path);
1283 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1284 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1285}
1286
1161sub try_load_header($) { 1287sub load_header_from($) {
1162 my ($path) = @_; 1288 my ($self, $path) = @_;
1163 1289
1164 utf8::encode $path; 1290 utf8::encode $path;
1165 aio_open $path, O_RDONLY, 0 1291 aio_open $path, O_RDONLY, 0
1166 or return; 1292 or return;
1167 1293
1168 my $map = cf::map::new 1294 $self->_load_header ($path)
1169 or return; 1295 or return;
1170 1296
1171 $map->load_header ($path) 1297 $self->{load_path} = $path;
1298
1299 1
1300}
1301
1302sub load_orig {
1303 my ($self) = @_;
1304
1305 $self->load_header_from ($self->load_path)
1306}
1307
1308sub load_temp {
1309 my ($self) = @_;
1310
1311 $self->load_header_from ($self->save_path)
1312}
1313
1314sub load_header {
1315 my ($self) = @_;
1316
1317 if ($self->load_temp) {
1318 $self->last_access ((delete $self->{last_access})
1319 || $cf::RUNTIME); #d#
1320 # safety
1321 $self->{instantiate_time} = $cf::RUNTIME
1322 if $self->{instantiate_time} > $cf::RUNTIME;
1323 } else {
1324 $self->load_orig
1172 or return; 1325 or return;
1173 1326
1174 $map->{load_path} = $path; 1327 $self->{load_original} = 1;
1328 $self->{instantiate_time} = $cf::RUNTIME;
1329 $self->last_access ($cf::RUNTIME);
1330 $self->instantiate;
1331 }
1175 1332
1176 $map 1333 1
1177} 1334}
1178 1335
1336sub find;
1179sub find_map { 1337sub find {
1180 my ($path, $origin) = @_; 1338 my ($path, $origin) = @_;
1181 1339
1182 #warn "find_map<$path,$origin>\n";#d#
1183
1184 $path = new cf::path $path, $origin && $origin->path; 1340 $path = normalise $path, $origin && $origin->path;
1185 my $key = $path->as_string;
1186 1341
1187 cf::lock_wait "map_find:$key"; 1342 cf::lock_wait "map_find:$path";
1188 1343
1189 $cf::MAP{$key} || do { 1344 $cf::MAP{$path} || do {
1190 my $guard = cf::lock_acquire "map_find:$key"; 1345 my $guard = cf::lock_acquire "map_find:$path";
1191 1346 my $map = new_from_path cf::map $path
1192 # do it the slow way
1193 my $map = try_load_header $path->save_path;
1194
1195 if ($map) {
1196 # safety
1197 $map->{instantiate_time} = $cf::RUNTIME
1198 if $map->{instantiate_time} > $cf::RUNTIME;
1199 } else {
1200 if (my $rmp = $path->random_map_params) {
1201 $map = generate_random_map $key, $rmp;
1202 } else {
1203 $map = try_load_header $path->load_path;
1204 }
1205
1206 $map or return; 1347 or return;
1207 1348
1208 $map->{load_original} = 1;
1209 $map->{instantiate_time} = $cf::RUNTIME;
1210 $map->instantiate;
1211
1212 # per-player maps become, after loading, normal maps
1213 $map->per_player (0) if $path->{user_rel};
1214 }
1215
1216 $map->path ($key);
1217 $map->{path} = $path;
1218 $map->{last_save} = $cf::RUNTIME; 1349 $map->{last_save} = $cf::RUNTIME;
1219 $map->last_access ($cf::RUNTIME); 1350
1351 $map->load_header
1352 or return;
1220 1353
1221 if ($map->should_reset) { 1354 if ($map->should_reset) {
1355 # doing this can freeze the server in a sync job, obviously
1356 #$cf::WAIT_FOR_TICK->wait;
1222 $map->reset; 1357 $map->reset;
1358 undef $guard;
1223 $map = find_map $path; 1359 $map = find $path
1360 or return;
1224 } 1361 }
1225 1362
1226 $cf::MAP{$key} = $map 1363 $cf::MAP{$path} = $map
1227 } 1364 }
1228} 1365}
1229 1366
1230sub load { 1367sub load {
1231 my ($self) = @_; 1368 my ($self) = @_;
1232 1369
1233 my $path = $self->{path}; 1370 my $path = $self->{path};
1234 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1371 my $guard = cf::lock_acquire "map_load:$path";
1235 1372
1236 return if $self->in_memory != cf::MAP_SWAPPED; 1373 return if $self->in_memory != cf::MAP_SWAPPED;
1237 1374
1238 $self->in_memory (cf::MAP_LOADING); 1375 $self->in_memory (cf::MAP_LOADING);
1239 1376
1240 $self->alloc; 1377 $self->alloc;
1241 $self->load_objects ($self->{load_path}, 1) 1378 $self->_load_objects ($self->{load_path}, 1)
1242 or return; 1379 or return;
1243 1380
1244 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1381 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1245 if delete $self->{load_original}; 1382 if delete $self->{load_original};
1246 1383
1247 if (my $uniq = $path->uniq_path) { 1384 if (my $uniq = $self->uniq_path) {
1248 utf8::encode $uniq; 1385 utf8::encode $uniq;
1249 if (aio_open $uniq, O_RDONLY, 0) { 1386 if (aio_open $uniq, O_RDONLY, 0) {
1250 $self->clear_unique_items; 1387 $self->clear_unique_items;
1251 $self->load_objects ($uniq, 0); 1388 $self->_load_objects ($uniq, 0);
1252 } 1389 }
1253 } 1390 }
1391
1392 Coro::cede;
1254 1393
1255 # now do the right thing for maps 1394 # now do the right thing for maps
1256 $self->link_multipart_objects; 1395 $self->link_multipart_objects;
1257 1396
1258 if ($self->{path}->is_style_map) { 1397 unless ($self->{deny_activate}) {
1259 $self->{deny_save} = 1; 1398 $self->decay_objects;
1260 $self->{deny_reset} = 1;
1261 } else {
1262 $self->fix_auto_apply; 1399 $self->fix_auto_apply;
1263 $self->decay_objects;
1264 $self->update_buttons; 1400 $self->update_buttons;
1401 Coro::cede;
1265 $self->set_darkness_map; 1402 $self->set_darkness_map;
1266 $self->difficulty ($self->estimate_difficulty) 1403 $self->difficulty ($self->estimate_difficulty)
1267 unless $self->difficulty; 1404 unless $self->difficulty;
1405 Coro::cede;
1268 $self->activate; 1406 $self->activate;
1269 } 1407 }
1270 1408
1271 $self->in_memory (cf::MAP_IN_MEMORY); 1409 $self->in_memory (cf::MAP_IN_MEMORY);
1272} 1410}
1273 1411
1274sub load_map_sync { 1412sub customise_for {
1413 my ($self, $ob) = @_;
1414
1415 return find "~" . $ob->name . "/" . $self->{path}
1416 if $self->per_player;
1417
1418 $self
1419}
1420
1421# find and load all maps in the 3x3 area around a map
1422sub load_diag {
1423 my ($map) = @_;
1424
1425 my @diag; # diagonal neighbours
1426
1427 for (0 .. 3) {
1428 my $neigh = $map->tile_path ($_)
1429 or next;
1430 $neigh = find $neigh, $map
1431 or next;
1432 $neigh->load;
1433
1434 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1435 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1436 }
1437
1438 for (@diag) {
1439 my $neigh = find @$_
1440 or next;
1441 $neigh->load;
1442 }
1443}
1444
1445sub find_sync {
1275 my ($path, $origin) = @_; 1446 my ($path, $origin) = @_;
1276 1447
1277 #warn "load_map_sync<$path, $origin>\n";#d# 1448 cf::sync_job { find $path, $origin }
1449}
1278 1450
1279 cf::sync_job { 1451sub do_load_sync {
1280 my $map = cf::map::find_map $path, $origin 1452 my ($map) = @_;
1281 or return; 1453
1454 cf::sync_job { $map->load };
1455}
1456
1457our %MAP_PREFETCH;
1458our $MAP_PREFETCHER = undef;
1459
1460sub find_async {
1461 my ($path, $origin) = @_;
1462
1463 $path = normalise $path, $origin && $origin->{path};
1464
1465 if (my $map = $cf::MAP{$path}) {
1466 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1467 }
1468
1469 undef $MAP_PREFETCH{$path};
1470 $MAP_PREFETCHER ||= cf::async {
1471 while (%MAP_PREFETCH) {
1472 for my $path (keys %MAP_PREFETCH) {
1473 my $map = find $path
1474 or next;
1282 $map->load; 1475 $map->load;
1283 $map 1476
1477 delete $MAP_PREFETCH{$path};
1478 }
1479 }
1480 undef $MAP_PREFETCHER;
1284 } 1481 };
1482
1483 ()
1285} 1484}
1286 1485
1287sub save { 1486sub save {
1288 my ($self) = @_; 1487 my ($self) = @_;
1289 1488
1489 my $lock = cf::lock_acquire "map_data:" . $self->path;
1490
1290 $self->{last_save} = $cf::RUNTIME; 1491 $self->{last_save} = $cf::RUNTIME;
1291 1492
1292 return unless $self->dirty; 1493 return unless $self->dirty;
1293 1494
1294 my $save = $self->{path}->save_path; utf8::encode $save; 1495 my $save = $self->save_path; utf8::encode $save;
1295 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1496 my $uniq = $self->uniq_path; utf8::encode $uniq;
1296 1497
1297 $self->{load_path} = $save; 1498 $self->{load_path} = $save;
1298 1499
1299 return if $self->{deny_save}; 1500 return if $self->{deny_save};
1300 1501
1502 local $self->{last_access} = $self->last_access;#d#
1503
1504 cf::async {
1505 $_->contr->save for $self->players;
1506 };
1507
1301 if ($uniq) { 1508 if ($uniq) {
1302 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1509 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1303 $self->save_objects ($uniq, cf::IO_UNIQUES); 1510 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1304 } else { 1511 } else {
1305 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1512 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1306 } 1513 }
1307} 1514}
1308 1515
1309sub swap_out { 1516sub swap_out {
1310 my ($self) = @_; 1517 my ($self) = @_;
1518
1519 # save first because save cedes
1520 $self->save;
1521
1522 my $lock = cf::lock_acquire "map_data:" . $self->path;
1311 1523
1312 return if $self->players; 1524 return if $self->players;
1313 return if $self->in_memory != cf::MAP_IN_MEMORY; 1525 return if $self->in_memory != cf::MAP_IN_MEMORY;
1314 return if $self->{deny_save}; 1526 return if $self->{deny_save};
1315 1527
1316 $self->save;
1317 $self->clear; 1528 $self->clear;
1318 $self->in_memory (cf::MAP_SWAPPED); 1529 $self->in_memory (cf::MAP_SWAPPED);
1319} 1530}
1320 1531
1321sub reset_at { 1532sub reset_at {
1322 my ($self) = @_; 1533 my ($self) = @_;
1323 1534
1324 # TODO: safety, remove and allow resettable per-player maps 1535 # TODO: safety, remove and allow resettable per-player maps
1325 return 1e99 if $self->{path}{user_rel}; 1536 return 1e99 if $self->isa ("ext::map_per_player");#d#
1326 return 1e99 if $self->{deny_reset}; 1537 return 1e99 if $self->{deny_reset};
1327 1538
1328 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1539 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1329 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1540 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1330 1541
1335 my ($self) = @_; 1546 my ($self) = @_;
1336 1547
1337 $self->reset_at <= $cf::RUNTIME 1548 $self->reset_at <= $cf::RUNTIME
1338} 1549}
1339 1550
1340sub unlink_save {
1341 my ($self) = @_;
1342
1343 utf8::encode (my $save = $self->{path}->save_path);
1344 aioreq_pri 3; IO::AIO::aio_unlink $save;
1345 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1346}
1347
1348sub rename {
1349 my ($self, $new_path) = @_;
1350
1351 $self->unlink_save;
1352
1353 delete $cf::MAP{$self->path};
1354 $self->{path} = new cf::path $new_path;
1355 $self->path ($self->{path}->as_string);
1356 $cf::MAP{$self->path} = $self;
1357
1358 $self->save;
1359}
1360
1361sub reset { 1551sub reset {
1362 my ($self) = @_; 1552 my ($self) = @_;
1363 1553
1554 my $lock = cf::lock_acquire "map_data:$self->{path}";
1555
1364 return if $self->players; 1556 return if $self->players;
1365 return if $self->{path}{user_rel};#d# 1557 return if $self->isa ("ext::map_per_player");#d#
1366 1558
1367 warn "resetting map ", $self->path;#d# 1559 warn "resetting map ", $self->path;#d#
1368 1560
1369 delete $cf::MAP{$self->path}; 1561 delete $cf::MAP{$self->path};
1562
1563 $self->in_memory (cf::MAP_SWAPPED);
1564 $self->clear;
1370 1565
1371 $_->clear_links_to ($self) for values %cf::MAP; 1566 $_->clear_links_to ($self) for values %cf::MAP;
1372 1567
1373 $self->unlink_save; 1568 $self->unlink_save;
1374 $self->destroy; 1569 $self->destroy;
1377my $nuke_counter = "aaaa"; 1572my $nuke_counter = "aaaa";
1378 1573
1379sub nuke { 1574sub nuke {
1380 my ($self) = @_; 1575 my ($self) = @_;
1381 1576
1577 delete $cf::MAP{$self->path};
1578
1579 $self->unlink_save;
1580
1581 bless $self, "cf::map";
1582 delete $self->{deny_reset};
1382 $self->{deny_save} = 1; 1583 $self->{deny_save} = 1;
1383 $self->reset_timeout (1); 1584 $self->reset_timeout (1);
1384 $self->rename ("{nuke}/" . ($nuke_counter++)); 1585 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1586
1587 $cf::MAP{$self->path} = $self;
1588
1385 $self->reset; # polite request, might not happen 1589 $self->reset; # polite request, might not happen
1386} 1590}
1387 1591
1388sub customise_for { 1592=item cf::map::unique_maps
1389 my ($map, $ob) = @_;
1390 1593
1391 if ($map->per_player) { 1594Returns an arrayref of paths of all shared maps that have
1392 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1595instantiated unique items. May block.
1393 }
1394 1596
1395 $map 1597=cut
1396}
1397 1598
1398sub emergency_save { 1599sub unique_maps() {
1399 local $cf::FREEZE = 1; 1600 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1601 or return;
1400 1602
1401 warn "enter emergency map save\n"; 1603 my @paths;
1402 1604
1403 cf::sync_job { 1605 for (@$files) {
1404 warn "begin emergency map save\n"; 1606 utf8::decode $_;
1405 $_->save for values %cf::MAP; 1607 next if /\.pst$/;
1608 next unless /^$PATH_SEP/o;
1609
1610 s/\.map$//;
1611 push @paths, $_;
1406 }; 1612 }
1407 1613
1408 warn "end emergency map save\n"; 1614 \@paths
1409} 1615}
1410 1616
1411package cf; 1617package cf;
1412 1618
1413=back 1619=back
1414 1620
1621=head3 cf::object
1622
1623=cut
1624
1625package cf::object;
1626
1627=over 4
1628
1629=item $ob->inv_recursive
1630
1631Returns the inventory of the object _and_ their inventories, recursively.
1632
1633=cut
1634
1635sub inv_recursive_;
1636sub inv_recursive_ {
1637 map { $_, inv_recursive_ $_->inv } @_
1638}
1639
1640sub inv_recursive {
1641 inv_recursive_ inv $_[0]
1642}
1643
1644package cf;
1645
1646=back
1415 1647
1416=head3 cf::object::player 1648=head3 cf::object::player
1417 1649
1418=over 4 1650=over 4
1419 1651
1459 1691
1460=item $player_object->enter_link 1692=item $player_object->enter_link
1461 1693
1462Freezes the player and moves him/her to a special map (C<{link}>). 1694Freezes the player and moves him/her to a special map (C<{link}>).
1463 1695
1464The player should be reaosnably safe there for short amounts of time. You 1696The player should be reasonably safe there for short amounts of time. You
1465I<MUST> call C<leave_link> as soon as possible, though. 1697I<MUST> call C<leave_link> as soon as possible, though.
1466 1698
1699Will never block.
1700
1467=item $player_object->leave_link ($map, $x, $y) 1701=item $player_object->leave_link ($map, $x, $y)
1468 1702
1469Moves the player out of the specila link map onto the given map. If the 1703Moves the player out of the special C<{link}> map onto the specified
1470map is not valid (or omitted), the player will be moved back to the 1704map. If the map is not valid (or omitted), the player will be moved back
1471location he/she was before the call to C<enter_link>, or, if that fails, 1705to the location he/she was before the call to C<enter_link>, or, if that
1472to the emergency map position. 1706fails, to the emergency map position.
1473 1707
1474Might block. 1708Might block.
1475 1709
1476=cut 1710=cut
1711
1712sub link_map {
1713 unless ($LINK_MAP) {
1714 $LINK_MAP = cf::map::find "{link}"
1715 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1716 $LINK_MAP->load;
1717 }
1718
1719 $LINK_MAP
1720}
1477 1721
1478sub cf::object::player::enter_link { 1722sub cf::object::player::enter_link {
1479 my ($self) = @_; 1723 my ($self) = @_;
1480 1724
1481 $self->deactivate_recursive; 1725 $self->deactivate_recursive;
1482 1726
1483 return if $self->map == $LINK_MAP; 1727 return if UNIVERSAL::isa $self->map, "ext::map_link";
1484 1728
1485 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1729 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1486 if $self->map; 1730 if $self->map;
1487 1731
1488 $self->enter_map ($LINK_MAP, 20, 20); 1732 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1489} 1733}
1490 1734
1491sub cf::object::player::leave_link { 1735sub cf::object::player::leave_link {
1492 my ($self, $map, $x, $y) = @_; 1736 my ($self, $map, $x, $y) = @_;
1493 1737
1494 my $link_pos = delete $self->{_link_pos}; 1738 my $link_pos = delete $self->{_link_pos};
1495 1739
1496 unless ($map) { 1740 unless ($map) {
1497 # restore original map position 1741 # restore original map position
1498 ($map, $x, $y) = @{ $link_pos || [] }; 1742 ($map, $x, $y) = @{ $link_pos || [] };
1499 $map = cf::map::find_map $map; 1743 $map = cf::map::find $map;
1500 1744
1501 unless ($map) { 1745 unless ($map) {
1502 ($map, $x, $y) = @$EMERGENCY_POSITION; 1746 ($map, $x, $y) = @$EMERGENCY_POSITION;
1503 $map = cf::map::find_map $map 1747 $map = cf::map::find $map
1504 or die "FATAL: cannot load emergency map\n"; 1748 or die "FATAL: cannot load emergency map\n";
1505 } 1749 }
1506 } 1750 }
1507 1751
1508 ($x, $y) = (-1, -1) 1752 ($x, $y) = (-1, -1)
1511 # use -1 or undef as default coordinates, not 0, 0 1755 # use -1 or undef as default coordinates, not 0, 0
1512 ($x, $y) = ($map->enter_x, $map->enter_y) 1756 ($x, $y) = ($map->enter_x, $map->enter_y)
1513 if $x <=0 && $y <= 0; 1757 if $x <=0 && $y <= 0;
1514 1758
1515 $map->load; 1759 $map->load;
1760 $map->load_diag;
1516 1761
1762 return unless $self->contr->active;
1517 $self->activate_recursive; 1763 $self->activate_recursive;
1518 $self->enter_map ($map, $x, $y); 1764 $self->enter_map ($map, $x, $y);
1519} 1765}
1520 1766
1521cf::player->attach ( 1767cf::player->attach (
1534 1780
1535 # try to abort aborted map switching on player login :) 1781 # try to abort aborted map switching on player login :)
1536 # should happen only on crashes 1782 # should happen only on crashes
1537 if ($pl->ob->{_link_pos}) { 1783 if ($pl->ob->{_link_pos}) {
1538 $pl->ob->enter_link; 1784 $pl->ob->enter_link;
1539 Coro::async { 1785 (async {
1540 # we need this sleep as the login has a concurrent enter_exit running 1786 # we need this sleep as the login has a concurrent enter_exit running
1541 # and this sleep increases chances of the player not ending up in scorn 1787 # and this sleep increases chances of the player not ending up in scorn
1788 $pl->ob->reply (undef,
1789 "There was an internal problem at your last logout, "
1790 . "the server will try to bring you to your intended destination in a second.",
1791 cf::NDI_RED);
1542 Coro::Timer::sleep 1; 1792 Coro::Timer::sleep 1;
1543 $pl->ob->leave_link; 1793 $pl->ob->leave_link;
1544 }; 1794 })->prio (2);
1545 } 1795 }
1546 }, 1796 },
1547); 1797);
1548 1798
1549=item $player_object->goto_map ($path, $x, $y) 1799=item $player_object->goto ($path, $x, $y)
1550 1800
1551=cut 1801=cut
1552 1802
1553sub cf::object::player::goto_map { 1803sub cf::object::player::goto {
1554 my ($self, $path, $x, $y) = @_; 1804 my ($self, $path, $x, $y) = @_;
1555 1805
1556 $self->enter_link; 1806 $self->enter_link;
1557 1807
1558 (Coro::async { 1808 (async {
1559 $path = new cf::path $path;
1560
1561 my $map = cf::map::find_map $path->as_string; 1809 my $map = cf::map::find $path;
1562 $map = $map->customise_for ($self) if $map; 1810 $map = $map->customise_for ($self) if $map;
1563 1811
1564# warn "entering ", $map->path, " at ($x, $y)\n" 1812# warn "entering ", $map->path, " at ($x, $y)\n"
1565# if $map; 1813# if $map;
1566 1814
1567 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1815 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1568 1816
1569 $self->leave_link ($map, $x, $y); 1817 $self->leave_link ($map, $x, $y);
1570 })->prio (1); 1818 })->prio (1);
1571} 1819}
1572 1820
1576 1824
1577sub parse_random_map_params { 1825sub parse_random_map_params {
1578 my ($spec) = @_; 1826 my ($spec) = @_;
1579 1827
1580 my $rmp = { # defaults 1828 my $rmp = { # defaults
1581 xsize => 10, 1829 xsize => (cf::rndm 15, 40),
1582 ysize => 10, 1830 ysize => (cf::rndm 15, 40),
1831 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1832 #layout => string,
1583 }; 1833 };
1584 1834
1585 for (split /\n/, $spec) { 1835 for (split /\n/, $spec) {
1586 my ($k, $v) = split /\s+/, $_, 2; 1836 my ($k, $v) = split /\s+/, $_, 2;
1587 1837
1591 $rmp 1841 $rmp
1592} 1842}
1593 1843
1594sub prepare_random_map { 1844sub prepare_random_map {
1595 my ($exit) = @_; 1845 my ($exit) = @_;
1846
1847 my $guard = cf::lock_acquire "exit_prepare:$exit";
1596 1848
1597 # all this does is basically replace the /! path by 1849 # all this does is basically replace the /! path by
1598 # a new random map path (?random/...) with a seed 1850 # a new random map path (?random/...) with a seed
1599 # that depends on the exit object 1851 # that depends on the exit object
1600 1852
1609 1861
1610 $rmp->{random_seed} ||= $exit->random_seed; 1862 $rmp->{random_seed} ||= $exit->random_seed;
1611 1863
1612 my $data = cf::to_json $rmp; 1864 my $data = cf::to_json $rmp;
1613 my $md5 = Digest::MD5::md5_hex $data; 1865 my $md5 = Digest::MD5::md5_hex $data;
1866 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1614 1867
1615 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1868 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1616 aio_write $fh, 0, (length $data), $data, 0; 1869 aio_write $fh, 0, (length $data), $data, 0;
1870 undef $fh;
1871 aio_rename "$meta~", $meta;
1617 1872
1618 $exit->slaying ("?random/$md5"); 1873 $exit->slaying ("?random/$md5");
1619 $exit->msg (undef); 1874 $exit->msg (undef);
1620 } 1875 }
1621} 1876}
1625 1880
1626 return unless $self->type == cf::PLAYER; 1881 return unless $self->type == cf::PLAYER;
1627 1882
1628 $self->enter_link; 1883 $self->enter_link;
1629 1884
1630 (Coro::async { 1885 (async {
1886 $self->deactivate_recursive; # just to be sure
1631 unless (eval { 1887 unless (eval {
1632
1633 prepare_random_map $exit 1888 prepare_random_map $exit
1634 if $exit->slaying eq "/!"; 1889 if $exit->slaying eq "/!";
1635 1890
1636 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1891 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1637 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 1892 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1638 1893
1639 1; 1894 1;
1640 }) { 1895 }) {
1641 $self->message ("Something went wrong deep within the crossfire server. " 1896 $self->message ("Something went wrong deep within the crossfire server. "
1642 . "I'll try to bring you back to the map you were before. " 1897 . "I'll try to bring you back to the map you were before. "
1643 . "Please report this to the dungeon master", 1898 . "Please report this to the dungeon master!",
1644 cf::NDI_UNIQUE | cf::NDI_RED); 1899 cf::NDI_UNIQUE | cf::NDI_RED);
1645 1900
1646 warn "ERROR in enter_exit: $@"; 1901 warn "ERROR in enter_exit: $@";
1647 $self->leave_link; 1902 $self->leave_link;
1648 } 1903 }
1699 on_reply => sub { 1954 on_reply => sub {
1700 my ($ns, $msg) = @_; 1955 my ($ns, $msg) = @_;
1701 1956
1702 # this weird shuffling is so that direct followup queries 1957 # this weird shuffling is so that direct followup queries
1703 # get handled first 1958 # get handled first
1704 my $queue = delete $ns->{query_queue}; 1959 my $queue = delete $ns->{query_queue}
1960 or return; # be conservative, not sure how that can happen, but we saw a crash here
1705 1961
1706 (shift @$queue)->[1]->($msg); 1962 (shift @$queue)->[1]->($msg);
1707 1963
1708 push @{ $ns->{query_queue} }, @$queue; 1964 push @{ $ns->{query_queue} }, @$queue;
1709 1965
1715 } 1971 }
1716 } 1972 }
1717 }, 1973 },
1718); 1974);
1719 1975
1720=item $client->coro (\&cb) 1976=item $client->async (\&cb)
1721 1977
1722Create a new coroutine, running the specified callback. The coroutine will 1978Create a new coroutine, running the specified callback. The coroutine will
1723be automatically cancelled when the client gets destroyed (e.g. on logout, 1979be automatically cancelled when the client gets destroyed (e.g. on logout,
1724or loss of connection). 1980or loss of connection).
1725 1981
1726=cut 1982=cut
1727 1983
1728sub cf::client::coro { 1984sub cf::client::async {
1729 my ($self, $cb) = @_; 1985 my ($self, $cb) = @_;
1730 1986
1731 my $coro; $coro = async { 1987 my $coro = &Coro::async ($cb);
1732 eval {
1733 $cb->();
1734 };
1735 warn $@ if $@;
1736 };
1737 1988
1738 $coro->on_destroy (sub { 1989 $coro->on_destroy (sub {
1739 delete $self->{_coro}{$coro+0}; 1990 delete $self->{_coro}{$coro+0};
1740 }); 1991 });
1741 1992
1935 sub db_sync() { 2186 sub db_sync() {
1936 db_save if $dirty; 2187 db_save if $dirty;
1937 undef $dirty; 2188 undef $dirty;
1938 } 2189 }
1939 2190
1940 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2191 my $idle = Event->idle (min => 10, max => 20, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1941 db_sync; 2192 db_sync;
1942 }); 2193 });
1943 2194
1944 sub db_dirty() { 2195 sub db_dirty() {
1945 $dirty = 1; 2196 $dirty = 1;
1976 open my $fh, "<:utf8", cf::confdir . "/config" 2227 open my $fh, "<:utf8", cf::confdir . "/config"
1977 or return; 2228 or return;
1978 2229
1979 local $/; 2230 local $/;
1980 *CFG = YAML::Syck::Load <$fh>; 2231 *CFG = YAML::Syck::Load <$fh>;
2232
2233 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2234
2235 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2236 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2237
2238 if (exists $CFG{mlockall}) {
2239 eval {
2240 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2241 and die "WARNING: m(un)lockall failed: $!\n";
2242 };
2243 warn $@ if $@;
2244 }
1981} 2245}
1982 2246
1983sub main { 2247sub main {
1984 # we must not ever block the main coroutine 2248 # we must not ever block the main coroutine
1985 local $Coro::idle = sub { 2249 local $Coro::idle = sub {
1986 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2250 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1987 (Coro::unblock_sub { 2251 (async {
1988 Event::one_event; 2252 Event::one_event;
1989 })->(); 2253 })->prio (Coro::PRIO_MAX);
1990 }; 2254 };
1991 2255
1992 cfg_load; 2256 cfg_load;
1993 db_load; 2257 db_load;
1994 load_extensions; 2258 load_extensions;
2259
2260 $TICK_WATCHER->start;
1995 Event::loop; 2261 Event::loop;
1996} 2262}
1997 2263
1998############################################################################# 2264#############################################################################
1999# initialisation 2265# initialisation and cleanup
2266
2267# install some emergency cleanup handlers
2268BEGIN {
2269 for my $signal (qw(INT HUP TERM)) {
2270 Event->signal (
2271 data => WF_AUTOCANCEL,
2272 signal => $signal,
2273 cb => sub {
2274 cf::cleanup "SIG$signal";
2275 },
2276 );
2277 }
2278}
2279
2280sub emergency_save() {
2281 my $freeze_guard = cf::freeze_mainloop;
2282
2283 warn "enter emergency perl save\n";
2284
2285 cf::sync_job {
2286 # use a peculiar iteration method to avoid tripping on perl
2287 # refcount bugs in for. also avoids problems with players
2288 # and maps saved/destroyed asynchronously.
2289 warn "begin emergency player save\n";
2290 for my $login (keys %cf::PLAYER) {
2291 my $pl = $cf::PLAYER{$login} or next;
2292 $pl->valid or next;
2293 $pl->save;
2294 }
2295 warn "end emergency player save\n";
2296
2297 warn "begin emergency map save\n";
2298 for my $path (keys %cf::MAP) {
2299 my $map = $cf::MAP{$path} or next;
2300 $map->valid or next;
2301 $map->save;
2302 }
2303 warn "end emergency map save\n";
2304 };
2305
2306 warn "leave emergency perl save\n";
2307}
2000 2308
2001sub reload() { 2309sub reload() {
2002 # can/must only be called in main 2310 # can/must only be called in main
2003 if ($Coro::current != $Coro::main) { 2311 if ($Coro::current != $Coro::main) {
2004 warn "can only reload from main coroutine\n"; 2312 warn "can only reload from main coroutine";
2005 return; 2313 return;
2006 } 2314 }
2007 2315
2008 warn "reloading..."; 2316 warn "reloading...";
2009 2317
2010 local $FREEZE = 1; 2318 warn "cancelling server ticker";
2319 $TICK_WATCHER->cancel;
2320
2011 cf::emergency_save; 2321 cf::emergency_save;
2012 2322
2013 eval { 2323 eval {
2014 # if anything goes wrong in here, we should simply crash as we already saved 2324 # if anything goes wrong in here, we should simply crash as we already saved
2015 2325
2016 # cancel all watchers 2326 warn "syncing database to disk";
2327 cf::db_sync;
2328
2329 warn "cancelling all WF_AUTOCANCEL watchers";
2017 for (Event::all_watchers) { 2330 for (Event::all_watchers) {
2018 $_->cancel if $_->data & WF_AUTOCANCEL; 2331 $_->cancel if $_->data & WF_AUTOCANCEL;
2019 } 2332 }
2020 2333
2334 warn "flushing outstanding aio requests";
2335 for (;;) {
2336 IO::AIO::flush;
2337 Coro::cede;
2338 last unless IO::AIO::nreqs;
2339 warn "iterate...";
2340 }
2341
2021 # cancel all extension coros 2342 warn "cancelling all extension coros";
2022 $_->cancel for values %EXT_CORO; 2343 $_->cancel for values %EXT_CORO;
2023 %EXT_CORO = (); 2344 %EXT_CORO = ();
2024 2345
2025 # unload all extensions 2346 warn "removing commands";
2026 for (@exts) { 2347 %COMMAND = ();
2348
2349 warn "removing ext commands";
2350 %EXTCMD = ();
2351
2352 warn "unloading/nuking all extensions";
2353 for my $pkg (@EXTS) {
2027 warn "unloading <$_>"; 2354 warn "... unloading $pkg";
2028 unload_extension $_; 2355
2356 if (my $cb = $pkg->can ("unload")) {
2357 eval {
2358 $cb->($pkg);
2359 1
2360 } or warn "$pkg unloaded, but with errors: $@";
2029 } 2361 }
2030 2362
2363 warn "... nuking $pkg";
2364 Symbol::delete_package $pkg;
2365 }
2366
2031 # unload all modules loaded from $LIBDIR 2367 warn "unloading all perl modules loaded from $LIBDIR";
2032 while (my ($k, $v) = each %INC) { 2368 while (my ($k, $v) = each %INC) {
2033 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2369 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2034 2370
2035 warn "removing <$k>"; 2371 warn "... unloading $k";
2036 delete $INC{$k}; 2372 delete $INC{$k};
2037 2373
2038 $k =~ s/\.pm$//; 2374 $k =~ s/\.pm$//;
2039 $k =~ s/\//::/g; 2375 $k =~ s/\//::/g;
2040 2376
2043 } 2379 }
2044 2380
2045 Symbol::delete_package $k; 2381 Symbol::delete_package $k;
2046 } 2382 }
2047 2383
2048 # sync database to disk
2049 cf::db_sync;
2050 IO::AIO::flush;
2051
2052 # get rid of safe::, as good as possible 2384 warn "getting rid of safe::, as good as possible";
2053 Symbol::delete_package "safe::$_" 2385 Symbol::delete_package "safe::$_"
2054 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2386 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2055 2387
2056 # remove register_script_function callbacks
2057 # TODO
2058
2059 # unload cf.pm "a bit" 2388 warn "unloading cf.pm \"a bit\"";
2060 delete $INC{"cf.pm"}; 2389 delete $INC{"cf.pm"};
2061 2390
2062 # don't, removes xs symbols, too, 2391 # don't, removes xs symbols, too,
2063 # and global variables created in xs 2392 # and global variables created in xs
2064 #Symbol::delete_package __PACKAGE__; 2393 #Symbol::delete_package __PACKAGE__;
2065 2394
2066 # reload cf.pm 2395 warn "unload completed, starting to reload now";
2396
2067 warn "reloading cf.pm"; 2397 warn "reloading cf.pm";
2068 require cf; 2398 require cf;
2069 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2399 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2070 2400
2071 # load config and database again 2401 warn "loading config and database again";
2072 cf::cfg_load; 2402 cf::cfg_load;
2073 cf::db_load; 2403 cf::db_load;
2074 2404
2075 # load extensions
2076 warn "load extensions"; 2405 warn "loading extensions";
2077 cf::load_extensions; 2406 cf::load_extensions;
2078 2407
2079 # reattach attachments to objects 2408 warn "reattaching attachments to objects/players";
2080 warn "reattach";
2081 _global_reattach; 2409 _global_reattach;
2410 warn "reattaching attachments to maps";
2411 reattach $_ for values %MAP;
2412
2413 warn "restarting server ticker";
2414
2415 $TICK_WATCHER->start;
2082 }; 2416 };
2083 2417
2084 if ($@) { 2418 if ($@) {
2085 warn $@; 2419 warn $@;
2086 warn "error while reloading, exiting."; 2420 warn "error while reloading, exiting.";
2087 exit 1; 2421 exit 1;
2088 } 2422 }
2089 2423
2090 warn "reloaded successfully"; 2424 warn "reloaded";
2091}; 2425};
2092 2426
2093############################################################################# 2427our $RELOAD_WATCHER; # used only during reload
2094
2095unless ($LINK_MAP) {
2096 $LINK_MAP = cf::map::new;
2097
2098 $LINK_MAP->width (41);
2099 $LINK_MAP->height (41);
2100 $LINK_MAP->alloc;
2101 $LINK_MAP->path ("{link}");
2102 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2103 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2104
2105 # dirty hack because... archetypes are not yet loaded
2106 Event->timer (
2107 after => 2,
2108 cb => sub {
2109 $_[0]->w->cancel;
2110
2111 # provide some exits "home"
2112 my $exit = cf::object::new "exit";
2113
2114 $exit->slaying ($EMERGENCY_POSITION->[0]);
2115 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2116 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2117
2118 $LINK_MAP->insert ($exit->clone, 19, 19);
2119 $LINK_MAP->insert ($exit->clone, 19, 20);
2120 $LINK_MAP->insert ($exit->clone, 19, 21);
2121 $LINK_MAP->insert ($exit->clone, 20, 19);
2122 $LINK_MAP->insert ($exit->clone, 20, 21);
2123 $LINK_MAP->insert ($exit->clone, 21, 19);
2124 $LINK_MAP->insert ($exit->clone, 21, 20);
2125 $LINK_MAP->insert ($exit->clone, 21, 21);
2126
2127 $exit->destroy;
2128 });
2129
2130 $LINK_MAP->{deny_save} = 1;
2131 $LINK_MAP->{deny_reset} = 1;
2132
2133 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2134}
2135
2136register "<global>", __PACKAGE__;
2137 2428
2138register_command "reload" => sub { 2429register_command "reload" => sub {
2139 my ($who, $arg) = @_; 2430 my ($who, $arg) = @_;
2140 2431
2141 if ($who->flag (FLAG_WIZ)) { 2432 if ($who->flag (FLAG_WIZ)) {
2142 $who->message ("start of reload."); 2433 $who->message ("reloading server.");
2434
2435 # doing reload synchronously and two reloads happen back-to-back,
2436 # coro crashes during coro_state_free->destroy here.
2437
2438 $RELOAD_WATCHER ||= Event->timer (after => 0, data => WF_AUTOCANCEL, cb => sub {
2143 reload; 2439 reload;
2144 $who->message ("end of reload."); 2440 undef $RELOAD_WATCHER;
2441 });
2145 } 2442 }
2146}; 2443};
2147 2444
2148unshift @INC, $LIBDIR; 2445unshift @INC, $LIBDIR;
2446
2447my $bug_warning = 0;
2149 2448
2150$TICK_WATCHER = Event->timer ( 2449$TICK_WATCHER = Event->timer (
2151 reentrant => 0, 2450 reentrant => 0,
2451 parked => 1,
2152 prio => 0, 2452 prio => 0,
2153 at => $NEXT_TICK || $TICK, 2453 at => $NEXT_TICK || $TICK,
2154 data => WF_AUTOCANCEL, 2454 data => WF_AUTOCANCEL,
2155 cb => sub { 2455 cb => sub {
2156 unless ($FREEZE) { 2456 if ($Coro::current != $Coro::main) {
2457 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2458 unless ++$bug_warning > 10;
2459 return;
2460 }
2461
2462 $NOW = Event::time;
2463
2157 cf::server_tick; # one server iteration 2464 cf::server_tick; # one server iteration
2158 $RUNTIME += $TICK; 2465 $RUNTIME += $TICK;
2159 }
2160
2161 $NEXT_TICK += $TICK; 2466 $NEXT_TICK += $TICK;
2467
2468 $WAIT_FOR_TICK->broadcast;
2469 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2162 2470
2163 # if we are delayed by four ticks or more, skip them all 2471 # if we are delayed by four ticks or more, skip them all
2164 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2472 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2165 2473
2166 $TICK_WATCHER->at ($NEXT_TICK); 2474 $TICK_WATCHER->at ($NEXT_TICK);
2168 }, 2476 },
2169); 2477);
2170 2478
2171IO::AIO::max_poll_time $TICK * 0.2; 2479IO::AIO::max_poll_time $TICK * 0.2;
2172 2480
2173Event->io ( 2481$AIO_POLL_WATCHER = Event->io (
2174 fd => IO::AIO::poll_fileno, 2482 fd => IO::AIO::poll_fileno,
2175 poll => 'r', 2483 poll => 'r',
2176 prio => 5, 2484 prio => 5,
2177 data => WF_AUTOCANCEL, 2485 data => WF_AUTOCANCEL,
2178 cb => \&IO::AIO::poll_cb, 2486 cb => \&IO::AIO::poll_cb,
2179); 2487);
2180 2488
2181Event->timer ( 2489$WRITE_RUNTIME_WATCHER = Event->timer (
2182 data => WF_AUTOCANCEL, 2490 data => WF_AUTOCANCEL,
2183 after => 0, 2491 after => 1,
2184 interval => 10, 2492 interval => 10,
2185 cb => sub { 2493 prio => 6, # keep it lowest so it acts like a watchdog
2186 (Coro::unblock_sub { 2494 cb => Coro::unblock_sub {
2187 write_runtime 2495 write_runtime
2188 or warn "ERROR: unable to write runtime file: $!"; 2496 or warn "ERROR: unable to write runtime file: $!";
2189 })->();
2190 }, 2497 },
2191); 2498);
2192 2499
2500END { cf::emergency_save }
2501
21931 25021
2194 2503

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