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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.127 by root, Wed Jan 3 00:05:26 2007 UTC vs.
Revision 1.187 by root, Sat Jan 20 21:06:52 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.4 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 69
58binmode STDOUT; 70binmode STDOUT;
59binmode STDERR; 71binmode STDERR;
60 72
61# read virtual server time, if available 73# read virtual server time, if available
69mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
73 85
74# a special map that is always available 86our $EMERGENCY_POSITION;
75our $LINK_MAP;
76
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
78 87
79############################################################################# 88#############################################################################
80 89
81=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
82 91
106 115
107=item %cf::CFG 116=item %cf::CFG
108 117
109Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
111 127
112=back 128=back
113 129
114=cut 130=cut
115 131
119 utf8::encode $msg; 135 utf8::encode $msg;
120 136
121 $msg .= "\n" 137 $msg .= "\n"
122 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
123 139
124 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
125 }; 141 };
126} 142}
127 143
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 163
148$Event::DIED = sub { 164$Event::DIED = sub {
149 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
150}; 166};
151 167
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
157 169
158=over 4 170=over 4
159 171
172=item dumpval $ref
173
160=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
161 194
162use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
163 196
164=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
165 198
181sub to_json($) { 214sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 215 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 216 JSON::Syck::Dump $_[0]
184} 217}
185 218
186=item my $guard = cf::guard { BLOCK }
187
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207
208=item cf::lock_wait $string 219=item cf::lock_wait $string
209 220
210Wait until the given lock is available. See cf::lock_acquire. 221Wait until the given lock is available. See cf::lock_acquire.
211 222
212=item my $lock = cf::lock_acquire $string 223=item my $lock = cf::lock_acquire $string
213 224
214Wait until the given lock is available and then acquires it and returns 225Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 226a Coro::guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 227for example when the coroutine gets canceled), the lock is automatically
217returned. 228returned.
218 229
219Lock names should begin with a unique identifier (for example, find_map 230Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 231uses map_find and cf::map::load uses map_load).
221 232
222=cut 233=cut
223 234
224our %LOCK; 235our %LOCK;
225 236
239 # wait, to be sure we are not locked 250 # wait, to be sure we are not locked
240 lock_wait $key; 251 lock_wait $key;
241 252
242 $LOCK{$key} = []; 253 $LOCK{$key} = [];
243 254
244 cf::guard { 255 Coro::guard {
245 # wake up all waiters, to be on the safe side 256 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} }; 257 $_->ready for @{ delete $LOCK{$key} };
247 } 258 }
248} 259}
249 260
261sub freeze_mainloop {
262 return unless $TICK_WATCHER->is_active;
263
264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
269 $TICK_WATCHER->stop;
270 $guard
271}
272
250=item cf::async { BLOCK } 273=item cf::async { BLOCK }
251 274
252Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 275Currently the same as Coro::async_pool, meaning you cannot use
253error instead of exiting the server in case of a problem. 276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
254 278
255=cut 279=cut
256 280
257sub async(&) { 281BEGIN { *async = \&Coro::async_pool }
258 my ($cb) = @_;
259
260 Coro::async {
261 eval { $cb->() };
262 warn $@ if $@;
263 }
264}
265 282
266=item cf::sync_job { BLOCK } 283=item cf::sync_job { BLOCK }
267 284
268The design of crossfire+ requires that the main coro ($Coro::main) is 285The design of crossfire+ requires that the main coro ($Coro::main) is
269always able to handle events or runnable, as crossfire+ is only partly 286always able to handle events or runnable, as crossfire+ is only partly
283 # this is the main coro, too bad, we have to block 300 # this is the main coro, too bad, we have to block
284 # till the operation succeeds, freezing the server :/ 301 # till the operation succeeds, freezing the server :/
285 302
286 # TODO: use suspend/resume instead 303 # TODO: use suspend/resume instead
287 # (but this is cancel-safe) 304 # (but this is cancel-safe)
288 local $FREEZE = 1; 305 my $freeze_guard = freeze_mainloop;
289 306
290 my $busy = 1; 307 my $busy = 1;
291 my @res; 308 my @res;
292 309
293 (Coro::async { 310 (async {
294 @res = eval { $job->() }; 311 @res = eval { $job->() };
295 warn $@ if $@; 312 warn $@ if $@;
296 undef $busy; 313 undef $busy;
297 })->prio (Coro::PRIO_MAX); 314 })->prio (Coro::PRIO_MAX);
298 315
299 while ($busy) { 316 while ($busy) {
300 Coro::cede_notself; 317 Coro::cede or Event::one_event;
301 Event::one_event unless Coro::nready;
302 } 318 }
303 319
304 wantarray ? @res : $res[0] 320 wantarray ? @res : $res[0]
305 } else { 321 } else {
306 # we are in another coroutine, how wonderful, everything just works 322 # we are in another coroutine, how wonderful, everything just works
307 323
308 $job->() 324 $job->()
309 } 325 }
310} 326}
311 327
312=item $coro = cf::coro { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
313 329
314Creates and returns a new coro. This coro is automcatially being canceled 330Like async, but this coro is automatically being canceled when the
315when the extension calling this is being unloaded. 331extension calling this is being unloaded.
316 332
317=cut 333=cut
318 334
319sub coro(&) { 335sub async_ext(&) {
320 my $cb = shift; 336 my $cb = shift;
321 337
322 my $coro = &cf::async ($cb); 338 my $coro = &Coro::async ($cb);
323 339
324 $coro->on_destroy (sub { 340 $coro->on_destroy (sub {
325 delete $EXT_CORO{$coro+0}; 341 delete $EXT_CORO{$coro+0};
326 }); 342 });
327 $EXT_CORO{$coro+0} = $coro; 343 $EXT_CORO{$coro+0} = $coro;
333 my $runtime = cf::localdir . "/runtime"; 349 my $runtime = cf::localdir . "/runtime";
334 350
335 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 351 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
336 or return; 352 or return;
337 353
354 my $value = $cf::RUNTIME + 90 + 10;
338 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 355 # 10 is the runtime save interval, for a monotonic clock
356 # 60 allows for the watchdog to kill the server.
357
339 (aio_write $fh, 0, (length $value), $value, 0) <= 0 358 (aio_write $fh, 0, (length $value), $value, 0) <= 0
340 and return; 359 and return;
341 360
342 aio_fsync $fh 361 aio_fsync $fh
343 and return; 362 and return;
352} 371}
353 372
354=back 373=back
355 374
356=cut 375=cut
357
358#############################################################################
359
360package cf::path;
361
362sub new {
363 my ($class, $path, $base) = @_;
364
365 $path = $path->as_string if ref $path;
366
367 my $self = bless { }, $class;
368
369 # {... are special paths that are not touched
370 # ?xxx/... are special absolute paths
371 # ?random/... random maps
372 # /! non-realised random map exit
373 # /... normal maps
374 # ~/... per-player maps without a specific player (DO NOT USE)
375 # ~user/... per-player map of a specific user
376
377 if ($path =~ /^{/) {
378 # fine as it is
379 } elsif ($path =~ s{^\?random/}{}) {
380 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
381 $self->{random} = cf::from_json $data;
382 } else {
383 if ($path =~ s{^~([^/]+)?}{}) {
384 $self->{user_rel} = 1;
385
386 if (defined $1) {
387 $self->{user} = $1;
388 } elsif ($base =~ m{^~([^/]+)/}) {
389 $self->{user} = $1;
390 } else {
391 warn "cannot resolve user-relative path without user <$path,$base>\n";
392 }
393 } elsif ($path =~ /^\//) {
394 # already absolute
395 } else {
396 $base =~ s{[^/]+/?$}{};
397 return $class->new ("$base/$path");
398 }
399
400 for ($path) {
401 redo if s{/\.?/}{/};
402 redo if s{/[^/]+/\.\./}{/};
403 }
404 }
405
406 $self->{path} = $path;
407
408 $self
409}
410
411# the name / primary key / in-game path
412sub as_string {
413 my ($self) = @_;
414
415 $self->{user_rel} ? "~$self->{user}$self->{path}"
416 : $self->{random} ? "?random/$self->{path}"
417 : $self->{path}
418}
419
420# the displayed name, this is a one way mapping
421sub visible_name {
422 my ($self) = @_;
423
424# if (my $rmp = $self->{random}) {
425# # todo: be more intelligent about this
426# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
427# } else {
428 $self->as_string
429# }
430}
431
432# escape the /'s in the path
433sub _escaped_path {
434 # ∕ is U+2215
435 (my $path = $_[0]{path}) =~ s/\//∕/g;
436 $path
437}
438
439# the original (read-only) location
440sub load_path {
441 my ($self) = @_;
442
443 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
444}
445
446# the temporary/swap location
447sub save_path {
448 my ($self) = @_;
449
450 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
451 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
452 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
453}
454
455# the unique path, might be eq to save_path
456sub uniq_path {
457 my ($self) = @_;
458
459 $self->{user_rel} || $self->{random}
460 ? undef
461 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
462}
463
464# return random map parameters, or undef
465sub random_map_params {
466 my ($self) = @_;
467
468 $self->{random}
469}
470
471# this is somewhat ugly, but style maps do need special treatment
472sub is_style_map {
473 $_[0]{path} =~ m{^/styles/}
474}
475
476package cf;
477 376
478############################################################################# 377#############################################################################
479 378
480=head2 ATTACHABLE OBJECTS 379=head2 ATTACHABLE OBJECTS
481 380
607our @CB_TYPE = (); # registry for type (cf-object class) based events 506our @CB_TYPE = (); # registry for type (cf-object class) based events
608our @CB_MAP = (); 507our @CB_MAP = ();
609 508
610my %attachment; 509my %attachment;
611 510
511sub cf::attachable::thawer_merge {
512 # simply override everything except _meta
513 local $_[0]{_meta};
514 %{$_[0]} = %{$_[1]};
515}
516
612sub _attach_cb($$$$) { 517sub _attach_cb($$$$) {
613 my ($registry, $event, $prio, $cb) = @_; 518 my ($registry, $event, $prio, $cb) = @_;
614 519
615 use sort 'stable'; 520 use sort 'stable';
616 521
787# object support 692# object support
788 693
789sub reattach { 694sub reattach {
790 # basically do the same as instantiate, without calling instantiate 695 # basically do the same as instantiate, without calling instantiate
791 my ($obj) = @_; 696 my ($obj) = @_;
697
698 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
792 699
793 my $registry = $obj->registry; 700 my $registry = $obj->registry;
794 701
795 @$registry = (); 702 @$registry = ();
796 703
928=cut 835=cut
929 836
930sub register_extcmd { 837sub register_extcmd {
931 my ($name, $cb) = @_; 838 my ($name, $cb) = @_;
932 839
933 my $caller = caller;
934 #warn "registering extcmd '$name' to '$caller'";
935
936 $EXTCMD{$name} = [$cb, $caller]; 840 $EXTCMD{$name} = $cb;
937} 841}
938 842
939cf::player->attach ( 843cf::player->attach (
940 on_command => sub { 844 on_command => sub {
941 my ($pl, $name, $params) = @_; 845 my ($pl, $name, $params) = @_;
954 858
955 my $msg = eval { from_json $buf }; 859 my $msg = eval { from_json $buf };
956 860
957 if (ref $msg) { 861 if (ref $msg) {
958 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 862 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
959 if (my %reply = $cb->[0]->($pl, $msg)) { 863 if (my %reply = $cb->($pl, $msg)) {
960 $pl->ext_reply ($msg->{msgid}, %reply); 864 $pl->ext_reply ($msg->{msgid}, %reply);
961 } 865 }
962 } 866 }
963 } else { 867 } else {
964 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 868 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
966 870
967 cf::override; 871 cf::override;
968 }, 872 },
969); 873);
970 874
971sub register {
972 my ($base, $pkg) = @_;
973
974 #TODO
975}
976
977sub load_extension { 875sub load_extension {
978 my ($path) = @_; 876 my ($path) = @_;
979 877
980 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 878 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
981 my $base = $1; 879 my $base = $1;
982 my $pkg = $1; 880 my $pkg = $1;
983 $pkg =~ s/[^[:word:]]/_/g; 881 $pkg =~ s/[^[:word:]]/_/g;
984 $pkg = "ext::$pkg"; 882 $pkg = "ext::$pkg";
985 883
986 warn "loading '$path' into '$pkg'\n"; 884 warn "... loading '$path' into '$pkg'\n";
987 885
988 open my $fh, "<:utf8", $path 886 open my $fh, "<:utf8", $path
989 or die "$path: $!"; 887 or die "$path: $!";
990 888
991 my $source = 889 my $source =
992 "package $pkg; use strict; use utf8;\n" 890 "package $pkg; use strict; use utf8;\n"
993 . "#line 1 \"$path\"\n{\n" 891 . "#line 1 \"$path\"\n{\n"
994 . (do { local $/; <$fh> }) 892 . (do { local $/; <$fh> })
995 . "\n};\n1"; 893 . "\n};\n1";
996 894
997 eval $source 895 unless (eval $source) {
998 or die $@ ? "$path: $@\n" 896 my $msg = $@ ? "$path: $@\n"
999 : "extension disabled.\n"; 897 : "extension disabled.\n";
1000 898 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1001 push @exts, $pkg; 899 warn $@;
1002 $ext_pkg{$base} = $pkg; 900 warn "mandatory extension failed to load, exiting.\n";
1003 901 exit 1;
1004# no strict 'refs'; 902 }
1005# @{"$pkg\::ISA"} = ext::; 903 die $@;
1006
1007 register $base, $pkg;
1008}
1009
1010sub unload_extension {
1011 my ($pkg) = @_;
1012
1013 warn "removing extension $pkg\n";
1014
1015 # remove hooks
1016 #TODO
1017# for my $idx (0 .. $#PLUGIN_EVENT) {
1018# delete $hook[$idx]{$pkg};
1019# } 904 }
1020 905
1021 # remove commands 906 push @EXTS, $pkg;
1022 for my $name (keys %COMMAND) {
1023 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1024
1025 if (@cb) {
1026 $COMMAND{$name} = \@cb;
1027 } else {
1028 delete $COMMAND{$name};
1029 }
1030 }
1031
1032 # remove extcmds
1033 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1034 delete $EXTCMD{$name};
1035 }
1036
1037 if (my $cb = $pkg->can ("unload")) {
1038 eval {
1039 $cb->($pkg);
1040 1
1041 } or warn "$pkg unloaded, but with errors: $@";
1042 }
1043
1044 Symbol::delete_package $pkg;
1045} 907}
1046 908
1047sub load_extensions { 909sub load_extensions {
1048 for my $ext (<$LIBDIR/*.ext>) { 910 for my $ext (<$LIBDIR/*.ext>) {
1049 next unless -r $ext; 911 next unless -r $ext;
1053 } or warn "$ext not loaded: $@"; 915 } or warn "$ext not loaded: $@";
1054 } 916 }
1055} 917}
1056 918
1057############################################################################# 919#############################################################################
1058# load/save/clean perl data associated with a map
1059
1060*cf::mapsupport::on_clean = sub {
1061 my ($map) = @_;
1062
1063 my $path = $map->tmpname;
1064 defined $path or return;
1065
1066 unlink "$path.pst";
1067};
1068
1069cf::map->attach (prio => -10000, package => cf::mapsupport::);
1070
1071#############################################################################
1072# load/save perl data associated with player->ob objects
1073
1074sub all_objects(@) {
1075 @_, map all_objects ($_->inv), @_
1076}
1077
1078# TODO: compatibility cruft, remove when no longer needed
1079cf::player->attach (
1080 on_load => sub {
1081 my ($pl, $path) = @_;
1082
1083 for my $o (all_objects $pl->ob) {
1084 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1085 $o->set_ob_key_value ("_perl_data");
1086
1087 %$o = %{ Storable::thaw pack "H*", $value };
1088 }
1089 }
1090 },
1091);
1092
1093#############################################################################
1094 920
1095=head2 CORE EXTENSIONS 921=head2 CORE EXTENSIONS
1096 922
1097Functions and methods that extend core crossfire objects. 923Functions and methods that extend core crossfire objects.
1098 924
925=cut
926
927package cf::player;
928
929use Coro::AIO;
930
1099=head3 cf::player 931=head3 cf::player
1100 932
1101=over 4 933=over 4
1102 934
1103=item cf::player::exists $login 935=item cf::player::find $login
1104 936
1105Returns true when the given account exists. 937Returns the given player object, loading it if necessary (might block).
1106 938
1107=cut 939=cut
1108 940
1109sub cf::player::exists($) { 941sub playerdir($) {
1110 cf::player::find $_[0] 942 cf::localdir
1111 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 943 . "/"
944 . cf::playerdir
945 . "/"
946 . (ref $_[0] ? $_[0]->ob->name : $_[0])
947}
948
949sub path($) {
950 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
951
952 (playerdir $login) . "/$login.pl"
953}
954
955sub find_active($) {
956 $cf::PLAYER{$_[0]}
957 and $cf::PLAYER{$_[0]}->active
958 and $cf::PLAYER{$_[0]}
959}
960
961sub exists($) {
962 my ($login) = @_;
963
964 $cf::PLAYER{$login}
965 or cf::sync_job { !aio_stat path $login }
966}
967
968sub find($) {
969 return $cf::PLAYER{$_[0]} || do {
970 my $login = $_[0];
971
972 my $guard = cf::lock_acquire "user_find:$login";
973
974 $cf::PLAYER{$_[0]} || do {
975 my $pl = load_pl path $login
976 or return;
977 $cf::PLAYER{$login} = $pl
978 }
979 }
980}
981
982sub save($) {
983 my ($pl) = @_;
984
985 return if $pl->{deny_save};
986
987 my $path = path $pl;
988 my $guard = cf::lock_acquire "user_save:$path";
989
990 return if $pl->{deny_save};
991
992 aio_mkdir playerdir $pl, 0770;
993 $pl->{last_save} = $cf::RUNTIME;
994
995 $pl->save_pl ($path);
996 Coro::cede;
997}
998
999sub new($) {
1000 my ($login) = @_;
1001
1002 my $self = create;
1003
1004 $self->ob->name ($login);
1005 $self->{deny_save} = 1;
1006
1007 $cf::PLAYER{$login} = $self;
1008
1009 $self
1010}
1011
1012=item $pl->quit_character
1013
1014Nukes the player without looking back. If logged in, the connection will
1015be destroyed. May block for a long time.
1016
1017=cut
1018
1019sub quit_character {
1020 my ($pl) = @_;
1021
1022 $pl->{deny_save} = 1;
1023 $pl->password ("*"); # this should lock out the player until we nuked the dir
1024
1025 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1026 $pl->deactivate;
1027 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1028 $pl->ns->destroy if $pl->ns;
1029
1030 my $path = playerdir $pl;
1031 my $temp = "$path~$cf::RUNTIME~deleting~";
1032 aio_rename $path, $temp;
1033 delete $cf::PLAYER{$pl->ob->name};
1034 $pl->destroy;
1035 IO::AIO::aio_rmtree $temp;
1036}
1037
1038=item cf::player::list_logins
1039
1040Returns am arrayref of all valid playernames in the system, can take a
1041while and may block, so not sync_job-capable, ever.
1042
1043=cut
1044
1045sub list_logins {
1046 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1047 or return [];
1048
1049 my @logins;
1050
1051 for my $login (@$dirs) {
1052 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1053 aio_read $fh, 0, 512, my $buf, 0 or next;
1054 $buf !~ /^password -------------$/m or next; # official not-valid tag
1055
1056 utf8::decode $login;
1057 push @logins, $login;
1058 }
1059
1060 \@logins
1061}
1062
1063=item $player->maps
1064
1065Returns an arrayref of map paths that are private for this
1066player. May block.
1067
1068=cut
1069
1070sub maps($) {
1071 my ($pl) = @_;
1072
1073 my $files = aio_readdir playerdir $pl
1074 or return;
1075
1076 my @paths;
1077
1078 for (@$files) {
1079 utf8::decode $_;
1080 next if /\.(?:pl|pst)$/;
1081 next unless /^$PATH_SEP/o;
1082
1083 s/\.map$//;
1084 push @paths, "~" . $pl->ob->name . "/" . $_;
1085 }
1086
1087 \@paths
1112} 1088}
1113 1089
1114=item $player->ext_reply ($msgid, $msgtype, %msg) 1090=item $player->ext_reply ($msgid, $msgtype, %msg)
1115 1091
1116Sends an ext reply to the player. 1092Sends an ext reply to the player.
1117 1093
1118=cut 1094=cut
1119 1095
1120sub cf::player::ext_reply($$$%) { 1096sub ext_reply($$$%) {
1121 my ($self, $id, %msg) = @_; 1097 my ($self, $id, %msg) = @_;
1122 1098
1123 $msg{msgid} = $id; 1099 $msg{msgid} = $id;
1124 1100
1125 $self->send ("ext " . to_json \%msg); 1101 $self->send ("ext " . cf::to_json \%msg);
1126} 1102}
1103
1104package cf;
1127 1105
1128=back 1106=back
1129 1107
1130 1108
1131=head3 cf::map 1109=head3 cf::map
1137package cf::map; 1115package cf::map;
1138 1116
1139use Fcntl; 1117use Fcntl;
1140use Coro::AIO; 1118use Coro::AIO;
1141 1119
1120use overload
1121 '""' => \&as_string,
1122 fallback => 1;
1123
1142our $MAX_RESET = 7200; 1124our $MAX_RESET = 3600;
1143our $DEFAULT_RESET = 3600; 1125our $DEFAULT_RESET = 3000;
1144 1126
1145sub generate_random_map { 1127sub generate_random_map {
1146 my ($path, $rmp) = @_; 1128 my ($self, $rmp) = @_;
1147
1148 # mit "rum" bekleckern, nicht 1129 # mit "rum" bekleckern, nicht
1149 cf::map::_create_random_map 1130 $self->_create_random_map (
1150 $path,
1151 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1131 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1152 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1132 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1153 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1133 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1154 $rmp->{exit_on_final_map}, 1134 $rmp->{exit_on_final_map},
1155 $rmp->{xsize}, $rmp->{ysize}, 1135 $rmp->{xsize}, $rmp->{ysize},
1156 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1136 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1157 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1137 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1158 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1138 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1159 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1139 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1160 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1140 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1161 (cf::region::find $rmp->{region}) 1141 (cf::region::find $rmp->{region}), $rmp->{custom}
1142 )
1143}
1144
1145=item cf::map->register ($regex, $prio)
1146
1147Register a handler for the map path matching the given regex at the
1148givne priority (higher is better, built-in handlers have priority 0, the
1149default).
1150
1151=cut
1152
1153sub register {
1154 my (undef, $regex, $prio) = @_;
1155 my $pkg = caller;
1156
1157 no strict;
1158 push @{"$pkg\::ISA"}, __PACKAGE__;
1159
1160 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1161}
1162
1163# also paths starting with '/'
1164$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1165
1166sub thawer_merge {
1167 my ($self, $merge) = @_;
1168
1169 # we have to keep some variables in memory intact
1170 local $self->{path};
1171 local $self->{load_path};
1172 local $self->{deny_save};
1173 local $self->{deny_reset};
1174
1175 $self->SUPER::thawer_merge ($merge);
1176}
1177
1178sub normalise {
1179 my ($path, $base) = @_;
1180
1181 # map plan:
1182 #
1183 # /! non-realised random map exit (special hack!)
1184 # {... are special paths that are not being touched
1185 # ?xxx/... are special absolute paths
1186 # ?random/... random maps
1187 # /... normal maps
1188 # ~user/... per-player map of a specific user
1189
1190 $path =~ s/$PATH_SEP/\//go;
1191
1192 # treat it as relative path if it starts with
1193 # something that looks reasonable
1194 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1195 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1196
1197 $base =~ s{[^/]+/?$}{};
1198 $path = "$base/$path";
1199 }
1200
1201 for ($path) {
1202 redo if s{//}{/};
1203 redo if s{/\.?/}{/};
1204 redo if s{/[^/]+/\.\./}{/};
1205 }
1206
1207 $path
1208}
1209
1210sub new_from_path {
1211 my (undef, $path, $base) = @_;
1212
1213 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1214
1215 $path = normalise $path, $base;
1216
1217 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1218 if ($path =~ $EXT_MAP{$pkg}[1]) {
1219 my $self = bless cf::map::new, $pkg;
1220 $self->{path} = $path; $self->path ($path);
1221 $self->init; # pass $1 etc.
1222 return $self;
1223 }
1224 }
1225
1226 Carp::carp "unable to resolve path '$path'.";
1227 ()
1228}
1229
1230sub init {
1231 my ($self) = @_;
1232
1233 $self
1234}
1235
1236sub as_string {
1237 my ($self) = @_;
1238
1239 "$self->{path}"
1240}
1241
1242# the displayed name, this is a one way mapping
1243sub visible_name {
1244 &as_string
1245}
1246
1247# the original (read-only) location
1248sub load_path {
1249 my ($self) = @_;
1250
1251 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1252}
1253
1254# the temporary/swap location
1255sub save_path {
1256 my ($self) = @_;
1257
1258 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1259 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1260}
1261
1262# the unique path, undef == no special unique path
1263sub uniq_path {
1264 my ($self) = @_;
1265
1266 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1267 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1162} 1268}
1163 1269
1164# and all this just because we cannot iterate over 1270# and all this just because we cannot iterate over
1165# all maps in C++... 1271# all maps in C++...
1166sub change_all_map_light { 1272sub change_all_map_light {
1168 1274
1169 $_->change_map_light ($change) 1275 $_->change_map_light ($change)
1170 for grep $_->outdoor, values %cf::MAP; 1276 for grep $_->outdoor, values %cf::MAP;
1171} 1277}
1172 1278
1279sub unlink_save {
1280 my ($self) = @_;
1281
1282 utf8::encode (my $save = $self->save_path);
1283 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1284 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1285}
1286
1173sub try_load_header($) { 1287sub load_header_from($) {
1174 my ($path) = @_; 1288 my ($self, $path) = @_;
1175 1289
1176 utf8::encode $path; 1290 utf8::encode $path;
1177 aio_open $path, O_RDONLY, 0 1291 aio_open $path, O_RDONLY, 0
1178 or return; 1292 or return;
1179 1293
1180 my $map = cf::map::new 1294 $self->_load_header ($path)
1181 or return; 1295 or return;
1182 1296
1183 $map->load_header ($path) 1297 $self->{load_path} = $path;
1298
1299 1
1300}
1301
1302sub load_orig {
1303 my ($self) = @_;
1304
1305 $self->load_header_from ($self->load_path)
1306}
1307
1308sub load_temp {
1309 my ($self) = @_;
1310
1311 $self->load_header_from ($self->save_path)
1312}
1313
1314sub load_header {
1315 my ($self) = @_;
1316
1317 if ($self->load_temp) {
1318 $self->last_access ((delete $self->{last_access})
1319 || $cf::RUNTIME); #d#
1320 # safety
1321 $self->{instantiate_time} = $cf::RUNTIME
1322 if $self->{instantiate_time} > $cf::RUNTIME;
1323 } else {
1324 $self->load_orig
1184 or return; 1325 or return;
1185 1326
1186 $map->{load_path} = $path; 1327 $self->{load_original} = 1;
1328 $self->{instantiate_time} = $cf::RUNTIME;
1329 $self->last_access ($cf::RUNTIME);
1330 $self->instantiate;
1331 }
1187 1332
1188 $map 1333 1
1189} 1334}
1190 1335
1191sub find_map; 1336sub find;
1192sub find_map { 1337sub find {
1193 my ($path, $origin) = @_; 1338 my ($path, $origin) = @_;
1194 1339
1195 #warn "find_map<$path,$origin>\n";#d#
1196
1197 $path = new cf::path $path, $origin && $origin->path; 1340 $path = normalise $path, $origin && $origin->path;
1198 my $key = $path->as_string;
1199 1341
1200 cf::lock_wait "map_find:$key"; 1342 cf::lock_wait "map_find:$path";
1201 1343
1202 $cf::MAP{$key} || do { 1344 $cf::MAP{$path} || do {
1203 my $guard = cf::lock_acquire "map_find:$key"; 1345 my $guard = cf::lock_acquire "map_find:$path";
1204 1346 my $map = new_from_path cf::map $path
1205 # do it the slow way
1206 my $map = try_load_header $path->save_path;
1207
1208 if ($map) {
1209 # safety
1210 $map->{instantiate_time} = $cf::RUNTIME
1211 if $map->{instantiate_time} > $cf::RUNTIME;
1212 } else {
1213 if (my $rmp = $path->random_map_params) {
1214 $map = generate_random_map $key, $rmp;
1215 } else {
1216 $map = try_load_header $path->load_path;
1217 }
1218
1219 $map or return; 1347 or return;
1220 1348
1221 $map->{load_original} = 1;
1222 $map->{instantiate_time} = $cf::RUNTIME;
1223 $map->instantiate;
1224
1225 # per-player maps become, after loading, normal maps
1226 $map->per_player (0) if $path->{user_rel};
1227 }
1228
1229 $map->path ($key);
1230 $map->{path} = $path;
1231 $map->{last_save} = $cf::RUNTIME; 1349 $map->{last_save} = $cf::RUNTIME;
1232 $map->last_access ($cf::RUNTIME); 1350
1351 $map->load_header
1352 or return;
1233 1353
1234 if ($map->should_reset) { 1354 if ($map->should_reset) {
1355 # doing this can freeze the server in a sync job, obviously
1356 #$cf::WAIT_FOR_TICK->wait;
1235 $map->reset; 1357 $map->reset;
1236 undef $guard; 1358 undef $guard;
1237 $map = find_map $path 1359 $map = find $path
1238 or return; 1360 or return;
1239 } 1361 }
1240 1362
1241 $cf::MAP{$key} = $map 1363 $cf::MAP{$path} = $map
1242 } 1364 }
1243} 1365}
1244 1366
1245sub load { 1367sub load {
1246 my ($self) = @_; 1368 my ($self) = @_;
1247 1369
1248 my $path = $self->{path}; 1370 my $path = $self->{path};
1249 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1371 my $guard = cf::lock_acquire "map_load:$path";
1250 1372
1251 return if $self->in_memory != cf::MAP_SWAPPED; 1373 return if $self->in_memory != cf::MAP_SWAPPED;
1252 1374
1253 $self->in_memory (cf::MAP_LOADING); 1375 $self->in_memory (cf::MAP_LOADING);
1254 1376
1255 $self->alloc; 1377 $self->alloc;
1256 $self->load_objects ($self->{load_path}, 1) 1378 $self->_load_objects ($self->{load_path}, 1)
1257 or return; 1379 or return;
1258 1380
1259 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1381 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1260 if delete $self->{load_original}; 1382 if delete $self->{load_original};
1261 1383
1262 if (my $uniq = $path->uniq_path) { 1384 if (my $uniq = $self->uniq_path) {
1263 utf8::encode $uniq; 1385 utf8::encode $uniq;
1264 if (aio_open $uniq, O_RDONLY, 0) { 1386 if (aio_open $uniq, O_RDONLY, 0) {
1265 $self->clear_unique_items; 1387 $self->clear_unique_items;
1266 $self->load_objects ($uniq, 0); 1388 $self->_load_objects ($uniq, 0);
1267 } 1389 }
1268 } 1390 }
1391
1392 Coro::cede;
1269 1393
1270 # now do the right thing for maps 1394 # now do the right thing for maps
1271 $self->link_multipart_objects; 1395 $self->link_multipart_objects;
1272 1396
1273 if ($self->{path}->is_style_map) { 1397 unless ($self->{deny_activate}) {
1274 $self->{deny_save} = 1; 1398 $self->decay_objects;
1275 $self->{deny_reset} = 1;
1276 } else {
1277 $self->fix_auto_apply; 1399 $self->fix_auto_apply;
1278 $self->decay_objects;
1279 $self->update_buttons; 1400 $self->update_buttons;
1401 Coro::cede;
1280 $self->set_darkness_map; 1402 $self->set_darkness_map;
1281 $self->difficulty ($self->estimate_difficulty) 1403 $self->difficulty ($self->estimate_difficulty)
1282 unless $self->difficulty; 1404 unless $self->difficulty;
1405 Coro::cede;
1283 $self->activate; 1406 $self->activate;
1284 } 1407 }
1285 1408
1286 $self->in_memory (cf::MAP_IN_MEMORY); 1409 $self->in_memory (cf::MAP_IN_MEMORY);
1287} 1410}
1288 1411
1289sub load_map_sync { 1412sub customise_for {
1413 my ($self, $ob) = @_;
1414
1415 return find "~" . $ob->name . "/" . $self->{path}
1416 if $self->per_player;
1417
1418 $self
1419}
1420
1421# find and load all maps in the 3x3 area around a map
1422sub load_diag {
1423 my ($map) = @_;
1424
1425 my @diag; # diagonal neighbours
1426
1427 for (0 .. 3) {
1428 my $neigh = $map->tile_path ($_)
1429 or next;
1430 $neigh = find $neigh, $map
1431 or next;
1432 $neigh->load;
1433
1434 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1435 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1436 }
1437
1438 for (@diag) {
1439 my $neigh = find @$_
1440 or next;
1441 $neigh->load;
1442 }
1443}
1444
1445sub find_sync {
1290 my ($path, $origin) = @_; 1446 my ($path, $origin) = @_;
1291 1447
1292 #warn "load_map_sync<$path, $origin>\n";#d# 1448 cf::sync_job { find $path, $origin }
1449}
1293 1450
1294 cf::sync_job { 1451sub do_load_sync {
1295 my $map = cf::map::find_map $path, $origin 1452 my ($map) = @_;
1296 or return; 1453
1454 cf::sync_job { $map->load };
1455}
1456
1457our %MAP_PREFETCH;
1458our $MAP_PREFETCHER = undef;
1459
1460sub find_async {
1461 my ($path, $origin) = @_;
1462
1463 $path = normalise $path, $origin && $origin->{path};
1464
1465 if (my $map = $cf::MAP{$path}) {
1466 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1467 }
1468
1469 undef $MAP_PREFETCH{$path};
1470 $MAP_PREFETCHER ||= cf::async {
1471 while (%MAP_PREFETCH) {
1472 for my $path (keys %MAP_PREFETCH) {
1473 my $map = find $path
1474 or next;
1297 $map->load; 1475 $map->load;
1298 $map 1476
1477 delete $MAP_PREFETCH{$path};
1478 }
1479 }
1480 undef $MAP_PREFETCHER;
1299 } 1481 };
1482
1483 ()
1300} 1484}
1301 1485
1302sub save { 1486sub save {
1303 my ($self) = @_; 1487 my ($self) = @_;
1304 1488
1489 my $lock = cf::lock_acquire "map_data:" . $self->path;
1490
1305 $self->{last_save} = $cf::RUNTIME; 1491 $self->{last_save} = $cf::RUNTIME;
1306 1492
1307 return unless $self->dirty; 1493 return unless $self->dirty;
1308 1494
1309 my $save = $self->{path}->save_path; utf8::encode $save; 1495 my $save = $self->save_path; utf8::encode $save;
1310 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1496 my $uniq = $self->uniq_path; utf8::encode $uniq;
1311 1497
1312 $self->{load_path} = $save; 1498 $self->{load_path} = $save;
1313 1499
1314 return if $self->{deny_save}; 1500 return if $self->{deny_save};
1315 1501
1502 local $self->{last_access} = $self->last_access;#d#
1503
1504 cf::async {
1505 $_->contr->save for $self->players;
1506 };
1507
1316 if ($uniq) { 1508 if ($uniq) {
1317 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1509 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1318 $self->save_objects ($uniq, cf::IO_UNIQUES); 1510 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1319 } else { 1511 } else {
1320 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1512 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1321 } 1513 }
1322} 1514}
1323 1515
1324sub swap_out { 1516sub swap_out {
1325 my ($self) = @_; 1517 my ($self) = @_;
1518
1519 # save first because save cedes
1520 $self->save;
1521
1522 my $lock = cf::lock_acquire "map_data:" . $self->path;
1326 1523
1327 return if $self->players; 1524 return if $self->players;
1328 return if $self->in_memory != cf::MAP_IN_MEMORY; 1525 return if $self->in_memory != cf::MAP_IN_MEMORY;
1329 return if $self->{deny_save}; 1526 return if $self->{deny_save};
1330 1527
1331 $self->save;
1332 $self->clear; 1528 $self->clear;
1333 $self->in_memory (cf::MAP_SWAPPED); 1529 $self->in_memory (cf::MAP_SWAPPED);
1334} 1530}
1335 1531
1336sub reset_at { 1532sub reset_at {
1337 my ($self) = @_; 1533 my ($self) = @_;
1338 1534
1339 # TODO: safety, remove and allow resettable per-player maps 1535 # TODO: safety, remove and allow resettable per-player maps
1340 return 1e99 if $self->{path}{user_rel}; 1536 return 1e99 if $self->isa ("ext::map_per_player");#d#
1341 return 1e99 if $self->{deny_reset}; 1537 return 1e99 if $self->{deny_reset};
1342 1538
1343 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1539 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1344 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1540 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1345 1541
1350 my ($self) = @_; 1546 my ($self) = @_;
1351 1547
1352 $self->reset_at <= $cf::RUNTIME 1548 $self->reset_at <= $cf::RUNTIME
1353} 1549}
1354 1550
1355sub unlink_save {
1356 my ($self) = @_;
1357
1358 utf8::encode (my $save = $self->{path}->save_path);
1359 aioreq_pri 3; IO::AIO::aio_unlink $save;
1360 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1361}
1362
1363sub rename {
1364 my ($self, $new_path) = @_;
1365
1366 $self->unlink_save;
1367
1368 delete $cf::MAP{$self->path};
1369 $self->{path} = new cf::path $new_path;
1370 $self->path ($self->{path}->as_string);
1371 $cf::MAP{$self->path} = $self;
1372
1373 $self->save;
1374}
1375
1376sub reset { 1551sub reset {
1377 my ($self) = @_; 1552 my ($self) = @_;
1378 1553
1554 my $lock = cf::lock_acquire "map_data:$self->{path}";
1555
1379 return if $self->players; 1556 return if $self->players;
1380 return if $self->{path}{user_rel};#d# 1557 return if $self->isa ("ext::map_per_player");#d#
1381 1558
1382 warn "resetting map ", $self->path;#d# 1559 warn "resetting map ", $self->path;#d#
1383 1560
1384 delete $cf::MAP{$self->path}; 1561 delete $cf::MAP{$self->path};
1562
1563 $self->in_memory (cf::MAP_SWAPPED);
1564 $self->clear;
1385 1565
1386 $_->clear_links_to ($self) for values %cf::MAP; 1566 $_->clear_links_to ($self) for values %cf::MAP;
1387 1567
1388 $self->unlink_save; 1568 $self->unlink_save;
1389 $self->destroy; 1569 $self->destroy;
1392my $nuke_counter = "aaaa"; 1572my $nuke_counter = "aaaa";
1393 1573
1394sub nuke { 1574sub nuke {
1395 my ($self) = @_; 1575 my ($self) = @_;
1396 1576
1577 delete $cf::MAP{$self->path};
1578
1579 $self->unlink_save;
1580
1581 bless $self, "cf::map";
1582 delete $self->{deny_reset};
1397 $self->{deny_save} = 1; 1583 $self->{deny_save} = 1;
1398 $self->reset_timeout (1); 1584 $self->reset_timeout (1);
1399 $self->rename ("{nuke}/" . ($nuke_counter++)); 1585 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1586
1587 $cf::MAP{$self->path} = $self;
1588
1400 $self->reset; # polite request, might not happen 1589 $self->reset; # polite request, might not happen
1401} 1590}
1402 1591
1403sub customise_for { 1592=item cf::map::unique_maps
1404 my ($map, $ob) = @_;
1405 1593
1406 if ($map->per_player) { 1594Returns an arrayref of paths of all shared maps that have
1407 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1595instantiated unique items. May block.
1408 }
1409 1596
1410 $map 1597=cut
1411}
1412 1598
1413sub emergency_save { 1599sub unique_maps() {
1414 local $cf::FREEZE = 1; 1600 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1601 or return;
1415 1602
1416 warn "enter emergency map save\n"; 1603 my @paths;
1417 1604
1418 cf::sync_job { 1605 for (@$files) {
1419 warn "begin emergency map save\n"; 1606 utf8::decode $_;
1420 $_->save for values %cf::MAP; 1607 next if /\.pst$/;
1608 next unless /^$PATH_SEP/o;
1609
1610 s/\.map$//;
1611 push @paths, $_;
1421 }; 1612 }
1422 1613
1423 warn "end emergency map save\n"; 1614 \@paths
1424} 1615}
1425 1616
1426package cf; 1617package cf;
1427 1618
1428=back 1619=back
1429 1620
1621=head3 cf::object
1622
1623=cut
1624
1625package cf::object;
1626
1627=over 4
1628
1629=item $ob->inv_recursive
1630
1631Returns the inventory of the object _and_ their inventories, recursively.
1632
1633=cut
1634
1635sub inv_recursive_;
1636sub inv_recursive_ {
1637 map { $_, inv_recursive_ $_->inv } @_
1638}
1639
1640sub inv_recursive {
1641 inv_recursive_ inv $_[0]
1642}
1643
1644package cf;
1645
1646=back
1430 1647
1431=head3 cf::object::player 1648=head3 cf::object::player
1432 1649
1433=over 4 1650=over 4
1434 1651
1474 1691
1475=item $player_object->enter_link 1692=item $player_object->enter_link
1476 1693
1477Freezes the player and moves him/her to a special map (C<{link}>). 1694Freezes the player and moves him/her to a special map (C<{link}>).
1478 1695
1479The player should be reaosnably safe there for short amounts of time. You 1696The player should be reasonably safe there for short amounts of time. You
1480I<MUST> call C<leave_link> as soon as possible, though. 1697I<MUST> call C<leave_link> as soon as possible, though.
1481 1698
1699Will never block.
1700
1482=item $player_object->leave_link ($map, $x, $y) 1701=item $player_object->leave_link ($map, $x, $y)
1483 1702
1484Moves the player out of the specila link map onto the given map. If the 1703Moves the player out of the special C<{link}> map onto the specified
1485map is not valid (or omitted), the player will be moved back to the 1704map. If the map is not valid (or omitted), the player will be moved back
1486location he/she was before the call to C<enter_link>, or, if that fails, 1705to the location he/she was before the call to C<enter_link>, or, if that
1487to the emergency map position. 1706fails, to the emergency map position.
1488 1707
1489Might block. 1708Might block.
1490 1709
1491=cut 1710=cut
1711
1712sub link_map {
1713 unless ($LINK_MAP) {
1714 $LINK_MAP = cf::map::find "{link}"
1715 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1716 $LINK_MAP->load;
1717 }
1718
1719 $LINK_MAP
1720}
1492 1721
1493sub cf::object::player::enter_link { 1722sub cf::object::player::enter_link {
1494 my ($self) = @_; 1723 my ($self) = @_;
1495 1724
1496 $self->deactivate_recursive; 1725 $self->deactivate_recursive;
1497 1726
1498 return if $self->map == $LINK_MAP; 1727 return if UNIVERSAL::isa $self->map, "ext::map_link";
1499 1728
1500 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1729 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1501 if $self->map; 1730 if $self->map;
1502 1731
1503 $self->enter_map ($LINK_MAP, 20, 20); 1732 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1504} 1733}
1505 1734
1506sub cf::object::player::leave_link { 1735sub cf::object::player::leave_link {
1507 my ($self, $map, $x, $y) = @_; 1736 my ($self, $map, $x, $y) = @_;
1508 1737
1509 my $link_pos = delete $self->{_link_pos}; 1738 my $link_pos = delete $self->{_link_pos};
1510 1739
1511 unless ($map) { 1740 unless ($map) {
1512 # restore original map position 1741 # restore original map position
1513 ($map, $x, $y) = @{ $link_pos || [] }; 1742 ($map, $x, $y) = @{ $link_pos || [] };
1514 $map = cf::map::find_map $map; 1743 $map = cf::map::find $map;
1515 1744
1516 unless ($map) { 1745 unless ($map) {
1517 ($map, $x, $y) = @$EMERGENCY_POSITION; 1746 ($map, $x, $y) = @$EMERGENCY_POSITION;
1518 $map = cf::map::find_map $map 1747 $map = cf::map::find $map
1519 or die "FATAL: cannot load emergency map\n"; 1748 or die "FATAL: cannot load emergency map\n";
1520 } 1749 }
1521 } 1750 }
1522 1751
1523 ($x, $y) = (-1, -1) 1752 ($x, $y) = (-1, -1)
1526 # use -1 or undef as default coordinates, not 0, 0 1755 # use -1 or undef as default coordinates, not 0, 0
1527 ($x, $y) = ($map->enter_x, $map->enter_y) 1756 ($x, $y) = ($map->enter_x, $map->enter_y)
1528 if $x <=0 && $y <= 0; 1757 if $x <=0 && $y <= 0;
1529 1758
1530 $map->load; 1759 $map->load;
1760 $map->load_diag;
1531 1761
1762 return unless $self->contr->active;
1532 $self->activate_recursive; 1763 $self->activate_recursive;
1533 $self->enter_map ($map, $x, $y); 1764 $self->enter_map ($map, $x, $y);
1534} 1765}
1535 1766
1536cf::player->attach ( 1767cf::player->attach (
1549 1780
1550 # try to abort aborted map switching on player login :) 1781 # try to abort aborted map switching on player login :)
1551 # should happen only on crashes 1782 # should happen only on crashes
1552 if ($pl->ob->{_link_pos}) { 1783 if ($pl->ob->{_link_pos}) {
1553 $pl->ob->enter_link; 1784 $pl->ob->enter_link;
1554 cf::async { 1785 (async {
1555 # we need this sleep as the login has a concurrent enter_exit running 1786 # we need this sleep as the login has a concurrent enter_exit running
1556 # and this sleep increases chances of the player not ending up in scorn 1787 # and this sleep increases chances of the player not ending up in scorn
1788 $pl->ob->reply (undef,
1789 "There was an internal problem at your last logout, "
1790 . "the server will try to bring you to your intended destination in a second.",
1791 cf::NDI_RED);
1557 Coro::Timer::sleep 1; 1792 Coro::Timer::sleep 1;
1558 $pl->ob->leave_link; 1793 $pl->ob->leave_link;
1559 }; 1794 })->prio (2);
1560 } 1795 }
1561 }, 1796 },
1562); 1797);
1563 1798
1564=item $player_object->goto_map ($path, $x, $y) 1799=item $player_object->goto ($path, $x, $y)
1565 1800
1566=cut 1801=cut
1567 1802
1568sub cf::object::player::goto_map { 1803sub cf::object::player::goto {
1569 my ($self, $path, $x, $y) = @_; 1804 my ($self, $path, $x, $y) = @_;
1570 1805
1571 $self->enter_link; 1806 $self->enter_link;
1572 1807
1573 (cf::async { 1808 (async {
1574 $path = new cf::path $path;
1575
1576 my $map = cf::map::find_map $path->as_string; 1809 my $map = cf::map::find $path;
1577 $map = $map->customise_for ($self) if $map; 1810 $map = $map->customise_for ($self) if $map;
1578 1811
1579# warn "entering ", $map->path, " at ($x, $y)\n" 1812# warn "entering ", $map->path, " at ($x, $y)\n"
1580# if $map; 1813# if $map;
1581 1814
1582 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1815 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1583 1816
1584 $self->leave_link ($map, $x, $y); 1817 $self->leave_link ($map, $x, $y);
1585 })->prio (1); 1818 })->prio (1);
1586} 1819}
1587 1820
1591 1824
1592sub parse_random_map_params { 1825sub parse_random_map_params {
1593 my ($spec) = @_; 1826 my ($spec) = @_;
1594 1827
1595 my $rmp = { # defaults 1828 my $rmp = { # defaults
1596 xsize => 10, 1829 xsize => (cf::rndm 15, 40),
1597 ysize => 10, 1830 ysize => (cf::rndm 15, 40),
1831 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1832 #layout => string,
1598 }; 1833 };
1599 1834
1600 for (split /\n/, $spec) { 1835 for (split /\n/, $spec) {
1601 my ($k, $v) = split /\s+/, $_, 2; 1836 my ($k, $v) = split /\s+/, $_, 2;
1602 1837
1606 $rmp 1841 $rmp
1607} 1842}
1608 1843
1609sub prepare_random_map { 1844sub prepare_random_map {
1610 my ($exit) = @_; 1845 my ($exit) = @_;
1846
1847 my $guard = cf::lock_acquire "exit_prepare:$exit";
1611 1848
1612 # all this does is basically replace the /! path by 1849 # all this does is basically replace the /! path by
1613 # a new random map path (?random/...) with a seed 1850 # a new random map path (?random/...) with a seed
1614 # that depends on the exit object 1851 # that depends on the exit object
1615 1852
1624 1861
1625 $rmp->{random_seed} ||= $exit->random_seed; 1862 $rmp->{random_seed} ||= $exit->random_seed;
1626 1863
1627 my $data = cf::to_json $rmp; 1864 my $data = cf::to_json $rmp;
1628 my $md5 = Digest::MD5::md5_hex $data; 1865 my $md5 = Digest::MD5::md5_hex $data;
1866 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1629 1867
1630 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1868 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1631 aio_write $fh, 0, (length $data), $data, 0; 1869 aio_write $fh, 0, (length $data), $data, 0;
1870 undef $fh;
1871 aio_rename "$meta~", $meta;
1632 1872
1633 $exit->slaying ("?random/$md5"); 1873 $exit->slaying ("?random/$md5");
1634 $exit->msg (undef); 1874 $exit->msg (undef);
1635 } 1875 }
1636} 1876}
1640 1880
1641 return unless $self->type == cf::PLAYER; 1881 return unless $self->type == cf::PLAYER;
1642 1882
1643 $self->enter_link; 1883 $self->enter_link;
1644 1884
1645 (cf::async { 1885 (async {
1886 $self->deactivate_recursive; # just to be sure
1646 unless (eval { 1887 unless (eval {
1647 prepare_random_map $exit 1888 prepare_random_map $exit
1648 if $exit->slaying eq "/!"; 1889 if $exit->slaying eq "/!";
1649 1890
1650 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1891 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1651 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 1892 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1652 1893
1653 1; 1894 1;
1654 }) { 1895 }) {
1655 $self->message ("Something went wrong deep within the crossfire server. " 1896 $self->message ("Something went wrong deep within the crossfire server. "
1656 . "I'll try to bring you back to the map you were before. " 1897 . "I'll try to bring you back to the map you were before. "
1657 . "Please report this to the dungeon master", 1898 . "Please report this to the dungeon master!",
1658 cf::NDI_UNIQUE | cf::NDI_RED); 1899 cf::NDI_UNIQUE | cf::NDI_RED);
1659 1900
1660 warn "ERROR in enter_exit: $@"; 1901 warn "ERROR in enter_exit: $@";
1661 $self->leave_link; 1902 $self->leave_link;
1662 } 1903 }
1713 on_reply => sub { 1954 on_reply => sub {
1714 my ($ns, $msg) = @_; 1955 my ($ns, $msg) = @_;
1715 1956
1716 # this weird shuffling is so that direct followup queries 1957 # this weird shuffling is so that direct followup queries
1717 # get handled first 1958 # get handled first
1718 my $queue = delete $ns->{query_queue}; 1959 my $queue = delete $ns->{query_queue}
1960 or return; # be conservative, not sure how that can happen, but we saw a crash here
1719 1961
1720 (shift @$queue)->[1]->($msg); 1962 (shift @$queue)->[1]->($msg);
1721 1963
1722 push @{ $ns->{query_queue} }, @$queue; 1964 push @{ $ns->{query_queue} }, @$queue;
1723 1965
1729 } 1971 }
1730 } 1972 }
1731 }, 1973 },
1732); 1974);
1733 1975
1734=item $client->coro (\&cb) 1976=item $client->async (\&cb)
1735 1977
1736Create a new coroutine, running the specified callback. The coroutine will 1978Create a new coroutine, running the specified callback. The coroutine will
1737be automatically cancelled when the client gets destroyed (e.g. on logout, 1979be automatically cancelled when the client gets destroyed (e.g. on logout,
1738or loss of connection). 1980or loss of connection).
1739 1981
1740=cut 1982=cut
1741 1983
1742sub cf::client::coro { 1984sub cf::client::async {
1743 my ($self, $cb) = @_; 1985 my ($self, $cb) = @_;
1744 1986
1745 my $coro = &cf::async ($cb); 1987 my $coro = &Coro::async ($cb);
1746 1988
1747 $coro->on_destroy (sub { 1989 $coro->on_destroy (sub {
1748 delete $self->{_coro}{$coro+0}; 1990 delete $self->{_coro}{$coro+0};
1749 }); 1991 });
1750 1992
1944 sub db_sync() { 2186 sub db_sync() {
1945 db_save if $dirty; 2187 db_save if $dirty;
1946 undef $dirty; 2188 undef $dirty;
1947 } 2189 }
1948 2190
1949 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2191 my $idle = Event->idle (min => 10, max => 20, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1950 db_sync; 2192 db_sync;
1951 }); 2193 });
1952 2194
1953 sub db_dirty() { 2195 sub db_dirty() {
1954 $dirty = 1; 2196 $dirty = 1;
1985 open my $fh, "<:utf8", cf::confdir . "/config" 2227 open my $fh, "<:utf8", cf::confdir . "/config"
1986 or return; 2228 or return;
1987 2229
1988 local $/; 2230 local $/;
1989 *CFG = YAML::Syck::Load <$fh>; 2231 *CFG = YAML::Syck::Load <$fh>;
2232
2233 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2234
2235 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2236 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2237
2238 if (exists $CFG{mlockall}) {
2239 eval {
2240 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2241 and die "WARNING: m(un)lockall failed: $!\n";
2242 };
2243 warn $@ if $@;
2244 }
1990} 2245}
1991 2246
1992sub main { 2247sub main {
1993 # we must not ever block the main coroutine 2248 # we must not ever block the main coroutine
1994 local $Coro::idle = sub { 2249 local $Coro::idle = sub {
1995 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2250 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1996 (Coro::unblock_sub { 2251 (async {
1997 Event::one_event; 2252 Event::one_event;
1998 })->(); 2253 })->prio (Coro::PRIO_MAX);
1999 }; 2254 };
2000 2255
2001 cfg_load; 2256 cfg_load;
2002 db_load; 2257 db_load;
2003 load_extensions; 2258 load_extensions;
2259
2260 $TICK_WATCHER->start;
2004 Event::loop; 2261 Event::loop;
2005} 2262}
2006 2263
2007############################################################################# 2264#############################################################################
2008# initialisation 2265# initialisation and cleanup
2266
2267# install some emergency cleanup handlers
2268BEGIN {
2269 for my $signal (qw(INT HUP TERM)) {
2270 Event->signal (
2271 data => WF_AUTOCANCEL,
2272 signal => $signal,
2273 cb => sub {
2274 cf::cleanup "SIG$signal";
2275 },
2276 );
2277 }
2278}
2279
2280sub emergency_save() {
2281 my $freeze_guard = cf::freeze_mainloop;
2282
2283 warn "enter emergency perl save\n";
2284
2285 cf::sync_job {
2286 # use a peculiar iteration method to avoid tripping on perl
2287 # refcount bugs in for. also avoids problems with players
2288 # and maps saved/destroyed asynchronously.
2289 warn "begin emergency player save\n";
2290 for my $login (keys %cf::PLAYER) {
2291 my $pl = $cf::PLAYER{$login} or next;
2292 $pl->valid or next;
2293 $pl->save;
2294 }
2295 warn "end emergency player save\n";
2296
2297 warn "begin emergency map save\n";
2298 for my $path (keys %cf::MAP) {
2299 my $map = $cf::MAP{$path} or next;
2300 $map->valid or next;
2301 $map->save;
2302 }
2303 warn "end emergency map save\n";
2304 };
2305
2306 warn "leave emergency perl save\n";
2307}
2009 2308
2010sub reload() { 2309sub reload() {
2011 # can/must only be called in main 2310 # can/must only be called in main
2012 if ($Coro::current != $Coro::main) { 2311 if ($Coro::current != $Coro::main) {
2013 warn "can only reload from main coroutine\n"; 2312 warn "can only reload from main coroutine";
2014 return; 2313 return;
2015 } 2314 }
2016 2315
2017 warn "reloading..."; 2316 warn "reloading...";
2018 2317
2019 local $FREEZE = 1; 2318 warn "cancelling server ticker";
2319 $TICK_WATCHER->cancel;
2320
2020 cf::emergency_save; 2321 cf::emergency_save;
2021 2322
2022 eval { 2323 eval {
2023 # if anything goes wrong in here, we should simply crash as we already saved 2324 # if anything goes wrong in here, we should simply crash as we already saved
2024 2325
2025 # cancel all watchers 2326 warn "syncing database to disk";
2327 cf::db_sync;
2328
2329 warn "cancelling all WF_AUTOCANCEL watchers";
2026 for (Event::all_watchers) { 2330 for (Event::all_watchers) {
2027 $_->cancel if $_->data & WF_AUTOCANCEL; 2331 $_->cancel if $_->data & WF_AUTOCANCEL;
2028 } 2332 }
2029 2333
2334 warn "flushing outstanding aio requests";
2335 for (;;) {
2336 IO::AIO::flush;
2337 Coro::cede;
2338 last unless IO::AIO::nreqs;
2339 warn "iterate...";
2340 }
2341
2030 # cancel all extension coros 2342 warn "cancelling all extension coros";
2031 $_->cancel for values %EXT_CORO; 2343 $_->cancel for values %EXT_CORO;
2032 %EXT_CORO = (); 2344 %EXT_CORO = ();
2033 2345
2034 # unload all extensions 2346 warn "removing commands";
2035 for (@exts) { 2347 %COMMAND = ();
2348
2349 warn "removing ext commands";
2350 %EXTCMD = ();
2351
2352 warn "unloading/nuking all extensions";
2353 for my $pkg (@EXTS) {
2036 warn "unloading <$_>"; 2354 warn "... unloading $pkg";
2037 unload_extension $_; 2355
2356 if (my $cb = $pkg->can ("unload")) {
2357 eval {
2358 $cb->($pkg);
2359 1
2360 } or warn "$pkg unloaded, but with errors: $@";
2038 } 2361 }
2039 2362
2363 warn "... nuking $pkg";
2364 Symbol::delete_package $pkg;
2365 }
2366
2040 # unload all modules loaded from $LIBDIR 2367 warn "unloading all perl modules loaded from $LIBDIR";
2041 while (my ($k, $v) = each %INC) { 2368 while (my ($k, $v) = each %INC) {
2042 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2369 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2043 2370
2044 warn "removing <$k>"; 2371 warn "... unloading $k";
2045 delete $INC{$k}; 2372 delete $INC{$k};
2046 2373
2047 $k =~ s/\.pm$//; 2374 $k =~ s/\.pm$//;
2048 $k =~ s/\//::/g; 2375 $k =~ s/\//::/g;
2049 2376
2052 } 2379 }
2053 2380
2054 Symbol::delete_package $k; 2381 Symbol::delete_package $k;
2055 } 2382 }
2056 2383
2057 # sync database to disk
2058 cf::db_sync;
2059 IO::AIO::flush;
2060
2061 # get rid of safe::, as good as possible 2384 warn "getting rid of safe::, as good as possible";
2062 Symbol::delete_package "safe::$_" 2385 Symbol::delete_package "safe::$_"
2063 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2386 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2064 2387
2065 # remove register_script_function callbacks
2066 # TODO
2067
2068 # unload cf.pm "a bit" 2388 warn "unloading cf.pm \"a bit\"";
2069 delete $INC{"cf.pm"}; 2389 delete $INC{"cf.pm"};
2070 2390
2071 # don't, removes xs symbols, too, 2391 # don't, removes xs symbols, too,
2072 # and global variables created in xs 2392 # and global variables created in xs
2073 #Symbol::delete_package __PACKAGE__; 2393 #Symbol::delete_package __PACKAGE__;
2074 2394
2075 # reload cf.pm 2395 warn "unload completed, starting to reload now";
2396
2076 warn "reloading cf.pm"; 2397 warn "reloading cf.pm";
2077 require cf; 2398 require cf;
2078 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2399 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2079 2400
2080 # load config and database again 2401 warn "loading config and database again";
2081 cf::cfg_load; 2402 cf::cfg_load;
2082 cf::db_load; 2403 cf::db_load;
2083 2404
2084 # load extensions
2085 warn "load extensions"; 2405 warn "loading extensions";
2086 cf::load_extensions; 2406 cf::load_extensions;
2087 2407
2088 # reattach attachments to objects 2408 warn "reattaching attachments to objects/players";
2089 warn "reattach";
2090 _global_reattach; 2409 _global_reattach;
2410 warn "reattaching attachments to maps";
2411 reattach $_ for values %MAP;
2412
2413 warn "restarting server ticker";
2414
2415 $TICK_WATCHER->start;
2091 }; 2416 };
2092 2417
2093 if ($@) { 2418 if ($@) {
2094 warn $@; 2419 warn $@;
2095 warn "error while reloading, exiting."; 2420 warn "error while reloading, exiting.";
2096 exit 1; 2421 exit 1;
2097 } 2422 }
2098 2423
2099 warn "reloaded successfully"; 2424 warn "reloaded";
2100}; 2425};
2101 2426
2102############################################################################# 2427our $RELOAD_WATCHER; # used only during reload
2103
2104unless ($LINK_MAP) {
2105 $LINK_MAP = cf::map::new;
2106
2107 $LINK_MAP->width (41);
2108 $LINK_MAP->height (41);
2109 $LINK_MAP->alloc;
2110 $LINK_MAP->path ("{link}");
2111 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2112 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2113
2114 # dirty hack because... archetypes are not yet loaded
2115 Event->timer (
2116 after => 2,
2117 cb => sub {
2118 $_[0]->w->cancel;
2119
2120 # provide some exits "home"
2121 my $exit = cf::object::new "exit";
2122
2123 $exit->slaying ($EMERGENCY_POSITION->[0]);
2124 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2125 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2126
2127 $LINK_MAP->insert ($exit->clone, 19, 19);
2128 $LINK_MAP->insert ($exit->clone, 19, 20);
2129 $LINK_MAP->insert ($exit->clone, 19, 21);
2130 $LINK_MAP->insert ($exit->clone, 20, 19);
2131 $LINK_MAP->insert ($exit->clone, 20, 21);
2132 $LINK_MAP->insert ($exit->clone, 21, 19);
2133 $LINK_MAP->insert ($exit->clone, 21, 20);
2134 $LINK_MAP->insert ($exit->clone, 21, 21);
2135
2136 $exit->destroy;
2137 });
2138
2139 $LINK_MAP->{deny_save} = 1;
2140 $LINK_MAP->{deny_reset} = 1;
2141
2142 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2143}
2144
2145register "<global>", __PACKAGE__;
2146 2428
2147register_command "reload" => sub { 2429register_command "reload" => sub {
2148 my ($who, $arg) = @_; 2430 my ($who, $arg) = @_;
2149 2431
2150 if ($who->flag (FLAG_WIZ)) { 2432 if ($who->flag (FLAG_WIZ)) {
2151 $who->message ("start of reload."); 2433 $who->message ("reloading server.");
2434
2435 # doing reload synchronously and two reloads happen back-to-back,
2436 # coro crashes during coro_state_free->destroy here.
2437
2438 $RELOAD_WATCHER ||= Event->timer (after => 0, data => WF_AUTOCANCEL, cb => sub {
2152 reload; 2439 reload;
2153 $who->message ("end of reload."); 2440 undef $RELOAD_WATCHER;
2441 });
2154 } 2442 }
2155}; 2443};
2156 2444
2157unshift @INC, $LIBDIR; 2445unshift @INC, $LIBDIR;
2446
2447my $bug_warning = 0;
2158 2448
2159$TICK_WATCHER = Event->timer ( 2449$TICK_WATCHER = Event->timer (
2160 reentrant => 0, 2450 reentrant => 0,
2451 parked => 1,
2161 prio => 0, 2452 prio => 0,
2162 at => $NEXT_TICK || $TICK, 2453 at => $NEXT_TICK || $TICK,
2163 data => WF_AUTOCANCEL, 2454 data => WF_AUTOCANCEL,
2164 cb => sub { 2455 cb => sub {
2165 unless ($FREEZE) { 2456 if ($Coro::current != $Coro::main) {
2457 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2458 unless ++$bug_warning > 10;
2459 return;
2460 }
2461
2462 $NOW = Event::time;
2463
2166 cf::server_tick; # one server iteration 2464 cf::server_tick; # one server iteration
2167 $RUNTIME += $TICK; 2465 $RUNTIME += $TICK;
2168 }
2169
2170 $NEXT_TICK += $TICK; 2466 $NEXT_TICK += $TICK;
2467
2468 $WAIT_FOR_TICK->broadcast;
2469 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2171 2470
2172 # if we are delayed by four ticks or more, skip them all 2471 # if we are delayed by four ticks or more, skip them all
2173 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2472 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2174 2473
2175 $TICK_WATCHER->at ($NEXT_TICK); 2474 $TICK_WATCHER->at ($NEXT_TICK);
2177 }, 2476 },
2178); 2477);
2179 2478
2180IO::AIO::max_poll_time $TICK * 0.2; 2479IO::AIO::max_poll_time $TICK * 0.2;
2181 2480
2182Event->io ( 2481$AIO_POLL_WATCHER = Event->io (
2183 fd => IO::AIO::poll_fileno, 2482 fd => IO::AIO::poll_fileno,
2184 poll => 'r', 2483 poll => 'r',
2185 prio => 5, 2484 prio => 5,
2186 data => WF_AUTOCANCEL, 2485 data => WF_AUTOCANCEL,
2187 cb => \&IO::AIO::poll_cb, 2486 cb => \&IO::AIO::poll_cb,
2188); 2487);
2189 2488
2190Event->timer ( 2489$WRITE_RUNTIME_WATCHER = Event->timer (
2191 data => WF_AUTOCANCEL, 2490 data => WF_AUTOCANCEL,
2192 after => 0, 2491 after => 1,
2193 interval => 10, 2492 interval => 10,
2194 cb => sub { 2493 prio => 6, # keep it lowest so it acts like a watchdog
2195 (Coro::unblock_sub { 2494 cb => Coro::unblock_sub {
2196 write_runtime 2495 write_runtime
2197 or warn "ERROR: unable to write runtime file: $!"; 2496 or warn "ERROR: unable to write runtime file: $!";
2198 })->();
2199 }, 2497 },
2200); 2498);
2201 2499
2202END { cf::emergency_save } 2500END { cf::emergency_save }
2203 2501

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