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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.140 by root, Fri Jan 5 20:04:02 2007 UTC vs.
Revision 1.187 by root, Sat Jan 20 21:06:52 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.4 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 35
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
56 69
57binmode STDOUT; 70binmode STDOUT;
58binmode STDERR; 71binmode STDERR;
59 72
60# read virtual server time, if available 73# read virtual server time, if available
68mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
72 85
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 86our $EMERGENCY_POSITION;
76 87
77############################################################################# 88#############################################################################
78 89
79=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
104 115
105=item %cf::CFG 116=item %cf::CFG
106 117
107Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
109 127
110=back 128=back
111 129
112=cut 130=cut
113 131
117 utf8::encode $msg; 135 utf8::encode $msg;
118 136
119 $msg .= "\n" 137 $msg .= "\n"
120 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
121 139
122 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
123 }; 141 };
124} 142}
125 143
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 163
146$Event::DIED = sub { 164$Event::DIED = sub {
147 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
148}; 166};
149 167
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
155 169
156=over 4 170=over 4
157 171
172=item dumpval $ref
173
158=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
159 194
160use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
161 196
162=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
163 198
224} 259}
225 260
226sub freeze_mainloop { 261sub freeze_mainloop {
227 return unless $TICK_WATCHER->is_active; 262 return unless $TICK_WATCHER->is_active;
228 263
229 my $guard = Coro::guard { $TICK_WATCHER->start }; 264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
230 $TICK_WATCHER->stop; 269 $TICK_WATCHER->stop;
231 $guard 270 $guard
232} 271}
233 272
234=item cf::async { BLOCK } 273=item cf::async { BLOCK }
273 warn $@ if $@; 312 warn $@ if $@;
274 undef $busy; 313 undef $busy;
275 })->prio (Coro::PRIO_MAX); 314 })->prio (Coro::PRIO_MAX);
276 315
277 while ($busy) { 316 while ($busy) {
278 unless (Coro::cede) { 317 Coro::cede or Event::one_event;
279 Coro::nready ? Event::one_event 0 : Event::one_event;
280 Coro::cede_notself unless Coro::cede;
281 }
282 } 318 }
283 319
284 wantarray ? @res : $res[0] 320 wantarray ? @res : $res[0]
285 } else { 321 } else {
286 # we are in another coroutine, how wonderful, everything just works 322 # we are in another coroutine, how wonderful, everything just works
289 } 325 }
290} 326}
291 327
292=item $coro = cf::async_ext { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
293 329
294Like async, but this coro is automcatially being canceled when the 330Like async, but this coro is automatically being canceled when the
295extension calling this is being unloaded. 331extension calling this is being unloaded.
296 332
297=cut 333=cut
298 334
299sub async_ext(&) { 335sub async_ext(&) {
313 my $runtime = cf::localdir . "/runtime"; 349 my $runtime = cf::localdir . "/runtime";
314 350
315 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 351 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
316 or return; 352 or return;
317 353
354 my $value = $cf::RUNTIME + 90 + 10;
318 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 355 # 10 is the runtime save interval, for a monotonic clock
356 # 60 allows for the watchdog to kill the server.
357
319 (aio_write $fh, 0, (length $value), $value, 0) <= 0 358 (aio_write $fh, 0, (length $value), $value, 0) <= 0
320 and return; 359 and return;
321 360
322 aio_fsync $fh 361 aio_fsync $fh
323 and return; 362 and return;
332} 371}
333 372
334=back 373=back
335 374
336=cut 375=cut
337
338#############################################################################
339
340package cf::path;
341
342sub new {
343 my ($class, $path, $base) = @_;
344
345 $path = $path->as_string if ref $path;
346
347 my $self = bless { }, $class;
348
349 # {... are special paths that are not touched
350 # ?xxx/... are special absolute paths
351 # ?random/... random maps
352 # /! non-realised random map exit
353 # /... normal maps
354 # ~/... per-player maps without a specific player (DO NOT USE)
355 # ~user/... per-player map of a specific user
356
357 if ($path =~ /^{/) {
358 # fine as it is
359 } elsif ($path =~ s{^\?random/}{}) {
360 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
361 $self->{random} = cf::from_json $data;
362 } else {
363 if ($path =~ s{^~([^/]+)?}{}) {
364 $self->{user_rel} = 1;
365
366 if (defined $1) {
367 $self->{user} = $1;
368 } elsif ($base =~ m{^~([^/]+)/}) {
369 $self->{user} = $1;
370 } else {
371 warn "cannot resolve user-relative path without user <$path,$base>\n";
372 }
373 } elsif ($path =~ /^\//) {
374 # already absolute
375 } else {
376 $base =~ s{[^/]+/?$}{};
377 return $class->new ("$base/$path");
378 }
379
380 for ($path) {
381 redo if s{/\.?/}{/};
382 redo if s{/[^/]+/\.\./}{/};
383 }
384 }
385
386 $self->{path} = $path;
387
388 $self
389}
390
391# the name / primary key / in-game path
392sub as_string {
393 my ($self) = @_;
394
395 $self->{user_rel} ? "~$self->{user}$self->{path}"
396 : $self->{random} ? "?random/$self->{path}"
397 : $self->{path}
398}
399
400# the displayed name, this is a one way mapping
401sub visible_name {
402 my ($self) = @_;
403
404# if (my $rmp = $self->{random}) {
405# # todo: be more intelligent about this
406# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
407# } else {
408 $self->as_string
409# }
410}
411
412# escape the /'s in the path
413sub _escaped_path {
414 # ∕ is U+2215
415 (my $path = $_[0]{path}) =~ s/\//∕/g;
416 $path
417}
418
419# the original (read-only) location
420sub load_path {
421 my ($self) = @_;
422
423 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
424}
425
426# the temporary/swap location
427sub save_path {
428 my ($self) = @_;
429
430 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
431 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
432 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
433}
434
435# the unique path, might be eq to save_path
436sub uniq_path {
437 my ($self) = @_;
438
439 $self->{user_rel} || $self->{random}
440 ? undef
441 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
442}
443
444# return random map parameters, or undef
445sub random_map_params {
446 my ($self) = @_;
447
448 $self->{random}
449}
450
451# this is somewhat ugly, but style maps do need special treatment
452sub is_style_map {
453 $_[0]{path} =~ m{^/styles/}
454}
455
456package cf;
457 376
458############################################################################# 377#############################################################################
459 378
460=head2 ATTACHABLE OBJECTS 379=head2 ATTACHABLE OBJECTS
461 380
587our @CB_TYPE = (); # registry for type (cf-object class) based events 506our @CB_TYPE = (); # registry for type (cf-object class) based events
588our @CB_MAP = (); 507our @CB_MAP = ();
589 508
590my %attachment; 509my %attachment;
591 510
511sub cf::attachable::thawer_merge {
512 # simply override everything except _meta
513 local $_[0]{_meta};
514 %{$_[0]} = %{$_[1]};
515}
516
592sub _attach_cb($$$$) { 517sub _attach_cb($$$$) {
593 my ($registry, $event, $prio, $cb) = @_; 518 my ($registry, $event, $prio, $cb) = @_;
594 519
595 use sort 'stable'; 520 use sort 'stable';
596 521
767# object support 692# object support
768 693
769sub reattach { 694sub reattach {
770 # basically do the same as instantiate, without calling instantiate 695 # basically do the same as instantiate, without calling instantiate
771 my ($obj) = @_; 696 my ($obj) = @_;
697
698 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
772 699
773 my $registry = $obj->registry; 700 my $registry = $obj->registry;
774 701
775 @$registry = (); 702 @$registry = ();
776 703
908=cut 835=cut
909 836
910sub register_extcmd { 837sub register_extcmd {
911 my ($name, $cb) = @_; 838 my ($name, $cb) = @_;
912 839
913 my $caller = caller;
914 #warn "registering extcmd '$name' to '$caller'";
915
916 $EXTCMD{$name} = [$cb, $caller]; 840 $EXTCMD{$name} = $cb;
917} 841}
918 842
919cf::player->attach ( 843cf::player->attach (
920 on_command => sub { 844 on_command => sub {
921 my ($pl, $name, $params) = @_; 845 my ($pl, $name, $params) = @_;
934 858
935 my $msg = eval { from_json $buf }; 859 my $msg = eval { from_json $buf };
936 860
937 if (ref $msg) { 861 if (ref $msg) {
938 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 862 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
939 if (my %reply = $cb->[0]->($pl, $msg)) { 863 if (my %reply = $cb->($pl, $msg)) {
940 $pl->ext_reply ($msg->{msgid}, %reply); 864 $pl->ext_reply ($msg->{msgid}, %reply);
941 } 865 }
942 } 866 }
943 } else { 867 } else {
944 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 868 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
946 870
947 cf::override; 871 cf::override;
948 }, 872 },
949); 873);
950 874
951sub register {
952 my ($base, $pkg) = @_;
953
954 #TODO
955}
956
957sub load_extension { 875sub load_extension {
958 my ($path) = @_; 876 my ($path) = @_;
959 877
960 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 878 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
961 my $base = $1; 879 my $base = $1;
962 my $pkg = $1; 880 my $pkg = $1;
963 $pkg =~ s/[^[:word:]]/_/g; 881 $pkg =~ s/[^[:word:]]/_/g;
964 $pkg = "ext::$pkg"; 882 $pkg = "ext::$pkg";
965 883
966 warn "loading '$path' into '$pkg'\n"; 884 warn "... loading '$path' into '$pkg'\n";
967 885
968 open my $fh, "<:utf8", $path 886 open my $fh, "<:utf8", $path
969 or die "$path: $!"; 887 or die "$path: $!";
970 888
971 my $source = 889 my $source =
972 "package $pkg; use strict; use utf8;\n" 890 "package $pkg; use strict; use utf8;\n"
973 . "#line 1 \"$path\"\n{\n" 891 . "#line 1 \"$path\"\n{\n"
974 . (do { local $/; <$fh> }) 892 . (do { local $/; <$fh> })
975 . "\n};\n1"; 893 . "\n};\n1";
976 894
977 eval $source 895 unless (eval $source) {
978 or die $@ ? "$path: $@\n" 896 my $msg = $@ ? "$path: $@\n"
979 : "extension disabled.\n"; 897 : "extension disabled.\n";
980 898 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
981 push @exts, $pkg; 899 warn $@;
982 $ext_pkg{$base} = $pkg; 900 warn "mandatory extension failed to load, exiting.\n";
983 901 exit 1;
984# no strict 'refs'; 902 }
985# @{"$pkg\::ISA"} = ext::; 903 die $@;
986
987 register $base, $pkg;
988}
989
990sub unload_extension {
991 my ($pkg) = @_;
992
993 warn "removing extension $pkg\n";
994
995 # remove hooks
996 #TODO
997# for my $idx (0 .. $#PLUGIN_EVENT) {
998# delete $hook[$idx]{$pkg};
999# } 904 }
1000 905
1001 # remove commands 906 push @EXTS, $pkg;
1002 for my $name (keys %COMMAND) {
1003 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1004
1005 if (@cb) {
1006 $COMMAND{$name} = \@cb;
1007 } else {
1008 delete $COMMAND{$name};
1009 }
1010 }
1011
1012 # remove extcmds
1013 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1014 delete $EXTCMD{$name};
1015 }
1016
1017 if (my $cb = $pkg->can ("unload")) {
1018 eval {
1019 $cb->($pkg);
1020 1
1021 } or warn "$pkg unloaded, but with errors: $@";
1022 }
1023
1024 Symbol::delete_package $pkg;
1025} 907}
1026 908
1027sub load_extensions { 909sub load_extensions {
1028 for my $ext (<$LIBDIR/*.ext>) { 910 for my $ext (<$LIBDIR/*.ext>) {
1029 next unless -r $ext; 911 next unless -r $ext;
1033 } or warn "$ext not loaded: $@"; 915 } or warn "$ext not loaded: $@";
1034 } 916 }
1035} 917}
1036 918
1037############################################################################# 919#############################################################################
1038# load/save/clean perl data associated with a map
1039
1040*cf::mapsupport::on_clean = sub {
1041 my ($map) = @_;
1042
1043 my $path = $map->tmpname;
1044 defined $path or return;
1045
1046 unlink "$path.pst";
1047};
1048
1049cf::map->attach (prio => -10000, package => cf::mapsupport::);
1050
1051#############################################################################
1052# load/save perl data associated with player->ob objects
1053
1054sub all_objects(@) {
1055 @_, map all_objects ($_->inv), @_
1056}
1057
1058# TODO: compatibility cruft, remove when no longer needed
1059cf::player->attach (
1060 on_load => sub {
1061 my ($pl, $path) = @_;
1062
1063 for my $o (all_objects $pl->ob) {
1064 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1065 $o->set_ob_key_value ("_perl_data");
1066
1067 %$o = %{ Storable::thaw pack "H*", $value };
1068 }
1069 }
1070 },
1071);
1072
1073#############################################################################
1074 920
1075=head2 CORE EXTENSIONS 921=head2 CORE EXTENSIONS
1076 922
1077Functions and methods that extend core crossfire objects. 923Functions and methods that extend core crossfire objects.
1078 924
925=cut
926
927package cf::player;
928
929use Coro::AIO;
930
1079=head3 cf::player 931=head3 cf::player
1080 932
1081=over 4 933=over 4
1082 934
1083=item cf::player::exists $login 935=item cf::player::find $login
1084 936
1085Returns true when the given account exists. 937Returns the given player object, loading it if necessary (might block).
1086 938
1087=cut 939=cut
1088 940
1089sub cf::player::exists($) { 941sub playerdir($) {
1090 cf::player::find $_[0] 942 cf::localdir
1091 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 943 . "/"
944 . cf::playerdir
945 . "/"
946 . (ref $_[0] ? $_[0]->ob->name : $_[0])
947}
948
949sub path($) {
950 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
951
952 (playerdir $login) . "/$login.pl"
953}
954
955sub find_active($) {
956 $cf::PLAYER{$_[0]}
957 and $cf::PLAYER{$_[0]}->active
958 and $cf::PLAYER{$_[0]}
959}
960
961sub exists($) {
962 my ($login) = @_;
963
964 $cf::PLAYER{$login}
965 or cf::sync_job { !aio_stat path $login }
966}
967
968sub find($) {
969 return $cf::PLAYER{$_[0]} || do {
970 my $login = $_[0];
971
972 my $guard = cf::lock_acquire "user_find:$login";
973
974 $cf::PLAYER{$_[0]} || do {
975 my $pl = load_pl path $login
976 or return;
977 $cf::PLAYER{$login} = $pl
978 }
979 }
980}
981
982sub save($) {
983 my ($pl) = @_;
984
985 return if $pl->{deny_save};
986
987 my $path = path $pl;
988 my $guard = cf::lock_acquire "user_save:$path";
989
990 return if $pl->{deny_save};
991
992 aio_mkdir playerdir $pl, 0770;
993 $pl->{last_save} = $cf::RUNTIME;
994
995 $pl->save_pl ($path);
996 Coro::cede;
997}
998
999sub new($) {
1000 my ($login) = @_;
1001
1002 my $self = create;
1003
1004 $self->ob->name ($login);
1005 $self->{deny_save} = 1;
1006
1007 $cf::PLAYER{$login} = $self;
1008
1009 $self
1010}
1011
1012=item $pl->quit_character
1013
1014Nukes the player without looking back. If logged in, the connection will
1015be destroyed. May block for a long time.
1016
1017=cut
1018
1019sub quit_character {
1020 my ($pl) = @_;
1021
1022 $pl->{deny_save} = 1;
1023 $pl->password ("*"); # this should lock out the player until we nuked the dir
1024
1025 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1026 $pl->deactivate;
1027 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1028 $pl->ns->destroy if $pl->ns;
1029
1030 my $path = playerdir $pl;
1031 my $temp = "$path~$cf::RUNTIME~deleting~";
1032 aio_rename $path, $temp;
1033 delete $cf::PLAYER{$pl->ob->name};
1034 $pl->destroy;
1035 IO::AIO::aio_rmtree $temp;
1036}
1037
1038=item cf::player::list_logins
1039
1040Returns am arrayref of all valid playernames in the system, can take a
1041while and may block, so not sync_job-capable, ever.
1042
1043=cut
1044
1045sub list_logins {
1046 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1047 or return [];
1048
1049 my @logins;
1050
1051 for my $login (@$dirs) {
1052 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1053 aio_read $fh, 0, 512, my $buf, 0 or next;
1054 $buf !~ /^password -------------$/m or next; # official not-valid tag
1055
1056 utf8::decode $login;
1057 push @logins, $login;
1058 }
1059
1060 \@logins
1061}
1062
1063=item $player->maps
1064
1065Returns an arrayref of map paths that are private for this
1066player. May block.
1067
1068=cut
1069
1070sub maps($) {
1071 my ($pl) = @_;
1072
1073 my $files = aio_readdir playerdir $pl
1074 or return;
1075
1076 my @paths;
1077
1078 for (@$files) {
1079 utf8::decode $_;
1080 next if /\.(?:pl|pst)$/;
1081 next unless /^$PATH_SEP/o;
1082
1083 s/\.map$//;
1084 push @paths, "~" . $pl->ob->name . "/" . $_;
1085 }
1086
1087 \@paths
1092} 1088}
1093 1089
1094=item $player->ext_reply ($msgid, $msgtype, %msg) 1090=item $player->ext_reply ($msgid, $msgtype, %msg)
1095 1091
1096Sends an ext reply to the player. 1092Sends an ext reply to the player.
1097 1093
1098=cut 1094=cut
1099 1095
1100sub cf::player::ext_reply($$$%) { 1096sub ext_reply($$$%) {
1101 my ($self, $id, %msg) = @_; 1097 my ($self, $id, %msg) = @_;
1102 1098
1103 $msg{msgid} = $id; 1099 $msg{msgid} = $id;
1104 1100
1105 $self->send ("ext " . to_json \%msg); 1101 $self->send ("ext " . cf::to_json \%msg);
1106} 1102}
1103
1104package cf;
1107 1105
1108=back 1106=back
1109 1107
1110 1108
1111=head3 cf::map 1109=head3 cf::map
1117package cf::map; 1115package cf::map;
1118 1116
1119use Fcntl; 1117use Fcntl;
1120use Coro::AIO; 1118use Coro::AIO;
1121 1119
1120use overload
1121 '""' => \&as_string,
1122 fallback => 1;
1123
1122our $MAX_RESET = 3600; 1124our $MAX_RESET = 3600;
1123our $DEFAULT_RESET = 3000; 1125our $DEFAULT_RESET = 3000;
1124 1126
1125sub generate_random_map { 1127sub generate_random_map {
1126 my ($path, $rmp) = @_; 1128 my ($self, $rmp) = @_;
1127
1128 # mit "rum" bekleckern, nicht 1129 # mit "rum" bekleckern, nicht
1129 cf::map::_create_random_map 1130 $self->_create_random_map (
1130 $path,
1131 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1131 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1132 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1132 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1133 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1133 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1134 $rmp->{exit_on_final_map}, 1134 $rmp->{exit_on_final_map},
1135 $rmp->{xsize}, $rmp->{ysize}, 1135 $rmp->{xsize}, $rmp->{ysize},
1136 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1136 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1137 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1137 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1138 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1138 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1139 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1139 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1140 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1140 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1141 (cf::region::find $rmp->{region}) 1141 (cf::region::find $rmp->{region}), $rmp->{custom}
1142 )
1143}
1144
1145=item cf::map->register ($regex, $prio)
1146
1147Register a handler for the map path matching the given regex at the
1148givne priority (higher is better, built-in handlers have priority 0, the
1149default).
1150
1151=cut
1152
1153sub register {
1154 my (undef, $regex, $prio) = @_;
1155 my $pkg = caller;
1156
1157 no strict;
1158 push @{"$pkg\::ISA"}, __PACKAGE__;
1159
1160 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1161}
1162
1163# also paths starting with '/'
1164$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1165
1166sub thawer_merge {
1167 my ($self, $merge) = @_;
1168
1169 # we have to keep some variables in memory intact
1170 local $self->{path};
1171 local $self->{load_path};
1172 local $self->{deny_save};
1173 local $self->{deny_reset};
1174
1175 $self->SUPER::thawer_merge ($merge);
1176}
1177
1178sub normalise {
1179 my ($path, $base) = @_;
1180
1181 # map plan:
1182 #
1183 # /! non-realised random map exit (special hack!)
1184 # {... are special paths that are not being touched
1185 # ?xxx/... are special absolute paths
1186 # ?random/... random maps
1187 # /... normal maps
1188 # ~user/... per-player map of a specific user
1189
1190 $path =~ s/$PATH_SEP/\//go;
1191
1192 # treat it as relative path if it starts with
1193 # something that looks reasonable
1194 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1195 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1196
1197 $base =~ s{[^/]+/?$}{};
1198 $path = "$base/$path";
1199 }
1200
1201 for ($path) {
1202 redo if s{//}{/};
1203 redo if s{/\.?/}{/};
1204 redo if s{/[^/]+/\.\./}{/};
1205 }
1206
1207 $path
1208}
1209
1210sub new_from_path {
1211 my (undef, $path, $base) = @_;
1212
1213 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1214
1215 $path = normalise $path, $base;
1216
1217 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1218 if ($path =~ $EXT_MAP{$pkg}[1]) {
1219 my $self = bless cf::map::new, $pkg;
1220 $self->{path} = $path; $self->path ($path);
1221 $self->init; # pass $1 etc.
1222 return $self;
1223 }
1224 }
1225
1226 Carp::carp "unable to resolve path '$path'.";
1227 ()
1228}
1229
1230sub init {
1231 my ($self) = @_;
1232
1233 $self
1234}
1235
1236sub as_string {
1237 my ($self) = @_;
1238
1239 "$self->{path}"
1240}
1241
1242# the displayed name, this is a one way mapping
1243sub visible_name {
1244 &as_string
1245}
1246
1247# the original (read-only) location
1248sub load_path {
1249 my ($self) = @_;
1250
1251 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1252}
1253
1254# the temporary/swap location
1255sub save_path {
1256 my ($self) = @_;
1257
1258 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1259 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1260}
1261
1262# the unique path, undef == no special unique path
1263sub uniq_path {
1264 my ($self) = @_;
1265
1266 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1267 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1142} 1268}
1143 1269
1144# and all this just because we cannot iterate over 1270# and all this just because we cannot iterate over
1145# all maps in C++... 1271# all maps in C++...
1146sub change_all_map_light { 1272sub change_all_map_light {
1148 1274
1149 $_->change_map_light ($change) 1275 $_->change_map_light ($change)
1150 for grep $_->outdoor, values %cf::MAP; 1276 for grep $_->outdoor, values %cf::MAP;
1151} 1277}
1152 1278
1279sub unlink_save {
1280 my ($self) = @_;
1281
1282 utf8::encode (my $save = $self->save_path);
1283 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1284 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1285}
1286
1153sub try_load_header($) { 1287sub load_header_from($) {
1154 my ($path) = @_; 1288 my ($self, $path) = @_;
1155 1289
1156 utf8::encode $path; 1290 utf8::encode $path;
1157 aio_open $path, O_RDONLY, 0 1291 aio_open $path, O_RDONLY, 0
1158 or return; 1292 or return;
1159 1293
1160 my $map = cf::map::new 1294 $self->_load_header ($path)
1161 or return; 1295 or return;
1162 1296
1163 # for better error messages only, will be overwritten 1297 $self->{load_path} = $path;
1164 $map->path ($path);
1165 1298
1166 $map->load_header ($path) 1299 1
1300}
1301
1302sub load_orig {
1303 my ($self) = @_;
1304
1305 $self->load_header_from ($self->load_path)
1306}
1307
1308sub load_temp {
1309 my ($self) = @_;
1310
1311 $self->load_header_from ($self->save_path)
1312}
1313
1314sub load_header {
1315 my ($self) = @_;
1316
1317 if ($self->load_temp) {
1318 $self->last_access ((delete $self->{last_access})
1319 || $cf::RUNTIME); #d#
1320 # safety
1321 $self->{instantiate_time} = $cf::RUNTIME
1322 if $self->{instantiate_time} > $cf::RUNTIME;
1323 } else {
1324 $self->load_orig
1167 or return; 1325 or return;
1168 1326
1169 $map->{load_path} = $path; 1327 $self->{load_original} = 1;
1328 $self->{instantiate_time} = $cf::RUNTIME;
1329 $self->last_access ($cf::RUNTIME);
1330 $self->instantiate;
1331 }
1170 1332
1171 $map 1333 1
1172} 1334}
1173 1335
1174sub find; 1336sub find;
1175sub find { 1337sub find {
1176 my ($path, $origin) = @_; 1338 my ($path, $origin) = @_;
1177 1339
1178 #warn "find<$path,$origin>\n";#d#
1179
1180 $path = new cf::path $path, $origin && $origin->path; 1340 $path = normalise $path, $origin && $origin->path;
1181 my $key = $path->as_string;
1182 1341
1183 cf::lock_wait "map_find:$key"; 1342 cf::lock_wait "map_find:$path";
1184 1343
1185 $cf::MAP{$key} || do { 1344 $cf::MAP{$path} || do {
1186 my $guard = cf::lock_acquire "map_find:$key"; 1345 my $guard = cf::lock_acquire "map_find:$path";
1187 1346 my $map = new_from_path cf::map $path
1188 # do it the slow way
1189 my $map = try_load_header $path->save_path;
1190
1191 Coro::cede;
1192
1193 if ($map) {
1194 $map->last_access ((delete $map->{last_access})
1195 || $cf::RUNTIME); #d#
1196 # safety
1197 $map->{instantiate_time} = $cf::RUNTIME
1198 if $map->{instantiate_time} > $cf::RUNTIME;
1199 } else {
1200 if (my $rmp = $path->random_map_params) {
1201 $map = generate_random_map $key, $rmp;
1202 } else {
1203 $map = try_load_header $path->load_path;
1204 }
1205
1206 $map or return; 1347 or return;
1207 1348
1208 $map->{load_original} = 1;
1209 $map->{instantiate_time} = $cf::RUNTIME;
1210 $map->last_access ($cf::RUNTIME);
1211 $map->instantiate;
1212
1213 # per-player maps become, after loading, normal maps
1214 $map->per_player (0) if $path->{user_rel};
1215 }
1216
1217 $map->path ($key);
1218 $map->{path} = $path;
1219 $map->{last_save} = $cf::RUNTIME; 1349 $map->{last_save} = $cf::RUNTIME;
1220 1350
1221 Coro::cede; 1351 $map->load_header
1352 or return;
1222 1353
1223 if ($map->should_reset) { 1354 if ($map->should_reset) {
1355 # doing this can freeze the server in a sync job, obviously
1356 #$cf::WAIT_FOR_TICK->wait;
1224 $map->reset; 1357 $map->reset;
1225 undef $guard; 1358 undef $guard;
1226 $map = find $path 1359 $map = find $path
1227 or return; 1360 or return;
1228 } 1361 }
1229 1362
1230 $cf::MAP{$key} = $map 1363 $cf::MAP{$path} = $map
1231 } 1364 }
1232} 1365}
1233 1366
1234sub load { 1367sub load {
1235 my ($self) = @_; 1368 my ($self) = @_;
1236 1369
1237 my $path = $self->{path}; 1370 my $path = $self->{path};
1238 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1371 my $guard = cf::lock_acquire "map_load:$path";
1239 1372
1240 return if $self->in_memory != cf::MAP_SWAPPED; 1373 return if $self->in_memory != cf::MAP_SWAPPED;
1241 1374
1242 $self->in_memory (cf::MAP_LOADING); 1375 $self->in_memory (cf::MAP_LOADING);
1243 1376
1244 $self->alloc; 1377 $self->alloc;
1245 $self->load_objects ($self->{load_path}, 1) 1378 $self->_load_objects ($self->{load_path}, 1)
1246 or return; 1379 or return;
1247 1380
1248 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1381 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1249 if delete $self->{load_original}; 1382 if delete $self->{load_original};
1250 1383
1251 if (my $uniq = $path->uniq_path) { 1384 if (my $uniq = $self->uniq_path) {
1252 utf8::encode $uniq; 1385 utf8::encode $uniq;
1253 if (aio_open $uniq, O_RDONLY, 0) { 1386 if (aio_open $uniq, O_RDONLY, 0) {
1254 $self->clear_unique_items; 1387 $self->clear_unique_items;
1255 $self->load_objects ($uniq, 0); 1388 $self->_load_objects ($uniq, 0);
1256 } 1389 }
1257 } 1390 }
1258 1391
1259 Coro::cede; 1392 Coro::cede;
1260 1393
1261 # now do the right thing for maps 1394 # now do the right thing for maps
1262 $self->link_multipart_objects; 1395 $self->link_multipart_objects;
1263 1396
1264 if ($self->{path}->is_style_map) { 1397 unless ($self->{deny_activate}) {
1265 $self->{deny_save} = 1; 1398 $self->decay_objects;
1266 $self->{deny_reset} = 1;
1267 } else {
1268 $self->fix_auto_apply; 1399 $self->fix_auto_apply;
1269 $self->decay_objects;
1270 $self->update_buttons; 1400 $self->update_buttons;
1401 Coro::cede;
1271 $self->set_darkness_map; 1402 $self->set_darkness_map;
1272 $self->difficulty ($self->estimate_difficulty) 1403 $self->difficulty ($self->estimate_difficulty)
1273 unless $self->difficulty; 1404 unless $self->difficulty;
1405 Coro::cede;
1274 $self->activate; 1406 $self->activate;
1275 } 1407 }
1276 1408
1277 Coro::cede;
1278
1279 $self->in_memory (cf::MAP_IN_MEMORY); 1409 $self->in_memory (cf::MAP_IN_MEMORY);
1410}
1411
1412sub customise_for {
1413 my ($self, $ob) = @_;
1414
1415 return find "~" . $ob->name . "/" . $self->{path}
1416 if $self->per_player;
1417
1418 $self
1419}
1420
1421# find and load all maps in the 3x3 area around a map
1422sub load_diag {
1423 my ($map) = @_;
1424
1425 my @diag; # diagonal neighbours
1426
1427 for (0 .. 3) {
1428 my $neigh = $map->tile_path ($_)
1429 or next;
1430 $neigh = find $neigh, $map
1431 or next;
1432 $neigh->load;
1433
1434 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1435 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1436 }
1437
1438 for (@diag) {
1439 my $neigh = find @$_
1440 or next;
1441 $neigh->load;
1442 }
1280} 1443}
1281 1444
1282sub find_sync { 1445sub find_sync {
1283 my ($path, $origin) = @_; 1446 my ($path, $origin) = @_;
1284 1447
1285 cf::sync_job { cf::map::find $path, $origin } 1448 cf::sync_job { find $path, $origin }
1286} 1449}
1287 1450
1288sub do_load_sync { 1451sub do_load_sync {
1289 my ($map) = @_; 1452 my ($map) = @_;
1290 1453
1291 cf::sync_job { $map->load }; 1454 cf::sync_job { $map->load };
1292} 1455}
1293 1456
1457our %MAP_PREFETCH;
1458our $MAP_PREFETCHER = undef;
1459
1460sub find_async {
1461 my ($path, $origin) = @_;
1462
1463 $path = normalise $path, $origin && $origin->{path};
1464
1465 if (my $map = $cf::MAP{$path}) {
1466 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1467 }
1468
1469 undef $MAP_PREFETCH{$path};
1470 $MAP_PREFETCHER ||= cf::async {
1471 while (%MAP_PREFETCH) {
1472 for my $path (keys %MAP_PREFETCH) {
1473 my $map = find $path
1474 or next;
1475 $map->load;
1476
1477 delete $MAP_PREFETCH{$path};
1478 }
1479 }
1480 undef $MAP_PREFETCHER;
1481 };
1482
1483 ()
1484}
1485
1294sub save { 1486sub save {
1295 my ($self) = @_; 1487 my ($self) = @_;
1296 1488
1297 my $lock = cf::lock_acquire "map_data:" . $self->path; 1489 my $lock = cf::lock_acquire "map_data:" . $self->path;
1298 1490
1299 $self->{last_save} = $cf::RUNTIME; 1491 $self->{last_save} = $cf::RUNTIME;
1300 1492
1301 return unless $self->dirty; 1493 return unless $self->dirty;
1302 1494
1303 my $save = $self->{path}->save_path; utf8::encode $save; 1495 my $save = $self->save_path; utf8::encode $save;
1304 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1496 my $uniq = $self->uniq_path; utf8::encode $uniq;
1305 1497
1306 $self->{load_path} = $save; 1498 $self->{load_path} = $save;
1307 1499
1308 return if $self->{deny_save}; 1500 return if $self->{deny_save};
1309 1501
1310 local $self->{last_access} = $self->last_access;#d# 1502 local $self->{last_access} = $self->last_access;#d#
1311 1503
1504 cf::async {
1505 $_->contr->save for $self->players;
1506 };
1507
1312 if ($uniq) { 1508 if ($uniq) {
1313 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1509 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1314 $self->save_objects ($uniq, cf::IO_UNIQUES); 1510 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1315 } else { 1511 } else {
1316 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1512 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1317 } 1513 }
1318} 1514}
1319 1515
1320sub swap_out { 1516sub swap_out {
1321 my ($self) = @_; 1517 my ($self) = @_;
1335 1531
1336sub reset_at { 1532sub reset_at {
1337 my ($self) = @_; 1533 my ($self) = @_;
1338 1534
1339 # TODO: safety, remove and allow resettable per-player maps 1535 # TODO: safety, remove and allow resettable per-player maps
1340 return 1e99 if $self->{path}{user_rel}; 1536 return 1e99 if $self->isa ("ext::map_per_player");#d#
1341 return 1e99 if $self->{deny_reset}; 1537 return 1e99 if $self->{deny_reset};
1342 1538
1343 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1539 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1344 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1540 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1345 1541
1350 my ($self) = @_; 1546 my ($self) = @_;
1351 1547
1352 $self->reset_at <= $cf::RUNTIME 1548 $self->reset_at <= $cf::RUNTIME
1353} 1549}
1354 1550
1355sub unlink_save {
1356 my ($self) = @_;
1357
1358 utf8::encode (my $save = $self->{path}->save_path);
1359 aioreq_pri 3; IO::AIO::aio_unlink $save;
1360 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1361}
1362
1363sub rename {
1364 my ($self, $new_path) = @_;
1365
1366 $self->unlink_save;
1367
1368 delete $cf::MAP{$self->path};
1369 $self->{path} = new cf::path $new_path;
1370 $self->path ($self->{path}->as_string);
1371 $cf::MAP{$self->path} = $self;
1372
1373 $self->save;
1374}
1375
1376sub reset { 1551sub reset {
1377 my ($self) = @_; 1552 my ($self) = @_;
1378 1553
1379 my $lock = cf::lock_acquire "map_data:" . $self->path; 1554 my $lock = cf::lock_acquire "map_data:$self->{path}";
1380 1555
1381 return if $self->players; 1556 return if $self->players;
1382 return if $self->{path}{user_rel};#d# 1557 return if $self->isa ("ext::map_per_player");#d#
1383 1558
1384 warn "resetting map ", $self->path;#d# 1559 warn "resetting map ", $self->path;#d#
1385 1560
1386 delete $cf::MAP{$self->path}; 1561 delete $cf::MAP{$self->path};
1562
1563 $self->in_memory (cf::MAP_SWAPPED);
1564 $self->clear;
1387 1565
1388 $_->clear_links_to ($self) for values %cf::MAP; 1566 $_->clear_links_to ($self) for values %cf::MAP;
1389 1567
1390 $self->unlink_save; 1568 $self->unlink_save;
1391 $self->destroy; 1569 $self->destroy;
1394my $nuke_counter = "aaaa"; 1572my $nuke_counter = "aaaa";
1395 1573
1396sub nuke { 1574sub nuke {
1397 my ($self) = @_; 1575 my ($self) = @_;
1398 1576
1577 delete $cf::MAP{$self->path};
1578
1579 $self->unlink_save;
1580
1581 bless $self, "cf::map";
1582 delete $self->{deny_reset};
1399 $self->{deny_save} = 1; 1583 $self->{deny_save} = 1;
1400 $self->reset_timeout (1); 1584 $self->reset_timeout (1);
1401 $self->rename ("{nuke}/" . ($nuke_counter++)); 1585 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1586
1587 $cf::MAP{$self->path} = $self;
1588
1402 $self->reset; # polite request, might not happen 1589 $self->reset; # polite request, might not happen
1403} 1590}
1404 1591
1405sub customise_for { 1592=item cf::map::unique_maps
1406 my ($map, $ob) = @_;
1407 1593
1408 if ($map->per_player) { 1594Returns an arrayref of paths of all shared maps that have
1409 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1595instantiated unique items. May block.
1410 }
1411 1596
1412 $map 1597=cut
1413}
1414 1598
1415sub emergency_save { 1599sub unique_maps() {
1416 my $freeze_guard = cf::freeze_mainloop; 1600 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1601 or return;
1417 1602
1418 warn "enter emergency map save\n"; 1603 my @paths;
1419 1604
1420 cf::sync_job { 1605 for (@$files) {
1421 warn "begin emergency map save\n"; 1606 utf8::decode $_;
1422 $_->save for values %cf::MAP; 1607 next if /\.pst$/;
1608 next unless /^$PATH_SEP/o;
1609
1610 s/\.map$//;
1611 push @paths, $_;
1423 }; 1612 }
1424 1613
1425 warn "end emergency map save\n"; 1614 \@paths
1426} 1615}
1427 1616
1428package cf; 1617package cf;
1429 1618
1430=back 1619=back
1431 1620
1621=head3 cf::object
1622
1623=cut
1624
1625package cf::object;
1626
1627=over 4
1628
1629=item $ob->inv_recursive
1630
1631Returns the inventory of the object _and_ their inventories, recursively.
1632
1633=cut
1634
1635sub inv_recursive_;
1636sub inv_recursive_ {
1637 map { $_, inv_recursive_ $_->inv } @_
1638}
1639
1640sub inv_recursive {
1641 inv_recursive_ inv $_[0]
1642}
1643
1644package cf;
1645
1646=back
1432 1647
1433=head3 cf::object::player 1648=head3 cf::object::player
1434 1649
1435=over 4 1650=over 4
1436 1651
1476 1691
1477=item $player_object->enter_link 1692=item $player_object->enter_link
1478 1693
1479Freezes the player and moves him/her to a special map (C<{link}>). 1694Freezes the player and moves him/her to a special map (C<{link}>).
1480 1695
1481The player should be reaosnably safe there for short amounts of time. You 1696The player should be reasonably safe there for short amounts of time. You
1482I<MUST> call C<leave_link> as soon as possible, though. 1697I<MUST> call C<leave_link> as soon as possible, though.
1483 1698
1699Will never block.
1700
1484=item $player_object->leave_link ($map, $x, $y) 1701=item $player_object->leave_link ($map, $x, $y)
1485 1702
1486Moves the player out of the specila link map onto the given map. If the 1703Moves the player out of the special C<{link}> map onto the specified
1487map is not valid (or omitted), the player will be moved back to the 1704map. If the map is not valid (or omitted), the player will be moved back
1488location he/she was before the call to C<enter_link>, or, if that fails, 1705to the location he/she was before the call to C<enter_link>, or, if that
1489to the emergency map position. 1706fails, to the emergency map position.
1490 1707
1491Might block. 1708Might block.
1492 1709
1493=cut 1710=cut
1711
1712sub link_map {
1713 unless ($LINK_MAP) {
1714 $LINK_MAP = cf::map::find "{link}"
1715 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1716 $LINK_MAP->load;
1717 }
1718
1719 $LINK_MAP
1720}
1494 1721
1495sub cf::object::player::enter_link { 1722sub cf::object::player::enter_link {
1496 my ($self) = @_; 1723 my ($self) = @_;
1497 1724
1498 $self->deactivate_recursive; 1725 $self->deactivate_recursive;
1499 1726
1500 return if $self->map == $LINK_MAP; 1727 return if UNIVERSAL::isa $self->map, "ext::map_link";
1501 1728
1502 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1729 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1503 if $self->map; 1730 if $self->map;
1504 1731
1505 $self->enter_map ($LINK_MAP, 20, 20); 1732 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1506} 1733}
1507 1734
1508sub cf::object::player::leave_link { 1735sub cf::object::player::leave_link {
1509 my ($self, $map, $x, $y) = @_; 1736 my ($self, $map, $x, $y) = @_;
1510 1737
1528 # use -1 or undef as default coordinates, not 0, 0 1755 # use -1 or undef as default coordinates, not 0, 0
1529 ($x, $y) = ($map->enter_x, $map->enter_y) 1756 ($x, $y) = ($map->enter_x, $map->enter_y)
1530 if $x <=0 && $y <= 0; 1757 if $x <=0 && $y <= 0;
1531 1758
1532 $map->load; 1759 $map->load;
1760 $map->load_diag;
1533 1761
1762 return unless $self->contr->active;
1534 $self->activate_recursive; 1763 $self->activate_recursive;
1535 $self->enter_map ($map, $x, $y); 1764 $self->enter_map ($map, $x, $y);
1536} 1765}
1537 1766
1538cf::player->attach ( 1767cf::player->attach (
1550 my ($pl) = @_; 1779 my ($pl) = @_;
1551 1780
1552 # try to abort aborted map switching on player login :) 1781 # try to abort aborted map switching on player login :)
1553 # should happen only on crashes 1782 # should happen only on crashes
1554 if ($pl->ob->{_link_pos}) { 1783 if ($pl->ob->{_link_pos}) {
1555
1556 $pl->ob->enter_link; 1784 $pl->ob->enter_link;
1557 (async { 1785 (async {
1558 # we need this sleep as the login has a concurrent enter_exit running 1786 # we need this sleep as the login has a concurrent enter_exit running
1559 # and this sleep increases chances of the player not ending up in scorn 1787 # and this sleep increases chances of the player not ending up in scorn
1560 $pl->ob->reply (undef, 1788 $pl->ob->reply (undef,
1576 my ($self, $path, $x, $y) = @_; 1804 my ($self, $path, $x, $y) = @_;
1577 1805
1578 $self->enter_link; 1806 $self->enter_link;
1579 1807
1580 (async { 1808 (async {
1581 $path = new cf::path $path;
1582
1583 my $map = cf::map::find $path->as_string; 1809 my $map = cf::map::find $path;
1584 $map = $map->customise_for ($self) if $map; 1810 $map = $map->customise_for ($self) if $map;
1585 1811
1586# warn "entering ", $map->path, " at ($x, $y)\n" 1812# warn "entering ", $map->path, " at ($x, $y)\n"
1587# if $map; 1813# if $map;
1588 1814
1589 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1815 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1590 1816
1591 $self->leave_link ($map, $x, $y); 1817 $self->leave_link ($map, $x, $y);
1592 })->prio (1); 1818 })->prio (1);
1593} 1819}
1594 1820
1598 1824
1599sub parse_random_map_params { 1825sub parse_random_map_params {
1600 my ($spec) = @_; 1826 my ($spec) = @_;
1601 1827
1602 my $rmp = { # defaults 1828 my $rmp = { # defaults
1603 xsize => 10, 1829 xsize => (cf::rndm 15, 40),
1604 ysize => 10, 1830 ysize => (cf::rndm 15, 40),
1831 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1832 #layout => string,
1605 }; 1833 };
1606 1834
1607 for (split /\n/, $spec) { 1835 for (split /\n/, $spec) {
1608 my ($k, $v) = split /\s+/, $_, 2; 1836 my ($k, $v) = split /\s+/, $_, 2;
1609 1837
1613 $rmp 1841 $rmp
1614} 1842}
1615 1843
1616sub prepare_random_map { 1844sub prepare_random_map {
1617 my ($exit) = @_; 1845 my ($exit) = @_;
1846
1847 my $guard = cf::lock_acquire "exit_prepare:$exit";
1618 1848
1619 # all this does is basically replace the /! path by 1849 # all this does is basically replace the /! path by
1620 # a new random map path (?random/...) with a seed 1850 # a new random map path (?random/...) with a seed
1621 # that depends on the exit object 1851 # that depends on the exit object
1622 1852
1631 1861
1632 $rmp->{random_seed} ||= $exit->random_seed; 1862 $rmp->{random_seed} ||= $exit->random_seed;
1633 1863
1634 my $data = cf::to_json $rmp; 1864 my $data = cf::to_json $rmp;
1635 my $md5 = Digest::MD5::md5_hex $data; 1865 my $md5 = Digest::MD5::md5_hex $data;
1866 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1636 1867
1637 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1868 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1638 aio_write $fh, 0, (length $data), $data, 0; 1869 aio_write $fh, 0, (length $data), $data, 0;
1870 undef $fh;
1871 aio_rename "$meta~", $meta;
1639 1872
1640 $exit->slaying ("?random/$md5"); 1873 $exit->slaying ("?random/$md5");
1641 $exit->msg (undef); 1874 $exit->msg (undef);
1642 } 1875 }
1643} 1876}
1653 $self->deactivate_recursive; # just to be sure 1886 $self->deactivate_recursive; # just to be sure
1654 unless (eval { 1887 unless (eval {
1655 prepare_random_map $exit 1888 prepare_random_map $exit
1656 if $exit->slaying eq "/!"; 1889 if $exit->slaying eq "/!";
1657 1890
1658 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1891 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1659 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 1892 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1660 1893
1661 1; 1894 1;
1662 }) { 1895 }) {
1663 $self->message ("Something went wrong deep within the crossfire server. " 1896 $self->message ("Something went wrong deep within the crossfire server. "
1664 . "I'll try to bring you back to the map you were before. " 1897 . "I'll try to bring you back to the map you were before. "
1665 . "Please report this to the dungeon master", 1898 . "Please report this to the dungeon master!",
1666 cf::NDI_UNIQUE | cf::NDI_RED); 1899 cf::NDI_UNIQUE | cf::NDI_RED);
1667 1900
1668 warn "ERROR in enter_exit: $@"; 1901 warn "ERROR in enter_exit: $@";
1669 $self->leave_link; 1902 $self->leave_link;
1670 } 1903 }
1953 sub db_sync() { 2186 sub db_sync() {
1954 db_save if $dirty; 2187 db_save if $dirty;
1955 undef $dirty; 2188 undef $dirty;
1956 } 2189 }
1957 2190
1958 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2191 my $idle = Event->idle (min => 10, max => 20, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1959 db_sync; 2192 db_sync;
1960 }); 2193 });
1961 2194
1962 sub db_dirty() { 2195 sub db_dirty() {
1963 $dirty = 1; 2196 $dirty = 1;
2002 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 2235 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2003 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 2236 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2004 2237
2005 if (exists $CFG{mlockall}) { 2238 if (exists $CFG{mlockall}) {
2006 eval { 2239 eval {
2007 $CFG{mlockall} ? &mlockall : &munlockall 2240 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2008 and die "WARNING: m(un)lockall failed: $!\n"; 2241 and die "WARNING: m(un)lockall failed: $!\n";
2009 }; 2242 };
2010 warn $@ if $@; 2243 warn $@ if $@;
2011 } 2244 }
2012} 2245}
2013 2246
2014sub main { 2247sub main {
2015 # we must not ever block the main coroutine 2248 # we must not ever block the main coroutine
2016 local $Coro::idle = sub { 2249 local $Coro::idle = sub {
2017 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2250 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2251 (async {
2018 async { Event::one_event }; 2252 Event::one_event;
2253 })->prio (Coro::PRIO_MAX);
2019 }; 2254 };
2020 2255
2021 cfg_load; 2256 cfg_load;
2022 db_load; 2257 db_load;
2023 load_extensions; 2258 load_extensions;
2259
2260 $TICK_WATCHER->start;
2024 Event::loop; 2261 Event::loop;
2025} 2262}
2026 2263
2027############################################################################# 2264#############################################################################
2028# initialisation 2265# initialisation and cleanup
2266
2267# install some emergency cleanup handlers
2268BEGIN {
2269 for my $signal (qw(INT HUP TERM)) {
2270 Event->signal (
2271 data => WF_AUTOCANCEL,
2272 signal => $signal,
2273 cb => sub {
2274 cf::cleanup "SIG$signal";
2275 },
2276 );
2277 }
2278}
2279
2280sub emergency_save() {
2281 my $freeze_guard = cf::freeze_mainloop;
2282
2283 warn "enter emergency perl save\n";
2284
2285 cf::sync_job {
2286 # use a peculiar iteration method to avoid tripping on perl
2287 # refcount bugs in for. also avoids problems with players
2288 # and maps saved/destroyed asynchronously.
2289 warn "begin emergency player save\n";
2290 for my $login (keys %cf::PLAYER) {
2291 my $pl = $cf::PLAYER{$login} or next;
2292 $pl->valid or next;
2293 $pl->save;
2294 }
2295 warn "end emergency player save\n";
2296
2297 warn "begin emergency map save\n";
2298 for my $path (keys %cf::MAP) {
2299 my $map = $cf::MAP{$path} or next;
2300 $map->valid or next;
2301 $map->save;
2302 }
2303 warn "end emergency map save\n";
2304 };
2305
2306 warn "leave emergency perl save\n";
2307}
2029 2308
2030sub reload() { 2309sub reload() {
2031 # can/must only be called in main 2310 # can/must only be called in main
2032 if ($Coro::current != $Coro::main) { 2311 if ($Coro::current != $Coro::main) {
2033 warn "can only reload from main coroutine\n"; 2312 warn "can only reload from main coroutine";
2034 return; 2313 return;
2035 } 2314 }
2036 2315
2037 warn "reloading..."; 2316 warn "reloading...";
2038 2317
2039 my $guard = freeze_mainloop; 2318 warn "cancelling server ticker";
2319 $TICK_WATCHER->cancel;
2320
2040 cf::emergency_save; 2321 cf::emergency_save;
2041 2322
2042 eval { 2323 eval {
2043 # if anything goes wrong in here, we should simply crash as we already saved 2324 # if anything goes wrong in here, we should simply crash as we already saved
2044 2325
2045 # cancel all watchers 2326 warn "syncing database to disk";
2327 cf::db_sync;
2328
2329 warn "cancelling all WF_AUTOCANCEL watchers";
2046 for (Event::all_watchers) { 2330 for (Event::all_watchers) {
2047 $_->cancel if $_->data & WF_AUTOCANCEL; 2331 $_->cancel if $_->data & WF_AUTOCANCEL;
2048 } 2332 }
2049 2333
2334 warn "flushing outstanding aio requests";
2335 for (;;) {
2336 IO::AIO::flush;
2337 Coro::cede;
2338 last unless IO::AIO::nreqs;
2339 warn "iterate...";
2340 }
2341
2050 # cancel all extension coros 2342 warn "cancelling all extension coros";
2051 $_->cancel for values %EXT_CORO; 2343 $_->cancel for values %EXT_CORO;
2052 %EXT_CORO = (); 2344 %EXT_CORO = ();
2053 2345
2054 # unload all extensions 2346 warn "removing commands";
2055 for (@exts) { 2347 %COMMAND = ();
2348
2349 warn "removing ext commands";
2350 %EXTCMD = ();
2351
2352 warn "unloading/nuking all extensions";
2353 for my $pkg (@EXTS) {
2056 warn "unloading <$_>"; 2354 warn "... unloading $pkg";
2057 unload_extension $_; 2355
2356 if (my $cb = $pkg->can ("unload")) {
2357 eval {
2358 $cb->($pkg);
2359 1
2360 } or warn "$pkg unloaded, but with errors: $@";
2058 } 2361 }
2059 2362
2363 warn "... nuking $pkg";
2364 Symbol::delete_package $pkg;
2365 }
2366
2060 # unload all modules loaded from $LIBDIR 2367 warn "unloading all perl modules loaded from $LIBDIR";
2061 while (my ($k, $v) = each %INC) { 2368 while (my ($k, $v) = each %INC) {
2062 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2369 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2063 2370
2064 warn "removing <$k>"; 2371 warn "... unloading $k";
2065 delete $INC{$k}; 2372 delete $INC{$k};
2066 2373
2067 $k =~ s/\.pm$//; 2374 $k =~ s/\.pm$//;
2068 $k =~ s/\//::/g; 2375 $k =~ s/\//::/g;
2069 2376
2072 } 2379 }
2073 2380
2074 Symbol::delete_package $k; 2381 Symbol::delete_package $k;
2075 } 2382 }
2076 2383
2077 # sync database to disk
2078 cf::db_sync;
2079 IO::AIO::flush;
2080
2081 # get rid of safe::, as good as possible 2384 warn "getting rid of safe::, as good as possible";
2082 Symbol::delete_package "safe::$_" 2385 Symbol::delete_package "safe::$_"
2083 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2386 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2084 2387
2085 # remove register_script_function callbacks
2086 # TODO
2087
2088 # unload cf.pm "a bit" 2388 warn "unloading cf.pm \"a bit\"";
2089 delete $INC{"cf.pm"}; 2389 delete $INC{"cf.pm"};
2090 2390
2091 # don't, removes xs symbols, too, 2391 # don't, removes xs symbols, too,
2092 # and global variables created in xs 2392 # and global variables created in xs
2093 #Symbol::delete_package __PACKAGE__; 2393 #Symbol::delete_package __PACKAGE__;
2094 2394
2095 # reload cf.pm 2395 warn "unload completed, starting to reload now";
2396
2096 warn "reloading cf.pm"; 2397 warn "reloading cf.pm";
2097 require cf; 2398 require cf;
2098 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2399 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2099 2400
2100 # load config and database again 2401 warn "loading config and database again";
2101 cf::cfg_load; 2402 cf::cfg_load;
2102 cf::db_load; 2403 cf::db_load;
2103 2404
2104 # load extensions
2105 warn "load extensions"; 2405 warn "loading extensions";
2106 cf::load_extensions; 2406 cf::load_extensions;
2107 2407
2108 # reattach attachments to objects 2408 warn "reattaching attachments to objects/players";
2109 warn "reattach";
2110 _global_reattach; 2409 _global_reattach;
2410 warn "reattaching attachments to maps";
2411 reattach $_ for values %MAP;
2412
2413 warn "restarting server ticker";
2414
2415 $TICK_WATCHER->start;
2111 }; 2416 };
2112 2417
2113 if ($@) { 2418 if ($@) {
2114 warn $@; 2419 warn $@;
2115 warn "error while reloading, exiting."; 2420 warn "error while reloading, exiting.";
2116 exit 1; 2421 exit 1;
2117 } 2422 }
2118 2423
2119 warn "reloaded successfully"; 2424 warn "reloaded";
2120}; 2425};
2121 2426
2122############################################################################# 2427our $RELOAD_WATCHER; # used only during reload
2123
2124unless ($LINK_MAP) {
2125 $LINK_MAP = cf::map::new;
2126
2127 $LINK_MAP->width (41);
2128 $LINK_MAP->height (41);
2129 $LINK_MAP->alloc;
2130 $LINK_MAP->path ("{link}");
2131 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2132 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2133
2134 # dirty hack because... archetypes are not yet loaded
2135 Event->timer (
2136 after => 2,
2137 cb => sub {
2138 $_[0]->w->cancel;
2139
2140 # provide some exits "home"
2141 my $exit = cf::object::new "exit";
2142
2143 $exit->slaying ($EMERGENCY_POSITION->[0]);
2144 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2145 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2146
2147 $LINK_MAP->insert ($exit->clone, 19, 19);
2148 $LINK_MAP->insert ($exit->clone, 19, 20);
2149 $LINK_MAP->insert ($exit->clone, 19, 21);
2150 $LINK_MAP->insert ($exit->clone, 20, 19);
2151 $LINK_MAP->insert ($exit->clone, 20, 21);
2152 $LINK_MAP->insert ($exit->clone, 21, 19);
2153 $LINK_MAP->insert ($exit->clone, 21, 20);
2154 $LINK_MAP->insert ($exit->clone, 21, 21);
2155
2156 $exit->destroy;
2157 });
2158
2159 $LINK_MAP->{deny_save} = 1;
2160 $LINK_MAP->{deny_reset} = 1;
2161
2162 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2163}
2164
2165register "<global>", __PACKAGE__;
2166 2428
2167register_command "reload" => sub { 2429register_command "reload" => sub {
2168 my ($who, $arg) = @_; 2430 my ($who, $arg) = @_;
2169 2431
2170 if ($who->flag (FLAG_WIZ)) { 2432 if ($who->flag (FLAG_WIZ)) {
2171 $who->message ("start of reload."); 2433 $who->message ("reloading server.");
2434
2435 # doing reload synchronously and two reloads happen back-to-back,
2436 # coro crashes during coro_state_free->destroy here.
2437
2438 $RELOAD_WATCHER ||= Event->timer (after => 0, data => WF_AUTOCANCEL, cb => sub {
2172 reload; 2439 reload;
2173 $who->message ("end of reload."); 2440 undef $RELOAD_WATCHER;
2441 });
2174 } 2442 }
2175}; 2443};
2176 2444
2177unshift @INC, $LIBDIR; 2445unshift @INC, $LIBDIR;
2446
2447my $bug_warning = 0;
2178 2448
2179$TICK_WATCHER = Event->timer ( 2449$TICK_WATCHER = Event->timer (
2180 reentrant => 0, 2450 reentrant => 0,
2451 parked => 1,
2181 prio => 0, 2452 prio => 0,
2182 at => $NEXT_TICK || $TICK, 2453 at => $NEXT_TICK || $TICK,
2183 data => WF_AUTOCANCEL, 2454 data => WF_AUTOCANCEL,
2184 cb => sub { 2455 cb => sub {
2456 if ($Coro::current != $Coro::main) {
2457 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2458 unless ++$bug_warning > 10;
2459 return;
2460 }
2461
2462 $NOW = Event::time;
2463
2185 cf::server_tick; # one server iteration 2464 cf::server_tick; # one server iteration
2186 $RUNTIME += $TICK; 2465 $RUNTIME += $TICK;
2187 $NEXT_TICK += $TICK; 2466 $NEXT_TICK += $TICK;
2467
2468 $WAIT_FOR_TICK->broadcast;
2469 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2188 2470
2189 # if we are delayed by four ticks or more, skip them all 2471 # if we are delayed by four ticks or more, skip them all
2190 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2472 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2191 2473
2192 $TICK_WATCHER->at ($NEXT_TICK); 2474 $TICK_WATCHER->at ($NEXT_TICK);
2194 }, 2476 },
2195); 2477);
2196 2478
2197IO::AIO::max_poll_time $TICK * 0.2; 2479IO::AIO::max_poll_time $TICK * 0.2;
2198 2480
2199Event->io ( 2481$AIO_POLL_WATCHER = Event->io (
2200 fd => IO::AIO::poll_fileno, 2482 fd => IO::AIO::poll_fileno,
2201 poll => 'r', 2483 poll => 'r',
2202 prio => 5, 2484 prio => 5,
2203 data => WF_AUTOCANCEL, 2485 data => WF_AUTOCANCEL,
2204 cb => \&IO::AIO::poll_cb, 2486 cb => \&IO::AIO::poll_cb,
2205); 2487);
2206 2488
2207Event->timer ( 2489$WRITE_RUNTIME_WATCHER = Event->timer (
2208 data => WF_AUTOCANCEL, 2490 data => WF_AUTOCANCEL,
2209 after => 0, 2491 after => 1,
2210 interval => 10, 2492 interval => 10,
2211 cb => sub { 2493 prio => 6, # keep it lowest so it acts like a watchdog
2212 (Coro::unblock_sub { 2494 cb => Coro::unblock_sub {
2213 write_runtime 2495 write_runtime
2214 or warn "ERROR: unable to write runtime file: $!"; 2496 or warn "ERROR: unable to write runtime file: $!";
2215 })->();
2216 }, 2497 },
2217); 2498);
2218 2499
2219END { cf::emergency_save } 2500END { cf::emergency_save }
2220 2501

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