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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.142 by root, Fri Jan 5 21:51:42 2007 UTC vs.
Revision 1.189 by root, Sun Jan 21 21:28:27 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.4 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 35
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
56 69
57binmode STDOUT; 70binmode STDOUT;
58binmode STDERR; 71binmode STDERR;
59 72
60# read virtual server time, if available 73# read virtual server time, if available
68mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
72 85
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 86our $EMERGENCY_POSITION;
76 87
77############################################################################# 88#############################################################################
78 89
79=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
104 115
105=item %cf::CFG 116=item %cf::CFG
106 117
107Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
109 127
110=back 128=back
111 129
112=cut 130=cut
113 131
117 utf8::encode $msg; 135 utf8::encode $msg;
118 136
119 $msg .= "\n" 137 $msg .= "\n"
120 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
121 139
122 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
123 }; 141 };
124} 142}
125 143
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 163
146$Event::DIED = sub { 164$Event::DIED = sub {
147 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
148}; 166};
149 167
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
155 169
156=over 4 170=over 4
157 171
172=item dumpval $ref
173
158=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
159 194
160use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
161 196
162=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
163 198
224} 259}
225 260
226sub freeze_mainloop { 261sub freeze_mainloop {
227 return unless $TICK_WATCHER->is_active; 262 return unless $TICK_WATCHER->is_active;
228 263
229 my $guard = Coro::guard { $TICK_WATCHER->start }; 264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
230 $TICK_WATCHER->stop; 269 $TICK_WATCHER->stop;
231 $guard 270 $guard
232} 271}
233 272
234=item cf::async { BLOCK } 273=item cf::async { BLOCK }
286 } 325 }
287} 326}
288 327
289=item $coro = cf::async_ext { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
290 329
291Like async, but this coro is automcatially being canceled when the 330Like async, but this coro is automatically being canceled when the
292extension calling this is being unloaded. 331extension calling this is being unloaded.
293 332
294=cut 333=cut
295 334
296sub async_ext(&) { 335sub async_ext(&) {
310 my $runtime = cf::localdir . "/runtime"; 349 my $runtime = cf::localdir . "/runtime";
311 350
312 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 351 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
313 or return; 352 or return;
314 353
354 my $value = $cf::RUNTIME + 90 + 10;
315 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 355 # 10 is the runtime save interval, for a monotonic clock
356 # 60 allows for the watchdog to kill the server.
357
316 (aio_write $fh, 0, (length $value), $value, 0) <= 0 358 (aio_write $fh, 0, (length $value), $value, 0) <= 0
317 and return; 359 and return;
318 360
319 aio_fsync $fh 361 aio_fsync $fh
320 and return; 362 and return;
329} 371}
330 372
331=back 373=back
332 374
333=cut 375=cut
334
335#############################################################################
336
337package cf::path;
338
339sub new {
340 my ($class, $path, $base) = @_;
341
342 $path = $path->as_string if ref $path;
343
344 my $self = bless { }, $class;
345
346 # {... are special paths that are not touched
347 # ?xxx/... are special absolute paths
348 # ?random/... random maps
349 # /! non-realised random map exit
350 # /... normal maps
351 # ~/... per-player maps without a specific player (DO NOT USE)
352 # ~user/... per-player map of a specific user
353
354 if ($path =~ /^{/) {
355 # fine as it is
356 } elsif ($path =~ s{^\?random/}{}) {
357 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
358 $self->{random} = cf::from_json $data;
359 } else {
360 if ($path =~ s{^~([^/]+)?}{}) {
361 $self->{user_rel} = 1;
362
363 if (defined $1) {
364 $self->{user} = $1;
365 } elsif ($base =~ m{^~([^/]+)/}) {
366 $self->{user} = $1;
367 } else {
368 warn "cannot resolve user-relative path without user <$path,$base>\n";
369 }
370 } elsif ($path =~ /^\//) {
371 # already absolute
372 } else {
373 $base =~ s{[^/]+/?$}{};
374 return $class->new ("$base/$path");
375 }
376
377 for ($path) {
378 redo if s{/\.?/}{/};
379 redo if s{/[^/]+/\.\./}{/};
380 }
381 }
382
383 $self->{path} = $path;
384
385 $self
386}
387
388# the name / primary key / in-game path
389sub as_string {
390 my ($self) = @_;
391
392 $self->{user_rel} ? "~$self->{user}$self->{path}"
393 : $self->{random} ? "?random/$self->{path}"
394 : $self->{path}
395}
396
397# the displayed name, this is a one way mapping
398sub visible_name {
399 my ($self) = @_;
400
401# if (my $rmp = $self->{random}) {
402# # todo: be more intelligent about this
403# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
404# } else {
405 $self->as_string
406# }
407}
408
409# escape the /'s in the path
410sub _escaped_path {
411 # ∕ is U+2215
412 (my $path = $_[0]{path}) =~ s/\//∕/g;
413 $path
414}
415
416# the original (read-only) location
417sub load_path {
418 my ($self) = @_;
419
420 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
421}
422
423# the temporary/swap location
424sub save_path {
425 my ($self) = @_;
426
427 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
428 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
429 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
430}
431
432# the unique path, might be eq to save_path
433sub uniq_path {
434 my ($self) = @_;
435
436 $self->{user_rel} || $self->{random}
437 ? undef
438 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
439}
440
441# return random map parameters, or undef
442sub random_map_params {
443 my ($self) = @_;
444
445 $self->{random}
446}
447
448# this is somewhat ugly, but style maps do need special treatment
449sub is_style_map {
450 $_[0]{path} =~ m{^/styles/}
451}
452
453package cf;
454 376
455############################################################################# 377#############################################################################
456 378
457=head2 ATTACHABLE OBJECTS 379=head2 ATTACHABLE OBJECTS
458 380
584our @CB_TYPE = (); # registry for type (cf-object class) based events 506our @CB_TYPE = (); # registry for type (cf-object class) based events
585our @CB_MAP = (); 507our @CB_MAP = ();
586 508
587my %attachment; 509my %attachment;
588 510
511sub cf::attachable::thawer_merge {
512 # simply override everything except _meta
513 local $_[0]{_meta};
514 %{$_[0]} = %{$_[1]};
515}
516
589sub _attach_cb($$$$) { 517sub _attach_cb($$$$) {
590 my ($registry, $event, $prio, $cb) = @_; 518 my ($registry, $event, $prio, $cb) = @_;
591 519
592 use sort 'stable'; 520 use sort 'stable';
593 521
764# object support 692# object support
765 693
766sub reattach { 694sub reattach {
767 # basically do the same as instantiate, without calling instantiate 695 # basically do the same as instantiate, without calling instantiate
768 my ($obj) = @_; 696 my ($obj) = @_;
697
698 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
769 699
770 my $registry = $obj->registry; 700 my $registry = $obj->registry;
771 701
772 @$registry = (); 702 @$registry = ();
773 703
905=cut 835=cut
906 836
907sub register_extcmd { 837sub register_extcmd {
908 my ($name, $cb) = @_; 838 my ($name, $cb) = @_;
909 839
910 my $caller = caller;
911 #warn "registering extcmd '$name' to '$caller'";
912
913 $EXTCMD{$name} = [$cb, $caller]; 840 $EXTCMD{$name} = $cb;
914} 841}
915 842
916cf::player->attach ( 843cf::player->attach (
917 on_command => sub { 844 on_command => sub {
918 my ($pl, $name, $params) = @_; 845 my ($pl, $name, $params) = @_;
931 858
932 my $msg = eval { from_json $buf }; 859 my $msg = eval { from_json $buf };
933 860
934 if (ref $msg) { 861 if (ref $msg) {
935 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 862 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
936 if (my %reply = $cb->[0]->($pl, $msg)) { 863 if (my %reply = $cb->($pl, $msg)) {
937 $pl->ext_reply ($msg->{msgid}, %reply); 864 $pl->ext_reply ($msg->{msgid}, %reply);
938 } 865 }
939 } 866 }
940 } else { 867 } else {
941 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 868 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
943 870
944 cf::override; 871 cf::override;
945 }, 872 },
946); 873);
947 874
948sub register {
949 my ($base, $pkg) = @_;
950
951 #TODO
952}
953
954sub load_extension { 875sub load_extension {
955 my ($path) = @_; 876 my ($path) = @_;
956 877
957 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 878 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
958 my $base = $1; 879 my $base = $1;
959 my $pkg = $1; 880 my $pkg = $1;
960 $pkg =~ s/[^[:word:]]/_/g; 881 $pkg =~ s/[^[:word:]]/_/g;
961 $pkg = "ext::$pkg"; 882 $pkg = "ext::$pkg";
962 883
963 warn "loading '$path' into '$pkg'\n"; 884 warn "... loading '$path' into '$pkg'\n";
964 885
965 open my $fh, "<:utf8", $path 886 open my $fh, "<:utf8", $path
966 or die "$path: $!"; 887 or die "$path: $!";
967 888
968 my $source = 889 my $source =
969 "package $pkg; use strict; use utf8;\n" 890 "package $pkg; use strict; use utf8;\n"
970 . "#line 1 \"$path\"\n{\n" 891 . "#line 1 \"$path\"\n{\n"
971 . (do { local $/; <$fh> }) 892 . (do { local $/; <$fh> })
972 . "\n};\n1"; 893 . "\n};\n1";
973 894
974 eval $source 895 unless (eval $source) {
975 or die $@ ? "$path: $@\n" 896 my $msg = $@ ? "$path: $@\n"
976 : "extension disabled.\n"; 897 : "extension disabled.\n";
977 898 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
978 push @exts, $pkg; 899 warn $@;
979 $ext_pkg{$base} = $pkg; 900 warn "mandatory extension failed to load, exiting.\n";
980 901 exit 1;
981# no strict 'refs'; 902 }
982# @{"$pkg\::ISA"} = ext::; 903 die $@;
983
984 register $base, $pkg;
985}
986
987sub unload_extension {
988 my ($pkg) = @_;
989
990 warn "removing extension $pkg\n";
991
992 # remove hooks
993 #TODO
994# for my $idx (0 .. $#PLUGIN_EVENT) {
995# delete $hook[$idx]{$pkg};
996# } 904 }
997 905
998 # remove commands 906 push @EXTS, $pkg;
999 for my $name (keys %COMMAND) {
1000 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1001
1002 if (@cb) {
1003 $COMMAND{$name} = \@cb;
1004 } else {
1005 delete $COMMAND{$name};
1006 }
1007 }
1008
1009 # remove extcmds
1010 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1011 delete $EXTCMD{$name};
1012 }
1013
1014 if (my $cb = $pkg->can ("unload")) {
1015 eval {
1016 $cb->($pkg);
1017 1
1018 } or warn "$pkg unloaded, but with errors: $@";
1019 }
1020
1021 Symbol::delete_package $pkg;
1022} 907}
1023 908
1024sub load_extensions { 909sub load_extensions {
1025 for my $ext (<$LIBDIR/*.ext>) { 910 for my $ext (<$LIBDIR/*.ext>) {
1026 next unless -r $ext; 911 next unless -r $ext;
1030 } or warn "$ext not loaded: $@"; 915 } or warn "$ext not loaded: $@";
1031 } 916 }
1032} 917}
1033 918
1034############################################################################# 919#############################################################################
1035# load/save/clean perl data associated with a map
1036
1037*cf::mapsupport::on_clean = sub {
1038 my ($map) = @_;
1039
1040 my $path = $map->tmpname;
1041 defined $path or return;
1042
1043 unlink "$path.pst";
1044};
1045
1046cf::map->attach (prio => -10000, package => cf::mapsupport::);
1047
1048#############################################################################
1049# load/save perl data associated with player->ob objects
1050
1051sub all_objects(@) {
1052 @_, map all_objects ($_->inv), @_
1053}
1054
1055# TODO: compatibility cruft, remove when no longer needed
1056cf::player->attach (
1057 on_load => sub {
1058 my ($pl, $path) = @_;
1059
1060 for my $o (all_objects $pl->ob) {
1061 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1062 $o->set_ob_key_value ("_perl_data");
1063
1064 %$o = %{ Storable::thaw pack "H*", $value };
1065 }
1066 }
1067 },
1068);
1069
1070#############################################################################
1071 920
1072=head2 CORE EXTENSIONS 921=head2 CORE EXTENSIONS
1073 922
1074Functions and methods that extend core crossfire objects. 923Functions and methods that extend core crossfire objects.
1075 924
925=cut
926
927package cf::player;
928
929use Coro::AIO;
930
1076=head3 cf::player 931=head3 cf::player
1077 932
1078=over 4 933=over 4
1079 934
1080=item cf::player::exists $login 935=item cf::player::find $login
1081 936
1082Returns true when the given account exists. 937Returns the given player object, loading it if necessary (might block).
1083 938
1084=cut 939=cut
1085 940
1086sub cf::player::exists($) { 941sub playerdir($) {
1087 cf::player::find $_[0] 942 cf::localdir
1088 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 943 . "/"
944 . cf::playerdir
945 . "/"
946 . (ref $_[0] ? $_[0]->ob->name : $_[0])
947}
948
949sub path($) {
950 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
951
952 (playerdir $login) . "/$login.pl"
953}
954
955sub find_active($) {
956 $cf::PLAYER{$_[0]}
957 and $cf::PLAYER{$_[0]}->active
958 and $cf::PLAYER{$_[0]}
959}
960
961sub exists($) {
962 my ($login) = @_;
963
964 $cf::PLAYER{$login}
965 or cf::sync_job { !aio_stat path $login }
966}
967
968sub find($) {
969 return $cf::PLAYER{$_[0]} || do {
970 my $login = $_[0];
971
972 my $guard = cf::lock_acquire "user_find:$login";
973
974 $cf::PLAYER{$_[0]} || do {
975 my $pl = load_pl path $login
976 or return;
977 $cf::PLAYER{$login} = $pl
978 }
979 }
980}
981
982sub save($) {
983 my ($pl) = @_;
984
985 return if $pl->{deny_save};
986
987 my $path = path $pl;
988 my $guard = cf::lock_acquire "user_save:$path";
989
990 return if $pl->{deny_save};
991
992 aio_mkdir playerdir $pl, 0770;
993 $pl->{last_save} = $cf::RUNTIME;
994
995 $pl->save_pl ($path);
996 Coro::cede;
997}
998
999sub new($) {
1000 my ($login) = @_;
1001
1002 my $self = create;
1003
1004 $self->ob->name ($login);
1005 $self->{deny_save} = 1;
1006
1007 $cf::PLAYER{$login} = $self;
1008
1009 $self
1010}
1011
1012=item $pl->quit_character
1013
1014Nukes the player without looking back. If logged in, the connection will
1015be destroyed. May block for a long time.
1016
1017=cut
1018
1019sub quit_character {
1020 my ($pl) = @_;
1021
1022 $pl->{deny_save} = 1;
1023 $pl->password ("*"); # this should lock out the player until we nuked the dir
1024
1025 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1026 $pl->deactivate;
1027 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1028 $pl->ns->destroy if $pl->ns;
1029
1030 my $path = playerdir $pl;
1031 my $temp = "$path~$cf::RUNTIME~deleting~";
1032 aio_rename $path, $temp;
1033 delete $cf::PLAYER{$pl->ob->name};
1034 $pl->destroy;
1035 IO::AIO::aio_rmtree $temp;
1036}
1037
1038=item cf::player::list_logins
1039
1040Returns am arrayref of all valid playernames in the system, can take a
1041while and may block, so not sync_job-capable, ever.
1042
1043=cut
1044
1045sub list_logins {
1046 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1047 or return [];
1048
1049 my @logins;
1050
1051 for my $login (@$dirs) {
1052 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1053 aio_read $fh, 0, 512, my $buf, 0 or next;
1054 $buf !~ /^password -------------$/m or next; # official not-valid tag
1055
1056 utf8::decode $login;
1057 push @logins, $login;
1058 }
1059
1060 \@logins
1061}
1062
1063=item $player->maps
1064
1065Returns an arrayref of map paths that are private for this
1066player. May block.
1067
1068=cut
1069
1070sub maps($) {
1071 my ($pl) = @_;
1072
1073 my $files = aio_readdir playerdir $pl
1074 or return;
1075
1076 my @paths;
1077
1078 for (@$files) {
1079 utf8::decode $_;
1080 next if /\.(?:pl|pst)$/;
1081 next unless /^$PATH_SEP/o;
1082
1083 s/\.map$//;
1084 push @paths, "~" . $pl->ob->name . "/" . $_;
1085 }
1086
1087 \@paths
1089} 1088}
1090 1089
1091=item $player->ext_reply ($msgid, $msgtype, %msg) 1090=item $player->ext_reply ($msgid, $msgtype, %msg)
1092 1091
1093Sends an ext reply to the player. 1092Sends an ext reply to the player.
1094 1093
1095=cut 1094=cut
1096 1095
1097sub cf::player::ext_reply($$$%) { 1096sub ext_reply($$$%) {
1098 my ($self, $id, %msg) = @_; 1097 my ($self, $id, %msg) = @_;
1099 1098
1100 $msg{msgid} = $id; 1099 $msg{msgid} = $id;
1101 1100
1102 $self->send ("ext " . to_json \%msg); 1101 $self->send ("ext " . cf::to_json \%msg);
1103} 1102}
1103
1104package cf;
1104 1105
1105=back 1106=back
1106 1107
1107 1108
1108=head3 cf::map 1109=head3 cf::map
1114package cf::map; 1115package cf::map;
1115 1116
1116use Fcntl; 1117use Fcntl;
1117use Coro::AIO; 1118use Coro::AIO;
1118 1119
1120use overload
1121 '""' => \&as_string,
1122 fallback => 1;
1123
1119our $MAX_RESET = 3600; 1124our $MAX_RESET = 3600;
1120our $DEFAULT_RESET = 3000; 1125our $DEFAULT_RESET = 3000;
1121 1126
1122sub generate_random_map { 1127sub generate_random_map {
1123 my ($path, $rmp) = @_; 1128 my ($self, $rmp) = @_;
1124
1125 # mit "rum" bekleckern, nicht 1129 # mit "rum" bekleckern, nicht
1126 cf::map::_create_random_map 1130 $self->_create_random_map (
1127 $path,
1128 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1131 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1129 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1132 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1130 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1133 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1131 $rmp->{exit_on_final_map}, 1134 $rmp->{exit_on_final_map},
1132 $rmp->{xsize}, $rmp->{ysize}, 1135 $rmp->{xsize}, $rmp->{ysize},
1133 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1136 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1134 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1137 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1135 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1138 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1136 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1139 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1137 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1140 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1138 (cf::region::find $rmp->{region}) 1141 (cf::region::find $rmp->{region}), $rmp->{custom}
1142 )
1143}
1144
1145=item cf::map->register ($regex, $prio)
1146
1147Register a handler for the map path matching the given regex at the
1148givne priority (higher is better, built-in handlers have priority 0, the
1149default).
1150
1151=cut
1152
1153sub register {
1154 my (undef, $regex, $prio) = @_;
1155 my $pkg = caller;
1156
1157 no strict;
1158 push @{"$pkg\::ISA"}, __PACKAGE__;
1159
1160 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1161}
1162
1163# also paths starting with '/'
1164$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1165
1166sub thawer_merge {
1167 my ($self, $merge) = @_;
1168
1169 # we have to keep some variables in memory intact
1170 local $self->{path};
1171 local $self->{load_path};
1172 local $self->{deny_save};
1173 local $self->{deny_reset};
1174
1175 $self->SUPER::thawer_merge ($merge);
1176}
1177
1178sub normalise {
1179 my ($path, $base) = @_;
1180
1181 # map plan:
1182 #
1183 # /! non-realised random map exit (special hack!)
1184 # {... are special paths that are not being touched
1185 # ?xxx/... are special absolute paths
1186 # ?random/... random maps
1187 # /... normal maps
1188 # ~user/... per-player map of a specific user
1189
1190 $path =~ s/$PATH_SEP/\//go;
1191
1192 # treat it as relative path if it starts with
1193 # something that looks reasonable
1194 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1195 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1196
1197 $base =~ s{[^/]+/?$}{};
1198 $path = "$base/$path";
1199 }
1200
1201 for ($path) {
1202 redo if s{//}{/};
1203 redo if s{/\.?/}{/};
1204 redo if s{/[^/]+/\.\./}{/};
1205 }
1206
1207 $path
1208}
1209
1210sub new_from_path {
1211 my (undef, $path, $base) = @_;
1212
1213 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1214
1215 $path = normalise $path, $base;
1216
1217 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1218 if ($path =~ $EXT_MAP{$pkg}[1]) {
1219 my $self = bless cf::map::new, $pkg;
1220 $self->{path} = $path; $self->path ($path);
1221 $self->init; # pass $1 etc.
1222 return $self;
1223 }
1224 }
1225
1226 Carp::carp "unable to resolve path '$path'.";
1227 ()
1228}
1229
1230sub init {
1231 my ($self) = @_;
1232
1233 $self
1234}
1235
1236sub as_string {
1237 my ($self) = @_;
1238
1239 "$self->{path}"
1240}
1241
1242# the displayed name, this is a one way mapping
1243sub visible_name {
1244 &as_string
1245}
1246
1247# the original (read-only) location
1248sub load_path {
1249 my ($self) = @_;
1250
1251 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1252}
1253
1254# the temporary/swap location
1255sub save_path {
1256 my ($self) = @_;
1257
1258 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1259 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1260}
1261
1262# the unique path, undef == no special unique path
1263sub uniq_path {
1264 my ($self) = @_;
1265
1266 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1267 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1139} 1268}
1140 1269
1141# and all this just because we cannot iterate over 1270# and all this just because we cannot iterate over
1142# all maps in C++... 1271# all maps in C++...
1143sub change_all_map_light { 1272sub change_all_map_light {
1145 1274
1146 $_->change_map_light ($change) 1275 $_->change_map_light ($change)
1147 for grep $_->outdoor, values %cf::MAP; 1276 for grep $_->outdoor, values %cf::MAP;
1148} 1277}
1149 1278
1279sub unlink_save {
1280 my ($self) = @_;
1281
1282 utf8::encode (my $save = $self->save_path);
1283 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1284 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1285}
1286
1150sub try_load_header($) { 1287sub load_header_from($) {
1151 my ($path) = @_; 1288 my ($self, $path) = @_;
1152 1289
1153 utf8::encode $path; 1290 utf8::encode $path;
1154 aio_open $path, O_RDONLY, 0 1291 aio_open $path, O_RDONLY, 0
1155 or return; 1292 or return;
1156 1293
1157 my $map = cf::map::new 1294 $self->_load_header ($path)
1158 or return; 1295 or return;
1159 1296
1160 # for better error messages only, will be overwritten 1297 $self->{load_path} = $path;
1161 $map->path ($path);
1162 1298
1163 $map->load_header ($path) 1299 1
1300}
1301
1302sub load_header_orig {
1303 my ($self) = @_;
1304
1305 $self->load_header_from ($self->load_path)
1306}
1307
1308sub load_header_temp {
1309 my ($self) = @_;
1310
1311 $self->load_header_from ($self->save_path)
1312}
1313
1314sub prepare_temp {
1315 my ($self) = @_;
1316
1317 $self->last_access ((delete $self->{last_access})
1318 || $cf::RUNTIME); #d#
1319 # safety
1320 $self->{instantiate_time} = $cf::RUNTIME
1321 if $self->{instantiate_time} > $cf::RUNTIME;
1322}
1323
1324sub prepare_orig {
1325 my ($self) = @_;
1326
1327 $self->{load_original} = 1;
1328 $self->{instantiate_time} = $cf::RUNTIME;
1329 $self->last_access ($cf::RUNTIME);
1330 $self->instantiate;
1331}
1332
1333sub load_header {
1334 my ($self) = @_;
1335
1336 if ($self->load_header_temp) {
1337 $self->prepare_temp;
1338 } else {
1339 $self->load_header_orig
1164 or return; 1340 or return;
1341 $self->prepare_orig;
1342 }
1165 1343
1166 $map->{load_path} = $path; 1344 1
1167
1168 $map
1169} 1345}
1170 1346
1171sub find; 1347sub find;
1172sub find { 1348sub find {
1173 my ($path, $origin) = @_; 1349 my ($path, $origin) = @_;
1174 1350
1175 #warn "find<$path,$origin>\n";#d#
1176
1177 $path = new cf::path $path, $origin && $origin->path; 1351 $path = normalise $path, $origin && $origin->path;
1178 my $key = $path->as_string;
1179 1352
1180 cf::lock_wait "map_find:$key"; 1353 cf::lock_wait "map_find:$path";
1181 1354
1182 $cf::MAP{$key} || do { 1355 $cf::MAP{$path} || do {
1183 my $guard = cf::lock_acquire "map_find:$key"; 1356 my $guard = cf::lock_acquire "map_find:$path";
1184 1357 my $map = new_from_path cf::map $path
1185 # do it the slow way
1186 my $map = try_load_header $path->save_path;
1187
1188 Coro::cede;
1189
1190 if ($map) {
1191 $map->last_access ((delete $map->{last_access})
1192 || $cf::RUNTIME); #d#
1193 # safety
1194 $map->{instantiate_time} = $cf::RUNTIME
1195 if $map->{instantiate_time} > $cf::RUNTIME;
1196 } else {
1197 if (my $rmp = $path->random_map_params) {
1198 $map = generate_random_map $key, $rmp;
1199 } else {
1200 $map = try_load_header $path->load_path;
1201 }
1202
1203 $map or return; 1358 or return;
1204 1359
1205 $map->{load_original} = 1;
1206 $map->{instantiate_time} = $cf::RUNTIME;
1207 $map->last_access ($cf::RUNTIME);
1208 $map->instantiate;
1209
1210 # per-player maps become, after loading, normal maps
1211 $map->per_player (0) if $path->{user_rel};
1212 }
1213
1214 $map->path ($key);
1215 $map->{path} = $path;
1216 $map->{last_save} = $cf::RUNTIME; 1360 $map->{last_save} = $cf::RUNTIME;
1217 1361
1218 Coro::cede; 1362 $map->load_header
1363 or return;
1219 1364
1220 if ($map->should_reset) { 1365 if ($map->should_reset) {
1366 # doing this can freeze the server in a sync job, obviously
1367 #$cf::WAIT_FOR_TICK->wait;
1221 $map->reset; 1368 $map->reset;
1222 undef $guard; 1369 undef $guard;
1223 $map = find $path 1370 $map = find $path
1224 or return; 1371 or return;
1225 } 1372 }
1226 1373
1227 $cf::MAP{$key} = $map 1374 $cf::MAP{$path} = $map
1228 } 1375 }
1229} 1376}
1377
1378sub pre_load { }
1379sub post_load { }
1230 1380
1231sub load { 1381sub load {
1232 my ($self) = @_; 1382 my ($self) = @_;
1233 1383
1234 my $path = $self->{path}; 1384 my $path = $self->{path};
1235 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1385 my $guard = cf::lock_acquire "map_load:$path";
1236 1386
1237 return if $self->in_memory != cf::MAP_SWAPPED; 1387 return if $self->in_memory != cf::MAP_SWAPPED;
1238 1388
1239 $self->in_memory (cf::MAP_LOADING); 1389 $self->in_memory (cf::MAP_LOADING);
1240 1390
1241 $self->alloc; 1391 $self->alloc;
1392
1393 $self->pre_load;
1394
1242 $self->load_objects ($self->{load_path}, 1) 1395 $self->_load_objects ($self->{load_path}, 1)
1243 or return; 1396 or return;
1244 1397
1245 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1398 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1246 if delete $self->{load_original}; 1399 if delete $self->{load_original};
1247 1400
1248 if (my $uniq = $path->uniq_path) { 1401 if (my $uniq = $self->uniq_path) {
1249 utf8::encode $uniq; 1402 utf8::encode $uniq;
1250 if (aio_open $uniq, O_RDONLY, 0) { 1403 if (aio_open $uniq, O_RDONLY, 0) {
1251 $self->clear_unique_items; 1404 $self->clear_unique_items;
1252 $self->load_objects ($uniq, 0); 1405 $self->_load_objects ($uniq, 0);
1253 } 1406 }
1254 } 1407 }
1255 1408
1256 Coro::cede; 1409 Coro::cede;
1257 1410
1258 # now do the right thing for maps 1411 # now do the right thing for maps
1259 $self->link_multipart_objects; 1412 $self->link_multipart_objects;
1260 1413
1261 if ($self->{path}->is_style_map) { 1414 unless ($self->{deny_activate}) {
1262 $self->{deny_save} = 1; 1415 $self->decay_objects;
1263 $self->{deny_reset} = 1;
1264 } else {
1265 $self->fix_auto_apply; 1416 $self->fix_auto_apply;
1266 $self->decay_objects;
1267 $self->update_buttons; 1417 $self->update_buttons;
1418 Coro::cede;
1268 $self->set_darkness_map; 1419 $self->set_darkness_map;
1269 $self->difficulty ($self->estimate_difficulty) 1420 $self->difficulty ($self->estimate_difficulty)
1270 unless $self->difficulty; 1421 unless $self->difficulty;
1422 Coro::cede;
1271 $self->activate; 1423 $self->activate;
1272 } 1424 }
1273 1425
1274 Coro::cede; 1426 $self->post_load;
1275 1427
1276 $self->in_memory (cf::MAP_IN_MEMORY); 1428 $self->in_memory (cf::MAP_IN_MEMORY);
1429}
1430
1431sub customise_for {
1432 my ($self, $ob) = @_;
1433
1434 return find "~" . $ob->name . "/" . $self->{path}
1435 if $self->per_player;
1436
1437 $self
1438}
1439
1440# find and load all maps in the 3x3 area around a map
1441sub load_diag {
1442 my ($map) = @_;
1443
1444 my @diag; # diagonal neighbours
1445
1446 for (0 .. 3) {
1447 my $neigh = $map->tile_path ($_)
1448 or next;
1449 $neigh = find $neigh, $map
1450 or next;
1451 $neigh->load;
1452
1453 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1454 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1455 }
1456
1457 for (@diag) {
1458 my $neigh = find @$_
1459 or next;
1460 $neigh->load;
1461 }
1277} 1462}
1278 1463
1279sub find_sync { 1464sub find_sync {
1280 my ($path, $origin) = @_; 1465 my ($path, $origin) = @_;
1281 1466
1282 cf::sync_job { cf::map::find $path, $origin } 1467 cf::sync_job { find $path, $origin }
1283} 1468}
1284 1469
1285sub do_load_sync { 1470sub do_load_sync {
1286 my ($map) = @_; 1471 my ($map) = @_;
1287 1472
1288 cf::sync_job { $map->load }; 1473 cf::sync_job { $map->load };
1289} 1474}
1290 1475
1476our %MAP_PREFETCH;
1477our $MAP_PREFETCHER = undef;
1478
1479sub find_async {
1480 my ($path, $origin) = @_;
1481
1482 $path = normalise $path, $origin && $origin->{path};
1483
1484 if (my $map = $cf::MAP{$path}) {
1485 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1486 }
1487
1488 undef $MAP_PREFETCH{$path};
1489 $MAP_PREFETCHER ||= cf::async {
1490 while (%MAP_PREFETCH) {
1491 for my $path (keys %MAP_PREFETCH) {
1492 my $map = find $path
1493 or next;
1494 $map->load;
1495
1496 delete $MAP_PREFETCH{$path};
1497 }
1498 }
1499 undef $MAP_PREFETCHER;
1500 };
1501 $MAP_PREFETCHER->prio (6);
1502
1503 ()
1504}
1505
1291sub save { 1506sub save {
1292 my ($self) = @_; 1507 my ($self) = @_;
1293 1508
1294 my $lock = cf::lock_acquire "map_data:" . $self->path; 1509 my $lock = cf::lock_acquire "map_data:" . $self->path;
1295 1510
1296 $self->{last_save} = $cf::RUNTIME; 1511 $self->{last_save} = $cf::RUNTIME;
1297 1512
1298 return unless $self->dirty; 1513 return unless $self->dirty;
1299 1514
1300 my $save = $self->{path}->save_path; utf8::encode $save; 1515 my $save = $self->save_path; utf8::encode $save;
1301 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1516 my $uniq = $self->uniq_path; utf8::encode $uniq;
1302 1517
1303 $self->{load_path} = $save; 1518 $self->{load_path} = $save;
1304 1519
1305 return if $self->{deny_save}; 1520 return if $self->{deny_save};
1306 1521
1307 local $self->{last_access} = $self->last_access;#d# 1522 local $self->{last_access} = $self->last_access;#d#
1308 1523
1524 cf::async {
1525 $_->contr->save for $self->players;
1526 };
1527
1309 if ($uniq) { 1528 if ($uniq) {
1310 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1529 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1311 $self->save_objects ($uniq, cf::IO_UNIQUES); 1530 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1312 } else { 1531 } else {
1313 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1532 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1314 } 1533 }
1315} 1534}
1316 1535
1317sub swap_out { 1536sub swap_out {
1318 my ($self) = @_; 1537 my ($self) = @_;
1332 1551
1333sub reset_at { 1552sub reset_at {
1334 my ($self) = @_; 1553 my ($self) = @_;
1335 1554
1336 # TODO: safety, remove and allow resettable per-player maps 1555 # TODO: safety, remove and allow resettable per-player maps
1337 return 1e99 if $self->{path}{user_rel}; 1556 return 1e99 if $self->isa ("ext::map_per_player");#d#
1338 return 1e99 if $self->{deny_reset}; 1557 return 1e99 if $self->{deny_reset};
1339 1558
1340 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1559 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1341 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1560 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1342 1561
1347 my ($self) = @_; 1566 my ($self) = @_;
1348 1567
1349 $self->reset_at <= $cf::RUNTIME 1568 $self->reset_at <= $cf::RUNTIME
1350} 1569}
1351 1570
1352sub unlink_save {
1353 my ($self) = @_;
1354
1355 utf8::encode (my $save = $self->{path}->save_path);
1356 aioreq_pri 3; IO::AIO::aio_unlink $save;
1357 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1358}
1359
1360sub rename {
1361 my ($self, $new_path) = @_;
1362
1363 $self->unlink_save;
1364
1365 delete $cf::MAP{$self->path};
1366 $self->{path} = new cf::path $new_path;
1367 $self->path ($self->{path}->as_string);
1368 $cf::MAP{$self->path} = $self;
1369
1370 $self->save;
1371}
1372
1373sub reset { 1571sub reset {
1374 my ($self) = @_; 1572 my ($self) = @_;
1375 1573
1376 my $lock = cf::lock_acquire "map_data:" . $self->path; 1574 my $lock = cf::lock_acquire "map_data:$self->{path}";
1377 1575
1378 return if $self->players; 1576 return if $self->players;
1379 return if $self->{path}{user_rel};#d# 1577 return if $self->isa ("ext::map_per_player");#d#
1380 1578
1381 warn "resetting map ", $self->path;#d# 1579 warn "resetting map ", $self->path;#d#
1382 1580
1383 delete $cf::MAP{$self->path}; 1581 delete $cf::MAP{$self->path};
1582
1583 $self->in_memory (cf::MAP_SWAPPED);
1584 $self->clear;
1384 1585
1385 $_->clear_links_to ($self) for values %cf::MAP; 1586 $_->clear_links_to ($self) for values %cf::MAP;
1386 1587
1387 $self->unlink_save; 1588 $self->unlink_save;
1388 $self->destroy; 1589 $self->destroy;
1391my $nuke_counter = "aaaa"; 1592my $nuke_counter = "aaaa";
1392 1593
1393sub nuke { 1594sub nuke {
1394 my ($self) = @_; 1595 my ($self) = @_;
1395 1596
1597 delete $cf::MAP{$self->path};
1598
1599 $self->unlink_save;
1600
1601 bless $self, "cf::map";
1602 delete $self->{deny_reset};
1396 $self->{deny_save} = 1; 1603 $self->{deny_save} = 1;
1397 $self->reset_timeout (1); 1604 $self->reset_timeout (1);
1398 $self->rename ("{nuke}/" . ($nuke_counter++)); 1605 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1606
1607 $cf::MAP{$self->path} = $self;
1608
1399 $self->reset; # polite request, might not happen 1609 $self->reset; # polite request, might not happen
1400} 1610}
1401 1611
1402sub customise_for { 1612=item cf::map::unique_maps
1403 my ($map, $ob) = @_;
1404 1613
1405 if ($map->per_player) { 1614Returns an arrayref of paths of all shared maps that have
1406 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1615instantiated unique items. May block.
1407 }
1408 1616
1409 $map 1617=cut
1410}
1411 1618
1412sub emergency_save { 1619sub unique_maps() {
1413 my $freeze_guard = cf::freeze_mainloop; 1620 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1621 or return;
1414 1622
1415 warn "enter emergency map save\n"; 1623 my @paths;
1416 1624
1417 cf::sync_job { 1625 for (@$files) {
1418 warn "begin emergency map save\n"; 1626 utf8::decode $_;
1419 $_->save for values %cf::MAP; 1627 next if /\.pst$/;
1628 next unless /^$PATH_SEP/o;
1629
1630 s/\.map$//;
1631 push @paths, $_;
1420 }; 1632 }
1421 1633
1422 warn "end emergency map save\n"; 1634 \@paths
1423} 1635}
1424 1636
1425package cf; 1637package cf;
1426 1638
1427=back 1639=back
1428 1640
1641=head3 cf::object
1642
1643=cut
1644
1645package cf::object;
1646
1647=over 4
1648
1649=item $ob->inv_recursive
1650
1651Returns the inventory of the object _and_ their inventories, recursively.
1652
1653=cut
1654
1655sub inv_recursive_;
1656sub inv_recursive_ {
1657 map { $_, inv_recursive_ $_->inv } @_
1658}
1659
1660sub inv_recursive {
1661 inv_recursive_ inv $_[0]
1662}
1663
1664package cf;
1665
1666=back
1429 1667
1430=head3 cf::object::player 1668=head3 cf::object::player
1431 1669
1432=over 4 1670=over 4
1433 1671
1473 1711
1474=item $player_object->enter_link 1712=item $player_object->enter_link
1475 1713
1476Freezes the player and moves him/her to a special map (C<{link}>). 1714Freezes the player and moves him/her to a special map (C<{link}>).
1477 1715
1478The player should be reaosnably safe there for short amounts of time. You 1716The player should be reasonably safe there for short amounts of time. You
1479I<MUST> call C<leave_link> as soon as possible, though. 1717I<MUST> call C<leave_link> as soon as possible, though.
1480 1718
1719Will never block.
1720
1481=item $player_object->leave_link ($map, $x, $y) 1721=item $player_object->leave_link ($map, $x, $y)
1482 1722
1483Moves the player out of the specila link map onto the given map. If the 1723Moves the player out of the special C<{link}> map onto the specified
1484map is not valid (or omitted), the player will be moved back to the 1724map. If the map is not valid (or omitted), the player will be moved back
1485location he/she was before the call to C<enter_link>, or, if that fails, 1725to the location he/she was before the call to C<enter_link>, or, if that
1486to the emergency map position. 1726fails, to the emergency map position.
1487 1727
1488Might block. 1728Might block.
1489 1729
1490=cut 1730=cut
1731
1732sub link_map {
1733 unless ($LINK_MAP) {
1734 $LINK_MAP = cf::map::find "{link}"
1735 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1736 $LINK_MAP->load;
1737 }
1738
1739 $LINK_MAP
1740}
1491 1741
1492sub cf::object::player::enter_link { 1742sub cf::object::player::enter_link {
1493 my ($self) = @_; 1743 my ($self) = @_;
1494 1744
1495 $self->deactivate_recursive; 1745 $self->deactivate_recursive;
1496 1746
1497 return if $self->map == $LINK_MAP; 1747 return if UNIVERSAL::isa $self->map, "ext::map_link";
1498 1748
1499 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1749 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1500 if $self->map; 1750 if $self->map;
1501 1751
1502 $self->enter_map ($LINK_MAP, 20, 20); 1752 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1503} 1753}
1504 1754
1505sub cf::object::player::leave_link { 1755sub cf::object::player::leave_link {
1506 my ($self, $map, $x, $y) = @_; 1756 my ($self, $map, $x, $y) = @_;
1507 1757
1525 # use -1 or undef as default coordinates, not 0, 0 1775 # use -1 or undef as default coordinates, not 0, 0
1526 ($x, $y) = ($map->enter_x, $map->enter_y) 1776 ($x, $y) = ($map->enter_x, $map->enter_y)
1527 if $x <=0 && $y <= 0; 1777 if $x <=0 && $y <= 0;
1528 1778
1529 $map->load; 1779 $map->load;
1780 $map->load_diag;
1530 1781
1782 return unless $self->contr->active;
1531 $self->activate_recursive; 1783 $self->activate_recursive;
1532 $self->enter_map ($map, $x, $y); 1784 $self->enter_map ($map, $x, $y);
1533} 1785}
1534 1786
1535cf::player->attach ( 1787cf::player->attach (
1547 my ($pl) = @_; 1799 my ($pl) = @_;
1548 1800
1549 # try to abort aborted map switching on player login :) 1801 # try to abort aborted map switching on player login :)
1550 # should happen only on crashes 1802 # should happen only on crashes
1551 if ($pl->ob->{_link_pos}) { 1803 if ($pl->ob->{_link_pos}) {
1552
1553 $pl->ob->enter_link; 1804 $pl->ob->enter_link;
1554 (async { 1805 (async {
1555 # we need this sleep as the login has a concurrent enter_exit running 1806 # we need this sleep as the login has a concurrent enter_exit running
1556 # and this sleep increases chances of the player not ending up in scorn 1807 # and this sleep increases chances of the player not ending up in scorn
1557 $pl->ob->reply (undef, 1808 $pl->ob->reply (undef,
1573 my ($self, $path, $x, $y) = @_; 1824 my ($self, $path, $x, $y) = @_;
1574 1825
1575 $self->enter_link; 1826 $self->enter_link;
1576 1827
1577 (async { 1828 (async {
1578 $path = new cf::path $path;
1579
1580 my $map = cf::map::find $path->as_string; 1829 my $map = cf::map::find $path;
1581 $map = $map->customise_for ($self) if $map; 1830 $map = $map->customise_for ($self) if $map;
1582 1831
1583# warn "entering ", $map->path, " at ($x, $y)\n" 1832# warn "entering ", $map->path, " at ($x, $y)\n"
1584# if $map; 1833# if $map;
1585 1834
1586 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1835 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1587 1836
1588 $self->leave_link ($map, $x, $y); 1837 $self->leave_link ($map, $x, $y);
1589 })->prio (1); 1838 })->prio (1);
1590} 1839}
1591 1840
1595 1844
1596sub parse_random_map_params { 1845sub parse_random_map_params {
1597 my ($spec) = @_; 1846 my ($spec) = @_;
1598 1847
1599 my $rmp = { # defaults 1848 my $rmp = { # defaults
1600 xsize => 10, 1849 xsize => (cf::rndm 15, 40),
1601 ysize => 10, 1850 ysize => (cf::rndm 15, 40),
1851 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1852 #layout => string,
1602 }; 1853 };
1603 1854
1604 for (split /\n/, $spec) { 1855 for (split /\n/, $spec) {
1605 my ($k, $v) = split /\s+/, $_, 2; 1856 my ($k, $v) = split /\s+/, $_, 2;
1606 1857
1610 $rmp 1861 $rmp
1611} 1862}
1612 1863
1613sub prepare_random_map { 1864sub prepare_random_map {
1614 my ($exit) = @_; 1865 my ($exit) = @_;
1866
1867 my $guard = cf::lock_acquire "exit_prepare:$exit";
1615 1868
1616 # all this does is basically replace the /! path by 1869 # all this does is basically replace the /! path by
1617 # a new random map path (?random/...) with a seed 1870 # a new random map path (?random/...) with a seed
1618 # that depends on the exit object 1871 # that depends on the exit object
1619 1872
1628 1881
1629 $rmp->{random_seed} ||= $exit->random_seed; 1882 $rmp->{random_seed} ||= $exit->random_seed;
1630 1883
1631 my $data = cf::to_json $rmp; 1884 my $data = cf::to_json $rmp;
1632 my $md5 = Digest::MD5::md5_hex $data; 1885 my $md5 = Digest::MD5::md5_hex $data;
1886 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1633 1887
1634 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1888 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1635 aio_write $fh, 0, (length $data), $data, 0; 1889 aio_write $fh, 0, (length $data), $data, 0;
1890 undef $fh;
1891 aio_rename "$meta~", $meta;
1636 1892
1637 $exit->slaying ("?random/$md5"); 1893 $exit->slaying ("?random/$md5");
1638 $exit->msg (undef); 1894 $exit->msg (undef);
1639 } 1895 }
1640} 1896}
1650 $self->deactivate_recursive; # just to be sure 1906 $self->deactivate_recursive; # just to be sure
1651 unless (eval { 1907 unless (eval {
1652 prepare_random_map $exit 1908 prepare_random_map $exit
1653 if $exit->slaying eq "/!"; 1909 if $exit->slaying eq "/!";
1654 1910
1655 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1911 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1656 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 1912 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1657 1913
1658 1; 1914 1;
1659 }) { 1915 }) {
1660 $self->message ("Something went wrong deep within the crossfire server. " 1916 $self->message ("Something went wrong deep within the crossfire server. "
1661 . "I'll try to bring you back to the map you were before. " 1917 . "I'll try to bring you back to the map you were before. "
1662 . "Please report this to the dungeon master", 1918 . "Please report this to the dungeon master!",
1663 cf::NDI_UNIQUE | cf::NDI_RED); 1919 cf::NDI_UNIQUE | cf::NDI_RED);
1664 1920
1665 warn "ERROR in enter_exit: $@"; 1921 warn "ERROR in enter_exit: $@";
1666 $self->leave_link; 1922 $self->leave_link;
1667 } 1923 }
1950 sub db_sync() { 2206 sub db_sync() {
1951 db_save if $dirty; 2207 db_save if $dirty;
1952 undef $dirty; 2208 undef $dirty;
1953 } 2209 }
1954 2210
1955 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2211 my $idle = Event->idle (
1956 db_sync; 2212 reentrant => 0,
2213 min => 10,
2214 max => 20,
2215 repeat => 0,
2216 data => WF_AUTOCANCEL,
2217 cb => \&db_sync,
1957 }); 2218 );
1958 2219
1959 sub db_dirty() { 2220 sub db_dirty() {
1960 $dirty = 1; 2221 $dirty = 1;
1961 $idle->start; 2222 $idle->start;
1962 } 2223 }
1999 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 2260 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2000 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 2261 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2001 2262
2002 if (exists $CFG{mlockall}) { 2263 if (exists $CFG{mlockall}) {
2003 eval { 2264 eval {
2004 $CFG{mlockall} ? &mlockall : &munlockall 2265 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2005 and die "WARNING: m(un)lockall failed: $!\n"; 2266 and die "WARNING: m(un)lockall failed: $!\n";
2006 }; 2267 };
2007 warn $@ if $@; 2268 warn $@ if $@;
2008 } 2269 }
2009} 2270}
2010 2271
2011sub main { 2272sub main {
2012 # we must not ever block the main coroutine 2273 # we must not ever block the main coroutine
2013 local $Coro::idle = sub { 2274 local $Coro::idle = sub {
2014 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2275 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2276 (async {
2015 async { Event::one_event }; 2277 Event::one_event;
2278 })->prio (Coro::PRIO_MAX);
2016 }; 2279 };
2017 2280
2018 cfg_load; 2281 cfg_load;
2019 db_load; 2282 db_load;
2020 load_extensions; 2283 load_extensions;
2284
2285 $TICK_WATCHER->start;
2021 Event::loop; 2286 Event::loop;
2022} 2287}
2023 2288
2024############################################################################# 2289#############################################################################
2025# initialisation 2290# initialisation and cleanup
2291
2292# install some emergency cleanup handlers
2293BEGIN {
2294 for my $signal (qw(INT HUP TERM)) {
2295 Event->signal (
2296 reentrant => 0,
2297 data => WF_AUTOCANCEL,
2298 signal => $signal,
2299 cb => sub {
2300 cf::cleanup "SIG$signal";
2301 },
2302 );
2303 }
2304}
2305
2306sub emergency_save() {
2307 my $freeze_guard = cf::freeze_mainloop;
2308
2309 warn "enter emergency perl save\n";
2310
2311 cf::sync_job {
2312 # use a peculiar iteration method to avoid tripping on perl
2313 # refcount bugs in for. also avoids problems with players
2314 # and maps saved/destroyed asynchronously.
2315 warn "begin emergency player save\n";
2316 for my $login (keys %cf::PLAYER) {
2317 my $pl = $cf::PLAYER{$login} or next;
2318 $pl->valid or next;
2319 $pl->save;
2320 }
2321 warn "end emergency player save\n";
2322
2323 warn "begin emergency map save\n";
2324 for my $path (keys %cf::MAP) {
2325 my $map = $cf::MAP{$path} or next;
2326 $map->valid or next;
2327 $map->save;
2328 }
2329 warn "end emergency map save\n";
2330 };
2331
2332 warn "leave emergency perl save\n";
2333}
2026 2334
2027sub reload() { 2335sub reload() {
2028 # can/must only be called in main 2336 # can/must only be called in main
2029 if ($Coro::current != $Coro::main) { 2337 if ($Coro::current != $Coro::main) {
2030 warn "can only reload from main coroutine\n"; 2338 warn "can only reload from main coroutine";
2031 return; 2339 return;
2032 } 2340 }
2033 2341
2034 warn "reloading..."; 2342 warn "reloading...";
2035 2343
2036 my $guard = freeze_mainloop; 2344 warn "cancelling server ticker";
2345 $TICK_WATCHER->cancel;
2346
2037 cf::emergency_save; 2347 cf::emergency_save;
2038 2348
2039 eval { 2349 eval {
2040 # if anything goes wrong in here, we should simply crash as we already saved 2350 # if anything goes wrong in here, we should simply crash as we already saved
2041 2351
2042 # cancel all watchers 2352 warn "syncing database to disk";
2353 cf::db_sync;
2354
2355 warn "cancelling all WF_AUTOCANCEL watchers";
2043 for (Event::all_watchers) { 2356 for (Event::all_watchers) {
2044 $_->cancel if $_->data & WF_AUTOCANCEL; 2357 $_->cancel if $_->data & WF_AUTOCANCEL;
2045 } 2358 }
2046 2359
2360 warn "flushing outstanding aio requests";
2361 for (;;) {
2362 IO::AIO::flush;
2363 Coro::cede;
2364 last unless IO::AIO::nreqs;
2365 warn "iterate...";
2366 }
2367
2047 # cancel all extension coros 2368 warn "cancelling all extension coros";
2048 $_->cancel for values %EXT_CORO; 2369 $_->cancel for values %EXT_CORO;
2049 %EXT_CORO = (); 2370 %EXT_CORO = ();
2050 2371
2051 # unload all extensions 2372 warn "removing commands";
2052 for (@exts) { 2373 %COMMAND = ();
2374
2375 warn "removing ext commands";
2376 %EXTCMD = ();
2377
2378 warn "unloading/nuking all extensions";
2379 for my $pkg (@EXTS) {
2053 warn "unloading <$_>"; 2380 warn "... unloading $pkg";
2054 unload_extension $_; 2381
2382 if (my $cb = $pkg->can ("unload")) {
2383 eval {
2384 $cb->($pkg);
2385 1
2386 } or warn "$pkg unloaded, but with errors: $@";
2055 } 2387 }
2056 2388
2389 warn "... nuking $pkg";
2390 Symbol::delete_package $pkg;
2391 }
2392
2057 # unload all modules loaded from $LIBDIR 2393 warn "unloading all perl modules loaded from $LIBDIR";
2058 while (my ($k, $v) = each %INC) { 2394 while (my ($k, $v) = each %INC) {
2059 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2395 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2060 2396
2061 warn "removing <$k>"; 2397 warn "... unloading $k";
2062 delete $INC{$k}; 2398 delete $INC{$k};
2063 2399
2064 $k =~ s/\.pm$//; 2400 $k =~ s/\.pm$//;
2065 $k =~ s/\//::/g; 2401 $k =~ s/\//::/g;
2066 2402
2069 } 2405 }
2070 2406
2071 Symbol::delete_package $k; 2407 Symbol::delete_package $k;
2072 } 2408 }
2073 2409
2074 # sync database to disk
2075 cf::db_sync;
2076 IO::AIO::flush;
2077
2078 # get rid of safe::, as good as possible 2410 warn "getting rid of safe::, as good as possible";
2079 Symbol::delete_package "safe::$_" 2411 Symbol::delete_package "safe::$_"
2080 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2412 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2081 2413
2082 # remove register_script_function callbacks
2083 # TODO
2084
2085 # unload cf.pm "a bit" 2414 warn "unloading cf.pm \"a bit\"";
2086 delete $INC{"cf.pm"}; 2415 delete $INC{"cf.pm"};
2087 2416
2088 # don't, removes xs symbols, too, 2417 # don't, removes xs symbols, too,
2089 # and global variables created in xs 2418 # and global variables created in xs
2090 #Symbol::delete_package __PACKAGE__; 2419 #Symbol::delete_package __PACKAGE__;
2091 2420
2092 # reload cf.pm 2421 warn "unload completed, starting to reload now";
2422
2093 warn "reloading cf.pm"; 2423 warn "reloading cf.pm";
2094 require cf; 2424 require cf;
2095 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2425 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2096 2426
2097 # load config and database again 2427 warn "loading config and database again";
2098 cf::cfg_load; 2428 cf::cfg_load;
2099 cf::db_load; 2429 cf::db_load;
2100 2430
2101 # load extensions
2102 warn "load extensions"; 2431 warn "loading extensions";
2103 cf::load_extensions; 2432 cf::load_extensions;
2104 2433
2105 # reattach attachments to objects 2434 warn "reattaching attachments to objects/players";
2106 warn "reattach";
2107 _global_reattach; 2435 _global_reattach;
2436 warn "reattaching attachments to maps";
2437 reattach $_ for values %MAP;
2438
2439 warn "restarting server ticker";
2440
2441 $TICK_WATCHER->start;
2108 }; 2442 };
2109 2443
2110 if ($@) { 2444 if ($@) {
2111 warn $@; 2445 warn $@;
2112 warn "error while reloading, exiting."; 2446 warn "error while reloading, exiting.";
2113 exit 1; 2447 exit 1;
2114 } 2448 }
2115 2449
2116 warn "reloaded successfully"; 2450 warn "reloaded";
2117}; 2451};
2118 2452
2119############################################################################# 2453our $RELOAD_WATCHER; # used only during reload
2120
2121unless ($LINK_MAP) {
2122 $LINK_MAP = cf::map::new;
2123
2124 $LINK_MAP->width (41);
2125 $LINK_MAP->height (41);
2126 $LINK_MAP->alloc;
2127 $LINK_MAP->path ("{link}");
2128 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2129 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2130
2131 # dirty hack because... archetypes are not yet loaded
2132 Event->timer (
2133 after => 10,
2134 cb => sub {
2135 $_[0]->w->cancel;
2136
2137 # provide some exits "home"
2138 my $exit = cf::object::new "exit";
2139
2140 $exit->slaying ($EMERGENCY_POSITION->[0]);
2141 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2142 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2143
2144 $LINK_MAP->insert ($exit->clone, 19, 19);
2145 $LINK_MAP->insert ($exit->clone, 19, 20);
2146 $LINK_MAP->insert ($exit->clone, 19, 21);
2147 $LINK_MAP->insert ($exit->clone, 20, 19);
2148 $LINK_MAP->insert ($exit->clone, 20, 21);
2149 $LINK_MAP->insert ($exit->clone, 21, 19);
2150 $LINK_MAP->insert ($exit->clone, 21, 20);
2151 $LINK_MAP->insert ($exit->clone, 21, 21);
2152
2153 $exit->destroy;
2154 });
2155
2156 $LINK_MAP->{deny_save} = 1;
2157 $LINK_MAP->{deny_reset} = 1;
2158
2159 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2160}
2161
2162register "<global>", __PACKAGE__;
2163 2454
2164register_command "reload" => sub { 2455register_command "reload" => sub {
2165 my ($who, $arg) = @_; 2456 my ($who, $arg) = @_;
2166 2457
2167 if ($who->flag (FLAG_WIZ)) { 2458 if ($who->flag (FLAG_WIZ)) {
2168 $who->message ("start of reload."); 2459 $who->message ("reloading server.");
2460
2461 # doing reload synchronously and two reloads happen back-to-back,
2462 # coro crashes during coro_state_free->destroy here.
2463
2464 $RELOAD_WATCHER ||= Event->timer (
2465 reentrant => 0,
2466 after => 0,
2467 data => WF_AUTOCANCEL,
2468 cb => sub {
2169 reload; 2469 reload;
2170 $who->message ("end of reload."); 2470 undef $RELOAD_WATCHER;
2471 },
2472 );
2171 } 2473 }
2172}; 2474};
2173 2475
2174unshift @INC, $LIBDIR; 2476unshift @INC, $LIBDIR;
2477
2478my $bug_warning = 0;
2175 2479
2176$TICK_WATCHER = Event->timer ( 2480$TICK_WATCHER = Event->timer (
2177 reentrant => 0, 2481 reentrant => 0,
2482 parked => 1,
2178 prio => 0, 2483 prio => 0,
2179 at => $NEXT_TICK || $TICK, 2484 at => $NEXT_TICK || $TICK,
2180 data => WF_AUTOCANCEL, 2485 data => WF_AUTOCANCEL,
2181 cb => sub { 2486 cb => sub {
2487 if ($Coro::current != $Coro::main) {
2488 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2489 unless ++$bug_warning > 10;
2490 return;
2491 }
2492
2493 $NOW = Event::time;
2494
2182 cf::server_tick; # one server iteration 2495 cf::server_tick; # one server iteration
2183 $RUNTIME += $TICK; 2496 $RUNTIME += $TICK;
2184 $NEXT_TICK += $TICK; 2497 $NEXT_TICK += $TICK;
2498
2499 $WAIT_FOR_TICK->broadcast;
2500 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2185 2501
2186 # if we are delayed by four ticks or more, skip them all 2502 # if we are delayed by four ticks or more, skip them all
2187 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2503 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2188 2504
2189 $TICK_WATCHER->at ($NEXT_TICK); 2505 $TICK_WATCHER->at ($NEXT_TICK);
2191 }, 2507 },
2192); 2508);
2193 2509
2194IO::AIO::max_poll_time $TICK * 0.2; 2510IO::AIO::max_poll_time $TICK * 0.2;
2195 2511
2196Event->io ( 2512undef $Coro::AIO::WATCHER;
2513$AIO_POLL_WATCHER = Event->io (
2514 reentrant => 0,
2197 fd => IO::AIO::poll_fileno, 2515 fd => IO::AIO::poll_fileno,
2198 poll => 'r', 2516 poll => 'r',
2199 prio => 5, 2517 prio => 6,
2200 data => WF_AUTOCANCEL, 2518 data => WF_AUTOCANCEL,
2201 cb => \&IO::AIO::poll_cb, 2519 cb => \&IO::AIO::poll_cb,
2202); 2520);
2203 2521
2204Event->timer ( 2522$WRITE_RUNTIME_WATCHER = Event->timer (
2523 reentrant => 0,
2205 data => WF_AUTOCANCEL, 2524 data => WF_AUTOCANCEL,
2206 after => 0, 2525 after => 1,
2207 interval => 10, 2526 interval => 10,
2208 cb => sub { 2527 prio => 6, # keep it lowest so it acts like a watchdog
2209 (Coro::unblock_sub { 2528 cb => Coro::unblock_sub {
2210 write_runtime 2529 write_runtime
2211 or warn "ERROR: unable to write runtime file: $!"; 2530 or warn "ERROR: unable to write runtime file: $!";
2212 })->();
2213 }, 2531 },
2214); 2532);
2215 2533
2216END { cf::emergency_save } 2534END { cf::emergency_save }
2217 2535

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