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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.130 by root, Thu Jan 4 00:08:08 2007 UTC vs.
Revision 1.190 by root, Mon Jan 22 03:44:41 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.4 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 69
58binmode STDOUT; 70binmode STDOUT;
59binmode STDERR; 71binmode STDERR;
60 72
61# read virtual server time, if available 73# read virtual server time, if available
69mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
73 85
74# a special map that is always available 86our $EMERGENCY_POSITION;
75our $LINK_MAP;
76
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
78 87
79############################################################################# 88#############################################################################
80 89
81=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
82 91
106 115
107=item %cf::CFG 116=item %cf::CFG
108 117
109Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
111 127
112=back 128=back
113 129
114=cut 130=cut
115 131
119 utf8::encode $msg; 135 utf8::encode $msg;
120 136
121 $msg .= "\n" 137 $msg .= "\n"
122 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
123 139
124 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
125 }; 141 };
126} 142}
127 143
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 163
148$Event::DIED = sub { 164$Event::DIED = sub {
149 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
150}; 166};
151 167
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
157 169
158=over 4 170=over 4
159 171
172=item dumpval $ref
173
160=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
161 194
162use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
163 196
164=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
165 198
181sub to_json($) { 214sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 215 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 216 JSON::Syck::Dump $_[0]
184} 217}
185 218
186=item my $guard = cf::guard { BLOCK }
187
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207
208=item cf::lock_wait $string 219=item cf::lock_wait $string
209 220
210Wait until the given lock is available. See cf::lock_acquire. 221Wait until the given lock is available. See cf::lock_acquire.
211 222
212=item my $lock = cf::lock_acquire $string 223=item my $lock = cf::lock_acquire $string
213 224
214Wait until the given lock is available and then acquires it and returns 225Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 226a Coro::guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 227for example when the coroutine gets canceled), the lock is automatically
217returned. 228returned.
218 229
219Lock names should begin with a unique identifier (for example, find_map 230Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 231uses map_find and cf::map::load uses map_load).
221 232
222=cut 233=cut
223 234
224our %LOCK; 235our %LOCK;
225 236
239 # wait, to be sure we are not locked 250 # wait, to be sure we are not locked
240 lock_wait $key; 251 lock_wait $key;
241 252
242 $LOCK{$key} = []; 253 $LOCK{$key} = [];
243 254
244 cf::guard { 255 Coro::guard {
245 # wake up all waiters, to be on the safe side 256 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} }; 257 $_->ready for @{ delete $LOCK{$key} };
247 } 258 }
248} 259}
249 260
261sub freeze_mainloop {
262 return unless $TICK_WATCHER->is_active;
263
264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
269 $TICK_WATCHER->stop;
270 $guard
271}
272
250=item cf::async { BLOCK } 273=item cf::async { BLOCK }
251 274
252Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 275Currently the same as Coro::async_pool, meaning you cannot use
253error instead of exiting the server in case of a problem. 276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
254 278
255=cut 279=cut
256 280
257sub async(&) { 281BEGIN { *async = \&Coro::async_pool }
258 my ($cb) = @_;
259
260 Coro::async {
261 eval { $cb->() };
262 warn $@ if $@;
263 }
264}
265 282
266=item cf::sync_job { BLOCK } 283=item cf::sync_job { BLOCK }
267 284
268The design of crossfire+ requires that the main coro ($Coro::main) is 285The design of crossfire+ requires that the main coro ($Coro::main) is
269always able to handle events or runnable, as crossfire+ is only partly 286always able to handle events or runnable, as crossfire+ is only partly
283 # this is the main coro, too bad, we have to block 300 # this is the main coro, too bad, we have to block
284 # till the operation succeeds, freezing the server :/ 301 # till the operation succeeds, freezing the server :/
285 302
286 # TODO: use suspend/resume instead 303 # TODO: use suspend/resume instead
287 # (but this is cancel-safe) 304 # (but this is cancel-safe)
288 local $FREEZE = 1; 305 my $freeze_guard = freeze_mainloop;
289 306
290 my $busy = 1; 307 my $busy = 1;
291 my @res; 308 my @res;
292 309
293 (Coro::async { 310 (async {
294 @res = eval { $job->() }; 311 @res = eval { $job->() };
295 warn $@ if $@; 312 warn $@ if $@;
296 undef $busy; 313 undef $busy;
297 })->prio (Coro::PRIO_MAX); 314 })->prio (Coro::PRIO_MAX);
298 315
299 while ($busy) { 316 while ($busy) {
300 Coro::cede_notself; 317 Coro::cede or Event::one_event;
301 Event::one_event unless Coro::nready;
302 } 318 }
303 319
304 wantarray ? @res : $res[0] 320 wantarray ? @res : $res[0]
305 } else { 321 } else {
306 # we are in another coroutine, how wonderful, everything just works 322 # we are in another coroutine, how wonderful, everything just works
307 323
308 $job->() 324 $job->()
309 } 325 }
310} 326}
311 327
312=item $coro = cf::coro { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
313 329
314Creates and returns a new coro. This coro is automcatially being canceled 330Like async, but this coro is automatically being canceled when the
315when the extension calling this is being unloaded. 331extension calling this is being unloaded.
316 332
317=cut 333=cut
318 334
319sub coro(&) { 335sub async_ext(&) {
320 my $cb = shift; 336 my $cb = shift;
321 337
322 my $coro = &cf::async ($cb); 338 my $coro = &Coro::async ($cb);
323 339
324 $coro->on_destroy (sub { 340 $coro->on_destroy (sub {
325 delete $EXT_CORO{$coro+0}; 341 delete $EXT_CORO{$coro+0};
326 }); 342 });
327 $EXT_CORO{$coro+0} = $coro; 343 $EXT_CORO{$coro+0} = $coro;
333 my $runtime = cf::localdir . "/runtime"; 349 my $runtime = cf::localdir . "/runtime";
334 350
335 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 351 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
336 or return; 352 or return;
337 353
354 my $value = $cf::RUNTIME + 90 + 10;
338 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 355 # 10 is the runtime save interval, for a monotonic clock
356 # 60 allows for the watchdog to kill the server.
357
339 (aio_write $fh, 0, (length $value), $value, 0) <= 0 358 (aio_write $fh, 0, (length $value), $value, 0) <= 0
340 and return; 359 and return;
341 360
342 aio_fsync $fh 361 aio_fsync $fh
343 and return; 362 and return;
352} 371}
353 372
354=back 373=back
355 374
356=cut 375=cut
357
358#############################################################################
359
360package cf::path;
361
362sub new {
363 my ($class, $path, $base) = @_;
364
365 $path = $path->as_string if ref $path;
366
367 my $self = bless { }, $class;
368
369 # {... are special paths that are not touched
370 # ?xxx/... are special absolute paths
371 # ?random/... random maps
372 # /! non-realised random map exit
373 # /... normal maps
374 # ~/... per-player maps without a specific player (DO NOT USE)
375 # ~user/... per-player map of a specific user
376
377 if ($path =~ /^{/) {
378 # fine as it is
379 } elsif ($path =~ s{^\?random/}{}) {
380 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
381 $self->{random} = cf::from_json $data;
382 } else {
383 if ($path =~ s{^~([^/]+)?}{}) {
384 $self->{user_rel} = 1;
385
386 if (defined $1) {
387 $self->{user} = $1;
388 } elsif ($base =~ m{^~([^/]+)/}) {
389 $self->{user} = $1;
390 } else {
391 warn "cannot resolve user-relative path without user <$path,$base>\n";
392 }
393 } elsif ($path =~ /^\//) {
394 # already absolute
395 } else {
396 $base =~ s{[^/]+/?$}{};
397 return $class->new ("$base/$path");
398 }
399
400 for ($path) {
401 redo if s{/\.?/}{/};
402 redo if s{/[^/]+/\.\./}{/};
403 }
404 }
405
406 $self->{path} = $path;
407
408 $self
409}
410
411# the name / primary key / in-game path
412sub as_string {
413 my ($self) = @_;
414
415 $self->{user_rel} ? "~$self->{user}$self->{path}"
416 : $self->{random} ? "?random/$self->{path}"
417 : $self->{path}
418}
419
420# the displayed name, this is a one way mapping
421sub visible_name {
422 my ($self) = @_;
423
424# if (my $rmp = $self->{random}) {
425# # todo: be more intelligent about this
426# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
427# } else {
428 $self->as_string
429# }
430}
431
432# escape the /'s in the path
433sub _escaped_path {
434 # ∕ is U+2215
435 (my $path = $_[0]{path}) =~ s/\//∕/g;
436 $path
437}
438
439# the original (read-only) location
440sub load_path {
441 my ($self) = @_;
442
443 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
444}
445
446# the temporary/swap location
447sub save_path {
448 my ($self) = @_;
449
450 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
451 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
452 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
453}
454
455# the unique path, might be eq to save_path
456sub uniq_path {
457 my ($self) = @_;
458
459 $self->{user_rel} || $self->{random}
460 ? undef
461 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
462}
463
464# return random map parameters, or undef
465sub random_map_params {
466 my ($self) = @_;
467
468 $self->{random}
469}
470
471# this is somewhat ugly, but style maps do need special treatment
472sub is_style_map {
473 $_[0]{path} =~ m{^/styles/}
474}
475
476package cf;
477 376
478############################################################################# 377#############################################################################
479 378
480=head2 ATTACHABLE OBJECTS 379=head2 ATTACHABLE OBJECTS
481 380
607our @CB_TYPE = (); # registry for type (cf-object class) based events 506our @CB_TYPE = (); # registry for type (cf-object class) based events
608our @CB_MAP = (); 507our @CB_MAP = ();
609 508
610my %attachment; 509my %attachment;
611 510
511sub cf::attachable::thawer_merge {
512 # simply override everything except _meta
513 local $_[0]{_meta};
514 %{$_[0]} = %{$_[1]};
515}
516
612sub _attach_cb($$$$) { 517sub _attach_cb($$$$) {
613 my ($registry, $event, $prio, $cb) = @_; 518 my ($registry, $event, $prio, $cb) = @_;
614 519
615 use sort 'stable'; 520 use sort 'stable';
616 521
787# object support 692# object support
788 693
789sub reattach { 694sub reattach {
790 # basically do the same as instantiate, without calling instantiate 695 # basically do the same as instantiate, without calling instantiate
791 my ($obj) = @_; 696 my ($obj) = @_;
697
698 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
792 699
793 my $registry = $obj->registry; 700 my $registry = $obj->registry;
794 701
795 @$registry = (); 702 @$registry = ();
796 703
928=cut 835=cut
929 836
930sub register_extcmd { 837sub register_extcmd {
931 my ($name, $cb) = @_; 838 my ($name, $cb) = @_;
932 839
933 my $caller = caller;
934 #warn "registering extcmd '$name' to '$caller'";
935
936 $EXTCMD{$name} = [$cb, $caller]; 840 $EXTCMD{$name} = $cb;
937} 841}
938 842
939cf::player->attach ( 843cf::player->attach (
940 on_command => sub { 844 on_command => sub {
941 my ($pl, $name, $params) = @_; 845 my ($pl, $name, $params) = @_;
954 858
955 my $msg = eval { from_json $buf }; 859 my $msg = eval { from_json $buf };
956 860
957 if (ref $msg) { 861 if (ref $msg) {
958 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 862 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
959 if (my %reply = $cb->[0]->($pl, $msg)) { 863 if (my %reply = $cb->($pl, $msg)) {
960 $pl->ext_reply ($msg->{msgid}, %reply); 864 $pl->ext_reply ($msg->{msgid}, %reply);
961 } 865 }
962 } 866 }
963 } else { 867 } else {
964 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 868 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
966 870
967 cf::override; 871 cf::override;
968 }, 872 },
969); 873);
970 874
971sub register {
972 my ($base, $pkg) = @_;
973
974 #TODO
975}
976
977sub load_extension { 875sub load_extension {
978 my ($path) = @_; 876 my ($path) = @_;
979 877
980 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 878 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
981 my $base = $1; 879 my $base = $1;
982 my $pkg = $1; 880 my $pkg = $1;
983 $pkg =~ s/[^[:word:]]/_/g; 881 $pkg =~ s/[^[:word:]]/_/g;
984 $pkg = "ext::$pkg"; 882 $pkg = "ext::$pkg";
985 883
986 warn "loading '$path' into '$pkg'\n"; 884 warn "... loading '$path' into '$pkg'\n";
987 885
988 open my $fh, "<:utf8", $path 886 open my $fh, "<:utf8", $path
989 or die "$path: $!"; 887 or die "$path: $!";
990 888
991 my $source = 889 my $source =
992 "package $pkg; use strict; use utf8;\n" 890 "package $pkg; use strict; use utf8;\n"
993 . "#line 1 \"$path\"\n{\n" 891 . "#line 1 \"$path\"\n{\n"
994 . (do { local $/; <$fh> }) 892 . (do { local $/; <$fh> })
995 . "\n};\n1"; 893 . "\n};\n1";
996 894
997 eval $source 895 unless (eval $source) {
998 or die $@ ? "$path: $@\n" 896 my $msg = $@ ? "$path: $@\n"
999 : "extension disabled.\n"; 897 : "extension disabled.\n";
1000 898 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1001 push @exts, $pkg; 899 warn $@;
1002 $ext_pkg{$base} = $pkg; 900 warn "mandatory extension failed to load, exiting.\n";
1003 901 exit 1;
1004# no strict 'refs'; 902 }
1005# @{"$pkg\::ISA"} = ext::; 903 die $@;
1006
1007 register $base, $pkg;
1008}
1009
1010sub unload_extension {
1011 my ($pkg) = @_;
1012
1013 warn "removing extension $pkg\n";
1014
1015 # remove hooks
1016 #TODO
1017# for my $idx (0 .. $#PLUGIN_EVENT) {
1018# delete $hook[$idx]{$pkg};
1019# } 904 }
1020 905
1021 # remove commands 906 push @EXTS, $pkg;
1022 for my $name (keys %COMMAND) {
1023 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1024
1025 if (@cb) {
1026 $COMMAND{$name} = \@cb;
1027 } else {
1028 delete $COMMAND{$name};
1029 }
1030 }
1031
1032 # remove extcmds
1033 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1034 delete $EXTCMD{$name};
1035 }
1036
1037 if (my $cb = $pkg->can ("unload")) {
1038 eval {
1039 $cb->($pkg);
1040 1
1041 } or warn "$pkg unloaded, but with errors: $@";
1042 }
1043
1044 Symbol::delete_package $pkg;
1045} 907}
1046 908
1047sub load_extensions { 909sub load_extensions {
1048 for my $ext (<$LIBDIR/*.ext>) { 910 for my $ext (<$LIBDIR/*.ext>) {
1049 next unless -r $ext; 911 next unless -r $ext;
1053 } or warn "$ext not loaded: $@"; 915 } or warn "$ext not loaded: $@";
1054 } 916 }
1055} 917}
1056 918
1057############################################################################# 919#############################################################################
1058# load/save/clean perl data associated with a map
1059
1060*cf::mapsupport::on_clean = sub {
1061 my ($map) = @_;
1062
1063 my $path = $map->tmpname;
1064 defined $path or return;
1065
1066 unlink "$path.pst";
1067};
1068
1069cf::map->attach (prio => -10000, package => cf::mapsupport::);
1070
1071#############################################################################
1072# load/save perl data associated with player->ob objects
1073
1074sub all_objects(@) {
1075 @_, map all_objects ($_->inv), @_
1076}
1077
1078# TODO: compatibility cruft, remove when no longer needed
1079cf::player->attach (
1080 on_load => sub {
1081 my ($pl, $path) = @_;
1082
1083 for my $o (all_objects $pl->ob) {
1084 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1085 $o->set_ob_key_value ("_perl_data");
1086
1087 %$o = %{ Storable::thaw pack "H*", $value };
1088 }
1089 }
1090 },
1091);
1092
1093#############################################################################
1094 920
1095=head2 CORE EXTENSIONS 921=head2 CORE EXTENSIONS
1096 922
1097Functions and methods that extend core crossfire objects. 923Functions and methods that extend core crossfire objects.
1098 924
925=cut
926
927package cf::player;
928
929use Coro::AIO;
930
1099=head3 cf::player 931=head3 cf::player
1100 932
1101=over 4 933=over 4
1102 934
1103=item cf::player::exists $login 935=item cf::player::find $login
1104 936
1105Returns true when the given account exists. 937Returns the given player object, loading it if necessary (might block).
1106 938
1107=cut 939=cut
1108 940
1109sub cf::player::exists($) { 941sub playerdir($) {
1110 cf::player::find $_[0] 942 cf::localdir
1111 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 943 . "/"
944 . cf::playerdir
945 . "/"
946 . (ref $_[0] ? $_[0]->ob->name : $_[0])
947}
948
949sub path($) {
950 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
951
952 (playerdir $login) . "/$login.pl"
953}
954
955sub find_active($) {
956 $cf::PLAYER{$_[0]}
957 and $cf::PLAYER{$_[0]}->active
958 and $cf::PLAYER{$_[0]}
959}
960
961sub exists($) {
962 my ($login) = @_;
963
964 $cf::PLAYER{$login}
965 or cf::sync_job { !aio_stat path $login }
966}
967
968sub find($) {
969 return $cf::PLAYER{$_[0]} || do {
970 my $login = $_[0];
971
972 my $guard = cf::lock_acquire "user_find:$login";
973
974 $cf::PLAYER{$_[0]} || do {
975 my $pl = load_pl path $login
976 or return;
977 $cf::PLAYER{$login} = $pl
978 }
979 }
980}
981
982sub save($) {
983 my ($pl) = @_;
984
985 return if $pl->{deny_save};
986
987 my $path = path $pl;
988 my $guard = cf::lock_acquire "user_save:$path";
989
990 return if $pl->{deny_save};
991
992 aio_mkdir playerdir $pl, 0770;
993 $pl->{last_save} = $cf::RUNTIME;
994
995 $pl->save_pl ($path);
996 Coro::cede;
997}
998
999sub new($) {
1000 my ($login) = @_;
1001
1002 my $self = create;
1003
1004 $self->ob->name ($login);
1005 $self->{deny_save} = 1;
1006
1007 $cf::PLAYER{$login} = $self;
1008
1009 $self
1010}
1011
1012=item $pl->quit_character
1013
1014Nukes the player without looking back. If logged in, the connection will
1015be destroyed. May block for a long time.
1016
1017=cut
1018
1019sub quit_character {
1020 my ($pl) = @_;
1021
1022 $pl->{deny_save} = 1;
1023 $pl->password ("*"); # this should lock out the player until we nuked the dir
1024
1025 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1026 $pl->deactivate;
1027 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1028 $pl->ns->destroy if $pl->ns;
1029
1030 my $path = playerdir $pl;
1031 my $temp = "$path~$cf::RUNTIME~deleting~";
1032 aio_rename $path, $temp;
1033 delete $cf::PLAYER{$pl->ob->name};
1034 $pl->destroy;
1035 IO::AIO::aio_rmtree $temp;
1036}
1037
1038=item cf::player::list_logins
1039
1040Returns am arrayref of all valid playernames in the system, can take a
1041while and may block, so not sync_job-capable, ever.
1042
1043=cut
1044
1045sub list_logins {
1046 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1047 or return [];
1048
1049 my @logins;
1050
1051 for my $login (@$dirs) {
1052 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1053 aio_read $fh, 0, 512, my $buf, 0 or next;
1054 $buf !~ /^password -------------$/m or next; # official not-valid tag
1055
1056 utf8::decode $login;
1057 push @logins, $login;
1058 }
1059
1060 \@logins
1061}
1062
1063=item $player->maps
1064
1065Returns an arrayref of map paths that are private for this
1066player. May block.
1067
1068=cut
1069
1070sub maps($) {
1071 my ($pl) = @_;
1072
1073 my $files = aio_readdir playerdir $pl
1074 or return;
1075
1076 my @paths;
1077
1078 for (@$files) {
1079 utf8::decode $_;
1080 next if /\.(?:pl|pst)$/;
1081 next unless /^$PATH_SEP/o;
1082
1083 s/\.map$//;
1084 push @paths, "~" . $pl->ob->name . "/" . $_;
1085 }
1086
1087 \@paths
1112} 1088}
1113 1089
1114=item $player->ext_reply ($msgid, $msgtype, %msg) 1090=item $player->ext_reply ($msgid, $msgtype, %msg)
1115 1091
1116Sends an ext reply to the player. 1092Sends an ext reply to the player.
1117 1093
1118=cut 1094=cut
1119 1095
1120sub cf::player::ext_reply($$$%) { 1096sub ext_reply($$$%) {
1121 my ($self, $id, %msg) = @_; 1097 my ($self, $id, %msg) = @_;
1122 1098
1123 $msg{msgid} = $id; 1099 $msg{msgid} = $id;
1124 1100
1125 $self->send ("ext " . to_json \%msg); 1101 $self->send ("ext " . cf::to_json \%msg);
1126} 1102}
1103
1104package cf;
1127 1105
1128=back 1106=back
1129 1107
1130 1108
1131=head3 cf::map 1109=head3 cf::map
1137package cf::map; 1115package cf::map;
1138 1116
1139use Fcntl; 1117use Fcntl;
1140use Coro::AIO; 1118use Coro::AIO;
1141 1119
1120use overload
1121 '""' => \&as_string,
1122 fallback => 1;
1123
1142our $MAX_RESET = 7200; 1124our $MAX_RESET = 3600;
1143our $DEFAULT_RESET = 3600; 1125our $DEFAULT_RESET = 3000;
1144 1126
1145sub generate_random_map { 1127sub generate_random_map {
1146 my ($path, $rmp) = @_; 1128 my ($self, $rmp) = @_;
1147
1148 # mit "rum" bekleckern, nicht 1129 # mit "rum" bekleckern, nicht
1149 cf::map::_create_random_map 1130 $self->_create_random_map (
1150 $path,
1151 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1131 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1152 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1132 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1153 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1133 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1154 $rmp->{exit_on_final_map}, 1134 $rmp->{exit_on_final_map},
1155 $rmp->{xsize}, $rmp->{ysize}, 1135 $rmp->{xsize}, $rmp->{ysize},
1156 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1136 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1157 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1137 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1158 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1138 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1159 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1139 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1160 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1140 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1161 (cf::region::find $rmp->{region}) 1141 (cf::region::find $rmp->{region}), $rmp->{custom}
1142 )
1143}
1144
1145=item cf::map->register ($regex, $prio)
1146
1147Register a handler for the map path matching the given regex at the
1148givne priority (higher is better, built-in handlers have priority 0, the
1149default).
1150
1151=cut
1152
1153sub register {
1154 my (undef, $regex, $prio) = @_;
1155 my $pkg = caller;
1156
1157 no strict;
1158 push @{"$pkg\::ISA"}, __PACKAGE__;
1159
1160 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1161}
1162
1163# also paths starting with '/'
1164$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1165
1166sub thawer_merge {
1167 my ($self, $merge) = @_;
1168
1169 # we have to keep some variables in memory intact
1170 local $self->{path};
1171 local $self->{load_path};
1172 local $self->{deny_save};
1173 local $self->{deny_reset};
1174
1175 $self->SUPER::thawer_merge ($merge);
1176}
1177
1178sub normalise {
1179 my ($path, $base) = @_;
1180
1181 # map plan:
1182 #
1183 # /! non-realised random map exit (special hack!)
1184 # {... are special paths that are not being touched
1185 # ?xxx/... are special absolute paths
1186 # ?random/... random maps
1187 # /... normal maps
1188 # ~user/... per-player map of a specific user
1189
1190 $path =~ s/$PATH_SEP/\//go;
1191
1192 # treat it as relative path if it starts with
1193 # something that looks reasonable
1194 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1195 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1196
1197 $base =~ s{[^/]+/?$}{};
1198 $path = "$base/$path";
1199 }
1200
1201 for ($path) {
1202 redo if s{//}{/};
1203 redo if s{/\.?/}{/};
1204 redo if s{/[^/]+/\.\./}{/};
1205 }
1206
1207 $path
1208}
1209
1210sub new_from_path {
1211 my (undef, $path, $base) = @_;
1212
1213 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1214
1215 $path = normalise $path, $base;
1216
1217 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1218 if ($path =~ $EXT_MAP{$pkg}[1]) {
1219 my $self = bless cf::map::new, $pkg;
1220 $self->{path} = $path; $self->path ($path);
1221 $self->init; # pass $1 etc.
1222 return $self;
1223 }
1224 }
1225
1226 Carp::carp "unable to resolve path '$path'.";
1227 ()
1228}
1229
1230sub init {
1231 my ($self) = @_;
1232
1233 $self
1234}
1235
1236sub as_string {
1237 my ($self) = @_;
1238
1239 "$self->{path}"
1240}
1241
1242# the displayed name, this is a one way mapping
1243sub visible_name {
1244 &as_string
1245}
1246
1247# the original (read-only) location
1248sub load_path {
1249 my ($self) = @_;
1250
1251 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1252}
1253
1254# the temporary/swap location
1255sub save_path {
1256 my ($self) = @_;
1257
1258 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1259 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1260}
1261
1262# the unique path, undef == no special unique path
1263sub uniq_path {
1264 my ($self) = @_;
1265
1266 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1267 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1162} 1268}
1163 1269
1164# and all this just because we cannot iterate over 1270# and all this just because we cannot iterate over
1165# all maps in C++... 1271# all maps in C++...
1166sub change_all_map_light { 1272sub change_all_map_light {
1168 1274
1169 $_->change_map_light ($change) 1275 $_->change_map_light ($change)
1170 for grep $_->outdoor, values %cf::MAP; 1276 for grep $_->outdoor, values %cf::MAP;
1171} 1277}
1172 1278
1279sub unlink_save {
1280 my ($self) = @_;
1281
1282 utf8::encode (my $save = $self->save_path);
1283 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1284 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1285}
1286
1173sub try_load_header($) { 1287sub load_header_from($) {
1174 my ($path) = @_; 1288 my ($self, $path) = @_;
1175 1289
1176 utf8::encode $path; 1290 utf8::encode $path;
1177 aio_open $path, O_RDONLY, 0 1291 aio_open $path, O_RDONLY, 0
1178 or return; 1292 or return;
1179 1293
1180 my $map = cf::map::new 1294 $self->_load_header ($path)
1181 or return; 1295 or return;
1182 1296
1183 $map->load_header ($path) 1297 $self->{load_path} = $path;
1298
1299 1
1300}
1301
1302sub load_header_orig {
1303 my ($self) = @_;
1304
1305 $self->load_header_from ($self->load_path)
1306}
1307
1308sub load_header_temp {
1309 my ($self) = @_;
1310
1311 $self->load_header_from ($self->save_path)
1312}
1313
1314sub prepare_temp {
1315 my ($self) = @_;
1316
1317 $self->last_access ((delete $self->{last_access})
1318 || $cf::RUNTIME); #d#
1319 # safety
1320 $self->{instantiate_time} = $cf::RUNTIME
1321 if $self->{instantiate_time} > $cf::RUNTIME;
1322}
1323
1324sub prepare_orig {
1325 my ($self) = @_;
1326
1327 $self->{load_original} = 1;
1328 $self->{instantiate_time} = $cf::RUNTIME;
1329 $self->last_access ($cf::RUNTIME);
1330 $self->instantiate;
1331}
1332
1333sub load_header {
1334 my ($self) = @_;
1335
1336 if ($self->load_header_temp) {
1337 $self->prepare_temp;
1338 } else {
1339 $self->load_header_orig
1184 or return; 1340 or return;
1341 $self->prepare_orig;
1342 }
1185 1343
1186 $map->{load_path} = $path; 1344 1
1187
1188 $map
1189} 1345}
1190 1346
1191sub find_map; 1347sub find;
1192sub find_map { 1348sub find {
1193 my ($path, $origin) = @_; 1349 my ($path, $origin) = @_;
1194 1350
1195 #warn "find_map<$path,$origin>\n";#d#
1196
1197 $path = new cf::path $path, $origin && $origin->path; 1351 $path = normalise $path, $origin && $origin->path;
1198 my $key = $path->as_string;
1199 1352
1200 cf::lock_wait "map_find:$key"; 1353 cf::lock_wait "map_find:$path";
1201 1354
1202 $cf::MAP{$key} || do { 1355 $cf::MAP{$path} || do {
1203 my $guard = cf::lock_acquire "map_find:$key"; 1356 my $guard = cf::lock_acquire "map_find:$path";
1204 1357 my $map = new_from_path cf::map $path
1205 # do it the slow way
1206 my $map = try_load_header $path->save_path;
1207
1208 if ($map) {
1209 # safety
1210 $map->{instantiate_time} = $cf::RUNTIME
1211 if $map->{instantiate_time} > $cf::RUNTIME;
1212 } else {
1213 if (my $rmp = $path->random_map_params) {
1214 $map = generate_random_map $key, $rmp;
1215 } else {
1216 $map = try_load_header $path->load_path;
1217 }
1218
1219 $map or return; 1358 or return;
1220 1359
1221 $map->{load_original} = 1;
1222 $map->{instantiate_time} = $cf::RUNTIME;
1223 $map->instantiate;
1224
1225 # per-player maps become, after loading, normal maps
1226 $map->per_player (0) if $path->{user_rel};
1227 }
1228
1229 $map->path ($key);
1230 $map->{path} = $path;
1231 $map->{last_save} = $cf::RUNTIME; 1360 $map->{last_save} = $cf::RUNTIME;
1232 $map->last_access ($cf::RUNTIME); 1361
1362 $map->load_header
1363 or return;
1233 1364
1234 if ($map->should_reset) { 1365 if ($map->should_reset) {
1366 # doing this can freeze the server in a sync job, obviously
1367 #$cf::WAIT_FOR_TICK->wait;
1235 $map->reset; 1368 $map->reset;
1236 undef $guard; 1369 undef $guard;
1237 $map = find_map $path 1370 $map = find $path
1238 or return; 1371 or return;
1239 } 1372 }
1240 1373
1241 $cf::MAP{$key} = $map 1374 $cf::MAP{$path} = $map
1242 } 1375 }
1243} 1376}
1377
1378sub pre_load { }
1379sub post_load { }
1244 1380
1245sub load { 1381sub load {
1246 my ($self) = @_; 1382 my ($self) = @_;
1247 1383
1248 my $path = $self->{path}; 1384 my $path = $self->{path};
1249 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1385 my $guard = cf::lock_acquire "map_load:$path";
1250 1386
1251 return if $self->in_memory != cf::MAP_SWAPPED; 1387 return if $self->in_memory != cf::MAP_SWAPPED;
1252 1388
1253 $self->in_memory (cf::MAP_LOADING); 1389 $self->in_memory (cf::MAP_LOADING);
1254 1390
1255 $self->alloc; 1391 $self->alloc;
1392
1393 $self->pre_load;
1394
1256 $self->load_objects ($self->{load_path}, 1) 1395 $self->_load_objects ($self->{load_path}, 1)
1257 or return; 1396 or return;
1258 1397
1259 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1398 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1260 if delete $self->{load_original}; 1399 if delete $self->{load_original};
1261 1400
1262 if (my $uniq = $path->uniq_path) { 1401 if (my $uniq = $self->uniq_path) {
1263 utf8::encode $uniq; 1402 utf8::encode $uniq;
1264 if (aio_open $uniq, O_RDONLY, 0) { 1403 if (aio_open $uniq, O_RDONLY, 0) {
1265 $self->clear_unique_items; 1404 $self->clear_unique_items;
1266 $self->load_objects ($uniq, 0); 1405 $self->_load_objects ($uniq, 0);
1267 } 1406 }
1268 } 1407 }
1408
1409 Coro::cede;
1269 1410
1270 # now do the right thing for maps 1411 # now do the right thing for maps
1271 $self->link_multipart_objects; 1412 $self->link_multipart_objects;
1272 1413
1273 if ($self->{path}->is_style_map) { 1414 unless ($self->{deny_activate}) {
1274 $self->{deny_save} = 1; 1415 $self->decay_objects;
1275 $self->{deny_reset} = 1;
1276 } else {
1277 $self->fix_auto_apply; 1416 $self->fix_auto_apply;
1278 $self->decay_objects;
1279 $self->update_buttons; 1417 $self->update_buttons;
1418 Coro::cede;
1280 $self->set_darkness_map; 1419 $self->set_darkness_map;
1281 $self->difficulty ($self->estimate_difficulty) 1420 $self->difficulty ($self->estimate_difficulty)
1282 unless $self->difficulty; 1421 unless $self->difficulty;
1422 Coro::cede;
1283 $self->activate; 1423 $self->activate;
1284 } 1424 }
1285 1425
1426 $self->post_load;
1427
1286 $self->in_memory (cf::MAP_IN_MEMORY); 1428 $self->in_memory (cf::MAP_IN_MEMORY);
1287} 1429}
1288 1430
1289sub load_map_sync { 1431sub customise_for {
1432 my ($self, $ob) = @_;
1433
1434 return find "~" . $ob->name . "/" . $self->{path}
1435 if $self->per_player;
1436
1437 $self
1438}
1439
1440# find and load all maps in the 3x3 area around a map
1441sub load_diag {
1442 my ($map) = @_;
1443
1444 my @diag; # diagonal neighbours
1445
1446 for (0 .. 3) {
1447 my $neigh = $map->tile_path ($_)
1448 or next;
1449 $neigh = find $neigh, $map
1450 or next;
1451 $neigh->load;
1452
1453 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1454 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1455 }
1456
1457 for (@diag) {
1458 my $neigh = find @$_
1459 or next;
1460 $neigh->load;
1461 }
1462}
1463
1464sub find_sync {
1290 my ($path, $origin) = @_; 1465 my ($path, $origin) = @_;
1291 1466
1292 #warn "load_map_sync<$path, $origin>\n";#d# 1467 cf::sync_job { find $path, $origin }
1468}
1293 1469
1294 cf::sync_job { 1470sub do_load_sync {
1295 my $map = cf::map::find_map $path, $origin 1471 my ($map) = @_;
1296 or return; 1472
1473 cf::sync_job { $map->load };
1474}
1475
1476our %MAP_PREFETCH;
1477our $MAP_PREFETCHER = undef;
1478
1479sub find_async {
1480 my ($path, $origin) = @_;
1481
1482 $path = normalise $path, $origin && $origin->{path};
1483
1484 if (my $map = $cf::MAP{$path}) {
1485 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1486 }
1487
1488 undef $MAP_PREFETCH{$path};
1489 $MAP_PREFETCHER ||= cf::async {
1490 while (%MAP_PREFETCH) {
1491 for my $path (keys %MAP_PREFETCH) {
1492 my $map = find $path
1493 or next;
1297 $map->load; 1494 $map->load;
1298 $map 1495
1496 delete $MAP_PREFETCH{$path};
1497 }
1498 }
1499 undef $MAP_PREFETCHER;
1299 } 1500 };
1501 $MAP_PREFETCHER->prio (6);
1502
1503 ()
1300} 1504}
1301 1505
1302sub save { 1506sub save {
1303 my ($self) = @_; 1507 my ($self) = @_;
1304 1508
1509 my $lock = cf::lock_acquire "map_data:" . $self->path;
1510
1305 $self->{last_save} = $cf::RUNTIME; 1511 $self->{last_save} = $cf::RUNTIME;
1306 1512
1307 return unless $self->dirty; 1513 return unless $self->dirty;
1308 1514
1309 my $save = $self->{path}->save_path; utf8::encode $save; 1515 my $save = $self->save_path; utf8::encode $save;
1310 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1516 my $uniq = $self->uniq_path; utf8::encode $uniq;
1311 1517
1312 $self->{load_path} = $save; 1518 $self->{load_path} = $save;
1313 1519
1314 return if $self->{deny_save}; 1520 return if $self->{deny_save};
1315 1521
1522 local $self->{last_access} = $self->last_access;#d#
1523
1524 cf::async {
1525 $_->contr->save for $self->players;
1526 };
1527
1316 if ($uniq) { 1528 if ($uniq) {
1317 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1529 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1318 $self->save_objects ($uniq, cf::IO_UNIQUES); 1530 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1319 } else { 1531 } else {
1320 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1532 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1321 } 1533 }
1322} 1534}
1323 1535
1324sub swap_out { 1536sub swap_out {
1325 my ($self) = @_; 1537 my ($self) = @_;
1326 1538
1327 # save first because save cedes 1539 # save first because save cedes
1328 $self->save; 1540 $self->save;
1541
1542 my $lock = cf::lock_acquire "map_data:" . $self->path;
1329 1543
1330 return if $self->players; 1544 return if $self->players;
1331 return if $self->in_memory != cf::MAP_IN_MEMORY; 1545 return if $self->in_memory != cf::MAP_IN_MEMORY;
1332 return if $self->{deny_save}; 1546 return if $self->{deny_save};
1333 1547
1337 1551
1338sub reset_at { 1552sub reset_at {
1339 my ($self) = @_; 1553 my ($self) = @_;
1340 1554
1341 # TODO: safety, remove and allow resettable per-player maps 1555 # TODO: safety, remove and allow resettable per-player maps
1342 return 1e99 if $self->{path}{user_rel}; 1556 return 1e99 if $self->isa ("ext::map_per_player");#d#
1343 return 1e99 if $self->{deny_reset}; 1557 return 1e99 if $self->{deny_reset};
1344 1558
1345 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1559 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1346 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1560 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1347 1561
1352 my ($self) = @_; 1566 my ($self) = @_;
1353 1567
1354 $self->reset_at <= $cf::RUNTIME 1568 $self->reset_at <= $cf::RUNTIME
1355} 1569}
1356 1570
1357sub unlink_save {
1358 my ($self) = @_;
1359
1360 utf8::encode (my $save = $self->{path}->save_path);
1361 aioreq_pri 3; IO::AIO::aio_unlink $save;
1362 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1363}
1364
1365sub rename {
1366 my ($self, $new_path) = @_;
1367
1368 $self->unlink_save;
1369
1370 delete $cf::MAP{$self->path};
1371 $self->{path} = new cf::path $new_path;
1372 $self->path ($self->{path}->as_string);
1373 $cf::MAP{$self->path} = $self;
1374
1375 $self->save;
1376}
1377
1378sub reset { 1571sub reset {
1379 my ($self) = @_; 1572 my ($self) = @_;
1380 1573
1574 my $lock = cf::lock_acquire "map_data:$self->{path}";
1575
1381 return if $self->players; 1576 return if $self->players;
1382 return if $self->{path}{user_rel};#d# 1577 return if $self->isa ("ext::map_per_player");#d#
1383 1578
1384 warn "resetting map ", $self->path;#d# 1579 warn "resetting map ", $self->path;#d#
1385 1580
1386 delete $cf::MAP{$self->path}; 1581 delete $cf::MAP{$self->path};
1582
1583 $self->in_memory (cf::MAP_SWAPPED);
1584 $self->clear;
1387 1585
1388 $_->clear_links_to ($self) for values %cf::MAP; 1586 $_->clear_links_to ($self) for values %cf::MAP;
1389 1587
1390 $self->unlink_save; 1588 $self->unlink_save;
1391 $self->destroy; 1589 $self->destroy;
1394my $nuke_counter = "aaaa"; 1592my $nuke_counter = "aaaa";
1395 1593
1396sub nuke { 1594sub nuke {
1397 my ($self) = @_; 1595 my ($self) = @_;
1398 1596
1597 delete $cf::MAP{$self->path};
1598
1599 $self->unlink_save;
1600
1601 bless $self, "cf::map";
1602 delete $self->{deny_reset};
1399 $self->{deny_save} = 1; 1603 $self->{deny_save} = 1;
1400 $self->reset_timeout (1); 1604 $self->reset_timeout (1);
1401 $self->rename ("{nuke}/" . ($nuke_counter++)); 1605 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1606
1607 $cf::MAP{$self->path} = $self;
1608
1402 $self->reset; # polite request, might not happen 1609 $self->reset; # polite request, might not happen
1403} 1610}
1404 1611
1405sub customise_for { 1612=item cf::map::unique_maps
1406 my ($map, $ob) = @_;
1407 1613
1408 if ($map->per_player) { 1614Returns an arrayref of paths of all shared maps that have
1409 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1615instantiated unique items. May block.
1410 }
1411 1616
1412 $map 1617=cut
1413}
1414 1618
1415sub emergency_save { 1619sub unique_maps() {
1416 local $cf::FREEZE = 1; 1620 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1621 or return;
1417 1622
1418 warn "enter emergency map save\n"; 1623 my @paths;
1419 1624
1420 cf::sync_job { 1625 for (@$files) {
1421 warn "begin emergency map save\n"; 1626 utf8::decode $_;
1422 $_->save for values %cf::MAP; 1627 next if /\.pst$/;
1628 next unless /^$PATH_SEP/o;
1629
1630 s/\.map$//;
1631 push @paths, $_;
1423 }; 1632 }
1424 1633
1425 warn "end emergency map save\n"; 1634 \@paths
1426} 1635}
1427 1636
1428package cf; 1637package cf;
1429 1638
1430=back 1639=back
1431 1640
1641=head3 cf::object
1642
1643=cut
1644
1645package cf::object;
1646
1647=over 4
1648
1649=item $ob->inv_recursive
1650
1651Returns the inventory of the object _and_ their inventories, recursively.
1652
1653=cut
1654
1655sub inv_recursive_;
1656sub inv_recursive_ {
1657 map { $_, inv_recursive_ $_->inv } @_
1658}
1659
1660sub inv_recursive {
1661 inv_recursive_ inv $_[0]
1662}
1663
1664package cf;
1665
1666=back
1432 1667
1433=head3 cf::object::player 1668=head3 cf::object::player
1434 1669
1435=over 4 1670=over 4
1436 1671
1476 1711
1477=item $player_object->enter_link 1712=item $player_object->enter_link
1478 1713
1479Freezes the player and moves him/her to a special map (C<{link}>). 1714Freezes the player and moves him/her to a special map (C<{link}>).
1480 1715
1481The player should be reaosnably safe there for short amounts of time. You 1716The player should be reasonably safe there for short amounts of time. You
1482I<MUST> call C<leave_link> as soon as possible, though. 1717I<MUST> call C<leave_link> as soon as possible, though.
1483 1718
1719Will never block.
1720
1484=item $player_object->leave_link ($map, $x, $y) 1721=item $player_object->leave_link ($map, $x, $y)
1485 1722
1486Moves the player out of the specila link map onto the given map. If the 1723Moves the player out of the special C<{link}> map onto the specified
1487map is not valid (or omitted), the player will be moved back to the 1724map. If the map is not valid (or omitted), the player will be moved back
1488location he/she was before the call to C<enter_link>, or, if that fails, 1725to the location he/she was before the call to C<enter_link>, or, if that
1489to the emergency map position. 1726fails, to the emergency map position.
1490 1727
1491Might block. 1728Might block.
1492 1729
1493=cut 1730=cut
1731
1732sub link_map {
1733 unless ($LINK_MAP) {
1734 $LINK_MAP = cf::map::find "{link}"
1735 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1736 $LINK_MAP->load;
1737 }
1738
1739 $LINK_MAP
1740}
1494 1741
1495sub cf::object::player::enter_link { 1742sub cf::object::player::enter_link {
1496 my ($self) = @_; 1743 my ($self) = @_;
1497 1744
1498 $self->deactivate_recursive; 1745 $self->deactivate_recursive;
1499 1746
1500 return if $self->map == $LINK_MAP; 1747 return if UNIVERSAL::isa $self->map, "ext::map_link";
1501 1748
1502 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1749 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1503 if $self->map; 1750 if $self->map;
1504 1751
1505 $self->enter_map ($LINK_MAP, 20, 20); 1752 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1506} 1753}
1507 1754
1508sub cf::object::player::leave_link { 1755sub cf::object::player::leave_link {
1509 my ($self, $map, $x, $y) = @_; 1756 my ($self, $map, $x, $y) = @_;
1510 1757
1511 my $link_pos = delete $self->{_link_pos}; 1758 my $link_pos = delete $self->{_link_pos};
1512 1759
1513 unless ($map) { 1760 unless ($map) {
1514 # restore original map position 1761 # restore original map position
1515 ($map, $x, $y) = @{ $link_pos || [] }; 1762 ($map, $x, $y) = @{ $link_pos || [] };
1516 $map = cf::map::find_map $map; 1763 $map = cf::map::find $map;
1517 1764
1518 unless ($map) { 1765 unless ($map) {
1519 ($map, $x, $y) = @$EMERGENCY_POSITION; 1766 ($map, $x, $y) = @$EMERGENCY_POSITION;
1520 $map = cf::map::find_map $map 1767 $map = cf::map::find $map
1521 or die "FATAL: cannot load emergency map\n"; 1768 or die "FATAL: cannot load emergency map\n";
1522 } 1769 }
1523 } 1770 }
1524 1771
1525 ($x, $y) = (-1, -1) 1772 ($x, $y) = (-1, -1)
1528 # use -1 or undef as default coordinates, not 0, 0 1775 # use -1 or undef as default coordinates, not 0, 0
1529 ($x, $y) = ($map->enter_x, $map->enter_y) 1776 ($x, $y) = ($map->enter_x, $map->enter_y)
1530 if $x <=0 && $y <= 0; 1777 if $x <=0 && $y <= 0;
1531 1778
1532 $map->load; 1779 $map->load;
1780 $map->load_diag;
1533 1781
1782 return unless $self->contr->active;
1534 $self->activate_recursive; 1783 $self->activate_recursive;
1535 $self->enter_map ($map, $x, $y); 1784 $self->enter_map ($map, $x, $y);
1536} 1785}
1537 1786
1538cf::player->attach ( 1787cf::player->attach (
1551 1800
1552 # try to abort aborted map switching on player login :) 1801 # try to abort aborted map switching on player login :)
1553 # should happen only on crashes 1802 # should happen only on crashes
1554 if ($pl->ob->{_link_pos}) { 1803 if ($pl->ob->{_link_pos}) {
1555 $pl->ob->enter_link; 1804 $pl->ob->enter_link;
1556 cf::async { 1805 (async {
1557 # we need this sleep as the login has a concurrent enter_exit running 1806 # we need this sleep as the login has a concurrent enter_exit running
1558 # and this sleep increases chances of the player not ending up in scorn 1807 # and this sleep increases chances of the player not ending up in scorn
1808 $pl->ob->reply (undef,
1809 "There was an internal problem at your last logout, "
1810 . "the server will try to bring you to your intended destination in a second.",
1811 cf::NDI_RED);
1559 Coro::Timer::sleep 1; 1812 Coro::Timer::sleep 1;
1560 $pl->ob->leave_link; 1813 $pl->ob->leave_link;
1561 }; 1814 })->prio (2);
1562 } 1815 }
1563 }, 1816 },
1564); 1817);
1565 1818
1566=item $player_object->goto_map ($path, $x, $y) 1819=item $player_object->goto ($path, $x, $y)
1567 1820
1568=cut 1821=cut
1569 1822
1570sub cf::object::player::goto_map { 1823sub cf::object::player::goto {
1571 my ($self, $path, $x, $y) = @_; 1824 my ($self, $path, $x, $y) = @_;
1572 1825
1573 $self->enter_link; 1826 $self->enter_link;
1574 1827
1575 (cf::async { 1828 (async {
1576 $path = new cf::path $path;
1577
1578 my $map = cf::map::find_map $path->as_string; 1829 my $map = cf::map::find $path;
1579 $map = $map->customise_for ($self) if $map; 1830 $map = $map->customise_for ($self) if $map;
1580 1831
1581# warn "entering ", $map->path, " at ($x, $y)\n" 1832# warn "entering ", $map->path, " at ($x, $y)\n"
1582# if $map; 1833# if $map;
1583 1834
1584 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1835 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1585 1836
1586 $self->leave_link ($map, $x, $y); 1837 $self->leave_link ($map, $x, $y);
1587 })->prio (1); 1838 })->prio (1);
1588} 1839}
1589 1840
1593 1844
1594sub parse_random_map_params { 1845sub parse_random_map_params {
1595 my ($spec) = @_; 1846 my ($spec) = @_;
1596 1847
1597 my $rmp = { # defaults 1848 my $rmp = { # defaults
1598 xsize => 10, 1849 xsize => (cf::rndm 15, 40),
1599 ysize => 10, 1850 ysize => (cf::rndm 15, 40),
1851 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1852 #layout => string,
1600 }; 1853 };
1601 1854
1602 for (split /\n/, $spec) { 1855 for (split /\n/, $spec) {
1603 my ($k, $v) = split /\s+/, $_, 2; 1856 my ($k, $v) = split /\s+/, $_, 2;
1604 1857
1608 $rmp 1861 $rmp
1609} 1862}
1610 1863
1611sub prepare_random_map { 1864sub prepare_random_map {
1612 my ($exit) = @_; 1865 my ($exit) = @_;
1866
1867 my $guard = cf::lock_acquire "exit_prepare:$exit";
1613 1868
1614 # all this does is basically replace the /! path by 1869 # all this does is basically replace the /! path by
1615 # a new random map path (?random/...) with a seed 1870 # a new random map path (?random/...) with a seed
1616 # that depends on the exit object 1871 # that depends on the exit object
1617 1872
1626 1881
1627 $rmp->{random_seed} ||= $exit->random_seed; 1882 $rmp->{random_seed} ||= $exit->random_seed;
1628 1883
1629 my $data = cf::to_json $rmp; 1884 my $data = cf::to_json $rmp;
1630 my $md5 = Digest::MD5::md5_hex $data; 1885 my $md5 = Digest::MD5::md5_hex $data;
1886 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1631 1887
1632 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1888 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1633 aio_write $fh, 0, (length $data), $data, 0; 1889 aio_write $fh, 0, (length $data), $data, 0;
1890 undef $fh;
1891 aio_rename "$meta~", $meta;
1634 1892
1635 $exit->slaying ("?random/$md5"); 1893 $exit->slaying ("?random/$md5");
1636 $exit->msg (undef); 1894 $exit->msg (undef);
1637 } 1895 }
1638} 1896}
1642 1900
1643 return unless $self->type == cf::PLAYER; 1901 return unless $self->type == cf::PLAYER;
1644 1902
1645 $self->enter_link; 1903 $self->enter_link;
1646 1904
1647 (cf::async { 1905 (async {
1906 $self->deactivate_recursive; # just to be sure
1648 unless (eval { 1907 unless (eval {
1649 prepare_random_map $exit 1908 prepare_random_map $exit
1650 if $exit->slaying eq "/!"; 1909 if $exit->slaying eq "/!";
1651 1910
1652 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1911 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1653 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 1912 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1654 1913
1655 1; 1914 1;
1656 }) { 1915 }) {
1657 $self->message ("Something went wrong deep within the crossfire server. " 1916 $self->message ("Something went wrong deep within the crossfire server. "
1658 . "I'll try to bring you back to the map you were before. " 1917 . "I'll try to bring you back to the map you were before. "
1659 . "Please report this to the dungeon master", 1918 . "Please report this to the dungeon master!",
1660 cf::NDI_UNIQUE | cf::NDI_RED); 1919 cf::NDI_UNIQUE | cf::NDI_RED);
1661 1920
1662 warn "ERROR in enter_exit: $@"; 1921 warn "ERROR in enter_exit: $@";
1663 $self->leave_link; 1922 $self->leave_link;
1664 } 1923 }
1732 } 1991 }
1733 } 1992 }
1734 }, 1993 },
1735); 1994);
1736 1995
1737=item $client->coro (\&cb) 1996=item $client->async (\&cb)
1738 1997
1739Create a new coroutine, running the specified callback. The coroutine will 1998Create a new coroutine, running the specified callback. The coroutine will
1740be automatically cancelled when the client gets destroyed (e.g. on logout, 1999be automatically cancelled when the client gets destroyed (e.g. on logout,
1741or loss of connection). 2000or loss of connection).
1742 2001
1743=cut 2002=cut
1744 2003
1745sub cf::client::coro { 2004sub cf::client::async {
1746 my ($self, $cb) = @_; 2005 my ($self, $cb) = @_;
1747 2006
1748 my $coro = &cf::async ($cb); 2007 my $coro = &Coro::async ($cb);
1749 2008
1750 $coro->on_destroy (sub { 2009 $coro->on_destroy (sub {
1751 delete $self->{_coro}{$coro+0}; 2010 delete $self->{_coro}{$coro+0};
1752 }); 2011 });
1753 2012
1947 sub db_sync() { 2206 sub db_sync() {
1948 db_save if $dirty; 2207 db_save if $dirty;
1949 undef $dirty; 2208 undef $dirty;
1950 } 2209 }
1951 2210
1952 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2211 my $idle = Event->idle (
1953 db_sync; 2212 reentrant => 0,
2213 min => 10,
2214 max => 20,
2215 repeat => 0,
2216 data => WF_AUTOCANCEL,
2217 cb => \&db_sync,
1954 }); 2218 );
1955 2219
1956 sub db_dirty() { 2220 sub db_dirty() {
1957 $dirty = 1; 2221 $dirty = 1;
1958 $idle->start; 2222 $idle->start;
1959 } 2223 }
1988 open my $fh, "<:utf8", cf::confdir . "/config" 2252 open my $fh, "<:utf8", cf::confdir . "/config"
1989 or return; 2253 or return;
1990 2254
1991 local $/; 2255 local $/;
1992 *CFG = YAML::Syck::Load <$fh>; 2256 *CFG = YAML::Syck::Load <$fh>;
2257
2258 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2259
2260 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2261 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2262
2263 if (exists $CFG{mlockall}) {
2264 eval {
2265 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2266 and die "WARNING: m(un)lockall failed: $!\n";
2267 };
2268 warn $@ if $@;
2269 }
1993} 2270}
1994 2271
1995sub main { 2272sub main {
1996 # we must not ever block the main coroutine 2273 # we must not ever block the main coroutine
1997 local $Coro::idle = sub { 2274 local $Coro::idle = sub {
1998 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2275 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1999 (Coro::unblock_sub { 2276 (async {
2000 Event::one_event; 2277 Event::one_event;
2001 })->(); 2278 })->prio (Coro::PRIO_MAX);
2002 }; 2279 };
2003 2280
2004 cfg_load; 2281 cfg_load;
2005 db_load; 2282 db_load;
2006 load_extensions; 2283 load_extensions;
2284
2285 $TICK_WATCHER->start;
2007 Event::loop; 2286 Event::loop;
2008} 2287}
2009 2288
2010############################################################################# 2289#############################################################################
2011# initialisation 2290# initialisation and cleanup
2291
2292# install some emergency cleanup handlers
2293BEGIN {
2294 for my $signal (qw(INT HUP TERM)) {
2295 Event->signal (
2296 reentrant => 0,
2297 data => WF_AUTOCANCEL,
2298 signal => $signal,
2299 cb => sub {
2300 cf::cleanup "SIG$signal";
2301 },
2302 );
2303 }
2304}
2305
2306sub emergency_save() {
2307 my $freeze_guard = cf::freeze_mainloop;
2308
2309 warn "enter emergency perl save\n";
2310
2311 cf::sync_job {
2312 # use a peculiar iteration method to avoid tripping on perl
2313 # refcount bugs in for. also avoids problems with players
2314 # and maps saved/destroyed asynchronously.
2315 warn "begin emergency player save\n";
2316 for my $login (keys %cf::PLAYER) {
2317 my $pl = $cf::PLAYER{$login} or next;
2318 $pl->valid or next;
2319 $pl->save;
2320 }
2321 warn "end emergency player save\n";
2322
2323 warn "begin emergency map save\n";
2324 for my $path (keys %cf::MAP) {
2325 my $map = $cf::MAP{$path} or next;
2326 $map->valid or next;
2327 $map->save;
2328 }
2329 warn "end emergency map save\n";
2330 };
2331
2332 warn "leave emergency perl save\n";
2333}
2012 2334
2013sub reload() { 2335sub reload() {
2014 # can/must only be called in main 2336 # can/must only be called in main
2015 if ($Coro::current != $Coro::main) { 2337 if ($Coro::current != $Coro::main) {
2016 warn "can only reload from main coroutine\n"; 2338 warn "can only reload from main coroutine";
2017 return; 2339 return;
2018 } 2340 }
2019 2341
2020 warn "reloading..."; 2342 warn "reloading...";
2021 2343
2022 local $FREEZE = 1; 2344 warn "cancelling server ticker";
2345 $TICK_WATCHER->cancel;
2346
2023 cf::emergency_save; 2347 cf::emergency_save;
2024 2348
2025 eval { 2349 eval {
2026 # if anything goes wrong in here, we should simply crash as we already saved 2350 # if anything goes wrong in here, we should simply crash as we already saved
2027 2351
2028 # cancel all watchers 2352 warn "syncing database to disk";
2353 cf::db_sync;
2354
2355 warn "cancelling all WF_AUTOCANCEL watchers";
2029 for (Event::all_watchers) { 2356 for (Event::all_watchers) {
2030 $_->cancel if $_->data & WF_AUTOCANCEL; 2357 $_->cancel if $_->data & WF_AUTOCANCEL;
2031 } 2358 }
2032 2359
2360 warn "flushing outstanding aio requests";
2361 for (;;) {
2362 IO::AIO::flush;
2363 Coro::cede;
2364 last unless IO::AIO::nreqs;
2365 warn "iterate...";
2366 }
2367
2033 # cancel all extension coros 2368 warn "cancelling all extension coros";
2034 $_->cancel for values %EXT_CORO; 2369 $_->cancel for values %EXT_CORO;
2035 %EXT_CORO = (); 2370 %EXT_CORO = ();
2036 2371
2037 # unload all extensions 2372 warn "removing commands";
2038 for (@exts) { 2373 %COMMAND = ();
2374
2375 warn "removing ext commands";
2376 %EXTCMD = ();
2377
2378 warn "unloading/nuking all extensions";
2379 for my $pkg (@EXTS) {
2039 warn "unloading <$_>"; 2380 warn "... unloading $pkg";
2040 unload_extension $_; 2381
2382 if (my $cb = $pkg->can ("unload")) {
2383 eval {
2384 $cb->($pkg);
2385 1
2386 } or warn "$pkg unloaded, but with errors: $@";
2041 } 2387 }
2042 2388
2389 warn "... nuking $pkg";
2390 Symbol::delete_package $pkg;
2391 }
2392
2043 # unload all modules loaded from $LIBDIR 2393 warn "unloading all perl modules loaded from $LIBDIR";
2044 while (my ($k, $v) = each %INC) { 2394 while (my ($k, $v) = each %INC) {
2045 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2395 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2046 2396
2047 warn "removing <$k>"; 2397 warn "... unloading $k";
2048 delete $INC{$k}; 2398 delete $INC{$k};
2049 2399
2050 $k =~ s/\.pm$//; 2400 $k =~ s/\.pm$//;
2051 $k =~ s/\//::/g; 2401 $k =~ s/\//::/g;
2052 2402
2055 } 2405 }
2056 2406
2057 Symbol::delete_package $k; 2407 Symbol::delete_package $k;
2058 } 2408 }
2059 2409
2060 # sync database to disk
2061 cf::db_sync;
2062 IO::AIO::flush;
2063
2064 # get rid of safe::, as good as possible 2410 warn "getting rid of safe::, as good as possible";
2065 Symbol::delete_package "safe::$_" 2411 Symbol::delete_package "safe::$_"
2066 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2412 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2067 2413
2068 # remove register_script_function callbacks
2069 # TODO
2070
2071 # unload cf.pm "a bit" 2414 warn "unloading cf.pm \"a bit\"";
2072 delete $INC{"cf.pm"}; 2415 delete $INC{"cf.pm"};
2073 2416
2074 # don't, removes xs symbols, too, 2417 # don't, removes xs symbols, too,
2075 # and global variables created in xs 2418 # and global variables created in xs
2076 #Symbol::delete_package __PACKAGE__; 2419 #Symbol::delete_package __PACKAGE__;
2077 2420
2078 # reload cf.pm 2421 warn "unload completed, starting to reload now";
2422
2079 warn "reloading cf.pm"; 2423 warn "reloading cf.pm";
2080 require cf; 2424 require cf;
2081 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2425 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2082 2426
2083 # load config and database again 2427 warn "loading config and database again";
2084 cf::cfg_load; 2428 cf::cfg_load;
2085 cf::db_load; 2429 cf::db_load;
2086 2430
2087 # load extensions
2088 warn "load extensions"; 2431 warn "loading extensions";
2089 cf::load_extensions; 2432 cf::load_extensions;
2090 2433
2091 # reattach attachments to objects 2434 warn "reattaching attachments to objects/players";
2092 warn "reattach";
2093 _global_reattach; 2435 _global_reattach;
2436 warn "reattaching attachments to maps";
2437 reattach $_ for values %MAP;
2438
2439 warn "restarting server ticker";
2440
2441 $TICK_WATCHER->start;
2094 }; 2442 };
2095 2443
2096 if ($@) { 2444 if ($@) {
2097 warn $@; 2445 warn $@;
2098 warn "error while reloading, exiting."; 2446 warn "error while reloading, exiting.";
2099 exit 1; 2447 exit 1;
2100 } 2448 }
2101 2449
2102 warn "reloaded successfully"; 2450 warn "reloaded";
2103}; 2451};
2104 2452
2105############################################################################# 2453our $RELOAD_WATCHER; # used only during reload
2106
2107unless ($LINK_MAP) {
2108 $LINK_MAP = cf::map::new;
2109
2110 $LINK_MAP->width (41);
2111 $LINK_MAP->height (41);
2112 $LINK_MAP->alloc;
2113 $LINK_MAP->path ("{link}");
2114 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2115 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2116
2117 # dirty hack because... archetypes are not yet loaded
2118 Event->timer (
2119 after => 2,
2120 cb => sub {
2121 $_[0]->w->cancel;
2122
2123 # provide some exits "home"
2124 my $exit = cf::object::new "exit";
2125
2126 $exit->slaying ($EMERGENCY_POSITION->[0]);
2127 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2128 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2129
2130 $LINK_MAP->insert ($exit->clone, 19, 19);
2131 $LINK_MAP->insert ($exit->clone, 19, 20);
2132 $LINK_MAP->insert ($exit->clone, 19, 21);
2133 $LINK_MAP->insert ($exit->clone, 20, 19);
2134 $LINK_MAP->insert ($exit->clone, 20, 21);
2135 $LINK_MAP->insert ($exit->clone, 21, 19);
2136 $LINK_MAP->insert ($exit->clone, 21, 20);
2137 $LINK_MAP->insert ($exit->clone, 21, 21);
2138
2139 $exit->destroy;
2140 });
2141
2142 $LINK_MAP->{deny_save} = 1;
2143 $LINK_MAP->{deny_reset} = 1;
2144
2145 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2146}
2147
2148register "<global>", __PACKAGE__;
2149 2454
2150register_command "reload" => sub { 2455register_command "reload" => sub {
2151 my ($who, $arg) = @_; 2456 my ($who, $arg) = @_;
2152 2457
2153 if ($who->flag (FLAG_WIZ)) { 2458 if ($who->flag (FLAG_WIZ)) {
2154 $who->message ("start of reload."); 2459 $who->message ("reloading server.");
2460
2461 # doing reload synchronously and two reloads happen back-to-back,
2462 # coro crashes during coro_state_free->destroy here.
2463
2464 $RELOAD_WATCHER ||= Event->timer (
2465 reentrant => 0,
2466 after => 0,
2467 data => WF_AUTOCANCEL,
2468 cb => sub {
2155 reload; 2469 reload;
2156 $who->message ("end of reload."); 2470 undef $RELOAD_WATCHER;
2471 },
2472 );
2157 } 2473 }
2158}; 2474};
2159 2475
2160unshift @INC, $LIBDIR; 2476unshift @INC, $LIBDIR;
2477
2478my $bug_warning = 0;
2161 2479
2162$TICK_WATCHER = Event->timer ( 2480$TICK_WATCHER = Event->timer (
2163 reentrant => 0, 2481 reentrant => 0,
2482 parked => 1,
2164 prio => 0, 2483 prio => -1,
2165 at => $NEXT_TICK || $TICK, 2484 at => $NEXT_TICK || $TICK,
2166 data => WF_AUTOCANCEL, 2485 data => WF_AUTOCANCEL,
2167 cb => sub { 2486 cb => sub {
2168 unless ($FREEZE) { 2487 if ($Coro::current != $Coro::main) {
2488 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2489 unless ++$bug_warning > 10;
2490 return;
2491 }
2492
2493 $NOW = Event::time;
2494
2169 cf::server_tick; # one server iteration 2495 cf::server_tick; # one server iteration
2170 $RUNTIME += $TICK; 2496 $RUNTIME += $TICK;
2171 }
2172
2173 $NEXT_TICK += $TICK; 2497 $NEXT_TICK += $TICK;
2498
2499 $WAIT_FOR_TICK->broadcast;
2500 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2501
2502 my $AFTER = Event::time;
2503 warn $AFTER - $NOW;#d#
2174 2504
2175 # if we are delayed by four ticks or more, skip them all 2505 # if we are delayed by four ticks or more, skip them all
2176 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2506 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2177 2507
2178 $TICK_WATCHER->at ($NEXT_TICK); 2508 $TICK_WATCHER->at ($NEXT_TICK);
2180 }, 2510 },
2181); 2511);
2182 2512
2183IO::AIO::max_poll_time $TICK * 0.2; 2513IO::AIO::max_poll_time $TICK * 0.2;
2184 2514
2185Event->io ( 2515undef $Coro::AIO::WATCHER;
2516$AIO_POLL_WATCHER = Event->io (
2517 reentrant => 0,
2186 fd => IO::AIO::poll_fileno, 2518 fd => IO::AIO::poll_fileno,
2187 poll => 'r', 2519 poll => 'r',
2188 prio => 5, 2520 prio => 6,
2189 data => WF_AUTOCANCEL, 2521 data => WF_AUTOCANCEL,
2190 cb => \&IO::AIO::poll_cb, 2522 cb => \&IO::AIO::poll_cb,
2191); 2523);
2192 2524
2193Event->timer ( 2525$WRITE_RUNTIME_WATCHER = Event->timer (
2526 reentrant => 0,
2194 data => WF_AUTOCANCEL, 2527 data => WF_AUTOCANCEL,
2195 after => 0, 2528 after => 1,
2196 interval => 10, 2529 interval => 10,
2197 cb => sub { 2530 prio => 6, # keep it lowest so it acts like a watchdog
2198 (Coro::unblock_sub { 2531 cb => Coro::unblock_sub {
2199 write_runtime 2532 write_runtime
2200 or warn "ERROR: unable to write runtime file: $!"; 2533 or warn "ERROR: unable to write runtime file: $!";
2201 })->();
2202 }, 2534 },
2203); 2535);
2204 2536
2205END { cf::emergency_save } 2537END { cf::emergency_save }
2206 2538

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