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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.139 by root, Fri Jan 5 19:12:03 2007 UTC vs.
Revision 1.191 by root, Tue Jan 23 01:05:18 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.4 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 35
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
56 69
57binmode STDOUT; 70binmode STDOUT;
58binmode STDERR; 71binmode STDERR;
59 72
60# read virtual server time, if available 73# read virtual server time, if available
68mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
72 85
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 86our $EMERGENCY_POSITION;
76 87
77############################################################################# 88#############################################################################
78 89
79=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
104 115
105=item %cf::CFG 116=item %cf::CFG
106 117
107Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
109 127
110=back 128=back
111 129
112=cut 130=cut
113 131
117 utf8::encode $msg; 135 utf8::encode $msg;
118 136
119 $msg .= "\n" 137 $msg .= "\n"
120 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
121 139
122 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
123 }; 141 };
124} 142}
125 143
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 163
146$Event::DIED = sub { 164$Event::DIED = sub {
147 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
148}; 166};
149 167
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
155 169
156=over 4 170=over 4
157 171
172=item dumpval $ref
173
158=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
159 194
160use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
161 196
162=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
163 198
224} 259}
225 260
226sub freeze_mainloop { 261sub freeze_mainloop {
227 return unless $TICK_WATCHER->is_active; 262 return unless $TICK_WATCHER->is_active;
228 263
229 my $guard = Coro::guard { $TICK_WATCHER->start }; 264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
230 $TICK_WATCHER->stop; 269 $TICK_WATCHER->stop;
231 $guard 270 $guard
232} 271}
272
273=item cf::async { BLOCK }
274
275Currently the same as Coro::async_pool, meaning you cannot use
276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
278
279=cut
280
281BEGIN { *async = \&Coro::async_pool }
233 282
234=item cf::sync_job { BLOCK } 283=item cf::sync_job { BLOCK }
235 284
236The design of crossfire+ requires that the main coro ($Coro::main) is 285The design of crossfire+ requires that the main coro ($Coro::main) is
237always able to handle events or runnable, as crossfire+ is only partly 286always able to handle events or runnable, as crossfire+ is only partly
256 my $freeze_guard = freeze_mainloop; 305 my $freeze_guard = freeze_mainloop;
257 306
258 my $busy = 1; 307 my $busy = 1;
259 my @res; 308 my @res;
260 309
261 (Coro::async_pool { 310 (async {
262 @res = eval { $job->() }; 311 @res = eval { $job->() };
263 warn $@ if $@; 312 warn $@ if $@;
264 undef $busy; 313 undef $busy;
265 })->prio (Coro::PRIO_MAX); 314 })->prio (Coro::PRIO_MAX);
266 315
267 while ($busy) { 316 while ($busy) {
268 unless (Coro::cede) { 317 Coro::cede or Event::one_event;
269 Coro::nready ? Event::one_event 0 : Event::one_event;
270 Coro::cede_notself unless Coro::cede;
271 }
272 } 318 }
273 319
274 wantarray ? @res : $res[0] 320 wantarray ? @res : $res[0]
275 } else { 321 } else {
276 # we are in another coroutine, how wonderful, everything just works 322 # we are in another coroutine, how wonderful, everything just works
277 323
278 $job->() 324 $job->()
279 } 325 }
280} 326}
281 327
282=item $coro = cf::coro { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
283 329
284Creates (and readies) and returns a new coro. This coro is automcatially 330Like async, but this coro is automatically being canceled when the
285being canceled when the extension calling this is being unloaded. 331extension calling this is being unloaded.
286 332
287=cut 333=cut
288 334
289sub coro(&) { 335sub async_ext(&) {
290 my $cb = shift; 336 my $cb = shift;
291 337
292 my $coro = &Coro::async_pool ($cb); 338 my $coro = &Coro::async ($cb);
293 339
294 $coro->on_destroy (sub { 340 $coro->on_destroy (sub {
295 delete $EXT_CORO{$coro+0}; 341 delete $EXT_CORO{$coro+0};
296 }); 342 });
297 $EXT_CORO{$coro+0} = $coro; 343 $EXT_CORO{$coro+0} = $coro;
303 my $runtime = cf::localdir . "/runtime"; 349 my $runtime = cf::localdir . "/runtime";
304 350
305 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 351 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
306 or return; 352 or return;
307 353
354 my $value = $cf::RUNTIME + 90 + 10;
308 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 355 # 10 is the runtime save interval, for a monotonic clock
356 # 60 allows for the watchdog to kill the server.
357
309 (aio_write $fh, 0, (length $value), $value, 0) <= 0 358 (aio_write $fh, 0, (length $value), $value, 0) <= 0
310 and return; 359 and return;
311 360
312 aio_fsync $fh 361 aio_fsync $fh
313 and return; 362 and return;
322} 371}
323 372
324=back 373=back
325 374
326=cut 375=cut
327
328#############################################################################
329
330package cf::path;
331
332sub new {
333 my ($class, $path, $base) = @_;
334
335 $path = $path->as_string if ref $path;
336
337 my $self = bless { }, $class;
338
339 # {... are special paths that are not touched
340 # ?xxx/... are special absolute paths
341 # ?random/... random maps
342 # /! non-realised random map exit
343 # /... normal maps
344 # ~/... per-player maps without a specific player (DO NOT USE)
345 # ~user/... per-player map of a specific user
346
347 if ($path =~ /^{/) {
348 # fine as it is
349 } elsif ($path =~ s{^\?random/}{}) {
350 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
351 $self->{random} = cf::from_json $data;
352 } else {
353 if ($path =~ s{^~([^/]+)?}{}) {
354 $self->{user_rel} = 1;
355
356 if (defined $1) {
357 $self->{user} = $1;
358 } elsif ($base =~ m{^~([^/]+)/}) {
359 $self->{user} = $1;
360 } else {
361 warn "cannot resolve user-relative path without user <$path,$base>\n";
362 }
363 } elsif ($path =~ /^\//) {
364 # already absolute
365 } else {
366 $base =~ s{[^/]+/?$}{};
367 return $class->new ("$base/$path");
368 }
369
370 for ($path) {
371 redo if s{/\.?/}{/};
372 redo if s{/[^/]+/\.\./}{/};
373 }
374 }
375
376 $self->{path} = $path;
377
378 $self
379}
380
381# the name / primary key / in-game path
382sub as_string {
383 my ($self) = @_;
384
385 $self->{user_rel} ? "~$self->{user}$self->{path}"
386 : $self->{random} ? "?random/$self->{path}"
387 : $self->{path}
388}
389
390# the displayed name, this is a one way mapping
391sub visible_name {
392 my ($self) = @_;
393
394# if (my $rmp = $self->{random}) {
395# # todo: be more intelligent about this
396# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
397# } else {
398 $self->as_string
399# }
400}
401
402# escape the /'s in the path
403sub _escaped_path {
404 # ∕ is U+2215
405 (my $path = $_[0]{path}) =~ s/\//∕/g;
406 $path
407}
408
409# the original (read-only) location
410sub load_path {
411 my ($self) = @_;
412
413 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
414}
415
416# the temporary/swap location
417sub save_path {
418 my ($self) = @_;
419
420 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
421 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
422 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
423}
424
425# the unique path, might be eq to save_path
426sub uniq_path {
427 my ($self) = @_;
428
429 $self->{user_rel} || $self->{random}
430 ? undef
431 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
432}
433
434# return random map parameters, or undef
435sub random_map_params {
436 my ($self) = @_;
437
438 $self->{random}
439}
440
441# this is somewhat ugly, but style maps do need special treatment
442sub is_style_map {
443 $_[0]{path} =~ m{^/styles/}
444}
445
446package cf;
447 376
448############################################################################# 377#############################################################################
449 378
450=head2 ATTACHABLE OBJECTS 379=head2 ATTACHABLE OBJECTS
451 380
577our @CB_TYPE = (); # registry for type (cf-object class) based events 506our @CB_TYPE = (); # registry for type (cf-object class) based events
578our @CB_MAP = (); 507our @CB_MAP = ();
579 508
580my %attachment; 509my %attachment;
581 510
511sub cf::attachable::thawer_merge {
512 # simply override everything except _meta
513 local $_[0]{_meta};
514 %{$_[0]} = %{$_[1]};
515}
516
582sub _attach_cb($$$$) { 517sub _attach_cb($$$$) {
583 my ($registry, $event, $prio, $cb) = @_; 518 my ($registry, $event, $prio, $cb) = @_;
584 519
585 use sort 'stable'; 520 use sort 'stable';
586 521
757# object support 692# object support
758 693
759sub reattach { 694sub reattach {
760 # basically do the same as instantiate, without calling instantiate 695 # basically do the same as instantiate, without calling instantiate
761 my ($obj) = @_; 696 my ($obj) = @_;
697
698 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
762 699
763 my $registry = $obj->registry; 700 my $registry = $obj->registry;
764 701
765 @$registry = (); 702 @$registry = ();
766 703
898=cut 835=cut
899 836
900sub register_extcmd { 837sub register_extcmd {
901 my ($name, $cb) = @_; 838 my ($name, $cb) = @_;
902 839
903 my $caller = caller;
904 #warn "registering extcmd '$name' to '$caller'";
905
906 $EXTCMD{$name} = [$cb, $caller]; 840 $EXTCMD{$name} = $cb;
907} 841}
908 842
909cf::player->attach ( 843cf::player->attach (
910 on_command => sub { 844 on_command => sub {
911 my ($pl, $name, $params) = @_; 845 my ($pl, $name, $params) = @_;
924 858
925 my $msg = eval { from_json $buf }; 859 my $msg = eval { from_json $buf };
926 860
927 if (ref $msg) { 861 if (ref $msg) {
928 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 862 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
929 if (my %reply = $cb->[0]->($pl, $msg)) { 863 if (my %reply = $cb->($pl, $msg)) {
930 $pl->ext_reply ($msg->{msgid}, %reply); 864 $pl->ext_reply ($msg->{msgid}, %reply);
931 } 865 }
932 } 866 }
933 } else { 867 } else {
934 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 868 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
936 870
937 cf::override; 871 cf::override;
938 }, 872 },
939); 873);
940 874
941sub register {
942 my ($base, $pkg) = @_;
943
944 #TODO
945}
946
947sub load_extension { 875sub load_extension {
948 my ($path) = @_; 876 my ($path) = @_;
949 877
950 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 878 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
951 my $base = $1; 879 my $base = $1;
952 my $pkg = $1; 880 my $pkg = $1;
953 $pkg =~ s/[^[:word:]]/_/g; 881 $pkg =~ s/[^[:word:]]/_/g;
954 $pkg = "ext::$pkg"; 882 $pkg = "ext::$pkg";
955 883
956 warn "loading '$path' into '$pkg'\n"; 884 warn "... loading '$path' into '$pkg'\n";
957 885
958 open my $fh, "<:utf8", $path 886 open my $fh, "<:utf8", $path
959 or die "$path: $!"; 887 or die "$path: $!";
960 888
961 my $source = 889 my $source =
962 "package $pkg; use strict; use utf8;\n" 890 "package $pkg; use strict; use utf8;\n"
963 . "#line 1 \"$path\"\n{\n" 891 . "#line 1 \"$path\"\n{\n"
964 . (do { local $/; <$fh> }) 892 . (do { local $/; <$fh> })
965 . "\n};\n1"; 893 . "\n};\n1";
966 894
967 eval $source 895 unless (eval $source) {
968 or die $@ ? "$path: $@\n" 896 my $msg = $@ ? "$path: $@\n"
969 : "extension disabled.\n"; 897 : "extension disabled.\n";
970 898 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
971 push @exts, $pkg; 899 warn $@;
972 $ext_pkg{$base} = $pkg; 900 warn "mandatory extension failed to load, exiting.\n";
973 901 exit 1;
974# no strict 'refs'; 902 }
975# @{"$pkg\::ISA"} = ext::; 903 die $@;
976
977 register $base, $pkg;
978}
979
980sub unload_extension {
981 my ($pkg) = @_;
982
983 warn "removing extension $pkg\n";
984
985 # remove hooks
986 #TODO
987# for my $idx (0 .. $#PLUGIN_EVENT) {
988# delete $hook[$idx]{$pkg};
989# } 904 }
990 905
991 # remove commands 906 push @EXTS, $pkg;
992 for my $name (keys %COMMAND) {
993 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
994
995 if (@cb) {
996 $COMMAND{$name} = \@cb;
997 } else {
998 delete $COMMAND{$name};
999 }
1000 }
1001
1002 # remove extcmds
1003 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1004 delete $EXTCMD{$name};
1005 }
1006
1007 if (my $cb = $pkg->can ("unload")) {
1008 eval {
1009 $cb->($pkg);
1010 1
1011 } or warn "$pkg unloaded, but with errors: $@";
1012 }
1013
1014 Symbol::delete_package $pkg;
1015} 907}
1016 908
1017sub load_extensions { 909sub load_extensions {
1018 for my $ext (<$LIBDIR/*.ext>) { 910 for my $ext (<$LIBDIR/*.ext>) {
1019 next unless -r $ext; 911 next unless -r $ext;
1023 } or warn "$ext not loaded: $@"; 915 } or warn "$ext not loaded: $@";
1024 } 916 }
1025} 917}
1026 918
1027############################################################################# 919#############################################################################
1028# load/save/clean perl data associated with a map
1029
1030*cf::mapsupport::on_clean = sub {
1031 my ($map) = @_;
1032
1033 my $path = $map->tmpname;
1034 defined $path or return;
1035
1036 unlink "$path.pst";
1037};
1038
1039cf::map->attach (prio => -10000, package => cf::mapsupport::);
1040
1041#############################################################################
1042# load/save perl data associated with player->ob objects
1043
1044sub all_objects(@) {
1045 @_, map all_objects ($_->inv), @_
1046}
1047
1048# TODO: compatibility cruft, remove when no longer needed
1049cf::player->attach (
1050 on_load => sub {
1051 my ($pl, $path) = @_;
1052
1053 for my $o (all_objects $pl->ob) {
1054 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1055 $o->set_ob_key_value ("_perl_data");
1056
1057 %$o = %{ Storable::thaw pack "H*", $value };
1058 }
1059 }
1060 },
1061);
1062
1063#############################################################################
1064 920
1065=head2 CORE EXTENSIONS 921=head2 CORE EXTENSIONS
1066 922
1067Functions and methods that extend core crossfire objects. 923Functions and methods that extend core crossfire objects.
1068 924
925=cut
926
927package cf::player;
928
929use Coro::AIO;
930
1069=head3 cf::player 931=head3 cf::player
1070 932
1071=over 4 933=over 4
1072 934
1073=item cf::player::exists $login 935=item cf::player::find $login
1074 936
1075Returns true when the given account exists. 937Returns the given player object, loading it if necessary (might block).
1076 938
1077=cut 939=cut
1078 940
1079sub cf::player::exists($) { 941sub playerdir($) {
1080 cf::player::find $_[0] 942 cf::localdir
1081 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 943 . "/"
944 . cf::playerdir
945 . "/"
946 . (ref $_[0] ? $_[0]->ob->name : $_[0])
947}
948
949sub path($) {
950 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
951
952 (playerdir $login) . "/$login.pl"
953}
954
955sub find_active($) {
956 $cf::PLAYER{$_[0]}
957 and $cf::PLAYER{$_[0]}->active
958 and $cf::PLAYER{$_[0]}
959}
960
961sub exists($) {
962 my ($login) = @_;
963
964 $cf::PLAYER{$login}
965 or cf::sync_job { !aio_stat path $login }
966}
967
968sub find($) {
969 return $cf::PLAYER{$_[0]} || do {
970 my $login = $_[0];
971
972 my $guard = cf::lock_acquire "user_find:$login";
973
974 $cf::PLAYER{$_[0]} || do {
975 my $pl = load_pl path $login
976 or return;
977 $cf::PLAYER{$login} = $pl
978 }
979 }
980}
981
982sub save($) {
983 my ($pl) = @_;
984
985 return if $pl->{deny_save};
986
987 my $path = path $pl;
988 my $guard = cf::lock_acquire "user_save:$path";
989
990 return if $pl->{deny_save};
991
992 aio_mkdir playerdir $pl, 0770;
993 $pl->{last_save} = $cf::RUNTIME;
994
995 $pl->save_pl ($path);
996 Coro::cede;
997}
998
999sub new($) {
1000 my ($login) = @_;
1001
1002 my $self = create;
1003
1004 $self->ob->name ($login);
1005 $self->{deny_save} = 1;
1006
1007 $cf::PLAYER{$login} = $self;
1008
1009 $self
1010}
1011
1012=item $pl->quit_character
1013
1014Nukes the player without looking back. If logged in, the connection will
1015be destroyed. May block for a long time.
1016
1017=cut
1018
1019sub quit_character {
1020 my ($pl) = @_;
1021
1022 $pl->{deny_save} = 1;
1023 $pl->password ("*"); # this should lock out the player until we nuked the dir
1024
1025 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1026 $pl->deactivate;
1027 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1028 $pl->ns->destroy if $pl->ns;
1029
1030 my $path = playerdir $pl;
1031 my $temp = "$path~$cf::RUNTIME~deleting~";
1032 aio_rename $path, $temp;
1033 delete $cf::PLAYER{$pl->ob->name};
1034 $pl->destroy;
1035 IO::AIO::aio_rmtree $temp;
1036}
1037
1038=item cf::player::list_logins
1039
1040Returns am arrayref of all valid playernames in the system, can take a
1041while and may block, so not sync_job-capable, ever.
1042
1043=cut
1044
1045sub list_logins {
1046 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1047 or return [];
1048
1049 my @logins;
1050
1051 for my $login (@$dirs) {
1052 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1053 aio_read $fh, 0, 512, my $buf, 0 or next;
1054 $buf !~ /^password -------------$/m or next; # official not-valid tag
1055
1056 utf8::decode $login;
1057 push @logins, $login;
1058 }
1059
1060 \@logins
1061}
1062
1063=item $player->maps
1064
1065Returns an arrayref of map paths that are private for this
1066player. May block.
1067
1068=cut
1069
1070sub maps($) {
1071 my ($pl) = @_;
1072
1073 my $files = aio_readdir playerdir $pl
1074 or return;
1075
1076 my @paths;
1077
1078 for (@$files) {
1079 utf8::decode $_;
1080 next if /\.(?:pl|pst)$/;
1081 next unless /^$PATH_SEP/o;
1082
1083 s/\.map$//;
1084 push @paths, "~" . $pl->ob->name . "/" . $_;
1085 }
1086
1087 \@paths
1082} 1088}
1083 1089
1084=item $player->ext_reply ($msgid, $msgtype, %msg) 1090=item $player->ext_reply ($msgid, $msgtype, %msg)
1085 1091
1086Sends an ext reply to the player. 1092Sends an ext reply to the player.
1087 1093
1088=cut 1094=cut
1089 1095
1090sub cf::player::ext_reply($$$%) { 1096sub ext_reply($$$%) {
1091 my ($self, $id, %msg) = @_; 1097 my ($self, $id, %msg) = @_;
1092 1098
1093 $msg{msgid} = $id; 1099 $msg{msgid} = $id;
1094 1100
1095 $self->send ("ext " . to_json \%msg); 1101 $self->send ("ext " . cf::to_json \%msg);
1096} 1102}
1103
1104package cf;
1097 1105
1098=back 1106=back
1099 1107
1100 1108
1101=head3 cf::map 1109=head3 cf::map
1107package cf::map; 1115package cf::map;
1108 1116
1109use Fcntl; 1117use Fcntl;
1110use Coro::AIO; 1118use Coro::AIO;
1111 1119
1120use overload
1121 '""' => \&as_string,
1122 fallback => 1;
1123
1112our $MAX_RESET = 3600; 1124our $MAX_RESET = 3600;
1113our $DEFAULT_RESET = 3000; 1125our $DEFAULT_RESET = 3000;
1114 1126
1115sub generate_random_map { 1127sub generate_random_map {
1116 my ($path, $rmp) = @_; 1128 my ($self, $rmp) = @_;
1117
1118 # mit "rum" bekleckern, nicht 1129 # mit "rum" bekleckern, nicht
1119 cf::map::_create_random_map 1130 $self->_create_random_map (
1120 $path,
1121 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1131 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1122 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1132 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1123 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1133 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1124 $rmp->{exit_on_final_map}, 1134 $rmp->{exit_on_final_map},
1125 $rmp->{xsize}, $rmp->{ysize}, 1135 $rmp->{xsize}, $rmp->{ysize},
1126 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1136 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1127 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1137 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1128 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1138 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1129 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1139 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1130 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1140 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1131 (cf::region::find $rmp->{region}) 1141 (cf::region::find $rmp->{region}), $rmp->{custom}
1142 )
1143}
1144
1145=item cf::map->register ($regex, $prio)
1146
1147Register a handler for the map path matching the given regex at the
1148givne priority (higher is better, built-in handlers have priority 0, the
1149default).
1150
1151=cut
1152
1153sub register {
1154 my (undef, $regex, $prio) = @_;
1155 my $pkg = caller;
1156
1157 no strict;
1158 push @{"$pkg\::ISA"}, __PACKAGE__;
1159
1160 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1161}
1162
1163# also paths starting with '/'
1164$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1165
1166sub thawer_merge {
1167 my ($self, $merge) = @_;
1168
1169 # we have to keep some variables in memory intact
1170 local $self->{path};
1171 local $self->{load_path};
1172 local $self->{deny_save};
1173 local $self->{deny_reset};
1174
1175 $self->SUPER::thawer_merge ($merge);
1176}
1177
1178sub normalise {
1179 my ($path, $base) = @_;
1180
1181 # map plan:
1182 #
1183 # /! non-realised random map exit (special hack!)
1184 # {... are special paths that are not being touched
1185 # ?xxx/... are special absolute paths
1186 # ?random/... random maps
1187 # /... normal maps
1188 # ~user/... per-player map of a specific user
1189
1190 $path =~ s/$PATH_SEP/\//go;
1191
1192 # treat it as relative path if it starts with
1193 # something that looks reasonable
1194 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1195 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1196
1197 $base =~ s{[^/]+/?$}{};
1198 $path = "$base/$path";
1199 }
1200
1201 for ($path) {
1202 redo if s{//}{/};
1203 redo if s{/\.?/}{/};
1204 redo if s{/[^/]+/\.\./}{/};
1205 }
1206
1207 $path
1208}
1209
1210sub new_from_path {
1211 my (undef, $path, $base) = @_;
1212
1213 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1214
1215 $path = normalise $path, $base;
1216
1217 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1218 if ($path =~ $EXT_MAP{$pkg}[1]) {
1219 my $self = bless cf::map::new, $pkg;
1220 $self->{path} = $path; $self->path ($path);
1221 $self->init; # pass $1 etc.
1222 return $self;
1223 }
1224 }
1225
1226 Carp::carp "unable to resolve path '$path'.";
1227 ()
1228}
1229
1230sub init {
1231 my ($self) = @_;
1232
1233 $self
1234}
1235
1236sub as_string {
1237 my ($self) = @_;
1238
1239 "$self->{path}"
1240}
1241
1242# the displayed name, this is a one way mapping
1243sub visible_name {
1244 &as_string
1245}
1246
1247# the original (read-only) location
1248sub load_path {
1249 my ($self) = @_;
1250
1251 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1252}
1253
1254# the temporary/swap location
1255sub save_path {
1256 my ($self) = @_;
1257
1258 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1259 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1260}
1261
1262# the unique path, undef == no special unique path
1263sub uniq_path {
1264 my ($self) = @_;
1265
1266 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1267 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1132} 1268}
1133 1269
1134# and all this just because we cannot iterate over 1270# and all this just because we cannot iterate over
1135# all maps in C++... 1271# all maps in C++...
1136sub change_all_map_light { 1272sub change_all_map_light {
1138 1274
1139 $_->change_map_light ($change) 1275 $_->change_map_light ($change)
1140 for grep $_->outdoor, values %cf::MAP; 1276 for grep $_->outdoor, values %cf::MAP;
1141} 1277}
1142 1278
1279sub unlink_save {
1280 my ($self) = @_;
1281
1282 utf8::encode (my $save = $self->save_path);
1283 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1284 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1285}
1286
1143sub try_load_header($) { 1287sub load_header_from($) {
1144 my ($path) = @_; 1288 my ($self, $path) = @_;
1145 1289
1146 utf8::encode $path; 1290 utf8::encode $path;
1147 aio_open $path, O_RDONLY, 0 1291 aio_open $path, O_RDONLY, 0
1148 or return; 1292 or return;
1149 1293
1150 my $map = cf::map::new 1294 $self->_load_header ($path)
1151 or return; 1295 or return;
1152 1296
1153 # for better error messages only, will be overwritten 1297 $self->{load_path} = $path;
1154 $map->path ($path);
1155 1298
1156 $map->load_header ($path) 1299 1
1300}
1301
1302sub load_header_orig {
1303 my ($self) = @_;
1304
1305 $self->load_header_from ($self->load_path)
1306}
1307
1308sub load_header_temp {
1309 my ($self) = @_;
1310
1311 $self->load_header_from ($self->save_path)
1312}
1313
1314sub prepare_temp {
1315 my ($self) = @_;
1316
1317 $self->last_access ((delete $self->{last_access})
1318 || $cf::RUNTIME); #d#
1319 # safety
1320 $self->{instantiate_time} = $cf::RUNTIME
1321 if $self->{instantiate_time} > $cf::RUNTIME;
1322}
1323
1324sub prepare_orig {
1325 my ($self) = @_;
1326
1327 $self->{load_original} = 1;
1328 $self->{instantiate_time} = $cf::RUNTIME;
1329 $self->last_access ($cf::RUNTIME);
1330 $self->instantiate;
1331}
1332
1333sub load_header {
1334 my ($self) = @_;
1335
1336 if ($self->load_header_temp) {
1337 $self->prepare_temp;
1338 } else {
1339 $self->load_header_orig
1157 or return; 1340 or return;
1341 $self->prepare_orig;
1342 }
1158 1343
1159 $map->{load_path} = $path; 1344 1
1160
1161 $map
1162} 1345}
1163 1346
1164sub find; 1347sub find;
1165sub find { 1348sub find {
1166 my ($path, $origin) = @_; 1349 my ($path, $origin) = @_;
1167 1350
1168 #warn "find<$path,$origin>\n";#d#
1169
1170 $path = new cf::path $path, $origin && $origin->path; 1351 $path = normalise $path, $origin && $origin->path;
1171 my $key = $path->as_string;
1172 1352
1173 cf::lock_wait "map_find:$key"; 1353 cf::lock_wait "map_find:$path";
1174 1354
1175 $cf::MAP{$key} || do { 1355 $cf::MAP{$path} || do {
1176 my $guard = cf::lock_acquire "map_find:$key"; 1356 my $guard = cf::lock_acquire "map_find:$path";
1177 1357 my $map = new_from_path cf::map $path
1178 # do it the slow way
1179 my $map = try_load_header $path->save_path;
1180
1181 Coro::cede;
1182
1183 if ($map) {
1184 $map->last_access ((delete $map->{last_access})
1185 || $cf::RUNTIME); #d#
1186 # safety
1187 $map->{instantiate_time} = $cf::RUNTIME
1188 if $map->{instantiate_time} > $cf::RUNTIME;
1189 } else {
1190 if (my $rmp = $path->random_map_params) {
1191 $map = generate_random_map $key, $rmp;
1192 } else {
1193 $map = try_load_header $path->load_path;
1194 }
1195
1196 $map or return; 1358 or return;
1197 1359
1198 $map->{load_original} = 1;
1199 $map->{instantiate_time} = $cf::RUNTIME;
1200 $map->last_access ($cf::RUNTIME);
1201 $map->instantiate;
1202
1203 # per-player maps become, after loading, normal maps
1204 $map->per_player (0) if $path->{user_rel};
1205 }
1206
1207 $map->path ($key);
1208 $map->{path} = $path;
1209 $map->{last_save} = $cf::RUNTIME; 1360 $map->{last_save} = $cf::RUNTIME;
1210 1361
1211 Coro::cede; 1362 $map->load_header
1363 or return;
1212 1364
1213 if ($map->should_reset) { 1365 if ($map->should_reset) {
1366 # doing this can freeze the server in a sync job, obviously
1367 #$cf::WAIT_FOR_TICK->wait;
1214 $map->reset; 1368 $map->reset;
1215 undef $guard; 1369 undef $guard;
1216 $map = find $path 1370 $map = find $path
1217 or return; 1371 or return;
1218 } 1372 }
1219 1373
1220 $cf::MAP{$key} = $map 1374 $cf::MAP{$path} = $map
1221 } 1375 }
1222} 1376}
1377
1378sub pre_load { }
1379sub post_load { }
1223 1380
1224sub load { 1381sub load {
1225 my ($self) = @_; 1382 my ($self) = @_;
1226 1383
1227 my $path = $self->{path}; 1384 my $path = $self->{path};
1228 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1385 my $guard = cf::lock_acquire "map_load:$path";
1229 1386
1230 return if $self->in_memory != cf::MAP_SWAPPED; 1387 return if $self->in_memory != cf::MAP_SWAPPED;
1231 1388
1232 $self->in_memory (cf::MAP_LOADING); 1389 $self->in_memory (cf::MAP_LOADING);
1233 1390
1234 $self->alloc; 1391 $self->alloc;
1392
1393 $self->pre_load;
1394
1235 $self->load_objects ($self->{load_path}, 1) 1395 $self->_load_objects ($self->{load_path}, 1)
1236 or return; 1396 or return;
1237 1397
1238 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1398 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1239 if delete $self->{load_original}; 1399 if delete $self->{load_original};
1240 1400
1241 if (my $uniq = $path->uniq_path) { 1401 if (my $uniq = $self->uniq_path) {
1242 utf8::encode $uniq; 1402 utf8::encode $uniq;
1243 if (aio_open $uniq, O_RDONLY, 0) { 1403 if (aio_open $uniq, O_RDONLY, 0) {
1244 $self->clear_unique_items; 1404 $self->clear_unique_items;
1245 $self->load_objects ($uniq, 0); 1405 $self->_load_objects ($uniq, 0);
1246 } 1406 }
1247 } 1407 }
1248 1408
1249 Coro::cede; 1409 Coro::cede;
1250 1410
1251 # now do the right thing for maps 1411 # now do the right thing for maps
1252 $self->link_multipart_objects; 1412 $self->link_multipart_objects;
1253 1413
1254 if ($self->{path}->is_style_map) { 1414 unless ($self->{deny_activate}) {
1255 $self->{deny_save} = 1; 1415 $self->decay_objects;
1256 $self->{deny_reset} = 1;
1257 } else {
1258 $self->fix_auto_apply; 1416 $self->fix_auto_apply;
1259 $self->decay_objects;
1260 $self->update_buttons; 1417 $self->update_buttons;
1418 Coro::cede;
1261 $self->set_darkness_map; 1419 $self->set_darkness_map;
1262 $self->difficulty ($self->estimate_difficulty) 1420 $self->difficulty ($self->estimate_difficulty)
1263 unless $self->difficulty; 1421 unless $self->difficulty;
1422 Coro::cede;
1264 $self->activate; 1423 $self->activate;
1265 } 1424 }
1266 1425
1267 Coro::cede; 1426 $self->post_load;
1268 1427
1269 $self->in_memory (cf::MAP_IN_MEMORY); 1428 $self->in_memory (cf::MAP_IN_MEMORY);
1429}
1430
1431sub customise_for {
1432 my ($self, $ob) = @_;
1433
1434 return find "~" . $ob->name . "/" . $self->{path}
1435 if $self->per_player;
1436
1437 $self
1438}
1439
1440# find and load all maps in the 3x3 area around a map
1441sub load_diag {
1442 my ($map) = @_;
1443
1444 my @diag; # diagonal neighbours
1445
1446 for (0 .. 3) {
1447 my $neigh = $map->tile_path ($_)
1448 or next;
1449 $neigh = find $neigh, $map
1450 or next;
1451 $neigh->load;
1452
1453 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1454 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1455 }
1456
1457 for (@diag) {
1458 my $neigh = find @$_
1459 or next;
1460 $neigh->load;
1461 }
1270} 1462}
1271 1463
1272sub find_sync { 1464sub find_sync {
1273 my ($path, $origin) = @_; 1465 my ($path, $origin) = @_;
1274 1466
1275 cf::sync_job { 1467 cf::sync_job { find $path, $origin }
1276 my $map = cf::map::find $path, $origin;
1277 $map
1278 }
1279} 1468}
1280 1469
1281sub do_load_sync { 1470sub do_load_sync {
1282 my ($map) = @_; 1471 my ($map) = @_;
1283 1472
1284 cf::sync_job { $map->load }; 1473 cf::sync_job { $map->load };
1285} 1474}
1286 1475
1476our %MAP_PREFETCH;
1477our $MAP_PREFETCHER = undef;
1478
1479sub find_async {
1480 my ($path, $origin) = @_;
1481
1482 $path = normalise $path, $origin && $origin->{path};
1483
1484 if (my $map = $cf::MAP{$path}) {
1485 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1486 }
1487
1488 undef $MAP_PREFETCH{$path};
1489 $MAP_PREFETCHER ||= cf::async {
1490 while (%MAP_PREFETCH) {
1491 for my $path (keys %MAP_PREFETCH) {
1492 my $map = find $path
1493 or next;
1494 $map->load;
1495
1496 delete $MAP_PREFETCH{$path};
1497 }
1498 }
1499 undef $MAP_PREFETCHER;
1500 };
1501 $MAP_PREFETCHER->prio (6);
1502
1503 ()
1504}
1505
1287sub save { 1506sub save {
1288 my ($self) = @_; 1507 my ($self) = @_;
1289 1508
1290 my $lock = cf::lock_acquire "map_data:" . $self->path; 1509 my $lock = cf::lock_acquire "map_data:" . $self->path;
1291 1510
1292 $self->{last_save} = $cf::RUNTIME; 1511 $self->{last_save} = $cf::RUNTIME;
1293 1512
1294 return unless $self->dirty; 1513 return unless $self->dirty;
1295 1514
1296 my $save = $self->{path}->save_path; utf8::encode $save; 1515 my $save = $self->save_path; utf8::encode $save;
1297 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1516 my $uniq = $self->uniq_path; utf8::encode $uniq;
1298 1517
1299 $self->{load_path} = $save; 1518 $self->{load_path} = $save;
1300 1519
1301 return if $self->{deny_save}; 1520 return if $self->{deny_save};
1302 1521
1303 local $self->{last_access} = $self->last_access;#d# 1522 local $self->{last_access} = $self->last_access;#d#
1304 1523
1524 cf::async {
1525 $_->contr->save for $self->players;
1526 };
1527
1305 if ($uniq) { 1528 if ($uniq) {
1306 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1529 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1307 $self->save_objects ($uniq, cf::IO_UNIQUES); 1530 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1308 } else { 1531 } else {
1309 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1532 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1310 } 1533 }
1311} 1534}
1312 1535
1313sub swap_out { 1536sub swap_out {
1314 my ($self) = @_; 1537 my ($self) = @_;
1328 1551
1329sub reset_at { 1552sub reset_at {
1330 my ($self) = @_; 1553 my ($self) = @_;
1331 1554
1332 # TODO: safety, remove and allow resettable per-player maps 1555 # TODO: safety, remove and allow resettable per-player maps
1333 return 1e99 if $self->{path}{user_rel}; 1556 return 1e99 if $self->isa ("ext::map_per_player");#d#
1334 return 1e99 if $self->{deny_reset}; 1557 return 1e99 if $self->{deny_reset};
1335 1558
1336 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1559 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1337 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1560 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1338 1561
1343 my ($self) = @_; 1566 my ($self) = @_;
1344 1567
1345 $self->reset_at <= $cf::RUNTIME 1568 $self->reset_at <= $cf::RUNTIME
1346} 1569}
1347 1570
1348sub unlink_save {
1349 my ($self) = @_;
1350
1351 utf8::encode (my $save = $self->{path}->save_path);
1352 aioreq_pri 3; IO::AIO::aio_unlink $save;
1353 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1354}
1355
1356sub rename {
1357 my ($self, $new_path) = @_;
1358
1359 $self->unlink_save;
1360
1361 delete $cf::MAP{$self->path};
1362 $self->{path} = new cf::path $new_path;
1363 $self->path ($self->{path}->as_string);
1364 $cf::MAP{$self->path} = $self;
1365
1366 $self->save;
1367}
1368
1369sub reset { 1571sub reset {
1370 my ($self) = @_; 1572 my ($self) = @_;
1371 1573
1372 my $lock = cf::lock_acquire "map_data:" . $self->path; 1574 my $lock = cf::lock_acquire "map_data:$self->{path}";
1373 1575
1374 return if $self->players; 1576 return if $self->players;
1375 return if $self->{path}{user_rel};#d# 1577 return if $self->isa ("ext::map_per_player");#d#
1376 1578
1377 warn "resetting map ", $self->path;#d# 1579 warn "resetting map ", $self->path;#d#
1378 1580
1379 delete $cf::MAP{$self->path}; 1581 delete $cf::MAP{$self->path};
1582
1583 $self->in_memory (cf::MAP_SWAPPED);
1584 $self->clear;
1380 1585
1381 $_->clear_links_to ($self) for values %cf::MAP; 1586 $_->clear_links_to ($self) for values %cf::MAP;
1382 1587
1383 $self->unlink_save; 1588 $self->unlink_save;
1384 $self->destroy; 1589 $self->destroy;
1387my $nuke_counter = "aaaa"; 1592my $nuke_counter = "aaaa";
1388 1593
1389sub nuke { 1594sub nuke {
1390 my ($self) = @_; 1595 my ($self) = @_;
1391 1596
1597 delete $cf::MAP{$self->path};
1598
1599 $self->unlink_save;
1600
1601 bless $self, "cf::map";
1602 delete $self->{deny_reset};
1392 $self->{deny_save} = 1; 1603 $self->{deny_save} = 1;
1393 $self->reset_timeout (1); 1604 $self->reset_timeout (1);
1394 $self->rename ("{nuke}/" . ($nuke_counter++)); 1605 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1606
1607 $cf::MAP{$self->path} = $self;
1608
1395 $self->reset; # polite request, might not happen 1609 $self->reset; # polite request, might not happen
1396} 1610}
1397 1611
1398sub customise_for { 1612=item cf::map::unique_maps
1399 my ($map, $ob) = @_;
1400 1613
1401 if ($map->per_player) { 1614Returns an arrayref of paths of all shared maps that have
1402 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1615instantiated unique items. May block.
1403 }
1404 1616
1405 $map 1617=cut
1406}
1407 1618
1408sub emergency_save { 1619sub unique_maps() {
1409 my $freeze_guard = cf::freeze_mainloop; 1620 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1621 or return;
1410 1622
1411 warn "enter emergency map save\n"; 1623 my @paths;
1412 1624
1413 cf::sync_job { 1625 for (@$files) {
1414 warn "begin emergency map save\n"; 1626 utf8::decode $_;
1415 $_->save for values %cf::MAP; 1627 next if /\.pst$/;
1628 next unless /^$PATH_SEP/o;
1629
1630 s/\.map$//;
1631 push @paths, $_;
1416 }; 1632 }
1417 1633
1418 warn "end emergency map save\n"; 1634 \@paths
1419} 1635}
1420 1636
1421package cf; 1637package cf;
1422 1638
1423=back 1639=back
1424 1640
1641=head3 cf::object
1642
1643=cut
1644
1645package cf::object;
1646
1647=over 4
1648
1649=item $ob->inv_recursive
1650
1651Returns the inventory of the object _and_ their inventories, recursively.
1652
1653=cut
1654
1655sub inv_recursive_;
1656sub inv_recursive_ {
1657 map { $_, inv_recursive_ $_->inv } @_
1658}
1659
1660sub inv_recursive {
1661 inv_recursive_ inv $_[0]
1662}
1663
1664package cf;
1665
1666=back
1425 1667
1426=head3 cf::object::player 1668=head3 cf::object::player
1427 1669
1428=over 4 1670=over 4
1429 1671
1469 1711
1470=item $player_object->enter_link 1712=item $player_object->enter_link
1471 1713
1472Freezes the player and moves him/her to a special map (C<{link}>). 1714Freezes the player and moves him/her to a special map (C<{link}>).
1473 1715
1474The player should be reaosnably safe there for short amounts of time. You 1716The player should be reasonably safe there for short amounts of time. You
1475I<MUST> call C<leave_link> as soon as possible, though. 1717I<MUST> call C<leave_link> as soon as possible, though.
1476 1718
1719Will never block.
1720
1477=item $player_object->leave_link ($map, $x, $y) 1721=item $player_object->leave_link ($map, $x, $y)
1478 1722
1479Moves the player out of the specila link map onto the given map. If the 1723Moves the player out of the special C<{link}> map onto the specified
1480map is not valid (or omitted), the player will be moved back to the 1724map. If the map is not valid (or omitted), the player will be moved back
1481location he/she was before the call to C<enter_link>, or, if that fails, 1725to the location he/she was before the call to C<enter_link>, or, if that
1482to the emergency map position. 1726fails, to the emergency map position.
1483 1727
1484Might block. 1728Might block.
1485 1729
1486=cut 1730=cut
1731
1732sub link_map {
1733 unless ($LINK_MAP) {
1734 $LINK_MAP = cf::map::find "{link}"
1735 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1736 $LINK_MAP->load;
1737 }
1738
1739 $LINK_MAP
1740}
1487 1741
1488sub cf::object::player::enter_link { 1742sub cf::object::player::enter_link {
1489 my ($self) = @_; 1743 my ($self) = @_;
1490 1744
1491 $self->deactivate_recursive; 1745 $self->deactivate_recursive;
1492 1746
1493 return if $self->map == $LINK_MAP; 1747 return if UNIVERSAL::isa $self->map, "ext::map_link";
1494 1748
1495 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1749 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1496 if $self->map; 1750 if $self->map;
1497 1751
1498 $self->enter_map ($LINK_MAP, 20, 20); 1752 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1499} 1753}
1500 1754
1501sub cf::object::player::leave_link { 1755sub cf::object::player::leave_link {
1502 my ($self, $map, $x, $y) = @_; 1756 my ($self, $map, $x, $y) = @_;
1503 1757
1521 # use -1 or undef as default coordinates, not 0, 0 1775 # use -1 or undef as default coordinates, not 0, 0
1522 ($x, $y) = ($map->enter_x, $map->enter_y) 1776 ($x, $y) = ($map->enter_x, $map->enter_y)
1523 if $x <=0 && $y <= 0; 1777 if $x <=0 && $y <= 0;
1524 1778
1525 $map->load; 1779 $map->load;
1780 $map->load_diag;
1526 1781
1782 return unless $self->contr->active;
1527 $self->activate_recursive; 1783 $self->activate_recursive;
1528 $self->enter_map ($map, $x, $y); 1784 $self->enter_map ($map, $x, $y);
1529} 1785}
1530 1786
1531cf::player->attach ( 1787cf::player->attach (
1543 my ($pl) = @_; 1799 my ($pl) = @_;
1544 1800
1545 # try to abort aborted map switching on player login :) 1801 # try to abort aborted map switching on player login :)
1546 # should happen only on crashes 1802 # should happen only on crashes
1547 if ($pl->ob->{_link_pos}) { 1803 if ($pl->ob->{_link_pos}) {
1548
1549 $pl->ob->enter_link; 1804 $pl->ob->enter_link;
1550 (Coro::async_pool { 1805 (async {
1551 # we need this sleep as the login has a concurrent enter_exit running 1806 # we need this sleep as the login has a concurrent enter_exit running
1552 # and this sleep increases chances of the player not ending up in scorn 1807 # and this sleep increases chances of the player not ending up in scorn
1808 $pl->ob->reply (undef,
1809 "There was an internal problem at your last logout, "
1810 . "the server will try to bring you to your intended destination in a second.",
1811 cf::NDI_RED);
1553 Coro::Timer::sleep 1; 1812 Coro::Timer::sleep 1;
1554 $pl->ob->leave_link; 1813 $pl->ob->leave_link;
1555 })->prio (2); 1814 })->prio (2);
1556 } 1815 }
1557 }, 1816 },
1564sub cf::object::player::goto { 1823sub cf::object::player::goto {
1565 my ($self, $path, $x, $y) = @_; 1824 my ($self, $path, $x, $y) = @_;
1566 1825
1567 $self->enter_link; 1826 $self->enter_link;
1568 1827
1569 (Coro::async_pool { 1828 (async {
1570 $path = new cf::path $path;
1571
1572 my $map = cf::map::find $path->as_string; 1829 my $map = cf::map::find $path;
1573 $map = $map->customise_for ($self) if $map; 1830 $map = $map->customise_for ($self) if $map;
1574 1831
1575# warn "entering ", $map->path, " at ($x, $y)\n" 1832# warn "entering ", $map->path, " at ($x, $y)\n"
1576# if $map; 1833# if $map;
1577 1834
1578 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1835 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1579 1836
1580 $self->leave_link ($map, $x, $y); 1837 $self->leave_link ($map, $x, $y);
1581 })->prio (1); 1838 })->prio (1);
1582} 1839}
1583 1840
1587 1844
1588sub parse_random_map_params { 1845sub parse_random_map_params {
1589 my ($spec) = @_; 1846 my ($spec) = @_;
1590 1847
1591 my $rmp = { # defaults 1848 my $rmp = { # defaults
1592 xsize => 10, 1849 xsize => (cf::rndm 15, 40),
1593 ysize => 10, 1850 ysize => (cf::rndm 15, 40),
1851 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1852 #layout => string,
1594 }; 1853 };
1595 1854
1596 for (split /\n/, $spec) { 1855 for (split /\n/, $spec) {
1597 my ($k, $v) = split /\s+/, $_, 2; 1856 my ($k, $v) = split /\s+/, $_, 2;
1598 1857
1602 $rmp 1861 $rmp
1603} 1862}
1604 1863
1605sub prepare_random_map { 1864sub prepare_random_map {
1606 my ($exit) = @_; 1865 my ($exit) = @_;
1866
1867 my $guard = cf::lock_acquire "exit_prepare:$exit";
1607 1868
1608 # all this does is basically replace the /! path by 1869 # all this does is basically replace the /! path by
1609 # a new random map path (?random/...) with a seed 1870 # a new random map path (?random/...) with a seed
1610 # that depends on the exit object 1871 # that depends on the exit object
1611 1872
1620 1881
1621 $rmp->{random_seed} ||= $exit->random_seed; 1882 $rmp->{random_seed} ||= $exit->random_seed;
1622 1883
1623 my $data = cf::to_json $rmp; 1884 my $data = cf::to_json $rmp;
1624 my $md5 = Digest::MD5::md5_hex $data; 1885 my $md5 = Digest::MD5::md5_hex $data;
1886 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1625 1887
1626 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1888 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1627 aio_write $fh, 0, (length $data), $data, 0; 1889 aio_write $fh, 0, (length $data), $data, 0;
1890 undef $fh;
1891 aio_rename "$meta~", $meta;
1628 1892
1629 $exit->slaying ("?random/$md5"); 1893 $exit->slaying ("?random/$md5");
1630 $exit->msg (undef); 1894 $exit->msg (undef);
1631 } 1895 }
1632} 1896}
1636 1900
1637 return unless $self->type == cf::PLAYER; 1901 return unless $self->type == cf::PLAYER;
1638 1902
1639 $self->enter_link; 1903 $self->enter_link;
1640 1904
1641 (Coro::async_pool { 1905 (async {
1642 $self->deactivate_recursive; # just to be sure 1906 $self->deactivate_recursive; # just to be sure
1643 unless (eval { 1907 unless (eval {
1644 prepare_random_map $exit 1908 prepare_random_map $exit
1645 if $exit->slaying eq "/!"; 1909 if $exit->slaying eq "/!";
1646 1910
1647 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1911 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1648 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 1912 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1649 1913
1650 1; 1914 1;
1651 }) { 1915 }) {
1652 $self->message ("Something went wrong deep within the crossfire server. " 1916 $self->message ("Something went wrong deep within the crossfire server. "
1653 . "I'll try to bring you back to the map you were before. " 1917 . "I'll try to bring you back to the map you were before. "
1654 . "Please report this to the dungeon master", 1918 . "Please report this to the dungeon master!",
1655 cf::NDI_UNIQUE | cf::NDI_RED); 1919 cf::NDI_UNIQUE | cf::NDI_RED);
1656 1920
1657 warn "ERROR in enter_exit: $@"; 1921 warn "ERROR in enter_exit: $@";
1658 $self->leave_link; 1922 $self->leave_link;
1659 } 1923 }
1727 } 1991 }
1728 } 1992 }
1729 }, 1993 },
1730); 1994);
1731 1995
1732=item $client->coro (\&cb) 1996=item $client->async (\&cb)
1733 1997
1734Create a new coroutine, running the specified callback. The coroutine will 1998Create a new coroutine, running the specified callback. The coroutine will
1735be automatically cancelled when the client gets destroyed (e.g. on logout, 1999be automatically cancelled when the client gets destroyed (e.g. on logout,
1736or loss of connection). 2000or loss of connection).
1737 2001
1738=cut 2002=cut
1739 2003
1740sub cf::client::coro { 2004sub cf::client::async {
1741 my ($self, $cb) = @_; 2005 my ($self, $cb) = @_;
1742 2006
1743 my $coro = &Coro::async_pool ($cb); 2007 my $coro = &Coro::async ($cb);
1744 2008
1745 $coro->on_destroy (sub { 2009 $coro->on_destroy (sub {
1746 delete $self->{_coro}{$coro+0}; 2010 delete $self->{_coro}{$coro+0};
1747 }); 2011 });
1748 2012
1942 sub db_sync() { 2206 sub db_sync() {
1943 db_save if $dirty; 2207 db_save if $dirty;
1944 undef $dirty; 2208 undef $dirty;
1945 } 2209 }
1946 2210
1947 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2211 my $idle = Event->idle (
1948 db_sync; 2212 reentrant => 0,
2213 min => 10,
2214 max => 20,
2215 repeat => 0,
2216 data => WF_AUTOCANCEL,
2217 cb => \&db_sync,
1949 }); 2218 );
1950 2219
1951 sub db_dirty() { 2220 sub db_dirty() {
1952 $dirty = 1; 2221 $dirty = 1;
1953 $idle->start; 2222 $idle->start;
1954 } 2223 }
1991 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 2260 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
1992 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 2261 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
1993 2262
1994 if (exists $CFG{mlockall}) { 2263 if (exists $CFG{mlockall}) {
1995 eval { 2264 eval {
1996 $CFG{mlockall} ? &mlockall : &munlockall 2265 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
1997 and die "WARNING: m(un)lockall failed: $!\n"; 2266 and die "WARNING: m(un)lockall failed: $!\n";
1998 }; 2267 };
1999 warn $@ if $@; 2268 warn $@ if $@;
2000 } 2269 }
2001} 2270}
2002 2271
2003sub main { 2272sub main {
2004 # we must not ever block the main coroutine 2273 # we must not ever block the main coroutine
2005 local $Coro::idle = sub { 2274 local $Coro::idle = sub {
2006 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2275 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2007 Coro::async_pool { Event::one_event }; 2276 (async {
2277 Event::one_event;
2278 })->prio (Coro::PRIO_MAX);
2008 }; 2279 };
2009 2280
2010 cfg_load; 2281 cfg_load;
2011 db_load; 2282 db_load;
2012 load_extensions; 2283 load_extensions;
2284
2285 $TICK_WATCHER->start;
2013 Event::loop; 2286 Event::loop;
2014} 2287}
2015 2288
2016############################################################################# 2289#############################################################################
2017# initialisation 2290# initialisation and cleanup
2291
2292# install some emergency cleanup handlers
2293BEGIN {
2294 for my $signal (qw(INT HUP TERM)) {
2295 Event->signal (
2296 reentrant => 0,
2297 data => WF_AUTOCANCEL,
2298 signal => $signal,
2299 prio => 0,
2300 cb => sub {
2301 cf::cleanup "SIG$signal";
2302 },
2303 );
2304 }
2305}
2306
2307sub emergency_save() {
2308 my $freeze_guard = cf::freeze_mainloop;
2309
2310 warn "enter emergency perl save\n";
2311
2312 cf::sync_job {
2313 # use a peculiar iteration method to avoid tripping on perl
2314 # refcount bugs in for. also avoids problems with players
2315 # and maps saved/destroyed asynchronously.
2316 warn "begin emergency player save\n";
2317 for my $login (keys %cf::PLAYER) {
2318 my $pl = $cf::PLAYER{$login} or next;
2319 $pl->valid or next;
2320 $pl->save;
2321 }
2322 warn "end emergency player save\n";
2323
2324 warn "begin emergency map save\n";
2325 for my $path (keys %cf::MAP) {
2326 my $map = $cf::MAP{$path} or next;
2327 $map->valid or next;
2328 $map->save;
2329 }
2330 warn "end emergency map save\n";
2331 };
2332
2333 warn "leave emergency perl save\n";
2334}
2018 2335
2019sub reload() { 2336sub reload() {
2020 # can/must only be called in main 2337 # can/must only be called in main
2021 if ($Coro::current != $Coro::main) { 2338 if ($Coro::current != $Coro::main) {
2022 warn "can only reload from main coroutine\n"; 2339 warn "can only reload from main coroutine";
2023 return; 2340 return;
2024 } 2341 }
2025 2342
2026 warn "reloading..."; 2343 warn "reloading...";
2027 2344
2028 my $guard = freeze_mainloop; 2345 warn "cancelling server ticker";
2346 $TICK_WATCHER->cancel;
2347
2029 cf::emergency_save; 2348 cf::emergency_save;
2030 2349
2031 eval { 2350 eval {
2032 # if anything goes wrong in here, we should simply crash as we already saved 2351 # if anything goes wrong in here, we should simply crash as we already saved
2033 2352
2034 # cancel all watchers 2353 warn "syncing database to disk";
2354 cf::db_sync;
2355
2356 warn "cancelling all WF_AUTOCANCEL watchers";
2035 for (Event::all_watchers) { 2357 for (Event::all_watchers) {
2036 $_->cancel if $_->data & WF_AUTOCANCEL; 2358 $_->cancel if $_->data & WF_AUTOCANCEL;
2037 } 2359 }
2038 2360
2361 warn "flushing outstanding aio requests";
2362 for (;;) {
2363 IO::AIO::flush;
2364 Coro::cede;
2365 last unless IO::AIO::nreqs;
2366 warn "iterate...";
2367 }
2368
2039 # cancel all extension coros 2369 warn "cancelling all extension coros";
2040 $_->cancel for values %EXT_CORO; 2370 $_->cancel for values %EXT_CORO;
2041 %EXT_CORO = (); 2371 %EXT_CORO = ();
2042 2372
2043 # unload all extensions 2373 warn "removing commands";
2044 for (@exts) { 2374 %COMMAND = ();
2375
2376 warn "removing ext commands";
2377 %EXTCMD = ();
2378
2379 warn "unloading/nuking all extensions";
2380 for my $pkg (@EXTS) {
2045 warn "unloading <$_>"; 2381 warn "... unloading $pkg";
2046 unload_extension $_; 2382
2383 if (my $cb = $pkg->can ("unload")) {
2384 eval {
2385 $cb->($pkg);
2386 1
2387 } or warn "$pkg unloaded, but with errors: $@";
2047 } 2388 }
2048 2389
2390 warn "... nuking $pkg";
2391 Symbol::delete_package $pkg;
2392 }
2393
2049 # unload all modules loaded from $LIBDIR 2394 warn "unloading all perl modules loaded from $LIBDIR";
2050 while (my ($k, $v) = each %INC) { 2395 while (my ($k, $v) = each %INC) {
2051 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2396 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2052 2397
2053 warn "removing <$k>"; 2398 warn "... unloading $k";
2054 delete $INC{$k}; 2399 delete $INC{$k};
2055 2400
2056 $k =~ s/\.pm$//; 2401 $k =~ s/\.pm$//;
2057 $k =~ s/\//::/g; 2402 $k =~ s/\//::/g;
2058 2403
2061 } 2406 }
2062 2407
2063 Symbol::delete_package $k; 2408 Symbol::delete_package $k;
2064 } 2409 }
2065 2410
2066 # sync database to disk
2067 cf::db_sync;
2068 IO::AIO::flush;
2069
2070 # get rid of safe::, as good as possible 2411 warn "getting rid of safe::, as good as possible";
2071 Symbol::delete_package "safe::$_" 2412 Symbol::delete_package "safe::$_"
2072 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2413 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2073 2414
2074 # remove register_script_function callbacks
2075 # TODO
2076
2077 # unload cf.pm "a bit" 2415 warn "unloading cf.pm \"a bit\"";
2078 delete $INC{"cf.pm"}; 2416 delete $INC{"cf.pm"};
2079 2417
2080 # don't, removes xs symbols, too, 2418 # don't, removes xs symbols, too,
2081 # and global variables created in xs 2419 # and global variables created in xs
2082 #Symbol::delete_package __PACKAGE__; 2420 #Symbol::delete_package __PACKAGE__;
2083 2421
2084 # reload cf.pm 2422 warn "unload completed, starting to reload now";
2423
2085 warn "reloading cf.pm"; 2424 warn "reloading cf.pm";
2086 require cf; 2425 require cf;
2087 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2426 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2088 2427
2089 # load config and database again 2428 warn "loading config and database again";
2090 cf::cfg_load; 2429 cf::cfg_load;
2091 cf::db_load; 2430 cf::db_load;
2092 2431
2093 # load extensions
2094 warn "load extensions"; 2432 warn "loading extensions";
2095 cf::load_extensions; 2433 cf::load_extensions;
2096 2434
2097 # reattach attachments to objects 2435 warn "reattaching attachments to objects/players";
2098 warn "reattach";
2099 _global_reattach; 2436 _global_reattach;
2437 warn "reattaching attachments to maps";
2438 reattach $_ for values %MAP;
2439
2440 warn "restarting server ticker";
2441
2442 $TICK_WATCHER->start;
2100 }; 2443 };
2101 2444
2102 if ($@) { 2445 if ($@) {
2103 warn $@; 2446 warn $@;
2104 warn "error while reloading, exiting."; 2447 warn "error while reloading, exiting.";
2105 exit 1; 2448 exit 1;
2106 } 2449 }
2107 2450
2108 warn "reloaded successfully"; 2451 warn "reloaded";
2109}; 2452};
2110 2453
2111############################################################################# 2454our $RELOAD_WATCHER; # used only during reload
2112
2113unless ($LINK_MAP) {
2114 $LINK_MAP = cf::map::new;
2115
2116 $LINK_MAP->width (41);
2117 $LINK_MAP->height (41);
2118 $LINK_MAP->alloc;
2119 $LINK_MAP->path ("{link}");
2120 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2121 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2122
2123 # dirty hack because... archetypes are not yet loaded
2124 Event->timer (
2125 after => 2,
2126 cb => sub {
2127 $_[0]->w->cancel;
2128
2129 # provide some exits "home"
2130 my $exit = cf::object::new "exit";
2131
2132 $exit->slaying ($EMERGENCY_POSITION->[0]);
2133 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2134 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2135
2136 $LINK_MAP->insert ($exit->clone, 19, 19);
2137 $LINK_MAP->insert ($exit->clone, 19, 20);
2138 $LINK_MAP->insert ($exit->clone, 19, 21);
2139 $LINK_MAP->insert ($exit->clone, 20, 19);
2140 $LINK_MAP->insert ($exit->clone, 20, 21);
2141 $LINK_MAP->insert ($exit->clone, 21, 19);
2142 $LINK_MAP->insert ($exit->clone, 21, 20);
2143 $LINK_MAP->insert ($exit->clone, 21, 21);
2144
2145 $exit->destroy;
2146 });
2147
2148 $LINK_MAP->{deny_save} = 1;
2149 $LINK_MAP->{deny_reset} = 1;
2150
2151 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2152}
2153
2154register "<global>", __PACKAGE__;
2155 2455
2156register_command "reload" => sub { 2456register_command "reload" => sub {
2157 my ($who, $arg) = @_; 2457 my ($who, $arg) = @_;
2158 2458
2159 if ($who->flag (FLAG_WIZ)) { 2459 if ($who->flag (FLAG_WIZ)) {
2160 $who->message ("start of reload."); 2460 $who->message ("reloading server.");
2461
2462 # doing reload synchronously and two reloads happen back-to-back,
2463 # coro crashes during coro_state_free->destroy here.
2464
2465 $RELOAD_WATCHER ||= Event->timer (
2466 reentrant => 0,
2467 after => 0,
2468 data => WF_AUTOCANCEL,
2469 cb => sub {
2161 reload; 2470 reload;
2162 $who->message ("end of reload."); 2471 undef $RELOAD_WATCHER;
2472 },
2473 );
2163 } 2474 }
2164}; 2475};
2165 2476
2166unshift @INC, $LIBDIR; 2477unshift @INC, $LIBDIR;
2478
2479my $bug_warning = 0;
2167 2480
2168$TICK_WATCHER = Event->timer ( 2481$TICK_WATCHER = Event->timer (
2169 reentrant => 0, 2482 reentrant => 0,
2483 parked => 1,
2170 prio => 0, 2484 prio => 0,
2171 at => $NEXT_TICK || $TICK, 2485 at => $NEXT_TICK || $TICK,
2172 data => WF_AUTOCANCEL, 2486 data => WF_AUTOCANCEL,
2173 cb => sub { 2487 cb => sub {
2488 if ($Coro::current != $Coro::main) {
2489 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2490 unless ++$bug_warning > 10;
2491 return;
2492 }
2493
2494 $NOW = Event::time;
2495
2174 cf::server_tick; # one server iteration 2496 cf::server_tick; # one server iteration
2175 $RUNTIME += $TICK; 2497 $RUNTIME += $TICK;
2176 $NEXT_TICK += $TICK; 2498 $NEXT_TICK += $TICK;
2499
2500 $WAIT_FOR_TICK->broadcast;
2501 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2502
2503 Event::sweep;
2504 Coro::cede_notself;
2505
2506# my $AFTER = Event::time;
2507# warn $AFTER - $NOW;#d#
2177 2508
2178 # if we are delayed by four ticks or more, skip them all 2509 # if we are delayed by four ticks or more, skip them all
2179 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2510 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2180 2511
2181 $TICK_WATCHER->at ($NEXT_TICK); 2512 $TICK_WATCHER->at ($NEXT_TICK);
2182 $TICK_WATCHER->start; 2513 $TICK_WATCHER->start;
2183 }, 2514 },
2184); 2515);
2185 2516
2186IO::AIO::max_poll_time $TICK * 0.2; 2517IO::AIO::max_poll_time $TICK * 0.1;
2187 2518
2188Event->io ( 2519undef $Coro::AIO::WATCHER;
2520$AIO_POLL_WATCHER = Event->io (
2521 reentrant => 0,
2189 fd => IO::AIO::poll_fileno, 2522 fd => IO::AIO::poll_fileno,
2190 poll => 'r', 2523 poll => 'r',
2191 prio => 5, 2524 prio => 6,
2192 data => WF_AUTOCANCEL, 2525 data => WF_AUTOCANCEL,
2193 cb => \&IO::AIO::poll_cb, 2526 cb => \&IO::AIO::poll_cb,
2194); 2527);
2195 2528
2196Event->timer ( 2529$WRITE_RUNTIME_WATCHER = Event->timer (
2530 reentrant => 0,
2197 data => WF_AUTOCANCEL, 2531 data => WF_AUTOCANCEL,
2198 after => 0, 2532 after => 1,
2199 interval => 10, 2533 interval => 10,
2200 cb => sub { 2534 prio => 6, # keep it lowest so it acts like a watchdog
2201 (Coro::unblock_sub { 2535 cb => Coro::unblock_sub {
2202 write_runtime 2536 write_runtime
2203 or warn "ERROR: unable to write runtime file: $!"; 2537 or warn "ERROR: unable to write runtime file: $!";
2204 })->();
2205 }, 2538 },
2206); 2539);
2207 2540
2208END { cf::emergency_save } 2541END { cf::emergency_save }
2209 2542

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