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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.105 by root, Sun Dec 31 17:17:23 2006 UTC vs.
Revision 1.192 by root, Wed Jan 24 01:43:01 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.4 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
21use Digest::MD5;
20use Fcntl; 22use Fcntl;
21use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
22use YAML::Syck (); 24use YAML::Syck ();
23use Time::HiRes; 25use Time::HiRes;
24 26
25use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
26 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
27# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
28$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
29 33
30$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
31
32sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
33 35
34our %COMMAND = (); 36our %COMMAND = ();
35our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
36our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
37 43
38our @EVENT; 44our @EVENT;
39our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
40 46
41our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
42our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
43our $NEXT_TICK; 51our $NEXT_TICK;
44our $NOW; 52our $NOW;
45 53
46our %CFG; 54our %CFG;
47 55
48our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
49our $RUNTIME; 57our $RUNTIME;
50 58
59our %PLAYER; # all users
51our %MAP; # all maps 60our %MAP; # all maps
52our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
53our $FREEZE; 62our $RANDOM_MAPS = cf::localdir . "/random";
63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
54 69
55binmode STDOUT; 70binmode STDOUT;
56binmode STDERR; 71binmode STDERR;
57 72
58# read virtual server time, if available 73# read virtual server time, if available
64 79
65mkdir cf::localdir; 80mkdir cf::localdir;
66mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
67mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
68mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
84mkdir $RANDOM_MAPS;
69 85
70our %EXT_CORO; 86our $EMERGENCY_POSITION;
71 87
72############################################################################# 88#############################################################################
73 89
74=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
75 91
99 115
100=item %cf::CFG 116=item %cf::CFG
101 117
102Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
103from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
104 127
105=back 128=back
106 129
107=cut 130=cut
108 131
112 utf8::encode $msg; 135 utf8::encode $msg;
113 136
114 $msg .= "\n" 137 $msg .= "\n"
115 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
116 139
117 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
118 }; 141 };
119} 142}
120 143
121@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
122@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
140 163
141$Event::DIED = sub { 164$Event::DIED = sub {
142 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
143}; 166};
144 167
145my %ext_pkg;
146my @exts;
147my @hook;
148
149=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
150 169
151=over 4 170=over 4
152 171
172=item dumpval $ref
173
153=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
154 194
155use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
156 196
157=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
158 198
174sub to_json($) { 214sub to_json($) {
175 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 215 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
176 JSON::Syck::Dump $_[0] 216 JSON::Syck::Dump $_[0]
177} 217}
178 218
179# main coro must never ever "block" except in Event 219=item cf::lock_wait $string
180# sync_job ensures this by running the job in a coroutine 220
181# and waiting in Event while the server is otherwise frozen 221Wait until the given lock is available. See cf::lock_acquire.
222
223=item my $lock = cf::lock_acquire $string
224
225Wait until the given lock is available and then acquires it and returns
226a Coro::guard object. If the guard object gets destroyed (goes out of scope,
227for example when the coroutine gets canceled), the lock is automatically
228returned.
229
230Lock names should begin with a unique identifier (for example, cf::map::find
231uses map_find and cf::map::load uses map_load).
232
233=cut
234
235our %LOCK;
236
237sub lock_wait($) {
238 my ($key) = @_;
239
240 # wait for lock, if any
241 while ($LOCK{$key}) {
242 push @{ $LOCK{$key} }, $Coro::current;
243 Coro::schedule;
244 }
245}
246
247sub lock_acquire($) {
248 my ($key) = @_;
249
250 # wait, to be sure we are not locked
251 lock_wait $key;
252
253 $LOCK{$key} = [];
254
255 Coro::guard {
256 # wake up all waiters, to be on the safe side
257 $_->ready for @{ delete $LOCK{$key} };
258 }
259}
260
261sub freeze_mainloop {
262 return unless $TICK_WATCHER->is_active;
263
264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
269 $TICK_WATCHER->stop;
270 $guard
271}
272
273=item cf::async { BLOCK }
274
275Currently the same as Coro::async_pool, meaning you cannot use
276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
278
279=cut
280
281BEGIN { *async = \&Coro::async_pool }
282
283=item cf::sync_job { BLOCK }
284
285The design of crossfire+ requires that the main coro ($Coro::main) is
286always able to handle events or runnable, as crossfire+ is only partly
287reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
288
289If it must be done, put the blocking parts into C<sync_job>. This will run
290the given BLOCK in another coroutine while waiting for the result. The
291server will be frozen during this time, so the block should either finish
292fast or be very important.
293
294=cut
295
182sub sync_job(&) { 296sub sync_job(&) {
183 my ($job) = @_; 297 my ($job) = @_;
184 298
185 my $busy = 1;
186 my @res;
187
188 local $FREEZE = 1;
189
190 my $coro = Coro::async {
191 @res = eval { $job->() };
192 warn $@ if $@;
193 undef $busy;
194 };
195
196 if ($Coro::current == $Coro::main) { 299 if ($Coro::current == $Coro::main) {
300 # this is the main coro, too bad, we have to block
301 # till the operation succeeds, freezing the server :/
302
303 # TODO: use suspend/resume instead
304 # (but this is cancel-safe)
305 my $freeze_guard = freeze_mainloop;
306
307 my $busy = 1;
308 my @res;
309
310 (async {
311 @res = eval { $job->() };
312 warn $@ if $@;
313 undef $busy;
197 $coro->prio (Coro::PRIO_MAX); 314 })->prio (Coro::PRIO_MAX);
315
198 while ($busy) { 316 while ($busy) {
199 Coro::cede_notself; 317 Coro::cede or Event::one_event;
200 Event::one_event unless Coro::nready;
201 } 318 }
319
320 wantarray ? @res : $res[0]
202 } else { 321 } else {
203 $coro->join; 322 # we are in another coroutine, how wonderful, everything just works
323
324 $job->()
204 } 325 }
205
206 wantarray ? @res : $res[0]
207} 326}
208 327
209=item $coro = cf::coro { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
210 329
211Creates and returns a new coro. This coro is automcatially being canceled 330Like async, but this coro is automatically being canceled when the
212when the extension calling this is being unloaded. 331extension calling this is being unloaded.
213 332
214=cut 333=cut
215 334
216sub coro(&) { 335sub async_ext(&) {
217 my $cb = shift; 336 my $cb = shift;
218 337
219 my $coro; $coro = async { 338 my $coro = &Coro::async ($cb);
220 eval {
221 $cb->();
222 };
223 warn $@ if $@;
224 };
225 339
226 $coro->on_destroy (sub { 340 $coro->on_destroy (sub {
227 delete $EXT_CORO{$coro+0}; 341 delete $EXT_CORO{$coro+0};
228 }); 342 });
229 $EXT_CORO{$coro+0} = $coro; 343 $EXT_CORO{$coro+0} = $coro;
230 344
231 $coro 345 $coro
346}
347
348sub write_runtime {
349 my $runtime = cf::localdir . "/runtime";
350
351 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
352 or return;
353
354 my $value = $cf::RUNTIME + 90 + 10;
355 # 10 is the runtime save interval, for a monotonic clock
356 # 60 allows for the watchdog to kill the server.
357
358 (aio_write $fh, 0, (length $value), $value, 0) <= 0
359 and return;
360
361 aio_fsync $fh
362 and return;
363
364 close $fh
365 or return;
366
367 aio_rename "$runtime~", $runtime
368 and return;
369
370 1
232} 371}
233 372
234=back 373=back
235 374
236=cut 375=cut
367our @CB_TYPE = (); # registry for type (cf-object class) based events 506our @CB_TYPE = (); # registry for type (cf-object class) based events
368our @CB_MAP = (); 507our @CB_MAP = ();
369 508
370my %attachment; 509my %attachment;
371 510
511sub cf::attachable::thawer_merge {
512 # simply override everything except _meta
513 local $_[0]{_meta};
514 %{$_[0]} = %{$_[1]};
515}
516
372sub _attach_cb($$$$) { 517sub _attach_cb($$$$) {
373 my ($registry, $event, $prio, $cb) = @_; 518 my ($registry, $event, $prio, $cb) = @_;
374 519
375 use sort 'stable'; 520 use sort 'stable';
376 521
547# object support 692# object support
548 693
549sub reattach { 694sub reattach {
550 # basically do the same as instantiate, without calling instantiate 695 # basically do the same as instantiate, without calling instantiate
551 my ($obj) = @_; 696 my ($obj) = @_;
697
698 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
552 699
553 my $registry = $obj->registry; 700 my $registry = $obj->registry;
554 701
555 @$registry = (); 702 @$registry = ();
556 703
649 or return; 796 or return;
650 797
651 unless (aio_stat "$filename.pst") { 798 unless (aio_stat "$filename.pst") {
652 (aio_load "$filename.pst", $av) >= 0 799 (aio_load "$filename.pst", $av) >= 0
653 or return; 800 or return;
654 $av = eval { (Storable::thaw <$av>)->{objs} }; 801 $av = eval { (Storable::thaw $av)->{objs} };
655 } 802 }
656 803
804 warn sprintf "loading %s (%d)\n",
805 $filename, length $data, scalar @{$av || []};#d#
657 return ($data, $av); 806 return ($data, $av);
658} 807}
659 808
660############################################################################# 809#############################################################################
661# command handling &c 810# command handling &c
686=cut 835=cut
687 836
688sub register_extcmd { 837sub register_extcmd {
689 my ($name, $cb) = @_; 838 my ($name, $cb) = @_;
690 839
691 my $caller = caller;
692 #warn "registering extcmd '$name' to '$caller'";
693
694 $EXTCMD{$name} = [$cb, $caller]; 840 $EXTCMD{$name} = $cb;
695} 841}
696 842
697cf::player->attach ( 843cf::player->attach (
698 on_command => sub { 844 on_command => sub {
699 my ($pl, $name, $params) = @_; 845 my ($pl, $name, $params) = @_;
712 858
713 my $msg = eval { from_json $buf }; 859 my $msg = eval { from_json $buf };
714 860
715 if (ref $msg) { 861 if (ref $msg) {
716 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 862 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
717 if (my %reply = $cb->[0]->($pl, $msg)) { 863 if (my %reply = $cb->($pl, $msg)) {
718 $pl->ext_reply ($msg->{msgid}, %reply); 864 $pl->ext_reply ($msg->{msgid}, %reply);
719 } 865 }
720 } 866 }
721 } else { 867 } else {
722 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 868 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
724 870
725 cf::override; 871 cf::override;
726 }, 872 },
727); 873);
728 874
729sub register {
730 my ($base, $pkg) = @_;
731
732 #TODO
733}
734
735sub load_extension { 875sub load_extension {
736 my ($path) = @_; 876 my ($path) = @_;
737 877
738 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 878 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
739 my $base = $1; 879 my $base = $1;
740 my $pkg = $1; 880 my $pkg = $1;
741 $pkg =~ s/[^[:word:]]/_/g; 881 $pkg =~ s/[^[:word:]]/_/g;
742 $pkg = "ext::$pkg"; 882 $pkg = "ext::$pkg";
743 883
744 warn "loading '$path' into '$pkg'\n"; 884 warn "... loading '$path' into '$pkg'\n";
745 885
746 open my $fh, "<:utf8", $path 886 open my $fh, "<:utf8", $path
747 or die "$path: $!"; 887 or die "$path: $!";
748 888
749 my $source = 889 my $source =
750 "package $pkg; use strict; use utf8;\n" 890 "package $pkg; use strict; use utf8;\n"
751 . "#line 1 \"$path\"\n{\n" 891 . "#line 1 \"$path\"\n{\n"
752 . (do { local $/; <$fh> }) 892 . (do { local $/; <$fh> })
753 . "\n};\n1"; 893 . "\n};\n1";
754 894
755 eval $source 895 unless (eval $source) {
756 or die $@ ? "$path: $@\n" 896 my $msg = $@ ? "$path: $@\n"
757 : "extension disabled.\n"; 897 : "extension disabled.\n";
758 898 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
759 push @exts, $pkg; 899 warn $@;
760 $ext_pkg{$base} = $pkg; 900 warn "mandatory extension failed to load, exiting.\n";
761 901 exit 1;
762# no strict 'refs'; 902 }
763# @{"$pkg\::ISA"} = ext::; 903 die $@;
764
765 register $base, $pkg;
766}
767
768sub unload_extension {
769 my ($pkg) = @_;
770
771 warn "removing extension $pkg\n";
772
773 # remove hooks
774 #TODO
775# for my $idx (0 .. $#PLUGIN_EVENT) {
776# delete $hook[$idx]{$pkg};
777# } 904 }
778 905
779 # remove commands 906 push @EXTS, $pkg;
780 for my $name (keys %COMMAND) {
781 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
782
783 if (@cb) {
784 $COMMAND{$name} = \@cb;
785 } else {
786 delete $COMMAND{$name};
787 }
788 }
789
790 # remove extcmds
791 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
792 delete $EXTCMD{$name};
793 }
794
795 if (my $cb = $pkg->can ("unload")) {
796 eval {
797 $cb->($pkg);
798 1
799 } or warn "$pkg unloaded, but with errors: $@";
800 }
801
802 Symbol::delete_package $pkg;
803} 907}
804 908
805sub load_extensions { 909sub load_extensions {
806 for my $ext (<$LIBDIR/*.ext>) { 910 for my $ext (<$LIBDIR/*.ext>) {
807 next unless -r $ext; 911 next unless -r $ext;
811 } or warn "$ext not loaded: $@"; 915 } or warn "$ext not loaded: $@";
812 } 916 }
813} 917}
814 918
815############################################################################# 919#############################################################################
816# load/save/clean perl data associated with a map
817 920
818*cf::mapsupport::on_clean = sub { 921=head2 CORE EXTENSIONS
922
923Functions and methods that extend core crossfire objects.
924
925=cut
926
927package cf::player;
928
929use Coro::AIO;
930
931=head3 cf::player
932
933=over 4
934
935=item cf::player::find $login
936
937Returns the given player object, loading it if necessary (might block).
938
939=cut
940
941sub playerdir($) {
942 cf::localdir
943 . "/"
944 . cf::playerdir
945 . "/"
946 . (ref $_[0] ? $_[0]->ob->name : $_[0])
947}
948
949sub path($) {
950 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
951
952 (playerdir $login) . "/$login.pl"
953}
954
955sub find_active($) {
956 $cf::PLAYER{$_[0]}
957 and $cf::PLAYER{$_[0]}->active
958 and $cf::PLAYER{$_[0]}
959}
960
961sub exists($) {
962 my ($login) = @_;
963
964 $cf::PLAYER{$login}
965 or cf::sync_job { !aio_stat path $login }
966}
967
968sub find($) {
969 return $cf::PLAYER{$_[0]} || do {
970 my $login = $_[0];
971
972 my $guard = cf::lock_acquire "user_find:$login";
973
974 $cf::PLAYER{$_[0]} || do {
975 my $pl = load_pl path $login
976 or return;
977 $cf::PLAYER{$login} = $pl
978 }
979 }
980}
981
982sub save($) {
983 my ($pl) = @_;
984
985 return if $pl->{deny_save};
986
987 my $path = path $pl;
988 my $guard = cf::lock_acquire "user_save:$path";
989
990 return if $pl->{deny_save};
991
992 aio_mkdir playerdir $pl, 0770;
993 $pl->{last_save} = $cf::RUNTIME;
994
995 $pl->save_pl ($path);
996 Coro::cede;
997}
998
999sub new($) {
1000 my ($login) = @_;
1001
1002 my $self = create;
1003
1004 $self->ob->name ($login);
1005 $self->{deny_save} = 1;
1006
1007 $cf::PLAYER{$login} = $self;
1008
1009 $self
1010}
1011
1012=item $pl->quit_character
1013
1014Nukes the player without looking back. If logged in, the connection will
1015be destroyed. May block for a long time.
1016
1017=cut
1018
1019sub quit_character {
1020 my ($pl) = @_;
1021
1022 $pl->{deny_save} = 1;
1023 $pl->password ("*"); # this should lock out the player until we nuked the dir
1024
1025 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1026 $pl->deactivate;
1027 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1028 $pl->ns->destroy if $pl->ns;
1029
1030 my $path = playerdir $pl;
1031 my $temp = "$path~$cf::RUNTIME~deleting~";
1032 aio_rename $path, $temp;
1033 delete $cf::PLAYER{$pl->ob->name};
1034 $pl->destroy;
1035 IO::AIO::aio_rmtree $temp;
1036}
1037
1038=item cf::player::list_logins
1039
1040Returns am arrayref of all valid playernames in the system, can take a
1041while and may block, so not sync_job-capable, ever.
1042
1043=cut
1044
1045sub list_logins {
1046 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1047 or return [];
1048
1049 my @logins;
1050
1051 for my $login (@$dirs) {
1052 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1053 aio_read $fh, 0, 512, my $buf, 0 or next;
1054 $buf !~ /^password -------------$/m or next; # official not-valid tag
1055
1056 utf8::decode $login;
1057 push @logins, $login;
1058 }
1059
1060 \@logins
1061}
1062
1063=item $player->maps
1064
1065Returns an arrayref of map paths that are private for this
1066player. May block.
1067
1068=cut
1069
1070sub maps($) {
1071 my ($pl) = @_;
1072
1073 my $files = aio_readdir playerdir $pl
1074 or return;
1075
1076 my @paths;
1077
1078 for (@$files) {
1079 utf8::decode $_;
1080 next if /\.(?:pl|pst)$/;
1081 next unless /^$PATH_SEP/o;
1082
1083 s/\.map$//;
1084 push @paths, "~" . $pl->ob->name . "/" . $_;
1085 }
1086
1087 \@paths
1088}
1089
1090=item $player->ext_reply ($msgid, $msgtype, %msg)
1091
1092Sends an ext reply to the player.
1093
1094=cut
1095
1096sub ext_reply($$$%) {
1097 my ($self, $id, %msg) = @_;
1098
1099 $msg{msgid} = $id;
1100
1101 $self->send ("ext " . cf::to_json \%msg);
1102}
1103
1104package cf;
1105
1106=back
1107
1108
1109=head3 cf::map
1110
1111=over 4
1112
1113=cut
1114
1115package cf::map;
1116
1117use Fcntl;
1118use Coro::AIO;
1119
1120use overload
1121 '""' => \&as_string,
1122 fallback => 1;
1123
1124our $MAX_RESET = 3600;
1125our $DEFAULT_RESET = 3000;
1126
1127sub generate_random_map {
1128 my ($self, $rmp) = @_;
1129 # mit "rum" bekleckern, nicht
1130 $self->_create_random_map (
1131 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1132 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1133 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1134 $rmp->{exit_on_final_map},
1135 $rmp->{xsize}, $rmp->{ysize},
1136 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1137 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1138 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1139 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1140 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1141 (cf::region::find $rmp->{region}), $rmp->{custom}
1142 )
1143}
1144
1145=item cf::map->register ($regex, $prio)
1146
1147Register a handler for the map path matching the given regex at the
1148givne priority (higher is better, built-in handlers have priority 0, the
1149default).
1150
1151=cut
1152
1153sub register {
1154 my (undef, $regex, $prio) = @_;
1155 my $pkg = caller;
1156
1157 no strict;
1158 push @{"$pkg\::ISA"}, __PACKAGE__;
1159
1160 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1161}
1162
1163# also paths starting with '/'
1164$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1165
1166sub thawer_merge {
1167 my ($self, $merge) = @_;
1168
1169 # we have to keep some variables in memory intact
1170 local $self->{path};
1171 local $self->{load_path};
1172 local $self->{deny_save};
1173 local $self->{deny_reset};
1174
1175 $self->SUPER::thawer_merge ($merge);
1176}
1177
1178sub normalise {
1179 my ($path, $base) = @_;
1180
1181 $path = "$path"; # make sure its a string
1182
1183 # map plan:
1184 #
1185 # /! non-realised random map exit (special hack!)
1186 # {... are special paths that are not being touched
1187 # ?xxx/... are special absolute paths
1188 # ?random/... random maps
1189 # /... normal maps
1190 # ~user/... per-player map of a specific user
1191
1192 $path =~ s/$PATH_SEP/\//go;
1193
1194 # treat it as relative path if it starts with
1195 # something that looks reasonable
1196 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1197 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1198
1199 $base =~ s{[^/]+/?$}{};
1200 $path = "$base/$path";
1201 }
1202
1203 for ($path) {
1204 redo if s{//}{/};
1205 redo if s{/\.?/}{/};
1206 redo if s{/[^/]+/\.\./}{/};
1207 }
1208
1209 $path
1210}
1211
1212sub new_from_path {
1213 my (undef, $path, $base) = @_;
1214
1215 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1216
1217 $path = normalise $path, $base;
1218
1219 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1220 if ($path =~ $EXT_MAP{$pkg}[1]) {
1221 my $self = bless cf::map::new, $pkg;
1222 $self->{path} = $path; $self->path ($path);
1223 $self->init; # pass $1 etc.
1224 return $self;
1225 }
1226 }
1227
1228 Carp::carp "unable to resolve path '$path' (base '$base').";
1229 ()
1230}
1231
1232sub init {
1233 my ($self) = @_;
1234
1235 $self
1236}
1237
1238sub as_string {
1239 my ($self) = @_;
1240
1241 "$self->{path}"
1242}
1243
1244# the displayed name, this is a one way mapping
1245sub visible_name {
1246 &as_string
1247}
1248
1249# the original (read-only) location
1250sub load_path {
1251 my ($self) = @_;
1252
1253 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1254}
1255
1256# the temporary/swap location
1257sub save_path {
1258 my ($self) = @_;
1259
1260 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1261 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1262}
1263
1264# the unique path, undef == no special unique path
1265sub uniq_path {
1266 my ($self) = @_;
1267
1268 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1269 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1270}
1271
1272# and all this just because we cannot iterate over
1273# all maps in C++...
1274sub change_all_map_light {
1275 my ($change) = @_;
1276
1277 $_->change_map_light ($change)
1278 for grep $_->outdoor, values %cf::MAP;
1279}
1280
1281sub unlink_save {
1282 my ($self) = @_;
1283
1284 utf8::encode (my $save = $self->save_path);
1285 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1286 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1287}
1288
1289sub load_header_from($) {
1290 my ($self, $path) = @_;
1291
1292 utf8::encode $path;
1293 aio_open $path, O_RDONLY, 0
1294 or return;
1295
1296 $self->_load_header ($path)
1297 or return;
1298
1299 $self->{load_path} = $path;
1300
1301 1
1302}
1303
1304sub load_header_orig {
1305 my ($self) = @_;
1306
1307 $self->load_header_from ($self->load_path)
1308}
1309
1310sub load_header_temp {
1311 my ($self) = @_;
1312
1313 $self->load_header_from ($self->save_path)
1314}
1315
1316sub prepare_temp {
1317 my ($self) = @_;
1318
1319 $self->last_access ((delete $self->{last_access})
1320 || $cf::RUNTIME); #d#
1321 # safety
1322 $self->{instantiate_time} = $cf::RUNTIME
1323 if $self->{instantiate_time} > $cf::RUNTIME;
1324}
1325
1326sub prepare_orig {
1327 my ($self) = @_;
1328
1329 $self->{load_original} = 1;
1330 $self->{instantiate_time} = $cf::RUNTIME;
1331 $self->last_access ($cf::RUNTIME);
1332 $self->instantiate;
1333}
1334
1335sub load_header {
1336 my ($self) = @_;
1337
1338 if ($self->load_header_temp) {
1339 $self->prepare_temp;
1340 } else {
1341 $self->load_header_orig
1342 or return;
1343 $self->prepare_orig;
1344 }
1345
1346 1
1347}
1348
1349sub find;
1350sub find {
1351 my ($path, $origin) = @_;
1352
1353 $path = normalise $path, $origin && $origin->path;
1354
1355 cf::lock_wait "map_find:$path";
1356
1357 $cf::MAP{$path} || do {
1358 my $guard = cf::lock_acquire "map_find:$path";
1359 my $map = new_from_path cf::map $path
1360 or return;
1361
1362 $map->{last_save} = $cf::RUNTIME;
1363
1364 $map->load_header
1365 or return;
1366
1367 if ($map->should_reset) {
1368 # doing this can freeze the server in a sync job, obviously
1369 #$cf::WAIT_FOR_TICK->wait;
1370 $map->reset;
1371 undef $guard;
1372 return find $path;
1373 }
1374
1375 $cf::MAP{$path} = $map
1376 }
1377}
1378
1379sub pre_load { }
1380sub post_load { }
1381
1382sub load {
1383 my ($self) = @_;
1384
1385 my $path = $self->{path};
1386 my $guard = cf::lock_acquire "map_load:$path";
1387
1388 return if $self->in_memory != cf::MAP_SWAPPED;
1389
1390 $self->in_memory (cf::MAP_LOADING);
1391
1392 $self->alloc;
1393
1394 $self->pre_load;
1395
1396 $self->_load_objects ($self->{load_path}, 1)
1397 or return;
1398
1399 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1400 if delete $self->{load_original};
1401
1402 if (my $uniq = $self->uniq_path) {
1403 utf8::encode $uniq;
1404 if (aio_open $uniq, O_RDONLY, 0) {
1405 $self->clear_unique_items;
1406 $self->_load_objects ($uniq, 0);
1407 }
1408 }
1409
1410 Coro::cede;
1411
1412 # now do the right thing for maps
1413 $self->link_multipart_objects;
1414
1415 unless ($self->{deny_activate}) {
1416 $self->decay_objects;
1417 $self->fix_auto_apply;
1418 $self->update_buttons;
1419 Coro::cede;
1420 $self->set_darkness_map;
1421 $self->difficulty ($self->estimate_difficulty)
1422 unless $self->difficulty;
1423 Coro::cede;
1424 $self->activate;
1425 }
1426
1427 $self->post_load;
1428
1429 $self->in_memory (cf::MAP_IN_MEMORY);
1430}
1431
1432sub customise_for {
1433 my ($self, $ob) = @_;
1434
1435 return find "~" . $ob->name . "/" . $self->{path}
1436 if $self->per_player;
1437
1438 $self
1439}
1440
1441# find and load all maps in the 3x3 area around a map
1442sub load_diag {
819 my ($map) = @_; 1443 my ($map) = @_;
820 1444
821 my $path = $map->tmpname; 1445 my @diag; # diagonal neighbours
822 defined $path or return;
823 1446
824 unlink "$path.pst"; 1447 for (0 .. 3) {
825}; 1448 my $neigh = $map->tile_path ($_)
1449 or next;
1450 $neigh = find $neigh, $map
1451 or next;
1452 $neigh->load;
826 1453
827cf::map->attach (prio => -10000, package => cf::mapsupport::); 1454 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1455 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1456 }
828 1457
829############################################################################# 1458 for (@diag) {
830# load/save perl data associated with player->ob objects 1459 my $neigh = find @$_
831 1460 or next;
832sub all_objects(@) { 1461 $neigh->load;
833 @_, map all_objects ($_->inv), @_ 1462 }
834} 1463}
835 1464
836# TODO: compatibility cruft, remove when no longer needed 1465sub find_sync {
837cf::player->attach ( 1466 my ($path, $origin) = @_;
838 on_load => sub {
839 my ($pl, $path) = @_;
840 1467
841 for my $o (all_objects $pl->ob) { 1468 cf::sync_job { find $path, $origin }
842 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1469}
843 $o->set_ob_key_value ("_perl_data");
844 1470
845 %$o = %{ Storable::thaw pack "H*", $value }; 1471sub do_load_sync {
1472 my ($map) = @_;
1473
1474 cf::sync_job { $map->load };
1475}
1476
1477our %MAP_PREFETCH;
1478our $MAP_PREFETCHER = undef;
1479
1480sub find_async {
1481 my ($path, $origin) = @_;
1482
1483 $path = normalise $path, $origin && $origin->{path};
1484
1485 if (my $map = $cf::MAP{$path}) {
1486 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1487 }
1488
1489 undef $MAP_PREFETCH{$path};
1490 $MAP_PREFETCHER ||= cf::async {
1491 while (%MAP_PREFETCH) {
1492 for my $path (keys %MAP_PREFETCH) {
1493 my $map = find $path
1494 or next;
1495 $map->load;
1496
1497 delete $MAP_PREFETCH{$path};
846 } 1498 }
847 } 1499 }
1500 undef $MAP_PREFETCHER;
1501 };
1502 $MAP_PREFETCHER->prio (6);
1503
1504 ()
1505}
1506
1507sub save {
1508 my ($self) = @_;
1509
1510 my $lock = cf::lock_acquire "map_data:" . $self->path;
1511
1512 $self->{last_save} = $cf::RUNTIME;
1513
1514 return unless $self->dirty;
1515
1516 my $save = $self->save_path; utf8::encode $save;
1517 my $uniq = $self->uniq_path; utf8::encode $uniq;
1518
1519 $self->{load_path} = $save;
1520
1521 return if $self->{deny_save};
1522
1523 local $self->{last_access} = $self->last_access;#d#
1524
1525 cf::async {
1526 $_->contr->save for $self->players;
1527 };
1528
1529 if ($uniq) {
1530 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1531 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1532 } else {
1533 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
848 }, 1534 }
849); 1535}
850 1536
851############################################################################# 1537sub swap_out {
1538 my ($self) = @_;
852 1539
853=head2 CORE EXTENSIONS 1540 # save first because save cedes
1541 $self->save;
854 1542
855Functions and methods that extend core crossfire objects. 1543 my $lock = cf::lock_acquire "map_data:" . $self->path;
856 1544
857=head3 cf::player 1545 return if $self->players;
1546 return if $self->in_memory != cf::MAP_IN_MEMORY;
1547 return if $self->{deny_save};
1548
1549 $self->clear;
1550 $self->in_memory (cf::MAP_SWAPPED);
1551}
1552
1553sub reset_at {
1554 my ($self) = @_;
1555
1556 # TODO: safety, remove and allow resettable per-player maps
1557 return 1e99 if $self->isa ("ext::map_per_player");#d#
1558 return 1e99 if $self->{deny_reset};
1559
1560 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1561 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1562
1563 $time + $to
1564}
1565
1566sub should_reset {
1567 my ($self) = @_;
1568
1569 $self->reset_at <= $cf::RUNTIME
1570}
1571
1572sub reset {
1573 my ($self) = @_;
1574
1575 my $lock = cf::lock_acquire "map_data:$self->{path}";
1576
1577 return if $self->players;
1578 return if $self->isa ("ext::map_per_player");#d#
1579
1580 warn "resetting map ", $self->path;#d#
1581
1582 delete $cf::MAP{$self->path};
1583
1584 $self->in_memory (cf::MAP_SWAPPED);
1585 $self->clear;
1586
1587 $_->clear_links_to ($self) for values %cf::MAP;
1588
1589 $self->unlink_save;
1590 $self->destroy;
1591}
1592
1593my $nuke_counter = "aaaa";
1594
1595sub nuke {
1596 my ($self) = @_;
1597
1598 delete $cf::MAP{$self->path};
1599
1600 $self->unlink_save;
1601
1602 bless $self, "cf::map";
1603 delete $self->{deny_reset};
1604 $self->{deny_save} = 1;
1605 $self->reset_timeout (1);
1606 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1607
1608 $cf::MAP{$self->path} = $self;
1609
1610 $self->reset; # polite request, might not happen
1611}
1612
1613=item cf::map::unique_maps
1614
1615Returns an arrayref of paths of all shared maps that have
1616instantiated unique items. May block.
1617
1618=cut
1619
1620sub unique_maps() {
1621 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1622 or return;
1623
1624 my @paths;
1625
1626 for (@$files) {
1627 utf8::decode $_;
1628 next if /\.pst$/;
1629 next unless /^$PATH_SEP/o;
1630
1631 s/\.map$//;
1632 push @paths, $_;
1633 }
1634
1635 \@paths
1636}
1637
1638package cf;
1639
1640=back
1641
1642=head3 cf::object
1643
1644=cut
1645
1646package cf::object;
858 1647
859=over 4 1648=over 4
860 1649
861=item cf::player::exists $login 1650=item $ob->inv_recursive
862 1651
863Returns true when the given account exists. 1652Returns the inventory of the object _and_ their inventories, recursively.
864 1653
865=cut 1654=cut
866 1655
867sub cf::player::exists($) { 1656sub inv_recursive_;
868 cf::player::find $_[0] 1657sub inv_recursive_ {
869 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1658 map { $_, inv_recursive_ $_->inv } @_
870} 1659}
871 1660
872=item $player->ext_reply ($msgid, $msgtype, %msg) 1661sub inv_recursive {
873 1662 inv_recursive_ inv $_[0]
874Sends an ext reply to the player.
875
876=cut
877
878sub cf::player::ext_reply($$$%) {
879 my ($self, $id, %msg) = @_;
880
881 $msg{msgid} = $id;
882
883 $self->send ("ext " . to_json \%msg);
884} 1663}
1664
1665package cf;
885 1666
886=back 1667=back
887 1668
888=head3 cf::object::player 1669=head3 cf::object::player
889 1670
927 (ref $cf::CFG{"may_$access"} 1708 (ref $cf::CFG{"may_$access"}
928 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1709 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
929 : $cf::CFG{"may_$access"}) 1710 : $cf::CFG{"may_$access"})
930} 1711}
931 1712
1713=item $player_object->enter_link
1714
1715Freezes the player and moves him/her to a special map (C<{link}>).
1716
1717The player should be reasonably safe there for short amounts of time. You
1718I<MUST> call C<leave_link> as soon as possible, though.
1719
1720Will never block.
1721
1722=item $player_object->leave_link ($map, $x, $y)
1723
1724Moves the player out of the special C<{link}> map onto the specified
1725map. If the map is not valid (or omitted), the player will be moved back
1726to the location he/she was before the call to C<enter_link>, or, if that
1727fails, to the emergency map position.
1728
1729Might block.
1730
1731=cut
1732
1733sub link_map {
1734 unless ($LINK_MAP) {
1735 $LINK_MAP = cf::map::find "{link}"
1736 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1737 $LINK_MAP->load;
1738 }
1739
1740 $LINK_MAP
1741}
1742
1743sub cf::object::player::enter_link {
1744 my ($self) = @_;
1745
1746 $self->deactivate_recursive;
1747
1748 return if UNIVERSAL::isa $self->map, "ext::map_link";
1749
1750 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1751 if $self->map;
1752
1753 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1754}
1755
1756sub cf::object::player::leave_link {
1757 my ($self, $map, $x, $y) = @_;
1758
1759 my $link_pos = delete $self->{_link_pos};
1760
1761 unless ($map) {
1762 # restore original map position
1763 ($map, $x, $y) = @{ $link_pos || [] };
1764 $map = cf::map::find $map;
1765
1766 unless ($map) {
1767 ($map, $x, $y) = @$EMERGENCY_POSITION;
1768 $map = cf::map::find $map
1769 or die "FATAL: cannot load emergency map\n";
1770 }
1771 }
1772
1773 ($x, $y) = (-1, -1)
1774 unless (defined $x) && (defined $y);
1775
1776 # use -1 or undef as default coordinates, not 0, 0
1777 ($x, $y) = ($map->enter_x, $map->enter_y)
1778 if $x <=0 && $y <= 0;
1779
1780 $map->load;
1781 $map->load_diag;
1782
1783 return unless $self->contr->active;
1784 $self->activate_recursive;
1785 $self->enter_map ($map, $x, $y);
1786}
1787
1788cf::player->attach (
1789 on_logout => sub {
1790 my ($pl) = @_;
1791
1792 # abort map switching before logout
1793 if ($pl->ob->{_link_pos}) {
1794 cf::sync_job {
1795 $pl->ob->leave_link
1796 };
1797 }
1798 },
1799 on_login => sub {
1800 my ($pl) = @_;
1801
1802 # try to abort aborted map switching on player login :)
1803 # should happen only on crashes
1804 if ($pl->ob->{_link_pos}) {
1805 $pl->ob->enter_link;
1806 (async {
1807 # we need this sleep as the login has a concurrent enter_exit running
1808 # and this sleep increases chances of the player not ending up in scorn
1809 $pl->ob->reply (undef,
1810 "There was an internal problem at your last logout, "
1811 . "the server will try to bring you to your intended destination in a second.",
1812 cf::NDI_RED);
1813 Coro::Timer::sleep 1;
1814 $pl->ob->leave_link;
1815 })->prio (2);
1816 }
1817 },
1818);
1819
1820=item $player_object->goto ($path, $x, $y)
1821
1822=cut
1823
1824sub cf::object::player::goto {
1825 my ($self, $path, $x, $y) = @_;
1826
1827 $self->enter_link;
1828
1829 (async {
1830 my $map = cf::map::find $path;
1831 $map = $map->customise_for ($self) if $map;
1832
1833# warn "entering ", $map->path, " at ($x, $y)\n"
1834# if $map;
1835
1836 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1837
1838 $self->leave_link ($map, $x, $y);
1839 })->prio (1);
1840}
1841
1842=item $player_object->enter_exit ($exit_object)
1843
1844=cut
1845
1846sub parse_random_map_params {
1847 my ($spec) = @_;
1848
1849 my $rmp = { # defaults
1850 xsize => (cf::rndm 15, 40),
1851 ysize => (cf::rndm 15, 40),
1852 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1853 #layout => string,
1854 };
1855
1856 for (split /\n/, $spec) {
1857 my ($k, $v) = split /\s+/, $_, 2;
1858
1859 $rmp->{lc $k} = $v if (length $k) && (length $v);
1860 }
1861
1862 $rmp
1863}
1864
1865sub prepare_random_map {
1866 my ($exit) = @_;
1867
1868 my $guard = cf::lock_acquire "exit_prepare:$exit";
1869
1870 # all this does is basically replace the /! path by
1871 # a new random map path (?random/...) with a seed
1872 # that depends on the exit object
1873
1874 my $rmp = parse_random_map_params $exit->msg;
1875
1876 if ($exit->map) {
1877 $rmp->{region} = $exit->map->region_name;
1878 $rmp->{origin_map} = $exit->map->path;
1879 $rmp->{origin_x} = $exit->x;
1880 $rmp->{origin_y} = $exit->y;
1881 }
1882
1883 $rmp->{random_seed} ||= $exit->random_seed;
1884
1885 my $data = cf::to_json $rmp;
1886 my $md5 = Digest::MD5::md5_hex $data;
1887 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1888
1889 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1890 aio_write $fh, 0, (length $data), $data, 0;
1891 undef $fh;
1892 aio_rename "$meta~", $meta;
1893
1894 $exit->slaying ("?random/$md5");
1895 $exit->msg (undef);
1896 }
1897}
1898
1899sub cf::object::player::enter_exit {
1900 my ($self, $exit) = @_;
1901
1902 return unless $self->type == cf::PLAYER;
1903
1904 $self->enter_link;
1905
1906 (async {
1907 $self->deactivate_recursive; # just to be sure
1908 unless (eval {
1909 prepare_random_map $exit
1910 if $exit->slaying eq "/!";
1911
1912 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1913 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1914
1915 1;
1916 }) {
1917 $self->message ("Something went wrong deep within the crossfire server. "
1918 . "I'll try to bring you back to the map you were before. "
1919 . "Please report this to the dungeon master!",
1920 cf::NDI_UNIQUE | cf::NDI_RED);
1921
1922 warn "ERROR in enter_exit: $@";
1923 $self->leave_link;
1924 }
1925 })->prio (1);
1926}
1927
932=head3 cf::client 1928=head3 cf::client
933 1929
934=over 4 1930=over 4
935 1931
936=item $client->send_drawinfo ($text, $flags) 1932=item $client->send_drawinfo ($text, $flags)
979 on_reply => sub { 1975 on_reply => sub {
980 my ($ns, $msg) = @_; 1976 my ($ns, $msg) = @_;
981 1977
982 # this weird shuffling is so that direct followup queries 1978 # this weird shuffling is so that direct followup queries
983 # get handled first 1979 # get handled first
984 my $queue = delete $ns->{query_queue}; 1980 my $queue = delete $ns->{query_queue}
1981 or return; # be conservative, not sure how that can happen, but we saw a crash here
985 1982
986 (shift @$queue)->[1]->($msg); 1983 (shift @$queue)->[1]->($msg);
987 1984
988 push @{ $ns->{query_queue} }, @$queue; 1985 push @{ $ns->{query_queue} }, @$queue;
989 1986
995 } 1992 }
996 } 1993 }
997 }, 1994 },
998); 1995);
999 1996
1000=item $client->coro (\&cb) 1997=item $client->async (\&cb)
1001 1998
1002Create a new coroutine, running the specified callback. The coroutine will 1999Create a new coroutine, running the specified callback. The coroutine will
1003be automatically cancelled when the client gets destroyed (e.g. on logout, 2000be automatically cancelled when the client gets destroyed (e.g. on logout,
1004or loss of connection). 2001or loss of connection).
1005 2002
1006=cut 2003=cut
1007 2004
1008sub cf::client::coro { 2005sub cf::client::async {
1009 my ($self, $cb) = @_; 2006 my ($self, $cb) = @_;
1010 2007
1011 my $coro; $coro = async { 2008 my $coro = &Coro::async ($cb);
1012 eval {
1013 $cb->();
1014 };
1015 warn $@ if $@;
1016 };
1017 2009
1018 $coro->on_destroy (sub { 2010 $coro->on_destroy (sub {
1019 delete $self->{_coro}{$coro+0}; 2011 delete $self->{_coro}{$coro+0};
1020 }); 2012 });
1021 2013
1193 2185
1194{ 2186{
1195 my $path = cf::localdir . "/database.pst"; 2187 my $path = cf::localdir . "/database.pst";
1196 2188
1197 sub db_load() { 2189 sub db_load() {
1198 warn "loading database $path\n";#d# remove later
1199 $DB = stat $path ? Storable::retrieve $path : { }; 2190 $DB = stat $path ? Storable::retrieve $path : { };
1200 } 2191 }
1201 2192
1202 my $pid; 2193 my $pid;
1203 2194
1204 sub db_save() { 2195 sub db_save() {
1205 warn "saving database $path\n";#d# remove later
1206 waitpid $pid, 0 if $pid; 2196 waitpid $pid, 0 if $pid;
1207 if (0 == ($pid = fork)) { 2197 if (0 == ($pid = fork)) {
1208 $DB->{_meta}{version} = 1; 2198 $DB->{_meta}{version} = 1;
1209 Storable::nstore $DB, "$path~"; 2199 Storable::nstore $DB, "$path~";
1210 rename "$path~", $path; 2200 rename "$path~", $path;
1217 sub db_sync() { 2207 sub db_sync() {
1218 db_save if $dirty; 2208 db_save if $dirty;
1219 undef $dirty; 2209 undef $dirty;
1220 } 2210 }
1221 2211
1222 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2212 my $idle = Event->idle (
1223 db_sync; 2213 reentrant => 0,
2214 min => 10,
2215 max => 20,
2216 repeat => 0,
2217 data => WF_AUTOCANCEL,
2218 cb => \&db_sync,
1224 }); 2219 );
1225 2220
1226 sub db_dirty() { 2221 sub db_dirty() {
1227 $dirty = 1; 2222 $dirty = 1;
1228 $idle->start; 2223 $idle->start;
1229 } 2224 }
1258 open my $fh, "<:utf8", cf::confdir . "/config" 2253 open my $fh, "<:utf8", cf::confdir . "/config"
1259 or return; 2254 or return;
1260 2255
1261 local $/; 2256 local $/;
1262 *CFG = YAML::Syck::Load <$fh>; 2257 *CFG = YAML::Syck::Load <$fh>;
2258
2259 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2260
2261 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2262 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2263
2264 if (exists $CFG{mlockall}) {
2265 eval {
2266 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2267 and die "WARNING: m(un)lockall failed: $!\n";
2268 };
2269 warn $@ if $@;
2270 }
1263} 2271}
1264 2272
1265sub main { 2273sub main {
2274 # we must not ever block the main coroutine
2275 local $Coro::idle = sub {
2276 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2277 (async {
2278 Event::one_event;
2279 })->prio (Coro::PRIO_MAX);
2280 };
2281
1266 cfg_load; 2282 cfg_load;
1267 db_load; 2283 db_load;
1268 load_extensions; 2284 load_extensions;
2285
2286 $TICK_WATCHER->start;
1269 Event::loop; 2287 Event::loop;
1270} 2288}
1271 2289
1272############################################################################# 2290#############################################################################
1273# initialisation 2291# initialisation and cleanup
1274 2292
2293# install some emergency cleanup handlers
2294BEGIN {
2295 for my $signal (qw(INT HUP TERM)) {
2296 Event->signal (
2297 reentrant => 0,
2298 data => WF_AUTOCANCEL,
2299 signal => $signal,
2300 prio => 0,
2301 cb => sub {
2302 cf::cleanup "SIG$signal";
2303 },
2304 );
2305 }
2306}
2307
2308sub emergency_save() {
2309 my $freeze_guard = cf::freeze_mainloop;
2310
2311 warn "enter emergency perl save\n";
2312
2313 cf::sync_job {
2314 # use a peculiar iteration method to avoid tripping on perl
2315 # refcount bugs in for. also avoids problems with players
2316 # and maps saved/destroyed asynchronously.
2317 warn "begin emergency player save\n";
2318 for my $login (keys %cf::PLAYER) {
2319 my $pl = $cf::PLAYER{$login} or next;
2320 $pl->valid or next;
2321 $pl->save;
2322 }
2323 warn "end emergency player save\n";
2324
2325 warn "begin emergency map save\n";
2326 for my $path (keys %cf::MAP) {
2327 my $map = $cf::MAP{$path} or next;
2328 $map->valid or next;
2329 $map->save;
2330 }
2331 warn "end emergency map save\n";
2332 };
2333
2334 warn "leave emergency perl save\n";
2335}
2336
1275sub _perl_reload() { 2337sub reload() {
2338 # can/must only be called in main
2339 if ($Coro::current != $Coro::main) {
2340 warn "can only reload from main coroutine";
2341 return;
2342 }
2343
1276 warn "reloading..."; 2344 warn "reloading...";
1277 2345
2346 warn "cancelling server ticker";
2347 $TICK_WATCHER->cancel;
2348
2349 cf::emergency_save;
2350
1278 eval { 2351 eval {
1279 local $FREEZE = 1; 2352 # if anything goes wrong in here, we should simply crash as we already saved
1280 2353
1281 cf::emergency_save; 2354 warn "syncing database to disk";
2355 cf::db_sync;
1282 2356
1283 # cancel all watchers 2357 warn "cancelling all WF_AUTOCANCEL watchers";
1284 for (Event::all_watchers) { 2358 for (Event::all_watchers) {
1285 $_->cancel if $_->data & WF_AUTOCANCEL; 2359 $_->cancel if $_->data & WF_AUTOCANCEL;
1286 } 2360 }
1287 2361
2362 warn "flushing outstanding aio requests";
2363 for (;;) {
2364 IO::AIO::flush;
2365 Coro::cede;
2366 last unless IO::AIO::nreqs;
2367 warn "iterate...";
2368 }
2369
1288 # cancel all extension coros 2370 warn "cancelling all extension coros";
1289 $_->cancel for values %EXT_CORO; 2371 $_->cancel for values %EXT_CORO;
1290 %EXT_CORO = (); 2372 %EXT_CORO = ();
1291 2373
1292 # unload all extensions 2374 warn "removing commands";
1293 for (@exts) { 2375 %COMMAND = ();
2376
2377 warn "removing ext commands";
2378 %EXTCMD = ();
2379
2380 warn "unloading/nuking all extensions";
2381 for my $pkg (@EXTS) {
1294 warn "unloading <$_>"; 2382 warn "... unloading $pkg";
1295 unload_extension $_; 2383
2384 if (my $cb = $pkg->can ("unload")) {
2385 eval {
2386 $cb->($pkg);
2387 1
2388 } or warn "$pkg unloaded, but with errors: $@";
1296 } 2389 }
1297 2390
2391 warn "... nuking $pkg";
2392 Symbol::delete_package $pkg;
2393 }
2394
1298 # unload all modules loaded from $LIBDIR 2395 warn "unloading all perl modules loaded from $LIBDIR";
1299 while (my ($k, $v) = each %INC) { 2396 while (my ($k, $v) = each %INC) {
1300 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2397 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1301 2398
1302 warn "removing <$k>"; 2399 warn "... unloading $k";
1303 delete $INC{$k}; 2400 delete $INC{$k};
1304 2401
1305 $k =~ s/\.pm$//; 2402 $k =~ s/\.pm$//;
1306 $k =~ s/\//::/g; 2403 $k =~ s/\//::/g;
1307 2404
1310 } 2407 }
1311 2408
1312 Symbol::delete_package $k; 2409 Symbol::delete_package $k;
1313 } 2410 }
1314 2411
1315 # sync database to disk
1316 cf::db_sync;
1317 IO::AIO::flush;
1318
1319 # get rid of safe::, as good as possible 2412 warn "getting rid of safe::, as good as possible";
1320 Symbol::delete_package "safe::$_" 2413 Symbol::delete_package "safe::$_"
1321 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2414 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1322 2415
1323 # remove register_script_function callbacks
1324 # TODO
1325
1326 # unload cf.pm "a bit" 2416 warn "unloading cf.pm \"a bit\"";
1327 delete $INC{"cf.pm"}; 2417 delete $INC{"cf.pm"};
1328 2418
1329 # don't, removes xs symbols, too, 2419 # don't, removes xs symbols, too,
1330 # and global variables created in xs 2420 # and global variables created in xs
1331 #Symbol::delete_package __PACKAGE__; 2421 #Symbol::delete_package __PACKAGE__;
1332 2422
1333 # reload cf.pm 2423 warn "unload completed, starting to reload now";
2424
1334 warn "reloading cf.pm"; 2425 warn "reloading cf.pm";
1335 require cf; 2426 require cf;
1336 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2427 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1337 2428
1338 # load config and database again 2429 warn "loading config and database again";
1339 cf::cfg_load; 2430 cf::cfg_load;
1340 cf::db_load; 2431 cf::db_load;
1341 2432
1342 # load extensions
1343 warn "load extensions"; 2433 warn "loading extensions";
1344 cf::load_extensions; 2434 cf::load_extensions;
1345 2435
1346 # reattach attachments to objects 2436 warn "reattaching attachments to objects/players";
1347 warn "reattach";
1348 _global_reattach; 2437 _global_reattach;
2438 warn "reattaching attachments to maps";
2439 reattach $_ for values %MAP;
2440
2441 warn "restarting server ticker";
2442
2443 $TICK_WATCHER->start;
1349 }; 2444 };
1350 warn $@ if $@; 2445
2446 if ($@) {
2447 warn $@;
2448 warn "error while reloading, exiting.";
2449 exit 1;
2450 }
1351 2451
1352 warn "reloaded"; 2452 warn "reloaded";
1353}; 2453};
1354 2454
1355sub perl_reload() { 2455our $RELOAD_WATCHER; # used only during reload
1356 _perl_reload;
1357}
1358 2456
1359register "<global>", __PACKAGE__;
1360
1361register_command "perl-reload" => sub { 2457register_command "reload" => sub {
1362 my ($who, $arg) = @_; 2458 my ($who, $arg) = @_;
1363 2459
1364 if ($who->flag (FLAG_WIZ)) { 2460 if ($who->flag (FLAG_WIZ)) {
1365 $who->message ("reloading..."); 2461 $who->message ("reloading server.");
1366 _perl_reload; 2462
2463 # doing reload synchronously and two reloads happen back-to-back,
2464 # coro crashes during coro_state_free->destroy here.
2465
2466 $RELOAD_WATCHER ||= Event->timer (
2467 reentrant => 0,
2468 after => 0,
2469 data => WF_AUTOCANCEL,
2470 cb => sub {
2471 reload;
2472 undef $RELOAD_WATCHER;
2473 },
2474 );
1367 } 2475 }
1368}; 2476};
1369 2477
1370unshift @INC, $LIBDIR; 2478unshift @INC, $LIBDIR;
2479
2480my $bug_warning = 0;
1371 2481
1372$TICK_WATCHER = Event->timer ( 2482$TICK_WATCHER = Event->timer (
1373 reentrant => 0, 2483 reentrant => 0,
2484 parked => 1,
1374 prio => 0, 2485 prio => 0,
1375 at => $NEXT_TICK || $TICK, 2486 at => $NEXT_TICK || $TICK,
1376 data => WF_AUTOCANCEL, 2487 data => WF_AUTOCANCEL,
1377 cb => sub { 2488 cb => sub {
1378 unless ($FREEZE) { 2489 if ($Coro::current != $Coro::main) {
2490 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2491 unless ++$bug_warning > 10;
2492 return;
2493 }
2494
2495 $NOW = Event::time;
2496
1379 cf::server_tick; # one server iteration 2497 cf::server_tick; # one server iteration
1380 $RUNTIME += $TICK; 2498 $RUNTIME += $TICK;
1381 }
1382
1383 $NEXT_TICK += $TICK; 2499 $NEXT_TICK += $TICK;
2500
2501 $WAIT_FOR_TICK->broadcast;
2502 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2503
2504 Event::sweep;
2505 Coro::cede_notself;
2506
2507# my $AFTER = Event::time;
2508# warn $AFTER - $NOW;#d#
1384 2509
1385 # if we are delayed by four ticks or more, skip them all 2510 # if we are delayed by four ticks or more, skip them all
1386 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2511 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1387 2512
1388 $TICK_WATCHER->at ($NEXT_TICK); 2513 $TICK_WATCHER->at ($NEXT_TICK);
1389 $TICK_WATCHER->start; 2514 $TICK_WATCHER->start;
1390 }, 2515 },
1391); 2516);
1392 2517
1393IO::AIO::max_poll_time $TICK * 0.2; 2518IO::AIO::max_poll_time $TICK * 0.1;
1394 2519
2520undef $Coro::AIO::WATCHER;
2521$AIO_POLL_WATCHER = Event->io (
2522 reentrant => 0,
1395Event->io (fd => IO::AIO::poll_fileno, 2523 fd => IO::AIO::poll_fileno,
1396 poll => 'r', 2524 poll => 'r',
1397 prio => 5, 2525 prio => 6,
1398 data => WF_AUTOCANCEL, 2526 data => WF_AUTOCANCEL,
1399 cb => \&IO::AIO::poll_cb); 2527 cb => \&IO::AIO::poll_cb,
2528);
1400 2529
1401# we must not ever block the main coroutine 2530$WRITE_RUNTIME_WATCHER = Event->timer (
1402$Coro::idle = sub { 2531 reentrant => 0,
1403 #Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# 2532 data => WF_AUTOCANCEL,
1404 warn "FATAL: Coro::idle was called, major BUG\n"; 2533 after => 1,
2534 interval => 10,
2535 prio => 6, # keep it lowest so it acts like a watchdog
1405 (Coro::unblock_sub { 2536 cb => Coro::unblock_sub {
1406 Event::one_event; 2537 write_runtime
1407 })->(); 2538 or warn "ERROR: unable to write runtime file: $!";
1408}; 2539 },
2540);
2541
2542END { cf::emergency_save }
1409 2543
14101 25441
1411 2545

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