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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.136 by root, Fri Jan 5 01:06:28 2007 UTC vs.
Revision 1.192 by root, Wed Jan 24 01:43:01 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.4 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
56 69
57binmode STDOUT; 70binmode STDOUT;
58binmode STDERR; 71binmode STDERR;
59 72
60# read virtual server time, if available 73# read virtual server time, if available
68mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
72 85
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 86our $EMERGENCY_POSITION;
76 87
77############################################################################# 88#############################################################################
78 89
79=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
104 115
105=item %cf::CFG 116=item %cf::CFG
106 117
107Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
109 127
110=back 128=back
111 129
112=cut 130=cut
113 131
117 utf8::encode $msg; 135 utf8::encode $msg;
118 136
119 $msg .= "\n" 137 $msg .= "\n"
120 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
121 139
122 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
123 }; 141 };
124} 142}
125 143
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 163
146$Event::DIED = sub { 164$Event::DIED = sub {
147 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
148}; 166};
149 167
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
155 169
156=over 4 170=over 4
157 171
172=item dumpval $ref
173
158=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
159 194
160use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
161 196
162=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
163 198
221 # wake up all waiters, to be on the safe side 256 # wake up all waiters, to be on the safe side
222 $_->ready for @{ delete $LOCK{$key} }; 257 $_->ready for @{ delete $LOCK{$key} };
223 } 258 }
224} 259}
225 260
226=item cf::async { BLOCK }
227
228Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
229error instead of exiting the server in case of a problem.
230
231=cut
232
233sub async(&) {
234 my ($cb) = @_;
235
236 Coro::async {
237 eval { $cb->() };
238 warn $@ if $@;
239 }
240}
241
242sub freeze_mainloop { 261sub freeze_mainloop {
243 return unless $TICK_WATCHER->is_active; 262 return unless $TICK_WATCHER->is_active;
244 263
245 my $guard = Coro::guard { $TICK_WATCHER->start }; 264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
246 $TICK_WATCHER->stop; 269 $TICK_WATCHER->stop;
247 $guard 270 $guard
248} 271}
272
273=item cf::async { BLOCK }
274
275Currently the same as Coro::async_pool, meaning you cannot use
276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
278
279=cut
280
281BEGIN { *async = \&Coro::async_pool }
249 282
250=item cf::sync_job { BLOCK } 283=item cf::sync_job { BLOCK }
251 284
252The design of crossfire+ requires that the main coro ($Coro::main) is 285The design of crossfire+ requires that the main coro ($Coro::main) is
253always able to handle events or runnable, as crossfire+ is only partly 286always able to handle events or runnable, as crossfire+ is only partly
272 my $freeze_guard = freeze_mainloop; 305 my $freeze_guard = freeze_mainloop;
273 306
274 my $busy = 1; 307 my $busy = 1;
275 my @res; 308 my @res;
276 309
277 (Coro::async { 310 (async {
278 @res = eval { $job->() }; 311 @res = eval { $job->() };
279 warn $@ if $@; 312 warn $@ if $@;
280 undef $busy; 313 undef $busy;
281 })->prio (Coro::PRIO_MAX); 314 })->prio (Coro::PRIO_MAX);
282 315
283 while ($busy) { 316 while ($busy) {
284 Coro::cede_notself; 317 Coro::cede or Event::one_event;
285 Event::one_event unless Coro::nready;
286 } 318 }
287 319
288 wantarray ? @res : $res[0] 320 wantarray ? @res : $res[0]
289 } else { 321 } else {
290 # we are in another coroutine, how wonderful, everything just works 322 # we are in another coroutine, how wonderful, everything just works
291 323
292 $job->() 324 $job->()
293 } 325 }
294} 326}
295 327
296=item $coro = cf::coro { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
297 329
298Creates and returns a new coro. This coro is automcatially being canceled 330Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 331extension calling this is being unloaded.
300 332
301=cut 333=cut
302 334
303sub coro(&) { 335sub async_ext(&) {
304 my $cb = shift; 336 my $cb = shift;
305 337
306 my $coro = &cf::async ($cb); 338 my $coro = &Coro::async ($cb);
307 339
308 $coro->on_destroy (sub { 340 $coro->on_destroy (sub {
309 delete $EXT_CORO{$coro+0}; 341 delete $EXT_CORO{$coro+0};
310 }); 342 });
311 $EXT_CORO{$coro+0} = $coro; 343 $EXT_CORO{$coro+0} = $coro;
317 my $runtime = cf::localdir . "/runtime"; 349 my $runtime = cf::localdir . "/runtime";
318 350
319 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 351 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
320 or return; 352 or return;
321 353
354 my $value = $cf::RUNTIME + 90 + 10;
322 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 355 # 10 is the runtime save interval, for a monotonic clock
356 # 60 allows for the watchdog to kill the server.
357
323 (aio_write $fh, 0, (length $value), $value, 0) <= 0 358 (aio_write $fh, 0, (length $value), $value, 0) <= 0
324 and return; 359 and return;
325 360
326 aio_fsync $fh 361 aio_fsync $fh
327 and return; 362 and return;
336} 371}
337 372
338=back 373=back
339 374
340=cut 375=cut
341
342#############################################################################
343
344package cf::path;
345
346sub new {
347 my ($class, $path, $base) = @_;
348
349 $path = $path->as_string if ref $path;
350
351 my $self = bless { }, $class;
352
353 # {... are special paths that are not touched
354 # ?xxx/... are special absolute paths
355 # ?random/... random maps
356 # /! non-realised random map exit
357 # /... normal maps
358 # ~/... per-player maps without a specific player (DO NOT USE)
359 # ~user/... per-player map of a specific user
360
361 if ($path =~ /^{/) {
362 # fine as it is
363 } elsif ($path =~ s{^\?random/}{}) {
364 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
365 $self->{random} = cf::from_json $data;
366 } else {
367 if ($path =~ s{^~([^/]+)?}{}) {
368 $self->{user_rel} = 1;
369
370 if (defined $1) {
371 $self->{user} = $1;
372 } elsif ($base =~ m{^~([^/]+)/}) {
373 $self->{user} = $1;
374 } else {
375 warn "cannot resolve user-relative path without user <$path,$base>\n";
376 }
377 } elsif ($path =~ /^\//) {
378 # already absolute
379 } else {
380 $base =~ s{[^/]+/?$}{};
381 return $class->new ("$base/$path");
382 }
383
384 for ($path) {
385 redo if s{/\.?/}{/};
386 redo if s{/[^/]+/\.\./}{/};
387 }
388 }
389
390 $self->{path} = $path;
391
392 $self
393}
394
395# the name / primary key / in-game path
396sub as_string {
397 my ($self) = @_;
398
399 $self->{user_rel} ? "~$self->{user}$self->{path}"
400 : $self->{random} ? "?random/$self->{path}"
401 : $self->{path}
402}
403
404# the displayed name, this is a one way mapping
405sub visible_name {
406 my ($self) = @_;
407
408# if (my $rmp = $self->{random}) {
409# # todo: be more intelligent about this
410# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
411# } else {
412 $self->as_string
413# }
414}
415
416# escape the /'s in the path
417sub _escaped_path {
418 # ∕ is U+2215
419 (my $path = $_[0]{path}) =~ s/\//∕/g;
420 $path
421}
422
423# the original (read-only) location
424sub load_path {
425 my ($self) = @_;
426
427 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
428}
429
430# the temporary/swap location
431sub save_path {
432 my ($self) = @_;
433
434 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
435 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
436 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
437}
438
439# the unique path, might be eq to save_path
440sub uniq_path {
441 my ($self) = @_;
442
443 $self->{user_rel} || $self->{random}
444 ? undef
445 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
446}
447
448# return random map parameters, or undef
449sub random_map_params {
450 my ($self) = @_;
451
452 $self->{random}
453}
454
455# this is somewhat ugly, but style maps do need special treatment
456sub is_style_map {
457 $_[0]{path} =~ m{^/styles/}
458}
459
460package cf;
461 376
462############################################################################# 377#############################################################################
463 378
464=head2 ATTACHABLE OBJECTS 379=head2 ATTACHABLE OBJECTS
465 380
591our @CB_TYPE = (); # registry for type (cf-object class) based events 506our @CB_TYPE = (); # registry for type (cf-object class) based events
592our @CB_MAP = (); 507our @CB_MAP = ();
593 508
594my %attachment; 509my %attachment;
595 510
511sub cf::attachable::thawer_merge {
512 # simply override everything except _meta
513 local $_[0]{_meta};
514 %{$_[0]} = %{$_[1]};
515}
516
596sub _attach_cb($$$$) { 517sub _attach_cb($$$$) {
597 my ($registry, $event, $prio, $cb) = @_; 518 my ($registry, $event, $prio, $cb) = @_;
598 519
599 use sort 'stable'; 520 use sort 'stable';
600 521
771# object support 692# object support
772 693
773sub reattach { 694sub reattach {
774 # basically do the same as instantiate, without calling instantiate 695 # basically do the same as instantiate, without calling instantiate
775 my ($obj) = @_; 696 my ($obj) = @_;
697
698 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
776 699
777 my $registry = $obj->registry; 700 my $registry = $obj->registry;
778 701
779 @$registry = (); 702 @$registry = ();
780 703
912=cut 835=cut
913 836
914sub register_extcmd { 837sub register_extcmd {
915 my ($name, $cb) = @_; 838 my ($name, $cb) = @_;
916 839
917 my $caller = caller;
918 #warn "registering extcmd '$name' to '$caller'";
919
920 $EXTCMD{$name} = [$cb, $caller]; 840 $EXTCMD{$name} = $cb;
921} 841}
922 842
923cf::player->attach ( 843cf::player->attach (
924 on_command => sub { 844 on_command => sub {
925 my ($pl, $name, $params) = @_; 845 my ($pl, $name, $params) = @_;
938 858
939 my $msg = eval { from_json $buf }; 859 my $msg = eval { from_json $buf };
940 860
941 if (ref $msg) { 861 if (ref $msg) {
942 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 862 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
943 if (my %reply = $cb->[0]->($pl, $msg)) { 863 if (my %reply = $cb->($pl, $msg)) {
944 $pl->ext_reply ($msg->{msgid}, %reply); 864 $pl->ext_reply ($msg->{msgid}, %reply);
945 } 865 }
946 } 866 }
947 } else { 867 } else {
948 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 868 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
950 870
951 cf::override; 871 cf::override;
952 }, 872 },
953); 873);
954 874
955sub register {
956 my ($base, $pkg) = @_;
957
958 #TODO
959}
960
961sub load_extension { 875sub load_extension {
962 my ($path) = @_; 876 my ($path) = @_;
963 877
964 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 878 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
965 my $base = $1; 879 my $base = $1;
966 my $pkg = $1; 880 my $pkg = $1;
967 $pkg =~ s/[^[:word:]]/_/g; 881 $pkg =~ s/[^[:word:]]/_/g;
968 $pkg = "ext::$pkg"; 882 $pkg = "ext::$pkg";
969 883
970 warn "loading '$path' into '$pkg'\n"; 884 warn "... loading '$path' into '$pkg'\n";
971 885
972 open my $fh, "<:utf8", $path 886 open my $fh, "<:utf8", $path
973 or die "$path: $!"; 887 or die "$path: $!";
974 888
975 my $source = 889 my $source =
976 "package $pkg; use strict; use utf8;\n" 890 "package $pkg; use strict; use utf8;\n"
977 . "#line 1 \"$path\"\n{\n" 891 . "#line 1 \"$path\"\n{\n"
978 . (do { local $/; <$fh> }) 892 . (do { local $/; <$fh> })
979 . "\n};\n1"; 893 . "\n};\n1";
980 894
981 eval $source 895 unless (eval $source) {
982 or die $@ ? "$path: $@\n" 896 my $msg = $@ ? "$path: $@\n"
983 : "extension disabled.\n"; 897 : "extension disabled.\n";
984 898 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
985 push @exts, $pkg; 899 warn $@;
986 $ext_pkg{$base} = $pkg; 900 warn "mandatory extension failed to load, exiting.\n";
987 901 exit 1;
988# no strict 'refs'; 902 }
989# @{"$pkg\::ISA"} = ext::; 903 die $@;
990
991 register $base, $pkg;
992}
993
994sub unload_extension {
995 my ($pkg) = @_;
996
997 warn "removing extension $pkg\n";
998
999 # remove hooks
1000 #TODO
1001# for my $idx (0 .. $#PLUGIN_EVENT) {
1002# delete $hook[$idx]{$pkg};
1003# } 904 }
1004 905
1005 # remove commands 906 push @EXTS, $pkg;
1006 for my $name (keys %COMMAND) {
1007 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1008
1009 if (@cb) {
1010 $COMMAND{$name} = \@cb;
1011 } else {
1012 delete $COMMAND{$name};
1013 }
1014 }
1015
1016 # remove extcmds
1017 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1018 delete $EXTCMD{$name};
1019 }
1020
1021 if (my $cb = $pkg->can ("unload")) {
1022 eval {
1023 $cb->($pkg);
1024 1
1025 } or warn "$pkg unloaded, but with errors: $@";
1026 }
1027
1028 Symbol::delete_package $pkg;
1029} 907}
1030 908
1031sub load_extensions { 909sub load_extensions {
1032 for my $ext (<$LIBDIR/*.ext>) { 910 for my $ext (<$LIBDIR/*.ext>) {
1033 next unless -r $ext; 911 next unless -r $ext;
1037 } or warn "$ext not loaded: $@"; 915 } or warn "$ext not loaded: $@";
1038 } 916 }
1039} 917}
1040 918
1041############################################################################# 919#############################################################################
1042# load/save/clean perl data associated with a map
1043
1044*cf::mapsupport::on_clean = sub {
1045 my ($map) = @_;
1046
1047 my $path = $map->tmpname;
1048 defined $path or return;
1049
1050 unlink "$path.pst";
1051};
1052
1053cf::map->attach (prio => -10000, package => cf::mapsupport::);
1054
1055#############################################################################
1056# load/save perl data associated with player->ob objects
1057
1058sub all_objects(@) {
1059 @_, map all_objects ($_->inv), @_
1060}
1061
1062# TODO: compatibility cruft, remove when no longer needed
1063cf::player->attach (
1064 on_load => sub {
1065 my ($pl, $path) = @_;
1066
1067 for my $o (all_objects $pl->ob) {
1068 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1069 $o->set_ob_key_value ("_perl_data");
1070
1071 %$o = %{ Storable::thaw pack "H*", $value };
1072 }
1073 }
1074 },
1075);
1076
1077#############################################################################
1078 920
1079=head2 CORE EXTENSIONS 921=head2 CORE EXTENSIONS
1080 922
1081Functions and methods that extend core crossfire objects. 923Functions and methods that extend core crossfire objects.
1082 924
925=cut
926
927package cf::player;
928
929use Coro::AIO;
930
1083=head3 cf::player 931=head3 cf::player
1084 932
1085=over 4 933=over 4
1086 934
1087=item cf::player::exists $login 935=item cf::player::find $login
1088 936
1089Returns true when the given account exists. 937Returns the given player object, loading it if necessary (might block).
1090 938
1091=cut 939=cut
1092 940
1093sub cf::player::exists($) { 941sub playerdir($) {
1094 cf::player::find $_[0] 942 cf::localdir
1095 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 943 . "/"
944 . cf::playerdir
945 . "/"
946 . (ref $_[0] ? $_[0]->ob->name : $_[0])
947}
948
949sub path($) {
950 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
951
952 (playerdir $login) . "/$login.pl"
953}
954
955sub find_active($) {
956 $cf::PLAYER{$_[0]}
957 and $cf::PLAYER{$_[0]}->active
958 and $cf::PLAYER{$_[0]}
959}
960
961sub exists($) {
962 my ($login) = @_;
963
964 $cf::PLAYER{$login}
965 or cf::sync_job { !aio_stat path $login }
966}
967
968sub find($) {
969 return $cf::PLAYER{$_[0]} || do {
970 my $login = $_[0];
971
972 my $guard = cf::lock_acquire "user_find:$login";
973
974 $cf::PLAYER{$_[0]} || do {
975 my $pl = load_pl path $login
976 or return;
977 $cf::PLAYER{$login} = $pl
978 }
979 }
980}
981
982sub save($) {
983 my ($pl) = @_;
984
985 return if $pl->{deny_save};
986
987 my $path = path $pl;
988 my $guard = cf::lock_acquire "user_save:$path";
989
990 return if $pl->{deny_save};
991
992 aio_mkdir playerdir $pl, 0770;
993 $pl->{last_save} = $cf::RUNTIME;
994
995 $pl->save_pl ($path);
996 Coro::cede;
997}
998
999sub new($) {
1000 my ($login) = @_;
1001
1002 my $self = create;
1003
1004 $self->ob->name ($login);
1005 $self->{deny_save} = 1;
1006
1007 $cf::PLAYER{$login} = $self;
1008
1009 $self
1010}
1011
1012=item $pl->quit_character
1013
1014Nukes the player without looking back. If logged in, the connection will
1015be destroyed. May block for a long time.
1016
1017=cut
1018
1019sub quit_character {
1020 my ($pl) = @_;
1021
1022 $pl->{deny_save} = 1;
1023 $pl->password ("*"); # this should lock out the player until we nuked the dir
1024
1025 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1026 $pl->deactivate;
1027 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1028 $pl->ns->destroy if $pl->ns;
1029
1030 my $path = playerdir $pl;
1031 my $temp = "$path~$cf::RUNTIME~deleting~";
1032 aio_rename $path, $temp;
1033 delete $cf::PLAYER{$pl->ob->name};
1034 $pl->destroy;
1035 IO::AIO::aio_rmtree $temp;
1036}
1037
1038=item cf::player::list_logins
1039
1040Returns am arrayref of all valid playernames in the system, can take a
1041while and may block, so not sync_job-capable, ever.
1042
1043=cut
1044
1045sub list_logins {
1046 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1047 or return [];
1048
1049 my @logins;
1050
1051 for my $login (@$dirs) {
1052 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1053 aio_read $fh, 0, 512, my $buf, 0 or next;
1054 $buf !~ /^password -------------$/m or next; # official not-valid tag
1055
1056 utf8::decode $login;
1057 push @logins, $login;
1058 }
1059
1060 \@logins
1061}
1062
1063=item $player->maps
1064
1065Returns an arrayref of map paths that are private for this
1066player. May block.
1067
1068=cut
1069
1070sub maps($) {
1071 my ($pl) = @_;
1072
1073 my $files = aio_readdir playerdir $pl
1074 or return;
1075
1076 my @paths;
1077
1078 for (@$files) {
1079 utf8::decode $_;
1080 next if /\.(?:pl|pst)$/;
1081 next unless /^$PATH_SEP/o;
1082
1083 s/\.map$//;
1084 push @paths, "~" . $pl->ob->name . "/" . $_;
1085 }
1086
1087 \@paths
1096} 1088}
1097 1089
1098=item $player->ext_reply ($msgid, $msgtype, %msg) 1090=item $player->ext_reply ($msgid, $msgtype, %msg)
1099 1091
1100Sends an ext reply to the player. 1092Sends an ext reply to the player.
1101 1093
1102=cut 1094=cut
1103 1095
1104sub cf::player::ext_reply($$$%) { 1096sub ext_reply($$$%) {
1105 my ($self, $id, %msg) = @_; 1097 my ($self, $id, %msg) = @_;
1106 1098
1107 $msg{msgid} = $id; 1099 $msg{msgid} = $id;
1108 1100
1109 $self->send ("ext " . to_json \%msg); 1101 $self->send ("ext " . cf::to_json \%msg);
1110} 1102}
1103
1104package cf;
1111 1105
1112=back 1106=back
1113 1107
1114 1108
1115=head3 cf::map 1109=head3 cf::map
1121package cf::map; 1115package cf::map;
1122 1116
1123use Fcntl; 1117use Fcntl;
1124use Coro::AIO; 1118use Coro::AIO;
1125 1119
1120use overload
1121 '""' => \&as_string,
1122 fallback => 1;
1123
1126our $MAX_RESET = 3600; 1124our $MAX_RESET = 3600;
1127our $DEFAULT_RESET = 3000; 1125our $DEFAULT_RESET = 3000;
1128 1126
1129sub generate_random_map { 1127sub generate_random_map {
1130 my ($path, $rmp) = @_; 1128 my ($self, $rmp) = @_;
1131
1132 # mit "rum" bekleckern, nicht 1129 # mit "rum" bekleckern, nicht
1133 cf::map::_create_random_map 1130 $self->_create_random_map (
1134 $path,
1135 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1131 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1136 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1132 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1137 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1133 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1138 $rmp->{exit_on_final_map}, 1134 $rmp->{exit_on_final_map},
1139 $rmp->{xsize}, $rmp->{ysize}, 1135 $rmp->{xsize}, $rmp->{ysize},
1140 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1136 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1141 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1137 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1142 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1138 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1143 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1139 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1144 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1140 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1145 (cf::region::find $rmp->{region}) 1141 (cf::region::find $rmp->{region}), $rmp->{custom}
1142 )
1143}
1144
1145=item cf::map->register ($regex, $prio)
1146
1147Register a handler for the map path matching the given regex at the
1148givne priority (higher is better, built-in handlers have priority 0, the
1149default).
1150
1151=cut
1152
1153sub register {
1154 my (undef, $regex, $prio) = @_;
1155 my $pkg = caller;
1156
1157 no strict;
1158 push @{"$pkg\::ISA"}, __PACKAGE__;
1159
1160 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1161}
1162
1163# also paths starting with '/'
1164$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1165
1166sub thawer_merge {
1167 my ($self, $merge) = @_;
1168
1169 # we have to keep some variables in memory intact
1170 local $self->{path};
1171 local $self->{load_path};
1172 local $self->{deny_save};
1173 local $self->{deny_reset};
1174
1175 $self->SUPER::thawer_merge ($merge);
1176}
1177
1178sub normalise {
1179 my ($path, $base) = @_;
1180
1181 $path = "$path"; # make sure its a string
1182
1183 # map plan:
1184 #
1185 # /! non-realised random map exit (special hack!)
1186 # {... are special paths that are not being touched
1187 # ?xxx/... are special absolute paths
1188 # ?random/... random maps
1189 # /... normal maps
1190 # ~user/... per-player map of a specific user
1191
1192 $path =~ s/$PATH_SEP/\//go;
1193
1194 # treat it as relative path if it starts with
1195 # something that looks reasonable
1196 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1197 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1198
1199 $base =~ s{[^/]+/?$}{};
1200 $path = "$base/$path";
1201 }
1202
1203 for ($path) {
1204 redo if s{//}{/};
1205 redo if s{/\.?/}{/};
1206 redo if s{/[^/]+/\.\./}{/};
1207 }
1208
1209 $path
1210}
1211
1212sub new_from_path {
1213 my (undef, $path, $base) = @_;
1214
1215 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1216
1217 $path = normalise $path, $base;
1218
1219 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1220 if ($path =~ $EXT_MAP{$pkg}[1]) {
1221 my $self = bless cf::map::new, $pkg;
1222 $self->{path} = $path; $self->path ($path);
1223 $self->init; # pass $1 etc.
1224 return $self;
1225 }
1226 }
1227
1228 Carp::carp "unable to resolve path '$path' (base '$base').";
1229 ()
1230}
1231
1232sub init {
1233 my ($self) = @_;
1234
1235 $self
1236}
1237
1238sub as_string {
1239 my ($self) = @_;
1240
1241 "$self->{path}"
1242}
1243
1244# the displayed name, this is a one way mapping
1245sub visible_name {
1246 &as_string
1247}
1248
1249# the original (read-only) location
1250sub load_path {
1251 my ($self) = @_;
1252
1253 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1254}
1255
1256# the temporary/swap location
1257sub save_path {
1258 my ($self) = @_;
1259
1260 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1261 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1262}
1263
1264# the unique path, undef == no special unique path
1265sub uniq_path {
1266 my ($self) = @_;
1267
1268 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1269 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1146} 1270}
1147 1271
1148# and all this just because we cannot iterate over 1272# and all this just because we cannot iterate over
1149# all maps in C++... 1273# all maps in C++...
1150sub change_all_map_light { 1274sub change_all_map_light {
1152 1276
1153 $_->change_map_light ($change) 1277 $_->change_map_light ($change)
1154 for grep $_->outdoor, values %cf::MAP; 1278 for grep $_->outdoor, values %cf::MAP;
1155} 1279}
1156 1280
1281sub unlink_save {
1282 my ($self) = @_;
1283
1284 utf8::encode (my $save = $self->save_path);
1285 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1286 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1287}
1288
1157sub try_load_header($) { 1289sub load_header_from($) {
1158 my ($path) = @_; 1290 my ($self, $path) = @_;
1159 1291
1160 utf8::encode $path; 1292 utf8::encode $path;
1161 aio_open $path, O_RDONLY, 0 1293 aio_open $path, O_RDONLY, 0
1162 or return; 1294 or return;
1163 1295
1164 my $map = cf::map::new 1296 $self->_load_header ($path)
1165 or return; 1297 or return;
1166 1298
1167 # for better error messages only, will be overwritten 1299 $self->{load_path} = $path;
1168 $map->path ($path);
1169 1300
1170 $map->load_header ($path) 1301 1
1302}
1303
1304sub load_header_orig {
1305 my ($self) = @_;
1306
1307 $self->load_header_from ($self->load_path)
1308}
1309
1310sub load_header_temp {
1311 my ($self) = @_;
1312
1313 $self->load_header_from ($self->save_path)
1314}
1315
1316sub prepare_temp {
1317 my ($self) = @_;
1318
1319 $self->last_access ((delete $self->{last_access})
1320 || $cf::RUNTIME); #d#
1321 # safety
1322 $self->{instantiate_time} = $cf::RUNTIME
1323 if $self->{instantiate_time} > $cf::RUNTIME;
1324}
1325
1326sub prepare_orig {
1327 my ($self) = @_;
1328
1329 $self->{load_original} = 1;
1330 $self->{instantiate_time} = $cf::RUNTIME;
1331 $self->last_access ($cf::RUNTIME);
1332 $self->instantiate;
1333}
1334
1335sub load_header {
1336 my ($self) = @_;
1337
1338 if ($self->load_header_temp) {
1339 $self->prepare_temp;
1340 } else {
1341 $self->load_header_orig
1171 or return; 1342 or return;
1343 $self->prepare_orig;
1344 }
1172 1345
1173 $map->{load_path} = $path; 1346 1
1174
1175 $map
1176} 1347}
1177 1348
1178sub find; 1349sub find;
1179sub find { 1350sub find {
1180 my ($path, $origin) = @_; 1351 my ($path, $origin) = @_;
1181 1352
1182 #warn "find<$path,$origin>\n";#d#
1183
1184 $path = new cf::path $path, $origin && $origin->path; 1353 $path = normalise $path, $origin && $origin->path;
1185 my $key = $path->as_string;
1186 1354
1187 cf::lock_wait "map_find:$key"; 1355 cf::lock_wait "map_find:$path";
1188 1356
1189 $cf::MAP{$key} || do { 1357 $cf::MAP{$path} || do {
1190 my $guard = cf::lock_acquire "map_find:$key"; 1358 my $guard = cf::lock_acquire "map_find:$path";
1191 1359 my $map = new_from_path cf::map $path
1192 # do it the slow way
1193 my $map = try_load_header $path->save_path;
1194
1195 Coro::cede;
1196
1197 if ($map) {
1198 $map->last_access ((delete $map->{last_access})
1199 || $cf::RUNTIME); #d#
1200 # safety
1201 $map->{instantiate_time} = $cf::RUNTIME
1202 if $map->{instantiate_time} > $cf::RUNTIME;
1203 } else {
1204 if (my $rmp = $path->random_map_params) {
1205 $map = generate_random_map $key, $rmp;
1206 } else {
1207 $map = try_load_header $path->load_path;
1208 }
1209
1210 $map or return; 1360 or return;
1211 1361
1212 $map->{load_original} = 1;
1213 $map->{instantiate_time} = $cf::RUNTIME;
1214 $map->last_access ($cf::RUNTIME);
1215 $map->instantiate;
1216
1217 # per-player maps become, after loading, normal maps
1218 $map->per_player (0) if $path->{user_rel};
1219 }
1220
1221 $map->path ($key);
1222 $map->{path} = $path;
1223 $map->{last_save} = $cf::RUNTIME; 1362 $map->{last_save} = $cf::RUNTIME;
1224 1363
1225 Coro::cede; 1364 $map->load_header
1365 or return;
1226 1366
1227 if ($map->should_reset) { 1367 if ($map->should_reset) {
1368 # doing this can freeze the server in a sync job, obviously
1369 #$cf::WAIT_FOR_TICK->wait;
1228 $map->reset; 1370 $map->reset;
1229 undef $guard; 1371 undef $guard;
1230 $map = find $path 1372 return find $path;
1231 or return;
1232 } 1373 }
1233 1374
1234 $cf::MAP{$key} = $map 1375 $cf::MAP{$path} = $map
1235 } 1376 }
1236} 1377}
1378
1379sub pre_load { }
1380sub post_load { }
1237 1381
1238sub load { 1382sub load {
1239 my ($self) = @_; 1383 my ($self) = @_;
1240 1384
1241 my $path = $self->{path}; 1385 my $path = $self->{path};
1242 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1386 my $guard = cf::lock_acquire "map_load:$path";
1243 1387
1244 return if $self->in_memory != cf::MAP_SWAPPED; 1388 return if $self->in_memory != cf::MAP_SWAPPED;
1245 1389
1246 $self->in_memory (cf::MAP_LOADING); 1390 $self->in_memory (cf::MAP_LOADING);
1247 1391
1248 $self->alloc; 1392 $self->alloc;
1393
1394 $self->pre_load;
1395
1249 $self->load_objects ($self->{load_path}, 1) 1396 $self->_load_objects ($self->{load_path}, 1)
1250 or return; 1397 or return;
1251 1398
1252 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1399 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1253 if delete $self->{load_original}; 1400 if delete $self->{load_original};
1254 1401
1255 if (my $uniq = $path->uniq_path) { 1402 if (my $uniq = $self->uniq_path) {
1256 utf8::encode $uniq; 1403 utf8::encode $uniq;
1257 if (aio_open $uniq, O_RDONLY, 0) { 1404 if (aio_open $uniq, O_RDONLY, 0) {
1258 $self->clear_unique_items; 1405 $self->clear_unique_items;
1259 $self->load_objects ($uniq, 0); 1406 $self->_load_objects ($uniq, 0);
1260 } 1407 }
1261 } 1408 }
1262 1409
1263 Coro::cede; 1410 Coro::cede;
1264 1411
1265 # now do the right thing for maps 1412 # now do the right thing for maps
1266 $self->link_multipart_objects; 1413 $self->link_multipart_objects;
1267 1414
1268 if ($self->{path}->is_style_map) { 1415 unless ($self->{deny_activate}) {
1269 $self->{deny_save} = 1; 1416 $self->decay_objects;
1270 $self->{deny_reset} = 1;
1271 } else {
1272 $self->fix_auto_apply; 1417 $self->fix_auto_apply;
1273 $self->decay_objects;
1274 $self->update_buttons; 1418 $self->update_buttons;
1419 Coro::cede;
1275 $self->set_darkness_map; 1420 $self->set_darkness_map;
1276 $self->difficulty ($self->estimate_difficulty) 1421 $self->difficulty ($self->estimate_difficulty)
1277 unless $self->difficulty; 1422 unless $self->difficulty;
1423 Coro::cede;
1278 $self->activate; 1424 $self->activate;
1279 } 1425 }
1280 1426
1281 Coro::cede; 1427 $self->post_load;
1282 1428
1283 $self->in_memory (cf::MAP_IN_MEMORY); 1429 $self->in_memory (cf::MAP_IN_MEMORY);
1430}
1431
1432sub customise_for {
1433 my ($self, $ob) = @_;
1434
1435 return find "~" . $ob->name . "/" . $self->{path}
1436 if $self->per_player;
1437
1438 $self
1439}
1440
1441# find and load all maps in the 3x3 area around a map
1442sub load_diag {
1443 my ($map) = @_;
1444
1445 my @diag; # diagonal neighbours
1446
1447 for (0 .. 3) {
1448 my $neigh = $map->tile_path ($_)
1449 or next;
1450 $neigh = find $neigh, $map
1451 or next;
1452 $neigh->load;
1453
1454 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1455 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1456 }
1457
1458 for (@diag) {
1459 my $neigh = find @$_
1460 or next;
1461 $neigh->load;
1462 }
1284} 1463}
1285 1464
1286sub find_sync { 1465sub find_sync {
1287 my ($path, $origin) = @_; 1466 my ($path, $origin) = @_;
1288 1467
1289 cf::sync_job { cf::map::find $path, $origin } 1468 cf::sync_job { find $path, $origin }
1290} 1469}
1291 1470
1292sub do_load_sync { 1471sub do_load_sync {
1293 my ($map) = @_; 1472 my ($map) = @_;
1294 1473
1295 cf::sync_job { $map->load }; 1474 cf::sync_job { $map->load };
1296} 1475}
1297 1476
1477our %MAP_PREFETCH;
1478our $MAP_PREFETCHER = undef;
1479
1480sub find_async {
1481 my ($path, $origin) = @_;
1482
1483 $path = normalise $path, $origin && $origin->{path};
1484
1485 if (my $map = $cf::MAP{$path}) {
1486 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1487 }
1488
1489 undef $MAP_PREFETCH{$path};
1490 $MAP_PREFETCHER ||= cf::async {
1491 while (%MAP_PREFETCH) {
1492 for my $path (keys %MAP_PREFETCH) {
1493 my $map = find $path
1494 or next;
1495 $map->load;
1496
1497 delete $MAP_PREFETCH{$path};
1498 }
1499 }
1500 undef $MAP_PREFETCHER;
1501 };
1502 $MAP_PREFETCHER->prio (6);
1503
1504 ()
1505}
1506
1298sub save { 1507sub save {
1299 my ($self) = @_; 1508 my ($self) = @_;
1300 1509
1510 my $lock = cf::lock_acquire "map_data:" . $self->path;
1511
1301 $self->{last_save} = $cf::RUNTIME; 1512 $self->{last_save} = $cf::RUNTIME;
1302 1513
1303 return unless $self->dirty; 1514 return unless $self->dirty;
1304 1515
1305 my $save = $self->{path}->save_path; utf8::encode $save; 1516 my $save = $self->save_path; utf8::encode $save;
1306 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1517 my $uniq = $self->uniq_path; utf8::encode $uniq;
1307 1518
1308 $self->{load_path} = $save; 1519 $self->{load_path} = $save;
1309 1520
1310 return if $self->{deny_save}; 1521 return if $self->{deny_save};
1311 1522
1312 local $self->{last_access} = $self->last_access;#d# 1523 local $self->{last_access} = $self->last_access;#d#
1313 1524
1525 cf::async {
1526 $_->contr->save for $self->players;
1527 };
1528
1314 if ($uniq) { 1529 if ($uniq) {
1315 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1530 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1316 $self->save_objects ($uniq, cf::IO_UNIQUES); 1531 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1317 } else { 1532 } else {
1318 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1533 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1319 } 1534 }
1320} 1535}
1321 1536
1322sub swap_out { 1537sub swap_out {
1323 my ($self) = @_; 1538 my ($self) = @_;
1324 1539
1325 # save first because save cedes 1540 # save first because save cedes
1326 $self->save; 1541 $self->save;
1542
1543 my $lock = cf::lock_acquire "map_data:" . $self->path;
1327 1544
1328 return if $self->players; 1545 return if $self->players;
1329 return if $self->in_memory != cf::MAP_IN_MEMORY; 1546 return if $self->in_memory != cf::MAP_IN_MEMORY;
1330 return if $self->{deny_save}; 1547 return if $self->{deny_save};
1331 1548
1335 1552
1336sub reset_at { 1553sub reset_at {
1337 my ($self) = @_; 1554 my ($self) = @_;
1338 1555
1339 # TODO: safety, remove and allow resettable per-player maps 1556 # TODO: safety, remove and allow resettable per-player maps
1340 return 1e99 if $self->{path}{user_rel}; 1557 return 1e99 if $self->isa ("ext::map_per_player");#d#
1341 return 1e99 if $self->{deny_reset}; 1558 return 1e99 if $self->{deny_reset};
1342 1559
1343 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1560 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1344 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1561 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1345 1562
1350 my ($self) = @_; 1567 my ($self) = @_;
1351 1568
1352 $self->reset_at <= $cf::RUNTIME 1569 $self->reset_at <= $cf::RUNTIME
1353} 1570}
1354 1571
1355sub unlink_save {
1356 my ($self) = @_;
1357
1358 utf8::encode (my $save = $self->{path}->save_path);
1359 aioreq_pri 3; IO::AIO::aio_unlink $save;
1360 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1361}
1362
1363sub rename {
1364 my ($self, $new_path) = @_;
1365
1366 $self->unlink_save;
1367
1368 delete $cf::MAP{$self->path};
1369 $self->{path} = new cf::path $new_path;
1370 $self->path ($self->{path}->as_string);
1371 $cf::MAP{$self->path} = $self;
1372
1373 $self->save;
1374}
1375
1376sub reset { 1572sub reset {
1377 my ($self) = @_; 1573 my ($self) = @_;
1378 1574
1575 my $lock = cf::lock_acquire "map_data:$self->{path}";
1576
1379 return if $self->players; 1577 return if $self->players;
1380 return if $self->{path}{user_rel};#d# 1578 return if $self->isa ("ext::map_per_player");#d#
1381 1579
1382 warn "resetting map ", $self->path;#d# 1580 warn "resetting map ", $self->path;#d#
1383 1581
1384 delete $cf::MAP{$self->path}; 1582 delete $cf::MAP{$self->path};
1583
1584 $self->in_memory (cf::MAP_SWAPPED);
1585 $self->clear;
1385 1586
1386 $_->clear_links_to ($self) for values %cf::MAP; 1587 $_->clear_links_to ($self) for values %cf::MAP;
1387 1588
1388 $self->unlink_save; 1589 $self->unlink_save;
1389 $self->destroy; 1590 $self->destroy;
1392my $nuke_counter = "aaaa"; 1593my $nuke_counter = "aaaa";
1393 1594
1394sub nuke { 1595sub nuke {
1395 my ($self) = @_; 1596 my ($self) = @_;
1396 1597
1598 delete $cf::MAP{$self->path};
1599
1600 $self->unlink_save;
1601
1602 bless $self, "cf::map";
1603 delete $self->{deny_reset};
1397 $self->{deny_save} = 1; 1604 $self->{deny_save} = 1;
1398 $self->reset_timeout (1); 1605 $self->reset_timeout (1);
1399 $self->rename ("{nuke}/" . ($nuke_counter++)); 1606 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1607
1608 $cf::MAP{$self->path} = $self;
1609
1400 $self->reset; # polite request, might not happen 1610 $self->reset; # polite request, might not happen
1401} 1611}
1402 1612
1403sub customise_for { 1613=item cf::map::unique_maps
1404 my ($map, $ob) = @_;
1405 1614
1406 if ($map->per_player) { 1615Returns an arrayref of paths of all shared maps that have
1407 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1616instantiated unique items. May block.
1408 }
1409 1617
1410 $map 1618=cut
1411}
1412 1619
1413sub emergency_save { 1620sub unique_maps() {
1414 my $freeze_guard = cf::freeze_mainloop; 1621 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1622 or return;
1415 1623
1416 warn "enter emergency map save\n"; 1624 my @paths;
1417 1625
1418 cf::sync_job { 1626 for (@$files) {
1419 warn "begin emergency map save\n"; 1627 utf8::decode $_;
1420 $_->save for values %cf::MAP; 1628 next if /\.pst$/;
1629 next unless /^$PATH_SEP/o;
1630
1631 s/\.map$//;
1632 push @paths, $_;
1421 }; 1633 }
1422 1634
1423 warn "end emergency map save\n"; 1635 \@paths
1424} 1636}
1425 1637
1426package cf; 1638package cf;
1427 1639
1428=back 1640=back
1429 1641
1642=head3 cf::object
1643
1644=cut
1645
1646package cf::object;
1647
1648=over 4
1649
1650=item $ob->inv_recursive
1651
1652Returns the inventory of the object _and_ their inventories, recursively.
1653
1654=cut
1655
1656sub inv_recursive_;
1657sub inv_recursive_ {
1658 map { $_, inv_recursive_ $_->inv } @_
1659}
1660
1661sub inv_recursive {
1662 inv_recursive_ inv $_[0]
1663}
1664
1665package cf;
1666
1667=back
1430 1668
1431=head3 cf::object::player 1669=head3 cf::object::player
1432 1670
1433=over 4 1671=over 4
1434 1672
1474 1712
1475=item $player_object->enter_link 1713=item $player_object->enter_link
1476 1714
1477Freezes the player and moves him/her to a special map (C<{link}>). 1715Freezes the player and moves him/her to a special map (C<{link}>).
1478 1716
1479The player should be reaosnably safe there for short amounts of time. You 1717The player should be reasonably safe there for short amounts of time. You
1480I<MUST> call C<leave_link> as soon as possible, though. 1718I<MUST> call C<leave_link> as soon as possible, though.
1481 1719
1720Will never block.
1721
1482=item $player_object->leave_link ($map, $x, $y) 1722=item $player_object->leave_link ($map, $x, $y)
1483 1723
1484Moves the player out of the specila link map onto the given map. If the 1724Moves the player out of the special C<{link}> map onto the specified
1485map is not valid (or omitted), the player will be moved back to the 1725map. If the map is not valid (or omitted), the player will be moved back
1486location he/she was before the call to C<enter_link>, or, if that fails, 1726to the location he/she was before the call to C<enter_link>, or, if that
1487to the emergency map position. 1727fails, to the emergency map position.
1488 1728
1489Might block. 1729Might block.
1490 1730
1491=cut 1731=cut
1732
1733sub link_map {
1734 unless ($LINK_MAP) {
1735 $LINK_MAP = cf::map::find "{link}"
1736 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1737 $LINK_MAP->load;
1738 }
1739
1740 $LINK_MAP
1741}
1492 1742
1493sub cf::object::player::enter_link { 1743sub cf::object::player::enter_link {
1494 my ($self) = @_; 1744 my ($self) = @_;
1495 1745
1496 $self->deactivate_recursive; 1746 $self->deactivate_recursive;
1497 1747
1498 return if $self->map == $LINK_MAP; 1748 return if UNIVERSAL::isa $self->map, "ext::map_link";
1499 1749
1500 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1750 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1501 if $self->map; 1751 if $self->map;
1502 1752
1503 $self->enter_map ($LINK_MAP, 20, 20); 1753 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1504} 1754}
1505 1755
1506sub cf::object::player::leave_link { 1756sub cf::object::player::leave_link {
1507 my ($self, $map, $x, $y) = @_; 1757 my ($self, $map, $x, $y) = @_;
1508 1758
1526 # use -1 or undef as default coordinates, not 0, 0 1776 # use -1 or undef as default coordinates, not 0, 0
1527 ($x, $y) = ($map->enter_x, $map->enter_y) 1777 ($x, $y) = ($map->enter_x, $map->enter_y)
1528 if $x <=0 && $y <= 0; 1778 if $x <=0 && $y <= 0;
1529 1779
1530 $map->load; 1780 $map->load;
1781 $map->load_diag;
1531 1782
1783 return unless $self->contr->active;
1532 $self->activate_recursive; 1784 $self->activate_recursive;
1533 $self->enter_map ($map, $x, $y); 1785 $self->enter_map ($map, $x, $y);
1534} 1786}
1535 1787
1536cf::player->attach ( 1788cf::player->attach (
1549 1801
1550 # try to abort aborted map switching on player login :) 1802 # try to abort aborted map switching on player login :)
1551 # should happen only on crashes 1803 # should happen only on crashes
1552 if ($pl->ob->{_link_pos}) { 1804 if ($pl->ob->{_link_pos}) {
1553 $pl->ob->enter_link; 1805 $pl->ob->enter_link;
1554 cf::async { 1806 (async {
1555 # we need this sleep as the login has a concurrent enter_exit running 1807 # we need this sleep as the login has a concurrent enter_exit running
1556 # and this sleep increases chances of the player not ending up in scorn 1808 # and this sleep increases chances of the player not ending up in scorn
1809 $pl->ob->reply (undef,
1810 "There was an internal problem at your last logout, "
1811 . "the server will try to bring you to your intended destination in a second.",
1812 cf::NDI_RED);
1557 Coro::Timer::sleep 1; 1813 Coro::Timer::sleep 1;
1558 $pl->ob->leave_link; 1814 $pl->ob->leave_link;
1559 }; 1815 })->prio (2);
1560 } 1816 }
1561 }, 1817 },
1562); 1818);
1563 1819
1564=item $player_object->goto ($path, $x, $y) 1820=item $player_object->goto ($path, $x, $y)
1568sub cf::object::player::goto { 1824sub cf::object::player::goto {
1569 my ($self, $path, $x, $y) = @_; 1825 my ($self, $path, $x, $y) = @_;
1570 1826
1571 $self->enter_link; 1827 $self->enter_link;
1572 1828
1573 (cf::async { 1829 (async {
1574 $path = new cf::path $path;
1575
1576 my $map = cf::map::find $path->as_string; 1830 my $map = cf::map::find $path;
1577 $map = $map->customise_for ($self) if $map; 1831 $map = $map->customise_for ($self) if $map;
1578 1832
1579# warn "entering ", $map->path, " at ($x, $y)\n" 1833# warn "entering ", $map->path, " at ($x, $y)\n"
1580# if $map; 1834# if $map;
1581 1835
1582 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1836 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1583 1837
1584 $self->leave_link ($map, $x, $y); 1838 $self->leave_link ($map, $x, $y);
1585 })->prio (1); 1839 })->prio (1);
1586} 1840}
1587 1841
1591 1845
1592sub parse_random_map_params { 1846sub parse_random_map_params {
1593 my ($spec) = @_; 1847 my ($spec) = @_;
1594 1848
1595 my $rmp = { # defaults 1849 my $rmp = { # defaults
1596 xsize => 10, 1850 xsize => (cf::rndm 15, 40),
1597 ysize => 10, 1851 ysize => (cf::rndm 15, 40),
1852 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1853 #layout => string,
1598 }; 1854 };
1599 1855
1600 for (split /\n/, $spec) { 1856 for (split /\n/, $spec) {
1601 my ($k, $v) = split /\s+/, $_, 2; 1857 my ($k, $v) = split /\s+/, $_, 2;
1602 1858
1606 $rmp 1862 $rmp
1607} 1863}
1608 1864
1609sub prepare_random_map { 1865sub prepare_random_map {
1610 my ($exit) = @_; 1866 my ($exit) = @_;
1867
1868 my $guard = cf::lock_acquire "exit_prepare:$exit";
1611 1869
1612 # all this does is basically replace the /! path by 1870 # all this does is basically replace the /! path by
1613 # a new random map path (?random/...) with a seed 1871 # a new random map path (?random/...) with a seed
1614 # that depends on the exit object 1872 # that depends on the exit object
1615 1873
1624 1882
1625 $rmp->{random_seed} ||= $exit->random_seed; 1883 $rmp->{random_seed} ||= $exit->random_seed;
1626 1884
1627 my $data = cf::to_json $rmp; 1885 my $data = cf::to_json $rmp;
1628 my $md5 = Digest::MD5::md5_hex $data; 1886 my $md5 = Digest::MD5::md5_hex $data;
1887 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1629 1888
1630 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1889 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1631 aio_write $fh, 0, (length $data), $data, 0; 1890 aio_write $fh, 0, (length $data), $data, 0;
1891 undef $fh;
1892 aio_rename "$meta~", $meta;
1632 1893
1633 $exit->slaying ("?random/$md5"); 1894 $exit->slaying ("?random/$md5");
1634 $exit->msg (undef); 1895 $exit->msg (undef);
1635 } 1896 }
1636} 1897}
1640 1901
1641 return unless $self->type == cf::PLAYER; 1902 return unless $self->type == cf::PLAYER;
1642 1903
1643 $self->enter_link; 1904 $self->enter_link;
1644 1905
1645 (cf::async { 1906 (async {
1646 $self->deactivate_recursive; # just to be sure 1907 $self->deactivate_recursive; # just to be sure
1647 unless (eval { 1908 unless (eval {
1648 prepare_random_map $exit 1909 prepare_random_map $exit
1649 if $exit->slaying eq "/!"; 1910 if $exit->slaying eq "/!";
1650 1911
1651 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1912 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1652 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 1913 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1653 1914
1654 1; 1915 1;
1655 }) { 1916 }) {
1656 $self->message ("Something went wrong deep within the crossfire server. " 1917 $self->message ("Something went wrong deep within the crossfire server. "
1657 . "I'll try to bring you back to the map you were before. " 1918 . "I'll try to bring you back to the map you were before. "
1658 . "Please report this to the dungeon master", 1919 . "Please report this to the dungeon master!",
1659 cf::NDI_UNIQUE | cf::NDI_RED); 1920 cf::NDI_UNIQUE | cf::NDI_RED);
1660 1921
1661 warn "ERROR in enter_exit: $@"; 1922 warn "ERROR in enter_exit: $@";
1662 $self->leave_link; 1923 $self->leave_link;
1663 } 1924 }
1731 } 1992 }
1732 } 1993 }
1733 }, 1994 },
1734); 1995);
1735 1996
1736=item $client->coro (\&cb) 1997=item $client->async (\&cb)
1737 1998
1738Create a new coroutine, running the specified callback. The coroutine will 1999Create a new coroutine, running the specified callback. The coroutine will
1739be automatically cancelled when the client gets destroyed (e.g. on logout, 2000be automatically cancelled when the client gets destroyed (e.g. on logout,
1740or loss of connection). 2001or loss of connection).
1741 2002
1742=cut 2003=cut
1743 2004
1744sub cf::client::coro { 2005sub cf::client::async {
1745 my ($self, $cb) = @_; 2006 my ($self, $cb) = @_;
1746 2007
1747 my $coro = &cf::async ($cb); 2008 my $coro = &Coro::async ($cb);
1748 2009
1749 $coro->on_destroy (sub { 2010 $coro->on_destroy (sub {
1750 delete $self->{_coro}{$coro+0}; 2011 delete $self->{_coro}{$coro+0};
1751 }); 2012 });
1752 2013
1946 sub db_sync() { 2207 sub db_sync() {
1947 db_save if $dirty; 2208 db_save if $dirty;
1948 undef $dirty; 2209 undef $dirty;
1949 } 2210 }
1950 2211
1951 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2212 my $idle = Event->idle (
1952 db_sync; 2213 reentrant => 0,
2214 min => 10,
2215 max => 20,
2216 repeat => 0,
2217 data => WF_AUTOCANCEL,
2218 cb => \&db_sync,
1953 }); 2219 );
1954 2220
1955 sub db_dirty() { 2221 sub db_dirty() {
1956 $dirty = 1; 2222 $dirty = 1;
1957 $idle->start; 2223 $idle->start;
1958 } 2224 }
1990 local $/; 2256 local $/;
1991 *CFG = YAML::Syck::Load <$fh>; 2257 *CFG = YAML::Syck::Load <$fh>;
1992 2258
1993 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2259 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
1994 2260
2261 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2262 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2263
1995 if (exists $CFG{mlockall}) { 2264 if (exists $CFG{mlockall}) {
1996 eval { 2265 eval {
1997 $CFG{mlockall} ? &mlockall : &munlockall 2266 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
1998 and die "WARNING: m(un)lockall failed: $!\n"; 2267 and die "WARNING: m(un)lockall failed: $!\n";
1999 }; 2268 };
2000 warn $@ if $@; 2269 warn $@ if $@;
2001 } 2270 }
2002} 2271}
2003 2272
2004sub main { 2273sub main {
2005 # we must not ever block the main coroutine 2274 # we must not ever block the main coroutine
2006 local $Coro::idle = sub { 2275 local $Coro::idle = sub {
2007 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2276 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2008 (Coro::unblock_sub { 2277 (async {
2009 Event::one_event; 2278 Event::one_event;
2010 })->(); 2279 })->prio (Coro::PRIO_MAX);
2011 }; 2280 };
2012 2281
2013 cfg_load; 2282 cfg_load;
2014 db_load; 2283 db_load;
2015 load_extensions; 2284 load_extensions;
2285
2286 $TICK_WATCHER->start;
2016 Event::loop; 2287 Event::loop;
2017} 2288}
2018 2289
2019############################################################################# 2290#############################################################################
2020# initialisation 2291# initialisation and cleanup
2292
2293# install some emergency cleanup handlers
2294BEGIN {
2295 for my $signal (qw(INT HUP TERM)) {
2296 Event->signal (
2297 reentrant => 0,
2298 data => WF_AUTOCANCEL,
2299 signal => $signal,
2300 prio => 0,
2301 cb => sub {
2302 cf::cleanup "SIG$signal";
2303 },
2304 );
2305 }
2306}
2307
2308sub emergency_save() {
2309 my $freeze_guard = cf::freeze_mainloop;
2310
2311 warn "enter emergency perl save\n";
2312
2313 cf::sync_job {
2314 # use a peculiar iteration method to avoid tripping on perl
2315 # refcount bugs in for. also avoids problems with players
2316 # and maps saved/destroyed asynchronously.
2317 warn "begin emergency player save\n";
2318 for my $login (keys %cf::PLAYER) {
2319 my $pl = $cf::PLAYER{$login} or next;
2320 $pl->valid or next;
2321 $pl->save;
2322 }
2323 warn "end emergency player save\n";
2324
2325 warn "begin emergency map save\n";
2326 for my $path (keys %cf::MAP) {
2327 my $map = $cf::MAP{$path} or next;
2328 $map->valid or next;
2329 $map->save;
2330 }
2331 warn "end emergency map save\n";
2332 };
2333
2334 warn "leave emergency perl save\n";
2335}
2021 2336
2022sub reload() { 2337sub reload() {
2023 # can/must only be called in main 2338 # can/must only be called in main
2024 if ($Coro::current != $Coro::main) { 2339 if ($Coro::current != $Coro::main) {
2025 warn "can only reload from main coroutine\n"; 2340 warn "can only reload from main coroutine";
2026 return; 2341 return;
2027 } 2342 }
2028 2343
2029 warn "reloading..."; 2344 warn "reloading...";
2030 2345
2031 my $guard = freeze_mainloop; 2346 warn "cancelling server ticker";
2347 $TICK_WATCHER->cancel;
2348
2032 cf::emergency_save; 2349 cf::emergency_save;
2033 2350
2034 eval { 2351 eval {
2035 # if anything goes wrong in here, we should simply crash as we already saved 2352 # if anything goes wrong in here, we should simply crash as we already saved
2036 2353
2037 # cancel all watchers 2354 warn "syncing database to disk";
2355 cf::db_sync;
2356
2357 warn "cancelling all WF_AUTOCANCEL watchers";
2038 for (Event::all_watchers) { 2358 for (Event::all_watchers) {
2039 $_->cancel if $_->data & WF_AUTOCANCEL; 2359 $_->cancel if $_->data & WF_AUTOCANCEL;
2040 } 2360 }
2041 2361
2362 warn "flushing outstanding aio requests";
2363 for (;;) {
2364 IO::AIO::flush;
2365 Coro::cede;
2366 last unless IO::AIO::nreqs;
2367 warn "iterate...";
2368 }
2369
2042 # cancel all extension coros 2370 warn "cancelling all extension coros";
2043 $_->cancel for values %EXT_CORO; 2371 $_->cancel for values %EXT_CORO;
2044 %EXT_CORO = (); 2372 %EXT_CORO = ();
2045 2373
2046 # unload all extensions 2374 warn "removing commands";
2047 for (@exts) { 2375 %COMMAND = ();
2376
2377 warn "removing ext commands";
2378 %EXTCMD = ();
2379
2380 warn "unloading/nuking all extensions";
2381 for my $pkg (@EXTS) {
2048 warn "unloading <$_>"; 2382 warn "... unloading $pkg";
2049 unload_extension $_; 2383
2384 if (my $cb = $pkg->can ("unload")) {
2385 eval {
2386 $cb->($pkg);
2387 1
2388 } or warn "$pkg unloaded, but with errors: $@";
2050 } 2389 }
2051 2390
2391 warn "... nuking $pkg";
2392 Symbol::delete_package $pkg;
2393 }
2394
2052 # unload all modules loaded from $LIBDIR 2395 warn "unloading all perl modules loaded from $LIBDIR";
2053 while (my ($k, $v) = each %INC) { 2396 while (my ($k, $v) = each %INC) {
2054 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2397 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2055 2398
2056 warn "removing <$k>"; 2399 warn "... unloading $k";
2057 delete $INC{$k}; 2400 delete $INC{$k};
2058 2401
2059 $k =~ s/\.pm$//; 2402 $k =~ s/\.pm$//;
2060 $k =~ s/\//::/g; 2403 $k =~ s/\//::/g;
2061 2404
2064 } 2407 }
2065 2408
2066 Symbol::delete_package $k; 2409 Symbol::delete_package $k;
2067 } 2410 }
2068 2411
2069 # sync database to disk
2070 cf::db_sync;
2071 IO::AIO::flush;
2072
2073 # get rid of safe::, as good as possible 2412 warn "getting rid of safe::, as good as possible";
2074 Symbol::delete_package "safe::$_" 2413 Symbol::delete_package "safe::$_"
2075 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2414 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2076 2415
2077 # remove register_script_function callbacks
2078 # TODO
2079
2080 # unload cf.pm "a bit" 2416 warn "unloading cf.pm \"a bit\"";
2081 delete $INC{"cf.pm"}; 2417 delete $INC{"cf.pm"};
2082 2418
2083 # don't, removes xs symbols, too, 2419 # don't, removes xs symbols, too,
2084 # and global variables created in xs 2420 # and global variables created in xs
2085 #Symbol::delete_package __PACKAGE__; 2421 #Symbol::delete_package __PACKAGE__;
2086 2422
2087 # reload cf.pm 2423 warn "unload completed, starting to reload now";
2424
2088 warn "reloading cf.pm"; 2425 warn "reloading cf.pm";
2089 require cf; 2426 require cf;
2090 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2427 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2091 2428
2092 # load config and database again 2429 warn "loading config and database again";
2093 cf::cfg_load; 2430 cf::cfg_load;
2094 cf::db_load; 2431 cf::db_load;
2095 2432
2096 # load extensions
2097 warn "load extensions"; 2433 warn "loading extensions";
2098 cf::load_extensions; 2434 cf::load_extensions;
2099 2435
2100 # reattach attachments to objects 2436 warn "reattaching attachments to objects/players";
2101 warn "reattach";
2102 _global_reattach; 2437 _global_reattach;
2438 warn "reattaching attachments to maps";
2439 reattach $_ for values %MAP;
2440
2441 warn "restarting server ticker";
2442
2443 $TICK_WATCHER->start;
2103 }; 2444 };
2104 2445
2105 if ($@) { 2446 if ($@) {
2106 warn $@; 2447 warn $@;
2107 warn "error while reloading, exiting."; 2448 warn "error while reloading, exiting.";
2108 exit 1; 2449 exit 1;
2109 } 2450 }
2110 2451
2111 warn "reloaded successfully"; 2452 warn "reloaded";
2112}; 2453};
2113 2454
2114############################################################################# 2455our $RELOAD_WATCHER; # used only during reload
2115
2116unless ($LINK_MAP) {
2117 $LINK_MAP = cf::map::new;
2118
2119 $LINK_MAP->width (41);
2120 $LINK_MAP->height (41);
2121 $LINK_MAP->alloc;
2122 $LINK_MAP->path ("{link}");
2123 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2124 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2125
2126 # dirty hack because... archetypes are not yet loaded
2127 Event->timer (
2128 after => 2,
2129 cb => sub {
2130 $_[0]->w->cancel;
2131
2132 # provide some exits "home"
2133 my $exit = cf::object::new "exit";
2134
2135 $exit->slaying ($EMERGENCY_POSITION->[0]);
2136 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2137 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2138
2139 $LINK_MAP->insert ($exit->clone, 19, 19);
2140 $LINK_MAP->insert ($exit->clone, 19, 20);
2141 $LINK_MAP->insert ($exit->clone, 19, 21);
2142 $LINK_MAP->insert ($exit->clone, 20, 19);
2143 $LINK_MAP->insert ($exit->clone, 20, 21);
2144 $LINK_MAP->insert ($exit->clone, 21, 19);
2145 $LINK_MAP->insert ($exit->clone, 21, 20);
2146 $LINK_MAP->insert ($exit->clone, 21, 21);
2147
2148 $exit->destroy;
2149 });
2150
2151 $LINK_MAP->{deny_save} = 1;
2152 $LINK_MAP->{deny_reset} = 1;
2153
2154 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2155}
2156
2157register "<global>", __PACKAGE__;
2158 2456
2159register_command "reload" => sub { 2457register_command "reload" => sub {
2160 my ($who, $arg) = @_; 2458 my ($who, $arg) = @_;
2161 2459
2162 if ($who->flag (FLAG_WIZ)) { 2460 if ($who->flag (FLAG_WIZ)) {
2163 $who->message ("start of reload."); 2461 $who->message ("reloading server.");
2462
2463 # doing reload synchronously and two reloads happen back-to-back,
2464 # coro crashes during coro_state_free->destroy here.
2465
2466 $RELOAD_WATCHER ||= Event->timer (
2467 reentrant => 0,
2468 after => 0,
2469 data => WF_AUTOCANCEL,
2470 cb => sub {
2164 reload; 2471 reload;
2165 $who->message ("end of reload."); 2472 undef $RELOAD_WATCHER;
2473 },
2474 );
2166 } 2475 }
2167}; 2476};
2168 2477
2169unshift @INC, $LIBDIR; 2478unshift @INC, $LIBDIR;
2479
2480my $bug_warning = 0;
2170 2481
2171$TICK_WATCHER = Event->timer ( 2482$TICK_WATCHER = Event->timer (
2172 reentrant => 0, 2483 reentrant => 0,
2484 parked => 1,
2173 prio => 0, 2485 prio => 0,
2174 at => $NEXT_TICK || $TICK, 2486 at => $NEXT_TICK || $TICK,
2175 data => WF_AUTOCANCEL, 2487 data => WF_AUTOCANCEL,
2176 cb => sub { 2488 cb => sub {
2489 if ($Coro::current != $Coro::main) {
2490 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2491 unless ++$bug_warning > 10;
2492 return;
2493 }
2494
2495 $NOW = Event::time;
2496
2177 cf::server_tick; # one server iteration 2497 cf::server_tick; # one server iteration
2178 $RUNTIME += $TICK; 2498 $RUNTIME += $TICK;
2179 $NEXT_TICK += $TICK; 2499 $NEXT_TICK += $TICK;
2500
2501 $WAIT_FOR_TICK->broadcast;
2502 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2503
2504 Event::sweep;
2505 Coro::cede_notself;
2506
2507# my $AFTER = Event::time;
2508# warn $AFTER - $NOW;#d#
2180 2509
2181 # if we are delayed by four ticks or more, skip them all 2510 # if we are delayed by four ticks or more, skip them all
2182 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2511 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2183 2512
2184 $TICK_WATCHER->at ($NEXT_TICK); 2513 $TICK_WATCHER->at ($NEXT_TICK);
2185 $TICK_WATCHER->start; 2514 $TICK_WATCHER->start;
2186 }, 2515 },
2187); 2516);
2188 2517
2189IO::AIO::max_poll_time $TICK * 0.2; 2518IO::AIO::max_poll_time $TICK * 0.1;
2190 2519
2191Event->io ( 2520undef $Coro::AIO::WATCHER;
2521$AIO_POLL_WATCHER = Event->io (
2522 reentrant => 0,
2192 fd => IO::AIO::poll_fileno, 2523 fd => IO::AIO::poll_fileno,
2193 poll => 'r', 2524 poll => 'r',
2194 prio => 5, 2525 prio => 6,
2195 data => WF_AUTOCANCEL, 2526 data => WF_AUTOCANCEL,
2196 cb => \&IO::AIO::poll_cb, 2527 cb => \&IO::AIO::poll_cb,
2197); 2528);
2198 2529
2199Event->timer ( 2530$WRITE_RUNTIME_WATCHER = Event->timer (
2531 reentrant => 0,
2200 data => WF_AUTOCANCEL, 2532 data => WF_AUTOCANCEL,
2201 after => 0, 2533 after => 1,
2202 interval => 10, 2534 interval => 10,
2203 cb => sub { 2535 prio => 6, # keep it lowest so it acts like a watchdog
2204 (Coro::unblock_sub { 2536 cb => Coro::unblock_sub {
2205 write_runtime 2537 write_runtime
2206 or warn "ERROR: unable to write runtime file: $!"; 2538 or warn "ERROR: unable to write runtime file: $!";
2207 })->();
2208 }, 2539 },
2209); 2540);
2210 2541
2211END { cf::emergency_save } 2542END { cf::emergency_save }
2212 2543

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