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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.93 by root, Thu Dec 21 22:41:35 2006 UTC vs.
Revision 1.192 by root, Wed Jan 24 01:43:01 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.4 ();
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Data::Dumper;
21use Digest::MD5;
22use Fcntl;
10use IO::AIO (); 23use IO::AIO 2.32 ();
11use YAML::Syck (); 24use YAML::Syck ();
12use Time::HiRes; 25use Time::HiRes;
13use Event; 26
14$Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
15 30
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
17$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
18 33
19use strict; 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
20
21sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
22 35
23our %COMMAND = (); 36our %COMMAND = ();
24our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
25our %EXTCMD = (); 40our %EXTCMD = ();
26 41our %EXT_CORO = (); # coroutines bound to extensions
27_init_vars; 42our %EXT_MAP = (); # pluggable maps
28 43
29our @EVENT; 44our @EVENT;
30our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
31 46
32our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
33our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
34our $NEXT_TICK; 51our $NEXT_TICK;
52our $NOW;
35 53
36our %CFG; 54our %CFG;
37 55
38our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
57our $RUNTIME;
58
59our %PLAYER; # all users
60our %MAP; # all maps
61our $LINK_MAP; # the special {link} map, which is always available
62our $RANDOM_MAPS = cf::localdir . "/random";
63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
69
70binmode STDOUT;
71binmode STDERR;
72
73# read virtual server time, if available
74unless ($RUNTIME || !-e cf::localdir . "/runtime") {
75 open my $fh, "<", cf::localdir . "/runtime"
76 or die "unable to read runtime file: $!";
77 $RUNTIME = <$fh> + 0.;
78}
79
80mkdir cf::localdir;
81mkdir cf::localdir . "/" . cf::playerdir;
82mkdir cf::localdir . "/" . cf::tmpdir;
83mkdir cf::localdir . "/" . cf::uniquedir;
84mkdir $RANDOM_MAPS;
85
86our $EMERGENCY_POSITION;
39 87
40############################################################################# 88#############################################################################
41 89
42=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
43 91
44=over 4 92=over 4
45 93
46=item $cf::UPTIME 94=item $cf::UPTIME
47 95
48The timestamp of the server start (so not actually an uptime). 96The timestamp of the server start (so not actually an uptime).
97
98=item $cf::RUNTIME
99
100The time this server has run, starts at 0 and is increased by $cf::TICK on
101every server tick.
49 102
50=item $cf::LIBDIR 103=item $cf::LIBDIR
51 104
52The perl library directory, where extensions and cf-specific modules can 105The perl library directory, where extensions and cf-specific modules can
53be found. It will be added to C<@INC> automatically. 106be found. It will be added to C<@INC> automatically.
54 107
108=item $cf::NOW
109
110The time of the last (current) server tick.
111
55=item $cf::TICK 112=item $cf::TICK
56 113
57The interval between server ticks, in seconds. 114The interval between server ticks, in seconds.
58 115
59=item %cf::CFG 116=item %cf::CFG
60 117
61Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
62from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
63 127
64=back 128=back
65 129
66=cut 130=cut
67 131
68BEGIN { 132BEGIN {
69 *CORE::GLOBAL::warn = sub { 133 *CORE::GLOBAL::warn = sub {
70 my $msg = join "", @_; 134 my $msg = join "", @_;
135 utf8::encode $msg;
136
71 $msg .= "\n" 137 $msg .= "\n"
72 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
73 139
74 print STDERR "cfperl: $msg";
75 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
76 }; 141 };
77} 142}
78 143
79@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
80@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
84@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 149@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
85 150
86# we bless all objects into (empty) derived classes to force a method lookup 151# we bless all objects into (empty) derived classes to force a method lookup
87# within the Safe compartment. 152# within the Safe compartment.
88for my $pkg (qw( 153for my $pkg (qw(
89 cf::global 154 cf::global cf::attachable
90 cf::object cf::object::player 155 cf::object cf::object::player
91 cf::client cf::player 156 cf::client cf::player
92 cf::arch cf::living 157 cf::arch cf::living
93 cf::map cf::party cf::region 158 cf::map cf::party cf::region
94)) { 159)) {
98 163
99$Event::DIED = sub { 164$Event::DIED = sub {
100 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
101}; 166};
102 167
103my %ext_pkg;
104my @exts;
105my @hook;
106
107=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
108 169
109=over 4 170=over 4
110 171
172=item dumpval $ref
173
111=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
112 194
113use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
114 196
115=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
116 198
132sub to_json($) { 214sub to_json($) {
133 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 215 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
134 JSON::Syck::Dump $_[0] 216 JSON::Syck::Dump $_[0]
135} 217}
136 218
219=item cf::lock_wait $string
220
221Wait until the given lock is available. See cf::lock_acquire.
222
223=item my $lock = cf::lock_acquire $string
224
225Wait until the given lock is available and then acquires it and returns
226a Coro::guard object. If the guard object gets destroyed (goes out of scope,
227for example when the coroutine gets canceled), the lock is automatically
228returned.
229
230Lock names should begin with a unique identifier (for example, cf::map::find
231uses map_find and cf::map::load uses map_load).
232
233=cut
234
235our %LOCK;
236
237sub lock_wait($) {
238 my ($key) = @_;
239
240 # wait for lock, if any
241 while ($LOCK{$key}) {
242 push @{ $LOCK{$key} }, $Coro::current;
243 Coro::schedule;
244 }
245}
246
247sub lock_acquire($) {
248 my ($key) = @_;
249
250 # wait, to be sure we are not locked
251 lock_wait $key;
252
253 $LOCK{$key} = [];
254
255 Coro::guard {
256 # wake up all waiters, to be on the safe side
257 $_->ready for @{ delete $LOCK{$key} };
258 }
259}
260
261sub freeze_mainloop {
262 return unless $TICK_WATCHER->is_active;
263
264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
269 $TICK_WATCHER->stop;
270 $guard
271}
272
273=item cf::async { BLOCK }
274
275Currently the same as Coro::async_pool, meaning you cannot use
276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
278
279=cut
280
281BEGIN { *async = \&Coro::async_pool }
282
283=item cf::sync_job { BLOCK }
284
285The design of crossfire+ requires that the main coro ($Coro::main) is
286always able to handle events or runnable, as crossfire+ is only partly
287reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
288
289If it must be done, put the blocking parts into C<sync_job>. This will run
290the given BLOCK in another coroutine while waiting for the result. The
291server will be frozen during this time, so the block should either finish
292fast or be very important.
293
294=cut
295
296sub sync_job(&) {
297 my ($job) = @_;
298
299 if ($Coro::current == $Coro::main) {
300 # this is the main coro, too bad, we have to block
301 # till the operation succeeds, freezing the server :/
302
303 # TODO: use suspend/resume instead
304 # (but this is cancel-safe)
305 my $freeze_guard = freeze_mainloop;
306
307 my $busy = 1;
308 my @res;
309
310 (async {
311 @res = eval { $job->() };
312 warn $@ if $@;
313 undef $busy;
314 })->prio (Coro::PRIO_MAX);
315
316 while ($busy) {
317 Coro::cede or Event::one_event;
318 }
319
320 wantarray ? @res : $res[0]
321 } else {
322 # we are in another coroutine, how wonderful, everything just works
323
324 $job->()
325 }
326}
327
328=item $coro = cf::async_ext { BLOCK }
329
330Like async, but this coro is automatically being canceled when the
331extension calling this is being unloaded.
332
333=cut
334
335sub async_ext(&) {
336 my $cb = shift;
337
338 my $coro = &Coro::async ($cb);
339
340 $coro->on_destroy (sub {
341 delete $EXT_CORO{$coro+0};
342 });
343 $EXT_CORO{$coro+0} = $coro;
344
345 $coro
346}
347
348sub write_runtime {
349 my $runtime = cf::localdir . "/runtime";
350
351 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
352 or return;
353
354 my $value = $cf::RUNTIME + 90 + 10;
355 # 10 is the runtime save interval, for a monotonic clock
356 # 60 allows for the watchdog to kill the server.
357
358 (aio_write $fh, 0, (length $value), $value, 0) <= 0
359 and return;
360
361 aio_fsync $fh
362 and return;
363
364 close $fh
365 or return;
366
367 aio_rename "$runtime~", $runtime
368 and return;
369
370 1
371}
372
137=back 373=back
138 374
139=cut 375=cut
140 376
141############################################################################# 377#############################################################################
142 378
143=head2 ATTACHABLE OBJECTS 379=head2 ATTACHABLE OBJECTS
144 380
145You can define and attach attachments to each "attachable" object in 381Many objects in crossfire are so-called attachable objects. That means you can
146crossfire+ (objects, players, clients, maps and the special "global" 382attach callbacks/event handlers (a collection of which is called an "attachment")
383to it. All such attachable objects support the following methods.
384
147class). In the following description, CLASS can be any of C<global>, 385In the following description, CLASS can be any of C<global>, C<object>
148C<object> C<player>, C<client> or C<map>. 386C<player>, C<client> or C<map> (i.e. the attachable objects in
387crossfire+).
149 388
150=over 4 389=over 4
151 390
391=item $attachable->attach ($attachment, key => $value...)
392
393=item $attachable->detach ($attachment)
394
395Attach/detach a pre-registered attachment to a specific object and give it
396the specified key/value pairs as arguments.
397
398Example, attach a minesweeper attachment to the given object, making it a
39910x10 minesweeper game:
400
401 $obj->attach (minesweeper => width => 10, height => 10);
402
403=item $bool = $attachable->attached ($name)
404
405Checks wether the named attachment is currently attached to the object.
406
407=item cf::CLASS->attach ...
408
409=item cf::CLASS->detach ...
410
411Define an anonymous attachment and attach it to all objects of the given
412CLASS. See the next function for an explanation of its arguments.
413
414You can attach to global events by using the C<cf::global> class.
415
416Example, log all player logins:
417
418 cf::player->attach (
419 on_login => sub {
420 my ($pl) = @_;
421 ...
422 },
423 );
424
425Example, attach to the jeweler skill:
426
427 cf::object->attach (
428 type => cf::SKILL,
429 subtype => cf::SK_JEWELER,
430 on_use_skill => sub {
431 my ($sk, $ob, $part, $dir, $msg) = @_;
432 ...
433 },
434 );
435
152=item cf::CLASS::attachment $name, ... 436=item cf::CLASS::attachment $name, ...
153 437
154Register an attachment by name through which attachable objects can refer 438Register an attachment by C<$name> through which attachable objects of the
155to this attachment. 439given CLASS can refer to this attachment.
156 440
157=item $bool = $attachable->attached ($name) 441Some classes such as crossfire maps and objects can specify attachments
442that are attached at load/instantiate time, thus the need for a name.
158 443
159Checks wether the named attachment is currently attached to the object.
160
161=item $attachable->attach ($attachment, key => $value...)
162
163=item $attachable->detach ($attachment)
164
165Attach/detach a pre-registered attachment either to a specific object
166(C<$attachable>) or all objects of the given class (if C<$attachable> is a
167class in a static method call).
168
169You can attach to global events by using the C<cf::global> class.
170
171These method calls expect any number of the following handler/hook 444These calls expect any number of the following handler/hook descriptions:
172descriptions:
173 445
174=over 4 446=over 4
175 447
176=item prio => $number 448=item prio => $number
177 449
203package and register them. Only handlers for eevents supported by the 475package and register them. Only handlers for eevents supported by the
204object/class are recognised. 476object/class are recognised.
205 477
206=back 478=back
207 479
480Example, define an attachment called "sockpuppet" that calls the given
481event handler when a monster attacks:
482
483 cf::object::attachment sockpuppet =>
484 on_skill_attack => sub {
485 my ($self, $victim) = @_;
486 ...
487 }
488 }
489
490=item $attachable->valid
491
492Just because you have a perl object does not mean that the corresponding
493C-level object still exists. If you try to access an object that has no
494valid C counterpart anymore you get an exception at runtime. This method
495can be used to test for existence of the C object part without causing an
496exception.
497
208=cut 498=cut
209 499
210# the following variables are defined in .xs and must not be re-created 500# the following variables are defined in .xs and must not be re-created
211our @CB_GLOBAL = (); # registry for all global events 501our @CB_GLOBAL = (); # registry for all global events
502our @CB_ATTACHABLE = (); # registry for all attachables
212our @CB_OBJECT = (); # all objects (should not be used except in emergency) 503our @CB_OBJECT = (); # all objects (should not be used except in emergency)
213our @CB_PLAYER = (); 504our @CB_PLAYER = ();
214our @CB_CLIENT = (); 505our @CB_CLIENT = ();
215our @CB_TYPE = (); # registry for type (cf-object class) based events 506our @CB_TYPE = (); # registry for type (cf-object class) based events
216our @CB_MAP = (); 507our @CB_MAP = ();
217 508
218my %attachment; 509my %attachment;
510
511sub cf::attachable::thawer_merge {
512 # simply override everything except _meta
513 local $_[0]{_meta};
514 %{$_[0]} = %{$_[1]};
515}
219 516
220sub _attach_cb($$$$) { 517sub _attach_cb($$$$) {
221 my ($registry, $event, $prio, $cb) = @_; 518 my ($registry, $event, $prio, $cb) = @_;
222 519
223 use sort 'stable'; 520 use sort 'stable';
226 523
227 @{$registry->[$event]} = sort 524 @{$registry->[$event]} = sort
228 { $a->[0] cmp $b->[0] } 525 { $a->[0] cmp $b->[0] }
229 @{$registry->[$event] || []}, $cb; 526 @{$registry->[$event] || []}, $cb;
230} 527}
528
529# hack
530my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
231 531
232# attach handles attaching event callbacks 532# attach handles attaching event callbacks
233# the only thing the caller has to do is pass the correct 533# the only thing the caller has to do is pass the correct
234# registry (== where the callback attaches to). 534# registry (== where the callback attaches to).
235sub _attach { 535sub _attach {
237 537
238 my $object_type; 538 my $object_type;
239 my $prio = 0; 539 my $prio = 0;
240 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT; 540 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
241 541
542 #TODO: get rid of this hack
543 if ($attachable_klass{$klass}) {
544 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
545 }
546
242 while (@arg) { 547 while (@arg) {
243 my $type = shift @arg; 548 my $type = shift @arg;
244 549
245 if ($type eq "prio") { 550 if ($type eq "prio") {
246 $prio = shift @arg; 551 $prio = shift @arg;
321 my ($obj, $name) = @_; 626 my ($obj, $name) = @_;
322 627
323 exists $obj->{_attachment}{$name} 628 exists $obj->{_attachment}{$name}
324} 629}
325 630
326for my $klass (qw(GLOBAL OBJECT PLAYER CLIENT MAP)) { 631for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
327 eval "#line " . __LINE__ . " 'cf.pm' 632 eval "#line " . __LINE__ . " 'cf.pm'
328 sub cf::\L$klass\E::_attach_registry { 633 sub cf::\L$klass\E::_attach_registry {
329 (\\\@CB_$klass, KLASS_$klass) 634 (\\\@CB_$klass, KLASS_$klass)
330 } 635 }
331 636
367 } 672 }
368 673
369 0 674 0
370} 675}
371 676
372=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 677=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
373 678
374=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
375
376=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
377
378=item $bool = $client->invoke (EVENT_CLIENT_XXX, ...) 679=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
379 680
380=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
381
382Generate a global/object/player/map-specific event with the given arguments. 681Generate an object-specific event with the given arguments.
383 682
384This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be 683This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
385removed in future versions), and there is no public API to access override 684removed in future versions), and there is no public API to access override
386results (if you must, access C<@cf::invoke_results> directly). 685results (if you must, access C<@cf::invoke_results> directly).
387 686
388=back 687=back
389 688
390=cut 689=cut
391 690
392############################################################################# 691#############################################################################
393
394=head2 METHODS VALID FOR ALL ATTACHABLE OBJECTS
395
396Attachable objects includes objects, players, clients and maps.
397
398=over 4
399
400=item $object->valid
401
402Just because you have a perl object does not mean that the corresponding
403C-level object still exists. If you try to access an object that has no
404valid C counterpart anymore you get an exception at runtime. This method
405can be used to test for existence of the C object part without causing an
406exception.
407
408=back
409
410=cut
411
412#############################################################################
413# object support 692# object support
414 693
415sub instantiate {
416 my ($obj, $data) = @_;
417
418 $data = from_json $data;
419
420 for (@$data) {
421 my ($name, $args) = @$_;
422
423 $obj->attach ($name, %{$args || {} });
424 }
425}
426
427# basically do the same as instantiate, without calling instantiate
428sub reattach { 694sub reattach {
695 # basically do the same as instantiate, without calling instantiate
429 my ($obj) = @_; 696 my ($obj) = @_;
697
698 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
699
430 my $registry = $obj->registry; 700 my $registry = $obj->registry;
431 701
432 @$registry = (); 702 @$registry = ();
433 703
434 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 704 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
443 warn "object uses attachment '$name' that is not available, postponing.\n"; 713 warn "object uses attachment '$name' that is not available, postponing.\n";
444 } 714 }
445 } 715 }
446} 716}
447 717
448sub object_freezer_save { 718cf::attachable->attach (
449 my ($filename, $rdata, $objs) = @_;
450
451 if (length $$rdata) {
452 warn sprintf "saving %s (%d,%d)\n",
453 $filename, length $$rdata, scalar @$objs;
454
455 if (open my $fh, ">:raw", "$filename~") {
456 chmod SAVE_MODE, $fh;
457 syswrite $fh, $$rdata;
458 close $fh;
459
460 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
461 chmod SAVE_MODE, $fh;
462 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
463 close $fh;
464 rename "$filename.pst~", "$filename.pst";
465 } else {
466 unlink "$filename.pst";
467 }
468
469 rename "$filename~", $filename;
470 } else {
471 warn "FATAL: $filename~: $!\n";
472 }
473 } else {
474 unlink $filename;
475 unlink "$filename.pst";
476 }
477}
478
479sub object_freezer_as_string {
480 my ($rdata, $objs) = @_;
481
482 use Data::Dumper;
483
484 $$rdata . Dumper $objs
485}
486
487sub object_thawer_load {
488 my ($filename) = @_;
489
490 local $/;
491
492 my $av;
493
494 #TODO: use sysread etc.
495 if (open my $data, "<:raw:perlio", $filename) {
496 $data = <$data>;
497 if (open my $pst, "<:raw:perlio", "$filename.pst") {
498 $av = eval { (Storable::thaw <$pst>)->{objs} };
499 }
500 return ($data, $av);
501 }
502
503 ()
504}
505
506cf::object->attach (
507 prio => -1000000, 719 prio => -1000000,
720 on_instantiate => sub {
721 my ($obj, $data) = @_;
722
723 $data = from_json $data;
724
725 for (@$data) {
726 my ($name, $args) = @$_;
727
728 $obj->attach ($name, %{$args || {} });
729 }
730 },
731 on_reattach => \&reattach,
508 on_clone => sub { 732 on_clone => sub {
509 my ($src, $dst) = @_; 733 my ($src, $dst) = @_;
510 734
511 @{$dst->registry} = @{$src->registry}; 735 @{$dst->registry} = @{$src->registry};
512 736
515 %{$dst->{_attachment}} = %{$src->{_attachment}} 739 %{$dst->{_attachment}} = %{$src->{_attachment}}
516 if exists $src->{_attachment}; 740 if exists $src->{_attachment};
517 }, 741 },
518); 742);
519 743
744sub object_freezer_save {
745 my ($filename, $rdata, $objs) = @_;
746
747 sync_job {
748 if (length $$rdata) {
749 warn sprintf "saving %s (%d,%d)\n",
750 $filename, length $$rdata, scalar @$objs;
751
752 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
753 chmod SAVE_MODE, $fh;
754 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
755 aio_fsync $fh;
756 close $fh;
757
758 if (@$objs) {
759 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
760 chmod SAVE_MODE, $fh;
761 my $data = Storable::nfreeze { version => 1, objs => $objs };
762 aio_write $fh, 0, (length $data), $data, 0;
763 aio_fsync $fh;
764 close $fh;
765 aio_rename "$filename.pst~", "$filename.pst";
766 }
767 } else {
768 aio_unlink "$filename.pst";
769 }
770
771 aio_rename "$filename~", $filename;
772 } else {
773 warn "FATAL: $filename~: $!\n";
774 }
775 } else {
776 aio_unlink $filename;
777 aio_unlink "$filename.pst";
778 }
779 }
780}
781
782sub object_freezer_as_string {
783 my ($rdata, $objs) = @_;
784
785 use Data::Dumper;
786
787 $$rdata . Dumper $objs
788}
789
790sub object_thawer_load {
791 my ($filename) = @_;
792
793 my ($data, $av);
794
795 (aio_load $filename, $data) >= 0
796 or return;
797
798 unless (aio_stat "$filename.pst") {
799 (aio_load "$filename.pst", $av) >= 0
800 or return;
801 $av = eval { (Storable::thaw $av)->{objs} };
802 }
803
804 warn sprintf "loading %s (%d)\n",
805 $filename, length $data, scalar @{$av || []};#d#
806 return ($data, $av);
807}
808
520############################################################################# 809#############################################################################
521# command handling &c 810# command handling &c
522 811
523=item cf::register_command $name => \&callback($ob,$args); 812=item cf::register_command $name => \&callback($ob,$args);
524 813
546=cut 835=cut
547 836
548sub register_extcmd { 837sub register_extcmd {
549 my ($name, $cb) = @_; 838 my ($name, $cb) = @_;
550 839
551 my $caller = caller;
552 #warn "registering extcmd '$name' to '$caller'";
553
554 $EXTCMD{$name} = [$cb, $caller]; 840 $EXTCMD{$name} = $cb;
555} 841}
556 842
557cf::player->attach ( 843cf::player->attach (
558 on_command => sub { 844 on_command => sub {
559 my ($pl, $name, $params) = @_; 845 my ($pl, $name, $params) = @_;
572 858
573 my $msg = eval { from_json $buf }; 859 my $msg = eval { from_json $buf };
574 860
575 if (ref $msg) { 861 if (ref $msg) {
576 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 862 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
577 if (my %reply = $cb->[0]->($pl, $msg)) { 863 if (my %reply = $cb->($pl, $msg)) {
578 $pl->ext_reply ($msg->{msgid}, %reply); 864 $pl->ext_reply ($msg->{msgid}, %reply);
579 } 865 }
580 } 866 }
581 } else { 867 } else {
582 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 868 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
584 870
585 cf::override; 871 cf::override;
586 }, 872 },
587); 873);
588 874
589sub register {
590 my ($base, $pkg) = @_;
591
592 #TODO
593}
594
595sub load_extension { 875sub load_extension {
596 my ($path) = @_; 876 my ($path) = @_;
597 877
598 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 878 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
599 my $base = $1; 879 my $base = $1;
600 my $pkg = $1; 880 my $pkg = $1;
601 $pkg =~ s/[^[:word:]]/_/g; 881 $pkg =~ s/[^[:word:]]/_/g;
602 $pkg = "ext::$pkg"; 882 $pkg = "ext::$pkg";
603 883
604 warn "loading '$path' into '$pkg'\n"; 884 warn "... loading '$path' into '$pkg'\n";
605 885
606 open my $fh, "<:utf8", $path 886 open my $fh, "<:utf8", $path
607 or die "$path: $!"; 887 or die "$path: $!";
608 888
609 my $source = 889 my $source =
610 "package $pkg; use strict; use utf8;\n" 890 "package $pkg; use strict; use utf8;\n"
611 . "#line 1 \"$path\"\n{\n" 891 . "#line 1 \"$path\"\n{\n"
612 . (do { local $/; <$fh> }) 892 . (do { local $/; <$fh> })
613 . "\n};\n1"; 893 . "\n};\n1";
614 894
615 eval $source 895 unless (eval $source) {
616 or die $@ ? "$path: $@\n" 896 my $msg = $@ ? "$path: $@\n"
617 : "extension disabled.\n"; 897 : "extension disabled.\n";
618 898 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
619 push @exts, $pkg; 899 warn $@;
620 $ext_pkg{$base} = $pkg; 900 warn "mandatory extension failed to load, exiting.\n";
621 901 exit 1;
622# no strict 'refs'; 902 }
623# @{"$pkg\::ISA"} = ext::; 903 die $@;
624
625 register $base, $pkg;
626}
627
628sub unload_extension {
629 my ($pkg) = @_;
630
631 warn "removing extension $pkg\n";
632
633 # remove hooks
634 #TODO
635# for my $idx (0 .. $#PLUGIN_EVENT) {
636# delete $hook[$idx]{$pkg};
637# } 904 }
638 905
639 # remove commands 906 push @EXTS, $pkg;
640 for my $name (keys %COMMAND) {
641 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
642
643 if (@cb) {
644 $COMMAND{$name} = \@cb;
645 } else {
646 delete $COMMAND{$name};
647 }
648 }
649
650 # remove extcmds
651 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
652 delete $EXTCMD{$name};
653 }
654
655 if (my $cb = $pkg->can ("unload")) {
656 eval {
657 $cb->($pkg);
658 1
659 } or warn "$pkg unloaded, but with errors: $@";
660 }
661
662 Symbol::delete_package $pkg;
663} 907}
664 908
665sub load_extensions { 909sub load_extensions {
666 for my $ext (<$LIBDIR/*.ext>) { 910 for my $ext (<$LIBDIR/*.ext>) {
667 next unless -r $ext; 911 next unless -r $ext;
671 } or warn "$ext not loaded: $@"; 915 } or warn "$ext not loaded: $@";
672 } 916 }
673} 917}
674 918
675############################################################################# 919#############################################################################
676# load/save/clean perl data associated with a map
677 920
678*cf::mapsupport::on_clean = sub { 921=head2 CORE EXTENSIONS
922
923Functions and methods that extend core crossfire objects.
924
925=cut
926
927package cf::player;
928
929use Coro::AIO;
930
931=head3 cf::player
932
933=over 4
934
935=item cf::player::find $login
936
937Returns the given player object, loading it if necessary (might block).
938
939=cut
940
941sub playerdir($) {
942 cf::localdir
943 . "/"
944 . cf::playerdir
945 . "/"
946 . (ref $_[0] ? $_[0]->ob->name : $_[0])
947}
948
949sub path($) {
950 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
951
952 (playerdir $login) . "/$login.pl"
953}
954
955sub find_active($) {
956 $cf::PLAYER{$_[0]}
957 and $cf::PLAYER{$_[0]}->active
958 and $cf::PLAYER{$_[0]}
959}
960
961sub exists($) {
962 my ($login) = @_;
963
964 $cf::PLAYER{$login}
965 or cf::sync_job { !aio_stat path $login }
966}
967
968sub find($) {
969 return $cf::PLAYER{$_[0]} || do {
970 my $login = $_[0];
971
972 my $guard = cf::lock_acquire "user_find:$login";
973
974 $cf::PLAYER{$_[0]} || do {
975 my $pl = load_pl path $login
976 or return;
977 $cf::PLAYER{$login} = $pl
978 }
979 }
980}
981
982sub save($) {
983 my ($pl) = @_;
984
985 return if $pl->{deny_save};
986
987 my $path = path $pl;
988 my $guard = cf::lock_acquire "user_save:$path";
989
990 return if $pl->{deny_save};
991
992 aio_mkdir playerdir $pl, 0770;
993 $pl->{last_save} = $cf::RUNTIME;
994
995 $pl->save_pl ($path);
996 Coro::cede;
997}
998
999sub new($) {
1000 my ($login) = @_;
1001
1002 my $self = create;
1003
1004 $self->ob->name ($login);
1005 $self->{deny_save} = 1;
1006
1007 $cf::PLAYER{$login} = $self;
1008
1009 $self
1010}
1011
1012=item $pl->quit_character
1013
1014Nukes the player without looking back. If logged in, the connection will
1015be destroyed. May block for a long time.
1016
1017=cut
1018
1019sub quit_character {
1020 my ($pl) = @_;
1021
1022 $pl->{deny_save} = 1;
1023 $pl->password ("*"); # this should lock out the player until we nuked the dir
1024
1025 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1026 $pl->deactivate;
1027 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1028 $pl->ns->destroy if $pl->ns;
1029
1030 my $path = playerdir $pl;
1031 my $temp = "$path~$cf::RUNTIME~deleting~";
1032 aio_rename $path, $temp;
1033 delete $cf::PLAYER{$pl->ob->name};
1034 $pl->destroy;
1035 IO::AIO::aio_rmtree $temp;
1036}
1037
1038=item cf::player::list_logins
1039
1040Returns am arrayref of all valid playernames in the system, can take a
1041while and may block, so not sync_job-capable, ever.
1042
1043=cut
1044
1045sub list_logins {
1046 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1047 or return [];
1048
1049 my @logins;
1050
1051 for my $login (@$dirs) {
1052 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1053 aio_read $fh, 0, 512, my $buf, 0 or next;
1054 $buf !~ /^password -------------$/m or next; # official not-valid tag
1055
1056 utf8::decode $login;
1057 push @logins, $login;
1058 }
1059
1060 \@logins
1061}
1062
1063=item $player->maps
1064
1065Returns an arrayref of map paths that are private for this
1066player. May block.
1067
1068=cut
1069
1070sub maps($) {
1071 my ($pl) = @_;
1072
1073 my $files = aio_readdir playerdir $pl
1074 or return;
1075
1076 my @paths;
1077
1078 for (@$files) {
1079 utf8::decode $_;
1080 next if /\.(?:pl|pst)$/;
1081 next unless /^$PATH_SEP/o;
1082
1083 s/\.map$//;
1084 push @paths, "~" . $pl->ob->name . "/" . $_;
1085 }
1086
1087 \@paths
1088}
1089
1090=item $player->ext_reply ($msgid, $msgtype, %msg)
1091
1092Sends an ext reply to the player.
1093
1094=cut
1095
1096sub ext_reply($$$%) {
1097 my ($self, $id, %msg) = @_;
1098
1099 $msg{msgid} = $id;
1100
1101 $self->send ("ext " . cf::to_json \%msg);
1102}
1103
1104package cf;
1105
1106=back
1107
1108
1109=head3 cf::map
1110
1111=over 4
1112
1113=cut
1114
1115package cf::map;
1116
1117use Fcntl;
1118use Coro::AIO;
1119
1120use overload
1121 '""' => \&as_string,
1122 fallback => 1;
1123
1124our $MAX_RESET = 3600;
1125our $DEFAULT_RESET = 3000;
1126
1127sub generate_random_map {
1128 my ($self, $rmp) = @_;
1129 # mit "rum" bekleckern, nicht
1130 $self->_create_random_map (
1131 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1132 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1133 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1134 $rmp->{exit_on_final_map},
1135 $rmp->{xsize}, $rmp->{ysize},
1136 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1137 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1138 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1139 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1140 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1141 (cf::region::find $rmp->{region}), $rmp->{custom}
1142 )
1143}
1144
1145=item cf::map->register ($regex, $prio)
1146
1147Register a handler for the map path matching the given regex at the
1148givne priority (higher is better, built-in handlers have priority 0, the
1149default).
1150
1151=cut
1152
1153sub register {
1154 my (undef, $regex, $prio) = @_;
1155 my $pkg = caller;
1156
1157 no strict;
1158 push @{"$pkg\::ISA"}, __PACKAGE__;
1159
1160 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1161}
1162
1163# also paths starting with '/'
1164$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1165
1166sub thawer_merge {
1167 my ($self, $merge) = @_;
1168
1169 # we have to keep some variables in memory intact
1170 local $self->{path};
1171 local $self->{load_path};
1172 local $self->{deny_save};
1173 local $self->{deny_reset};
1174
1175 $self->SUPER::thawer_merge ($merge);
1176}
1177
1178sub normalise {
1179 my ($path, $base) = @_;
1180
1181 $path = "$path"; # make sure its a string
1182
1183 # map plan:
1184 #
1185 # /! non-realised random map exit (special hack!)
1186 # {... are special paths that are not being touched
1187 # ?xxx/... are special absolute paths
1188 # ?random/... random maps
1189 # /... normal maps
1190 # ~user/... per-player map of a specific user
1191
1192 $path =~ s/$PATH_SEP/\//go;
1193
1194 # treat it as relative path if it starts with
1195 # something that looks reasonable
1196 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1197 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1198
1199 $base =~ s{[^/]+/?$}{};
1200 $path = "$base/$path";
1201 }
1202
1203 for ($path) {
1204 redo if s{//}{/};
1205 redo if s{/\.?/}{/};
1206 redo if s{/[^/]+/\.\./}{/};
1207 }
1208
1209 $path
1210}
1211
1212sub new_from_path {
1213 my (undef, $path, $base) = @_;
1214
1215 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1216
1217 $path = normalise $path, $base;
1218
1219 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1220 if ($path =~ $EXT_MAP{$pkg}[1]) {
1221 my $self = bless cf::map::new, $pkg;
1222 $self->{path} = $path; $self->path ($path);
1223 $self->init; # pass $1 etc.
1224 return $self;
1225 }
1226 }
1227
1228 Carp::carp "unable to resolve path '$path' (base '$base').";
1229 ()
1230}
1231
1232sub init {
1233 my ($self) = @_;
1234
1235 $self
1236}
1237
1238sub as_string {
1239 my ($self) = @_;
1240
1241 "$self->{path}"
1242}
1243
1244# the displayed name, this is a one way mapping
1245sub visible_name {
1246 &as_string
1247}
1248
1249# the original (read-only) location
1250sub load_path {
1251 my ($self) = @_;
1252
1253 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1254}
1255
1256# the temporary/swap location
1257sub save_path {
1258 my ($self) = @_;
1259
1260 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1261 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1262}
1263
1264# the unique path, undef == no special unique path
1265sub uniq_path {
1266 my ($self) = @_;
1267
1268 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1269 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1270}
1271
1272# and all this just because we cannot iterate over
1273# all maps in C++...
1274sub change_all_map_light {
1275 my ($change) = @_;
1276
1277 $_->change_map_light ($change)
1278 for grep $_->outdoor, values %cf::MAP;
1279}
1280
1281sub unlink_save {
1282 my ($self) = @_;
1283
1284 utf8::encode (my $save = $self->save_path);
1285 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1286 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1287}
1288
1289sub load_header_from($) {
1290 my ($self, $path) = @_;
1291
1292 utf8::encode $path;
1293 aio_open $path, O_RDONLY, 0
1294 or return;
1295
1296 $self->_load_header ($path)
1297 or return;
1298
1299 $self->{load_path} = $path;
1300
1301 1
1302}
1303
1304sub load_header_orig {
1305 my ($self) = @_;
1306
1307 $self->load_header_from ($self->load_path)
1308}
1309
1310sub load_header_temp {
1311 my ($self) = @_;
1312
1313 $self->load_header_from ($self->save_path)
1314}
1315
1316sub prepare_temp {
1317 my ($self) = @_;
1318
1319 $self->last_access ((delete $self->{last_access})
1320 || $cf::RUNTIME); #d#
1321 # safety
1322 $self->{instantiate_time} = $cf::RUNTIME
1323 if $self->{instantiate_time} > $cf::RUNTIME;
1324}
1325
1326sub prepare_orig {
1327 my ($self) = @_;
1328
1329 $self->{load_original} = 1;
1330 $self->{instantiate_time} = $cf::RUNTIME;
1331 $self->last_access ($cf::RUNTIME);
1332 $self->instantiate;
1333}
1334
1335sub load_header {
1336 my ($self) = @_;
1337
1338 if ($self->load_header_temp) {
1339 $self->prepare_temp;
1340 } else {
1341 $self->load_header_orig
1342 or return;
1343 $self->prepare_orig;
1344 }
1345
1346 1
1347}
1348
1349sub find;
1350sub find {
1351 my ($path, $origin) = @_;
1352
1353 $path = normalise $path, $origin && $origin->path;
1354
1355 cf::lock_wait "map_find:$path";
1356
1357 $cf::MAP{$path} || do {
1358 my $guard = cf::lock_acquire "map_find:$path";
1359 my $map = new_from_path cf::map $path
1360 or return;
1361
1362 $map->{last_save} = $cf::RUNTIME;
1363
1364 $map->load_header
1365 or return;
1366
1367 if ($map->should_reset) {
1368 # doing this can freeze the server in a sync job, obviously
1369 #$cf::WAIT_FOR_TICK->wait;
1370 $map->reset;
1371 undef $guard;
1372 return find $path;
1373 }
1374
1375 $cf::MAP{$path} = $map
1376 }
1377}
1378
1379sub pre_load { }
1380sub post_load { }
1381
1382sub load {
1383 my ($self) = @_;
1384
1385 my $path = $self->{path};
1386 my $guard = cf::lock_acquire "map_load:$path";
1387
1388 return if $self->in_memory != cf::MAP_SWAPPED;
1389
1390 $self->in_memory (cf::MAP_LOADING);
1391
1392 $self->alloc;
1393
1394 $self->pre_load;
1395
1396 $self->_load_objects ($self->{load_path}, 1)
1397 or return;
1398
1399 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1400 if delete $self->{load_original};
1401
1402 if (my $uniq = $self->uniq_path) {
1403 utf8::encode $uniq;
1404 if (aio_open $uniq, O_RDONLY, 0) {
1405 $self->clear_unique_items;
1406 $self->_load_objects ($uniq, 0);
1407 }
1408 }
1409
1410 Coro::cede;
1411
1412 # now do the right thing for maps
1413 $self->link_multipart_objects;
1414
1415 unless ($self->{deny_activate}) {
1416 $self->decay_objects;
1417 $self->fix_auto_apply;
1418 $self->update_buttons;
1419 Coro::cede;
1420 $self->set_darkness_map;
1421 $self->difficulty ($self->estimate_difficulty)
1422 unless $self->difficulty;
1423 Coro::cede;
1424 $self->activate;
1425 }
1426
1427 $self->post_load;
1428
1429 $self->in_memory (cf::MAP_IN_MEMORY);
1430}
1431
1432sub customise_for {
1433 my ($self, $ob) = @_;
1434
1435 return find "~" . $ob->name . "/" . $self->{path}
1436 if $self->per_player;
1437
1438 $self
1439}
1440
1441# find and load all maps in the 3x3 area around a map
1442sub load_diag {
679 my ($map) = @_; 1443 my ($map) = @_;
680 1444
681 my $path = $map->tmpname; 1445 my @diag; # diagonal neighbours
682 defined $path or return;
683 1446
684 unlink "$path.pst"; 1447 for (0 .. 3) {
685}; 1448 my $neigh = $map->tile_path ($_)
1449 or next;
1450 $neigh = find $neigh, $map
1451 or next;
1452 $neigh->load;
686 1453
687cf::map->attach (prio => -10000, package => cf::mapsupport::); 1454 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1455 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1456 }
688 1457
689############################################################################# 1458 for (@diag) {
690# load/save perl data associated with player->ob objects 1459 my $neigh = find @$_
691 1460 or next;
692sub all_objects(@) { 1461 $neigh->load;
693 @_, map all_objects ($_->inv), @_ 1462 }
694} 1463}
695 1464
696# TODO: compatibility cruft, remove when no longer needed 1465sub find_sync {
697cf::player->attach ( 1466 my ($path, $origin) = @_;
698 on_load => sub {
699 my ($pl, $path) = @_;
700 1467
701 for my $o (all_objects $pl->ob) { 1468 cf::sync_job { find $path, $origin }
702 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1469}
703 $o->set_ob_key_value ("_perl_data");
704 1470
705 %$o = %{ Storable::thaw pack "H*", $value }; 1471sub do_load_sync {
1472 my ($map) = @_;
1473
1474 cf::sync_job { $map->load };
1475}
1476
1477our %MAP_PREFETCH;
1478our $MAP_PREFETCHER = undef;
1479
1480sub find_async {
1481 my ($path, $origin) = @_;
1482
1483 $path = normalise $path, $origin && $origin->{path};
1484
1485 if (my $map = $cf::MAP{$path}) {
1486 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1487 }
1488
1489 undef $MAP_PREFETCH{$path};
1490 $MAP_PREFETCHER ||= cf::async {
1491 while (%MAP_PREFETCH) {
1492 for my $path (keys %MAP_PREFETCH) {
1493 my $map = find $path
1494 or next;
1495 $map->load;
1496
1497 delete $MAP_PREFETCH{$path};
706 } 1498 }
707 } 1499 }
1500 undef $MAP_PREFETCHER;
1501 };
1502 $MAP_PREFETCHER->prio (6);
1503
1504 ()
1505}
1506
1507sub save {
1508 my ($self) = @_;
1509
1510 my $lock = cf::lock_acquire "map_data:" . $self->path;
1511
1512 $self->{last_save} = $cf::RUNTIME;
1513
1514 return unless $self->dirty;
1515
1516 my $save = $self->save_path; utf8::encode $save;
1517 my $uniq = $self->uniq_path; utf8::encode $uniq;
1518
1519 $self->{load_path} = $save;
1520
1521 return if $self->{deny_save};
1522
1523 local $self->{last_access} = $self->last_access;#d#
1524
1525 cf::async {
1526 $_->contr->save for $self->players;
1527 };
1528
1529 if ($uniq) {
1530 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1531 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1532 } else {
1533 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
708 }, 1534 }
709); 1535}
710 1536
711############################################################################# 1537sub swap_out {
1538 my ($self) = @_;
712 1539
713=head2 CORE EXTENSIONS 1540 # save first because save cedes
1541 $self->save;
714 1542
715Functions and methods that extend core crossfire objects. 1543 my $lock = cf::lock_acquire "map_data:" . $self->path;
1544
1545 return if $self->players;
1546 return if $self->in_memory != cf::MAP_IN_MEMORY;
1547 return if $self->{deny_save};
1548
1549 $self->clear;
1550 $self->in_memory (cf::MAP_SWAPPED);
1551}
1552
1553sub reset_at {
1554 my ($self) = @_;
1555
1556 # TODO: safety, remove and allow resettable per-player maps
1557 return 1e99 if $self->isa ("ext::map_per_player");#d#
1558 return 1e99 if $self->{deny_reset};
1559
1560 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1561 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1562
1563 $time + $to
1564}
1565
1566sub should_reset {
1567 my ($self) = @_;
1568
1569 $self->reset_at <= $cf::RUNTIME
1570}
1571
1572sub reset {
1573 my ($self) = @_;
1574
1575 my $lock = cf::lock_acquire "map_data:$self->{path}";
1576
1577 return if $self->players;
1578 return if $self->isa ("ext::map_per_player");#d#
1579
1580 warn "resetting map ", $self->path;#d#
1581
1582 delete $cf::MAP{$self->path};
1583
1584 $self->in_memory (cf::MAP_SWAPPED);
1585 $self->clear;
1586
1587 $_->clear_links_to ($self) for values %cf::MAP;
1588
1589 $self->unlink_save;
1590 $self->destroy;
1591}
1592
1593my $nuke_counter = "aaaa";
1594
1595sub nuke {
1596 my ($self) = @_;
1597
1598 delete $cf::MAP{$self->path};
1599
1600 $self->unlink_save;
1601
1602 bless $self, "cf::map";
1603 delete $self->{deny_reset};
1604 $self->{deny_save} = 1;
1605 $self->reset_timeout (1);
1606 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1607
1608 $cf::MAP{$self->path} = $self;
1609
1610 $self->reset; # polite request, might not happen
1611}
1612
1613=item cf::map::unique_maps
1614
1615Returns an arrayref of paths of all shared maps that have
1616instantiated unique items. May block.
1617
1618=cut
1619
1620sub unique_maps() {
1621 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1622 or return;
1623
1624 my @paths;
1625
1626 for (@$files) {
1627 utf8::decode $_;
1628 next if /\.pst$/;
1629 next unless /^$PATH_SEP/o;
1630
1631 s/\.map$//;
1632 push @paths, $_;
1633 }
1634
1635 \@paths
1636}
1637
1638package cf;
1639
1640=back
1641
1642=head3 cf::object
1643
1644=cut
1645
1646package cf::object;
716 1647
717=over 4 1648=over 4
718 1649
719=item cf::player::exists $login 1650=item $ob->inv_recursive
720 1651
721Returns true when the given account exists. 1652Returns the inventory of the object _and_ their inventories, recursively.
722 1653
723=cut 1654=cut
724 1655
725sub cf::player::exists($) { 1656sub inv_recursive_;
726 cf::player::find $_[0] 1657sub inv_recursive_ {
727 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1658 map { $_, inv_recursive_ $_->inv } @_
728} 1659}
1660
1661sub inv_recursive {
1662 inv_recursive_ inv $_[0]
1663}
1664
1665package cf;
1666
1667=back
1668
1669=head3 cf::object::player
1670
1671=over 4
729 1672
730=item $player_object->reply ($npc, $msg[, $flags]) 1673=item $player_object->reply ($npc, $msg[, $flags])
731 1674
732Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1675Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
733can be C<undef>. Does the right thing when the player is currently in a 1676can be C<undef>. Does the right thing when the player is currently in a
735 1678
736=cut 1679=cut
737 1680
738# rough implementation of a future "reply" method that works 1681# rough implementation of a future "reply" method that works
739# with dialog boxes. 1682# with dialog boxes.
1683#TODO: the first argument must go, split into a $npc->reply_to ( method
740sub cf::object::player::reply($$$;$) { 1684sub cf::object::player::reply($$$;$) {
741 my ($self, $npc, $msg, $flags) = @_; 1685 my ($self, $npc, $msg, $flags) = @_;
742 1686
743 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1687 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
744 1688
748 $msg = $npc->name . " says: $msg" if $npc; 1692 $msg = $npc->name . " says: $msg" if $npc;
749 $self->message ($msg, $flags); 1693 $self->message ($msg, $flags);
750 } 1694 }
751} 1695}
752 1696
753=item $player->ext_reply ($msgid, $msgtype, %msg)
754
755Sends an ext reply to the player.
756
757=cut
758
759sub cf::player::ext_reply($$$%) {
760 my ($self, $id, %msg) = @_;
761
762 $msg{msgid} = $id;
763
764 $self->send ("ext " . to_json \%msg);
765}
766
767=item $player_object->may ("access") 1697=item $player_object->may ("access")
768 1698
769Returns wether the given player is authorized to access resource "access" 1699Returns wether the given player is authorized to access resource "access"
770(e.g. "command_wizcast"). 1700(e.g. "command_wizcast").
771 1701
778 (ref $cf::CFG{"may_$access"} 1708 (ref $cf::CFG{"may_$access"}
779 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1709 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
780 : $cf::CFG{"may_$access"}) 1710 : $cf::CFG{"may_$access"})
781} 1711}
782 1712
783=cut 1713=item $player_object->enter_link
784 1714
785############################################################################# 1715Freezes the player and moves him/her to a special map (C<{link}>).
1716
1717The player should be reasonably safe there for short amounts of time. You
1718I<MUST> call C<leave_link> as soon as possible, though.
1719
1720Will never block.
1721
1722=item $player_object->leave_link ($map, $x, $y)
1723
1724Moves the player out of the special C<{link}> map onto the specified
1725map. If the map is not valid (or omitted), the player will be moved back
1726to the location he/she was before the call to C<enter_link>, or, if that
1727fails, to the emergency map position.
1728
1729Might block.
1730
1731=cut
1732
1733sub link_map {
1734 unless ($LINK_MAP) {
1735 $LINK_MAP = cf::map::find "{link}"
1736 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1737 $LINK_MAP->load;
1738 }
1739
1740 $LINK_MAP
1741}
1742
1743sub cf::object::player::enter_link {
1744 my ($self) = @_;
1745
1746 $self->deactivate_recursive;
1747
1748 return if UNIVERSAL::isa $self->map, "ext::map_link";
1749
1750 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1751 if $self->map;
1752
1753 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1754}
1755
1756sub cf::object::player::leave_link {
1757 my ($self, $map, $x, $y) = @_;
1758
1759 my $link_pos = delete $self->{_link_pos};
1760
1761 unless ($map) {
1762 # restore original map position
1763 ($map, $x, $y) = @{ $link_pos || [] };
1764 $map = cf::map::find $map;
1765
1766 unless ($map) {
1767 ($map, $x, $y) = @$EMERGENCY_POSITION;
1768 $map = cf::map::find $map
1769 or die "FATAL: cannot load emergency map\n";
1770 }
1771 }
1772
1773 ($x, $y) = (-1, -1)
1774 unless (defined $x) && (defined $y);
1775
1776 # use -1 or undef as default coordinates, not 0, 0
1777 ($x, $y) = ($map->enter_x, $map->enter_y)
1778 if $x <=0 && $y <= 0;
1779
1780 $map->load;
1781 $map->load_diag;
1782
1783 return unless $self->contr->active;
1784 $self->activate_recursive;
1785 $self->enter_map ($map, $x, $y);
1786}
1787
1788cf::player->attach (
1789 on_logout => sub {
1790 my ($pl) = @_;
1791
1792 # abort map switching before logout
1793 if ($pl->ob->{_link_pos}) {
1794 cf::sync_job {
1795 $pl->ob->leave_link
1796 };
1797 }
1798 },
1799 on_login => sub {
1800 my ($pl) = @_;
1801
1802 # try to abort aborted map switching on player login :)
1803 # should happen only on crashes
1804 if ($pl->ob->{_link_pos}) {
1805 $pl->ob->enter_link;
1806 (async {
1807 # we need this sleep as the login has a concurrent enter_exit running
1808 # and this sleep increases chances of the player not ending up in scorn
1809 $pl->ob->reply (undef,
1810 "There was an internal problem at your last logout, "
1811 . "the server will try to bring you to your intended destination in a second.",
1812 cf::NDI_RED);
1813 Coro::Timer::sleep 1;
1814 $pl->ob->leave_link;
1815 })->prio (2);
1816 }
1817 },
1818);
1819
1820=item $player_object->goto ($path, $x, $y)
1821
1822=cut
1823
1824sub cf::object::player::goto {
1825 my ($self, $path, $x, $y) = @_;
1826
1827 $self->enter_link;
1828
1829 (async {
1830 my $map = cf::map::find $path;
1831 $map = $map->customise_for ($self) if $map;
1832
1833# warn "entering ", $map->path, " at ($x, $y)\n"
1834# if $map;
1835
1836 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1837
1838 $self->leave_link ($map, $x, $y);
1839 })->prio (1);
1840}
1841
1842=item $player_object->enter_exit ($exit_object)
1843
1844=cut
1845
1846sub parse_random_map_params {
1847 my ($spec) = @_;
1848
1849 my $rmp = { # defaults
1850 xsize => (cf::rndm 15, 40),
1851 ysize => (cf::rndm 15, 40),
1852 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1853 #layout => string,
1854 };
1855
1856 for (split /\n/, $spec) {
1857 my ($k, $v) = split /\s+/, $_, 2;
1858
1859 $rmp->{lc $k} = $v if (length $k) && (length $v);
1860 }
1861
1862 $rmp
1863}
1864
1865sub prepare_random_map {
1866 my ($exit) = @_;
1867
1868 my $guard = cf::lock_acquire "exit_prepare:$exit";
1869
1870 # all this does is basically replace the /! path by
1871 # a new random map path (?random/...) with a seed
1872 # that depends on the exit object
1873
1874 my $rmp = parse_random_map_params $exit->msg;
1875
1876 if ($exit->map) {
1877 $rmp->{region} = $exit->map->region_name;
1878 $rmp->{origin_map} = $exit->map->path;
1879 $rmp->{origin_x} = $exit->x;
1880 $rmp->{origin_y} = $exit->y;
1881 }
1882
1883 $rmp->{random_seed} ||= $exit->random_seed;
1884
1885 my $data = cf::to_json $rmp;
1886 my $md5 = Digest::MD5::md5_hex $data;
1887 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1888
1889 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1890 aio_write $fh, 0, (length $data), $data, 0;
1891 undef $fh;
1892 aio_rename "$meta~", $meta;
1893
1894 $exit->slaying ("?random/$md5");
1895 $exit->msg (undef);
1896 }
1897}
1898
1899sub cf::object::player::enter_exit {
1900 my ($self, $exit) = @_;
1901
1902 return unless $self->type == cf::PLAYER;
1903
1904 $self->enter_link;
1905
1906 (async {
1907 $self->deactivate_recursive; # just to be sure
1908 unless (eval {
1909 prepare_random_map $exit
1910 if $exit->slaying eq "/!";
1911
1912 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1913 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1914
1915 1;
1916 }) {
1917 $self->message ("Something went wrong deep within the crossfire server. "
1918 . "I'll try to bring you back to the map you were before. "
1919 . "Please report this to the dungeon master!",
1920 cf::NDI_UNIQUE | cf::NDI_RED);
1921
1922 warn "ERROR in enter_exit: $@";
1923 $self->leave_link;
1924 }
1925 })->prio (1);
1926}
1927
1928=head3 cf::client
1929
1930=over 4
1931
1932=item $client->send_drawinfo ($text, $flags)
1933
1934Sends a drawinfo packet to the client. Circumvents output buffering so
1935should not be used under normal circumstances.
1936
1937=cut
1938
1939sub cf::client::send_drawinfo {
1940 my ($self, $text, $flags) = @_;
1941
1942 utf8::encode $text;
1943 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1944}
1945
1946
1947=item $success = $client->query ($flags, "text", \&cb)
1948
1949Queues a query to the client, calling the given callback with
1950the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1951C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1952
1953Queries can fail, so check the return code. Or don't, as queries will become
1954reliable at some point in the future.
1955
1956=cut
1957
1958sub cf::client::query {
1959 my ($self, $flags, $text, $cb) = @_;
1960
1961 return unless $self->state == ST_PLAYING
1962 || $self->state == ST_SETUP
1963 || $self->state == ST_CUSTOM;
1964
1965 $self->state (ST_CUSTOM);
1966
1967 utf8::encode $text;
1968 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1969
1970 $self->send_packet ($self->{query_queue}[0][0])
1971 if @{ $self->{query_queue} } == 1;
1972}
1973
1974cf::client->attach (
1975 on_reply => sub {
1976 my ($ns, $msg) = @_;
1977
1978 # this weird shuffling is so that direct followup queries
1979 # get handled first
1980 my $queue = delete $ns->{query_queue}
1981 or return; # be conservative, not sure how that can happen, but we saw a crash here
1982
1983 (shift @$queue)->[1]->($msg);
1984
1985 push @{ $ns->{query_queue} }, @$queue;
1986
1987 if (@{ $ns->{query_queue} } == @$queue) {
1988 if (@$queue) {
1989 $ns->send_packet ($ns->{query_queue}[0][0]);
1990 } else {
1991 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1992 }
1993 }
1994 },
1995);
1996
1997=item $client->async (\&cb)
1998
1999Create a new coroutine, running the specified callback. The coroutine will
2000be automatically cancelled when the client gets destroyed (e.g. on logout,
2001or loss of connection).
2002
2003=cut
2004
2005sub cf::client::async {
2006 my ($self, $cb) = @_;
2007
2008 my $coro = &Coro::async ($cb);
2009
2010 $coro->on_destroy (sub {
2011 delete $self->{_coro}{$coro+0};
2012 });
2013
2014 $self->{_coro}{$coro+0} = $coro;
2015
2016 $coro
2017}
2018
2019cf::client->attach (
2020 on_destroy => sub {
2021 my ($ns) = @_;
2022
2023 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2024 },
2025);
2026
2027=back
2028
786 2029
787=head2 SAFE SCRIPTING 2030=head2 SAFE SCRIPTING
788 2031
789Functions that provide a safe environment to compile and execute 2032Functions that provide a safe environment to compile and execute
790snippets of perl code without them endangering the safety of the server 2033snippets of perl code without them endangering the safety of the server
942 2185
943{ 2186{
944 my $path = cf::localdir . "/database.pst"; 2187 my $path = cf::localdir . "/database.pst";
945 2188
946 sub db_load() { 2189 sub db_load() {
947 warn "loading database $path\n";#d# remove later
948 $DB = stat $path ? Storable::retrieve $path : { }; 2190 $DB = stat $path ? Storable::retrieve $path : { };
949 } 2191 }
950 2192
951 my $pid; 2193 my $pid;
952 2194
953 sub db_save() { 2195 sub db_save() {
954 warn "saving database $path\n";#d# remove later
955 waitpid $pid, 0 if $pid; 2196 waitpid $pid, 0 if $pid;
956 if (0 == ($pid = fork)) { 2197 if (0 == ($pid = fork)) {
957 $DB->{_meta}{version} = 1; 2198 $DB->{_meta}{version} = 1;
958 Storable::nstore $DB, "$path~"; 2199 Storable::nstore $DB, "$path~";
959 rename "$path~", $path; 2200 rename "$path~", $path;
966 sub db_sync() { 2207 sub db_sync() {
967 db_save if $dirty; 2208 db_save if $dirty;
968 undef $dirty; 2209 undef $dirty;
969 } 2210 }
970 2211
971 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2212 my $idle = Event->idle (
972 db_sync; 2213 reentrant => 0,
2214 min => 10,
2215 max => 20,
2216 repeat => 0,
2217 data => WF_AUTOCANCEL,
2218 cb => \&db_sync,
973 }); 2219 );
974 2220
975 sub db_dirty() { 2221 sub db_dirty() {
976 $dirty = 1; 2222 $dirty = 1;
977 $idle->start; 2223 $idle->start;
978 } 2224 }
1007 open my $fh, "<:utf8", cf::confdir . "/config" 2253 open my $fh, "<:utf8", cf::confdir . "/config"
1008 or return; 2254 or return;
1009 2255
1010 local $/; 2256 local $/;
1011 *CFG = YAML::Syck::Load <$fh>; 2257 *CFG = YAML::Syck::Load <$fh>;
2258
2259 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2260
2261 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2262 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2263
2264 if (exists $CFG{mlockall}) {
2265 eval {
2266 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2267 and die "WARNING: m(un)lockall failed: $!\n";
2268 };
2269 warn $@ if $@;
2270 }
1012} 2271}
1013 2272
1014sub main { 2273sub main {
2274 # we must not ever block the main coroutine
2275 local $Coro::idle = sub {
2276 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2277 (async {
2278 Event::one_event;
2279 })->prio (Coro::PRIO_MAX);
2280 };
2281
1015 cfg_load; 2282 cfg_load;
1016 db_load; 2283 db_load;
1017 load_extensions; 2284 load_extensions;
2285
2286 $TICK_WATCHER->start;
1018 Event::loop; 2287 Event::loop;
1019} 2288}
1020 2289
1021############################################################################# 2290#############################################################################
1022# initialisation 2291# initialisation and cleanup
1023 2292
2293# install some emergency cleanup handlers
2294BEGIN {
2295 for my $signal (qw(INT HUP TERM)) {
2296 Event->signal (
2297 reentrant => 0,
2298 data => WF_AUTOCANCEL,
2299 signal => $signal,
2300 prio => 0,
2301 cb => sub {
2302 cf::cleanup "SIG$signal";
2303 },
2304 );
2305 }
2306}
2307
2308sub emergency_save() {
2309 my $freeze_guard = cf::freeze_mainloop;
2310
2311 warn "enter emergency perl save\n";
2312
2313 cf::sync_job {
2314 # use a peculiar iteration method to avoid tripping on perl
2315 # refcount bugs in for. also avoids problems with players
2316 # and maps saved/destroyed asynchronously.
2317 warn "begin emergency player save\n";
2318 for my $login (keys %cf::PLAYER) {
2319 my $pl = $cf::PLAYER{$login} or next;
2320 $pl->valid or next;
2321 $pl->save;
2322 }
2323 warn "end emergency player save\n";
2324
2325 warn "begin emergency map save\n";
2326 for my $path (keys %cf::MAP) {
2327 my $map = $cf::MAP{$path} or next;
2328 $map->valid or next;
2329 $map->save;
2330 }
2331 warn "end emergency map save\n";
2332 };
2333
2334 warn "leave emergency perl save\n";
2335}
2336
1024sub _perl_reload(&) { 2337sub reload() {
1025 my ($msg) = @_; 2338 # can/must only be called in main
2339 if ($Coro::current != $Coro::main) {
2340 warn "can only reload from main coroutine";
2341 return;
2342 }
1026 2343
1027 $msg->("reloading..."); 2344 warn "reloading...";
2345
2346 warn "cancelling server ticker";
2347 $TICK_WATCHER->cancel;
2348
2349 cf::emergency_save;
1028 2350
1029 eval { 2351 eval {
1030 # cancel all watchers 2352 # if anything goes wrong in here, we should simply crash as we already saved
2353
2354 warn "syncing database to disk";
2355 cf::db_sync;
2356
2357 warn "cancelling all WF_AUTOCANCEL watchers";
1031 for (Event::all_watchers) { 2358 for (Event::all_watchers) {
1032 $_->cancel if $_->data & WF_AUTOCANCEL; 2359 $_->cancel if $_->data & WF_AUTOCANCEL;
1033 } 2360 }
1034 2361
1035 # unload all extensions 2362 warn "flushing outstanding aio requests";
1036 for (@exts) { 2363 for (;;) {
1037 $msg->("unloading <$_>"); 2364 IO::AIO::flush;
1038 unload_extension $_; 2365 Coro::cede;
2366 last unless IO::AIO::nreqs;
2367 warn "iterate...";
2368 }
2369
2370 warn "cancelling all extension coros";
2371 $_->cancel for values %EXT_CORO;
2372 %EXT_CORO = ();
2373
2374 warn "removing commands";
2375 %COMMAND = ();
2376
2377 warn "removing ext commands";
2378 %EXTCMD = ();
2379
2380 warn "unloading/nuking all extensions";
2381 for my $pkg (@EXTS) {
2382 warn "... unloading $pkg";
2383
2384 if (my $cb = $pkg->can ("unload")) {
2385 eval {
2386 $cb->($pkg);
2387 1
2388 } or warn "$pkg unloaded, but with errors: $@";
1039 } 2389 }
1040 2390
2391 warn "... nuking $pkg";
2392 Symbol::delete_package $pkg;
2393 }
2394
1041 # unload all modules loaded from $LIBDIR 2395 warn "unloading all perl modules loaded from $LIBDIR";
1042 while (my ($k, $v) = each %INC) { 2396 while (my ($k, $v) = each %INC) {
1043 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2397 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1044 2398
1045 $msg->("removing <$k>"); 2399 warn "... unloading $k";
1046 delete $INC{$k}; 2400 delete $INC{$k};
1047 2401
1048 $k =~ s/\.pm$//; 2402 $k =~ s/\.pm$//;
1049 $k =~ s/\//::/g; 2403 $k =~ s/\//::/g;
1050 2404
1053 } 2407 }
1054 2408
1055 Symbol::delete_package $k; 2409 Symbol::delete_package $k;
1056 } 2410 }
1057 2411
1058 # sync database to disk
1059 cf::db_sync;
1060
1061 # get rid of safe::, as good as possible 2412 warn "getting rid of safe::, as good as possible";
1062 Symbol::delete_package "safe::$_" 2413 Symbol::delete_package "safe::$_"
1063 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2414 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1064 2415
1065 # remove register_script_function callbacks
1066 # TODO
1067
1068 # unload cf.pm "a bit" 2416 warn "unloading cf.pm \"a bit\"";
1069 delete $INC{"cf.pm"}; 2417 delete $INC{"cf.pm"};
1070 2418
1071 # don't, removes xs symbols, too, 2419 # don't, removes xs symbols, too,
1072 # and global variables created in xs 2420 # and global variables created in xs
1073 #Symbol::delete_package __PACKAGE__; 2421 #Symbol::delete_package __PACKAGE__;
1074 2422
1075 # reload cf.pm 2423 warn "unload completed, starting to reload now";
2424
1076 $msg->("reloading cf.pm"); 2425 warn "reloading cf.pm";
1077 require cf; 2426 require cf;
2427 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1078 2428
1079 # load config and database again 2429 warn "loading config and database again";
1080 cf::cfg_load; 2430 cf::cfg_load;
1081 cf::db_load; 2431 cf::db_load;
1082 2432
1083 # load extensions 2433 warn "loading extensions";
1084 $msg->("load extensions");
1085 cf::load_extensions; 2434 cf::load_extensions;
1086 2435
1087 # reattach attachments to objects 2436 warn "reattaching attachments to objects/players";
1088 $msg->("reattach");
1089 _global_reattach; 2437 _global_reattach;
2438 warn "reattaching attachments to maps";
2439 reattach $_ for values %MAP;
2440
2441 warn "restarting server ticker";
2442
2443 $TICK_WATCHER->start;
1090 }; 2444 };
1091 $msg->($@) if $@;
1092 2445
1093 $msg->("reloaded"); 2446 if ($@) {
2447 warn $@;
2448 warn "error while reloading, exiting.";
2449 exit 1;
2450 }
2451
2452 warn "reloaded";
1094}; 2453};
1095 2454
1096sub perl_reload() { 2455our $RELOAD_WATCHER; # used only during reload
1097 _perl_reload {
1098 warn $_[0];
1099 print "$_[0]\n";
1100 };
1101}
1102 2456
1103register "<global>", __PACKAGE__;
1104
1105register_command "perl-reload" => sub { 2457register_command "reload" => sub {
1106 my ($who, $arg) = @_; 2458 my ($who, $arg) = @_;
1107 2459
1108 if ($who->flag (FLAG_WIZ)) { 2460 if ($who->flag (FLAG_WIZ)) {
1109 _perl_reload { 2461 $who->message ("reloading server.");
1110 warn $_[0]; 2462
1111 $who->message ($_[0]); 2463 # doing reload synchronously and two reloads happen back-to-back,
2464 # coro crashes during coro_state_free->destroy here.
2465
2466 $RELOAD_WATCHER ||= Event->timer (
2467 reentrant => 0,
2468 after => 0,
2469 data => WF_AUTOCANCEL,
2470 cb => sub {
2471 reload;
2472 undef $RELOAD_WATCHER;
2473 },
1112 }; 2474 );
1113 } 2475 }
1114}; 2476};
1115 2477
1116unshift @INC, $LIBDIR; 2478unshift @INC, $LIBDIR;
1117 2479
2480my $bug_warning = 0;
2481
1118$TICK_WATCHER = Event->timer ( 2482$TICK_WATCHER = Event->timer (
2483 reentrant => 0,
2484 parked => 1,
1119 prio => 0, 2485 prio => 0,
1120 at => $NEXT_TICK || 1, 2486 at => $NEXT_TICK || $TICK,
1121 data => WF_AUTOCANCEL, 2487 data => WF_AUTOCANCEL,
1122 cb => sub { 2488 cb => sub {
2489 if ($Coro::current != $Coro::main) {
2490 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2491 unless ++$bug_warning > 10;
2492 return;
2493 }
2494
2495 $NOW = Event::time;
2496
1123 cf::server_tick; # one server iteration 2497 cf::server_tick; # one server iteration
1124 2498 $RUNTIME += $TICK;
1125 my $NOW = Event::time;
1126 $NEXT_TICK += $TICK; 2499 $NEXT_TICK += $TICK;
1127 2500
2501 $WAIT_FOR_TICK->broadcast;
2502 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2503
2504 Event::sweep;
2505 Coro::cede_notself;
2506
2507# my $AFTER = Event::time;
2508# warn $AFTER - $NOW;#d#
2509
1128 # if we are delayed by four ticks or more, skip them all 2510 # if we are delayed by four ticks or more, skip them all
1129 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2511 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1130 2512
1131 $TICK_WATCHER->at ($NEXT_TICK); 2513 $TICK_WATCHER->at ($NEXT_TICK);
1132 $TICK_WATCHER->start; 2514 $TICK_WATCHER->start;
1133 }, 2515 },
1134); 2516);
1135 2517
1136IO::AIO::max_poll_time $TICK * 0.2; 2518IO::AIO::max_poll_time $TICK * 0.1;
1137 2519
2520undef $Coro::AIO::WATCHER;
2521$AIO_POLL_WATCHER = Event->io (
2522 reentrant => 0,
1138Event->io (fd => IO::AIO::poll_fileno, 2523 fd => IO::AIO::poll_fileno,
1139 poll => 'r', 2524 poll => 'r',
1140 prio => 5, 2525 prio => 6,
1141 data => WF_AUTOCANCEL, 2526 data => WF_AUTOCANCEL,
1142 cb => \&IO::AIO::poll_cb); 2527 cb => \&IO::AIO::poll_cb,
2528);
2529
2530$WRITE_RUNTIME_WATCHER = Event->timer (
2531 reentrant => 0,
2532 data => WF_AUTOCANCEL,
2533 after => 1,
2534 interval => 10,
2535 prio => 6, # keep it lowest so it acts like a watchdog
2536 cb => Coro::unblock_sub {
2537 write_runtime
2538 or warn "ERROR: unable to write runtime file: $!";
2539 },
2540);
2541
2542END { cf::emergency_save }
1143 2543
11441 25441
1145 2545

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