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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.131 by root, Thu Jan 4 00:53:54 2007 UTC vs.
Revision 1.194 by root, Wed Jan 24 22:42:49 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 69
58binmode STDOUT; 70binmode STDOUT;
59binmode STDERR; 71binmode STDERR;
60 72
61# read virtual server time, if available 73# read virtual server time, if available
69mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
73 85
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION; 86our $EMERGENCY_POSITION;
77 87
78############################################################################# 88#############################################################################
79 89
80=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
105 115
106=item %cf::CFG 116=item %cf::CFG
107 117
108Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
109from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
110 127
111=back 128=back
112 129
113=cut 130=cut
114 131
118 utf8::encode $msg; 135 utf8::encode $msg;
119 136
120 $msg .= "\n" 137 $msg .= "\n"
121 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
122 139
123 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
124 }; 141 };
125} 142}
126 143
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
146 163
147$Event::DIED = sub { 164$Event::DIED = sub {
148 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
149}; 166};
150 167
151my %ext_pkg;
152my @exts;
153my @hook;
154
155=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
156 169
157=over 4 170=over 4
158 171
172=item dumpval $ref
173
159=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
160 194
161use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
162 196
163=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
164 198
180sub to_json($) { 214sub to_json($) {
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 215 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
182 JSON::Syck::Dump $_[0] 216 JSON::Syck::Dump $_[0]
183} 217}
184 218
185=item my $guard = cf::guard { BLOCK }
186
187Run the given callback when the guard object gets destroyed (useful for
188coroutine cancellations).
189
190You can call C<< ->cancel >> on the guard object to stop the block from
191being executed.
192
193=cut
194
195sub guard(&) {
196 bless \(my $cb = $_[0]), cf::guard::;
197}
198
199sub cf::guard::cancel {
200 ${$_[0]} = sub { };
201}
202
203sub cf::guard::DESTROY {
204 ${$_[0]}->();
205}
206
207=item cf::lock_wait $string 219=item cf::lock_wait $string
208 220
209Wait until the given lock is available. See cf::lock_acquire. 221Wait until the given lock is available. See cf::lock_acquire.
210 222
211=item my $lock = cf::lock_acquire $string 223=item my $lock = cf::lock_acquire $string
212 224
213Wait until the given lock is available and then acquires it and returns 225Wait until the given lock is available and then acquires it and returns
214a guard object. If the guard object gets destroyed (goes out of scope, 226a Coro::guard object. If the guard object gets destroyed (goes out of scope,
215for example when the coroutine gets canceled), the lock is automatically 227for example when the coroutine gets canceled), the lock is automatically
216returned. 228returned.
217 229
218Lock names should begin with a unique identifier (for example, find_map 230Lock names should begin with a unique identifier (for example, cf::map::find
219uses map_find and load_map uses map_load). 231uses map_find and cf::map::load uses map_load).
220 232
221=cut 233=cut
222 234
223our %LOCK; 235our %LOCK;
224 236
238 # wait, to be sure we are not locked 250 # wait, to be sure we are not locked
239 lock_wait $key; 251 lock_wait $key;
240 252
241 $LOCK{$key} = []; 253 $LOCK{$key} = [];
242 254
243 cf::guard { 255 Coro::guard {
244 # wake up all waiters, to be on the safe side 256 # wake up all waiters, to be on the safe side
245 $_->ready for @{ delete $LOCK{$key} }; 257 $_->ready for @{ delete $LOCK{$key} };
246 } 258 }
247} 259}
248 260
261sub freeze_mainloop {
262 return unless $TICK_WATCHER->is_active;
263
264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
269 $TICK_WATCHER->stop;
270 $guard
271}
272
249=item cf::async { BLOCK } 273=item cf::async { BLOCK }
250 274
251Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 275Currently the same as Coro::async_pool, meaning you cannot use
252error instead of exiting the server in case of a problem. 276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
253 278
254=cut 279=cut
255 280
256sub async(&) { 281BEGIN { *async = \&Coro::async_pool }
257 my ($cb) = @_;
258
259 Coro::async {
260 eval { $cb->() };
261 warn $@ if $@;
262 }
263}
264 282
265=item cf::sync_job { BLOCK } 283=item cf::sync_job { BLOCK }
266 284
267The design of crossfire+ requires that the main coro ($Coro::main) is 285The design of crossfire+ requires that the main coro ($Coro::main) is
268always able to handle events or runnable, as crossfire+ is only partly 286always able to handle events or runnable, as crossfire+ is only partly
282 # this is the main coro, too bad, we have to block 300 # this is the main coro, too bad, we have to block
283 # till the operation succeeds, freezing the server :/ 301 # till the operation succeeds, freezing the server :/
284 302
285 # TODO: use suspend/resume instead 303 # TODO: use suspend/resume instead
286 # (but this is cancel-safe) 304 # (but this is cancel-safe)
287 local $FREEZE = 1; 305 my $freeze_guard = freeze_mainloop;
288 306
289 my $busy = 1; 307 my $busy = 1;
290 my @res; 308 my @res;
291 309
292 (Coro::async { 310 (async {
293 @res = eval { $job->() }; 311 @res = eval { $job->() };
294 warn $@ if $@; 312 warn $@ if $@;
295 undef $busy; 313 undef $busy;
296 })->prio (Coro::PRIO_MAX); 314 })->prio (Coro::PRIO_MAX);
297 315
298 while ($busy) { 316 while ($busy) {
299 Coro::cede_notself; 317 Coro::cede or Event::one_event;
300 Event::one_event unless Coro::nready;
301 } 318 }
302 319
303 wantarray ? @res : $res[0] 320 wantarray ? @res : $res[0]
304 } else { 321 } else {
305 # we are in another coroutine, how wonderful, everything just works 322 # we are in another coroutine, how wonderful, everything just works
306 323
307 $job->() 324 $job->()
308 } 325 }
309} 326}
310 327
311=item $coro = cf::coro { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
312 329
313Creates and returns a new coro. This coro is automcatially being canceled 330Like async, but this coro is automatically being canceled when the
314when the extension calling this is being unloaded. 331extension calling this is being unloaded.
315 332
316=cut 333=cut
317 334
318sub coro(&) { 335sub async_ext(&) {
319 my $cb = shift; 336 my $cb = shift;
320 337
321 my $coro = &cf::async ($cb); 338 my $coro = &Coro::async ($cb);
322 339
323 $coro->on_destroy (sub { 340 $coro->on_destroy (sub {
324 delete $EXT_CORO{$coro+0}; 341 delete $EXT_CORO{$coro+0};
325 }); 342 });
326 $EXT_CORO{$coro+0} = $coro; 343 $EXT_CORO{$coro+0} = $coro;
332 my $runtime = cf::localdir . "/runtime"; 349 my $runtime = cf::localdir . "/runtime";
333 350
334 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 351 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
335 or return; 352 or return;
336 353
354 my $value = $cf::RUNTIME + 90 + 10;
337 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 355 # 10 is the runtime save interval, for a monotonic clock
356 # 60 allows for the watchdog to kill the server.
357
338 (aio_write $fh, 0, (length $value), $value, 0) <= 0 358 (aio_write $fh, 0, (length $value), $value, 0) <= 0
339 and return; 359 and return;
340 360
341 aio_fsync $fh 361 aio_fsync $fh
342 and return; 362 and return;
351} 371}
352 372
353=back 373=back
354 374
355=cut 375=cut
356
357#############################################################################
358
359package cf::path;
360
361sub new {
362 my ($class, $path, $base) = @_;
363
364 $path = $path->as_string if ref $path;
365
366 my $self = bless { }, $class;
367
368 # {... are special paths that are not touched
369 # ?xxx/... are special absolute paths
370 # ?random/... random maps
371 # /! non-realised random map exit
372 # /... normal maps
373 # ~/... per-player maps without a specific player (DO NOT USE)
374 # ~user/... per-player map of a specific user
375
376 if ($path =~ /^{/) {
377 # fine as it is
378 } elsif ($path =~ s{^\?random/}{}) {
379 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
380 $self->{random} = cf::from_json $data;
381 } else {
382 if ($path =~ s{^~([^/]+)?}{}) {
383 $self->{user_rel} = 1;
384
385 if (defined $1) {
386 $self->{user} = $1;
387 } elsif ($base =~ m{^~([^/]+)/}) {
388 $self->{user} = $1;
389 } else {
390 warn "cannot resolve user-relative path without user <$path,$base>\n";
391 }
392 } elsif ($path =~ /^\//) {
393 # already absolute
394 } else {
395 $base =~ s{[^/]+/?$}{};
396 return $class->new ("$base/$path");
397 }
398
399 for ($path) {
400 redo if s{/\.?/}{/};
401 redo if s{/[^/]+/\.\./}{/};
402 }
403 }
404
405 $self->{path} = $path;
406
407 $self
408}
409
410# the name / primary key / in-game path
411sub as_string {
412 my ($self) = @_;
413
414 $self->{user_rel} ? "~$self->{user}$self->{path}"
415 : $self->{random} ? "?random/$self->{path}"
416 : $self->{path}
417}
418
419# the displayed name, this is a one way mapping
420sub visible_name {
421 my ($self) = @_;
422
423# if (my $rmp = $self->{random}) {
424# # todo: be more intelligent about this
425# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
426# } else {
427 $self->as_string
428# }
429}
430
431# escape the /'s in the path
432sub _escaped_path {
433 # ∕ is U+2215
434 (my $path = $_[0]{path}) =~ s/\//∕/g;
435 $path
436}
437
438# the original (read-only) location
439sub load_path {
440 my ($self) = @_;
441
442 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
443}
444
445# the temporary/swap location
446sub save_path {
447 my ($self) = @_;
448
449 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
450 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
451 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
452}
453
454# the unique path, might be eq to save_path
455sub uniq_path {
456 my ($self) = @_;
457
458 $self->{user_rel} || $self->{random}
459 ? undef
460 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
461}
462
463# return random map parameters, or undef
464sub random_map_params {
465 my ($self) = @_;
466
467 $self->{random}
468}
469
470# this is somewhat ugly, but style maps do need special treatment
471sub is_style_map {
472 $_[0]{path} =~ m{^/styles/}
473}
474
475package cf;
476 376
477############################################################################# 377#############################################################################
478 378
479=head2 ATTACHABLE OBJECTS 379=head2 ATTACHABLE OBJECTS
480 380
606our @CB_TYPE = (); # registry for type (cf-object class) based events 506our @CB_TYPE = (); # registry for type (cf-object class) based events
607our @CB_MAP = (); 507our @CB_MAP = ();
608 508
609my %attachment; 509my %attachment;
610 510
511sub cf::attachable::thawer_merge {
512 # simply override everything except _meta
513 local $_[0]{_meta};
514 %{$_[0]} = %{$_[1]};
515}
516
611sub _attach_cb($$$$) { 517sub _attach_cb($$$$) {
612 my ($registry, $event, $prio, $cb) = @_; 518 my ($registry, $event, $prio, $cb) = @_;
613 519
614 use sort 'stable'; 520 use sort 'stable';
615 521
786# object support 692# object support
787 693
788sub reattach { 694sub reattach {
789 # basically do the same as instantiate, without calling instantiate 695 # basically do the same as instantiate, without calling instantiate
790 my ($obj) = @_; 696 my ($obj) = @_;
697
698 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
791 699
792 my $registry = $obj->registry; 700 my $registry = $obj->registry;
793 701
794 @$registry = (); 702 @$registry = ();
795 703
927=cut 835=cut
928 836
929sub register_extcmd { 837sub register_extcmd {
930 my ($name, $cb) = @_; 838 my ($name, $cb) = @_;
931 839
932 my $caller = caller;
933 #warn "registering extcmd '$name' to '$caller'";
934
935 $EXTCMD{$name} = [$cb, $caller]; 840 $EXTCMD{$name} = $cb;
936} 841}
937 842
938cf::player->attach ( 843cf::player->attach (
939 on_command => sub { 844 on_command => sub {
940 my ($pl, $name, $params) = @_; 845 my ($pl, $name, $params) = @_;
953 858
954 my $msg = eval { from_json $buf }; 859 my $msg = eval { from_json $buf };
955 860
956 if (ref $msg) { 861 if (ref $msg) {
957 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 862 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
958 if (my %reply = $cb->[0]->($pl, $msg)) { 863 if (my %reply = $cb->($pl, $msg)) {
959 $pl->ext_reply ($msg->{msgid}, %reply); 864 $pl->ext_reply ($msg->{msgid}, %reply);
960 } 865 }
961 } 866 }
962 } else { 867 } else {
963 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 868 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
965 870
966 cf::override; 871 cf::override;
967 }, 872 },
968); 873);
969 874
970sub register {
971 my ($base, $pkg) = @_;
972
973 #TODO
974}
975
976sub load_extension { 875sub load_extension {
977 my ($path) = @_; 876 my ($path) = @_;
978 877
979 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 878 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
980 my $base = $1; 879 my $base = $1;
981 my $pkg = $1; 880 my $pkg = $1;
982 $pkg =~ s/[^[:word:]]/_/g; 881 $pkg =~ s/[^[:word:]]/_/g;
983 $pkg = "ext::$pkg"; 882 $pkg = "ext::$pkg";
984 883
985 warn "loading '$path' into '$pkg'\n"; 884 warn "... loading '$path' into '$pkg'\n";
986 885
987 open my $fh, "<:utf8", $path 886 open my $fh, "<:utf8", $path
988 or die "$path: $!"; 887 or die "$path: $!";
989 888
990 my $source = 889 my $source =
991 "package $pkg; use strict; use utf8;\n" 890 "package $pkg; use strict; use utf8;\n"
992 . "#line 1 \"$path\"\n{\n" 891 . "#line 1 \"$path\"\n{\n"
993 . (do { local $/; <$fh> }) 892 . (do { local $/; <$fh> })
994 . "\n};\n1"; 893 . "\n};\n1";
995 894
996 eval $source 895 unless (eval $source) {
997 or die $@ ? "$path: $@\n" 896 my $msg = $@ ? "$path: $@\n"
998 : "extension disabled.\n"; 897 : "extension disabled.\n";
999 898 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1000 push @exts, $pkg; 899 warn $@;
1001 $ext_pkg{$base} = $pkg; 900 warn "mandatory extension failed to load, exiting.\n";
1002 901 exit 1;
1003# no strict 'refs'; 902 }
1004# @{"$pkg\::ISA"} = ext::; 903 die $@;
1005
1006 register $base, $pkg;
1007}
1008
1009sub unload_extension {
1010 my ($pkg) = @_;
1011
1012 warn "removing extension $pkg\n";
1013
1014 # remove hooks
1015 #TODO
1016# for my $idx (0 .. $#PLUGIN_EVENT) {
1017# delete $hook[$idx]{$pkg};
1018# } 904 }
1019 905
1020 # remove commands 906 push @EXTS, $pkg;
1021 for my $name (keys %COMMAND) {
1022 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1023
1024 if (@cb) {
1025 $COMMAND{$name} = \@cb;
1026 } else {
1027 delete $COMMAND{$name};
1028 }
1029 }
1030
1031 # remove extcmds
1032 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1033 delete $EXTCMD{$name};
1034 }
1035
1036 if (my $cb = $pkg->can ("unload")) {
1037 eval {
1038 $cb->($pkg);
1039 1
1040 } or warn "$pkg unloaded, but with errors: $@";
1041 }
1042
1043 Symbol::delete_package $pkg;
1044} 907}
1045 908
1046sub load_extensions { 909sub load_extensions {
1047 for my $ext (<$LIBDIR/*.ext>) { 910 for my $ext (<$LIBDIR/*.ext>) {
1048 next unless -r $ext; 911 next unless -r $ext;
1052 } or warn "$ext not loaded: $@"; 915 } or warn "$ext not loaded: $@";
1053 } 916 }
1054} 917}
1055 918
1056############################################################################# 919#############################################################################
1057# load/save/clean perl data associated with a map
1058
1059*cf::mapsupport::on_clean = sub {
1060 my ($map) = @_;
1061
1062 my $path = $map->tmpname;
1063 defined $path or return;
1064
1065 unlink "$path.pst";
1066};
1067
1068cf::map->attach (prio => -10000, package => cf::mapsupport::);
1069
1070#############################################################################
1071# load/save perl data associated with player->ob objects
1072
1073sub all_objects(@) {
1074 @_, map all_objects ($_->inv), @_
1075}
1076
1077# TODO: compatibility cruft, remove when no longer needed
1078cf::player->attach (
1079 on_load => sub {
1080 my ($pl, $path) = @_;
1081
1082 for my $o (all_objects $pl->ob) {
1083 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1084 $o->set_ob_key_value ("_perl_data");
1085
1086 %$o = %{ Storable::thaw pack "H*", $value };
1087 }
1088 }
1089 },
1090);
1091
1092#############################################################################
1093 920
1094=head2 CORE EXTENSIONS 921=head2 CORE EXTENSIONS
1095 922
1096Functions and methods that extend core crossfire objects. 923Functions and methods that extend core crossfire objects.
1097 924
925=cut
926
927package cf::player;
928
929use Coro::AIO;
930
1098=head3 cf::player 931=head3 cf::player
1099 932
1100=over 4 933=over 4
1101 934
1102=item cf::player::exists $login 935=item cf::player::find $login
1103 936
1104Returns true when the given account exists. 937Returns the given player object, loading it if necessary (might block).
1105 938
1106=cut 939=cut
1107 940
1108sub cf::player::exists($) { 941sub playerdir($) {
1109 cf::player::find $_[0] 942 cf::localdir
1110 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 943 . "/"
944 . cf::playerdir
945 . "/"
946 . (ref $_[0] ? $_[0]->ob->name : $_[0])
947}
948
949sub path($) {
950 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
951
952 (playerdir $login) . "/$login.pl"
953}
954
955sub find_active($) {
956 $cf::PLAYER{$_[0]}
957 and $cf::PLAYER{$_[0]}->active
958 and $cf::PLAYER{$_[0]}
959}
960
961sub exists($) {
962 my ($login) = @_;
963
964 $cf::PLAYER{$login}
965 or cf::sync_job { !aio_stat path $login }
966}
967
968sub find($) {
969 return $cf::PLAYER{$_[0]} || do {
970 my $login = $_[0];
971
972 my $guard = cf::lock_acquire "user_find:$login";
973
974 $cf::PLAYER{$_[0]} || do {
975 my $pl = load_pl path $login
976 or return;
977 $cf::PLAYER{$login} = $pl
978 }
979 }
980}
981
982sub save($) {
983 my ($pl) = @_;
984
985 return if $pl->{deny_save};
986
987 my $path = path $pl;
988 my $guard = cf::lock_acquire "user_save:$path";
989
990 return if $pl->{deny_save};
991
992 aio_mkdir playerdir $pl, 0770;
993 $pl->{last_save} = $cf::RUNTIME;
994
995 $pl->save_pl ($path);
996 Coro::cede;
997}
998
999sub new($) {
1000 my ($login) = @_;
1001
1002 my $self = create;
1003
1004 $self->ob->name ($login);
1005 $self->{deny_save} = 1;
1006
1007 $cf::PLAYER{$login} = $self;
1008
1009 $self
1010}
1011
1012=item $pl->quit_character
1013
1014Nukes the player without looking back. If logged in, the connection will
1015be destroyed. May block for a long time.
1016
1017=cut
1018
1019sub quit_character {
1020 my ($pl) = @_;
1021
1022 $pl->{deny_save} = 1;
1023 $pl->password ("*"); # this should lock out the player until we nuked the dir
1024
1025 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1026 $pl->deactivate;
1027 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1028 $pl->ns->destroy if $pl->ns;
1029
1030 my $path = playerdir $pl;
1031 my $temp = "$path~$cf::RUNTIME~deleting~";
1032 aio_rename $path, $temp;
1033 delete $cf::PLAYER{$pl->ob->name};
1034 $pl->destroy;
1035 IO::AIO::aio_rmtree $temp;
1036}
1037
1038=item cf::player::list_logins
1039
1040Returns am arrayref of all valid playernames in the system, can take a
1041while and may block, so not sync_job-capable, ever.
1042
1043=cut
1044
1045sub list_logins {
1046 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1047 or return [];
1048
1049 my @logins;
1050
1051 for my $login (@$dirs) {
1052 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1053 aio_read $fh, 0, 512, my $buf, 0 or next;
1054 $buf !~ /^password -------------$/m or next; # official not-valid tag
1055
1056 utf8::decode $login;
1057 push @logins, $login;
1058 }
1059
1060 \@logins
1061}
1062
1063=item $player->maps
1064
1065Returns an arrayref of map paths that are private for this
1066player. May block.
1067
1068=cut
1069
1070sub maps($) {
1071 my ($pl) = @_;
1072
1073 my $files = aio_readdir playerdir $pl
1074 or return;
1075
1076 my @paths;
1077
1078 for (@$files) {
1079 utf8::decode $_;
1080 next if /\.(?:pl|pst)$/;
1081 next unless /^$PATH_SEP/o;
1082
1083 s/\.map$//;
1084 push @paths, "~" . $pl->ob->name . "/" . $_;
1085 }
1086
1087 \@paths
1111} 1088}
1112 1089
1113=item $player->ext_reply ($msgid, $msgtype, %msg) 1090=item $player->ext_reply ($msgid, $msgtype, %msg)
1114 1091
1115Sends an ext reply to the player. 1092Sends an ext reply to the player.
1116 1093
1117=cut 1094=cut
1118 1095
1119sub cf::player::ext_reply($$$%) { 1096sub ext_reply($$$%) {
1120 my ($self, $id, %msg) = @_; 1097 my ($self, $id, %msg) = @_;
1121 1098
1122 $msg{msgid} = $id; 1099 $msg{msgid} = $id;
1123 1100
1124 $self->send ("ext " . to_json \%msg); 1101 $self->send ("ext " . cf::to_json \%msg);
1125} 1102}
1103
1104package cf;
1126 1105
1127=back 1106=back
1128 1107
1129 1108
1130=head3 cf::map 1109=head3 cf::map
1136package cf::map; 1115package cf::map;
1137 1116
1138use Fcntl; 1117use Fcntl;
1139use Coro::AIO; 1118use Coro::AIO;
1140 1119
1120use overload
1121 '""' => \&as_string,
1122 fallback => 1;
1123
1141our $MAX_RESET = 7200; 1124our $MAX_RESET = 3600;
1142our $DEFAULT_RESET = 3600; 1125our $DEFAULT_RESET = 3000;
1143 1126
1144sub generate_random_map { 1127sub generate_random_map {
1145 my ($path, $rmp) = @_; 1128 my ($self, $rmp) = @_;
1146
1147 # mit "rum" bekleckern, nicht 1129 # mit "rum" bekleckern, nicht
1148 cf::map::_create_random_map 1130 $self->_create_random_map (
1149 $path,
1150 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1131 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1151 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1132 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1152 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1133 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1153 $rmp->{exit_on_final_map}, 1134 $rmp->{exit_on_final_map},
1154 $rmp->{xsize}, $rmp->{ysize}, 1135 $rmp->{xsize}, $rmp->{ysize},
1155 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1136 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1156 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1137 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1157 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1138 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1158 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1139 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1159 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1140 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1160 (cf::region::find $rmp->{region}) 1141 (cf::region::find $rmp->{region}), $rmp->{custom}
1142 )
1143}
1144
1145=item cf::map->register ($regex, $prio)
1146
1147Register a handler for the map path matching the given regex at the
1148givne priority (higher is better, built-in handlers have priority 0, the
1149default).
1150
1151=cut
1152
1153sub register {
1154 my (undef, $regex, $prio) = @_;
1155 my $pkg = caller;
1156
1157 no strict;
1158 push @{"$pkg\::ISA"}, __PACKAGE__;
1159
1160 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1161}
1162
1163# also paths starting with '/'
1164$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1165
1166sub thawer_merge {
1167 my ($self, $merge) = @_;
1168
1169 # we have to keep some variables in memory intact
1170 local $self->{path};
1171 local $self->{load_path};
1172 local $self->{deny_save};
1173 local $self->{deny_reset};
1174
1175 $self->SUPER::thawer_merge ($merge);
1176}
1177
1178sub normalise {
1179 my ($path, $base) = @_;
1180
1181 $path = "$path"; # make sure its a string
1182
1183 # map plan:
1184 #
1185 # /! non-realised random map exit (special hack!)
1186 # {... are special paths that are not being touched
1187 # ?xxx/... are special absolute paths
1188 # ?random/... random maps
1189 # /... normal maps
1190 # ~user/... per-player map of a specific user
1191
1192 $path =~ s/$PATH_SEP/\//go;
1193
1194 # treat it as relative path if it starts with
1195 # something that looks reasonable
1196 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1197 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1198
1199 $base =~ s{[^/]+/?$}{};
1200 $path = "$base/$path";
1201 }
1202
1203 for ($path) {
1204 redo if s{//}{/};
1205 redo if s{/\.?/}{/};
1206 redo if s{/[^/]+/\.\./}{/};
1207 }
1208
1209 $path
1210}
1211
1212sub new_from_path {
1213 my (undef, $path, $base) = @_;
1214
1215 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1216
1217 $path = normalise $path, $base;
1218
1219 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1220 if ($path =~ $EXT_MAP{$pkg}[1]) {
1221 my $self = bless cf::map::new, $pkg;
1222 $self->{path} = $path; $self->path ($path);
1223 $self->init; # pass $1 etc.
1224 return $self;
1225 }
1226 }
1227
1228 Carp::carp "unable to resolve path '$path' (base '$base').";
1229 ()
1230}
1231
1232sub init {
1233 my ($self) = @_;
1234
1235 $self
1236}
1237
1238sub as_string {
1239 my ($self) = @_;
1240
1241 "$self->{path}"
1242}
1243
1244# the displayed name, this is a one way mapping
1245sub visible_name {
1246 &as_string
1247}
1248
1249# the original (read-only) location
1250sub load_path {
1251 my ($self) = @_;
1252
1253 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1254}
1255
1256# the temporary/swap location
1257sub save_path {
1258 my ($self) = @_;
1259
1260 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1261 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1262}
1263
1264# the unique path, undef == no special unique path
1265sub uniq_path {
1266 my ($self) = @_;
1267
1268 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1269 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1161} 1270}
1162 1271
1163# and all this just because we cannot iterate over 1272# and all this just because we cannot iterate over
1164# all maps in C++... 1273# all maps in C++...
1165sub change_all_map_light { 1274sub change_all_map_light {
1167 1276
1168 $_->change_map_light ($change) 1277 $_->change_map_light ($change)
1169 for grep $_->outdoor, values %cf::MAP; 1278 for grep $_->outdoor, values %cf::MAP;
1170} 1279}
1171 1280
1281sub unlink_save {
1282 my ($self) = @_;
1283
1284 utf8::encode (my $save = $self->save_path);
1285 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1286 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1287}
1288
1172sub try_load_header($) { 1289sub load_header_from($) {
1173 my ($path) = @_; 1290 my ($self, $path) = @_;
1174 1291
1175 utf8::encode $path; 1292 utf8::encode $path;
1176 aio_open $path, O_RDONLY, 0 1293 aio_open $path, O_RDONLY, 0
1177 or return; 1294 or return;
1178 1295
1179 my $map = cf::map::new 1296 $self->_load_header ($path)
1180 or return; 1297 or return;
1181 1298
1182 $map->load_header ($path) 1299 $self->{load_path} = $path;
1300
1301 1
1302}
1303
1304sub load_header_orig {
1305 my ($self) = @_;
1306
1307 $self->load_header_from ($self->load_path)
1308}
1309
1310sub load_header_temp {
1311 my ($self) = @_;
1312
1313 $self->load_header_from ($self->save_path)
1314}
1315
1316sub prepare_temp {
1317 my ($self) = @_;
1318
1319 $self->last_access ((delete $self->{last_access})
1320 || $cf::RUNTIME); #d#
1321 # safety
1322 $self->{instantiate_time} = $cf::RUNTIME
1323 if $self->{instantiate_time} > $cf::RUNTIME;
1324}
1325
1326sub prepare_orig {
1327 my ($self) = @_;
1328
1329 $self->{load_original} = 1;
1330 $self->{instantiate_time} = $cf::RUNTIME;
1331 $self->last_access ($cf::RUNTIME);
1332 $self->instantiate;
1333}
1334
1335sub load_header {
1336 my ($self) = @_;
1337
1338 if ($self->load_header_temp) {
1339 $self->prepare_temp;
1340 } else {
1341 $self->load_header_orig
1183 or return; 1342 or return;
1343 $self->prepare_orig;
1344 }
1184 1345
1185 $map->{load_path} = $path; 1346 1
1186
1187 $map
1188} 1347}
1189 1348
1190sub find_map; 1349sub find;
1191sub find_map { 1350sub find {
1192 my ($path, $origin) = @_; 1351 my ($path, $origin) = @_;
1193 1352
1194 #warn "find_map<$path,$origin>\n";#d#
1195
1196 $path = new cf::path $path, $origin && $origin->path; 1353 $path = normalise $path, $origin && $origin->path;
1197 my $key = $path->as_string;
1198 1354
1199 cf::lock_wait "map_find:$key"; 1355 cf::lock_wait "map_find:$path";
1200 1356
1201 $cf::MAP{$key} || do { 1357 $cf::MAP{$path} || do {
1202 my $guard = cf::lock_acquire "map_find:$key"; 1358 my $guard = cf::lock_acquire "map_find:$path";
1203 1359 my $map = new_from_path cf::map $path
1204 # do it the slow way
1205 my $map = try_load_header $path->save_path;
1206
1207 if ($map) {
1208 # safety
1209 $map->{instantiate_time} = $cf::RUNTIME
1210 if $map->{instantiate_time} > $cf::RUNTIME;
1211 } else {
1212 if (my $rmp = $path->random_map_params) {
1213 $map = generate_random_map $key, $rmp;
1214 } else {
1215 $map = try_load_header $path->load_path;
1216 }
1217
1218 $map or return; 1360 or return;
1219 1361
1220 $map->{load_original} = 1;
1221 $map->{instantiate_time} = $cf::RUNTIME;
1222 $map->instantiate;
1223
1224 # per-player maps become, after loading, normal maps
1225 $map->per_player (0) if $path->{user_rel};
1226 }
1227
1228 $map->path ($key);
1229 $map->{path} = $path;
1230 $map->{last_save} = $cf::RUNTIME; 1362 $map->{last_save} = $cf::RUNTIME;
1231 $map->last_access ($cf::RUNTIME); 1363
1364 $map->load_header
1365 or return;
1232 1366
1233 if ($map->should_reset) { 1367 if ($map->should_reset) {
1368 # doing this can freeze the server in a sync job, obviously
1369 #$cf::WAIT_FOR_TICK->wait;
1234 $map->reset; 1370 $map->reset;
1235 undef $guard; 1371 undef $guard;
1236 $map = find_map $path 1372 return find $path;
1237 or return;
1238 } 1373 }
1239 1374
1240 $cf::MAP{$key} = $map 1375 $cf::MAP{$path} = $map
1241 } 1376 }
1242} 1377}
1378
1379sub pre_load { }
1380sub post_load { }
1243 1381
1244sub load { 1382sub load {
1245 my ($self) = @_; 1383 my ($self) = @_;
1246 1384
1247 my $path = $self->{path}; 1385 my $path = $self->{path};
1248 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1386 my $guard = cf::lock_acquire "map_load:$path";
1249 1387
1250 return if $self->in_memory != cf::MAP_SWAPPED; 1388 return if $self->in_memory != cf::MAP_SWAPPED;
1251 1389
1252 $self->in_memory (cf::MAP_LOADING); 1390 $self->in_memory (cf::MAP_LOADING);
1253 1391
1254 $self->alloc; 1392 $self->alloc;
1393
1394 $self->pre_load;
1395
1255 $self->load_objects ($self->{load_path}, 1) 1396 $self->_load_objects ($self->{load_path}, 1)
1256 or return; 1397 or return;
1257 1398
1258 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1399 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1259 if delete $self->{load_original}; 1400 if delete $self->{load_original};
1260 1401
1261 if (my $uniq = $path->uniq_path) { 1402 if (my $uniq = $self->uniq_path) {
1262 utf8::encode $uniq; 1403 utf8::encode $uniq;
1263 if (aio_open $uniq, O_RDONLY, 0) { 1404 if (aio_open $uniq, O_RDONLY, 0) {
1264 $self->clear_unique_items; 1405 $self->clear_unique_items;
1265 $self->load_objects ($uniq, 0); 1406 $self->_load_objects ($uniq, 0);
1266 } 1407 }
1267 } 1408 }
1409
1410 Coro::cede;
1268 1411
1269 # now do the right thing for maps 1412 # now do the right thing for maps
1270 $self->link_multipart_objects; 1413 $self->link_multipart_objects;
1271 1414
1272 if ($self->{path}->is_style_map) { 1415 unless ($self->{deny_activate}) {
1273 $self->{deny_save} = 1; 1416 $self->decay_objects;
1274 $self->{deny_reset} = 1;
1275 } else {
1276 $self->fix_auto_apply; 1417 $self->fix_auto_apply;
1277 $self->decay_objects;
1278 $self->update_buttons; 1418 $self->update_buttons;
1419 Coro::cede;
1279 $self->set_darkness_map; 1420 $self->set_darkness_map;
1280 $self->difficulty ($self->estimate_difficulty) 1421 $self->difficulty ($self->estimate_difficulty)
1281 unless $self->difficulty; 1422 unless $self->difficulty;
1423 Coro::cede;
1282 $self->activate; 1424 $self->activate;
1283 } 1425 }
1284 1426
1427 $self->post_load;
1428
1285 $self->in_memory (cf::MAP_IN_MEMORY); 1429 $self->in_memory (cf::MAP_IN_MEMORY);
1286} 1430}
1287 1431
1288sub load_map_sync { 1432sub customise_for {
1433 my ($self, $ob) = @_;
1434
1435 return find "~" . $ob->name . "/" . $self->{path}
1436 if $self->per_player;
1437
1438 $self
1439}
1440
1441# find and load all maps in the 3x3 area around a map
1442sub load_diag {
1443 my ($map) = @_;
1444
1445 my @diag; # diagonal neighbours
1446
1447 for (0 .. 3) {
1448 my $neigh = $map->tile_path ($_)
1449 or next;
1450 $neigh = find $neigh, $map
1451 or next;
1452 $neigh->load;
1453
1454 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1455 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1456 }
1457
1458 for (@diag) {
1459 my $neigh = find @$_
1460 or next;
1461 $neigh->load;
1462 }
1463}
1464
1465sub find_sync {
1289 my ($path, $origin) = @_; 1466 my ($path, $origin) = @_;
1290 1467
1291 #warn "load_map_sync<$path, $origin>\n";#d# 1468 cf::sync_job { find $path, $origin }
1469}
1292 1470
1293 cf::sync_job { 1471sub do_load_sync {
1294 my $map = cf::map::find_map $path, $origin 1472 my ($map) = @_;
1295 or return; 1473
1474 cf::sync_job { $map->load };
1475}
1476
1477our %MAP_PREFETCH;
1478our $MAP_PREFETCHER = undef;
1479
1480sub find_async {
1481 my ($path, $origin) = @_;
1482
1483 $path = normalise $path, $origin && $origin->{path};
1484
1485 if (my $map = $cf::MAP{$path}) {
1486 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1487 }
1488
1489 undef $MAP_PREFETCH{$path};
1490 $MAP_PREFETCHER ||= cf::async {
1491 while (%MAP_PREFETCH) {
1492 for my $path (keys %MAP_PREFETCH) {
1493 my $map = find $path
1494 or next;
1296 $map->load; 1495 $map->load;
1297 $map 1496
1497 delete $MAP_PREFETCH{$path};
1498 }
1499 }
1500 undef $MAP_PREFETCHER;
1298 } 1501 };
1502 $MAP_PREFETCHER->prio (6);
1503
1504 ()
1299} 1505}
1300 1506
1301sub save { 1507sub save {
1302 my ($self) = @_; 1508 my ($self) = @_;
1303 1509
1510 my $lock = cf::lock_acquire "map_data:" . $self->path;
1511
1304 $self->{last_save} = $cf::RUNTIME; 1512 $self->{last_save} = $cf::RUNTIME;
1305 1513
1306 return unless $self->dirty; 1514 return unless $self->dirty;
1307 1515
1308 my $save = $self->{path}->save_path; utf8::encode $save; 1516 my $save = $self->save_path; utf8::encode $save;
1309 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1517 my $uniq = $self->uniq_path; utf8::encode $uniq;
1310 1518
1311 $self->{load_path} = $save; 1519 $self->{load_path} = $save;
1312 1520
1313 return if $self->{deny_save}; 1521 return if $self->{deny_save};
1314 1522
1523 local $self->{last_access} = $self->last_access;#d#
1524
1525 cf::async {
1526 $_->contr->save for $self->players;
1527 };
1528
1315 if ($uniq) { 1529 if ($uniq) {
1316 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1530 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1317 $self->save_objects ($uniq, cf::IO_UNIQUES); 1531 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1318 } else { 1532 } else {
1319 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1533 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1320 } 1534 }
1321} 1535}
1322 1536
1323sub swap_out { 1537sub swap_out {
1324 my ($self) = @_; 1538 my ($self) = @_;
1325 1539
1326 # save first because save cedes 1540 # save first because save cedes
1327 $self->save; 1541 $self->save;
1542
1543 my $lock = cf::lock_acquire "map_data:" . $self->path;
1328 1544
1329 return if $self->players; 1545 return if $self->players;
1330 return if $self->in_memory != cf::MAP_IN_MEMORY; 1546 return if $self->in_memory != cf::MAP_IN_MEMORY;
1331 return if $self->{deny_save}; 1547 return if $self->{deny_save};
1332 1548
1336 1552
1337sub reset_at { 1553sub reset_at {
1338 my ($self) = @_; 1554 my ($self) = @_;
1339 1555
1340 # TODO: safety, remove and allow resettable per-player maps 1556 # TODO: safety, remove and allow resettable per-player maps
1341 return 1e99 if $self->{path}{user_rel}; 1557 return 1e99 if $self->isa ("ext::map_per_player");#d#
1342 return 1e99 if $self->{deny_reset}; 1558 return 1e99 if $self->{deny_reset};
1343 1559
1344 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1560 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1345 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1561 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1346 1562
1351 my ($self) = @_; 1567 my ($self) = @_;
1352 1568
1353 $self->reset_at <= $cf::RUNTIME 1569 $self->reset_at <= $cf::RUNTIME
1354} 1570}
1355 1571
1356sub unlink_save {
1357 my ($self) = @_;
1358
1359 utf8::encode (my $save = $self->{path}->save_path);
1360 aioreq_pri 3; IO::AIO::aio_unlink $save;
1361 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1362}
1363
1364sub rename {
1365 my ($self, $new_path) = @_;
1366
1367 $self->unlink_save;
1368
1369 delete $cf::MAP{$self->path};
1370 $self->{path} = new cf::path $new_path;
1371 $self->path ($self->{path}->as_string);
1372 $cf::MAP{$self->path} = $self;
1373
1374 $self->save;
1375}
1376
1377sub reset { 1572sub reset {
1378 my ($self) = @_; 1573 my ($self) = @_;
1379 1574
1575 my $lock = cf::lock_acquire "map_data:$self->{path}";
1576
1380 return if $self->players; 1577 return if $self->players;
1381 return if $self->{path}{user_rel};#d# 1578 return if $self->isa ("ext::map_per_player");#d#
1382 1579
1383 warn "resetting map ", $self->path;#d# 1580 warn "resetting map ", $self->path;#d#
1384 1581
1385 delete $cf::MAP{$self->path}; 1582 delete $cf::MAP{$self->path};
1583
1584 $self->in_memory (cf::MAP_SWAPPED);
1585 $self->clear;
1386 1586
1387 $_->clear_links_to ($self) for values %cf::MAP; 1587 $_->clear_links_to ($self) for values %cf::MAP;
1388 1588
1389 $self->unlink_save; 1589 $self->unlink_save;
1390 $self->destroy; 1590 $self->destroy;
1393my $nuke_counter = "aaaa"; 1593my $nuke_counter = "aaaa";
1394 1594
1395sub nuke { 1595sub nuke {
1396 my ($self) = @_; 1596 my ($self) = @_;
1397 1597
1598 delete $cf::MAP{$self->path};
1599
1600 $self->unlink_save;
1601
1602 bless $self, "cf::map";
1603 delete $self->{deny_reset};
1398 $self->{deny_save} = 1; 1604 $self->{deny_save} = 1;
1399 $self->reset_timeout (1); 1605 $self->reset_timeout (1);
1400 $self->rename ("{nuke}/" . ($nuke_counter++)); 1606 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1607
1608 $cf::MAP{$self->path} = $self;
1609
1401 $self->reset; # polite request, might not happen 1610 $self->reset; # polite request, might not happen
1402} 1611}
1403 1612
1404sub customise_for { 1613=item cf::map::unique_maps
1405 my ($map, $ob) = @_;
1406 1614
1407 if ($map->per_player) { 1615Returns an arrayref of paths of all shared maps that have
1408 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1616instantiated unique items. May block.
1409 }
1410 1617
1411 $map 1618=cut
1412}
1413 1619
1414sub emergency_save { 1620sub unique_maps() {
1415 local $cf::FREEZE = 1; 1621 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1622 or return;
1416 1623
1417 warn "enter emergency map save\n"; 1624 my @paths;
1418 1625
1419 cf::sync_job { 1626 for (@$files) {
1420 warn "begin emergency map save\n"; 1627 utf8::decode $_;
1421 $_->save for values %cf::MAP; 1628 next if /\.pst$/;
1629 next unless /^$PATH_SEP/o;
1630
1631 s/\.map$//;
1632 push @paths, $_;
1422 }; 1633 }
1423 1634
1424 warn "end emergency map save\n"; 1635 \@paths
1425} 1636}
1426 1637
1427package cf; 1638package cf;
1428 1639
1429=back 1640=back
1430 1641
1642=head3 cf::object
1643
1644=cut
1645
1646package cf::object;
1647
1648=over 4
1649
1650=item $ob->inv_recursive
1651
1652Returns the inventory of the object _and_ their inventories, recursively.
1653
1654=cut
1655
1656sub inv_recursive_;
1657sub inv_recursive_ {
1658 map { $_, inv_recursive_ $_->inv } @_
1659}
1660
1661sub inv_recursive {
1662 inv_recursive_ inv $_[0]
1663}
1664
1665package cf;
1666
1667=back
1431 1668
1432=head3 cf::object::player 1669=head3 cf::object::player
1433 1670
1434=over 4 1671=over 4
1435 1672
1475 1712
1476=item $player_object->enter_link 1713=item $player_object->enter_link
1477 1714
1478Freezes the player and moves him/her to a special map (C<{link}>). 1715Freezes the player and moves him/her to a special map (C<{link}>).
1479 1716
1480The player should be reaosnably safe there for short amounts of time. You 1717The player should be reasonably safe there for short amounts of time. You
1481I<MUST> call C<leave_link> as soon as possible, though. 1718I<MUST> call C<leave_link> as soon as possible, though.
1482 1719
1720Will never block.
1721
1483=item $player_object->leave_link ($map, $x, $y) 1722=item $player_object->leave_link ($map, $x, $y)
1484 1723
1485Moves the player out of the specila link map onto the given map. If the 1724Moves the player out of the special C<{link}> map onto the specified
1486map is not valid (or omitted), the player will be moved back to the 1725map. If the map is not valid (or omitted), the player will be moved back
1487location he/she was before the call to C<enter_link>, or, if that fails, 1726to the location he/she was before the call to C<enter_link>, or, if that
1488to the emergency map position. 1727fails, to the emergency map position.
1489 1728
1490Might block. 1729Might block.
1491 1730
1492=cut 1731=cut
1732
1733sub link_map {
1734 unless ($LINK_MAP) {
1735 $LINK_MAP = cf::map::find "{link}"
1736 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1737 $LINK_MAP->load;
1738 }
1739
1740 $LINK_MAP
1741}
1493 1742
1494sub cf::object::player::enter_link { 1743sub cf::object::player::enter_link {
1495 my ($self) = @_; 1744 my ($self) = @_;
1496 1745
1497 $self->deactivate_recursive; 1746 $self->deactivate_recursive;
1498 1747
1499 return if $self->map == $LINK_MAP; 1748 return if UNIVERSAL::isa $self->map, "ext::map_link";
1500 1749
1501 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1750 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1502 if $self->map; 1751 if $self->map;
1503 1752
1504 $self->enter_map ($LINK_MAP, 20, 20); 1753 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1505} 1754}
1506 1755
1507sub cf::object::player::leave_link { 1756sub cf::object::player::leave_link {
1508 my ($self, $map, $x, $y) = @_; 1757 my ($self, $map, $x, $y) = @_;
1509 1758
1510 my $link_pos = delete $self->{_link_pos}; 1759 my $link_pos = delete $self->{_link_pos};
1511 1760
1512 unless ($map) { 1761 unless ($map) {
1513 # restore original map position 1762 # restore original map position
1514 ($map, $x, $y) = @{ $link_pos || [] }; 1763 ($map, $x, $y) = @{ $link_pos || [] };
1515 $map = cf::map::find_map $map; 1764 $map = cf::map::find $map;
1516 1765
1517 unless ($map) { 1766 unless ($map) {
1518 ($map, $x, $y) = @$EMERGENCY_POSITION; 1767 ($map, $x, $y) = @$EMERGENCY_POSITION;
1519 $map = cf::map::find_map $map 1768 $map = cf::map::find $map
1520 or die "FATAL: cannot load emergency map\n"; 1769 or die "FATAL: cannot load emergency map\n";
1521 } 1770 }
1522 } 1771 }
1523 1772
1524 ($x, $y) = (-1, -1) 1773 ($x, $y) = (-1, -1)
1527 # use -1 or undef as default coordinates, not 0, 0 1776 # use -1 or undef as default coordinates, not 0, 0
1528 ($x, $y) = ($map->enter_x, $map->enter_y) 1777 ($x, $y) = ($map->enter_x, $map->enter_y)
1529 if $x <=0 && $y <= 0; 1778 if $x <=0 && $y <= 0;
1530 1779
1531 $map->load; 1780 $map->load;
1781 $map->load_diag;
1532 1782
1783 return unless $self->contr->active;
1533 $self->activate_recursive; 1784 $self->activate_recursive;
1534 $self->enter_map ($map, $x, $y); 1785 $self->enter_map ($map, $x, $y);
1535} 1786}
1536 1787
1537cf::player->attach ( 1788cf::player->attach (
1550 1801
1551 # try to abort aborted map switching on player login :) 1802 # try to abort aborted map switching on player login :)
1552 # should happen only on crashes 1803 # should happen only on crashes
1553 if ($pl->ob->{_link_pos}) { 1804 if ($pl->ob->{_link_pos}) {
1554 $pl->ob->enter_link; 1805 $pl->ob->enter_link;
1555 cf::async { 1806 (async {
1556 # we need this sleep as the login has a concurrent enter_exit running 1807 # we need this sleep as the login has a concurrent enter_exit running
1557 # and this sleep increases chances of the player not ending up in scorn 1808 # and this sleep increases chances of the player not ending up in scorn
1809 $pl->ob->reply (undef,
1810 "There was an internal problem at your last logout, "
1811 . "the server will try to bring you to your intended destination in a second.",
1812 cf::NDI_RED);
1558 Coro::Timer::sleep 1; 1813 Coro::Timer::sleep 1;
1559 $pl->ob->leave_link; 1814 $pl->ob->leave_link;
1560 }; 1815 })->prio (2);
1561 } 1816 }
1562 }, 1817 },
1563); 1818);
1564 1819
1565=item $player_object->goto_map ($path, $x, $y) 1820=item $player_object->goto ($path, $x, $y)
1566 1821
1567=cut 1822=cut
1568 1823
1569sub cf::object::player::goto_map { 1824sub cf::object::player::goto {
1570 my ($self, $path, $x, $y) = @_; 1825 my ($self, $path, $x, $y) = @_;
1571 1826
1572 $self->enter_link; 1827 $self->enter_link;
1573 1828
1574 (cf::async { 1829 (async {
1575 $path = new cf::path $path;
1576
1577 my $map = cf::map::find_map $path->as_string; 1830 my $map = cf::map::find $path;
1578 $map = $map->customise_for ($self) if $map; 1831 $map = $map->customise_for ($self) if $map;
1579 1832
1580# warn "entering ", $map->path, " at ($x, $y)\n" 1833# warn "entering ", $map->path, " at ($x, $y)\n"
1581# if $map; 1834# if $map;
1582 1835
1583 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1836 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1584 1837
1585 $self->leave_link ($map, $x, $y); 1838 $self->leave_link ($map, $x, $y);
1586 })->prio (1); 1839 })->prio (1);
1587} 1840}
1588 1841
1592 1845
1593sub parse_random_map_params { 1846sub parse_random_map_params {
1594 my ($spec) = @_; 1847 my ($spec) = @_;
1595 1848
1596 my $rmp = { # defaults 1849 my $rmp = { # defaults
1597 xsize => 10, 1850 xsize => (cf::rndm 15, 40),
1598 ysize => 10, 1851 ysize => (cf::rndm 15, 40),
1852 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1853 #layout => string,
1599 }; 1854 };
1600 1855
1601 for (split /\n/, $spec) { 1856 for (split /\n/, $spec) {
1602 my ($k, $v) = split /\s+/, $_, 2; 1857 my ($k, $v) = split /\s+/, $_, 2;
1603 1858
1607 $rmp 1862 $rmp
1608} 1863}
1609 1864
1610sub prepare_random_map { 1865sub prepare_random_map {
1611 my ($exit) = @_; 1866 my ($exit) = @_;
1867
1868 my $guard = cf::lock_acquire "exit_prepare:$exit";
1612 1869
1613 # all this does is basically replace the /! path by 1870 # all this does is basically replace the /! path by
1614 # a new random map path (?random/...) with a seed 1871 # a new random map path (?random/...) with a seed
1615 # that depends on the exit object 1872 # that depends on the exit object
1616 1873
1625 1882
1626 $rmp->{random_seed} ||= $exit->random_seed; 1883 $rmp->{random_seed} ||= $exit->random_seed;
1627 1884
1628 my $data = cf::to_json $rmp; 1885 my $data = cf::to_json $rmp;
1629 my $md5 = Digest::MD5::md5_hex $data; 1886 my $md5 = Digest::MD5::md5_hex $data;
1887 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1630 1888
1631 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1889 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1632 aio_write $fh, 0, (length $data), $data, 0; 1890 aio_write $fh, 0, (length $data), $data, 0;
1891 undef $fh;
1892 aio_rename "$meta~", $meta;
1633 1893
1634 $exit->slaying ("?random/$md5"); 1894 $exit->slaying ("?random/$md5");
1635 $exit->msg (undef); 1895 $exit->msg (undef);
1636 } 1896 }
1637} 1897}
1641 1901
1642 return unless $self->type == cf::PLAYER; 1902 return unless $self->type == cf::PLAYER;
1643 1903
1644 $self->enter_link; 1904 $self->enter_link;
1645 1905
1646 (cf::async { 1906 (async {
1907 $self->deactivate_recursive; # just to be sure
1647 unless (eval { 1908 unless (eval {
1648 prepare_random_map $exit 1909 prepare_random_map $exit
1649 if $exit->slaying eq "/!"; 1910 if $exit->slaying eq "/!";
1650 1911
1651 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1912 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1652 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 1913 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1653 1914
1654 1; 1915 1;
1655 }) { 1916 }) {
1656 $self->message ("Something went wrong deep within the crossfire server. " 1917 $self->message ("Something went wrong deep within the crossfire server. "
1657 . "I'll try to bring you back to the map you were before. " 1918 . "I'll try to bring you back to the map you were before. "
1658 . "Please report this to the dungeon master", 1919 . "Please report this to the dungeon master!",
1659 cf::NDI_UNIQUE | cf::NDI_RED); 1920 cf::NDI_UNIQUE | cf::NDI_RED);
1660 1921
1661 warn "ERROR in enter_exit: $@"; 1922 warn "ERROR in enter_exit: $@";
1662 $self->leave_link; 1923 $self->leave_link;
1663 } 1924 }
1731 } 1992 }
1732 } 1993 }
1733 }, 1994 },
1734); 1995);
1735 1996
1736=item $client->coro (\&cb) 1997=item $client->async (\&cb)
1737 1998
1738Create a new coroutine, running the specified callback. The coroutine will 1999Create a new coroutine, running the specified callback. The coroutine will
1739be automatically cancelled when the client gets destroyed (e.g. on logout, 2000be automatically cancelled when the client gets destroyed (e.g. on logout,
1740or loss of connection). 2001or loss of connection).
1741 2002
1742=cut 2003=cut
1743 2004
1744sub cf::client::coro { 2005sub cf::client::async {
1745 my ($self, $cb) = @_; 2006 my ($self, $cb) = @_;
1746 2007
1747 my $coro = &cf::async ($cb); 2008 my $coro = &Coro::async ($cb);
1748 2009
1749 $coro->on_destroy (sub { 2010 $coro->on_destroy (sub {
1750 delete $self->{_coro}{$coro+0}; 2011 delete $self->{_coro}{$coro+0};
1751 }); 2012 });
1752 2013
1946 sub db_sync() { 2207 sub db_sync() {
1947 db_save if $dirty; 2208 db_save if $dirty;
1948 undef $dirty; 2209 undef $dirty;
1949 } 2210 }
1950 2211
1951 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2212 my $idle = Event->idle (
1952 db_sync; 2213 reentrant => 0,
2214 min => 10,
2215 max => 20,
2216 repeat => 0,
2217 data => WF_AUTOCANCEL,
2218 cb => \&db_sync,
1953 }); 2219 );
1954 2220
1955 sub db_dirty() { 2221 sub db_dirty() {
1956 $dirty = 1; 2222 $dirty = 1;
1957 $idle->start; 2223 $idle->start;
1958 } 2224 }
1990 local $/; 2256 local $/;
1991 *CFG = YAML::Syck::Load <$fh>; 2257 *CFG = YAML::Syck::Load <$fh>;
1992 2258
1993 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2259 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
1994 2260
2261 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2262 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2263
1995 if (exists $CFG{mlockall}) { 2264 if (exists $CFG{mlockall}) {
1996 eval { 2265 eval {
1997 $CFG{mlockall} ? &mlockall : &munlockall 2266 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
1998 and die "WARNING: m(un)lockall failed: $!\n"; 2267 and die "WARNING: m(un)lockall failed: $!\n";
1999 }; 2268 };
2000 warn $@ if $@; 2269 warn $@ if $@;
2001 } 2270 }
2002} 2271}
2003 2272
2004sub main { 2273sub main {
2005 # we must not ever block the main coroutine 2274 # we must not ever block the main coroutine
2006 local $Coro::idle = sub { 2275 local $Coro::idle = sub {
2007 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2276 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2008 (Coro::unblock_sub { 2277 (async {
2009 Event::one_event; 2278 Event::one_event;
2010 })->(); 2279 })->prio (Coro::PRIO_MAX);
2011 }; 2280 };
2012 2281
2013 cfg_load; 2282 cfg_load;
2014 db_load; 2283 db_load;
2015 load_extensions; 2284 load_extensions;
2285
2286 $TICK_WATCHER->start;
2016 Event::loop; 2287 Event::loop;
2017} 2288}
2018 2289
2019############################################################################# 2290#############################################################################
2020# initialisation 2291# initialisation and cleanup
2292
2293# install some emergency cleanup handlers
2294BEGIN {
2295 for my $signal (qw(INT HUP TERM)) {
2296 Event->signal (
2297 reentrant => 0,
2298 data => WF_AUTOCANCEL,
2299 signal => $signal,
2300 prio => 0,
2301 cb => sub {
2302 cf::cleanup "SIG$signal";
2303 },
2304 );
2305 }
2306}
2307
2308sub emergency_save() {
2309 my $freeze_guard = cf::freeze_mainloop;
2310
2311 warn "enter emergency perl save\n";
2312
2313 cf::sync_job {
2314 # use a peculiar iteration method to avoid tripping on perl
2315 # refcount bugs in for. also avoids problems with players
2316 # and maps saved/destroyed asynchronously.
2317 warn "begin emergency player save\n";
2318 for my $login (keys %cf::PLAYER) {
2319 my $pl = $cf::PLAYER{$login} or next;
2320 $pl->valid or next;
2321 $pl->save;
2322 }
2323 warn "end emergency player save\n";
2324
2325 warn "begin emergency map save\n";
2326 for my $path (keys %cf::MAP) {
2327 my $map = $cf::MAP{$path} or next;
2328 $map->valid or next;
2329 $map->save;
2330 }
2331 warn "end emergency map save\n";
2332 };
2333
2334 warn "leave emergency perl save\n";
2335}
2021 2336
2022sub reload() { 2337sub reload() {
2023 # can/must only be called in main 2338 # can/must only be called in main
2024 if ($Coro::current != $Coro::main) { 2339 if ($Coro::current != $Coro::main) {
2025 warn "can only reload from main coroutine\n"; 2340 warn "can only reload from main coroutine";
2026 return; 2341 return;
2027 } 2342 }
2028 2343
2029 warn "reloading..."; 2344 warn "reloading...";
2030 2345
2031 local $FREEZE = 1; 2346 warn "cancelling server ticker";
2347 $TICK_WATCHER->cancel;
2348
2032 cf::emergency_save; 2349 cf::emergency_save;
2033 2350
2034 eval { 2351 eval {
2035 # if anything goes wrong in here, we should simply crash as we already saved 2352 # if anything goes wrong in here, we should simply crash as we already saved
2036 2353
2037 # cancel all watchers 2354 warn "syncing database to disk";
2355 cf::db_sync;
2356
2357 warn "cancelling all WF_AUTOCANCEL watchers";
2038 for (Event::all_watchers) { 2358 for (Event::all_watchers) {
2039 $_->cancel if $_->data & WF_AUTOCANCEL; 2359 $_->cancel if $_->data & WF_AUTOCANCEL;
2040 } 2360 }
2041 2361
2362 warn "flushing outstanding aio requests";
2363 for (;;) {
2364 IO::AIO::flush;
2365 Coro::cede;
2366 last unless IO::AIO::nreqs;
2367 warn "iterate...";
2368 }
2369
2042 # cancel all extension coros 2370 warn "cancelling all extension coros";
2043 $_->cancel for values %EXT_CORO; 2371 $_->cancel for values %EXT_CORO;
2044 %EXT_CORO = (); 2372 %EXT_CORO = ();
2045 2373
2046 # unload all extensions 2374 warn "removing commands";
2047 for (@exts) { 2375 %COMMAND = ();
2376
2377 warn "removing ext commands";
2378 %EXTCMD = ();
2379
2380 warn "unloading/nuking all extensions";
2381 for my $pkg (@EXTS) {
2048 warn "unloading <$_>"; 2382 warn "... unloading $pkg";
2049 unload_extension $_; 2383
2384 if (my $cb = $pkg->can ("unload")) {
2385 eval {
2386 $cb->($pkg);
2387 1
2388 } or warn "$pkg unloaded, but with errors: $@";
2050 } 2389 }
2051 2390
2391 warn "... nuking $pkg";
2392 Symbol::delete_package $pkg;
2393 }
2394
2052 # unload all modules loaded from $LIBDIR 2395 warn "unloading all perl modules loaded from $LIBDIR";
2053 while (my ($k, $v) = each %INC) { 2396 while (my ($k, $v) = each %INC) {
2054 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2397 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2055 2398
2056 warn "removing <$k>"; 2399 warn "... unloading $k";
2057 delete $INC{$k}; 2400 delete $INC{$k};
2058 2401
2059 $k =~ s/\.pm$//; 2402 $k =~ s/\.pm$//;
2060 $k =~ s/\//::/g; 2403 $k =~ s/\//::/g;
2061 2404
2064 } 2407 }
2065 2408
2066 Symbol::delete_package $k; 2409 Symbol::delete_package $k;
2067 } 2410 }
2068 2411
2069 # sync database to disk
2070 cf::db_sync;
2071 IO::AIO::flush;
2072
2073 # get rid of safe::, as good as possible 2412 warn "getting rid of safe::, as good as possible";
2074 Symbol::delete_package "safe::$_" 2413 Symbol::delete_package "safe::$_"
2075 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2414 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2076 2415
2077 # remove register_script_function callbacks
2078 # TODO
2079
2080 # unload cf.pm "a bit" 2416 warn "unloading cf.pm \"a bit\"";
2081 delete $INC{"cf.pm"}; 2417 delete $INC{"cf.pm"};
2082 2418
2083 # don't, removes xs symbols, too, 2419 # don't, removes xs symbols, too,
2084 # and global variables created in xs 2420 # and global variables created in xs
2085 #Symbol::delete_package __PACKAGE__; 2421 #Symbol::delete_package __PACKAGE__;
2086 2422
2087 # reload cf.pm 2423 warn "unload completed, starting to reload now";
2424
2088 warn "reloading cf.pm"; 2425 warn "reloading cf.pm";
2089 require cf; 2426 require cf;
2090 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2427 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2091 2428
2092 # load config and database again 2429 warn "loading config and database again";
2093 cf::cfg_load; 2430 cf::cfg_load;
2094 cf::db_load; 2431 cf::db_load;
2095 2432
2096 # load extensions
2097 warn "load extensions"; 2433 warn "loading extensions";
2098 cf::load_extensions; 2434 cf::load_extensions;
2099 2435
2100 # reattach attachments to objects 2436 warn "reattaching attachments to objects/players";
2101 warn "reattach";
2102 _global_reattach; 2437 _global_reattach;
2438 warn "reattaching attachments to maps";
2439 reattach $_ for values %MAP;
2440
2441 warn "restarting server ticker";
2442
2443 $TICK_WATCHER->start;
2103 }; 2444 };
2104 2445
2105 if ($@) { 2446 if ($@) {
2106 warn $@; 2447 warn $@;
2107 warn "error while reloading, exiting."; 2448 warn "error while reloading, exiting.";
2108 exit 1; 2449 exit 1;
2109 } 2450 }
2110 2451
2111 warn "reloaded successfully"; 2452 warn "reloaded";
2112}; 2453};
2113 2454
2114############################################################################# 2455our $RELOAD_WATCHER; # used only during reload
2115
2116unless ($LINK_MAP) {
2117 $LINK_MAP = cf::map::new;
2118
2119 $LINK_MAP->width (41);
2120 $LINK_MAP->height (41);
2121 $LINK_MAP->alloc;
2122 $LINK_MAP->path ("{link}");
2123 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2124 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2125
2126 # dirty hack because... archetypes are not yet loaded
2127 Event->timer (
2128 after => 2,
2129 cb => sub {
2130 $_[0]->w->cancel;
2131
2132 # provide some exits "home"
2133 my $exit = cf::object::new "exit";
2134
2135 $exit->slaying ($EMERGENCY_POSITION->[0]);
2136 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2137 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2138
2139 $LINK_MAP->insert ($exit->clone, 19, 19);
2140 $LINK_MAP->insert ($exit->clone, 19, 20);
2141 $LINK_MAP->insert ($exit->clone, 19, 21);
2142 $LINK_MAP->insert ($exit->clone, 20, 19);
2143 $LINK_MAP->insert ($exit->clone, 20, 21);
2144 $LINK_MAP->insert ($exit->clone, 21, 19);
2145 $LINK_MAP->insert ($exit->clone, 21, 20);
2146 $LINK_MAP->insert ($exit->clone, 21, 21);
2147
2148 $exit->destroy;
2149 });
2150
2151 $LINK_MAP->{deny_save} = 1;
2152 $LINK_MAP->{deny_reset} = 1;
2153
2154 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2155}
2156
2157register "<global>", __PACKAGE__;
2158 2456
2159register_command "reload" => sub { 2457register_command "reload" => sub {
2160 my ($who, $arg) = @_; 2458 my ($who, $arg) = @_;
2161 2459
2162 if ($who->flag (FLAG_WIZ)) { 2460 if ($who->flag (FLAG_WIZ)) {
2163 $who->message ("start of reload."); 2461 $who->message ("reloading server.");
2462
2463 # doing reload synchronously and two reloads happen back-to-back,
2464 # coro crashes during coro_state_free->destroy here.
2465
2466 $RELOAD_WATCHER ||= Event->timer (
2467 reentrant => 0,
2468 after => 0,
2469 data => WF_AUTOCANCEL,
2470 cb => sub {
2164 reload; 2471 reload;
2165 $who->message ("end of reload."); 2472 undef $RELOAD_WATCHER;
2473 },
2474 );
2166 } 2475 }
2167}; 2476};
2168 2477
2169unshift @INC, $LIBDIR; 2478unshift @INC, $LIBDIR;
2479
2480my $bug_warning = 0;
2170 2481
2171$TICK_WATCHER = Event->timer ( 2482$TICK_WATCHER = Event->timer (
2172 reentrant => 0, 2483 reentrant => 0,
2484 parked => 1,
2173 prio => 0, 2485 prio => 0,
2174 at => $NEXT_TICK || $TICK, 2486 at => $NEXT_TICK || $TICK,
2175 data => WF_AUTOCANCEL, 2487 data => WF_AUTOCANCEL,
2176 cb => sub { 2488 cb => sub {
2177 unless ($FREEZE) { 2489 if ($Coro::current != $Coro::main) {
2490 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2491 unless ++$bug_warning > 10;
2492 return;
2493 }
2494
2495 $NOW = Event::time;
2496
2178 cf::server_tick; # one server iteration 2497 cf::server_tick; # one server iteration
2179 $RUNTIME += $TICK; 2498 $RUNTIME += $TICK;
2180 }
2181
2182 $NEXT_TICK += $TICK; 2499 $NEXT_TICK += $TICK;
2500
2501 $WAIT_FOR_TICK->broadcast;
2502 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2503
2504 Event::sweep;
2505 Coro::cede_notself;
2506
2507# my $AFTER = Event::time;
2508# warn $AFTER - $NOW;#d#
2183 2509
2184 # if we are delayed by four ticks or more, skip them all 2510 # if we are delayed by four ticks or more, skip them all
2185 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2511 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2186 2512
2187 $TICK_WATCHER->at ($NEXT_TICK); 2513 $TICK_WATCHER->at ($NEXT_TICK);
2188 $TICK_WATCHER->start; 2514 $TICK_WATCHER->start;
2189 }, 2515 },
2190); 2516);
2191 2517
2192IO::AIO::max_poll_time $TICK * 0.2; 2518IO::AIO::max_poll_time $TICK * 0.1;
2193 2519
2194Event->io ( 2520undef $Coro::AIO::WATCHER;
2521$AIO_POLL_WATCHER = Event->io (
2522 reentrant => 0,
2195 fd => IO::AIO::poll_fileno, 2523 fd => IO::AIO::poll_fileno,
2196 poll => 'r', 2524 poll => 'r',
2197 prio => 5, 2525 prio => 6,
2198 data => WF_AUTOCANCEL, 2526 data => WF_AUTOCANCEL,
2199 cb => \&IO::AIO::poll_cb, 2527 cb => \&IO::AIO::poll_cb,
2200); 2528);
2201 2529
2202Event->timer ( 2530$WRITE_RUNTIME_WATCHER = Event->timer (
2531 reentrant => 0,
2203 data => WF_AUTOCANCEL, 2532 data => WF_AUTOCANCEL,
2204 after => 0, 2533 after => 1,
2205 interval => 10, 2534 interval => 10,
2206 cb => sub { 2535 prio => 6, # keep it lowest so it acts like a watchdog
2207 (Coro::unblock_sub { 2536 cb => Coro::unblock_sub {
2208 write_runtime 2537 write_runtime
2209 or warn "ERROR: unable to write runtime file: $!"; 2538 or warn "ERROR: unable to write runtime file: $!";
2210 })->();
2211 }, 2539 },
2212); 2540);
2213 2541
2214END { cf::emergency_save } 2542END { cf::emergency_save }
2215 2543

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