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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.138 by root, Fri Jan 5 17:07:17 2007 UTC vs.
Revision 1.194 by root, Wed Jan 24 22:42:49 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
56 69
57binmode STDOUT; 70binmode STDOUT;
58binmode STDERR; 71binmode STDERR;
59 72
60# read virtual server time, if available 73# read virtual server time, if available
68mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
72 85
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 86our $EMERGENCY_POSITION;
76 87
77############################################################################# 88#############################################################################
78 89
79=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
104 115
105=item %cf::CFG 116=item %cf::CFG
106 117
107Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
109 127
110=back 128=back
111 129
112=cut 130=cut
113 131
117 utf8::encode $msg; 135 utf8::encode $msg;
118 136
119 $msg .= "\n" 137 $msg .= "\n"
120 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
121 139
122 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
123 }; 141 };
124} 142}
125 143
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 163
146$Event::DIED = sub { 164$Event::DIED = sub {
147 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
148}; 166};
149 167
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
155 169
156=over 4 170=over 4
157 171
172=item dumpval $ref
173
158=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
159 194
160use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
161 196
162=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
163 198
224} 259}
225 260
226sub freeze_mainloop { 261sub freeze_mainloop {
227 return unless $TICK_WATCHER->is_active; 262 return unless $TICK_WATCHER->is_active;
228 263
229 my $guard = Coro::guard { $TICK_WATCHER->start }; 264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
230 $TICK_WATCHER->stop; 269 $TICK_WATCHER->stop;
231 $guard 270 $guard
232} 271}
272
273=item cf::async { BLOCK }
274
275Currently the same as Coro::async_pool, meaning you cannot use
276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
278
279=cut
280
281BEGIN { *async = \&Coro::async_pool }
233 282
234=item cf::sync_job { BLOCK } 283=item cf::sync_job { BLOCK }
235 284
236The design of crossfire+ requires that the main coro ($Coro::main) is 285The design of crossfire+ requires that the main coro ($Coro::main) is
237always able to handle events or runnable, as crossfire+ is only partly 286always able to handle events or runnable, as crossfire+ is only partly
256 my $freeze_guard = freeze_mainloop; 305 my $freeze_guard = freeze_mainloop;
257 306
258 my $busy = 1; 307 my $busy = 1;
259 my @res; 308 my @res;
260 309
261 (Coro::async_pool { 310 (async {
262 @res = eval { $job->() }; 311 @res = eval { $job->() };
263 warn $@ if $@; 312 warn $@ if $@;
264 undef $busy; 313 undef $busy;
265 })->prio (Coro::PRIO_MAX); 314 })->prio (Coro::PRIO_MAX);
266 315
267 while ($busy) { 316 while ($busy) {
268 Coro::cede_notself; 317 Coro::cede or Event::one_event;
269 Event::one_event unless Coro::nready;
270 } 318 }
271 319
272 wantarray ? @res : $res[0] 320 wantarray ? @res : $res[0]
273 } else { 321 } else {
274 # we are in another coroutine, how wonderful, everything just works 322 # we are in another coroutine, how wonderful, everything just works
275 323
276 $job->() 324 $job->()
277 } 325 }
278} 326}
279 327
280=item $coro = cf::coro { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
281 329
282Creates (and readies) and returns a new coro. This coro is automcatially 330Like async, but this coro is automatically being canceled when the
283being canceled when the extension calling this is being unloaded. 331extension calling this is being unloaded.
284 332
285=cut 333=cut
286 334
287sub coro(&) { 335sub async_ext(&) {
288 my $cb = shift; 336 my $cb = shift;
289 337
290 my $coro = &Coro::async_pool ($cb); 338 my $coro = &Coro::async ($cb);
291 339
292 $coro->on_destroy (sub { 340 $coro->on_destroy (sub {
293 delete $EXT_CORO{$coro+0}; 341 delete $EXT_CORO{$coro+0};
294 }); 342 });
295 $EXT_CORO{$coro+0} = $coro; 343 $EXT_CORO{$coro+0} = $coro;
301 my $runtime = cf::localdir . "/runtime"; 349 my $runtime = cf::localdir . "/runtime";
302 350
303 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 351 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
304 or return; 352 or return;
305 353
354 my $value = $cf::RUNTIME + 90 + 10;
306 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 355 # 10 is the runtime save interval, for a monotonic clock
356 # 60 allows for the watchdog to kill the server.
357
307 (aio_write $fh, 0, (length $value), $value, 0) <= 0 358 (aio_write $fh, 0, (length $value), $value, 0) <= 0
308 and return; 359 and return;
309 360
310 aio_fsync $fh 361 aio_fsync $fh
311 and return; 362 and return;
320} 371}
321 372
322=back 373=back
323 374
324=cut 375=cut
325
326#############################################################################
327
328package cf::path;
329
330sub new {
331 my ($class, $path, $base) = @_;
332
333 $path = $path->as_string if ref $path;
334
335 my $self = bless { }, $class;
336
337 # {... are special paths that are not touched
338 # ?xxx/... are special absolute paths
339 # ?random/... random maps
340 # /! non-realised random map exit
341 # /... normal maps
342 # ~/... per-player maps without a specific player (DO NOT USE)
343 # ~user/... per-player map of a specific user
344
345 if ($path =~ /^{/) {
346 # fine as it is
347 } elsif ($path =~ s{^\?random/}{}) {
348 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
349 $self->{random} = cf::from_json $data;
350 } else {
351 if ($path =~ s{^~([^/]+)?}{}) {
352 $self->{user_rel} = 1;
353
354 if (defined $1) {
355 $self->{user} = $1;
356 } elsif ($base =~ m{^~([^/]+)/}) {
357 $self->{user} = $1;
358 } else {
359 warn "cannot resolve user-relative path without user <$path,$base>\n";
360 }
361 } elsif ($path =~ /^\//) {
362 # already absolute
363 } else {
364 $base =~ s{[^/]+/?$}{};
365 return $class->new ("$base/$path");
366 }
367
368 for ($path) {
369 redo if s{/\.?/}{/};
370 redo if s{/[^/]+/\.\./}{/};
371 }
372 }
373
374 $self->{path} = $path;
375
376 $self
377}
378
379# the name / primary key / in-game path
380sub as_string {
381 my ($self) = @_;
382
383 $self->{user_rel} ? "~$self->{user}$self->{path}"
384 : $self->{random} ? "?random/$self->{path}"
385 : $self->{path}
386}
387
388# the displayed name, this is a one way mapping
389sub visible_name {
390 my ($self) = @_;
391
392# if (my $rmp = $self->{random}) {
393# # todo: be more intelligent about this
394# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
395# } else {
396 $self->as_string
397# }
398}
399
400# escape the /'s in the path
401sub _escaped_path {
402 # ∕ is U+2215
403 (my $path = $_[0]{path}) =~ s/\//∕/g;
404 $path
405}
406
407# the original (read-only) location
408sub load_path {
409 my ($self) = @_;
410
411 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
412}
413
414# the temporary/swap location
415sub save_path {
416 my ($self) = @_;
417
418 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
419 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
420 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
421}
422
423# the unique path, might be eq to save_path
424sub uniq_path {
425 my ($self) = @_;
426
427 $self->{user_rel} || $self->{random}
428 ? undef
429 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
430}
431
432# return random map parameters, or undef
433sub random_map_params {
434 my ($self) = @_;
435
436 $self->{random}
437}
438
439# this is somewhat ugly, but style maps do need special treatment
440sub is_style_map {
441 $_[0]{path} =~ m{^/styles/}
442}
443
444package cf;
445 376
446############################################################################# 377#############################################################################
447 378
448=head2 ATTACHABLE OBJECTS 379=head2 ATTACHABLE OBJECTS
449 380
575our @CB_TYPE = (); # registry for type (cf-object class) based events 506our @CB_TYPE = (); # registry for type (cf-object class) based events
576our @CB_MAP = (); 507our @CB_MAP = ();
577 508
578my %attachment; 509my %attachment;
579 510
511sub cf::attachable::thawer_merge {
512 # simply override everything except _meta
513 local $_[0]{_meta};
514 %{$_[0]} = %{$_[1]};
515}
516
580sub _attach_cb($$$$) { 517sub _attach_cb($$$$) {
581 my ($registry, $event, $prio, $cb) = @_; 518 my ($registry, $event, $prio, $cb) = @_;
582 519
583 use sort 'stable'; 520 use sort 'stable';
584 521
755# object support 692# object support
756 693
757sub reattach { 694sub reattach {
758 # basically do the same as instantiate, without calling instantiate 695 # basically do the same as instantiate, without calling instantiate
759 my ($obj) = @_; 696 my ($obj) = @_;
697
698 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
760 699
761 my $registry = $obj->registry; 700 my $registry = $obj->registry;
762 701
763 @$registry = (); 702 @$registry = ();
764 703
896=cut 835=cut
897 836
898sub register_extcmd { 837sub register_extcmd {
899 my ($name, $cb) = @_; 838 my ($name, $cb) = @_;
900 839
901 my $caller = caller;
902 #warn "registering extcmd '$name' to '$caller'";
903
904 $EXTCMD{$name} = [$cb, $caller]; 840 $EXTCMD{$name} = $cb;
905} 841}
906 842
907cf::player->attach ( 843cf::player->attach (
908 on_command => sub { 844 on_command => sub {
909 my ($pl, $name, $params) = @_; 845 my ($pl, $name, $params) = @_;
922 858
923 my $msg = eval { from_json $buf }; 859 my $msg = eval { from_json $buf };
924 860
925 if (ref $msg) { 861 if (ref $msg) {
926 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 862 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
927 if (my %reply = $cb->[0]->($pl, $msg)) { 863 if (my %reply = $cb->($pl, $msg)) {
928 $pl->ext_reply ($msg->{msgid}, %reply); 864 $pl->ext_reply ($msg->{msgid}, %reply);
929 } 865 }
930 } 866 }
931 } else { 867 } else {
932 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 868 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
934 870
935 cf::override; 871 cf::override;
936 }, 872 },
937); 873);
938 874
939sub register {
940 my ($base, $pkg) = @_;
941
942 #TODO
943}
944
945sub load_extension { 875sub load_extension {
946 my ($path) = @_; 876 my ($path) = @_;
947 877
948 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 878 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
949 my $base = $1; 879 my $base = $1;
950 my $pkg = $1; 880 my $pkg = $1;
951 $pkg =~ s/[^[:word:]]/_/g; 881 $pkg =~ s/[^[:word:]]/_/g;
952 $pkg = "ext::$pkg"; 882 $pkg = "ext::$pkg";
953 883
954 warn "loading '$path' into '$pkg'\n"; 884 warn "... loading '$path' into '$pkg'\n";
955 885
956 open my $fh, "<:utf8", $path 886 open my $fh, "<:utf8", $path
957 or die "$path: $!"; 887 or die "$path: $!";
958 888
959 my $source = 889 my $source =
960 "package $pkg; use strict; use utf8;\n" 890 "package $pkg; use strict; use utf8;\n"
961 . "#line 1 \"$path\"\n{\n" 891 . "#line 1 \"$path\"\n{\n"
962 . (do { local $/; <$fh> }) 892 . (do { local $/; <$fh> })
963 . "\n};\n1"; 893 . "\n};\n1";
964 894
965 eval $source 895 unless (eval $source) {
966 or die $@ ? "$path: $@\n" 896 my $msg = $@ ? "$path: $@\n"
967 : "extension disabled.\n"; 897 : "extension disabled.\n";
968 898 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
969 push @exts, $pkg; 899 warn $@;
970 $ext_pkg{$base} = $pkg; 900 warn "mandatory extension failed to load, exiting.\n";
971 901 exit 1;
972# no strict 'refs'; 902 }
973# @{"$pkg\::ISA"} = ext::; 903 die $@;
974
975 register $base, $pkg;
976}
977
978sub unload_extension {
979 my ($pkg) = @_;
980
981 warn "removing extension $pkg\n";
982
983 # remove hooks
984 #TODO
985# for my $idx (0 .. $#PLUGIN_EVENT) {
986# delete $hook[$idx]{$pkg};
987# } 904 }
988 905
989 # remove commands 906 push @EXTS, $pkg;
990 for my $name (keys %COMMAND) {
991 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
992
993 if (@cb) {
994 $COMMAND{$name} = \@cb;
995 } else {
996 delete $COMMAND{$name};
997 }
998 }
999
1000 # remove extcmds
1001 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1002 delete $EXTCMD{$name};
1003 }
1004
1005 if (my $cb = $pkg->can ("unload")) {
1006 eval {
1007 $cb->($pkg);
1008 1
1009 } or warn "$pkg unloaded, but with errors: $@";
1010 }
1011
1012 Symbol::delete_package $pkg;
1013} 907}
1014 908
1015sub load_extensions { 909sub load_extensions {
1016 for my $ext (<$LIBDIR/*.ext>) { 910 for my $ext (<$LIBDIR/*.ext>) {
1017 next unless -r $ext; 911 next unless -r $ext;
1021 } or warn "$ext not loaded: $@"; 915 } or warn "$ext not loaded: $@";
1022 } 916 }
1023} 917}
1024 918
1025############################################################################# 919#############################################################################
1026# load/save/clean perl data associated with a map
1027
1028*cf::mapsupport::on_clean = sub {
1029 my ($map) = @_;
1030
1031 my $path = $map->tmpname;
1032 defined $path or return;
1033
1034 unlink "$path.pst";
1035};
1036
1037cf::map->attach (prio => -10000, package => cf::mapsupport::);
1038
1039#############################################################################
1040# load/save perl data associated with player->ob objects
1041
1042sub all_objects(@) {
1043 @_, map all_objects ($_->inv), @_
1044}
1045
1046# TODO: compatibility cruft, remove when no longer needed
1047cf::player->attach (
1048 on_load => sub {
1049 my ($pl, $path) = @_;
1050
1051 for my $o (all_objects $pl->ob) {
1052 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1053 $o->set_ob_key_value ("_perl_data");
1054
1055 %$o = %{ Storable::thaw pack "H*", $value };
1056 }
1057 }
1058 },
1059);
1060
1061#############################################################################
1062 920
1063=head2 CORE EXTENSIONS 921=head2 CORE EXTENSIONS
1064 922
1065Functions and methods that extend core crossfire objects. 923Functions and methods that extend core crossfire objects.
1066 924
925=cut
926
927package cf::player;
928
929use Coro::AIO;
930
1067=head3 cf::player 931=head3 cf::player
1068 932
1069=over 4 933=over 4
1070 934
1071=item cf::player::exists $login 935=item cf::player::find $login
1072 936
1073Returns true when the given account exists. 937Returns the given player object, loading it if necessary (might block).
1074 938
1075=cut 939=cut
1076 940
1077sub cf::player::exists($) { 941sub playerdir($) {
1078 cf::player::find $_[0] 942 cf::localdir
1079 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 943 . "/"
944 . cf::playerdir
945 . "/"
946 . (ref $_[0] ? $_[0]->ob->name : $_[0])
947}
948
949sub path($) {
950 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
951
952 (playerdir $login) . "/$login.pl"
953}
954
955sub find_active($) {
956 $cf::PLAYER{$_[0]}
957 and $cf::PLAYER{$_[0]}->active
958 and $cf::PLAYER{$_[0]}
959}
960
961sub exists($) {
962 my ($login) = @_;
963
964 $cf::PLAYER{$login}
965 or cf::sync_job { !aio_stat path $login }
966}
967
968sub find($) {
969 return $cf::PLAYER{$_[0]} || do {
970 my $login = $_[0];
971
972 my $guard = cf::lock_acquire "user_find:$login";
973
974 $cf::PLAYER{$_[0]} || do {
975 my $pl = load_pl path $login
976 or return;
977 $cf::PLAYER{$login} = $pl
978 }
979 }
980}
981
982sub save($) {
983 my ($pl) = @_;
984
985 return if $pl->{deny_save};
986
987 my $path = path $pl;
988 my $guard = cf::lock_acquire "user_save:$path";
989
990 return if $pl->{deny_save};
991
992 aio_mkdir playerdir $pl, 0770;
993 $pl->{last_save} = $cf::RUNTIME;
994
995 $pl->save_pl ($path);
996 Coro::cede;
997}
998
999sub new($) {
1000 my ($login) = @_;
1001
1002 my $self = create;
1003
1004 $self->ob->name ($login);
1005 $self->{deny_save} = 1;
1006
1007 $cf::PLAYER{$login} = $self;
1008
1009 $self
1010}
1011
1012=item $pl->quit_character
1013
1014Nukes the player without looking back. If logged in, the connection will
1015be destroyed. May block for a long time.
1016
1017=cut
1018
1019sub quit_character {
1020 my ($pl) = @_;
1021
1022 $pl->{deny_save} = 1;
1023 $pl->password ("*"); # this should lock out the player until we nuked the dir
1024
1025 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1026 $pl->deactivate;
1027 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1028 $pl->ns->destroy if $pl->ns;
1029
1030 my $path = playerdir $pl;
1031 my $temp = "$path~$cf::RUNTIME~deleting~";
1032 aio_rename $path, $temp;
1033 delete $cf::PLAYER{$pl->ob->name};
1034 $pl->destroy;
1035 IO::AIO::aio_rmtree $temp;
1036}
1037
1038=item cf::player::list_logins
1039
1040Returns am arrayref of all valid playernames in the system, can take a
1041while and may block, so not sync_job-capable, ever.
1042
1043=cut
1044
1045sub list_logins {
1046 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1047 or return [];
1048
1049 my @logins;
1050
1051 for my $login (@$dirs) {
1052 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1053 aio_read $fh, 0, 512, my $buf, 0 or next;
1054 $buf !~ /^password -------------$/m or next; # official not-valid tag
1055
1056 utf8::decode $login;
1057 push @logins, $login;
1058 }
1059
1060 \@logins
1061}
1062
1063=item $player->maps
1064
1065Returns an arrayref of map paths that are private for this
1066player. May block.
1067
1068=cut
1069
1070sub maps($) {
1071 my ($pl) = @_;
1072
1073 my $files = aio_readdir playerdir $pl
1074 or return;
1075
1076 my @paths;
1077
1078 for (@$files) {
1079 utf8::decode $_;
1080 next if /\.(?:pl|pst)$/;
1081 next unless /^$PATH_SEP/o;
1082
1083 s/\.map$//;
1084 push @paths, "~" . $pl->ob->name . "/" . $_;
1085 }
1086
1087 \@paths
1080} 1088}
1081 1089
1082=item $player->ext_reply ($msgid, $msgtype, %msg) 1090=item $player->ext_reply ($msgid, $msgtype, %msg)
1083 1091
1084Sends an ext reply to the player. 1092Sends an ext reply to the player.
1085 1093
1086=cut 1094=cut
1087 1095
1088sub cf::player::ext_reply($$$%) { 1096sub ext_reply($$$%) {
1089 my ($self, $id, %msg) = @_; 1097 my ($self, $id, %msg) = @_;
1090 1098
1091 $msg{msgid} = $id; 1099 $msg{msgid} = $id;
1092 1100
1093 $self->send ("ext " . to_json \%msg); 1101 $self->send ("ext " . cf::to_json \%msg);
1094} 1102}
1103
1104package cf;
1095 1105
1096=back 1106=back
1097 1107
1098 1108
1099=head3 cf::map 1109=head3 cf::map
1105package cf::map; 1115package cf::map;
1106 1116
1107use Fcntl; 1117use Fcntl;
1108use Coro::AIO; 1118use Coro::AIO;
1109 1119
1120use overload
1121 '""' => \&as_string,
1122 fallback => 1;
1123
1110our $MAX_RESET = 3600; 1124our $MAX_RESET = 3600;
1111our $DEFAULT_RESET = 3000; 1125our $DEFAULT_RESET = 3000;
1112 1126
1113sub generate_random_map { 1127sub generate_random_map {
1114 my ($path, $rmp) = @_; 1128 my ($self, $rmp) = @_;
1115
1116 # mit "rum" bekleckern, nicht 1129 # mit "rum" bekleckern, nicht
1117 cf::map::_create_random_map 1130 $self->_create_random_map (
1118 $path,
1119 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1131 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1120 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1132 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1121 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1133 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1122 $rmp->{exit_on_final_map}, 1134 $rmp->{exit_on_final_map},
1123 $rmp->{xsize}, $rmp->{ysize}, 1135 $rmp->{xsize}, $rmp->{ysize},
1124 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1136 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1125 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1137 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1126 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1138 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1127 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1139 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1128 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1140 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1129 (cf::region::find $rmp->{region}) 1141 (cf::region::find $rmp->{region}), $rmp->{custom}
1142 )
1143}
1144
1145=item cf::map->register ($regex, $prio)
1146
1147Register a handler for the map path matching the given regex at the
1148givne priority (higher is better, built-in handlers have priority 0, the
1149default).
1150
1151=cut
1152
1153sub register {
1154 my (undef, $regex, $prio) = @_;
1155 my $pkg = caller;
1156
1157 no strict;
1158 push @{"$pkg\::ISA"}, __PACKAGE__;
1159
1160 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1161}
1162
1163# also paths starting with '/'
1164$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1165
1166sub thawer_merge {
1167 my ($self, $merge) = @_;
1168
1169 # we have to keep some variables in memory intact
1170 local $self->{path};
1171 local $self->{load_path};
1172 local $self->{deny_save};
1173 local $self->{deny_reset};
1174
1175 $self->SUPER::thawer_merge ($merge);
1176}
1177
1178sub normalise {
1179 my ($path, $base) = @_;
1180
1181 $path = "$path"; # make sure its a string
1182
1183 # map plan:
1184 #
1185 # /! non-realised random map exit (special hack!)
1186 # {... are special paths that are not being touched
1187 # ?xxx/... are special absolute paths
1188 # ?random/... random maps
1189 # /... normal maps
1190 # ~user/... per-player map of a specific user
1191
1192 $path =~ s/$PATH_SEP/\//go;
1193
1194 # treat it as relative path if it starts with
1195 # something that looks reasonable
1196 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1197 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1198
1199 $base =~ s{[^/]+/?$}{};
1200 $path = "$base/$path";
1201 }
1202
1203 for ($path) {
1204 redo if s{//}{/};
1205 redo if s{/\.?/}{/};
1206 redo if s{/[^/]+/\.\./}{/};
1207 }
1208
1209 $path
1210}
1211
1212sub new_from_path {
1213 my (undef, $path, $base) = @_;
1214
1215 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1216
1217 $path = normalise $path, $base;
1218
1219 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1220 if ($path =~ $EXT_MAP{$pkg}[1]) {
1221 my $self = bless cf::map::new, $pkg;
1222 $self->{path} = $path; $self->path ($path);
1223 $self->init; # pass $1 etc.
1224 return $self;
1225 }
1226 }
1227
1228 Carp::carp "unable to resolve path '$path' (base '$base').";
1229 ()
1230}
1231
1232sub init {
1233 my ($self) = @_;
1234
1235 $self
1236}
1237
1238sub as_string {
1239 my ($self) = @_;
1240
1241 "$self->{path}"
1242}
1243
1244# the displayed name, this is a one way mapping
1245sub visible_name {
1246 &as_string
1247}
1248
1249# the original (read-only) location
1250sub load_path {
1251 my ($self) = @_;
1252
1253 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1254}
1255
1256# the temporary/swap location
1257sub save_path {
1258 my ($self) = @_;
1259
1260 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1261 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1262}
1263
1264# the unique path, undef == no special unique path
1265sub uniq_path {
1266 my ($self) = @_;
1267
1268 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1269 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1130} 1270}
1131 1271
1132# and all this just because we cannot iterate over 1272# and all this just because we cannot iterate over
1133# all maps in C++... 1273# all maps in C++...
1134sub change_all_map_light { 1274sub change_all_map_light {
1136 1276
1137 $_->change_map_light ($change) 1277 $_->change_map_light ($change)
1138 for grep $_->outdoor, values %cf::MAP; 1278 for grep $_->outdoor, values %cf::MAP;
1139} 1279}
1140 1280
1281sub unlink_save {
1282 my ($self) = @_;
1283
1284 utf8::encode (my $save = $self->save_path);
1285 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1286 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1287}
1288
1141sub try_load_header($) { 1289sub load_header_from($) {
1142 my ($path) = @_; 1290 my ($self, $path) = @_;
1143 1291
1144 utf8::encode $path; 1292 utf8::encode $path;
1145 aio_open $path, O_RDONLY, 0 1293 aio_open $path, O_RDONLY, 0
1146 or return; 1294 or return;
1147 1295
1148 my $map = cf::map::new 1296 $self->_load_header ($path)
1149 or return; 1297 or return;
1150 1298
1151 # for better error messages only, will be overwritten 1299 $self->{load_path} = $path;
1152 $map->path ($path);
1153 1300
1154 $map->load_header ($path) 1301 1
1302}
1303
1304sub load_header_orig {
1305 my ($self) = @_;
1306
1307 $self->load_header_from ($self->load_path)
1308}
1309
1310sub load_header_temp {
1311 my ($self) = @_;
1312
1313 $self->load_header_from ($self->save_path)
1314}
1315
1316sub prepare_temp {
1317 my ($self) = @_;
1318
1319 $self->last_access ((delete $self->{last_access})
1320 || $cf::RUNTIME); #d#
1321 # safety
1322 $self->{instantiate_time} = $cf::RUNTIME
1323 if $self->{instantiate_time} > $cf::RUNTIME;
1324}
1325
1326sub prepare_orig {
1327 my ($self) = @_;
1328
1329 $self->{load_original} = 1;
1330 $self->{instantiate_time} = $cf::RUNTIME;
1331 $self->last_access ($cf::RUNTIME);
1332 $self->instantiate;
1333}
1334
1335sub load_header {
1336 my ($self) = @_;
1337
1338 if ($self->load_header_temp) {
1339 $self->prepare_temp;
1340 } else {
1341 $self->load_header_orig
1155 or return; 1342 or return;
1343 $self->prepare_orig;
1344 }
1156 1345
1157 $map->{load_path} = $path; 1346 1
1158
1159 $map
1160} 1347}
1161 1348
1162sub find; 1349sub find;
1163sub find { 1350sub find {
1164 my ($path, $origin) = @_; 1351 my ($path, $origin) = @_;
1165 1352
1166 #warn "find<$path,$origin>\n";#d#
1167
1168 $path = new cf::path $path, $origin && $origin->path; 1353 $path = normalise $path, $origin && $origin->path;
1169 my $key = $path->as_string;
1170 1354
1171 cf::lock_wait "map_find:$key"; 1355 cf::lock_wait "map_find:$path";
1172 1356
1173 $cf::MAP{$key} || do { 1357 $cf::MAP{$path} || do {
1174 my $guard = cf::lock_acquire "map_find:$key"; 1358 my $guard = cf::lock_acquire "map_find:$path";
1175 1359 my $map = new_from_path cf::map $path
1176 # do it the slow way
1177 my $map = try_load_header $path->save_path;
1178
1179 Coro::cede;
1180
1181 if ($map) {
1182 $map->last_access ((delete $map->{last_access})
1183 || $cf::RUNTIME); #d#
1184 # safety
1185 $map->{instantiate_time} = $cf::RUNTIME
1186 if $map->{instantiate_time} > $cf::RUNTIME;
1187 } else {
1188 if (my $rmp = $path->random_map_params) {
1189 $map = generate_random_map $key, $rmp;
1190 } else {
1191 $map = try_load_header $path->load_path;
1192 }
1193
1194 $map or return; 1360 or return;
1195 1361
1196 $map->{load_original} = 1;
1197 $map->{instantiate_time} = $cf::RUNTIME;
1198 $map->last_access ($cf::RUNTIME);
1199 $map->instantiate;
1200
1201 # per-player maps become, after loading, normal maps
1202 $map->per_player (0) if $path->{user_rel};
1203 }
1204
1205 $map->path ($key);
1206 $map->{path} = $path;
1207 $map->{last_save} = $cf::RUNTIME; 1362 $map->{last_save} = $cf::RUNTIME;
1208 1363
1209 Coro::cede; 1364 $map->load_header
1365 or return;
1210 1366
1211 if ($map->should_reset) { 1367 if ($map->should_reset) {
1368 # doing this can freeze the server in a sync job, obviously
1369 #$cf::WAIT_FOR_TICK->wait;
1212 $map->reset; 1370 $map->reset;
1213 undef $guard; 1371 undef $guard;
1214 $map = find $path 1372 return find $path;
1215 or return;
1216 } 1373 }
1217 1374
1218 $cf::MAP{$key} = $map 1375 $cf::MAP{$path} = $map
1219 } 1376 }
1220} 1377}
1378
1379sub pre_load { }
1380sub post_load { }
1221 1381
1222sub load { 1382sub load {
1223 my ($self) = @_; 1383 my ($self) = @_;
1224 1384
1225 my $path = $self->{path}; 1385 my $path = $self->{path};
1226 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1386 my $guard = cf::lock_acquire "map_load:$path";
1227 1387
1228 return if $self->in_memory != cf::MAP_SWAPPED; 1388 return if $self->in_memory != cf::MAP_SWAPPED;
1229 1389
1230 $self->in_memory (cf::MAP_LOADING); 1390 $self->in_memory (cf::MAP_LOADING);
1231 1391
1232 $self->alloc; 1392 $self->alloc;
1393
1394 $self->pre_load;
1395
1233 $self->load_objects ($self->{load_path}, 1) 1396 $self->_load_objects ($self->{load_path}, 1)
1234 or return; 1397 or return;
1235 1398
1236 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1399 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1237 if delete $self->{load_original}; 1400 if delete $self->{load_original};
1238 1401
1239 if (my $uniq = $path->uniq_path) { 1402 if (my $uniq = $self->uniq_path) {
1240 utf8::encode $uniq; 1403 utf8::encode $uniq;
1241 if (aio_open $uniq, O_RDONLY, 0) { 1404 if (aio_open $uniq, O_RDONLY, 0) {
1242 $self->clear_unique_items; 1405 $self->clear_unique_items;
1243 $self->load_objects ($uniq, 0); 1406 $self->_load_objects ($uniq, 0);
1244 } 1407 }
1245 } 1408 }
1246 1409
1247 Coro::cede; 1410 Coro::cede;
1248 1411
1249 # now do the right thing for maps 1412 # now do the right thing for maps
1250 $self->link_multipart_objects; 1413 $self->link_multipart_objects;
1251 1414
1252 if ($self->{path}->is_style_map) { 1415 unless ($self->{deny_activate}) {
1253 $self->{deny_save} = 1; 1416 $self->decay_objects;
1254 $self->{deny_reset} = 1;
1255 } else {
1256 $self->fix_auto_apply; 1417 $self->fix_auto_apply;
1257 $self->decay_objects;
1258 $self->update_buttons; 1418 $self->update_buttons;
1419 Coro::cede;
1259 $self->set_darkness_map; 1420 $self->set_darkness_map;
1260 $self->difficulty ($self->estimate_difficulty) 1421 $self->difficulty ($self->estimate_difficulty)
1261 unless $self->difficulty; 1422 unless $self->difficulty;
1423 Coro::cede;
1262 $self->activate; 1424 $self->activate;
1263 } 1425 }
1264 1426
1265 Coro::cede; 1427 $self->post_load;
1266 1428
1267 $self->in_memory (cf::MAP_IN_MEMORY); 1429 $self->in_memory (cf::MAP_IN_MEMORY);
1430}
1431
1432sub customise_for {
1433 my ($self, $ob) = @_;
1434
1435 return find "~" . $ob->name . "/" . $self->{path}
1436 if $self->per_player;
1437
1438 $self
1439}
1440
1441# find and load all maps in the 3x3 area around a map
1442sub load_diag {
1443 my ($map) = @_;
1444
1445 my @diag; # diagonal neighbours
1446
1447 for (0 .. 3) {
1448 my $neigh = $map->tile_path ($_)
1449 or next;
1450 $neigh = find $neigh, $map
1451 or next;
1452 $neigh->load;
1453
1454 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1455 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1456 }
1457
1458 for (@diag) {
1459 my $neigh = find @$_
1460 or next;
1461 $neigh->load;
1462 }
1268} 1463}
1269 1464
1270sub find_sync { 1465sub find_sync {
1271 my ($path, $origin) = @_; 1466 my ($path, $origin) = @_;
1272 1467
1273 cf::sync_job { cf::map::find $path, $origin } 1468 cf::sync_job { find $path, $origin }
1274} 1469}
1275 1470
1276sub do_load_sync { 1471sub do_load_sync {
1277 my ($map) = @_; 1472 my ($map) = @_;
1278 1473
1279 cf::sync_job { $map->load }; 1474 cf::sync_job { $map->load };
1280} 1475}
1281 1476
1477our %MAP_PREFETCH;
1478our $MAP_PREFETCHER = undef;
1479
1480sub find_async {
1481 my ($path, $origin) = @_;
1482
1483 $path = normalise $path, $origin && $origin->{path};
1484
1485 if (my $map = $cf::MAP{$path}) {
1486 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1487 }
1488
1489 undef $MAP_PREFETCH{$path};
1490 $MAP_PREFETCHER ||= cf::async {
1491 while (%MAP_PREFETCH) {
1492 for my $path (keys %MAP_PREFETCH) {
1493 my $map = find $path
1494 or next;
1495 $map->load;
1496
1497 delete $MAP_PREFETCH{$path};
1498 }
1499 }
1500 undef $MAP_PREFETCHER;
1501 };
1502 $MAP_PREFETCHER->prio (6);
1503
1504 ()
1505}
1506
1282sub save { 1507sub save {
1283 my ($self) = @_; 1508 my ($self) = @_;
1284 1509
1285 my $lock = cf::lock_acquire "map_data:" . $self->path; 1510 my $lock = cf::lock_acquire "map_data:" . $self->path;
1286 1511
1287 $self->{last_save} = $cf::RUNTIME; 1512 $self->{last_save} = $cf::RUNTIME;
1288 1513
1289 return unless $self->dirty; 1514 return unless $self->dirty;
1290 1515
1291 my $save = $self->{path}->save_path; utf8::encode $save; 1516 my $save = $self->save_path; utf8::encode $save;
1292 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1517 my $uniq = $self->uniq_path; utf8::encode $uniq;
1293 1518
1294 $self->{load_path} = $save; 1519 $self->{load_path} = $save;
1295 1520
1296 return if $self->{deny_save}; 1521 return if $self->{deny_save};
1297 1522
1298 local $self->{last_access} = $self->last_access;#d# 1523 local $self->{last_access} = $self->last_access;#d#
1299 1524
1525 cf::async {
1526 $_->contr->save for $self->players;
1527 };
1528
1300 if ($uniq) { 1529 if ($uniq) {
1301 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1530 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1302 $self->save_objects ($uniq, cf::IO_UNIQUES); 1531 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1303 } else { 1532 } else {
1304 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1533 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1305 } 1534 }
1306} 1535}
1307 1536
1308sub swap_out { 1537sub swap_out {
1309 my ($self) = @_; 1538 my ($self) = @_;
1323 1552
1324sub reset_at { 1553sub reset_at {
1325 my ($self) = @_; 1554 my ($self) = @_;
1326 1555
1327 # TODO: safety, remove and allow resettable per-player maps 1556 # TODO: safety, remove and allow resettable per-player maps
1328 return 1e99 if $self->{path}{user_rel}; 1557 return 1e99 if $self->isa ("ext::map_per_player");#d#
1329 return 1e99 if $self->{deny_reset}; 1558 return 1e99 if $self->{deny_reset};
1330 1559
1331 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1560 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1332 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1561 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1333 1562
1338 my ($self) = @_; 1567 my ($self) = @_;
1339 1568
1340 $self->reset_at <= $cf::RUNTIME 1569 $self->reset_at <= $cf::RUNTIME
1341} 1570}
1342 1571
1343sub unlink_save {
1344 my ($self) = @_;
1345
1346 utf8::encode (my $save = $self->{path}->save_path);
1347 aioreq_pri 3; IO::AIO::aio_unlink $save;
1348 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1349}
1350
1351sub rename {
1352 my ($self, $new_path) = @_;
1353
1354 $self->unlink_save;
1355
1356 delete $cf::MAP{$self->path};
1357 $self->{path} = new cf::path $new_path;
1358 $self->path ($self->{path}->as_string);
1359 $cf::MAP{$self->path} = $self;
1360
1361 $self->save;
1362}
1363
1364sub reset { 1572sub reset {
1365 my ($self) = @_; 1573 my ($self) = @_;
1366 1574
1367 my $lock = cf::lock_acquire "map_data:" . $self->path; 1575 my $lock = cf::lock_acquire "map_data:$self->{path}";
1368 1576
1369 return if $self->players; 1577 return if $self->players;
1370 return if $self->{path}{user_rel};#d# 1578 return if $self->isa ("ext::map_per_player");#d#
1371 1579
1372 warn "resetting map ", $self->path;#d# 1580 warn "resetting map ", $self->path;#d#
1373 1581
1374 delete $cf::MAP{$self->path}; 1582 delete $cf::MAP{$self->path};
1583
1584 $self->in_memory (cf::MAP_SWAPPED);
1585 $self->clear;
1375 1586
1376 $_->clear_links_to ($self) for values %cf::MAP; 1587 $_->clear_links_to ($self) for values %cf::MAP;
1377 1588
1378 $self->unlink_save; 1589 $self->unlink_save;
1379 $self->destroy; 1590 $self->destroy;
1382my $nuke_counter = "aaaa"; 1593my $nuke_counter = "aaaa";
1383 1594
1384sub nuke { 1595sub nuke {
1385 my ($self) = @_; 1596 my ($self) = @_;
1386 1597
1598 delete $cf::MAP{$self->path};
1599
1600 $self->unlink_save;
1601
1602 bless $self, "cf::map";
1603 delete $self->{deny_reset};
1387 $self->{deny_save} = 1; 1604 $self->{deny_save} = 1;
1388 $self->reset_timeout (1); 1605 $self->reset_timeout (1);
1389 $self->rename ("{nuke}/" . ($nuke_counter++)); 1606 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1607
1608 $cf::MAP{$self->path} = $self;
1609
1390 $self->reset; # polite request, might not happen 1610 $self->reset; # polite request, might not happen
1391} 1611}
1392 1612
1393sub customise_for { 1613=item cf::map::unique_maps
1394 my ($map, $ob) = @_;
1395 1614
1396 if ($map->per_player) { 1615Returns an arrayref of paths of all shared maps that have
1397 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1616instantiated unique items. May block.
1398 }
1399 1617
1400 $map 1618=cut
1401}
1402 1619
1403sub emergency_save { 1620sub unique_maps() {
1404 my $freeze_guard = cf::freeze_mainloop; 1621 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1622 or return;
1405 1623
1406 warn "enter emergency map save\n"; 1624 my @paths;
1407 1625
1408 cf::sync_job { 1626 for (@$files) {
1409 warn "begin emergency map save\n"; 1627 utf8::decode $_;
1410 $_->save for values %cf::MAP; 1628 next if /\.pst$/;
1629 next unless /^$PATH_SEP/o;
1630
1631 s/\.map$//;
1632 push @paths, $_;
1411 }; 1633 }
1412 1634
1413 warn "end emergency map save\n"; 1635 \@paths
1414} 1636}
1415 1637
1416package cf; 1638package cf;
1417 1639
1418=back 1640=back
1419 1641
1642=head3 cf::object
1643
1644=cut
1645
1646package cf::object;
1647
1648=over 4
1649
1650=item $ob->inv_recursive
1651
1652Returns the inventory of the object _and_ their inventories, recursively.
1653
1654=cut
1655
1656sub inv_recursive_;
1657sub inv_recursive_ {
1658 map { $_, inv_recursive_ $_->inv } @_
1659}
1660
1661sub inv_recursive {
1662 inv_recursive_ inv $_[0]
1663}
1664
1665package cf;
1666
1667=back
1420 1668
1421=head3 cf::object::player 1669=head3 cf::object::player
1422 1670
1423=over 4 1671=over 4
1424 1672
1464 1712
1465=item $player_object->enter_link 1713=item $player_object->enter_link
1466 1714
1467Freezes the player and moves him/her to a special map (C<{link}>). 1715Freezes the player and moves him/her to a special map (C<{link}>).
1468 1716
1469The player should be reaosnably safe there for short amounts of time. You 1717The player should be reasonably safe there for short amounts of time. You
1470I<MUST> call C<leave_link> as soon as possible, though. 1718I<MUST> call C<leave_link> as soon as possible, though.
1471 1719
1720Will never block.
1721
1472=item $player_object->leave_link ($map, $x, $y) 1722=item $player_object->leave_link ($map, $x, $y)
1473 1723
1474Moves the player out of the specila link map onto the given map. If the 1724Moves the player out of the special C<{link}> map onto the specified
1475map is not valid (or omitted), the player will be moved back to the 1725map. If the map is not valid (or omitted), the player will be moved back
1476location he/she was before the call to C<enter_link>, or, if that fails, 1726to the location he/she was before the call to C<enter_link>, or, if that
1477to the emergency map position. 1727fails, to the emergency map position.
1478 1728
1479Might block. 1729Might block.
1480 1730
1481=cut 1731=cut
1732
1733sub link_map {
1734 unless ($LINK_MAP) {
1735 $LINK_MAP = cf::map::find "{link}"
1736 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1737 $LINK_MAP->load;
1738 }
1739
1740 $LINK_MAP
1741}
1482 1742
1483sub cf::object::player::enter_link { 1743sub cf::object::player::enter_link {
1484 my ($self) = @_; 1744 my ($self) = @_;
1485 1745
1486 $self->deactivate_recursive; 1746 $self->deactivate_recursive;
1487 1747
1488 return if $self->map == $LINK_MAP; 1748 return if UNIVERSAL::isa $self->map, "ext::map_link";
1489 1749
1490 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1750 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1491 if $self->map; 1751 if $self->map;
1492 1752
1493 $self->enter_map ($LINK_MAP, 20, 20); 1753 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1494} 1754}
1495 1755
1496sub cf::object::player::leave_link { 1756sub cf::object::player::leave_link {
1497 my ($self, $map, $x, $y) = @_; 1757 my ($self, $map, $x, $y) = @_;
1498 1758
1516 # use -1 or undef as default coordinates, not 0, 0 1776 # use -1 or undef as default coordinates, not 0, 0
1517 ($x, $y) = ($map->enter_x, $map->enter_y) 1777 ($x, $y) = ($map->enter_x, $map->enter_y)
1518 if $x <=0 && $y <= 0; 1778 if $x <=0 && $y <= 0;
1519 1779
1520 $map->load; 1780 $map->load;
1781 $map->load_diag;
1521 1782
1783 return unless $self->contr->active;
1522 $self->activate_recursive; 1784 $self->activate_recursive;
1523 $self->enter_map ($map, $x, $y); 1785 $self->enter_map ($map, $x, $y);
1524} 1786}
1525 1787
1526cf::player->attach ( 1788cf::player->attach (
1539 1801
1540 # try to abort aborted map switching on player login :) 1802 # try to abort aborted map switching on player login :)
1541 # should happen only on crashes 1803 # should happen only on crashes
1542 if ($pl->ob->{_link_pos}) { 1804 if ($pl->ob->{_link_pos}) {
1543 $pl->ob->enter_link; 1805 $pl->ob->enter_link;
1544 Coro::async_pool { 1806 (async {
1545 # we need this sleep as the login has a concurrent enter_exit running 1807 # we need this sleep as the login has a concurrent enter_exit running
1546 # and this sleep increases chances of the player not ending up in scorn 1808 # and this sleep increases chances of the player not ending up in scorn
1809 $pl->ob->reply (undef,
1810 "There was an internal problem at your last logout, "
1811 . "the server will try to bring you to your intended destination in a second.",
1812 cf::NDI_RED);
1547 Coro::Timer::sleep 1; 1813 Coro::Timer::sleep 1;
1548 $pl->ob->leave_link; 1814 $pl->ob->leave_link;
1549 }; 1815 })->prio (2);
1550 } 1816 }
1551 }, 1817 },
1552); 1818);
1553 1819
1554=item $player_object->goto ($path, $x, $y) 1820=item $player_object->goto ($path, $x, $y)
1558sub cf::object::player::goto { 1824sub cf::object::player::goto {
1559 my ($self, $path, $x, $y) = @_; 1825 my ($self, $path, $x, $y) = @_;
1560 1826
1561 $self->enter_link; 1827 $self->enter_link;
1562 1828
1563 (Coro::async_pool { 1829 (async {
1564 $path = new cf::path $path;
1565
1566 my $map = cf::map::find $path->as_string; 1830 my $map = cf::map::find $path;
1567 $map = $map->customise_for ($self) if $map; 1831 $map = $map->customise_for ($self) if $map;
1568 1832
1569# warn "entering ", $map->path, " at ($x, $y)\n" 1833# warn "entering ", $map->path, " at ($x, $y)\n"
1570# if $map; 1834# if $map;
1571 1835
1572 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1836 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1573 1837
1574 $self->leave_link ($map, $x, $y); 1838 $self->leave_link ($map, $x, $y);
1575 })->prio (1); 1839 })->prio (1);
1576} 1840}
1577 1841
1581 1845
1582sub parse_random_map_params { 1846sub parse_random_map_params {
1583 my ($spec) = @_; 1847 my ($spec) = @_;
1584 1848
1585 my $rmp = { # defaults 1849 my $rmp = { # defaults
1586 xsize => 10, 1850 xsize => (cf::rndm 15, 40),
1587 ysize => 10, 1851 ysize => (cf::rndm 15, 40),
1852 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1853 #layout => string,
1588 }; 1854 };
1589 1855
1590 for (split /\n/, $spec) { 1856 for (split /\n/, $spec) {
1591 my ($k, $v) = split /\s+/, $_, 2; 1857 my ($k, $v) = split /\s+/, $_, 2;
1592 1858
1596 $rmp 1862 $rmp
1597} 1863}
1598 1864
1599sub prepare_random_map { 1865sub prepare_random_map {
1600 my ($exit) = @_; 1866 my ($exit) = @_;
1867
1868 my $guard = cf::lock_acquire "exit_prepare:$exit";
1601 1869
1602 # all this does is basically replace the /! path by 1870 # all this does is basically replace the /! path by
1603 # a new random map path (?random/...) with a seed 1871 # a new random map path (?random/...) with a seed
1604 # that depends on the exit object 1872 # that depends on the exit object
1605 1873
1614 1882
1615 $rmp->{random_seed} ||= $exit->random_seed; 1883 $rmp->{random_seed} ||= $exit->random_seed;
1616 1884
1617 my $data = cf::to_json $rmp; 1885 my $data = cf::to_json $rmp;
1618 my $md5 = Digest::MD5::md5_hex $data; 1886 my $md5 = Digest::MD5::md5_hex $data;
1887 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1619 1888
1620 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1889 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1621 aio_write $fh, 0, (length $data), $data, 0; 1890 aio_write $fh, 0, (length $data), $data, 0;
1891 undef $fh;
1892 aio_rename "$meta~", $meta;
1622 1893
1623 $exit->slaying ("?random/$md5"); 1894 $exit->slaying ("?random/$md5");
1624 $exit->msg (undef); 1895 $exit->msg (undef);
1625 } 1896 }
1626} 1897}
1630 1901
1631 return unless $self->type == cf::PLAYER; 1902 return unless $self->type == cf::PLAYER;
1632 1903
1633 $self->enter_link; 1904 $self->enter_link;
1634 1905
1635 (Coro::async_pool { 1906 (async {
1636 $self->deactivate_recursive; # just to be sure 1907 $self->deactivate_recursive; # just to be sure
1637 unless (eval { 1908 unless (eval {
1638 prepare_random_map $exit 1909 prepare_random_map $exit
1639 if $exit->slaying eq "/!"; 1910 if $exit->slaying eq "/!";
1640 1911
1641 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1912 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1642 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 1913 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1643 1914
1644 1; 1915 1;
1645 }) { 1916 }) {
1646 $self->message ("Something went wrong deep within the crossfire server. " 1917 $self->message ("Something went wrong deep within the crossfire server. "
1647 . "I'll try to bring you back to the map you were before. " 1918 . "I'll try to bring you back to the map you were before. "
1648 . "Please report this to the dungeon master", 1919 . "Please report this to the dungeon master!",
1649 cf::NDI_UNIQUE | cf::NDI_RED); 1920 cf::NDI_UNIQUE | cf::NDI_RED);
1650 1921
1651 warn "ERROR in enter_exit: $@"; 1922 warn "ERROR in enter_exit: $@";
1652 $self->leave_link; 1923 $self->leave_link;
1653 } 1924 }
1721 } 1992 }
1722 } 1993 }
1723 }, 1994 },
1724); 1995);
1725 1996
1726=item $client->coro (\&cb) 1997=item $client->async (\&cb)
1727 1998
1728Create a new coroutine, running the specified callback. The coroutine will 1999Create a new coroutine, running the specified callback. The coroutine will
1729be automatically cancelled when the client gets destroyed (e.g. on logout, 2000be automatically cancelled when the client gets destroyed (e.g. on logout,
1730or loss of connection). 2001or loss of connection).
1731 2002
1732=cut 2003=cut
1733 2004
1734sub cf::client::coro { 2005sub cf::client::async {
1735 my ($self, $cb) = @_; 2006 my ($self, $cb) = @_;
1736 2007
1737 my $coro = &Coro::async_pool ($cb); 2008 my $coro = &Coro::async ($cb);
1738 2009
1739 $coro->on_destroy (sub { 2010 $coro->on_destroy (sub {
1740 delete $self->{_coro}{$coro+0}; 2011 delete $self->{_coro}{$coro+0};
1741 }); 2012 });
1742 2013
1936 sub db_sync() { 2207 sub db_sync() {
1937 db_save if $dirty; 2208 db_save if $dirty;
1938 undef $dirty; 2209 undef $dirty;
1939 } 2210 }
1940 2211
1941 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2212 my $idle = Event->idle (
1942 db_sync; 2213 reentrant => 0,
2214 min => 10,
2215 max => 20,
2216 repeat => 0,
2217 data => WF_AUTOCANCEL,
2218 cb => \&db_sync,
1943 }); 2219 );
1944 2220
1945 sub db_dirty() { 2221 sub db_dirty() {
1946 $dirty = 1; 2222 $dirty = 1;
1947 $idle->start; 2223 $idle->start;
1948 } 2224 }
1980 local $/; 2256 local $/;
1981 *CFG = YAML::Syck::Load <$fh>; 2257 *CFG = YAML::Syck::Load <$fh>;
1982 2258
1983 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2259 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
1984 2260
2261 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2262 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2263
1985 if (exists $CFG{mlockall}) { 2264 if (exists $CFG{mlockall}) {
1986 eval { 2265 eval {
1987 $CFG{mlockall} ? &mlockall : &munlockall 2266 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
1988 and die "WARNING: m(un)lockall failed: $!\n"; 2267 and die "WARNING: m(un)lockall failed: $!\n";
1989 }; 2268 };
1990 warn $@ if $@; 2269 warn $@ if $@;
1991 } 2270 }
1992} 2271}
1993 2272
1994sub main { 2273sub main {
1995 # we must not ever block the main coroutine 2274 # we must not ever block the main coroutine
1996 local $Coro::idle = sub { 2275 local $Coro::idle = sub {
1997 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2276 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1998 (Coro::unblock_sub { 2277 (async {
1999 Event::one_event; 2278 Event::one_event;
2000 })->(); 2279 })->prio (Coro::PRIO_MAX);
2001 }; 2280 };
2002 2281
2003 cfg_load; 2282 cfg_load;
2004 db_load; 2283 db_load;
2005 load_extensions; 2284 load_extensions;
2285
2286 $TICK_WATCHER->start;
2006 Event::loop; 2287 Event::loop;
2007} 2288}
2008 2289
2009############################################################################# 2290#############################################################################
2010# initialisation 2291# initialisation and cleanup
2292
2293# install some emergency cleanup handlers
2294BEGIN {
2295 for my $signal (qw(INT HUP TERM)) {
2296 Event->signal (
2297 reentrant => 0,
2298 data => WF_AUTOCANCEL,
2299 signal => $signal,
2300 prio => 0,
2301 cb => sub {
2302 cf::cleanup "SIG$signal";
2303 },
2304 );
2305 }
2306}
2307
2308sub emergency_save() {
2309 my $freeze_guard = cf::freeze_mainloop;
2310
2311 warn "enter emergency perl save\n";
2312
2313 cf::sync_job {
2314 # use a peculiar iteration method to avoid tripping on perl
2315 # refcount bugs in for. also avoids problems with players
2316 # and maps saved/destroyed asynchronously.
2317 warn "begin emergency player save\n";
2318 for my $login (keys %cf::PLAYER) {
2319 my $pl = $cf::PLAYER{$login} or next;
2320 $pl->valid or next;
2321 $pl->save;
2322 }
2323 warn "end emergency player save\n";
2324
2325 warn "begin emergency map save\n";
2326 for my $path (keys %cf::MAP) {
2327 my $map = $cf::MAP{$path} or next;
2328 $map->valid or next;
2329 $map->save;
2330 }
2331 warn "end emergency map save\n";
2332 };
2333
2334 warn "leave emergency perl save\n";
2335}
2011 2336
2012sub reload() { 2337sub reload() {
2013 # can/must only be called in main 2338 # can/must only be called in main
2014 if ($Coro::current != $Coro::main) { 2339 if ($Coro::current != $Coro::main) {
2015 warn "can only reload from main coroutine\n"; 2340 warn "can only reload from main coroutine";
2016 return; 2341 return;
2017 } 2342 }
2018 2343
2019 warn "reloading..."; 2344 warn "reloading...";
2020 2345
2021 my $guard = freeze_mainloop; 2346 warn "cancelling server ticker";
2347 $TICK_WATCHER->cancel;
2348
2022 cf::emergency_save; 2349 cf::emergency_save;
2023 2350
2024 eval { 2351 eval {
2025 # if anything goes wrong in here, we should simply crash as we already saved 2352 # if anything goes wrong in here, we should simply crash as we already saved
2026 2353
2027 # cancel all watchers 2354 warn "syncing database to disk";
2355 cf::db_sync;
2356
2357 warn "cancelling all WF_AUTOCANCEL watchers";
2028 for (Event::all_watchers) { 2358 for (Event::all_watchers) {
2029 $_->cancel if $_->data & WF_AUTOCANCEL; 2359 $_->cancel if $_->data & WF_AUTOCANCEL;
2030 } 2360 }
2031 2361
2362 warn "flushing outstanding aio requests";
2363 for (;;) {
2364 IO::AIO::flush;
2365 Coro::cede;
2366 last unless IO::AIO::nreqs;
2367 warn "iterate...";
2368 }
2369
2032 # cancel all extension coros 2370 warn "cancelling all extension coros";
2033 $_->cancel for values %EXT_CORO; 2371 $_->cancel for values %EXT_CORO;
2034 %EXT_CORO = (); 2372 %EXT_CORO = ();
2035 2373
2036 # unload all extensions 2374 warn "removing commands";
2037 for (@exts) { 2375 %COMMAND = ();
2376
2377 warn "removing ext commands";
2378 %EXTCMD = ();
2379
2380 warn "unloading/nuking all extensions";
2381 for my $pkg (@EXTS) {
2038 warn "unloading <$_>"; 2382 warn "... unloading $pkg";
2039 unload_extension $_; 2383
2384 if (my $cb = $pkg->can ("unload")) {
2385 eval {
2386 $cb->($pkg);
2387 1
2388 } or warn "$pkg unloaded, but with errors: $@";
2040 } 2389 }
2041 2390
2391 warn "... nuking $pkg";
2392 Symbol::delete_package $pkg;
2393 }
2394
2042 # unload all modules loaded from $LIBDIR 2395 warn "unloading all perl modules loaded from $LIBDIR";
2043 while (my ($k, $v) = each %INC) { 2396 while (my ($k, $v) = each %INC) {
2044 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2397 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2045 2398
2046 warn "removing <$k>"; 2399 warn "... unloading $k";
2047 delete $INC{$k}; 2400 delete $INC{$k};
2048 2401
2049 $k =~ s/\.pm$//; 2402 $k =~ s/\.pm$//;
2050 $k =~ s/\//::/g; 2403 $k =~ s/\//::/g;
2051 2404
2054 } 2407 }
2055 2408
2056 Symbol::delete_package $k; 2409 Symbol::delete_package $k;
2057 } 2410 }
2058 2411
2059 # sync database to disk
2060 cf::db_sync;
2061 IO::AIO::flush;
2062
2063 # get rid of safe::, as good as possible 2412 warn "getting rid of safe::, as good as possible";
2064 Symbol::delete_package "safe::$_" 2413 Symbol::delete_package "safe::$_"
2065 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2414 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2066 2415
2067 # remove register_script_function callbacks
2068 # TODO
2069
2070 # unload cf.pm "a bit" 2416 warn "unloading cf.pm \"a bit\"";
2071 delete $INC{"cf.pm"}; 2417 delete $INC{"cf.pm"};
2072 2418
2073 # don't, removes xs symbols, too, 2419 # don't, removes xs symbols, too,
2074 # and global variables created in xs 2420 # and global variables created in xs
2075 #Symbol::delete_package __PACKAGE__; 2421 #Symbol::delete_package __PACKAGE__;
2076 2422
2077 # reload cf.pm 2423 warn "unload completed, starting to reload now";
2424
2078 warn "reloading cf.pm"; 2425 warn "reloading cf.pm";
2079 require cf; 2426 require cf;
2080 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2427 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2081 2428
2082 # load config and database again 2429 warn "loading config and database again";
2083 cf::cfg_load; 2430 cf::cfg_load;
2084 cf::db_load; 2431 cf::db_load;
2085 2432
2086 # load extensions
2087 warn "load extensions"; 2433 warn "loading extensions";
2088 cf::load_extensions; 2434 cf::load_extensions;
2089 2435
2090 # reattach attachments to objects 2436 warn "reattaching attachments to objects/players";
2091 warn "reattach";
2092 _global_reattach; 2437 _global_reattach;
2438 warn "reattaching attachments to maps";
2439 reattach $_ for values %MAP;
2440
2441 warn "restarting server ticker";
2442
2443 $TICK_WATCHER->start;
2093 }; 2444 };
2094 2445
2095 if ($@) { 2446 if ($@) {
2096 warn $@; 2447 warn $@;
2097 warn "error while reloading, exiting."; 2448 warn "error while reloading, exiting.";
2098 exit 1; 2449 exit 1;
2099 } 2450 }
2100 2451
2101 warn "reloaded successfully"; 2452 warn "reloaded";
2102}; 2453};
2103 2454
2104############################################################################# 2455our $RELOAD_WATCHER; # used only during reload
2105
2106unless ($LINK_MAP) {
2107 $LINK_MAP = cf::map::new;
2108
2109 $LINK_MAP->width (41);
2110 $LINK_MAP->height (41);
2111 $LINK_MAP->alloc;
2112 $LINK_MAP->path ("{link}");
2113 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2114 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2115
2116 # dirty hack because... archetypes are not yet loaded
2117 Event->timer (
2118 after => 2,
2119 cb => sub {
2120 $_[0]->w->cancel;
2121
2122 # provide some exits "home"
2123 my $exit = cf::object::new "exit";
2124
2125 $exit->slaying ($EMERGENCY_POSITION->[0]);
2126 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2127 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2128
2129 $LINK_MAP->insert ($exit->clone, 19, 19);
2130 $LINK_MAP->insert ($exit->clone, 19, 20);
2131 $LINK_MAP->insert ($exit->clone, 19, 21);
2132 $LINK_MAP->insert ($exit->clone, 20, 19);
2133 $LINK_MAP->insert ($exit->clone, 20, 21);
2134 $LINK_MAP->insert ($exit->clone, 21, 19);
2135 $LINK_MAP->insert ($exit->clone, 21, 20);
2136 $LINK_MAP->insert ($exit->clone, 21, 21);
2137
2138 $exit->destroy;
2139 });
2140
2141 $LINK_MAP->{deny_save} = 1;
2142 $LINK_MAP->{deny_reset} = 1;
2143
2144 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2145}
2146
2147register "<global>", __PACKAGE__;
2148 2456
2149register_command "reload" => sub { 2457register_command "reload" => sub {
2150 my ($who, $arg) = @_; 2458 my ($who, $arg) = @_;
2151 2459
2152 if ($who->flag (FLAG_WIZ)) { 2460 if ($who->flag (FLAG_WIZ)) {
2153 $who->message ("start of reload."); 2461 $who->message ("reloading server.");
2462
2463 # doing reload synchronously and two reloads happen back-to-back,
2464 # coro crashes during coro_state_free->destroy here.
2465
2466 $RELOAD_WATCHER ||= Event->timer (
2467 reentrant => 0,
2468 after => 0,
2469 data => WF_AUTOCANCEL,
2470 cb => sub {
2154 reload; 2471 reload;
2155 $who->message ("end of reload."); 2472 undef $RELOAD_WATCHER;
2473 },
2474 );
2156 } 2475 }
2157}; 2476};
2158 2477
2159unshift @INC, $LIBDIR; 2478unshift @INC, $LIBDIR;
2479
2480my $bug_warning = 0;
2160 2481
2161$TICK_WATCHER = Event->timer ( 2482$TICK_WATCHER = Event->timer (
2162 reentrant => 0, 2483 reentrant => 0,
2484 parked => 1,
2163 prio => 0, 2485 prio => 0,
2164 at => $NEXT_TICK || $TICK, 2486 at => $NEXT_TICK || $TICK,
2165 data => WF_AUTOCANCEL, 2487 data => WF_AUTOCANCEL,
2166 cb => sub { 2488 cb => sub {
2489 if ($Coro::current != $Coro::main) {
2490 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2491 unless ++$bug_warning > 10;
2492 return;
2493 }
2494
2495 $NOW = Event::time;
2496
2167 cf::server_tick; # one server iteration 2497 cf::server_tick; # one server iteration
2168 $RUNTIME += $TICK; 2498 $RUNTIME += $TICK;
2169 $NEXT_TICK += $TICK; 2499 $NEXT_TICK += $TICK;
2500
2501 $WAIT_FOR_TICK->broadcast;
2502 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2503
2504 Event::sweep;
2505 Coro::cede_notself;
2506
2507# my $AFTER = Event::time;
2508# warn $AFTER - $NOW;#d#
2170 2509
2171 # if we are delayed by four ticks or more, skip them all 2510 # if we are delayed by four ticks or more, skip them all
2172 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2511 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2173 2512
2174 $TICK_WATCHER->at ($NEXT_TICK); 2513 $TICK_WATCHER->at ($NEXT_TICK);
2175 $TICK_WATCHER->start; 2514 $TICK_WATCHER->start;
2176 }, 2515 },
2177); 2516);
2178 2517
2179IO::AIO::max_poll_time $TICK * 0.2; 2518IO::AIO::max_poll_time $TICK * 0.1;
2180 2519
2181Event->io ( 2520undef $Coro::AIO::WATCHER;
2521$AIO_POLL_WATCHER = Event->io (
2522 reentrant => 0,
2182 fd => IO::AIO::poll_fileno, 2523 fd => IO::AIO::poll_fileno,
2183 poll => 'r', 2524 poll => 'r',
2184 prio => 5, 2525 prio => 6,
2185 data => WF_AUTOCANCEL, 2526 data => WF_AUTOCANCEL,
2186 cb => \&IO::AIO::poll_cb, 2527 cb => \&IO::AIO::poll_cb,
2187); 2528);
2188 2529
2189Event->timer ( 2530$WRITE_RUNTIME_WATCHER = Event->timer (
2531 reentrant => 0,
2190 data => WF_AUTOCANCEL, 2532 data => WF_AUTOCANCEL,
2191 after => 0, 2533 after => 1,
2192 interval => 10, 2534 interval => 10,
2193 cb => sub { 2535 prio => 6, # keep it lowest so it acts like a watchdog
2194 (Coro::unblock_sub { 2536 cb => Coro::unblock_sub {
2195 write_runtime 2537 write_runtime
2196 or warn "ERROR: unable to write runtime file: $!"; 2538 or warn "ERROR: unable to write runtime file: $!";
2197 })->();
2198 }, 2539 },
2199); 2540);
2200 2541
2201END { cf::emergency_save } 2542END { cf::emergency_save }
2202 2543

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