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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.140 by root, Fri Jan 5 20:04:02 2007 UTC vs.
Revision 1.195 by root, Fri Jan 26 20:59:57 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 35
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
56 69
57binmode STDOUT; 70binmode STDOUT;
58binmode STDERR; 71binmode STDERR;
59 72
60# read virtual server time, if available 73# read virtual server time, if available
68mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
72 85
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 86our $EMERGENCY_POSITION;
76 87
77############################################################################# 88#############################################################################
78 89
79=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
104 115
105=item %cf::CFG 116=item %cf::CFG
106 117
107Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
109 127
110=back 128=back
111 129
112=cut 130=cut
113 131
117 utf8::encode $msg; 135 utf8::encode $msg;
118 136
119 $msg .= "\n" 137 $msg .= "\n"
120 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
121 139
122 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
123 }; 141 };
124} 142}
125 143
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 163
146$Event::DIED = sub { 164$Event::DIED = sub {
147 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
148}; 166};
149 167
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
155 169
156=over 4 170=over 4
157 171
172=item dumpval $ref
173
158=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
159 194
160use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
161 196
162=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
163 198
224} 259}
225 260
226sub freeze_mainloop { 261sub freeze_mainloop {
227 return unless $TICK_WATCHER->is_active; 262 return unless $TICK_WATCHER->is_active;
228 263
229 my $guard = Coro::guard { $TICK_WATCHER->start }; 264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
230 $TICK_WATCHER->stop; 269 $TICK_WATCHER->stop;
231 $guard 270 $guard
232} 271}
233 272
234=item cf::async { BLOCK } 273=item cf::async { BLOCK }
273 warn $@ if $@; 312 warn $@ if $@;
274 undef $busy; 313 undef $busy;
275 })->prio (Coro::PRIO_MAX); 314 })->prio (Coro::PRIO_MAX);
276 315
277 while ($busy) { 316 while ($busy) {
278 unless (Coro::cede) { 317 Coro::cede or Event::one_event;
279 Coro::nready ? Event::one_event 0 : Event::one_event;
280 Coro::cede_notself unless Coro::cede;
281 }
282 } 318 }
283 319
284 wantarray ? @res : $res[0] 320 wantarray ? @res : $res[0]
285 } else { 321 } else {
286 # we are in another coroutine, how wonderful, everything just works 322 # we are in another coroutine, how wonderful, everything just works
289 } 325 }
290} 326}
291 327
292=item $coro = cf::async_ext { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
293 329
294Like async, but this coro is automcatially being canceled when the 330Like async, but this coro is automatically being canceled when the
295extension calling this is being unloaded. 331extension calling this is being unloaded.
296 332
297=cut 333=cut
298 334
299sub async_ext(&) { 335sub async_ext(&) {
313 my $runtime = cf::localdir . "/runtime"; 349 my $runtime = cf::localdir . "/runtime";
314 350
315 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 351 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
316 or return; 352 or return;
317 353
354 my $value = $cf::RUNTIME + 90 + 10;
318 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 355 # 10 is the runtime save interval, for a monotonic clock
356 # 60 allows for the watchdog to kill the server.
357
319 (aio_write $fh, 0, (length $value), $value, 0) <= 0 358 (aio_write $fh, 0, (length $value), $value, 0) <= 0
320 and return; 359 and return;
321 360
322 aio_fsync $fh 361 aio_fsync $fh
323 and return; 362 and return;
332} 371}
333 372
334=back 373=back
335 374
336=cut 375=cut
337
338#############################################################################
339
340package cf::path;
341
342sub new {
343 my ($class, $path, $base) = @_;
344
345 $path = $path->as_string if ref $path;
346
347 my $self = bless { }, $class;
348
349 # {... are special paths that are not touched
350 # ?xxx/... are special absolute paths
351 # ?random/... random maps
352 # /! non-realised random map exit
353 # /... normal maps
354 # ~/... per-player maps without a specific player (DO NOT USE)
355 # ~user/... per-player map of a specific user
356
357 if ($path =~ /^{/) {
358 # fine as it is
359 } elsif ($path =~ s{^\?random/}{}) {
360 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
361 $self->{random} = cf::from_json $data;
362 } else {
363 if ($path =~ s{^~([^/]+)?}{}) {
364 $self->{user_rel} = 1;
365
366 if (defined $1) {
367 $self->{user} = $1;
368 } elsif ($base =~ m{^~([^/]+)/}) {
369 $self->{user} = $1;
370 } else {
371 warn "cannot resolve user-relative path without user <$path,$base>\n";
372 }
373 } elsif ($path =~ /^\//) {
374 # already absolute
375 } else {
376 $base =~ s{[^/]+/?$}{};
377 return $class->new ("$base/$path");
378 }
379
380 for ($path) {
381 redo if s{/\.?/}{/};
382 redo if s{/[^/]+/\.\./}{/};
383 }
384 }
385
386 $self->{path} = $path;
387
388 $self
389}
390
391# the name / primary key / in-game path
392sub as_string {
393 my ($self) = @_;
394
395 $self->{user_rel} ? "~$self->{user}$self->{path}"
396 : $self->{random} ? "?random/$self->{path}"
397 : $self->{path}
398}
399
400# the displayed name, this is a one way mapping
401sub visible_name {
402 my ($self) = @_;
403
404# if (my $rmp = $self->{random}) {
405# # todo: be more intelligent about this
406# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
407# } else {
408 $self->as_string
409# }
410}
411
412# escape the /'s in the path
413sub _escaped_path {
414 # ∕ is U+2215
415 (my $path = $_[0]{path}) =~ s/\//∕/g;
416 $path
417}
418
419# the original (read-only) location
420sub load_path {
421 my ($self) = @_;
422
423 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
424}
425
426# the temporary/swap location
427sub save_path {
428 my ($self) = @_;
429
430 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
431 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
432 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
433}
434
435# the unique path, might be eq to save_path
436sub uniq_path {
437 my ($self) = @_;
438
439 $self->{user_rel} || $self->{random}
440 ? undef
441 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
442}
443
444# return random map parameters, or undef
445sub random_map_params {
446 my ($self) = @_;
447
448 $self->{random}
449}
450
451# this is somewhat ugly, but style maps do need special treatment
452sub is_style_map {
453 $_[0]{path} =~ m{^/styles/}
454}
455
456package cf;
457 376
458############################################################################# 377#############################################################################
459 378
460=head2 ATTACHABLE OBJECTS 379=head2 ATTACHABLE OBJECTS
461 380
587our @CB_TYPE = (); # registry for type (cf-object class) based events 506our @CB_TYPE = (); # registry for type (cf-object class) based events
588our @CB_MAP = (); 507our @CB_MAP = ();
589 508
590my %attachment; 509my %attachment;
591 510
511sub cf::attachable::thawer_merge {
512 # simply override everything except _meta
513 local $_[0]{_meta};
514 %{$_[0]} = %{$_[1]};
515}
516
592sub _attach_cb($$$$) { 517sub _attach_cb($$$$) {
593 my ($registry, $event, $prio, $cb) = @_; 518 my ($registry, $event, $prio, $cb) = @_;
594 519
595 use sort 'stable'; 520 use sort 'stable';
596 521
767# object support 692# object support
768 693
769sub reattach { 694sub reattach {
770 # basically do the same as instantiate, without calling instantiate 695 # basically do the same as instantiate, without calling instantiate
771 my ($obj) = @_; 696 my ($obj) = @_;
697
698 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
772 699
773 my $registry = $obj->registry; 700 my $registry = $obj->registry;
774 701
775 @$registry = (); 702 @$registry = ();
776 703
908=cut 835=cut
909 836
910sub register_extcmd { 837sub register_extcmd {
911 my ($name, $cb) = @_; 838 my ($name, $cb) = @_;
912 839
913 my $caller = caller;
914 #warn "registering extcmd '$name' to '$caller'";
915
916 $EXTCMD{$name} = [$cb, $caller]; 840 $EXTCMD{$name} = $cb;
917} 841}
918 842
919cf::player->attach ( 843cf::player->attach (
920 on_command => sub { 844 on_command => sub {
921 my ($pl, $name, $params) = @_; 845 my ($pl, $name, $params) = @_;
934 858
935 my $msg = eval { from_json $buf }; 859 my $msg = eval { from_json $buf };
936 860
937 if (ref $msg) { 861 if (ref $msg) {
938 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 862 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
939 if (my %reply = $cb->[0]->($pl, $msg)) { 863 if (my %reply = $cb->($pl, $msg)) {
940 $pl->ext_reply ($msg->{msgid}, %reply); 864 $pl->ext_reply ($msg->{msgid}, %reply);
941 } 865 }
942 } 866 }
943 } else { 867 } else {
944 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 868 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
946 870
947 cf::override; 871 cf::override;
948 }, 872 },
949); 873);
950 874
951sub register {
952 my ($base, $pkg) = @_;
953
954 #TODO
955}
956
957sub load_extension { 875sub load_extension {
958 my ($path) = @_; 876 my ($path) = @_;
959 877
960 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 878 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
961 my $base = $1; 879 my $base = $1;
962 my $pkg = $1; 880 my $pkg = $1;
963 $pkg =~ s/[^[:word:]]/_/g; 881 $pkg =~ s/[^[:word:]]/_/g;
964 $pkg = "ext::$pkg"; 882 $pkg = "ext::$pkg";
965 883
966 warn "loading '$path' into '$pkg'\n"; 884 warn "... loading '$path' into '$pkg'\n";
967 885
968 open my $fh, "<:utf8", $path 886 open my $fh, "<:utf8", $path
969 or die "$path: $!"; 887 or die "$path: $!";
970 888
971 my $source = 889 my $source =
972 "package $pkg; use strict; use utf8;\n" 890 "package $pkg; use strict; use utf8;\n"
973 . "#line 1 \"$path\"\n{\n" 891 . "#line 1 \"$path\"\n{\n"
974 . (do { local $/; <$fh> }) 892 . (do { local $/; <$fh> })
975 . "\n};\n1"; 893 . "\n};\n1";
976 894
977 eval $source 895 unless (eval $source) {
978 or die $@ ? "$path: $@\n" 896 my $msg = $@ ? "$path: $@\n"
979 : "extension disabled.\n"; 897 : "extension disabled.\n";
980 898 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
981 push @exts, $pkg; 899 warn $@;
982 $ext_pkg{$base} = $pkg; 900 warn "mandatory extension failed to load, exiting.\n";
983 901 exit 1;
984# no strict 'refs'; 902 }
985# @{"$pkg\::ISA"} = ext::; 903 die $@;
986
987 register $base, $pkg;
988}
989
990sub unload_extension {
991 my ($pkg) = @_;
992
993 warn "removing extension $pkg\n";
994
995 # remove hooks
996 #TODO
997# for my $idx (0 .. $#PLUGIN_EVENT) {
998# delete $hook[$idx]{$pkg};
999# } 904 }
1000 905
1001 # remove commands 906 push @EXTS, $pkg;
1002 for my $name (keys %COMMAND) {
1003 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1004
1005 if (@cb) {
1006 $COMMAND{$name} = \@cb;
1007 } else {
1008 delete $COMMAND{$name};
1009 }
1010 }
1011
1012 # remove extcmds
1013 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1014 delete $EXTCMD{$name};
1015 }
1016
1017 if (my $cb = $pkg->can ("unload")) {
1018 eval {
1019 $cb->($pkg);
1020 1
1021 } or warn "$pkg unloaded, but with errors: $@";
1022 }
1023
1024 Symbol::delete_package $pkg;
1025} 907}
1026 908
1027sub load_extensions { 909sub load_extensions {
1028 for my $ext (<$LIBDIR/*.ext>) { 910 for my $ext (<$LIBDIR/*.ext>) {
1029 next unless -r $ext; 911 next unless -r $ext;
1033 } or warn "$ext not loaded: $@"; 915 } or warn "$ext not loaded: $@";
1034 } 916 }
1035} 917}
1036 918
1037############################################################################# 919#############################################################################
1038# load/save/clean perl data associated with a map
1039
1040*cf::mapsupport::on_clean = sub {
1041 my ($map) = @_;
1042
1043 my $path = $map->tmpname;
1044 defined $path or return;
1045
1046 unlink "$path.pst";
1047};
1048
1049cf::map->attach (prio => -10000, package => cf::mapsupport::);
1050
1051#############################################################################
1052# load/save perl data associated with player->ob objects
1053
1054sub all_objects(@) {
1055 @_, map all_objects ($_->inv), @_
1056}
1057
1058# TODO: compatibility cruft, remove when no longer needed
1059cf::player->attach (
1060 on_load => sub {
1061 my ($pl, $path) = @_;
1062
1063 for my $o (all_objects $pl->ob) {
1064 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1065 $o->set_ob_key_value ("_perl_data");
1066
1067 %$o = %{ Storable::thaw pack "H*", $value };
1068 }
1069 }
1070 },
1071);
1072
1073#############################################################################
1074 920
1075=head2 CORE EXTENSIONS 921=head2 CORE EXTENSIONS
1076 922
1077Functions and methods that extend core crossfire objects. 923Functions and methods that extend core crossfire objects.
1078 924
925=cut
926
927package cf::player;
928
929use Coro::AIO;
930
1079=head3 cf::player 931=head3 cf::player
1080 932
1081=over 4 933=over 4
1082 934
1083=item cf::player::exists $login 935=item cf::player::find $login
1084 936
1085Returns true when the given account exists. 937Returns the given player object, loading it if necessary (might block).
1086 938
1087=cut 939=cut
1088 940
1089sub cf::player::exists($) { 941sub playerdir($) {
1090 cf::player::find $_[0] 942 cf::localdir
1091 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 943 . "/"
944 . cf::playerdir
945 . "/"
946 . (ref $_[0] ? $_[0]->ob->name : $_[0])
947}
948
949sub path($) {
950 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
951
952 (playerdir $login) . "/$login.pl"
953}
954
955sub find_active($) {
956 $cf::PLAYER{$_[0]}
957 and $cf::PLAYER{$_[0]}->active
958 and $cf::PLAYER{$_[0]}
959}
960
961sub exists($) {
962 my ($login) = @_;
963
964 $cf::PLAYER{$login}
965 or cf::sync_job { !aio_stat path $login }
966}
967
968sub find($) {
969 return $cf::PLAYER{$_[0]} || do {
970 my $login = $_[0];
971
972 my $guard = cf::lock_acquire "user_find:$login";
973
974 $cf::PLAYER{$_[0]} || do {
975 my $pl = load_pl path $login
976 or return;
977 $cf::PLAYER{$login} = $pl
978 }
979 }
980}
981
982sub save($) {
983 my ($pl) = @_;
984
985 return if $pl->{deny_save};
986
987 my $path = path $pl;
988 my $guard = cf::lock_acquire "user_save:$path";
989
990 return if $pl->{deny_save};
991
992 aio_mkdir playerdir $pl, 0770;
993 $pl->{last_save} = $cf::RUNTIME;
994
995 $pl->save_pl ($path);
996 Coro::cede;
997}
998
999sub new($) {
1000 my ($login) = @_;
1001
1002 my $self = create;
1003
1004 $self->ob->name ($login);
1005 $self->{deny_save} = 1;
1006
1007 $cf::PLAYER{$login} = $self;
1008
1009 $self
1010}
1011
1012=item $pl->quit_character
1013
1014Nukes the player without looking back. If logged in, the connection will
1015be destroyed. May block for a long time.
1016
1017=cut
1018
1019sub quit_character {
1020 my ($pl) = @_;
1021
1022 $pl->{deny_save} = 1;
1023 $pl->password ("*"); # this should lock out the player until we nuked the dir
1024
1025 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1026 $pl->deactivate;
1027 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1028 $pl->ns->destroy if $pl->ns;
1029
1030 my $path = playerdir $pl;
1031 my $temp = "$path~$cf::RUNTIME~deleting~";
1032 aio_rename $path, $temp;
1033 delete $cf::PLAYER{$pl->ob->name};
1034 $pl->destroy;
1035 IO::AIO::aio_rmtree $temp;
1036}
1037
1038=item cf::player::list_logins
1039
1040Returns am arrayref of all valid playernames in the system, can take a
1041while and may block, so not sync_job-capable, ever.
1042
1043=cut
1044
1045sub list_logins {
1046 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1047 or return [];
1048
1049 my @logins;
1050
1051 for my $login (@$dirs) {
1052 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1053 aio_read $fh, 0, 512, my $buf, 0 or next;
1054 $buf !~ /^password -------------$/m or next; # official not-valid tag
1055
1056 utf8::decode $login;
1057 push @logins, $login;
1058 }
1059
1060 \@logins
1061}
1062
1063=item $player->maps
1064
1065Returns an arrayref of map paths that are private for this
1066player. May block.
1067
1068=cut
1069
1070sub maps($) {
1071 my ($pl) = @_;
1072
1073 my $files = aio_readdir playerdir $pl
1074 or return;
1075
1076 my @paths;
1077
1078 for (@$files) {
1079 utf8::decode $_;
1080 next if /\.(?:pl|pst)$/;
1081 next unless /^$PATH_SEP/o;
1082
1083 s/\.map$//;
1084 push @paths, "~" . $pl->ob->name . "/" . $_;
1085 }
1086
1087 \@paths
1092} 1088}
1093 1089
1094=item $player->ext_reply ($msgid, $msgtype, %msg) 1090=item $player->ext_reply ($msgid, $msgtype, %msg)
1095 1091
1096Sends an ext reply to the player. 1092Sends an ext reply to the player.
1097 1093
1098=cut 1094=cut
1099 1095
1100sub cf::player::ext_reply($$$%) { 1096sub ext_reply($$$%) {
1101 my ($self, $id, %msg) = @_; 1097 my ($self, $id, %msg) = @_;
1102 1098
1103 $msg{msgid} = $id; 1099 $msg{msgid} = $id;
1104 1100
1105 $self->send ("ext " . to_json \%msg); 1101 $self->send ("ext " . cf::to_json \%msg);
1106} 1102}
1103
1104package cf;
1107 1105
1108=back 1106=back
1109 1107
1110 1108
1111=head3 cf::map 1109=head3 cf::map
1117package cf::map; 1115package cf::map;
1118 1116
1119use Fcntl; 1117use Fcntl;
1120use Coro::AIO; 1118use Coro::AIO;
1121 1119
1120use overload
1121 '""' => \&as_string,
1122 fallback => 1;
1123
1122our $MAX_RESET = 3600; 1124our $MAX_RESET = 3600;
1123our $DEFAULT_RESET = 3000; 1125our $DEFAULT_RESET = 3000;
1124 1126
1125sub generate_random_map { 1127sub generate_random_map {
1126 my ($path, $rmp) = @_; 1128 my ($self, $rmp) = @_;
1127
1128 # mit "rum" bekleckern, nicht 1129 # mit "rum" bekleckern, nicht
1129 cf::map::_create_random_map 1130 $self->_create_random_map (
1130 $path,
1131 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1131 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1132 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1132 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1133 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1133 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1134 $rmp->{exit_on_final_map}, 1134 $rmp->{exit_on_final_map},
1135 $rmp->{xsize}, $rmp->{ysize}, 1135 $rmp->{xsize}, $rmp->{ysize},
1136 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1136 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1137 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1137 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1138 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1138 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1139 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1139 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1140 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1140 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1141 (cf::region::find $rmp->{region}) 1141 (cf::region::find $rmp->{region}), $rmp->{custom}
1142 )
1143}
1144
1145=item cf::map->register ($regex, $prio)
1146
1147Register a handler for the map path matching the given regex at the
1148givne priority (higher is better, built-in handlers have priority 0, the
1149default).
1150
1151=cut
1152
1153sub register {
1154 my (undef, $regex, $prio) = @_;
1155 my $pkg = caller;
1156
1157 no strict;
1158 push @{"$pkg\::ISA"}, __PACKAGE__;
1159
1160 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1161}
1162
1163# also paths starting with '/'
1164$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1165
1166sub thawer_merge {
1167 my ($self, $merge) = @_;
1168
1169 # we have to keep some variables in memory intact
1170 local $self->{path};
1171 local $self->{load_path};
1172 local $self->{deny_save};
1173 local $self->{deny_reset};
1174
1175 $self->SUPER::thawer_merge ($merge);
1176}
1177
1178sub normalise {
1179 my ($path, $base) = @_;
1180
1181 $path = "$path"; # make sure its a string
1182
1183 # map plan:
1184 #
1185 # /! non-realised random map exit (special hack!)
1186 # {... are special paths that are not being touched
1187 # ?xxx/... are special absolute paths
1188 # ?random/... random maps
1189 # /... normal maps
1190 # ~user/... per-player map of a specific user
1191
1192 $path =~ s/$PATH_SEP/\//go;
1193
1194 # treat it as relative path if it starts with
1195 # something that looks reasonable
1196 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1197 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1198
1199 $base =~ s{[^/]+/?$}{};
1200 $path = "$base/$path";
1201 }
1202
1203 for ($path) {
1204 redo if s{//}{/};
1205 redo if s{/\.?/}{/};
1206 redo if s{/[^/]+/\.\./}{/};
1207 }
1208
1209 $path
1210}
1211
1212sub new_from_path {
1213 my (undef, $path, $base) = @_;
1214
1215 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1216
1217 $path = normalise $path, $base;
1218
1219 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1220 if ($path =~ $EXT_MAP{$pkg}[1]) {
1221 my $self = bless cf::map::new, $pkg;
1222 $self->{path} = $path; $self->path ($path);
1223 $self->init; # pass $1 etc.
1224 return $self;
1225 }
1226 }
1227
1228 Carp::carp "unable to resolve path '$path' (base '$base').";
1229 ()
1230}
1231
1232sub init {
1233 my ($self) = @_;
1234
1235 $self
1236}
1237
1238sub as_string {
1239 my ($self) = @_;
1240
1241 "$self->{path}"
1242}
1243
1244# the displayed name, this is a one way mapping
1245sub visible_name {
1246 &as_string
1247}
1248
1249# the original (read-only) location
1250sub load_path {
1251 my ($self) = @_;
1252
1253 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1254}
1255
1256# the temporary/swap location
1257sub save_path {
1258 my ($self) = @_;
1259
1260 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1261 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1262}
1263
1264# the unique path, undef == no special unique path
1265sub uniq_path {
1266 my ($self) = @_;
1267
1268 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1269 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1142} 1270}
1143 1271
1144# and all this just because we cannot iterate over 1272# and all this just because we cannot iterate over
1145# all maps in C++... 1273# all maps in C++...
1146sub change_all_map_light { 1274sub change_all_map_light {
1148 1276
1149 $_->change_map_light ($change) 1277 $_->change_map_light ($change)
1150 for grep $_->outdoor, values %cf::MAP; 1278 for grep $_->outdoor, values %cf::MAP;
1151} 1279}
1152 1280
1281sub unlink_save {
1282 my ($self) = @_;
1283
1284 utf8::encode (my $save = $self->save_path);
1285 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1286 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1287}
1288
1153sub try_load_header($) { 1289sub load_header_from($) {
1154 my ($path) = @_; 1290 my ($self, $path) = @_;
1155 1291
1156 utf8::encode $path; 1292 utf8::encode $path;
1157 aio_open $path, O_RDONLY, 0 1293 aio_open $path, O_RDONLY, 0
1158 or return; 1294 or return;
1159 1295
1160 my $map = cf::map::new 1296 $self->_load_header ($path)
1161 or return; 1297 or return;
1162 1298
1163 # for better error messages only, will be overwritten 1299 $self->{load_path} = $path;
1164 $map->path ($path);
1165 1300
1166 $map->load_header ($path) 1301 1
1302}
1303
1304sub load_header_orig {
1305 my ($self) = @_;
1306
1307 $self->load_header_from ($self->load_path)
1308}
1309
1310sub load_header_temp {
1311 my ($self) = @_;
1312
1313 $self->load_header_from ($self->save_path)
1314}
1315
1316sub prepare_temp {
1317 my ($self) = @_;
1318
1319 $self->last_access ((delete $self->{last_access})
1320 || $cf::RUNTIME); #d#
1321 # safety
1322 $self->{instantiate_time} = $cf::RUNTIME
1323 if $self->{instantiate_time} > $cf::RUNTIME;
1324}
1325
1326sub prepare_orig {
1327 my ($self) = @_;
1328
1329 $self->{load_original} = 1;
1330 $self->{instantiate_time} = $cf::RUNTIME;
1331 $self->last_access ($cf::RUNTIME);
1332 $self->instantiate;
1333}
1334
1335sub load_header {
1336 my ($self) = @_;
1337
1338 if ($self->load_header_temp) {
1339 $self->prepare_temp;
1340 } else {
1341 $self->load_header_orig
1167 or return; 1342 or return;
1343 $self->prepare_orig;
1344 }
1168 1345
1169 $map->{load_path} = $path; 1346 1
1170
1171 $map
1172} 1347}
1173 1348
1174sub find; 1349sub find;
1175sub find { 1350sub find {
1176 my ($path, $origin) = @_; 1351 my ($path, $origin) = @_;
1177 1352
1178 #warn "find<$path,$origin>\n";#d#
1179
1180 $path = new cf::path $path, $origin && $origin->path; 1353 $path = normalise $path, $origin && $origin->path;
1181 my $key = $path->as_string;
1182 1354
1183 cf::lock_wait "map_find:$key"; 1355 cf::lock_wait "map_find:$path";
1184 1356
1185 $cf::MAP{$key} || do { 1357 $cf::MAP{$path} || do {
1186 my $guard = cf::lock_acquire "map_find:$key"; 1358 my $guard = cf::lock_acquire "map_find:$path";
1187 1359 my $map = new_from_path cf::map $path
1188 # do it the slow way
1189 my $map = try_load_header $path->save_path;
1190
1191 Coro::cede;
1192
1193 if ($map) {
1194 $map->last_access ((delete $map->{last_access})
1195 || $cf::RUNTIME); #d#
1196 # safety
1197 $map->{instantiate_time} = $cf::RUNTIME
1198 if $map->{instantiate_time} > $cf::RUNTIME;
1199 } else {
1200 if (my $rmp = $path->random_map_params) {
1201 $map = generate_random_map $key, $rmp;
1202 } else {
1203 $map = try_load_header $path->load_path;
1204 }
1205
1206 $map or return; 1360 or return;
1207 1361
1208 $map->{load_original} = 1;
1209 $map->{instantiate_time} = $cf::RUNTIME;
1210 $map->last_access ($cf::RUNTIME);
1211 $map->instantiate;
1212
1213 # per-player maps become, after loading, normal maps
1214 $map->per_player (0) if $path->{user_rel};
1215 }
1216
1217 $map->path ($key);
1218 $map->{path} = $path;
1219 $map->{last_save} = $cf::RUNTIME; 1362 $map->{last_save} = $cf::RUNTIME;
1220 1363
1221 Coro::cede; 1364 $map->load_header
1365 or return;
1222 1366
1223 if ($map->should_reset) { 1367 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1368 # doing this can freeze the server in a sync job, obviously
1369 #$cf::WAIT_FOR_TICK->wait;
1224 $map->reset; 1370 $map->reset;
1225 undef $guard; 1371 undef $guard;
1226 $map = find $path 1372 return find $path;
1227 or return;
1228 } 1373 }
1229 1374
1230 $cf::MAP{$key} = $map 1375 $cf::MAP{$path} = $map
1231 } 1376 }
1232} 1377}
1378
1379sub pre_load { }
1380sub post_load { }
1233 1381
1234sub load { 1382sub load {
1235 my ($self) = @_; 1383 my ($self) = @_;
1236 1384
1237 my $path = $self->{path}; 1385 my $path = $self->{path};
1238 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1386 my $guard = cf::lock_acquire "map_load:$path";
1239 1387
1240 return if $self->in_memory != cf::MAP_SWAPPED; 1388 return if $self->in_memory != cf::MAP_SWAPPED;
1241 1389
1242 $self->in_memory (cf::MAP_LOADING); 1390 $self->in_memory (cf::MAP_LOADING);
1243 1391
1244 $self->alloc; 1392 $self->alloc;
1393
1394 $self->pre_load;
1395
1245 $self->load_objects ($self->{load_path}, 1) 1396 $self->_load_objects ($self->{load_path}, 1)
1246 or return; 1397 or return;
1247 1398
1248 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1399 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1249 if delete $self->{load_original}; 1400 if delete $self->{load_original};
1250 1401
1251 if (my $uniq = $path->uniq_path) { 1402 if (my $uniq = $self->uniq_path) {
1252 utf8::encode $uniq; 1403 utf8::encode $uniq;
1253 if (aio_open $uniq, O_RDONLY, 0) { 1404 if (aio_open $uniq, O_RDONLY, 0) {
1254 $self->clear_unique_items; 1405 $self->clear_unique_items;
1255 $self->load_objects ($uniq, 0); 1406 $self->_load_objects ($uniq, 0);
1256 } 1407 }
1257 } 1408 }
1258 1409
1259 Coro::cede; 1410 Coro::cede;
1260 1411
1261 # now do the right thing for maps 1412 # now do the right thing for maps
1262 $self->link_multipart_objects; 1413 $self->link_multipart_objects;
1263 1414
1264 if ($self->{path}->is_style_map) { 1415 unless ($self->{deny_activate}) {
1265 $self->{deny_save} = 1; 1416 $self->decay_objects;
1266 $self->{deny_reset} = 1;
1267 } else {
1268 $self->fix_auto_apply; 1417 $self->fix_auto_apply;
1269 $self->decay_objects;
1270 $self->update_buttons; 1418 $self->update_buttons;
1419 Coro::cede;
1271 $self->set_darkness_map; 1420 $self->set_darkness_map;
1272 $self->difficulty ($self->estimate_difficulty) 1421 $self->difficulty ($self->estimate_difficulty)
1273 unless $self->difficulty; 1422 unless $self->difficulty;
1423 Coro::cede;
1274 $self->activate; 1424 $self->activate;
1275 } 1425 }
1276 1426
1277 Coro::cede; 1427 $self->post_load;
1278 1428
1279 $self->in_memory (cf::MAP_IN_MEMORY); 1429 $self->in_memory (cf::MAP_IN_MEMORY);
1430}
1431
1432sub customise_for {
1433 my ($self, $ob) = @_;
1434
1435 return find "~" . $ob->name . "/" . $self->{path}
1436 if $self->per_player;
1437
1438 $self
1439}
1440
1441# find and load all maps in the 3x3 area around a map
1442sub load_diag {
1443 my ($map) = @_;
1444
1445 my @diag; # diagonal neighbours
1446
1447 for (0 .. 3) {
1448 my $neigh = $map->tile_path ($_)
1449 or next;
1450 $neigh = find $neigh, $map
1451 or next;
1452 $neigh->load;
1453
1454 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1455 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1456 }
1457
1458 for (@diag) {
1459 my $neigh = find @$_
1460 or next;
1461 $neigh->load;
1462 }
1280} 1463}
1281 1464
1282sub find_sync { 1465sub find_sync {
1283 my ($path, $origin) = @_; 1466 my ($path, $origin) = @_;
1284 1467
1285 cf::sync_job { cf::map::find $path, $origin } 1468 cf::sync_job { find $path, $origin }
1286} 1469}
1287 1470
1288sub do_load_sync { 1471sub do_load_sync {
1289 my ($map) = @_; 1472 my ($map) = @_;
1290 1473
1291 cf::sync_job { $map->load }; 1474 cf::sync_job { $map->load };
1292} 1475}
1293 1476
1477our %MAP_PREFETCH;
1478our $MAP_PREFETCHER = undef;
1479
1480sub find_async {
1481 my ($path, $origin) = @_;
1482
1483 $path = normalise $path, $origin && $origin->{path};
1484
1485 if (my $map = $cf::MAP{$path}) {
1486 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1487 }
1488
1489 undef $MAP_PREFETCH{$path};
1490 $MAP_PREFETCHER ||= cf::async {
1491 while (%MAP_PREFETCH) {
1492 for my $path (keys %MAP_PREFETCH) {
1493 my $map = find $path
1494 or next;
1495 $map->load;
1496
1497 delete $MAP_PREFETCH{$path};
1498 }
1499 }
1500 undef $MAP_PREFETCHER;
1501 };
1502 $MAP_PREFETCHER->prio (6);
1503
1504 ()
1505}
1506
1294sub save { 1507sub save {
1295 my ($self) = @_; 1508 my ($self) = @_;
1296 1509
1297 my $lock = cf::lock_acquire "map_data:" . $self->path; 1510 my $lock = cf::lock_acquire "map_data:" . $self->path;
1298 1511
1299 $self->{last_save} = $cf::RUNTIME; 1512 $self->{last_save} = $cf::RUNTIME;
1300 1513
1301 return unless $self->dirty; 1514 return unless $self->dirty;
1302 1515
1303 my $save = $self->{path}->save_path; utf8::encode $save; 1516 my $save = $self->save_path; utf8::encode $save;
1304 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1517 my $uniq = $self->uniq_path; utf8::encode $uniq;
1305 1518
1306 $self->{load_path} = $save; 1519 $self->{load_path} = $save;
1307 1520
1308 return if $self->{deny_save}; 1521 return if $self->{deny_save};
1309 1522
1310 local $self->{last_access} = $self->last_access;#d# 1523 local $self->{last_access} = $self->last_access;#d#
1311 1524
1525 cf::async {
1526 $_->contr->save for $self->players;
1527 };
1528
1312 if ($uniq) { 1529 if ($uniq) {
1313 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1530 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1314 $self->save_objects ($uniq, cf::IO_UNIQUES); 1531 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1315 } else { 1532 } else {
1316 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1533 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1317 } 1534 }
1318} 1535}
1319 1536
1320sub swap_out { 1537sub swap_out {
1321 my ($self) = @_; 1538 my ($self) = @_;
1335 1552
1336sub reset_at { 1553sub reset_at {
1337 my ($self) = @_; 1554 my ($self) = @_;
1338 1555
1339 # TODO: safety, remove and allow resettable per-player maps 1556 # TODO: safety, remove and allow resettable per-player maps
1340 return 1e99 if $self->{path}{user_rel}; 1557 return 1e99 if $self->isa ("ext::map_per_player");#d#
1341 return 1e99 if $self->{deny_reset}; 1558 return 1e99 if $self->{deny_reset};
1342 1559
1343 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1560 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1344 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1561 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1345 1562
1350 my ($self) = @_; 1567 my ($self) = @_;
1351 1568
1352 $self->reset_at <= $cf::RUNTIME 1569 $self->reset_at <= $cf::RUNTIME
1353} 1570}
1354 1571
1355sub unlink_save {
1356 my ($self) = @_;
1357
1358 utf8::encode (my $save = $self->{path}->save_path);
1359 aioreq_pri 3; IO::AIO::aio_unlink $save;
1360 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1361}
1362
1363sub rename {
1364 my ($self, $new_path) = @_;
1365
1366 $self->unlink_save;
1367
1368 delete $cf::MAP{$self->path};
1369 $self->{path} = new cf::path $new_path;
1370 $self->path ($self->{path}->as_string);
1371 $cf::MAP{$self->path} = $self;
1372
1373 $self->save;
1374}
1375
1376sub reset { 1572sub reset {
1377 my ($self) = @_; 1573 my ($self) = @_;
1378 1574
1379 my $lock = cf::lock_acquire "map_data:" . $self->path; 1575 my $lock = cf::lock_acquire "map_data:$self->{path}";
1380 1576
1381 return if $self->players; 1577 return if $self->players;
1382 return if $self->{path}{user_rel};#d# 1578 return if $self->isa ("ext::map_per_player");#d#
1383 1579
1384 warn "resetting map ", $self->path;#d# 1580 warn "resetting map ", $self->path;#d#
1385 1581
1386 delete $cf::MAP{$self->path}; 1582 delete $cf::MAP{$self->path};
1583
1584 $self->in_memory (cf::MAP_SWAPPED);
1585 $self->clear;
1387 1586
1388 $_->clear_links_to ($self) for values %cf::MAP; 1587 $_->clear_links_to ($self) for values %cf::MAP;
1389 1588
1390 $self->unlink_save; 1589 $self->unlink_save;
1391 $self->destroy; 1590 $self->destroy;
1394my $nuke_counter = "aaaa"; 1593my $nuke_counter = "aaaa";
1395 1594
1396sub nuke { 1595sub nuke {
1397 my ($self) = @_; 1596 my ($self) = @_;
1398 1597
1598 delete $cf::MAP{$self->path};
1599
1600 $self->unlink_save;
1601
1602 bless $self, "cf::map";
1603 delete $self->{deny_reset};
1399 $self->{deny_save} = 1; 1604 $self->{deny_save} = 1;
1400 $self->reset_timeout (1); 1605 $self->reset_timeout (1);
1401 $self->rename ("{nuke}/" . ($nuke_counter++)); 1606 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1607
1608 $cf::MAP{$self->path} = $self;
1609
1402 $self->reset; # polite request, might not happen 1610 $self->reset; # polite request, might not happen
1403} 1611}
1404 1612
1405sub customise_for { 1613=item cf::map::unique_maps
1406 my ($map, $ob) = @_;
1407 1614
1408 if ($map->per_player) { 1615Returns an arrayref of paths of all shared maps that have
1409 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1616instantiated unique items. May block.
1410 }
1411 1617
1412 $map 1618=cut
1413}
1414 1619
1415sub emergency_save { 1620sub unique_maps() {
1416 my $freeze_guard = cf::freeze_mainloop; 1621 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1622 or return;
1417 1623
1418 warn "enter emergency map save\n"; 1624 my @paths;
1419 1625
1420 cf::sync_job { 1626 for (@$files) {
1421 warn "begin emergency map save\n"; 1627 utf8::decode $_;
1422 $_->save for values %cf::MAP; 1628 next if /\.pst$/;
1629 next unless /^$PATH_SEP/o;
1630
1631 s/\.map$//;
1632 push @paths, $_;
1423 }; 1633 }
1424 1634
1425 warn "end emergency map save\n"; 1635 \@paths
1426} 1636}
1427 1637
1428package cf; 1638package cf;
1429 1639
1430=back 1640=back
1431 1641
1642=head3 cf::object
1643
1644=cut
1645
1646package cf::object;
1647
1648=over 4
1649
1650=item $ob->inv_recursive
1651
1652Returns the inventory of the object _and_ their inventories, recursively.
1653
1654=cut
1655
1656sub inv_recursive_;
1657sub inv_recursive_ {
1658 map { $_, inv_recursive_ $_->inv } @_
1659}
1660
1661sub inv_recursive {
1662 inv_recursive_ inv $_[0]
1663}
1664
1665package cf;
1666
1667=back
1432 1668
1433=head3 cf::object::player 1669=head3 cf::object::player
1434 1670
1435=over 4 1671=over 4
1436 1672
1476 1712
1477=item $player_object->enter_link 1713=item $player_object->enter_link
1478 1714
1479Freezes the player and moves him/her to a special map (C<{link}>). 1715Freezes the player and moves him/her to a special map (C<{link}>).
1480 1716
1481The player should be reaosnably safe there for short amounts of time. You 1717The player should be reasonably safe there for short amounts of time. You
1482I<MUST> call C<leave_link> as soon as possible, though. 1718I<MUST> call C<leave_link> as soon as possible, though.
1483 1719
1720Will never block.
1721
1484=item $player_object->leave_link ($map, $x, $y) 1722=item $player_object->leave_link ($map, $x, $y)
1485 1723
1486Moves the player out of the specila link map onto the given map. If the 1724Moves the player out of the special C<{link}> map onto the specified
1487map is not valid (or omitted), the player will be moved back to the 1725map. If the map is not valid (or omitted), the player will be moved back
1488location he/she was before the call to C<enter_link>, or, if that fails, 1726to the location he/she was before the call to C<enter_link>, or, if that
1489to the emergency map position. 1727fails, to the emergency map position.
1490 1728
1491Might block. 1729Might block.
1492 1730
1493=cut 1731=cut
1732
1733sub link_map {
1734 unless ($LINK_MAP) {
1735 $LINK_MAP = cf::map::find "{link}"
1736 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1737 $LINK_MAP->load;
1738 }
1739
1740 $LINK_MAP
1741}
1494 1742
1495sub cf::object::player::enter_link { 1743sub cf::object::player::enter_link {
1496 my ($self) = @_; 1744 my ($self) = @_;
1497 1745
1498 $self->deactivate_recursive; 1746 $self->deactivate_recursive;
1499 1747
1500 return if $self->map == $LINK_MAP; 1748 return if UNIVERSAL::isa $self->map, "ext::map_link";
1501 1749
1502 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1750 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1503 if $self->map; 1751 if $self->map;
1504 1752
1505 $self->enter_map ($LINK_MAP, 20, 20); 1753 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1506} 1754}
1507 1755
1508sub cf::object::player::leave_link { 1756sub cf::object::player::leave_link {
1509 my ($self, $map, $x, $y) = @_; 1757 my ($self, $map, $x, $y) = @_;
1510 1758
1528 # use -1 or undef as default coordinates, not 0, 0 1776 # use -1 or undef as default coordinates, not 0, 0
1529 ($x, $y) = ($map->enter_x, $map->enter_y) 1777 ($x, $y) = ($map->enter_x, $map->enter_y)
1530 if $x <=0 && $y <= 0; 1778 if $x <=0 && $y <= 0;
1531 1779
1532 $map->load; 1780 $map->load;
1781 $map->load_diag;
1533 1782
1783 return unless $self->contr->active;
1534 $self->activate_recursive; 1784 $self->activate_recursive;
1535 $self->enter_map ($map, $x, $y); 1785 $self->enter_map ($map, $x, $y);
1536} 1786}
1537 1787
1538cf::player->attach ( 1788cf::player->attach (
1550 my ($pl) = @_; 1800 my ($pl) = @_;
1551 1801
1552 # try to abort aborted map switching on player login :) 1802 # try to abort aborted map switching on player login :)
1553 # should happen only on crashes 1803 # should happen only on crashes
1554 if ($pl->ob->{_link_pos}) { 1804 if ($pl->ob->{_link_pos}) {
1555
1556 $pl->ob->enter_link; 1805 $pl->ob->enter_link;
1557 (async { 1806 (async {
1558 # we need this sleep as the login has a concurrent enter_exit running 1807 # we need this sleep as the login has a concurrent enter_exit running
1559 # and this sleep increases chances of the player not ending up in scorn 1808 # and this sleep increases chances of the player not ending up in scorn
1560 $pl->ob->reply (undef, 1809 $pl->ob->reply (undef,
1576 my ($self, $path, $x, $y) = @_; 1825 my ($self, $path, $x, $y) = @_;
1577 1826
1578 $self->enter_link; 1827 $self->enter_link;
1579 1828
1580 (async { 1829 (async {
1581 $path = new cf::path $path;
1582
1583 my $map = cf::map::find $path->as_string; 1830 my $map = cf::map::find $path;
1584 $map = $map->customise_for ($self) if $map; 1831 $map = $map->customise_for ($self) if $map;
1585 1832
1586# warn "entering ", $map->path, " at ($x, $y)\n" 1833# warn "entering ", $map->path, " at ($x, $y)\n"
1587# if $map; 1834# if $map;
1588 1835
1589 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1836 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1590 1837
1591 $self->leave_link ($map, $x, $y); 1838 $self->leave_link ($map, $x, $y);
1592 })->prio (1); 1839 })->prio (1);
1593} 1840}
1594 1841
1598 1845
1599sub parse_random_map_params { 1846sub parse_random_map_params {
1600 my ($spec) = @_; 1847 my ($spec) = @_;
1601 1848
1602 my $rmp = { # defaults 1849 my $rmp = { # defaults
1603 xsize => 10, 1850 xsize => (cf::rndm 15, 40),
1604 ysize => 10, 1851 ysize => (cf::rndm 15, 40),
1852 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1853 #layout => string,
1605 }; 1854 };
1606 1855
1607 for (split /\n/, $spec) { 1856 for (split /\n/, $spec) {
1608 my ($k, $v) = split /\s+/, $_, 2; 1857 my ($k, $v) = split /\s+/, $_, 2;
1609 1858
1613 $rmp 1862 $rmp
1614} 1863}
1615 1864
1616sub prepare_random_map { 1865sub prepare_random_map {
1617 my ($exit) = @_; 1866 my ($exit) = @_;
1867
1868 my $guard = cf::lock_acquire "exit_prepare:$exit";
1618 1869
1619 # all this does is basically replace the /! path by 1870 # all this does is basically replace the /! path by
1620 # a new random map path (?random/...) with a seed 1871 # a new random map path (?random/...) with a seed
1621 # that depends on the exit object 1872 # that depends on the exit object
1622 1873
1631 1882
1632 $rmp->{random_seed} ||= $exit->random_seed; 1883 $rmp->{random_seed} ||= $exit->random_seed;
1633 1884
1634 my $data = cf::to_json $rmp; 1885 my $data = cf::to_json $rmp;
1635 my $md5 = Digest::MD5::md5_hex $data; 1886 my $md5 = Digest::MD5::md5_hex $data;
1887 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1636 1888
1637 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1889 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1638 aio_write $fh, 0, (length $data), $data, 0; 1890 aio_write $fh, 0, (length $data), $data, 0;
1891 undef $fh;
1892 aio_rename "$meta~", $meta;
1639 1893
1640 $exit->slaying ("?random/$md5"); 1894 $exit->slaying ("?random/$md5");
1641 $exit->msg (undef); 1895 $exit->msg (undef);
1642 } 1896 }
1643} 1897}
1644 1898
1645sub cf::object::player::enter_exit { 1899sub cf::object::player::enter_exit {
1646 my ($self, $exit) = @_; 1900 my ($self, $exit) = @_;
1647 1901
1648 return unless $self->type == cf::PLAYER; 1902 return unless $self->type == cf::PLAYER;
1903
1904 if ($exit->slaying eq "/!") {
1905 #TODO: this should de-fi-ni-te-ly not be a sync-job
1906 cf::sync_job { prepare_random_map $exit };
1907 }
1908
1909 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1910 my $hp = $exit->stats->hp;
1911 my $sp = $exit->stats->sp;
1649 1912
1650 $self->enter_link; 1913 $self->enter_link;
1651 1914
1652 (async { 1915 (async {
1653 $self->deactivate_recursive; # just to be sure 1916 $self->deactivate_recursive; # just to be sure
1654 unless (eval { 1917 unless (eval {
1655 prepare_random_map $exit 1918 $self->goto ($slaying, $hp, $sp);
1656 if $exit->slaying eq "/!";
1657
1658 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1659 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1660 1919
1661 1; 1920 1;
1662 }) { 1921 }) {
1663 $self->message ("Something went wrong deep within the crossfire server. " 1922 $self->message ("Something went wrong deep within the crossfire server. "
1664 . "I'll try to bring you back to the map you were before. " 1923 . "I'll try to bring you back to the map you were before. "
1665 . "Please report this to the dungeon master", 1924 . "Please report this to the dungeon master!",
1666 cf::NDI_UNIQUE | cf::NDI_RED); 1925 cf::NDI_UNIQUE | cf::NDI_RED);
1667 1926
1668 warn "ERROR in enter_exit: $@"; 1927 warn "ERROR in enter_exit: $@";
1669 $self->leave_link; 1928 $self->leave_link;
1670 } 1929 }
1953 sub db_sync() { 2212 sub db_sync() {
1954 db_save if $dirty; 2213 db_save if $dirty;
1955 undef $dirty; 2214 undef $dirty;
1956 } 2215 }
1957 2216
1958 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2217 my $idle = Event->idle (
1959 db_sync; 2218 reentrant => 0,
2219 min => 10,
2220 max => 20,
2221 repeat => 0,
2222 data => WF_AUTOCANCEL,
2223 cb => \&db_sync,
1960 }); 2224 );
1961 2225
1962 sub db_dirty() { 2226 sub db_dirty() {
1963 $dirty = 1; 2227 $dirty = 1;
1964 $idle->start; 2228 $idle->start;
1965 } 2229 }
2002 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 2266 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2003 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 2267 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2004 2268
2005 if (exists $CFG{mlockall}) { 2269 if (exists $CFG{mlockall}) {
2006 eval { 2270 eval {
2007 $CFG{mlockall} ? &mlockall : &munlockall 2271 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2008 and die "WARNING: m(un)lockall failed: $!\n"; 2272 and die "WARNING: m(un)lockall failed: $!\n";
2009 }; 2273 };
2010 warn $@ if $@; 2274 warn $@ if $@;
2011 } 2275 }
2012} 2276}
2013 2277
2014sub main { 2278sub main {
2015 # we must not ever block the main coroutine 2279 # we must not ever block the main coroutine
2016 local $Coro::idle = sub { 2280 local $Coro::idle = sub {
2017 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2281 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2282 (async {
2018 async { Event::one_event }; 2283 Event::one_event;
2284 })->prio (Coro::PRIO_MAX);
2019 }; 2285 };
2020 2286
2021 cfg_load; 2287 cfg_load;
2022 db_load; 2288 db_load;
2023 load_extensions; 2289 load_extensions;
2290
2291 $TICK_WATCHER->start;
2024 Event::loop; 2292 Event::loop;
2025} 2293}
2026 2294
2027############################################################################# 2295#############################################################################
2028# initialisation 2296# initialisation and cleanup
2297
2298# install some emergency cleanup handlers
2299BEGIN {
2300 for my $signal (qw(INT HUP TERM)) {
2301 Event->signal (
2302 reentrant => 0,
2303 data => WF_AUTOCANCEL,
2304 signal => $signal,
2305 prio => 0,
2306 cb => sub {
2307 cf::cleanup "SIG$signal";
2308 },
2309 );
2310 }
2311}
2312
2313sub emergency_save() {
2314 my $freeze_guard = cf::freeze_mainloop;
2315
2316 warn "enter emergency perl save\n";
2317
2318 cf::sync_job {
2319 # use a peculiar iteration method to avoid tripping on perl
2320 # refcount bugs in for. also avoids problems with players
2321 # and maps saved/destroyed asynchronously.
2322 warn "begin emergency player save\n";
2323 for my $login (keys %cf::PLAYER) {
2324 my $pl = $cf::PLAYER{$login} or next;
2325 $pl->valid or next;
2326 $pl->save;
2327 }
2328 warn "end emergency player save\n";
2329
2330 warn "begin emergency map save\n";
2331 for my $path (keys %cf::MAP) {
2332 my $map = $cf::MAP{$path} or next;
2333 $map->valid or next;
2334 $map->save;
2335 }
2336 warn "end emergency map save\n";
2337 };
2338
2339 warn "leave emergency perl save\n";
2340}
2029 2341
2030sub reload() { 2342sub reload() {
2031 # can/must only be called in main 2343 # can/must only be called in main
2032 if ($Coro::current != $Coro::main) { 2344 if ($Coro::current != $Coro::main) {
2033 warn "can only reload from main coroutine\n"; 2345 warn "can only reload from main coroutine";
2034 return; 2346 return;
2035 } 2347 }
2036 2348
2037 warn "reloading..."; 2349 warn "reloading...";
2038 2350
2039 my $guard = freeze_mainloop; 2351 warn "cancelling server ticker";
2352 $TICK_WATCHER->cancel;
2353
2040 cf::emergency_save; 2354 cf::emergency_save;
2041 2355
2042 eval { 2356 eval {
2043 # if anything goes wrong in here, we should simply crash as we already saved 2357 # if anything goes wrong in here, we should simply crash as we already saved
2044 2358
2045 # cancel all watchers 2359 warn "syncing database to disk";
2360 cf::db_sync;
2361
2362 warn "cancelling all WF_AUTOCANCEL watchers";
2046 for (Event::all_watchers) { 2363 for (Event::all_watchers) {
2047 $_->cancel if $_->data & WF_AUTOCANCEL; 2364 $_->cancel if $_->data & WF_AUTOCANCEL;
2048 } 2365 }
2049 2366
2367 warn "flushing outstanding aio requests";
2368 for (;;) {
2369 IO::AIO::flush;
2370 Coro::cede;
2371 last unless IO::AIO::nreqs;
2372 warn "iterate...";
2373 }
2374
2050 # cancel all extension coros 2375 warn "cancelling all extension coros";
2051 $_->cancel for values %EXT_CORO; 2376 $_->cancel for values %EXT_CORO;
2052 %EXT_CORO = (); 2377 %EXT_CORO = ();
2053 2378
2054 # unload all extensions 2379 warn "removing commands";
2055 for (@exts) { 2380 %COMMAND = ();
2381
2382 warn "removing ext commands";
2383 %EXTCMD = ();
2384
2385 warn "unloading/nuking all extensions";
2386 for my $pkg (@EXTS) {
2056 warn "unloading <$_>"; 2387 warn "... unloading $pkg";
2057 unload_extension $_; 2388
2389 if (my $cb = $pkg->can ("unload")) {
2390 eval {
2391 $cb->($pkg);
2392 1
2393 } or warn "$pkg unloaded, but with errors: $@";
2058 } 2394 }
2059 2395
2396 warn "... nuking $pkg";
2397 Symbol::delete_package $pkg;
2398 }
2399
2060 # unload all modules loaded from $LIBDIR 2400 warn "unloading all perl modules loaded from $LIBDIR";
2061 while (my ($k, $v) = each %INC) { 2401 while (my ($k, $v) = each %INC) {
2062 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2402 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2063 2403
2064 warn "removing <$k>"; 2404 warn "... unloading $k";
2065 delete $INC{$k}; 2405 delete $INC{$k};
2066 2406
2067 $k =~ s/\.pm$//; 2407 $k =~ s/\.pm$//;
2068 $k =~ s/\//::/g; 2408 $k =~ s/\//::/g;
2069 2409
2072 } 2412 }
2073 2413
2074 Symbol::delete_package $k; 2414 Symbol::delete_package $k;
2075 } 2415 }
2076 2416
2077 # sync database to disk
2078 cf::db_sync;
2079 IO::AIO::flush;
2080
2081 # get rid of safe::, as good as possible 2417 warn "getting rid of safe::, as good as possible";
2082 Symbol::delete_package "safe::$_" 2418 Symbol::delete_package "safe::$_"
2083 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2419 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2084 2420
2085 # remove register_script_function callbacks
2086 # TODO
2087
2088 # unload cf.pm "a bit" 2421 warn "unloading cf.pm \"a bit\"";
2089 delete $INC{"cf.pm"}; 2422 delete $INC{"cf.pm"};
2090 2423
2091 # don't, removes xs symbols, too, 2424 # don't, removes xs symbols, too,
2092 # and global variables created in xs 2425 # and global variables created in xs
2093 #Symbol::delete_package __PACKAGE__; 2426 #Symbol::delete_package __PACKAGE__;
2094 2427
2095 # reload cf.pm 2428 warn "unload completed, starting to reload now";
2429
2096 warn "reloading cf.pm"; 2430 warn "reloading cf.pm";
2097 require cf; 2431 require cf;
2098 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2432 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2099 2433
2100 # load config and database again 2434 warn "loading config and database again";
2101 cf::cfg_load; 2435 cf::cfg_load;
2102 cf::db_load; 2436 cf::db_load;
2103 2437
2104 # load extensions
2105 warn "load extensions"; 2438 warn "loading extensions";
2106 cf::load_extensions; 2439 cf::load_extensions;
2107 2440
2108 # reattach attachments to objects 2441 warn "reattaching attachments to objects/players";
2109 warn "reattach";
2110 _global_reattach; 2442 _global_reattach;
2443 warn "reattaching attachments to maps";
2444 reattach $_ for values %MAP;
2445
2446 warn "restarting server ticker";
2447
2448 $TICK_WATCHER->start;
2111 }; 2449 };
2112 2450
2113 if ($@) { 2451 if ($@) {
2114 warn $@; 2452 warn $@;
2115 warn "error while reloading, exiting."; 2453 warn "error while reloading, exiting.";
2116 exit 1; 2454 exit 1;
2117 } 2455 }
2118 2456
2119 warn "reloaded successfully"; 2457 warn "reloaded";
2120}; 2458};
2121 2459
2122############################################################################# 2460our $RELOAD_WATCHER; # used only during reload
2123
2124unless ($LINK_MAP) {
2125 $LINK_MAP = cf::map::new;
2126
2127 $LINK_MAP->width (41);
2128 $LINK_MAP->height (41);
2129 $LINK_MAP->alloc;
2130 $LINK_MAP->path ("{link}");
2131 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2132 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2133
2134 # dirty hack because... archetypes are not yet loaded
2135 Event->timer (
2136 after => 2,
2137 cb => sub {
2138 $_[0]->w->cancel;
2139
2140 # provide some exits "home"
2141 my $exit = cf::object::new "exit";
2142
2143 $exit->slaying ($EMERGENCY_POSITION->[0]);
2144 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2145 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2146
2147 $LINK_MAP->insert ($exit->clone, 19, 19);
2148 $LINK_MAP->insert ($exit->clone, 19, 20);
2149 $LINK_MAP->insert ($exit->clone, 19, 21);
2150 $LINK_MAP->insert ($exit->clone, 20, 19);
2151 $LINK_MAP->insert ($exit->clone, 20, 21);
2152 $LINK_MAP->insert ($exit->clone, 21, 19);
2153 $LINK_MAP->insert ($exit->clone, 21, 20);
2154 $LINK_MAP->insert ($exit->clone, 21, 21);
2155
2156 $exit->destroy;
2157 });
2158
2159 $LINK_MAP->{deny_save} = 1;
2160 $LINK_MAP->{deny_reset} = 1;
2161
2162 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2163}
2164
2165register "<global>", __PACKAGE__;
2166 2461
2167register_command "reload" => sub { 2462register_command "reload" => sub {
2168 my ($who, $arg) = @_; 2463 my ($who, $arg) = @_;
2169 2464
2170 if ($who->flag (FLAG_WIZ)) { 2465 if ($who->flag (FLAG_WIZ)) {
2171 $who->message ("start of reload."); 2466 $who->message ("reloading server.");
2467
2468 # doing reload synchronously and two reloads happen back-to-back,
2469 # coro crashes during coro_state_free->destroy here.
2470
2471 $RELOAD_WATCHER ||= Event->timer (
2472 reentrant => 0,
2473 after => 0,
2474 data => WF_AUTOCANCEL,
2475 cb => sub {
2172 reload; 2476 reload;
2173 $who->message ("end of reload."); 2477 undef $RELOAD_WATCHER;
2478 },
2479 );
2174 } 2480 }
2175}; 2481};
2176 2482
2177unshift @INC, $LIBDIR; 2483unshift @INC, $LIBDIR;
2484
2485my $bug_warning = 0;
2178 2486
2179$TICK_WATCHER = Event->timer ( 2487$TICK_WATCHER = Event->timer (
2180 reentrant => 0, 2488 reentrant => 0,
2489 parked => 1,
2181 prio => 0, 2490 prio => 0,
2182 at => $NEXT_TICK || $TICK, 2491 at => $NEXT_TICK || $TICK,
2183 data => WF_AUTOCANCEL, 2492 data => WF_AUTOCANCEL,
2184 cb => sub { 2493 cb => sub {
2494 if ($Coro::current != $Coro::main) {
2495 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2496 unless ++$bug_warning > 10;
2497 return;
2498 }
2499
2500 $NOW = Event::time;
2501
2185 cf::server_tick; # one server iteration 2502 cf::server_tick; # one server iteration
2186 $RUNTIME += $TICK; 2503 $RUNTIME += $TICK;
2187 $NEXT_TICK += $TICK; 2504 $NEXT_TICK += $TICK;
2505
2506 $WAIT_FOR_TICK->broadcast;
2507 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2508
2509 Event::sweep;
2510 Coro::cede_notself;
2511
2512# my $AFTER = Event::time;
2513# warn $AFTER - $NOW;#d#
2188 2514
2189 # if we are delayed by four ticks or more, skip them all 2515 # if we are delayed by four ticks or more, skip them all
2190 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2516 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2191 2517
2192 $TICK_WATCHER->at ($NEXT_TICK); 2518 $TICK_WATCHER->at ($NEXT_TICK);
2193 $TICK_WATCHER->start; 2519 $TICK_WATCHER->start;
2194 }, 2520 },
2195); 2521);
2196 2522
2197IO::AIO::max_poll_time $TICK * 0.2; 2523IO::AIO::max_poll_time $TICK * 0.1;
2198 2524
2199Event->io ( 2525undef $Coro::AIO::WATCHER;
2526$AIO_POLL_WATCHER = Event->io (
2527 reentrant => 0,
2200 fd => IO::AIO::poll_fileno, 2528 fd => IO::AIO::poll_fileno,
2201 poll => 'r', 2529 poll => 'r',
2202 prio => 5, 2530 prio => 6,
2203 data => WF_AUTOCANCEL, 2531 data => WF_AUTOCANCEL,
2204 cb => \&IO::AIO::poll_cb, 2532 cb => \&IO::AIO::poll_cb,
2205); 2533);
2206 2534
2207Event->timer ( 2535$WRITE_RUNTIME_WATCHER = Event->timer (
2536 reentrant => 0,
2208 data => WF_AUTOCANCEL, 2537 data => WF_AUTOCANCEL,
2209 after => 0, 2538 after => 1,
2210 interval => 10, 2539 interval => 10,
2211 cb => sub { 2540 prio => 6, # keep it lowest so it acts like a watchdog
2212 (Coro::unblock_sub { 2541 cb => Coro::unblock_sub {
2213 write_runtime 2542 write_runtime
2214 or warn "ERROR: unable to write runtime file: $!"; 2543 or warn "ERROR: unable to write runtime file: $!";
2215 })->();
2216 }, 2544 },
2217); 2545);
2218 2546
2219END { cf::emergency_save } 2547END { cf::emergency_save }
2220 2548

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