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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.147 by root, Mon Jan 8 12:23:33 2007 UTC vs.
Revision 1.195 by root, Fri Jan 26 20:59:57 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.32 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 35
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
52our %PLAYER; # all users 59our %PLAYER; # all users
53our %MAP; # all maps 60our %MAP; # all maps
54our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; # coroutines bound to extensions 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 69
58binmode STDOUT; 70binmode STDOUT;
59binmode STDERR; 71binmode STDERR;
60 72
61# read virtual server time, if available 73# read virtual server time, if available
69mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
73 85
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION; 86our $EMERGENCY_POSITION;
77 87
78############################################################################# 88#############################################################################
79 89
80=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
105 115
106=item %cf::CFG 116=item %cf::CFG
107 117
108Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
109from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
110 127
111=back 128=back
112 129
113=cut 130=cut
114 131
146 163
147$Event::DIED = sub { 164$Event::DIED = sub {
148 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
149}; 166};
150 167
151my %ext_pkg;
152my @exts;
153my @hook;
154
155=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
156 169
157=over 4 170=over 4
158 171
172=item dumpval $ref
173
159=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
160 194
161use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
162 196
163=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
164 198
225} 259}
226 260
227sub freeze_mainloop { 261sub freeze_mainloop {
228 return unless $TICK_WATCHER->is_active; 262 return unless $TICK_WATCHER->is_active;
229 263
230 my $guard = Coro::guard { $TICK_WATCHER->start }; 264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
231 $TICK_WATCHER->stop; 269 $TICK_WATCHER->stop;
232 $guard 270 $guard
233} 271}
234 272
235=item cf::async { BLOCK } 273=item cf::async { BLOCK }
287 } 325 }
288} 326}
289 327
290=item $coro = cf::async_ext { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
291 329
292Like async, but this coro is automcatially being canceled when the 330Like async, but this coro is automatically being canceled when the
293extension calling this is being unloaded. 331extension calling this is being unloaded.
294 332
295=cut 333=cut
296 334
297sub async_ext(&) { 335sub async_ext(&) {
311 my $runtime = cf::localdir . "/runtime"; 349 my $runtime = cf::localdir . "/runtime";
312 350
313 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 351 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
314 or return; 352 or return;
315 353
354 my $value = $cf::RUNTIME + 90 + 10;
316 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 355 # 10 is the runtime save interval, for a monotonic clock
356 # 60 allows for the watchdog to kill the server.
357
317 (aio_write $fh, 0, (length $value), $value, 0) <= 0 358 (aio_write $fh, 0, (length $value), $value, 0) <= 0
318 and return; 359 and return;
319 360
320 aio_fsync $fh 361 aio_fsync $fh
321 and return; 362 and return;
330} 371}
331 372
332=back 373=back
333 374
334=cut 375=cut
335
336#############################################################################
337
338package cf::path;
339
340sub new {
341 my ($class, $path, $base) = @_;
342
343 $path = $path->as_string if ref $path;
344
345 my $self = bless { }, $class;
346
347 # {... are special paths that are not touched
348 # ?xxx/... are special absolute paths
349 # ?random/... random maps
350 # /! non-realised random map exit
351 # /... normal maps
352 # ~/... per-player maps without a specific player (DO NOT USE)
353 # ~user/... per-player map of a specific user
354
355 if ($path =~ /^{/) {
356 # fine as it is
357 } elsif ($path =~ s{^\?random/}{}) {
358 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
359 $self->{random} = cf::from_json $data;
360 } else {
361 if ($path =~ s{^~([^/]+)?}{}) {
362 $self->{user_rel} = 1;
363
364 if (defined $1) {
365 $self->{user} = $1;
366 } elsif ($base =~ m{^~([^/]+)/}) {
367 $self->{user} = $1;
368 } else {
369 warn "cannot resolve user-relative path without user <$path,$base>\n";
370 }
371 } elsif ($path =~ /^\//) {
372 # already absolute
373 } else {
374 $base =~ s{[^/]+/?$}{};
375 return $class->new ("$base/$path");
376 }
377
378 for ($path) {
379 redo if s{/\.?/}{/};
380 redo if s{/[^/]+/\.\./}{/};
381 }
382 }
383
384 $self->{path} = $path;
385
386 $self
387}
388
389# the name / primary key / in-game path
390sub as_string {
391 my ($self) = @_;
392
393 $self->{user_rel} ? "~$self->{user}$self->{path}"
394 : $self->{random} ? "?random/$self->{path}"
395 : $self->{path}
396}
397
398# the displayed name, this is a one way mapping
399sub visible_name {
400 my ($self) = @_;
401
402# if (my $rmp = $self->{random}) {
403# # todo: be more intelligent about this
404# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
405# } else {
406 $self->as_string
407# }
408}
409
410# escape the /'s in the path
411sub _escaped_path {
412 # ∕ is U+2215
413 (my $path = $_[0]{path}) =~ s/\//∕/g;
414 $path
415}
416
417# the original (read-only) location
418sub load_path {
419 my ($self) = @_;
420
421 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
422}
423
424# the temporary/swap location
425sub save_path {
426 my ($self) = @_;
427
428 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
429 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
430 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
431}
432
433# the unique path, might be eq to save_path
434sub uniq_path {
435 my ($self) = @_;
436
437 $self->{user_rel} || $self->{random}
438 ? undef
439 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
440}
441
442# return random map parameters, or undef
443sub random_map_params {
444 my ($self) = @_;
445
446 $self->{random}
447}
448
449# this is somewhat ugly, but style maps do need special treatment
450sub is_style_map {
451 $_[0]{path} =~ m{^/styles/}
452}
453
454package cf;
455 376
456############################################################################# 377#############################################################################
457 378
458=head2 ATTACHABLE OBJECTS 379=head2 ATTACHABLE OBJECTS
459 380
585our @CB_TYPE = (); # registry for type (cf-object class) based events 506our @CB_TYPE = (); # registry for type (cf-object class) based events
586our @CB_MAP = (); 507our @CB_MAP = ();
587 508
588my %attachment; 509my %attachment;
589 510
511sub cf::attachable::thawer_merge {
512 # simply override everything except _meta
513 local $_[0]{_meta};
514 %{$_[0]} = %{$_[1]};
515}
516
590sub _attach_cb($$$$) { 517sub _attach_cb($$$$) {
591 my ($registry, $event, $prio, $cb) = @_; 518 my ($registry, $event, $prio, $cb) = @_;
592 519
593 use sort 'stable'; 520 use sort 'stable';
594 521
765# object support 692# object support
766 693
767sub reattach { 694sub reattach {
768 # basically do the same as instantiate, without calling instantiate 695 # basically do the same as instantiate, without calling instantiate
769 my ($obj) = @_; 696 my ($obj) = @_;
697
698 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
770 699
771 my $registry = $obj->registry; 700 my $registry = $obj->registry;
772 701
773 @$registry = (); 702 @$registry = ();
774 703
906=cut 835=cut
907 836
908sub register_extcmd { 837sub register_extcmd {
909 my ($name, $cb) = @_; 838 my ($name, $cb) = @_;
910 839
911 my $caller = caller;
912 #warn "registering extcmd '$name' to '$caller'";
913
914 $EXTCMD{$name} = [$cb, $caller]; 840 $EXTCMD{$name} = $cb;
915} 841}
916 842
917cf::player->attach ( 843cf::player->attach (
918 on_command => sub { 844 on_command => sub {
919 my ($pl, $name, $params) = @_; 845 my ($pl, $name, $params) = @_;
932 858
933 my $msg = eval { from_json $buf }; 859 my $msg = eval { from_json $buf };
934 860
935 if (ref $msg) { 861 if (ref $msg) {
936 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 862 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
937 if (my %reply = $cb->[0]->($pl, $msg)) { 863 if (my %reply = $cb->($pl, $msg)) {
938 $pl->ext_reply ($msg->{msgid}, %reply); 864 $pl->ext_reply ($msg->{msgid}, %reply);
939 } 865 }
940 } 866 }
941 } else { 867 } else {
942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 868 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
944 870
945 cf::override; 871 cf::override;
946 }, 872 },
947); 873);
948 874
949sub register {
950 my ($base, $pkg) = @_;
951
952 #TODO
953}
954
955sub load_extension { 875sub load_extension {
956 my ($path) = @_; 876 my ($path) = @_;
957 877
958 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 878 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
959 my $base = $1; 879 my $base = $1;
960 my $pkg = $1; 880 my $pkg = $1;
961 $pkg =~ s/[^[:word:]]/_/g; 881 $pkg =~ s/[^[:word:]]/_/g;
962 $pkg = "ext::$pkg"; 882 $pkg = "ext::$pkg";
963 883
964 warn "loading '$path' into '$pkg'\n"; 884 warn "... loading '$path' into '$pkg'\n";
965 885
966 open my $fh, "<:utf8", $path 886 open my $fh, "<:utf8", $path
967 or die "$path: $!"; 887 or die "$path: $!";
968 888
969 my $source = 889 my $source =
970 "package $pkg; use strict; use utf8;\n" 890 "package $pkg; use strict; use utf8;\n"
971 . "#line 1 \"$path\"\n{\n" 891 . "#line 1 \"$path\"\n{\n"
972 . (do { local $/; <$fh> }) 892 . (do { local $/; <$fh> })
973 . "\n};\n1"; 893 . "\n};\n1";
974 894
975 eval $source 895 unless (eval $source) {
976 or die $@ ? "$path: $@\n" 896 my $msg = $@ ? "$path: $@\n"
977 : "extension disabled.\n"; 897 : "extension disabled.\n";
978 898 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
979 push @exts, $pkg; 899 warn $@;
980 $ext_pkg{$base} = $pkg; 900 warn "mandatory extension failed to load, exiting.\n";
981 901 exit 1;
982# no strict 'refs'; 902 }
983# @{"$pkg\::ISA"} = ext::; 903 die $@;
984
985 register $base, $pkg;
986}
987
988sub unload_extension {
989 my ($pkg) = @_;
990
991 warn "removing extension $pkg\n";
992
993 # remove hooks
994 #TODO
995# for my $idx (0 .. $#PLUGIN_EVENT) {
996# delete $hook[$idx]{$pkg};
997# } 904 }
998 905
999 # remove commands 906 push @EXTS, $pkg;
1000 for my $name (keys %COMMAND) {
1001 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1002
1003 if (@cb) {
1004 $COMMAND{$name} = \@cb;
1005 } else {
1006 delete $COMMAND{$name};
1007 }
1008 }
1009
1010 # remove extcmds
1011 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1012 delete $EXTCMD{$name};
1013 }
1014
1015 if (my $cb = $pkg->can ("unload")) {
1016 eval {
1017 $cb->($pkg);
1018 1
1019 } or warn "$pkg unloaded, but with errors: $@";
1020 }
1021
1022 Symbol::delete_package $pkg;
1023} 907}
1024 908
1025sub load_extensions { 909sub load_extensions {
1026 for my $ext (<$LIBDIR/*.ext>) { 910 for my $ext (<$LIBDIR/*.ext>) {
1027 next unless -r $ext; 911 next unless -r $ext;
1031 } or warn "$ext not loaded: $@"; 915 } or warn "$ext not loaded: $@";
1032 } 916 }
1033} 917}
1034 918
1035############################################################################# 919#############################################################################
1036# load/save/clean perl data associated with a map
1037
1038*cf::mapsupport::on_clean = sub {
1039 my ($map) = @_;
1040
1041 my $path = $map->tmpname;
1042 defined $path or return;
1043
1044 unlink "$path.pst";
1045};
1046
1047cf::map->attach (prio => -10000, package => cf::mapsupport::);
1048
1049#############################################################################
1050# load/save perl data associated with player->ob objects
1051
1052sub all_objects(@) {
1053 @_, map all_objects ($_->inv), @_
1054}
1055
1056# TODO: compatibility cruft, remove when no longer needed
1057cf::player->attach (
1058 on_load => sub {
1059 my ($pl, $path) = @_;
1060
1061 for my $o (all_objects $pl->ob) {
1062 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1063 $o->set_ob_key_value ("_perl_data");
1064
1065 %$o = %{ Storable::thaw pack "H*", $value };
1066 }
1067 }
1068 },
1069);
1070
1071#############################################################################
1072 920
1073=head2 CORE EXTENSIONS 921=head2 CORE EXTENSIONS
1074 922
1075Functions and methods that extend core crossfire objects. 923Functions and methods that extend core crossfire objects.
1076 924
1077=cut 925=cut
1078 926
1079package cf::player; 927package cf::player;
928
929use Coro::AIO;
1080 930
1081=head3 cf::player 931=head3 cf::player
1082 932
1083=over 4 933=over 4
1084 934
1110 960
1111sub exists($) { 961sub exists($) {
1112 my ($login) = @_; 962 my ($login) = @_;
1113 963
1114 $cf::PLAYER{$login} 964 $cf::PLAYER{$login}
1115 or cf::sync_job { !aio_stat $login } 965 or cf::sync_job { !aio_stat path $login }
1116} 966}
1117 967
1118sub find($) { 968sub find($) {
1119 return $cf::PLAYER{$_[0]} || do { 969 return $cf::PLAYER{$_[0]} || do {
1120 my $login = $_[0]; 970 my $login = $_[0];
1121 971
1122 my $guard = cf::lock_acquire "user_find:$login"; 972 my $guard = cf::lock_acquire "user_find:$login";
1123 973
1124 $cf::PLAYER{$login} ||= (load_pl path $login or return); 974 $cf::PLAYER{$_[0]} || do {
975 my $pl = load_pl path $login
976 or return;
977 $cf::PLAYER{$login} = $pl
978 }
1125 }; 979 }
1126} 980}
1127 981
1128sub save($) { 982sub save($) {
1129 my ($pl) = @_; 983 my ($pl) = @_;
1130 984
1133 my $path = path $pl; 987 my $path = path $pl;
1134 my $guard = cf::lock_acquire "user_save:$path"; 988 my $guard = cf::lock_acquire "user_save:$path";
1135 989
1136 return if $pl->{deny_save}; 990 return if $pl->{deny_save};
1137 991
1138 IO::AIO::aio_mkdir playerdir $pl, 0770; 992 aio_mkdir playerdir $pl, 0770;
1139 $pl->{last_save} = $cf::RUNTIME; 993 $pl->{last_save} = $cf::RUNTIME;
1140 994
1141 Coro::cede;
1142 $pl->save_pl ($path); 995 $pl->save_pl ($path);
1143 Coro::cede; 996 Coro::cede;
1144} 997}
1145 998
1146sub new($) { 999sub new($) {
1153 1006
1154 $cf::PLAYER{$login} = $self; 1007 $cf::PLAYER{$login} = $self;
1155 1008
1156 $self 1009 $self
1157} 1010}
1011
1012=item $pl->quit_character
1013
1014Nukes the player without looking back. If logged in, the connection will
1015be destroyed. May block for a long time.
1016
1017=cut
1158 1018
1159sub quit_character { 1019sub quit_character {
1160 my ($pl) = @_; 1020 my ($pl) = @_;
1161 1021
1162 $pl->{deny_save} = 1; 1022 $pl->{deny_save} = 1;
1167 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1027 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1168 $pl->ns->destroy if $pl->ns; 1028 $pl->ns->destroy if $pl->ns;
1169 1029
1170 my $path = playerdir $pl; 1030 my $path = playerdir $pl;
1171 my $temp = "$path~$cf::RUNTIME~deleting~"; 1031 my $temp = "$path~$cf::RUNTIME~deleting~";
1172 IO::AIO::aio_rename $path, $temp, sub { 1032 aio_rename $path, $temp;
1173 delete $cf::PLAYER{$pl->ob->name}; 1033 delete $cf::PLAYER{$pl->ob->name};
1174 $pl->destroy; 1034 $pl->destroy;
1175
1176 IO::AIO::aio_rmtree $temp; 1035 IO::AIO::aio_rmtree $temp;
1036}
1037
1038=item cf::player::list_logins
1039
1040Returns am arrayref of all valid playernames in the system, can take a
1041while and may block, so not sync_job-capable, ever.
1042
1043=cut
1044
1045sub list_logins {
1046 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1047 or return [];
1048
1049 my @logins;
1050
1051 for my $login (@$dirs) {
1052 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1053 aio_read $fh, 0, 512, my $buf, 0 or next;
1054 $buf !~ /^password -------------$/m or next; # official not-valid tag
1055
1056 utf8::decode $login;
1057 push @logins, $login;
1177 }; 1058 }
1059
1060 \@logins
1061}
1062
1063=item $player->maps
1064
1065Returns an arrayref of map paths that are private for this
1066player. May block.
1067
1068=cut
1069
1070sub maps($) {
1071 my ($pl) = @_;
1072
1073 my $files = aio_readdir playerdir $pl
1074 or return;
1075
1076 my @paths;
1077
1078 for (@$files) {
1079 utf8::decode $_;
1080 next if /\.(?:pl|pst)$/;
1081 next unless /^$PATH_SEP/o;
1082
1083 s/\.map$//;
1084 push @paths, "~" . $pl->ob->name . "/" . $_;
1085 }
1086
1087 \@paths
1178} 1088}
1179 1089
1180=item $player->ext_reply ($msgid, $msgtype, %msg) 1090=item $player->ext_reply ($msgid, $msgtype, %msg)
1181 1091
1182Sends an ext reply to the player. 1092Sends an ext reply to the player.
1205package cf::map; 1115package cf::map;
1206 1116
1207use Fcntl; 1117use Fcntl;
1208use Coro::AIO; 1118use Coro::AIO;
1209 1119
1120use overload
1121 '""' => \&as_string,
1122 fallback => 1;
1123
1210our $MAX_RESET = 3600; 1124our $MAX_RESET = 3600;
1211our $DEFAULT_RESET = 3000; 1125our $DEFAULT_RESET = 3000;
1212 1126
1213sub generate_random_map { 1127sub generate_random_map {
1214 my ($path, $rmp) = @_; 1128 my ($self, $rmp) = @_;
1215
1216 # mit "rum" bekleckern, nicht 1129 # mit "rum" bekleckern, nicht
1217 cf::map::_create_random_map 1130 $self->_create_random_map (
1218 $path,
1219 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1131 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1220 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1132 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1221 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1133 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1222 $rmp->{exit_on_final_map}, 1134 $rmp->{exit_on_final_map},
1223 $rmp->{xsize}, $rmp->{ysize}, 1135 $rmp->{xsize}, $rmp->{ysize},
1224 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1136 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1225 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1137 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1226 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1138 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1227 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1139 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1228 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1140 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1229 (cf::region::find $rmp->{region}) 1141 (cf::region::find $rmp->{region}), $rmp->{custom}
1142 )
1143}
1144
1145=item cf::map->register ($regex, $prio)
1146
1147Register a handler for the map path matching the given regex at the
1148givne priority (higher is better, built-in handlers have priority 0, the
1149default).
1150
1151=cut
1152
1153sub register {
1154 my (undef, $regex, $prio) = @_;
1155 my $pkg = caller;
1156
1157 no strict;
1158 push @{"$pkg\::ISA"}, __PACKAGE__;
1159
1160 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1161}
1162
1163# also paths starting with '/'
1164$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1165
1166sub thawer_merge {
1167 my ($self, $merge) = @_;
1168
1169 # we have to keep some variables in memory intact
1170 local $self->{path};
1171 local $self->{load_path};
1172 local $self->{deny_save};
1173 local $self->{deny_reset};
1174
1175 $self->SUPER::thawer_merge ($merge);
1176}
1177
1178sub normalise {
1179 my ($path, $base) = @_;
1180
1181 $path = "$path"; # make sure its a string
1182
1183 # map plan:
1184 #
1185 # /! non-realised random map exit (special hack!)
1186 # {... are special paths that are not being touched
1187 # ?xxx/... are special absolute paths
1188 # ?random/... random maps
1189 # /... normal maps
1190 # ~user/... per-player map of a specific user
1191
1192 $path =~ s/$PATH_SEP/\//go;
1193
1194 # treat it as relative path if it starts with
1195 # something that looks reasonable
1196 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1197 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1198
1199 $base =~ s{[^/]+/?$}{};
1200 $path = "$base/$path";
1201 }
1202
1203 for ($path) {
1204 redo if s{//}{/};
1205 redo if s{/\.?/}{/};
1206 redo if s{/[^/]+/\.\./}{/};
1207 }
1208
1209 $path
1210}
1211
1212sub new_from_path {
1213 my (undef, $path, $base) = @_;
1214
1215 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1216
1217 $path = normalise $path, $base;
1218
1219 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1220 if ($path =~ $EXT_MAP{$pkg}[1]) {
1221 my $self = bless cf::map::new, $pkg;
1222 $self->{path} = $path; $self->path ($path);
1223 $self->init; # pass $1 etc.
1224 return $self;
1225 }
1226 }
1227
1228 Carp::carp "unable to resolve path '$path' (base '$base').";
1229 ()
1230}
1231
1232sub init {
1233 my ($self) = @_;
1234
1235 $self
1236}
1237
1238sub as_string {
1239 my ($self) = @_;
1240
1241 "$self->{path}"
1242}
1243
1244# the displayed name, this is a one way mapping
1245sub visible_name {
1246 &as_string
1247}
1248
1249# the original (read-only) location
1250sub load_path {
1251 my ($self) = @_;
1252
1253 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1254}
1255
1256# the temporary/swap location
1257sub save_path {
1258 my ($self) = @_;
1259
1260 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1261 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1262}
1263
1264# the unique path, undef == no special unique path
1265sub uniq_path {
1266 my ($self) = @_;
1267
1268 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1269 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1230} 1270}
1231 1271
1232# and all this just because we cannot iterate over 1272# and all this just because we cannot iterate over
1233# all maps in C++... 1273# all maps in C++...
1234sub change_all_map_light { 1274sub change_all_map_light {
1236 1276
1237 $_->change_map_light ($change) 1277 $_->change_map_light ($change)
1238 for grep $_->outdoor, values %cf::MAP; 1278 for grep $_->outdoor, values %cf::MAP;
1239} 1279}
1240 1280
1281sub unlink_save {
1282 my ($self) = @_;
1283
1284 utf8::encode (my $save = $self->save_path);
1285 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1286 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1287}
1288
1241sub try_load_header($) { 1289sub load_header_from($) {
1242 my ($path) = @_; 1290 my ($self, $path) = @_;
1243 1291
1244 utf8::encode $path; 1292 utf8::encode $path;
1245 aio_open $path, O_RDONLY, 0 1293 aio_open $path, O_RDONLY, 0
1246 or return; 1294 or return;
1247 1295
1248 my $map = cf::map::new 1296 $self->_load_header ($path)
1249 or return; 1297 or return;
1250 1298
1251 # for better error messages only, will be overwritten 1299 $self->{load_path} = $path;
1252 $map->path ($path);
1253 1300
1254 $map->load_header ($path) 1301 1
1302}
1303
1304sub load_header_orig {
1305 my ($self) = @_;
1306
1307 $self->load_header_from ($self->load_path)
1308}
1309
1310sub load_header_temp {
1311 my ($self) = @_;
1312
1313 $self->load_header_from ($self->save_path)
1314}
1315
1316sub prepare_temp {
1317 my ($self) = @_;
1318
1319 $self->last_access ((delete $self->{last_access})
1320 || $cf::RUNTIME); #d#
1321 # safety
1322 $self->{instantiate_time} = $cf::RUNTIME
1323 if $self->{instantiate_time} > $cf::RUNTIME;
1324}
1325
1326sub prepare_orig {
1327 my ($self) = @_;
1328
1329 $self->{load_original} = 1;
1330 $self->{instantiate_time} = $cf::RUNTIME;
1331 $self->last_access ($cf::RUNTIME);
1332 $self->instantiate;
1333}
1334
1335sub load_header {
1336 my ($self) = @_;
1337
1338 if ($self->load_header_temp) {
1339 $self->prepare_temp;
1340 } else {
1341 $self->load_header_orig
1255 or return; 1342 or return;
1343 $self->prepare_orig;
1344 }
1256 1345
1257 $map->{load_path} = $path; 1346 1
1258
1259 $map
1260} 1347}
1261 1348
1262sub find; 1349sub find;
1263sub find { 1350sub find {
1264 my ($path, $origin) = @_; 1351 my ($path, $origin) = @_;
1265 1352
1266 #warn "find<$path,$origin>\n";#d#
1267
1268 $path = new cf::path $path, $origin && $origin->path; 1353 $path = normalise $path, $origin && $origin->path;
1269 my $key = $path->as_string;
1270 1354
1271 cf::lock_wait "map_find:$key"; 1355 cf::lock_wait "map_find:$path";
1272 1356
1273 $cf::MAP{$key} || do { 1357 $cf::MAP{$path} || do {
1274 my $guard = cf::lock_acquire "map_find:$key"; 1358 my $guard = cf::lock_acquire "map_find:$path";
1275 1359 my $map = new_from_path cf::map $path
1276 # do it the slow way
1277 my $map = try_load_header $path->save_path;
1278
1279 Coro::cede;
1280
1281 if ($map) {
1282 $map->last_access ((delete $map->{last_access})
1283 || $cf::RUNTIME); #d#
1284 # safety
1285 $map->{instantiate_time} = $cf::RUNTIME
1286 if $map->{instantiate_time} > $cf::RUNTIME;
1287 } else {
1288 if (my $rmp = $path->random_map_params) {
1289 $map = generate_random_map $key, $rmp;
1290 } else {
1291 $map = try_load_header $path->load_path;
1292 }
1293
1294 $map or return; 1360 or return;
1295 1361
1296 $map->{load_original} = 1;
1297 $map->{instantiate_time} = $cf::RUNTIME;
1298 $map->last_access ($cf::RUNTIME);
1299 $map->instantiate;
1300
1301 # per-player maps become, after loading, normal maps
1302 $map->per_player (0) if $path->{user_rel};
1303 }
1304
1305 $map->path ($key);
1306 $map->{path} = $path;
1307 $map->{last_save} = $cf::RUNTIME; 1362 $map->{last_save} = $cf::RUNTIME;
1308 1363
1309 Coro::cede; 1364 $map->load_header
1365 or return;
1310 1366
1311 if ($map->should_reset) { 1367 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1368 # doing this can freeze the server in a sync job, obviously
1369 #$cf::WAIT_FOR_TICK->wait;
1312 $map->reset; 1370 $map->reset;
1313 undef $guard; 1371 undef $guard;
1314 $map = find $path 1372 return find $path;
1315 or return;
1316 } 1373 }
1317 1374
1318 $cf::MAP{$key} = $map 1375 $cf::MAP{$path} = $map
1319 } 1376 }
1320} 1377}
1378
1379sub pre_load { }
1380sub post_load { }
1321 1381
1322sub load { 1382sub load {
1323 my ($self) = @_; 1383 my ($self) = @_;
1324 1384
1325 my $path = $self->{path}; 1385 my $path = $self->{path};
1326 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1386 my $guard = cf::lock_acquire "map_load:$path";
1327 1387
1328 return if $self->in_memory != cf::MAP_SWAPPED; 1388 return if $self->in_memory != cf::MAP_SWAPPED;
1329 1389
1330 $self->in_memory (cf::MAP_LOADING); 1390 $self->in_memory (cf::MAP_LOADING);
1331 1391
1332 $self->alloc; 1392 $self->alloc;
1393
1394 $self->pre_load;
1395
1333 $self->load_objects ($self->{load_path}, 1) 1396 $self->_load_objects ($self->{load_path}, 1)
1334 or return; 1397 or return;
1335 1398
1336 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1399 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1337 if delete $self->{load_original}; 1400 if delete $self->{load_original};
1338 1401
1339 if (my $uniq = $path->uniq_path) { 1402 if (my $uniq = $self->uniq_path) {
1340 utf8::encode $uniq; 1403 utf8::encode $uniq;
1341 if (aio_open $uniq, O_RDONLY, 0) { 1404 if (aio_open $uniq, O_RDONLY, 0) {
1342 $self->clear_unique_items; 1405 $self->clear_unique_items;
1343 $self->load_objects ($uniq, 0); 1406 $self->_load_objects ($uniq, 0);
1344 } 1407 }
1345 } 1408 }
1346 1409
1347 Coro::cede; 1410 Coro::cede;
1348 1411
1349 # now do the right thing for maps 1412 # now do the right thing for maps
1350 $self->link_multipart_objects; 1413 $self->link_multipart_objects;
1351 1414
1352 if ($self->{path}->is_style_map) { 1415 unless ($self->{deny_activate}) {
1353 $self->{deny_save} = 1; 1416 $self->decay_objects;
1354 $self->{deny_reset} = 1;
1355 } else {
1356 $self->fix_auto_apply; 1417 $self->fix_auto_apply;
1357 $self->decay_objects;
1358 $self->update_buttons; 1418 $self->update_buttons;
1419 Coro::cede;
1359 $self->set_darkness_map; 1420 $self->set_darkness_map;
1360 $self->difficulty ($self->estimate_difficulty) 1421 $self->difficulty ($self->estimate_difficulty)
1361 unless $self->difficulty; 1422 unless $self->difficulty;
1423 Coro::cede;
1362 $self->activate; 1424 $self->activate;
1363 } 1425 }
1364 1426
1365 Coro::cede; 1427 $self->post_load;
1366 1428
1367 $self->in_memory (cf::MAP_IN_MEMORY); 1429 $self->in_memory (cf::MAP_IN_MEMORY);
1430}
1431
1432sub customise_for {
1433 my ($self, $ob) = @_;
1434
1435 return find "~" . $ob->name . "/" . $self->{path}
1436 if $self->per_player;
1437
1438 $self
1439}
1440
1441# find and load all maps in the 3x3 area around a map
1442sub load_diag {
1443 my ($map) = @_;
1444
1445 my @diag; # diagonal neighbours
1446
1447 for (0 .. 3) {
1448 my $neigh = $map->tile_path ($_)
1449 or next;
1450 $neigh = find $neigh, $map
1451 or next;
1452 $neigh->load;
1453
1454 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1455 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1456 }
1457
1458 for (@diag) {
1459 my $neigh = find @$_
1460 or next;
1461 $neigh->load;
1462 }
1368} 1463}
1369 1464
1370sub find_sync { 1465sub find_sync {
1371 my ($path, $origin) = @_; 1466 my ($path, $origin) = @_;
1372 1467
1373 cf::sync_job { cf::map::find $path, $origin } 1468 cf::sync_job { find $path, $origin }
1374} 1469}
1375 1470
1376sub do_load_sync { 1471sub do_load_sync {
1377 my ($map) = @_; 1472 my ($map) = @_;
1378 1473
1379 cf::sync_job { $map->load }; 1474 cf::sync_job { $map->load };
1380} 1475}
1381 1476
1477our %MAP_PREFETCH;
1478our $MAP_PREFETCHER = undef;
1479
1480sub find_async {
1481 my ($path, $origin) = @_;
1482
1483 $path = normalise $path, $origin && $origin->{path};
1484
1485 if (my $map = $cf::MAP{$path}) {
1486 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1487 }
1488
1489 undef $MAP_PREFETCH{$path};
1490 $MAP_PREFETCHER ||= cf::async {
1491 while (%MAP_PREFETCH) {
1492 for my $path (keys %MAP_PREFETCH) {
1493 my $map = find $path
1494 or next;
1495 $map->load;
1496
1497 delete $MAP_PREFETCH{$path};
1498 }
1499 }
1500 undef $MAP_PREFETCHER;
1501 };
1502 $MAP_PREFETCHER->prio (6);
1503
1504 ()
1505}
1506
1382sub save { 1507sub save {
1383 my ($self) = @_; 1508 my ($self) = @_;
1384 1509
1385 my $lock = cf::lock_acquire "map_data:" . $self->path; 1510 my $lock = cf::lock_acquire "map_data:" . $self->path;
1386 1511
1387 $self->{last_save} = $cf::RUNTIME; 1512 $self->{last_save} = $cf::RUNTIME;
1388 1513
1389 return unless $self->dirty; 1514 return unless $self->dirty;
1390 1515
1391 my $save = $self->{path}->save_path; utf8::encode $save; 1516 my $save = $self->save_path; utf8::encode $save;
1392 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1517 my $uniq = $self->uniq_path; utf8::encode $uniq;
1393 1518
1394 $self->{load_path} = $save; 1519 $self->{load_path} = $save;
1395 1520
1396 return if $self->{deny_save}; 1521 return if $self->{deny_save};
1397 1522
1400 cf::async { 1525 cf::async {
1401 $_->contr->save for $self->players; 1526 $_->contr->save for $self->players;
1402 }; 1527 };
1403 1528
1404 if ($uniq) { 1529 if ($uniq) {
1405 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1530 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1406 $self->save_objects ($uniq, cf::IO_UNIQUES); 1531 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1407 } else { 1532 } else {
1408 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1533 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1409 } 1534 }
1410} 1535}
1411 1536
1412sub swap_out { 1537sub swap_out {
1413 my ($self) = @_; 1538 my ($self) = @_;
1427 1552
1428sub reset_at { 1553sub reset_at {
1429 my ($self) = @_; 1554 my ($self) = @_;
1430 1555
1431 # TODO: safety, remove and allow resettable per-player maps 1556 # TODO: safety, remove and allow resettable per-player maps
1432 return 1e99 if $self->{path}{user_rel}; 1557 return 1e99 if $self->isa ("ext::map_per_player");#d#
1433 return 1e99 if $self->{deny_reset}; 1558 return 1e99 if $self->{deny_reset};
1434 1559
1435 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1560 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1436 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1561 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1437 1562
1442 my ($self) = @_; 1567 my ($self) = @_;
1443 1568
1444 $self->reset_at <= $cf::RUNTIME 1569 $self->reset_at <= $cf::RUNTIME
1445} 1570}
1446 1571
1447sub unlink_save {
1448 my ($self) = @_;
1449
1450 utf8::encode (my $save = $self->{path}->save_path);
1451 aioreq_pri 3; IO::AIO::aio_unlink $save;
1452 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1453}
1454
1455sub rename {
1456 my ($self, $new_path) = @_;
1457
1458 $self->unlink_save;
1459
1460 delete $cf::MAP{$self->path};
1461 $self->{path} = new cf::path $new_path;
1462 $self->path ($self->{path}->as_string);
1463 $cf::MAP{$self->path} = $self;
1464
1465 $self->save;
1466}
1467
1468sub reset { 1572sub reset {
1469 my ($self) = @_; 1573 my ($self) = @_;
1470 1574
1471 my $lock = cf::lock_acquire "map_data:" . $self->path; 1575 my $lock = cf::lock_acquire "map_data:$self->{path}";
1472 1576
1473 return if $self->players; 1577 return if $self->players;
1474 return if $self->{path}{user_rel};#d# 1578 return if $self->isa ("ext::map_per_player");#d#
1475 1579
1476 warn "resetting map ", $self->path;#d# 1580 warn "resetting map ", $self->path;#d#
1477 1581
1478 delete $cf::MAP{$self->path}; 1582 delete $cf::MAP{$self->path};
1583
1584 $self->in_memory (cf::MAP_SWAPPED);
1585 $self->clear;
1479 1586
1480 $_->clear_links_to ($self) for values %cf::MAP; 1587 $_->clear_links_to ($self) for values %cf::MAP;
1481 1588
1482 $self->unlink_save; 1589 $self->unlink_save;
1483 $self->destroy; 1590 $self->destroy;
1486my $nuke_counter = "aaaa"; 1593my $nuke_counter = "aaaa";
1487 1594
1488sub nuke { 1595sub nuke {
1489 my ($self) = @_; 1596 my ($self) = @_;
1490 1597
1598 delete $cf::MAP{$self->path};
1599
1600 $self->unlink_save;
1601
1602 bless $self, "cf::map";
1603 delete $self->{deny_reset};
1491 $self->{deny_save} = 1; 1604 $self->{deny_save} = 1;
1492 $self->reset_timeout (1); 1605 $self->reset_timeout (1);
1493 $self->rename ("{nuke}/" . ($nuke_counter++)); 1606 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1607
1608 $cf::MAP{$self->path} = $self;
1609
1494 $self->reset; # polite request, might not happen 1610 $self->reset; # polite request, might not happen
1495} 1611}
1496 1612
1497sub customise_for { 1613=item cf::map::unique_maps
1498 my ($map, $ob) = @_;
1499 1614
1500 if ($map->per_player) { 1615Returns an arrayref of paths of all shared maps that have
1501 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1616instantiated unique items. May block.
1502 }
1503 1617
1504 $map 1618=cut
1505}
1506 1619
1507sub emergency_save { 1620sub unique_maps() {
1508 my $freeze_guard = cf::freeze_mainloop; 1621 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1622 or return;
1509 1623
1510 warn "enter emergency perl save\n"; 1624 my @paths;
1511 1625
1512 cf::sync_job { 1626 for (@$files) {
1513 warn "begin emergency player save\n"; 1627 utf8::decode $_;
1514 $_->save for values %cf::PLAYER; 1628 next if /\.pst$/;
1515 warn "end emergency player save\n"; 1629 next unless /^$PATH_SEP/o;
1516 1630
1517 warn "begin emergency map save\n"; 1631 s/\.map$//;
1518 $_->save for values %cf::MAP; 1632 push @paths, $_;
1519 warn "end emergency map save\n";
1520 }; 1633 }
1521 1634
1522 warn "leave emergency perl save\n"; 1635 \@paths
1523} 1636}
1524 1637
1525package cf; 1638package cf;
1526 1639
1527=back 1640=back
1528 1641
1642=head3 cf::object
1643
1644=cut
1645
1646package cf::object;
1647
1648=over 4
1649
1650=item $ob->inv_recursive
1651
1652Returns the inventory of the object _and_ their inventories, recursively.
1653
1654=cut
1655
1656sub inv_recursive_;
1657sub inv_recursive_ {
1658 map { $_, inv_recursive_ $_->inv } @_
1659}
1660
1661sub inv_recursive {
1662 inv_recursive_ inv $_[0]
1663}
1664
1665package cf;
1666
1667=back
1529 1668
1530=head3 cf::object::player 1669=head3 cf::object::player
1531 1670
1532=over 4 1671=over 4
1533 1672
1573 1712
1574=item $player_object->enter_link 1713=item $player_object->enter_link
1575 1714
1576Freezes the player and moves him/her to a special map (C<{link}>). 1715Freezes the player and moves him/her to a special map (C<{link}>).
1577 1716
1578The player should be reaosnably safe there for short amounts of time. You 1717The player should be reasonably safe there for short amounts of time. You
1579I<MUST> call C<leave_link> as soon as possible, though. 1718I<MUST> call C<leave_link> as soon as possible, though.
1580 1719
1720Will never block.
1721
1581=item $player_object->leave_link ($map, $x, $y) 1722=item $player_object->leave_link ($map, $x, $y)
1582 1723
1583Moves the player out of the specila link map onto the given map. If the 1724Moves the player out of the special C<{link}> map onto the specified
1584map is not valid (or omitted), the player will be moved back to the 1725map. If the map is not valid (or omitted), the player will be moved back
1585location he/she was before the call to C<enter_link>, or, if that fails, 1726to the location he/she was before the call to C<enter_link>, or, if that
1586to the emergency map position. 1727fails, to the emergency map position.
1587 1728
1588Might block. 1729Might block.
1589 1730
1590=cut 1731=cut
1732
1733sub link_map {
1734 unless ($LINK_MAP) {
1735 $LINK_MAP = cf::map::find "{link}"
1736 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1737 $LINK_MAP->load;
1738 }
1739
1740 $LINK_MAP
1741}
1591 1742
1592sub cf::object::player::enter_link { 1743sub cf::object::player::enter_link {
1593 my ($self) = @_; 1744 my ($self) = @_;
1594 1745
1595 $self->deactivate_recursive; 1746 $self->deactivate_recursive;
1596 1747
1597 return if $self->map == $LINK_MAP; 1748 return if UNIVERSAL::isa $self->map, "ext::map_link";
1598 1749
1599 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1750 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1600 if $self->map; 1751 if $self->map;
1601 1752
1602 $self->enter_map ($LINK_MAP, 20, 20); 1753 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1603} 1754}
1604 1755
1605sub cf::object::player::leave_link { 1756sub cf::object::player::leave_link {
1606 my ($self, $map, $x, $y) = @_; 1757 my ($self, $map, $x, $y) = @_;
1607 1758
1625 # use -1 or undef as default coordinates, not 0, 0 1776 # use -1 or undef as default coordinates, not 0, 0
1626 ($x, $y) = ($map->enter_x, $map->enter_y) 1777 ($x, $y) = ($map->enter_x, $map->enter_y)
1627 if $x <=0 && $y <= 0; 1778 if $x <=0 && $y <= 0;
1628 1779
1629 $map->load; 1780 $map->load;
1781 $map->load_diag;
1630 1782
1631 return unless $self->contr->active; 1783 return unless $self->contr->active;
1632 $self->activate_recursive; 1784 $self->activate_recursive;
1633 $self->enter_map ($map, $x, $y); 1785 $self->enter_map ($map, $x, $y);
1634} 1786}
1673 my ($self, $path, $x, $y) = @_; 1825 my ($self, $path, $x, $y) = @_;
1674 1826
1675 $self->enter_link; 1827 $self->enter_link;
1676 1828
1677 (async { 1829 (async {
1678 $path = new cf::path $path;
1679
1680 my $map = cf::map::find $path->as_string; 1830 my $map = cf::map::find $path;
1681 $map = $map->customise_for ($self) if $map; 1831 $map = $map->customise_for ($self) if $map;
1682 1832
1683# warn "entering ", $map->path, " at ($x, $y)\n" 1833# warn "entering ", $map->path, " at ($x, $y)\n"
1684# if $map; 1834# if $map;
1685 1835
1686 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1836 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1687 1837
1688 $self->leave_link ($map, $x, $y); 1838 $self->leave_link ($map, $x, $y);
1689 })->prio (1); 1839 })->prio (1);
1690} 1840}
1691 1841
1695 1845
1696sub parse_random_map_params { 1846sub parse_random_map_params {
1697 my ($spec) = @_; 1847 my ($spec) = @_;
1698 1848
1699 my $rmp = { # defaults 1849 my $rmp = { # defaults
1700 xsize => 10, 1850 xsize => (cf::rndm 15, 40),
1701 ysize => 10, 1851 ysize => (cf::rndm 15, 40),
1852 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1853 #layout => string,
1702 }; 1854 };
1703 1855
1704 for (split /\n/, $spec) { 1856 for (split /\n/, $spec) {
1705 my ($k, $v) = split /\s+/, $_, 2; 1857 my ($k, $v) = split /\s+/, $_, 2;
1706 1858
1710 $rmp 1862 $rmp
1711} 1863}
1712 1864
1713sub prepare_random_map { 1865sub prepare_random_map {
1714 my ($exit) = @_; 1866 my ($exit) = @_;
1867
1868 my $guard = cf::lock_acquire "exit_prepare:$exit";
1715 1869
1716 # all this does is basically replace the /! path by 1870 # all this does is basically replace the /! path by
1717 # a new random map path (?random/...) with a seed 1871 # a new random map path (?random/...) with a seed
1718 # that depends on the exit object 1872 # that depends on the exit object
1719 1873
1728 1882
1729 $rmp->{random_seed} ||= $exit->random_seed; 1883 $rmp->{random_seed} ||= $exit->random_seed;
1730 1884
1731 my $data = cf::to_json $rmp; 1885 my $data = cf::to_json $rmp;
1732 my $md5 = Digest::MD5::md5_hex $data; 1886 my $md5 = Digest::MD5::md5_hex $data;
1887 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1733 1888
1734 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1889 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1735 aio_write $fh, 0, (length $data), $data, 0; 1890 aio_write $fh, 0, (length $data), $data, 0;
1891 undef $fh;
1892 aio_rename "$meta~", $meta;
1736 1893
1737 $exit->slaying ("?random/$md5"); 1894 $exit->slaying ("?random/$md5");
1738 $exit->msg (undef); 1895 $exit->msg (undef);
1739 } 1896 }
1740} 1897}
1741 1898
1742sub cf::object::player::enter_exit { 1899sub cf::object::player::enter_exit {
1743 my ($self, $exit) = @_; 1900 my ($self, $exit) = @_;
1744 1901
1745 return unless $self->type == cf::PLAYER; 1902 return unless $self->type == cf::PLAYER;
1903
1904 if ($exit->slaying eq "/!") {
1905 #TODO: this should de-fi-ni-te-ly not be a sync-job
1906 cf::sync_job { prepare_random_map $exit };
1907 }
1908
1909 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1910 my $hp = $exit->stats->hp;
1911 my $sp = $exit->stats->sp;
1746 1912
1747 $self->enter_link; 1913 $self->enter_link;
1748 1914
1749 (async { 1915 (async {
1750 $self->deactivate_recursive; # just to be sure 1916 $self->deactivate_recursive; # just to be sure
1751 unless (eval { 1917 unless (eval {
1752 prepare_random_map $exit 1918 $self->goto ($slaying, $hp, $sp);
1753 if $exit->slaying eq "/!";
1754
1755 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1756 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1757 1919
1758 1; 1920 1;
1759 }) { 1921 }) {
1760 $self->message ("Something went wrong deep within the crossfire server. " 1922 $self->message ("Something went wrong deep within the crossfire server. "
1761 . "I'll try to bring you back to the map you were before. " 1923 . "I'll try to bring you back to the map you were before. "
1762 . "Please report this to the dungeon master", 1924 . "Please report this to the dungeon master!",
1763 cf::NDI_UNIQUE | cf::NDI_RED); 1925 cf::NDI_UNIQUE | cf::NDI_RED);
1764 1926
1765 warn "ERROR in enter_exit: $@"; 1927 warn "ERROR in enter_exit: $@";
1766 $self->leave_link; 1928 $self->leave_link;
1767 } 1929 }
2050 sub db_sync() { 2212 sub db_sync() {
2051 db_save if $dirty; 2213 db_save if $dirty;
2052 undef $dirty; 2214 undef $dirty;
2053 } 2215 }
2054 2216
2055 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2217 my $idle = Event->idle (
2056 db_sync; 2218 reentrant => 0,
2219 min => 10,
2220 max => 20,
2221 repeat => 0,
2222 data => WF_AUTOCANCEL,
2223 cb => \&db_sync,
2057 }); 2224 );
2058 2225
2059 sub db_dirty() { 2226 sub db_dirty() {
2060 $dirty = 1; 2227 $dirty = 1;
2061 $idle->start; 2228 $idle->start;
2062 } 2229 }
2110 2277
2111sub main { 2278sub main {
2112 # we must not ever block the main coroutine 2279 # we must not ever block the main coroutine
2113 local $Coro::idle = sub { 2280 local $Coro::idle = sub {
2114 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2281 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2282 (async {
2115 async { Event::one_event }; 2283 Event::one_event;
2284 })->prio (Coro::PRIO_MAX);
2116 }; 2285 };
2117 2286
2118 cfg_load; 2287 cfg_load;
2119 db_load; 2288 db_load;
2120 load_extensions; 2289 load_extensions;
2290
2291 $TICK_WATCHER->start;
2121 Event::loop; 2292 Event::loop;
2122} 2293}
2123 2294
2124############################################################################# 2295#############################################################################
2125# initialisation 2296# initialisation and cleanup
2297
2298# install some emergency cleanup handlers
2299BEGIN {
2300 for my $signal (qw(INT HUP TERM)) {
2301 Event->signal (
2302 reentrant => 0,
2303 data => WF_AUTOCANCEL,
2304 signal => $signal,
2305 prio => 0,
2306 cb => sub {
2307 cf::cleanup "SIG$signal";
2308 },
2309 );
2310 }
2311}
2312
2313sub emergency_save() {
2314 my $freeze_guard = cf::freeze_mainloop;
2315
2316 warn "enter emergency perl save\n";
2317
2318 cf::sync_job {
2319 # use a peculiar iteration method to avoid tripping on perl
2320 # refcount bugs in for. also avoids problems with players
2321 # and maps saved/destroyed asynchronously.
2322 warn "begin emergency player save\n";
2323 for my $login (keys %cf::PLAYER) {
2324 my $pl = $cf::PLAYER{$login} or next;
2325 $pl->valid or next;
2326 $pl->save;
2327 }
2328 warn "end emergency player save\n";
2329
2330 warn "begin emergency map save\n";
2331 for my $path (keys %cf::MAP) {
2332 my $map = $cf::MAP{$path} or next;
2333 $map->valid or next;
2334 $map->save;
2335 }
2336 warn "end emergency map save\n";
2337 };
2338
2339 warn "leave emergency perl save\n";
2340}
2126 2341
2127sub reload() { 2342sub reload() {
2128 # can/must only be called in main 2343 # can/must only be called in main
2129 if ($Coro::current != $Coro::main) { 2344 if ($Coro::current != $Coro::main) {
2130 warn "can only reload from main coroutine\n"; 2345 warn "can only reload from main coroutine";
2131 return; 2346 return;
2132 } 2347 }
2133 2348
2134 warn "reloading..."; 2349 warn "reloading...";
2135 2350
2136 my $guard = freeze_mainloop; 2351 warn "cancelling server ticker";
2352 $TICK_WATCHER->cancel;
2353
2137 cf::emergency_save; 2354 cf::emergency_save;
2138 2355
2139 eval { 2356 eval {
2140 # if anything goes wrong in here, we should simply crash as we already saved 2357 # if anything goes wrong in here, we should simply crash as we already saved
2141 2358
2142 # cancel all watchers 2359 warn "syncing database to disk";
2360 cf::db_sync;
2361
2362 warn "cancelling all WF_AUTOCANCEL watchers";
2143 for (Event::all_watchers) { 2363 for (Event::all_watchers) {
2144 $_->cancel if $_->data & WF_AUTOCANCEL; 2364 $_->cancel if $_->data & WF_AUTOCANCEL;
2145 } 2365 }
2146 2366
2367 warn "flushing outstanding aio requests";
2368 for (;;) {
2369 IO::AIO::flush;
2370 Coro::cede;
2371 last unless IO::AIO::nreqs;
2372 warn "iterate...";
2373 }
2374
2147 # cancel all extension coros 2375 warn "cancelling all extension coros";
2148 $_->cancel for values %EXT_CORO; 2376 $_->cancel for values %EXT_CORO;
2149 %EXT_CORO = (); 2377 %EXT_CORO = ();
2150 2378
2151 # unload all extensions 2379 warn "removing commands";
2152 for (@exts) { 2380 %COMMAND = ();
2381
2382 warn "removing ext commands";
2383 %EXTCMD = ();
2384
2385 warn "unloading/nuking all extensions";
2386 for my $pkg (@EXTS) {
2153 warn "unloading <$_>"; 2387 warn "... unloading $pkg";
2154 unload_extension $_; 2388
2389 if (my $cb = $pkg->can ("unload")) {
2390 eval {
2391 $cb->($pkg);
2392 1
2393 } or warn "$pkg unloaded, but with errors: $@";
2155 } 2394 }
2156 2395
2396 warn "... nuking $pkg";
2397 Symbol::delete_package $pkg;
2398 }
2399
2157 # unload all modules loaded from $LIBDIR 2400 warn "unloading all perl modules loaded from $LIBDIR";
2158 while (my ($k, $v) = each %INC) { 2401 while (my ($k, $v) = each %INC) {
2159 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2402 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2160 2403
2161 warn "removing <$k>"; 2404 warn "... unloading $k";
2162 delete $INC{$k}; 2405 delete $INC{$k};
2163 2406
2164 $k =~ s/\.pm$//; 2407 $k =~ s/\.pm$//;
2165 $k =~ s/\//::/g; 2408 $k =~ s/\//::/g;
2166 2409
2169 } 2412 }
2170 2413
2171 Symbol::delete_package $k; 2414 Symbol::delete_package $k;
2172 } 2415 }
2173 2416
2174 # sync database to disk
2175 cf::db_sync;
2176 IO::AIO::flush;
2177
2178 # get rid of safe::, as good as possible 2417 warn "getting rid of safe::, as good as possible";
2179 Symbol::delete_package "safe::$_" 2418 Symbol::delete_package "safe::$_"
2180 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2419 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2181 2420
2182 # remove register_script_function callbacks
2183 # TODO
2184
2185 # unload cf.pm "a bit" 2421 warn "unloading cf.pm \"a bit\"";
2186 delete $INC{"cf.pm"}; 2422 delete $INC{"cf.pm"};
2187 2423
2188 # don't, removes xs symbols, too, 2424 # don't, removes xs symbols, too,
2189 # and global variables created in xs 2425 # and global variables created in xs
2190 #Symbol::delete_package __PACKAGE__; 2426 #Symbol::delete_package __PACKAGE__;
2191 2427
2192 # reload cf.pm 2428 warn "unload completed, starting to reload now";
2429
2193 warn "reloading cf.pm"; 2430 warn "reloading cf.pm";
2194 require cf; 2431 require cf;
2195 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2432 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2196 2433
2197 # load config and database again 2434 warn "loading config and database again";
2198 cf::cfg_load; 2435 cf::cfg_load;
2199 cf::db_load; 2436 cf::db_load;
2200 2437
2201 # load extensions
2202 warn "load extensions"; 2438 warn "loading extensions";
2203 cf::load_extensions; 2439 cf::load_extensions;
2204 2440
2205 # reattach attachments to objects 2441 warn "reattaching attachments to objects/players";
2206 warn "reattach";
2207 _global_reattach; 2442 _global_reattach;
2443 warn "reattaching attachments to maps";
2208 reattach $_ for values %MAP; 2444 reattach $_ for values %MAP;
2445
2446 warn "restarting server ticker";
2447
2448 $TICK_WATCHER->start;
2209 }; 2449 };
2210 2450
2211 if ($@) { 2451 if ($@) {
2212 warn $@; 2452 warn $@;
2213 warn "error while reloading, exiting."; 2453 warn "error while reloading, exiting.";
2214 exit 1; 2454 exit 1;
2215 } 2455 }
2216 2456
2217 warn "reloaded successfully"; 2457 warn "reloaded";
2218}; 2458};
2219 2459
2220############################################################################# 2460our $RELOAD_WATCHER; # used only during reload
2221
2222unless ($LINK_MAP) {
2223 $LINK_MAP = cf::map::new;
2224
2225 $LINK_MAP->width (41);
2226 $LINK_MAP->height (41);
2227 $LINK_MAP->alloc;
2228 $LINK_MAP->path ("{link}");
2229 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2230 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2231
2232 # dirty hack because... archetypes are not yet loaded
2233 Event->timer (
2234 after => 10,
2235 cb => sub {
2236 $_[0]->w->cancel;
2237
2238 # provide some exits "home"
2239 my $exit = cf::object::new "exit";
2240
2241 $exit->slaying ($EMERGENCY_POSITION->[0]);
2242 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2243 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2244
2245 $LINK_MAP->insert ($exit->clone, 19, 19);
2246 $LINK_MAP->insert ($exit->clone, 19, 20);
2247 $LINK_MAP->insert ($exit->clone, 19, 21);
2248 $LINK_MAP->insert ($exit->clone, 20, 19);
2249 $LINK_MAP->insert ($exit->clone, 20, 21);
2250 $LINK_MAP->insert ($exit->clone, 21, 19);
2251 $LINK_MAP->insert ($exit->clone, 21, 20);
2252 $LINK_MAP->insert ($exit->clone, 21, 21);
2253
2254 $exit->destroy;
2255 });
2256
2257 $LINK_MAP->{deny_save} = 1;
2258 $LINK_MAP->{deny_reset} = 1;
2259
2260 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2261}
2262
2263register "<global>", __PACKAGE__;
2264 2461
2265register_command "reload" => sub { 2462register_command "reload" => sub {
2266 my ($who, $arg) = @_; 2463 my ($who, $arg) = @_;
2267 2464
2268 if ($who->flag (FLAG_WIZ)) { 2465 if ($who->flag (FLAG_WIZ)) {
2269 $who->message ("start of reload."); 2466 $who->message ("reloading server.");
2467
2468 # doing reload synchronously and two reloads happen back-to-back,
2469 # coro crashes during coro_state_free->destroy here.
2470
2471 $RELOAD_WATCHER ||= Event->timer (
2472 reentrant => 0,
2473 after => 0,
2474 data => WF_AUTOCANCEL,
2475 cb => sub {
2270 reload; 2476 reload;
2271 $who->message ("end of reload."); 2477 undef $RELOAD_WATCHER;
2478 },
2479 );
2272 } 2480 }
2273}; 2481};
2274 2482
2275unshift @INC, $LIBDIR; 2483unshift @INC, $LIBDIR;
2484
2485my $bug_warning = 0;
2276 2486
2277$TICK_WATCHER = Event->timer ( 2487$TICK_WATCHER = Event->timer (
2278 reentrant => 0, 2488 reentrant => 0,
2489 parked => 1,
2279 prio => 0, 2490 prio => 0,
2280 at => $NEXT_TICK || $TICK, 2491 at => $NEXT_TICK || $TICK,
2281 data => WF_AUTOCANCEL, 2492 data => WF_AUTOCANCEL,
2282 cb => sub { 2493 cb => sub {
2494 if ($Coro::current != $Coro::main) {
2495 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2496 unless ++$bug_warning > 10;
2497 return;
2498 }
2499
2500 $NOW = Event::time;
2501
2283 cf::server_tick; # one server iteration 2502 cf::server_tick; # one server iteration
2284 $RUNTIME += $TICK; 2503 $RUNTIME += $TICK;
2285 $NEXT_TICK += $TICK; 2504 $NEXT_TICK += $TICK;
2505
2506 $WAIT_FOR_TICK->broadcast;
2507 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2508
2509 Event::sweep;
2510 Coro::cede_notself;
2511
2512# my $AFTER = Event::time;
2513# warn $AFTER - $NOW;#d#
2286 2514
2287 # if we are delayed by four ticks or more, skip them all 2515 # if we are delayed by four ticks or more, skip them all
2288 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2516 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2289 2517
2290 $TICK_WATCHER->at ($NEXT_TICK); 2518 $TICK_WATCHER->at ($NEXT_TICK);
2291 $TICK_WATCHER->start; 2519 $TICK_WATCHER->start;
2292 }, 2520 },
2293); 2521);
2294 2522
2295IO::AIO::max_poll_time $TICK * 0.2; 2523IO::AIO::max_poll_time $TICK * 0.1;
2296 2524
2297Event->io ( 2525undef $Coro::AIO::WATCHER;
2526$AIO_POLL_WATCHER = Event->io (
2527 reentrant => 0,
2298 fd => IO::AIO::poll_fileno, 2528 fd => IO::AIO::poll_fileno,
2299 poll => 'r', 2529 poll => 'r',
2300 prio => 5, 2530 prio => 6,
2301 data => WF_AUTOCANCEL, 2531 data => WF_AUTOCANCEL,
2302 cb => \&IO::AIO::poll_cb, 2532 cb => \&IO::AIO::poll_cb,
2303); 2533);
2304 2534
2305Event->timer ( 2535$WRITE_RUNTIME_WATCHER = Event->timer (
2536 reentrant => 0,
2306 data => WF_AUTOCANCEL, 2537 data => WF_AUTOCANCEL,
2307 after => 0, 2538 after => 1,
2308 interval => 10, 2539 interval => 10,
2309 cb => sub { 2540 prio => 6, # keep it lowest so it acts like a watchdog
2310 (Coro::unblock_sub { 2541 cb => Coro::unblock_sub {
2311 write_runtime 2542 write_runtime
2312 or warn "ERROR: unable to write runtime file: $!"; 2543 or warn "ERROR: unable to write runtime file: $!";
2313 })->();
2314 }, 2544 },
2315); 2545);
2316 2546
2317END { cf::emergency_save } 2547END { cf::emergency_save }
2318 2548

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