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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.56 by root, Wed Aug 30 08:28:33 2006 UTC vs.
Revision 1.195 by root, Fri Jan 26 20:59:57 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.5 ();
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Data::Dumper;
21use Digest::MD5;
22use Fcntl;
23use IO::AIO 2.32 ();
24use YAML::Syck ();
10use Time::HiRes; 25use Time::HiRes;
11use Event; 26
12$Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
13 28
14use strict; 29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
15 30
16_reload_1; 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1;
17 33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35
18our %COMMAND = (); 36our %COMMAND = ();
37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
43
19our @EVENT; 44our @EVENT;
20our %PROP_TYPE; 45our $LIBDIR = datadir . "/ext";
21our %PROP_IDX;
22our $LIBDIR = maps_directory "perl";
23 46
24our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
25our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
26our $NEXT_TICK; 51our $NEXT_TICK;
52our $NOW;
53
54our %CFG;
55
56our $UPTIME; $UPTIME ||= time;
57our $RUNTIME;
58
59our %PLAYER; # all users
60our %MAP; # all maps
61our $LINK_MAP; # the special {link} map, which is always available
62our $RANDOM_MAPS = cf::localdir . "/random";
63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
69
70binmode STDOUT;
71binmode STDERR;
72
73# read virtual server time, if available
74unless ($RUNTIME || !-e cf::localdir . "/runtime") {
75 open my $fh, "<", cf::localdir . "/runtime"
76 or die "unable to read runtime file: $!";
77 $RUNTIME = <$fh> + 0.;
78}
79
80mkdir cf::localdir;
81mkdir cf::localdir . "/" . cf::playerdir;
82mkdir cf::localdir . "/" . cf::tmpdir;
83mkdir cf::localdir . "/" . cf::uniquedir;
84mkdir $RANDOM_MAPS;
85
86our $EMERGENCY_POSITION;
87
88#############################################################################
89
90=head2 GLOBAL VARIABLES
91
92=over 4
93
94=item $cf::UPTIME
95
96The timestamp of the server start (so not actually an uptime).
97
98=item $cf::RUNTIME
99
100The time this server has run, starts at 0 and is increased by $cf::TICK on
101every server tick.
102
103=item $cf::LIBDIR
104
105The perl library directory, where extensions and cf-specific modules can
106be found. It will be added to C<@INC> automatically.
107
108=item $cf::NOW
109
110The time of the last (current) server tick.
111
112=item $cf::TICK
113
114The interval between server ticks, in seconds.
115
116=item %cf::CFG
117
118Configuration for the server, loaded from C</etc/crossfire/config>, or
119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
127
128=back
129
130=cut
27 131
28BEGIN { 132BEGIN {
29 *CORE::GLOBAL::warn = sub { 133 *CORE::GLOBAL::warn = sub {
30 my $msg = join "", @_; 134 my $msg = join "", @_;
135 utf8::encode $msg;
136
31 $msg .= "\n" 137 $msg .= "\n"
32 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
33 139
34 print STDERR "cfperl: $msg";
35 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
36 }; 141 };
37} 142}
38 143
39my %ignore_set = (MAP_PROP_PATH => 1); # I hate the plug-in api. Deeply! 144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
40 145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
41# generate property mutators 146@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
42sub prop_gen { 147@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
43 my ($prefix, $class) = @_; 148@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
44
45 no strict 'refs';
46
47 for my $prop (keys %PROP_TYPE) {
48 $prop =~ /^\Q$prefix\E_(.*$)/ or next;
49 my $sub = lc $1;
50
51 my $type = $PROP_TYPE{$prop};
52 my $idx = $PROP_IDX {$prop};
53
54 *{"$class\::get_$sub"} = *{"$class\::$sub"} = sub {
55 $_[0]->get_property ($type, $idx)
56 };
57
58 *{"$class\::set_$sub"} = sub {
59 $_[0]->set_property ($type, $idx, $_[1]);
60 } unless $ignore_set{$prop};
61 }
62}
63
64# auto-generate most of the API
65
66prop_gen OBJECT_PROP => "cf::object";
67# CFAPI_OBJECT_ANIMATION?
68prop_gen PLAYER_PROP => "cf::object::player";
69
70prop_gen MAP_PROP => "cf::map";
71prop_gen ARCH_PROP => "cf::arch";
72
73@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 149@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
74 150
75# we bless all objects into (empty) derived classes to force a method lookup 151# we bless all objects into (empty) derived classes to force a method lookup
76# within the Safe compartment. 152# within the Safe compartment.
77for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 153for my $pkg (qw(
154 cf::global cf::attachable
155 cf::object cf::object::player
156 cf::client cf::player
157 cf::arch cf::living
158 cf::map cf::party cf::region
159)) {
78 no strict 'refs'; 160 no strict 'refs';
79 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 161 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
80} 162}
81 163
82$Event::DIED = sub { 164$Event::DIED = sub {
83 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
84}; 166};
85 167
86my %ext_pkg; 168=head2 UTILITY FUNCTIONS
87my @exts;
88my @hook;
89my %command;
90my %extcmd;
91 169
92############################################################################# 170=over 4
93# utility functions 171
172=item dumpval $ref
173
174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
94 194
95use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
196
197=item $ref = cf::from_json $json
198
199Converts a JSON string into the corresponding perl data structure.
200
201=cut
96 202
97sub from_json($) { 203sub from_json($) {
98 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs 204 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
99 JSON::Syck::Load $_[0] 205 JSON::Syck::Load $_[0]
100} 206}
101 207
208=item $json = cf::to_json $ref
209
210Converts a perl data structure into its JSON representation.
211
212=cut
213
102sub to_json($) { 214sub to_json($) {
103 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 215 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
104 JSON::Syck::Dump $_[0] 216 JSON::Syck::Dump $_[0]
105} 217}
106 218
219=item cf::lock_wait $string
220
221Wait until the given lock is available. See cf::lock_acquire.
222
223=item my $lock = cf::lock_acquire $string
224
225Wait until the given lock is available and then acquires it and returns
226a Coro::guard object. If the guard object gets destroyed (goes out of scope,
227for example when the coroutine gets canceled), the lock is automatically
228returned.
229
230Lock names should begin with a unique identifier (for example, cf::map::find
231uses map_find and cf::map::load uses map_load).
232
233=cut
234
235our %LOCK;
236
237sub lock_wait($) {
238 my ($key) = @_;
239
240 # wait for lock, if any
241 while ($LOCK{$key}) {
242 push @{ $LOCK{$key} }, $Coro::current;
243 Coro::schedule;
244 }
245}
246
247sub lock_acquire($) {
248 my ($key) = @_;
249
250 # wait, to be sure we are not locked
251 lock_wait $key;
252
253 $LOCK{$key} = [];
254
255 Coro::guard {
256 # wake up all waiters, to be on the safe side
257 $_->ready for @{ delete $LOCK{$key} };
258 }
259}
260
261sub freeze_mainloop {
262 return unless $TICK_WATCHER->is_active;
263
264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
269 $TICK_WATCHER->stop;
270 $guard
271}
272
273=item cf::async { BLOCK }
274
275Currently the same as Coro::async_pool, meaning you cannot use
276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
278
279=cut
280
281BEGIN { *async = \&Coro::async_pool }
282
283=item cf::sync_job { BLOCK }
284
285The design of crossfire+ requires that the main coro ($Coro::main) is
286always able to handle events or runnable, as crossfire+ is only partly
287reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
288
289If it must be done, put the blocking parts into C<sync_job>. This will run
290the given BLOCK in another coroutine while waiting for the result. The
291server will be frozen during this time, so the block should either finish
292fast or be very important.
293
294=cut
295
296sub sync_job(&) {
297 my ($job) = @_;
298
299 if ($Coro::current == $Coro::main) {
300 # this is the main coro, too bad, we have to block
301 # till the operation succeeds, freezing the server :/
302
303 # TODO: use suspend/resume instead
304 # (but this is cancel-safe)
305 my $freeze_guard = freeze_mainloop;
306
307 my $busy = 1;
308 my @res;
309
310 (async {
311 @res = eval { $job->() };
312 warn $@ if $@;
313 undef $busy;
314 })->prio (Coro::PRIO_MAX);
315
316 while ($busy) {
317 Coro::cede or Event::one_event;
318 }
319
320 wantarray ? @res : $res[0]
321 } else {
322 # we are in another coroutine, how wonderful, everything just works
323
324 $job->()
325 }
326}
327
328=item $coro = cf::async_ext { BLOCK }
329
330Like async, but this coro is automatically being canceled when the
331extension calling this is being unloaded.
332
333=cut
334
335sub async_ext(&) {
336 my $cb = shift;
337
338 my $coro = &Coro::async ($cb);
339
340 $coro->on_destroy (sub {
341 delete $EXT_CORO{$coro+0};
342 });
343 $EXT_CORO{$coro+0} = $coro;
344
345 $coro
346}
347
348sub write_runtime {
349 my $runtime = cf::localdir . "/runtime";
350
351 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
352 or return;
353
354 my $value = $cf::RUNTIME + 90 + 10;
355 # 10 is the runtime save interval, for a monotonic clock
356 # 60 allows for the watchdog to kill the server.
357
358 (aio_write $fh, 0, (length $value), $value, 0) <= 0
359 and return;
360
361 aio_fsync $fh
362 and return;
363
364 close $fh
365 or return;
366
367 aio_rename "$runtime~", $runtime
368 and return;
369
370 1
371}
372
373=back
374
375=cut
376
107############################################################################# 377#############################################################################
108# "new" plug-in system
109 378
110=head3 EVENTS AND OBJECT ATTACHMENTS 379=head2 ATTACHABLE OBJECTS
380
381Many objects in crossfire are so-called attachable objects. That means you can
382attach callbacks/event handlers (a collection of which is called an "attachment")
383to it. All such attachable objects support the following methods.
384
385In the following description, CLASS can be any of C<global>, C<object>
386C<player>, C<client> or C<map> (i.e. the attachable objects in
387crossfire+).
111 388
112=over 4 389=over 4
113 390
114=item $object->attach ($attachment, key => $value...)
115
116=item $object->detach ($attachment)
117
118Attach/detach a pre-registered attachment to an object.
119
120=item $player->attach ($attachment, key => $value...)
121
122=item $player->detach ($attachment)
123
124Attach/detach a pre-registered attachment to a player.
125
126=item $map->attach ($attachment, key => $value...) 391=item $attachable->attach ($attachment, key => $value...)
127 392
128=item $map->detach ($attachment) 393=item $attachable->detach ($attachment)
129 394
130Attach/detach a pre-registered attachment to a map. 395Attach/detach a pre-registered attachment to a specific object and give it
396the specified key/value pairs as arguments.
131 397
132=item $bool = $object->attached ($name) 398Example, attach a minesweeper attachment to the given object, making it a
39910x10 minesweeper game:
133 400
134=item $bool = $player->attached ($name) 401 $obj->attach (minesweeper => width => 10, height => 10);
135 402
136=item $bool = $map->attached ($name) 403=item $bool = $attachable->attached ($name)
137 404
138Checks wether the named attachment is currently attached to the object. 405Checks wether the named attachment is currently attached to the object.
139 406
140=item cf::attach_global ... 407=item cf::CLASS->attach ...
141 408
142Attach handlers for global events. 409=item cf::CLASS->detach ...
143 410
144This and all following C<attach_*>-functions expect any number of the 411Define an anonymous attachment and attach it to all objects of the given
145following handler/hook descriptions: 412CLASS. See the next function for an explanation of its arguments.
413
414You can attach to global events by using the C<cf::global> class.
415
416Example, log all player logins:
417
418 cf::player->attach (
419 on_login => sub {
420 my ($pl) = @_;
421 ...
422 },
423 );
424
425Example, attach to the jeweler skill:
426
427 cf::object->attach (
428 type => cf::SKILL,
429 subtype => cf::SK_JEWELER,
430 on_use_skill => sub {
431 my ($sk, $ob, $part, $dir, $msg) = @_;
432 ...
433 },
434 );
435
436=item cf::CLASS::attachment $name, ...
437
438Register an attachment by C<$name> through which attachable objects of the
439given CLASS can refer to this attachment.
440
441Some classes such as crossfire maps and objects can specify attachments
442that are attached at load/instantiate time, thus the need for a name.
443
444These calls expect any number of the following handler/hook descriptions:
146 445
147=over 4 446=over 4
148 447
149=item prio => $number 448=item prio => $number
150 449
152by another C<prio> setting). Lower priority handlers get executed 451by another C<prio> setting). Lower priority handlers get executed
153earlier. The default priority is C<0>, and many built-in handlers are 452earlier. The default priority is C<0>, and many built-in handlers are
154registered at priority C<-1000>, so lower priorities should not be used 453registered at priority C<-1000>, so lower priorities should not be used
155unless you know what you are doing. 454unless you know what you are doing.
156 455
456=item type => $type
457
458(Only for C<< cf::object->attach >> calls), limits the attachment to the
459given type of objects only (the additional parameter C<subtype> can be
460used to further limit to the given subtype).
461
157=item on_I<event> => \&cb 462=item on_I<event> => \&cb
158 463
159Call the given code reference whenever the named event happens (event is 464Call the given code reference whenever the named event happens (event is
160something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 465something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
161handlers are recognised generally depends on the type of object these 466handlers are recognised generally depends on the type of object these
170package and register them. Only handlers for eevents supported by the 475package and register them. Only handlers for eevents supported by the
171object/class are recognised. 476object/class are recognised.
172 477
173=back 478=back
174 479
175=item cf::attach_to_type $object_type, $subtype, ... 480Example, define an attachment called "sockpuppet" that calls the given
481event handler when a monster attacks:
176 482
177Attach handlers for a specific object type (e.g. TRANSPORT) and 483 cf::object::attachment sockpuppet =>
178subtype. If C<$subtype> is zero or undef, matches all objects of the given 484 on_skill_attack => sub {
179type. 485 my ($self, $victim) = @_;
180 486 ...
181=item cf::attach_to_objects ...
182
183Attach handlers to all objects. Do not use this except for debugging or
184very rare events, as handlers are (obviously) called for I<all> objects in
185the game.
186
187=item cf::attach_to_players ...
188
189Attach handlers to all players.
190
191=item cf::attach_to_maps ...
192
193Attach handlers to all maps.
194
195=item cf:register_attachment $name, ...
196
197Register an attachment by name through which objects can refer to this
198attachment.
199
200=item cf:register_player_attachment $name, ...
201
202Register an attachment by name through which players can refer to this
203attachment.
204
205=item cf:register_map_attachment $name, ...
206
207Register an attachment by name through which maps can refer to this
208attachment.
209
210=cut
211
212# the following variables are defined in .xs and must not be re-created
213our @CB_GLOBAL = (); # registry for all global events
214our @CB_OBJECT = (); # all objects (should not be used except in emergency)
215our @CB_PLAYER = ();
216our @CB_TYPE = (); # registry for type (cf-object class) based events
217our @CB_MAP = ();
218
219my %attachment;
220
221sub _attach_cb($\%$$$) {
222 my ($registry, $undo, $event, $prio, $cb) = @_;
223
224 use sort 'stable';
225
226 $cb = [$prio, $cb];
227
228 @{$registry->[$event]} = sort
229 { $a->[0] cmp $b->[0] }
230 @{$registry->[$event] || []}, $cb;
231
232 push @{$undo->{cb}}, [$event, $cb];
233}
234
235# attach handles attaching event callbacks
236# the only thing the caller has to do is pass the correct
237# registry (== where the callback attaches to).
238sub _attach(\@$@) {
239 my ($registry, $klass, @arg) = @_;
240
241 my $prio = 0;
242
243 my %undo = (
244 registry => $registry,
245 cb => [],
246 );
247
248 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
249
250 while (@arg) {
251 my $type = shift @arg;
252
253 if ($type eq "prio") {
254 $prio = shift @arg;
255
256 } elsif ($type eq "package") {
257 my $pkg = shift @arg;
258
259 while (my ($name, $id) = each %cb_id) {
260 if (my $cb = $pkg->can ($name)) {
261 _attach_cb $registry, %undo, $id, $prio, $cb;
262 }
263 } 487 }
264
265 } elsif (exists $cb_id{$type}) {
266 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
267
268 } elsif (ref $type) {
269 warn "attaching objects not supported, ignoring.\n";
270
271 } else {
272 shift @arg;
273 warn "attach argument '$type' not supported, ignoring.\n";
274 }
275 }
276
277 \%undo
278}
279
280sub _attach_attachment {
281 my ($obj, $name, %arg) = @_;
282
283 return if exists $obj->{_attachment}{$name};
284
285 my $res;
286
287 if (my $attach = $attachment{$name}) {
288 my $registry = $obj->registry;
289
290 for (@$attach) {
291 my ($klass, @attach) = @$_;
292 $res = _attach @$registry, $klass, @attach;
293 }
294
295 $obj->{$name} = \%arg;
296 } else {
297 warn "object uses attachment '$name' that is not available, postponing.\n";
298 }
299
300 $obj->{_attachment}{$name} = undef;
301
302 $res->{attachment} = $name;
303 $res
304}
305
306*cf::object::attach =
307*cf::player::attach =
308*cf::map::attach = sub {
309 my ($obj, $name, %arg) = @_;
310
311 _attach_attachment $obj, $name, %arg;
312};
313
314# all those should be optimised
315*cf::object::detach =
316*cf::player::detach =
317*cf::map::detach = sub {
318 my ($obj, $name) = @_;
319
320 delete $obj->{_attachment}{$name};
321 reattach ($obj);
322};
323
324*cf::object::attached =
325*cf::player::attached =
326*cf::map::attached = sub {
327 my ($obj, $name) = @_;
328
329 exists $obj->{_attachment}{$name}
330};
331
332sub attach_global {
333 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
334}
335
336sub attach_to_type {
337 my $type = shift;
338 my $subtype = shift;
339
340 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
341}
342
343sub attach_to_objects {
344 _attach @CB_OBJECT, KLASS_OBJECT, @_
345}
346
347sub attach_to_players {
348 _attach @CB_PLAYER, KLASS_PLAYER, @_
349}
350
351sub attach_to_maps {
352 _attach @CB_MAP, KLASS_MAP, @_
353}
354
355sub register_attachment {
356 my $name = shift;
357
358 $attachment{$name} = [[KLASS_OBJECT, @_]];
359}
360
361sub register_player_attachment {
362 my $name = shift;
363
364 $attachment{$name} = [[KLASS_PLAYER, @_]];
365}
366
367sub register_map_attachment {
368 my $name = shift;
369
370 $attachment{$name} = [[KLASS_MAP, @_]];
371}
372
373our $override;
374our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
375
376sub override {
377 $override = 1;
378 @invoke_results = ();
379}
380
381sub do_invoke {
382 my $event = shift;
383 my $callbacks = shift;
384
385 @invoke_results = ();
386
387 local $override;
388
389 for (@$callbacks) {
390 eval { &{$_->[1]} };
391
392 if ($@) {
393 warn "$@";
394 warn "... while processing $EVENT[$event][0] event, skipping processing altogether.\n";
395 override;
396 }
397
398 return 1 if $override;
399 }
400
401 0 488 }
402}
403 489
404=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 490=item $attachable->valid
405
406=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
407
408=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
409
410=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
411
412Generate a global/object/player/map-specific event with the given arguments.
413
414This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
415removed in future versions), and there is no public API to access override
416results (if you must, access C<@cf::invoke_results> directly).
417
418=back
419
420=head2 methods valid for all pointers
421
422=over 4
423
424=item $object->valid
425
426=item $player->valid
427
428=item $map->valid
429 491
430Just because you have a perl object does not mean that the corresponding 492Just because you have a perl object does not mean that the corresponding
431C-level object still exists. If you try to access an object that has no 493C-level object still exists. If you try to access an object that has no
432valid C counterpart anymore you get an exception at runtime. This method 494valid C counterpart anymore you get an exception at runtime. This method
433can be used to test for existence of the C object part without causing an 495can be used to test for existence of the C object part without causing an
434exception. 496exception.
435 497
498=cut
499
500# the following variables are defined in .xs and must not be re-created
501our @CB_GLOBAL = (); # registry for all global events
502our @CB_ATTACHABLE = (); # registry for all attachables
503our @CB_OBJECT = (); # all objects (should not be used except in emergency)
504our @CB_PLAYER = ();
505our @CB_CLIENT = ();
506our @CB_TYPE = (); # registry for type (cf-object class) based events
507our @CB_MAP = ();
508
509my %attachment;
510
511sub cf::attachable::thawer_merge {
512 # simply override everything except _meta
513 local $_[0]{_meta};
514 %{$_[0]} = %{$_[1]};
515}
516
517sub _attach_cb($$$$) {
518 my ($registry, $event, $prio, $cb) = @_;
519
520 use sort 'stable';
521
522 $cb = [$prio, $cb];
523
524 @{$registry->[$event]} = sort
525 { $a->[0] cmp $b->[0] }
526 @{$registry->[$event] || []}, $cb;
527}
528
529# hack
530my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
531
532# attach handles attaching event callbacks
533# the only thing the caller has to do is pass the correct
534# registry (== where the callback attaches to).
535sub _attach {
536 my ($registry, $klass, @arg) = @_;
537
538 my $object_type;
539 my $prio = 0;
540 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
541
542 #TODO: get rid of this hack
543 if ($attachable_klass{$klass}) {
544 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
545 }
546
547 while (@arg) {
548 my $type = shift @arg;
549
550 if ($type eq "prio") {
551 $prio = shift @arg;
552
553 } elsif ($type eq "type") {
554 $object_type = shift @arg;
555 $registry = $CB_TYPE[$object_type] ||= [];
556
557 } elsif ($type eq "subtype") {
558 defined $object_type or Carp::croak "subtype specified without type";
559 my $object_subtype = shift @arg;
560 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
561
562 } elsif ($type eq "package") {
563 my $pkg = shift @arg;
564
565 while (my ($name, $id) = each %cb_id) {
566 if (my $cb = $pkg->can ($name)) {
567 _attach_cb $registry, $id, $prio, $cb;
568 }
569 }
570
571 } elsif (exists $cb_id{$type}) {
572 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
573
574 } elsif (ref $type) {
575 warn "attaching objects not supported, ignoring.\n";
576
577 } else {
578 shift @arg;
579 warn "attach argument '$type' not supported, ignoring.\n";
580 }
581 }
582}
583
584sub _object_attach {
585 my ($obj, $name, %arg) = @_;
586
587 return if exists $obj->{_attachment}{$name};
588
589 if (my $attach = $attachment{$name}) {
590 my $registry = $obj->registry;
591
592 for (@$attach) {
593 my ($klass, @attach) = @$_;
594 _attach $registry, $klass, @attach;
595 }
596
597 $obj->{$name} = \%arg;
598 } else {
599 warn "object uses attachment '$name' that is not available, postponing.\n";
600 }
601
602 $obj->{_attachment}{$name} = undef;
603}
604
605sub cf::attachable::attach {
606 if (ref $_[0]) {
607 _object_attach @_;
608 } else {
609 _attach shift->_attach_registry, @_;
610 }
611};
612
613# all those should be optimised
614sub cf::attachable::detach {
615 my ($obj, $name) = @_;
616
617 if (ref $obj) {
618 delete $obj->{_attachment}{$name};
619 reattach ($obj);
620 } else {
621 Carp::croak "cannot, currently, detach class attachments";
622 }
623};
624
625sub cf::attachable::attached {
626 my ($obj, $name) = @_;
627
628 exists $obj->{_attachment}{$name}
629}
630
631for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
632 eval "#line " . __LINE__ . " 'cf.pm'
633 sub cf::\L$klass\E::_attach_registry {
634 (\\\@CB_$klass, KLASS_$klass)
635 }
636
637 sub cf::\L$klass\E::attachment {
638 my \$name = shift;
639
640 \$attachment{\$name} = [[KLASS_$klass, \@_]];
641 }
642 ";
643 die if $@;
644}
645
646our $override;
647our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
648
649sub override {
650 $override = 1;
651 @invoke_results = ();
652}
653
654sub do_invoke {
655 my $event = shift;
656 my $callbacks = shift;
657
658 @invoke_results = ();
659
660 local $override;
661
662 for (@$callbacks) {
663 eval { &{$_->[1]} };
664
665 if ($@) {
666 warn "$@";
667 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
668 override;
669 }
670
671 return 1 if $override;
672 }
673
674 0
675}
676
677=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
678
679=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
680
681Generate an object-specific event with the given arguments.
682
683This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
684removed in future versions), and there is no public API to access override
685results (if you must, access C<@cf::invoke_results> directly).
686
436=back 687=back
437 688
438=cut 689=cut
439
440*cf::object::valid =
441*cf::player::valid =
442*cf::map::valid = \&cf::_valid;
443 690
444############################################################################# 691#############################################################################
445# object support 692# object support
446 693
447sub instantiate {
448 my ($obj, $data) = @_;
449
450 $data = from_json $data;
451
452 for (@$data) {
453 my ($name, $args) = @$_;
454
455 $obj->attach ($name, %{$args || {} });
456 }
457}
458
459# basically do the same as instantiate, without calling instantiate
460sub reattach { 694sub reattach {
695 # basically do the same as instantiate, without calling instantiate
461 my ($obj) = @_; 696 my ($obj) = @_;
697
698 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
699
462 my $registry = $obj->registry; 700 my $registry = $obj->registry;
463 701
464 @$registry = (); 702 @$registry = ();
465 703
466 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 704 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
467 705
468 for my $name (keys %{ $obj->{_attachment} || {} }) { 706 for my $name (keys %{ $obj->{_attachment} || {} }) {
469 if (my $attach = $attachment{$name}) { 707 if (my $attach = $attachment{$name}) {
470 for (@$attach) { 708 for (@$attach) {
471 my ($klass, @attach) = @$_; 709 my ($klass, @attach) = @$_;
472 _attach @$registry, $klass, @attach; 710 _attach $registry, $klass, @attach;
473 } 711 }
474 } else { 712 } else {
475 warn "object uses attachment '$name' that is not available, postponing.\n"; 713 warn "object uses attachment '$name' that is not available, postponing.\n";
476 } 714 }
477 } 715 }
478} 716}
479 717
480sub object_freezer_save { 718cf::attachable->attach (
481 my ($filename, $objs) = @_;
482
483 if (@$objs) {
484 open my $fh, ">:raw", "$filename.pst~";
485 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
486 close $fh;
487 chmod SAVE_MODE, "$filename.pst~";
488 rename "$filename.pst~", "$filename.pst";
489 } else {
490 unlink "$filename.pst";
491 }
492
493 chmod SAVE_MODE, "$filename~";
494 rename "$filename~", $filename;
495}
496
497sub object_thawer_load {
498 my ($filename) = @_;
499
500 open my $fh, "<:raw:perlio", "$filename.pst"
501 or return;
502
503 eval { local $/; (Storable::thaw <$fh>)->{objs} }
504}
505
506attach_to_objects
507 prio => -1000000, 719 prio => -1000000,
720 on_instantiate => sub {
721 my ($obj, $data) = @_;
722
723 $data = from_json $data;
724
725 for (@$data) {
726 my ($name, $args) = @$_;
727
728 $obj->attach ($name, %{$args || {} });
729 }
730 },
731 on_reattach => \&reattach,
508 on_clone => sub { 732 on_clone => sub {
509 my ($src, $dst) = @_; 733 my ($src, $dst) = @_;
510 734
511 @{$dst->registry} = @{$src->registry}; 735 @{$dst->registry} = @{$src->registry};
512 736
513 %$dst = %$src; 737 %$dst = %$src;
514 738
515 %{$dst->{_attachment}} = %{$src->{_attachment}} 739 %{$dst->{_attachment}} = %{$src->{_attachment}}
516 if exists $src->{_attachment}; 740 if exists $src->{_attachment};
517 }, 741 },
518; 742);
743
744sub object_freezer_save {
745 my ($filename, $rdata, $objs) = @_;
746
747 sync_job {
748 if (length $$rdata) {
749 warn sprintf "saving %s (%d,%d)\n",
750 $filename, length $$rdata, scalar @$objs;
751
752 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
753 chmod SAVE_MODE, $fh;
754 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
755 aio_fsync $fh;
756 close $fh;
757
758 if (@$objs) {
759 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
760 chmod SAVE_MODE, $fh;
761 my $data = Storable::nfreeze { version => 1, objs => $objs };
762 aio_write $fh, 0, (length $data), $data, 0;
763 aio_fsync $fh;
764 close $fh;
765 aio_rename "$filename.pst~", "$filename.pst";
766 }
767 } else {
768 aio_unlink "$filename.pst";
769 }
770
771 aio_rename "$filename~", $filename;
772 } else {
773 warn "FATAL: $filename~: $!\n";
774 }
775 } else {
776 aio_unlink $filename;
777 aio_unlink "$filename.pst";
778 }
779 }
780}
781
782sub object_freezer_as_string {
783 my ($rdata, $objs) = @_;
784
785 use Data::Dumper;
786
787 $$rdata . Dumper $objs
788}
789
790sub object_thawer_load {
791 my ($filename) = @_;
792
793 my ($data, $av);
794
795 (aio_load $filename, $data) >= 0
796 or return;
797
798 unless (aio_stat "$filename.pst") {
799 (aio_load "$filename.pst", $av) >= 0
800 or return;
801 $av = eval { (Storable::thaw $av)->{objs} };
802 }
803
804 warn sprintf "loading %s (%d)\n",
805 $filename, length $data, scalar @{$av || []};#d#
806 return ($data, $av);
807}
519 808
520############################################################################# 809#############################################################################
521# old plug-in events 810# command handling &c
522 811
523sub inject_event { 812=item cf::register_command $name => \&callback($ob,$args);
524 my $extension = shift;
525 my $event_code = shift;
526 813
527 my $cb = $hook[$event_code]{$extension} 814Register a callback for execution when the client sends the user command
528 or return; 815$name.
529 816
530 &$cb 817=cut
531}
532
533sub inject_global_event {
534 my $event = shift;
535
536 my $cb = $hook[$event]
537 or return;
538
539 List::Util::max map &$_, values %$cb
540}
541
542sub inject_command {
543 my ($name, $obj, $params) = @_;
544
545 for my $cmd (@{ $command{$name} }) {
546 $cmd->[1]->($obj, $params);
547 }
548
549 -1
550}
551 818
552sub register_command { 819sub register_command {
553 my ($name, $time, $cb) = @_; 820 my ($name, $cb) = @_;
554 821
555 my $caller = caller; 822 my $caller = caller;
556 #warn "registering command '$name/$time' to '$caller'"; 823 #warn "registering command '$name/$time' to '$caller'";
557 824
558 push @{ $command{$name} }, [$time, $cb, $caller]; 825 push @{ $COMMAND{$name} }, [$caller, $cb];
559 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
560} 826}
827
828=item cf::register_extcmd $name => \&callback($pl,$packet);
829
830Register a callbackf ro execution when the client sends an extcmd packet.
831
832If the callback returns something, it is sent back as if reply was being
833called.
834
835=cut
561 836
562sub register_extcmd { 837sub register_extcmd {
563 my ($name, $cb) = @_; 838 my ($name, $cb) = @_;
564 839
565 my $caller = caller; 840 $EXTCMD{$name} = $cb;
566 #warn "registering extcmd '$name' to '$caller'";
567
568 $extcmd{$name} = [$cb, $caller];
569} 841}
570 842
571sub register { 843cf::player->attach (
572 my ($base, $pkg) = @_; 844 on_command => sub {
845 my ($pl, $name, $params) = @_;
573 846
574 #TODO 847 my $cb = $COMMAND{$name}
575} 848 or return;
849
850 for my $cmd (@$cb) {
851 $cmd->[1]->($pl->ob, $params);
852 }
853
854 cf::override;
855 },
856 on_extcmd => sub {
857 my ($pl, $buf) = @_;
858
859 my $msg = eval { from_json $buf };
860
861 if (ref $msg) {
862 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
863 if (my %reply = $cb->($pl, $msg)) {
864 $pl->ext_reply ($msg->{msgid}, %reply);
865 }
866 }
867 } else {
868 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
869 }
870
871 cf::override;
872 },
873);
576 874
577sub load_extension { 875sub load_extension {
578 my ($path) = @_; 876 my ($path) = @_;
579 877
580 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 878 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
581 my $base = $1; 879 my $base = $1;
582 my $pkg = $1; 880 my $pkg = $1;
583 $pkg =~ s/[^[:word:]]/_/g; 881 $pkg =~ s/[^[:word:]]/_/g;
584 $pkg = "ext::$pkg"; 882 $pkg = "ext::$pkg";
585 883
586 warn "loading '$path' into '$pkg'\n"; 884 warn "... loading '$path' into '$pkg'\n";
587 885
588 open my $fh, "<:utf8", $path 886 open my $fh, "<:utf8", $path
589 or die "$path: $!"; 887 or die "$path: $!";
590 888
591 my $source = 889 my $source =
592 "package $pkg; use strict; use utf8;\n" 890 "package $pkg; use strict; use utf8;\n"
593 . "#line 1 \"$path\"\n{\n" 891 . "#line 1 \"$path\"\n{\n"
594 . (do { local $/; <$fh> }) 892 . (do { local $/; <$fh> })
595 . "\n};\n1"; 893 . "\n};\n1";
596 894
597 eval $source 895 unless (eval $source) {
598 or die "$path: $@"; 896 my $msg = $@ ? "$path: $@\n"
599 897 : "extension disabled.\n";
600 push @exts, $pkg; 898 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
601 $ext_pkg{$base} = $pkg; 899 warn $@;
602 900 warn "mandatory extension failed to load, exiting.\n";
603# no strict 'refs'; 901 exit 1;
604# @{"$pkg\::ISA"} = ext::; 902 }
605 903 die $@;
606 register $base, $pkg;
607}
608
609sub unload_extension {
610 my ($pkg) = @_;
611
612 warn "removing extension $pkg\n";
613
614 # remove hooks
615 #TODO
616# for my $idx (0 .. $#PLUGIN_EVENT) {
617# delete $hook[$idx]{$pkg};
618# } 904 }
619 905
620 # remove commands 906 push @EXTS, $pkg;
621 for my $name (keys %command) {
622 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
623
624 if (@cb) {
625 $command{$name} = \@cb;
626 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
627 } else {
628 delete $command{$name};
629 delete $COMMAND{"$name\000"};
630 }
631 }
632
633 # remove extcmds
634 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
635 delete $extcmd{$name};
636 }
637
638 if (my $cb = $pkg->can ("unload")) {
639 eval {
640 $cb->($pkg);
641 1
642 } or warn "$pkg unloaded, but with errors: $@";
643 }
644
645 Symbol::delete_package $pkg;
646} 907}
647 908
648sub load_extensions { 909sub load_extensions {
649 my $LIBDIR = maps_directory "perl";
650
651 for my $ext (<$LIBDIR/*.ext>) { 910 for my $ext (<$LIBDIR/*.ext>) {
652 next unless -r $ext; 911 next unless -r $ext;
653 eval { 912 eval {
654 load_extension $ext; 913 load_extension $ext;
655 1 914 1
656 } or warn "$ext not loaded: $@"; 915 } or warn "$ext not loaded: $@";
657 } 916 }
658} 917}
659 918
660sub _perl_reload(&) { 919#############################################################################
920
921=head2 CORE EXTENSIONS
922
923Functions and methods that extend core crossfire objects.
924
925=cut
926
927package cf::player;
928
929use Coro::AIO;
930
931=head3 cf::player
932
933=over 4
934
935=item cf::player::find $login
936
937Returns the given player object, loading it if necessary (might block).
938
939=cut
940
941sub playerdir($) {
942 cf::localdir
943 . "/"
944 . cf::playerdir
945 . "/"
946 . (ref $_[0] ? $_[0]->ob->name : $_[0])
947}
948
949sub path($) {
950 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
951
952 (playerdir $login) . "/$login.pl"
953}
954
955sub find_active($) {
956 $cf::PLAYER{$_[0]}
957 and $cf::PLAYER{$_[0]}->active
958 and $cf::PLAYER{$_[0]}
959}
960
961sub exists($) {
962 my ($login) = @_;
963
964 $cf::PLAYER{$login}
965 or cf::sync_job { !aio_stat path $login }
966}
967
968sub find($) {
969 return $cf::PLAYER{$_[0]} || do {
970 my $login = $_[0];
971
972 my $guard = cf::lock_acquire "user_find:$login";
973
974 $cf::PLAYER{$_[0]} || do {
975 my $pl = load_pl path $login
976 or return;
977 $cf::PLAYER{$login} = $pl
978 }
979 }
980}
981
982sub save($) {
983 my ($pl) = @_;
984
985 return if $pl->{deny_save};
986
987 my $path = path $pl;
988 my $guard = cf::lock_acquire "user_save:$path";
989
990 return if $pl->{deny_save};
991
992 aio_mkdir playerdir $pl, 0770;
993 $pl->{last_save} = $cf::RUNTIME;
994
995 $pl->save_pl ($path);
996 Coro::cede;
997}
998
999sub new($) {
1000 my ($login) = @_;
1001
1002 my $self = create;
1003
1004 $self->ob->name ($login);
1005 $self->{deny_save} = 1;
1006
1007 $cf::PLAYER{$login} = $self;
1008
1009 $self
1010}
1011
1012=item $pl->quit_character
1013
1014Nukes the player without looking back. If logged in, the connection will
1015be destroyed. May block for a long time.
1016
1017=cut
1018
1019sub quit_character {
1020 my ($pl) = @_;
1021
1022 $pl->{deny_save} = 1;
1023 $pl->password ("*"); # this should lock out the player until we nuked the dir
1024
1025 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1026 $pl->deactivate;
1027 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1028 $pl->ns->destroy if $pl->ns;
1029
1030 my $path = playerdir $pl;
1031 my $temp = "$path~$cf::RUNTIME~deleting~";
1032 aio_rename $path, $temp;
1033 delete $cf::PLAYER{$pl->ob->name};
1034 $pl->destroy;
1035 IO::AIO::aio_rmtree $temp;
1036}
1037
1038=item cf::player::list_logins
1039
1040Returns am arrayref of all valid playernames in the system, can take a
1041while and may block, so not sync_job-capable, ever.
1042
1043=cut
1044
1045sub list_logins {
1046 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1047 or return [];
1048
1049 my @logins;
1050
1051 for my $login (@$dirs) {
1052 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1053 aio_read $fh, 0, 512, my $buf, 0 or next;
1054 $buf !~ /^password -------------$/m or next; # official not-valid tag
1055
1056 utf8::decode $login;
1057 push @logins, $login;
1058 }
1059
1060 \@logins
1061}
1062
1063=item $player->maps
1064
1065Returns an arrayref of map paths that are private for this
1066player. May block.
1067
1068=cut
1069
1070sub maps($) {
1071 my ($pl) = @_;
1072
1073 my $files = aio_readdir playerdir $pl
1074 or return;
1075
1076 my @paths;
1077
1078 for (@$files) {
1079 utf8::decode $_;
1080 next if /\.(?:pl|pst)$/;
1081 next unless /^$PATH_SEP/o;
1082
1083 s/\.map$//;
1084 push @paths, "~" . $pl->ob->name . "/" . $_;
1085 }
1086
1087 \@paths
1088}
1089
1090=item $player->ext_reply ($msgid, $msgtype, %msg)
1091
1092Sends an ext reply to the player.
1093
1094=cut
1095
1096sub ext_reply($$$%) {
1097 my ($self, $id, %msg) = @_;
1098
1099 $msg{msgid} = $id;
1100
1101 $self->send ("ext " . cf::to_json \%msg);
1102}
1103
1104package cf;
1105
1106=back
1107
1108
1109=head3 cf::map
1110
1111=over 4
1112
1113=cut
1114
1115package cf::map;
1116
1117use Fcntl;
1118use Coro::AIO;
1119
1120use overload
1121 '""' => \&as_string,
1122 fallback => 1;
1123
1124our $MAX_RESET = 3600;
1125our $DEFAULT_RESET = 3000;
1126
1127sub generate_random_map {
1128 my ($self, $rmp) = @_;
1129 # mit "rum" bekleckern, nicht
1130 $self->_create_random_map (
1131 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1132 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1133 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1134 $rmp->{exit_on_final_map},
1135 $rmp->{xsize}, $rmp->{ysize},
1136 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1137 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1138 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1139 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1140 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1141 (cf::region::find $rmp->{region}), $rmp->{custom}
1142 )
1143}
1144
1145=item cf::map->register ($regex, $prio)
1146
1147Register a handler for the map path matching the given regex at the
1148givne priority (higher is better, built-in handlers have priority 0, the
1149default).
1150
1151=cut
1152
1153sub register {
1154 my (undef, $regex, $prio) = @_;
1155 my $pkg = caller;
1156
1157 no strict;
1158 push @{"$pkg\::ISA"}, __PACKAGE__;
1159
1160 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1161}
1162
1163# also paths starting with '/'
1164$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1165
1166sub thawer_merge {
1167 my ($self, $merge) = @_;
1168
1169 # we have to keep some variables in memory intact
1170 local $self->{path};
1171 local $self->{load_path};
1172 local $self->{deny_save};
1173 local $self->{deny_reset};
1174
1175 $self->SUPER::thawer_merge ($merge);
1176}
1177
1178sub normalise {
1179 my ($path, $base) = @_;
1180
1181 $path = "$path"; # make sure its a string
1182
1183 # map plan:
1184 #
1185 # /! non-realised random map exit (special hack!)
1186 # {... are special paths that are not being touched
1187 # ?xxx/... are special absolute paths
1188 # ?random/... random maps
1189 # /... normal maps
1190 # ~user/... per-player map of a specific user
1191
1192 $path =~ s/$PATH_SEP/\//go;
1193
1194 # treat it as relative path if it starts with
1195 # something that looks reasonable
1196 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1197 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1198
1199 $base =~ s{[^/]+/?$}{};
1200 $path = "$base/$path";
1201 }
1202
1203 for ($path) {
1204 redo if s{//}{/};
1205 redo if s{/\.?/}{/};
1206 redo if s{/[^/]+/\.\./}{/};
1207 }
1208
1209 $path
1210}
1211
1212sub new_from_path {
1213 my (undef, $path, $base) = @_;
1214
1215 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1216
1217 $path = normalise $path, $base;
1218
1219 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1220 if ($path =~ $EXT_MAP{$pkg}[1]) {
1221 my $self = bless cf::map::new, $pkg;
1222 $self->{path} = $path; $self->path ($path);
1223 $self->init; # pass $1 etc.
1224 return $self;
1225 }
1226 }
1227
1228 Carp::carp "unable to resolve path '$path' (base '$base').";
1229 ()
1230}
1231
1232sub init {
1233 my ($self) = @_;
1234
1235 $self
1236}
1237
1238sub as_string {
1239 my ($self) = @_;
1240
1241 "$self->{path}"
1242}
1243
1244# the displayed name, this is a one way mapping
1245sub visible_name {
1246 &as_string
1247}
1248
1249# the original (read-only) location
1250sub load_path {
1251 my ($self) = @_;
1252
1253 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1254}
1255
1256# the temporary/swap location
1257sub save_path {
1258 my ($self) = @_;
1259
1260 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1261 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1262}
1263
1264# the unique path, undef == no special unique path
1265sub uniq_path {
1266 my ($self) = @_;
1267
1268 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1269 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1270}
1271
1272# and all this just because we cannot iterate over
1273# all maps in C++...
1274sub change_all_map_light {
1275 my ($change) = @_;
1276
1277 $_->change_map_light ($change)
1278 for grep $_->outdoor, values %cf::MAP;
1279}
1280
1281sub unlink_save {
1282 my ($self) = @_;
1283
1284 utf8::encode (my $save = $self->save_path);
1285 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1286 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1287}
1288
1289sub load_header_from($) {
1290 my ($self, $path) = @_;
1291
1292 utf8::encode $path;
1293 aio_open $path, O_RDONLY, 0
1294 or return;
1295
1296 $self->_load_header ($path)
1297 or return;
1298
1299 $self->{load_path} = $path;
1300
1301 1
1302}
1303
1304sub load_header_orig {
1305 my ($self) = @_;
1306
1307 $self->load_header_from ($self->load_path)
1308}
1309
1310sub load_header_temp {
1311 my ($self) = @_;
1312
1313 $self->load_header_from ($self->save_path)
1314}
1315
1316sub prepare_temp {
1317 my ($self) = @_;
1318
1319 $self->last_access ((delete $self->{last_access})
1320 || $cf::RUNTIME); #d#
1321 # safety
1322 $self->{instantiate_time} = $cf::RUNTIME
1323 if $self->{instantiate_time} > $cf::RUNTIME;
1324}
1325
1326sub prepare_orig {
1327 my ($self) = @_;
1328
1329 $self->{load_original} = 1;
1330 $self->{instantiate_time} = $cf::RUNTIME;
1331 $self->last_access ($cf::RUNTIME);
1332 $self->instantiate;
1333}
1334
1335sub load_header {
1336 my ($self) = @_;
1337
1338 if ($self->load_header_temp) {
1339 $self->prepare_temp;
1340 } else {
1341 $self->load_header_orig
1342 or return;
1343 $self->prepare_orig;
1344 }
1345
1346 1
1347}
1348
1349sub find;
1350sub find {
1351 my ($path, $origin) = @_;
1352
1353 $path = normalise $path, $origin && $origin->path;
1354
1355 cf::lock_wait "map_find:$path";
1356
1357 $cf::MAP{$path} || do {
1358 my $guard = cf::lock_acquire "map_find:$path";
1359 my $map = new_from_path cf::map $path
1360 or return;
1361
1362 $map->{last_save} = $cf::RUNTIME;
1363
1364 $map->load_header
1365 or return;
1366
1367 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1368 # doing this can freeze the server in a sync job, obviously
1369 #$cf::WAIT_FOR_TICK->wait;
1370 $map->reset;
1371 undef $guard;
1372 return find $path;
1373 }
1374
1375 $cf::MAP{$path} = $map
1376 }
1377}
1378
1379sub pre_load { }
1380sub post_load { }
1381
1382sub load {
1383 my ($self) = @_;
1384
1385 my $path = $self->{path};
1386 my $guard = cf::lock_acquire "map_load:$path";
1387
1388 return if $self->in_memory != cf::MAP_SWAPPED;
1389
1390 $self->in_memory (cf::MAP_LOADING);
1391
1392 $self->alloc;
1393
1394 $self->pre_load;
1395
1396 $self->_load_objects ($self->{load_path}, 1)
1397 or return;
1398
1399 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1400 if delete $self->{load_original};
1401
1402 if (my $uniq = $self->uniq_path) {
1403 utf8::encode $uniq;
1404 if (aio_open $uniq, O_RDONLY, 0) {
1405 $self->clear_unique_items;
1406 $self->_load_objects ($uniq, 0);
1407 }
1408 }
1409
1410 Coro::cede;
1411
1412 # now do the right thing for maps
1413 $self->link_multipart_objects;
1414
1415 unless ($self->{deny_activate}) {
1416 $self->decay_objects;
1417 $self->fix_auto_apply;
1418 $self->update_buttons;
1419 Coro::cede;
1420 $self->set_darkness_map;
1421 $self->difficulty ($self->estimate_difficulty)
1422 unless $self->difficulty;
1423 Coro::cede;
1424 $self->activate;
1425 }
1426
1427 $self->post_load;
1428
1429 $self->in_memory (cf::MAP_IN_MEMORY);
1430}
1431
1432sub customise_for {
1433 my ($self, $ob) = @_;
1434
1435 return find "~" . $ob->name . "/" . $self->{path}
1436 if $self->per_player;
1437
1438 $self
1439}
1440
1441# find and load all maps in the 3x3 area around a map
1442sub load_diag {
661 my ($msg) = @_; 1443 my ($map) = @_;
662 1444
663 $msg->("reloading..."); 1445 my @diag; # diagonal neighbours
664 1446
665 eval { 1447 for (0 .. 3) {
666 # 1. cancel all watchers 1448 my $neigh = $map->tile_path ($_)
667 $_->cancel for Event::all_watchers; 1449 or next;
1450 $neigh = find $neigh, $map
1451 or next;
1452 $neigh->load;
668 1453
669 # 2. unload all extensions 1454 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
670 for (@exts) { 1455 [$neigh->tile_path (($_ + 1) % 4), $neigh];
671 $msg->("unloading <$_>"); 1456 }
672 unload_extension $_;
673 }
674 1457
675 # 3. unload all modules loaded from $LIBDIR 1458 for (@diag) {
676 while (my ($k, $v) = each %INC) { 1459 my $neigh = find @$_
677 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 1460 or next;
1461 $neigh->load;
1462 }
1463}
678 1464
679 $msg->("removing <$k>"); 1465sub find_sync {
680 delete $INC{$k}; 1466 my ($path, $origin) = @_;
681 1467
682 $k =~ s/\.pm$//; 1468 cf::sync_job { find $path, $origin }
683 $k =~ s/\//::/g; 1469}
684 1470
685 if (my $cb = $k->can ("unload_module")) { 1471sub do_load_sync {
686 $cb->(); 1472 my ($map) = @_;
1473
1474 cf::sync_job { $map->load };
1475}
1476
1477our %MAP_PREFETCH;
1478our $MAP_PREFETCHER = undef;
1479
1480sub find_async {
1481 my ($path, $origin) = @_;
1482
1483 $path = normalise $path, $origin && $origin->{path};
1484
1485 if (my $map = $cf::MAP{$path}) {
1486 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1487 }
1488
1489 undef $MAP_PREFETCH{$path};
1490 $MAP_PREFETCHER ||= cf::async {
1491 while (%MAP_PREFETCH) {
1492 for my $path (keys %MAP_PREFETCH) {
1493 my $map = find $path
1494 or next;
1495 $map->load;
1496
1497 delete $MAP_PREFETCH{$path};
687 } 1498 }
688
689 Symbol::delete_package $k;
690 }
691
692 # 4. get rid of safe::, as good as possible
693 Symbol::delete_package "safe::$_"
694 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
695
696 # 5. remove register_script_function callbacks
697 # TODO
698 1499 }
699 # 6. unload cf.pm "a bit" 1500 undef $MAP_PREFETCHER;
700 delete $INC{"cf.pm"};
701
702 # don't, removes xs symbols, too,
703 # and global variables created in xs
704 #Symbol::delete_package __PACKAGE__;
705
706 # 7. reload cf.pm
707 $msg->("reloading cf.pm");
708 require cf;
709 }; 1501 };
710 $msg->($@) if $@; 1502 $MAP_PREFETCHER->prio (6);
711 1503
712 $msg->("reloaded"); 1504 ()
713}; 1505}
714 1506
715sub perl_reload() { 1507sub save {
716 _perl_reload { 1508 my ($self) = @_;
717 warn $_[0]; 1509
718 print "$_[0]\n"; 1510 my $lock = cf::lock_acquire "map_data:" . $self->path;
1511
1512 $self->{last_save} = $cf::RUNTIME;
1513
1514 return unless $self->dirty;
1515
1516 my $save = $self->save_path; utf8::encode $save;
1517 my $uniq = $self->uniq_path; utf8::encode $uniq;
1518
1519 $self->{load_path} = $save;
1520
1521 return if $self->{deny_save};
1522
1523 local $self->{last_access} = $self->last_access;#d#
1524
1525 cf::async {
1526 $_->contr->save for $self->players;
719 }; 1527 };
720}
721 1528
722register_command "perl-reload", 0, sub { 1529 if ($uniq) {
723 my ($who, $arg) = @_; 1530 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
724 1531 $self->_save_objects ($uniq, cf::IO_UNIQUES);
725 if ($who->flag (FLAG_WIZ)) {
726 _perl_reload {
727 warn $_[0];
728 $who->message ($_[0]);
729 };
730 }
731};
732
733#############################################################################
734# extcmd framework, basically convert ext <msg>
735# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
736
737attach_to_players
738 on_extcmd => sub {
739 my ($pl, $buf) = @_;
740
741 my $msg = eval { from_json $buf };
742
743 if (ref $msg) {
744 if (my $cb = $extcmd{$msg->{msgtype}}) {
745 if (my %reply = $cb->[0]->($pl, $msg)) {
746 $pl->ext_reply ($msg->{msgid}, %reply);
747 }
748 }
749 } else { 1532 } else {
750 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1533 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
751 }
752
753 cf::override;
754 }, 1534 }
755; 1535}
756 1536
757############################################################################# 1537sub swap_out {
758# load/save/clean perl data associated with a map
759
760*cf::mapsupport::on_clean = sub {
761 my ($map) = @_; 1538 my ($self) = @_;
762 1539
763 my $path = $map->tmpname; 1540 # save first because save cedes
764 defined $path or return; 1541 $self->save;
765 1542
766 unlink "$path.pst"; 1543 my $lock = cf::lock_acquire "map_data:" . $self->path;
767};
768 1544
769# old style persistent data, TODO: remove #d# 1545 return if $self->players;
770*cf::mapsupport::on_swapin = sub { 1546 return if $self->in_memory != cf::MAP_IN_MEMORY;
1547 return if $self->{deny_save};
1548
1549 $self->clear;
1550 $self->in_memory (cf::MAP_SWAPPED);
1551}
1552
1553sub reset_at {
771 my ($map) = @_; 1554 my ($self) = @_;
772 1555
773 my $path = $map->tmpname; 1556 # TODO: safety, remove and allow resettable per-player maps
774 $path = $map->path unless defined $path; 1557 return 1e99 if $self->isa ("ext::map_per_player");#d#
1558 return 1e99 if $self->{deny_reset};
775 1559
776 warn "$path.cfperl\n";#d# 1560 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1561 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
777 1562
778 open my $fh, "<:raw", "$path.cfperl" 1563 $time + $to
779 or return; # no perl data 1564}
780 1565
781 my $data = Storable::thaw do { local $/; <$fh> }; 1566sub should_reset {
1567 my ($self) = @_;
782 1568
783 $data->{version} <= 1 1569 $self->reset_at <= $cf::RUNTIME
1570}
1571
1572sub reset {
1573 my ($self) = @_;
1574
1575 my $lock = cf::lock_acquire "map_data:$self->{path}";
1576
1577 return if $self->players;
1578 return if $self->isa ("ext::map_per_player");#d#
1579
1580 warn "resetting map ", $self->path;#d#
1581
1582 delete $cf::MAP{$self->path};
1583
1584 $self->in_memory (cf::MAP_SWAPPED);
1585 $self->clear;
1586
1587 $_->clear_links_to ($self) for values %cf::MAP;
1588
1589 $self->unlink_save;
1590 $self->destroy;
1591}
1592
1593my $nuke_counter = "aaaa";
1594
1595sub nuke {
1596 my ($self) = @_;
1597
1598 delete $cf::MAP{$self->path};
1599
1600 $self->unlink_save;
1601
1602 bless $self, "cf::map";
1603 delete $self->{deny_reset};
1604 $self->{deny_save} = 1;
1605 $self->reset_timeout (1);
1606 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1607
1608 $cf::MAP{$self->path} = $self;
1609
1610 $self->reset; # polite request, might not happen
1611}
1612
1613=item cf::map::unique_maps
1614
1615Returns an arrayref of paths of all shared maps that have
1616instantiated unique items. May block.
1617
1618=cut
1619
1620sub unique_maps() {
1621 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
784 or return; # too new 1622 or return;
785 1623
786 $map->_set_obs ($data->{obs}); 1624 my @paths;
787 $map->invoke (EVENT_MAP_UPGRADE);
788};
789 1625
790attach_to_maps prio => -10000, package => cf::mapsupport::; 1626 for (@$files) {
1627 utf8::decode $_;
1628 next if /\.pst$/;
1629 next unless /^$PATH_SEP/o;
791 1630
792############################################################################# 1631 s/\.map$//;
793# load/save perl data associated with player->ob objects 1632 push @paths, $_;
794
795sub all_objects(@) {
796 @_, map all_objects ($_->inv), @_
797}
798
799attach_to_players
800 on_load => sub {
801 my ($pl, $path) = @_;
802
803 for my $o (all_objects $pl->ob) {
804 if (my $value = $o->get_ob_key_value ("_perl_data")) {
805 $o->set_ob_key_value ("_perl_data");
806
807 %$o = %{ Storable::thaw pack "H*", $value };
808 }
809 }
810 }, 1633 }
811;
812 1634
813############################################################################# 1635 \@paths
814# core extensions - in perl
815
816=item cf::player::exists $login
817
818Returns true when the given account exists.
819
820=cut
821
822sub cf::player::exists($) {
823 cf::player::find $_[0]
824 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
825} 1636}
826 1637
1638package cf;
1639
1640=back
1641
1642=head3 cf::object
1643
1644=cut
1645
1646package cf::object;
1647
1648=over 4
1649
1650=item $ob->inv_recursive
1651
1652Returns the inventory of the object _and_ their inventories, recursively.
1653
1654=cut
1655
1656sub inv_recursive_;
1657sub inv_recursive_ {
1658 map { $_, inv_recursive_ $_->inv } @_
1659}
1660
1661sub inv_recursive {
1662 inv_recursive_ inv $_[0]
1663}
1664
1665package cf;
1666
1667=back
1668
1669=head3 cf::object::player
1670
1671=over 4
1672
827=item $player->reply ($npc, $msg[, $flags]) 1673=item $player_object->reply ($npc, $msg[, $flags])
828 1674
829Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1675Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
830can be C<undef>. Does the right thing when the player is currently in a 1676can be C<undef>. Does the right thing when the player is currently in a
831dialogue with the given NPC character. 1677dialogue with the given NPC character.
832 1678
833=cut 1679=cut
834 1680
835# rough implementation of a future "reply" method that works 1681# rough implementation of a future "reply" method that works
836# with dialog boxes. 1682# with dialog boxes.
1683#TODO: the first argument must go, split into a $npc->reply_to ( method
837sub cf::object::player::reply($$$;$) { 1684sub cf::object::player::reply($$$;$) {
838 my ($self, $npc, $msg, $flags) = @_; 1685 my ($self, $npc, $msg, $flags) = @_;
839 1686
840 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1687 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
841 1688
845 $msg = $npc->name . " says: $msg" if $npc; 1692 $msg = $npc->name . " says: $msg" if $npc;
846 $self->message ($msg, $flags); 1693 $self->message ($msg, $flags);
847 } 1694 }
848} 1695}
849 1696
850=item $player->ext_reply ($msgid, $msgtype, %msg) 1697=item $player_object->may ("access")
851 1698
852Sends an ext reply to the player. 1699Returns wether the given player is authorized to access resource "access"
1700(e.g. "command_wizcast").
853 1701
854=cut 1702=cut
855 1703
856sub cf::player::ext_reply($$$%) { 1704sub cf::object::player::may {
1705 my ($self, $access) = @_;
1706
1707 $self->flag (cf::FLAG_WIZ) ||
1708 (ref $cf::CFG{"may_$access"}
1709 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1710 : $cf::CFG{"may_$access"})
1711}
1712
1713=item $player_object->enter_link
1714
1715Freezes the player and moves him/her to a special map (C<{link}>).
1716
1717The player should be reasonably safe there for short amounts of time. You
1718I<MUST> call C<leave_link> as soon as possible, though.
1719
1720Will never block.
1721
1722=item $player_object->leave_link ($map, $x, $y)
1723
1724Moves the player out of the special C<{link}> map onto the specified
1725map. If the map is not valid (or omitted), the player will be moved back
1726to the location he/she was before the call to C<enter_link>, or, if that
1727fails, to the emergency map position.
1728
1729Might block.
1730
1731=cut
1732
1733sub link_map {
1734 unless ($LINK_MAP) {
1735 $LINK_MAP = cf::map::find "{link}"
1736 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1737 $LINK_MAP->load;
1738 }
1739
1740 $LINK_MAP
1741}
1742
1743sub cf::object::player::enter_link {
1744 my ($self) = @_;
1745
1746 $self->deactivate_recursive;
1747
1748 return if UNIVERSAL::isa $self->map, "ext::map_link";
1749
1750 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1751 if $self->map;
1752
1753 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1754}
1755
1756sub cf::object::player::leave_link {
1757 my ($self, $map, $x, $y) = @_;
1758
1759 my $link_pos = delete $self->{_link_pos};
1760
1761 unless ($map) {
1762 # restore original map position
1763 ($map, $x, $y) = @{ $link_pos || [] };
1764 $map = cf::map::find $map;
1765
1766 unless ($map) {
1767 ($map, $x, $y) = @$EMERGENCY_POSITION;
1768 $map = cf::map::find $map
1769 or die "FATAL: cannot load emergency map\n";
1770 }
1771 }
1772
1773 ($x, $y) = (-1, -1)
1774 unless (defined $x) && (defined $y);
1775
1776 # use -1 or undef as default coordinates, not 0, 0
1777 ($x, $y) = ($map->enter_x, $map->enter_y)
1778 if $x <=0 && $y <= 0;
1779
1780 $map->load;
1781 $map->load_diag;
1782
1783 return unless $self->contr->active;
1784 $self->activate_recursive;
1785 $self->enter_map ($map, $x, $y);
1786}
1787
1788cf::player->attach (
1789 on_logout => sub {
1790 my ($pl) = @_;
1791
1792 # abort map switching before logout
1793 if ($pl->ob->{_link_pos}) {
1794 cf::sync_job {
1795 $pl->ob->leave_link
1796 };
1797 }
1798 },
1799 on_login => sub {
1800 my ($pl) = @_;
1801
1802 # try to abort aborted map switching on player login :)
1803 # should happen only on crashes
1804 if ($pl->ob->{_link_pos}) {
1805 $pl->ob->enter_link;
1806 (async {
1807 # we need this sleep as the login has a concurrent enter_exit running
1808 # and this sleep increases chances of the player not ending up in scorn
1809 $pl->ob->reply (undef,
1810 "There was an internal problem at your last logout, "
1811 . "the server will try to bring you to your intended destination in a second.",
1812 cf::NDI_RED);
1813 Coro::Timer::sleep 1;
1814 $pl->ob->leave_link;
1815 })->prio (2);
1816 }
1817 },
1818);
1819
1820=item $player_object->goto ($path, $x, $y)
1821
1822=cut
1823
1824sub cf::object::player::goto {
1825 my ($self, $path, $x, $y) = @_;
1826
1827 $self->enter_link;
1828
1829 (async {
1830 my $map = cf::map::find $path;
1831 $map = $map->customise_for ($self) if $map;
1832
1833# warn "entering ", $map->path, " at ($x, $y)\n"
1834# if $map;
1835
1836 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1837
1838 $self->leave_link ($map, $x, $y);
1839 })->prio (1);
1840}
1841
1842=item $player_object->enter_exit ($exit_object)
1843
1844=cut
1845
1846sub parse_random_map_params {
1847 my ($spec) = @_;
1848
1849 my $rmp = { # defaults
1850 xsize => (cf::rndm 15, 40),
1851 ysize => (cf::rndm 15, 40),
1852 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1853 #layout => string,
1854 };
1855
1856 for (split /\n/, $spec) {
1857 my ($k, $v) = split /\s+/, $_, 2;
1858
1859 $rmp->{lc $k} = $v if (length $k) && (length $v);
1860 }
1861
1862 $rmp
1863}
1864
1865sub prepare_random_map {
1866 my ($exit) = @_;
1867
1868 my $guard = cf::lock_acquire "exit_prepare:$exit";
1869
1870 # all this does is basically replace the /! path by
1871 # a new random map path (?random/...) with a seed
1872 # that depends on the exit object
1873
1874 my $rmp = parse_random_map_params $exit->msg;
1875
1876 if ($exit->map) {
1877 $rmp->{region} = $exit->map->region_name;
1878 $rmp->{origin_map} = $exit->map->path;
1879 $rmp->{origin_x} = $exit->x;
1880 $rmp->{origin_y} = $exit->y;
1881 }
1882
1883 $rmp->{random_seed} ||= $exit->random_seed;
1884
1885 my $data = cf::to_json $rmp;
1886 my $md5 = Digest::MD5::md5_hex $data;
1887 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1888
1889 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1890 aio_write $fh, 0, (length $data), $data, 0;
1891 undef $fh;
1892 aio_rename "$meta~", $meta;
1893
1894 $exit->slaying ("?random/$md5");
1895 $exit->msg (undef);
1896 }
1897}
1898
1899sub cf::object::player::enter_exit {
857 my ($self, $id, %msg) = @_; 1900 my ($self, $exit) = @_;
858 1901
859 $msg{msgid} = $id; 1902 return unless $self->type == cf::PLAYER;
860 1903
861 $self->send ("ext " . to_json \%msg); 1904 if ($exit->slaying eq "/!") {
862} 1905 #TODO: this should de-fi-ni-te-ly not be a sync-job
1906 cf::sync_job { prepare_random_map $exit };
1907 }
863 1908
864############################################################################# 1909 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
865# map scripting support 1910 my $hp = $exit->stats->hp;
1911 my $sp = $exit->stats->sp;
1912
1913 $self->enter_link;
1914
1915 (async {
1916 $self->deactivate_recursive; # just to be sure
1917 unless (eval {
1918 $self->goto ($slaying, $hp, $sp);
1919
1920 1;
1921 }) {
1922 $self->message ("Something went wrong deep within the crossfire server. "
1923 . "I'll try to bring you back to the map you were before. "
1924 . "Please report this to the dungeon master!",
1925 cf::NDI_UNIQUE | cf::NDI_RED);
1926
1927 warn "ERROR in enter_exit: $@";
1928 $self->leave_link;
1929 }
1930 })->prio (1);
1931}
1932
1933=head3 cf::client
1934
1935=over 4
1936
1937=item $client->send_drawinfo ($text, $flags)
1938
1939Sends a drawinfo packet to the client. Circumvents output buffering so
1940should not be used under normal circumstances.
1941
1942=cut
1943
1944sub cf::client::send_drawinfo {
1945 my ($self, $text, $flags) = @_;
1946
1947 utf8::encode $text;
1948 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1949}
1950
1951
1952=item $success = $client->query ($flags, "text", \&cb)
1953
1954Queues a query to the client, calling the given callback with
1955the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1956C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1957
1958Queries can fail, so check the return code. Or don't, as queries will become
1959reliable at some point in the future.
1960
1961=cut
1962
1963sub cf::client::query {
1964 my ($self, $flags, $text, $cb) = @_;
1965
1966 return unless $self->state == ST_PLAYING
1967 || $self->state == ST_SETUP
1968 || $self->state == ST_CUSTOM;
1969
1970 $self->state (ST_CUSTOM);
1971
1972 utf8::encode $text;
1973 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1974
1975 $self->send_packet ($self->{query_queue}[0][0])
1976 if @{ $self->{query_queue} } == 1;
1977}
1978
1979cf::client->attach (
1980 on_reply => sub {
1981 my ($ns, $msg) = @_;
1982
1983 # this weird shuffling is so that direct followup queries
1984 # get handled first
1985 my $queue = delete $ns->{query_queue}
1986 or return; # be conservative, not sure how that can happen, but we saw a crash here
1987
1988 (shift @$queue)->[1]->($msg);
1989
1990 push @{ $ns->{query_queue} }, @$queue;
1991
1992 if (@{ $ns->{query_queue} } == @$queue) {
1993 if (@$queue) {
1994 $ns->send_packet ($ns->{query_queue}[0][0]);
1995 } else {
1996 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1997 }
1998 }
1999 },
2000);
2001
2002=item $client->async (\&cb)
2003
2004Create a new coroutine, running the specified callback. The coroutine will
2005be automatically cancelled when the client gets destroyed (e.g. on logout,
2006or loss of connection).
2007
2008=cut
2009
2010sub cf::client::async {
2011 my ($self, $cb) = @_;
2012
2013 my $coro = &Coro::async ($cb);
2014
2015 $coro->on_destroy (sub {
2016 delete $self->{_coro}{$coro+0};
2017 });
2018
2019 $self->{_coro}{$coro+0} = $coro;
2020
2021 $coro
2022}
2023
2024cf::client->attach (
2025 on_destroy => sub {
2026 my ($ns) = @_;
2027
2028 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2029 },
2030);
2031
2032=back
2033
2034
2035=head2 SAFE SCRIPTING
2036
2037Functions that provide a safe environment to compile and execute
2038snippets of perl code without them endangering the safety of the server
2039itself. Looping constructs, I/O operators and other built-in functionality
2040is not available in the safe scripting environment, and the number of
2041functions and methods that can be called is greatly reduced.
2042
2043=cut
866 2044
867our $safe = new Safe "safe"; 2045our $safe = new Safe "safe";
868our $safe_hole = new Safe::Hole; 2046our $safe_hole = new Safe::Hole;
869 2047
870$SIG{FPE} = 'IGNORE'; 2048$SIG{FPE} = 'IGNORE';
871 2049
872$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2050$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time));
873 2051
874# here we export the classes and methods available to script code 2052# here we export the classes and methods available to script code
875 2053
2054=pod
2055
2056The following fucntions and emthods are available within a safe environment:
2057
2058 cf::object contr pay_amount pay_player map
2059 cf::object::player player
2060 cf::player peaceful
2061 cf::map trigger
2062
2063=cut
2064
876for ( 2065for (
877 ["cf::object" => qw(contr pay_amount pay_player)], 2066 ["cf::object" => qw(contr pay_amount pay_player map)],
878 ["cf::object::player" => qw(player)], 2067 ["cf::object::player" => qw(player)],
879 ["cf::player" => qw(peaceful)], 2068 ["cf::player" => qw(peaceful)],
2069 ["cf::map" => qw(trigger)],
880) { 2070) {
881 no strict 'refs'; 2071 no strict 'refs';
882 my ($pkg, @funs) = @$_; 2072 my ($pkg, @funs) = @$_;
883 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2073 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
884 for @funs; 2074 for @funs;
885} 2075}
2076
2077=over 4
2078
2079=item @retval = safe_eval $code, [var => value, ...]
2080
2081Compiled and executes the given perl code snippet. additional var/value
2082pairs result in temporary local (my) scalar variables of the given name
2083that are available in the code snippet. Example:
2084
2085 my $five = safe_eval '$first + $second', first => 1, second => 4;
2086
2087=cut
886 2088
887sub safe_eval($;@) { 2089sub safe_eval($;@) {
888 my ($code, %vars) = @_; 2090 my ($code, %vars) = @_;
889 2091
890 my $qcode = $code; 2092 my $qcode = $code;
913 } 2115 }
914 2116
915 wantarray ? @res : $res[0] 2117 wantarray ? @res : $res[0]
916} 2118}
917 2119
2120=item cf::register_script_function $function => $cb
2121
2122Register a function that can be called from within map/npc scripts. The
2123function should be reasonably secure and should be put into a package name
2124like the extension.
2125
2126Example: register a function that gets called whenever a map script calls
2127C<rent::overview>, as used by the C<rent> extension.
2128
2129 cf::register_script_function "rent::overview" => sub {
2130 ...
2131 };
2132
2133=cut
2134
918sub register_script_function { 2135sub register_script_function {
919 my ($fun, $cb) = @_; 2136 my ($fun, $cb) = @_;
920 2137
921 no strict 'refs'; 2138 no strict 'refs';
922 *{"safe::$fun"} = $safe_hole->wrap ($cb); 2139 *{"safe::$fun"} = $safe_hole->wrap ($cb);
923} 2140}
924 2141
2142=back
2143
2144=cut
2145
2146#############################################################################
2147
2148=head2 EXTENSION DATABASE SUPPORT
2149
2150Crossfire maintains a very simple database for extension use. It can
2151currently store anything that can be serialised using Storable, which
2152excludes objects.
2153
2154The parameter C<$family> should best start with the name of the extension
2155using it, it should be unique.
2156
2157=over 4
2158
2159=item $hashref = cf::db_get $family
2160
2161Return a hashref for use by the extension C<$family>, which can be
2162modified. After modifications, you have to call C<cf::db_dirty> or
2163C<cf::db_sync>.
2164
2165=item $value = cf::db_get $family => $key
2166
2167Returns a single value from the database
2168
2169=item cf::db_put $family => $hashref
2170
2171Stores the given family hashref into the database. Updates are delayed, if
2172you want the data to be synced to disk immediately, use C<cf::db_sync>.
2173
2174=item cf::db_put $family => $key => $value
2175
2176Stores the given C<$value> in the family hash. Updates are delayed, if you
2177want the data to be synced to disk immediately, use C<cf::db_sync>.
2178
2179=item cf::db_dirty
2180
2181Marks the database as dirty, to be updated at a later time.
2182
2183=item cf::db_sync
2184
2185Immediately write the database to disk I<if it is dirty>.
2186
2187=cut
2188
2189our $DB;
2190
2191{
2192 my $path = cf::localdir . "/database.pst";
2193
2194 sub db_load() {
2195 $DB = stat $path ? Storable::retrieve $path : { };
2196 }
2197
2198 my $pid;
2199
2200 sub db_save() {
2201 waitpid $pid, 0 if $pid;
2202 if (0 == ($pid = fork)) {
2203 $DB->{_meta}{version} = 1;
2204 Storable::nstore $DB, "$path~";
2205 rename "$path~", $path;
2206 cf::_exit 0 if defined $pid;
2207 }
2208 }
2209
2210 my $dirty;
2211
2212 sub db_sync() {
2213 db_save if $dirty;
2214 undef $dirty;
2215 }
2216
2217 my $idle = Event->idle (
2218 reentrant => 0,
2219 min => 10,
2220 max => 20,
2221 repeat => 0,
2222 data => WF_AUTOCANCEL,
2223 cb => \&db_sync,
2224 );
2225
2226 sub db_dirty() {
2227 $dirty = 1;
2228 $idle->start;
2229 }
2230
2231 sub db_get($;$) {
2232 @_ >= 2
2233 ? $DB->{$_[0]}{$_[1]}
2234 : ($DB->{$_[0]} ||= { })
2235 }
2236
2237 sub db_put($$;$) {
2238 if (@_ >= 3) {
2239 $DB->{$_[0]}{$_[1]} = $_[2];
2240 } else {
2241 $DB->{$_[0]} = $_[1];
2242 }
2243 db_dirty;
2244 }
2245
2246 cf::global->attach (
2247 prio => 10000,
2248 on_cleanup => sub {
2249 db_sync;
2250 },
2251 );
2252}
2253
925############################################################################# 2254#############################################################################
926# the server's main() 2255# the server's main()
927 2256
2257sub cfg_load {
2258 open my $fh, "<:utf8", cf::confdir . "/config"
2259 or return;
2260
2261 local $/;
2262 *CFG = YAML::Syck::Load <$fh>;
2263
2264 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2265
2266 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2267 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2268
2269 if (exists $CFG{mlockall}) {
2270 eval {
2271 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2272 and die "WARNING: m(un)lockall failed: $!\n";
2273 };
2274 warn $@ if $@;
2275 }
2276}
2277
928sub main { 2278sub main {
2279 # we must not ever block the main coroutine
2280 local $Coro::idle = sub {
2281 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2282 (async {
2283 Event::one_event;
2284 })->prio (Coro::PRIO_MAX);
2285 };
2286
2287 cfg_load;
2288 db_load;
2289 load_extensions;
2290
2291 $TICK_WATCHER->start;
929 Event::loop; 2292 Event::loop;
930} 2293}
931 2294
932############################################################################# 2295#############################################################################
933# initialisation 2296# initialisation and cleanup
934 2297
935register "<global>", __PACKAGE__; 2298# install some emergency cleanup handlers
2299BEGIN {
2300 for my $signal (qw(INT HUP TERM)) {
2301 Event->signal (
2302 reentrant => 0,
2303 data => WF_AUTOCANCEL,
2304 signal => $signal,
2305 prio => 0,
2306 cb => sub {
2307 cf::cleanup "SIG$signal";
2308 },
2309 );
2310 }
2311}
2312
2313sub emergency_save() {
2314 my $freeze_guard = cf::freeze_mainloop;
2315
2316 warn "enter emergency perl save\n";
2317
2318 cf::sync_job {
2319 # use a peculiar iteration method to avoid tripping on perl
2320 # refcount bugs in for. also avoids problems with players
2321 # and maps saved/destroyed asynchronously.
2322 warn "begin emergency player save\n";
2323 for my $login (keys %cf::PLAYER) {
2324 my $pl = $cf::PLAYER{$login} or next;
2325 $pl->valid or next;
2326 $pl->save;
2327 }
2328 warn "end emergency player save\n";
2329
2330 warn "begin emergency map save\n";
2331 for my $path (keys %cf::MAP) {
2332 my $map = $cf::MAP{$path} or next;
2333 $map->valid or next;
2334 $map->save;
2335 }
2336 warn "end emergency map save\n";
2337 };
2338
2339 warn "leave emergency perl save\n";
2340}
2341
2342sub reload() {
2343 # can/must only be called in main
2344 if ($Coro::current != $Coro::main) {
2345 warn "can only reload from main coroutine";
2346 return;
2347 }
2348
2349 warn "reloading...";
2350
2351 warn "cancelling server ticker";
2352 $TICK_WATCHER->cancel;
2353
2354 cf::emergency_save;
2355
2356 eval {
2357 # if anything goes wrong in here, we should simply crash as we already saved
2358
2359 warn "syncing database to disk";
2360 cf::db_sync;
2361
2362 warn "cancelling all WF_AUTOCANCEL watchers";
2363 for (Event::all_watchers) {
2364 $_->cancel if $_->data & WF_AUTOCANCEL;
2365 }
2366
2367 warn "flushing outstanding aio requests";
2368 for (;;) {
2369 IO::AIO::flush;
2370 Coro::cede;
2371 last unless IO::AIO::nreqs;
2372 warn "iterate...";
2373 }
2374
2375 warn "cancelling all extension coros";
2376 $_->cancel for values %EXT_CORO;
2377 %EXT_CORO = ();
2378
2379 warn "removing commands";
2380 %COMMAND = ();
2381
2382 warn "removing ext commands";
2383 %EXTCMD = ();
2384
2385 warn "unloading/nuking all extensions";
2386 for my $pkg (@EXTS) {
2387 warn "... unloading $pkg";
2388
2389 if (my $cb = $pkg->can ("unload")) {
2390 eval {
2391 $cb->($pkg);
2392 1
2393 } or warn "$pkg unloaded, but with errors: $@";
2394 }
2395
2396 warn "... nuking $pkg";
2397 Symbol::delete_package $pkg;
2398 }
2399
2400 warn "unloading all perl modules loaded from $LIBDIR";
2401 while (my ($k, $v) = each %INC) {
2402 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2403
2404 warn "... unloading $k";
2405 delete $INC{$k};
2406
2407 $k =~ s/\.pm$//;
2408 $k =~ s/\//::/g;
2409
2410 if (my $cb = $k->can ("unload_module")) {
2411 $cb->();
2412 }
2413
2414 Symbol::delete_package $k;
2415 }
2416
2417 warn "getting rid of safe::, as good as possible";
2418 Symbol::delete_package "safe::$_"
2419 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2420
2421 warn "unloading cf.pm \"a bit\"";
2422 delete $INC{"cf.pm"};
2423
2424 # don't, removes xs symbols, too,
2425 # and global variables created in xs
2426 #Symbol::delete_package __PACKAGE__;
2427
2428 warn "unload completed, starting to reload now";
2429
2430 warn "reloading cf.pm";
2431 require cf;
2432 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2433
2434 warn "loading config and database again";
2435 cf::cfg_load;
2436 cf::db_load;
2437
2438 warn "loading extensions";
2439 cf::load_extensions;
2440
2441 warn "reattaching attachments to objects/players";
2442 _global_reattach;
2443 warn "reattaching attachments to maps";
2444 reattach $_ for values %MAP;
2445
2446 warn "restarting server ticker";
2447
2448 $TICK_WATCHER->start;
2449 };
2450
2451 if ($@) {
2452 warn $@;
2453 warn "error while reloading, exiting.";
2454 exit 1;
2455 }
2456
2457 warn "reloaded";
2458};
2459
2460our $RELOAD_WATCHER; # used only during reload
2461
2462register_command "reload" => sub {
2463 my ($who, $arg) = @_;
2464
2465 if ($who->flag (FLAG_WIZ)) {
2466 $who->message ("reloading server.");
2467
2468 # doing reload synchronously and two reloads happen back-to-back,
2469 # coro crashes during coro_state_free->destroy here.
2470
2471 $RELOAD_WATCHER ||= Event->timer (
2472 reentrant => 0,
2473 after => 0,
2474 data => WF_AUTOCANCEL,
2475 cb => sub {
2476 reload;
2477 undef $RELOAD_WATCHER;
2478 },
2479 );
2480 }
2481};
936 2482
937unshift @INC, $LIBDIR; 2483unshift @INC, $LIBDIR;
938 2484
939load_extensions; 2485my $bug_warning = 0;
940 2486
941$TICK_WATCHER = Event->timer ( 2487$TICK_WATCHER = Event->timer (
2488 reentrant => 0,
2489 parked => 1,
942 prio => 1, 2490 prio => 0,
943 at => $NEXT_TICK || 1, 2491 at => $NEXT_TICK || $TICK,
2492 data => WF_AUTOCANCEL,
944 cb => sub { 2493 cb => sub {
2494 if ($Coro::current != $Coro::main) {
2495 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2496 unless ++$bug_warning > 10;
2497 return;
2498 }
2499
2500 $NOW = Event::time;
2501
945 cf::server_tick; # one server iteration 2502 cf::server_tick; # one server iteration
946 2503 $RUNTIME += $TICK;
947 my $NOW = Event::time;
948 $NEXT_TICK += $TICK; 2504 $NEXT_TICK += $TICK;
949 2505
2506 $WAIT_FOR_TICK->broadcast;
2507 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2508
2509 Event::sweep;
2510 Coro::cede_notself;
2511
2512# my $AFTER = Event::time;
2513# warn $AFTER - $NOW;#d#
2514
950 # if we are delayed by four ticks, skip them all 2515 # if we are delayed by four ticks or more, skip them all
951 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2516 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
952 2517
953 $TICK_WATCHER->at ($NEXT_TICK); 2518 $TICK_WATCHER->at ($NEXT_TICK);
954 $TICK_WATCHER->start; 2519 $TICK_WATCHER->start;
955 }, 2520 },
956); 2521);
957 2522
958_reload_2; 2523IO::AIO::max_poll_time $TICK * 0.1;
2524
2525undef $Coro::AIO::WATCHER;
2526$AIO_POLL_WATCHER = Event->io (
2527 reentrant => 0,
2528 fd => IO::AIO::poll_fileno,
2529 poll => 'r',
2530 prio => 6,
2531 data => WF_AUTOCANCEL,
2532 cb => \&IO::AIO::poll_cb,
2533);
2534
2535$WRITE_RUNTIME_WATCHER = Event->timer (
2536 reentrant => 0,
2537 data => WF_AUTOCANCEL,
2538 after => 1,
2539 interval => 10,
2540 prio => 6, # keep it lowest so it acts like a watchdog
2541 cb => Coro::unblock_sub {
2542 write_runtime
2543 or warn "ERROR: unable to write runtime file: $!";
2544 },
2545);
2546
2547END { cf::emergency_save }
959 2548
9601 25491
961 2550

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