ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.139 by root, Fri Jan 5 19:12:03 2007 UTC vs.
Revision 1.197 by root, Sun Jan 28 00:20:02 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 35
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
56 69
57binmode STDOUT; 70binmode STDOUT;
58binmode STDERR; 71binmode STDERR;
59 72
60# read virtual server time, if available 73# read virtual server time, if available
68mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
72 85
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 86our $EMERGENCY_POSITION;
76 87
77############################################################################# 88#############################################################################
78 89
79=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
104 115
105=item %cf::CFG 116=item %cf::CFG
106 117
107Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
109 127
110=back 128=back
111 129
112=cut 130=cut
113 131
117 utf8::encode $msg; 135 utf8::encode $msg;
118 136
119 $msg .= "\n" 137 $msg .= "\n"
120 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
121 139
122 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
123 }; 141 };
124} 142}
125 143
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 163
146$Event::DIED = sub { 164$Event::DIED = sub {
147 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
148}; 166};
149 167
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
155 169
156=over 4 170=over 4
157 171
172=item dumpval $ref
173
158=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
159 194
160use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
161 196
162=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
163 198
224} 259}
225 260
226sub freeze_mainloop { 261sub freeze_mainloop {
227 return unless $TICK_WATCHER->is_active; 262 return unless $TICK_WATCHER->is_active;
228 263
229 my $guard = Coro::guard { $TICK_WATCHER->start }; 264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
230 $TICK_WATCHER->stop; 269 $TICK_WATCHER->stop;
231 $guard 270 $guard
232} 271}
272
273=item cf::async { BLOCK }
274
275Currently the same as Coro::async_pool, meaning you cannot use
276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
278
279=cut
280
281BEGIN { *async = \&Coro::async_pool }
233 282
234=item cf::sync_job { BLOCK } 283=item cf::sync_job { BLOCK }
235 284
236The design of crossfire+ requires that the main coro ($Coro::main) is 285The design of crossfire+ requires that the main coro ($Coro::main) is
237always able to handle events or runnable, as crossfire+ is only partly 286always able to handle events or runnable, as crossfire+ is only partly
256 my $freeze_guard = freeze_mainloop; 305 my $freeze_guard = freeze_mainloop;
257 306
258 my $busy = 1; 307 my $busy = 1;
259 my @res; 308 my @res;
260 309
261 (Coro::async_pool { 310 (async {
262 @res = eval { $job->() }; 311 @res = eval { $job->() };
263 warn $@ if $@; 312 warn $@ if $@;
264 undef $busy; 313 undef $busy;
265 })->prio (Coro::PRIO_MAX); 314 })->prio (Coro::PRIO_MAX);
266 315
267 while ($busy) { 316 while ($busy) {
268 unless (Coro::cede) { 317 Coro::cede or Event::one_event;
269 Coro::nready ? Event::one_event 0 : Event::one_event;
270 Coro::cede_notself unless Coro::cede;
271 }
272 } 318 }
273 319
274 wantarray ? @res : $res[0] 320 wantarray ? @res : $res[0]
275 } else { 321 } else {
276 # we are in another coroutine, how wonderful, everything just works 322 # we are in another coroutine, how wonderful, everything just works
277 323
278 $job->() 324 $job->()
279 } 325 }
280} 326}
281 327
282=item $coro = cf::coro { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
283 329
284Creates (and readies) and returns a new coro. This coro is automcatially 330Like async, but this coro is automatically being canceled when the
285being canceled when the extension calling this is being unloaded. 331extension calling this is being unloaded.
286 332
287=cut 333=cut
288 334
289sub coro(&) { 335sub async_ext(&) {
290 my $cb = shift; 336 my $cb = shift;
291 337
292 my $coro = &Coro::async_pool ($cb); 338 my $coro = &Coro::async ($cb);
293 339
294 $coro->on_destroy (sub { 340 $coro->on_destroy (sub {
295 delete $EXT_CORO{$coro+0}; 341 delete $EXT_CORO{$coro+0};
296 }); 342 });
297 $EXT_CORO{$coro+0} = $coro; 343 $EXT_CORO{$coro+0} = $coro;
303 my $runtime = cf::localdir . "/runtime"; 349 my $runtime = cf::localdir . "/runtime";
304 350
305 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 351 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
306 or return; 352 or return;
307 353
354 my $value = $cf::RUNTIME + 90 + 10;
308 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 355 # 10 is the runtime save interval, for a monotonic clock
356 # 60 allows for the watchdog to kill the server.
357
309 (aio_write $fh, 0, (length $value), $value, 0) <= 0 358 (aio_write $fh, 0, (length $value), $value, 0) <= 0
310 and return; 359 and return;
311 360
312 aio_fsync $fh 361 aio_fsync $fh
313 and return; 362 and return;
322} 371}
323 372
324=back 373=back
325 374
326=cut 375=cut
327
328#############################################################################
329
330package cf::path;
331
332sub new {
333 my ($class, $path, $base) = @_;
334
335 $path = $path->as_string if ref $path;
336
337 my $self = bless { }, $class;
338
339 # {... are special paths that are not touched
340 # ?xxx/... are special absolute paths
341 # ?random/... random maps
342 # /! non-realised random map exit
343 # /... normal maps
344 # ~/... per-player maps without a specific player (DO NOT USE)
345 # ~user/... per-player map of a specific user
346
347 if ($path =~ /^{/) {
348 # fine as it is
349 } elsif ($path =~ s{^\?random/}{}) {
350 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
351 $self->{random} = cf::from_json $data;
352 } else {
353 if ($path =~ s{^~([^/]+)?}{}) {
354 $self->{user_rel} = 1;
355
356 if (defined $1) {
357 $self->{user} = $1;
358 } elsif ($base =~ m{^~([^/]+)/}) {
359 $self->{user} = $1;
360 } else {
361 warn "cannot resolve user-relative path without user <$path,$base>\n";
362 }
363 } elsif ($path =~ /^\//) {
364 # already absolute
365 } else {
366 $base =~ s{[^/]+/?$}{};
367 return $class->new ("$base/$path");
368 }
369
370 for ($path) {
371 redo if s{/\.?/}{/};
372 redo if s{/[^/]+/\.\./}{/};
373 }
374 }
375
376 $self->{path} = $path;
377
378 $self
379}
380
381# the name / primary key / in-game path
382sub as_string {
383 my ($self) = @_;
384
385 $self->{user_rel} ? "~$self->{user}$self->{path}"
386 : $self->{random} ? "?random/$self->{path}"
387 : $self->{path}
388}
389
390# the displayed name, this is a one way mapping
391sub visible_name {
392 my ($self) = @_;
393
394# if (my $rmp = $self->{random}) {
395# # todo: be more intelligent about this
396# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
397# } else {
398 $self->as_string
399# }
400}
401
402# escape the /'s in the path
403sub _escaped_path {
404 # ∕ is U+2215
405 (my $path = $_[0]{path}) =~ s/\//∕/g;
406 $path
407}
408
409# the original (read-only) location
410sub load_path {
411 my ($self) = @_;
412
413 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
414}
415
416# the temporary/swap location
417sub save_path {
418 my ($self) = @_;
419
420 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
421 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
422 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
423}
424
425# the unique path, might be eq to save_path
426sub uniq_path {
427 my ($self) = @_;
428
429 $self->{user_rel} || $self->{random}
430 ? undef
431 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
432}
433
434# return random map parameters, or undef
435sub random_map_params {
436 my ($self) = @_;
437
438 $self->{random}
439}
440
441# this is somewhat ugly, but style maps do need special treatment
442sub is_style_map {
443 $_[0]{path} =~ m{^/styles/}
444}
445
446package cf;
447 376
448############################################################################# 377#############################################################################
449 378
450=head2 ATTACHABLE OBJECTS 379=head2 ATTACHABLE OBJECTS
451 380
577our @CB_TYPE = (); # registry for type (cf-object class) based events 506our @CB_TYPE = (); # registry for type (cf-object class) based events
578our @CB_MAP = (); 507our @CB_MAP = ();
579 508
580my %attachment; 509my %attachment;
581 510
511sub cf::attachable::thawer_merge {
512 # simply override everything except _meta
513 local $_[0]{_meta};
514 %{$_[0]} = %{$_[1]};
515}
516
582sub _attach_cb($$$$) { 517sub _attach_cb($$$$) {
583 my ($registry, $event, $prio, $cb) = @_; 518 my ($registry, $event, $prio, $cb) = @_;
584 519
585 use sort 'stable'; 520 use sort 'stable';
586 521
757# object support 692# object support
758 693
759sub reattach { 694sub reattach {
760 # basically do the same as instantiate, without calling instantiate 695 # basically do the same as instantiate, without calling instantiate
761 my ($obj) = @_; 696 my ($obj) = @_;
697
698 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
762 699
763 my $registry = $obj->registry; 700 my $registry = $obj->registry;
764 701
765 @$registry = (); 702 @$registry = ();
766 703
898=cut 835=cut
899 836
900sub register_extcmd { 837sub register_extcmd {
901 my ($name, $cb) = @_; 838 my ($name, $cb) = @_;
902 839
903 my $caller = caller;
904 #warn "registering extcmd '$name' to '$caller'";
905
906 $EXTCMD{$name} = [$cb, $caller]; 840 $EXTCMD{$name} = $cb;
907} 841}
908 842
909cf::player->attach ( 843cf::player->attach (
910 on_command => sub { 844 on_command => sub {
911 my ($pl, $name, $params) = @_; 845 my ($pl, $name, $params) = @_;
924 858
925 my $msg = eval { from_json $buf }; 859 my $msg = eval { from_json $buf };
926 860
927 if (ref $msg) { 861 if (ref $msg) {
928 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 862 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
929 if (my %reply = $cb->[0]->($pl, $msg)) { 863 if (my %reply = $cb->($pl, $msg)) {
930 $pl->ext_reply ($msg->{msgid}, %reply); 864 $pl->ext_reply ($msg->{msgid}, %reply);
931 } 865 }
932 } 866 }
933 } else { 867 } else {
934 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 868 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
936 870
937 cf::override; 871 cf::override;
938 }, 872 },
939); 873);
940 874
941sub register {
942 my ($base, $pkg) = @_;
943
944 #TODO
945}
946
947sub load_extension { 875sub load_extension {
948 my ($path) = @_; 876 my ($path) = @_;
949 877
950 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 878 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
951 my $base = $1; 879 my $base = $1;
952 my $pkg = $1; 880 my $pkg = $1;
953 $pkg =~ s/[^[:word:]]/_/g; 881 $pkg =~ s/[^[:word:]]/_/g;
954 $pkg = "ext::$pkg"; 882 $pkg = "ext::$pkg";
955 883
956 warn "loading '$path' into '$pkg'\n"; 884 warn "... loading '$path' into '$pkg'\n";
957 885
958 open my $fh, "<:utf8", $path 886 open my $fh, "<:utf8", $path
959 or die "$path: $!"; 887 or die "$path: $!";
960 888
961 my $source = 889 my $source =
962 "package $pkg; use strict; use utf8;\n" 890 "package $pkg; use strict; use utf8;\n"
963 . "#line 1 \"$path\"\n{\n" 891 . "#line 1 \"$path\"\n{\n"
964 . (do { local $/; <$fh> }) 892 . (do { local $/; <$fh> })
965 . "\n};\n1"; 893 . "\n};\n1";
966 894
967 eval $source 895 unless (eval $source) {
968 or die $@ ? "$path: $@\n" 896 my $msg = $@ ? "$path: $@\n"
969 : "extension disabled.\n"; 897 : "extension disabled.\n";
970 898 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
971 push @exts, $pkg; 899 warn $@;
972 $ext_pkg{$base} = $pkg; 900 warn "mandatory extension failed to load, exiting.\n";
973 901 exit 1;
974# no strict 'refs'; 902 }
975# @{"$pkg\::ISA"} = ext::; 903 die $@;
976
977 register $base, $pkg;
978}
979
980sub unload_extension {
981 my ($pkg) = @_;
982
983 warn "removing extension $pkg\n";
984
985 # remove hooks
986 #TODO
987# for my $idx (0 .. $#PLUGIN_EVENT) {
988# delete $hook[$idx]{$pkg};
989# } 904 }
990 905
991 # remove commands 906 push @EXTS, $pkg;
992 for my $name (keys %COMMAND) {
993 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
994
995 if (@cb) {
996 $COMMAND{$name} = \@cb;
997 } else {
998 delete $COMMAND{$name};
999 }
1000 }
1001
1002 # remove extcmds
1003 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1004 delete $EXTCMD{$name};
1005 }
1006
1007 if (my $cb = $pkg->can ("unload")) {
1008 eval {
1009 $cb->($pkg);
1010 1
1011 } or warn "$pkg unloaded, but with errors: $@";
1012 }
1013
1014 Symbol::delete_package $pkg;
1015} 907}
1016 908
1017sub load_extensions { 909sub load_extensions {
1018 for my $ext (<$LIBDIR/*.ext>) { 910 for my $ext (<$LIBDIR/*.ext>) {
1019 next unless -r $ext; 911 next unless -r $ext;
1023 } or warn "$ext not loaded: $@"; 915 } or warn "$ext not loaded: $@";
1024 } 916 }
1025} 917}
1026 918
1027############################################################################# 919#############################################################################
1028# load/save/clean perl data associated with a map
1029
1030*cf::mapsupport::on_clean = sub {
1031 my ($map) = @_;
1032
1033 my $path = $map->tmpname;
1034 defined $path or return;
1035
1036 unlink "$path.pst";
1037};
1038
1039cf::map->attach (prio => -10000, package => cf::mapsupport::);
1040
1041#############################################################################
1042# load/save perl data associated with player->ob objects
1043
1044sub all_objects(@) {
1045 @_, map all_objects ($_->inv), @_
1046}
1047
1048# TODO: compatibility cruft, remove when no longer needed
1049cf::player->attach (
1050 on_load => sub {
1051 my ($pl, $path) = @_;
1052
1053 for my $o (all_objects $pl->ob) {
1054 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1055 $o->set_ob_key_value ("_perl_data");
1056
1057 %$o = %{ Storable::thaw pack "H*", $value };
1058 }
1059 }
1060 },
1061);
1062
1063#############################################################################
1064 920
1065=head2 CORE EXTENSIONS 921=head2 CORE EXTENSIONS
1066 922
1067Functions and methods that extend core crossfire objects. 923Functions and methods that extend core crossfire objects.
1068 924
925=cut
926
927package cf::player;
928
929use Coro::AIO;
930
1069=head3 cf::player 931=head3 cf::player
1070 932
1071=over 4 933=over 4
1072 934
1073=item cf::player::exists $login 935=item cf::player::find $login
1074 936
1075Returns true when the given account exists. 937Returns the given player object, loading it if necessary (might block).
1076 938
1077=cut 939=cut
1078 940
1079sub cf::player::exists($) { 941sub playerdir($) {
1080 cf::player::find $_[0] 942 cf::localdir
1081 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 943 . "/"
944 . cf::playerdir
945 . "/"
946 . (ref $_[0] ? $_[0]->ob->name : $_[0])
947}
948
949sub path($) {
950 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
951
952 (playerdir $login) . "/$login.pl"
953}
954
955sub find_active($) {
956 $cf::PLAYER{$_[0]}
957 and $cf::PLAYER{$_[0]}->active
958 and $cf::PLAYER{$_[0]}
959}
960
961sub exists($) {
962 my ($login) = @_;
963
964 $cf::PLAYER{$login}
965 or cf::sync_job { !aio_stat path $login }
966}
967
968sub find($) {
969 return $cf::PLAYER{$_[0]} || do {
970 my $login = $_[0];
971
972 my $guard = cf::lock_acquire "user_find:$login";
973
974 $cf::PLAYER{$_[0]} || do {
975 my $pl = load_pl path $login
976 or return;
977 $cf::PLAYER{$login} = $pl
978 }
979 }
980}
981
982sub save($) {
983 my ($pl) = @_;
984
985 return if $pl->{deny_save};
986
987 my $path = path $pl;
988 my $guard = cf::lock_acquire "user_save:$path";
989
990 return if $pl->{deny_save};
991
992 aio_mkdir playerdir $pl, 0770;
993 $pl->{last_save} = $cf::RUNTIME;
994
995 $pl->save_pl ($path);
996 Coro::cede;
997}
998
999sub new($) {
1000 my ($login) = @_;
1001
1002 my $self = create;
1003
1004 $self->ob->name ($login);
1005 $self->{deny_save} = 1;
1006
1007 $cf::PLAYER{$login} = $self;
1008
1009 $self
1010}
1011
1012=item $pl->quit_character
1013
1014Nukes the player without looking back. If logged in, the connection will
1015be destroyed. May block for a long time.
1016
1017=cut
1018
1019sub quit_character {
1020 my ($pl) = @_;
1021
1022 $pl->{deny_save} = 1;
1023 $pl->password ("*"); # this should lock out the player until we nuked the dir
1024
1025 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1026 $pl->deactivate;
1027 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1028 $pl->ns->destroy if $pl->ns;
1029
1030 my $path = playerdir $pl;
1031 my $temp = "$path~$cf::RUNTIME~deleting~";
1032 aio_rename $path, $temp;
1033 delete $cf::PLAYER{$pl->ob->name};
1034 $pl->destroy;
1035 IO::AIO::aio_rmtree $temp;
1036}
1037
1038=item cf::player::list_logins
1039
1040Returns am arrayref of all valid playernames in the system, can take a
1041while and may block, so not sync_job-capable, ever.
1042
1043=cut
1044
1045sub list_logins {
1046 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1047 or return [];
1048
1049 my @logins;
1050
1051 for my $login (@$dirs) {
1052 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1053 aio_read $fh, 0, 512, my $buf, 0 or next;
1054 $buf !~ /^password -------------$/m or next; # official not-valid tag
1055
1056 utf8::decode $login;
1057 push @logins, $login;
1058 }
1059
1060 \@logins
1061}
1062
1063=item $player->maps
1064
1065Returns an arrayref of map paths that are private for this
1066player. May block.
1067
1068=cut
1069
1070sub maps($) {
1071 my ($pl) = @_;
1072
1073 my $files = aio_readdir playerdir $pl
1074 or return;
1075
1076 my @paths;
1077
1078 for (@$files) {
1079 utf8::decode $_;
1080 next if /\.(?:pl|pst)$/;
1081 next unless /^$PATH_SEP/o;
1082
1083 s/\.map$//;
1084 push @paths, "~" . $pl->ob->name . "/" . $_;
1085 }
1086
1087 \@paths
1082} 1088}
1083 1089
1084=item $player->ext_reply ($msgid, $msgtype, %msg) 1090=item $player->ext_reply ($msgid, $msgtype, %msg)
1085 1091
1086Sends an ext reply to the player. 1092Sends an ext reply to the player.
1087 1093
1088=cut 1094=cut
1089 1095
1090sub cf::player::ext_reply($$$%) { 1096sub ext_reply($$$%) {
1091 my ($self, $id, %msg) = @_; 1097 my ($self, $id, %msg) = @_;
1092 1098
1093 $msg{msgid} = $id; 1099 $msg{msgid} = $id;
1094 1100
1095 $self->send ("ext " . to_json \%msg); 1101 $self->send ("ext " . cf::to_json \%msg);
1096} 1102}
1103
1104package cf;
1097 1105
1098=back 1106=back
1099 1107
1100 1108
1101=head3 cf::map 1109=head3 cf::map
1107package cf::map; 1115package cf::map;
1108 1116
1109use Fcntl; 1117use Fcntl;
1110use Coro::AIO; 1118use Coro::AIO;
1111 1119
1120use overload
1121 '""' => \&as_string,
1122 fallback => 1;
1123
1112our $MAX_RESET = 3600; 1124our $MAX_RESET = 3600;
1113our $DEFAULT_RESET = 3000; 1125our $DEFAULT_RESET = 3000;
1114 1126
1115sub generate_random_map { 1127sub generate_random_map {
1116 my ($path, $rmp) = @_; 1128 my ($self, $rmp) = @_;
1117
1118 # mit "rum" bekleckern, nicht 1129 # mit "rum" bekleckern, nicht
1119 cf::map::_create_random_map 1130 $self->_create_random_map (
1120 $path,
1121 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1131 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1122 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1132 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1123 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1133 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1124 $rmp->{exit_on_final_map}, 1134 $rmp->{exit_on_final_map},
1125 $rmp->{xsize}, $rmp->{ysize}, 1135 $rmp->{xsize}, $rmp->{ysize},
1126 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1136 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1127 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1137 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1128 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1138 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1129 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1139 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1130 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1140 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1131 (cf::region::find $rmp->{region}) 1141 (cf::region::find $rmp->{region}), $rmp->{custom}
1142 )
1143}
1144
1145=item cf::map->register ($regex, $prio)
1146
1147Register a handler for the map path matching the given regex at the
1148givne priority (higher is better, built-in handlers have priority 0, the
1149default).
1150
1151=cut
1152
1153sub register {
1154 my (undef, $regex, $prio) = @_;
1155 my $pkg = caller;
1156
1157 no strict;
1158 push @{"$pkg\::ISA"}, __PACKAGE__;
1159
1160 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1161}
1162
1163# also paths starting with '/'
1164$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1165
1166sub thawer_merge {
1167 my ($self, $merge) = @_;
1168
1169 # we have to keep some variables in memory intact
1170 local $self->{path};
1171 local $self->{load_path};
1172 local $self->{deny_save};
1173 local $self->{deny_reset};
1174
1175 $self->SUPER::thawer_merge ($merge);
1176}
1177
1178sub normalise {
1179 my ($path, $base) = @_;
1180
1181 $path = "$path"; # make sure its a string
1182
1183 # map plan:
1184 #
1185 # /! non-realised random map exit (special hack!)
1186 # {... are special paths that are not being touched
1187 # ?xxx/... are special absolute paths
1188 # ?random/... random maps
1189 # /... normal maps
1190 # ~user/... per-player map of a specific user
1191
1192 $path =~ s/$PATH_SEP/\//go;
1193
1194 # treat it as relative path if it starts with
1195 # something that looks reasonable
1196 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1197 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1198
1199 $base =~ s{[^/]+/?$}{};
1200 $path = "$base/$path";
1201 }
1202
1203 for ($path) {
1204 redo if s{//}{/};
1205 redo if s{/\.?/}{/};
1206 redo if s{/[^/]+/\.\./}{/};
1207 }
1208
1209 $path
1210}
1211
1212sub new_from_path {
1213 my (undef, $path, $base) = @_;
1214
1215 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1216
1217 $path = normalise $path, $base;
1218
1219 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1220 if ($path =~ $EXT_MAP{$pkg}[1]) {
1221 my $self = bless cf::map::new, $pkg;
1222 $self->{path} = $path; $self->path ($path);
1223 $self->init; # pass $1 etc.
1224 return $self;
1225 }
1226 }
1227
1228 Carp::carp "unable to resolve path '$path' (base '$base').";
1229 ()
1230}
1231
1232sub init {
1233 my ($self) = @_;
1234
1235 $self
1236}
1237
1238sub as_string {
1239 my ($self) = @_;
1240
1241 "$self->{path}"
1242}
1243
1244# the displayed name, this is a one way mapping
1245sub visible_name {
1246 &as_string
1247}
1248
1249# the original (read-only) location
1250sub load_path {
1251 my ($self) = @_;
1252
1253 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1254}
1255
1256# the temporary/swap location
1257sub save_path {
1258 my ($self) = @_;
1259
1260 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1261 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1262}
1263
1264# the unique path, undef == no special unique path
1265sub uniq_path {
1266 my ($self) = @_;
1267
1268 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1269 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1132} 1270}
1133 1271
1134# and all this just because we cannot iterate over 1272# and all this just because we cannot iterate over
1135# all maps in C++... 1273# all maps in C++...
1136sub change_all_map_light { 1274sub change_all_map_light {
1138 1276
1139 $_->change_map_light ($change) 1277 $_->change_map_light ($change)
1140 for grep $_->outdoor, values %cf::MAP; 1278 for grep $_->outdoor, values %cf::MAP;
1141} 1279}
1142 1280
1281sub unlink_save {
1282 my ($self) = @_;
1283
1284 utf8::encode (my $save = $self->save_path);
1285 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1286 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1287}
1288
1143sub try_load_header($) { 1289sub load_header_from($) {
1144 my ($path) = @_; 1290 my ($self, $path) = @_;
1145 1291
1146 utf8::encode $path; 1292 utf8::encode $path;
1147 aio_open $path, O_RDONLY, 0 1293 aio_open $path, O_RDONLY, 0
1148 or return; 1294 or return;
1149 1295
1150 my $map = cf::map::new 1296 $self->_load_header ($path)
1151 or return; 1297 or return;
1152 1298
1153 # for better error messages only, will be overwritten 1299 $self->{load_path} = $path;
1154 $map->path ($path);
1155 1300
1156 $map->load_header ($path) 1301 1
1302}
1303
1304sub load_header_orig {
1305 my ($self) = @_;
1306
1307 $self->load_header_from ($self->load_path)
1308}
1309
1310sub load_header_temp {
1311 my ($self) = @_;
1312
1313 $self->load_header_from ($self->save_path)
1314}
1315
1316sub prepare_temp {
1317 my ($self) = @_;
1318
1319 $self->last_access ((delete $self->{last_access})
1320 || $cf::RUNTIME); #d#
1321 # safety
1322 $self->{instantiate_time} = $cf::RUNTIME
1323 if $self->{instantiate_time} > $cf::RUNTIME;
1324}
1325
1326sub prepare_orig {
1327 my ($self) = @_;
1328
1329 $self->{load_original} = 1;
1330 $self->{instantiate_time} = $cf::RUNTIME;
1331 $self->last_access ($cf::RUNTIME);
1332 $self->instantiate;
1333}
1334
1335sub load_header {
1336 my ($self) = @_;
1337
1338 if ($self->load_header_temp) {
1339 $self->prepare_temp;
1340 } else {
1341 $self->load_header_orig
1157 or return; 1342 or return;
1343 $self->prepare_orig;
1344 }
1158 1345
1159 $map->{load_path} = $path; 1346 1
1160
1161 $map
1162} 1347}
1163 1348
1164sub find; 1349sub find;
1165sub find { 1350sub find {
1166 my ($path, $origin) = @_; 1351 my ($path, $origin) = @_;
1167 1352
1168 #warn "find<$path,$origin>\n";#d#
1169
1170 $path = new cf::path $path, $origin && $origin->path; 1353 $path = normalise $path, $origin && $origin->path;
1171 my $key = $path->as_string;
1172 1354
1173 cf::lock_wait "map_find:$key"; 1355 cf::lock_wait "map_find:$path";
1174 1356
1175 $cf::MAP{$key} || do { 1357 $cf::MAP{$path} || do {
1176 my $guard = cf::lock_acquire "map_find:$key"; 1358 my $guard = cf::lock_acquire "map_find:$path";
1177 1359 my $map = new_from_path cf::map $path
1178 # do it the slow way
1179 my $map = try_load_header $path->save_path;
1180
1181 Coro::cede;
1182
1183 if ($map) {
1184 $map->last_access ((delete $map->{last_access})
1185 || $cf::RUNTIME); #d#
1186 # safety
1187 $map->{instantiate_time} = $cf::RUNTIME
1188 if $map->{instantiate_time} > $cf::RUNTIME;
1189 } else {
1190 if (my $rmp = $path->random_map_params) {
1191 $map = generate_random_map $key, $rmp;
1192 } else {
1193 $map = try_load_header $path->load_path;
1194 }
1195
1196 $map or return; 1360 or return;
1197 1361
1198 $map->{load_original} = 1;
1199 $map->{instantiate_time} = $cf::RUNTIME;
1200 $map->last_access ($cf::RUNTIME);
1201 $map->instantiate;
1202
1203 # per-player maps become, after loading, normal maps
1204 $map->per_player (0) if $path->{user_rel};
1205 }
1206
1207 $map->path ($key);
1208 $map->{path} = $path;
1209 $map->{last_save} = $cf::RUNTIME; 1362 $map->{last_save} = $cf::RUNTIME;
1210 1363
1211 Coro::cede; 1364 $map->load_header
1365 or return;
1212 1366
1213 if ($map->should_reset) { 1367 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1368 # doing this can freeze the server in a sync job, obviously
1369 #$cf::WAIT_FOR_TICK->wait;
1214 $map->reset; 1370 $map->reset;
1215 undef $guard; 1371 undef $guard;
1216 $map = find $path 1372 return find $path;
1217 or return;
1218 } 1373 }
1219 1374
1220 $cf::MAP{$key} = $map 1375 $cf::MAP{$path} = $map
1221 } 1376 }
1222} 1377}
1378
1379sub pre_load { }
1380sub post_load { }
1223 1381
1224sub load { 1382sub load {
1225 my ($self) = @_; 1383 my ($self) = @_;
1226 1384
1385 local $self->{deny_reset} = 1; # loading can take a long time
1386
1227 my $path = $self->{path}; 1387 my $path = $self->{path};
1228 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1388 my $guard = cf::lock_acquire "map_load:$path";
1229 1389
1230 return if $self->in_memory != cf::MAP_SWAPPED; 1390 return if $self->in_memory != cf::MAP_SWAPPED;
1231 1391
1232 $self->in_memory (cf::MAP_LOADING); 1392 $self->in_memory (cf::MAP_LOADING);
1233 1393
1234 $self->alloc; 1394 $self->alloc;
1395
1396 $self->pre_load;
1397
1235 $self->load_objects ($self->{load_path}, 1) 1398 $self->_load_objects ($self->{load_path}, 1)
1236 or return; 1399 or return;
1237 1400
1238 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1401 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1239 if delete $self->{load_original}; 1402 if delete $self->{load_original};
1240 1403
1241 if (my $uniq = $path->uniq_path) { 1404 if (my $uniq = $self->uniq_path) {
1242 utf8::encode $uniq; 1405 utf8::encode $uniq;
1243 if (aio_open $uniq, O_RDONLY, 0) { 1406 if (aio_open $uniq, O_RDONLY, 0) {
1244 $self->clear_unique_items; 1407 $self->clear_unique_items;
1245 $self->load_objects ($uniq, 0); 1408 $self->_load_objects ($uniq, 0);
1246 } 1409 }
1247 } 1410 }
1248 1411
1249 Coro::cede; 1412 Coro::cede;
1250 1413
1251 # now do the right thing for maps 1414 # now do the right thing for maps
1252 $self->link_multipart_objects; 1415 $self->link_multipart_objects;
1253 1416
1254 if ($self->{path}->is_style_map) { 1417 unless ($self->{deny_activate}) {
1255 $self->{deny_save} = 1; 1418 $self->decay_objects;
1256 $self->{deny_reset} = 1;
1257 } else {
1258 $self->fix_auto_apply; 1419 $self->fix_auto_apply;
1259 $self->decay_objects;
1260 $self->update_buttons; 1420 $self->update_buttons;
1421 Coro::cede;
1261 $self->set_darkness_map; 1422 $self->set_darkness_map;
1262 $self->difficulty ($self->estimate_difficulty) 1423 $self->difficulty ($self->estimate_difficulty)
1263 unless $self->difficulty; 1424 unless $self->difficulty;
1425 Coro::cede;
1264 $self->activate; 1426 $self->activate;
1265 } 1427 }
1266 1428
1267 Coro::cede; 1429 $self->post_load;
1268 1430
1269 $self->in_memory (cf::MAP_IN_MEMORY); 1431 $self->in_memory (cf::MAP_IN_MEMORY);
1432}
1433
1434sub customise_for {
1435 my ($self, $ob) = @_;
1436
1437 return find "~" . $ob->name . "/" . $self->{path}
1438 if $self->per_player;
1439
1440 $self
1441}
1442
1443# find and load all maps in the 3x3 area around a map
1444sub load_diag {
1445 my ($map) = @_;
1446
1447 my @diag; # diagonal neighbours
1448
1449 for (0 .. 3) {
1450 my $neigh = $map->tile_path ($_)
1451 or next;
1452 $neigh = find $neigh, $map
1453 or next;
1454 $neigh->load;
1455
1456 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1457 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1458 }
1459
1460 for (@diag) {
1461 my $neigh = find @$_
1462 or next;
1463 $neigh->load;
1464 }
1270} 1465}
1271 1466
1272sub find_sync { 1467sub find_sync {
1273 my ($path, $origin) = @_; 1468 my ($path, $origin) = @_;
1274 1469
1275 cf::sync_job { 1470 cf::sync_job { find $path, $origin }
1276 my $map = cf::map::find $path, $origin;
1277 $map
1278 }
1279} 1471}
1280 1472
1281sub do_load_sync { 1473sub do_load_sync {
1282 my ($map) = @_; 1474 my ($map) = @_;
1283 1475
1284 cf::sync_job { $map->load }; 1476 cf::sync_job { $map->load };
1285} 1477}
1286 1478
1479our %MAP_PREFETCH;
1480our $MAP_PREFETCHER = undef;
1481
1482sub find_async {
1483 my ($path, $origin) = @_;
1484
1485 $path = normalise $path, $origin && $origin->{path};
1486
1487 if (my $map = $cf::MAP{$path}) {
1488 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1489 }
1490
1491 undef $MAP_PREFETCH{$path};
1492 $MAP_PREFETCHER ||= cf::async {
1493 while (%MAP_PREFETCH) {
1494 for my $path (keys %MAP_PREFETCH) {
1495 my $map = find $path
1496 or next;
1497 $map->load;
1498
1499 delete $MAP_PREFETCH{$path};
1500 }
1501 }
1502 undef $MAP_PREFETCHER;
1503 };
1504 $MAP_PREFETCHER->prio (6);
1505
1506 ()
1507}
1508
1287sub save { 1509sub save {
1288 my ($self) = @_; 1510 my ($self) = @_;
1289 1511
1290 my $lock = cf::lock_acquire "map_data:" . $self->path; 1512 my $lock = cf::lock_acquire "map_data:" . $self->path;
1291 1513
1292 $self->{last_save} = $cf::RUNTIME; 1514 $self->{last_save} = $cf::RUNTIME;
1293 1515
1294 return unless $self->dirty; 1516 return unless $self->dirty;
1295 1517
1296 my $save = $self->{path}->save_path; utf8::encode $save; 1518 my $save = $self->save_path; utf8::encode $save;
1297 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1519 my $uniq = $self->uniq_path; utf8::encode $uniq;
1298 1520
1299 $self->{load_path} = $save; 1521 $self->{load_path} = $save;
1300 1522
1301 return if $self->{deny_save}; 1523 return if $self->{deny_save};
1302 1524
1303 local $self->{last_access} = $self->last_access;#d# 1525 local $self->{last_access} = $self->last_access;#d#
1304 1526
1527 cf::async {
1528 $_->contr->save for $self->players;
1529 };
1530
1305 if ($uniq) { 1531 if ($uniq) {
1306 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1532 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1307 $self->save_objects ($uniq, cf::IO_UNIQUES); 1533 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1308 } else { 1534 } else {
1309 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1535 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1310 } 1536 }
1311} 1537}
1312 1538
1313sub swap_out { 1539sub swap_out {
1314 my ($self) = @_; 1540 my ($self) = @_;
1328 1554
1329sub reset_at { 1555sub reset_at {
1330 my ($self) = @_; 1556 my ($self) = @_;
1331 1557
1332 # TODO: safety, remove and allow resettable per-player maps 1558 # TODO: safety, remove and allow resettable per-player maps
1333 return 1e99 if $self->{path}{user_rel}; 1559 return 1e99 if $self->isa ("ext::map_per_player");#d#
1334 return 1e99 if $self->{deny_reset}; 1560 return 1e99 if $self->{deny_reset};
1335 1561
1336 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1562 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1337 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1563 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1338 1564
1343 my ($self) = @_; 1569 my ($self) = @_;
1344 1570
1345 $self->reset_at <= $cf::RUNTIME 1571 $self->reset_at <= $cf::RUNTIME
1346} 1572}
1347 1573
1348sub unlink_save {
1349 my ($self) = @_;
1350
1351 utf8::encode (my $save = $self->{path}->save_path);
1352 aioreq_pri 3; IO::AIO::aio_unlink $save;
1353 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1354}
1355
1356sub rename {
1357 my ($self, $new_path) = @_;
1358
1359 $self->unlink_save;
1360
1361 delete $cf::MAP{$self->path};
1362 $self->{path} = new cf::path $new_path;
1363 $self->path ($self->{path}->as_string);
1364 $cf::MAP{$self->path} = $self;
1365
1366 $self->save;
1367}
1368
1369sub reset { 1574sub reset {
1370 my ($self) = @_; 1575 my ($self) = @_;
1371 1576
1372 my $lock = cf::lock_acquire "map_data:" . $self->path; 1577 my $lock = cf::lock_acquire "map_data:$self->{path}";
1373 1578
1374 return if $self->players; 1579 return if $self->players;
1375 return if $self->{path}{user_rel};#d# 1580 return if $self->isa ("ext::map_per_player");#d#
1376 1581
1377 warn "resetting map ", $self->path;#d# 1582 warn "resetting map ", $self->path;#d#
1378 1583
1379 delete $cf::MAP{$self->path}; 1584 delete $cf::MAP{$self->path};
1585
1586 $self->in_memory (cf::MAP_SWAPPED);
1587 $self->clear;
1380 1588
1381 $_->clear_links_to ($self) for values %cf::MAP; 1589 $_->clear_links_to ($self) for values %cf::MAP;
1382 1590
1383 $self->unlink_save; 1591 $self->unlink_save;
1384 $self->destroy; 1592 $self->destroy;
1387my $nuke_counter = "aaaa"; 1595my $nuke_counter = "aaaa";
1388 1596
1389sub nuke { 1597sub nuke {
1390 my ($self) = @_; 1598 my ($self) = @_;
1391 1599
1600 delete $cf::MAP{$self->path};
1601
1602 $self->unlink_save;
1603
1604 bless $self, "cf::map";
1605 delete $self->{deny_reset};
1392 $self->{deny_save} = 1; 1606 $self->{deny_save} = 1;
1393 $self->reset_timeout (1); 1607 $self->reset_timeout (1);
1394 $self->rename ("{nuke}/" . ($nuke_counter++)); 1608 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1609
1610 $cf::MAP{$self->path} = $self;
1611
1395 $self->reset; # polite request, might not happen 1612 $self->reset; # polite request, might not happen
1396} 1613}
1397 1614
1398sub customise_for { 1615=item cf::map::unique_maps
1399 my ($map, $ob) = @_;
1400 1616
1401 if ($map->per_player) { 1617Returns an arrayref of paths of all shared maps that have
1402 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1618instantiated unique items. May block.
1403 }
1404 1619
1405 $map 1620=cut
1406}
1407 1621
1408sub emergency_save { 1622sub unique_maps() {
1409 my $freeze_guard = cf::freeze_mainloop; 1623 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1624 or return;
1410 1625
1411 warn "enter emergency map save\n"; 1626 my @paths;
1412 1627
1413 cf::sync_job { 1628 for (@$files) {
1414 warn "begin emergency map save\n"; 1629 utf8::decode $_;
1415 $_->save for values %cf::MAP; 1630 next if /\.pst$/;
1631 next unless /^$PATH_SEP/o;
1632
1633 s/\.map$//;
1634 push @paths, $_;
1416 }; 1635 }
1417 1636
1418 warn "end emergency map save\n"; 1637 \@paths
1419} 1638}
1420 1639
1421package cf; 1640package cf;
1422 1641
1423=back 1642=back
1424 1643
1644=head3 cf::object
1645
1646=cut
1647
1648package cf::object;
1649
1650=over 4
1651
1652=item $ob->inv_recursive
1653
1654Returns the inventory of the object _and_ their inventories, recursively.
1655
1656=cut
1657
1658sub inv_recursive_;
1659sub inv_recursive_ {
1660 map { $_, inv_recursive_ $_->inv } @_
1661}
1662
1663sub inv_recursive {
1664 inv_recursive_ inv $_[0]
1665}
1666
1667package cf;
1668
1669=back
1425 1670
1426=head3 cf::object::player 1671=head3 cf::object::player
1427 1672
1428=over 4 1673=over 4
1429 1674
1469 1714
1470=item $player_object->enter_link 1715=item $player_object->enter_link
1471 1716
1472Freezes the player and moves him/her to a special map (C<{link}>). 1717Freezes the player and moves him/her to a special map (C<{link}>).
1473 1718
1474The player should be reaosnably safe there for short amounts of time. You 1719The player should be reasonably safe there for short amounts of time. You
1475I<MUST> call C<leave_link> as soon as possible, though. 1720I<MUST> call C<leave_link> as soon as possible, though.
1476 1721
1722Will never block.
1723
1477=item $player_object->leave_link ($map, $x, $y) 1724=item $player_object->leave_link ($map, $x, $y)
1478 1725
1479Moves the player out of the specila link map onto the given map. If the 1726Moves the player out of the special C<{link}> map onto the specified
1480map is not valid (or omitted), the player will be moved back to the 1727map. If the map is not valid (or omitted), the player will be moved back
1481location he/she was before the call to C<enter_link>, or, if that fails, 1728to the location he/she was before the call to C<enter_link>, or, if that
1482to the emergency map position. 1729fails, to the emergency map position.
1483 1730
1484Might block. 1731Might block.
1485 1732
1486=cut 1733=cut
1734
1735sub link_map {
1736 unless ($LINK_MAP) {
1737 $LINK_MAP = cf::map::find "{link}"
1738 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1739 $LINK_MAP->load;
1740 }
1741
1742 $LINK_MAP
1743}
1487 1744
1488sub cf::object::player::enter_link { 1745sub cf::object::player::enter_link {
1489 my ($self) = @_; 1746 my ($self) = @_;
1490 1747
1491 $self->deactivate_recursive; 1748 $self->deactivate_recursive;
1492 1749
1493 return if $self->map == $LINK_MAP; 1750 return if UNIVERSAL::isa $self->map, "ext::map_link";
1494 1751
1495 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1752 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1496 if $self->map; 1753 if $self->map;
1497 1754
1498 $self->enter_map ($LINK_MAP, 20, 20); 1755 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1499} 1756}
1500 1757
1501sub cf::object::player::leave_link { 1758sub cf::object::player::leave_link {
1502 my ($self, $map, $x, $y) = @_; 1759 my ($self, $map, $x, $y) = @_;
1503 1760
1521 # use -1 or undef as default coordinates, not 0, 0 1778 # use -1 or undef as default coordinates, not 0, 0
1522 ($x, $y) = ($map->enter_x, $map->enter_y) 1779 ($x, $y) = ($map->enter_x, $map->enter_y)
1523 if $x <=0 && $y <= 0; 1780 if $x <=0 && $y <= 0;
1524 1781
1525 $map->load; 1782 $map->load;
1783 $map->load_diag;
1526 1784
1785 return unless $self->contr->active;
1527 $self->activate_recursive; 1786 $self->activate_recursive;
1528 $self->enter_map ($map, $x, $y); 1787 $self->enter_map ($map, $x, $y);
1529} 1788}
1530 1789
1531cf::player->attach ( 1790cf::player->attach (
1543 my ($pl) = @_; 1802 my ($pl) = @_;
1544 1803
1545 # try to abort aborted map switching on player login :) 1804 # try to abort aborted map switching on player login :)
1546 # should happen only on crashes 1805 # should happen only on crashes
1547 if ($pl->ob->{_link_pos}) { 1806 if ($pl->ob->{_link_pos}) {
1548
1549 $pl->ob->enter_link; 1807 $pl->ob->enter_link;
1550 (Coro::async_pool { 1808 (async {
1551 # we need this sleep as the login has a concurrent enter_exit running 1809 # we need this sleep as the login has a concurrent enter_exit running
1552 # and this sleep increases chances of the player not ending up in scorn 1810 # and this sleep increases chances of the player not ending up in scorn
1811 $pl->ob->reply (undef,
1812 "There was an internal problem at your last logout, "
1813 . "the server will try to bring you to your intended destination in a second.",
1814 cf::NDI_RED);
1553 Coro::Timer::sleep 1; 1815 Coro::Timer::sleep 1;
1554 $pl->ob->leave_link; 1816 $pl->ob->leave_link;
1555 })->prio (2); 1817 })->prio (2);
1556 } 1818 }
1557 }, 1819 },
1564sub cf::object::player::goto { 1826sub cf::object::player::goto {
1565 my ($self, $path, $x, $y) = @_; 1827 my ($self, $path, $x, $y) = @_;
1566 1828
1567 $self->enter_link; 1829 $self->enter_link;
1568 1830
1569 (Coro::async_pool { 1831 (async {
1570 $path = new cf::path $path; 1832 my $map = eval {
1571
1572 my $map = cf::map::find $path->as_string; 1833 my $map = cf::map::find $path;
1573 $map = $map->customise_for ($self) if $map; 1834 $map = $map->customise_for ($self) if $map;
1574 1835 $map
1575# warn "entering ", $map->path, " at ($x, $y)\n" 1836 } or
1576# if $map;
1577
1578 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1837 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1579 1838
1580 $self->leave_link ($map, $x, $y); 1839 $self->leave_link ($map, $x, $y);
1581 })->prio (1); 1840 })->prio (1);
1582} 1841}
1583 1842
1587 1846
1588sub parse_random_map_params { 1847sub parse_random_map_params {
1589 my ($spec) = @_; 1848 my ($spec) = @_;
1590 1849
1591 my $rmp = { # defaults 1850 my $rmp = { # defaults
1592 xsize => 10, 1851 xsize => (cf::rndm 15, 40),
1593 ysize => 10, 1852 ysize => (cf::rndm 15, 40),
1853 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1854 #layout => string,
1594 }; 1855 };
1595 1856
1596 for (split /\n/, $spec) { 1857 for (split /\n/, $spec) {
1597 my ($k, $v) = split /\s+/, $_, 2; 1858 my ($k, $v) = split /\s+/, $_, 2;
1598 1859
1602 $rmp 1863 $rmp
1603} 1864}
1604 1865
1605sub prepare_random_map { 1866sub prepare_random_map {
1606 my ($exit) = @_; 1867 my ($exit) = @_;
1868
1869 my $guard = cf::lock_acquire "exit_prepare:$exit";
1607 1870
1608 # all this does is basically replace the /! path by 1871 # all this does is basically replace the /! path by
1609 # a new random map path (?random/...) with a seed 1872 # a new random map path (?random/...) with a seed
1610 # that depends on the exit object 1873 # that depends on the exit object
1611 1874
1620 1883
1621 $rmp->{random_seed} ||= $exit->random_seed; 1884 $rmp->{random_seed} ||= $exit->random_seed;
1622 1885
1623 my $data = cf::to_json $rmp; 1886 my $data = cf::to_json $rmp;
1624 my $md5 = Digest::MD5::md5_hex $data; 1887 my $md5 = Digest::MD5::md5_hex $data;
1888 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1625 1889
1626 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1890 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1627 aio_write $fh, 0, (length $data), $data, 0; 1891 aio_write $fh, 0, (length $data), $data, 0;
1892 undef $fh;
1893 aio_rename "$meta~", $meta;
1628 1894
1629 $exit->slaying ("?random/$md5"); 1895 $exit->slaying ("?random/$md5");
1630 $exit->msg (undef); 1896 $exit->msg (undef);
1631 } 1897 }
1632} 1898}
1634sub cf::object::player::enter_exit { 1900sub cf::object::player::enter_exit {
1635 my ($self, $exit) = @_; 1901 my ($self, $exit) = @_;
1636 1902
1637 return unless $self->type == cf::PLAYER; 1903 return unless $self->type == cf::PLAYER;
1638 1904
1905 if ($exit->slaying eq "/!") {
1906 #TODO: this should de-fi-ni-te-ly not be a sync-job
1907 cf::sync_job { prepare_random_map $exit };
1908 }
1909
1910 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1911 my $hp = $exit->stats->hp;
1912 my $sp = $exit->stats->sp;
1913
1639 $self->enter_link; 1914 $self->enter_link;
1640 1915
1641 (Coro::async_pool { 1916 (async {
1642 $self->deactivate_recursive; # just to be sure 1917 $self->deactivate_recursive; # just to be sure
1643 unless (eval { 1918 unless (eval {
1644 prepare_random_map $exit 1919 $self->goto ($slaying, $hp, $sp);
1645 if $exit->slaying eq "/!";
1646
1647 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1648 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1649 1920
1650 1; 1921 1;
1651 }) { 1922 }) {
1652 $self->message ("Something went wrong deep within the crossfire server. " 1923 $self->message ("Something went wrong deep within the crossfire server. "
1653 . "I'll try to bring you back to the map you were before. " 1924 . "I'll try to bring you back to the map you were before. "
1654 . "Please report this to the dungeon master", 1925 . "Please report this to the dungeon master!",
1655 cf::NDI_UNIQUE | cf::NDI_RED); 1926 cf::NDI_UNIQUE | cf::NDI_RED);
1656 1927
1657 warn "ERROR in enter_exit: $@"; 1928 warn "ERROR in enter_exit: $@";
1658 $self->leave_link; 1929 $self->leave_link;
1659 } 1930 }
1727 } 1998 }
1728 } 1999 }
1729 }, 2000 },
1730); 2001);
1731 2002
1732=item $client->coro (\&cb) 2003=item $client->async (\&cb)
1733 2004
1734Create a new coroutine, running the specified callback. The coroutine will 2005Create a new coroutine, running the specified callback. The coroutine will
1735be automatically cancelled when the client gets destroyed (e.g. on logout, 2006be automatically cancelled when the client gets destroyed (e.g. on logout,
1736or loss of connection). 2007or loss of connection).
1737 2008
1738=cut 2009=cut
1739 2010
1740sub cf::client::coro { 2011sub cf::client::async {
1741 my ($self, $cb) = @_; 2012 my ($self, $cb) = @_;
1742 2013
1743 my $coro = &Coro::async_pool ($cb); 2014 my $coro = &Coro::async ($cb);
1744 2015
1745 $coro->on_destroy (sub { 2016 $coro->on_destroy (sub {
1746 delete $self->{_coro}{$coro+0}; 2017 delete $self->{_coro}{$coro+0};
1747 }); 2018 });
1748 2019
1942 sub db_sync() { 2213 sub db_sync() {
1943 db_save if $dirty; 2214 db_save if $dirty;
1944 undef $dirty; 2215 undef $dirty;
1945 } 2216 }
1946 2217
1947 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2218 my $idle = Event->idle (
1948 db_sync; 2219 reentrant => 0,
2220 min => 10,
2221 max => 20,
2222 repeat => 0,
2223 data => WF_AUTOCANCEL,
2224 cb => \&db_sync,
1949 }); 2225 );
1950 2226
1951 sub db_dirty() { 2227 sub db_dirty() {
1952 $dirty = 1; 2228 $dirty = 1;
1953 $idle->start; 2229 $idle->start;
1954 } 2230 }
1991 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 2267 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
1992 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 2268 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
1993 2269
1994 if (exists $CFG{mlockall}) { 2270 if (exists $CFG{mlockall}) {
1995 eval { 2271 eval {
1996 $CFG{mlockall} ? &mlockall : &munlockall 2272 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
1997 and die "WARNING: m(un)lockall failed: $!\n"; 2273 and die "WARNING: m(un)lockall failed: $!\n";
1998 }; 2274 };
1999 warn $@ if $@; 2275 warn $@ if $@;
2000 } 2276 }
2001} 2277}
2002 2278
2003sub main { 2279sub main {
2004 # we must not ever block the main coroutine 2280 # we must not ever block the main coroutine
2005 local $Coro::idle = sub { 2281 local $Coro::idle = sub {
2006 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2282 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2007 Coro::async_pool { Event::one_event }; 2283 (async {
2284 Event::one_event;
2285 })->prio (Coro::PRIO_MAX);
2008 }; 2286 };
2009 2287
2010 cfg_load; 2288 cfg_load;
2011 db_load; 2289 db_load;
2012 load_extensions; 2290 load_extensions;
2291
2292 $TICK_WATCHER->start;
2013 Event::loop; 2293 Event::loop;
2014} 2294}
2015 2295
2016############################################################################# 2296#############################################################################
2017# initialisation 2297# initialisation and cleanup
2298
2299# install some emergency cleanup handlers
2300BEGIN {
2301 for my $signal (qw(INT HUP TERM)) {
2302 Event->signal (
2303 reentrant => 0,
2304 data => WF_AUTOCANCEL,
2305 signal => $signal,
2306 prio => 0,
2307 cb => sub {
2308 cf::cleanup "SIG$signal";
2309 },
2310 );
2311 }
2312}
2313
2314sub emergency_save() {
2315 my $freeze_guard = cf::freeze_mainloop;
2316
2317 warn "enter emergency perl save\n";
2318
2319 cf::sync_job {
2320 # use a peculiar iteration method to avoid tripping on perl
2321 # refcount bugs in for. also avoids problems with players
2322 # and maps saved/destroyed asynchronously.
2323 warn "begin emergency player save\n";
2324 for my $login (keys %cf::PLAYER) {
2325 my $pl = $cf::PLAYER{$login} or next;
2326 $pl->valid or next;
2327 $pl->save;
2328 }
2329 warn "end emergency player save\n";
2330
2331 warn "begin emergency map save\n";
2332 for my $path (keys %cf::MAP) {
2333 my $map = $cf::MAP{$path} or next;
2334 $map->valid or next;
2335 $map->save;
2336 }
2337 warn "end emergency map save\n";
2338 };
2339
2340 warn "leave emergency perl save\n";
2341}
2018 2342
2019sub reload() { 2343sub reload() {
2020 # can/must only be called in main 2344 # can/must only be called in main
2021 if ($Coro::current != $Coro::main) { 2345 if ($Coro::current != $Coro::main) {
2022 warn "can only reload from main coroutine\n"; 2346 warn "can only reload from main coroutine";
2023 return; 2347 return;
2024 } 2348 }
2025 2349
2026 warn "reloading..."; 2350 warn "reloading...";
2027 2351
2028 my $guard = freeze_mainloop; 2352 warn "cancelling server ticker";
2353 $TICK_WATCHER->cancel;
2354
2029 cf::emergency_save; 2355 cf::emergency_save;
2030 2356
2031 eval { 2357 eval {
2032 # if anything goes wrong in here, we should simply crash as we already saved 2358 # if anything goes wrong in here, we should simply crash as we already saved
2033 2359
2034 # cancel all watchers 2360 warn "syncing database to disk";
2361 cf::db_sync;
2362
2363 warn "cancelling all WF_AUTOCANCEL watchers";
2035 for (Event::all_watchers) { 2364 for (Event::all_watchers) {
2036 $_->cancel if $_->data & WF_AUTOCANCEL; 2365 $_->cancel if $_->data & WF_AUTOCANCEL;
2037 } 2366 }
2038 2367
2368 warn "flushing outstanding aio requests";
2369 for (;;) {
2370 IO::AIO::flush;
2371 Coro::cede;
2372 last unless IO::AIO::nreqs;
2373 warn "iterate...";
2374 }
2375
2039 # cancel all extension coros 2376 warn "cancelling all extension coros";
2040 $_->cancel for values %EXT_CORO; 2377 $_->cancel for values %EXT_CORO;
2041 %EXT_CORO = (); 2378 %EXT_CORO = ();
2042 2379
2043 # unload all extensions 2380 warn "removing commands";
2044 for (@exts) { 2381 %COMMAND = ();
2382
2383 warn "removing ext commands";
2384 %EXTCMD = ();
2385
2386 warn "unloading/nuking all extensions";
2387 for my $pkg (@EXTS) {
2045 warn "unloading <$_>"; 2388 warn "... unloading $pkg";
2046 unload_extension $_; 2389
2390 if (my $cb = $pkg->can ("unload")) {
2391 eval {
2392 $cb->($pkg);
2393 1
2394 } or warn "$pkg unloaded, but with errors: $@";
2047 } 2395 }
2048 2396
2397 warn "... nuking $pkg";
2398 Symbol::delete_package $pkg;
2399 }
2400
2049 # unload all modules loaded from $LIBDIR 2401 warn "unloading all perl modules loaded from $LIBDIR";
2050 while (my ($k, $v) = each %INC) { 2402 while (my ($k, $v) = each %INC) {
2051 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2403 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2052 2404
2053 warn "removing <$k>"; 2405 warn "... unloading $k";
2054 delete $INC{$k}; 2406 delete $INC{$k};
2055 2407
2056 $k =~ s/\.pm$//; 2408 $k =~ s/\.pm$//;
2057 $k =~ s/\//::/g; 2409 $k =~ s/\//::/g;
2058 2410
2061 } 2413 }
2062 2414
2063 Symbol::delete_package $k; 2415 Symbol::delete_package $k;
2064 } 2416 }
2065 2417
2066 # sync database to disk
2067 cf::db_sync;
2068 IO::AIO::flush;
2069
2070 # get rid of safe::, as good as possible 2418 warn "getting rid of safe::, as good as possible";
2071 Symbol::delete_package "safe::$_" 2419 Symbol::delete_package "safe::$_"
2072 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2420 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2073 2421
2074 # remove register_script_function callbacks
2075 # TODO
2076
2077 # unload cf.pm "a bit" 2422 warn "unloading cf.pm \"a bit\"";
2078 delete $INC{"cf.pm"}; 2423 delete $INC{"cf.pm"};
2079 2424
2080 # don't, removes xs symbols, too, 2425 # don't, removes xs symbols, too,
2081 # and global variables created in xs 2426 # and global variables created in xs
2082 #Symbol::delete_package __PACKAGE__; 2427 #Symbol::delete_package __PACKAGE__;
2083 2428
2084 # reload cf.pm 2429 warn "unload completed, starting to reload now";
2430
2085 warn "reloading cf.pm"; 2431 warn "reloading cf.pm";
2086 require cf; 2432 require cf;
2087 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2433 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2088 2434
2089 # load config and database again 2435 warn "loading config and database again";
2090 cf::cfg_load; 2436 cf::cfg_load;
2091 cf::db_load; 2437 cf::db_load;
2092 2438
2093 # load extensions
2094 warn "load extensions"; 2439 warn "loading extensions";
2095 cf::load_extensions; 2440 cf::load_extensions;
2096 2441
2097 # reattach attachments to objects 2442 warn "reattaching attachments to objects/players";
2098 warn "reattach";
2099 _global_reattach; 2443 _global_reattach;
2444 warn "reattaching attachments to maps";
2445 reattach $_ for values %MAP;
2446
2447 warn "restarting server ticker";
2448
2449 $TICK_WATCHER->start;
2100 }; 2450 };
2101 2451
2102 if ($@) { 2452 if ($@) {
2103 warn $@; 2453 warn $@;
2104 warn "error while reloading, exiting."; 2454 warn "error while reloading, exiting.";
2105 exit 1; 2455 exit 1;
2106 } 2456 }
2107 2457
2108 warn "reloaded successfully"; 2458 warn "reloaded";
2109}; 2459};
2110 2460
2111############################################################################# 2461our $RELOAD_WATCHER; # used only during reload
2112
2113unless ($LINK_MAP) {
2114 $LINK_MAP = cf::map::new;
2115
2116 $LINK_MAP->width (41);
2117 $LINK_MAP->height (41);
2118 $LINK_MAP->alloc;
2119 $LINK_MAP->path ("{link}");
2120 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2121 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2122
2123 # dirty hack because... archetypes are not yet loaded
2124 Event->timer (
2125 after => 2,
2126 cb => sub {
2127 $_[0]->w->cancel;
2128
2129 # provide some exits "home"
2130 my $exit = cf::object::new "exit";
2131
2132 $exit->slaying ($EMERGENCY_POSITION->[0]);
2133 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2134 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2135
2136 $LINK_MAP->insert ($exit->clone, 19, 19);
2137 $LINK_MAP->insert ($exit->clone, 19, 20);
2138 $LINK_MAP->insert ($exit->clone, 19, 21);
2139 $LINK_MAP->insert ($exit->clone, 20, 19);
2140 $LINK_MAP->insert ($exit->clone, 20, 21);
2141 $LINK_MAP->insert ($exit->clone, 21, 19);
2142 $LINK_MAP->insert ($exit->clone, 21, 20);
2143 $LINK_MAP->insert ($exit->clone, 21, 21);
2144
2145 $exit->destroy;
2146 });
2147
2148 $LINK_MAP->{deny_save} = 1;
2149 $LINK_MAP->{deny_reset} = 1;
2150
2151 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2152}
2153
2154register "<global>", __PACKAGE__;
2155 2462
2156register_command "reload" => sub { 2463register_command "reload" => sub {
2157 my ($who, $arg) = @_; 2464 my ($who, $arg) = @_;
2158 2465
2159 if ($who->flag (FLAG_WIZ)) { 2466 if ($who->flag (FLAG_WIZ)) {
2160 $who->message ("start of reload."); 2467 $who->message ("reloading server.");
2468
2469 # doing reload synchronously and two reloads happen back-to-back,
2470 # coro crashes during coro_state_free->destroy here.
2471
2472 $RELOAD_WATCHER ||= Event->timer (
2473 reentrant => 0,
2474 after => 0,
2475 data => WF_AUTOCANCEL,
2476 cb => sub {
2161 reload; 2477 reload;
2162 $who->message ("end of reload."); 2478 undef $RELOAD_WATCHER;
2479 },
2480 );
2163 } 2481 }
2164}; 2482};
2165 2483
2166unshift @INC, $LIBDIR; 2484unshift @INC, $LIBDIR;
2485
2486my $bug_warning = 0;
2167 2487
2168$TICK_WATCHER = Event->timer ( 2488$TICK_WATCHER = Event->timer (
2169 reentrant => 0, 2489 reentrant => 0,
2490 parked => 1,
2170 prio => 0, 2491 prio => 0,
2171 at => $NEXT_TICK || $TICK, 2492 at => $NEXT_TICK || $TICK,
2172 data => WF_AUTOCANCEL, 2493 data => WF_AUTOCANCEL,
2173 cb => sub { 2494 cb => sub {
2495 if ($Coro::current != $Coro::main) {
2496 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2497 unless ++$bug_warning > 10;
2498 return;
2499 }
2500
2501 $NOW = Event::time;
2502
2174 cf::server_tick; # one server iteration 2503 cf::server_tick; # one server iteration
2175 $RUNTIME += $TICK; 2504 $RUNTIME += $TICK;
2176 $NEXT_TICK += $TICK; 2505 $NEXT_TICK += $TICK;
2506
2507 $WAIT_FOR_TICK->broadcast;
2508 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2509
2510 Event::sweep;
2511 Coro::cede_notself;
2512
2513# my $AFTER = Event::time;
2514# warn $AFTER - $NOW;#d#
2177 2515
2178 # if we are delayed by four ticks or more, skip them all 2516 # if we are delayed by four ticks or more, skip them all
2179 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2517 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2180 2518
2181 $TICK_WATCHER->at ($NEXT_TICK); 2519 $TICK_WATCHER->at ($NEXT_TICK);
2182 $TICK_WATCHER->start; 2520 $TICK_WATCHER->start;
2183 }, 2521 },
2184); 2522);
2185 2523
2186IO::AIO::max_poll_time $TICK * 0.2; 2524IO::AIO::max_poll_time $TICK * 0.1;
2187 2525
2188Event->io ( 2526undef $Coro::AIO::WATCHER;
2527$AIO_POLL_WATCHER = Event->io (
2528 reentrant => 0,
2189 fd => IO::AIO::poll_fileno, 2529 fd => IO::AIO::poll_fileno,
2190 poll => 'r', 2530 poll => 'r',
2191 prio => 5, 2531 prio => 6,
2192 data => WF_AUTOCANCEL, 2532 data => WF_AUTOCANCEL,
2193 cb => \&IO::AIO::poll_cb, 2533 cb => \&IO::AIO::poll_cb,
2194); 2534);
2195 2535
2196Event->timer ( 2536$WRITE_RUNTIME_WATCHER = Event->timer (
2537 reentrant => 0,
2197 data => WF_AUTOCANCEL, 2538 data => WF_AUTOCANCEL,
2198 after => 0, 2539 after => 1,
2199 interval => 10, 2540 interval => 10,
2200 cb => sub { 2541 prio => 6, # keep it lowest so it acts like a watchdog
2201 (Coro::unblock_sub { 2542 cb => Coro::unblock_sub {
2202 write_runtime 2543 write_runtime
2203 or warn "ERROR: unable to write runtime file: $!"; 2544 or warn "ERROR: unable to write runtime file: $!";
2204 })->();
2205 }, 2545 },
2206); 2546);
2207 2547
2208END { cf::emergency_save } 2548END { cf::emergency_save }
2209 2549

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines