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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.105 by root, Sun Dec 31 17:17:23 2006 UTC vs.
Revision 1.198 by root, Sun Jan 28 01:58:37 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
21use Digest::MD5;
20use Fcntl; 22use Fcntl;
21use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
22use YAML::Syck (); 24use YAML::Syck ();
23use Time::HiRes; 25use Time::HiRes;
24 26
25use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
26 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
27# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
28$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
29 33
30$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
31
32sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
33 35
34our %COMMAND = (); 36our %COMMAND = ();
35our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
36our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
37 43
38our @EVENT; 44our @EVENT;
39our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
40 46
41our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
42our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
43our $NEXT_TICK; 51our $NEXT_TICK;
44our $NOW; 52our $NOW;
45 53
46our %CFG; 54our %CFG;
47 55
48our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
49our $RUNTIME; 57our $RUNTIME;
50 58
59our %PLAYER; # all users
51our %MAP; # all maps 60our %MAP; # all maps
52our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
53our $FREEZE; 62our $RANDOM_MAPS = cf::localdir . "/random";
63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
54 69
55binmode STDOUT; 70binmode STDOUT;
56binmode STDERR; 71binmode STDERR;
57 72
58# read virtual server time, if available 73# read virtual server time, if available
64 79
65mkdir cf::localdir; 80mkdir cf::localdir;
66mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
67mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
68mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
84mkdir $RANDOM_MAPS;
69 85
70our %EXT_CORO; 86our $EMERGENCY_POSITION;
71 87
72############################################################################# 88#############################################################################
73 89
74=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
75 91
99 115
100=item %cf::CFG 116=item %cf::CFG
101 117
102Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
103from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
104 127
105=back 128=back
106 129
107=cut 130=cut
108 131
112 utf8::encode $msg; 135 utf8::encode $msg;
113 136
114 $msg .= "\n" 137 $msg .= "\n"
115 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
116 139
117 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
118 }; 141 };
119} 142}
120 143
121@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
122@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
140 163
141$Event::DIED = sub { 164$Event::DIED = sub {
142 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
143}; 166};
144 167
145my %ext_pkg;
146my @exts;
147my @hook;
148
149=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
150 169
151=over 4 170=over 4
152 171
172=item dumpval $ref
173
153=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
154 194
155use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
156 196
157=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
158 198
174sub to_json($) { 214sub to_json($) {
175 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 215 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
176 JSON::Syck::Dump $_[0] 216 JSON::Syck::Dump $_[0]
177} 217}
178 218
179# main coro must never ever "block" except in Event 219=item cf::lock_wait $string
180# sync_job ensures this by running the job in a coroutine 220
181# and waiting in Event while the server is otherwise frozen 221Wait until the given lock is available. See cf::lock_acquire.
222
223=item my $lock = cf::lock_acquire $string
224
225Wait until the given lock is available and then acquires it and returns
226a Coro::guard object. If the guard object gets destroyed (goes out of scope,
227for example when the coroutine gets canceled), the lock is automatically
228returned.
229
230Lock names should begin with a unique identifier (for example, cf::map::find
231uses map_find and cf::map::load uses map_load).
232
233=cut
234
235our %LOCK;
236
237sub lock_wait($) {
238 my ($key) = @_;
239
240 # wait for lock, if any
241 while ($LOCK{$key}) {
242 push @{ $LOCK{$key} }, $Coro::current;
243 Coro::schedule;
244 }
245}
246
247sub lock_acquire($) {
248 my ($key) = @_;
249
250 # wait, to be sure we are not locked
251 lock_wait $key;
252
253 $LOCK{$key} = [];
254
255 Coro::guard {
256 # wake up all waiters, to be on the safe side
257 $_->ready for @{ delete $LOCK{$key} };
258 }
259}
260
261sub freeze_mainloop {
262 return unless $TICK_WATCHER->is_active;
263
264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
269 $TICK_WATCHER->stop;
270 $guard
271}
272
273=item cf::async { BLOCK }
274
275Currently the same as Coro::async_pool, meaning you cannot use
276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
278
279=cut
280
281BEGIN { *async = \&Coro::async_pool }
282
283=item cf::sync_job { BLOCK }
284
285The design of crossfire+ requires that the main coro ($Coro::main) is
286always able to handle events or runnable, as crossfire+ is only partly
287reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
288
289If it must be done, put the blocking parts into C<sync_job>. This will run
290the given BLOCK in another coroutine while waiting for the result. The
291server will be frozen during this time, so the block should either finish
292fast or be very important.
293
294=cut
295
182sub sync_job(&) { 296sub sync_job(&) {
183 my ($job) = @_; 297 my ($job) = @_;
184 298
185 my $busy = 1;
186 my @res;
187
188 local $FREEZE = 1;
189
190 my $coro = Coro::async {
191 @res = eval { $job->() };
192 warn $@ if $@;
193 undef $busy;
194 };
195
196 if ($Coro::current == $Coro::main) { 299 if ($Coro::current == $Coro::main) {
300 # this is the main coro, too bad, we have to block
301 # till the operation succeeds, freezing the server :/
302
303 # TODO: use suspend/resume instead
304 # (but this is cancel-safe)
305 my $freeze_guard = freeze_mainloop;
306
307 my $busy = 1;
308 my @res;
309
310 (async {
311 @res = eval { $job->() };
312 warn $@ if $@;
313 undef $busy;
197 $coro->prio (Coro::PRIO_MAX); 314 })->prio (Coro::PRIO_MAX);
315
198 while ($busy) { 316 while ($busy) {
199 Coro::cede_notself; 317 Coro::cede or Event::one_event;
200 Event::one_event unless Coro::nready;
201 } 318 }
319
320 wantarray ? @res : $res[0]
202 } else { 321 } else {
203 $coro->join; 322 # we are in another coroutine, how wonderful, everything just works
323
324 $job->()
204 } 325 }
205
206 wantarray ? @res : $res[0]
207} 326}
208 327
209=item $coro = cf::coro { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
210 329
211Creates and returns a new coro. This coro is automcatially being canceled 330Like async, but this coro is automatically being canceled when the
212when the extension calling this is being unloaded. 331extension calling this is being unloaded.
213 332
214=cut 333=cut
215 334
216sub coro(&) { 335sub async_ext(&) {
217 my $cb = shift; 336 my $cb = shift;
218 337
219 my $coro; $coro = async { 338 my $coro = &Coro::async ($cb);
220 eval {
221 $cb->();
222 };
223 warn $@ if $@;
224 };
225 339
226 $coro->on_destroy (sub { 340 $coro->on_destroy (sub {
227 delete $EXT_CORO{$coro+0}; 341 delete $EXT_CORO{$coro+0};
228 }); 342 });
229 $EXT_CORO{$coro+0} = $coro; 343 $EXT_CORO{$coro+0} = $coro;
230 344
231 $coro 345 $coro
346}
347
348sub write_runtime {
349 my $runtime = cf::localdir . "/runtime";
350
351 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
352 or return;
353
354 my $value = $cf::RUNTIME + 90 + 10;
355 # 10 is the runtime save interval, for a monotonic clock
356 # 60 allows for the watchdog to kill the server.
357
358 (aio_write $fh, 0, (length $value), $value, 0) <= 0
359 and return;
360
361 aio_fsync $fh
362 and return;
363
364 close $fh
365 or return;
366
367 aio_rename "$runtime~", $runtime
368 and return;
369
370 1
232} 371}
233 372
234=back 373=back
235 374
236=cut 375=cut
367our @CB_TYPE = (); # registry for type (cf-object class) based events 506our @CB_TYPE = (); # registry for type (cf-object class) based events
368our @CB_MAP = (); 507our @CB_MAP = ();
369 508
370my %attachment; 509my %attachment;
371 510
511sub cf::attachable::thawer_merge {
512 # simply override everything except _meta
513 local $_[0]{_meta};
514 %{$_[0]} = %{$_[1]};
515}
516
372sub _attach_cb($$$$) { 517sub _attach_cb($$$$) {
373 my ($registry, $event, $prio, $cb) = @_; 518 my ($registry, $event, $prio, $cb) = @_;
374 519
375 use sort 'stable'; 520 use sort 'stable';
376 521
547# object support 692# object support
548 693
549sub reattach { 694sub reattach {
550 # basically do the same as instantiate, without calling instantiate 695 # basically do the same as instantiate, without calling instantiate
551 my ($obj) = @_; 696 my ($obj) = @_;
697
698 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
552 699
553 my $registry = $obj->registry; 700 my $registry = $obj->registry;
554 701
555 @$registry = (); 702 @$registry = ();
556 703
649 or return; 796 or return;
650 797
651 unless (aio_stat "$filename.pst") { 798 unless (aio_stat "$filename.pst") {
652 (aio_load "$filename.pst", $av) >= 0 799 (aio_load "$filename.pst", $av) >= 0
653 or return; 800 or return;
654 $av = eval { (Storable::thaw <$av>)->{objs} }; 801 $av = eval { (Storable::thaw $av)->{objs} };
655 } 802 }
656 803
804 warn sprintf "loading %s (%d)\n",
805 $filename, length $data, scalar @{$av || []};#d#
657 return ($data, $av); 806 return ($data, $av);
658} 807}
659 808
660############################################################################# 809#############################################################################
661# command handling &c 810# command handling &c
686=cut 835=cut
687 836
688sub register_extcmd { 837sub register_extcmd {
689 my ($name, $cb) = @_; 838 my ($name, $cb) = @_;
690 839
691 my $caller = caller;
692 #warn "registering extcmd '$name' to '$caller'";
693
694 $EXTCMD{$name} = [$cb, $caller]; 840 $EXTCMD{$name} = $cb;
695} 841}
696 842
697cf::player->attach ( 843cf::player->attach (
698 on_command => sub { 844 on_command => sub {
699 my ($pl, $name, $params) = @_; 845 my ($pl, $name, $params) = @_;
712 858
713 my $msg = eval { from_json $buf }; 859 my $msg = eval { from_json $buf };
714 860
715 if (ref $msg) { 861 if (ref $msg) {
716 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 862 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
717 if (my %reply = $cb->[0]->($pl, $msg)) { 863 if (my %reply = $cb->($pl, $msg)) {
718 $pl->ext_reply ($msg->{msgid}, %reply); 864 $pl->ext_reply ($msg->{msgid}, %reply);
719 } 865 }
720 } 866 }
721 } else { 867 } else {
722 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 868 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
724 870
725 cf::override; 871 cf::override;
726 }, 872 },
727); 873);
728 874
729sub register {
730 my ($base, $pkg) = @_;
731
732 #TODO
733}
734
735sub load_extension { 875sub load_extension {
736 my ($path) = @_; 876 my ($path) = @_;
737 877
738 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 878 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
739 my $base = $1; 879 my $base = $1;
740 my $pkg = $1; 880 my $pkg = $1;
741 $pkg =~ s/[^[:word:]]/_/g; 881 $pkg =~ s/[^[:word:]]/_/g;
742 $pkg = "ext::$pkg"; 882 $pkg = "ext::$pkg";
743 883
744 warn "loading '$path' into '$pkg'\n"; 884 warn "... loading '$path' into '$pkg'\n";
745 885
746 open my $fh, "<:utf8", $path 886 open my $fh, "<:utf8", $path
747 or die "$path: $!"; 887 or die "$path: $!";
748 888
749 my $source = 889 my $source =
750 "package $pkg; use strict; use utf8;\n" 890 "package $pkg; use strict; use utf8;\n"
751 . "#line 1 \"$path\"\n{\n" 891 . "#line 1 \"$path\"\n{\n"
752 . (do { local $/; <$fh> }) 892 . (do { local $/; <$fh> })
753 . "\n};\n1"; 893 . "\n};\n1";
754 894
755 eval $source 895 unless (eval $source) {
756 or die $@ ? "$path: $@\n" 896 my $msg = $@ ? "$path: $@\n"
757 : "extension disabled.\n"; 897 : "extension disabled.\n";
758 898 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
759 push @exts, $pkg; 899 warn $@;
760 $ext_pkg{$base} = $pkg; 900 warn "mandatory extension failed to load, exiting.\n";
761 901 exit 1;
762# no strict 'refs'; 902 }
763# @{"$pkg\::ISA"} = ext::; 903 die $@;
764
765 register $base, $pkg;
766}
767
768sub unload_extension {
769 my ($pkg) = @_;
770
771 warn "removing extension $pkg\n";
772
773 # remove hooks
774 #TODO
775# for my $idx (0 .. $#PLUGIN_EVENT) {
776# delete $hook[$idx]{$pkg};
777# } 904 }
778 905
779 # remove commands 906 push @EXTS, $pkg;
780 for my $name (keys %COMMAND) {
781 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
782
783 if (@cb) {
784 $COMMAND{$name} = \@cb;
785 } else {
786 delete $COMMAND{$name};
787 }
788 }
789
790 # remove extcmds
791 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
792 delete $EXTCMD{$name};
793 }
794
795 if (my $cb = $pkg->can ("unload")) {
796 eval {
797 $cb->($pkg);
798 1
799 } or warn "$pkg unloaded, but with errors: $@";
800 }
801
802 Symbol::delete_package $pkg;
803} 907}
804 908
805sub load_extensions { 909sub load_extensions {
806 for my $ext (<$LIBDIR/*.ext>) { 910 for my $ext (<$LIBDIR/*.ext>) {
807 next unless -r $ext; 911 next unless -r $ext;
811 } or warn "$ext not loaded: $@"; 915 } or warn "$ext not loaded: $@";
812 } 916 }
813} 917}
814 918
815############################################################################# 919#############################################################################
816# load/save/clean perl data associated with a map
817 920
818*cf::mapsupport::on_clean = sub { 921=head2 CORE EXTENSIONS
922
923Functions and methods that extend core crossfire objects.
924
925=cut
926
927package cf::player;
928
929use Coro::AIO;
930
931=head3 cf::player
932
933=over 4
934
935=item cf::player::find $login
936
937Returns the given player object, loading it if necessary (might block).
938
939=cut
940
941sub playerdir($) {
942 cf::localdir
943 . "/"
944 . cf::playerdir
945 . "/"
946 . (ref $_[0] ? $_[0]->ob->name : $_[0])
947}
948
949sub path($) {
950 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
951
952 (playerdir $login) . "/$login.pl"
953}
954
955sub find_active($) {
956 $cf::PLAYER{$_[0]}
957 and $cf::PLAYER{$_[0]}->active
958 and $cf::PLAYER{$_[0]}
959}
960
961sub exists($) {
962 my ($login) = @_;
963
964 $cf::PLAYER{$login}
965 or cf::sync_job { !aio_stat path $login }
966}
967
968sub find($) {
969 return $cf::PLAYER{$_[0]} || do {
970 my $login = $_[0];
971
972 my $guard = cf::lock_acquire "user_find:$login";
973
974 $cf::PLAYER{$_[0]} || do {
975 my $pl = load_pl path $login
976 or return;
977 $cf::PLAYER{$login} = $pl
978 }
979 }
980}
981
982sub save($) {
983 my ($pl) = @_;
984
985 return if $pl->{deny_save};
986
987 my $path = path $pl;
988 my $guard = cf::lock_acquire "user_save:$path";
989
990 return if $pl->{deny_save};
991
992 aio_mkdir playerdir $pl, 0770;
993 $pl->{last_save} = $cf::RUNTIME;
994
995 $pl->save_pl ($path);
996 Coro::cede;
997}
998
999sub new($) {
1000 my ($login) = @_;
1001
1002 my $self = create;
1003
1004 $self->ob->name ($login);
1005 $self->{deny_save} = 1;
1006
1007 $cf::PLAYER{$login} = $self;
1008
1009 $self
1010}
1011
1012=item $pl->quit_character
1013
1014Nukes the player without looking back. If logged in, the connection will
1015be destroyed. May block for a long time.
1016
1017=cut
1018
1019sub quit_character {
1020 my ($pl) = @_;
1021
1022 $pl->{deny_save} = 1;
1023 $pl->password ("*"); # this should lock out the player until we nuked the dir
1024
1025 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1026 $pl->deactivate;
1027 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1028 $pl->ns->destroy if $pl->ns;
1029
1030 my $path = playerdir $pl;
1031 my $temp = "$path~$cf::RUNTIME~deleting~";
1032 aio_rename $path, $temp;
1033 delete $cf::PLAYER{$pl->ob->name};
1034 $pl->destroy;
1035 IO::AIO::aio_rmtree $temp;
1036}
1037
1038=item cf::player::list_logins
1039
1040Returns am arrayref of all valid playernames in the system, can take a
1041while and may block, so not sync_job-capable, ever.
1042
1043=cut
1044
1045sub list_logins {
1046 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1047 or return [];
1048
1049 my @logins;
1050
1051 for my $login (@$dirs) {
1052 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1053 aio_read $fh, 0, 512, my $buf, 0 or next;
1054 $buf !~ /^password -------------$/m or next; # official not-valid tag
1055
1056 utf8::decode $login;
1057 push @logins, $login;
1058 }
1059
1060 \@logins
1061}
1062
1063=item $player->maps
1064
1065Returns an arrayref of map paths that are private for this
1066player. May block.
1067
1068=cut
1069
1070sub maps($) {
1071 my ($pl) = @_;
1072
1073 my $files = aio_readdir playerdir $pl
1074 or return;
1075
1076 my @paths;
1077
1078 for (@$files) {
1079 utf8::decode $_;
1080 next if /\.(?:pl|pst)$/;
1081 next unless /^$PATH_SEP/o;
1082
1083 s/\.map$//;
1084 push @paths, "~" . $pl->ob->name . "/" . $_;
1085 }
1086
1087 \@paths
1088}
1089
1090=item $player->ext_reply ($msgid, $msgtype, %msg)
1091
1092Sends an ext reply to the player.
1093
1094=cut
1095
1096sub ext_reply($$$%) {
1097 my ($self, $id, %msg) = @_;
1098
1099 $msg{msgid} = $id;
1100
1101 $self->send ("ext " . cf::to_json \%msg);
1102}
1103
1104package cf;
1105
1106=back
1107
1108
1109=head3 cf::map
1110
1111=over 4
1112
1113=cut
1114
1115package cf::map;
1116
1117use Fcntl;
1118use Coro::AIO;
1119
1120use overload
1121 '""' => \&as_string,
1122 fallback => 1;
1123
1124our $MAX_RESET = 3600;
1125our $DEFAULT_RESET = 3000;
1126
1127sub generate_random_map {
1128 my ($self, $rmp) = @_;
1129 # mit "rum" bekleckern, nicht
1130 $self->_create_random_map (
1131 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1132 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1133 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1134 $rmp->{exit_on_final_map},
1135 $rmp->{xsize}, $rmp->{ysize},
1136 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1137 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1138 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1139 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1140 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1141 (cf::region::find $rmp->{region}), $rmp->{custom}
1142 )
1143}
1144
1145=item cf::map->register ($regex, $prio)
1146
1147Register a handler for the map path matching the given regex at the
1148givne priority (higher is better, built-in handlers have priority 0, the
1149default).
1150
1151=cut
1152
1153sub register {
1154 my (undef, $regex, $prio) = @_;
1155 my $pkg = caller;
1156
1157 no strict;
1158 push @{"$pkg\::ISA"}, __PACKAGE__;
1159
1160 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1161}
1162
1163# also paths starting with '/'
1164$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1165
1166sub thawer_merge {
1167 my ($self, $merge) = @_;
1168
1169 # we have to keep some variables in memory intact
1170 local $self->{path};
1171 local $self->{load_path};
1172 local $self->{deny_save};
1173 local $self->{deny_reset};
1174
1175 $self->SUPER::thawer_merge ($merge);
1176}
1177
1178sub normalise {
1179 my ($path, $base) = @_;
1180
1181 $path = "$path"; # make sure its a string
1182
1183 # map plan:
1184 #
1185 # /! non-realised random map exit (special hack!)
1186 # {... are special paths that are not being touched
1187 # ?xxx/... are special absolute paths
1188 # ?random/... random maps
1189 # /... normal maps
1190 # ~user/... per-player map of a specific user
1191
1192 $path =~ s/$PATH_SEP/\//go;
1193
1194 # treat it as relative path if it starts with
1195 # something that looks reasonable
1196 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1197 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1198
1199 $base =~ s{[^/]+/?$}{};
1200 $path = "$base/$path";
1201 }
1202
1203 for ($path) {
1204 redo if s{//}{/};
1205 redo if s{/\.?/}{/};
1206 redo if s{/[^/]+/\.\./}{/};
1207 }
1208
1209 $path
1210}
1211
1212sub new_from_path {
1213 my (undef, $path, $base) = @_;
1214
1215 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1216
1217 $path = normalise $path, $base;
1218
1219 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1220 if ($path =~ $EXT_MAP{$pkg}[1]) {
1221 my $self = bless cf::map::new, $pkg;
1222 $self->{path} = $path; $self->path ($path);
1223 $self->init; # pass $1 etc.
1224 return $self;
1225 }
1226 }
1227
1228 Carp::carp "unable to resolve path '$path' (base '$base').";
1229 ()
1230}
1231
1232sub init {
1233 my ($self) = @_;
1234
1235 $self
1236}
1237
1238sub as_string {
1239 my ($self) = @_;
1240
1241 "$self->{path}"
1242}
1243
1244# the displayed name, this is a one way mapping
1245sub visible_name {
1246 &as_string
1247}
1248
1249# the original (read-only) location
1250sub load_path {
1251 my ($self) = @_;
1252
1253 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1254}
1255
1256# the temporary/swap location
1257sub save_path {
1258 my ($self) = @_;
1259
1260 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1261 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1262}
1263
1264# the unique path, undef == no special unique path
1265sub uniq_path {
1266 my ($self) = @_;
1267
1268 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1269 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1270}
1271
1272# and all this just because we cannot iterate over
1273# all maps in C++...
1274sub change_all_map_light {
1275 my ($change) = @_;
1276
1277 $_->change_map_light ($change)
1278 for grep $_->outdoor, values %cf::MAP;
1279}
1280
1281sub unlink_save {
1282 my ($self) = @_;
1283
1284 utf8::encode (my $save = $self->save_path);
1285 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1286 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1287}
1288
1289sub load_header_from($) {
1290 my ($self, $path) = @_;
1291
1292 utf8::encode $path;
1293 aio_open $path, O_RDONLY, 0
1294 or return;
1295
1296 $self->_load_header ($path)
1297 or return;
1298
1299 $self->{load_path} = $path;
1300
1301 1
1302}
1303
1304sub load_header_orig {
1305 my ($self) = @_;
1306
1307 $self->load_header_from ($self->load_path)
1308}
1309
1310sub load_header_temp {
1311 my ($self) = @_;
1312
1313 $self->load_header_from ($self->save_path)
1314}
1315
1316sub prepare_temp {
1317 my ($self) = @_;
1318
1319 $self->last_access ((delete $self->{last_access})
1320 || $cf::RUNTIME); #d#
1321 # safety
1322 $self->{instantiate_time} = $cf::RUNTIME
1323 if $self->{instantiate_time} > $cf::RUNTIME;
1324}
1325
1326sub prepare_orig {
1327 my ($self) = @_;
1328
1329 $self->{load_original} = 1;
1330 $self->{instantiate_time} = $cf::RUNTIME;
1331 $self->last_access ($cf::RUNTIME);
1332 $self->instantiate;
1333}
1334
1335sub load_header {
1336 my ($self) = @_;
1337
1338 if ($self->load_header_temp) {
1339 $self->prepare_temp;
1340 } else {
1341 $self->load_header_orig
1342 or return;
1343 $self->prepare_orig;
1344 }
1345
1346 1
1347}
1348
1349sub find;
1350sub find {
1351 my ($path, $origin) = @_;
1352
1353 $path = normalise $path, $origin && $origin->path;
1354
1355 cf::lock_wait "map_find:$path";
1356
1357 $cf::MAP{$path} || do {
1358 my $guard = cf::lock_acquire "map_find:$path";
1359 my $map = new_from_path cf::map $path
1360 or return;
1361
1362 $map->{last_save} = $cf::RUNTIME;
1363
1364 $map->load_header
1365 or return;
1366
1367 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1368 # doing this can freeze the server in a sync job, obviously
1369 #$cf::WAIT_FOR_TICK->wait;
1370 $map->reset;
1371 undef $guard;
1372 return find $path;
1373 }
1374
1375 $cf::MAP{$path} = $map
1376 }
1377}
1378
1379sub pre_load { }
1380sub post_load { }
1381
1382sub load {
1383 my ($self) = @_;
1384
1385 local $self->{deny_reset} = 1; # loading can take a long time
1386
1387 my $path = $self->{path};
1388 my $guard = cf::lock_acquire "map_load:$path";
1389
1390 return if $self->in_memory != cf::MAP_SWAPPED;
1391
1392 $self->in_memory (cf::MAP_LOADING);
1393
1394 $self->alloc;
1395
1396 $self->pre_load;
1397
1398 $self->_load_objects ($self->{load_path}, 1)
1399 or return;
1400
1401 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1402 if delete $self->{load_original};
1403
1404 if (my $uniq = $self->uniq_path) {
1405 utf8::encode $uniq;
1406 if (aio_open $uniq, O_RDONLY, 0) {
1407 $self->clear_unique_items;
1408 $self->_load_objects ($uniq, 0);
1409 }
1410 }
1411
1412 Coro::cede;
1413
1414 # now do the right thing for maps
1415 $self->link_multipart_objects;
1416
1417 unless ($self->{deny_activate}) {
1418 $self->decay_objects;
1419 $self->fix_auto_apply;
1420 $self->update_buttons;
1421 Coro::cede;
1422 $self->set_darkness_map;
1423 $self->difficulty ($self->estimate_difficulty)
1424 unless $self->difficulty;
1425 Coro::cede;
1426 $self->activate;
1427 }
1428
1429 $self->post_load;
1430
1431 $self->in_memory (cf::MAP_IN_MEMORY);
1432}
1433
1434sub customise_for {
1435 my ($self, $ob) = @_;
1436
1437 return find "~" . $ob->name . "/" . $self->{path}
1438 if $self->per_player;
1439
1440 $self
1441}
1442
1443# find and load all maps in the 3x3 area around a map
1444sub load_diag {
819 my ($map) = @_; 1445 my ($map) = @_;
820 1446
821 my $path = $map->tmpname; 1447 my @diag; # diagonal neighbours
822 defined $path or return;
823 1448
824 unlink "$path.pst"; 1449 for (0 .. 3) {
825}; 1450 my $neigh = $map->tile_path ($_)
1451 or next;
1452 $neigh = find $neigh, $map
1453 or next;
1454 $neigh->load;
826 1455
827cf::map->attach (prio => -10000, package => cf::mapsupport::); 1456 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1457 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1458 }
828 1459
829############################################################################# 1460 for (@diag) {
830# load/save perl data associated with player->ob objects 1461 my $neigh = find @$_
831 1462 or next;
832sub all_objects(@) { 1463 $neigh->load;
833 @_, map all_objects ($_->inv), @_ 1464 }
834} 1465}
835 1466
836# TODO: compatibility cruft, remove when no longer needed 1467sub find_sync {
837cf::player->attach ( 1468 my ($path, $origin) = @_;
838 on_load => sub {
839 my ($pl, $path) = @_;
840 1469
841 for my $o (all_objects $pl->ob) { 1470 cf::sync_job { find $path, $origin }
842 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1471}
843 $o->set_ob_key_value ("_perl_data");
844 1472
845 %$o = %{ Storable::thaw pack "H*", $value }; 1473sub do_load_sync {
1474 my ($map) = @_;
1475
1476 cf::sync_job { $map->load };
1477}
1478
1479our %MAP_PREFETCH;
1480our $MAP_PREFETCHER = undef;
1481
1482sub find_async {
1483 my ($path, $origin) = @_;
1484
1485 $path = normalise $path, $origin && $origin->{path};
1486
1487 if (my $map = $cf::MAP{$path}) {
1488 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1489 }
1490
1491 undef $MAP_PREFETCH{$path};
1492 $MAP_PREFETCHER ||= cf::async {
1493 while (%MAP_PREFETCH) {
1494 for my $path (keys %MAP_PREFETCH) {
1495 my $map = find $path
1496 or next;
1497 $map->load;
1498
1499 delete $MAP_PREFETCH{$path};
846 } 1500 }
847 } 1501 }
1502 undef $MAP_PREFETCHER;
1503 };
1504 $MAP_PREFETCHER->prio (6);
1505
1506 ()
1507}
1508
1509sub save {
1510 my ($self) = @_;
1511
1512 my $lock = cf::lock_acquire "map_data:" . $self->path;
1513
1514 $self->{last_save} = $cf::RUNTIME;
1515
1516 return unless $self->dirty;
1517
1518 my $save = $self->save_path; utf8::encode $save;
1519 my $uniq = $self->uniq_path; utf8::encode $uniq;
1520
1521 $self->{load_path} = $save;
1522
1523 return if $self->{deny_save};
1524
1525 local $self->{last_access} = $self->last_access;#d#
1526
1527 cf::async {
1528 $_->contr->save for $self->players;
1529 };
1530
1531 if ($uniq) {
1532 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1533 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1534 } else {
1535 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
848 }, 1536 }
849); 1537}
850 1538
851############################################################################# 1539sub swap_out {
1540 my ($self) = @_;
852 1541
853=head2 CORE EXTENSIONS 1542 # save first because save cedes
1543 $self->save;
854 1544
855Functions and methods that extend core crossfire objects. 1545 my $lock = cf::lock_acquire "map_data:" . $self->path;
856 1546
857=head3 cf::player 1547 return if $self->players;
1548 return if $self->in_memory != cf::MAP_IN_MEMORY;
1549 return if $self->{deny_save};
1550
1551 $self->clear;
1552 $self->in_memory (cf::MAP_SWAPPED);
1553}
1554
1555sub reset_at {
1556 my ($self) = @_;
1557
1558 # TODO: safety, remove and allow resettable per-player maps
1559 return 1e99 if $self->isa ("ext::map_per_player");#d#
1560 return 1e99 if $self->{deny_reset};
1561
1562 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1563 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1564
1565 $time + $to
1566}
1567
1568sub should_reset {
1569 my ($self) = @_;
1570
1571 $self->reset_at <= $cf::RUNTIME
1572}
1573
1574sub reset {
1575 my ($self) = @_;
1576
1577 my $lock = cf::lock_acquire "map_data:$self->{path}";
1578
1579 return if $self->players;
1580 return if $self->isa ("ext::map_per_player");#d#
1581
1582 warn "resetting map ", $self->path;#d#
1583
1584 delete $cf::MAP{$self->path};
1585
1586 $self->in_memory (cf::MAP_SWAPPED);
1587 $self->clear;
1588
1589 $_->clear_links_to ($self) for values %cf::MAP;
1590
1591 $self->unlink_save;
1592 $self->destroy;
1593}
1594
1595my $nuke_counter = "aaaa";
1596
1597sub nuke {
1598 my ($self) = @_;
1599
1600 delete $cf::MAP{$self->path};
1601
1602 $self->unlink_save;
1603
1604 bless $self, "cf::map";
1605 delete $self->{deny_reset};
1606 $self->{deny_save} = 1;
1607 $self->reset_timeout (1);
1608 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1609
1610 $cf::MAP{$self->path} = $self;
1611
1612 $self->reset; # polite request, might not happen
1613}
1614
1615=item cf::map::unique_maps
1616
1617Returns an arrayref of paths of all shared maps that have
1618instantiated unique items. May block.
1619
1620=cut
1621
1622sub unique_maps() {
1623 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1624 or return;
1625
1626 my @paths;
1627
1628 for (@$files) {
1629 utf8::decode $_;
1630 next if /\.pst$/;
1631 next unless /^$PATH_SEP/o;
1632
1633 s/\.map$//;
1634 push @paths, $_;
1635 }
1636
1637 \@paths
1638}
1639
1640package cf;
1641
1642=back
1643
1644=head3 cf::object
1645
1646=cut
1647
1648package cf::object;
858 1649
859=over 4 1650=over 4
860 1651
861=item cf::player::exists $login 1652=item $ob->inv_recursive
862 1653
863Returns true when the given account exists. 1654Returns the inventory of the object _and_ their inventories, recursively.
864 1655
865=cut 1656=cut
866 1657
867sub cf::player::exists($) { 1658sub inv_recursive_;
868 cf::player::find $_[0] 1659sub inv_recursive_ {
869 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1660 map { $_, inv_recursive_ $_->inv } @_
870} 1661}
871 1662
872=item $player->ext_reply ($msgid, $msgtype, %msg) 1663sub inv_recursive {
873 1664 inv_recursive_ inv $_[0]
874Sends an ext reply to the player.
875
876=cut
877
878sub cf::player::ext_reply($$$%) {
879 my ($self, $id, %msg) = @_;
880
881 $msg{msgid} = $id;
882
883 $self->send ("ext " . to_json \%msg);
884} 1665}
1666
1667package cf;
885 1668
886=back 1669=back
887 1670
888=head3 cf::object::player 1671=head3 cf::object::player
889 1672
927 (ref $cf::CFG{"may_$access"} 1710 (ref $cf::CFG{"may_$access"}
928 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1711 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
929 : $cf::CFG{"may_$access"}) 1712 : $cf::CFG{"may_$access"})
930} 1713}
931 1714
1715=item $player_object->enter_link
1716
1717Freezes the player and moves him/her to a special map (C<{link}>).
1718
1719The player should be reasonably safe there for short amounts of time. You
1720I<MUST> call C<leave_link> as soon as possible, though.
1721
1722Will never block.
1723
1724=item $player_object->leave_link ($map, $x, $y)
1725
1726Moves the player out of the special C<{link}> map onto the specified
1727map. If the map is not valid (or omitted), the player will be moved back
1728to the location he/she was before the call to C<enter_link>, or, if that
1729fails, to the emergency map position.
1730
1731Might block.
1732
1733=cut
1734
1735sub link_map {
1736 unless ($LINK_MAP) {
1737 $LINK_MAP = cf::map::find "{link}"
1738 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1739 $LINK_MAP->load;
1740 }
1741
1742 $LINK_MAP
1743}
1744
1745sub cf::object::player::enter_link {
1746 my ($self) = @_;
1747
1748 $self->deactivate_recursive;
1749
1750 return if UNIVERSAL::isa $self->map, "ext::map_link";
1751
1752 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1753 if $self->map;
1754
1755 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1756}
1757
1758sub cf::object::player::leave_link {
1759 my ($self, $map, $x, $y) = @_;
1760
1761 my $link_pos = delete $self->{_link_pos};
1762
1763 unless ($map) {
1764 # restore original map position
1765 ($map, $x, $y) = @{ $link_pos || [] };
1766 $map = cf::map::find $map;
1767
1768 unless ($map) {
1769 ($map, $x, $y) = @$EMERGENCY_POSITION;
1770 $map = cf::map::find $map
1771 or die "FATAL: cannot load emergency map\n";
1772 }
1773 }
1774
1775 ($x, $y) = (-1, -1)
1776 unless (defined $x) && (defined $y);
1777
1778 # use -1 or undef as default coordinates, not 0, 0
1779 ($x, $y) = ($map->enter_x, $map->enter_y)
1780 if $x <=0 && $y <= 0;
1781
1782 $map->load;
1783 $map->load_diag;
1784
1785 return unless $self->contr->active;
1786 $self->activate_recursive;
1787 $self->enter_map ($map, $x, $y);
1788}
1789
1790cf::player->attach (
1791 on_logout => sub {
1792 my ($pl) = @_;
1793
1794 # abort map switching before logout
1795 if ($pl->ob->{_link_pos}) {
1796 cf::sync_job {
1797 $pl->ob->leave_link
1798 };
1799 }
1800 },
1801 on_login => sub {
1802 my ($pl) = @_;
1803
1804 # try to abort aborted map switching on player login :)
1805 # should happen only on crashes
1806 if ($pl->ob->{_link_pos}) {
1807 $pl->ob->enter_link;
1808 (async {
1809 # we need this sleep as the login has a concurrent enter_exit running
1810 # and this sleep increases chances of the player not ending up in scorn
1811 $pl->ob->reply (undef,
1812 "There was an internal problem at your last logout, "
1813 . "the server will try to bring you to your intended destination in a second.",
1814 cf::NDI_RED);
1815 Coro::Timer::sleep 1;
1816 $pl->ob->leave_link;
1817 })->prio (2);
1818 }
1819 },
1820);
1821
1822=item $player_object->goto ($path, $x, $y)
1823
1824=cut
1825
1826sub cf::object::player::goto {
1827 my ($self, $path, $x, $y) = @_;
1828
1829 $self->enter_link;
1830
1831 (async {
1832 my $map = eval {
1833 my $map = cf::map::find $path;
1834 $map = $map->customise_for ($self) if $map;
1835 $map
1836 } or
1837 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1838
1839 $self->leave_link ($map, $x, $y);
1840 })->prio (1);
1841}
1842
1843=item $player_object->enter_exit ($exit_object)
1844
1845=cut
1846
1847sub parse_random_map_params {
1848 my ($spec) = @_;
1849
1850 my $rmp = { # defaults
1851 xsize => (cf::rndm 15, 40),
1852 ysize => (cf::rndm 15, 40),
1853 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1854 #layout => string,
1855 };
1856
1857 for (split /\n/, $spec) {
1858 my ($k, $v) = split /\s+/, $_, 2;
1859
1860 $rmp->{lc $k} = $v if (length $k) && (length $v);
1861 }
1862
1863 $rmp
1864}
1865
1866sub prepare_random_map {
1867 my ($exit) = @_;
1868
1869 my $guard = cf::lock_acquire "exit_prepare:$exit";
1870
1871 # all this does is basically replace the /! path by
1872 # a new random map path (?random/...) with a seed
1873 # that depends on the exit object
1874
1875 my $rmp = parse_random_map_params $exit->msg;
1876
1877 if ($exit->map) {
1878 $rmp->{region} = $exit->region->name;
1879 $rmp->{origin_map} = $exit->map->path;
1880 $rmp->{origin_x} = $exit->x;
1881 $rmp->{origin_y} = $exit->y;
1882 }
1883
1884 $rmp->{random_seed} ||= $exit->random_seed;
1885
1886 my $data = cf::to_json $rmp;
1887 my $md5 = Digest::MD5::md5_hex $data;
1888 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1889
1890 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1891 aio_write $fh, 0, (length $data), $data, 0;
1892 undef $fh;
1893 aio_rename "$meta~", $meta;
1894
1895 $exit->slaying ("?random/$md5");
1896 $exit->msg (undef);
1897 }
1898}
1899
1900sub cf::object::player::enter_exit {
1901 my ($self, $exit) = @_;
1902
1903 return unless $self->type == cf::PLAYER;
1904
1905 if ($exit->slaying eq "/!") {
1906 #TODO: this should de-fi-ni-te-ly not be a sync-job
1907 cf::sync_job { prepare_random_map $exit };
1908 }
1909
1910 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1911 my $hp = $exit->stats->hp;
1912 my $sp = $exit->stats->sp;
1913
1914 $self->enter_link;
1915
1916 (async {
1917 $self->deactivate_recursive; # just to be sure
1918 unless (eval {
1919 $self->goto ($slaying, $hp, $sp);
1920
1921 1;
1922 }) {
1923 $self->message ("Something went wrong deep within the crossfire server. "
1924 . "I'll try to bring you back to the map you were before. "
1925 . "Please report this to the dungeon master!",
1926 cf::NDI_UNIQUE | cf::NDI_RED);
1927
1928 warn "ERROR in enter_exit: $@";
1929 $self->leave_link;
1930 }
1931 })->prio (1);
1932}
1933
932=head3 cf::client 1934=head3 cf::client
933 1935
934=over 4 1936=over 4
935 1937
936=item $client->send_drawinfo ($text, $flags) 1938=item $client->send_drawinfo ($text, $flags)
979 on_reply => sub { 1981 on_reply => sub {
980 my ($ns, $msg) = @_; 1982 my ($ns, $msg) = @_;
981 1983
982 # this weird shuffling is so that direct followup queries 1984 # this weird shuffling is so that direct followup queries
983 # get handled first 1985 # get handled first
984 my $queue = delete $ns->{query_queue}; 1986 my $queue = delete $ns->{query_queue}
1987 or return; # be conservative, not sure how that can happen, but we saw a crash here
985 1988
986 (shift @$queue)->[1]->($msg); 1989 (shift @$queue)->[1]->($msg);
987 1990
988 push @{ $ns->{query_queue} }, @$queue; 1991 push @{ $ns->{query_queue} }, @$queue;
989 1992
995 } 1998 }
996 } 1999 }
997 }, 2000 },
998); 2001);
999 2002
1000=item $client->coro (\&cb) 2003=item $client->async (\&cb)
1001 2004
1002Create a new coroutine, running the specified callback. The coroutine will 2005Create a new coroutine, running the specified callback. The coroutine will
1003be automatically cancelled when the client gets destroyed (e.g. on logout, 2006be automatically cancelled when the client gets destroyed (e.g. on logout,
1004or loss of connection). 2007or loss of connection).
1005 2008
1006=cut 2009=cut
1007 2010
1008sub cf::client::coro { 2011sub cf::client::async {
1009 my ($self, $cb) = @_; 2012 my ($self, $cb) = @_;
1010 2013
1011 my $coro; $coro = async { 2014 my $coro = &Coro::async ($cb);
1012 eval {
1013 $cb->();
1014 };
1015 warn $@ if $@;
1016 };
1017 2015
1018 $coro->on_destroy (sub { 2016 $coro->on_destroy (sub {
1019 delete $self->{_coro}{$coro+0}; 2017 delete $self->{_coro}{$coro+0};
1020 }); 2018 });
1021 2019
1193 2191
1194{ 2192{
1195 my $path = cf::localdir . "/database.pst"; 2193 my $path = cf::localdir . "/database.pst";
1196 2194
1197 sub db_load() { 2195 sub db_load() {
1198 warn "loading database $path\n";#d# remove later
1199 $DB = stat $path ? Storable::retrieve $path : { }; 2196 $DB = stat $path ? Storable::retrieve $path : { };
1200 } 2197 }
1201 2198
1202 my $pid; 2199 my $pid;
1203 2200
1204 sub db_save() { 2201 sub db_save() {
1205 warn "saving database $path\n";#d# remove later
1206 waitpid $pid, 0 if $pid; 2202 waitpid $pid, 0 if $pid;
1207 if (0 == ($pid = fork)) { 2203 if (0 == ($pid = fork)) {
1208 $DB->{_meta}{version} = 1; 2204 $DB->{_meta}{version} = 1;
1209 Storable::nstore $DB, "$path~"; 2205 Storable::nstore $DB, "$path~";
1210 rename "$path~", $path; 2206 rename "$path~", $path;
1217 sub db_sync() { 2213 sub db_sync() {
1218 db_save if $dirty; 2214 db_save if $dirty;
1219 undef $dirty; 2215 undef $dirty;
1220 } 2216 }
1221 2217
1222 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2218 my $idle = Event->idle (
1223 db_sync; 2219 reentrant => 0,
2220 min => 10,
2221 max => 20,
2222 repeat => 0,
2223 data => WF_AUTOCANCEL,
2224 cb => \&db_sync,
1224 }); 2225 );
1225 2226
1226 sub db_dirty() { 2227 sub db_dirty() {
1227 $dirty = 1; 2228 $dirty = 1;
1228 $idle->start; 2229 $idle->start;
1229 } 2230 }
1258 open my $fh, "<:utf8", cf::confdir . "/config" 2259 open my $fh, "<:utf8", cf::confdir . "/config"
1259 or return; 2260 or return;
1260 2261
1261 local $/; 2262 local $/;
1262 *CFG = YAML::Syck::Load <$fh>; 2263 *CFG = YAML::Syck::Load <$fh>;
2264
2265 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2266
2267 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2268 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2269
2270 if (exists $CFG{mlockall}) {
2271 eval {
2272 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2273 and die "WARNING: m(un)lockall failed: $!\n";
2274 };
2275 warn $@ if $@;
2276 }
1263} 2277}
1264 2278
1265sub main { 2279sub main {
2280 # we must not ever block the main coroutine
2281 local $Coro::idle = sub {
2282 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2283 (async {
2284 Event::one_event;
2285 })->prio (Coro::PRIO_MAX);
2286 };
2287
1266 cfg_load; 2288 cfg_load;
1267 db_load; 2289 db_load;
1268 load_extensions; 2290 load_extensions;
2291
2292 $TICK_WATCHER->start;
1269 Event::loop; 2293 Event::loop;
1270} 2294}
1271 2295
1272############################################################################# 2296#############################################################################
1273# initialisation 2297# initialisation and cleanup
1274 2298
2299# install some emergency cleanup handlers
2300BEGIN {
2301 for my $signal (qw(INT HUP TERM)) {
2302 Event->signal (
2303 reentrant => 0,
2304 data => WF_AUTOCANCEL,
2305 signal => $signal,
2306 prio => 0,
2307 cb => sub {
2308 cf::cleanup "SIG$signal";
2309 },
2310 );
2311 }
2312}
2313
2314sub emergency_save() {
2315 my $freeze_guard = cf::freeze_mainloop;
2316
2317 warn "enter emergency perl save\n";
2318
2319 cf::sync_job {
2320 # use a peculiar iteration method to avoid tripping on perl
2321 # refcount bugs in for. also avoids problems with players
2322 # and maps saved/destroyed asynchronously.
2323 warn "begin emergency player save\n";
2324 for my $login (keys %cf::PLAYER) {
2325 my $pl = $cf::PLAYER{$login} or next;
2326 $pl->valid or next;
2327 $pl->save;
2328 }
2329 warn "end emergency player save\n";
2330
2331 warn "begin emergency map save\n";
2332 for my $path (keys %cf::MAP) {
2333 my $map = $cf::MAP{$path} or next;
2334 $map->valid or next;
2335 $map->save;
2336 }
2337 warn "end emergency map save\n";
2338 };
2339
2340 warn "leave emergency perl save\n";
2341}
2342
1275sub _perl_reload() { 2343sub reload() {
2344 # can/must only be called in main
2345 if ($Coro::current != $Coro::main) {
2346 warn "can only reload from main coroutine";
2347 return;
2348 }
2349
1276 warn "reloading..."; 2350 warn "reloading...";
1277 2351
2352 warn "cancelling server ticker";
2353 $TICK_WATCHER->cancel;
2354
2355 cf::emergency_save;
2356
1278 eval { 2357 eval {
1279 local $FREEZE = 1; 2358 # if anything goes wrong in here, we should simply crash as we already saved
1280 2359
1281 cf::emergency_save; 2360 warn "syncing database to disk";
2361 cf::db_sync;
1282 2362
1283 # cancel all watchers 2363 warn "cancelling all WF_AUTOCANCEL watchers";
1284 for (Event::all_watchers) { 2364 for (Event::all_watchers) {
1285 $_->cancel if $_->data & WF_AUTOCANCEL; 2365 $_->cancel if $_->data & WF_AUTOCANCEL;
1286 } 2366 }
1287 2367
2368 warn "flushing outstanding aio requests";
2369 for (;;) {
2370 IO::AIO::flush;
2371 Coro::cede;
2372 last unless IO::AIO::nreqs;
2373 warn "iterate...";
2374 }
2375
1288 # cancel all extension coros 2376 warn "cancelling all extension coros";
1289 $_->cancel for values %EXT_CORO; 2377 $_->cancel for values %EXT_CORO;
1290 %EXT_CORO = (); 2378 %EXT_CORO = ();
1291 2379
1292 # unload all extensions 2380 warn "removing commands";
1293 for (@exts) { 2381 %COMMAND = ();
2382
2383 warn "removing ext commands";
2384 %EXTCMD = ();
2385
2386 warn "unloading/nuking all extensions";
2387 for my $pkg (@EXTS) {
1294 warn "unloading <$_>"; 2388 warn "... unloading $pkg";
1295 unload_extension $_; 2389
2390 if (my $cb = $pkg->can ("unload")) {
2391 eval {
2392 $cb->($pkg);
2393 1
2394 } or warn "$pkg unloaded, but with errors: $@";
1296 } 2395 }
1297 2396
2397 warn "... nuking $pkg";
2398 Symbol::delete_package $pkg;
2399 }
2400
1298 # unload all modules loaded from $LIBDIR 2401 warn "unloading all perl modules loaded from $LIBDIR";
1299 while (my ($k, $v) = each %INC) { 2402 while (my ($k, $v) = each %INC) {
1300 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2403 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1301 2404
1302 warn "removing <$k>"; 2405 warn "... unloading $k";
1303 delete $INC{$k}; 2406 delete $INC{$k};
1304 2407
1305 $k =~ s/\.pm$//; 2408 $k =~ s/\.pm$//;
1306 $k =~ s/\//::/g; 2409 $k =~ s/\//::/g;
1307 2410
1310 } 2413 }
1311 2414
1312 Symbol::delete_package $k; 2415 Symbol::delete_package $k;
1313 } 2416 }
1314 2417
1315 # sync database to disk
1316 cf::db_sync;
1317 IO::AIO::flush;
1318
1319 # get rid of safe::, as good as possible 2418 warn "getting rid of safe::, as good as possible";
1320 Symbol::delete_package "safe::$_" 2419 Symbol::delete_package "safe::$_"
1321 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2420 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1322 2421
1323 # remove register_script_function callbacks
1324 # TODO
1325
1326 # unload cf.pm "a bit" 2422 warn "unloading cf.pm \"a bit\"";
1327 delete $INC{"cf.pm"}; 2423 delete $INC{"cf.pm"};
1328 2424
1329 # don't, removes xs symbols, too, 2425 # don't, removes xs symbols, too,
1330 # and global variables created in xs 2426 # and global variables created in xs
1331 #Symbol::delete_package __PACKAGE__; 2427 #Symbol::delete_package __PACKAGE__;
1332 2428
1333 # reload cf.pm 2429 warn "unload completed, starting to reload now";
2430
1334 warn "reloading cf.pm"; 2431 warn "reloading cf.pm";
1335 require cf; 2432 require cf;
1336 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2433 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1337 2434
1338 # load config and database again 2435 warn "loading config and database again";
1339 cf::cfg_load; 2436 cf::cfg_load;
1340 cf::db_load; 2437 cf::db_load;
1341 2438
1342 # load extensions
1343 warn "load extensions"; 2439 warn "loading extensions";
1344 cf::load_extensions; 2440 cf::load_extensions;
1345 2441
1346 # reattach attachments to objects 2442 warn "reattaching attachments to objects/players";
1347 warn "reattach";
1348 _global_reattach; 2443 _global_reattach;
2444 warn "reattaching attachments to maps";
2445 reattach $_ for values %MAP;
2446
2447 warn "restarting server ticker";
2448
2449 $TICK_WATCHER->start;
1349 }; 2450 };
1350 warn $@ if $@; 2451
2452 if ($@) {
2453 warn $@;
2454 warn "error while reloading, exiting.";
2455 exit 1;
2456 }
1351 2457
1352 warn "reloaded"; 2458 warn "reloaded";
1353}; 2459};
1354 2460
1355sub perl_reload() { 2461our $RELOAD_WATCHER; # used only during reload
1356 _perl_reload;
1357}
1358 2462
1359register "<global>", __PACKAGE__;
1360
1361register_command "perl-reload" => sub { 2463register_command "reload" => sub {
1362 my ($who, $arg) = @_; 2464 my ($who, $arg) = @_;
1363 2465
1364 if ($who->flag (FLAG_WIZ)) { 2466 if ($who->flag (FLAG_WIZ)) {
1365 $who->message ("reloading..."); 2467 $who->message ("reloading server.");
1366 _perl_reload; 2468
2469 # doing reload synchronously and two reloads happen back-to-back,
2470 # coro crashes during coro_state_free->destroy here.
2471
2472 $RELOAD_WATCHER ||= Event->timer (
2473 reentrant => 0,
2474 after => 0,
2475 data => WF_AUTOCANCEL,
2476 cb => sub {
2477 reload;
2478 undef $RELOAD_WATCHER;
2479 },
2480 );
1367 } 2481 }
1368}; 2482};
1369 2483
1370unshift @INC, $LIBDIR; 2484unshift @INC, $LIBDIR;
2485
2486my $bug_warning = 0;
1371 2487
1372$TICK_WATCHER = Event->timer ( 2488$TICK_WATCHER = Event->timer (
1373 reentrant => 0, 2489 reentrant => 0,
2490 parked => 1,
1374 prio => 0, 2491 prio => 0,
1375 at => $NEXT_TICK || $TICK, 2492 at => $NEXT_TICK || $TICK,
1376 data => WF_AUTOCANCEL, 2493 data => WF_AUTOCANCEL,
1377 cb => sub { 2494 cb => sub {
1378 unless ($FREEZE) { 2495 if ($Coro::current != $Coro::main) {
2496 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2497 unless ++$bug_warning > 10;
2498 return;
2499 }
2500
2501 $NOW = Event::time;
2502
1379 cf::server_tick; # one server iteration 2503 cf::server_tick; # one server iteration
1380 $RUNTIME += $TICK; 2504 $RUNTIME += $TICK;
1381 }
1382
1383 $NEXT_TICK += $TICK; 2505 $NEXT_TICK += $TICK;
2506
2507 $WAIT_FOR_TICK->broadcast;
2508 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2509
2510 Event::sweep;
2511 Coro::cede_notself;
2512
2513# my $AFTER = Event::time;
2514# warn $AFTER - $NOW;#d#
1384 2515
1385 # if we are delayed by four ticks or more, skip them all 2516 # if we are delayed by four ticks or more, skip them all
1386 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2517 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1387 2518
1388 $TICK_WATCHER->at ($NEXT_TICK); 2519 $TICK_WATCHER->at ($NEXT_TICK);
1389 $TICK_WATCHER->start; 2520 $TICK_WATCHER->start;
1390 }, 2521 },
1391); 2522);
1392 2523
1393IO::AIO::max_poll_time $TICK * 0.2; 2524IO::AIO::max_poll_time $TICK * 0.1;
1394 2525
2526undef $Coro::AIO::WATCHER;
2527$AIO_POLL_WATCHER = Event->io (
2528 reentrant => 0,
1395Event->io (fd => IO::AIO::poll_fileno, 2529 fd => IO::AIO::poll_fileno,
1396 poll => 'r', 2530 poll => 'r',
1397 prio => 5, 2531 prio => 6,
1398 data => WF_AUTOCANCEL, 2532 data => WF_AUTOCANCEL,
1399 cb => \&IO::AIO::poll_cb); 2533 cb => \&IO::AIO::poll_cb,
2534);
1400 2535
1401# we must not ever block the main coroutine 2536$WRITE_RUNTIME_WATCHER = Event->timer (
1402$Coro::idle = sub { 2537 reentrant => 0,
1403 #Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# 2538 data => WF_AUTOCANCEL,
1404 warn "FATAL: Coro::idle was called, major BUG\n"; 2539 after => 1,
2540 interval => 10,
2541 prio => 6, # keep it lowest so it acts like a watchdog
1405 (Coro::unblock_sub { 2542 cb => Coro::unblock_sub {
1406 Event::one_event; 2543 write_runtime
1407 })->(); 2544 or warn "ERROR: unable to write runtime file: $!";
1408}; 2545 },
2546);
2547
2548END { cf::emergency_save }
1409 2549
14101 25501
1411 2551

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