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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.110 by root, Mon Jan 1 11:21:55 2007 UTC vs.
Revision 1.198 by root, Sun Jan 28 01:58:37 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 69
58binmode STDOUT; 70binmode STDOUT;
59binmode STDERR; 71binmode STDERR;
60 72
61# read virtual server time, if available 73# read virtual server time, if available
69mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
73 85
74# a special map that is always available 86our $EMERGENCY_POSITION;
75our $LINK_MAP;
76
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
78 87
79############################################################################# 88#############################################################################
80 89
81=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
82 91
106 115
107=item %cf::CFG 116=item %cf::CFG
108 117
109Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
111 127
112=back 128=back
113 129
114=cut 130=cut
115 131
119 utf8::encode $msg; 135 utf8::encode $msg;
120 136
121 $msg .= "\n" 137 $msg .= "\n"
122 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
123 139
124 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
125 }; 141 };
126} 142}
127 143
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 163
148$Event::DIED = sub { 164$Event::DIED = sub {
149 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
150}; 166};
151 167
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
157 169
158=over 4 170=over 4
159 171
172=item dumpval $ref
173
160=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
161 194
162use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
163 196
164=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
165 198
180 213
181sub to_json($) { 214sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 215 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 216 JSON::Syck::Dump $_[0]
184} 217}
218
219=item cf::lock_wait $string
220
221Wait until the given lock is available. See cf::lock_acquire.
222
223=item my $lock = cf::lock_acquire $string
224
225Wait until the given lock is available and then acquires it and returns
226a Coro::guard object. If the guard object gets destroyed (goes out of scope,
227for example when the coroutine gets canceled), the lock is automatically
228returned.
229
230Lock names should begin with a unique identifier (for example, cf::map::find
231uses map_find and cf::map::load uses map_load).
232
233=cut
234
235our %LOCK;
236
237sub lock_wait($) {
238 my ($key) = @_;
239
240 # wait for lock, if any
241 while ($LOCK{$key}) {
242 push @{ $LOCK{$key} }, $Coro::current;
243 Coro::schedule;
244 }
245}
246
247sub lock_acquire($) {
248 my ($key) = @_;
249
250 # wait, to be sure we are not locked
251 lock_wait $key;
252
253 $LOCK{$key} = [];
254
255 Coro::guard {
256 # wake up all waiters, to be on the safe side
257 $_->ready for @{ delete $LOCK{$key} };
258 }
259}
260
261sub freeze_mainloop {
262 return unless $TICK_WATCHER->is_active;
263
264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
269 $TICK_WATCHER->stop;
270 $guard
271}
272
273=item cf::async { BLOCK }
274
275Currently the same as Coro::async_pool, meaning you cannot use
276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
278
279=cut
280
281BEGIN { *async = \&Coro::async_pool }
185 282
186=item cf::sync_job { BLOCK } 283=item cf::sync_job { BLOCK }
187 284
188The design of crossfire+ requires that the main coro ($Coro::main) is 285The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 286always able to handle events or runnable, as crossfire+ is only partly
197=cut 294=cut
198 295
199sub sync_job(&) { 296sub sync_job(&) {
200 my ($job) = @_; 297 my ($job) = @_;
201 298
202 my $busy = 1;
203 my @res;
204
205 my $coro = Coro::async {
206 @res = eval { $job->() };
207 warn $@ if $@;
208 undef $busy;
209 };
210
211 if ($Coro::current == $Coro::main) { 299 if ($Coro::current == $Coro::main) {
300 # this is the main coro, too bad, we have to block
301 # till the operation succeeds, freezing the server :/
302
212 # TODO: use suspend/resume instead 303 # TODO: use suspend/resume instead
213 local $FREEZE = 1; 304 # (but this is cancel-safe)
305 my $freeze_guard = freeze_mainloop;
306
307 my $busy = 1;
308 my @res;
309
310 (async {
311 @res = eval { $job->() };
312 warn $@ if $@;
313 undef $busy;
214 $coro->prio (Coro::PRIO_MAX); 314 })->prio (Coro::PRIO_MAX);
315
215 while ($busy) { 316 while ($busy) {
216 Coro::cede_notself; 317 Coro::cede or Event::one_event;
217 Event::one_event unless Coro::nready;
218 } 318 }
319
320 wantarray ? @res : $res[0]
219 } else { 321 } else {
220 $coro->join; 322 # we are in another coroutine, how wonderful, everything just works
323
324 $job->()
221 } 325 }
222
223 wantarray ? @res : $res[0]
224} 326}
225 327
226=item $coro = cf::coro { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
227 329
228Creates and returns a new coro. This coro is automcatially being canceled 330Like async, but this coro is automatically being canceled when the
229when the extension calling this is being unloaded. 331extension calling this is being unloaded.
230 332
231=cut 333=cut
232 334
233sub coro(&) { 335sub async_ext(&) {
234 my $cb = shift; 336 my $cb = shift;
235 337
236 my $coro; $coro = async { 338 my $coro = &Coro::async ($cb);
237 eval {
238 $cb->();
239 };
240 warn $@ if $@;
241 };
242 339
243 $coro->on_destroy (sub { 340 $coro->on_destroy (sub {
244 delete $EXT_CORO{$coro+0}; 341 delete $EXT_CORO{$coro+0};
245 }); 342 });
246 $EXT_CORO{$coro+0} = $coro; 343 $EXT_CORO{$coro+0} = $coro;
252 my $runtime = cf::localdir . "/runtime"; 349 my $runtime = cf::localdir . "/runtime";
253 350
254 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 351 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
255 or return; 352 or return;
256 353
257 my $value = $cf::RUNTIME; 354 my $value = $cf::RUNTIME + 90 + 10;
355 # 10 is the runtime save interval, for a monotonic clock
356 # 60 allows for the watchdog to kill the server.
357
258 (aio_write $fh, 0, (length $value), $value, 0) <= 0 358 (aio_write $fh, 0, (length $value), $value, 0) <= 0
259 and return; 359 and return;
260 360
261 aio_fsync $fh 361 aio_fsync $fh
262 and return; 362 and return;
271} 371}
272 372
273=back 373=back
274 374
275=cut 375=cut
276
277#############################################################################
278
279package cf::path;
280
281sub new {
282 my ($class, $path, $base) = @_;
283
284 $path = $path->as_string if ref $path;
285
286 my $self = bless { }, $class;
287
288 if ($path =~ s{^\?random/}{}) {
289 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
290 $self->{random} = cf::from_json $data;
291 } else {
292 if ($path =~ s{^~([^/]+)?}{}) {
293 $self->{user_rel} = 1;
294
295 if (defined $1) {
296 $self->{user} = $1;
297 } elsif ($base =~ m{^~([^/]+)/}) {
298 $self->{user} = $1;
299 } else {
300 warn "cannot resolve user-relative path without user <$path,$base>\n";
301 }
302 } elsif ($path =~ /^\//) {
303 # already absolute
304 } else {
305 $base =~ s{[^/]+/?$}{};
306 return $class->new ("$base/$path");
307 }
308
309 for ($path) {
310 redo if s{/\.?/}{/};
311 redo if s{/[^/]+/\.\./}{/};
312 }
313 }
314
315 $self->{path} = $path;
316
317 $self
318}
319
320# the name / primary key / in-game path
321sub as_string {
322 my ($self) = @_;
323
324 $self->{user_rel} ? "~$self->{user}$self->{path}"
325 : $self->{random} ? "?random/$self->{path}"
326 : $self->{path}
327}
328
329# the displayed name, this is a one way mapping
330sub visible_name {
331 my ($self) = @_;
332
333# if (my $rmp = $self->{random}) {
334# # todo: be more intelligent about this
335# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
336# } else {
337 $self->as_string
338# }
339}
340
341# escape the /'s in the path
342sub _escaped_path {
343 # ∕ is U+2215
344 (my $path = $_[0]{path}) =~ s/\//∕/g;
345 $path
346}
347
348# the original (read-only) location
349sub load_path {
350 my ($self) = @_;
351
352 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
353}
354
355# the temporary/swap location
356sub save_path {
357 my ($self) = @_;
358
359 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
360 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
361 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
362}
363
364# the unique path, might be eq to save_path
365sub uniq_path {
366 my ($self) = @_;
367
368 $self->{user_rel} || $self->{random}
369 ? undef
370 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
371}
372
373# return random map parameters, or undef
374sub random_map_params {
375 my ($self) = @_;
376
377 $self->{random}
378}
379
380# this is somewhat ugly, but style maps do need special treatment
381sub is_style_map {
382 $_[0]{path} =~ m{^/styles/}
383}
384
385package cf;
386 376
387############################################################################# 377#############################################################################
388 378
389=head2 ATTACHABLE OBJECTS 379=head2 ATTACHABLE OBJECTS
390 380
516our @CB_TYPE = (); # registry for type (cf-object class) based events 506our @CB_TYPE = (); # registry for type (cf-object class) based events
517our @CB_MAP = (); 507our @CB_MAP = ();
518 508
519my %attachment; 509my %attachment;
520 510
511sub cf::attachable::thawer_merge {
512 # simply override everything except _meta
513 local $_[0]{_meta};
514 %{$_[0]} = %{$_[1]};
515}
516
521sub _attach_cb($$$$) { 517sub _attach_cb($$$$) {
522 my ($registry, $event, $prio, $cb) = @_; 518 my ($registry, $event, $prio, $cb) = @_;
523 519
524 use sort 'stable'; 520 use sort 'stable';
525 521
696# object support 692# object support
697 693
698sub reattach { 694sub reattach {
699 # basically do the same as instantiate, without calling instantiate 695 # basically do the same as instantiate, without calling instantiate
700 my ($obj) = @_; 696 my ($obj) = @_;
697
698 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
701 699
702 my $registry = $obj->registry; 700 my $registry = $obj->registry;
703 701
704 @$registry = (); 702 @$registry = ();
705 703
798 or return; 796 or return;
799 797
800 unless (aio_stat "$filename.pst") { 798 unless (aio_stat "$filename.pst") {
801 (aio_load "$filename.pst", $av) >= 0 799 (aio_load "$filename.pst", $av) >= 0
802 or return; 800 or return;
803 $av = eval { (Storable::thaw <$av>)->{objs} }; 801 $av = eval { (Storable::thaw $av)->{objs} };
804 } 802 }
805 803
804 warn sprintf "loading %s (%d)\n",
805 $filename, length $data, scalar @{$av || []};#d#
806 return ($data, $av); 806 return ($data, $av);
807} 807}
808 808
809############################################################################# 809#############################################################################
810# command handling &c 810# command handling &c
835=cut 835=cut
836 836
837sub register_extcmd { 837sub register_extcmd {
838 my ($name, $cb) = @_; 838 my ($name, $cb) = @_;
839 839
840 my $caller = caller;
841 #warn "registering extcmd '$name' to '$caller'";
842
843 $EXTCMD{$name} = [$cb, $caller]; 840 $EXTCMD{$name} = $cb;
844} 841}
845 842
846cf::player->attach ( 843cf::player->attach (
847 on_command => sub { 844 on_command => sub {
848 my ($pl, $name, $params) = @_; 845 my ($pl, $name, $params) = @_;
861 858
862 my $msg = eval { from_json $buf }; 859 my $msg = eval { from_json $buf };
863 860
864 if (ref $msg) { 861 if (ref $msg) {
865 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 862 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
866 if (my %reply = $cb->[0]->($pl, $msg)) { 863 if (my %reply = $cb->($pl, $msg)) {
867 $pl->ext_reply ($msg->{msgid}, %reply); 864 $pl->ext_reply ($msg->{msgid}, %reply);
868 } 865 }
869 } 866 }
870 } else { 867 } else {
871 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 868 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
873 870
874 cf::override; 871 cf::override;
875 }, 872 },
876); 873);
877 874
878sub register {
879 my ($base, $pkg) = @_;
880
881 #TODO
882}
883
884sub load_extension { 875sub load_extension {
885 my ($path) = @_; 876 my ($path) = @_;
886 877
887 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 878 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
888 my $base = $1; 879 my $base = $1;
889 my $pkg = $1; 880 my $pkg = $1;
890 $pkg =~ s/[^[:word:]]/_/g; 881 $pkg =~ s/[^[:word:]]/_/g;
891 $pkg = "ext::$pkg"; 882 $pkg = "ext::$pkg";
892 883
893 warn "loading '$path' into '$pkg'\n"; 884 warn "... loading '$path' into '$pkg'\n";
894 885
895 open my $fh, "<:utf8", $path 886 open my $fh, "<:utf8", $path
896 or die "$path: $!"; 887 or die "$path: $!";
897 888
898 my $source = 889 my $source =
899 "package $pkg; use strict; use utf8;\n" 890 "package $pkg; use strict; use utf8;\n"
900 . "#line 1 \"$path\"\n{\n" 891 . "#line 1 \"$path\"\n{\n"
901 . (do { local $/; <$fh> }) 892 . (do { local $/; <$fh> })
902 . "\n};\n1"; 893 . "\n};\n1";
903 894
904 eval $source 895 unless (eval $source) {
905 or die $@ ? "$path: $@\n" 896 my $msg = $@ ? "$path: $@\n"
906 : "extension disabled.\n"; 897 : "extension disabled.\n";
907 898 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
908 push @exts, $pkg; 899 warn $@;
909 $ext_pkg{$base} = $pkg; 900 warn "mandatory extension failed to load, exiting.\n";
910 901 exit 1;
911# no strict 'refs'; 902 }
912# @{"$pkg\::ISA"} = ext::; 903 die $@;
913
914 register $base, $pkg;
915}
916
917sub unload_extension {
918 my ($pkg) = @_;
919
920 warn "removing extension $pkg\n";
921
922 # remove hooks
923 #TODO
924# for my $idx (0 .. $#PLUGIN_EVENT) {
925# delete $hook[$idx]{$pkg};
926# } 904 }
927 905
928 # remove commands 906 push @EXTS, $pkg;
929 for my $name (keys %COMMAND) {
930 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
931
932 if (@cb) {
933 $COMMAND{$name} = \@cb;
934 } else {
935 delete $COMMAND{$name};
936 }
937 }
938
939 # remove extcmds
940 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
941 delete $EXTCMD{$name};
942 }
943
944 if (my $cb = $pkg->can ("unload")) {
945 eval {
946 $cb->($pkg);
947 1
948 } or warn "$pkg unloaded, but with errors: $@";
949 }
950
951 Symbol::delete_package $pkg;
952} 907}
953 908
954sub load_extensions { 909sub load_extensions {
955 for my $ext (<$LIBDIR/*.ext>) { 910 for my $ext (<$LIBDIR/*.ext>) {
956 next unless -r $ext; 911 next unless -r $ext;
960 } or warn "$ext not loaded: $@"; 915 } or warn "$ext not loaded: $@";
961 } 916 }
962} 917}
963 918
964############################################################################# 919#############################################################################
965# load/save/clean perl data associated with a map
966
967*cf::mapsupport::on_clean = sub {
968 my ($map) = @_;
969
970 my $path = $map->tmpname;
971 defined $path or return;
972
973 unlink "$path.pst";
974};
975
976cf::map->attach (prio => -10000, package => cf::mapsupport::);
977
978#############################################################################
979# load/save perl data associated with player->ob objects
980
981sub all_objects(@) {
982 @_, map all_objects ($_->inv), @_
983}
984
985# TODO: compatibility cruft, remove when no longer needed
986cf::player->attach (
987 on_load => sub {
988 my ($pl, $path) = @_;
989
990 for my $o (all_objects $pl->ob) {
991 if (my $value = $o->get_ob_key_value ("_perl_data")) {
992 $o->set_ob_key_value ("_perl_data");
993
994 %$o = %{ Storable::thaw pack "H*", $value };
995 }
996 }
997 },
998);
999
1000#############################################################################
1001 920
1002=head2 CORE EXTENSIONS 921=head2 CORE EXTENSIONS
1003 922
1004Functions and methods that extend core crossfire objects. 923Functions and methods that extend core crossfire objects.
1005 924
925=cut
926
927package cf::player;
928
929use Coro::AIO;
930
1006=head3 cf::player 931=head3 cf::player
1007 932
1008=over 4 933=over 4
1009 934
1010=item cf::player::exists $login 935=item cf::player::find $login
1011 936
1012Returns true when the given account exists. 937Returns the given player object, loading it if necessary (might block).
1013 938
1014=cut 939=cut
1015 940
1016sub cf::player::exists($) { 941sub playerdir($) {
1017 cf::player::find $_[0] 942 cf::localdir
1018 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 943 . "/"
944 . cf::playerdir
945 . "/"
946 . (ref $_[0] ? $_[0]->ob->name : $_[0])
947}
948
949sub path($) {
950 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
951
952 (playerdir $login) . "/$login.pl"
953}
954
955sub find_active($) {
956 $cf::PLAYER{$_[0]}
957 and $cf::PLAYER{$_[0]}->active
958 and $cf::PLAYER{$_[0]}
959}
960
961sub exists($) {
962 my ($login) = @_;
963
964 $cf::PLAYER{$login}
965 or cf::sync_job { !aio_stat path $login }
966}
967
968sub find($) {
969 return $cf::PLAYER{$_[0]} || do {
970 my $login = $_[0];
971
972 my $guard = cf::lock_acquire "user_find:$login";
973
974 $cf::PLAYER{$_[0]} || do {
975 my $pl = load_pl path $login
976 or return;
977 $cf::PLAYER{$login} = $pl
978 }
979 }
980}
981
982sub save($) {
983 my ($pl) = @_;
984
985 return if $pl->{deny_save};
986
987 my $path = path $pl;
988 my $guard = cf::lock_acquire "user_save:$path";
989
990 return if $pl->{deny_save};
991
992 aio_mkdir playerdir $pl, 0770;
993 $pl->{last_save} = $cf::RUNTIME;
994
995 $pl->save_pl ($path);
996 Coro::cede;
997}
998
999sub new($) {
1000 my ($login) = @_;
1001
1002 my $self = create;
1003
1004 $self->ob->name ($login);
1005 $self->{deny_save} = 1;
1006
1007 $cf::PLAYER{$login} = $self;
1008
1009 $self
1010}
1011
1012=item $pl->quit_character
1013
1014Nukes the player without looking back. If logged in, the connection will
1015be destroyed. May block for a long time.
1016
1017=cut
1018
1019sub quit_character {
1020 my ($pl) = @_;
1021
1022 $pl->{deny_save} = 1;
1023 $pl->password ("*"); # this should lock out the player until we nuked the dir
1024
1025 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1026 $pl->deactivate;
1027 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1028 $pl->ns->destroy if $pl->ns;
1029
1030 my $path = playerdir $pl;
1031 my $temp = "$path~$cf::RUNTIME~deleting~";
1032 aio_rename $path, $temp;
1033 delete $cf::PLAYER{$pl->ob->name};
1034 $pl->destroy;
1035 IO::AIO::aio_rmtree $temp;
1036}
1037
1038=item cf::player::list_logins
1039
1040Returns am arrayref of all valid playernames in the system, can take a
1041while and may block, so not sync_job-capable, ever.
1042
1043=cut
1044
1045sub list_logins {
1046 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1047 or return [];
1048
1049 my @logins;
1050
1051 for my $login (@$dirs) {
1052 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1053 aio_read $fh, 0, 512, my $buf, 0 or next;
1054 $buf !~ /^password -------------$/m or next; # official not-valid tag
1055
1056 utf8::decode $login;
1057 push @logins, $login;
1058 }
1059
1060 \@logins
1061}
1062
1063=item $player->maps
1064
1065Returns an arrayref of map paths that are private for this
1066player. May block.
1067
1068=cut
1069
1070sub maps($) {
1071 my ($pl) = @_;
1072
1073 my $files = aio_readdir playerdir $pl
1074 or return;
1075
1076 my @paths;
1077
1078 for (@$files) {
1079 utf8::decode $_;
1080 next if /\.(?:pl|pst)$/;
1081 next unless /^$PATH_SEP/o;
1082
1083 s/\.map$//;
1084 push @paths, "~" . $pl->ob->name . "/" . $_;
1085 }
1086
1087 \@paths
1019} 1088}
1020 1089
1021=item $player->ext_reply ($msgid, $msgtype, %msg) 1090=item $player->ext_reply ($msgid, $msgtype, %msg)
1022 1091
1023Sends an ext reply to the player. 1092Sends an ext reply to the player.
1024 1093
1025=cut 1094=cut
1026 1095
1027sub cf::player::ext_reply($$$%) { 1096sub ext_reply($$$%) {
1028 my ($self, $id, %msg) = @_; 1097 my ($self, $id, %msg) = @_;
1029 1098
1030 $msg{msgid} = $id; 1099 $msg{msgid} = $id;
1031 1100
1032 $self->send ("ext " . to_json \%msg); 1101 $self->send ("ext " . cf::to_json \%msg);
1033} 1102}
1103
1104package cf;
1034 1105
1035=back 1106=back
1036 1107
1037 1108
1038=head3 cf::map 1109=head3 cf::map
1044package cf::map; 1115package cf::map;
1045 1116
1046use Fcntl; 1117use Fcntl;
1047use Coro::AIO; 1118use Coro::AIO;
1048 1119
1120use overload
1121 '""' => \&as_string,
1122 fallback => 1;
1123
1049our $MAX_RESET = 7200; 1124our $MAX_RESET = 3600;
1050our $DEFAULT_RESET = 3600; 1125our $DEFAULT_RESET = 3000;
1051$MAX_RESET = 10;#d#
1052$DEFAULT_RESET = 10;#d#
1053 1126
1054sub generate_random_map { 1127sub generate_random_map {
1055 my ($path, $rmp) = @_; 1128 my ($self, $rmp) = @_;
1056
1057 # mit "rum" bekleckern, nicht 1129 # mit "rum" bekleckern, nicht
1058 cf::map::_create_random_map 1130 $self->_create_random_map (
1059 $path,
1060 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1131 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1061 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1132 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1062 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1133 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1063 $rmp->{exit_on_final_map}, 1134 $rmp->{exit_on_final_map},
1064 $rmp->{xsize}, $rmp->{ysize}, 1135 $rmp->{xsize}, $rmp->{ysize},
1065 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1136 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1066 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1137 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1067 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1138 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1068 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1139 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1069 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1140 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1070 (cf::region::find $rmp->{region}) 1141 (cf::region::find $rmp->{region}), $rmp->{custom}
1142 )
1143}
1144
1145=item cf::map->register ($regex, $prio)
1146
1147Register a handler for the map path matching the given regex at the
1148givne priority (higher is better, built-in handlers have priority 0, the
1149default).
1150
1151=cut
1152
1153sub register {
1154 my (undef, $regex, $prio) = @_;
1155 my $pkg = caller;
1156
1157 no strict;
1158 push @{"$pkg\::ISA"}, __PACKAGE__;
1159
1160 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1161}
1162
1163# also paths starting with '/'
1164$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1165
1166sub thawer_merge {
1167 my ($self, $merge) = @_;
1168
1169 # we have to keep some variables in memory intact
1170 local $self->{path};
1171 local $self->{load_path};
1172 local $self->{deny_save};
1173 local $self->{deny_reset};
1174
1175 $self->SUPER::thawer_merge ($merge);
1176}
1177
1178sub normalise {
1179 my ($path, $base) = @_;
1180
1181 $path = "$path"; # make sure its a string
1182
1183 # map plan:
1184 #
1185 # /! non-realised random map exit (special hack!)
1186 # {... are special paths that are not being touched
1187 # ?xxx/... are special absolute paths
1188 # ?random/... random maps
1189 # /... normal maps
1190 # ~user/... per-player map of a specific user
1191
1192 $path =~ s/$PATH_SEP/\//go;
1193
1194 # treat it as relative path if it starts with
1195 # something that looks reasonable
1196 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1197 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1198
1199 $base =~ s{[^/]+/?$}{};
1200 $path = "$base/$path";
1201 }
1202
1203 for ($path) {
1204 redo if s{//}{/};
1205 redo if s{/\.?/}{/};
1206 redo if s{/[^/]+/\.\./}{/};
1207 }
1208
1209 $path
1210}
1211
1212sub new_from_path {
1213 my (undef, $path, $base) = @_;
1214
1215 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1216
1217 $path = normalise $path, $base;
1218
1219 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1220 if ($path =~ $EXT_MAP{$pkg}[1]) {
1221 my $self = bless cf::map::new, $pkg;
1222 $self->{path} = $path; $self->path ($path);
1223 $self->init; # pass $1 etc.
1224 return $self;
1225 }
1226 }
1227
1228 Carp::carp "unable to resolve path '$path' (base '$base').";
1229 ()
1230}
1231
1232sub init {
1233 my ($self) = @_;
1234
1235 $self
1236}
1237
1238sub as_string {
1239 my ($self) = @_;
1240
1241 "$self->{path}"
1242}
1243
1244# the displayed name, this is a one way mapping
1245sub visible_name {
1246 &as_string
1247}
1248
1249# the original (read-only) location
1250sub load_path {
1251 my ($self) = @_;
1252
1253 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1254}
1255
1256# the temporary/swap location
1257sub save_path {
1258 my ($self) = @_;
1259
1260 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1261 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1262}
1263
1264# the unique path, undef == no special unique path
1265sub uniq_path {
1266 my ($self) = @_;
1267
1268 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1269 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1071} 1270}
1072 1271
1073# and all this just because we cannot iterate over 1272# and all this just because we cannot iterate over
1074# all maps in C++... 1273# all maps in C++...
1075sub change_all_map_light { 1274sub change_all_map_light {
1076 my ($change) = @_; 1275 my ($change) = @_;
1077 1276
1078 $_->change_map_light ($change) for values %cf::MAP; 1277 $_->change_map_light ($change)
1278 for grep $_->outdoor, values %cf::MAP;
1079} 1279}
1080 1280
1281sub unlink_save {
1282 my ($self) = @_;
1283
1284 utf8::encode (my $save = $self->save_path);
1285 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1286 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1287}
1288
1081sub try_load_header($) { 1289sub load_header_from($) {
1082 my ($path) = @_; 1290 my ($self, $path) = @_;
1083 1291
1084 utf8::encode $path; 1292 utf8::encode $path;
1085 aio_open $path, O_RDONLY, 0 1293 aio_open $path, O_RDONLY, 0
1086 or return; 1294 or return;
1087 1295
1088 my $map = cf::map::new 1296 $self->_load_header ($path)
1089 or return; 1297 or return;
1090 1298
1091 $map->load_header ($path) 1299 $self->{load_path} = $path;
1300
1301 1
1302}
1303
1304sub load_header_orig {
1305 my ($self) = @_;
1306
1307 $self->load_header_from ($self->load_path)
1308}
1309
1310sub load_header_temp {
1311 my ($self) = @_;
1312
1313 $self->load_header_from ($self->save_path)
1314}
1315
1316sub prepare_temp {
1317 my ($self) = @_;
1318
1319 $self->last_access ((delete $self->{last_access})
1320 || $cf::RUNTIME); #d#
1321 # safety
1322 $self->{instantiate_time} = $cf::RUNTIME
1323 if $self->{instantiate_time} > $cf::RUNTIME;
1324}
1325
1326sub prepare_orig {
1327 my ($self) = @_;
1328
1329 $self->{load_original} = 1;
1330 $self->{instantiate_time} = $cf::RUNTIME;
1331 $self->last_access ($cf::RUNTIME);
1332 $self->instantiate;
1333}
1334
1335sub load_header {
1336 my ($self) = @_;
1337
1338 if ($self->load_header_temp) {
1339 $self->prepare_temp;
1340 } else {
1341 $self->load_header_orig
1092 or return; 1342 or return;
1343 $self->prepare_orig;
1344 }
1093 1345
1094 $map->{load_path} = $path; 1346 1
1095 use Data::Dumper; warn Dumper $map;#d#
1096
1097 $map
1098} 1347}
1099 1348
1349sub find;
1100sub find_map { 1350sub find {
1101 my ($path, $origin) = @_; 1351 my ($path, $origin) = @_;
1102 1352
1103 #warn "find_map<$path,$origin>\n";#d# 1353 $path = normalise $path, $origin && $origin->path;
1104 1354
1105 $path = ref $path ? $path : new cf::path $path, $origin && $origin->path; 1355 cf::lock_wait "map_find:$path";
1106 my $key = $path->as_string;
1107 1356
1108 $cf::MAP{$key} || do { 1357 $cf::MAP{$path} || do {
1109 # do it the slow way 1358 my $guard = cf::lock_acquire "map_find:$path";
1110 my $map = try_load_header $path->save_path; 1359 my $map = new_from_path cf::map $path
1111
1112 if ($map) {
1113 # safety
1114 $map->{instantiate_time} = $cf::RUNTIME
1115 if $map->{instantiate_time} > $cf::RUNTIME;
1116 } else {
1117 if (my $rmp = $path->random_map_params) {
1118 $map = generate_random_map $key, $rmp;
1119 } else {
1120 $map = try_load_header $path->load_path;
1121 }
1122
1123 $map or return; 1360 or return;
1124 1361
1125 $map->{instantiate_time} = $cf::RUNTIME;
1126 $map->instantiate;
1127
1128 # per-player maps become, after loading, normal maps
1129 $map->per_player (0) if $path->{user_rel};
1130 }
1131
1132 $map->path ($key);
1133 $map->{path} = $path;
1134 $map->last_access ($cf::RUNTIME); 1362 $map->{last_save} = $cf::RUNTIME;
1135 1363
1136 $map->reset if $map->should_reset; 1364 $map->load_header
1365 or return;
1137 1366
1367 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1368 # doing this can freeze the server in a sync job, obviously
1369 #$cf::WAIT_FOR_TICK->wait;
1370 $map->reset;
1371 undef $guard;
1372 return find $path;
1373 }
1374
1138 $cf::MAP{$key} = $map 1375 $cf::MAP{$path} = $map
1139 } 1376 }
1140} 1377}
1378
1379sub pre_load { }
1380sub post_load { }
1141 1381
1142sub load { 1382sub load {
1143 my ($self) = @_; 1383 my ($self) = @_;
1144 1384
1385 local $self->{deny_reset} = 1; # loading can take a long time
1386
1387 my $path = $self->{path};
1388 my $guard = cf::lock_acquire "map_load:$path";
1389
1145 return if $self->in_memory != cf::MAP_SWAPPED; 1390 return if $self->in_memory != cf::MAP_SWAPPED;
1146 1391
1147 $self->in_memory (cf::MAP_LOADING); 1392 $self->in_memory (cf::MAP_LOADING);
1148 1393
1149 my $path = $self->{path};
1150
1151 $self->alloc; 1394 $self->alloc;
1395
1396 $self->pre_load;
1397
1152 $self->load_objects ($self->{load_path}, 1) 1398 $self->_load_objects ($self->{load_path}, 1)
1153 or return; 1399 or return;
1154 1400
1401 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1402 if delete $self->{load_original};
1403
1155 if (my $uniq = $path->uniq_path) { 1404 if (my $uniq = $self->uniq_path) {
1156 utf8::encode $uniq; 1405 utf8::encode $uniq;
1157 if (aio_open $uniq, O_RDONLY, 0) { 1406 if (aio_open $uniq, O_RDONLY, 0) {
1158 $self->clear_unique_items; 1407 $self->clear_unique_items;
1159 $self->load_objects ($uniq, 0); 1408 $self->_load_objects ($uniq, 0);
1160 } 1409 }
1161 } 1410 }
1411
1412 Coro::cede;
1162 1413
1163 # now do the right thing for maps 1414 # now do the right thing for maps
1164 $self->link_multipart_objects; 1415 $self->link_multipart_objects;
1165 1416
1166 if ($self->{path}->is_style_map) { 1417 unless ($self->{deny_activate}) {
1167 $self->{deny_save} = 1; 1418 $self->decay_objects;
1168 $self->{deny_reset} = 1;
1169 } else {
1170 $self->fix_auto_apply; 1419 $self->fix_auto_apply;
1171 $self->decay_objects;
1172 $self->update_buttons; 1420 $self->update_buttons;
1421 Coro::cede;
1173 $self->set_darkness_map; 1422 $self->set_darkness_map;
1174 $self->difficulty ($self->estimate_difficulty) 1423 $self->difficulty ($self->estimate_difficulty)
1175 unless $self->difficulty; 1424 unless $self->difficulty;
1425 Coro::cede;
1176 $self->activate; 1426 $self->activate;
1177 } 1427 }
1178 1428
1429 $self->post_load;
1430
1179 $self->in_memory (cf::MAP_IN_MEMORY); 1431 $self->in_memory (cf::MAP_IN_MEMORY);
1180} 1432}
1181 1433
1182sub load_map_sync { 1434sub customise_for {
1435 my ($self, $ob) = @_;
1436
1437 return find "~" . $ob->name . "/" . $self->{path}
1438 if $self->per_player;
1439
1440 $self
1441}
1442
1443# find and load all maps in the 3x3 area around a map
1444sub load_diag {
1445 my ($map) = @_;
1446
1447 my @diag; # diagonal neighbours
1448
1449 for (0 .. 3) {
1450 my $neigh = $map->tile_path ($_)
1451 or next;
1452 $neigh = find $neigh, $map
1453 or next;
1454 $neigh->load;
1455
1456 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1457 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1458 }
1459
1460 for (@diag) {
1461 my $neigh = find @$_
1462 or next;
1463 $neigh->load;
1464 }
1465}
1466
1467sub find_sync {
1183 my ($path, $origin) = @_; 1468 my ($path, $origin) = @_;
1184 1469
1185 #warn "load_map_sync<$path, $origin>\n";#d# 1470 cf::sync_job { find $path, $origin }
1471}
1186 1472
1187 cf::sync_job { 1473sub do_load_sync {
1188 my $map = cf::map::find_map $path, $origin 1474 my ($map) = @_;
1189 or return; 1475
1476 cf::sync_job { $map->load };
1477}
1478
1479our %MAP_PREFETCH;
1480our $MAP_PREFETCHER = undef;
1481
1482sub find_async {
1483 my ($path, $origin) = @_;
1484
1485 $path = normalise $path, $origin && $origin->{path};
1486
1487 if (my $map = $cf::MAP{$path}) {
1488 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1489 }
1490
1491 undef $MAP_PREFETCH{$path};
1492 $MAP_PREFETCHER ||= cf::async {
1493 while (%MAP_PREFETCH) {
1494 for my $path (keys %MAP_PREFETCH) {
1495 my $map = find $path
1496 or next;
1190 $map->load; 1497 $map->load;
1191 $map 1498
1499 delete $MAP_PREFETCH{$path};
1500 }
1501 }
1502 undef $MAP_PREFETCHER;
1192 } 1503 };
1504 $MAP_PREFETCHER->prio (6);
1505
1506 ()
1193} 1507}
1194 1508
1195sub save { 1509sub save {
1196 my ($self) = @_; 1510 my ($self) = @_;
1197 1511
1198 my $save = $self->{path}->save_path; utf8::encode $save; 1512 my $lock = cf::lock_acquire "map_data:" . $self->path;
1199 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1200 1513
1201 $self->{last_save} = $cf::RUNTIME; 1514 $self->{last_save} = $cf::RUNTIME;
1202 1515
1203 return unless $self->dirty; 1516 return unless $self->dirty;
1204 1517
1518 my $save = $self->save_path; utf8::encode $save;
1519 my $uniq = $self->uniq_path; utf8::encode $uniq;
1520
1205 $self->{load_path} = $save; 1521 $self->{load_path} = $save;
1206 1522
1207 return if $self->{deny_save}; 1523 return if $self->{deny_save};
1208 1524
1209 warn "saving map ", $self->path; 1525 local $self->{last_access} = $self->last_access;#d#
1526
1527 cf::async {
1528 $_->contr->save for $self->players;
1529 };
1210 1530
1211 if ($uniq) { 1531 if ($uniq) {
1212 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1532 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1213 $self->save_objects ($uniq, cf::IO_UNIQUES); 1533 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1214 } else { 1534 } else {
1215 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1535 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1216 } 1536 }
1217} 1537}
1218 1538
1219sub swap_out { 1539sub swap_out {
1220 my ($self) = @_; 1540 my ($self) = @_;
1541
1542 # save first because save cedes
1543 $self->save;
1544
1545 my $lock = cf::lock_acquire "map_data:" . $self->path;
1221 1546
1222 return if $self->players; 1547 return if $self->players;
1223 return if $self->in_memory != cf::MAP_IN_MEMORY; 1548 return if $self->in_memory != cf::MAP_IN_MEMORY;
1224 return if $self->{deny_save}; 1549 return if $self->{deny_save};
1225 1550
1226 $self->save;
1227 $self->clear; 1551 $self->clear;
1228 $self->in_memory (cf::MAP_SWAPPED); 1552 $self->in_memory (cf::MAP_SWAPPED);
1229} 1553}
1230 1554
1555sub reset_at {
1556 my ($self) = @_;
1557
1558 # TODO: safety, remove and allow resettable per-player maps
1559 return 1e99 if $self->isa ("ext::map_per_player");#d#
1560 return 1e99 if $self->{deny_reset};
1561
1562 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1563 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1564
1565 $time + $to
1566}
1567
1231sub should_reset { 1568sub should_reset {
1232 my ($map) = @_; 1569 my ($self) = @_;
1233 1570
1234 # TODO: safety, remove and allow resettable per-player maps 1571 $self->reset_at <= $cf::RUNTIME
1235 return if $map->{path}{user_rel};#d#
1236 return if $map->{deny_reset};
1237 #return unless $map->reset_timeout;
1238
1239 my $time = $map->fixed_resettime ? $map->{instantiate_time} : $map->last_access;
1240
1241 $time + ($map->reset_timeout || $DEFAULT_RESET) < $cf::RUNTIME
1242} 1572}
1243 1573
1244sub reset { 1574sub reset {
1245 my ($self) = @_; 1575 my ($self) = @_;
1246 1576
1577 my $lock = cf::lock_acquire "map_data:$self->{path}";
1578
1247 return if $self->players; 1579 return if $self->players;
1248 return if $self->{path}{user_rel};#d# 1580 return if $self->isa ("ext::map_per_player");#d#
1249 1581
1250 warn "resetting map ", $self->path;#d# 1582 warn "resetting map ", $self->path;#d#
1251 1583
1252 utf8::encode (my $save = $self->{path}->save_path); 1584 delete $cf::MAP{$self->path};
1253 aioreq_pri 3; IO::AIO::aio_unlink $save; 1585
1254 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst"; 1586 $self->in_memory (cf::MAP_SWAPPED);
1587 $self->clear;
1255 1588
1256 $_->clear_links_to ($self) for values %cf::MAP; 1589 $_->clear_links_to ($self) for values %cf::MAP;
1257 1590
1591 $self->unlink_save;
1258 $self->clear; 1592 $self->destroy;
1259 $self->in_memory (cf::MAP_SWAPPED);
1260 utf8::encode ($self->{load_path} = $self->{path}->load_path);
1261} 1593}
1262 1594
1263sub customise_for { 1595my $nuke_counter = "aaaa";
1264 my ($map, $ob) = @_;
1265 1596
1266 if ($map->per_player) { 1597sub nuke {
1267 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1598 my ($self) = @_;
1268 }
1269 1599
1270 $map 1600 delete $cf::MAP{$self->path};
1271}
1272 1601
1273sub emergency_save { 1602 $self->unlink_save;
1274 local $cf::FREEZE = 1;
1275 1603
1276 warn "enter emergency map save\n"; 1604 bless $self, "cf::map";
1605 delete $self->{deny_reset};
1606 $self->{deny_save} = 1;
1607 $self->reset_timeout (1);
1608 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1277 1609
1278 cf::sync_job { 1610 $cf::MAP{$self->path} = $self;
1279 warn "begin emergency map save\n"; 1611
1280 $_->save for values %cf::MAP; 1612 $self->reset; # polite request, might not happen
1613}
1614
1615=item cf::map::unique_maps
1616
1617Returns an arrayref of paths of all shared maps that have
1618instantiated unique items. May block.
1619
1620=cut
1621
1622sub unique_maps() {
1623 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1624 or return;
1625
1626 my @paths;
1627
1628 for (@$files) {
1629 utf8::decode $_;
1630 next if /\.pst$/;
1631 next unless /^$PATH_SEP/o;
1632
1633 s/\.map$//;
1634 push @paths, $_;
1281 }; 1635 }
1282 1636
1283 warn "end emergency map save\n"; 1637 \@paths
1284} 1638}
1285 1639
1286package cf; 1640package cf;
1287 1641
1288=back 1642=back
1289 1643
1644=head3 cf::object
1645
1646=cut
1647
1648package cf::object;
1649
1650=over 4
1651
1652=item $ob->inv_recursive
1653
1654Returns the inventory of the object _and_ their inventories, recursively.
1655
1656=cut
1657
1658sub inv_recursive_;
1659sub inv_recursive_ {
1660 map { $_, inv_recursive_ $_->inv } @_
1661}
1662
1663sub inv_recursive {
1664 inv_recursive_ inv $_[0]
1665}
1666
1667package cf;
1668
1669=back
1290 1670
1291=head3 cf::object::player 1671=head3 cf::object::player
1292 1672
1293=over 4 1673=over 4
1294 1674
1330 (ref $cf::CFG{"may_$access"} 1710 (ref $cf::CFG{"may_$access"}
1331 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1711 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1332 : $cf::CFG{"may_$access"}) 1712 : $cf::CFG{"may_$access"})
1333} 1713}
1334 1714
1715=item $player_object->enter_link
1716
1717Freezes the player and moves him/her to a special map (C<{link}>).
1718
1719The player should be reasonably safe there for short amounts of time. You
1720I<MUST> call C<leave_link> as soon as possible, though.
1721
1722Will never block.
1723
1724=item $player_object->leave_link ($map, $x, $y)
1725
1726Moves the player out of the special C<{link}> map onto the specified
1727map. If the map is not valid (or omitted), the player will be moved back
1728to the location he/she was before the call to C<enter_link>, or, if that
1729fails, to the emergency map position.
1730
1731Might block.
1732
1733=cut
1734
1735sub link_map {
1736 unless ($LINK_MAP) {
1737 $LINK_MAP = cf::map::find "{link}"
1738 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1739 $LINK_MAP->load;
1740 }
1741
1742 $LINK_MAP
1743}
1744
1335sub cf::object::player::enter_link { 1745sub cf::object::player::enter_link {
1336 my ($self) = @_; 1746 my ($self) = @_;
1337 1747
1338 return if $self->map == $LINK_MAP; 1748 $self->deactivate_recursive;
1339 1749
1750 return if UNIVERSAL::isa $self->map, "ext::map_link";
1751
1340 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] 1752 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1341 if $self->map; 1753 if $self->map;
1342 1754
1343 $self->enter_map ($LINK_MAP, 20, 20); 1755 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1344 $self->deactivate_recursive;
1345} 1756}
1346 1757
1347sub cf::object::player::leave_link { 1758sub cf::object::player::leave_link {
1348 my ($self, $map, $x, $y) = @_; 1759 my ($self, $map, $x, $y) = @_;
1349 1760
1350 my $link_pos = delete $self->{_link_pos}; 1761 my $link_pos = delete $self->{_link_pos};
1351 1762
1352 unless ($map) { 1763 unless ($map) {
1353 $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1354
1355 # restore original map position 1764 # restore original map position
1356 ($map, $x, $y) = @{ $link_pos || [] }; 1765 ($map, $x, $y) = @{ $link_pos || [] };
1357 $map = cf::map::find_map $map; 1766 $map = cf::map::find $map;
1358 1767
1359 unless ($map) { 1768 unless ($map) {
1360 ($map, $x, $y) = @$EMERGENCY_POSITION; 1769 ($map, $x, $y) = @$EMERGENCY_POSITION;
1361 $map = cf::map::find_map $map 1770 $map = cf::map::find $map
1362 or die "FATAL: cannot load emergency map\n"; 1771 or die "FATAL: cannot load emergency map\n";
1363 } 1772 }
1364 } 1773 }
1365 1774
1366 ($x, $y) = (-1, -1) 1775 ($x, $y) = (-1, -1)
1369 # use -1 or undef as default coordinates, not 0, 0 1778 # use -1 or undef as default coordinates, not 0, 0
1370 ($x, $y) = ($map->enter_x, $map->enter_y) 1779 ($x, $y) = ($map->enter_x, $map->enter_y)
1371 if $x <=0 && $y <= 0; 1780 if $x <=0 && $y <= 0;
1372 1781
1373 $map->load; 1782 $map->load;
1783 $map->load_diag;
1374 1784
1785 return unless $self->contr->active;
1375 $self->activate_recursive; 1786 $self->activate_recursive;
1376 $self->enter_map ($map, $x, $y); 1787 $self->enter_map ($map, $x, $y);
1377} 1788}
1378 1789
1790cf::player->attach (
1791 on_logout => sub {
1792 my ($pl) = @_;
1793
1794 # abort map switching before logout
1795 if ($pl->ob->{_link_pos}) {
1796 cf::sync_job {
1797 $pl->ob->leave_link
1798 };
1799 }
1800 },
1801 on_login => sub {
1802 my ($pl) = @_;
1803
1804 # try to abort aborted map switching on player login :)
1805 # should happen only on crashes
1806 if ($pl->ob->{_link_pos}) {
1807 $pl->ob->enter_link;
1808 (async {
1809 # we need this sleep as the login has a concurrent enter_exit running
1810 # and this sleep increases chances of the player not ending up in scorn
1811 $pl->ob->reply (undef,
1812 "There was an internal problem at your last logout, "
1813 . "the server will try to bring you to your intended destination in a second.",
1814 cf::NDI_RED);
1815 Coro::Timer::sleep 1;
1816 $pl->ob->leave_link;
1817 })->prio (2);
1818 }
1819 },
1820);
1821
1379=item $player_object->goto_map ($map, $x, $y) 1822=item $player_object->goto ($path, $x, $y)
1380 1823
1381=cut 1824=cut
1382 1825
1383sub cf::object::player::goto_map { 1826sub cf::object::player::goto {
1384 my ($self, $path, $x, $y) = @_; 1827 my ($self, $path, $x, $y) = @_;
1385 1828
1386 $self->enter_link; 1829 $self->enter_link;
1387 1830
1388 (Coro::async { 1831 (async {
1389 $path = new cf::path $path; 1832 my $map = eval {
1390
1391 my $map = cf::map::find_map $path->as_string; 1833 my $map = cf::map::find $path;
1392 $map = $map->customise_for ($self) if $map; 1834 $map = $map->customise_for ($self) if $map;
1393
1394 warn "entering ", $map->path, " at ($x, $y)\n"
1395 if $map; 1835 $map
1836 } or
1837 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1396 1838
1397 $self->leave_link ($map, $x, $y); 1839 $self->leave_link ($map, $x, $y);
1398 })->prio (1); 1840 })->prio (1);
1399} 1841}
1400 1842
1404 1846
1405sub parse_random_map_params { 1847sub parse_random_map_params {
1406 my ($spec) = @_; 1848 my ($spec) = @_;
1407 1849
1408 my $rmp = { # defaults 1850 my $rmp = { # defaults
1409 xsize => 10, 1851 xsize => (cf::rndm 15, 40),
1410 ysize => 10, 1852 ysize => (cf::rndm 15, 40),
1853 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1854 #layout => string,
1411 }; 1855 };
1412 1856
1413 for (split /\n/, $spec) { 1857 for (split /\n/, $spec) {
1414 my ($k, $v) = split /\s+/, $_, 2; 1858 my ($k, $v) = split /\s+/, $_, 2;
1415 1859
1419 $rmp 1863 $rmp
1420} 1864}
1421 1865
1422sub prepare_random_map { 1866sub prepare_random_map {
1423 my ($exit) = @_; 1867 my ($exit) = @_;
1868
1869 my $guard = cf::lock_acquire "exit_prepare:$exit";
1424 1870
1425 # all this does is basically replace the /! path by 1871 # all this does is basically replace the /! path by
1426 # a new random map path (?random/...) with a seed 1872 # a new random map path (?random/...) with a seed
1427 # that depends on the exit object 1873 # that depends on the exit object
1428 1874
1429 my $rmp = parse_random_map_params $exit->msg; 1875 my $rmp = parse_random_map_params $exit->msg;
1430 1876
1431 if ($exit->map) { 1877 if ($exit->map) {
1432 $rmp->{region} = $exit->map->region_name; 1878 $rmp->{region} = $exit->region->name;
1433 $rmp->{origin_map} = $exit->map->path; 1879 $rmp->{origin_map} = $exit->map->path;
1434 $rmp->{origin_x} = $exit->x; 1880 $rmp->{origin_x} = $exit->x;
1435 $rmp->{origin_y} = $exit->y; 1881 $rmp->{origin_y} = $exit->y;
1436 } 1882 }
1437 1883
1438 $rmp->{random_seed} ||= $exit->random_seed; 1884 $rmp->{random_seed} ||= $exit->random_seed;
1439 1885
1440 my $data = cf::to_json $rmp; 1886 my $data = cf::to_json $rmp;
1441 my $md5 = Digest::MD5::md5_hex $data; 1887 my $md5 = Digest::MD5::md5_hex $data;
1888 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1442 1889
1443 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1890 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1444 aio_write $fh, 0, (length $data), $data, 0; 1891 aio_write $fh, 0, (length $data), $data, 0;
1892 undef $fh;
1893 aio_rename "$meta~", $meta;
1445 1894
1446 $exit->slaying ("?random/$md5"); 1895 $exit->slaying ("?random/$md5");
1447 $exit->msg (undef); 1896 $exit->msg (undef);
1448 } 1897 }
1449} 1898}
1451sub cf::object::player::enter_exit { 1900sub cf::object::player::enter_exit {
1452 my ($self, $exit) = @_; 1901 my ($self, $exit) = @_;
1453 1902
1454 return unless $self->type == cf::PLAYER; 1903 return unless $self->type == cf::PLAYER;
1455 1904
1905 if ($exit->slaying eq "/!") {
1906 #TODO: this should de-fi-ni-te-ly not be a sync-job
1907 cf::sync_job { prepare_random_map $exit };
1908 }
1909
1910 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1911 my $hp = $exit->stats->hp;
1912 my $sp = $exit->stats->sp;
1913
1456 $self->enter_link; 1914 $self->enter_link;
1457 1915
1458 (Coro::async { 1916 (async {
1917 $self->deactivate_recursive; # just to be sure
1459 unless (eval { 1918 unless (eval {
1460 1919 $self->goto ($slaying, $hp, $sp);
1461 prepare_random_map $exit
1462 if $exit->slaying eq "/!";
1463
1464 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1465 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1466 1920
1467 1; 1921 1;
1468 }) { 1922 }) {
1469 $self->message ("Something went wrong deep within the crossfire server. " 1923 $self->message ("Something went wrong deep within the crossfire server. "
1470 . "I'll try to bring you back to the map you were before. " 1924 . "I'll try to bring you back to the map you were before. "
1471 . "Please report this to the dungeon master", 1925 . "Please report this to the dungeon master!",
1472 cf::NDI_UNIQUE | cf::NDI_RED); 1926 cf::NDI_UNIQUE | cf::NDI_RED);
1473 1927
1474 warn "ERROR in enter_exit: $@"; 1928 warn "ERROR in enter_exit: $@";
1475 $self->leave_link; 1929 $self->leave_link;
1476 } 1930 }
1527 on_reply => sub { 1981 on_reply => sub {
1528 my ($ns, $msg) = @_; 1982 my ($ns, $msg) = @_;
1529 1983
1530 # this weird shuffling is so that direct followup queries 1984 # this weird shuffling is so that direct followup queries
1531 # get handled first 1985 # get handled first
1532 my $queue = delete $ns->{query_queue}; 1986 my $queue = delete $ns->{query_queue}
1987 or return; # be conservative, not sure how that can happen, but we saw a crash here
1533 1988
1534 (shift @$queue)->[1]->($msg); 1989 (shift @$queue)->[1]->($msg);
1535 1990
1536 push @{ $ns->{query_queue} }, @$queue; 1991 push @{ $ns->{query_queue} }, @$queue;
1537 1992
1543 } 1998 }
1544 } 1999 }
1545 }, 2000 },
1546); 2001);
1547 2002
1548=item $client->coro (\&cb) 2003=item $client->async (\&cb)
1549 2004
1550Create a new coroutine, running the specified callback. The coroutine will 2005Create a new coroutine, running the specified callback. The coroutine will
1551be automatically cancelled when the client gets destroyed (e.g. on logout, 2006be automatically cancelled when the client gets destroyed (e.g. on logout,
1552or loss of connection). 2007or loss of connection).
1553 2008
1554=cut 2009=cut
1555 2010
1556sub cf::client::coro { 2011sub cf::client::async {
1557 my ($self, $cb) = @_; 2012 my ($self, $cb) = @_;
1558 2013
1559 my $coro; $coro = async { 2014 my $coro = &Coro::async ($cb);
1560 eval {
1561 $cb->();
1562 };
1563 warn $@ if $@;
1564 };
1565 2015
1566 $coro->on_destroy (sub { 2016 $coro->on_destroy (sub {
1567 delete $self->{_coro}{$coro+0}; 2017 delete $self->{_coro}{$coro+0};
1568 }); 2018 });
1569 2019
1741 2191
1742{ 2192{
1743 my $path = cf::localdir . "/database.pst"; 2193 my $path = cf::localdir . "/database.pst";
1744 2194
1745 sub db_load() { 2195 sub db_load() {
1746 warn "loading database $path\n";#d# remove later
1747 $DB = stat $path ? Storable::retrieve $path : { }; 2196 $DB = stat $path ? Storable::retrieve $path : { };
1748 } 2197 }
1749 2198
1750 my $pid; 2199 my $pid;
1751 2200
1752 sub db_save() { 2201 sub db_save() {
1753 warn "saving database $path\n";#d# remove later
1754 waitpid $pid, 0 if $pid; 2202 waitpid $pid, 0 if $pid;
1755 if (0 == ($pid = fork)) { 2203 if (0 == ($pid = fork)) {
1756 $DB->{_meta}{version} = 1; 2204 $DB->{_meta}{version} = 1;
1757 Storable::nstore $DB, "$path~"; 2205 Storable::nstore $DB, "$path~";
1758 rename "$path~", $path; 2206 rename "$path~", $path;
1765 sub db_sync() { 2213 sub db_sync() {
1766 db_save if $dirty; 2214 db_save if $dirty;
1767 undef $dirty; 2215 undef $dirty;
1768 } 2216 }
1769 2217
1770 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2218 my $idle = Event->idle (
1771 db_sync; 2219 reentrant => 0,
2220 min => 10,
2221 max => 20,
2222 repeat => 0,
2223 data => WF_AUTOCANCEL,
2224 cb => \&db_sync,
1772 }); 2225 );
1773 2226
1774 sub db_dirty() { 2227 sub db_dirty() {
1775 $dirty = 1; 2228 $dirty = 1;
1776 $idle->start; 2229 $idle->start;
1777 } 2230 }
1806 open my $fh, "<:utf8", cf::confdir . "/config" 2259 open my $fh, "<:utf8", cf::confdir . "/config"
1807 or return; 2260 or return;
1808 2261
1809 local $/; 2262 local $/;
1810 *CFG = YAML::Syck::Load <$fh>; 2263 *CFG = YAML::Syck::Load <$fh>;
2264
2265 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2266
2267 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2268 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2269
2270 if (exists $CFG{mlockall}) {
2271 eval {
2272 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2273 and die "WARNING: m(un)lockall failed: $!\n";
2274 };
2275 warn $@ if $@;
2276 }
1811} 2277}
1812 2278
1813sub main { 2279sub main {
1814 # we must not ever block the main coroutine 2280 # we must not ever block the main coroutine
1815 local $Coro::idle = sub { 2281 local $Coro::idle = sub {
1816 Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# 2282 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1817 (Coro::unblock_sub { 2283 (async {
1818 Event::one_event; 2284 Event::one_event;
1819 })->(); 2285 })->prio (Coro::PRIO_MAX);
1820 }; 2286 };
1821 2287
1822 cfg_load; 2288 cfg_load;
1823 db_load; 2289 db_load;
1824 load_extensions; 2290 load_extensions;
2291
2292 $TICK_WATCHER->start;
1825 Event::loop; 2293 Event::loop;
1826} 2294}
1827 2295
1828############################################################################# 2296#############################################################################
1829# initialisation 2297# initialisation and cleanup
1830 2298
2299# install some emergency cleanup handlers
2300BEGIN {
2301 for my $signal (qw(INT HUP TERM)) {
2302 Event->signal (
2303 reentrant => 0,
2304 data => WF_AUTOCANCEL,
2305 signal => $signal,
2306 prio => 0,
2307 cb => sub {
2308 cf::cleanup "SIG$signal";
2309 },
2310 );
2311 }
2312}
2313
2314sub emergency_save() {
2315 my $freeze_guard = cf::freeze_mainloop;
2316
2317 warn "enter emergency perl save\n";
2318
2319 cf::sync_job {
2320 # use a peculiar iteration method to avoid tripping on perl
2321 # refcount bugs in for. also avoids problems with players
2322 # and maps saved/destroyed asynchronously.
2323 warn "begin emergency player save\n";
2324 for my $login (keys %cf::PLAYER) {
2325 my $pl = $cf::PLAYER{$login} or next;
2326 $pl->valid or next;
2327 $pl->save;
2328 }
2329 warn "end emergency player save\n";
2330
2331 warn "begin emergency map save\n";
2332 for my $path (keys %cf::MAP) {
2333 my $map = $cf::MAP{$path} or next;
2334 $map->valid or next;
2335 $map->save;
2336 }
2337 warn "end emergency map save\n";
2338 };
2339
2340 warn "leave emergency perl save\n";
2341}
2342
1831sub perl_reload() { 2343sub reload() {
1832 # can/must only be called in main 2344 # can/must only be called in main
1833 if ($Coro::current != $Coro::main) { 2345 if ($Coro::current != $Coro::main) {
1834 warn "can only reload from main coroutine\n"; 2346 warn "can only reload from main coroutine";
1835 return; 2347 return;
1836 } 2348 }
1837 2349
1838 warn "reloading..."; 2350 warn "reloading...";
1839 2351
1840 local $FREEZE = 1; 2352 warn "cancelling server ticker";
2353 $TICK_WATCHER->cancel;
2354
1841 cf::emergency_save; 2355 cf::emergency_save;
1842 2356
1843 eval { 2357 eval {
1844 # if anything goes wrong in here, we should simply crash as we already saved 2358 # if anything goes wrong in here, we should simply crash as we already saved
1845 2359
1846 # cancel all watchers 2360 warn "syncing database to disk";
2361 cf::db_sync;
2362
2363 warn "cancelling all WF_AUTOCANCEL watchers";
1847 for (Event::all_watchers) { 2364 for (Event::all_watchers) {
1848 $_->cancel if $_->data & WF_AUTOCANCEL; 2365 $_->cancel if $_->data & WF_AUTOCANCEL;
1849 } 2366 }
1850 2367
2368 warn "flushing outstanding aio requests";
2369 for (;;) {
2370 IO::AIO::flush;
2371 Coro::cede;
2372 last unless IO::AIO::nreqs;
2373 warn "iterate...";
2374 }
2375
1851 # cancel all extension coros 2376 warn "cancelling all extension coros";
1852 $_->cancel for values %EXT_CORO; 2377 $_->cancel for values %EXT_CORO;
1853 %EXT_CORO = (); 2378 %EXT_CORO = ();
1854 2379
1855 # unload all extensions 2380 warn "removing commands";
1856 for (@exts) { 2381 %COMMAND = ();
2382
2383 warn "removing ext commands";
2384 %EXTCMD = ();
2385
2386 warn "unloading/nuking all extensions";
2387 for my $pkg (@EXTS) {
1857 warn "unloading <$_>"; 2388 warn "... unloading $pkg";
1858 unload_extension $_; 2389
2390 if (my $cb = $pkg->can ("unload")) {
2391 eval {
2392 $cb->($pkg);
2393 1
2394 } or warn "$pkg unloaded, but with errors: $@";
1859 } 2395 }
1860 2396
2397 warn "... nuking $pkg";
2398 Symbol::delete_package $pkg;
2399 }
2400
1861 # unload all modules loaded from $LIBDIR 2401 warn "unloading all perl modules loaded from $LIBDIR";
1862 while (my ($k, $v) = each %INC) { 2402 while (my ($k, $v) = each %INC) {
1863 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2403 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1864 2404
1865 warn "removing <$k>"; 2405 warn "... unloading $k";
1866 delete $INC{$k}; 2406 delete $INC{$k};
1867 2407
1868 $k =~ s/\.pm$//; 2408 $k =~ s/\.pm$//;
1869 $k =~ s/\//::/g; 2409 $k =~ s/\//::/g;
1870 2410
1873 } 2413 }
1874 2414
1875 Symbol::delete_package $k; 2415 Symbol::delete_package $k;
1876 } 2416 }
1877 2417
1878 # sync database to disk
1879 cf::db_sync;
1880 IO::AIO::flush;
1881
1882 # get rid of safe::, as good as possible 2418 warn "getting rid of safe::, as good as possible";
1883 Symbol::delete_package "safe::$_" 2419 Symbol::delete_package "safe::$_"
1884 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2420 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1885 2421
1886 # remove register_script_function callbacks
1887 # TODO
1888
1889 # unload cf.pm "a bit" 2422 warn "unloading cf.pm \"a bit\"";
1890 delete $INC{"cf.pm"}; 2423 delete $INC{"cf.pm"};
1891 2424
1892 # don't, removes xs symbols, too, 2425 # don't, removes xs symbols, too,
1893 # and global variables created in xs 2426 # and global variables created in xs
1894 #Symbol::delete_package __PACKAGE__; 2427 #Symbol::delete_package __PACKAGE__;
1895 2428
1896 # reload cf.pm 2429 warn "unload completed, starting to reload now";
2430
1897 warn "reloading cf.pm"; 2431 warn "reloading cf.pm";
1898 require cf; 2432 require cf;
1899 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2433 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1900 2434
1901 # load config and database again 2435 warn "loading config and database again";
1902 cf::cfg_load; 2436 cf::cfg_load;
1903 cf::db_load; 2437 cf::db_load;
1904 2438
1905 # load extensions
1906 warn "load extensions"; 2439 warn "loading extensions";
1907 cf::load_extensions; 2440 cf::load_extensions;
1908 2441
1909 # reattach attachments to objects 2442 warn "reattaching attachments to objects/players";
1910 warn "reattach";
1911 _global_reattach; 2443 _global_reattach;
2444 warn "reattaching attachments to maps";
2445 reattach $_ for values %MAP;
2446
2447 warn "restarting server ticker";
2448
2449 $TICK_WATCHER->start;
1912 }; 2450 };
1913 2451
1914 if ($@) { 2452 if ($@) {
1915 warn $@; 2453 warn $@;
1916 warn "error while reloading, exiting."; 2454 warn "error while reloading, exiting.";
1917 exit 1; 2455 exit 1;
1918 } 2456 }
1919 2457
1920 warn "reloaded successfully"; 2458 warn "reloaded";
1921}; 2459};
1922 2460
1923############################################################################# 2461our $RELOAD_WATCHER; # used only during reload
1924 2462
1925unless ($LINK_MAP) {
1926 $LINK_MAP = cf::map::new;
1927
1928 $LINK_MAP->width (41);
1929 $LINK_MAP->height (41);
1930 $LINK_MAP->alloc;
1931 $LINK_MAP->path ("{link}");
1932 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
1933 $LINK_MAP->in_memory (MAP_IN_MEMORY);
1934
1935 # dirty hack because... archetypes are not yet loaded
1936 Event->timer (
1937 after => 2,
1938 cb => sub {
1939 $_[0]->w->cancel;
1940
1941 # provide some exits "home"
1942 my $exit = cf::object::new "exit";
1943
1944 $exit->slaying ($EMERGENCY_POSITION->[0]);
1945 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
1946 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
1947
1948 $LINK_MAP->insert ($exit->clone, 19, 19);
1949 $LINK_MAP->insert ($exit->clone, 19, 20);
1950 $LINK_MAP->insert ($exit->clone, 19, 21);
1951 $LINK_MAP->insert ($exit->clone, 20, 19);
1952 $LINK_MAP->insert ($exit->clone, 20, 21);
1953 $LINK_MAP->insert ($exit->clone, 21, 19);
1954 $LINK_MAP->insert ($exit->clone, 21, 20);
1955 $LINK_MAP->insert ($exit->clone, 21, 21);
1956
1957 $exit->destroy;
1958 });
1959
1960 $LINK_MAP->{deny_save} = 1;
1961 $LINK_MAP->{deny_reset} = 1;
1962
1963 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
1964}
1965
1966register "<global>", __PACKAGE__;
1967
1968register_command "perl-reload" => sub { 2463register_command "reload" => sub {
1969 my ($who, $arg) = @_; 2464 my ($who, $arg) = @_;
1970 2465
1971 if ($who->flag (FLAG_WIZ)) { 2466 if ($who->flag (FLAG_WIZ)) {
1972 $who->message ("start of reload.");
1973 perl_reload;
1974 $who->message ("end of reload."); 2467 $who->message ("reloading server.");
2468
2469 # doing reload synchronously and two reloads happen back-to-back,
2470 # coro crashes during coro_state_free->destroy here.
2471
2472 $RELOAD_WATCHER ||= Event->timer (
2473 reentrant => 0,
2474 after => 0,
2475 data => WF_AUTOCANCEL,
2476 cb => sub {
2477 reload;
2478 undef $RELOAD_WATCHER;
2479 },
2480 );
1975 } 2481 }
1976}; 2482};
1977 2483
1978unshift @INC, $LIBDIR; 2484unshift @INC, $LIBDIR;
2485
2486my $bug_warning = 0;
1979 2487
1980$TICK_WATCHER = Event->timer ( 2488$TICK_WATCHER = Event->timer (
1981 reentrant => 0, 2489 reentrant => 0,
2490 parked => 1,
1982 prio => 0, 2491 prio => 0,
1983 at => $NEXT_TICK || $TICK, 2492 at => $NEXT_TICK || $TICK,
1984 data => WF_AUTOCANCEL, 2493 data => WF_AUTOCANCEL,
1985 cb => sub { 2494 cb => sub {
1986 unless ($FREEZE) { 2495 if ($Coro::current != $Coro::main) {
2496 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2497 unless ++$bug_warning > 10;
2498 return;
2499 }
2500
2501 $NOW = Event::time;
2502
1987 cf::server_tick; # one server iteration 2503 cf::server_tick; # one server iteration
1988 $RUNTIME += $TICK; 2504 $RUNTIME += $TICK;
1989 }
1990
1991 $NEXT_TICK += $TICK; 2505 $NEXT_TICK += $TICK;
2506
2507 $WAIT_FOR_TICK->broadcast;
2508 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2509
2510 Event::sweep;
2511 Coro::cede_notself;
2512
2513# my $AFTER = Event::time;
2514# warn $AFTER - $NOW;#d#
1992 2515
1993 # if we are delayed by four ticks or more, skip them all 2516 # if we are delayed by four ticks or more, skip them all
1994 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2517 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1995 2518
1996 $TICK_WATCHER->at ($NEXT_TICK); 2519 $TICK_WATCHER->at ($NEXT_TICK);
1997 $TICK_WATCHER->start; 2520 $TICK_WATCHER->start;
1998 }, 2521 },
1999); 2522);
2000 2523
2001IO::AIO::max_poll_time $TICK * 0.2; 2524IO::AIO::max_poll_time $TICK * 0.1;
2002 2525
2003Event->io ( 2526undef $Coro::AIO::WATCHER;
2527$AIO_POLL_WATCHER = Event->io (
2528 reentrant => 0,
2004 fd => IO::AIO::poll_fileno, 2529 fd => IO::AIO::poll_fileno,
2005 poll => 'r', 2530 poll => 'r',
2006 prio => 5, 2531 prio => 6,
2007 data => WF_AUTOCANCEL, 2532 data => WF_AUTOCANCEL,
2008 cb => \&IO::AIO::poll_cb, 2533 cb => \&IO::AIO::poll_cb,
2009); 2534);
2010 2535
2011Event->timer ( 2536$WRITE_RUNTIME_WATCHER = Event->timer (
2537 reentrant => 0,
2012 data => WF_AUTOCANCEL, 2538 data => WF_AUTOCANCEL,
2013 after => 0, 2539 after => 1,
2014 interval => 10, 2540 interval => 10,
2015 cb => sub { 2541 prio => 6, # keep it lowest so it acts like a watchdog
2016 (Coro::unblock_sub { 2542 cb => Coro::unblock_sub {
2017 write_runtime 2543 write_runtime
2018 or warn "ERROR: unable to write runtime file: $!"; 2544 or warn "ERROR: unable to write runtime file: $!";
2019 })->();
2020 }, 2545 },
2021); 2546);
2022 2547
2548END { cf::emergency_save }
2549
20231 25501
2024 2551

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