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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.115 by root, Mon Jan 1 16:50:10 2007 UTC vs.
Revision 1.198 by root, Sun Jan 28 01:58:37 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 69
58binmode STDOUT; 70binmode STDOUT;
59binmode STDERR; 71binmode STDERR;
60 72
61# read virtual server time, if available 73# read virtual server time, if available
69mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
73 85
74# a special map that is always available 86our $EMERGENCY_POSITION;
75our $LINK_MAP;
76
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
78 87
79############################################################################# 88#############################################################################
80 89
81=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
82 91
106 115
107=item %cf::CFG 116=item %cf::CFG
108 117
109Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
111 127
112=back 128=back
113 129
114=cut 130=cut
115 131
119 utf8::encode $msg; 135 utf8::encode $msg;
120 136
121 $msg .= "\n" 137 $msg .= "\n"
122 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
123 139
124 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
125 }; 141 };
126} 142}
127 143
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 163
148$Event::DIED = sub { 164$Event::DIED = sub {
149 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
150}; 166};
151 167
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
157 169
158=over 4 170=over 4
159 171
172=item dumpval $ref
173
160=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
161 194
162use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
163 196
164=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
165 198
180 213
181sub to_json($) { 214sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 215 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 216 JSON::Syck::Dump $_[0]
184} 217}
218
219=item cf::lock_wait $string
220
221Wait until the given lock is available. See cf::lock_acquire.
222
223=item my $lock = cf::lock_acquire $string
224
225Wait until the given lock is available and then acquires it and returns
226a Coro::guard object. If the guard object gets destroyed (goes out of scope,
227for example when the coroutine gets canceled), the lock is automatically
228returned.
229
230Lock names should begin with a unique identifier (for example, cf::map::find
231uses map_find and cf::map::load uses map_load).
232
233=cut
234
235our %LOCK;
236
237sub lock_wait($) {
238 my ($key) = @_;
239
240 # wait for lock, if any
241 while ($LOCK{$key}) {
242 push @{ $LOCK{$key} }, $Coro::current;
243 Coro::schedule;
244 }
245}
246
247sub lock_acquire($) {
248 my ($key) = @_;
249
250 # wait, to be sure we are not locked
251 lock_wait $key;
252
253 $LOCK{$key} = [];
254
255 Coro::guard {
256 # wake up all waiters, to be on the safe side
257 $_->ready for @{ delete $LOCK{$key} };
258 }
259}
260
261sub freeze_mainloop {
262 return unless $TICK_WATCHER->is_active;
263
264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
269 $TICK_WATCHER->stop;
270 $guard
271}
272
273=item cf::async { BLOCK }
274
275Currently the same as Coro::async_pool, meaning you cannot use
276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
278
279=cut
280
281BEGIN { *async = \&Coro::async_pool }
185 282
186=item cf::sync_job { BLOCK } 283=item cf::sync_job { BLOCK }
187 284
188The design of crossfire+ requires that the main coro ($Coro::main) is 285The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 286always able to handle events or runnable, as crossfire+ is only partly
203 # this is the main coro, too bad, we have to block 300 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/ 301 # till the operation succeeds, freezing the server :/
205 302
206 # TODO: use suspend/resume instead 303 # TODO: use suspend/resume instead
207 # (but this is cancel-safe) 304 # (but this is cancel-safe)
208 local $FREEZE = 1; 305 my $freeze_guard = freeze_mainloop;
209 306
210 my $busy = 1; 307 my $busy = 1;
211 my @res; 308 my @res;
212 309
213 (Coro::async { 310 (async {
214 @res = eval { $job->() }; 311 @res = eval { $job->() };
215 warn $@ if $@; 312 warn $@ if $@;
216 undef $busy; 313 undef $busy;
217 })->prio (Coro::PRIO_MAX); 314 })->prio (Coro::PRIO_MAX);
218 315
219 while ($busy) { 316 while ($busy) {
220 Coro::cede_notself; 317 Coro::cede or Event::one_event;
221 Event::one_event unless Coro::nready;
222 } 318 }
223 319
224 wantarray ? @res : $res[0] 320 wantarray ? @res : $res[0]
225 } else { 321 } else {
226 # we are in another coroutine, how wonderful, everything just works 322 # we are in another coroutine, how wonderful, everything just works
227 323
228 $job->() 324 $job->()
229 } 325 }
230} 326}
231 327
232=item $coro = cf::coro { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
233 329
234Creates and returns a new coro. This coro is automcatially being canceled 330Like async, but this coro is automatically being canceled when the
235when the extension calling this is being unloaded. 331extension calling this is being unloaded.
236 332
237=cut 333=cut
238 334
239sub coro(&) { 335sub async_ext(&) {
240 my $cb = shift; 336 my $cb = shift;
241 337
242 my $coro; $coro = async { 338 my $coro = &Coro::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 339
249 $coro->on_destroy (sub { 340 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 341 delete $EXT_CORO{$coro+0};
251 }); 342 });
252 $EXT_CORO{$coro+0} = $coro; 343 $EXT_CORO{$coro+0} = $coro;
258 my $runtime = cf::localdir . "/runtime"; 349 my $runtime = cf::localdir . "/runtime";
259 350
260 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 351 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
261 or return; 352 or return;
262 353
354 my $value = $cf::RUNTIME + 90 + 10;
263 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 355 # 10 is the runtime save interval, for a monotonic clock
356 # 60 allows for the watchdog to kill the server.
357
264 (aio_write $fh, 0, (length $value), $value, 0) <= 0 358 (aio_write $fh, 0, (length $value), $value, 0) <= 0
265 and return; 359 and return;
266 360
267 aio_fsync $fh 361 aio_fsync $fh
268 and return; 362 and return;
277} 371}
278 372
279=back 373=back
280 374
281=cut 375=cut
282
283#############################################################################
284
285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 # {... are special paths that are not touched
295 # ?xxx/... are special absolute paths
296 # ?random/... random maps
297 # /! non-realised random map exit
298 # /... normal maps
299 # ~/... per-player maps without a specific player (DO NOT USE)
300 # ~user/... per-player map of a specific user
301
302 if ($path =~ /^{/) {
303 # fine as it is
304 } elsif ($path =~ s{^\?random/}{}) {
305 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
306 $self->{random} = cf::from_json $data;
307 } else {
308 if ($path =~ s{^~([^/]+)?}{}) {
309 $self->{user_rel} = 1;
310
311 if (defined $1) {
312 $self->{user} = $1;
313 } elsif ($base =~ m{^~([^/]+)/}) {
314 $self->{user} = $1;
315 } else {
316 warn "cannot resolve user-relative path without user <$path,$base>\n";
317 }
318 } elsif ($path =~ /^\//) {
319 # already absolute
320 } else {
321 $base =~ s{[^/]+/?$}{};
322 return $class->new ("$base/$path");
323 }
324
325 for ($path) {
326 redo if s{/\.?/}{/};
327 redo if s{/[^/]+/\.\./}{/};
328 }
329 }
330
331 $self->{path} = $path;
332
333 $self
334}
335
336# the name / primary key / in-game path
337sub as_string {
338 my ($self) = @_;
339
340 $self->{user_rel} ? "~$self->{user}$self->{path}"
341 : $self->{random} ? "?random/$self->{path}"
342 : $self->{path}
343}
344
345# the displayed name, this is a one way mapping
346sub visible_name {
347 my ($self) = @_;
348
349# if (my $rmp = $self->{random}) {
350# # todo: be more intelligent about this
351# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
352# } else {
353 $self->as_string
354# }
355}
356
357# escape the /'s in the path
358sub _escaped_path {
359 # ∕ is U+2215
360 (my $path = $_[0]{path}) =~ s/\//∕/g;
361 $path
362}
363
364# the original (read-only) location
365sub load_path {
366 my ($self) = @_;
367
368 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
369}
370
371# the temporary/swap location
372sub save_path {
373 my ($self) = @_;
374
375 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
376 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
377 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
378}
379
380# the unique path, might be eq to save_path
381sub uniq_path {
382 my ($self) = @_;
383
384 $self->{user_rel} || $self->{random}
385 ? undef
386 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
387}
388
389# return random map parameters, or undef
390sub random_map_params {
391 my ($self) = @_;
392
393 $self->{random}
394}
395
396# this is somewhat ugly, but style maps do need special treatment
397sub is_style_map {
398 $_[0]{path} =~ m{^/styles/}
399}
400
401package cf;
402 376
403############################################################################# 377#############################################################################
404 378
405=head2 ATTACHABLE OBJECTS 379=head2 ATTACHABLE OBJECTS
406 380
532our @CB_TYPE = (); # registry for type (cf-object class) based events 506our @CB_TYPE = (); # registry for type (cf-object class) based events
533our @CB_MAP = (); 507our @CB_MAP = ();
534 508
535my %attachment; 509my %attachment;
536 510
511sub cf::attachable::thawer_merge {
512 # simply override everything except _meta
513 local $_[0]{_meta};
514 %{$_[0]} = %{$_[1]};
515}
516
537sub _attach_cb($$$$) { 517sub _attach_cb($$$$) {
538 my ($registry, $event, $prio, $cb) = @_; 518 my ($registry, $event, $prio, $cb) = @_;
539 519
540 use sort 'stable'; 520 use sort 'stable';
541 521
712# object support 692# object support
713 693
714sub reattach { 694sub reattach {
715 # basically do the same as instantiate, without calling instantiate 695 # basically do the same as instantiate, without calling instantiate
716 my ($obj) = @_; 696 my ($obj) = @_;
697
698 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
717 699
718 my $registry = $obj->registry; 700 my $registry = $obj->registry;
719 701
720 @$registry = (); 702 @$registry = ();
721 703
817 (aio_load "$filename.pst", $av) >= 0 799 (aio_load "$filename.pst", $av) >= 0
818 or return; 800 or return;
819 $av = eval { (Storable::thaw $av)->{objs} }; 801 $av = eval { (Storable::thaw $av)->{objs} };
820 } 802 }
821 803
804 warn sprintf "loading %s (%d)\n",
805 $filename, length $data, scalar @{$av || []};#d#
822 return ($data, $av); 806 return ($data, $av);
823} 807}
824 808
825############################################################################# 809#############################################################################
826# command handling &c 810# command handling &c
851=cut 835=cut
852 836
853sub register_extcmd { 837sub register_extcmd {
854 my ($name, $cb) = @_; 838 my ($name, $cb) = @_;
855 839
856 my $caller = caller;
857 #warn "registering extcmd '$name' to '$caller'";
858
859 $EXTCMD{$name} = [$cb, $caller]; 840 $EXTCMD{$name} = $cb;
860} 841}
861 842
862cf::player->attach ( 843cf::player->attach (
863 on_command => sub { 844 on_command => sub {
864 my ($pl, $name, $params) = @_; 845 my ($pl, $name, $params) = @_;
877 858
878 my $msg = eval { from_json $buf }; 859 my $msg = eval { from_json $buf };
879 860
880 if (ref $msg) { 861 if (ref $msg) {
881 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 862 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
882 if (my %reply = $cb->[0]->($pl, $msg)) { 863 if (my %reply = $cb->($pl, $msg)) {
883 $pl->ext_reply ($msg->{msgid}, %reply); 864 $pl->ext_reply ($msg->{msgid}, %reply);
884 } 865 }
885 } 866 }
886 } else { 867 } else {
887 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 868 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
889 870
890 cf::override; 871 cf::override;
891 }, 872 },
892); 873);
893 874
894sub register {
895 my ($base, $pkg) = @_;
896
897 #TODO
898}
899
900sub load_extension { 875sub load_extension {
901 my ($path) = @_; 876 my ($path) = @_;
902 877
903 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 878 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
904 my $base = $1; 879 my $base = $1;
905 my $pkg = $1; 880 my $pkg = $1;
906 $pkg =~ s/[^[:word:]]/_/g; 881 $pkg =~ s/[^[:word:]]/_/g;
907 $pkg = "ext::$pkg"; 882 $pkg = "ext::$pkg";
908 883
909 warn "loading '$path' into '$pkg'\n"; 884 warn "... loading '$path' into '$pkg'\n";
910 885
911 open my $fh, "<:utf8", $path 886 open my $fh, "<:utf8", $path
912 or die "$path: $!"; 887 or die "$path: $!";
913 888
914 my $source = 889 my $source =
915 "package $pkg; use strict; use utf8;\n" 890 "package $pkg; use strict; use utf8;\n"
916 . "#line 1 \"$path\"\n{\n" 891 . "#line 1 \"$path\"\n{\n"
917 . (do { local $/; <$fh> }) 892 . (do { local $/; <$fh> })
918 . "\n};\n1"; 893 . "\n};\n1";
919 894
920 eval $source 895 unless (eval $source) {
921 or die $@ ? "$path: $@\n" 896 my $msg = $@ ? "$path: $@\n"
922 : "extension disabled.\n"; 897 : "extension disabled.\n";
923 898 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
924 push @exts, $pkg; 899 warn $@;
925 $ext_pkg{$base} = $pkg; 900 warn "mandatory extension failed to load, exiting.\n";
926 901 exit 1;
927# no strict 'refs'; 902 }
928# @{"$pkg\::ISA"} = ext::; 903 die $@;
929
930 register $base, $pkg;
931}
932
933sub unload_extension {
934 my ($pkg) = @_;
935
936 warn "removing extension $pkg\n";
937
938 # remove hooks
939 #TODO
940# for my $idx (0 .. $#PLUGIN_EVENT) {
941# delete $hook[$idx]{$pkg};
942# } 904 }
943 905
944 # remove commands 906 push @EXTS, $pkg;
945 for my $name (keys %COMMAND) {
946 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
947
948 if (@cb) {
949 $COMMAND{$name} = \@cb;
950 } else {
951 delete $COMMAND{$name};
952 }
953 }
954
955 # remove extcmds
956 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
957 delete $EXTCMD{$name};
958 }
959
960 if (my $cb = $pkg->can ("unload")) {
961 eval {
962 $cb->($pkg);
963 1
964 } or warn "$pkg unloaded, but with errors: $@";
965 }
966
967 Symbol::delete_package $pkg;
968} 907}
969 908
970sub load_extensions { 909sub load_extensions {
971 for my $ext (<$LIBDIR/*.ext>) { 910 for my $ext (<$LIBDIR/*.ext>) {
972 next unless -r $ext; 911 next unless -r $ext;
976 } or warn "$ext not loaded: $@"; 915 } or warn "$ext not loaded: $@";
977 } 916 }
978} 917}
979 918
980############################################################################# 919#############################################################################
981# load/save/clean perl data associated with a map
982
983*cf::mapsupport::on_clean = sub {
984 my ($map) = @_;
985
986 my $path = $map->tmpname;
987 defined $path or return;
988
989 unlink "$path.pst";
990};
991
992cf::map->attach (prio => -10000, package => cf::mapsupport::);
993
994#############################################################################
995# load/save perl data associated with player->ob objects
996
997sub all_objects(@) {
998 @_, map all_objects ($_->inv), @_
999}
1000
1001# TODO: compatibility cruft, remove when no longer needed
1002cf::player->attach (
1003 on_load => sub {
1004 my ($pl, $path) = @_;
1005
1006 for my $o (all_objects $pl->ob) {
1007 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1008 $o->set_ob_key_value ("_perl_data");
1009
1010 %$o = %{ Storable::thaw pack "H*", $value };
1011 }
1012 }
1013 },
1014);
1015
1016#############################################################################
1017 920
1018=head2 CORE EXTENSIONS 921=head2 CORE EXTENSIONS
1019 922
1020Functions and methods that extend core crossfire objects. 923Functions and methods that extend core crossfire objects.
1021 924
925=cut
926
927package cf::player;
928
929use Coro::AIO;
930
1022=head3 cf::player 931=head3 cf::player
1023 932
1024=over 4 933=over 4
1025 934
1026=item cf::player::exists $login 935=item cf::player::find $login
1027 936
1028Returns true when the given account exists. 937Returns the given player object, loading it if necessary (might block).
1029 938
1030=cut 939=cut
1031 940
1032sub cf::player::exists($) { 941sub playerdir($) {
1033 cf::player::find $_[0] 942 cf::localdir
1034 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 943 . "/"
944 . cf::playerdir
945 . "/"
946 . (ref $_[0] ? $_[0]->ob->name : $_[0])
947}
948
949sub path($) {
950 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
951
952 (playerdir $login) . "/$login.pl"
953}
954
955sub find_active($) {
956 $cf::PLAYER{$_[0]}
957 and $cf::PLAYER{$_[0]}->active
958 and $cf::PLAYER{$_[0]}
959}
960
961sub exists($) {
962 my ($login) = @_;
963
964 $cf::PLAYER{$login}
965 or cf::sync_job { !aio_stat path $login }
966}
967
968sub find($) {
969 return $cf::PLAYER{$_[0]} || do {
970 my $login = $_[0];
971
972 my $guard = cf::lock_acquire "user_find:$login";
973
974 $cf::PLAYER{$_[0]} || do {
975 my $pl = load_pl path $login
976 or return;
977 $cf::PLAYER{$login} = $pl
978 }
979 }
980}
981
982sub save($) {
983 my ($pl) = @_;
984
985 return if $pl->{deny_save};
986
987 my $path = path $pl;
988 my $guard = cf::lock_acquire "user_save:$path";
989
990 return if $pl->{deny_save};
991
992 aio_mkdir playerdir $pl, 0770;
993 $pl->{last_save} = $cf::RUNTIME;
994
995 $pl->save_pl ($path);
996 Coro::cede;
997}
998
999sub new($) {
1000 my ($login) = @_;
1001
1002 my $self = create;
1003
1004 $self->ob->name ($login);
1005 $self->{deny_save} = 1;
1006
1007 $cf::PLAYER{$login} = $self;
1008
1009 $self
1010}
1011
1012=item $pl->quit_character
1013
1014Nukes the player without looking back. If logged in, the connection will
1015be destroyed. May block for a long time.
1016
1017=cut
1018
1019sub quit_character {
1020 my ($pl) = @_;
1021
1022 $pl->{deny_save} = 1;
1023 $pl->password ("*"); # this should lock out the player until we nuked the dir
1024
1025 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1026 $pl->deactivate;
1027 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1028 $pl->ns->destroy if $pl->ns;
1029
1030 my $path = playerdir $pl;
1031 my $temp = "$path~$cf::RUNTIME~deleting~";
1032 aio_rename $path, $temp;
1033 delete $cf::PLAYER{$pl->ob->name};
1034 $pl->destroy;
1035 IO::AIO::aio_rmtree $temp;
1036}
1037
1038=item cf::player::list_logins
1039
1040Returns am arrayref of all valid playernames in the system, can take a
1041while and may block, so not sync_job-capable, ever.
1042
1043=cut
1044
1045sub list_logins {
1046 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1047 or return [];
1048
1049 my @logins;
1050
1051 for my $login (@$dirs) {
1052 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1053 aio_read $fh, 0, 512, my $buf, 0 or next;
1054 $buf !~ /^password -------------$/m or next; # official not-valid tag
1055
1056 utf8::decode $login;
1057 push @logins, $login;
1058 }
1059
1060 \@logins
1061}
1062
1063=item $player->maps
1064
1065Returns an arrayref of map paths that are private for this
1066player. May block.
1067
1068=cut
1069
1070sub maps($) {
1071 my ($pl) = @_;
1072
1073 my $files = aio_readdir playerdir $pl
1074 or return;
1075
1076 my @paths;
1077
1078 for (@$files) {
1079 utf8::decode $_;
1080 next if /\.(?:pl|pst)$/;
1081 next unless /^$PATH_SEP/o;
1082
1083 s/\.map$//;
1084 push @paths, "~" . $pl->ob->name . "/" . $_;
1085 }
1086
1087 \@paths
1035} 1088}
1036 1089
1037=item $player->ext_reply ($msgid, $msgtype, %msg) 1090=item $player->ext_reply ($msgid, $msgtype, %msg)
1038 1091
1039Sends an ext reply to the player. 1092Sends an ext reply to the player.
1040 1093
1041=cut 1094=cut
1042 1095
1043sub cf::player::ext_reply($$$%) { 1096sub ext_reply($$$%) {
1044 my ($self, $id, %msg) = @_; 1097 my ($self, $id, %msg) = @_;
1045 1098
1046 $msg{msgid} = $id; 1099 $msg{msgid} = $id;
1047 1100
1048 $self->send ("ext " . to_json \%msg); 1101 $self->send ("ext " . cf::to_json \%msg);
1049} 1102}
1103
1104package cf;
1050 1105
1051=back 1106=back
1052 1107
1053 1108
1054=head3 cf::map 1109=head3 cf::map
1060package cf::map; 1115package cf::map;
1061 1116
1062use Fcntl; 1117use Fcntl;
1063use Coro::AIO; 1118use Coro::AIO;
1064 1119
1120use overload
1121 '""' => \&as_string,
1122 fallback => 1;
1123
1065our $MAX_RESET = 7200; 1124our $MAX_RESET = 3600;
1066our $DEFAULT_RESET = 3600; 1125our $DEFAULT_RESET = 3000;
1067 1126
1068sub generate_random_map { 1127sub generate_random_map {
1069 my ($path, $rmp) = @_; 1128 my ($self, $rmp) = @_;
1070
1071 # mit "rum" bekleckern, nicht 1129 # mit "rum" bekleckern, nicht
1072 cf::map::_create_random_map 1130 $self->_create_random_map (
1073 $path,
1074 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1131 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1075 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1132 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1076 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1133 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1077 $rmp->{exit_on_final_map}, 1134 $rmp->{exit_on_final_map},
1078 $rmp->{xsize}, $rmp->{ysize}, 1135 $rmp->{xsize}, $rmp->{ysize},
1079 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1136 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1080 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1137 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1081 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1138 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1082 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1139 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1083 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1140 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1084 (cf::region::find $rmp->{region}) 1141 (cf::region::find $rmp->{region}), $rmp->{custom}
1142 )
1143}
1144
1145=item cf::map->register ($regex, $prio)
1146
1147Register a handler for the map path matching the given regex at the
1148givne priority (higher is better, built-in handlers have priority 0, the
1149default).
1150
1151=cut
1152
1153sub register {
1154 my (undef, $regex, $prio) = @_;
1155 my $pkg = caller;
1156
1157 no strict;
1158 push @{"$pkg\::ISA"}, __PACKAGE__;
1159
1160 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1161}
1162
1163# also paths starting with '/'
1164$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1165
1166sub thawer_merge {
1167 my ($self, $merge) = @_;
1168
1169 # we have to keep some variables in memory intact
1170 local $self->{path};
1171 local $self->{load_path};
1172 local $self->{deny_save};
1173 local $self->{deny_reset};
1174
1175 $self->SUPER::thawer_merge ($merge);
1176}
1177
1178sub normalise {
1179 my ($path, $base) = @_;
1180
1181 $path = "$path"; # make sure its a string
1182
1183 # map plan:
1184 #
1185 # /! non-realised random map exit (special hack!)
1186 # {... are special paths that are not being touched
1187 # ?xxx/... are special absolute paths
1188 # ?random/... random maps
1189 # /... normal maps
1190 # ~user/... per-player map of a specific user
1191
1192 $path =~ s/$PATH_SEP/\//go;
1193
1194 # treat it as relative path if it starts with
1195 # something that looks reasonable
1196 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1197 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1198
1199 $base =~ s{[^/]+/?$}{};
1200 $path = "$base/$path";
1201 }
1202
1203 for ($path) {
1204 redo if s{//}{/};
1205 redo if s{/\.?/}{/};
1206 redo if s{/[^/]+/\.\./}{/};
1207 }
1208
1209 $path
1210}
1211
1212sub new_from_path {
1213 my (undef, $path, $base) = @_;
1214
1215 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1216
1217 $path = normalise $path, $base;
1218
1219 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1220 if ($path =~ $EXT_MAP{$pkg}[1]) {
1221 my $self = bless cf::map::new, $pkg;
1222 $self->{path} = $path; $self->path ($path);
1223 $self->init; # pass $1 etc.
1224 return $self;
1225 }
1226 }
1227
1228 Carp::carp "unable to resolve path '$path' (base '$base').";
1229 ()
1230}
1231
1232sub init {
1233 my ($self) = @_;
1234
1235 $self
1236}
1237
1238sub as_string {
1239 my ($self) = @_;
1240
1241 "$self->{path}"
1242}
1243
1244# the displayed name, this is a one way mapping
1245sub visible_name {
1246 &as_string
1247}
1248
1249# the original (read-only) location
1250sub load_path {
1251 my ($self) = @_;
1252
1253 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1254}
1255
1256# the temporary/swap location
1257sub save_path {
1258 my ($self) = @_;
1259
1260 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1261 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1262}
1263
1264# the unique path, undef == no special unique path
1265sub uniq_path {
1266 my ($self) = @_;
1267
1268 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1269 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1085} 1270}
1086 1271
1087# and all this just because we cannot iterate over 1272# and all this just because we cannot iterate over
1088# all maps in C++... 1273# all maps in C++...
1089sub change_all_map_light { 1274sub change_all_map_light {
1090 my ($change) = @_; 1275 my ($change) = @_;
1091 1276
1092 $_->change_map_light ($change) for values %cf::MAP; 1277 $_->change_map_light ($change)
1278 for grep $_->outdoor, values %cf::MAP;
1093} 1279}
1094 1280
1281sub unlink_save {
1282 my ($self) = @_;
1283
1284 utf8::encode (my $save = $self->save_path);
1285 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1286 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1287}
1288
1095sub try_load_header($) { 1289sub load_header_from($) {
1096 my ($path) = @_; 1290 my ($self, $path) = @_;
1097 1291
1098 utf8::encode $path; 1292 utf8::encode $path;
1099 aio_open $path, O_RDONLY, 0 1293 aio_open $path, O_RDONLY, 0
1100 or return; 1294 or return;
1101 1295
1102 my $map = cf::map::new 1296 $self->_load_header ($path)
1103 or return; 1297 or return;
1104 1298
1105 $map->load_header ($path) 1299 $self->{load_path} = $path;
1300
1301 1
1302}
1303
1304sub load_header_orig {
1305 my ($self) = @_;
1306
1307 $self->load_header_from ($self->load_path)
1308}
1309
1310sub load_header_temp {
1311 my ($self) = @_;
1312
1313 $self->load_header_from ($self->save_path)
1314}
1315
1316sub prepare_temp {
1317 my ($self) = @_;
1318
1319 $self->last_access ((delete $self->{last_access})
1320 || $cf::RUNTIME); #d#
1321 # safety
1322 $self->{instantiate_time} = $cf::RUNTIME
1323 if $self->{instantiate_time} > $cf::RUNTIME;
1324}
1325
1326sub prepare_orig {
1327 my ($self) = @_;
1328
1329 $self->{load_original} = 1;
1330 $self->{instantiate_time} = $cf::RUNTIME;
1331 $self->last_access ($cf::RUNTIME);
1332 $self->instantiate;
1333}
1334
1335sub load_header {
1336 my ($self) = @_;
1337
1338 if ($self->load_header_temp) {
1339 $self->prepare_temp;
1340 } else {
1341 $self->load_header_orig
1106 or return; 1342 or return;
1343 $self->prepare_orig;
1344 }
1107 1345
1108 $map->{load_path} = $path; 1346 1
1109
1110 $map
1111} 1347}
1112 1348
1349sub find;
1113sub find_map { 1350sub find {
1114 my ($path, $origin) = @_; 1351 my ($path, $origin) = @_;
1115 1352
1116 #warn "find_map<$path,$origin>\n";#d#
1117
1118 $path = new cf::path $path, $origin && $origin->path; 1353 $path = normalise $path, $origin && $origin->path;
1119 my $key = $path->as_string;
1120 1354
1355 cf::lock_wait "map_find:$path";
1356
1121 $cf::MAP{$key} || do { 1357 $cf::MAP{$path} || do {
1122 # do it the slow way 1358 my $guard = cf::lock_acquire "map_find:$path";
1123 my $map = try_load_header $path->save_path; 1359 my $map = new_from_path cf::map $path
1124
1125 if ($map) {
1126 # safety
1127 $map->{instantiate_time} = $cf::RUNTIME
1128 if $map->{instantiate_time} > $cf::RUNTIME;
1129 } else {
1130 if (my $rmp = $path->random_map_params) {
1131 $map = generate_random_map $key, $rmp;
1132 } else {
1133 $map = try_load_header $path->load_path;
1134 }
1135
1136 $map or return; 1360 or return;
1137 1361
1138 $map->{load_original} = 1;
1139 $map->{instantiate_time} = $cf::RUNTIME;
1140 $map->instantiate;
1141
1142 # per-player maps become, after loading, normal maps
1143 $map->per_player (0) if $path->{user_rel};
1144 }
1145
1146 $map->path ($key);
1147 $map->{path} = $path;
1148 $map->last_access ($cf::RUNTIME); 1362 $map->{last_save} = $cf::RUNTIME;
1149 1363
1150 if ($map->should_reset) { 1364 $map->load_header
1365 or return;
1366
1367 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1368 # doing this can freeze the server in a sync job, obviously
1369 #$cf::WAIT_FOR_TICK->wait;
1151 $map->reset; 1370 $map->reset;
1152 $map = find_map $path; 1371 undef $guard;
1372 return find $path;
1153 } 1373 }
1154 1374
1155 $cf::MAP{$key} = $map 1375 $cf::MAP{$path} = $map
1156 } 1376 }
1157} 1377}
1378
1379sub pre_load { }
1380sub post_load { }
1158 1381
1159sub load { 1382sub load {
1160 my ($self) = @_; 1383 my ($self) = @_;
1161 1384
1385 local $self->{deny_reset} = 1; # loading can take a long time
1386
1387 my $path = $self->{path};
1388 my $guard = cf::lock_acquire "map_load:$path";
1389
1162 return if $self->in_memory != cf::MAP_SWAPPED; 1390 return if $self->in_memory != cf::MAP_SWAPPED;
1163 1391
1164 $self->in_memory (cf::MAP_LOADING); 1392 $self->in_memory (cf::MAP_LOADING);
1165 1393
1166 my $path = $self->{path};
1167
1168 $self->alloc; 1394 $self->alloc;
1395
1396 $self->pre_load;
1397
1169 $self->load_objects ($self->{load_path}, 1) 1398 $self->_load_objects ($self->{load_path}, 1)
1170 or return; 1399 or return;
1171 1400
1172 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1401 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1173 if delete $self->{load_original}; 1402 if delete $self->{load_original};
1174 1403
1175 if (my $uniq = $path->uniq_path) { 1404 if (my $uniq = $self->uniq_path) {
1176 utf8::encode $uniq; 1405 utf8::encode $uniq;
1177 if (aio_open $uniq, O_RDONLY, 0) { 1406 if (aio_open $uniq, O_RDONLY, 0) {
1178 $self->clear_unique_items; 1407 $self->clear_unique_items;
1179 $self->load_objects ($uniq, 0); 1408 $self->_load_objects ($uniq, 0);
1180 } 1409 }
1181 } 1410 }
1411
1412 Coro::cede;
1182 1413
1183 # now do the right thing for maps 1414 # now do the right thing for maps
1184 $self->link_multipart_objects; 1415 $self->link_multipart_objects;
1185 1416
1186 if ($self->{path}->is_style_map) { 1417 unless ($self->{deny_activate}) {
1187 $self->{deny_save} = 1; 1418 $self->decay_objects;
1188 $self->{deny_reset} = 1;
1189 } else {
1190 $self->fix_auto_apply; 1419 $self->fix_auto_apply;
1191 $self->decay_objects;
1192 $self->update_buttons; 1420 $self->update_buttons;
1421 Coro::cede;
1193 $self->set_darkness_map; 1422 $self->set_darkness_map;
1194 $self->difficulty ($self->estimate_difficulty) 1423 $self->difficulty ($self->estimate_difficulty)
1195 unless $self->difficulty; 1424 unless $self->difficulty;
1425 Coro::cede;
1196 $self->activate; 1426 $self->activate;
1197 } 1427 }
1198 1428
1429 $self->post_load;
1430
1199 $self->in_memory (cf::MAP_IN_MEMORY); 1431 $self->in_memory (cf::MAP_IN_MEMORY);
1200} 1432}
1201 1433
1202sub load_map_sync { 1434sub customise_for {
1435 my ($self, $ob) = @_;
1436
1437 return find "~" . $ob->name . "/" . $self->{path}
1438 if $self->per_player;
1439
1440 $self
1441}
1442
1443# find and load all maps in the 3x3 area around a map
1444sub load_diag {
1445 my ($map) = @_;
1446
1447 my @diag; # diagonal neighbours
1448
1449 for (0 .. 3) {
1450 my $neigh = $map->tile_path ($_)
1451 or next;
1452 $neigh = find $neigh, $map
1453 or next;
1454 $neigh->load;
1455
1456 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1457 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1458 }
1459
1460 for (@diag) {
1461 my $neigh = find @$_
1462 or next;
1463 $neigh->load;
1464 }
1465}
1466
1467sub find_sync {
1203 my ($path, $origin) = @_; 1468 my ($path, $origin) = @_;
1204 1469
1205 #warn "load_map_sync<$path, $origin>\n";#d# 1470 cf::sync_job { find $path, $origin }
1471}
1206 1472
1207 cf::sync_job { 1473sub do_load_sync {
1208 my $map = cf::map::find_map $path, $origin 1474 my ($map) = @_;
1209 or return; 1475
1476 cf::sync_job { $map->load };
1477}
1478
1479our %MAP_PREFETCH;
1480our $MAP_PREFETCHER = undef;
1481
1482sub find_async {
1483 my ($path, $origin) = @_;
1484
1485 $path = normalise $path, $origin && $origin->{path};
1486
1487 if (my $map = $cf::MAP{$path}) {
1488 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1489 }
1490
1491 undef $MAP_PREFETCH{$path};
1492 $MAP_PREFETCHER ||= cf::async {
1493 while (%MAP_PREFETCH) {
1494 for my $path (keys %MAP_PREFETCH) {
1495 my $map = find $path
1496 or next;
1210 $map->load; 1497 $map->load;
1211 $map 1498
1499 delete $MAP_PREFETCH{$path};
1500 }
1501 }
1502 undef $MAP_PREFETCHER;
1212 } 1503 };
1504 $MAP_PREFETCHER->prio (6);
1505
1506 ()
1213} 1507}
1214 1508
1215sub save { 1509sub save {
1216 my ($self) = @_; 1510 my ($self) = @_;
1217 1511
1218 my $save = $self->{path}->save_path; utf8::encode $save; 1512 my $lock = cf::lock_acquire "map_data:" . $self->path;
1219 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1220 1513
1221 $self->{last_save} = $cf::RUNTIME; 1514 $self->{last_save} = $cf::RUNTIME;
1222 1515
1223 return unless $self->dirty; 1516 return unless $self->dirty;
1224 1517
1518 my $save = $self->save_path; utf8::encode $save;
1519 my $uniq = $self->uniq_path; utf8::encode $uniq;
1520
1225 $self->{load_path} = $save; 1521 $self->{load_path} = $save;
1226 1522
1227 return if $self->{deny_save}; 1523 return if $self->{deny_save};
1228 1524
1525 local $self->{last_access} = $self->last_access;#d#
1526
1527 cf::async {
1528 $_->contr->save for $self->players;
1529 };
1530
1229 if ($uniq) { 1531 if ($uniq) {
1230 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1532 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1231 $self->save_objects ($uniq, cf::IO_UNIQUES); 1533 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1232 } else { 1534 } else {
1233 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1535 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1234 } 1536 }
1235} 1537}
1236 1538
1237sub swap_out { 1539sub swap_out {
1238 my ($self) = @_; 1540 my ($self) = @_;
1541
1542 # save first because save cedes
1543 $self->save;
1544
1545 my $lock = cf::lock_acquire "map_data:" . $self->path;
1239 1546
1240 return if $self->players; 1547 return if $self->players;
1241 return if $self->in_memory != cf::MAP_IN_MEMORY; 1548 return if $self->in_memory != cf::MAP_IN_MEMORY;
1242 return if $self->{deny_save}; 1549 return if $self->{deny_save};
1243 1550
1244 $self->save;
1245 $self->clear; 1551 $self->clear;
1246 $self->in_memory (cf::MAP_SWAPPED); 1552 $self->in_memory (cf::MAP_SWAPPED);
1247} 1553}
1248 1554
1249sub reset_at { 1555sub reset_at {
1250 my ($self) = @_; 1556 my ($self) = @_;
1251 1557
1252 # TODO: safety, remove and allow resettable per-player maps 1558 # TODO: safety, remove and allow resettable per-player maps
1253 return 1e99 if $self->{path}{user_rel}; 1559 return 1e99 if $self->isa ("ext::map_per_player");#d#
1254 return 1e99 if $self->{deny_reset}; 1560 return 1e99 if $self->{deny_reset};
1255 1561
1256 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1562 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1257 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1563 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1258 1564
1263 my ($self) = @_; 1569 my ($self) = @_;
1264 1570
1265 $self->reset_at <= $cf::RUNTIME 1571 $self->reset_at <= $cf::RUNTIME
1266} 1572}
1267 1573
1268sub unlink_save {
1269 my ($self) = @_;
1270
1271 utf8::encode (my $save = $self->{path}->save_path);
1272 aioreq_pri 3; IO::AIO::aio_unlink $save;
1273 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1274}
1275
1276sub rename {
1277 my ($self, $new_path) = @_;
1278
1279 $self->unlink_save;
1280
1281 delete $cf::MAP{$self->path};
1282 $self->{path} = new cf::path $new_path;
1283 $self->path ($self->{path}->as_string);
1284 $cf::MAP{$self->path} = $self;
1285
1286 $self->save;
1287}
1288
1289sub reset { 1574sub reset {
1290 my ($self) = @_; 1575 my ($self) = @_;
1291 1576
1577 my $lock = cf::lock_acquire "map_data:$self->{path}";
1578
1292 return if $self->players; 1579 return if $self->players;
1293 return if $self->{path}{user_rel};#d# 1580 return if $self->isa ("ext::map_per_player");#d#
1294 1581
1295 warn "resetting map ", $self->path;#d# 1582 warn "resetting map ", $self->path;#d#
1296 1583
1297 delete $cf::MAP{$self->path}; 1584 delete $cf::MAP{$self->path};
1585
1586 $self->in_memory (cf::MAP_SWAPPED);
1587 $self->clear;
1298 1588
1299 $_->clear_links_to ($self) for values %cf::MAP; 1589 $_->clear_links_to ($self) for values %cf::MAP;
1300 1590
1301 $self->unlink_save; 1591 $self->unlink_save;
1302 $self->destroy; 1592 $self->destroy;
1305my $nuke_counter = "aaaa"; 1595my $nuke_counter = "aaaa";
1306 1596
1307sub nuke { 1597sub nuke {
1308 my ($self) = @_; 1598 my ($self) = @_;
1309 1599
1600 delete $cf::MAP{$self->path};
1601
1602 $self->unlink_save;
1603
1604 bless $self, "cf::map";
1605 delete $self->{deny_reset};
1310 $self->{deny_save} = 1; 1606 $self->{deny_save} = 1;
1311 $self->reset_timeout (1); 1607 $self->reset_timeout (1);
1312 $self->rename ("{nuke}/" . ($nuke_counter++)); 1608 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1609
1610 $cf::MAP{$self->path} = $self;
1611
1313 $self->reset; # polite request, might not happen 1612 $self->reset; # polite request, might not happen
1314} 1613}
1315 1614
1316sub customise_for { 1615=item cf::map::unique_maps
1317 my ($map, $ob) = @_;
1318 1616
1319 if ($map->per_player) { 1617Returns an arrayref of paths of all shared maps that have
1320 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1618instantiated unique items. May block.
1321 }
1322 1619
1323 $map 1620=cut
1324}
1325 1621
1326sub emergency_save { 1622sub unique_maps() {
1327 local $cf::FREEZE = 1; 1623 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1624 or return;
1328 1625
1329 warn "enter emergency map save\n"; 1626 my @paths;
1330 1627
1331 cf::sync_job { 1628 for (@$files) {
1332 warn "begin emergency map save\n"; 1629 utf8::decode $_;
1333 $_->save for values %cf::MAP; 1630 next if /\.pst$/;
1631 next unless /^$PATH_SEP/o;
1632
1633 s/\.map$//;
1634 push @paths, $_;
1334 }; 1635 }
1335 1636
1336 warn "end emergency map save\n"; 1637 \@paths
1337} 1638}
1338 1639
1339package cf; 1640package cf;
1340 1641
1341=back 1642=back
1342 1643
1644=head3 cf::object
1645
1646=cut
1647
1648package cf::object;
1649
1650=over 4
1651
1652=item $ob->inv_recursive
1653
1654Returns the inventory of the object _and_ their inventories, recursively.
1655
1656=cut
1657
1658sub inv_recursive_;
1659sub inv_recursive_ {
1660 map { $_, inv_recursive_ $_->inv } @_
1661}
1662
1663sub inv_recursive {
1664 inv_recursive_ inv $_[0]
1665}
1666
1667package cf;
1668
1669=back
1343 1670
1344=head3 cf::object::player 1671=head3 cf::object::player
1345 1672
1346=over 4 1673=over 4
1347 1674
1387 1714
1388=item $player_object->enter_link 1715=item $player_object->enter_link
1389 1716
1390Freezes the player and moves him/her to a special map (C<{link}>). 1717Freezes the player and moves him/her to a special map (C<{link}>).
1391 1718
1392The player should be reaosnably safe there for short amounts of time. You 1719The player should be reasonably safe there for short amounts of time. You
1393I<MUST> call C<leave_link> as soon as possible, though. 1720I<MUST> call C<leave_link> as soon as possible, though.
1394 1721
1722Will never block.
1723
1395=item $player_object->leave_link ($map, $x, $y) 1724=item $player_object->leave_link ($map, $x, $y)
1396 1725
1397Moves the player out of the specila link map onto the given map. If the 1726Moves the player out of the special C<{link}> map onto the specified
1398map is not valid (or omitted), the player will be moved back to the 1727map. If the map is not valid (or omitted), the player will be moved back
1399location he/she was before the call to C<enter_link>, or, if that fails, 1728to the location he/she was before the call to C<enter_link>, or, if that
1400to the emergency map position. 1729fails, to the emergency map position.
1401 1730
1402Might block. 1731Might block.
1403 1732
1404=cut 1733=cut
1734
1735sub link_map {
1736 unless ($LINK_MAP) {
1737 $LINK_MAP = cf::map::find "{link}"
1738 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1739 $LINK_MAP->load;
1740 }
1741
1742 $LINK_MAP
1743}
1405 1744
1406sub cf::object::player::enter_link { 1745sub cf::object::player::enter_link {
1407 my ($self) = @_; 1746 my ($self) = @_;
1408 1747
1409 return if $self->map == $LINK_MAP; 1748 $self->deactivate_recursive;
1410 1749
1750 return if UNIVERSAL::isa $self->map, "ext::map_link";
1751
1411 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] 1752 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1412 if $self->map; 1753 if $self->map;
1413 1754
1414 $self->enter_map ($LINK_MAP, 20, 20); 1755 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1415 $self->deactivate_recursive;
1416} 1756}
1417 1757
1418sub cf::object::player::leave_link { 1758sub cf::object::player::leave_link {
1419 my ($self, $map, $x, $y) = @_; 1759 my ($self, $map, $x, $y) = @_;
1420 1760
1421 my $link_pos = delete $self->{_link_pos}; 1761 my $link_pos = delete $self->{_link_pos};
1422 1762
1423 unless ($map) { 1763 unless ($map) {
1424 # restore original map position 1764 # restore original map position
1425 ($map, $x, $y) = @{ $link_pos || [] }; 1765 ($map, $x, $y) = @{ $link_pos || [] };
1426 $map = cf::map::find_map $map; 1766 $map = cf::map::find $map;
1427 1767
1428 unless ($map) { 1768 unless ($map) {
1429 ($map, $x, $y) = @$EMERGENCY_POSITION; 1769 ($map, $x, $y) = @$EMERGENCY_POSITION;
1430 $map = cf::map::find_map $map 1770 $map = cf::map::find $map
1431 or die "FATAL: cannot load emergency map\n"; 1771 or die "FATAL: cannot load emergency map\n";
1432 } 1772 }
1433 } 1773 }
1434 1774
1435 ($x, $y) = (-1, -1) 1775 ($x, $y) = (-1, -1)
1438 # use -1 or undef as default coordinates, not 0, 0 1778 # use -1 or undef as default coordinates, not 0, 0
1439 ($x, $y) = ($map->enter_x, $map->enter_y) 1779 ($x, $y) = ($map->enter_x, $map->enter_y)
1440 if $x <=0 && $y <= 0; 1780 if $x <=0 && $y <= 0;
1441 1781
1442 $map->load; 1782 $map->load;
1783 $map->load_diag;
1443 1784
1785 return unless $self->contr->active;
1444 $self->activate_recursive; 1786 $self->activate_recursive;
1445 $self->enter_map ($map, $x, $y); 1787 $self->enter_map ($map, $x, $y);
1446} 1788}
1447 1789
1790cf::player->attach (
1791 on_logout => sub {
1792 my ($pl) = @_;
1793
1794 # abort map switching before logout
1795 if ($pl->ob->{_link_pos}) {
1796 cf::sync_job {
1797 $pl->ob->leave_link
1798 };
1799 }
1800 },
1801 on_login => sub {
1802 my ($pl) = @_;
1803
1804 # try to abort aborted map switching on player login :)
1805 # should happen only on crashes
1806 if ($pl->ob->{_link_pos}) {
1807 $pl->ob->enter_link;
1808 (async {
1809 # we need this sleep as the login has a concurrent enter_exit running
1810 # and this sleep increases chances of the player not ending up in scorn
1811 $pl->ob->reply (undef,
1812 "There was an internal problem at your last logout, "
1813 . "the server will try to bring you to your intended destination in a second.",
1814 cf::NDI_RED);
1815 Coro::Timer::sleep 1;
1816 $pl->ob->leave_link;
1817 })->prio (2);
1818 }
1819 },
1820);
1821
1448=item $player_object->goto_map ($map, $x, $y) 1822=item $player_object->goto ($path, $x, $y)
1449 1823
1450=cut 1824=cut
1451 1825
1452sub cf::object::player::goto_map { 1826sub cf::object::player::goto {
1453 my ($self, $path, $x, $y) = @_; 1827 my ($self, $path, $x, $y) = @_;
1454 1828
1455 $self->enter_link; 1829 $self->enter_link;
1456 1830
1457 (Coro::async { 1831 (async {
1458 $path = new cf::path $path; 1832 my $map = eval {
1459
1460 my $map = cf::map::find_map $path->as_string; 1833 my $map = cf::map::find $path;
1461 $map = $map->customise_for ($self) if $map; 1834 $map = $map->customise_for ($self) if $map;
1462
1463 warn "entering ", $map->path, " at ($x, $y)\n"
1464 if $map; 1835 $map
1465 1836 } or
1466 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1837 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1467 1838
1468 $self->leave_link ($map, $x, $y); 1839 $self->leave_link ($map, $x, $y);
1469 })->prio (1); 1840 })->prio (1);
1470} 1841}
1471 1842
1475 1846
1476sub parse_random_map_params { 1847sub parse_random_map_params {
1477 my ($spec) = @_; 1848 my ($spec) = @_;
1478 1849
1479 my $rmp = { # defaults 1850 my $rmp = { # defaults
1480 xsize => 10, 1851 xsize => (cf::rndm 15, 40),
1481 ysize => 10, 1852 ysize => (cf::rndm 15, 40),
1853 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1854 #layout => string,
1482 }; 1855 };
1483 1856
1484 for (split /\n/, $spec) { 1857 for (split /\n/, $spec) {
1485 my ($k, $v) = split /\s+/, $_, 2; 1858 my ($k, $v) = split /\s+/, $_, 2;
1486 1859
1490 $rmp 1863 $rmp
1491} 1864}
1492 1865
1493sub prepare_random_map { 1866sub prepare_random_map {
1494 my ($exit) = @_; 1867 my ($exit) = @_;
1868
1869 my $guard = cf::lock_acquire "exit_prepare:$exit";
1495 1870
1496 # all this does is basically replace the /! path by 1871 # all this does is basically replace the /! path by
1497 # a new random map path (?random/...) with a seed 1872 # a new random map path (?random/...) with a seed
1498 # that depends on the exit object 1873 # that depends on the exit object
1499 1874
1500 my $rmp = parse_random_map_params $exit->msg; 1875 my $rmp = parse_random_map_params $exit->msg;
1501 1876
1502 if ($exit->map) { 1877 if ($exit->map) {
1503 $rmp->{region} = $exit->map->region_name; 1878 $rmp->{region} = $exit->region->name;
1504 $rmp->{origin_map} = $exit->map->path; 1879 $rmp->{origin_map} = $exit->map->path;
1505 $rmp->{origin_x} = $exit->x; 1880 $rmp->{origin_x} = $exit->x;
1506 $rmp->{origin_y} = $exit->y; 1881 $rmp->{origin_y} = $exit->y;
1507 } 1882 }
1508 1883
1509 $rmp->{random_seed} ||= $exit->random_seed; 1884 $rmp->{random_seed} ||= $exit->random_seed;
1510 1885
1511 my $data = cf::to_json $rmp; 1886 my $data = cf::to_json $rmp;
1512 my $md5 = Digest::MD5::md5_hex $data; 1887 my $md5 = Digest::MD5::md5_hex $data;
1888 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1513 1889
1514 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1890 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1515 aio_write $fh, 0, (length $data), $data, 0; 1891 aio_write $fh, 0, (length $data), $data, 0;
1892 undef $fh;
1893 aio_rename "$meta~", $meta;
1516 1894
1517 $exit->slaying ("?random/$md5"); 1895 $exit->slaying ("?random/$md5");
1518 $exit->msg (undef); 1896 $exit->msg (undef);
1519 } 1897 }
1520} 1898}
1522sub cf::object::player::enter_exit { 1900sub cf::object::player::enter_exit {
1523 my ($self, $exit) = @_; 1901 my ($self, $exit) = @_;
1524 1902
1525 return unless $self->type == cf::PLAYER; 1903 return unless $self->type == cf::PLAYER;
1526 1904
1905 if ($exit->slaying eq "/!") {
1906 #TODO: this should de-fi-ni-te-ly not be a sync-job
1907 cf::sync_job { prepare_random_map $exit };
1908 }
1909
1910 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1911 my $hp = $exit->stats->hp;
1912 my $sp = $exit->stats->sp;
1913
1527 $self->enter_link; 1914 $self->enter_link;
1528 1915
1529 (Coro::async { 1916 (async {
1917 $self->deactivate_recursive; # just to be sure
1530 unless (eval { 1918 unless (eval {
1531 1919 $self->goto ($slaying, $hp, $sp);
1532 prepare_random_map $exit
1533 if $exit->slaying eq "/!";
1534
1535 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1536 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1537 1920
1538 1; 1921 1;
1539 }) { 1922 }) {
1540 $self->message ("Something went wrong deep within the crossfire server. " 1923 $self->message ("Something went wrong deep within the crossfire server. "
1541 . "I'll try to bring you back to the map you were before. " 1924 . "I'll try to bring you back to the map you were before. "
1542 . "Please report this to the dungeon master", 1925 . "Please report this to the dungeon master!",
1543 cf::NDI_UNIQUE | cf::NDI_RED); 1926 cf::NDI_UNIQUE | cf::NDI_RED);
1544 1927
1545 warn "ERROR in enter_exit: $@"; 1928 warn "ERROR in enter_exit: $@";
1546 $self->leave_link; 1929 $self->leave_link;
1547 } 1930 }
1598 on_reply => sub { 1981 on_reply => sub {
1599 my ($ns, $msg) = @_; 1982 my ($ns, $msg) = @_;
1600 1983
1601 # this weird shuffling is so that direct followup queries 1984 # this weird shuffling is so that direct followup queries
1602 # get handled first 1985 # get handled first
1603 my $queue = delete $ns->{query_queue}; 1986 my $queue = delete $ns->{query_queue}
1987 or return; # be conservative, not sure how that can happen, but we saw a crash here
1604 1988
1605 (shift @$queue)->[1]->($msg); 1989 (shift @$queue)->[1]->($msg);
1606 1990
1607 push @{ $ns->{query_queue} }, @$queue; 1991 push @{ $ns->{query_queue} }, @$queue;
1608 1992
1614 } 1998 }
1615 } 1999 }
1616 }, 2000 },
1617); 2001);
1618 2002
1619=item $client->coro (\&cb) 2003=item $client->async (\&cb)
1620 2004
1621Create a new coroutine, running the specified callback. The coroutine will 2005Create a new coroutine, running the specified callback. The coroutine will
1622be automatically cancelled when the client gets destroyed (e.g. on logout, 2006be automatically cancelled when the client gets destroyed (e.g. on logout,
1623or loss of connection). 2007or loss of connection).
1624 2008
1625=cut 2009=cut
1626 2010
1627sub cf::client::coro { 2011sub cf::client::async {
1628 my ($self, $cb) = @_; 2012 my ($self, $cb) = @_;
1629 2013
1630 my $coro; $coro = async { 2014 my $coro = &Coro::async ($cb);
1631 eval {
1632 $cb->();
1633 };
1634 warn $@ if $@;
1635 };
1636 2015
1637 $coro->on_destroy (sub { 2016 $coro->on_destroy (sub {
1638 delete $self->{_coro}{$coro+0}; 2017 delete $self->{_coro}{$coro+0};
1639 }); 2018 });
1640 2019
1812 2191
1813{ 2192{
1814 my $path = cf::localdir . "/database.pst"; 2193 my $path = cf::localdir . "/database.pst";
1815 2194
1816 sub db_load() { 2195 sub db_load() {
1817 warn "loading database $path\n";#d# remove later
1818 $DB = stat $path ? Storable::retrieve $path : { }; 2196 $DB = stat $path ? Storable::retrieve $path : { };
1819 } 2197 }
1820 2198
1821 my $pid; 2199 my $pid;
1822 2200
1823 sub db_save() { 2201 sub db_save() {
1824 warn "saving database $path\n";#d# remove later
1825 waitpid $pid, 0 if $pid; 2202 waitpid $pid, 0 if $pid;
1826 if (0 == ($pid = fork)) { 2203 if (0 == ($pid = fork)) {
1827 $DB->{_meta}{version} = 1; 2204 $DB->{_meta}{version} = 1;
1828 Storable::nstore $DB, "$path~"; 2205 Storable::nstore $DB, "$path~";
1829 rename "$path~", $path; 2206 rename "$path~", $path;
1836 sub db_sync() { 2213 sub db_sync() {
1837 db_save if $dirty; 2214 db_save if $dirty;
1838 undef $dirty; 2215 undef $dirty;
1839 } 2216 }
1840 2217
1841 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2218 my $idle = Event->idle (
1842 db_sync; 2219 reentrant => 0,
2220 min => 10,
2221 max => 20,
2222 repeat => 0,
2223 data => WF_AUTOCANCEL,
2224 cb => \&db_sync,
1843 }); 2225 );
1844 2226
1845 sub db_dirty() { 2227 sub db_dirty() {
1846 $dirty = 1; 2228 $dirty = 1;
1847 $idle->start; 2229 $idle->start;
1848 } 2230 }
1877 open my $fh, "<:utf8", cf::confdir . "/config" 2259 open my $fh, "<:utf8", cf::confdir . "/config"
1878 or return; 2260 or return;
1879 2261
1880 local $/; 2262 local $/;
1881 *CFG = YAML::Syck::Load <$fh>; 2263 *CFG = YAML::Syck::Load <$fh>;
2264
2265 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2266
2267 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2268 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2269
2270 if (exists $CFG{mlockall}) {
2271 eval {
2272 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2273 and die "WARNING: m(un)lockall failed: $!\n";
2274 };
2275 warn $@ if $@;
2276 }
1882} 2277}
1883 2278
1884sub main { 2279sub main {
1885 # we must not ever block the main coroutine 2280 # we must not ever block the main coroutine
1886 local $Coro::idle = sub { 2281 local $Coro::idle = sub {
1887 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2282 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1888 (Coro::unblock_sub { 2283 (async {
1889 Event::one_event; 2284 Event::one_event;
1890 })->(); 2285 })->prio (Coro::PRIO_MAX);
1891 }; 2286 };
1892 2287
1893 cfg_load; 2288 cfg_load;
1894 db_load; 2289 db_load;
1895 load_extensions; 2290 load_extensions;
2291
2292 $TICK_WATCHER->start;
1896 Event::loop; 2293 Event::loop;
1897} 2294}
1898 2295
1899############################################################################# 2296#############################################################################
1900# initialisation 2297# initialisation and cleanup
2298
2299# install some emergency cleanup handlers
2300BEGIN {
2301 for my $signal (qw(INT HUP TERM)) {
2302 Event->signal (
2303 reentrant => 0,
2304 data => WF_AUTOCANCEL,
2305 signal => $signal,
2306 prio => 0,
2307 cb => sub {
2308 cf::cleanup "SIG$signal";
2309 },
2310 );
2311 }
2312}
2313
2314sub emergency_save() {
2315 my $freeze_guard = cf::freeze_mainloop;
2316
2317 warn "enter emergency perl save\n";
2318
2319 cf::sync_job {
2320 # use a peculiar iteration method to avoid tripping on perl
2321 # refcount bugs in for. also avoids problems with players
2322 # and maps saved/destroyed asynchronously.
2323 warn "begin emergency player save\n";
2324 for my $login (keys %cf::PLAYER) {
2325 my $pl = $cf::PLAYER{$login} or next;
2326 $pl->valid or next;
2327 $pl->save;
2328 }
2329 warn "end emergency player save\n";
2330
2331 warn "begin emergency map save\n";
2332 for my $path (keys %cf::MAP) {
2333 my $map = $cf::MAP{$path} or next;
2334 $map->valid or next;
2335 $map->save;
2336 }
2337 warn "end emergency map save\n";
2338 };
2339
2340 warn "leave emergency perl save\n";
2341}
1901 2342
1902sub reload() { 2343sub reload() {
1903 # can/must only be called in main 2344 # can/must only be called in main
1904 if ($Coro::current != $Coro::main) { 2345 if ($Coro::current != $Coro::main) {
1905 warn "can only reload from main coroutine\n"; 2346 warn "can only reload from main coroutine";
1906 return; 2347 return;
1907 } 2348 }
1908 2349
1909 warn "reloading..."; 2350 warn "reloading...";
1910 2351
1911 local $FREEZE = 1; 2352 warn "cancelling server ticker";
2353 $TICK_WATCHER->cancel;
2354
1912 cf::emergency_save; 2355 cf::emergency_save;
1913 2356
1914 eval { 2357 eval {
1915 # if anything goes wrong in here, we should simply crash as we already saved 2358 # if anything goes wrong in here, we should simply crash as we already saved
1916 2359
1917 # cancel all watchers 2360 warn "syncing database to disk";
2361 cf::db_sync;
2362
2363 warn "cancelling all WF_AUTOCANCEL watchers";
1918 for (Event::all_watchers) { 2364 for (Event::all_watchers) {
1919 $_->cancel if $_->data & WF_AUTOCANCEL; 2365 $_->cancel if $_->data & WF_AUTOCANCEL;
1920 } 2366 }
1921 2367
2368 warn "flushing outstanding aio requests";
2369 for (;;) {
2370 IO::AIO::flush;
2371 Coro::cede;
2372 last unless IO::AIO::nreqs;
2373 warn "iterate...";
2374 }
2375
1922 # cancel all extension coros 2376 warn "cancelling all extension coros";
1923 $_->cancel for values %EXT_CORO; 2377 $_->cancel for values %EXT_CORO;
1924 %EXT_CORO = (); 2378 %EXT_CORO = ();
1925 2379
1926 # unload all extensions 2380 warn "removing commands";
1927 for (@exts) { 2381 %COMMAND = ();
2382
2383 warn "removing ext commands";
2384 %EXTCMD = ();
2385
2386 warn "unloading/nuking all extensions";
2387 for my $pkg (@EXTS) {
1928 warn "unloading <$_>"; 2388 warn "... unloading $pkg";
1929 unload_extension $_; 2389
2390 if (my $cb = $pkg->can ("unload")) {
2391 eval {
2392 $cb->($pkg);
2393 1
2394 } or warn "$pkg unloaded, but with errors: $@";
1930 } 2395 }
1931 2396
2397 warn "... nuking $pkg";
2398 Symbol::delete_package $pkg;
2399 }
2400
1932 # unload all modules loaded from $LIBDIR 2401 warn "unloading all perl modules loaded from $LIBDIR";
1933 while (my ($k, $v) = each %INC) { 2402 while (my ($k, $v) = each %INC) {
1934 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2403 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1935 2404
1936 warn "removing <$k>"; 2405 warn "... unloading $k";
1937 delete $INC{$k}; 2406 delete $INC{$k};
1938 2407
1939 $k =~ s/\.pm$//; 2408 $k =~ s/\.pm$//;
1940 $k =~ s/\//::/g; 2409 $k =~ s/\//::/g;
1941 2410
1944 } 2413 }
1945 2414
1946 Symbol::delete_package $k; 2415 Symbol::delete_package $k;
1947 } 2416 }
1948 2417
1949 # sync database to disk
1950 cf::db_sync;
1951 IO::AIO::flush;
1952
1953 # get rid of safe::, as good as possible 2418 warn "getting rid of safe::, as good as possible";
1954 Symbol::delete_package "safe::$_" 2419 Symbol::delete_package "safe::$_"
1955 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2420 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1956 2421
1957 # remove register_script_function callbacks
1958 # TODO
1959
1960 # unload cf.pm "a bit" 2422 warn "unloading cf.pm \"a bit\"";
1961 delete $INC{"cf.pm"}; 2423 delete $INC{"cf.pm"};
1962 2424
1963 # don't, removes xs symbols, too, 2425 # don't, removes xs symbols, too,
1964 # and global variables created in xs 2426 # and global variables created in xs
1965 #Symbol::delete_package __PACKAGE__; 2427 #Symbol::delete_package __PACKAGE__;
1966 2428
1967 # reload cf.pm 2429 warn "unload completed, starting to reload now";
2430
1968 warn "reloading cf.pm"; 2431 warn "reloading cf.pm";
1969 require cf; 2432 require cf;
1970 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2433 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1971 2434
1972 # load config and database again 2435 warn "loading config and database again";
1973 cf::cfg_load; 2436 cf::cfg_load;
1974 cf::db_load; 2437 cf::db_load;
1975 2438
1976 # load extensions
1977 warn "load extensions"; 2439 warn "loading extensions";
1978 cf::load_extensions; 2440 cf::load_extensions;
1979 2441
1980 # reattach attachments to objects 2442 warn "reattaching attachments to objects/players";
1981 warn "reattach";
1982 _global_reattach; 2443 _global_reattach;
2444 warn "reattaching attachments to maps";
2445 reattach $_ for values %MAP;
2446
2447 warn "restarting server ticker";
2448
2449 $TICK_WATCHER->start;
1983 }; 2450 };
1984 2451
1985 if ($@) { 2452 if ($@) {
1986 warn $@; 2453 warn $@;
1987 warn "error while reloading, exiting."; 2454 warn "error while reloading, exiting.";
1988 exit 1; 2455 exit 1;
1989 } 2456 }
1990 2457
1991 warn "reloaded successfully"; 2458 warn "reloaded";
1992}; 2459};
1993 2460
1994############################################################################# 2461our $RELOAD_WATCHER; # used only during reload
1995
1996unless ($LINK_MAP) {
1997 $LINK_MAP = cf::map::new;
1998
1999 $LINK_MAP->width (41);
2000 $LINK_MAP->height (41);
2001 $LINK_MAP->alloc;
2002 $LINK_MAP->path ("{link}");
2003 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2004 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2005
2006 # dirty hack because... archetypes are not yet loaded
2007 Event->timer (
2008 after => 2,
2009 cb => sub {
2010 $_[0]->w->cancel;
2011
2012 # provide some exits "home"
2013 my $exit = cf::object::new "exit";
2014
2015 $exit->slaying ($EMERGENCY_POSITION->[0]);
2016 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2017 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2018
2019 $LINK_MAP->insert ($exit->clone, 19, 19);
2020 $LINK_MAP->insert ($exit->clone, 19, 20);
2021 $LINK_MAP->insert ($exit->clone, 19, 21);
2022 $LINK_MAP->insert ($exit->clone, 20, 19);
2023 $LINK_MAP->insert ($exit->clone, 20, 21);
2024 $LINK_MAP->insert ($exit->clone, 21, 19);
2025 $LINK_MAP->insert ($exit->clone, 21, 20);
2026 $LINK_MAP->insert ($exit->clone, 21, 21);
2027
2028 $exit->destroy;
2029 });
2030
2031 $LINK_MAP->{deny_save} = 1;
2032 $LINK_MAP->{deny_reset} = 1;
2033
2034 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2035}
2036
2037register "<global>", __PACKAGE__;
2038 2462
2039register_command "reload" => sub { 2463register_command "reload" => sub {
2040 my ($who, $arg) = @_; 2464 my ($who, $arg) = @_;
2041 2465
2042 if ($who->flag (FLAG_WIZ)) { 2466 if ($who->flag (FLAG_WIZ)) {
2043 $who->message ("start of reload."); 2467 $who->message ("reloading server.");
2468
2469 # doing reload synchronously and two reloads happen back-to-back,
2470 # coro crashes during coro_state_free->destroy here.
2471
2472 $RELOAD_WATCHER ||= Event->timer (
2473 reentrant => 0,
2474 after => 0,
2475 data => WF_AUTOCANCEL,
2476 cb => sub {
2044 reload; 2477 reload;
2045 $who->message ("end of reload."); 2478 undef $RELOAD_WATCHER;
2479 },
2480 );
2046 } 2481 }
2047}; 2482};
2048 2483
2049unshift @INC, $LIBDIR; 2484unshift @INC, $LIBDIR;
2485
2486my $bug_warning = 0;
2050 2487
2051$TICK_WATCHER = Event->timer ( 2488$TICK_WATCHER = Event->timer (
2052 reentrant => 0, 2489 reentrant => 0,
2490 parked => 1,
2053 prio => 0, 2491 prio => 0,
2054 at => $NEXT_TICK || $TICK, 2492 at => $NEXT_TICK || $TICK,
2055 data => WF_AUTOCANCEL, 2493 data => WF_AUTOCANCEL,
2056 cb => sub { 2494 cb => sub {
2057 unless ($FREEZE) { 2495 if ($Coro::current != $Coro::main) {
2496 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2497 unless ++$bug_warning > 10;
2498 return;
2499 }
2500
2501 $NOW = Event::time;
2502
2058 cf::server_tick; # one server iteration 2503 cf::server_tick; # one server iteration
2059 $RUNTIME += $TICK; 2504 $RUNTIME += $TICK;
2060 }
2061
2062 $NEXT_TICK += $TICK; 2505 $NEXT_TICK += $TICK;
2506
2507 $WAIT_FOR_TICK->broadcast;
2508 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2509
2510 Event::sweep;
2511 Coro::cede_notself;
2512
2513# my $AFTER = Event::time;
2514# warn $AFTER - $NOW;#d#
2063 2515
2064 # if we are delayed by four ticks or more, skip them all 2516 # if we are delayed by four ticks or more, skip them all
2065 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2517 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2066 2518
2067 $TICK_WATCHER->at ($NEXT_TICK); 2519 $TICK_WATCHER->at ($NEXT_TICK);
2068 $TICK_WATCHER->start; 2520 $TICK_WATCHER->start;
2069 }, 2521 },
2070); 2522);
2071 2523
2072IO::AIO::max_poll_time $TICK * 0.2; 2524IO::AIO::max_poll_time $TICK * 0.1;
2073 2525
2074Event->io ( 2526undef $Coro::AIO::WATCHER;
2527$AIO_POLL_WATCHER = Event->io (
2528 reentrant => 0,
2075 fd => IO::AIO::poll_fileno, 2529 fd => IO::AIO::poll_fileno,
2076 poll => 'r', 2530 poll => 'r',
2077 prio => 5, 2531 prio => 6,
2078 data => WF_AUTOCANCEL, 2532 data => WF_AUTOCANCEL,
2079 cb => \&IO::AIO::poll_cb, 2533 cb => \&IO::AIO::poll_cb,
2080); 2534);
2081 2535
2082Event->timer ( 2536$WRITE_RUNTIME_WATCHER = Event->timer (
2537 reentrant => 0,
2083 data => WF_AUTOCANCEL, 2538 data => WF_AUTOCANCEL,
2084 after => 0, 2539 after => 1,
2085 interval => 10, 2540 interval => 10,
2086 cb => sub { 2541 prio => 6, # keep it lowest so it acts like a watchdog
2087 (Coro::unblock_sub { 2542 cb => Coro::unblock_sub {
2088 write_runtime 2543 write_runtime
2089 or warn "ERROR: unable to write runtime file: $!"; 2544 or warn "ERROR: unable to write runtime file: $!";
2090 })->();
2091 }, 2545 },
2092); 2546);
2093 2547
2548END { cf::emergency_save }
2549
20941 25501
2095 2551

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