ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.138 by root, Fri Jan 5 17:07:17 2007 UTC vs.
Revision 1.198 by root, Sun Jan 28 01:58:37 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
56 69
57binmode STDOUT; 70binmode STDOUT;
58binmode STDERR; 71binmode STDERR;
59 72
60# read virtual server time, if available 73# read virtual server time, if available
68mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
72 85
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 86our $EMERGENCY_POSITION;
76 87
77############################################################################# 88#############################################################################
78 89
79=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
104 115
105=item %cf::CFG 116=item %cf::CFG
106 117
107Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
109 127
110=back 128=back
111 129
112=cut 130=cut
113 131
117 utf8::encode $msg; 135 utf8::encode $msg;
118 136
119 $msg .= "\n" 137 $msg .= "\n"
120 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
121 139
122 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
123 }; 141 };
124} 142}
125 143
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 163
146$Event::DIED = sub { 164$Event::DIED = sub {
147 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
148}; 166};
149 167
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
155 169
156=over 4 170=over 4
157 171
172=item dumpval $ref
173
158=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
159 194
160use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
161 196
162=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
163 198
224} 259}
225 260
226sub freeze_mainloop { 261sub freeze_mainloop {
227 return unless $TICK_WATCHER->is_active; 262 return unless $TICK_WATCHER->is_active;
228 263
229 my $guard = Coro::guard { $TICK_WATCHER->start }; 264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
230 $TICK_WATCHER->stop; 269 $TICK_WATCHER->stop;
231 $guard 270 $guard
232} 271}
272
273=item cf::async { BLOCK }
274
275Currently the same as Coro::async_pool, meaning you cannot use
276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
278
279=cut
280
281BEGIN { *async = \&Coro::async_pool }
233 282
234=item cf::sync_job { BLOCK } 283=item cf::sync_job { BLOCK }
235 284
236The design of crossfire+ requires that the main coro ($Coro::main) is 285The design of crossfire+ requires that the main coro ($Coro::main) is
237always able to handle events or runnable, as crossfire+ is only partly 286always able to handle events or runnable, as crossfire+ is only partly
256 my $freeze_guard = freeze_mainloop; 305 my $freeze_guard = freeze_mainloop;
257 306
258 my $busy = 1; 307 my $busy = 1;
259 my @res; 308 my @res;
260 309
261 (Coro::async_pool { 310 (async {
262 @res = eval { $job->() }; 311 @res = eval { $job->() };
263 warn $@ if $@; 312 warn $@ if $@;
264 undef $busy; 313 undef $busy;
265 })->prio (Coro::PRIO_MAX); 314 })->prio (Coro::PRIO_MAX);
266 315
267 while ($busy) { 316 while ($busy) {
268 Coro::cede_notself; 317 Coro::cede or Event::one_event;
269 Event::one_event unless Coro::nready;
270 } 318 }
271 319
272 wantarray ? @res : $res[0] 320 wantarray ? @res : $res[0]
273 } else { 321 } else {
274 # we are in another coroutine, how wonderful, everything just works 322 # we are in another coroutine, how wonderful, everything just works
275 323
276 $job->() 324 $job->()
277 } 325 }
278} 326}
279 327
280=item $coro = cf::coro { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
281 329
282Creates (and readies) and returns a new coro. This coro is automcatially 330Like async, but this coro is automatically being canceled when the
283being canceled when the extension calling this is being unloaded. 331extension calling this is being unloaded.
284 332
285=cut 333=cut
286 334
287sub coro(&) { 335sub async_ext(&) {
288 my $cb = shift; 336 my $cb = shift;
289 337
290 my $coro = &Coro::async_pool ($cb); 338 my $coro = &Coro::async ($cb);
291 339
292 $coro->on_destroy (sub { 340 $coro->on_destroy (sub {
293 delete $EXT_CORO{$coro+0}; 341 delete $EXT_CORO{$coro+0};
294 }); 342 });
295 $EXT_CORO{$coro+0} = $coro; 343 $EXT_CORO{$coro+0} = $coro;
301 my $runtime = cf::localdir . "/runtime"; 349 my $runtime = cf::localdir . "/runtime";
302 350
303 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 351 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
304 or return; 352 or return;
305 353
354 my $value = $cf::RUNTIME + 90 + 10;
306 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 355 # 10 is the runtime save interval, for a monotonic clock
356 # 60 allows for the watchdog to kill the server.
357
307 (aio_write $fh, 0, (length $value), $value, 0) <= 0 358 (aio_write $fh, 0, (length $value), $value, 0) <= 0
308 and return; 359 and return;
309 360
310 aio_fsync $fh 361 aio_fsync $fh
311 and return; 362 and return;
320} 371}
321 372
322=back 373=back
323 374
324=cut 375=cut
325
326#############################################################################
327
328package cf::path;
329
330sub new {
331 my ($class, $path, $base) = @_;
332
333 $path = $path->as_string if ref $path;
334
335 my $self = bless { }, $class;
336
337 # {... are special paths that are not touched
338 # ?xxx/... are special absolute paths
339 # ?random/... random maps
340 # /! non-realised random map exit
341 # /... normal maps
342 # ~/... per-player maps without a specific player (DO NOT USE)
343 # ~user/... per-player map of a specific user
344
345 if ($path =~ /^{/) {
346 # fine as it is
347 } elsif ($path =~ s{^\?random/}{}) {
348 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
349 $self->{random} = cf::from_json $data;
350 } else {
351 if ($path =~ s{^~([^/]+)?}{}) {
352 $self->{user_rel} = 1;
353
354 if (defined $1) {
355 $self->{user} = $1;
356 } elsif ($base =~ m{^~([^/]+)/}) {
357 $self->{user} = $1;
358 } else {
359 warn "cannot resolve user-relative path without user <$path,$base>\n";
360 }
361 } elsif ($path =~ /^\//) {
362 # already absolute
363 } else {
364 $base =~ s{[^/]+/?$}{};
365 return $class->new ("$base/$path");
366 }
367
368 for ($path) {
369 redo if s{/\.?/}{/};
370 redo if s{/[^/]+/\.\./}{/};
371 }
372 }
373
374 $self->{path} = $path;
375
376 $self
377}
378
379# the name / primary key / in-game path
380sub as_string {
381 my ($self) = @_;
382
383 $self->{user_rel} ? "~$self->{user}$self->{path}"
384 : $self->{random} ? "?random/$self->{path}"
385 : $self->{path}
386}
387
388# the displayed name, this is a one way mapping
389sub visible_name {
390 my ($self) = @_;
391
392# if (my $rmp = $self->{random}) {
393# # todo: be more intelligent about this
394# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
395# } else {
396 $self->as_string
397# }
398}
399
400# escape the /'s in the path
401sub _escaped_path {
402 # ∕ is U+2215
403 (my $path = $_[0]{path}) =~ s/\//∕/g;
404 $path
405}
406
407# the original (read-only) location
408sub load_path {
409 my ($self) = @_;
410
411 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
412}
413
414# the temporary/swap location
415sub save_path {
416 my ($self) = @_;
417
418 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
419 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
420 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
421}
422
423# the unique path, might be eq to save_path
424sub uniq_path {
425 my ($self) = @_;
426
427 $self->{user_rel} || $self->{random}
428 ? undef
429 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
430}
431
432# return random map parameters, or undef
433sub random_map_params {
434 my ($self) = @_;
435
436 $self->{random}
437}
438
439# this is somewhat ugly, but style maps do need special treatment
440sub is_style_map {
441 $_[0]{path} =~ m{^/styles/}
442}
443
444package cf;
445 376
446############################################################################# 377#############################################################################
447 378
448=head2 ATTACHABLE OBJECTS 379=head2 ATTACHABLE OBJECTS
449 380
575our @CB_TYPE = (); # registry for type (cf-object class) based events 506our @CB_TYPE = (); # registry for type (cf-object class) based events
576our @CB_MAP = (); 507our @CB_MAP = ();
577 508
578my %attachment; 509my %attachment;
579 510
511sub cf::attachable::thawer_merge {
512 # simply override everything except _meta
513 local $_[0]{_meta};
514 %{$_[0]} = %{$_[1]};
515}
516
580sub _attach_cb($$$$) { 517sub _attach_cb($$$$) {
581 my ($registry, $event, $prio, $cb) = @_; 518 my ($registry, $event, $prio, $cb) = @_;
582 519
583 use sort 'stable'; 520 use sort 'stable';
584 521
755# object support 692# object support
756 693
757sub reattach { 694sub reattach {
758 # basically do the same as instantiate, without calling instantiate 695 # basically do the same as instantiate, without calling instantiate
759 my ($obj) = @_; 696 my ($obj) = @_;
697
698 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
760 699
761 my $registry = $obj->registry; 700 my $registry = $obj->registry;
762 701
763 @$registry = (); 702 @$registry = ();
764 703
896=cut 835=cut
897 836
898sub register_extcmd { 837sub register_extcmd {
899 my ($name, $cb) = @_; 838 my ($name, $cb) = @_;
900 839
901 my $caller = caller;
902 #warn "registering extcmd '$name' to '$caller'";
903
904 $EXTCMD{$name} = [$cb, $caller]; 840 $EXTCMD{$name} = $cb;
905} 841}
906 842
907cf::player->attach ( 843cf::player->attach (
908 on_command => sub { 844 on_command => sub {
909 my ($pl, $name, $params) = @_; 845 my ($pl, $name, $params) = @_;
922 858
923 my $msg = eval { from_json $buf }; 859 my $msg = eval { from_json $buf };
924 860
925 if (ref $msg) { 861 if (ref $msg) {
926 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 862 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
927 if (my %reply = $cb->[0]->($pl, $msg)) { 863 if (my %reply = $cb->($pl, $msg)) {
928 $pl->ext_reply ($msg->{msgid}, %reply); 864 $pl->ext_reply ($msg->{msgid}, %reply);
929 } 865 }
930 } 866 }
931 } else { 867 } else {
932 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 868 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
934 870
935 cf::override; 871 cf::override;
936 }, 872 },
937); 873);
938 874
939sub register {
940 my ($base, $pkg) = @_;
941
942 #TODO
943}
944
945sub load_extension { 875sub load_extension {
946 my ($path) = @_; 876 my ($path) = @_;
947 877
948 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 878 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
949 my $base = $1; 879 my $base = $1;
950 my $pkg = $1; 880 my $pkg = $1;
951 $pkg =~ s/[^[:word:]]/_/g; 881 $pkg =~ s/[^[:word:]]/_/g;
952 $pkg = "ext::$pkg"; 882 $pkg = "ext::$pkg";
953 883
954 warn "loading '$path' into '$pkg'\n"; 884 warn "... loading '$path' into '$pkg'\n";
955 885
956 open my $fh, "<:utf8", $path 886 open my $fh, "<:utf8", $path
957 or die "$path: $!"; 887 or die "$path: $!";
958 888
959 my $source = 889 my $source =
960 "package $pkg; use strict; use utf8;\n" 890 "package $pkg; use strict; use utf8;\n"
961 . "#line 1 \"$path\"\n{\n" 891 . "#line 1 \"$path\"\n{\n"
962 . (do { local $/; <$fh> }) 892 . (do { local $/; <$fh> })
963 . "\n};\n1"; 893 . "\n};\n1";
964 894
965 eval $source 895 unless (eval $source) {
966 or die $@ ? "$path: $@\n" 896 my $msg = $@ ? "$path: $@\n"
967 : "extension disabled.\n"; 897 : "extension disabled.\n";
968 898 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
969 push @exts, $pkg; 899 warn $@;
970 $ext_pkg{$base} = $pkg; 900 warn "mandatory extension failed to load, exiting.\n";
971 901 exit 1;
972# no strict 'refs'; 902 }
973# @{"$pkg\::ISA"} = ext::; 903 die $@;
974
975 register $base, $pkg;
976}
977
978sub unload_extension {
979 my ($pkg) = @_;
980
981 warn "removing extension $pkg\n";
982
983 # remove hooks
984 #TODO
985# for my $idx (0 .. $#PLUGIN_EVENT) {
986# delete $hook[$idx]{$pkg};
987# } 904 }
988 905
989 # remove commands 906 push @EXTS, $pkg;
990 for my $name (keys %COMMAND) {
991 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
992
993 if (@cb) {
994 $COMMAND{$name} = \@cb;
995 } else {
996 delete $COMMAND{$name};
997 }
998 }
999
1000 # remove extcmds
1001 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1002 delete $EXTCMD{$name};
1003 }
1004
1005 if (my $cb = $pkg->can ("unload")) {
1006 eval {
1007 $cb->($pkg);
1008 1
1009 } or warn "$pkg unloaded, but with errors: $@";
1010 }
1011
1012 Symbol::delete_package $pkg;
1013} 907}
1014 908
1015sub load_extensions { 909sub load_extensions {
1016 for my $ext (<$LIBDIR/*.ext>) { 910 for my $ext (<$LIBDIR/*.ext>) {
1017 next unless -r $ext; 911 next unless -r $ext;
1021 } or warn "$ext not loaded: $@"; 915 } or warn "$ext not loaded: $@";
1022 } 916 }
1023} 917}
1024 918
1025############################################################################# 919#############################################################################
1026# load/save/clean perl data associated with a map
1027
1028*cf::mapsupport::on_clean = sub {
1029 my ($map) = @_;
1030
1031 my $path = $map->tmpname;
1032 defined $path or return;
1033
1034 unlink "$path.pst";
1035};
1036
1037cf::map->attach (prio => -10000, package => cf::mapsupport::);
1038
1039#############################################################################
1040# load/save perl data associated with player->ob objects
1041
1042sub all_objects(@) {
1043 @_, map all_objects ($_->inv), @_
1044}
1045
1046# TODO: compatibility cruft, remove when no longer needed
1047cf::player->attach (
1048 on_load => sub {
1049 my ($pl, $path) = @_;
1050
1051 for my $o (all_objects $pl->ob) {
1052 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1053 $o->set_ob_key_value ("_perl_data");
1054
1055 %$o = %{ Storable::thaw pack "H*", $value };
1056 }
1057 }
1058 },
1059);
1060
1061#############################################################################
1062 920
1063=head2 CORE EXTENSIONS 921=head2 CORE EXTENSIONS
1064 922
1065Functions and methods that extend core crossfire objects. 923Functions and methods that extend core crossfire objects.
1066 924
925=cut
926
927package cf::player;
928
929use Coro::AIO;
930
1067=head3 cf::player 931=head3 cf::player
1068 932
1069=over 4 933=over 4
1070 934
1071=item cf::player::exists $login 935=item cf::player::find $login
1072 936
1073Returns true when the given account exists. 937Returns the given player object, loading it if necessary (might block).
1074 938
1075=cut 939=cut
1076 940
1077sub cf::player::exists($) { 941sub playerdir($) {
1078 cf::player::find $_[0] 942 cf::localdir
1079 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 943 . "/"
944 . cf::playerdir
945 . "/"
946 . (ref $_[0] ? $_[0]->ob->name : $_[0])
947}
948
949sub path($) {
950 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
951
952 (playerdir $login) . "/$login.pl"
953}
954
955sub find_active($) {
956 $cf::PLAYER{$_[0]}
957 and $cf::PLAYER{$_[0]}->active
958 and $cf::PLAYER{$_[0]}
959}
960
961sub exists($) {
962 my ($login) = @_;
963
964 $cf::PLAYER{$login}
965 or cf::sync_job { !aio_stat path $login }
966}
967
968sub find($) {
969 return $cf::PLAYER{$_[0]} || do {
970 my $login = $_[0];
971
972 my $guard = cf::lock_acquire "user_find:$login";
973
974 $cf::PLAYER{$_[0]} || do {
975 my $pl = load_pl path $login
976 or return;
977 $cf::PLAYER{$login} = $pl
978 }
979 }
980}
981
982sub save($) {
983 my ($pl) = @_;
984
985 return if $pl->{deny_save};
986
987 my $path = path $pl;
988 my $guard = cf::lock_acquire "user_save:$path";
989
990 return if $pl->{deny_save};
991
992 aio_mkdir playerdir $pl, 0770;
993 $pl->{last_save} = $cf::RUNTIME;
994
995 $pl->save_pl ($path);
996 Coro::cede;
997}
998
999sub new($) {
1000 my ($login) = @_;
1001
1002 my $self = create;
1003
1004 $self->ob->name ($login);
1005 $self->{deny_save} = 1;
1006
1007 $cf::PLAYER{$login} = $self;
1008
1009 $self
1010}
1011
1012=item $pl->quit_character
1013
1014Nukes the player without looking back. If logged in, the connection will
1015be destroyed. May block for a long time.
1016
1017=cut
1018
1019sub quit_character {
1020 my ($pl) = @_;
1021
1022 $pl->{deny_save} = 1;
1023 $pl->password ("*"); # this should lock out the player until we nuked the dir
1024
1025 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1026 $pl->deactivate;
1027 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1028 $pl->ns->destroy if $pl->ns;
1029
1030 my $path = playerdir $pl;
1031 my $temp = "$path~$cf::RUNTIME~deleting~";
1032 aio_rename $path, $temp;
1033 delete $cf::PLAYER{$pl->ob->name};
1034 $pl->destroy;
1035 IO::AIO::aio_rmtree $temp;
1036}
1037
1038=item cf::player::list_logins
1039
1040Returns am arrayref of all valid playernames in the system, can take a
1041while and may block, so not sync_job-capable, ever.
1042
1043=cut
1044
1045sub list_logins {
1046 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1047 or return [];
1048
1049 my @logins;
1050
1051 for my $login (@$dirs) {
1052 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1053 aio_read $fh, 0, 512, my $buf, 0 or next;
1054 $buf !~ /^password -------------$/m or next; # official not-valid tag
1055
1056 utf8::decode $login;
1057 push @logins, $login;
1058 }
1059
1060 \@logins
1061}
1062
1063=item $player->maps
1064
1065Returns an arrayref of map paths that are private for this
1066player. May block.
1067
1068=cut
1069
1070sub maps($) {
1071 my ($pl) = @_;
1072
1073 my $files = aio_readdir playerdir $pl
1074 or return;
1075
1076 my @paths;
1077
1078 for (@$files) {
1079 utf8::decode $_;
1080 next if /\.(?:pl|pst)$/;
1081 next unless /^$PATH_SEP/o;
1082
1083 s/\.map$//;
1084 push @paths, "~" . $pl->ob->name . "/" . $_;
1085 }
1086
1087 \@paths
1080} 1088}
1081 1089
1082=item $player->ext_reply ($msgid, $msgtype, %msg) 1090=item $player->ext_reply ($msgid, $msgtype, %msg)
1083 1091
1084Sends an ext reply to the player. 1092Sends an ext reply to the player.
1085 1093
1086=cut 1094=cut
1087 1095
1088sub cf::player::ext_reply($$$%) { 1096sub ext_reply($$$%) {
1089 my ($self, $id, %msg) = @_; 1097 my ($self, $id, %msg) = @_;
1090 1098
1091 $msg{msgid} = $id; 1099 $msg{msgid} = $id;
1092 1100
1093 $self->send ("ext " . to_json \%msg); 1101 $self->send ("ext " . cf::to_json \%msg);
1094} 1102}
1103
1104package cf;
1095 1105
1096=back 1106=back
1097 1107
1098 1108
1099=head3 cf::map 1109=head3 cf::map
1105package cf::map; 1115package cf::map;
1106 1116
1107use Fcntl; 1117use Fcntl;
1108use Coro::AIO; 1118use Coro::AIO;
1109 1119
1120use overload
1121 '""' => \&as_string,
1122 fallback => 1;
1123
1110our $MAX_RESET = 3600; 1124our $MAX_RESET = 3600;
1111our $DEFAULT_RESET = 3000; 1125our $DEFAULT_RESET = 3000;
1112 1126
1113sub generate_random_map { 1127sub generate_random_map {
1114 my ($path, $rmp) = @_; 1128 my ($self, $rmp) = @_;
1115
1116 # mit "rum" bekleckern, nicht 1129 # mit "rum" bekleckern, nicht
1117 cf::map::_create_random_map 1130 $self->_create_random_map (
1118 $path,
1119 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1131 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1120 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1132 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1121 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1133 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1122 $rmp->{exit_on_final_map}, 1134 $rmp->{exit_on_final_map},
1123 $rmp->{xsize}, $rmp->{ysize}, 1135 $rmp->{xsize}, $rmp->{ysize},
1124 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1136 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1125 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1137 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1126 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1138 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1127 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1139 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1128 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1140 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1129 (cf::region::find $rmp->{region}) 1141 (cf::region::find $rmp->{region}), $rmp->{custom}
1142 )
1143}
1144
1145=item cf::map->register ($regex, $prio)
1146
1147Register a handler for the map path matching the given regex at the
1148givne priority (higher is better, built-in handlers have priority 0, the
1149default).
1150
1151=cut
1152
1153sub register {
1154 my (undef, $regex, $prio) = @_;
1155 my $pkg = caller;
1156
1157 no strict;
1158 push @{"$pkg\::ISA"}, __PACKAGE__;
1159
1160 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1161}
1162
1163# also paths starting with '/'
1164$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1165
1166sub thawer_merge {
1167 my ($self, $merge) = @_;
1168
1169 # we have to keep some variables in memory intact
1170 local $self->{path};
1171 local $self->{load_path};
1172 local $self->{deny_save};
1173 local $self->{deny_reset};
1174
1175 $self->SUPER::thawer_merge ($merge);
1176}
1177
1178sub normalise {
1179 my ($path, $base) = @_;
1180
1181 $path = "$path"; # make sure its a string
1182
1183 # map plan:
1184 #
1185 # /! non-realised random map exit (special hack!)
1186 # {... are special paths that are not being touched
1187 # ?xxx/... are special absolute paths
1188 # ?random/... random maps
1189 # /... normal maps
1190 # ~user/... per-player map of a specific user
1191
1192 $path =~ s/$PATH_SEP/\//go;
1193
1194 # treat it as relative path if it starts with
1195 # something that looks reasonable
1196 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1197 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1198
1199 $base =~ s{[^/]+/?$}{};
1200 $path = "$base/$path";
1201 }
1202
1203 for ($path) {
1204 redo if s{//}{/};
1205 redo if s{/\.?/}{/};
1206 redo if s{/[^/]+/\.\./}{/};
1207 }
1208
1209 $path
1210}
1211
1212sub new_from_path {
1213 my (undef, $path, $base) = @_;
1214
1215 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1216
1217 $path = normalise $path, $base;
1218
1219 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1220 if ($path =~ $EXT_MAP{$pkg}[1]) {
1221 my $self = bless cf::map::new, $pkg;
1222 $self->{path} = $path; $self->path ($path);
1223 $self->init; # pass $1 etc.
1224 return $self;
1225 }
1226 }
1227
1228 Carp::carp "unable to resolve path '$path' (base '$base').";
1229 ()
1230}
1231
1232sub init {
1233 my ($self) = @_;
1234
1235 $self
1236}
1237
1238sub as_string {
1239 my ($self) = @_;
1240
1241 "$self->{path}"
1242}
1243
1244# the displayed name, this is a one way mapping
1245sub visible_name {
1246 &as_string
1247}
1248
1249# the original (read-only) location
1250sub load_path {
1251 my ($self) = @_;
1252
1253 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1254}
1255
1256# the temporary/swap location
1257sub save_path {
1258 my ($self) = @_;
1259
1260 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1261 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1262}
1263
1264# the unique path, undef == no special unique path
1265sub uniq_path {
1266 my ($self) = @_;
1267
1268 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1269 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1130} 1270}
1131 1271
1132# and all this just because we cannot iterate over 1272# and all this just because we cannot iterate over
1133# all maps in C++... 1273# all maps in C++...
1134sub change_all_map_light { 1274sub change_all_map_light {
1136 1276
1137 $_->change_map_light ($change) 1277 $_->change_map_light ($change)
1138 for grep $_->outdoor, values %cf::MAP; 1278 for grep $_->outdoor, values %cf::MAP;
1139} 1279}
1140 1280
1281sub unlink_save {
1282 my ($self) = @_;
1283
1284 utf8::encode (my $save = $self->save_path);
1285 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1286 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1287}
1288
1141sub try_load_header($) { 1289sub load_header_from($) {
1142 my ($path) = @_; 1290 my ($self, $path) = @_;
1143 1291
1144 utf8::encode $path; 1292 utf8::encode $path;
1145 aio_open $path, O_RDONLY, 0 1293 aio_open $path, O_RDONLY, 0
1146 or return; 1294 or return;
1147 1295
1148 my $map = cf::map::new 1296 $self->_load_header ($path)
1149 or return; 1297 or return;
1150 1298
1151 # for better error messages only, will be overwritten 1299 $self->{load_path} = $path;
1152 $map->path ($path);
1153 1300
1154 $map->load_header ($path) 1301 1
1302}
1303
1304sub load_header_orig {
1305 my ($self) = @_;
1306
1307 $self->load_header_from ($self->load_path)
1308}
1309
1310sub load_header_temp {
1311 my ($self) = @_;
1312
1313 $self->load_header_from ($self->save_path)
1314}
1315
1316sub prepare_temp {
1317 my ($self) = @_;
1318
1319 $self->last_access ((delete $self->{last_access})
1320 || $cf::RUNTIME); #d#
1321 # safety
1322 $self->{instantiate_time} = $cf::RUNTIME
1323 if $self->{instantiate_time} > $cf::RUNTIME;
1324}
1325
1326sub prepare_orig {
1327 my ($self) = @_;
1328
1329 $self->{load_original} = 1;
1330 $self->{instantiate_time} = $cf::RUNTIME;
1331 $self->last_access ($cf::RUNTIME);
1332 $self->instantiate;
1333}
1334
1335sub load_header {
1336 my ($self) = @_;
1337
1338 if ($self->load_header_temp) {
1339 $self->prepare_temp;
1340 } else {
1341 $self->load_header_orig
1155 or return; 1342 or return;
1343 $self->prepare_orig;
1344 }
1156 1345
1157 $map->{load_path} = $path; 1346 1
1158
1159 $map
1160} 1347}
1161 1348
1162sub find; 1349sub find;
1163sub find { 1350sub find {
1164 my ($path, $origin) = @_; 1351 my ($path, $origin) = @_;
1165 1352
1166 #warn "find<$path,$origin>\n";#d#
1167
1168 $path = new cf::path $path, $origin && $origin->path; 1353 $path = normalise $path, $origin && $origin->path;
1169 my $key = $path->as_string;
1170 1354
1171 cf::lock_wait "map_find:$key"; 1355 cf::lock_wait "map_find:$path";
1172 1356
1173 $cf::MAP{$key} || do { 1357 $cf::MAP{$path} || do {
1174 my $guard = cf::lock_acquire "map_find:$key"; 1358 my $guard = cf::lock_acquire "map_find:$path";
1175 1359 my $map = new_from_path cf::map $path
1176 # do it the slow way
1177 my $map = try_load_header $path->save_path;
1178
1179 Coro::cede;
1180
1181 if ($map) {
1182 $map->last_access ((delete $map->{last_access})
1183 || $cf::RUNTIME); #d#
1184 # safety
1185 $map->{instantiate_time} = $cf::RUNTIME
1186 if $map->{instantiate_time} > $cf::RUNTIME;
1187 } else {
1188 if (my $rmp = $path->random_map_params) {
1189 $map = generate_random_map $key, $rmp;
1190 } else {
1191 $map = try_load_header $path->load_path;
1192 }
1193
1194 $map or return; 1360 or return;
1195 1361
1196 $map->{load_original} = 1;
1197 $map->{instantiate_time} = $cf::RUNTIME;
1198 $map->last_access ($cf::RUNTIME);
1199 $map->instantiate;
1200
1201 # per-player maps become, after loading, normal maps
1202 $map->per_player (0) if $path->{user_rel};
1203 }
1204
1205 $map->path ($key);
1206 $map->{path} = $path;
1207 $map->{last_save} = $cf::RUNTIME; 1362 $map->{last_save} = $cf::RUNTIME;
1208 1363
1209 Coro::cede; 1364 $map->load_header
1365 or return;
1210 1366
1211 if ($map->should_reset) { 1367 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1368 # doing this can freeze the server in a sync job, obviously
1369 #$cf::WAIT_FOR_TICK->wait;
1212 $map->reset; 1370 $map->reset;
1213 undef $guard; 1371 undef $guard;
1214 $map = find $path 1372 return find $path;
1215 or return;
1216 } 1373 }
1217 1374
1218 $cf::MAP{$key} = $map 1375 $cf::MAP{$path} = $map
1219 } 1376 }
1220} 1377}
1378
1379sub pre_load { }
1380sub post_load { }
1221 1381
1222sub load { 1382sub load {
1223 my ($self) = @_; 1383 my ($self) = @_;
1224 1384
1385 local $self->{deny_reset} = 1; # loading can take a long time
1386
1225 my $path = $self->{path}; 1387 my $path = $self->{path};
1226 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1388 my $guard = cf::lock_acquire "map_load:$path";
1227 1389
1228 return if $self->in_memory != cf::MAP_SWAPPED; 1390 return if $self->in_memory != cf::MAP_SWAPPED;
1229 1391
1230 $self->in_memory (cf::MAP_LOADING); 1392 $self->in_memory (cf::MAP_LOADING);
1231 1393
1232 $self->alloc; 1394 $self->alloc;
1395
1396 $self->pre_load;
1397
1233 $self->load_objects ($self->{load_path}, 1) 1398 $self->_load_objects ($self->{load_path}, 1)
1234 or return; 1399 or return;
1235 1400
1236 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1401 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1237 if delete $self->{load_original}; 1402 if delete $self->{load_original};
1238 1403
1239 if (my $uniq = $path->uniq_path) { 1404 if (my $uniq = $self->uniq_path) {
1240 utf8::encode $uniq; 1405 utf8::encode $uniq;
1241 if (aio_open $uniq, O_RDONLY, 0) { 1406 if (aio_open $uniq, O_RDONLY, 0) {
1242 $self->clear_unique_items; 1407 $self->clear_unique_items;
1243 $self->load_objects ($uniq, 0); 1408 $self->_load_objects ($uniq, 0);
1244 } 1409 }
1245 } 1410 }
1246 1411
1247 Coro::cede; 1412 Coro::cede;
1248 1413
1249 # now do the right thing for maps 1414 # now do the right thing for maps
1250 $self->link_multipart_objects; 1415 $self->link_multipart_objects;
1251 1416
1252 if ($self->{path}->is_style_map) { 1417 unless ($self->{deny_activate}) {
1253 $self->{deny_save} = 1; 1418 $self->decay_objects;
1254 $self->{deny_reset} = 1;
1255 } else {
1256 $self->fix_auto_apply; 1419 $self->fix_auto_apply;
1257 $self->decay_objects;
1258 $self->update_buttons; 1420 $self->update_buttons;
1421 Coro::cede;
1259 $self->set_darkness_map; 1422 $self->set_darkness_map;
1260 $self->difficulty ($self->estimate_difficulty) 1423 $self->difficulty ($self->estimate_difficulty)
1261 unless $self->difficulty; 1424 unless $self->difficulty;
1425 Coro::cede;
1262 $self->activate; 1426 $self->activate;
1263 } 1427 }
1264 1428
1265 Coro::cede; 1429 $self->post_load;
1266 1430
1267 $self->in_memory (cf::MAP_IN_MEMORY); 1431 $self->in_memory (cf::MAP_IN_MEMORY);
1432}
1433
1434sub customise_for {
1435 my ($self, $ob) = @_;
1436
1437 return find "~" . $ob->name . "/" . $self->{path}
1438 if $self->per_player;
1439
1440 $self
1441}
1442
1443# find and load all maps in the 3x3 area around a map
1444sub load_diag {
1445 my ($map) = @_;
1446
1447 my @diag; # diagonal neighbours
1448
1449 for (0 .. 3) {
1450 my $neigh = $map->tile_path ($_)
1451 or next;
1452 $neigh = find $neigh, $map
1453 or next;
1454 $neigh->load;
1455
1456 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1457 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1458 }
1459
1460 for (@diag) {
1461 my $neigh = find @$_
1462 or next;
1463 $neigh->load;
1464 }
1268} 1465}
1269 1466
1270sub find_sync { 1467sub find_sync {
1271 my ($path, $origin) = @_; 1468 my ($path, $origin) = @_;
1272 1469
1273 cf::sync_job { cf::map::find $path, $origin } 1470 cf::sync_job { find $path, $origin }
1274} 1471}
1275 1472
1276sub do_load_sync { 1473sub do_load_sync {
1277 my ($map) = @_; 1474 my ($map) = @_;
1278 1475
1279 cf::sync_job { $map->load }; 1476 cf::sync_job { $map->load };
1280} 1477}
1281 1478
1479our %MAP_PREFETCH;
1480our $MAP_PREFETCHER = undef;
1481
1482sub find_async {
1483 my ($path, $origin) = @_;
1484
1485 $path = normalise $path, $origin && $origin->{path};
1486
1487 if (my $map = $cf::MAP{$path}) {
1488 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1489 }
1490
1491 undef $MAP_PREFETCH{$path};
1492 $MAP_PREFETCHER ||= cf::async {
1493 while (%MAP_PREFETCH) {
1494 for my $path (keys %MAP_PREFETCH) {
1495 my $map = find $path
1496 or next;
1497 $map->load;
1498
1499 delete $MAP_PREFETCH{$path};
1500 }
1501 }
1502 undef $MAP_PREFETCHER;
1503 };
1504 $MAP_PREFETCHER->prio (6);
1505
1506 ()
1507}
1508
1282sub save { 1509sub save {
1283 my ($self) = @_; 1510 my ($self) = @_;
1284 1511
1285 my $lock = cf::lock_acquire "map_data:" . $self->path; 1512 my $lock = cf::lock_acquire "map_data:" . $self->path;
1286 1513
1287 $self->{last_save} = $cf::RUNTIME; 1514 $self->{last_save} = $cf::RUNTIME;
1288 1515
1289 return unless $self->dirty; 1516 return unless $self->dirty;
1290 1517
1291 my $save = $self->{path}->save_path; utf8::encode $save; 1518 my $save = $self->save_path; utf8::encode $save;
1292 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1519 my $uniq = $self->uniq_path; utf8::encode $uniq;
1293 1520
1294 $self->{load_path} = $save; 1521 $self->{load_path} = $save;
1295 1522
1296 return if $self->{deny_save}; 1523 return if $self->{deny_save};
1297 1524
1298 local $self->{last_access} = $self->last_access;#d# 1525 local $self->{last_access} = $self->last_access;#d#
1299 1526
1527 cf::async {
1528 $_->contr->save for $self->players;
1529 };
1530
1300 if ($uniq) { 1531 if ($uniq) {
1301 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1532 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1302 $self->save_objects ($uniq, cf::IO_UNIQUES); 1533 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1303 } else { 1534 } else {
1304 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1535 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1305 } 1536 }
1306} 1537}
1307 1538
1308sub swap_out { 1539sub swap_out {
1309 my ($self) = @_; 1540 my ($self) = @_;
1323 1554
1324sub reset_at { 1555sub reset_at {
1325 my ($self) = @_; 1556 my ($self) = @_;
1326 1557
1327 # TODO: safety, remove and allow resettable per-player maps 1558 # TODO: safety, remove and allow resettable per-player maps
1328 return 1e99 if $self->{path}{user_rel}; 1559 return 1e99 if $self->isa ("ext::map_per_player");#d#
1329 return 1e99 if $self->{deny_reset}; 1560 return 1e99 if $self->{deny_reset};
1330 1561
1331 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1562 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1332 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1563 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1333 1564
1338 my ($self) = @_; 1569 my ($self) = @_;
1339 1570
1340 $self->reset_at <= $cf::RUNTIME 1571 $self->reset_at <= $cf::RUNTIME
1341} 1572}
1342 1573
1343sub unlink_save {
1344 my ($self) = @_;
1345
1346 utf8::encode (my $save = $self->{path}->save_path);
1347 aioreq_pri 3; IO::AIO::aio_unlink $save;
1348 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1349}
1350
1351sub rename {
1352 my ($self, $new_path) = @_;
1353
1354 $self->unlink_save;
1355
1356 delete $cf::MAP{$self->path};
1357 $self->{path} = new cf::path $new_path;
1358 $self->path ($self->{path}->as_string);
1359 $cf::MAP{$self->path} = $self;
1360
1361 $self->save;
1362}
1363
1364sub reset { 1574sub reset {
1365 my ($self) = @_; 1575 my ($self) = @_;
1366 1576
1367 my $lock = cf::lock_acquire "map_data:" . $self->path; 1577 my $lock = cf::lock_acquire "map_data:$self->{path}";
1368 1578
1369 return if $self->players; 1579 return if $self->players;
1370 return if $self->{path}{user_rel};#d# 1580 return if $self->isa ("ext::map_per_player");#d#
1371 1581
1372 warn "resetting map ", $self->path;#d# 1582 warn "resetting map ", $self->path;#d#
1373 1583
1374 delete $cf::MAP{$self->path}; 1584 delete $cf::MAP{$self->path};
1585
1586 $self->in_memory (cf::MAP_SWAPPED);
1587 $self->clear;
1375 1588
1376 $_->clear_links_to ($self) for values %cf::MAP; 1589 $_->clear_links_to ($self) for values %cf::MAP;
1377 1590
1378 $self->unlink_save; 1591 $self->unlink_save;
1379 $self->destroy; 1592 $self->destroy;
1382my $nuke_counter = "aaaa"; 1595my $nuke_counter = "aaaa";
1383 1596
1384sub nuke { 1597sub nuke {
1385 my ($self) = @_; 1598 my ($self) = @_;
1386 1599
1600 delete $cf::MAP{$self->path};
1601
1602 $self->unlink_save;
1603
1604 bless $self, "cf::map";
1605 delete $self->{deny_reset};
1387 $self->{deny_save} = 1; 1606 $self->{deny_save} = 1;
1388 $self->reset_timeout (1); 1607 $self->reset_timeout (1);
1389 $self->rename ("{nuke}/" . ($nuke_counter++)); 1608 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1609
1610 $cf::MAP{$self->path} = $self;
1611
1390 $self->reset; # polite request, might not happen 1612 $self->reset; # polite request, might not happen
1391} 1613}
1392 1614
1393sub customise_for { 1615=item cf::map::unique_maps
1394 my ($map, $ob) = @_;
1395 1616
1396 if ($map->per_player) { 1617Returns an arrayref of paths of all shared maps that have
1397 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1618instantiated unique items. May block.
1398 }
1399 1619
1400 $map 1620=cut
1401}
1402 1621
1403sub emergency_save { 1622sub unique_maps() {
1404 my $freeze_guard = cf::freeze_mainloop; 1623 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1624 or return;
1405 1625
1406 warn "enter emergency map save\n"; 1626 my @paths;
1407 1627
1408 cf::sync_job { 1628 for (@$files) {
1409 warn "begin emergency map save\n"; 1629 utf8::decode $_;
1410 $_->save for values %cf::MAP; 1630 next if /\.pst$/;
1631 next unless /^$PATH_SEP/o;
1632
1633 s/\.map$//;
1634 push @paths, $_;
1411 }; 1635 }
1412 1636
1413 warn "end emergency map save\n"; 1637 \@paths
1414} 1638}
1415 1639
1416package cf; 1640package cf;
1417 1641
1418=back 1642=back
1419 1643
1644=head3 cf::object
1645
1646=cut
1647
1648package cf::object;
1649
1650=over 4
1651
1652=item $ob->inv_recursive
1653
1654Returns the inventory of the object _and_ their inventories, recursively.
1655
1656=cut
1657
1658sub inv_recursive_;
1659sub inv_recursive_ {
1660 map { $_, inv_recursive_ $_->inv } @_
1661}
1662
1663sub inv_recursive {
1664 inv_recursive_ inv $_[0]
1665}
1666
1667package cf;
1668
1669=back
1420 1670
1421=head3 cf::object::player 1671=head3 cf::object::player
1422 1672
1423=over 4 1673=over 4
1424 1674
1464 1714
1465=item $player_object->enter_link 1715=item $player_object->enter_link
1466 1716
1467Freezes the player and moves him/her to a special map (C<{link}>). 1717Freezes the player and moves him/her to a special map (C<{link}>).
1468 1718
1469The player should be reaosnably safe there for short amounts of time. You 1719The player should be reasonably safe there for short amounts of time. You
1470I<MUST> call C<leave_link> as soon as possible, though. 1720I<MUST> call C<leave_link> as soon as possible, though.
1471 1721
1722Will never block.
1723
1472=item $player_object->leave_link ($map, $x, $y) 1724=item $player_object->leave_link ($map, $x, $y)
1473 1725
1474Moves the player out of the specila link map onto the given map. If the 1726Moves the player out of the special C<{link}> map onto the specified
1475map is not valid (or omitted), the player will be moved back to the 1727map. If the map is not valid (or omitted), the player will be moved back
1476location he/she was before the call to C<enter_link>, or, if that fails, 1728to the location he/she was before the call to C<enter_link>, or, if that
1477to the emergency map position. 1729fails, to the emergency map position.
1478 1730
1479Might block. 1731Might block.
1480 1732
1481=cut 1733=cut
1734
1735sub link_map {
1736 unless ($LINK_MAP) {
1737 $LINK_MAP = cf::map::find "{link}"
1738 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1739 $LINK_MAP->load;
1740 }
1741
1742 $LINK_MAP
1743}
1482 1744
1483sub cf::object::player::enter_link { 1745sub cf::object::player::enter_link {
1484 my ($self) = @_; 1746 my ($self) = @_;
1485 1747
1486 $self->deactivate_recursive; 1748 $self->deactivate_recursive;
1487 1749
1488 return if $self->map == $LINK_MAP; 1750 return if UNIVERSAL::isa $self->map, "ext::map_link";
1489 1751
1490 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1752 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1491 if $self->map; 1753 if $self->map;
1492 1754
1493 $self->enter_map ($LINK_MAP, 20, 20); 1755 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1494} 1756}
1495 1757
1496sub cf::object::player::leave_link { 1758sub cf::object::player::leave_link {
1497 my ($self, $map, $x, $y) = @_; 1759 my ($self, $map, $x, $y) = @_;
1498 1760
1516 # use -1 or undef as default coordinates, not 0, 0 1778 # use -1 or undef as default coordinates, not 0, 0
1517 ($x, $y) = ($map->enter_x, $map->enter_y) 1779 ($x, $y) = ($map->enter_x, $map->enter_y)
1518 if $x <=0 && $y <= 0; 1780 if $x <=0 && $y <= 0;
1519 1781
1520 $map->load; 1782 $map->load;
1783 $map->load_diag;
1521 1784
1785 return unless $self->contr->active;
1522 $self->activate_recursive; 1786 $self->activate_recursive;
1523 $self->enter_map ($map, $x, $y); 1787 $self->enter_map ($map, $x, $y);
1524} 1788}
1525 1789
1526cf::player->attach ( 1790cf::player->attach (
1539 1803
1540 # try to abort aborted map switching on player login :) 1804 # try to abort aborted map switching on player login :)
1541 # should happen only on crashes 1805 # should happen only on crashes
1542 if ($pl->ob->{_link_pos}) { 1806 if ($pl->ob->{_link_pos}) {
1543 $pl->ob->enter_link; 1807 $pl->ob->enter_link;
1544 Coro::async_pool { 1808 (async {
1545 # we need this sleep as the login has a concurrent enter_exit running 1809 # we need this sleep as the login has a concurrent enter_exit running
1546 # and this sleep increases chances of the player not ending up in scorn 1810 # and this sleep increases chances of the player not ending up in scorn
1811 $pl->ob->reply (undef,
1812 "There was an internal problem at your last logout, "
1813 . "the server will try to bring you to your intended destination in a second.",
1814 cf::NDI_RED);
1547 Coro::Timer::sleep 1; 1815 Coro::Timer::sleep 1;
1548 $pl->ob->leave_link; 1816 $pl->ob->leave_link;
1549 }; 1817 })->prio (2);
1550 } 1818 }
1551 }, 1819 },
1552); 1820);
1553 1821
1554=item $player_object->goto ($path, $x, $y) 1822=item $player_object->goto ($path, $x, $y)
1558sub cf::object::player::goto { 1826sub cf::object::player::goto {
1559 my ($self, $path, $x, $y) = @_; 1827 my ($self, $path, $x, $y) = @_;
1560 1828
1561 $self->enter_link; 1829 $self->enter_link;
1562 1830
1563 (Coro::async_pool { 1831 (async {
1564 $path = new cf::path $path; 1832 my $map = eval {
1565
1566 my $map = cf::map::find $path->as_string; 1833 my $map = cf::map::find $path;
1567 $map = $map->customise_for ($self) if $map; 1834 $map = $map->customise_for ($self) if $map;
1568 1835 $map
1569# warn "entering ", $map->path, " at ($x, $y)\n" 1836 } or
1570# if $map;
1571
1572 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1837 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1573 1838
1574 $self->leave_link ($map, $x, $y); 1839 $self->leave_link ($map, $x, $y);
1575 })->prio (1); 1840 })->prio (1);
1576} 1841}
1577 1842
1581 1846
1582sub parse_random_map_params { 1847sub parse_random_map_params {
1583 my ($spec) = @_; 1848 my ($spec) = @_;
1584 1849
1585 my $rmp = { # defaults 1850 my $rmp = { # defaults
1586 xsize => 10, 1851 xsize => (cf::rndm 15, 40),
1587 ysize => 10, 1852 ysize => (cf::rndm 15, 40),
1853 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1854 #layout => string,
1588 }; 1855 };
1589 1856
1590 for (split /\n/, $spec) { 1857 for (split /\n/, $spec) {
1591 my ($k, $v) = split /\s+/, $_, 2; 1858 my ($k, $v) = split /\s+/, $_, 2;
1592 1859
1596 $rmp 1863 $rmp
1597} 1864}
1598 1865
1599sub prepare_random_map { 1866sub prepare_random_map {
1600 my ($exit) = @_; 1867 my ($exit) = @_;
1868
1869 my $guard = cf::lock_acquire "exit_prepare:$exit";
1601 1870
1602 # all this does is basically replace the /! path by 1871 # all this does is basically replace the /! path by
1603 # a new random map path (?random/...) with a seed 1872 # a new random map path (?random/...) with a seed
1604 # that depends on the exit object 1873 # that depends on the exit object
1605 1874
1606 my $rmp = parse_random_map_params $exit->msg; 1875 my $rmp = parse_random_map_params $exit->msg;
1607 1876
1608 if ($exit->map) { 1877 if ($exit->map) {
1609 $rmp->{region} = $exit->map->region_name; 1878 $rmp->{region} = $exit->region->name;
1610 $rmp->{origin_map} = $exit->map->path; 1879 $rmp->{origin_map} = $exit->map->path;
1611 $rmp->{origin_x} = $exit->x; 1880 $rmp->{origin_x} = $exit->x;
1612 $rmp->{origin_y} = $exit->y; 1881 $rmp->{origin_y} = $exit->y;
1613 } 1882 }
1614 1883
1615 $rmp->{random_seed} ||= $exit->random_seed; 1884 $rmp->{random_seed} ||= $exit->random_seed;
1616 1885
1617 my $data = cf::to_json $rmp; 1886 my $data = cf::to_json $rmp;
1618 my $md5 = Digest::MD5::md5_hex $data; 1887 my $md5 = Digest::MD5::md5_hex $data;
1888 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1619 1889
1620 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1890 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1621 aio_write $fh, 0, (length $data), $data, 0; 1891 aio_write $fh, 0, (length $data), $data, 0;
1892 undef $fh;
1893 aio_rename "$meta~", $meta;
1622 1894
1623 $exit->slaying ("?random/$md5"); 1895 $exit->slaying ("?random/$md5");
1624 $exit->msg (undef); 1896 $exit->msg (undef);
1625 } 1897 }
1626} 1898}
1628sub cf::object::player::enter_exit { 1900sub cf::object::player::enter_exit {
1629 my ($self, $exit) = @_; 1901 my ($self, $exit) = @_;
1630 1902
1631 return unless $self->type == cf::PLAYER; 1903 return unless $self->type == cf::PLAYER;
1632 1904
1905 if ($exit->slaying eq "/!") {
1906 #TODO: this should de-fi-ni-te-ly not be a sync-job
1907 cf::sync_job { prepare_random_map $exit };
1908 }
1909
1910 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1911 my $hp = $exit->stats->hp;
1912 my $sp = $exit->stats->sp;
1913
1633 $self->enter_link; 1914 $self->enter_link;
1634 1915
1635 (Coro::async_pool { 1916 (async {
1636 $self->deactivate_recursive; # just to be sure 1917 $self->deactivate_recursive; # just to be sure
1637 unless (eval { 1918 unless (eval {
1638 prepare_random_map $exit 1919 $self->goto ($slaying, $hp, $sp);
1639 if $exit->slaying eq "/!";
1640
1641 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1642 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1643 1920
1644 1; 1921 1;
1645 }) { 1922 }) {
1646 $self->message ("Something went wrong deep within the crossfire server. " 1923 $self->message ("Something went wrong deep within the crossfire server. "
1647 . "I'll try to bring you back to the map you were before. " 1924 . "I'll try to bring you back to the map you were before. "
1648 . "Please report this to the dungeon master", 1925 . "Please report this to the dungeon master!",
1649 cf::NDI_UNIQUE | cf::NDI_RED); 1926 cf::NDI_UNIQUE | cf::NDI_RED);
1650 1927
1651 warn "ERROR in enter_exit: $@"; 1928 warn "ERROR in enter_exit: $@";
1652 $self->leave_link; 1929 $self->leave_link;
1653 } 1930 }
1721 } 1998 }
1722 } 1999 }
1723 }, 2000 },
1724); 2001);
1725 2002
1726=item $client->coro (\&cb) 2003=item $client->async (\&cb)
1727 2004
1728Create a new coroutine, running the specified callback. The coroutine will 2005Create a new coroutine, running the specified callback. The coroutine will
1729be automatically cancelled when the client gets destroyed (e.g. on logout, 2006be automatically cancelled when the client gets destroyed (e.g. on logout,
1730or loss of connection). 2007or loss of connection).
1731 2008
1732=cut 2009=cut
1733 2010
1734sub cf::client::coro { 2011sub cf::client::async {
1735 my ($self, $cb) = @_; 2012 my ($self, $cb) = @_;
1736 2013
1737 my $coro = &Coro::async_pool ($cb); 2014 my $coro = &Coro::async ($cb);
1738 2015
1739 $coro->on_destroy (sub { 2016 $coro->on_destroy (sub {
1740 delete $self->{_coro}{$coro+0}; 2017 delete $self->{_coro}{$coro+0};
1741 }); 2018 });
1742 2019
1936 sub db_sync() { 2213 sub db_sync() {
1937 db_save if $dirty; 2214 db_save if $dirty;
1938 undef $dirty; 2215 undef $dirty;
1939 } 2216 }
1940 2217
1941 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2218 my $idle = Event->idle (
1942 db_sync; 2219 reentrant => 0,
2220 min => 10,
2221 max => 20,
2222 repeat => 0,
2223 data => WF_AUTOCANCEL,
2224 cb => \&db_sync,
1943 }); 2225 );
1944 2226
1945 sub db_dirty() { 2227 sub db_dirty() {
1946 $dirty = 1; 2228 $dirty = 1;
1947 $idle->start; 2229 $idle->start;
1948 } 2230 }
1980 local $/; 2262 local $/;
1981 *CFG = YAML::Syck::Load <$fh>; 2263 *CFG = YAML::Syck::Load <$fh>;
1982 2264
1983 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2265 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
1984 2266
2267 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2268 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2269
1985 if (exists $CFG{mlockall}) { 2270 if (exists $CFG{mlockall}) {
1986 eval { 2271 eval {
1987 $CFG{mlockall} ? &mlockall : &munlockall 2272 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
1988 and die "WARNING: m(un)lockall failed: $!\n"; 2273 and die "WARNING: m(un)lockall failed: $!\n";
1989 }; 2274 };
1990 warn $@ if $@; 2275 warn $@ if $@;
1991 } 2276 }
1992} 2277}
1993 2278
1994sub main { 2279sub main {
1995 # we must not ever block the main coroutine 2280 # we must not ever block the main coroutine
1996 local $Coro::idle = sub { 2281 local $Coro::idle = sub {
1997 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2282 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1998 (Coro::unblock_sub { 2283 (async {
1999 Event::one_event; 2284 Event::one_event;
2000 })->(); 2285 })->prio (Coro::PRIO_MAX);
2001 }; 2286 };
2002 2287
2003 cfg_load; 2288 cfg_load;
2004 db_load; 2289 db_load;
2005 load_extensions; 2290 load_extensions;
2291
2292 $TICK_WATCHER->start;
2006 Event::loop; 2293 Event::loop;
2007} 2294}
2008 2295
2009############################################################################# 2296#############################################################################
2010# initialisation 2297# initialisation and cleanup
2298
2299# install some emergency cleanup handlers
2300BEGIN {
2301 for my $signal (qw(INT HUP TERM)) {
2302 Event->signal (
2303 reentrant => 0,
2304 data => WF_AUTOCANCEL,
2305 signal => $signal,
2306 prio => 0,
2307 cb => sub {
2308 cf::cleanup "SIG$signal";
2309 },
2310 );
2311 }
2312}
2313
2314sub emergency_save() {
2315 my $freeze_guard = cf::freeze_mainloop;
2316
2317 warn "enter emergency perl save\n";
2318
2319 cf::sync_job {
2320 # use a peculiar iteration method to avoid tripping on perl
2321 # refcount bugs in for. also avoids problems with players
2322 # and maps saved/destroyed asynchronously.
2323 warn "begin emergency player save\n";
2324 for my $login (keys %cf::PLAYER) {
2325 my $pl = $cf::PLAYER{$login} or next;
2326 $pl->valid or next;
2327 $pl->save;
2328 }
2329 warn "end emergency player save\n";
2330
2331 warn "begin emergency map save\n";
2332 for my $path (keys %cf::MAP) {
2333 my $map = $cf::MAP{$path} or next;
2334 $map->valid or next;
2335 $map->save;
2336 }
2337 warn "end emergency map save\n";
2338 };
2339
2340 warn "leave emergency perl save\n";
2341}
2011 2342
2012sub reload() { 2343sub reload() {
2013 # can/must only be called in main 2344 # can/must only be called in main
2014 if ($Coro::current != $Coro::main) { 2345 if ($Coro::current != $Coro::main) {
2015 warn "can only reload from main coroutine\n"; 2346 warn "can only reload from main coroutine";
2016 return; 2347 return;
2017 } 2348 }
2018 2349
2019 warn "reloading..."; 2350 warn "reloading...";
2020 2351
2021 my $guard = freeze_mainloop; 2352 warn "cancelling server ticker";
2353 $TICK_WATCHER->cancel;
2354
2022 cf::emergency_save; 2355 cf::emergency_save;
2023 2356
2024 eval { 2357 eval {
2025 # if anything goes wrong in here, we should simply crash as we already saved 2358 # if anything goes wrong in here, we should simply crash as we already saved
2026 2359
2027 # cancel all watchers 2360 warn "syncing database to disk";
2361 cf::db_sync;
2362
2363 warn "cancelling all WF_AUTOCANCEL watchers";
2028 for (Event::all_watchers) { 2364 for (Event::all_watchers) {
2029 $_->cancel if $_->data & WF_AUTOCANCEL; 2365 $_->cancel if $_->data & WF_AUTOCANCEL;
2030 } 2366 }
2031 2367
2368 warn "flushing outstanding aio requests";
2369 for (;;) {
2370 IO::AIO::flush;
2371 Coro::cede;
2372 last unless IO::AIO::nreqs;
2373 warn "iterate...";
2374 }
2375
2032 # cancel all extension coros 2376 warn "cancelling all extension coros";
2033 $_->cancel for values %EXT_CORO; 2377 $_->cancel for values %EXT_CORO;
2034 %EXT_CORO = (); 2378 %EXT_CORO = ();
2035 2379
2036 # unload all extensions 2380 warn "removing commands";
2037 for (@exts) { 2381 %COMMAND = ();
2382
2383 warn "removing ext commands";
2384 %EXTCMD = ();
2385
2386 warn "unloading/nuking all extensions";
2387 for my $pkg (@EXTS) {
2038 warn "unloading <$_>"; 2388 warn "... unloading $pkg";
2039 unload_extension $_; 2389
2390 if (my $cb = $pkg->can ("unload")) {
2391 eval {
2392 $cb->($pkg);
2393 1
2394 } or warn "$pkg unloaded, but with errors: $@";
2040 } 2395 }
2041 2396
2397 warn "... nuking $pkg";
2398 Symbol::delete_package $pkg;
2399 }
2400
2042 # unload all modules loaded from $LIBDIR 2401 warn "unloading all perl modules loaded from $LIBDIR";
2043 while (my ($k, $v) = each %INC) { 2402 while (my ($k, $v) = each %INC) {
2044 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2403 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2045 2404
2046 warn "removing <$k>"; 2405 warn "... unloading $k";
2047 delete $INC{$k}; 2406 delete $INC{$k};
2048 2407
2049 $k =~ s/\.pm$//; 2408 $k =~ s/\.pm$//;
2050 $k =~ s/\//::/g; 2409 $k =~ s/\//::/g;
2051 2410
2054 } 2413 }
2055 2414
2056 Symbol::delete_package $k; 2415 Symbol::delete_package $k;
2057 } 2416 }
2058 2417
2059 # sync database to disk
2060 cf::db_sync;
2061 IO::AIO::flush;
2062
2063 # get rid of safe::, as good as possible 2418 warn "getting rid of safe::, as good as possible";
2064 Symbol::delete_package "safe::$_" 2419 Symbol::delete_package "safe::$_"
2065 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2420 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2066 2421
2067 # remove register_script_function callbacks
2068 # TODO
2069
2070 # unload cf.pm "a bit" 2422 warn "unloading cf.pm \"a bit\"";
2071 delete $INC{"cf.pm"}; 2423 delete $INC{"cf.pm"};
2072 2424
2073 # don't, removes xs symbols, too, 2425 # don't, removes xs symbols, too,
2074 # and global variables created in xs 2426 # and global variables created in xs
2075 #Symbol::delete_package __PACKAGE__; 2427 #Symbol::delete_package __PACKAGE__;
2076 2428
2077 # reload cf.pm 2429 warn "unload completed, starting to reload now";
2430
2078 warn "reloading cf.pm"; 2431 warn "reloading cf.pm";
2079 require cf; 2432 require cf;
2080 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2433 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2081 2434
2082 # load config and database again 2435 warn "loading config and database again";
2083 cf::cfg_load; 2436 cf::cfg_load;
2084 cf::db_load; 2437 cf::db_load;
2085 2438
2086 # load extensions
2087 warn "load extensions"; 2439 warn "loading extensions";
2088 cf::load_extensions; 2440 cf::load_extensions;
2089 2441
2090 # reattach attachments to objects 2442 warn "reattaching attachments to objects/players";
2091 warn "reattach";
2092 _global_reattach; 2443 _global_reattach;
2444 warn "reattaching attachments to maps";
2445 reattach $_ for values %MAP;
2446
2447 warn "restarting server ticker";
2448
2449 $TICK_WATCHER->start;
2093 }; 2450 };
2094 2451
2095 if ($@) { 2452 if ($@) {
2096 warn $@; 2453 warn $@;
2097 warn "error while reloading, exiting."; 2454 warn "error while reloading, exiting.";
2098 exit 1; 2455 exit 1;
2099 } 2456 }
2100 2457
2101 warn "reloaded successfully"; 2458 warn "reloaded";
2102}; 2459};
2103 2460
2104############################################################################# 2461our $RELOAD_WATCHER; # used only during reload
2105
2106unless ($LINK_MAP) {
2107 $LINK_MAP = cf::map::new;
2108
2109 $LINK_MAP->width (41);
2110 $LINK_MAP->height (41);
2111 $LINK_MAP->alloc;
2112 $LINK_MAP->path ("{link}");
2113 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2114 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2115
2116 # dirty hack because... archetypes are not yet loaded
2117 Event->timer (
2118 after => 2,
2119 cb => sub {
2120 $_[0]->w->cancel;
2121
2122 # provide some exits "home"
2123 my $exit = cf::object::new "exit";
2124
2125 $exit->slaying ($EMERGENCY_POSITION->[0]);
2126 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2127 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2128
2129 $LINK_MAP->insert ($exit->clone, 19, 19);
2130 $LINK_MAP->insert ($exit->clone, 19, 20);
2131 $LINK_MAP->insert ($exit->clone, 19, 21);
2132 $LINK_MAP->insert ($exit->clone, 20, 19);
2133 $LINK_MAP->insert ($exit->clone, 20, 21);
2134 $LINK_MAP->insert ($exit->clone, 21, 19);
2135 $LINK_MAP->insert ($exit->clone, 21, 20);
2136 $LINK_MAP->insert ($exit->clone, 21, 21);
2137
2138 $exit->destroy;
2139 });
2140
2141 $LINK_MAP->{deny_save} = 1;
2142 $LINK_MAP->{deny_reset} = 1;
2143
2144 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2145}
2146
2147register "<global>", __PACKAGE__;
2148 2462
2149register_command "reload" => sub { 2463register_command "reload" => sub {
2150 my ($who, $arg) = @_; 2464 my ($who, $arg) = @_;
2151 2465
2152 if ($who->flag (FLAG_WIZ)) { 2466 if ($who->flag (FLAG_WIZ)) {
2153 $who->message ("start of reload."); 2467 $who->message ("reloading server.");
2468
2469 # doing reload synchronously and two reloads happen back-to-back,
2470 # coro crashes during coro_state_free->destroy here.
2471
2472 $RELOAD_WATCHER ||= Event->timer (
2473 reentrant => 0,
2474 after => 0,
2475 data => WF_AUTOCANCEL,
2476 cb => sub {
2154 reload; 2477 reload;
2155 $who->message ("end of reload."); 2478 undef $RELOAD_WATCHER;
2479 },
2480 );
2156 } 2481 }
2157}; 2482};
2158 2483
2159unshift @INC, $LIBDIR; 2484unshift @INC, $LIBDIR;
2485
2486my $bug_warning = 0;
2160 2487
2161$TICK_WATCHER = Event->timer ( 2488$TICK_WATCHER = Event->timer (
2162 reentrant => 0, 2489 reentrant => 0,
2490 parked => 1,
2163 prio => 0, 2491 prio => 0,
2164 at => $NEXT_TICK || $TICK, 2492 at => $NEXT_TICK || $TICK,
2165 data => WF_AUTOCANCEL, 2493 data => WF_AUTOCANCEL,
2166 cb => sub { 2494 cb => sub {
2495 if ($Coro::current != $Coro::main) {
2496 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2497 unless ++$bug_warning > 10;
2498 return;
2499 }
2500
2501 $NOW = Event::time;
2502
2167 cf::server_tick; # one server iteration 2503 cf::server_tick; # one server iteration
2168 $RUNTIME += $TICK; 2504 $RUNTIME += $TICK;
2169 $NEXT_TICK += $TICK; 2505 $NEXT_TICK += $TICK;
2506
2507 $WAIT_FOR_TICK->broadcast;
2508 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2509
2510 Event::sweep;
2511 Coro::cede_notself;
2512
2513# my $AFTER = Event::time;
2514# warn $AFTER - $NOW;#d#
2170 2515
2171 # if we are delayed by four ticks or more, skip them all 2516 # if we are delayed by four ticks or more, skip them all
2172 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2517 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2173 2518
2174 $TICK_WATCHER->at ($NEXT_TICK); 2519 $TICK_WATCHER->at ($NEXT_TICK);
2175 $TICK_WATCHER->start; 2520 $TICK_WATCHER->start;
2176 }, 2521 },
2177); 2522);
2178 2523
2179IO::AIO::max_poll_time $TICK * 0.2; 2524IO::AIO::max_poll_time $TICK * 0.1;
2180 2525
2181Event->io ( 2526undef $Coro::AIO::WATCHER;
2527$AIO_POLL_WATCHER = Event->io (
2528 reentrant => 0,
2182 fd => IO::AIO::poll_fileno, 2529 fd => IO::AIO::poll_fileno,
2183 poll => 'r', 2530 poll => 'r',
2184 prio => 5, 2531 prio => 6,
2185 data => WF_AUTOCANCEL, 2532 data => WF_AUTOCANCEL,
2186 cb => \&IO::AIO::poll_cb, 2533 cb => \&IO::AIO::poll_cb,
2187); 2534);
2188 2535
2189Event->timer ( 2536$WRITE_RUNTIME_WATCHER = Event->timer (
2537 reentrant => 0,
2190 data => WF_AUTOCANCEL, 2538 data => WF_AUTOCANCEL,
2191 after => 0, 2539 after => 1,
2192 interval => 10, 2540 interval => 10,
2193 cb => sub { 2541 prio => 6, # keep it lowest so it acts like a watchdog
2194 (Coro::unblock_sub { 2542 cb => Coro::unblock_sub {
2195 write_runtime 2543 write_runtime
2196 or warn "ERROR: unable to write runtime file: $!"; 2544 or warn "ERROR: unable to write runtime file: $!";
2197 })->();
2198 }, 2545 },
2199); 2546);
2200 2547
2201END { cf::emergency_save } 2548END { cf::emergency_save }
2202 2549

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines