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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.147 by root, Mon Jan 8 12:23:33 2007 UTC vs.
Revision 1.198 by root, Sun Jan 28 01:58:37 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.32 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 35
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
52our %PLAYER; # all users 59our %PLAYER; # all users
53our %MAP; # all maps 60our %MAP; # all maps
54our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; # coroutines bound to extensions 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 69
58binmode STDOUT; 70binmode STDOUT;
59binmode STDERR; 71binmode STDERR;
60 72
61# read virtual server time, if available 73# read virtual server time, if available
69mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
73 85
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION; 86our $EMERGENCY_POSITION;
77 87
78############################################################################# 88#############################################################################
79 89
80=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
105 115
106=item %cf::CFG 116=item %cf::CFG
107 117
108Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
109from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
110 127
111=back 128=back
112 129
113=cut 130=cut
114 131
146 163
147$Event::DIED = sub { 164$Event::DIED = sub {
148 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
149}; 166};
150 167
151my %ext_pkg;
152my @exts;
153my @hook;
154
155=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
156 169
157=over 4 170=over 4
158 171
172=item dumpval $ref
173
159=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
160 194
161use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
162 196
163=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
164 198
225} 259}
226 260
227sub freeze_mainloop { 261sub freeze_mainloop {
228 return unless $TICK_WATCHER->is_active; 262 return unless $TICK_WATCHER->is_active;
229 263
230 my $guard = Coro::guard { $TICK_WATCHER->start }; 264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
231 $TICK_WATCHER->stop; 269 $TICK_WATCHER->stop;
232 $guard 270 $guard
233} 271}
234 272
235=item cf::async { BLOCK } 273=item cf::async { BLOCK }
287 } 325 }
288} 326}
289 327
290=item $coro = cf::async_ext { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
291 329
292Like async, but this coro is automcatially being canceled when the 330Like async, but this coro is automatically being canceled when the
293extension calling this is being unloaded. 331extension calling this is being unloaded.
294 332
295=cut 333=cut
296 334
297sub async_ext(&) { 335sub async_ext(&) {
311 my $runtime = cf::localdir . "/runtime"; 349 my $runtime = cf::localdir . "/runtime";
312 350
313 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 351 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
314 or return; 352 or return;
315 353
354 my $value = $cf::RUNTIME + 90 + 10;
316 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 355 # 10 is the runtime save interval, for a monotonic clock
356 # 60 allows for the watchdog to kill the server.
357
317 (aio_write $fh, 0, (length $value), $value, 0) <= 0 358 (aio_write $fh, 0, (length $value), $value, 0) <= 0
318 and return; 359 and return;
319 360
320 aio_fsync $fh 361 aio_fsync $fh
321 and return; 362 and return;
330} 371}
331 372
332=back 373=back
333 374
334=cut 375=cut
335
336#############################################################################
337
338package cf::path;
339
340sub new {
341 my ($class, $path, $base) = @_;
342
343 $path = $path->as_string if ref $path;
344
345 my $self = bless { }, $class;
346
347 # {... are special paths that are not touched
348 # ?xxx/... are special absolute paths
349 # ?random/... random maps
350 # /! non-realised random map exit
351 # /... normal maps
352 # ~/... per-player maps without a specific player (DO NOT USE)
353 # ~user/... per-player map of a specific user
354
355 if ($path =~ /^{/) {
356 # fine as it is
357 } elsif ($path =~ s{^\?random/}{}) {
358 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
359 $self->{random} = cf::from_json $data;
360 } else {
361 if ($path =~ s{^~([^/]+)?}{}) {
362 $self->{user_rel} = 1;
363
364 if (defined $1) {
365 $self->{user} = $1;
366 } elsif ($base =~ m{^~([^/]+)/}) {
367 $self->{user} = $1;
368 } else {
369 warn "cannot resolve user-relative path without user <$path,$base>\n";
370 }
371 } elsif ($path =~ /^\//) {
372 # already absolute
373 } else {
374 $base =~ s{[^/]+/?$}{};
375 return $class->new ("$base/$path");
376 }
377
378 for ($path) {
379 redo if s{/\.?/}{/};
380 redo if s{/[^/]+/\.\./}{/};
381 }
382 }
383
384 $self->{path} = $path;
385
386 $self
387}
388
389# the name / primary key / in-game path
390sub as_string {
391 my ($self) = @_;
392
393 $self->{user_rel} ? "~$self->{user}$self->{path}"
394 : $self->{random} ? "?random/$self->{path}"
395 : $self->{path}
396}
397
398# the displayed name, this is a one way mapping
399sub visible_name {
400 my ($self) = @_;
401
402# if (my $rmp = $self->{random}) {
403# # todo: be more intelligent about this
404# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
405# } else {
406 $self->as_string
407# }
408}
409
410# escape the /'s in the path
411sub _escaped_path {
412 # ∕ is U+2215
413 (my $path = $_[0]{path}) =~ s/\//∕/g;
414 $path
415}
416
417# the original (read-only) location
418sub load_path {
419 my ($self) = @_;
420
421 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
422}
423
424# the temporary/swap location
425sub save_path {
426 my ($self) = @_;
427
428 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
429 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
430 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
431}
432
433# the unique path, might be eq to save_path
434sub uniq_path {
435 my ($self) = @_;
436
437 $self->{user_rel} || $self->{random}
438 ? undef
439 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
440}
441
442# return random map parameters, or undef
443sub random_map_params {
444 my ($self) = @_;
445
446 $self->{random}
447}
448
449# this is somewhat ugly, but style maps do need special treatment
450sub is_style_map {
451 $_[0]{path} =~ m{^/styles/}
452}
453
454package cf;
455 376
456############################################################################# 377#############################################################################
457 378
458=head2 ATTACHABLE OBJECTS 379=head2 ATTACHABLE OBJECTS
459 380
585our @CB_TYPE = (); # registry for type (cf-object class) based events 506our @CB_TYPE = (); # registry for type (cf-object class) based events
586our @CB_MAP = (); 507our @CB_MAP = ();
587 508
588my %attachment; 509my %attachment;
589 510
511sub cf::attachable::thawer_merge {
512 # simply override everything except _meta
513 local $_[0]{_meta};
514 %{$_[0]} = %{$_[1]};
515}
516
590sub _attach_cb($$$$) { 517sub _attach_cb($$$$) {
591 my ($registry, $event, $prio, $cb) = @_; 518 my ($registry, $event, $prio, $cb) = @_;
592 519
593 use sort 'stable'; 520 use sort 'stable';
594 521
765# object support 692# object support
766 693
767sub reattach { 694sub reattach {
768 # basically do the same as instantiate, without calling instantiate 695 # basically do the same as instantiate, without calling instantiate
769 my ($obj) = @_; 696 my ($obj) = @_;
697
698 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
770 699
771 my $registry = $obj->registry; 700 my $registry = $obj->registry;
772 701
773 @$registry = (); 702 @$registry = ();
774 703
906=cut 835=cut
907 836
908sub register_extcmd { 837sub register_extcmd {
909 my ($name, $cb) = @_; 838 my ($name, $cb) = @_;
910 839
911 my $caller = caller;
912 #warn "registering extcmd '$name' to '$caller'";
913
914 $EXTCMD{$name} = [$cb, $caller]; 840 $EXTCMD{$name} = $cb;
915} 841}
916 842
917cf::player->attach ( 843cf::player->attach (
918 on_command => sub { 844 on_command => sub {
919 my ($pl, $name, $params) = @_; 845 my ($pl, $name, $params) = @_;
932 858
933 my $msg = eval { from_json $buf }; 859 my $msg = eval { from_json $buf };
934 860
935 if (ref $msg) { 861 if (ref $msg) {
936 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 862 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
937 if (my %reply = $cb->[0]->($pl, $msg)) { 863 if (my %reply = $cb->($pl, $msg)) {
938 $pl->ext_reply ($msg->{msgid}, %reply); 864 $pl->ext_reply ($msg->{msgid}, %reply);
939 } 865 }
940 } 866 }
941 } else { 867 } else {
942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 868 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
944 870
945 cf::override; 871 cf::override;
946 }, 872 },
947); 873);
948 874
949sub register {
950 my ($base, $pkg) = @_;
951
952 #TODO
953}
954
955sub load_extension { 875sub load_extension {
956 my ($path) = @_; 876 my ($path) = @_;
957 877
958 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 878 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
959 my $base = $1; 879 my $base = $1;
960 my $pkg = $1; 880 my $pkg = $1;
961 $pkg =~ s/[^[:word:]]/_/g; 881 $pkg =~ s/[^[:word:]]/_/g;
962 $pkg = "ext::$pkg"; 882 $pkg = "ext::$pkg";
963 883
964 warn "loading '$path' into '$pkg'\n"; 884 warn "... loading '$path' into '$pkg'\n";
965 885
966 open my $fh, "<:utf8", $path 886 open my $fh, "<:utf8", $path
967 or die "$path: $!"; 887 or die "$path: $!";
968 888
969 my $source = 889 my $source =
970 "package $pkg; use strict; use utf8;\n" 890 "package $pkg; use strict; use utf8;\n"
971 . "#line 1 \"$path\"\n{\n" 891 . "#line 1 \"$path\"\n{\n"
972 . (do { local $/; <$fh> }) 892 . (do { local $/; <$fh> })
973 . "\n};\n1"; 893 . "\n};\n1";
974 894
975 eval $source 895 unless (eval $source) {
976 or die $@ ? "$path: $@\n" 896 my $msg = $@ ? "$path: $@\n"
977 : "extension disabled.\n"; 897 : "extension disabled.\n";
978 898 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
979 push @exts, $pkg; 899 warn $@;
980 $ext_pkg{$base} = $pkg; 900 warn "mandatory extension failed to load, exiting.\n";
981 901 exit 1;
982# no strict 'refs'; 902 }
983# @{"$pkg\::ISA"} = ext::; 903 die $@;
984
985 register $base, $pkg;
986}
987
988sub unload_extension {
989 my ($pkg) = @_;
990
991 warn "removing extension $pkg\n";
992
993 # remove hooks
994 #TODO
995# for my $idx (0 .. $#PLUGIN_EVENT) {
996# delete $hook[$idx]{$pkg};
997# } 904 }
998 905
999 # remove commands 906 push @EXTS, $pkg;
1000 for my $name (keys %COMMAND) {
1001 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1002
1003 if (@cb) {
1004 $COMMAND{$name} = \@cb;
1005 } else {
1006 delete $COMMAND{$name};
1007 }
1008 }
1009
1010 # remove extcmds
1011 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1012 delete $EXTCMD{$name};
1013 }
1014
1015 if (my $cb = $pkg->can ("unload")) {
1016 eval {
1017 $cb->($pkg);
1018 1
1019 } or warn "$pkg unloaded, but with errors: $@";
1020 }
1021
1022 Symbol::delete_package $pkg;
1023} 907}
1024 908
1025sub load_extensions { 909sub load_extensions {
1026 for my $ext (<$LIBDIR/*.ext>) { 910 for my $ext (<$LIBDIR/*.ext>) {
1027 next unless -r $ext; 911 next unless -r $ext;
1031 } or warn "$ext not loaded: $@"; 915 } or warn "$ext not loaded: $@";
1032 } 916 }
1033} 917}
1034 918
1035############################################################################# 919#############################################################################
1036# load/save/clean perl data associated with a map
1037
1038*cf::mapsupport::on_clean = sub {
1039 my ($map) = @_;
1040
1041 my $path = $map->tmpname;
1042 defined $path or return;
1043
1044 unlink "$path.pst";
1045};
1046
1047cf::map->attach (prio => -10000, package => cf::mapsupport::);
1048
1049#############################################################################
1050# load/save perl data associated with player->ob objects
1051
1052sub all_objects(@) {
1053 @_, map all_objects ($_->inv), @_
1054}
1055
1056# TODO: compatibility cruft, remove when no longer needed
1057cf::player->attach (
1058 on_load => sub {
1059 my ($pl, $path) = @_;
1060
1061 for my $o (all_objects $pl->ob) {
1062 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1063 $o->set_ob_key_value ("_perl_data");
1064
1065 %$o = %{ Storable::thaw pack "H*", $value };
1066 }
1067 }
1068 },
1069);
1070
1071#############################################################################
1072 920
1073=head2 CORE EXTENSIONS 921=head2 CORE EXTENSIONS
1074 922
1075Functions and methods that extend core crossfire objects. 923Functions and methods that extend core crossfire objects.
1076 924
1077=cut 925=cut
1078 926
1079package cf::player; 927package cf::player;
928
929use Coro::AIO;
1080 930
1081=head3 cf::player 931=head3 cf::player
1082 932
1083=over 4 933=over 4
1084 934
1110 960
1111sub exists($) { 961sub exists($) {
1112 my ($login) = @_; 962 my ($login) = @_;
1113 963
1114 $cf::PLAYER{$login} 964 $cf::PLAYER{$login}
1115 or cf::sync_job { !aio_stat $login } 965 or cf::sync_job { !aio_stat path $login }
1116} 966}
1117 967
1118sub find($) { 968sub find($) {
1119 return $cf::PLAYER{$_[0]} || do { 969 return $cf::PLAYER{$_[0]} || do {
1120 my $login = $_[0]; 970 my $login = $_[0];
1121 971
1122 my $guard = cf::lock_acquire "user_find:$login"; 972 my $guard = cf::lock_acquire "user_find:$login";
1123 973
1124 $cf::PLAYER{$login} ||= (load_pl path $login or return); 974 $cf::PLAYER{$_[0]} || do {
975 my $pl = load_pl path $login
976 or return;
977 $cf::PLAYER{$login} = $pl
978 }
1125 }; 979 }
1126} 980}
1127 981
1128sub save($) { 982sub save($) {
1129 my ($pl) = @_; 983 my ($pl) = @_;
1130 984
1133 my $path = path $pl; 987 my $path = path $pl;
1134 my $guard = cf::lock_acquire "user_save:$path"; 988 my $guard = cf::lock_acquire "user_save:$path";
1135 989
1136 return if $pl->{deny_save}; 990 return if $pl->{deny_save};
1137 991
1138 IO::AIO::aio_mkdir playerdir $pl, 0770; 992 aio_mkdir playerdir $pl, 0770;
1139 $pl->{last_save} = $cf::RUNTIME; 993 $pl->{last_save} = $cf::RUNTIME;
1140 994
1141 Coro::cede;
1142 $pl->save_pl ($path); 995 $pl->save_pl ($path);
1143 Coro::cede; 996 Coro::cede;
1144} 997}
1145 998
1146sub new($) { 999sub new($) {
1153 1006
1154 $cf::PLAYER{$login} = $self; 1007 $cf::PLAYER{$login} = $self;
1155 1008
1156 $self 1009 $self
1157} 1010}
1011
1012=item $pl->quit_character
1013
1014Nukes the player without looking back. If logged in, the connection will
1015be destroyed. May block for a long time.
1016
1017=cut
1158 1018
1159sub quit_character { 1019sub quit_character {
1160 my ($pl) = @_; 1020 my ($pl) = @_;
1161 1021
1162 $pl->{deny_save} = 1; 1022 $pl->{deny_save} = 1;
1167 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1027 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1168 $pl->ns->destroy if $pl->ns; 1028 $pl->ns->destroy if $pl->ns;
1169 1029
1170 my $path = playerdir $pl; 1030 my $path = playerdir $pl;
1171 my $temp = "$path~$cf::RUNTIME~deleting~"; 1031 my $temp = "$path~$cf::RUNTIME~deleting~";
1172 IO::AIO::aio_rename $path, $temp, sub { 1032 aio_rename $path, $temp;
1173 delete $cf::PLAYER{$pl->ob->name}; 1033 delete $cf::PLAYER{$pl->ob->name};
1174 $pl->destroy; 1034 $pl->destroy;
1175
1176 IO::AIO::aio_rmtree $temp; 1035 IO::AIO::aio_rmtree $temp;
1036}
1037
1038=item cf::player::list_logins
1039
1040Returns am arrayref of all valid playernames in the system, can take a
1041while and may block, so not sync_job-capable, ever.
1042
1043=cut
1044
1045sub list_logins {
1046 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1047 or return [];
1048
1049 my @logins;
1050
1051 for my $login (@$dirs) {
1052 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1053 aio_read $fh, 0, 512, my $buf, 0 or next;
1054 $buf !~ /^password -------------$/m or next; # official not-valid tag
1055
1056 utf8::decode $login;
1057 push @logins, $login;
1177 }; 1058 }
1059
1060 \@logins
1061}
1062
1063=item $player->maps
1064
1065Returns an arrayref of map paths that are private for this
1066player. May block.
1067
1068=cut
1069
1070sub maps($) {
1071 my ($pl) = @_;
1072
1073 my $files = aio_readdir playerdir $pl
1074 or return;
1075
1076 my @paths;
1077
1078 for (@$files) {
1079 utf8::decode $_;
1080 next if /\.(?:pl|pst)$/;
1081 next unless /^$PATH_SEP/o;
1082
1083 s/\.map$//;
1084 push @paths, "~" . $pl->ob->name . "/" . $_;
1085 }
1086
1087 \@paths
1178} 1088}
1179 1089
1180=item $player->ext_reply ($msgid, $msgtype, %msg) 1090=item $player->ext_reply ($msgid, $msgtype, %msg)
1181 1091
1182Sends an ext reply to the player. 1092Sends an ext reply to the player.
1205package cf::map; 1115package cf::map;
1206 1116
1207use Fcntl; 1117use Fcntl;
1208use Coro::AIO; 1118use Coro::AIO;
1209 1119
1120use overload
1121 '""' => \&as_string,
1122 fallback => 1;
1123
1210our $MAX_RESET = 3600; 1124our $MAX_RESET = 3600;
1211our $DEFAULT_RESET = 3000; 1125our $DEFAULT_RESET = 3000;
1212 1126
1213sub generate_random_map { 1127sub generate_random_map {
1214 my ($path, $rmp) = @_; 1128 my ($self, $rmp) = @_;
1215
1216 # mit "rum" bekleckern, nicht 1129 # mit "rum" bekleckern, nicht
1217 cf::map::_create_random_map 1130 $self->_create_random_map (
1218 $path,
1219 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1131 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1220 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1132 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1221 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1133 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1222 $rmp->{exit_on_final_map}, 1134 $rmp->{exit_on_final_map},
1223 $rmp->{xsize}, $rmp->{ysize}, 1135 $rmp->{xsize}, $rmp->{ysize},
1224 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1136 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1225 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1137 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1226 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1138 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1227 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1139 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1228 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1140 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1229 (cf::region::find $rmp->{region}) 1141 (cf::region::find $rmp->{region}), $rmp->{custom}
1142 )
1143}
1144
1145=item cf::map->register ($regex, $prio)
1146
1147Register a handler for the map path matching the given regex at the
1148givne priority (higher is better, built-in handlers have priority 0, the
1149default).
1150
1151=cut
1152
1153sub register {
1154 my (undef, $regex, $prio) = @_;
1155 my $pkg = caller;
1156
1157 no strict;
1158 push @{"$pkg\::ISA"}, __PACKAGE__;
1159
1160 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1161}
1162
1163# also paths starting with '/'
1164$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1165
1166sub thawer_merge {
1167 my ($self, $merge) = @_;
1168
1169 # we have to keep some variables in memory intact
1170 local $self->{path};
1171 local $self->{load_path};
1172 local $self->{deny_save};
1173 local $self->{deny_reset};
1174
1175 $self->SUPER::thawer_merge ($merge);
1176}
1177
1178sub normalise {
1179 my ($path, $base) = @_;
1180
1181 $path = "$path"; # make sure its a string
1182
1183 # map plan:
1184 #
1185 # /! non-realised random map exit (special hack!)
1186 # {... are special paths that are not being touched
1187 # ?xxx/... are special absolute paths
1188 # ?random/... random maps
1189 # /... normal maps
1190 # ~user/... per-player map of a specific user
1191
1192 $path =~ s/$PATH_SEP/\//go;
1193
1194 # treat it as relative path if it starts with
1195 # something that looks reasonable
1196 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1197 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1198
1199 $base =~ s{[^/]+/?$}{};
1200 $path = "$base/$path";
1201 }
1202
1203 for ($path) {
1204 redo if s{//}{/};
1205 redo if s{/\.?/}{/};
1206 redo if s{/[^/]+/\.\./}{/};
1207 }
1208
1209 $path
1210}
1211
1212sub new_from_path {
1213 my (undef, $path, $base) = @_;
1214
1215 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1216
1217 $path = normalise $path, $base;
1218
1219 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1220 if ($path =~ $EXT_MAP{$pkg}[1]) {
1221 my $self = bless cf::map::new, $pkg;
1222 $self->{path} = $path; $self->path ($path);
1223 $self->init; # pass $1 etc.
1224 return $self;
1225 }
1226 }
1227
1228 Carp::carp "unable to resolve path '$path' (base '$base').";
1229 ()
1230}
1231
1232sub init {
1233 my ($self) = @_;
1234
1235 $self
1236}
1237
1238sub as_string {
1239 my ($self) = @_;
1240
1241 "$self->{path}"
1242}
1243
1244# the displayed name, this is a one way mapping
1245sub visible_name {
1246 &as_string
1247}
1248
1249# the original (read-only) location
1250sub load_path {
1251 my ($self) = @_;
1252
1253 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1254}
1255
1256# the temporary/swap location
1257sub save_path {
1258 my ($self) = @_;
1259
1260 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1261 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1262}
1263
1264# the unique path, undef == no special unique path
1265sub uniq_path {
1266 my ($self) = @_;
1267
1268 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1269 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1230} 1270}
1231 1271
1232# and all this just because we cannot iterate over 1272# and all this just because we cannot iterate over
1233# all maps in C++... 1273# all maps in C++...
1234sub change_all_map_light { 1274sub change_all_map_light {
1236 1276
1237 $_->change_map_light ($change) 1277 $_->change_map_light ($change)
1238 for grep $_->outdoor, values %cf::MAP; 1278 for grep $_->outdoor, values %cf::MAP;
1239} 1279}
1240 1280
1281sub unlink_save {
1282 my ($self) = @_;
1283
1284 utf8::encode (my $save = $self->save_path);
1285 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1286 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1287}
1288
1241sub try_load_header($) { 1289sub load_header_from($) {
1242 my ($path) = @_; 1290 my ($self, $path) = @_;
1243 1291
1244 utf8::encode $path; 1292 utf8::encode $path;
1245 aio_open $path, O_RDONLY, 0 1293 aio_open $path, O_RDONLY, 0
1246 or return; 1294 or return;
1247 1295
1248 my $map = cf::map::new 1296 $self->_load_header ($path)
1249 or return; 1297 or return;
1250 1298
1251 # for better error messages only, will be overwritten 1299 $self->{load_path} = $path;
1252 $map->path ($path);
1253 1300
1254 $map->load_header ($path) 1301 1
1302}
1303
1304sub load_header_orig {
1305 my ($self) = @_;
1306
1307 $self->load_header_from ($self->load_path)
1308}
1309
1310sub load_header_temp {
1311 my ($self) = @_;
1312
1313 $self->load_header_from ($self->save_path)
1314}
1315
1316sub prepare_temp {
1317 my ($self) = @_;
1318
1319 $self->last_access ((delete $self->{last_access})
1320 || $cf::RUNTIME); #d#
1321 # safety
1322 $self->{instantiate_time} = $cf::RUNTIME
1323 if $self->{instantiate_time} > $cf::RUNTIME;
1324}
1325
1326sub prepare_orig {
1327 my ($self) = @_;
1328
1329 $self->{load_original} = 1;
1330 $self->{instantiate_time} = $cf::RUNTIME;
1331 $self->last_access ($cf::RUNTIME);
1332 $self->instantiate;
1333}
1334
1335sub load_header {
1336 my ($self) = @_;
1337
1338 if ($self->load_header_temp) {
1339 $self->prepare_temp;
1340 } else {
1341 $self->load_header_orig
1255 or return; 1342 or return;
1343 $self->prepare_orig;
1344 }
1256 1345
1257 $map->{load_path} = $path; 1346 1
1258
1259 $map
1260} 1347}
1261 1348
1262sub find; 1349sub find;
1263sub find { 1350sub find {
1264 my ($path, $origin) = @_; 1351 my ($path, $origin) = @_;
1265 1352
1266 #warn "find<$path,$origin>\n";#d#
1267
1268 $path = new cf::path $path, $origin && $origin->path; 1353 $path = normalise $path, $origin && $origin->path;
1269 my $key = $path->as_string;
1270 1354
1271 cf::lock_wait "map_find:$key"; 1355 cf::lock_wait "map_find:$path";
1272 1356
1273 $cf::MAP{$key} || do { 1357 $cf::MAP{$path} || do {
1274 my $guard = cf::lock_acquire "map_find:$key"; 1358 my $guard = cf::lock_acquire "map_find:$path";
1275 1359 my $map = new_from_path cf::map $path
1276 # do it the slow way
1277 my $map = try_load_header $path->save_path;
1278
1279 Coro::cede;
1280
1281 if ($map) {
1282 $map->last_access ((delete $map->{last_access})
1283 || $cf::RUNTIME); #d#
1284 # safety
1285 $map->{instantiate_time} = $cf::RUNTIME
1286 if $map->{instantiate_time} > $cf::RUNTIME;
1287 } else {
1288 if (my $rmp = $path->random_map_params) {
1289 $map = generate_random_map $key, $rmp;
1290 } else {
1291 $map = try_load_header $path->load_path;
1292 }
1293
1294 $map or return; 1360 or return;
1295 1361
1296 $map->{load_original} = 1;
1297 $map->{instantiate_time} = $cf::RUNTIME;
1298 $map->last_access ($cf::RUNTIME);
1299 $map->instantiate;
1300
1301 # per-player maps become, after loading, normal maps
1302 $map->per_player (0) if $path->{user_rel};
1303 }
1304
1305 $map->path ($key);
1306 $map->{path} = $path;
1307 $map->{last_save} = $cf::RUNTIME; 1362 $map->{last_save} = $cf::RUNTIME;
1308 1363
1309 Coro::cede; 1364 $map->load_header
1365 or return;
1310 1366
1311 if ($map->should_reset) { 1367 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1368 # doing this can freeze the server in a sync job, obviously
1369 #$cf::WAIT_FOR_TICK->wait;
1312 $map->reset; 1370 $map->reset;
1313 undef $guard; 1371 undef $guard;
1314 $map = find $path 1372 return find $path;
1315 or return;
1316 } 1373 }
1317 1374
1318 $cf::MAP{$key} = $map 1375 $cf::MAP{$path} = $map
1319 } 1376 }
1320} 1377}
1378
1379sub pre_load { }
1380sub post_load { }
1321 1381
1322sub load { 1382sub load {
1323 my ($self) = @_; 1383 my ($self) = @_;
1324 1384
1385 local $self->{deny_reset} = 1; # loading can take a long time
1386
1325 my $path = $self->{path}; 1387 my $path = $self->{path};
1326 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1388 my $guard = cf::lock_acquire "map_load:$path";
1327 1389
1328 return if $self->in_memory != cf::MAP_SWAPPED; 1390 return if $self->in_memory != cf::MAP_SWAPPED;
1329 1391
1330 $self->in_memory (cf::MAP_LOADING); 1392 $self->in_memory (cf::MAP_LOADING);
1331 1393
1332 $self->alloc; 1394 $self->alloc;
1395
1396 $self->pre_load;
1397
1333 $self->load_objects ($self->{load_path}, 1) 1398 $self->_load_objects ($self->{load_path}, 1)
1334 or return; 1399 or return;
1335 1400
1336 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1401 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1337 if delete $self->{load_original}; 1402 if delete $self->{load_original};
1338 1403
1339 if (my $uniq = $path->uniq_path) { 1404 if (my $uniq = $self->uniq_path) {
1340 utf8::encode $uniq; 1405 utf8::encode $uniq;
1341 if (aio_open $uniq, O_RDONLY, 0) { 1406 if (aio_open $uniq, O_RDONLY, 0) {
1342 $self->clear_unique_items; 1407 $self->clear_unique_items;
1343 $self->load_objects ($uniq, 0); 1408 $self->_load_objects ($uniq, 0);
1344 } 1409 }
1345 } 1410 }
1346 1411
1347 Coro::cede; 1412 Coro::cede;
1348 1413
1349 # now do the right thing for maps 1414 # now do the right thing for maps
1350 $self->link_multipart_objects; 1415 $self->link_multipart_objects;
1351 1416
1352 if ($self->{path}->is_style_map) { 1417 unless ($self->{deny_activate}) {
1353 $self->{deny_save} = 1; 1418 $self->decay_objects;
1354 $self->{deny_reset} = 1;
1355 } else {
1356 $self->fix_auto_apply; 1419 $self->fix_auto_apply;
1357 $self->decay_objects;
1358 $self->update_buttons; 1420 $self->update_buttons;
1421 Coro::cede;
1359 $self->set_darkness_map; 1422 $self->set_darkness_map;
1360 $self->difficulty ($self->estimate_difficulty) 1423 $self->difficulty ($self->estimate_difficulty)
1361 unless $self->difficulty; 1424 unless $self->difficulty;
1425 Coro::cede;
1362 $self->activate; 1426 $self->activate;
1363 } 1427 }
1364 1428
1365 Coro::cede; 1429 $self->post_load;
1366 1430
1367 $self->in_memory (cf::MAP_IN_MEMORY); 1431 $self->in_memory (cf::MAP_IN_MEMORY);
1432}
1433
1434sub customise_for {
1435 my ($self, $ob) = @_;
1436
1437 return find "~" . $ob->name . "/" . $self->{path}
1438 if $self->per_player;
1439
1440 $self
1441}
1442
1443# find and load all maps in the 3x3 area around a map
1444sub load_diag {
1445 my ($map) = @_;
1446
1447 my @diag; # diagonal neighbours
1448
1449 for (0 .. 3) {
1450 my $neigh = $map->tile_path ($_)
1451 or next;
1452 $neigh = find $neigh, $map
1453 or next;
1454 $neigh->load;
1455
1456 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1457 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1458 }
1459
1460 for (@diag) {
1461 my $neigh = find @$_
1462 or next;
1463 $neigh->load;
1464 }
1368} 1465}
1369 1466
1370sub find_sync { 1467sub find_sync {
1371 my ($path, $origin) = @_; 1468 my ($path, $origin) = @_;
1372 1469
1373 cf::sync_job { cf::map::find $path, $origin } 1470 cf::sync_job { find $path, $origin }
1374} 1471}
1375 1472
1376sub do_load_sync { 1473sub do_load_sync {
1377 my ($map) = @_; 1474 my ($map) = @_;
1378 1475
1379 cf::sync_job { $map->load }; 1476 cf::sync_job { $map->load };
1380} 1477}
1381 1478
1479our %MAP_PREFETCH;
1480our $MAP_PREFETCHER = undef;
1481
1482sub find_async {
1483 my ($path, $origin) = @_;
1484
1485 $path = normalise $path, $origin && $origin->{path};
1486
1487 if (my $map = $cf::MAP{$path}) {
1488 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1489 }
1490
1491 undef $MAP_PREFETCH{$path};
1492 $MAP_PREFETCHER ||= cf::async {
1493 while (%MAP_PREFETCH) {
1494 for my $path (keys %MAP_PREFETCH) {
1495 my $map = find $path
1496 or next;
1497 $map->load;
1498
1499 delete $MAP_PREFETCH{$path};
1500 }
1501 }
1502 undef $MAP_PREFETCHER;
1503 };
1504 $MAP_PREFETCHER->prio (6);
1505
1506 ()
1507}
1508
1382sub save { 1509sub save {
1383 my ($self) = @_; 1510 my ($self) = @_;
1384 1511
1385 my $lock = cf::lock_acquire "map_data:" . $self->path; 1512 my $lock = cf::lock_acquire "map_data:" . $self->path;
1386 1513
1387 $self->{last_save} = $cf::RUNTIME; 1514 $self->{last_save} = $cf::RUNTIME;
1388 1515
1389 return unless $self->dirty; 1516 return unless $self->dirty;
1390 1517
1391 my $save = $self->{path}->save_path; utf8::encode $save; 1518 my $save = $self->save_path; utf8::encode $save;
1392 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1519 my $uniq = $self->uniq_path; utf8::encode $uniq;
1393 1520
1394 $self->{load_path} = $save; 1521 $self->{load_path} = $save;
1395 1522
1396 return if $self->{deny_save}; 1523 return if $self->{deny_save};
1397 1524
1400 cf::async { 1527 cf::async {
1401 $_->contr->save for $self->players; 1528 $_->contr->save for $self->players;
1402 }; 1529 };
1403 1530
1404 if ($uniq) { 1531 if ($uniq) {
1405 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1532 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1406 $self->save_objects ($uniq, cf::IO_UNIQUES); 1533 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1407 } else { 1534 } else {
1408 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1535 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1409 } 1536 }
1410} 1537}
1411 1538
1412sub swap_out { 1539sub swap_out {
1413 my ($self) = @_; 1540 my ($self) = @_;
1427 1554
1428sub reset_at { 1555sub reset_at {
1429 my ($self) = @_; 1556 my ($self) = @_;
1430 1557
1431 # TODO: safety, remove and allow resettable per-player maps 1558 # TODO: safety, remove and allow resettable per-player maps
1432 return 1e99 if $self->{path}{user_rel}; 1559 return 1e99 if $self->isa ("ext::map_per_player");#d#
1433 return 1e99 if $self->{deny_reset}; 1560 return 1e99 if $self->{deny_reset};
1434 1561
1435 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1562 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1436 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1563 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1437 1564
1442 my ($self) = @_; 1569 my ($self) = @_;
1443 1570
1444 $self->reset_at <= $cf::RUNTIME 1571 $self->reset_at <= $cf::RUNTIME
1445} 1572}
1446 1573
1447sub unlink_save {
1448 my ($self) = @_;
1449
1450 utf8::encode (my $save = $self->{path}->save_path);
1451 aioreq_pri 3; IO::AIO::aio_unlink $save;
1452 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1453}
1454
1455sub rename {
1456 my ($self, $new_path) = @_;
1457
1458 $self->unlink_save;
1459
1460 delete $cf::MAP{$self->path};
1461 $self->{path} = new cf::path $new_path;
1462 $self->path ($self->{path}->as_string);
1463 $cf::MAP{$self->path} = $self;
1464
1465 $self->save;
1466}
1467
1468sub reset { 1574sub reset {
1469 my ($self) = @_; 1575 my ($self) = @_;
1470 1576
1471 my $lock = cf::lock_acquire "map_data:" . $self->path; 1577 my $lock = cf::lock_acquire "map_data:$self->{path}";
1472 1578
1473 return if $self->players; 1579 return if $self->players;
1474 return if $self->{path}{user_rel};#d# 1580 return if $self->isa ("ext::map_per_player");#d#
1475 1581
1476 warn "resetting map ", $self->path;#d# 1582 warn "resetting map ", $self->path;#d#
1477 1583
1478 delete $cf::MAP{$self->path}; 1584 delete $cf::MAP{$self->path};
1585
1586 $self->in_memory (cf::MAP_SWAPPED);
1587 $self->clear;
1479 1588
1480 $_->clear_links_to ($self) for values %cf::MAP; 1589 $_->clear_links_to ($self) for values %cf::MAP;
1481 1590
1482 $self->unlink_save; 1591 $self->unlink_save;
1483 $self->destroy; 1592 $self->destroy;
1486my $nuke_counter = "aaaa"; 1595my $nuke_counter = "aaaa";
1487 1596
1488sub nuke { 1597sub nuke {
1489 my ($self) = @_; 1598 my ($self) = @_;
1490 1599
1600 delete $cf::MAP{$self->path};
1601
1602 $self->unlink_save;
1603
1604 bless $self, "cf::map";
1605 delete $self->{deny_reset};
1491 $self->{deny_save} = 1; 1606 $self->{deny_save} = 1;
1492 $self->reset_timeout (1); 1607 $self->reset_timeout (1);
1493 $self->rename ("{nuke}/" . ($nuke_counter++)); 1608 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1609
1610 $cf::MAP{$self->path} = $self;
1611
1494 $self->reset; # polite request, might not happen 1612 $self->reset; # polite request, might not happen
1495} 1613}
1496 1614
1497sub customise_for { 1615=item cf::map::unique_maps
1498 my ($map, $ob) = @_;
1499 1616
1500 if ($map->per_player) { 1617Returns an arrayref of paths of all shared maps that have
1501 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1618instantiated unique items. May block.
1502 }
1503 1619
1504 $map 1620=cut
1505}
1506 1621
1507sub emergency_save { 1622sub unique_maps() {
1508 my $freeze_guard = cf::freeze_mainloop; 1623 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1624 or return;
1509 1625
1510 warn "enter emergency perl save\n"; 1626 my @paths;
1511 1627
1512 cf::sync_job { 1628 for (@$files) {
1513 warn "begin emergency player save\n"; 1629 utf8::decode $_;
1514 $_->save for values %cf::PLAYER; 1630 next if /\.pst$/;
1515 warn "end emergency player save\n"; 1631 next unless /^$PATH_SEP/o;
1516 1632
1517 warn "begin emergency map save\n"; 1633 s/\.map$//;
1518 $_->save for values %cf::MAP; 1634 push @paths, $_;
1519 warn "end emergency map save\n";
1520 }; 1635 }
1521 1636
1522 warn "leave emergency perl save\n"; 1637 \@paths
1523} 1638}
1524 1639
1525package cf; 1640package cf;
1526 1641
1527=back 1642=back
1528 1643
1644=head3 cf::object
1645
1646=cut
1647
1648package cf::object;
1649
1650=over 4
1651
1652=item $ob->inv_recursive
1653
1654Returns the inventory of the object _and_ their inventories, recursively.
1655
1656=cut
1657
1658sub inv_recursive_;
1659sub inv_recursive_ {
1660 map { $_, inv_recursive_ $_->inv } @_
1661}
1662
1663sub inv_recursive {
1664 inv_recursive_ inv $_[0]
1665}
1666
1667package cf;
1668
1669=back
1529 1670
1530=head3 cf::object::player 1671=head3 cf::object::player
1531 1672
1532=over 4 1673=over 4
1533 1674
1573 1714
1574=item $player_object->enter_link 1715=item $player_object->enter_link
1575 1716
1576Freezes the player and moves him/her to a special map (C<{link}>). 1717Freezes the player and moves him/her to a special map (C<{link}>).
1577 1718
1578The player should be reaosnably safe there for short amounts of time. You 1719The player should be reasonably safe there for short amounts of time. You
1579I<MUST> call C<leave_link> as soon as possible, though. 1720I<MUST> call C<leave_link> as soon as possible, though.
1580 1721
1722Will never block.
1723
1581=item $player_object->leave_link ($map, $x, $y) 1724=item $player_object->leave_link ($map, $x, $y)
1582 1725
1583Moves the player out of the specila link map onto the given map. If the 1726Moves the player out of the special C<{link}> map onto the specified
1584map is not valid (or omitted), the player will be moved back to the 1727map. If the map is not valid (or omitted), the player will be moved back
1585location he/she was before the call to C<enter_link>, or, if that fails, 1728to the location he/she was before the call to C<enter_link>, or, if that
1586to the emergency map position. 1729fails, to the emergency map position.
1587 1730
1588Might block. 1731Might block.
1589 1732
1590=cut 1733=cut
1734
1735sub link_map {
1736 unless ($LINK_MAP) {
1737 $LINK_MAP = cf::map::find "{link}"
1738 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1739 $LINK_MAP->load;
1740 }
1741
1742 $LINK_MAP
1743}
1591 1744
1592sub cf::object::player::enter_link { 1745sub cf::object::player::enter_link {
1593 my ($self) = @_; 1746 my ($self) = @_;
1594 1747
1595 $self->deactivate_recursive; 1748 $self->deactivate_recursive;
1596 1749
1597 return if $self->map == $LINK_MAP; 1750 return if UNIVERSAL::isa $self->map, "ext::map_link";
1598 1751
1599 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1752 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1600 if $self->map; 1753 if $self->map;
1601 1754
1602 $self->enter_map ($LINK_MAP, 20, 20); 1755 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1603} 1756}
1604 1757
1605sub cf::object::player::leave_link { 1758sub cf::object::player::leave_link {
1606 my ($self, $map, $x, $y) = @_; 1759 my ($self, $map, $x, $y) = @_;
1607 1760
1625 # use -1 or undef as default coordinates, not 0, 0 1778 # use -1 or undef as default coordinates, not 0, 0
1626 ($x, $y) = ($map->enter_x, $map->enter_y) 1779 ($x, $y) = ($map->enter_x, $map->enter_y)
1627 if $x <=0 && $y <= 0; 1780 if $x <=0 && $y <= 0;
1628 1781
1629 $map->load; 1782 $map->load;
1783 $map->load_diag;
1630 1784
1631 return unless $self->contr->active; 1785 return unless $self->contr->active;
1632 $self->activate_recursive; 1786 $self->activate_recursive;
1633 $self->enter_map ($map, $x, $y); 1787 $self->enter_map ($map, $x, $y);
1634} 1788}
1673 my ($self, $path, $x, $y) = @_; 1827 my ($self, $path, $x, $y) = @_;
1674 1828
1675 $self->enter_link; 1829 $self->enter_link;
1676 1830
1677 (async { 1831 (async {
1678 $path = new cf::path $path; 1832 my $map = eval {
1679
1680 my $map = cf::map::find $path->as_string; 1833 my $map = cf::map::find $path;
1681 $map = $map->customise_for ($self) if $map; 1834 $map = $map->customise_for ($self) if $map;
1682 1835 $map
1683# warn "entering ", $map->path, " at ($x, $y)\n" 1836 } or
1684# if $map;
1685
1686 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1837 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1687 1838
1688 $self->leave_link ($map, $x, $y); 1839 $self->leave_link ($map, $x, $y);
1689 })->prio (1); 1840 })->prio (1);
1690} 1841}
1691 1842
1695 1846
1696sub parse_random_map_params { 1847sub parse_random_map_params {
1697 my ($spec) = @_; 1848 my ($spec) = @_;
1698 1849
1699 my $rmp = { # defaults 1850 my $rmp = { # defaults
1700 xsize => 10, 1851 xsize => (cf::rndm 15, 40),
1701 ysize => 10, 1852 ysize => (cf::rndm 15, 40),
1853 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1854 #layout => string,
1702 }; 1855 };
1703 1856
1704 for (split /\n/, $spec) { 1857 for (split /\n/, $spec) {
1705 my ($k, $v) = split /\s+/, $_, 2; 1858 my ($k, $v) = split /\s+/, $_, 2;
1706 1859
1710 $rmp 1863 $rmp
1711} 1864}
1712 1865
1713sub prepare_random_map { 1866sub prepare_random_map {
1714 my ($exit) = @_; 1867 my ($exit) = @_;
1868
1869 my $guard = cf::lock_acquire "exit_prepare:$exit";
1715 1870
1716 # all this does is basically replace the /! path by 1871 # all this does is basically replace the /! path by
1717 # a new random map path (?random/...) with a seed 1872 # a new random map path (?random/...) with a seed
1718 # that depends on the exit object 1873 # that depends on the exit object
1719 1874
1720 my $rmp = parse_random_map_params $exit->msg; 1875 my $rmp = parse_random_map_params $exit->msg;
1721 1876
1722 if ($exit->map) { 1877 if ($exit->map) {
1723 $rmp->{region} = $exit->map->region_name; 1878 $rmp->{region} = $exit->region->name;
1724 $rmp->{origin_map} = $exit->map->path; 1879 $rmp->{origin_map} = $exit->map->path;
1725 $rmp->{origin_x} = $exit->x; 1880 $rmp->{origin_x} = $exit->x;
1726 $rmp->{origin_y} = $exit->y; 1881 $rmp->{origin_y} = $exit->y;
1727 } 1882 }
1728 1883
1729 $rmp->{random_seed} ||= $exit->random_seed; 1884 $rmp->{random_seed} ||= $exit->random_seed;
1730 1885
1731 my $data = cf::to_json $rmp; 1886 my $data = cf::to_json $rmp;
1732 my $md5 = Digest::MD5::md5_hex $data; 1887 my $md5 = Digest::MD5::md5_hex $data;
1888 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1733 1889
1734 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1890 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1735 aio_write $fh, 0, (length $data), $data, 0; 1891 aio_write $fh, 0, (length $data), $data, 0;
1892 undef $fh;
1893 aio_rename "$meta~", $meta;
1736 1894
1737 $exit->slaying ("?random/$md5"); 1895 $exit->slaying ("?random/$md5");
1738 $exit->msg (undef); 1896 $exit->msg (undef);
1739 } 1897 }
1740} 1898}
1741 1899
1742sub cf::object::player::enter_exit { 1900sub cf::object::player::enter_exit {
1743 my ($self, $exit) = @_; 1901 my ($self, $exit) = @_;
1744 1902
1745 return unless $self->type == cf::PLAYER; 1903 return unless $self->type == cf::PLAYER;
1904
1905 if ($exit->slaying eq "/!") {
1906 #TODO: this should de-fi-ni-te-ly not be a sync-job
1907 cf::sync_job { prepare_random_map $exit };
1908 }
1909
1910 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1911 my $hp = $exit->stats->hp;
1912 my $sp = $exit->stats->sp;
1746 1913
1747 $self->enter_link; 1914 $self->enter_link;
1748 1915
1749 (async { 1916 (async {
1750 $self->deactivate_recursive; # just to be sure 1917 $self->deactivate_recursive; # just to be sure
1751 unless (eval { 1918 unless (eval {
1752 prepare_random_map $exit 1919 $self->goto ($slaying, $hp, $sp);
1753 if $exit->slaying eq "/!";
1754
1755 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1756 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1757 1920
1758 1; 1921 1;
1759 }) { 1922 }) {
1760 $self->message ("Something went wrong deep within the crossfire server. " 1923 $self->message ("Something went wrong deep within the crossfire server. "
1761 . "I'll try to bring you back to the map you were before. " 1924 . "I'll try to bring you back to the map you were before. "
1762 . "Please report this to the dungeon master", 1925 . "Please report this to the dungeon master!",
1763 cf::NDI_UNIQUE | cf::NDI_RED); 1926 cf::NDI_UNIQUE | cf::NDI_RED);
1764 1927
1765 warn "ERROR in enter_exit: $@"; 1928 warn "ERROR in enter_exit: $@";
1766 $self->leave_link; 1929 $self->leave_link;
1767 } 1930 }
2050 sub db_sync() { 2213 sub db_sync() {
2051 db_save if $dirty; 2214 db_save if $dirty;
2052 undef $dirty; 2215 undef $dirty;
2053 } 2216 }
2054 2217
2055 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2218 my $idle = Event->idle (
2056 db_sync; 2219 reentrant => 0,
2220 min => 10,
2221 max => 20,
2222 repeat => 0,
2223 data => WF_AUTOCANCEL,
2224 cb => \&db_sync,
2057 }); 2225 );
2058 2226
2059 sub db_dirty() { 2227 sub db_dirty() {
2060 $dirty = 1; 2228 $dirty = 1;
2061 $idle->start; 2229 $idle->start;
2062 } 2230 }
2110 2278
2111sub main { 2279sub main {
2112 # we must not ever block the main coroutine 2280 # we must not ever block the main coroutine
2113 local $Coro::idle = sub { 2281 local $Coro::idle = sub {
2114 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2282 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2283 (async {
2115 async { Event::one_event }; 2284 Event::one_event;
2285 })->prio (Coro::PRIO_MAX);
2116 }; 2286 };
2117 2287
2118 cfg_load; 2288 cfg_load;
2119 db_load; 2289 db_load;
2120 load_extensions; 2290 load_extensions;
2291
2292 $TICK_WATCHER->start;
2121 Event::loop; 2293 Event::loop;
2122} 2294}
2123 2295
2124############################################################################# 2296#############################################################################
2125# initialisation 2297# initialisation and cleanup
2298
2299# install some emergency cleanup handlers
2300BEGIN {
2301 for my $signal (qw(INT HUP TERM)) {
2302 Event->signal (
2303 reentrant => 0,
2304 data => WF_AUTOCANCEL,
2305 signal => $signal,
2306 prio => 0,
2307 cb => sub {
2308 cf::cleanup "SIG$signal";
2309 },
2310 );
2311 }
2312}
2313
2314sub emergency_save() {
2315 my $freeze_guard = cf::freeze_mainloop;
2316
2317 warn "enter emergency perl save\n";
2318
2319 cf::sync_job {
2320 # use a peculiar iteration method to avoid tripping on perl
2321 # refcount bugs in for. also avoids problems with players
2322 # and maps saved/destroyed asynchronously.
2323 warn "begin emergency player save\n";
2324 for my $login (keys %cf::PLAYER) {
2325 my $pl = $cf::PLAYER{$login} or next;
2326 $pl->valid or next;
2327 $pl->save;
2328 }
2329 warn "end emergency player save\n";
2330
2331 warn "begin emergency map save\n";
2332 for my $path (keys %cf::MAP) {
2333 my $map = $cf::MAP{$path} or next;
2334 $map->valid or next;
2335 $map->save;
2336 }
2337 warn "end emergency map save\n";
2338 };
2339
2340 warn "leave emergency perl save\n";
2341}
2126 2342
2127sub reload() { 2343sub reload() {
2128 # can/must only be called in main 2344 # can/must only be called in main
2129 if ($Coro::current != $Coro::main) { 2345 if ($Coro::current != $Coro::main) {
2130 warn "can only reload from main coroutine\n"; 2346 warn "can only reload from main coroutine";
2131 return; 2347 return;
2132 } 2348 }
2133 2349
2134 warn "reloading..."; 2350 warn "reloading...";
2135 2351
2136 my $guard = freeze_mainloop; 2352 warn "cancelling server ticker";
2353 $TICK_WATCHER->cancel;
2354
2137 cf::emergency_save; 2355 cf::emergency_save;
2138 2356
2139 eval { 2357 eval {
2140 # if anything goes wrong in here, we should simply crash as we already saved 2358 # if anything goes wrong in here, we should simply crash as we already saved
2141 2359
2142 # cancel all watchers 2360 warn "syncing database to disk";
2361 cf::db_sync;
2362
2363 warn "cancelling all WF_AUTOCANCEL watchers";
2143 for (Event::all_watchers) { 2364 for (Event::all_watchers) {
2144 $_->cancel if $_->data & WF_AUTOCANCEL; 2365 $_->cancel if $_->data & WF_AUTOCANCEL;
2145 } 2366 }
2146 2367
2368 warn "flushing outstanding aio requests";
2369 for (;;) {
2370 IO::AIO::flush;
2371 Coro::cede;
2372 last unless IO::AIO::nreqs;
2373 warn "iterate...";
2374 }
2375
2147 # cancel all extension coros 2376 warn "cancelling all extension coros";
2148 $_->cancel for values %EXT_CORO; 2377 $_->cancel for values %EXT_CORO;
2149 %EXT_CORO = (); 2378 %EXT_CORO = ();
2150 2379
2151 # unload all extensions 2380 warn "removing commands";
2152 for (@exts) { 2381 %COMMAND = ();
2382
2383 warn "removing ext commands";
2384 %EXTCMD = ();
2385
2386 warn "unloading/nuking all extensions";
2387 for my $pkg (@EXTS) {
2153 warn "unloading <$_>"; 2388 warn "... unloading $pkg";
2154 unload_extension $_; 2389
2390 if (my $cb = $pkg->can ("unload")) {
2391 eval {
2392 $cb->($pkg);
2393 1
2394 } or warn "$pkg unloaded, but with errors: $@";
2155 } 2395 }
2156 2396
2397 warn "... nuking $pkg";
2398 Symbol::delete_package $pkg;
2399 }
2400
2157 # unload all modules loaded from $LIBDIR 2401 warn "unloading all perl modules loaded from $LIBDIR";
2158 while (my ($k, $v) = each %INC) { 2402 while (my ($k, $v) = each %INC) {
2159 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2403 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2160 2404
2161 warn "removing <$k>"; 2405 warn "... unloading $k";
2162 delete $INC{$k}; 2406 delete $INC{$k};
2163 2407
2164 $k =~ s/\.pm$//; 2408 $k =~ s/\.pm$//;
2165 $k =~ s/\//::/g; 2409 $k =~ s/\//::/g;
2166 2410
2169 } 2413 }
2170 2414
2171 Symbol::delete_package $k; 2415 Symbol::delete_package $k;
2172 } 2416 }
2173 2417
2174 # sync database to disk
2175 cf::db_sync;
2176 IO::AIO::flush;
2177
2178 # get rid of safe::, as good as possible 2418 warn "getting rid of safe::, as good as possible";
2179 Symbol::delete_package "safe::$_" 2419 Symbol::delete_package "safe::$_"
2180 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2420 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2181 2421
2182 # remove register_script_function callbacks
2183 # TODO
2184
2185 # unload cf.pm "a bit" 2422 warn "unloading cf.pm \"a bit\"";
2186 delete $INC{"cf.pm"}; 2423 delete $INC{"cf.pm"};
2187 2424
2188 # don't, removes xs symbols, too, 2425 # don't, removes xs symbols, too,
2189 # and global variables created in xs 2426 # and global variables created in xs
2190 #Symbol::delete_package __PACKAGE__; 2427 #Symbol::delete_package __PACKAGE__;
2191 2428
2192 # reload cf.pm 2429 warn "unload completed, starting to reload now";
2430
2193 warn "reloading cf.pm"; 2431 warn "reloading cf.pm";
2194 require cf; 2432 require cf;
2195 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2433 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2196 2434
2197 # load config and database again 2435 warn "loading config and database again";
2198 cf::cfg_load; 2436 cf::cfg_load;
2199 cf::db_load; 2437 cf::db_load;
2200 2438
2201 # load extensions
2202 warn "load extensions"; 2439 warn "loading extensions";
2203 cf::load_extensions; 2440 cf::load_extensions;
2204 2441
2205 # reattach attachments to objects 2442 warn "reattaching attachments to objects/players";
2206 warn "reattach";
2207 _global_reattach; 2443 _global_reattach;
2444 warn "reattaching attachments to maps";
2208 reattach $_ for values %MAP; 2445 reattach $_ for values %MAP;
2446
2447 warn "restarting server ticker";
2448
2449 $TICK_WATCHER->start;
2209 }; 2450 };
2210 2451
2211 if ($@) { 2452 if ($@) {
2212 warn $@; 2453 warn $@;
2213 warn "error while reloading, exiting."; 2454 warn "error while reloading, exiting.";
2214 exit 1; 2455 exit 1;
2215 } 2456 }
2216 2457
2217 warn "reloaded successfully"; 2458 warn "reloaded";
2218}; 2459};
2219 2460
2220############################################################################# 2461our $RELOAD_WATCHER; # used only during reload
2221
2222unless ($LINK_MAP) {
2223 $LINK_MAP = cf::map::new;
2224
2225 $LINK_MAP->width (41);
2226 $LINK_MAP->height (41);
2227 $LINK_MAP->alloc;
2228 $LINK_MAP->path ("{link}");
2229 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2230 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2231
2232 # dirty hack because... archetypes are not yet loaded
2233 Event->timer (
2234 after => 10,
2235 cb => sub {
2236 $_[0]->w->cancel;
2237
2238 # provide some exits "home"
2239 my $exit = cf::object::new "exit";
2240
2241 $exit->slaying ($EMERGENCY_POSITION->[0]);
2242 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2243 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2244
2245 $LINK_MAP->insert ($exit->clone, 19, 19);
2246 $LINK_MAP->insert ($exit->clone, 19, 20);
2247 $LINK_MAP->insert ($exit->clone, 19, 21);
2248 $LINK_MAP->insert ($exit->clone, 20, 19);
2249 $LINK_MAP->insert ($exit->clone, 20, 21);
2250 $LINK_MAP->insert ($exit->clone, 21, 19);
2251 $LINK_MAP->insert ($exit->clone, 21, 20);
2252 $LINK_MAP->insert ($exit->clone, 21, 21);
2253
2254 $exit->destroy;
2255 });
2256
2257 $LINK_MAP->{deny_save} = 1;
2258 $LINK_MAP->{deny_reset} = 1;
2259
2260 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2261}
2262
2263register "<global>", __PACKAGE__;
2264 2462
2265register_command "reload" => sub { 2463register_command "reload" => sub {
2266 my ($who, $arg) = @_; 2464 my ($who, $arg) = @_;
2267 2465
2268 if ($who->flag (FLAG_WIZ)) { 2466 if ($who->flag (FLAG_WIZ)) {
2269 $who->message ("start of reload."); 2467 $who->message ("reloading server.");
2468
2469 # doing reload synchronously and two reloads happen back-to-back,
2470 # coro crashes during coro_state_free->destroy here.
2471
2472 $RELOAD_WATCHER ||= Event->timer (
2473 reentrant => 0,
2474 after => 0,
2475 data => WF_AUTOCANCEL,
2476 cb => sub {
2270 reload; 2477 reload;
2271 $who->message ("end of reload."); 2478 undef $RELOAD_WATCHER;
2479 },
2480 );
2272 } 2481 }
2273}; 2482};
2274 2483
2275unshift @INC, $LIBDIR; 2484unshift @INC, $LIBDIR;
2485
2486my $bug_warning = 0;
2276 2487
2277$TICK_WATCHER = Event->timer ( 2488$TICK_WATCHER = Event->timer (
2278 reentrant => 0, 2489 reentrant => 0,
2490 parked => 1,
2279 prio => 0, 2491 prio => 0,
2280 at => $NEXT_TICK || $TICK, 2492 at => $NEXT_TICK || $TICK,
2281 data => WF_AUTOCANCEL, 2493 data => WF_AUTOCANCEL,
2282 cb => sub { 2494 cb => sub {
2495 if ($Coro::current != $Coro::main) {
2496 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2497 unless ++$bug_warning > 10;
2498 return;
2499 }
2500
2501 $NOW = Event::time;
2502
2283 cf::server_tick; # one server iteration 2503 cf::server_tick; # one server iteration
2284 $RUNTIME += $TICK; 2504 $RUNTIME += $TICK;
2285 $NEXT_TICK += $TICK; 2505 $NEXT_TICK += $TICK;
2506
2507 $WAIT_FOR_TICK->broadcast;
2508 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2509
2510 Event::sweep;
2511 Coro::cede_notself;
2512
2513# my $AFTER = Event::time;
2514# warn $AFTER - $NOW;#d#
2286 2515
2287 # if we are delayed by four ticks or more, skip them all 2516 # if we are delayed by four ticks or more, skip them all
2288 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2517 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2289 2518
2290 $TICK_WATCHER->at ($NEXT_TICK); 2519 $TICK_WATCHER->at ($NEXT_TICK);
2291 $TICK_WATCHER->start; 2520 $TICK_WATCHER->start;
2292 }, 2521 },
2293); 2522);
2294 2523
2295IO::AIO::max_poll_time $TICK * 0.2; 2524IO::AIO::max_poll_time $TICK * 0.1;
2296 2525
2297Event->io ( 2526undef $Coro::AIO::WATCHER;
2527$AIO_POLL_WATCHER = Event->io (
2528 reentrant => 0,
2298 fd => IO::AIO::poll_fileno, 2529 fd => IO::AIO::poll_fileno,
2299 poll => 'r', 2530 poll => 'r',
2300 prio => 5, 2531 prio => 6,
2301 data => WF_AUTOCANCEL, 2532 data => WF_AUTOCANCEL,
2302 cb => \&IO::AIO::poll_cb, 2533 cb => \&IO::AIO::poll_cb,
2303); 2534);
2304 2535
2305Event->timer ( 2536$WRITE_RUNTIME_WATCHER = Event->timer (
2537 reentrant => 0,
2306 data => WF_AUTOCANCEL, 2538 data => WF_AUTOCANCEL,
2307 after => 0, 2539 after => 1,
2308 interval => 10, 2540 interval => 10,
2309 cb => sub { 2541 prio => 6, # keep it lowest so it acts like a watchdog
2310 (Coro::unblock_sub { 2542 cb => Coro::unblock_sub {
2311 write_runtime 2543 write_runtime
2312 or warn "ERROR: unable to write runtime file: $!"; 2544 or warn "ERROR: unable to write runtime file: $!";
2313 })->();
2314 }, 2545 },
2315); 2546);
2316 2547
2317END { cf::emergency_save } 2548END { cf::emergency_save }
2318 2549

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