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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.159 by root, Wed Jan 10 22:50:12 2007 UTC vs.
Revision 1.198 by root, Sun Jan 28 01:58:37 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
37our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38 38
39our @EXTS = (); # list of extension package names 39our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
42 43
43our @EVENT; 44our @EVENT;
44our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
45 46
46our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
47our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
48our $NEXT_TICK; 51our $NEXT_TICK;
49our $NOW; 52our $NOW;
50 53
51our %CFG; 54our %CFG;
52 55
53our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
54our $RUNTIME; 57our $RUNTIME;
55 58
56our %PLAYER; # all users 59our %PLAYER; # all users
57our %MAP; # all maps 60our %MAP; # all maps
58our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
59our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
60 63
61our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
62our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
63 69
64binmode STDOUT; 70binmode STDOUT;
65binmode STDERR; 71binmode STDERR;
66 72
67# read virtual server time, if available 73# read virtual server time, if available
75mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
76mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
77mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
78mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
79 85
80# a special map that is always available
81our $LINK_MAP;
82our $EMERGENCY_POSITION; 86our $EMERGENCY_POSITION;
83 87
84############################################################################# 88#############################################################################
85 89
86=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
255} 259}
256 260
257sub freeze_mainloop { 261sub freeze_mainloop {
258 return unless $TICK_WATCHER->is_active; 262 return unless $TICK_WATCHER->is_active;
259 263
260 my $guard = Coro::guard { $TICK_WATCHER->start }; 264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
261 $TICK_WATCHER->stop; 269 $TICK_WATCHER->stop;
262 $guard 270 $guard
263} 271}
264 272
265=item cf::async { BLOCK } 273=item cf::async { BLOCK }
341 my $runtime = cf::localdir . "/runtime"; 349 my $runtime = cf::localdir . "/runtime";
342 350
343 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 351 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
344 or return; 352 or return;
345 353
354 my $value = $cf::RUNTIME + 90 + 10;
346 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 355 # 10 is the runtime save interval, for a monotonic clock
356 # 60 allows for the watchdog to kill the server.
357
347 (aio_write $fh, 0, (length $value), $value, 0) <= 0 358 (aio_write $fh, 0, (length $value), $value, 0) <= 0
348 and return; 359 and return;
349 360
350 aio_fsync $fh 361 aio_fsync $fh
351 and return; 362 and return;
360} 371}
361 372
362=back 373=back
363 374
364=cut 375=cut
365
366#############################################################################
367
368package cf::path;
369
370use overload
371 '""' => \&as_string;
372
373# used to convert map paths into valid unix filenames by repalcing / by ∕
374our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
375
376sub new {
377 my ($class, $path, $base) = @_;
378
379 $path = $path->as_string if ref $path;
380
381 my $self = bless { }, $class;
382
383 # {... are special paths that are not touched
384 # ?xxx/... are special absolute paths
385 # ?random/... random maps
386 # /! non-realised random map exit
387 # /... normal maps
388 # ~/... per-player maps without a specific player (DO NOT USE)
389 # ~user/... per-player map of a specific user
390
391 $path =~ s/$PATH_SEP/\//go;
392
393 if ($path =~ /^{/) {
394 # fine as it is
395 } elsif ($path =~ s{^\?random/}{}) {
396 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
397 $self->{random} = cf::from_json $data;
398 } else {
399 if ($path =~ s{^~([^/]+)?}{}) {
400 $self->{user_rel} = 1;
401
402 if (defined $1) {
403 $self->{user} = $1;
404 } elsif ($base =~ m{^~([^/]+)/}) {
405 $self->{user} = $1;
406 } else {
407 warn "cannot resolve user-relative path without user <$path,$base>\n";
408 }
409 } elsif ($path =~ /^\//) {
410 # already absolute
411 } else {
412 $base =~ s{[^/]+/?$}{};
413 return $class->new ("$base/$path");
414 }
415
416 for ($path) {
417 redo if s{/\.?/}{/};
418 redo if s{/[^/]+/\.\./}{/};
419 }
420 }
421
422 $self->{path} = $path;
423
424 $self
425}
426
427# the name / primary key / in-game path
428sub as_string {
429 my ($self) = @_;
430
431 $self->{user_rel} ? "~$self->{user}$self->{path}"
432 : $self->{random} ? "?random/$self->{path}"
433 : $self->{path}
434}
435
436# the displayed name, this is a one way mapping
437sub visible_name {
438 my ($self) = @_;
439
440# if (my $rmp = $self->{random}) {
441# # todo: be more intelligent about this
442# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
443# } else {
444 $self->as_string
445# }
446}
447
448# escape the /'s in the path
449sub _escaped_path {
450 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
451 $path
452}
453
454# the original (read-only) location
455sub load_path {
456 my ($self) = @_;
457
458 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
459}
460
461# the temporary/swap location
462sub save_path {
463 my ($self) = @_;
464
465 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
466 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
467 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
468}
469
470# the unique path, might be eq to save_path
471sub uniq_path {
472 my ($self) = @_;
473
474 $self->{user_rel} || $self->{random}
475 ? undef
476 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
477}
478
479# return random map parameters, or undef
480sub random_map_params {
481 my ($self) = @_;
482
483 $self->{random}
484}
485
486# this is somewhat ugly, but style maps do need special treatment
487sub is_style_map {
488 $_[0]{path} =~ m{^/styles/}
489}
490
491package cf;
492 376
493############################################################################# 377#############################################################################
494 378
495=head2 ATTACHABLE OBJECTS 379=head2 ATTACHABLE OBJECTS
496 380
622our @CB_TYPE = (); # registry for type (cf-object class) based events 506our @CB_TYPE = (); # registry for type (cf-object class) based events
623our @CB_MAP = (); 507our @CB_MAP = ();
624 508
625my %attachment; 509my %attachment;
626 510
511sub cf::attachable::thawer_merge {
512 # simply override everything except _meta
513 local $_[0]{_meta};
514 %{$_[0]} = %{$_[1]};
515}
516
627sub _attach_cb($$$$) { 517sub _attach_cb($$$$) {
628 my ($registry, $event, $prio, $cb) = @_; 518 my ($registry, $event, $prio, $cb) = @_;
629 519
630 use sort 'stable'; 520 use sort 'stable';
631 521
802# object support 692# object support
803 693
804sub reattach { 694sub reattach {
805 # basically do the same as instantiate, without calling instantiate 695 # basically do the same as instantiate, without calling instantiate
806 my ($obj) = @_; 696 my ($obj) = @_;
697
698 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
807 699
808 my $registry = $obj->registry; 700 my $registry = $obj->registry;
809 701
810 @$registry = (); 702 @$registry = ();
811 703
987 my $base = $1; 879 my $base = $1;
988 my $pkg = $1; 880 my $pkg = $1;
989 $pkg =~ s/[^[:word:]]/_/g; 881 $pkg =~ s/[^[:word:]]/_/g;
990 $pkg = "ext::$pkg"; 882 $pkg = "ext::$pkg";
991 883
992 warn "loading '$path' into '$pkg'\n"; 884 warn "... loading '$path' into '$pkg'\n";
993 885
994 open my $fh, "<:utf8", $path 886 open my $fh, "<:utf8", $path
995 or die "$path: $!"; 887 or die "$path: $!";
996 888
997 my $source = 889 my $source =
998 "package $pkg; use strict; use utf8;\n" 890 "package $pkg; use strict; use utf8;\n"
999 . "#line 1 \"$path\"\n{\n" 891 . "#line 1 \"$path\"\n{\n"
1000 . (do { local $/; <$fh> }) 892 . (do { local $/; <$fh> })
1001 . "\n};\n1"; 893 . "\n};\n1";
1002 894
1003 eval $source 895 unless (eval $source) {
1004 or die $@ ? "$path: $@\n" 896 my $msg = $@ ? "$path: $@\n"
1005 : "extension disabled.\n"; 897 : "extension disabled.\n";
898 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
899 warn $@;
900 warn "mandatory extension failed to load, exiting.\n";
901 exit 1;
902 }
903 die $@;
904 }
1006 905
1007 push @EXTS, $pkg; 906 push @EXTS, $pkg;
1008} 907}
1009 908
1010sub load_extensions { 909sub load_extensions {
1016 } or warn "$ext not loaded: $@"; 915 } or warn "$ext not loaded: $@";
1017 } 916 }
1018} 917}
1019 918
1020############################################################################# 919#############################################################################
1021# load/save/clean perl data associated with a map
1022
1023*cf::mapsupport::on_clean = sub {
1024 my ($map) = @_;
1025
1026 my $path = $map->tmpname;
1027 defined $path or return;
1028
1029 unlink "$path.pst";
1030};
1031
1032cf::map->attach (prio => -10000, package => cf::mapsupport::);
1033
1034#############################################################################
1035 920
1036=head2 CORE EXTENSIONS 921=head2 CORE EXTENSIONS
1037 922
1038Functions and methods that extend core crossfire objects. 923Functions and methods that extend core crossfire objects.
1039 924
1075 960
1076sub exists($) { 961sub exists($) {
1077 my ($login) = @_; 962 my ($login) = @_;
1078 963
1079 $cf::PLAYER{$login} 964 $cf::PLAYER{$login}
1080 or cf::sync_job { !aio_stat $login } 965 or cf::sync_job { !aio_stat path $login }
1081} 966}
1082 967
1083sub find($) { 968sub find($) {
1084 return $cf::PLAYER{$_[0]} || do { 969 return $cf::PLAYER{$_[0]} || do {
1085 my $login = $_[0]; 970 my $login = $_[0];
1175 \@logins 1060 \@logins
1176} 1061}
1177 1062
1178=item $player->maps 1063=item $player->maps
1179 1064
1180Returns an arrayref of cf::path's of all maps that are private for this 1065Returns an arrayref of map paths that are private for this
1181player. May block. 1066player. May block.
1182 1067
1183=cut 1068=cut
1184 1069
1185sub maps($) { 1070sub maps($) {
1193 for (@$files) { 1078 for (@$files) {
1194 utf8::decode $_; 1079 utf8::decode $_;
1195 next if /\.(?:pl|pst)$/; 1080 next if /\.(?:pl|pst)$/;
1196 next unless /^$PATH_SEP/o; 1081 next unless /^$PATH_SEP/o;
1197 1082
1083 s/\.map$//;
1198 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1084 push @paths, "~" . $pl->ob->name . "/" . $_;
1199 } 1085 }
1200 1086
1201 \@paths 1087 \@paths
1202} 1088}
1203 1089
1229package cf::map; 1115package cf::map;
1230 1116
1231use Fcntl; 1117use Fcntl;
1232use Coro::AIO; 1118use Coro::AIO;
1233 1119
1120use overload
1121 '""' => \&as_string,
1122 fallback => 1;
1123
1234our $MAX_RESET = 3600; 1124our $MAX_RESET = 3600;
1235our $DEFAULT_RESET = 3000; 1125our $DEFAULT_RESET = 3000;
1236 1126
1237sub generate_random_map { 1127sub generate_random_map {
1238 my ($path, $rmp) = @_; 1128 my ($self, $rmp) = @_;
1239
1240 # mit "rum" bekleckern, nicht 1129 # mit "rum" bekleckern, nicht
1241 cf::map::_create_random_map 1130 $self->_create_random_map (
1242 $path,
1243 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1131 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1244 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1132 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1245 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1133 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1246 $rmp->{exit_on_final_map}, 1134 $rmp->{exit_on_final_map},
1247 $rmp->{xsize}, $rmp->{ysize}, 1135 $rmp->{xsize}, $rmp->{ysize},
1248 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1136 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1249 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1137 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1250 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1138 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1251 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1139 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1252 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1140 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1253 (cf::region::find $rmp->{region}) 1141 (cf::region::find $rmp->{region}), $rmp->{custom}
1142 )
1143}
1144
1145=item cf::map->register ($regex, $prio)
1146
1147Register a handler for the map path matching the given regex at the
1148givne priority (higher is better, built-in handlers have priority 0, the
1149default).
1150
1151=cut
1152
1153sub register {
1154 my (undef, $regex, $prio) = @_;
1155 my $pkg = caller;
1156
1157 no strict;
1158 push @{"$pkg\::ISA"}, __PACKAGE__;
1159
1160 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1161}
1162
1163# also paths starting with '/'
1164$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1165
1166sub thawer_merge {
1167 my ($self, $merge) = @_;
1168
1169 # we have to keep some variables in memory intact
1170 local $self->{path};
1171 local $self->{load_path};
1172 local $self->{deny_save};
1173 local $self->{deny_reset};
1174
1175 $self->SUPER::thawer_merge ($merge);
1176}
1177
1178sub normalise {
1179 my ($path, $base) = @_;
1180
1181 $path = "$path"; # make sure its a string
1182
1183 # map plan:
1184 #
1185 # /! non-realised random map exit (special hack!)
1186 # {... are special paths that are not being touched
1187 # ?xxx/... are special absolute paths
1188 # ?random/... random maps
1189 # /... normal maps
1190 # ~user/... per-player map of a specific user
1191
1192 $path =~ s/$PATH_SEP/\//go;
1193
1194 # treat it as relative path if it starts with
1195 # something that looks reasonable
1196 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1197 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1198
1199 $base =~ s{[^/]+/?$}{};
1200 $path = "$base/$path";
1201 }
1202
1203 for ($path) {
1204 redo if s{//}{/};
1205 redo if s{/\.?/}{/};
1206 redo if s{/[^/]+/\.\./}{/};
1207 }
1208
1209 $path
1210}
1211
1212sub new_from_path {
1213 my (undef, $path, $base) = @_;
1214
1215 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1216
1217 $path = normalise $path, $base;
1218
1219 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1220 if ($path =~ $EXT_MAP{$pkg}[1]) {
1221 my $self = bless cf::map::new, $pkg;
1222 $self->{path} = $path; $self->path ($path);
1223 $self->init; # pass $1 etc.
1224 return $self;
1225 }
1226 }
1227
1228 Carp::carp "unable to resolve path '$path' (base '$base').";
1229 ()
1230}
1231
1232sub init {
1233 my ($self) = @_;
1234
1235 $self
1236}
1237
1238sub as_string {
1239 my ($self) = @_;
1240
1241 "$self->{path}"
1242}
1243
1244# the displayed name, this is a one way mapping
1245sub visible_name {
1246 &as_string
1247}
1248
1249# the original (read-only) location
1250sub load_path {
1251 my ($self) = @_;
1252
1253 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1254}
1255
1256# the temporary/swap location
1257sub save_path {
1258 my ($self) = @_;
1259
1260 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1261 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1262}
1263
1264# the unique path, undef == no special unique path
1265sub uniq_path {
1266 my ($self) = @_;
1267
1268 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1269 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1254} 1270}
1255 1271
1256# and all this just because we cannot iterate over 1272# and all this just because we cannot iterate over
1257# all maps in C++... 1273# all maps in C++...
1258sub change_all_map_light { 1274sub change_all_map_light {
1260 1276
1261 $_->change_map_light ($change) 1277 $_->change_map_light ($change)
1262 for grep $_->outdoor, values %cf::MAP; 1278 for grep $_->outdoor, values %cf::MAP;
1263} 1279}
1264 1280
1281sub unlink_save {
1282 my ($self) = @_;
1283
1284 utf8::encode (my $save = $self->save_path);
1285 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1286 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1287}
1288
1265sub try_load_header($) { 1289sub load_header_from($) {
1266 my ($path) = @_; 1290 my ($self, $path) = @_;
1267 1291
1268 utf8::encode $path; 1292 utf8::encode $path;
1269 aio_open $path, O_RDONLY, 0 1293 aio_open $path, O_RDONLY, 0
1270 or return; 1294 or return;
1271 1295
1272 my $map = cf::map::new 1296 $self->_load_header ($path)
1273 or return; 1297 or return;
1274 1298
1275 # for better error messages only, will be overwritten 1299 $self->{load_path} = $path;
1276 $map->path ($path);
1277 1300
1278 $map->load_header ($path) 1301 1
1302}
1303
1304sub load_header_orig {
1305 my ($self) = @_;
1306
1307 $self->load_header_from ($self->load_path)
1308}
1309
1310sub load_header_temp {
1311 my ($self) = @_;
1312
1313 $self->load_header_from ($self->save_path)
1314}
1315
1316sub prepare_temp {
1317 my ($self) = @_;
1318
1319 $self->last_access ((delete $self->{last_access})
1320 || $cf::RUNTIME); #d#
1321 # safety
1322 $self->{instantiate_time} = $cf::RUNTIME
1323 if $self->{instantiate_time} > $cf::RUNTIME;
1324}
1325
1326sub prepare_orig {
1327 my ($self) = @_;
1328
1329 $self->{load_original} = 1;
1330 $self->{instantiate_time} = $cf::RUNTIME;
1331 $self->last_access ($cf::RUNTIME);
1332 $self->instantiate;
1333}
1334
1335sub load_header {
1336 my ($self) = @_;
1337
1338 if ($self->load_header_temp) {
1339 $self->prepare_temp;
1340 } else {
1341 $self->load_header_orig
1279 or return; 1342 or return;
1343 $self->prepare_orig;
1344 }
1280 1345
1281 $map->{load_path} = $path; 1346 1
1282
1283 $map
1284} 1347}
1285 1348
1286sub find; 1349sub find;
1287sub find { 1350sub find {
1288 my ($path, $origin) = @_; 1351 my ($path, $origin) = @_;
1289 1352
1290 #warn "find<$path,$origin>\n";#d#
1291
1292 $path = new cf::path $path, $origin && $origin->path; 1353 $path = normalise $path, $origin && $origin->path;
1293 my $key = $path->as_string;
1294 1354
1295 cf::lock_wait "map_find:$key"; 1355 cf::lock_wait "map_find:$path";
1296 1356
1297 $cf::MAP{$key} || do { 1357 $cf::MAP{$path} || do {
1298 my $guard = cf::lock_acquire "map_find:$key"; 1358 my $guard = cf::lock_acquire "map_find:$path";
1299 1359 my $map = new_from_path cf::map $path
1300 # do it the slow way
1301 my $map = try_load_header $path->save_path;
1302
1303 Coro::cede;
1304
1305 if ($map) {
1306 $map->last_access ((delete $map->{last_access})
1307 || $cf::RUNTIME); #d#
1308 # safety
1309 $map->{instantiate_time} = $cf::RUNTIME
1310 if $map->{instantiate_time} > $cf::RUNTIME;
1311 } else {
1312 if (my $rmp = $path->random_map_params) {
1313 $map = generate_random_map $key, $rmp;
1314 } else {
1315 $map = try_load_header $path->load_path;
1316 }
1317
1318 $map or return; 1360 or return;
1319 1361
1320 $map->{load_original} = 1;
1321 $map->{instantiate_time} = $cf::RUNTIME;
1322 $map->last_access ($cf::RUNTIME);
1323 $map->instantiate;
1324
1325 # per-player maps become, after loading, normal maps
1326 $map->per_player (0) if $path->{user_rel};
1327 }
1328
1329 $map->path ($key);
1330 $map->{path} = $path;
1331 $map->{last_save} = $cf::RUNTIME; 1362 $map->{last_save} = $cf::RUNTIME;
1332 1363
1333 Coro::cede; 1364 $map->load_header
1365 or return;
1334 1366
1335 if ($map->should_reset) { 1367 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1368 # doing this can freeze the server in a sync job, obviously
1369 #$cf::WAIT_FOR_TICK->wait;
1336 $map->reset; 1370 $map->reset;
1337 undef $guard; 1371 undef $guard;
1338 $map = find $path 1372 return find $path;
1339 or return;
1340 } 1373 }
1341 1374
1342 $cf::MAP{$key} = $map 1375 $cf::MAP{$path} = $map
1343 } 1376 }
1344} 1377}
1378
1379sub pre_load { }
1380sub post_load { }
1345 1381
1346sub load { 1382sub load {
1347 my ($self) = @_; 1383 my ($self) = @_;
1348 1384
1385 local $self->{deny_reset} = 1; # loading can take a long time
1386
1349 my $path = $self->{path}; 1387 my $path = $self->{path};
1350 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1388 my $guard = cf::lock_acquire "map_load:$path";
1351 1389
1352 return if $self->in_memory != cf::MAP_SWAPPED; 1390 return if $self->in_memory != cf::MAP_SWAPPED;
1353 1391
1354 $self->in_memory (cf::MAP_LOADING); 1392 $self->in_memory (cf::MAP_LOADING);
1355 1393
1356 $self->alloc; 1394 $self->alloc;
1395
1396 $self->pre_load;
1397
1357 $self->load_objects ($self->{load_path}, 1) 1398 $self->_load_objects ($self->{load_path}, 1)
1358 or return; 1399 or return;
1359 1400
1360 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1401 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1361 if delete $self->{load_original}; 1402 if delete $self->{load_original};
1362 1403
1363 if (my $uniq = $path->uniq_path) { 1404 if (my $uniq = $self->uniq_path) {
1364 utf8::encode $uniq; 1405 utf8::encode $uniq;
1365 if (aio_open $uniq, O_RDONLY, 0) { 1406 if (aio_open $uniq, O_RDONLY, 0) {
1366 $self->clear_unique_items; 1407 $self->clear_unique_items;
1367 $self->load_objects ($uniq, 0); 1408 $self->_load_objects ($uniq, 0);
1368 } 1409 }
1369 } 1410 }
1370 1411
1371 Coro::cede; 1412 Coro::cede;
1372 1413
1373 # now do the right thing for maps 1414 # now do the right thing for maps
1374 $self->link_multipart_objects; 1415 $self->link_multipart_objects;
1375 1416
1376 if ($self->{path}->is_style_map) { 1417 unless ($self->{deny_activate}) {
1377 $self->{deny_save} = 1; 1418 $self->decay_objects;
1378 $self->{deny_reset} = 1;
1379 } else {
1380 $self->fix_auto_apply; 1419 $self->fix_auto_apply;
1381 $self->decay_objects;
1382 $self->update_buttons; 1420 $self->update_buttons;
1421 Coro::cede;
1383 $self->set_darkness_map; 1422 $self->set_darkness_map;
1384 $self->difficulty ($self->estimate_difficulty) 1423 $self->difficulty ($self->estimate_difficulty)
1385 unless $self->difficulty; 1424 unless $self->difficulty;
1425 Coro::cede;
1386 $self->activate; 1426 $self->activate;
1387 } 1427 }
1388 1428
1389 Coro::cede; 1429 $self->post_load;
1390 1430
1391 $self->in_memory (cf::MAP_IN_MEMORY); 1431 $self->in_memory (cf::MAP_IN_MEMORY);
1432}
1433
1434sub customise_for {
1435 my ($self, $ob) = @_;
1436
1437 return find "~" . $ob->name . "/" . $self->{path}
1438 if $self->per_player;
1439
1440 $self
1392} 1441}
1393 1442
1394# find and load all maps in the 3x3 area around a map 1443# find and load all maps in the 3x3 area around a map
1395sub load_diag { 1444sub load_diag {
1396 my ($map) = @_; 1445 my ($map) = @_;
1426 1475
1427 cf::sync_job { $map->load }; 1476 cf::sync_job { $map->load };
1428} 1477}
1429 1478
1430our %MAP_PREFETCH; 1479our %MAP_PREFETCH;
1431our $MAP_PREFETCHER = Coro::async { 1480our $MAP_PREFETCHER = undef;
1432 while () {
1433 while (%MAP_PREFETCH) {
1434 my $key = each %MAP_PREFETCH
1435 or next;
1436 my $path = delete $MAP_PREFETCH{$key};
1437
1438 my $map = find $path
1439 or next;
1440 $map->load;
1441 }
1442 Coro::schedule;
1443 }
1444};
1445 1481
1446sub find_async { 1482sub find_async {
1447 my ($path, $origin) = @_; 1483 my ($path, $origin) = @_;
1448 1484
1449 $path = new cf::path $path, $origin && $origin->path; 1485 $path = normalise $path, $origin && $origin->{path};
1450 my $key = $path->as_string;
1451 1486
1452 if (my $map = $cf::MAP{$key}) { 1487 if (my $map = $cf::MAP{$path}) {
1453 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 1488 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1454 } 1489 }
1455 1490
1456 $MAP_PREFETCH{$key} = $path; 1491 undef $MAP_PREFETCH{$path};
1492 $MAP_PREFETCHER ||= cf::async {
1493 while (%MAP_PREFETCH) {
1494 for my $path (keys %MAP_PREFETCH) {
1495 my $map = find $path
1496 or next;
1497 $map->load;
1498
1499 delete $MAP_PREFETCH{$path};
1500 }
1501 }
1502 undef $MAP_PREFETCHER;
1503 };
1457 $MAP_PREFETCHER->ready; 1504 $MAP_PREFETCHER->prio (6);
1458 1505
1459 () 1506 ()
1460} 1507}
1461 1508
1462sub save { 1509sub save {
1466 1513
1467 $self->{last_save} = $cf::RUNTIME; 1514 $self->{last_save} = $cf::RUNTIME;
1468 1515
1469 return unless $self->dirty; 1516 return unless $self->dirty;
1470 1517
1471 my $save = $self->{path}->save_path; utf8::encode $save; 1518 my $save = $self->save_path; utf8::encode $save;
1472 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1519 my $uniq = $self->uniq_path; utf8::encode $uniq;
1473 1520
1474 $self->{load_path} = $save; 1521 $self->{load_path} = $save;
1475 1522
1476 return if $self->{deny_save}; 1523 return if $self->{deny_save};
1477 1524
1480 cf::async { 1527 cf::async {
1481 $_->contr->save for $self->players; 1528 $_->contr->save for $self->players;
1482 }; 1529 };
1483 1530
1484 if ($uniq) { 1531 if ($uniq) {
1485 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1532 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1486 $self->save_objects ($uniq, cf::IO_UNIQUES); 1533 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1487 } else { 1534 } else {
1488 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1535 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1489 } 1536 }
1490} 1537}
1491 1538
1492sub swap_out { 1539sub swap_out {
1493 my ($self) = @_; 1540 my ($self) = @_;
1507 1554
1508sub reset_at { 1555sub reset_at {
1509 my ($self) = @_; 1556 my ($self) = @_;
1510 1557
1511 # TODO: safety, remove and allow resettable per-player maps 1558 # TODO: safety, remove and allow resettable per-player maps
1512 return 1e99 if $self->{path}{user_rel}; 1559 return 1e99 if $self->isa ("ext::map_per_player");#d#
1513 return 1e99 if $self->{deny_reset}; 1560 return 1e99 if $self->{deny_reset};
1514 1561
1515 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1562 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1516 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1563 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1517 1564
1522 my ($self) = @_; 1569 my ($self) = @_;
1523 1570
1524 $self->reset_at <= $cf::RUNTIME 1571 $self->reset_at <= $cf::RUNTIME
1525} 1572}
1526 1573
1527sub unlink_save {
1528 my ($self) = @_;
1529
1530 utf8::encode (my $save = $self->{path}->save_path);
1531 aioreq_pri 3; IO::AIO::aio_unlink $save;
1532 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1533}
1534
1535sub rename {
1536 my ($self, $new_path) = @_;
1537
1538 $self->unlink_save;
1539
1540 delete $cf::MAP{$self->path};
1541 $self->{path} = new cf::path $new_path;
1542 $self->path ($self->{path}->as_string);
1543 $cf::MAP{$self->path} = $self;
1544
1545 $self->save;
1546}
1547
1548sub reset { 1574sub reset {
1549 my ($self) = @_; 1575 my ($self) = @_;
1550 1576
1551 my $lock = cf::lock_acquire "map_data:" . $self->path; 1577 my $lock = cf::lock_acquire "map_data:$self->{path}";
1552 1578
1553 return if $self->players; 1579 return if $self->players;
1554 return if $self->{path}{user_rel};#d# 1580 return if $self->isa ("ext::map_per_player");#d#
1555 1581
1556 warn "resetting map ", $self->path;#d# 1582 warn "resetting map ", $self->path;#d#
1557 1583
1558 delete $cf::MAP{$self->path}; 1584 delete $cf::MAP{$self->path};
1585
1586 $self->in_memory (cf::MAP_SWAPPED);
1587 $self->clear;
1559 1588
1560 $_->clear_links_to ($self) for values %cf::MAP; 1589 $_->clear_links_to ($self) for values %cf::MAP;
1561 1590
1562 $self->unlink_save; 1591 $self->unlink_save;
1563 $self->destroy; 1592 $self->destroy;
1566my $nuke_counter = "aaaa"; 1595my $nuke_counter = "aaaa";
1567 1596
1568sub nuke { 1597sub nuke {
1569 my ($self) = @_; 1598 my ($self) = @_;
1570 1599
1600 delete $cf::MAP{$self->path};
1601
1602 $self->unlink_save;
1603
1604 bless $self, "cf::map";
1605 delete $self->{deny_reset};
1571 $self->{deny_save} = 1; 1606 $self->{deny_save} = 1;
1572 $self->reset_timeout (1); 1607 $self->reset_timeout (1);
1573 $self->rename ("{nuke}/" . ($nuke_counter++)); 1608 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1609
1610 $cf::MAP{$self->path} = $self;
1611
1574 $self->reset; # polite request, might not happen 1612 $self->reset; # polite request, might not happen
1575} 1613}
1576 1614
1577sub customise_for {
1578 my ($map, $ob) = @_;
1579
1580 if ($map->per_player) {
1581 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1582 }
1583
1584 $map
1585}
1586
1587=item cf::map::unique_maps 1615=item cf::map::unique_maps
1588 1616
1589Returns an arrayref of cf::path's of all shared maps that have 1617Returns an arrayref of paths of all shared maps that have
1590instantiated unique items. May block. 1618instantiated unique items. May block.
1591 1619
1592=cut 1620=cut
1593 1621
1594sub unique_maps() { 1622sub unique_maps() {
1600 for (@$files) { 1628 for (@$files) {
1601 utf8::decode $_; 1629 utf8::decode $_;
1602 next if /\.pst$/; 1630 next if /\.pst$/;
1603 next unless /^$PATH_SEP/o; 1631 next unless /^$PATH_SEP/o;
1604 1632
1633 s/\.map$//;
1605 push @paths, new cf::path $_; 1634 push @paths, $_;
1606 } 1635 }
1607 1636
1608 \@paths 1637 \@paths
1609} 1638}
1610 1639
1685 1714
1686=item $player_object->enter_link 1715=item $player_object->enter_link
1687 1716
1688Freezes the player and moves him/her to a special map (C<{link}>). 1717Freezes the player and moves him/her to a special map (C<{link}>).
1689 1718
1690The player should be reaosnably safe there for short amounts of time. You 1719The player should be reasonably safe there for short amounts of time. You
1691I<MUST> call C<leave_link> as soon as possible, though. 1720I<MUST> call C<leave_link> as soon as possible, though.
1692 1721
1722Will never block.
1723
1693=item $player_object->leave_link ($map, $x, $y) 1724=item $player_object->leave_link ($map, $x, $y)
1694 1725
1695Moves the player out of the specila link map onto the given map. If the 1726Moves the player out of the special C<{link}> map onto the specified
1696map is not valid (or omitted), the player will be moved back to the 1727map. If the map is not valid (or omitted), the player will be moved back
1697location he/she was before the call to C<enter_link>, or, if that fails, 1728to the location he/she was before the call to C<enter_link>, or, if that
1698to the emergency map position. 1729fails, to the emergency map position.
1699 1730
1700Might block. 1731Might block.
1701 1732
1702=cut 1733=cut
1734
1735sub link_map {
1736 unless ($LINK_MAP) {
1737 $LINK_MAP = cf::map::find "{link}"
1738 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1739 $LINK_MAP->load;
1740 }
1741
1742 $LINK_MAP
1743}
1703 1744
1704sub cf::object::player::enter_link { 1745sub cf::object::player::enter_link {
1705 my ($self) = @_; 1746 my ($self) = @_;
1706 1747
1707 $self->deactivate_recursive; 1748 $self->deactivate_recursive;
1708 1749
1709 return if $self->map == $LINK_MAP; 1750 return if UNIVERSAL::isa $self->map, "ext::map_link";
1710 1751
1711 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1752 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1712 if $self->map; 1753 if $self->map;
1713 1754
1714 $self->enter_map ($LINK_MAP, 20, 20); 1755 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1715} 1756}
1716 1757
1717sub cf::object::player::leave_link { 1758sub cf::object::player::leave_link {
1718 my ($self, $map, $x, $y) = @_; 1759 my ($self, $map, $x, $y) = @_;
1719 1760
1783=cut 1824=cut
1784 1825
1785sub cf::object::player::goto { 1826sub cf::object::player::goto {
1786 my ($self, $path, $x, $y) = @_; 1827 my ($self, $path, $x, $y) = @_;
1787 1828
1788 $path = new cf::path $path;
1789
1790 $self->enter_link; 1829 $self->enter_link;
1791 1830
1792 (async { 1831 (async {
1832 my $map = eval {
1793 my $map = cf::map::find $path->as_string; 1833 my $map = cf::map::find $path;
1794 $map = $map->customise_for ($self) if $map; 1834 $map = $map->customise_for ($self) if $map;
1795 1835 $map
1796# warn "entering ", $map->path, " at ($x, $y)\n" 1836 } or
1797# if $map;
1798
1799 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1837 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1800 1838
1801 $self->leave_link ($map, $x, $y); 1839 $self->leave_link ($map, $x, $y);
1802 })->prio (1); 1840 })->prio (1);
1803} 1841}
1804 1842
1808 1846
1809sub parse_random_map_params { 1847sub parse_random_map_params {
1810 my ($spec) = @_; 1848 my ($spec) = @_;
1811 1849
1812 my $rmp = { # defaults 1850 my $rmp = { # defaults
1813 xsize => 10, 1851 xsize => (cf::rndm 15, 40),
1814 ysize => 10, 1852 ysize => (cf::rndm 15, 40),
1853 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1854 #layout => string,
1815 }; 1855 };
1816 1856
1817 for (split /\n/, $spec) { 1857 for (split /\n/, $spec) {
1818 my ($k, $v) = split /\s+/, $_, 2; 1858 my ($k, $v) = split /\s+/, $_, 2;
1819 1859
1823 $rmp 1863 $rmp
1824} 1864}
1825 1865
1826sub prepare_random_map { 1866sub prepare_random_map {
1827 my ($exit) = @_; 1867 my ($exit) = @_;
1868
1869 my $guard = cf::lock_acquire "exit_prepare:$exit";
1828 1870
1829 # all this does is basically replace the /! path by 1871 # all this does is basically replace the /! path by
1830 # a new random map path (?random/...) with a seed 1872 # a new random map path (?random/...) with a seed
1831 # that depends on the exit object 1873 # that depends on the exit object
1832 1874
1833 my $rmp = parse_random_map_params $exit->msg; 1875 my $rmp = parse_random_map_params $exit->msg;
1834 1876
1835 if ($exit->map) { 1877 if ($exit->map) {
1836 $rmp->{region} = $exit->map->region_name; 1878 $rmp->{region} = $exit->region->name;
1837 $rmp->{origin_map} = $exit->map->path; 1879 $rmp->{origin_map} = $exit->map->path;
1838 $rmp->{origin_x} = $exit->x; 1880 $rmp->{origin_x} = $exit->x;
1839 $rmp->{origin_y} = $exit->y; 1881 $rmp->{origin_y} = $exit->y;
1840 } 1882 }
1841 1883
1842 $rmp->{random_seed} ||= $exit->random_seed; 1884 $rmp->{random_seed} ||= $exit->random_seed;
1843 1885
1844 my $data = cf::to_json $rmp; 1886 my $data = cf::to_json $rmp;
1845 my $md5 = Digest::MD5::md5_hex $data; 1887 my $md5 = Digest::MD5::md5_hex $data;
1888 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1846 1889
1847 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1890 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1848 aio_write $fh, 0, (length $data), $data, 0; 1891 aio_write $fh, 0, (length $data), $data, 0;
1892 undef $fh;
1893 aio_rename "$meta~", $meta;
1849 1894
1850 $exit->slaying ("?random/$md5"); 1895 $exit->slaying ("?random/$md5");
1851 $exit->msg (undef); 1896 $exit->msg (undef);
1852 } 1897 }
1853} 1898}
1854 1899
1855sub cf::object::player::enter_exit { 1900sub cf::object::player::enter_exit {
1856 my ($self, $exit) = @_; 1901 my ($self, $exit) = @_;
1857 1902
1858 return unless $self->type == cf::PLAYER; 1903 return unless $self->type == cf::PLAYER;
1904
1905 if ($exit->slaying eq "/!") {
1906 #TODO: this should de-fi-ni-te-ly not be a sync-job
1907 cf::sync_job { prepare_random_map $exit };
1908 }
1909
1910 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1911 my $hp = $exit->stats->hp;
1912 my $sp = $exit->stats->sp;
1859 1913
1860 $self->enter_link; 1914 $self->enter_link;
1861 1915
1862 (async { 1916 (async {
1863 $self->deactivate_recursive; # just to be sure 1917 $self->deactivate_recursive; # just to be sure
1864 unless (eval { 1918 unless (eval {
1865 prepare_random_map $exit 1919 $self->goto ($slaying, $hp, $sp);
1866 if $exit->slaying eq "/!";
1867
1868 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1869 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1870 1920
1871 1; 1921 1;
1872 }) { 1922 }) {
1873 $self->message ("Something went wrong deep within the crossfire server. " 1923 $self->message ("Something went wrong deep within the crossfire server. "
1874 . "I'll try to bring you back to the map you were before. " 1924 . "I'll try to bring you back to the map you were before. "
2163 sub db_sync() { 2213 sub db_sync() {
2164 db_save if $dirty; 2214 db_save if $dirty;
2165 undef $dirty; 2215 undef $dirty;
2166 } 2216 }
2167 2217
2168 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2218 my $idle = Event->idle (
2169 db_sync; 2219 reentrant => 0,
2220 min => 10,
2221 max => 20,
2222 repeat => 0,
2223 data => WF_AUTOCANCEL,
2224 cb => \&db_sync,
2170 }); 2225 );
2171 2226
2172 sub db_dirty() { 2227 sub db_dirty() {
2173 $dirty = 1; 2228 $dirty = 1;
2174 $idle->start; 2229 $idle->start;
2175 } 2230 }
2223 2278
2224sub main { 2279sub main {
2225 # we must not ever block the main coroutine 2280 # we must not ever block the main coroutine
2226 local $Coro::idle = sub { 2281 local $Coro::idle = sub {
2227 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2282 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2283 (async {
2228 async { Event::one_event }; 2284 Event::one_event;
2285 })->prio (Coro::PRIO_MAX);
2229 }; 2286 };
2230 2287
2231 cfg_load; 2288 cfg_load;
2232 db_load; 2289 db_load;
2233 load_extensions; 2290 load_extensions;
2291
2292 $TICK_WATCHER->start;
2234 Event::loop; 2293 Event::loop;
2235} 2294}
2236 2295
2237############################################################################# 2296#############################################################################
2238# initialisation and cleanup 2297# initialisation and cleanup
2239 2298
2240# install some emergency cleanup handlers 2299# install some emergency cleanup handlers
2241BEGIN { 2300BEGIN {
2242 for my $signal (qw(INT HUP TERM)) { 2301 for my $signal (qw(INT HUP TERM)) {
2243 Event->signal ( 2302 Event->signal (
2303 reentrant => 0,
2244 data => WF_AUTOCANCEL, 2304 data => WF_AUTOCANCEL,
2245 signal => $signal, 2305 signal => $signal,
2306 prio => 0,
2246 cb => sub { 2307 cb => sub {
2247 cf::cleanup "SIG$signal"; 2308 cf::cleanup "SIG$signal";
2248 }, 2309 },
2249 ); 2310 );
2250 } 2311 }
2251} 2312}
2256 warn "enter emergency perl save\n"; 2317 warn "enter emergency perl save\n";
2257 2318
2258 cf::sync_job { 2319 cf::sync_job {
2259 # use a peculiar iteration method to avoid tripping on perl 2320 # use a peculiar iteration method to avoid tripping on perl
2260 # refcount bugs in for. also avoids problems with players 2321 # refcount bugs in for. also avoids problems with players
2261 # and maps saved/Destroyed asynchronously. 2322 # and maps saved/destroyed asynchronously.
2262 warn "begin emergency player save\n"; 2323 warn "begin emergency player save\n";
2263 for my $login (keys %cf::PLAYER) { 2324 for my $login (keys %cf::PLAYER) {
2264 my $pl = $cf::PLAYER{$login} or next; 2325 my $pl = $cf::PLAYER{$login} or next;
2265 $pl->valid or next; 2326 $pl->valid or next;
2266 $pl->save; 2327 $pl->save;
2280} 2341}
2281 2342
2282sub reload() { 2343sub reload() {
2283 # can/must only be called in main 2344 # can/must only be called in main
2284 if ($Coro::current != $Coro::main) { 2345 if ($Coro::current != $Coro::main) {
2285 warn "can only reload from main coroutine\n"; 2346 warn "can only reload from main coroutine";
2286 return; 2347 return;
2287 } 2348 }
2288 2349
2289 warn "reloading..."; 2350 warn "reloading...";
2290 2351
2291 warn "freezing server"; 2352 warn "cancelling server ticker";
2292 my $guard = freeze_mainloop; 2353 $TICK_WATCHER->cancel;
2354
2293 cf::emergency_save; 2355 cf::emergency_save;
2294
2295 warn "sync database to disk";
2296 cf::db_sync;
2297 IO::AIO::flush;
2298 2356
2299 eval { 2357 eval {
2300 # if anything goes wrong in here, we should simply crash as we already saved 2358 # if anything goes wrong in here, we should simply crash as we already saved
2301 2359
2360 warn "syncing database to disk";
2361 cf::db_sync;
2362
2302 warn "cancel all watchers"; 2363 warn "cancelling all WF_AUTOCANCEL watchers";
2303 for (Event::all_watchers) { 2364 for (Event::all_watchers) {
2304 $_->cancel if $_->data & WF_AUTOCANCEL; 2365 $_->cancel if $_->data & WF_AUTOCANCEL;
2305 } 2366 }
2306 2367
2368 warn "flushing outstanding aio requests";
2369 for (;;) {
2370 IO::AIO::flush;
2371 Coro::cede;
2372 last unless IO::AIO::nreqs;
2373 warn "iterate...";
2374 }
2375
2307 warn "cancel all extension coros"; 2376 warn "cancelling all extension coros";
2308 $_->cancel for values %EXT_CORO; 2377 $_->cancel for values %EXT_CORO;
2309 %EXT_CORO = (); 2378 %EXT_CORO = ();
2310 2379
2311 warn "remove commands"; 2380 warn "removing commands";
2312 %COMMAND = (); 2381 %COMMAND = ();
2313 2382
2314 warn "remove ext commands"; 2383 warn "removing ext commands";
2315 %EXTCMD = (); 2384 %EXTCMD = ();
2316 2385
2317 warn "unload/nuke all extensions"; 2386 warn "unloading/nuking all extensions";
2318 for my $pkg (@EXTS) { 2387 for my $pkg (@EXTS) {
2319 warn "unloading <$pkg>"; 2388 warn "... unloading $pkg";
2320 2389
2321 if (my $cb = $pkg->can ("unload")) { 2390 if (my $cb = $pkg->can ("unload")) {
2322 eval { 2391 eval {
2323 $cb->($pkg); 2392 $cb->($pkg);
2324 1 2393 1
2325 } or warn "$pkg unloaded, but with errors: $@"; 2394 } or warn "$pkg unloaded, but with errors: $@";
2326 } 2395 }
2327 2396
2397 warn "... nuking $pkg";
2328 Symbol::delete_package $pkg; 2398 Symbol::delete_package $pkg;
2329 } 2399 }
2330 2400
2331 warn "unload all perl modules loaded from $LIBDIR"; 2401 warn "unloading all perl modules loaded from $LIBDIR";
2332 while (my ($k, $v) = each %INC) { 2402 while (my ($k, $v) = each %INC) {
2333 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2403 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2334 2404
2335 warn "removing <$k>"; 2405 warn "... unloading $k";
2336 delete $INC{$k}; 2406 delete $INC{$k};
2337 2407
2338 $k =~ s/\.pm$//; 2408 $k =~ s/\.pm$//;
2339 $k =~ s/\//::/g; 2409 $k =~ s/\//::/g;
2340 2410
2343 } 2413 }
2344 2414
2345 Symbol::delete_package $k; 2415 Symbol::delete_package $k;
2346 } 2416 }
2347 2417
2348 warn "get rid of safe::, as good as possible"; 2418 warn "getting rid of safe::, as good as possible";
2349 Symbol::delete_package "safe::$_" 2419 Symbol::delete_package "safe::$_"
2350 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2420 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2351 2421
2352 warn "unload cf.pm \"a bit\""; 2422 warn "unloading cf.pm \"a bit\"";
2353 delete $INC{"cf.pm"}; 2423 delete $INC{"cf.pm"};
2354 2424
2355 # don't, removes xs symbols, too, 2425 # don't, removes xs symbols, too,
2356 # and global variables created in xs 2426 # and global variables created in xs
2357 #Symbol::delete_package __PACKAGE__; 2427 #Symbol::delete_package __PACKAGE__;
2358 2428
2429 warn "unload completed, starting to reload now";
2430
2359 warn "reloading cf.pm"; 2431 warn "reloading cf.pm";
2360 require cf; 2432 require cf;
2361 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2433 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2362 2434
2363 warn "load config and database again"; 2435 warn "loading config and database again";
2364 cf::cfg_load; 2436 cf::cfg_load;
2365 cf::db_load; 2437 cf::db_load;
2366 2438
2367 warn "load extensions"; 2439 warn "loading extensions";
2368 cf::load_extensions; 2440 cf::load_extensions;
2369 2441
2370 warn "reattach attachments to objects/players"; 2442 warn "reattaching attachments to objects/players";
2371 _global_reattach; 2443 _global_reattach;
2372 warn "reattach attachments to maps"; 2444 warn "reattaching attachments to maps";
2373 reattach $_ for values %MAP; 2445 reattach $_ for values %MAP;
2446
2447 warn "restarting server ticker";
2448
2449 $TICK_WATCHER->start;
2374 }; 2450 };
2375 2451
2376 if ($@) { 2452 if ($@) {
2377 warn $@; 2453 warn $@;
2378 warn "error while reloading, exiting."; 2454 warn "error while reloading, exiting.";
2380 } 2456 }
2381 2457
2382 warn "reloaded"; 2458 warn "reloaded";
2383}; 2459};
2384 2460
2385############################################################################# 2461our $RELOAD_WATCHER; # used only during reload
2386
2387unless ($LINK_MAP) {
2388 $LINK_MAP = cf::map::new;
2389
2390 $LINK_MAP->width (41);
2391 $LINK_MAP->height (41);
2392 $LINK_MAP->alloc;
2393 $LINK_MAP->path ("{link}");
2394 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2395 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2396
2397 # dirty hack because... archetypes are not yet loaded
2398 Event->timer (
2399 after => 10,
2400 cb => sub {
2401 $_[0]->w->cancel;
2402
2403 # provide some exits "home"
2404 my $exit = cf::object::new "exit";
2405
2406 $exit->slaying ($EMERGENCY_POSITION->[0]);
2407 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2408 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2409
2410 $LINK_MAP->insert ($exit->clone, 19, 19);
2411 $LINK_MAP->insert ($exit->clone, 19, 20);
2412 $LINK_MAP->insert ($exit->clone, 19, 21);
2413 $LINK_MAP->insert ($exit->clone, 20, 19);
2414 $LINK_MAP->insert ($exit->clone, 20, 21);
2415 $LINK_MAP->insert ($exit->clone, 21, 19);
2416 $LINK_MAP->insert ($exit->clone, 21, 20);
2417 $LINK_MAP->insert ($exit->clone, 21, 21);
2418
2419 $exit->destroy;
2420 });
2421
2422 $LINK_MAP->{deny_save} = 1;
2423 $LINK_MAP->{deny_reset} = 1;
2424
2425 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2426}
2427 2462
2428register_command "reload" => sub { 2463register_command "reload" => sub {
2429 my ($who, $arg) = @_; 2464 my ($who, $arg) = @_;
2430 2465
2431 if ($who->flag (FLAG_WIZ)) { 2466 if ($who->flag (FLAG_WIZ)) {
2432 $who->message ("start of reload."); 2467 $who->message ("reloading server.");
2468
2469 # doing reload synchronously and two reloads happen back-to-back,
2470 # coro crashes during coro_state_free->destroy here.
2471
2472 $RELOAD_WATCHER ||= Event->timer (
2473 reentrant => 0,
2474 after => 0,
2475 data => WF_AUTOCANCEL,
2476 cb => sub {
2433 reload; 2477 reload;
2434 $who->message ("end of reload."); 2478 undef $RELOAD_WATCHER;
2479 },
2480 );
2435 } 2481 }
2436}; 2482};
2437 2483
2438unshift @INC, $LIBDIR; 2484unshift @INC, $LIBDIR;
2485
2486my $bug_warning = 0;
2439 2487
2440$TICK_WATCHER = Event->timer ( 2488$TICK_WATCHER = Event->timer (
2441 reentrant => 0, 2489 reentrant => 0,
2490 parked => 1,
2442 prio => 0, 2491 prio => 0,
2443 at => $NEXT_TICK || $TICK, 2492 at => $NEXT_TICK || $TICK,
2444 data => WF_AUTOCANCEL, 2493 data => WF_AUTOCANCEL,
2445 cb => sub { 2494 cb => sub {
2495 if ($Coro::current != $Coro::main) {
2496 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2497 unless ++$bug_warning > 10;
2498 return;
2499 }
2500
2501 $NOW = Event::time;
2502
2446 cf::server_tick; # one server iteration 2503 cf::server_tick; # one server iteration
2447 $RUNTIME += $TICK; 2504 $RUNTIME += $TICK;
2448 $NEXT_TICK += $TICK; 2505 $NEXT_TICK += $TICK;
2449 2506
2450 $WAIT_FOR_TICK->broadcast; 2507 $WAIT_FOR_TICK->broadcast;
2451 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 2508 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2509
2510 Event::sweep;
2511 Coro::cede_notself;
2512
2513# my $AFTER = Event::time;
2514# warn $AFTER - $NOW;#d#
2452 2515
2453 # if we are delayed by four ticks or more, skip them all 2516 # if we are delayed by four ticks or more, skip them all
2454 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2517 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2455 2518
2456 $TICK_WATCHER->at ($NEXT_TICK); 2519 $TICK_WATCHER->at ($NEXT_TICK);
2457 $TICK_WATCHER->start; 2520 $TICK_WATCHER->start;
2458 }, 2521 },
2459); 2522);
2460 2523
2461IO::AIO::max_poll_time $TICK * 0.2; 2524IO::AIO::max_poll_time $TICK * 0.1;
2462 2525
2463Event->io ( 2526undef $Coro::AIO::WATCHER;
2527$AIO_POLL_WATCHER = Event->io (
2528 reentrant => 0,
2464 fd => IO::AIO::poll_fileno, 2529 fd => IO::AIO::poll_fileno,
2465 poll => 'r', 2530 poll => 'r',
2466 prio => 5, 2531 prio => 6,
2467 data => WF_AUTOCANCEL, 2532 data => WF_AUTOCANCEL,
2468 cb => \&IO::AIO::poll_cb, 2533 cb => \&IO::AIO::poll_cb,
2469); 2534);
2470 2535
2471Event->timer ( 2536$WRITE_RUNTIME_WATCHER = Event->timer (
2537 reentrant => 0,
2472 data => WF_AUTOCANCEL, 2538 data => WF_AUTOCANCEL,
2473 after => 0, 2539 after => 1,
2474 interval => 10, 2540 interval => 10,
2475 cb => sub { 2541 prio => 6, # keep it lowest so it acts like a watchdog
2476 (Coro::unblock_sub { 2542 cb => Coro::unblock_sub {
2477 write_runtime 2543 write_runtime
2478 or warn "ERROR: unable to write runtime file: $!"; 2544 or warn "ERROR: unable to write runtime file: $!";
2479 })->();
2480 }, 2545 },
2481); 2546);
2482 2547
2483END { cf::emergency_save } 2548END { cf::emergency_save }
2484 2549

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