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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.66 by root, Tue Sep 12 22:43:31 2006 UTC vs.
Revision 1.198 by root, Sun Jan 28 01:58:37 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.5 ();
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Data::Dumper;
21use Digest::MD5;
22use Fcntl;
23use IO::AIO 2.32 ();
24use YAML::Syck ();
10use Time::HiRes; 25use Time::HiRes;
11use Event; 26
12$Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
13 28
14use strict; 29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
15 30
16_init_vars; 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1;
17 33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35
18our %COMMAND = (); 36our %COMMAND = ();
37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
43
19our @EVENT; 44our @EVENT;
20our $LIBDIR = maps_directory "perl"; 45our $LIBDIR = datadir . "/ext";
21 46
22our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
23our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
24our $NEXT_TICK; 51our $NEXT_TICK;
52our $NOW;
53
54our %CFG;
55
56our $UPTIME; $UPTIME ||= time;
57our $RUNTIME;
58
59our %PLAYER; # all users
60our %MAP; # all maps
61our $LINK_MAP; # the special {link} map, which is always available
62our $RANDOM_MAPS = cf::localdir . "/random";
63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
69
70binmode STDOUT;
71binmode STDERR;
72
73# read virtual server time, if available
74unless ($RUNTIME || !-e cf::localdir . "/runtime") {
75 open my $fh, "<", cf::localdir . "/runtime"
76 or die "unable to read runtime file: $!";
77 $RUNTIME = <$fh> + 0.;
78}
79
80mkdir cf::localdir;
81mkdir cf::localdir . "/" . cf::playerdir;
82mkdir cf::localdir . "/" . cf::tmpdir;
83mkdir cf::localdir . "/" . cf::uniquedir;
84mkdir $RANDOM_MAPS;
85
86our $EMERGENCY_POSITION;
87
88#############################################################################
89
90=head2 GLOBAL VARIABLES
91
92=over 4
93
94=item $cf::UPTIME
95
96The timestamp of the server start (so not actually an uptime).
97
98=item $cf::RUNTIME
99
100The time this server has run, starts at 0 and is increased by $cf::TICK on
101every server tick.
102
103=item $cf::LIBDIR
104
105The perl library directory, where extensions and cf-specific modules can
106be found. It will be added to C<@INC> automatically.
107
108=item $cf::NOW
109
110The time of the last (current) server tick.
111
112=item $cf::TICK
113
114The interval between server ticks, in seconds.
115
116=item %cf::CFG
117
118Configuration for the server, loaded from C</etc/crossfire/config>, or
119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
127
128=back
129
130=cut
25 131
26BEGIN { 132BEGIN {
27 *CORE::GLOBAL::warn = sub { 133 *CORE::GLOBAL::warn = sub {
28 my $msg = join "", @_; 134 my $msg = join "", @_;
135 utf8::encode $msg;
136
29 $msg .= "\n" 137 $msg .= "\n"
30 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
31 139
32 print STDERR "cfperl: $msg";
33 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
34 }; 141 };
35} 142}
36 143
144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
146@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
147@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
148@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
37@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 149@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
38 150
39# we bless all objects into (empty) derived classes to force a method lookup 151# we bless all objects into (empty) derived classes to force a method lookup
40# within the Safe compartment. 152# within the Safe compartment.
41for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 153for my $pkg (qw(
154 cf::global cf::attachable
155 cf::object cf::object::player
156 cf::client cf::player
157 cf::arch cf::living
158 cf::map cf::party cf::region
159)) {
42 no strict 'refs'; 160 no strict 'refs';
43 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 161 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
44} 162}
45 163
46$Event::DIED = sub { 164$Event::DIED = sub {
47 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
48}; 166};
49 167
50my %ext_pkg; 168=head2 UTILITY FUNCTIONS
51my @exts;
52my @hook;
53my %command;
54my %extcmd;
55 169
56############################################################################# 170=over 4
57# utility functions 171
172=item dumpval $ref
173
174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
58 194
59use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
196
197=item $ref = cf::from_json $json
198
199Converts a JSON string into the corresponding perl data structure.
200
201=cut
60 202
61sub from_json($) { 203sub from_json($) {
62 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs 204 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
63 JSON::Syck::Load $_[0] 205 JSON::Syck::Load $_[0]
64} 206}
65 207
208=item $json = cf::to_json $ref
209
210Converts a perl data structure into its JSON representation.
211
212=cut
213
66sub to_json($) { 214sub to_json($) {
67 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 215 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
68 JSON::Syck::Dump $_[0] 216 JSON::Syck::Dump $_[0]
69} 217}
70 218
219=item cf::lock_wait $string
220
221Wait until the given lock is available. See cf::lock_acquire.
222
223=item my $lock = cf::lock_acquire $string
224
225Wait until the given lock is available and then acquires it and returns
226a Coro::guard object. If the guard object gets destroyed (goes out of scope,
227for example when the coroutine gets canceled), the lock is automatically
228returned.
229
230Lock names should begin with a unique identifier (for example, cf::map::find
231uses map_find and cf::map::load uses map_load).
232
233=cut
234
235our %LOCK;
236
237sub lock_wait($) {
238 my ($key) = @_;
239
240 # wait for lock, if any
241 while ($LOCK{$key}) {
242 push @{ $LOCK{$key} }, $Coro::current;
243 Coro::schedule;
244 }
245}
246
247sub lock_acquire($) {
248 my ($key) = @_;
249
250 # wait, to be sure we are not locked
251 lock_wait $key;
252
253 $LOCK{$key} = [];
254
255 Coro::guard {
256 # wake up all waiters, to be on the safe side
257 $_->ready for @{ delete $LOCK{$key} };
258 }
259}
260
261sub freeze_mainloop {
262 return unless $TICK_WATCHER->is_active;
263
264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
269 $TICK_WATCHER->stop;
270 $guard
271}
272
273=item cf::async { BLOCK }
274
275Currently the same as Coro::async_pool, meaning you cannot use
276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
278
279=cut
280
281BEGIN { *async = \&Coro::async_pool }
282
283=item cf::sync_job { BLOCK }
284
285The design of crossfire+ requires that the main coro ($Coro::main) is
286always able to handle events or runnable, as crossfire+ is only partly
287reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
288
289If it must be done, put the blocking parts into C<sync_job>. This will run
290the given BLOCK in another coroutine while waiting for the result. The
291server will be frozen during this time, so the block should either finish
292fast or be very important.
293
294=cut
295
296sub sync_job(&) {
297 my ($job) = @_;
298
299 if ($Coro::current == $Coro::main) {
300 # this is the main coro, too bad, we have to block
301 # till the operation succeeds, freezing the server :/
302
303 # TODO: use suspend/resume instead
304 # (but this is cancel-safe)
305 my $freeze_guard = freeze_mainloop;
306
307 my $busy = 1;
308 my @res;
309
310 (async {
311 @res = eval { $job->() };
312 warn $@ if $@;
313 undef $busy;
314 })->prio (Coro::PRIO_MAX);
315
316 while ($busy) {
317 Coro::cede or Event::one_event;
318 }
319
320 wantarray ? @res : $res[0]
321 } else {
322 # we are in another coroutine, how wonderful, everything just works
323
324 $job->()
325 }
326}
327
328=item $coro = cf::async_ext { BLOCK }
329
330Like async, but this coro is automatically being canceled when the
331extension calling this is being unloaded.
332
333=cut
334
335sub async_ext(&) {
336 my $cb = shift;
337
338 my $coro = &Coro::async ($cb);
339
340 $coro->on_destroy (sub {
341 delete $EXT_CORO{$coro+0};
342 });
343 $EXT_CORO{$coro+0} = $coro;
344
345 $coro
346}
347
348sub write_runtime {
349 my $runtime = cf::localdir . "/runtime";
350
351 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
352 or return;
353
354 my $value = $cf::RUNTIME + 90 + 10;
355 # 10 is the runtime save interval, for a monotonic clock
356 # 60 allows for the watchdog to kill the server.
357
358 (aio_write $fh, 0, (length $value), $value, 0) <= 0
359 and return;
360
361 aio_fsync $fh
362 and return;
363
364 close $fh
365 or return;
366
367 aio_rename "$runtime~", $runtime
368 and return;
369
370 1
371}
372
373=back
374
375=cut
376
71############################################################################# 377#############################################################################
72# "new" plug-in system
73 378
74=head3 EVENTS AND OBJECT ATTACHMENTS 379=head2 ATTACHABLE OBJECTS
380
381Many objects in crossfire are so-called attachable objects. That means you can
382attach callbacks/event handlers (a collection of which is called an "attachment")
383to it. All such attachable objects support the following methods.
384
385In the following description, CLASS can be any of C<global>, C<object>
386C<player>, C<client> or C<map> (i.e. the attachable objects in
387crossfire+).
75 388
76=over 4 389=over 4
77 390
78=item $object->attach ($attachment, key => $value...)
79
80=item $object->detach ($attachment)
81
82Attach/detach a pre-registered attachment to an object.
83
84=item $player->attach ($attachment, key => $value...)
85
86=item $player->detach ($attachment)
87
88Attach/detach a pre-registered attachment to a player.
89
90=item $map->attach ($attachment, key => $value...) 391=item $attachable->attach ($attachment, key => $value...)
91 392
92=item $map->detach ($attachment) 393=item $attachable->detach ($attachment)
93 394
94Attach/detach a pre-registered attachment to a map. 395Attach/detach a pre-registered attachment to a specific object and give it
396the specified key/value pairs as arguments.
95 397
96=item $bool = $object->attached ($name) 398Example, attach a minesweeper attachment to the given object, making it a
39910x10 minesweeper game:
97 400
98=item $bool = $player->attached ($name) 401 $obj->attach (minesweeper => width => 10, height => 10);
99 402
100=item $bool = $map->attached ($name) 403=item $bool = $attachable->attached ($name)
101 404
102Checks wether the named attachment is currently attached to the object. 405Checks wether the named attachment is currently attached to the object.
103 406
104=item cf::attach_global ... 407=item cf::CLASS->attach ...
105 408
106Attach handlers for global events. 409=item cf::CLASS->detach ...
107 410
108This and all following C<attach_*>-functions expect any number of the 411Define an anonymous attachment and attach it to all objects of the given
109following handler/hook descriptions: 412CLASS. See the next function for an explanation of its arguments.
413
414You can attach to global events by using the C<cf::global> class.
415
416Example, log all player logins:
417
418 cf::player->attach (
419 on_login => sub {
420 my ($pl) = @_;
421 ...
422 },
423 );
424
425Example, attach to the jeweler skill:
426
427 cf::object->attach (
428 type => cf::SKILL,
429 subtype => cf::SK_JEWELER,
430 on_use_skill => sub {
431 my ($sk, $ob, $part, $dir, $msg) = @_;
432 ...
433 },
434 );
435
436=item cf::CLASS::attachment $name, ...
437
438Register an attachment by C<$name> through which attachable objects of the
439given CLASS can refer to this attachment.
440
441Some classes such as crossfire maps and objects can specify attachments
442that are attached at load/instantiate time, thus the need for a name.
443
444These calls expect any number of the following handler/hook descriptions:
110 445
111=over 4 446=over 4
112 447
113=item prio => $number 448=item prio => $number
114 449
116by another C<prio> setting). Lower priority handlers get executed 451by another C<prio> setting). Lower priority handlers get executed
117earlier. The default priority is C<0>, and many built-in handlers are 452earlier. The default priority is C<0>, and many built-in handlers are
118registered at priority C<-1000>, so lower priorities should not be used 453registered at priority C<-1000>, so lower priorities should not be used
119unless you know what you are doing. 454unless you know what you are doing.
120 455
456=item type => $type
457
458(Only for C<< cf::object->attach >> calls), limits the attachment to the
459given type of objects only (the additional parameter C<subtype> can be
460used to further limit to the given subtype).
461
121=item on_I<event> => \&cb 462=item on_I<event> => \&cb
122 463
123Call the given code reference whenever the named event happens (event is 464Call the given code reference whenever the named event happens (event is
124something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 465something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
125handlers are recognised generally depends on the type of object these 466handlers are recognised generally depends on the type of object these
134package and register them. Only handlers for eevents supported by the 475package and register them. Only handlers for eevents supported by the
135object/class are recognised. 476object/class are recognised.
136 477
137=back 478=back
138 479
139=item cf::attach_to_type $object_type, $subtype, ... 480Example, define an attachment called "sockpuppet" that calls the given
481event handler when a monster attacks:
140 482
141Attach handlers for a specific object type (e.g. TRANSPORT) and 483 cf::object::attachment sockpuppet =>
142subtype. If C<$subtype> is zero or undef, matches all objects of the given 484 on_skill_attack => sub {
143type. 485 my ($self, $victim) = @_;
144 486 ...
145=item cf::attach_to_objects ...
146
147Attach handlers to all objects. Do not use this except for debugging or
148very rare events, as handlers are (obviously) called for I<all> objects in
149the game.
150
151=item cf::attach_to_players ...
152
153Attach handlers to all players.
154
155=item cf::attach_to_maps ...
156
157Attach handlers to all maps.
158
159=item cf:register_attachment $name, ...
160
161Register an attachment by name through which objects can refer to this
162attachment.
163
164=item cf:register_player_attachment $name, ...
165
166Register an attachment by name through which players can refer to this
167attachment.
168
169=item cf:register_map_attachment $name, ...
170
171Register an attachment by name through which maps can refer to this
172attachment.
173
174=cut
175
176# the following variables are defined in .xs and must not be re-created
177our @CB_GLOBAL = (); # registry for all global events
178our @CB_OBJECT = (); # all objects (should not be used except in emergency)
179our @CB_PLAYER = ();
180our @CB_TYPE = (); # registry for type (cf-object class) based events
181our @CB_MAP = ();
182
183my %attachment;
184
185sub _attach_cb($\%$$$) {
186 my ($registry, $undo, $event, $prio, $cb) = @_;
187
188 use sort 'stable';
189
190 $cb = [$prio, $cb];
191
192 @{$registry->[$event]} = sort
193 { $a->[0] cmp $b->[0] }
194 @{$registry->[$event] || []}, $cb;
195
196 push @{$undo->{cb}}, [$event, $cb];
197}
198
199# attach handles attaching event callbacks
200# the only thing the caller has to do is pass the correct
201# registry (== where the callback attaches to).
202sub _attach(\@$@) {
203 my ($registry, $klass, @arg) = @_;
204
205 my $prio = 0;
206
207 my %undo = (
208 registry => $registry,
209 cb => [],
210 );
211
212 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
213
214 while (@arg) {
215 my $type = shift @arg;
216
217 if ($type eq "prio") {
218 $prio = shift @arg;
219
220 } elsif ($type eq "package") {
221 my $pkg = shift @arg;
222
223 while (my ($name, $id) = each %cb_id) {
224 if (my $cb = $pkg->can ($name)) {
225 _attach_cb $registry, %undo, $id, $prio, $cb;
226 }
227 } 487 }
228
229 } elsif (exists $cb_id{$type}) {
230 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
231
232 } elsif (ref $type) {
233 warn "attaching objects not supported, ignoring.\n";
234
235 } else {
236 shift @arg;
237 warn "attach argument '$type' not supported, ignoring.\n";
238 }
239 }
240
241 \%undo
242}
243
244sub _attach_attachment {
245 my ($obj, $name, %arg) = @_;
246
247 return if exists $obj->{_attachment}{$name};
248
249 my $res;
250
251 if (my $attach = $attachment{$name}) {
252 my $registry = $obj->registry;
253
254 for (@$attach) {
255 my ($klass, @attach) = @$_;
256 $res = _attach @$registry, $klass, @attach;
257 }
258
259 $obj->{$name} = \%arg;
260 } else {
261 warn "object uses attachment '$name' that is not available, postponing.\n";
262 }
263
264 $obj->{_attachment}{$name} = undef;
265
266 $res->{attachment} = $name;
267 $res
268}
269
270*cf::object::attach =
271*cf::player::attach =
272*cf::map::attach = sub {
273 my ($obj, $name, %arg) = @_;
274
275 _attach_attachment $obj, $name, %arg;
276};
277
278# all those should be optimised
279*cf::object::detach =
280*cf::player::detach =
281*cf::map::detach = sub {
282 my ($obj, $name) = @_;
283
284 delete $obj->{_attachment}{$name};
285 reattach ($obj);
286};
287
288*cf::object::attached =
289*cf::player::attached =
290*cf::map::attached = sub {
291 my ($obj, $name) = @_;
292
293 exists $obj->{_attachment}{$name}
294};
295
296sub attach_global {
297 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
298}
299
300sub attach_to_type {
301 my $type = shift;
302 my $subtype = shift;
303
304 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
305}
306
307sub attach_to_objects {
308 _attach @CB_OBJECT, KLASS_OBJECT, @_
309}
310
311sub attach_to_players {
312 _attach @CB_PLAYER, KLASS_PLAYER, @_
313}
314
315sub attach_to_maps {
316 _attach @CB_MAP, KLASS_MAP, @_
317}
318
319sub register_attachment {
320 my $name = shift;
321
322 $attachment{$name} = [[KLASS_OBJECT, @_]];
323}
324
325sub register_player_attachment {
326 my $name = shift;
327
328 $attachment{$name} = [[KLASS_PLAYER, @_]];
329}
330
331sub register_map_attachment {
332 my $name = shift;
333
334 $attachment{$name} = [[KLASS_MAP, @_]];
335}
336
337our $override;
338our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
339
340sub override {
341 $override = 1;
342 @invoke_results = ();
343}
344
345sub do_invoke {
346 my $event = shift;
347 my $callbacks = shift;
348
349 @invoke_results = ();
350
351 local $override;
352
353 for (@$callbacks) {
354 eval { &{$_->[1]} };
355
356 if ($@) {
357 warn "$@";
358 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
359 override;
360 }
361
362 return 1 if $override;
363 }
364
365 0 488 }
366}
367 489
368=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 490=item $attachable->valid
369
370=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
371
372=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
373
374=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
375
376Generate a global/object/player/map-specific event with the given arguments.
377
378This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
379removed in future versions), and there is no public API to access override
380results (if you must, access C<@cf::invoke_results> directly).
381
382=back
383
384=head2 methods valid for all pointers
385
386=over 4
387
388=item $object->valid
389
390=item $player->valid
391
392=item $map->valid
393 491
394Just because you have a perl object does not mean that the corresponding 492Just because you have a perl object does not mean that the corresponding
395C-level object still exists. If you try to access an object that has no 493C-level object still exists. If you try to access an object that has no
396valid C counterpart anymore you get an exception at runtime. This method 494valid C counterpart anymore you get an exception at runtime. This method
397can be used to test for existence of the C object part without causing an 495can be used to test for existence of the C object part without causing an
398exception. 496exception.
399 497
498=cut
499
500# the following variables are defined in .xs and must not be re-created
501our @CB_GLOBAL = (); # registry for all global events
502our @CB_ATTACHABLE = (); # registry for all attachables
503our @CB_OBJECT = (); # all objects (should not be used except in emergency)
504our @CB_PLAYER = ();
505our @CB_CLIENT = ();
506our @CB_TYPE = (); # registry for type (cf-object class) based events
507our @CB_MAP = ();
508
509my %attachment;
510
511sub cf::attachable::thawer_merge {
512 # simply override everything except _meta
513 local $_[0]{_meta};
514 %{$_[0]} = %{$_[1]};
515}
516
517sub _attach_cb($$$$) {
518 my ($registry, $event, $prio, $cb) = @_;
519
520 use sort 'stable';
521
522 $cb = [$prio, $cb];
523
524 @{$registry->[$event]} = sort
525 { $a->[0] cmp $b->[0] }
526 @{$registry->[$event] || []}, $cb;
527}
528
529# hack
530my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
531
532# attach handles attaching event callbacks
533# the only thing the caller has to do is pass the correct
534# registry (== where the callback attaches to).
535sub _attach {
536 my ($registry, $klass, @arg) = @_;
537
538 my $object_type;
539 my $prio = 0;
540 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
541
542 #TODO: get rid of this hack
543 if ($attachable_klass{$klass}) {
544 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
545 }
546
547 while (@arg) {
548 my $type = shift @arg;
549
550 if ($type eq "prio") {
551 $prio = shift @arg;
552
553 } elsif ($type eq "type") {
554 $object_type = shift @arg;
555 $registry = $CB_TYPE[$object_type] ||= [];
556
557 } elsif ($type eq "subtype") {
558 defined $object_type or Carp::croak "subtype specified without type";
559 my $object_subtype = shift @arg;
560 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
561
562 } elsif ($type eq "package") {
563 my $pkg = shift @arg;
564
565 while (my ($name, $id) = each %cb_id) {
566 if (my $cb = $pkg->can ($name)) {
567 _attach_cb $registry, $id, $prio, $cb;
568 }
569 }
570
571 } elsif (exists $cb_id{$type}) {
572 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
573
574 } elsif (ref $type) {
575 warn "attaching objects not supported, ignoring.\n";
576
577 } else {
578 shift @arg;
579 warn "attach argument '$type' not supported, ignoring.\n";
580 }
581 }
582}
583
584sub _object_attach {
585 my ($obj, $name, %arg) = @_;
586
587 return if exists $obj->{_attachment}{$name};
588
589 if (my $attach = $attachment{$name}) {
590 my $registry = $obj->registry;
591
592 for (@$attach) {
593 my ($klass, @attach) = @$_;
594 _attach $registry, $klass, @attach;
595 }
596
597 $obj->{$name} = \%arg;
598 } else {
599 warn "object uses attachment '$name' that is not available, postponing.\n";
600 }
601
602 $obj->{_attachment}{$name} = undef;
603}
604
605sub cf::attachable::attach {
606 if (ref $_[0]) {
607 _object_attach @_;
608 } else {
609 _attach shift->_attach_registry, @_;
610 }
611};
612
613# all those should be optimised
614sub cf::attachable::detach {
615 my ($obj, $name) = @_;
616
617 if (ref $obj) {
618 delete $obj->{_attachment}{$name};
619 reattach ($obj);
620 } else {
621 Carp::croak "cannot, currently, detach class attachments";
622 }
623};
624
625sub cf::attachable::attached {
626 my ($obj, $name) = @_;
627
628 exists $obj->{_attachment}{$name}
629}
630
631for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
632 eval "#line " . __LINE__ . " 'cf.pm'
633 sub cf::\L$klass\E::_attach_registry {
634 (\\\@CB_$klass, KLASS_$klass)
635 }
636
637 sub cf::\L$klass\E::attachment {
638 my \$name = shift;
639
640 \$attachment{\$name} = [[KLASS_$klass, \@_]];
641 }
642 ";
643 die if $@;
644}
645
646our $override;
647our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
648
649sub override {
650 $override = 1;
651 @invoke_results = ();
652}
653
654sub do_invoke {
655 my $event = shift;
656 my $callbacks = shift;
657
658 @invoke_results = ();
659
660 local $override;
661
662 for (@$callbacks) {
663 eval { &{$_->[1]} };
664
665 if ($@) {
666 warn "$@";
667 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
668 override;
669 }
670
671 return 1 if $override;
672 }
673
674 0
675}
676
677=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
678
679=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
680
681Generate an object-specific event with the given arguments.
682
683This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
684removed in future versions), and there is no public API to access override
685results (if you must, access C<@cf::invoke_results> directly).
686
400=back 687=back
401 688
402=cut 689=cut
403
404*cf::object::valid =
405*cf::player::valid =
406*cf::map::valid = \&cf::_valid;
407 690
408############################################################################# 691#############################################################################
409# object support 692# object support
410 693
411sub instantiate {
412 my ($obj, $data) = @_;
413
414 $data = from_json $data;
415
416 for (@$data) {
417 my ($name, $args) = @$_;
418
419 $obj->attach ($name, %{$args || {} });
420 }
421}
422
423# basically do the same as instantiate, without calling instantiate
424sub reattach { 694sub reattach {
695 # basically do the same as instantiate, without calling instantiate
425 my ($obj) = @_; 696 my ($obj) = @_;
697
698 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
699
426 my $registry = $obj->registry; 700 my $registry = $obj->registry;
427 701
428 @$registry = (); 702 @$registry = ();
429 703
430 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 704 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
431 705
432 for my $name (keys %{ $obj->{_attachment} || {} }) { 706 for my $name (keys %{ $obj->{_attachment} || {} }) {
433 if (my $attach = $attachment{$name}) { 707 if (my $attach = $attachment{$name}) {
434 for (@$attach) { 708 for (@$attach) {
435 my ($klass, @attach) = @$_; 709 my ($klass, @attach) = @$_;
436 _attach @$registry, $klass, @attach; 710 _attach $registry, $klass, @attach;
437 } 711 }
438 } else { 712 } else {
439 warn "object uses attachment '$name' that is not available, postponing.\n"; 713 warn "object uses attachment '$name' that is not available, postponing.\n";
440 } 714 }
441 } 715 }
442} 716}
443 717
444sub object_freezer_save { 718cf::attachable->attach (
445 my ($filename, $rdata, $objs) = @_;
446
447 if (length $$rdata) {
448 warn sprintf "saving %s (%d,%d)\n",
449 $filename, length $$rdata, scalar @$objs;
450
451 if (open my $fh, ">:raw", "$filename~") {
452 chmod SAVE_MODE, $fh;
453 syswrite $fh, $$rdata;
454 close $fh;
455
456 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
457 chmod SAVE_MODE, $fh;
458 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
459 close $fh;
460 rename "$filename.pst~", "$filename.pst";
461 } else {
462 unlink "$filename.pst";
463 }
464
465 rename "$filename~", $filename;
466 } else {
467 warn "FATAL: $filename~: $!\n";
468 }
469 } else {
470 unlink $filename;
471 unlink "$filename.pst";
472 }
473}
474
475sub object_thawer_load {
476 my ($filename) = @_;
477
478 local $/;
479
480 my $av;
481
482 #TODO: use sysread etc.
483 if (open my $data, "<:raw:perlio", $filename) {
484 $data = <$data>;
485 if (open my $pst, "<:raw:perlio", "$filename.pst") {
486 $av = eval { (Storable::thaw <$pst>)->{objs} };
487 }
488 return ($data, $av);
489 }
490
491 ()
492}
493
494attach_to_objects
495 prio => -1000000, 719 prio => -1000000,
720 on_instantiate => sub {
721 my ($obj, $data) = @_;
722
723 $data = from_json $data;
724
725 for (@$data) {
726 my ($name, $args) = @$_;
727
728 $obj->attach ($name, %{$args || {} });
729 }
730 },
731 on_reattach => \&reattach,
496 on_clone => sub { 732 on_clone => sub {
497 my ($src, $dst) = @_; 733 my ($src, $dst) = @_;
498 734
499 @{$dst->registry} = @{$src->registry}; 735 @{$dst->registry} = @{$src->registry};
500 736
501 %$dst = %$src; 737 %$dst = %$src;
502 738
503 %{$dst->{_attachment}} = %{$src->{_attachment}} 739 %{$dst->{_attachment}} = %{$src->{_attachment}}
504 if exists $src->{_attachment}; 740 if exists $src->{_attachment};
505 }, 741 },
506; 742);
743
744sub object_freezer_save {
745 my ($filename, $rdata, $objs) = @_;
746
747 sync_job {
748 if (length $$rdata) {
749 warn sprintf "saving %s (%d,%d)\n",
750 $filename, length $$rdata, scalar @$objs;
751
752 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
753 chmod SAVE_MODE, $fh;
754 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
755 aio_fsync $fh;
756 close $fh;
757
758 if (@$objs) {
759 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
760 chmod SAVE_MODE, $fh;
761 my $data = Storable::nfreeze { version => 1, objs => $objs };
762 aio_write $fh, 0, (length $data), $data, 0;
763 aio_fsync $fh;
764 close $fh;
765 aio_rename "$filename.pst~", "$filename.pst";
766 }
767 } else {
768 aio_unlink "$filename.pst";
769 }
770
771 aio_rename "$filename~", $filename;
772 } else {
773 warn "FATAL: $filename~: $!\n";
774 }
775 } else {
776 aio_unlink $filename;
777 aio_unlink "$filename.pst";
778 }
779 }
780}
781
782sub object_freezer_as_string {
783 my ($rdata, $objs) = @_;
784
785 use Data::Dumper;
786
787 $$rdata . Dumper $objs
788}
789
790sub object_thawer_load {
791 my ($filename) = @_;
792
793 my ($data, $av);
794
795 (aio_load $filename, $data) >= 0
796 or return;
797
798 unless (aio_stat "$filename.pst") {
799 (aio_load "$filename.pst", $av) >= 0
800 or return;
801 $av = eval { (Storable::thaw $av)->{objs} };
802 }
803
804 warn sprintf "loading %s (%d)\n",
805 $filename, length $data, scalar @{$av || []};#d#
806 return ($data, $av);
807}
507 808
508############################################################################# 809#############################################################################
509# old plug-in events 810# command handling &c
510 811
511sub inject_event { 812=item cf::register_command $name => \&callback($ob,$args);
512 my $extension = shift;
513 my $event_code = shift;
514 813
515 my $cb = $hook[$event_code]{$extension} 814Register a callback for execution when the client sends the user command
516 or return; 815$name.
517 816
518 &$cb 817=cut
519}
520
521sub inject_global_event {
522 my $event = shift;
523
524 my $cb = $hook[$event]
525 or return;
526
527 List::Util::max map &$_, values %$cb
528}
529
530sub inject_command {
531 my ($name, $obj, $params) = @_;
532
533 for my $cmd (@{ $command{$name} }) {
534 $cmd->[1]->($obj, $params);
535 }
536
537 -1
538}
539 818
540sub register_command { 819sub register_command {
541 my ($name, $time, $cb) = @_; 820 my ($name, $cb) = @_;
542 821
543 my $caller = caller; 822 my $caller = caller;
544 #warn "registering command '$name/$time' to '$caller'"; 823 #warn "registering command '$name/$time' to '$caller'";
545 824
546 push @{ $command{$name} }, [$time, $cb, $caller]; 825 push @{ $COMMAND{$name} }, [$caller, $cb];
547 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
548} 826}
827
828=item cf::register_extcmd $name => \&callback($pl,$packet);
829
830Register a callbackf ro execution when the client sends an extcmd packet.
831
832If the callback returns something, it is sent back as if reply was being
833called.
834
835=cut
549 836
550sub register_extcmd { 837sub register_extcmd {
551 my ($name, $cb) = @_; 838 my ($name, $cb) = @_;
552 839
553 my $caller = caller; 840 $EXTCMD{$name} = $cb;
554 #warn "registering extcmd '$name' to '$caller'";
555
556 $extcmd{$name} = [$cb, $caller];
557} 841}
558 842
559sub register { 843cf::player->attach (
560 my ($base, $pkg) = @_; 844 on_command => sub {
845 my ($pl, $name, $params) = @_;
561 846
562 #TODO 847 my $cb = $COMMAND{$name}
563} 848 or return;
849
850 for my $cmd (@$cb) {
851 $cmd->[1]->($pl->ob, $params);
852 }
853
854 cf::override;
855 },
856 on_extcmd => sub {
857 my ($pl, $buf) = @_;
858
859 my $msg = eval { from_json $buf };
860
861 if (ref $msg) {
862 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
863 if (my %reply = $cb->($pl, $msg)) {
864 $pl->ext_reply ($msg->{msgid}, %reply);
865 }
866 }
867 } else {
868 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
869 }
870
871 cf::override;
872 },
873);
564 874
565sub load_extension { 875sub load_extension {
566 my ($path) = @_; 876 my ($path) = @_;
567 877
568 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 878 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
569 my $base = $1; 879 my $base = $1;
570 my $pkg = $1; 880 my $pkg = $1;
571 $pkg =~ s/[^[:word:]]/_/g; 881 $pkg =~ s/[^[:word:]]/_/g;
572 $pkg = "ext::$pkg"; 882 $pkg = "ext::$pkg";
573 883
574 warn "loading '$path' into '$pkg'\n"; 884 warn "... loading '$path' into '$pkg'\n";
575 885
576 open my $fh, "<:utf8", $path 886 open my $fh, "<:utf8", $path
577 or die "$path: $!"; 887 or die "$path: $!";
578 888
579 my $source = 889 my $source =
580 "package $pkg; use strict; use utf8;\n" 890 "package $pkg; use strict; use utf8;\n"
581 . "#line 1 \"$path\"\n{\n" 891 . "#line 1 \"$path\"\n{\n"
582 . (do { local $/; <$fh> }) 892 . (do { local $/; <$fh> })
583 . "\n};\n1"; 893 . "\n};\n1";
584 894
585 eval $source 895 unless (eval $source) {
586 or die "$path: $@"; 896 my $msg = $@ ? "$path: $@\n"
587 897 : "extension disabled.\n";
588 push @exts, $pkg; 898 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
589 $ext_pkg{$base} = $pkg; 899 warn $@;
590 900 warn "mandatory extension failed to load, exiting.\n";
591# no strict 'refs'; 901 exit 1;
592# @{"$pkg\::ISA"} = ext::; 902 }
593 903 die $@;
594 register $base, $pkg;
595}
596
597sub unload_extension {
598 my ($pkg) = @_;
599
600 warn "removing extension $pkg\n";
601
602 # remove hooks
603 #TODO
604# for my $idx (0 .. $#PLUGIN_EVENT) {
605# delete $hook[$idx]{$pkg};
606# } 904 }
607 905
608 # remove commands 906 push @EXTS, $pkg;
609 for my $name (keys %command) {
610 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
611
612 if (@cb) {
613 $command{$name} = \@cb;
614 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
615 } else {
616 delete $command{$name};
617 delete $COMMAND{"$name\000"};
618 }
619 }
620
621 # remove extcmds
622 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
623 delete $extcmd{$name};
624 }
625
626 if (my $cb = $pkg->can ("unload")) {
627 eval {
628 $cb->($pkg);
629 1
630 } or warn "$pkg unloaded, but with errors: $@";
631 }
632
633 Symbol::delete_package $pkg;
634} 907}
635 908
636sub load_extensions { 909sub load_extensions {
637 my $LIBDIR = maps_directory "perl";
638
639 for my $ext (<$LIBDIR/*.ext>) { 910 for my $ext (<$LIBDIR/*.ext>) {
640 next unless -r $ext; 911 next unless -r $ext;
641 eval { 912 eval {
642 load_extension $ext; 913 load_extension $ext;
643 1 914 1
644 } or warn "$ext not loaded: $@"; 915 } or warn "$ext not loaded: $@";
645 } 916 }
646} 917}
647 918
648############################################################################# 919#############################################################################
649# extcmd framework, basically convert ext <msg>
650# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
651 920
652attach_to_players 921=head2 CORE EXTENSIONS
653 on_extcmd => sub { 922
923Functions and methods that extend core crossfire objects.
924
925=cut
926
927package cf::player;
928
929use Coro::AIO;
930
931=head3 cf::player
932
933=over 4
934
935=item cf::player::find $login
936
937Returns the given player object, loading it if necessary (might block).
938
939=cut
940
941sub playerdir($) {
942 cf::localdir
943 . "/"
944 . cf::playerdir
945 . "/"
946 . (ref $_[0] ? $_[0]->ob->name : $_[0])
947}
948
949sub path($) {
950 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
951
952 (playerdir $login) . "/$login.pl"
953}
954
955sub find_active($) {
956 $cf::PLAYER{$_[0]}
957 and $cf::PLAYER{$_[0]}->active
958 and $cf::PLAYER{$_[0]}
959}
960
961sub exists($) {
962 my ($login) = @_;
963
964 $cf::PLAYER{$login}
965 or cf::sync_job { !aio_stat path $login }
966}
967
968sub find($) {
969 return $cf::PLAYER{$_[0]} || do {
970 my $login = $_[0];
971
972 my $guard = cf::lock_acquire "user_find:$login";
973
974 $cf::PLAYER{$_[0]} || do {
975 my $pl = load_pl path $login
976 or return;
977 $cf::PLAYER{$login} = $pl
978 }
979 }
980}
981
982sub save($) {
983 my ($pl) = @_;
984
985 return if $pl->{deny_save};
986
987 my $path = path $pl;
988 my $guard = cf::lock_acquire "user_save:$path";
989
990 return if $pl->{deny_save};
991
992 aio_mkdir playerdir $pl, 0770;
993 $pl->{last_save} = $cf::RUNTIME;
994
995 $pl->save_pl ($path);
996 Coro::cede;
997}
998
999sub new($) {
1000 my ($login) = @_;
1001
1002 my $self = create;
1003
1004 $self->ob->name ($login);
1005 $self->{deny_save} = 1;
1006
1007 $cf::PLAYER{$login} = $self;
1008
1009 $self
1010}
1011
1012=item $pl->quit_character
1013
1014Nukes the player without looking back. If logged in, the connection will
1015be destroyed. May block for a long time.
1016
1017=cut
1018
1019sub quit_character {
1020 my ($pl) = @_;
1021
1022 $pl->{deny_save} = 1;
1023 $pl->password ("*"); # this should lock out the player until we nuked the dir
1024
1025 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1026 $pl->deactivate;
1027 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1028 $pl->ns->destroy if $pl->ns;
1029
1030 my $path = playerdir $pl;
1031 my $temp = "$path~$cf::RUNTIME~deleting~";
1032 aio_rename $path, $temp;
1033 delete $cf::PLAYER{$pl->ob->name};
1034 $pl->destroy;
1035 IO::AIO::aio_rmtree $temp;
1036}
1037
1038=item cf::player::list_logins
1039
1040Returns am arrayref of all valid playernames in the system, can take a
1041while and may block, so not sync_job-capable, ever.
1042
1043=cut
1044
1045sub list_logins {
1046 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1047 or return [];
1048
1049 my @logins;
1050
1051 for my $login (@$dirs) {
1052 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1053 aio_read $fh, 0, 512, my $buf, 0 or next;
1054 $buf !~ /^password -------------$/m or next; # official not-valid tag
1055
1056 utf8::decode $login;
1057 push @logins, $login;
1058 }
1059
1060 \@logins
1061}
1062
1063=item $player->maps
1064
1065Returns an arrayref of map paths that are private for this
1066player. May block.
1067
1068=cut
1069
1070sub maps($) {
1071 my ($pl) = @_;
1072
1073 my $files = aio_readdir playerdir $pl
1074 or return;
1075
1076 my @paths;
1077
1078 for (@$files) {
1079 utf8::decode $_;
1080 next if /\.(?:pl|pst)$/;
1081 next unless /^$PATH_SEP/o;
1082
1083 s/\.map$//;
1084 push @paths, "~" . $pl->ob->name . "/" . $_;
1085 }
1086
1087 \@paths
1088}
1089
1090=item $player->ext_reply ($msgid, $msgtype, %msg)
1091
1092Sends an ext reply to the player.
1093
1094=cut
1095
1096sub ext_reply($$$%) {
1097 my ($self, $id, %msg) = @_;
1098
1099 $msg{msgid} = $id;
1100
1101 $self->send ("ext " . cf::to_json \%msg);
1102}
1103
1104package cf;
1105
1106=back
1107
1108
1109=head3 cf::map
1110
1111=over 4
1112
1113=cut
1114
1115package cf::map;
1116
1117use Fcntl;
1118use Coro::AIO;
1119
1120use overload
1121 '""' => \&as_string,
1122 fallback => 1;
1123
1124our $MAX_RESET = 3600;
1125our $DEFAULT_RESET = 3000;
1126
1127sub generate_random_map {
1128 my ($self, $rmp) = @_;
1129 # mit "rum" bekleckern, nicht
1130 $self->_create_random_map (
1131 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1132 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1133 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1134 $rmp->{exit_on_final_map},
1135 $rmp->{xsize}, $rmp->{ysize},
1136 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1137 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1138 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1139 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1140 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1141 (cf::region::find $rmp->{region}), $rmp->{custom}
1142 )
1143}
1144
1145=item cf::map->register ($regex, $prio)
1146
1147Register a handler for the map path matching the given regex at the
1148givne priority (higher is better, built-in handlers have priority 0, the
1149default).
1150
1151=cut
1152
1153sub register {
1154 my (undef, $regex, $prio) = @_;
1155 my $pkg = caller;
1156
1157 no strict;
1158 push @{"$pkg\::ISA"}, __PACKAGE__;
1159
1160 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1161}
1162
1163# also paths starting with '/'
1164$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1165
1166sub thawer_merge {
1167 my ($self, $merge) = @_;
1168
1169 # we have to keep some variables in memory intact
1170 local $self->{path};
1171 local $self->{load_path};
1172 local $self->{deny_save};
1173 local $self->{deny_reset};
1174
1175 $self->SUPER::thawer_merge ($merge);
1176}
1177
1178sub normalise {
1179 my ($path, $base) = @_;
1180
1181 $path = "$path"; # make sure its a string
1182
1183 # map plan:
1184 #
1185 # /! non-realised random map exit (special hack!)
1186 # {... are special paths that are not being touched
1187 # ?xxx/... are special absolute paths
1188 # ?random/... random maps
1189 # /... normal maps
1190 # ~user/... per-player map of a specific user
1191
1192 $path =~ s/$PATH_SEP/\//go;
1193
1194 # treat it as relative path if it starts with
1195 # something that looks reasonable
1196 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1197 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1198
1199 $base =~ s{[^/]+/?$}{};
1200 $path = "$base/$path";
1201 }
1202
1203 for ($path) {
1204 redo if s{//}{/};
1205 redo if s{/\.?/}{/};
1206 redo if s{/[^/]+/\.\./}{/};
1207 }
1208
1209 $path
1210}
1211
1212sub new_from_path {
1213 my (undef, $path, $base) = @_;
1214
1215 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1216
1217 $path = normalise $path, $base;
1218
1219 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1220 if ($path =~ $EXT_MAP{$pkg}[1]) {
1221 my $self = bless cf::map::new, $pkg;
1222 $self->{path} = $path; $self->path ($path);
1223 $self->init; # pass $1 etc.
1224 return $self;
1225 }
1226 }
1227
1228 Carp::carp "unable to resolve path '$path' (base '$base').";
1229 ()
1230}
1231
1232sub init {
1233 my ($self) = @_;
1234
1235 $self
1236}
1237
1238sub as_string {
1239 my ($self) = @_;
1240
1241 "$self->{path}"
1242}
1243
1244# the displayed name, this is a one way mapping
1245sub visible_name {
1246 &as_string
1247}
1248
1249# the original (read-only) location
1250sub load_path {
1251 my ($self) = @_;
1252
1253 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1254}
1255
1256# the temporary/swap location
1257sub save_path {
1258 my ($self) = @_;
1259
1260 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1261 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1262}
1263
1264# the unique path, undef == no special unique path
1265sub uniq_path {
1266 my ($self) = @_;
1267
1268 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1269 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1270}
1271
1272# and all this just because we cannot iterate over
1273# all maps in C++...
1274sub change_all_map_light {
1275 my ($change) = @_;
1276
1277 $_->change_map_light ($change)
1278 for grep $_->outdoor, values %cf::MAP;
1279}
1280
1281sub unlink_save {
1282 my ($self) = @_;
1283
1284 utf8::encode (my $save = $self->save_path);
1285 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1286 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1287}
1288
1289sub load_header_from($) {
1290 my ($self, $path) = @_;
1291
1292 utf8::encode $path;
1293 aio_open $path, O_RDONLY, 0
1294 or return;
1295
1296 $self->_load_header ($path)
1297 or return;
1298
1299 $self->{load_path} = $path;
1300
1301 1
1302}
1303
1304sub load_header_orig {
1305 my ($self) = @_;
1306
1307 $self->load_header_from ($self->load_path)
1308}
1309
1310sub load_header_temp {
1311 my ($self) = @_;
1312
1313 $self->load_header_from ($self->save_path)
1314}
1315
1316sub prepare_temp {
1317 my ($self) = @_;
1318
1319 $self->last_access ((delete $self->{last_access})
1320 || $cf::RUNTIME); #d#
1321 # safety
1322 $self->{instantiate_time} = $cf::RUNTIME
1323 if $self->{instantiate_time} > $cf::RUNTIME;
1324}
1325
1326sub prepare_orig {
1327 my ($self) = @_;
1328
1329 $self->{load_original} = 1;
1330 $self->{instantiate_time} = $cf::RUNTIME;
1331 $self->last_access ($cf::RUNTIME);
1332 $self->instantiate;
1333}
1334
1335sub load_header {
1336 my ($self) = @_;
1337
1338 if ($self->load_header_temp) {
1339 $self->prepare_temp;
1340 } else {
1341 $self->load_header_orig
1342 or return;
1343 $self->prepare_orig;
1344 }
1345
1346 1
1347}
1348
1349sub find;
1350sub find {
1351 my ($path, $origin) = @_;
1352
1353 $path = normalise $path, $origin && $origin->path;
1354
1355 cf::lock_wait "map_find:$path";
1356
1357 $cf::MAP{$path} || do {
1358 my $guard = cf::lock_acquire "map_find:$path";
1359 my $map = new_from_path cf::map $path
1360 or return;
1361
1362 $map->{last_save} = $cf::RUNTIME;
1363
1364 $map->load_header
1365 or return;
1366
1367 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1368 # doing this can freeze the server in a sync job, obviously
1369 #$cf::WAIT_FOR_TICK->wait;
1370 $map->reset;
1371 undef $guard;
1372 return find $path;
1373 }
1374
1375 $cf::MAP{$path} = $map
1376 }
1377}
1378
1379sub pre_load { }
1380sub post_load { }
1381
1382sub load {
1383 my ($self) = @_;
1384
1385 local $self->{deny_reset} = 1; # loading can take a long time
1386
1387 my $path = $self->{path};
1388 my $guard = cf::lock_acquire "map_load:$path";
1389
1390 return if $self->in_memory != cf::MAP_SWAPPED;
1391
1392 $self->in_memory (cf::MAP_LOADING);
1393
1394 $self->alloc;
1395
1396 $self->pre_load;
1397
1398 $self->_load_objects ($self->{load_path}, 1)
1399 or return;
1400
1401 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1402 if delete $self->{load_original};
1403
1404 if (my $uniq = $self->uniq_path) {
1405 utf8::encode $uniq;
1406 if (aio_open $uniq, O_RDONLY, 0) {
1407 $self->clear_unique_items;
1408 $self->_load_objects ($uniq, 0);
1409 }
1410 }
1411
1412 Coro::cede;
1413
1414 # now do the right thing for maps
1415 $self->link_multipart_objects;
1416
1417 unless ($self->{deny_activate}) {
1418 $self->decay_objects;
1419 $self->fix_auto_apply;
1420 $self->update_buttons;
1421 Coro::cede;
1422 $self->set_darkness_map;
1423 $self->difficulty ($self->estimate_difficulty)
1424 unless $self->difficulty;
1425 Coro::cede;
1426 $self->activate;
1427 }
1428
1429 $self->post_load;
1430
1431 $self->in_memory (cf::MAP_IN_MEMORY);
1432}
1433
1434sub customise_for {
654 my ($pl, $buf) = @_; 1435 my ($self, $ob) = @_;
655 1436
656 my $msg = eval { from_json $buf }; 1437 return find "~" . $ob->name . "/" . $self->{path}
1438 if $self->per_player;
657 1439
658 if (ref $msg) { 1440 $self
659 if (my $cb = $extcmd{$msg->{msgtype}}) { 1441}
660 if (my %reply = $cb->[0]->($pl, $msg)) { 1442
661 $pl->ext_reply ($msg->{msgid}, %reply); 1443# find and load all maps in the 3x3 area around a map
662 } 1444sub load_diag {
1445 my ($map) = @_;
1446
1447 my @diag; # diagonal neighbours
1448
1449 for (0 .. 3) {
1450 my $neigh = $map->tile_path ($_)
1451 or next;
1452 $neigh = find $neigh, $map
1453 or next;
1454 $neigh->load;
1455
1456 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1457 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1458 }
1459
1460 for (@diag) {
1461 my $neigh = find @$_
1462 or next;
1463 $neigh->load;
1464 }
1465}
1466
1467sub find_sync {
1468 my ($path, $origin) = @_;
1469
1470 cf::sync_job { find $path, $origin }
1471}
1472
1473sub do_load_sync {
1474 my ($map) = @_;
1475
1476 cf::sync_job { $map->load };
1477}
1478
1479our %MAP_PREFETCH;
1480our $MAP_PREFETCHER = undef;
1481
1482sub find_async {
1483 my ($path, $origin) = @_;
1484
1485 $path = normalise $path, $origin && $origin->{path};
1486
1487 if (my $map = $cf::MAP{$path}) {
1488 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1489 }
1490
1491 undef $MAP_PREFETCH{$path};
1492 $MAP_PREFETCHER ||= cf::async {
1493 while (%MAP_PREFETCH) {
1494 for my $path (keys %MAP_PREFETCH) {
1495 my $map = find $path
1496 or next;
1497 $map->load;
1498
1499 delete $MAP_PREFETCH{$path};
663 } 1500 }
1501 }
1502 undef $MAP_PREFETCHER;
1503 };
1504 $MAP_PREFETCHER->prio (6);
1505
1506 ()
1507}
1508
1509sub save {
1510 my ($self) = @_;
1511
1512 my $lock = cf::lock_acquire "map_data:" . $self->path;
1513
1514 $self->{last_save} = $cf::RUNTIME;
1515
1516 return unless $self->dirty;
1517
1518 my $save = $self->save_path; utf8::encode $save;
1519 my $uniq = $self->uniq_path; utf8::encode $uniq;
1520
1521 $self->{load_path} = $save;
1522
1523 return if $self->{deny_save};
1524
1525 local $self->{last_access} = $self->last_access;#d#
1526
1527 cf::async {
1528 $_->contr->save for $self->players;
1529 };
1530
1531 if ($uniq) {
1532 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1533 $self->_save_objects ($uniq, cf::IO_UNIQUES);
664 } else { 1534 } else {
665 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1535 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
666 }
667
668 cf::override;
669 }, 1536 }
670; 1537}
671 1538
672############################################################################# 1539sub swap_out {
673# load/save/clean perl data associated with a map
674
675*cf::mapsupport::on_clean = sub {
676 my ($map) = @_; 1540 my ($self) = @_;
677 1541
678 my $path = $map->tmpname; 1542 # save first because save cedes
679 defined $path or return; 1543 $self->save;
680 1544
681 unlink "$path.pst"; 1545 my $lock = cf::lock_acquire "map_data:" . $self->path;
682};
683 1546
684attach_to_maps prio => -10000, package => cf::mapsupport::; 1547 return if $self->players;
1548 return if $self->in_memory != cf::MAP_IN_MEMORY;
1549 return if $self->{deny_save};
685 1550
686############################################################################# 1551 $self->clear;
687# load/save perl data associated with player->ob objects 1552 $self->in_memory (cf::MAP_SWAPPED);
688
689sub all_objects(@) {
690 @_, map all_objects ($_->inv), @_
691} 1553}
692 1554
693# TODO: compatibility cruft, remove when no longer needed 1555sub reset_at {
694attach_to_players 1556 my ($self) = @_;
695 on_load => sub {
696 my ($pl, $path) = @_;
697 1557
698 for my $o (all_objects $pl->ob) { 1558 # TODO: safety, remove and allow resettable per-player maps
699 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1559 return 1e99 if $self->isa ("ext::map_per_player");#d#
700 $o->set_ob_key_value ("_perl_data"); 1560 return 1e99 if $self->{deny_reset};
701 1561
702 %$o = %{ Storable::thaw pack "H*", $value }; 1562 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
703 } 1563 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
704 } 1564
1565 $time + $to
1566}
1567
1568sub should_reset {
1569 my ($self) = @_;
1570
1571 $self->reset_at <= $cf::RUNTIME
1572}
1573
1574sub reset {
1575 my ($self) = @_;
1576
1577 my $lock = cf::lock_acquire "map_data:$self->{path}";
1578
1579 return if $self->players;
1580 return if $self->isa ("ext::map_per_player");#d#
1581
1582 warn "resetting map ", $self->path;#d#
1583
1584 delete $cf::MAP{$self->path};
1585
1586 $self->in_memory (cf::MAP_SWAPPED);
1587 $self->clear;
1588
1589 $_->clear_links_to ($self) for values %cf::MAP;
1590
1591 $self->unlink_save;
1592 $self->destroy;
1593}
1594
1595my $nuke_counter = "aaaa";
1596
1597sub nuke {
1598 my ($self) = @_;
1599
1600 delete $cf::MAP{$self->path};
1601
1602 $self->unlink_save;
1603
1604 bless $self, "cf::map";
1605 delete $self->{deny_reset};
1606 $self->{deny_save} = 1;
1607 $self->reset_timeout (1);
1608 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1609
1610 $cf::MAP{$self->path} = $self;
1611
1612 $self->reset; # polite request, might not happen
1613}
1614
1615=item cf::map::unique_maps
1616
1617Returns an arrayref of paths of all shared maps that have
1618instantiated unique items. May block.
1619
1620=cut
1621
1622sub unique_maps() {
1623 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1624 or return;
1625
1626 my @paths;
1627
1628 for (@$files) {
1629 utf8::decode $_;
1630 next if /\.pst$/;
1631 next unless /^$PATH_SEP/o;
1632
1633 s/\.map$//;
1634 push @paths, $_;
705 }, 1635 }
706;
707 1636
708############################################################################# 1637 \@paths
709# core extensions - in perl
710
711=item cf::player::exists $login
712
713Returns true when the given account exists.
714
715=cut
716
717sub cf::player::exists($) {
718 cf::player::find $_[0]
719 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
720} 1638}
721 1639
1640package cf;
1641
1642=back
1643
1644=head3 cf::object
1645
1646=cut
1647
1648package cf::object;
1649
1650=over 4
1651
1652=item $ob->inv_recursive
1653
1654Returns the inventory of the object _and_ their inventories, recursively.
1655
1656=cut
1657
1658sub inv_recursive_;
1659sub inv_recursive_ {
1660 map { $_, inv_recursive_ $_->inv } @_
1661}
1662
1663sub inv_recursive {
1664 inv_recursive_ inv $_[0]
1665}
1666
1667package cf;
1668
1669=back
1670
1671=head3 cf::object::player
1672
1673=over 4
1674
722=item $player->reply ($npc, $msg[, $flags]) 1675=item $player_object->reply ($npc, $msg[, $flags])
723 1676
724Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1677Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
725can be C<undef>. Does the right thing when the player is currently in a 1678can be C<undef>. Does the right thing when the player is currently in a
726dialogue with the given NPC character. 1679dialogue with the given NPC character.
727 1680
728=cut 1681=cut
729 1682
730# rough implementation of a future "reply" method that works 1683# rough implementation of a future "reply" method that works
731# with dialog boxes. 1684# with dialog boxes.
1685#TODO: the first argument must go, split into a $npc->reply_to ( method
732sub cf::object::player::reply($$$;$) { 1686sub cf::object::player::reply($$$;$) {
733 my ($self, $npc, $msg, $flags) = @_; 1687 my ($self, $npc, $msg, $flags) = @_;
734 1688
735 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1689 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
736 1690
740 $msg = $npc->name . " says: $msg" if $npc; 1694 $msg = $npc->name . " says: $msg" if $npc;
741 $self->message ($msg, $flags); 1695 $self->message ($msg, $flags);
742 } 1696 }
743} 1697}
744 1698
745=item $player->ext_reply ($msgid, $msgtype, %msg) 1699=item $player_object->may ("access")
746 1700
747Sends an ext reply to the player. 1701Returns wether the given player is authorized to access resource "access"
1702(e.g. "command_wizcast").
748 1703
749=cut 1704=cut
750 1705
751sub cf::player::ext_reply($$$%) { 1706sub cf::object::player::may {
1707 my ($self, $access) = @_;
1708
1709 $self->flag (cf::FLAG_WIZ) ||
1710 (ref $cf::CFG{"may_$access"}
1711 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1712 : $cf::CFG{"may_$access"})
1713}
1714
1715=item $player_object->enter_link
1716
1717Freezes the player and moves him/her to a special map (C<{link}>).
1718
1719The player should be reasonably safe there for short amounts of time. You
1720I<MUST> call C<leave_link> as soon as possible, though.
1721
1722Will never block.
1723
1724=item $player_object->leave_link ($map, $x, $y)
1725
1726Moves the player out of the special C<{link}> map onto the specified
1727map. If the map is not valid (or omitted), the player will be moved back
1728to the location he/she was before the call to C<enter_link>, or, if that
1729fails, to the emergency map position.
1730
1731Might block.
1732
1733=cut
1734
1735sub link_map {
1736 unless ($LINK_MAP) {
1737 $LINK_MAP = cf::map::find "{link}"
1738 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1739 $LINK_MAP->load;
1740 }
1741
1742 $LINK_MAP
1743}
1744
1745sub cf::object::player::enter_link {
1746 my ($self) = @_;
1747
1748 $self->deactivate_recursive;
1749
1750 return if UNIVERSAL::isa $self->map, "ext::map_link";
1751
1752 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1753 if $self->map;
1754
1755 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1756}
1757
1758sub cf::object::player::leave_link {
1759 my ($self, $map, $x, $y) = @_;
1760
1761 my $link_pos = delete $self->{_link_pos};
1762
1763 unless ($map) {
1764 # restore original map position
1765 ($map, $x, $y) = @{ $link_pos || [] };
1766 $map = cf::map::find $map;
1767
1768 unless ($map) {
1769 ($map, $x, $y) = @$EMERGENCY_POSITION;
1770 $map = cf::map::find $map
1771 or die "FATAL: cannot load emergency map\n";
1772 }
1773 }
1774
1775 ($x, $y) = (-1, -1)
1776 unless (defined $x) && (defined $y);
1777
1778 # use -1 or undef as default coordinates, not 0, 0
1779 ($x, $y) = ($map->enter_x, $map->enter_y)
1780 if $x <=0 && $y <= 0;
1781
1782 $map->load;
1783 $map->load_diag;
1784
1785 return unless $self->contr->active;
1786 $self->activate_recursive;
1787 $self->enter_map ($map, $x, $y);
1788}
1789
1790cf::player->attach (
1791 on_logout => sub {
1792 my ($pl) = @_;
1793
1794 # abort map switching before logout
1795 if ($pl->ob->{_link_pos}) {
1796 cf::sync_job {
1797 $pl->ob->leave_link
1798 };
1799 }
1800 },
1801 on_login => sub {
1802 my ($pl) = @_;
1803
1804 # try to abort aborted map switching on player login :)
1805 # should happen only on crashes
1806 if ($pl->ob->{_link_pos}) {
1807 $pl->ob->enter_link;
1808 (async {
1809 # we need this sleep as the login has a concurrent enter_exit running
1810 # and this sleep increases chances of the player not ending up in scorn
1811 $pl->ob->reply (undef,
1812 "There was an internal problem at your last logout, "
1813 . "the server will try to bring you to your intended destination in a second.",
1814 cf::NDI_RED);
1815 Coro::Timer::sleep 1;
1816 $pl->ob->leave_link;
1817 })->prio (2);
1818 }
1819 },
1820);
1821
1822=item $player_object->goto ($path, $x, $y)
1823
1824=cut
1825
1826sub cf::object::player::goto {
1827 my ($self, $path, $x, $y) = @_;
1828
1829 $self->enter_link;
1830
1831 (async {
1832 my $map = eval {
1833 my $map = cf::map::find $path;
1834 $map = $map->customise_for ($self) if $map;
1835 $map
1836 } or
1837 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1838
1839 $self->leave_link ($map, $x, $y);
1840 })->prio (1);
1841}
1842
1843=item $player_object->enter_exit ($exit_object)
1844
1845=cut
1846
1847sub parse_random_map_params {
1848 my ($spec) = @_;
1849
1850 my $rmp = { # defaults
1851 xsize => (cf::rndm 15, 40),
1852 ysize => (cf::rndm 15, 40),
1853 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1854 #layout => string,
1855 };
1856
1857 for (split /\n/, $spec) {
1858 my ($k, $v) = split /\s+/, $_, 2;
1859
1860 $rmp->{lc $k} = $v if (length $k) && (length $v);
1861 }
1862
1863 $rmp
1864}
1865
1866sub prepare_random_map {
1867 my ($exit) = @_;
1868
1869 my $guard = cf::lock_acquire "exit_prepare:$exit";
1870
1871 # all this does is basically replace the /! path by
1872 # a new random map path (?random/...) with a seed
1873 # that depends on the exit object
1874
1875 my $rmp = parse_random_map_params $exit->msg;
1876
1877 if ($exit->map) {
1878 $rmp->{region} = $exit->region->name;
1879 $rmp->{origin_map} = $exit->map->path;
1880 $rmp->{origin_x} = $exit->x;
1881 $rmp->{origin_y} = $exit->y;
1882 }
1883
1884 $rmp->{random_seed} ||= $exit->random_seed;
1885
1886 my $data = cf::to_json $rmp;
1887 my $md5 = Digest::MD5::md5_hex $data;
1888 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1889
1890 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1891 aio_write $fh, 0, (length $data), $data, 0;
1892 undef $fh;
1893 aio_rename "$meta~", $meta;
1894
1895 $exit->slaying ("?random/$md5");
1896 $exit->msg (undef);
1897 }
1898}
1899
1900sub cf::object::player::enter_exit {
752 my ($self, $id, %msg) = @_; 1901 my ($self, $exit) = @_;
753 1902
754 $msg{msgid} = $id; 1903 return unless $self->type == cf::PLAYER;
755 1904
756 $self->send ("ext " . to_json \%msg); 1905 if ($exit->slaying eq "/!") {
757} 1906 #TODO: this should de-fi-ni-te-ly not be a sync-job
1907 cf::sync_job { prepare_random_map $exit };
1908 }
758 1909
759############################################################################# 1910 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
760# map scripting support 1911 my $hp = $exit->stats->hp;
1912 my $sp = $exit->stats->sp;
1913
1914 $self->enter_link;
1915
1916 (async {
1917 $self->deactivate_recursive; # just to be sure
1918 unless (eval {
1919 $self->goto ($slaying, $hp, $sp);
1920
1921 1;
1922 }) {
1923 $self->message ("Something went wrong deep within the crossfire server. "
1924 . "I'll try to bring you back to the map you were before. "
1925 . "Please report this to the dungeon master!",
1926 cf::NDI_UNIQUE | cf::NDI_RED);
1927
1928 warn "ERROR in enter_exit: $@";
1929 $self->leave_link;
1930 }
1931 })->prio (1);
1932}
1933
1934=head3 cf::client
1935
1936=over 4
1937
1938=item $client->send_drawinfo ($text, $flags)
1939
1940Sends a drawinfo packet to the client. Circumvents output buffering so
1941should not be used under normal circumstances.
1942
1943=cut
1944
1945sub cf::client::send_drawinfo {
1946 my ($self, $text, $flags) = @_;
1947
1948 utf8::encode $text;
1949 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1950}
1951
1952
1953=item $success = $client->query ($flags, "text", \&cb)
1954
1955Queues a query to the client, calling the given callback with
1956the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1957C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1958
1959Queries can fail, so check the return code. Or don't, as queries will become
1960reliable at some point in the future.
1961
1962=cut
1963
1964sub cf::client::query {
1965 my ($self, $flags, $text, $cb) = @_;
1966
1967 return unless $self->state == ST_PLAYING
1968 || $self->state == ST_SETUP
1969 || $self->state == ST_CUSTOM;
1970
1971 $self->state (ST_CUSTOM);
1972
1973 utf8::encode $text;
1974 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1975
1976 $self->send_packet ($self->{query_queue}[0][0])
1977 if @{ $self->{query_queue} } == 1;
1978}
1979
1980cf::client->attach (
1981 on_reply => sub {
1982 my ($ns, $msg) = @_;
1983
1984 # this weird shuffling is so that direct followup queries
1985 # get handled first
1986 my $queue = delete $ns->{query_queue}
1987 or return; # be conservative, not sure how that can happen, but we saw a crash here
1988
1989 (shift @$queue)->[1]->($msg);
1990
1991 push @{ $ns->{query_queue} }, @$queue;
1992
1993 if (@{ $ns->{query_queue} } == @$queue) {
1994 if (@$queue) {
1995 $ns->send_packet ($ns->{query_queue}[0][0]);
1996 } else {
1997 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1998 }
1999 }
2000 },
2001);
2002
2003=item $client->async (\&cb)
2004
2005Create a new coroutine, running the specified callback. The coroutine will
2006be automatically cancelled when the client gets destroyed (e.g. on logout,
2007or loss of connection).
2008
2009=cut
2010
2011sub cf::client::async {
2012 my ($self, $cb) = @_;
2013
2014 my $coro = &Coro::async ($cb);
2015
2016 $coro->on_destroy (sub {
2017 delete $self->{_coro}{$coro+0};
2018 });
2019
2020 $self->{_coro}{$coro+0} = $coro;
2021
2022 $coro
2023}
2024
2025cf::client->attach (
2026 on_destroy => sub {
2027 my ($ns) = @_;
2028
2029 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2030 },
2031);
2032
2033=back
2034
2035
2036=head2 SAFE SCRIPTING
2037
2038Functions that provide a safe environment to compile and execute
2039snippets of perl code without them endangering the safety of the server
2040itself. Looping constructs, I/O operators and other built-in functionality
2041is not available in the safe scripting environment, and the number of
2042functions and methods that can be called is greatly reduced.
2043
2044=cut
761 2045
762our $safe = new Safe "safe"; 2046our $safe = new Safe "safe";
763our $safe_hole = new Safe::Hole; 2047our $safe_hole = new Safe::Hole;
764 2048
765$SIG{FPE} = 'IGNORE'; 2049$SIG{FPE} = 'IGNORE';
766 2050
767$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2051$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time));
768 2052
769# here we export the classes and methods available to script code 2053# here we export the classes and methods available to script code
770 2054
2055=pod
2056
2057The following fucntions and emthods are available within a safe environment:
2058
2059 cf::object contr pay_amount pay_player map
2060 cf::object::player player
2061 cf::player peaceful
2062 cf::map trigger
2063
2064=cut
2065
771for ( 2066for (
772 ["cf::object" => qw(contr pay_amount pay_player)], 2067 ["cf::object" => qw(contr pay_amount pay_player map)],
773 ["cf::object::player" => qw(player)], 2068 ["cf::object::player" => qw(player)],
774 ["cf::player" => qw(peaceful)], 2069 ["cf::player" => qw(peaceful)],
2070 ["cf::map" => qw(trigger)],
775) { 2071) {
776 no strict 'refs'; 2072 no strict 'refs';
777 my ($pkg, @funs) = @$_; 2073 my ($pkg, @funs) = @$_;
778 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2074 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
779 for @funs; 2075 for @funs;
780} 2076}
2077
2078=over 4
2079
2080=item @retval = safe_eval $code, [var => value, ...]
2081
2082Compiled and executes the given perl code snippet. additional var/value
2083pairs result in temporary local (my) scalar variables of the given name
2084that are available in the code snippet. Example:
2085
2086 my $five = safe_eval '$first + $second', first => 1, second => 4;
2087
2088=cut
781 2089
782sub safe_eval($;@) { 2090sub safe_eval($;@) {
783 my ($code, %vars) = @_; 2091 my ($code, %vars) = @_;
784 2092
785 my $qcode = $code; 2093 my $qcode = $code;
808 } 2116 }
809 2117
810 wantarray ? @res : $res[0] 2118 wantarray ? @res : $res[0]
811} 2119}
812 2120
2121=item cf::register_script_function $function => $cb
2122
2123Register a function that can be called from within map/npc scripts. The
2124function should be reasonably secure and should be put into a package name
2125like the extension.
2126
2127Example: register a function that gets called whenever a map script calls
2128C<rent::overview>, as used by the C<rent> extension.
2129
2130 cf::register_script_function "rent::overview" => sub {
2131 ...
2132 };
2133
2134=cut
2135
813sub register_script_function { 2136sub register_script_function {
814 my ($fun, $cb) = @_; 2137 my ($fun, $cb) = @_;
815 2138
816 no strict 'refs'; 2139 no strict 'refs';
817 *{"safe::$fun"} = $safe_hole->wrap ($cb); 2140 *{"safe::$fun"} = $safe_hole->wrap ($cb);
818} 2141}
2142
2143=back
2144
2145=cut
819 2146
820############################################################################# 2147#############################################################################
821 2148
822=head2 EXTENSION DATABASE SUPPORT 2149=head2 EXTENSION DATABASE SUPPORT
823 2150
858 2185
859Immediately write the database to disk I<if it is dirty>. 2186Immediately write the database to disk I<if it is dirty>.
860 2187
861=cut 2188=cut
862 2189
2190our $DB;
2191
863{ 2192{
864 my $db;
865 my $path = cf::localdir . "/database.pst"; 2193 my $path = cf::localdir . "/database.pst";
866 2194
867 sub db_load() { 2195 sub db_load() {
868 warn "loading database $path\n";#d# remove later
869 $db = stat $path ? Storable::retrieve $path : { }; 2196 $DB = stat $path ? Storable::retrieve $path : { };
870 } 2197 }
871 2198
872 my $pid; 2199 my $pid;
873 2200
874 sub db_save() { 2201 sub db_save() {
875 warn "saving database $path\n";#d# remove later
876 waitpid $pid, 0 if $pid; 2202 waitpid $pid, 0 if $pid;
877 unless ($pid = fork) { 2203 if (0 == ($pid = fork)) {
878 $db->{_meta}{version} = 1; 2204 $DB->{_meta}{version} = 1;
879 Storable::nstore $db, "$path~"; 2205 Storable::nstore $DB, "$path~";
880 rename "$path~", $path; 2206 rename "$path~", $path;
881 cf::_exit 0 if defined $pid; 2207 cf::_exit 0 if defined $pid;
882 } 2208 }
883 } 2209 }
884 2210
887 sub db_sync() { 2213 sub db_sync() {
888 db_save if $dirty; 2214 db_save if $dirty;
889 undef $dirty; 2215 undef $dirty;
890 } 2216 }
891 2217
892 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub { 2218 my $idle = Event->idle (
893 db_sync; 2219 reentrant => 0,
2220 min => 10,
2221 max => 20,
2222 repeat => 0,
2223 data => WF_AUTOCANCEL,
2224 cb => \&db_sync,
894 }); 2225 );
895 2226
896 sub db_dirty() { 2227 sub db_dirty() {
897 $dirty = 1; 2228 $dirty = 1;
898 $idle->start; 2229 $idle->start;
899 } 2230 }
900 2231
901 sub db_get($;$) { 2232 sub db_get($;$) {
902 @_ >= 2 2233 @_ >= 2
903 ? $db->{$_[0]}{$_[1]} 2234 ? $DB->{$_[0]}{$_[1]}
904 : ($db->{$_[0]} ||= { }) 2235 : ($DB->{$_[0]} ||= { })
905 } 2236 }
906 2237
907 sub db_put($$;$) { 2238 sub db_put($$;$) {
908 if (@_ >= 3) { 2239 if (@_ >= 3) {
909 $db->{$_[0]}{$_[1]} = $_[2]; 2240 $DB->{$_[0]}{$_[1]} = $_[2];
910 } else { 2241 } else {
911 $db->{$_[0]} = $_[1]; 2242 $DB->{$_[0]} = $_[1];
912 } 2243 }
913 db_dirty; 2244 db_dirty;
914 } 2245 }
2246
2247 cf::global->attach (
2248 prio => 10000,
2249 on_cleanup => sub {
2250 db_sync;
2251 },
2252 );
915} 2253}
916 2254
917############################################################################# 2255#############################################################################
918# the server's main() 2256# the server's main()
919 2257
2258sub cfg_load {
2259 open my $fh, "<:utf8", cf::confdir . "/config"
2260 or return;
2261
2262 local $/;
2263 *CFG = YAML::Syck::Load <$fh>;
2264
2265 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2266
2267 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2268 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2269
2270 if (exists $CFG{mlockall}) {
2271 eval {
2272 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2273 and die "WARNING: m(un)lockall failed: $!\n";
2274 };
2275 warn $@ if $@;
2276 }
2277}
2278
920sub main { 2279sub main {
2280 # we must not ever block the main coroutine
2281 local $Coro::idle = sub {
2282 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2283 (async {
2284 Event::one_event;
2285 })->prio (Coro::PRIO_MAX);
2286 };
2287
2288 cfg_load;
921 db_load; 2289 db_load;
922 load_extensions; 2290 load_extensions;
2291
2292 $TICK_WATCHER->start;
923 Event::loop; 2293 Event::loop;
924} 2294}
925 2295
926############################################################################# 2296#############################################################################
927# initialisation 2297# initialisation and cleanup
928 2298
2299# install some emergency cleanup handlers
2300BEGIN {
2301 for my $signal (qw(INT HUP TERM)) {
2302 Event->signal (
2303 reentrant => 0,
2304 data => WF_AUTOCANCEL,
2305 signal => $signal,
2306 prio => 0,
2307 cb => sub {
2308 cf::cleanup "SIG$signal";
2309 },
2310 );
2311 }
2312}
2313
2314sub emergency_save() {
2315 my $freeze_guard = cf::freeze_mainloop;
2316
2317 warn "enter emergency perl save\n";
2318
2319 cf::sync_job {
2320 # use a peculiar iteration method to avoid tripping on perl
2321 # refcount bugs in for. also avoids problems with players
2322 # and maps saved/destroyed asynchronously.
2323 warn "begin emergency player save\n";
2324 for my $login (keys %cf::PLAYER) {
2325 my $pl = $cf::PLAYER{$login} or next;
2326 $pl->valid or next;
2327 $pl->save;
2328 }
2329 warn "end emergency player save\n";
2330
2331 warn "begin emergency map save\n";
2332 for my $path (keys %cf::MAP) {
2333 my $map = $cf::MAP{$path} or next;
2334 $map->valid or next;
2335 $map->save;
2336 }
2337 warn "end emergency map save\n";
2338 };
2339
2340 warn "leave emergency perl save\n";
2341}
2342
929sub _perl_reload(&) { 2343sub reload() {
930 my ($msg) = @_; 2344 # can/must only be called in main
2345 if ($Coro::current != $Coro::main) {
2346 warn "can only reload from main coroutine";
2347 return;
2348 }
931 2349
932 $msg->("reloading..."); 2350 warn "reloading...";
2351
2352 warn "cancelling server ticker";
2353 $TICK_WATCHER->cancel;
2354
2355 cf::emergency_save;
933 2356
934 eval { 2357 eval {
935 # cancel all watchers 2358 # if anything goes wrong in here, we should simply crash as we already saved
2359
2360 warn "syncing database to disk";
2361 cf::db_sync;
2362
2363 warn "cancelling all WF_AUTOCANCEL watchers";
936 $_->cancel for Event::all_watchers; 2364 for (Event::all_watchers) {
2365 $_->cancel if $_->data & WF_AUTOCANCEL;
2366 }
937 2367
938 # unload all extensions 2368 warn "flushing outstanding aio requests";
939 for (@exts) { 2369 for (;;) {
940 $msg->("unloading <$_>"); 2370 IO::AIO::flush;
941 unload_extension $_; 2371 Coro::cede;
2372 last unless IO::AIO::nreqs;
2373 warn "iterate...";
2374 }
2375
2376 warn "cancelling all extension coros";
2377 $_->cancel for values %EXT_CORO;
2378 %EXT_CORO = ();
2379
2380 warn "removing commands";
2381 %COMMAND = ();
2382
2383 warn "removing ext commands";
2384 %EXTCMD = ();
2385
2386 warn "unloading/nuking all extensions";
2387 for my $pkg (@EXTS) {
2388 warn "... unloading $pkg";
2389
2390 if (my $cb = $pkg->can ("unload")) {
2391 eval {
2392 $cb->($pkg);
2393 1
2394 } or warn "$pkg unloaded, but with errors: $@";
942 } 2395 }
943 2396
2397 warn "... nuking $pkg";
2398 Symbol::delete_package $pkg;
2399 }
2400
944 # unload all modules loaded from $LIBDIR 2401 warn "unloading all perl modules loaded from $LIBDIR";
945 while (my ($k, $v) = each %INC) { 2402 while (my ($k, $v) = each %INC) {
946 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2403 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
947 2404
948 $msg->("removing <$k>"); 2405 warn "... unloading $k";
949 delete $INC{$k}; 2406 delete $INC{$k};
950 2407
951 $k =~ s/\.pm$//; 2408 $k =~ s/\.pm$//;
952 $k =~ s/\//::/g; 2409 $k =~ s/\//::/g;
953 2410
956 } 2413 }
957 2414
958 Symbol::delete_package $k; 2415 Symbol::delete_package $k;
959 } 2416 }
960 2417
961 # sync database to disk
962 cf::db_sync;
963
964 # get rid of safe::, as good as possible 2418 warn "getting rid of safe::, as good as possible";
965 Symbol::delete_package "safe::$_" 2419 Symbol::delete_package "safe::$_"
966 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2420 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
967 2421
968 # remove register_script_function callbacks
969 # TODO
970
971 # unload cf.pm "a bit" 2422 warn "unloading cf.pm \"a bit\"";
972 delete $INC{"cf.pm"}; 2423 delete $INC{"cf.pm"};
973 2424
974 # don't, removes xs symbols, too, 2425 # don't, removes xs symbols, too,
975 # and global variables created in xs 2426 # and global variables created in xs
976 #Symbol::delete_package __PACKAGE__; 2427 #Symbol::delete_package __PACKAGE__;
977 2428
978 # reload cf.pm 2429 warn "unload completed, starting to reload now";
2430
979 $msg->("reloading cf.pm"); 2431 warn "reloading cf.pm";
980 require cf; 2432 require cf;
2433 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
981 2434
982 # load database again 2435 warn "loading config and database again";
2436 cf::cfg_load;
983 cf::db_load; 2437 cf::db_load;
984 2438
985 # load extensions 2439 warn "loading extensions";
986 $msg->("load extensions");
987 cf::load_extensions; 2440 cf::load_extensions;
988 2441
989 # reattach attachments to objects 2442 warn "reattaching attachments to objects/players";
990 $msg->("reattach");
991 _global_reattach; 2443 _global_reattach;
2444 warn "reattaching attachments to maps";
2445 reattach $_ for values %MAP;
2446
2447 warn "restarting server ticker";
2448
2449 $TICK_WATCHER->start;
992 }; 2450 };
993 $msg->($@) if $@;
994 2451
995 $msg->("reloaded"); 2452 if ($@) {
2453 warn $@;
2454 warn "error while reloading, exiting.";
2455 exit 1;
2456 }
2457
2458 warn "reloaded";
996}; 2459};
997 2460
998sub perl_reload() { 2461our $RELOAD_WATCHER; # used only during reload
999 _perl_reload {
1000 warn $_[0];
1001 print "$_[0]\n";
1002 };
1003}
1004 2462
1005register_command "perl-reload", 0, sub { 2463register_command "reload" => sub {
1006 my ($who, $arg) = @_; 2464 my ($who, $arg) = @_;
1007 2465
1008 if ($who->flag (FLAG_WIZ)) { 2466 if ($who->flag (FLAG_WIZ)) {
1009 _perl_reload { 2467 $who->message ("reloading server.");
1010 warn $_[0]; 2468
1011 $who->message ($_[0]); 2469 # doing reload synchronously and two reloads happen back-to-back,
2470 # coro crashes during coro_state_free->destroy here.
2471
2472 $RELOAD_WATCHER ||= Event->timer (
2473 reentrant => 0,
2474 after => 0,
2475 data => WF_AUTOCANCEL,
2476 cb => sub {
2477 reload;
2478 undef $RELOAD_WATCHER;
2479 },
1012 }; 2480 );
1013 } 2481 }
1014}; 2482};
1015 2483
1016register "<global>", __PACKAGE__;
1017
1018unshift @INC, $LIBDIR; 2484unshift @INC, $LIBDIR;
1019 2485
2486my $bug_warning = 0;
2487
1020$TICK_WATCHER = Event->timer ( 2488$TICK_WATCHER = Event->timer (
2489 reentrant => 0,
2490 parked => 1,
1021 prio => 1, 2491 prio => 0,
1022 at => $NEXT_TICK || 1, 2492 at => $NEXT_TICK || $TICK,
2493 data => WF_AUTOCANCEL,
1023 cb => sub { 2494 cb => sub {
2495 if ($Coro::current != $Coro::main) {
2496 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2497 unless ++$bug_warning > 10;
2498 return;
2499 }
2500
2501 $NOW = Event::time;
2502
1024 cf::server_tick; # one server iteration 2503 cf::server_tick; # one server iteration
1025 2504 $RUNTIME += $TICK;
1026 my $NOW = Event::time;
1027 $NEXT_TICK += $TICK; 2505 $NEXT_TICK += $TICK;
1028 2506
2507 $WAIT_FOR_TICK->broadcast;
2508 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2509
2510 Event::sweep;
2511 Coro::cede_notself;
2512
2513# my $AFTER = Event::time;
2514# warn $AFTER - $NOW;#d#
2515
1029 # if we are delayed by four ticks, skip them all 2516 # if we are delayed by four ticks or more, skip them all
1030 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2517 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1031 2518
1032 $TICK_WATCHER->at ($NEXT_TICK); 2519 $TICK_WATCHER->at ($NEXT_TICK);
1033 $TICK_WATCHER->start; 2520 $TICK_WATCHER->start;
1034 }, 2521 },
1035); 2522);
1036 2523
2524IO::AIO::max_poll_time $TICK * 0.1;
2525
2526undef $Coro::AIO::WATCHER;
2527$AIO_POLL_WATCHER = Event->io (
2528 reentrant => 0,
2529 fd => IO::AIO::poll_fileno,
2530 poll => 'r',
2531 prio => 6,
2532 data => WF_AUTOCANCEL,
2533 cb => \&IO::AIO::poll_cb,
2534);
2535
2536$WRITE_RUNTIME_WATCHER = Event->timer (
2537 reentrant => 0,
2538 data => WF_AUTOCANCEL,
2539 after => 1,
2540 interval => 10,
2541 prio => 6, # keep it lowest so it acts like a watchdog
2542 cb => Coro::unblock_sub {
2543 write_runtime
2544 or warn "ERROR: unable to write runtime file: $!";
2545 },
2546);
2547
2548END { cf::emergency_save }
2549
10371 25501
1038 2551

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