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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.119 by root, Tue Jan 2 08:26:42 2007 UTC vs.
Revision 1.199 by root, Mon Jan 29 14:46:01 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 69
58binmode STDOUT; 70binmode STDOUT;
59binmode STDERR; 71binmode STDERR;
60 72
61# read virtual server time, if available 73# read virtual server time, if available
69mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
73 85
74# a special map that is always available 86our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 87
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 88sub cf::map::normalise;
78 89
79############################################################################# 90#############################################################################
80 91
81=head2 GLOBAL VARIABLES 92=head2 GLOBAL VARIABLES
82 93
106 117
107=item %cf::CFG 118=item %cf::CFG
108 119
109Configuration for the server, loaded from C</etc/crossfire/config>, or 120Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 121from wherever your confdir points to.
122
123=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
124
125These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
126or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
127processing has been done. Call C<< ->wait >> on them to maximise the
128window of cpu time available, or simply to synchronise to the server tick.
111 129
112=back 130=back
113 131
114=cut 132=cut
115 133
119 utf8::encode $msg; 137 utf8::encode $msg;
120 138
121 $msg .= "\n" 139 $msg .= "\n"
122 unless $msg =~ /\n$/; 140 unless $msg =~ /\n$/;
123 141
124 LOG llevError, "cfperl: $msg"; 142 LOG llevError, $msg;
125 }; 143 };
126} 144}
127 145
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 146@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 147@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 165
148$Event::DIED = sub { 166$Event::DIED = sub {
149 warn "error in event callback: @_"; 167 warn "error in event callback: @_";
150}; 168};
151 169
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 170=head2 UTILITY FUNCTIONS
157 171
158=over 4 172=over 4
159 173
174=item dumpval $ref
175
160=cut 176=cut
177
178sub dumpval {
179 eval {
180 local $SIG{__DIE__};
181 my $d;
182 if (1) {
183 $d = new Data::Dumper([$_[0]], ["*var"]);
184 $d->Terse(1);
185 $d->Indent(2);
186 $d->Quotekeys(0);
187 $d->Useqq(1);
188 #$d->Bless(...);
189 $d->Seen($_[1]) if @_ > 1;
190 $d = $d->Dump();
191 }
192 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
193 $d
194 } || "[unable to dump $_[0]: '$@']";
195}
161 196
162use JSON::Syck (); # TODO# replace by JSON::PC once working 197use JSON::Syck (); # TODO# replace by JSON::PC once working
163 198
164=item $ref = cf::from_json $json 199=item $ref = cf::from_json $json
165 200
180 215
181sub to_json($) { 216sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 217 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 218 JSON::Syck::Dump $_[0]
184} 219}
220
221=item cf::lock_wait $string
222
223Wait until the given lock is available. See cf::lock_acquire.
224
225=item my $lock = cf::lock_acquire $string
226
227Wait until the given lock is available and then acquires it and returns
228a Coro::guard object. If the guard object gets destroyed (goes out of scope,
229for example when the coroutine gets canceled), the lock is automatically
230returned.
231
232Lock names should begin with a unique identifier (for example, cf::map::find
233uses map_find and cf::map::load uses map_load).
234
235=cut
236
237our %LOCK;
238
239sub lock_wait($) {
240 my ($key) = @_;
241
242 # wait for lock, if any
243 while ($LOCK{$key}) {
244 push @{ $LOCK{$key} }, $Coro::current;
245 Coro::schedule;
246 }
247}
248
249sub lock_acquire($) {
250 my ($key) = @_;
251
252 # wait, to be sure we are not locked
253 lock_wait $key;
254
255 $LOCK{$key} = [];
256
257 Coro::guard {
258 # wake up all waiters, to be on the safe side
259 $_->ready for @{ delete $LOCK{$key} };
260 }
261}
262
263sub freeze_mainloop {
264 return unless $TICK_WATCHER->is_active;
265
266 my $guard = Coro::guard {
267 $TICK_WATCHER->start;
268 $WRITE_RUNTIME_WATCHER->start;
269 };
270 $WRITE_RUNTIME_WATCHER->stop;
271 $TICK_WATCHER->stop;
272 $guard
273}
274
275=item cf::async { BLOCK }
276
277Currently the same as Coro::async_pool, meaning you cannot use
278C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
279thing you are allowed to do is call C<prio> on it.
280
281=cut
282
283BEGIN { *async = \&Coro::async_pool }
185 284
186=item cf::sync_job { BLOCK } 285=item cf::sync_job { BLOCK }
187 286
188The design of crossfire+ requires that the main coro ($Coro::main) is 287The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 288always able to handle events or runnable, as crossfire+ is only partly
203 # this is the main coro, too bad, we have to block 302 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/ 303 # till the operation succeeds, freezing the server :/
205 304
206 # TODO: use suspend/resume instead 305 # TODO: use suspend/resume instead
207 # (but this is cancel-safe) 306 # (but this is cancel-safe)
208 local $FREEZE = 1; 307 my $freeze_guard = freeze_mainloop;
209 308
210 my $busy = 1; 309 my $busy = 1;
211 my @res; 310 my @res;
212 311
213 (Coro::async { 312 (async {
214 @res = eval { $job->() }; 313 @res = eval { $job->() };
215 warn $@ if $@; 314 warn $@ if $@;
216 undef $busy; 315 undef $busy;
217 })->prio (Coro::PRIO_MAX); 316 })->prio (Coro::PRIO_MAX);
218 317
219 while ($busy) { 318 while ($busy) {
220 Coro::cede_notself; 319 Coro::cede or Event::one_event;
221 Event::one_event unless Coro::nready;
222 } 320 }
223 321
224 wantarray ? @res : $res[0] 322 wantarray ? @res : $res[0]
225 } else { 323 } else {
226 # we are in another coroutine, how wonderful, everything just works 324 # we are in another coroutine, how wonderful, everything just works
227 325
228 $job->() 326 $job->()
229 } 327 }
230} 328}
231 329
232=item $coro = cf::coro { BLOCK } 330=item $coro = cf::async_ext { BLOCK }
233 331
234Creates and returns a new coro. This coro is automcatially being canceled 332Like async, but this coro is automatically being canceled when the
235when the extension calling this is being unloaded. 333extension calling this is being unloaded.
236 334
237=cut 335=cut
238 336
239sub coro(&) { 337sub async_ext(&) {
240 my $cb = shift; 338 my $cb = shift;
241 339
242 my $coro; $coro = async { 340 my $coro = &Coro::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 341
249 $coro->on_destroy (sub { 342 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 343 delete $EXT_CORO{$coro+0};
251 }); 344 });
252 $EXT_CORO{$coro+0} = $coro; 345 $EXT_CORO{$coro+0} = $coro;
258 my $runtime = cf::localdir . "/runtime"; 351 my $runtime = cf::localdir . "/runtime";
259 352
260 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 353 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
261 or return; 354 or return;
262 355
356 my $value = $cf::RUNTIME + 90 + 10;
263 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 357 # 10 is the runtime save interval, for a monotonic clock
358 # 60 allows for the watchdog to kill the server.
359
264 (aio_write $fh, 0, (length $value), $value, 0) <= 0 360 (aio_write $fh, 0, (length $value), $value, 0) <= 0
265 and return; 361 and return;
266 362
267 aio_fsync $fh 363 aio_fsync $fh
268 and return; 364 and return;
277} 373}
278 374
279=back 375=back
280 376
281=cut 377=cut
282
283#############################################################################
284
285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 # {... are special paths that are not touched
295 # ?xxx/... are special absolute paths
296 # ?random/... random maps
297 # /! non-realised random map exit
298 # /... normal maps
299 # ~/... per-player maps without a specific player (DO NOT USE)
300 # ~user/... per-player map of a specific user
301
302 if ($path =~ /^{/) {
303 # fine as it is
304 } elsif ($path =~ s{^\?random/}{}) {
305 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
306 $self->{random} = cf::from_json $data;
307 } else {
308 if ($path =~ s{^~([^/]+)?}{}) {
309 $self->{user_rel} = 1;
310
311 if (defined $1) {
312 $self->{user} = $1;
313 } elsif ($base =~ m{^~([^/]+)/}) {
314 $self->{user} = $1;
315 } else {
316 warn "cannot resolve user-relative path without user <$path,$base>\n";
317 }
318 } elsif ($path =~ /^\//) {
319 # already absolute
320 } else {
321 $base =~ s{[^/]+/?$}{};
322 return $class->new ("$base/$path");
323 }
324
325 for ($path) {
326 redo if s{/\.?/}{/};
327 redo if s{/[^/]+/\.\./}{/};
328 }
329 }
330
331 $self->{path} = $path;
332
333 $self
334}
335
336# the name / primary key / in-game path
337sub as_string {
338 my ($self) = @_;
339
340 $self->{user_rel} ? "~$self->{user}$self->{path}"
341 : $self->{random} ? "?random/$self->{path}"
342 : $self->{path}
343}
344
345# the displayed name, this is a one way mapping
346sub visible_name {
347 my ($self) = @_;
348
349# if (my $rmp = $self->{random}) {
350# # todo: be more intelligent about this
351# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
352# } else {
353 $self->as_string
354# }
355}
356
357# escape the /'s in the path
358sub _escaped_path {
359 # ∕ is U+2215
360 (my $path = $_[0]{path}) =~ s/\//∕/g;
361 $path
362}
363
364# the original (read-only) location
365sub load_path {
366 my ($self) = @_;
367
368 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
369}
370
371# the temporary/swap location
372sub save_path {
373 my ($self) = @_;
374
375 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
376 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
377 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
378}
379
380# the unique path, might be eq to save_path
381sub uniq_path {
382 my ($self) = @_;
383
384 $self->{user_rel} || $self->{random}
385 ? undef
386 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
387}
388
389# return random map parameters, or undef
390sub random_map_params {
391 my ($self) = @_;
392
393 $self->{random}
394}
395
396# this is somewhat ugly, but style maps do need special treatment
397sub is_style_map {
398 $_[0]{path} =~ m{^/styles/}
399}
400
401package cf;
402 378
403############################################################################# 379#############################################################################
404 380
405=head2 ATTACHABLE OBJECTS 381=head2 ATTACHABLE OBJECTS
406 382
532our @CB_TYPE = (); # registry for type (cf-object class) based events 508our @CB_TYPE = (); # registry for type (cf-object class) based events
533our @CB_MAP = (); 509our @CB_MAP = ();
534 510
535my %attachment; 511my %attachment;
536 512
513sub cf::attachable::thawer_merge {
514 # simply override everything except _meta
515 local $_[0]{_meta};
516 %{$_[0]} = %{$_[1]};
517}
518
537sub _attach_cb($$$$) { 519sub _attach_cb($$$$) {
538 my ($registry, $event, $prio, $cb) = @_; 520 my ($registry, $event, $prio, $cb) = @_;
539 521
540 use sort 'stable'; 522 use sort 'stable';
541 523
712# object support 694# object support
713 695
714sub reattach { 696sub reattach {
715 # basically do the same as instantiate, without calling instantiate 697 # basically do the same as instantiate, without calling instantiate
716 my ($obj) = @_; 698 my ($obj) = @_;
699
700 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
717 701
718 my $registry = $obj->registry; 702 my $registry = $obj->registry;
719 703
720 @$registry = (); 704 @$registry = ();
721 705
853=cut 837=cut
854 838
855sub register_extcmd { 839sub register_extcmd {
856 my ($name, $cb) = @_; 840 my ($name, $cb) = @_;
857 841
858 my $caller = caller;
859 #warn "registering extcmd '$name' to '$caller'";
860
861 $EXTCMD{$name} = [$cb, $caller]; 842 $EXTCMD{$name} = $cb;
862} 843}
863 844
864cf::player->attach ( 845cf::player->attach (
865 on_command => sub { 846 on_command => sub {
866 my ($pl, $name, $params) = @_; 847 my ($pl, $name, $params) = @_;
879 860
880 my $msg = eval { from_json $buf }; 861 my $msg = eval { from_json $buf };
881 862
882 if (ref $msg) { 863 if (ref $msg) {
883 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 864 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
884 if (my %reply = $cb->[0]->($pl, $msg)) { 865 if (my %reply = $cb->($pl, $msg)) {
885 $pl->ext_reply ($msg->{msgid}, %reply); 866 $pl->ext_reply ($msg->{msgid}, %reply);
886 } 867 }
887 } 868 }
888 } else { 869 } else {
889 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 870 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
891 872
892 cf::override; 873 cf::override;
893 }, 874 },
894); 875);
895 876
896sub register {
897 my ($base, $pkg) = @_;
898
899 #TODO
900}
901
902sub load_extension { 877sub load_extension {
903 my ($path) = @_; 878 my ($path) = @_;
904 879
905 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 880 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
906 my $base = $1; 881 my $base = $1;
907 my $pkg = $1; 882 my $pkg = $1;
908 $pkg =~ s/[^[:word:]]/_/g; 883 $pkg =~ s/[^[:word:]]/_/g;
909 $pkg = "ext::$pkg"; 884 $pkg = "ext::$pkg";
910 885
911 warn "loading '$path' into '$pkg'\n"; 886 warn "... loading '$path' into '$pkg'\n";
912 887
913 open my $fh, "<:utf8", $path 888 open my $fh, "<:utf8", $path
914 or die "$path: $!"; 889 or die "$path: $!";
915 890
916 my $source = 891 my $source =
917 "package $pkg; use strict; use utf8;\n" 892 "package $pkg; use strict; use utf8;\n"
918 . "#line 1 \"$path\"\n{\n" 893 . "#line 1 \"$path\"\n{\n"
919 . (do { local $/; <$fh> }) 894 . (do { local $/; <$fh> })
920 . "\n};\n1"; 895 . "\n};\n1";
921 896
922 eval $source 897 unless (eval $source) {
923 or die $@ ? "$path: $@\n" 898 my $msg = $@ ? "$path: $@\n"
924 : "extension disabled.\n"; 899 : "extension disabled.\n";
925 900 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
926 push @exts, $pkg; 901 warn $@;
927 $ext_pkg{$base} = $pkg; 902 warn "mandatory extension failed to load, exiting.\n";
928 903 exit 1;
929# no strict 'refs'; 904 }
930# @{"$pkg\::ISA"} = ext::; 905 die $@;
931
932 register $base, $pkg;
933}
934
935sub unload_extension {
936 my ($pkg) = @_;
937
938 warn "removing extension $pkg\n";
939
940 # remove hooks
941 #TODO
942# for my $idx (0 .. $#PLUGIN_EVENT) {
943# delete $hook[$idx]{$pkg};
944# } 906 }
945 907
946 # remove commands 908 push @EXTS, $pkg;
947 for my $name (keys %COMMAND) {
948 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
949
950 if (@cb) {
951 $COMMAND{$name} = \@cb;
952 } else {
953 delete $COMMAND{$name};
954 }
955 }
956
957 # remove extcmds
958 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
959 delete $EXTCMD{$name};
960 }
961
962 if (my $cb = $pkg->can ("unload")) {
963 eval {
964 $cb->($pkg);
965 1
966 } or warn "$pkg unloaded, but with errors: $@";
967 }
968
969 Symbol::delete_package $pkg;
970} 909}
971 910
972sub load_extensions { 911sub load_extensions {
973 for my $ext (<$LIBDIR/*.ext>) { 912 for my $ext (<$LIBDIR/*.ext>) {
974 next unless -r $ext; 913 next unless -r $ext;
978 } or warn "$ext not loaded: $@"; 917 } or warn "$ext not loaded: $@";
979 } 918 }
980} 919}
981 920
982############################################################################# 921#############################################################################
983# load/save/clean perl data associated with a map
984
985*cf::mapsupport::on_clean = sub {
986 my ($map) = @_;
987
988 my $path = $map->tmpname;
989 defined $path or return;
990
991 unlink "$path.pst";
992};
993
994cf::map->attach (prio => -10000, package => cf::mapsupport::);
995
996#############################################################################
997# load/save perl data associated with player->ob objects
998
999sub all_objects(@) {
1000 @_, map all_objects ($_->inv), @_
1001}
1002
1003# TODO: compatibility cruft, remove when no longer needed
1004cf::player->attach (
1005 on_load => sub {
1006 my ($pl, $path) = @_;
1007
1008 for my $o (all_objects $pl->ob) {
1009 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1010 $o->set_ob_key_value ("_perl_data");
1011
1012 %$o = %{ Storable::thaw pack "H*", $value };
1013 }
1014 }
1015 },
1016);
1017
1018#############################################################################
1019 922
1020=head2 CORE EXTENSIONS 923=head2 CORE EXTENSIONS
1021 924
1022Functions and methods that extend core crossfire objects. 925Functions and methods that extend core crossfire objects.
1023 926
927=cut
928
929package cf::player;
930
931use Coro::AIO;
932
1024=head3 cf::player 933=head3 cf::player
1025 934
1026=over 4 935=over 4
1027 936
1028=item cf::player::exists $login 937=item cf::player::find $login
1029 938
1030Returns true when the given account exists. 939Returns the given player object, loading it if necessary (might block).
1031 940
1032=cut 941=cut
1033 942
1034sub cf::player::exists($) { 943sub playerdir($) {
1035 cf::player::find $_[0] 944 cf::localdir
1036 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 945 . "/"
946 . cf::playerdir
947 . "/"
948 . (ref $_[0] ? $_[0]->ob->name : $_[0])
949}
950
951sub path($) {
952 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
953
954 (playerdir $login) . "/$login.pl"
955}
956
957sub find_active($) {
958 $cf::PLAYER{$_[0]}
959 and $cf::PLAYER{$_[0]}->active
960 and $cf::PLAYER{$_[0]}
961}
962
963sub exists($) {
964 my ($login) = @_;
965
966 $cf::PLAYER{$login}
967 or cf::sync_job { !aio_stat path $login }
968}
969
970sub find($) {
971 return $cf::PLAYER{$_[0]} || do {
972 my $login = $_[0];
973
974 my $guard = cf::lock_acquire "user_find:$login";
975
976 $cf::PLAYER{$_[0]} || do {
977 my $pl = load_pl path $login
978 or return;
979 $cf::PLAYER{$login} = $pl
980 }
981 }
982}
983
984sub save($) {
985 my ($pl) = @_;
986
987 return if $pl->{deny_save};
988
989 my $path = path $pl;
990 my $guard = cf::lock_acquire "user_save:$path";
991
992 return if $pl->{deny_save};
993
994 aio_mkdir playerdir $pl, 0770;
995 $pl->{last_save} = $cf::RUNTIME;
996
997 $pl->save_pl ($path);
998 Coro::cede;
999}
1000
1001sub new($) {
1002 my ($login) = @_;
1003
1004 my $self = create;
1005
1006 $self->ob->name ($login);
1007 $self->{deny_save} = 1;
1008
1009 $cf::PLAYER{$login} = $self;
1010
1011 $self
1012}
1013
1014=item $pl->quit_character
1015
1016Nukes the player without looking back. If logged in, the connection will
1017be destroyed. May block for a long time.
1018
1019=cut
1020
1021sub quit_character {
1022 my ($pl) = @_;
1023
1024 $pl->{deny_save} = 1;
1025 $pl->password ("*"); # this should lock out the player until we nuked the dir
1026
1027 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1028 $pl->deactivate;
1029 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1030 $pl->ns->destroy if $pl->ns;
1031
1032 my $path = playerdir $pl;
1033 my $temp = "$path~$cf::RUNTIME~deleting~";
1034 aio_rename $path, $temp;
1035 delete $cf::PLAYER{$pl->ob->name};
1036 $pl->destroy;
1037 IO::AIO::aio_rmtree $temp;
1038}
1039
1040=item cf::player::list_logins
1041
1042Returns am arrayref of all valid playernames in the system, can take a
1043while and may block, so not sync_job-capable, ever.
1044
1045=cut
1046
1047sub list_logins {
1048 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1049 or return [];
1050
1051 my @logins;
1052
1053 for my $login (@$dirs) {
1054 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1055 aio_read $fh, 0, 512, my $buf, 0 or next;
1056 $buf !~ /^password -------------$/m or next; # official not-valid tag
1057
1058 utf8::decode $login;
1059 push @logins, $login;
1060 }
1061
1062 \@logins
1063}
1064
1065=item $player->maps
1066
1067Returns an arrayref of map paths that are private for this
1068player. May block.
1069
1070=cut
1071
1072sub maps($) {
1073 my ($pl) = @_;
1074
1075 my $files = aio_readdir playerdir $pl
1076 or return;
1077
1078 my @paths;
1079
1080 for (@$files) {
1081 utf8::decode $_;
1082 next if /\.(?:pl|pst)$/;
1083 next unless /^$PATH_SEP/o;
1084
1085 push @paths, cf::map::normalise "~" . $pl->ob->name . "/" . $_;
1086 }
1087
1088 \@paths
1037} 1089}
1038 1090
1039=item $player->ext_reply ($msgid, $msgtype, %msg) 1091=item $player->ext_reply ($msgid, $msgtype, %msg)
1040 1092
1041Sends an ext reply to the player. 1093Sends an ext reply to the player.
1042 1094
1043=cut 1095=cut
1044 1096
1045sub cf::player::ext_reply($$$%) { 1097sub ext_reply($$$%) {
1046 my ($self, $id, %msg) = @_; 1098 my ($self, $id, %msg) = @_;
1047 1099
1048 $msg{msgid} = $id; 1100 $msg{msgid} = $id;
1049 1101
1050 $self->send ("ext " . to_json \%msg); 1102 $self->send ("ext " . cf::to_json \%msg);
1051} 1103}
1104
1105package cf;
1052 1106
1053=back 1107=back
1054 1108
1055 1109
1056=head3 cf::map 1110=head3 cf::map
1062package cf::map; 1116package cf::map;
1063 1117
1064use Fcntl; 1118use Fcntl;
1065use Coro::AIO; 1119use Coro::AIO;
1066 1120
1121use overload
1122 '""' => \&as_string,
1123 fallback => 1;
1124
1067our $MAX_RESET = 7200; 1125our $MAX_RESET = 3600;
1068our $DEFAULT_RESET = 3600; 1126our $DEFAULT_RESET = 3000;
1069 1127
1070sub generate_random_map { 1128sub generate_random_map {
1071 my ($path, $rmp) = @_; 1129 my ($self, $rmp) = @_;
1072
1073 # mit "rum" bekleckern, nicht 1130 # mit "rum" bekleckern, nicht
1074 cf::map::_create_random_map 1131 $self->_create_random_map (
1075 $path,
1076 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1132 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1077 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1133 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1078 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1134 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1079 $rmp->{exit_on_final_map}, 1135 $rmp->{exit_on_final_map},
1080 $rmp->{xsize}, $rmp->{ysize}, 1136 $rmp->{xsize}, $rmp->{ysize},
1081 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1137 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1082 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1138 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1083 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1139 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1084 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1140 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1085 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1141 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1086 (cf::region::find $rmp->{region}) 1142 (cf::region::find $rmp->{region}), $rmp->{custom}
1143 )
1144}
1145
1146=item cf::map->register ($regex, $prio)
1147
1148Register a handler for the map path matching the given regex at the
1149givne priority (higher is better, built-in handlers have priority 0, the
1150default).
1151
1152=cut
1153
1154sub register {
1155 my (undef, $regex, $prio) = @_;
1156 my $pkg = caller;
1157
1158 no strict;
1159 push @{"$pkg\::ISA"}, __PACKAGE__;
1160
1161 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1162}
1163
1164# also paths starting with '/'
1165$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1166
1167sub thawer_merge {
1168 my ($self, $merge) = @_;
1169
1170 # we have to keep some variables in memory intact
1171 local $self->{path};
1172 local $self->{load_path};
1173 local $self->{deny_save};
1174 local $self->{deny_reset};
1175
1176 $self->SUPER::thawer_merge ($merge);
1177}
1178
1179sub normalise {
1180 my ($path, $base) = @_;
1181
1182 $path = "$path"; # make sure its a string
1183
1184 $path =~ s/\.map$//;
1185
1186 # map plan:
1187 #
1188 # /! non-realised random map exit (special hack!)
1189 # {... are special paths that are not being touched
1190 # ?xxx/... are special absolute paths
1191 # ?random/... random maps
1192 # /... normal maps
1193 # ~user/... per-player map of a specific user
1194
1195 $path =~ s/$PATH_SEP/\//go;
1196
1197 # treat it as relative path if it starts with
1198 # something that looks reasonable
1199 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1200 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1201
1202 $base =~ s{[^/]+/?$}{};
1203 $path = "$base/$path";
1204 }
1205
1206 for ($path) {
1207 redo if s{//}{/};
1208 redo if s{/\.?/}{/};
1209 redo if s{/[^/]+/\.\./}{/};
1210 }
1211
1212 $path
1213}
1214
1215sub new_from_path {
1216 my (undef, $path, $base) = @_;
1217
1218 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1219
1220 $path = normalise $path, $base;
1221
1222 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1223 if ($path =~ $EXT_MAP{$pkg}[1]) {
1224 my $self = bless cf::map::new, $pkg;
1225 $self->{path} = $path; $self->path ($path);
1226 $self->init; # pass $1 etc.
1227 return $self;
1228 }
1229 }
1230
1231 Carp::carp "unable to resolve path '$path' (base '$base').";
1232 ()
1233}
1234
1235sub init {
1236 my ($self) = @_;
1237
1238 $self
1239}
1240
1241sub as_string {
1242 my ($self) = @_;
1243
1244 "$self->{path}"
1245}
1246
1247# the displayed name, this is a one way mapping
1248sub visible_name {
1249 &as_string
1250}
1251
1252# the original (read-only) location
1253sub load_path {
1254 my ($self) = @_;
1255
1256 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1257}
1258
1259# the temporary/swap location
1260sub save_path {
1261 my ($self) = @_;
1262
1263 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1264 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1265}
1266
1267# the unique path, undef == no special unique path
1268sub uniq_path {
1269 my ($self) = @_;
1270
1271 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1272 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1087} 1273}
1088 1274
1089# and all this just because we cannot iterate over 1275# and all this just because we cannot iterate over
1090# all maps in C++... 1276# all maps in C++...
1091sub change_all_map_light { 1277sub change_all_map_light {
1092 my ($change) = @_; 1278 my ($change) = @_;
1093 1279
1094 $_->change_map_light ($change) for values %cf::MAP; 1280 $_->change_map_light ($change)
1281 for grep $_->outdoor, values %cf::MAP;
1095} 1282}
1096 1283
1284sub unlink_save {
1285 my ($self) = @_;
1286
1287 utf8::encode (my $save = $self->save_path);
1288 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1289 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1290}
1291
1097sub try_load_header($) { 1292sub load_header_from($) {
1098 my ($path) = @_; 1293 my ($self, $path) = @_;
1099 1294
1100 utf8::encode $path; 1295 utf8::encode $path;
1101 aio_open $path, O_RDONLY, 0 1296 aio_open $path, O_RDONLY, 0
1102 or return; 1297 or return;
1103 1298
1104 my $map = cf::map::new 1299 $self->_load_header ($path)
1105 or return; 1300 or return;
1106 1301
1107 $map->load_header ($path) 1302 $self->{load_path} = $path;
1303
1304 1
1305}
1306
1307sub load_header_orig {
1308 my ($self) = @_;
1309
1310 $self->load_header_from ($self->load_path)
1311}
1312
1313sub load_header_temp {
1314 my ($self) = @_;
1315
1316 $self->load_header_from ($self->save_path)
1317}
1318
1319sub prepare_temp {
1320 my ($self) = @_;
1321
1322 $self->last_access ((delete $self->{last_access})
1323 || $cf::RUNTIME); #d#
1324 # safety
1325 $self->{instantiate_time} = $cf::RUNTIME
1326 if $self->{instantiate_time} > $cf::RUNTIME;
1327}
1328
1329sub prepare_orig {
1330 my ($self) = @_;
1331
1332 $self->{load_original} = 1;
1333 $self->{instantiate_time} = $cf::RUNTIME;
1334 $self->last_access ($cf::RUNTIME);
1335 $self->instantiate;
1336}
1337
1338sub load_header {
1339 my ($self) = @_;
1340
1341 if ($self->load_header_temp) {
1342 $self->prepare_temp;
1343 } else {
1344 $self->load_header_orig
1108 or return; 1345 or return;
1346 $self->prepare_orig;
1347 }
1109 1348
1110 $map->{load_path} = $path; 1349 1
1111
1112 $map
1113} 1350}
1114 1351
1352sub find;
1115sub find_map { 1353sub find {
1116 my ($path, $origin) = @_; 1354 my ($path, $origin) = @_;
1117 1355
1118 #warn "find_map<$path,$origin>\n";#d#
1119
1120 $path = new cf::path $path, $origin && $origin->path; 1356 $path = normalise $path, $origin && $origin->path;
1121 my $key = $path->as_string;
1122 1357
1358 cf::lock_wait "map_find:$path";
1359
1123 $cf::MAP{$key} || do { 1360 $cf::MAP{$path} || do {
1124 # do it the slow way 1361 my $guard = cf::lock_acquire "map_find:$path";
1125 my $map = try_load_header $path->save_path; 1362 my $map = new_from_path cf::map $path
1126
1127 if ($map) {
1128 # safety
1129 $map->{instantiate_time} = $cf::RUNTIME
1130 if $map->{instantiate_time} > $cf::RUNTIME;
1131 } else {
1132 if (my $rmp = $path->random_map_params) {
1133 $map = generate_random_map $key, $rmp;
1134 } else {
1135 $map = try_load_header $path->load_path;
1136 }
1137
1138 $map or return; 1363 or return;
1139 1364
1140 $map->{load_original} = 1;
1141 $map->{instantiate_time} = $cf::RUNTIME;
1142 $map->instantiate;
1143
1144 # per-player maps become, after loading, normal maps
1145 $map->per_player (0) if $path->{user_rel};
1146 }
1147 #Coro::Timer::sleep 1;#d#
1148
1149 $map->path ($key);
1150 $map->{path} = $path;
1151 $map->{last_save} = $cf::RUNTIME; 1365 $map->{last_save} = $cf::RUNTIME;
1152 $map->last_access ($cf::RUNTIME);
1153 1366
1154 if ($map->should_reset) { 1367 $map->load_header
1368 or return;
1369
1370 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1371 # doing this can freeze the server in a sync job, obviously
1372 #$cf::WAIT_FOR_TICK->wait;
1155 $map->reset; 1373 $map->reset;
1156 $map = find_map $path; 1374 undef $guard;
1375 return find $path;
1157 } 1376 }
1158 1377
1159 $cf::MAP{$key} = $map 1378 $cf::MAP{$path} = $map
1160 } 1379 }
1161} 1380}
1381
1382sub pre_load { }
1383sub post_load { }
1162 1384
1163sub load { 1385sub load {
1164 my ($self) = @_; 1386 my ($self) = @_;
1165 1387
1388 local $self->{deny_reset} = 1; # loading can take a long time
1389
1390 my $path = $self->{path};
1391 my $guard = cf::lock_acquire "map_load:$path";
1392
1166 return if $self->in_memory != cf::MAP_SWAPPED; 1393 return if $self->in_memory != cf::MAP_SWAPPED;
1167 1394
1168 $self->in_memory (cf::MAP_LOADING); 1395 $self->in_memory (cf::MAP_LOADING);
1169 1396
1170 my $path = $self->{path};
1171
1172 $self->alloc; 1397 $self->alloc;
1398
1399 $self->pre_load;
1400
1173 $self->load_objects ($self->{load_path}, 1) 1401 $self->_load_objects ($self->{load_path}, 1)
1174 or return; 1402 or return;
1175 1403
1176 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1404 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1177 if delete $self->{load_original}; 1405 if delete $self->{load_original};
1178 1406
1179 if (my $uniq = $path->uniq_path) { 1407 if (my $uniq = $self->uniq_path) {
1180 utf8::encode $uniq; 1408 utf8::encode $uniq;
1181 if (aio_open $uniq, O_RDONLY, 0) { 1409 if (aio_open $uniq, O_RDONLY, 0) {
1182 $self->clear_unique_items; 1410 $self->clear_unique_items;
1183 $self->load_objects ($uniq, 0); 1411 $self->_load_objects ($uniq, 0);
1184 } 1412 }
1185 } 1413 }
1414
1415 Coro::cede;
1186 1416
1187 # now do the right thing for maps 1417 # now do the right thing for maps
1188 $self->link_multipart_objects; 1418 $self->link_multipart_objects;
1189 1419
1190 if ($self->{path}->is_style_map) { 1420 unless ($self->{deny_activate}) {
1191 $self->{deny_save} = 1; 1421 $self->decay_objects;
1192 $self->{deny_reset} = 1;
1193 } else {
1194 $self->fix_auto_apply; 1422 $self->fix_auto_apply;
1195 $self->decay_objects;
1196 $self->update_buttons; 1423 $self->update_buttons;
1424 Coro::cede;
1197 $self->set_darkness_map; 1425 $self->set_darkness_map;
1198 $self->difficulty ($self->estimate_difficulty) 1426 $self->difficulty ($self->estimate_difficulty)
1199 unless $self->difficulty; 1427 unless $self->difficulty;
1428 Coro::cede;
1200 $self->activate; 1429 $self->activate;
1201 } 1430 }
1202 1431
1432 $self->post_load;
1433
1203 $self->in_memory (cf::MAP_IN_MEMORY); 1434 $self->in_memory (cf::MAP_IN_MEMORY);
1204} 1435}
1205 1436
1206sub load_map_sync { 1437sub customise_for {
1438 my ($self, $ob) = @_;
1439
1440 return find "~" . $ob->name . "/" . $self->{path}
1441 if $self->per_player;
1442
1443 $self
1444}
1445
1446# find and load all maps in the 3x3 area around a map
1447sub load_diag {
1448 my ($map) = @_;
1449
1450 my @diag; # diagonal neighbours
1451
1452 for (0 .. 3) {
1453 my $neigh = $map->tile_path ($_)
1454 or next;
1455 $neigh = find $neigh, $map
1456 or next;
1457 $neigh->load;
1458
1459 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1460 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1461 }
1462
1463 for (@diag) {
1464 my $neigh = find @$_
1465 or next;
1466 $neigh->load;
1467 }
1468}
1469
1470sub find_sync {
1207 my ($path, $origin) = @_; 1471 my ($path, $origin) = @_;
1208 1472
1209 #warn "load_map_sync<$path, $origin>\n";#d# 1473 cf::sync_job { find $path, $origin }
1474}
1210 1475
1211 cf::sync_job { 1476sub do_load_sync {
1212 my $map = cf::map::find_map $path, $origin 1477 my ($map) = @_;
1213 or return; 1478
1479 cf::sync_job { $map->load };
1480}
1481
1482our %MAP_PREFETCH;
1483our $MAP_PREFETCHER = undef;
1484
1485sub find_async {
1486 my ($path, $origin) = @_;
1487
1488 $path = normalise $path, $origin && $origin->{path};
1489
1490 if (my $map = $cf::MAP{$path}) {
1491 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1492 }
1493
1494 undef $MAP_PREFETCH{$path};
1495 $MAP_PREFETCHER ||= cf::async {
1496 while (%MAP_PREFETCH) {
1497 for my $path (keys %MAP_PREFETCH) {
1498 my $map = find $path
1499 or next;
1214 $map->load; 1500 $map->load;
1215 $map 1501
1502 delete $MAP_PREFETCH{$path};
1503 }
1504 }
1505 undef $MAP_PREFETCHER;
1216 } 1506 };
1507 $MAP_PREFETCHER->prio (6);
1508
1509 ()
1217} 1510}
1218 1511
1219sub save { 1512sub save {
1220 my ($self) = @_; 1513 my ($self) = @_;
1221 1514
1515 my $lock = cf::lock_acquire "map_data:" . $self->path;
1516
1222 $self->{last_save} = $cf::RUNTIME; 1517 $self->{last_save} = $cf::RUNTIME;
1223 1518
1224 return unless $self->dirty; 1519 return unless $self->dirty;
1225 1520
1226 my $save = $self->{path}->save_path; utf8::encode $save; 1521 my $save = $self->save_path; utf8::encode $save;
1227 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1522 my $uniq = $self->uniq_path; utf8::encode $uniq;
1228 1523
1229 $self->{load_path} = $save; 1524 $self->{load_path} = $save;
1230 1525
1231 return if $self->{deny_save}; 1526 return if $self->{deny_save};
1232 1527
1528 local $self->{last_access} = $self->last_access;#d#
1529
1530 cf::async {
1531 $_->contr->save for $self->players;
1532 };
1533
1233 if ($uniq) { 1534 if ($uniq) {
1234 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1535 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1235 $self->save_objects ($uniq, cf::IO_UNIQUES); 1536 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1236 } else { 1537 } else {
1237 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1538 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1238 } 1539 }
1239} 1540}
1240 1541
1241sub swap_out { 1542sub swap_out {
1242 my ($self) = @_; 1543 my ($self) = @_;
1544
1545 # save first because save cedes
1546 $self->save;
1547
1548 my $lock = cf::lock_acquire "map_data:" . $self->path;
1243 1549
1244 return if $self->players; 1550 return if $self->players;
1245 return if $self->in_memory != cf::MAP_IN_MEMORY; 1551 return if $self->in_memory != cf::MAP_IN_MEMORY;
1246 return if $self->{deny_save}; 1552 return if $self->{deny_save};
1247 1553
1248 $self->save;
1249 $self->clear; 1554 $self->clear;
1250 $self->in_memory (cf::MAP_SWAPPED); 1555 $self->in_memory (cf::MAP_SWAPPED);
1251} 1556}
1252 1557
1253sub reset_at { 1558sub reset_at {
1254 my ($self) = @_; 1559 my ($self) = @_;
1255 1560
1256 # TODO: safety, remove and allow resettable per-player maps 1561 # TODO: safety, remove and allow resettable per-player maps
1257 return 1e99 if $self->{path}{user_rel}; 1562 return 1e99 if $self->isa ("ext::map_per_player");#d#
1258 return 1e99 if $self->{deny_reset}; 1563 return 1e99 if $self->{deny_reset};
1259 1564
1260 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1565 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1261 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1566 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1262 1567
1267 my ($self) = @_; 1572 my ($self) = @_;
1268 1573
1269 $self->reset_at <= $cf::RUNTIME 1574 $self->reset_at <= $cf::RUNTIME
1270} 1575}
1271 1576
1272sub unlink_save {
1273 my ($self) = @_;
1274
1275 utf8::encode (my $save = $self->{path}->save_path);
1276 aioreq_pri 3; IO::AIO::aio_unlink $save;
1277 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1278}
1279
1280sub rename {
1281 my ($self, $new_path) = @_;
1282
1283 $self->unlink_save;
1284
1285 delete $cf::MAP{$self->path};
1286 $self->{path} = new cf::path $new_path;
1287 $self->path ($self->{path}->as_string);
1288 $cf::MAP{$self->path} = $self;
1289
1290 $self->save;
1291}
1292
1293sub reset { 1577sub reset {
1294 my ($self) = @_; 1578 my ($self) = @_;
1295 1579
1580 my $lock = cf::lock_acquire "map_data:$self->{path}";
1581
1296 return if $self->players; 1582 return if $self->players;
1297 return if $self->{path}{user_rel};#d# 1583 return if $self->isa ("ext::map_per_player");#d#
1298 1584
1299 warn "resetting map ", $self->path;#d# 1585 warn "resetting map ", $self->path;#d#
1300 1586
1301 delete $cf::MAP{$self->path}; 1587 delete $cf::MAP{$self->path};
1588
1589 $self->in_memory (cf::MAP_SWAPPED);
1590 $self->clear;
1302 1591
1303 $_->clear_links_to ($self) for values %cf::MAP; 1592 $_->clear_links_to ($self) for values %cf::MAP;
1304 1593
1305 $self->unlink_save; 1594 $self->unlink_save;
1306 $self->destroy; 1595 $self->destroy;
1309my $nuke_counter = "aaaa"; 1598my $nuke_counter = "aaaa";
1310 1599
1311sub nuke { 1600sub nuke {
1312 my ($self) = @_; 1601 my ($self) = @_;
1313 1602
1603 delete $cf::MAP{$self->path};
1604
1605 $self->unlink_save;
1606
1607 bless $self, "cf::map";
1608 delete $self->{deny_reset};
1314 $self->{deny_save} = 1; 1609 $self->{deny_save} = 1;
1315 $self->reset_timeout (1); 1610 $self->reset_timeout (1);
1316 $self->rename ("{nuke}/" . ($nuke_counter++)); 1611 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1612
1613 $cf::MAP{$self->path} = $self;
1614
1317 $self->reset; # polite request, might not happen 1615 $self->reset; # polite request, might not happen
1318} 1616}
1319 1617
1320sub customise_for { 1618=item cf::map::unique_maps
1321 my ($map, $ob) = @_;
1322 1619
1323 if ($map->per_player) { 1620Returns an arrayref of paths of all shared maps that have
1324 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1621instantiated unique items. May block.
1325 }
1326 1622
1327 $map 1623=cut
1328}
1329 1624
1330sub emergency_save { 1625sub unique_maps() {
1331 local $cf::FREEZE = 1; 1626 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1627 or return;
1332 1628
1333 warn "enter emergency map save\n"; 1629 my @paths;
1334 1630
1335 cf::sync_job { 1631 for (@$files) {
1336 warn "begin emergency map save\n"; 1632 utf8::decode $_;
1337 $_->save for values %cf::MAP; 1633 next if /\.pst$/;
1634 next unless /^$PATH_SEP/o;
1635
1636 push @paths, cf::map::normalise $_;
1338 }; 1637 }
1339 1638
1340 warn "end emergency map save\n"; 1639 \@paths
1341} 1640}
1342 1641
1343package cf; 1642package cf;
1344 1643
1345=back 1644=back
1346 1645
1646=head3 cf::object
1647
1648=cut
1649
1650package cf::object;
1651
1652=over 4
1653
1654=item $ob->inv_recursive
1655
1656Returns the inventory of the object _and_ their inventories, recursively.
1657
1658=cut
1659
1660sub inv_recursive_;
1661sub inv_recursive_ {
1662 map { $_, inv_recursive_ $_->inv } @_
1663}
1664
1665sub inv_recursive {
1666 inv_recursive_ inv $_[0]
1667}
1668
1669package cf;
1670
1671=back
1347 1672
1348=head3 cf::object::player 1673=head3 cf::object::player
1349 1674
1350=over 4 1675=over 4
1351 1676
1391 1716
1392=item $player_object->enter_link 1717=item $player_object->enter_link
1393 1718
1394Freezes the player and moves him/her to a special map (C<{link}>). 1719Freezes the player and moves him/her to a special map (C<{link}>).
1395 1720
1396The player should be reaosnably safe there for short amounts of time. You 1721The player should be reasonably safe there for short amounts of time. You
1397I<MUST> call C<leave_link> as soon as possible, though. 1722I<MUST> call C<leave_link> as soon as possible, though.
1398 1723
1724Will never block.
1725
1399=item $player_object->leave_link ($map, $x, $y) 1726=item $player_object->leave_link ($map, $x, $y)
1400 1727
1401Moves the player out of the specila link map onto the given map. If the 1728Moves the player out of the special C<{link}> map onto the specified
1402map is not valid (or omitted), the player will be moved back to the 1729map. If the map is not valid (or omitted), the player will be moved back
1403location he/she was before the call to C<enter_link>, or, if that fails, 1730to the location he/she was before the call to C<enter_link>, or, if that
1404to the emergency map position. 1731fails, to the emergency map position.
1405 1732
1406Might block. 1733Might block.
1407 1734
1408=cut 1735=cut
1736
1737sub link_map {
1738 unless ($LINK_MAP) {
1739 $LINK_MAP = cf::map::find "{link}"
1740 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1741 $LINK_MAP->load;
1742 }
1743
1744 $LINK_MAP
1745}
1409 1746
1410sub cf::object::player::enter_link { 1747sub cf::object::player::enter_link {
1411 my ($self) = @_; 1748 my ($self) = @_;
1412 1749
1413 return if $self->map == $LINK_MAP; 1750 $self->deactivate_recursive;
1414 1751
1752 return if UNIVERSAL::isa $self->map, "ext::map_link";
1753
1415 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] 1754 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1416 if $self->map; 1755 if $self->map;
1417 1756
1418 $self->enter_map ($LINK_MAP, 20, 20); 1757 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1419 $self->deactivate_recursive;
1420} 1758}
1421 1759
1422sub cf::object::player::leave_link { 1760sub cf::object::player::leave_link {
1423 my ($self, $map, $x, $y) = @_; 1761 my ($self, $map, $x, $y) = @_;
1424 1762
1425 my $link_pos = delete $self->{_link_pos}; 1763 my $link_pos = delete $self->{_link_pos};
1426 1764
1427 unless ($map) { 1765 unless ($map) {
1428 # restore original map position 1766 # restore original map position
1429 ($map, $x, $y) = @{ $link_pos || [] }; 1767 ($map, $x, $y) = @{ $link_pos || [] };
1430 $map = cf::map::find_map $map; 1768 $map = cf::map::find $map;
1431 1769
1432 unless ($map) { 1770 unless ($map) {
1433 ($map, $x, $y) = @$EMERGENCY_POSITION; 1771 ($map, $x, $y) = @$EMERGENCY_POSITION;
1434 $map = cf::map::find_map $map 1772 $map = cf::map::find $map
1435 or die "FATAL: cannot load emergency map\n"; 1773 or die "FATAL: cannot load emergency map\n";
1436 } 1774 }
1437 } 1775 }
1438 1776
1439 ($x, $y) = (-1, -1) 1777 ($x, $y) = (-1, -1)
1442 # use -1 or undef as default coordinates, not 0, 0 1780 # use -1 or undef as default coordinates, not 0, 0
1443 ($x, $y) = ($map->enter_x, $map->enter_y) 1781 ($x, $y) = ($map->enter_x, $map->enter_y)
1444 if $x <=0 && $y <= 0; 1782 if $x <=0 && $y <= 0;
1445 1783
1446 $map->load; 1784 $map->load;
1785 $map->load_diag;
1447 1786
1787 return unless $self->contr->active;
1448 $self->activate_recursive; 1788 $self->activate_recursive;
1449 $self->enter_map ($map, $x, $y); 1789 $self->enter_map ($map, $x, $y);
1450} 1790}
1451 1791
1792cf::player->attach (
1793 on_logout => sub {
1794 my ($pl) = @_;
1795
1796 # abort map switching before logout
1797 if ($pl->ob->{_link_pos}) {
1798 cf::sync_job {
1799 $pl->ob->leave_link
1800 };
1801 }
1802 },
1803 on_login => sub {
1804 my ($pl) = @_;
1805
1806 # try to abort aborted map switching on player login :)
1807 # should happen only on crashes
1808 if ($pl->ob->{_link_pos}) {
1809 $pl->ob->enter_link;
1810 (async {
1811 # we need this sleep as the login has a concurrent enter_exit running
1812 # and this sleep increases chances of the player not ending up in scorn
1813 $pl->ob->reply (undef,
1814 "There was an internal problem at your last logout, "
1815 . "the server will try to bring you to your intended destination in a second.",
1816 cf::NDI_RED);
1817 Coro::Timer::sleep 1;
1818 $pl->ob->leave_link;
1819 })->prio (2);
1820 }
1821 },
1822);
1823
1452=item $player_object->goto_map ($path, $x, $y) 1824=item $player_object->goto ($path, $x, $y)
1453 1825
1454=cut 1826=cut
1455 1827
1456sub cf::object::player::goto_map { 1828sub cf::object::player::goto {
1457 my ($self, $path, $x, $y) = @_; 1829 my ($self, $path, $x, $y) = @_;
1458 1830
1459 $self->enter_link; 1831 $self->enter_link;
1460 1832
1461 (Coro::async { 1833 (async {
1462 $path = new cf::path $path; 1834 my $map = eval {
1463
1464 my $map = cf::map::find_map $path->as_string; 1835 my $map = cf::map::find $path;
1465 $map = $map->customise_for ($self) if $map; 1836 $map = $map->customise_for ($self) if $map;
1466 1837 $map
1467# warn "entering ", $map->path, " at ($x, $y)\n" 1838 } or
1468# if $map;
1469
1470 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1839 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1471 1840
1472 $self->leave_link ($map, $x, $y); 1841 $self->leave_link ($map, $x, $y);
1473 })->prio (1); 1842 })->prio (1);
1474} 1843}
1475 1844
1479 1848
1480sub parse_random_map_params { 1849sub parse_random_map_params {
1481 my ($spec) = @_; 1850 my ($spec) = @_;
1482 1851
1483 my $rmp = { # defaults 1852 my $rmp = { # defaults
1484 xsize => 10, 1853 xsize => (cf::rndm 15, 40),
1485 ysize => 10, 1854 ysize => (cf::rndm 15, 40),
1855 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1856 #layout => string,
1486 }; 1857 };
1487 1858
1488 for (split /\n/, $spec) { 1859 for (split /\n/, $spec) {
1489 my ($k, $v) = split /\s+/, $_, 2; 1860 my ($k, $v) = split /\s+/, $_, 2;
1490 1861
1494 $rmp 1865 $rmp
1495} 1866}
1496 1867
1497sub prepare_random_map { 1868sub prepare_random_map {
1498 my ($exit) = @_; 1869 my ($exit) = @_;
1870
1871 my $guard = cf::lock_acquire "exit_prepare:$exit";
1499 1872
1500 # all this does is basically replace the /! path by 1873 # all this does is basically replace the /! path by
1501 # a new random map path (?random/...) with a seed 1874 # a new random map path (?random/...) with a seed
1502 # that depends on the exit object 1875 # that depends on the exit object
1503 1876
1504 my $rmp = parse_random_map_params $exit->msg; 1877 my $rmp = parse_random_map_params $exit->msg;
1505 1878
1506 if ($exit->map) { 1879 if ($exit->map) {
1507 $rmp->{region} = $exit->map->region_name; 1880 $rmp->{region} = $exit->region->name;
1508 $rmp->{origin_map} = $exit->map->path; 1881 $rmp->{origin_map} = $exit->map->path;
1509 $rmp->{origin_x} = $exit->x; 1882 $rmp->{origin_x} = $exit->x;
1510 $rmp->{origin_y} = $exit->y; 1883 $rmp->{origin_y} = $exit->y;
1511 } 1884 }
1512 1885
1513 $rmp->{random_seed} ||= $exit->random_seed; 1886 $rmp->{random_seed} ||= $exit->random_seed;
1514 1887
1515 my $data = cf::to_json $rmp; 1888 my $data = cf::to_json $rmp;
1516 my $md5 = Digest::MD5::md5_hex $data; 1889 my $md5 = Digest::MD5::md5_hex $data;
1890 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1517 1891
1518 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1892 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1519 aio_write $fh, 0, (length $data), $data, 0; 1893 aio_write $fh, 0, (length $data), $data, 0;
1894 undef $fh;
1895 aio_rename "$meta~", $meta;
1520 1896
1521 $exit->slaying ("?random/$md5"); 1897 $exit->slaying ("?random/$md5");
1522 $exit->msg (undef); 1898 $exit->msg (undef);
1523 } 1899 }
1524} 1900}
1526sub cf::object::player::enter_exit { 1902sub cf::object::player::enter_exit {
1527 my ($self, $exit) = @_; 1903 my ($self, $exit) = @_;
1528 1904
1529 return unless $self->type == cf::PLAYER; 1905 return unless $self->type == cf::PLAYER;
1530 1906
1907 if ($exit->slaying eq "/!") {
1908 #TODO: this should de-fi-ni-te-ly not be a sync-job
1909 cf::sync_job { prepare_random_map $exit };
1910 }
1911
1912 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1913 my $hp = $exit->stats->hp;
1914 my $sp = $exit->stats->sp;
1915
1531 $self->enter_link; 1916 $self->enter_link;
1532 1917
1533 (Coro::async { 1918 (async {
1919 $self->deactivate_recursive; # just to be sure
1534 unless (eval { 1920 unless (eval {
1535 1921 $self->goto ($slaying, $hp, $sp);
1536 prepare_random_map $exit
1537 if $exit->slaying eq "/!";
1538
1539 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1540 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1541 1922
1542 1; 1923 1;
1543 }) { 1924 }) {
1544 $self->message ("Something went wrong deep within the crossfire server. " 1925 $self->message ("Something went wrong deep within the crossfire server. "
1545 . "I'll try to bring you back to the map you were before. " 1926 . "I'll try to bring you back to the map you were before. "
1546 . "Please report this to the dungeon master", 1927 . "Please report this to the dungeon master!",
1547 cf::NDI_UNIQUE | cf::NDI_RED); 1928 cf::NDI_UNIQUE | cf::NDI_RED);
1548 1929
1549 warn "ERROR in enter_exit: $@"; 1930 warn "ERROR in enter_exit: $@";
1550 $self->leave_link; 1931 $self->leave_link;
1551 } 1932 }
1602 on_reply => sub { 1983 on_reply => sub {
1603 my ($ns, $msg) = @_; 1984 my ($ns, $msg) = @_;
1604 1985
1605 # this weird shuffling is so that direct followup queries 1986 # this weird shuffling is so that direct followup queries
1606 # get handled first 1987 # get handled first
1607 my $queue = delete $ns->{query_queue}; 1988 my $queue = delete $ns->{query_queue}
1989 or return; # be conservative, not sure how that can happen, but we saw a crash here
1608 1990
1609 (shift @$queue)->[1]->($msg); 1991 (shift @$queue)->[1]->($msg);
1610 1992
1611 push @{ $ns->{query_queue} }, @$queue; 1993 push @{ $ns->{query_queue} }, @$queue;
1612 1994
1618 } 2000 }
1619 } 2001 }
1620 }, 2002 },
1621); 2003);
1622 2004
1623=item $client->coro (\&cb) 2005=item $client->async (\&cb)
1624 2006
1625Create a new coroutine, running the specified callback. The coroutine will 2007Create a new coroutine, running the specified callback. The coroutine will
1626be automatically cancelled when the client gets destroyed (e.g. on logout, 2008be automatically cancelled when the client gets destroyed (e.g. on logout,
1627or loss of connection). 2009or loss of connection).
1628 2010
1629=cut 2011=cut
1630 2012
1631sub cf::client::coro { 2013sub cf::client::async {
1632 my ($self, $cb) = @_; 2014 my ($self, $cb) = @_;
1633 2015
1634 my $coro; $coro = async { 2016 my $coro = &Coro::async ($cb);
1635 eval {
1636 $cb->();
1637 };
1638 warn $@ if $@;
1639 };
1640 2017
1641 $coro->on_destroy (sub { 2018 $coro->on_destroy (sub {
1642 delete $self->{_coro}{$coro+0}; 2019 delete $self->{_coro}{$coro+0};
1643 }); 2020 });
1644 2021
1816 2193
1817{ 2194{
1818 my $path = cf::localdir . "/database.pst"; 2195 my $path = cf::localdir . "/database.pst";
1819 2196
1820 sub db_load() { 2197 sub db_load() {
1821 warn "loading database $path\n";#d# remove later
1822 $DB = stat $path ? Storable::retrieve $path : { }; 2198 $DB = stat $path ? Storable::retrieve $path : { };
1823 } 2199 }
1824 2200
1825 my $pid; 2201 my $pid;
1826 2202
1827 sub db_save() { 2203 sub db_save() {
1828 warn "saving database $path\n";#d# remove later
1829 waitpid $pid, 0 if $pid; 2204 waitpid $pid, 0 if $pid;
1830 if (0 == ($pid = fork)) { 2205 if (0 == ($pid = fork)) {
1831 $DB->{_meta}{version} = 1; 2206 $DB->{_meta}{version} = 1;
1832 Storable::nstore $DB, "$path~"; 2207 Storable::nstore $DB, "$path~";
1833 rename "$path~", $path; 2208 rename "$path~", $path;
1840 sub db_sync() { 2215 sub db_sync() {
1841 db_save if $dirty; 2216 db_save if $dirty;
1842 undef $dirty; 2217 undef $dirty;
1843 } 2218 }
1844 2219
1845 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2220 my $idle = Event->idle (
1846 db_sync; 2221 reentrant => 0,
2222 min => 10,
2223 max => 20,
2224 repeat => 0,
2225 data => WF_AUTOCANCEL,
2226 cb => \&db_sync,
1847 }); 2227 );
1848 2228
1849 sub db_dirty() { 2229 sub db_dirty() {
1850 $dirty = 1; 2230 $dirty = 1;
1851 $idle->start; 2231 $idle->start;
1852 } 2232 }
1881 open my $fh, "<:utf8", cf::confdir . "/config" 2261 open my $fh, "<:utf8", cf::confdir . "/config"
1882 or return; 2262 or return;
1883 2263
1884 local $/; 2264 local $/;
1885 *CFG = YAML::Syck::Load <$fh>; 2265 *CFG = YAML::Syck::Load <$fh>;
2266
2267 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2268
2269 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2270 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2271
2272 if (exists $CFG{mlockall}) {
2273 eval {
2274 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2275 and die "WARNING: m(un)lockall failed: $!\n";
2276 };
2277 warn $@ if $@;
2278 }
1886} 2279}
1887 2280
1888sub main { 2281sub main {
1889 # we must not ever block the main coroutine 2282 # we must not ever block the main coroutine
1890 local $Coro::idle = sub { 2283 local $Coro::idle = sub {
1891 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2284 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1892 (Coro::unblock_sub { 2285 (async {
1893 Event::one_event; 2286 Event::one_event;
1894 })->(); 2287 })->prio (Coro::PRIO_MAX);
1895 }; 2288 };
1896 2289
1897 cfg_load; 2290 cfg_load;
1898 db_load; 2291 db_load;
1899 load_extensions; 2292 load_extensions;
2293
2294 $TICK_WATCHER->start;
1900 Event::loop; 2295 Event::loop;
1901} 2296}
1902 2297
1903############################################################################# 2298#############################################################################
1904# initialisation 2299# initialisation and cleanup
2300
2301# install some emergency cleanup handlers
2302BEGIN {
2303 for my $signal (qw(INT HUP TERM)) {
2304 Event->signal (
2305 reentrant => 0,
2306 data => WF_AUTOCANCEL,
2307 signal => $signal,
2308 prio => 0,
2309 cb => sub {
2310 cf::cleanup "SIG$signal";
2311 },
2312 );
2313 }
2314}
2315
2316sub emergency_save() {
2317 my $freeze_guard = cf::freeze_mainloop;
2318
2319 warn "enter emergency perl save\n";
2320
2321 cf::sync_job {
2322 # use a peculiar iteration method to avoid tripping on perl
2323 # refcount bugs in for. also avoids problems with players
2324 # and maps saved/destroyed asynchronously.
2325 warn "begin emergency player save\n";
2326 for my $login (keys %cf::PLAYER) {
2327 my $pl = $cf::PLAYER{$login} or next;
2328 $pl->valid or next;
2329 $pl->save;
2330 }
2331 warn "end emergency player save\n";
2332
2333 warn "begin emergency map save\n";
2334 for my $path (keys %cf::MAP) {
2335 my $map = $cf::MAP{$path} or next;
2336 $map->valid or next;
2337 $map->save;
2338 }
2339 warn "end emergency map save\n";
2340 };
2341
2342 warn "leave emergency perl save\n";
2343}
1905 2344
1906sub reload() { 2345sub reload() {
1907 # can/must only be called in main 2346 # can/must only be called in main
1908 if ($Coro::current != $Coro::main) { 2347 if ($Coro::current != $Coro::main) {
1909 warn "can only reload from main coroutine\n"; 2348 warn "can only reload from main coroutine";
1910 return; 2349 return;
1911 } 2350 }
1912 2351
1913 warn "reloading..."; 2352 warn "reloading...";
1914 2353
1915 local $FREEZE = 1; 2354 warn "cancelling server ticker";
2355 $TICK_WATCHER->cancel;
2356
1916 cf::emergency_save; 2357 cf::emergency_save;
1917 2358
1918 eval { 2359 eval {
1919 # if anything goes wrong in here, we should simply crash as we already saved 2360 # if anything goes wrong in here, we should simply crash as we already saved
1920 2361
1921 # cancel all watchers 2362 warn "syncing database to disk";
2363 cf::db_sync;
2364
2365 warn "cancelling all WF_AUTOCANCEL watchers";
1922 for (Event::all_watchers) { 2366 for (Event::all_watchers) {
1923 $_->cancel if $_->data & WF_AUTOCANCEL; 2367 $_->cancel if $_->data & WF_AUTOCANCEL;
1924 } 2368 }
1925 2369
2370 warn "flushing outstanding aio requests";
2371 for (;;) {
2372 IO::AIO::flush;
2373 Coro::cede;
2374 last unless IO::AIO::nreqs;
2375 warn "iterate...";
2376 }
2377
1926 # cancel all extension coros 2378 warn "cancelling all extension coros";
1927 $_->cancel for values %EXT_CORO; 2379 $_->cancel for values %EXT_CORO;
1928 %EXT_CORO = (); 2380 %EXT_CORO = ();
1929 2381
1930 # unload all extensions 2382 warn "removing commands";
1931 for (@exts) { 2383 %COMMAND = ();
2384
2385 warn "removing ext commands";
2386 %EXTCMD = ();
2387
2388 warn "unloading/nuking all extensions";
2389 for my $pkg (@EXTS) {
1932 warn "unloading <$_>"; 2390 warn "... unloading $pkg";
1933 unload_extension $_; 2391
2392 if (my $cb = $pkg->can ("unload")) {
2393 eval {
2394 $cb->($pkg);
2395 1
2396 } or warn "$pkg unloaded, but with errors: $@";
1934 } 2397 }
1935 2398
2399 warn "... nuking $pkg";
2400 Symbol::delete_package $pkg;
2401 }
2402
1936 # unload all modules loaded from $LIBDIR 2403 warn "unloading all perl modules loaded from $LIBDIR";
1937 while (my ($k, $v) = each %INC) { 2404 while (my ($k, $v) = each %INC) {
1938 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2405 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1939 2406
1940 warn "removing <$k>"; 2407 warn "... unloading $k";
1941 delete $INC{$k}; 2408 delete $INC{$k};
1942 2409
1943 $k =~ s/\.pm$//; 2410 $k =~ s/\.pm$//;
1944 $k =~ s/\//::/g; 2411 $k =~ s/\//::/g;
1945 2412
1948 } 2415 }
1949 2416
1950 Symbol::delete_package $k; 2417 Symbol::delete_package $k;
1951 } 2418 }
1952 2419
1953 # sync database to disk
1954 cf::db_sync;
1955 IO::AIO::flush;
1956
1957 # get rid of safe::, as good as possible 2420 warn "getting rid of safe::, as good as possible";
1958 Symbol::delete_package "safe::$_" 2421 Symbol::delete_package "safe::$_"
1959 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2422 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1960 2423
1961 # remove register_script_function callbacks
1962 # TODO
1963
1964 # unload cf.pm "a bit" 2424 warn "unloading cf.pm \"a bit\"";
1965 delete $INC{"cf.pm"}; 2425 delete $INC{"cf.pm"};
1966 2426
1967 # don't, removes xs symbols, too, 2427 # don't, removes xs symbols, too,
1968 # and global variables created in xs 2428 # and global variables created in xs
1969 #Symbol::delete_package __PACKAGE__; 2429 #Symbol::delete_package __PACKAGE__;
1970 2430
1971 # reload cf.pm 2431 warn "unload completed, starting to reload now";
2432
1972 warn "reloading cf.pm"; 2433 warn "reloading cf.pm";
1973 require cf; 2434 require cf;
1974 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2435 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1975 2436
1976 # load config and database again 2437 warn "loading config and database again";
1977 cf::cfg_load; 2438 cf::cfg_load;
1978 cf::db_load; 2439 cf::db_load;
1979 2440
1980 # load extensions
1981 warn "load extensions"; 2441 warn "loading extensions";
1982 cf::load_extensions; 2442 cf::load_extensions;
1983 2443
1984 # reattach attachments to objects 2444 warn "reattaching attachments to objects/players";
1985 warn "reattach";
1986 _global_reattach; 2445 _global_reattach;
2446 warn "reattaching attachments to maps";
2447 reattach $_ for values %MAP;
2448
2449 warn "restarting server ticker";
2450
2451 $TICK_WATCHER->start;
1987 }; 2452 };
1988 2453
1989 if ($@) { 2454 if ($@) {
1990 warn $@; 2455 warn $@;
1991 warn "error while reloading, exiting."; 2456 warn "error while reloading, exiting.";
1992 exit 1; 2457 exit 1;
1993 } 2458 }
1994 2459
1995 warn "reloaded successfully"; 2460 warn "reloaded";
1996}; 2461};
1997 2462
1998############################################################################# 2463our $RELOAD_WATCHER; # used only during reload
1999
2000unless ($LINK_MAP) {
2001 $LINK_MAP = cf::map::new;
2002
2003 $LINK_MAP->width (41);
2004 $LINK_MAP->height (41);
2005 $LINK_MAP->alloc;
2006 $LINK_MAP->path ("{link}");
2007 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2008 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2009
2010 # dirty hack because... archetypes are not yet loaded
2011 Event->timer (
2012 after => 2,
2013 cb => sub {
2014 $_[0]->w->cancel;
2015
2016 # provide some exits "home"
2017 my $exit = cf::object::new "exit";
2018
2019 $exit->slaying ($EMERGENCY_POSITION->[0]);
2020 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2021 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2022
2023 $LINK_MAP->insert ($exit->clone, 19, 19);
2024 $LINK_MAP->insert ($exit->clone, 19, 20);
2025 $LINK_MAP->insert ($exit->clone, 19, 21);
2026 $LINK_MAP->insert ($exit->clone, 20, 19);
2027 $LINK_MAP->insert ($exit->clone, 20, 21);
2028 $LINK_MAP->insert ($exit->clone, 21, 19);
2029 $LINK_MAP->insert ($exit->clone, 21, 20);
2030 $LINK_MAP->insert ($exit->clone, 21, 21);
2031
2032 $exit->destroy;
2033 });
2034
2035 $LINK_MAP->{deny_save} = 1;
2036 $LINK_MAP->{deny_reset} = 1;
2037
2038 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2039}
2040
2041register "<global>", __PACKAGE__;
2042 2464
2043register_command "reload" => sub { 2465register_command "reload" => sub {
2044 my ($who, $arg) = @_; 2466 my ($who, $arg) = @_;
2045 2467
2046 if ($who->flag (FLAG_WIZ)) { 2468 if ($who->flag (FLAG_WIZ)) {
2047 $who->message ("start of reload."); 2469 $who->message ("reloading server.");
2470
2471 # doing reload synchronously and two reloads happen back-to-back,
2472 # coro crashes during coro_state_free->destroy here.
2473
2474 $RELOAD_WATCHER ||= Event->timer (
2475 reentrant => 0,
2476 after => 0,
2477 data => WF_AUTOCANCEL,
2478 cb => sub {
2048 reload; 2479 reload;
2049 $who->message ("end of reload."); 2480 undef $RELOAD_WATCHER;
2481 },
2482 );
2050 } 2483 }
2051}; 2484};
2052 2485
2053unshift @INC, $LIBDIR; 2486unshift @INC, $LIBDIR;
2487
2488my $bug_warning = 0;
2054 2489
2055$TICK_WATCHER = Event->timer ( 2490$TICK_WATCHER = Event->timer (
2056 reentrant => 0, 2491 reentrant => 0,
2492 parked => 1,
2057 prio => 0, 2493 prio => 0,
2058 at => $NEXT_TICK || $TICK, 2494 at => $NEXT_TICK || $TICK,
2059 data => WF_AUTOCANCEL, 2495 data => WF_AUTOCANCEL,
2060 cb => sub { 2496 cb => sub {
2061 unless ($FREEZE) { 2497 if ($Coro::current != $Coro::main) {
2498 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2499 unless ++$bug_warning > 10;
2500 return;
2501 }
2502
2503 $NOW = Event::time;
2504
2062 cf::server_tick; # one server iteration 2505 cf::server_tick; # one server iteration
2063 $RUNTIME += $TICK; 2506 $RUNTIME += $TICK;
2064 }
2065
2066 $NEXT_TICK += $TICK; 2507 $NEXT_TICK += $TICK;
2508
2509 $WAIT_FOR_TICK->broadcast;
2510 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2511
2512 Event::sweep;
2513 Coro::cede_notself;
2514
2515# my $AFTER = Event::time;
2516# warn $AFTER - $NOW;#d#
2067 2517
2068 # if we are delayed by four ticks or more, skip them all 2518 # if we are delayed by four ticks or more, skip them all
2069 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2519 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2070 2520
2071 $TICK_WATCHER->at ($NEXT_TICK); 2521 $TICK_WATCHER->at ($NEXT_TICK);
2072 $TICK_WATCHER->start; 2522 $TICK_WATCHER->start;
2073 }, 2523 },
2074); 2524);
2075 2525
2076IO::AIO::max_poll_time $TICK * 0.2; 2526IO::AIO::max_poll_time $TICK * 0.1;
2077 2527
2078Event->io ( 2528undef $Coro::AIO::WATCHER;
2529$AIO_POLL_WATCHER = Event->io (
2530 reentrant => 0,
2079 fd => IO::AIO::poll_fileno, 2531 fd => IO::AIO::poll_fileno,
2080 poll => 'r', 2532 poll => 'r',
2081 prio => 5, 2533 prio => 6,
2082 data => WF_AUTOCANCEL, 2534 data => WF_AUTOCANCEL,
2083 cb => \&IO::AIO::poll_cb, 2535 cb => \&IO::AIO::poll_cb,
2084); 2536);
2085 2537
2086Event->timer ( 2538$WRITE_RUNTIME_WATCHER = Event->timer (
2539 reentrant => 0,
2087 data => WF_AUTOCANCEL, 2540 data => WF_AUTOCANCEL,
2088 after => 0, 2541 after => 1,
2089 interval => 10, 2542 interval => 10,
2090 cb => sub { 2543 prio => 6, # keep it lowest so it acts like a watchdog
2091 (Coro::unblock_sub { 2544 cb => Coro::unblock_sub {
2092 write_runtime 2545 write_runtime
2093 or warn "ERROR: unable to write runtime file: $!"; 2546 or warn "ERROR: unable to write runtime file: $!";
2094 })->();
2095 }, 2547 },
2096); 2548);
2097 2549
2550END { cf::emergency_save }
2551
20981 25521
2099 2553

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