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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.126 by root, Tue Jan 2 23:12:47 2007 UTC vs.
Revision 1.199 by root, Mon Jan 29 14:46:01 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 69
58binmode STDOUT; 70binmode STDOUT;
59binmode STDERR; 71binmode STDERR;
60 72
61# read virtual server time, if available 73# read virtual server time, if available
69mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
73 85
74# a special map that is always available 86our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 87
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 88sub cf::map::normalise;
78 89
79############################################################################# 90#############################################################################
80 91
81=head2 GLOBAL VARIABLES 92=head2 GLOBAL VARIABLES
82 93
106 117
107=item %cf::CFG 118=item %cf::CFG
108 119
109Configuration for the server, loaded from C</etc/crossfire/config>, or 120Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 121from wherever your confdir points to.
122
123=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
124
125These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
126or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
127processing has been done. Call C<< ->wait >> on them to maximise the
128window of cpu time available, or simply to synchronise to the server tick.
111 129
112=back 130=back
113 131
114=cut 132=cut
115 133
119 utf8::encode $msg; 137 utf8::encode $msg;
120 138
121 $msg .= "\n" 139 $msg .= "\n"
122 unless $msg =~ /\n$/; 140 unless $msg =~ /\n$/;
123 141
124 LOG llevError, "cfperl: $msg"; 142 LOG llevError, $msg;
125 }; 143 };
126} 144}
127 145
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 146@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 147@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 165
148$Event::DIED = sub { 166$Event::DIED = sub {
149 warn "error in event callback: @_"; 167 warn "error in event callback: @_";
150}; 168};
151 169
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 170=head2 UTILITY FUNCTIONS
157 171
158=over 4 172=over 4
159 173
174=item dumpval $ref
175
160=cut 176=cut
177
178sub dumpval {
179 eval {
180 local $SIG{__DIE__};
181 my $d;
182 if (1) {
183 $d = new Data::Dumper([$_[0]], ["*var"]);
184 $d->Terse(1);
185 $d->Indent(2);
186 $d->Quotekeys(0);
187 $d->Useqq(1);
188 #$d->Bless(...);
189 $d->Seen($_[1]) if @_ > 1;
190 $d = $d->Dump();
191 }
192 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
193 $d
194 } || "[unable to dump $_[0]: '$@']";
195}
161 196
162use JSON::Syck (); # TODO# replace by JSON::PC once working 197use JSON::Syck (); # TODO# replace by JSON::PC once working
163 198
164=item $ref = cf::from_json $json 199=item $ref = cf::from_json $json
165 200
181sub to_json($) { 216sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 217 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 218 JSON::Syck::Dump $_[0]
184} 219}
185 220
186=item my $guard = cf::guard { BLOCK }
187
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207
208=item cf::lock_wait $string 221=item cf::lock_wait $string
209 222
210Wait until the given lock is available. See cf::lock_acquire. 223Wait until the given lock is available. See cf::lock_acquire.
211 224
212=item my $lock = cf::lock_acquire $string 225=item my $lock = cf::lock_acquire $string
213 226
214Wait until the given lock is available and then acquires it and returns 227Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 228a Coro::guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 229for example when the coroutine gets canceled), the lock is automatically
217returned. 230returned.
218 231
219Lock names should begin with a unique identifier (for example, find_map 232Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 233uses map_find and cf::map::load uses map_load).
221 234
222=cut 235=cut
223 236
224our %LOCK; 237our %LOCK;
225 238
239 # wait, to be sure we are not locked 252 # wait, to be sure we are not locked
240 lock_wait $key; 253 lock_wait $key;
241 254
242 $LOCK{$key} = []; 255 $LOCK{$key} = [];
243 256
244 cf::guard { 257 Coro::guard {
245 # wake up all waiters, to be on the safe side 258 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} }; 259 $_->ready for @{ delete $LOCK{$key} };
247 } 260 }
248} 261}
262
263sub freeze_mainloop {
264 return unless $TICK_WATCHER->is_active;
265
266 my $guard = Coro::guard {
267 $TICK_WATCHER->start;
268 $WRITE_RUNTIME_WATCHER->start;
269 };
270 $WRITE_RUNTIME_WATCHER->stop;
271 $TICK_WATCHER->stop;
272 $guard
273}
274
275=item cf::async { BLOCK }
276
277Currently the same as Coro::async_pool, meaning you cannot use
278C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
279thing you are allowed to do is call C<prio> on it.
280
281=cut
282
283BEGIN { *async = \&Coro::async_pool }
249 284
250=item cf::sync_job { BLOCK } 285=item cf::sync_job { BLOCK }
251 286
252The design of crossfire+ requires that the main coro ($Coro::main) is 287The design of crossfire+ requires that the main coro ($Coro::main) is
253always able to handle events or runnable, as crossfire+ is only partly 288always able to handle events or runnable, as crossfire+ is only partly
267 # this is the main coro, too bad, we have to block 302 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/ 303 # till the operation succeeds, freezing the server :/
269 304
270 # TODO: use suspend/resume instead 305 # TODO: use suspend/resume instead
271 # (but this is cancel-safe) 306 # (but this is cancel-safe)
272 local $FREEZE = 1; 307 my $freeze_guard = freeze_mainloop;
273 308
274 my $busy = 1; 309 my $busy = 1;
275 my @res; 310 my @res;
276 311
277 (Coro::async { 312 (async {
278 @res = eval { $job->() }; 313 @res = eval { $job->() };
279 warn $@ if $@; 314 warn $@ if $@;
280 undef $busy; 315 undef $busy;
281 })->prio (Coro::PRIO_MAX); 316 })->prio (Coro::PRIO_MAX);
282 317
283 while ($busy) { 318 while ($busy) {
284 Coro::cede_notself; 319 Coro::cede or Event::one_event;
285 Event::one_event unless Coro::nready;
286 } 320 }
287 321
288 wantarray ? @res : $res[0] 322 wantarray ? @res : $res[0]
289 } else { 323 } else {
290 # we are in another coroutine, how wonderful, everything just works 324 # we are in another coroutine, how wonderful, everything just works
291 325
292 $job->() 326 $job->()
293 } 327 }
294} 328}
295 329
296=item $coro = cf::coro { BLOCK } 330=item $coro = cf::async_ext { BLOCK }
297 331
298Creates and returns a new coro. This coro is automcatially being canceled 332Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 333extension calling this is being unloaded.
300 334
301=cut 335=cut
302 336
303sub coro(&) { 337sub async_ext(&) {
304 my $cb = shift; 338 my $cb = shift;
305 339
306 my $coro; $coro = async { 340 my $coro = &Coro::async ($cb);
307 eval {
308 $cb->();
309 };
310 warn $@ if $@;
311 };
312 341
313 $coro->on_destroy (sub { 342 $coro->on_destroy (sub {
314 delete $EXT_CORO{$coro+0}; 343 delete $EXT_CORO{$coro+0};
315 }); 344 });
316 $EXT_CORO{$coro+0} = $coro; 345 $EXT_CORO{$coro+0} = $coro;
322 my $runtime = cf::localdir . "/runtime"; 351 my $runtime = cf::localdir . "/runtime";
323 352
324 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 353 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
325 or return; 354 or return;
326 355
356 my $value = $cf::RUNTIME + 90 + 10;
327 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 357 # 10 is the runtime save interval, for a monotonic clock
358 # 60 allows for the watchdog to kill the server.
359
328 (aio_write $fh, 0, (length $value), $value, 0) <= 0 360 (aio_write $fh, 0, (length $value), $value, 0) <= 0
329 and return; 361 and return;
330 362
331 aio_fsync $fh 363 aio_fsync $fh
332 and return; 364 and return;
341} 373}
342 374
343=back 375=back
344 376
345=cut 377=cut
346
347#############################################################################
348
349package cf::path;
350
351sub new {
352 my ($class, $path, $base) = @_;
353
354 $path = $path->as_string if ref $path;
355
356 my $self = bless { }, $class;
357
358 # {... are special paths that are not touched
359 # ?xxx/... are special absolute paths
360 # ?random/... random maps
361 # /! non-realised random map exit
362 # /... normal maps
363 # ~/... per-player maps without a specific player (DO NOT USE)
364 # ~user/... per-player map of a specific user
365
366 if ($path =~ /^{/) {
367 # fine as it is
368 } elsif ($path =~ s{^\?random/}{}) {
369 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
370 $self->{random} = cf::from_json $data;
371 } else {
372 if ($path =~ s{^~([^/]+)?}{}) {
373 $self->{user_rel} = 1;
374
375 if (defined $1) {
376 $self->{user} = $1;
377 } elsif ($base =~ m{^~([^/]+)/}) {
378 $self->{user} = $1;
379 } else {
380 warn "cannot resolve user-relative path without user <$path,$base>\n";
381 }
382 } elsif ($path =~ /^\//) {
383 # already absolute
384 } else {
385 $base =~ s{[^/]+/?$}{};
386 return $class->new ("$base/$path");
387 }
388
389 for ($path) {
390 redo if s{/\.?/}{/};
391 redo if s{/[^/]+/\.\./}{/};
392 }
393 }
394
395 $self->{path} = $path;
396
397 $self
398}
399
400# the name / primary key / in-game path
401sub as_string {
402 my ($self) = @_;
403
404 $self->{user_rel} ? "~$self->{user}$self->{path}"
405 : $self->{random} ? "?random/$self->{path}"
406 : $self->{path}
407}
408
409# the displayed name, this is a one way mapping
410sub visible_name {
411 my ($self) = @_;
412
413# if (my $rmp = $self->{random}) {
414# # todo: be more intelligent about this
415# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
416# } else {
417 $self->as_string
418# }
419}
420
421# escape the /'s in the path
422sub _escaped_path {
423 # ∕ is U+2215
424 (my $path = $_[0]{path}) =~ s/\//∕/g;
425 $path
426}
427
428# the original (read-only) location
429sub load_path {
430 my ($self) = @_;
431
432 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
433}
434
435# the temporary/swap location
436sub save_path {
437 my ($self) = @_;
438
439 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
440 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
441 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
442}
443
444# the unique path, might be eq to save_path
445sub uniq_path {
446 my ($self) = @_;
447
448 $self->{user_rel} || $self->{random}
449 ? undef
450 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
451}
452
453# return random map parameters, or undef
454sub random_map_params {
455 my ($self) = @_;
456
457 $self->{random}
458}
459
460# this is somewhat ugly, but style maps do need special treatment
461sub is_style_map {
462 $_[0]{path} =~ m{^/styles/}
463}
464
465package cf;
466 378
467############################################################################# 379#############################################################################
468 380
469=head2 ATTACHABLE OBJECTS 381=head2 ATTACHABLE OBJECTS
470 382
596our @CB_TYPE = (); # registry for type (cf-object class) based events 508our @CB_TYPE = (); # registry for type (cf-object class) based events
597our @CB_MAP = (); 509our @CB_MAP = ();
598 510
599my %attachment; 511my %attachment;
600 512
513sub cf::attachable::thawer_merge {
514 # simply override everything except _meta
515 local $_[0]{_meta};
516 %{$_[0]} = %{$_[1]};
517}
518
601sub _attach_cb($$$$) { 519sub _attach_cb($$$$) {
602 my ($registry, $event, $prio, $cb) = @_; 520 my ($registry, $event, $prio, $cb) = @_;
603 521
604 use sort 'stable'; 522 use sort 'stable';
605 523
776# object support 694# object support
777 695
778sub reattach { 696sub reattach {
779 # basically do the same as instantiate, without calling instantiate 697 # basically do the same as instantiate, without calling instantiate
780 my ($obj) = @_; 698 my ($obj) = @_;
699
700 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
781 701
782 my $registry = $obj->registry; 702 my $registry = $obj->registry;
783 703
784 @$registry = (); 704 @$registry = ();
785 705
917=cut 837=cut
918 838
919sub register_extcmd { 839sub register_extcmd {
920 my ($name, $cb) = @_; 840 my ($name, $cb) = @_;
921 841
922 my $caller = caller;
923 #warn "registering extcmd '$name' to '$caller'";
924
925 $EXTCMD{$name} = [$cb, $caller]; 842 $EXTCMD{$name} = $cb;
926} 843}
927 844
928cf::player->attach ( 845cf::player->attach (
929 on_command => sub { 846 on_command => sub {
930 my ($pl, $name, $params) = @_; 847 my ($pl, $name, $params) = @_;
943 860
944 my $msg = eval { from_json $buf }; 861 my $msg = eval { from_json $buf };
945 862
946 if (ref $msg) { 863 if (ref $msg) {
947 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 864 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
948 if (my %reply = $cb->[0]->($pl, $msg)) { 865 if (my %reply = $cb->($pl, $msg)) {
949 $pl->ext_reply ($msg->{msgid}, %reply); 866 $pl->ext_reply ($msg->{msgid}, %reply);
950 } 867 }
951 } 868 }
952 } else { 869 } else {
953 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 870 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
955 872
956 cf::override; 873 cf::override;
957 }, 874 },
958); 875);
959 876
960sub register {
961 my ($base, $pkg) = @_;
962
963 #TODO
964}
965
966sub load_extension { 877sub load_extension {
967 my ($path) = @_; 878 my ($path) = @_;
968 879
969 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 880 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
970 my $base = $1; 881 my $base = $1;
971 my $pkg = $1; 882 my $pkg = $1;
972 $pkg =~ s/[^[:word:]]/_/g; 883 $pkg =~ s/[^[:word:]]/_/g;
973 $pkg = "ext::$pkg"; 884 $pkg = "ext::$pkg";
974 885
975 warn "loading '$path' into '$pkg'\n"; 886 warn "... loading '$path' into '$pkg'\n";
976 887
977 open my $fh, "<:utf8", $path 888 open my $fh, "<:utf8", $path
978 or die "$path: $!"; 889 or die "$path: $!";
979 890
980 my $source = 891 my $source =
981 "package $pkg; use strict; use utf8;\n" 892 "package $pkg; use strict; use utf8;\n"
982 . "#line 1 \"$path\"\n{\n" 893 . "#line 1 \"$path\"\n{\n"
983 . (do { local $/; <$fh> }) 894 . (do { local $/; <$fh> })
984 . "\n};\n1"; 895 . "\n};\n1";
985 896
986 eval $source 897 unless (eval $source) {
987 or die $@ ? "$path: $@\n" 898 my $msg = $@ ? "$path: $@\n"
988 : "extension disabled.\n"; 899 : "extension disabled.\n";
989 900 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
990 push @exts, $pkg; 901 warn $@;
991 $ext_pkg{$base} = $pkg; 902 warn "mandatory extension failed to load, exiting.\n";
992 903 exit 1;
993# no strict 'refs'; 904 }
994# @{"$pkg\::ISA"} = ext::; 905 die $@;
995
996 register $base, $pkg;
997}
998
999sub unload_extension {
1000 my ($pkg) = @_;
1001
1002 warn "removing extension $pkg\n";
1003
1004 # remove hooks
1005 #TODO
1006# for my $idx (0 .. $#PLUGIN_EVENT) {
1007# delete $hook[$idx]{$pkg};
1008# } 906 }
1009 907
1010 # remove commands 908 push @EXTS, $pkg;
1011 for my $name (keys %COMMAND) {
1012 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1013
1014 if (@cb) {
1015 $COMMAND{$name} = \@cb;
1016 } else {
1017 delete $COMMAND{$name};
1018 }
1019 }
1020
1021 # remove extcmds
1022 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1023 delete $EXTCMD{$name};
1024 }
1025
1026 if (my $cb = $pkg->can ("unload")) {
1027 eval {
1028 $cb->($pkg);
1029 1
1030 } or warn "$pkg unloaded, but with errors: $@";
1031 }
1032
1033 Symbol::delete_package $pkg;
1034} 909}
1035 910
1036sub load_extensions { 911sub load_extensions {
1037 for my $ext (<$LIBDIR/*.ext>) { 912 for my $ext (<$LIBDIR/*.ext>) {
1038 next unless -r $ext; 913 next unless -r $ext;
1042 } or warn "$ext not loaded: $@"; 917 } or warn "$ext not loaded: $@";
1043 } 918 }
1044} 919}
1045 920
1046############################################################################# 921#############################################################################
1047# load/save/clean perl data associated with a map
1048
1049*cf::mapsupport::on_clean = sub {
1050 my ($map) = @_;
1051
1052 my $path = $map->tmpname;
1053 defined $path or return;
1054
1055 unlink "$path.pst";
1056};
1057
1058cf::map->attach (prio => -10000, package => cf::mapsupport::);
1059
1060#############################################################################
1061# load/save perl data associated with player->ob objects
1062
1063sub all_objects(@) {
1064 @_, map all_objects ($_->inv), @_
1065}
1066
1067# TODO: compatibility cruft, remove when no longer needed
1068cf::player->attach (
1069 on_load => sub {
1070 my ($pl, $path) = @_;
1071
1072 for my $o (all_objects $pl->ob) {
1073 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1074 $o->set_ob_key_value ("_perl_data");
1075
1076 %$o = %{ Storable::thaw pack "H*", $value };
1077 }
1078 }
1079 },
1080);
1081
1082#############################################################################
1083 922
1084=head2 CORE EXTENSIONS 923=head2 CORE EXTENSIONS
1085 924
1086Functions and methods that extend core crossfire objects. 925Functions and methods that extend core crossfire objects.
1087 926
927=cut
928
929package cf::player;
930
931use Coro::AIO;
932
1088=head3 cf::player 933=head3 cf::player
1089 934
1090=over 4 935=over 4
1091 936
1092=item cf::player::exists $login 937=item cf::player::find $login
1093 938
1094Returns true when the given account exists. 939Returns the given player object, loading it if necessary (might block).
1095 940
1096=cut 941=cut
1097 942
1098sub cf::player::exists($) { 943sub playerdir($) {
1099 cf::player::find $_[0] 944 cf::localdir
1100 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 945 . "/"
946 . cf::playerdir
947 . "/"
948 . (ref $_[0] ? $_[0]->ob->name : $_[0])
949}
950
951sub path($) {
952 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
953
954 (playerdir $login) . "/$login.pl"
955}
956
957sub find_active($) {
958 $cf::PLAYER{$_[0]}
959 and $cf::PLAYER{$_[0]}->active
960 and $cf::PLAYER{$_[0]}
961}
962
963sub exists($) {
964 my ($login) = @_;
965
966 $cf::PLAYER{$login}
967 or cf::sync_job { !aio_stat path $login }
968}
969
970sub find($) {
971 return $cf::PLAYER{$_[0]} || do {
972 my $login = $_[0];
973
974 my $guard = cf::lock_acquire "user_find:$login";
975
976 $cf::PLAYER{$_[0]} || do {
977 my $pl = load_pl path $login
978 or return;
979 $cf::PLAYER{$login} = $pl
980 }
981 }
982}
983
984sub save($) {
985 my ($pl) = @_;
986
987 return if $pl->{deny_save};
988
989 my $path = path $pl;
990 my $guard = cf::lock_acquire "user_save:$path";
991
992 return if $pl->{deny_save};
993
994 aio_mkdir playerdir $pl, 0770;
995 $pl->{last_save} = $cf::RUNTIME;
996
997 $pl->save_pl ($path);
998 Coro::cede;
999}
1000
1001sub new($) {
1002 my ($login) = @_;
1003
1004 my $self = create;
1005
1006 $self->ob->name ($login);
1007 $self->{deny_save} = 1;
1008
1009 $cf::PLAYER{$login} = $self;
1010
1011 $self
1012}
1013
1014=item $pl->quit_character
1015
1016Nukes the player without looking back. If logged in, the connection will
1017be destroyed. May block for a long time.
1018
1019=cut
1020
1021sub quit_character {
1022 my ($pl) = @_;
1023
1024 $pl->{deny_save} = 1;
1025 $pl->password ("*"); # this should lock out the player until we nuked the dir
1026
1027 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1028 $pl->deactivate;
1029 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1030 $pl->ns->destroy if $pl->ns;
1031
1032 my $path = playerdir $pl;
1033 my $temp = "$path~$cf::RUNTIME~deleting~";
1034 aio_rename $path, $temp;
1035 delete $cf::PLAYER{$pl->ob->name};
1036 $pl->destroy;
1037 IO::AIO::aio_rmtree $temp;
1038}
1039
1040=item cf::player::list_logins
1041
1042Returns am arrayref of all valid playernames in the system, can take a
1043while and may block, so not sync_job-capable, ever.
1044
1045=cut
1046
1047sub list_logins {
1048 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1049 or return [];
1050
1051 my @logins;
1052
1053 for my $login (@$dirs) {
1054 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1055 aio_read $fh, 0, 512, my $buf, 0 or next;
1056 $buf !~ /^password -------------$/m or next; # official not-valid tag
1057
1058 utf8::decode $login;
1059 push @logins, $login;
1060 }
1061
1062 \@logins
1063}
1064
1065=item $player->maps
1066
1067Returns an arrayref of map paths that are private for this
1068player. May block.
1069
1070=cut
1071
1072sub maps($) {
1073 my ($pl) = @_;
1074
1075 my $files = aio_readdir playerdir $pl
1076 or return;
1077
1078 my @paths;
1079
1080 for (@$files) {
1081 utf8::decode $_;
1082 next if /\.(?:pl|pst)$/;
1083 next unless /^$PATH_SEP/o;
1084
1085 push @paths, cf::map::normalise "~" . $pl->ob->name . "/" . $_;
1086 }
1087
1088 \@paths
1101} 1089}
1102 1090
1103=item $player->ext_reply ($msgid, $msgtype, %msg) 1091=item $player->ext_reply ($msgid, $msgtype, %msg)
1104 1092
1105Sends an ext reply to the player. 1093Sends an ext reply to the player.
1106 1094
1107=cut 1095=cut
1108 1096
1109sub cf::player::ext_reply($$$%) { 1097sub ext_reply($$$%) {
1110 my ($self, $id, %msg) = @_; 1098 my ($self, $id, %msg) = @_;
1111 1099
1112 $msg{msgid} = $id; 1100 $msg{msgid} = $id;
1113 1101
1114 $self->send ("ext " . to_json \%msg); 1102 $self->send ("ext " . cf::to_json \%msg);
1115} 1103}
1104
1105package cf;
1116 1106
1117=back 1107=back
1118 1108
1119 1109
1120=head3 cf::map 1110=head3 cf::map
1126package cf::map; 1116package cf::map;
1127 1117
1128use Fcntl; 1118use Fcntl;
1129use Coro::AIO; 1119use Coro::AIO;
1130 1120
1121use overload
1122 '""' => \&as_string,
1123 fallback => 1;
1124
1131our $MAX_RESET = 7200; 1125our $MAX_RESET = 3600;
1132our $DEFAULT_RESET = 3600; 1126our $DEFAULT_RESET = 3000;
1133 1127
1134sub generate_random_map { 1128sub generate_random_map {
1135 my ($path, $rmp) = @_; 1129 my ($self, $rmp) = @_;
1136
1137 # mit "rum" bekleckern, nicht 1130 # mit "rum" bekleckern, nicht
1138 cf::map::_create_random_map 1131 $self->_create_random_map (
1139 $path,
1140 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1132 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1141 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1133 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1142 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1134 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1143 $rmp->{exit_on_final_map}, 1135 $rmp->{exit_on_final_map},
1144 $rmp->{xsize}, $rmp->{ysize}, 1136 $rmp->{xsize}, $rmp->{ysize},
1145 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1137 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1146 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1138 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1147 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1139 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1148 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1140 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1149 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1141 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1150 (cf::region::find $rmp->{region}) 1142 (cf::region::find $rmp->{region}), $rmp->{custom}
1143 )
1144}
1145
1146=item cf::map->register ($regex, $prio)
1147
1148Register a handler for the map path matching the given regex at the
1149givne priority (higher is better, built-in handlers have priority 0, the
1150default).
1151
1152=cut
1153
1154sub register {
1155 my (undef, $regex, $prio) = @_;
1156 my $pkg = caller;
1157
1158 no strict;
1159 push @{"$pkg\::ISA"}, __PACKAGE__;
1160
1161 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1162}
1163
1164# also paths starting with '/'
1165$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1166
1167sub thawer_merge {
1168 my ($self, $merge) = @_;
1169
1170 # we have to keep some variables in memory intact
1171 local $self->{path};
1172 local $self->{load_path};
1173 local $self->{deny_save};
1174 local $self->{deny_reset};
1175
1176 $self->SUPER::thawer_merge ($merge);
1177}
1178
1179sub normalise {
1180 my ($path, $base) = @_;
1181
1182 $path = "$path"; # make sure its a string
1183
1184 $path =~ s/\.map$//;
1185
1186 # map plan:
1187 #
1188 # /! non-realised random map exit (special hack!)
1189 # {... are special paths that are not being touched
1190 # ?xxx/... are special absolute paths
1191 # ?random/... random maps
1192 # /... normal maps
1193 # ~user/... per-player map of a specific user
1194
1195 $path =~ s/$PATH_SEP/\//go;
1196
1197 # treat it as relative path if it starts with
1198 # something that looks reasonable
1199 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1200 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1201
1202 $base =~ s{[^/]+/?$}{};
1203 $path = "$base/$path";
1204 }
1205
1206 for ($path) {
1207 redo if s{//}{/};
1208 redo if s{/\.?/}{/};
1209 redo if s{/[^/]+/\.\./}{/};
1210 }
1211
1212 $path
1213}
1214
1215sub new_from_path {
1216 my (undef, $path, $base) = @_;
1217
1218 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1219
1220 $path = normalise $path, $base;
1221
1222 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1223 if ($path =~ $EXT_MAP{$pkg}[1]) {
1224 my $self = bless cf::map::new, $pkg;
1225 $self->{path} = $path; $self->path ($path);
1226 $self->init; # pass $1 etc.
1227 return $self;
1228 }
1229 }
1230
1231 Carp::carp "unable to resolve path '$path' (base '$base').";
1232 ()
1233}
1234
1235sub init {
1236 my ($self) = @_;
1237
1238 $self
1239}
1240
1241sub as_string {
1242 my ($self) = @_;
1243
1244 "$self->{path}"
1245}
1246
1247# the displayed name, this is a one way mapping
1248sub visible_name {
1249 &as_string
1250}
1251
1252# the original (read-only) location
1253sub load_path {
1254 my ($self) = @_;
1255
1256 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1257}
1258
1259# the temporary/swap location
1260sub save_path {
1261 my ($self) = @_;
1262
1263 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1264 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1265}
1266
1267# the unique path, undef == no special unique path
1268sub uniq_path {
1269 my ($self) = @_;
1270
1271 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1272 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1151} 1273}
1152 1274
1153# and all this just because we cannot iterate over 1275# and all this just because we cannot iterate over
1154# all maps in C++... 1276# all maps in C++...
1155sub change_all_map_light { 1277sub change_all_map_light {
1157 1279
1158 $_->change_map_light ($change) 1280 $_->change_map_light ($change)
1159 for grep $_->outdoor, values %cf::MAP; 1281 for grep $_->outdoor, values %cf::MAP;
1160} 1282}
1161 1283
1284sub unlink_save {
1285 my ($self) = @_;
1286
1287 utf8::encode (my $save = $self->save_path);
1288 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1289 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1290}
1291
1162sub try_load_header($) { 1292sub load_header_from($) {
1163 my ($path) = @_; 1293 my ($self, $path) = @_;
1164 1294
1165 utf8::encode $path; 1295 utf8::encode $path;
1166 aio_open $path, O_RDONLY, 0 1296 aio_open $path, O_RDONLY, 0
1167 or return; 1297 or return;
1168 1298
1169 my $map = cf::map::new 1299 $self->_load_header ($path)
1170 or return; 1300 or return;
1171 1301
1172 $map->load_header ($path) 1302 $self->{load_path} = $path;
1303
1304 1
1305}
1306
1307sub load_header_orig {
1308 my ($self) = @_;
1309
1310 $self->load_header_from ($self->load_path)
1311}
1312
1313sub load_header_temp {
1314 my ($self) = @_;
1315
1316 $self->load_header_from ($self->save_path)
1317}
1318
1319sub prepare_temp {
1320 my ($self) = @_;
1321
1322 $self->last_access ((delete $self->{last_access})
1323 || $cf::RUNTIME); #d#
1324 # safety
1325 $self->{instantiate_time} = $cf::RUNTIME
1326 if $self->{instantiate_time} > $cf::RUNTIME;
1327}
1328
1329sub prepare_orig {
1330 my ($self) = @_;
1331
1332 $self->{load_original} = 1;
1333 $self->{instantiate_time} = $cf::RUNTIME;
1334 $self->last_access ($cf::RUNTIME);
1335 $self->instantiate;
1336}
1337
1338sub load_header {
1339 my ($self) = @_;
1340
1341 if ($self->load_header_temp) {
1342 $self->prepare_temp;
1343 } else {
1344 $self->load_header_orig
1173 or return; 1345 or return;
1346 $self->prepare_orig;
1347 }
1174 1348
1175 $map->{load_path} = $path; 1349 1
1176
1177 $map
1178} 1350}
1179 1351
1180sub find_map; 1352sub find;
1181sub find_map { 1353sub find {
1182 my ($path, $origin) = @_; 1354 my ($path, $origin) = @_;
1183 1355
1184 #warn "find_map<$path,$origin>\n";#d#
1185
1186 $path = new cf::path $path, $origin && $origin->path; 1356 $path = normalise $path, $origin && $origin->path;
1187 my $key = $path->as_string;
1188 1357
1189 cf::lock_wait "map_find:$key"; 1358 cf::lock_wait "map_find:$path";
1190 1359
1191 $cf::MAP{$key} || do { 1360 $cf::MAP{$path} || do {
1192 my $guard = cf::lock_acquire "map_find:$key"; 1361 my $guard = cf::lock_acquire "map_find:$path";
1193 1362 my $map = new_from_path cf::map $path
1194 # do it the slow way
1195 my $map = try_load_header $path->save_path;
1196
1197 if ($map) {
1198 # safety
1199 $map->{instantiate_time} = $cf::RUNTIME
1200 if $map->{instantiate_time} > $cf::RUNTIME;
1201 } else {
1202 if (my $rmp = $path->random_map_params) {
1203 $map = generate_random_map $key, $rmp;
1204 } else {
1205 $map = try_load_header $path->load_path;
1206 }
1207
1208 $map or return; 1363 or return;
1209 1364
1210 $map->{load_original} = 1;
1211 $map->{instantiate_time} = $cf::RUNTIME;
1212 $map->instantiate;
1213
1214 # per-player maps become, after loading, normal maps
1215 $map->per_player (0) if $path->{user_rel};
1216 }
1217
1218 $map->path ($key);
1219 $map->{path} = $path;
1220 $map->{last_save} = $cf::RUNTIME; 1365 $map->{last_save} = $cf::RUNTIME;
1221 $map->last_access ($cf::RUNTIME);
1222 1366
1223 if ($map->should_reset) { 1367 $map->load_header
1368 or return;
1369
1370 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1371 # doing this can freeze the server in a sync job, obviously
1372 #$cf::WAIT_FOR_TICK->wait;
1224 $map->reset; 1373 $map->reset;
1225 undef $guard; 1374 undef $guard;
1226 $map = find_map $path 1375 return find $path;
1227 or return;
1228 } 1376 }
1229 1377
1230 $cf::MAP{$key} = $map 1378 $cf::MAP{$path} = $map
1231 } 1379 }
1232} 1380}
1381
1382sub pre_load { }
1383sub post_load { }
1233 1384
1234sub load { 1385sub load {
1235 my ($self) = @_; 1386 my ($self) = @_;
1236 1387
1388 local $self->{deny_reset} = 1; # loading can take a long time
1389
1237 my $path = $self->{path}; 1390 my $path = $self->{path};
1238 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1391 my $guard = cf::lock_acquire "map_load:$path";
1239 1392
1240 return if $self->in_memory != cf::MAP_SWAPPED; 1393 return if $self->in_memory != cf::MAP_SWAPPED;
1241 1394
1242 $self->in_memory (cf::MAP_LOADING); 1395 $self->in_memory (cf::MAP_LOADING);
1243 1396
1244 $self->alloc; 1397 $self->alloc;
1398
1399 $self->pre_load;
1400
1245 $self->load_objects ($self->{load_path}, 1) 1401 $self->_load_objects ($self->{load_path}, 1)
1246 or return; 1402 or return;
1247 1403
1248 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1404 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1249 if delete $self->{load_original}; 1405 if delete $self->{load_original};
1250 1406
1251 if (my $uniq = $path->uniq_path) { 1407 if (my $uniq = $self->uniq_path) {
1252 utf8::encode $uniq; 1408 utf8::encode $uniq;
1253 if (aio_open $uniq, O_RDONLY, 0) { 1409 if (aio_open $uniq, O_RDONLY, 0) {
1254 $self->clear_unique_items; 1410 $self->clear_unique_items;
1255 $self->load_objects ($uniq, 0); 1411 $self->_load_objects ($uniq, 0);
1256 } 1412 }
1257 } 1413 }
1414
1415 Coro::cede;
1258 1416
1259 # now do the right thing for maps 1417 # now do the right thing for maps
1260 $self->link_multipart_objects; 1418 $self->link_multipart_objects;
1261 1419
1262 if ($self->{path}->is_style_map) { 1420 unless ($self->{deny_activate}) {
1263 $self->{deny_save} = 1; 1421 $self->decay_objects;
1264 $self->{deny_reset} = 1;
1265 } else {
1266 $self->fix_auto_apply; 1422 $self->fix_auto_apply;
1267 $self->decay_objects;
1268 $self->update_buttons; 1423 $self->update_buttons;
1424 Coro::cede;
1269 $self->set_darkness_map; 1425 $self->set_darkness_map;
1270 $self->difficulty ($self->estimate_difficulty) 1426 $self->difficulty ($self->estimate_difficulty)
1271 unless $self->difficulty; 1427 unless $self->difficulty;
1428 Coro::cede;
1272 $self->activate; 1429 $self->activate;
1273 } 1430 }
1274 1431
1432 $self->post_load;
1433
1275 $self->in_memory (cf::MAP_IN_MEMORY); 1434 $self->in_memory (cf::MAP_IN_MEMORY);
1276} 1435}
1277 1436
1278sub load_map_sync { 1437sub customise_for {
1438 my ($self, $ob) = @_;
1439
1440 return find "~" . $ob->name . "/" . $self->{path}
1441 if $self->per_player;
1442
1443 $self
1444}
1445
1446# find and load all maps in the 3x3 area around a map
1447sub load_diag {
1448 my ($map) = @_;
1449
1450 my @diag; # diagonal neighbours
1451
1452 for (0 .. 3) {
1453 my $neigh = $map->tile_path ($_)
1454 or next;
1455 $neigh = find $neigh, $map
1456 or next;
1457 $neigh->load;
1458
1459 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1460 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1461 }
1462
1463 for (@diag) {
1464 my $neigh = find @$_
1465 or next;
1466 $neigh->load;
1467 }
1468}
1469
1470sub find_sync {
1279 my ($path, $origin) = @_; 1471 my ($path, $origin) = @_;
1280 1472
1281 #warn "load_map_sync<$path, $origin>\n";#d# 1473 cf::sync_job { find $path, $origin }
1474}
1282 1475
1283 cf::sync_job { 1476sub do_load_sync {
1284 my $map = cf::map::find_map $path, $origin 1477 my ($map) = @_;
1285 or return; 1478
1479 cf::sync_job { $map->load };
1480}
1481
1482our %MAP_PREFETCH;
1483our $MAP_PREFETCHER = undef;
1484
1485sub find_async {
1486 my ($path, $origin) = @_;
1487
1488 $path = normalise $path, $origin && $origin->{path};
1489
1490 if (my $map = $cf::MAP{$path}) {
1491 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1492 }
1493
1494 undef $MAP_PREFETCH{$path};
1495 $MAP_PREFETCHER ||= cf::async {
1496 while (%MAP_PREFETCH) {
1497 for my $path (keys %MAP_PREFETCH) {
1498 my $map = find $path
1499 or next;
1286 $map->load; 1500 $map->load;
1287 $map 1501
1502 delete $MAP_PREFETCH{$path};
1503 }
1504 }
1505 undef $MAP_PREFETCHER;
1288 } 1506 };
1507 $MAP_PREFETCHER->prio (6);
1508
1509 ()
1289} 1510}
1290 1511
1291sub save { 1512sub save {
1292 my ($self) = @_; 1513 my ($self) = @_;
1293 1514
1515 my $lock = cf::lock_acquire "map_data:" . $self->path;
1516
1294 $self->{last_save} = $cf::RUNTIME; 1517 $self->{last_save} = $cf::RUNTIME;
1295 1518
1296 return unless $self->dirty; 1519 return unless $self->dirty;
1297 1520
1298 my $save = $self->{path}->save_path; utf8::encode $save; 1521 my $save = $self->save_path; utf8::encode $save;
1299 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1522 my $uniq = $self->uniq_path; utf8::encode $uniq;
1300 1523
1301 $self->{load_path} = $save; 1524 $self->{load_path} = $save;
1302 1525
1303 return if $self->{deny_save}; 1526 return if $self->{deny_save};
1304 1527
1528 local $self->{last_access} = $self->last_access;#d#
1529
1530 cf::async {
1531 $_->contr->save for $self->players;
1532 };
1533
1305 if ($uniq) { 1534 if ($uniq) {
1306 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1535 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1307 $self->save_objects ($uniq, cf::IO_UNIQUES); 1536 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1308 } else { 1537 } else {
1309 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1538 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1310 } 1539 }
1311} 1540}
1312 1541
1313sub swap_out { 1542sub swap_out {
1314 my ($self) = @_; 1543 my ($self) = @_;
1544
1545 # save first because save cedes
1546 $self->save;
1547
1548 my $lock = cf::lock_acquire "map_data:" . $self->path;
1315 1549
1316 return if $self->players; 1550 return if $self->players;
1317 return if $self->in_memory != cf::MAP_IN_MEMORY; 1551 return if $self->in_memory != cf::MAP_IN_MEMORY;
1318 return if $self->{deny_save}; 1552 return if $self->{deny_save};
1319 1553
1320 $self->save;
1321 $self->clear; 1554 $self->clear;
1322 $self->in_memory (cf::MAP_SWAPPED); 1555 $self->in_memory (cf::MAP_SWAPPED);
1323} 1556}
1324 1557
1325sub reset_at { 1558sub reset_at {
1326 my ($self) = @_; 1559 my ($self) = @_;
1327 1560
1328 # TODO: safety, remove and allow resettable per-player maps 1561 # TODO: safety, remove and allow resettable per-player maps
1329 return 1e99 if $self->{path}{user_rel}; 1562 return 1e99 if $self->isa ("ext::map_per_player");#d#
1330 return 1e99 if $self->{deny_reset}; 1563 return 1e99 if $self->{deny_reset};
1331 1564
1332 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1565 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1333 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1566 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1334 1567
1339 my ($self) = @_; 1572 my ($self) = @_;
1340 1573
1341 $self->reset_at <= $cf::RUNTIME 1574 $self->reset_at <= $cf::RUNTIME
1342} 1575}
1343 1576
1344sub unlink_save {
1345 my ($self) = @_;
1346
1347 utf8::encode (my $save = $self->{path}->save_path);
1348 aioreq_pri 3; IO::AIO::aio_unlink $save;
1349 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1350}
1351
1352sub rename {
1353 my ($self, $new_path) = @_;
1354
1355 $self->unlink_save;
1356
1357 delete $cf::MAP{$self->path};
1358 $self->{path} = new cf::path $new_path;
1359 $self->path ($self->{path}->as_string);
1360 $cf::MAP{$self->path} = $self;
1361
1362 $self->save;
1363}
1364
1365sub reset { 1577sub reset {
1366 my ($self) = @_; 1578 my ($self) = @_;
1367 1579
1580 my $lock = cf::lock_acquire "map_data:$self->{path}";
1581
1368 return if $self->players; 1582 return if $self->players;
1369 return if $self->{path}{user_rel};#d# 1583 return if $self->isa ("ext::map_per_player");#d#
1370 1584
1371 warn "resetting map ", $self->path;#d# 1585 warn "resetting map ", $self->path;#d#
1372 1586
1373 delete $cf::MAP{$self->path}; 1587 delete $cf::MAP{$self->path};
1588
1589 $self->in_memory (cf::MAP_SWAPPED);
1590 $self->clear;
1374 1591
1375 $_->clear_links_to ($self) for values %cf::MAP; 1592 $_->clear_links_to ($self) for values %cf::MAP;
1376 1593
1377 $self->unlink_save; 1594 $self->unlink_save;
1378 $self->destroy; 1595 $self->destroy;
1381my $nuke_counter = "aaaa"; 1598my $nuke_counter = "aaaa";
1382 1599
1383sub nuke { 1600sub nuke {
1384 my ($self) = @_; 1601 my ($self) = @_;
1385 1602
1603 delete $cf::MAP{$self->path};
1604
1605 $self->unlink_save;
1606
1607 bless $self, "cf::map";
1608 delete $self->{deny_reset};
1386 $self->{deny_save} = 1; 1609 $self->{deny_save} = 1;
1387 $self->reset_timeout (1); 1610 $self->reset_timeout (1);
1388 $self->rename ("{nuke}/" . ($nuke_counter++)); 1611 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1612
1613 $cf::MAP{$self->path} = $self;
1614
1389 $self->reset; # polite request, might not happen 1615 $self->reset; # polite request, might not happen
1390} 1616}
1391 1617
1392sub customise_for { 1618=item cf::map::unique_maps
1393 my ($map, $ob) = @_;
1394 1619
1395 if ($map->per_player) { 1620Returns an arrayref of paths of all shared maps that have
1396 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1621instantiated unique items. May block.
1397 }
1398 1622
1399 $map 1623=cut
1400}
1401 1624
1402sub emergency_save { 1625sub unique_maps() {
1403 local $cf::FREEZE = 1; 1626 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1627 or return;
1404 1628
1405 warn "enter emergency map save\n"; 1629 my @paths;
1406 1630
1407 cf::sync_job { 1631 for (@$files) {
1408 warn "begin emergency map save\n"; 1632 utf8::decode $_;
1409 $_->save for values %cf::MAP; 1633 next if /\.pst$/;
1634 next unless /^$PATH_SEP/o;
1635
1636 push @paths, cf::map::normalise $_;
1410 }; 1637 }
1411 1638
1412 warn "end emergency map save\n"; 1639 \@paths
1413} 1640}
1414 1641
1415package cf; 1642package cf;
1416 1643
1417=back 1644=back
1418 1645
1646=head3 cf::object
1647
1648=cut
1649
1650package cf::object;
1651
1652=over 4
1653
1654=item $ob->inv_recursive
1655
1656Returns the inventory of the object _and_ their inventories, recursively.
1657
1658=cut
1659
1660sub inv_recursive_;
1661sub inv_recursive_ {
1662 map { $_, inv_recursive_ $_->inv } @_
1663}
1664
1665sub inv_recursive {
1666 inv_recursive_ inv $_[0]
1667}
1668
1669package cf;
1670
1671=back
1419 1672
1420=head3 cf::object::player 1673=head3 cf::object::player
1421 1674
1422=over 4 1675=over 4
1423 1676
1463 1716
1464=item $player_object->enter_link 1717=item $player_object->enter_link
1465 1718
1466Freezes the player and moves him/her to a special map (C<{link}>). 1719Freezes the player and moves him/her to a special map (C<{link}>).
1467 1720
1468The player should be reaosnably safe there for short amounts of time. You 1721The player should be reasonably safe there for short amounts of time. You
1469I<MUST> call C<leave_link> as soon as possible, though. 1722I<MUST> call C<leave_link> as soon as possible, though.
1470 1723
1724Will never block.
1725
1471=item $player_object->leave_link ($map, $x, $y) 1726=item $player_object->leave_link ($map, $x, $y)
1472 1727
1473Moves the player out of the specila link map onto the given map. If the 1728Moves the player out of the special C<{link}> map onto the specified
1474map is not valid (or omitted), the player will be moved back to the 1729map. If the map is not valid (or omitted), the player will be moved back
1475location he/she was before the call to C<enter_link>, or, if that fails, 1730to the location he/she was before the call to C<enter_link>, or, if that
1476to the emergency map position. 1731fails, to the emergency map position.
1477 1732
1478Might block. 1733Might block.
1479 1734
1480=cut 1735=cut
1736
1737sub link_map {
1738 unless ($LINK_MAP) {
1739 $LINK_MAP = cf::map::find "{link}"
1740 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1741 $LINK_MAP->load;
1742 }
1743
1744 $LINK_MAP
1745}
1481 1746
1482sub cf::object::player::enter_link { 1747sub cf::object::player::enter_link {
1483 my ($self) = @_; 1748 my ($self) = @_;
1484 1749
1485 $self->deactivate_recursive; 1750 $self->deactivate_recursive;
1486 1751
1487 return if $self->map == $LINK_MAP; 1752 return if UNIVERSAL::isa $self->map, "ext::map_link";
1488 1753
1489 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1754 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1490 if $self->map; 1755 if $self->map;
1491 1756
1492 $self->enter_map ($LINK_MAP, 20, 20); 1757 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1493} 1758}
1494 1759
1495sub cf::object::player::leave_link { 1760sub cf::object::player::leave_link {
1496 my ($self, $map, $x, $y) = @_; 1761 my ($self, $map, $x, $y) = @_;
1497 1762
1498 my $link_pos = delete $self->{_link_pos}; 1763 my $link_pos = delete $self->{_link_pos};
1499 1764
1500 unless ($map) { 1765 unless ($map) {
1501 # restore original map position 1766 # restore original map position
1502 ($map, $x, $y) = @{ $link_pos || [] }; 1767 ($map, $x, $y) = @{ $link_pos || [] };
1503 $map = cf::map::find_map $map; 1768 $map = cf::map::find $map;
1504 1769
1505 unless ($map) { 1770 unless ($map) {
1506 ($map, $x, $y) = @$EMERGENCY_POSITION; 1771 ($map, $x, $y) = @$EMERGENCY_POSITION;
1507 $map = cf::map::find_map $map 1772 $map = cf::map::find $map
1508 or die "FATAL: cannot load emergency map\n"; 1773 or die "FATAL: cannot load emergency map\n";
1509 } 1774 }
1510 } 1775 }
1511 1776
1512 ($x, $y) = (-1, -1) 1777 ($x, $y) = (-1, -1)
1515 # use -1 or undef as default coordinates, not 0, 0 1780 # use -1 or undef as default coordinates, not 0, 0
1516 ($x, $y) = ($map->enter_x, $map->enter_y) 1781 ($x, $y) = ($map->enter_x, $map->enter_y)
1517 if $x <=0 && $y <= 0; 1782 if $x <=0 && $y <= 0;
1518 1783
1519 $map->load; 1784 $map->load;
1785 $map->load_diag;
1520 1786
1787 return unless $self->contr->active;
1521 $self->activate_recursive; 1788 $self->activate_recursive;
1522 $self->enter_map ($map, $x, $y); 1789 $self->enter_map ($map, $x, $y);
1523} 1790}
1524 1791
1525cf::player->attach ( 1792cf::player->attach (
1538 1805
1539 # try to abort aborted map switching on player login :) 1806 # try to abort aborted map switching on player login :)
1540 # should happen only on crashes 1807 # should happen only on crashes
1541 if ($pl->ob->{_link_pos}) { 1808 if ($pl->ob->{_link_pos}) {
1542 $pl->ob->enter_link; 1809 $pl->ob->enter_link;
1543 Coro::async { 1810 (async {
1544 # we need this sleep as the login has a concurrent enter_exit running 1811 # we need this sleep as the login has a concurrent enter_exit running
1545 # and this sleep increases chances of the player not ending up in scorn 1812 # and this sleep increases chances of the player not ending up in scorn
1813 $pl->ob->reply (undef,
1814 "There was an internal problem at your last logout, "
1815 . "the server will try to bring you to your intended destination in a second.",
1816 cf::NDI_RED);
1546 Coro::Timer::sleep 1; 1817 Coro::Timer::sleep 1;
1547 $pl->ob->leave_link; 1818 $pl->ob->leave_link;
1548 }; 1819 })->prio (2);
1549 } 1820 }
1550 }, 1821 },
1551); 1822);
1552 1823
1553=item $player_object->goto_map ($path, $x, $y) 1824=item $player_object->goto ($path, $x, $y)
1554 1825
1555=cut 1826=cut
1556 1827
1557sub cf::object::player::goto_map { 1828sub cf::object::player::goto {
1558 my ($self, $path, $x, $y) = @_; 1829 my ($self, $path, $x, $y) = @_;
1559 1830
1560 $self->enter_link; 1831 $self->enter_link;
1561 1832
1562 (Coro::async { 1833 (async {
1563 $path = new cf::path $path; 1834 my $map = eval {
1564
1565 my $map = cf::map::find_map $path->as_string; 1835 my $map = cf::map::find $path;
1566 $map = $map->customise_for ($self) if $map; 1836 $map = $map->customise_for ($self) if $map;
1567 1837 $map
1568# warn "entering ", $map->path, " at ($x, $y)\n" 1838 } or
1569# if $map;
1570
1571 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1839 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1572 1840
1573 $self->leave_link ($map, $x, $y); 1841 $self->leave_link ($map, $x, $y);
1574 })->prio (1); 1842 })->prio (1);
1575} 1843}
1576 1844
1580 1848
1581sub parse_random_map_params { 1849sub parse_random_map_params {
1582 my ($spec) = @_; 1850 my ($spec) = @_;
1583 1851
1584 my $rmp = { # defaults 1852 my $rmp = { # defaults
1585 xsize => 10, 1853 xsize => (cf::rndm 15, 40),
1586 ysize => 10, 1854 ysize => (cf::rndm 15, 40),
1855 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1856 #layout => string,
1587 }; 1857 };
1588 1858
1589 for (split /\n/, $spec) { 1859 for (split /\n/, $spec) {
1590 my ($k, $v) = split /\s+/, $_, 2; 1860 my ($k, $v) = split /\s+/, $_, 2;
1591 1861
1595 $rmp 1865 $rmp
1596} 1866}
1597 1867
1598sub prepare_random_map { 1868sub prepare_random_map {
1599 my ($exit) = @_; 1869 my ($exit) = @_;
1870
1871 my $guard = cf::lock_acquire "exit_prepare:$exit";
1600 1872
1601 # all this does is basically replace the /! path by 1873 # all this does is basically replace the /! path by
1602 # a new random map path (?random/...) with a seed 1874 # a new random map path (?random/...) with a seed
1603 # that depends on the exit object 1875 # that depends on the exit object
1604 1876
1605 my $rmp = parse_random_map_params $exit->msg; 1877 my $rmp = parse_random_map_params $exit->msg;
1606 1878
1607 if ($exit->map) { 1879 if ($exit->map) {
1608 $rmp->{region} = $exit->map->region_name; 1880 $rmp->{region} = $exit->region->name;
1609 $rmp->{origin_map} = $exit->map->path; 1881 $rmp->{origin_map} = $exit->map->path;
1610 $rmp->{origin_x} = $exit->x; 1882 $rmp->{origin_x} = $exit->x;
1611 $rmp->{origin_y} = $exit->y; 1883 $rmp->{origin_y} = $exit->y;
1612 } 1884 }
1613 1885
1614 $rmp->{random_seed} ||= $exit->random_seed; 1886 $rmp->{random_seed} ||= $exit->random_seed;
1615 1887
1616 my $data = cf::to_json $rmp; 1888 my $data = cf::to_json $rmp;
1617 my $md5 = Digest::MD5::md5_hex $data; 1889 my $md5 = Digest::MD5::md5_hex $data;
1890 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1618 1891
1619 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1892 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1620 aio_write $fh, 0, (length $data), $data, 0; 1893 aio_write $fh, 0, (length $data), $data, 0;
1894 undef $fh;
1895 aio_rename "$meta~", $meta;
1621 1896
1622 $exit->slaying ("?random/$md5"); 1897 $exit->slaying ("?random/$md5");
1623 $exit->msg (undef); 1898 $exit->msg (undef);
1624 } 1899 }
1625} 1900}
1627sub cf::object::player::enter_exit { 1902sub cf::object::player::enter_exit {
1628 my ($self, $exit) = @_; 1903 my ($self, $exit) = @_;
1629 1904
1630 return unless $self->type == cf::PLAYER; 1905 return unless $self->type == cf::PLAYER;
1631 1906
1907 if ($exit->slaying eq "/!") {
1908 #TODO: this should de-fi-ni-te-ly not be a sync-job
1909 cf::sync_job { prepare_random_map $exit };
1910 }
1911
1912 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1913 my $hp = $exit->stats->hp;
1914 my $sp = $exit->stats->sp;
1915
1632 $self->enter_link; 1916 $self->enter_link;
1633 1917
1634 (Coro::async { 1918 (async {
1919 $self->deactivate_recursive; # just to be sure
1635 unless (eval { 1920 unless (eval {
1636 1921 $self->goto ($slaying, $hp, $sp);
1637 prepare_random_map $exit
1638 if $exit->slaying eq "/!";
1639
1640 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1641 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1642 1922
1643 1; 1923 1;
1644 }) { 1924 }) {
1645 $self->message ("Something went wrong deep within the crossfire server. " 1925 $self->message ("Something went wrong deep within the crossfire server. "
1646 . "I'll try to bring you back to the map you were before. " 1926 . "I'll try to bring you back to the map you were before. "
1647 . "Please report this to the dungeon master", 1927 . "Please report this to the dungeon master!",
1648 cf::NDI_UNIQUE | cf::NDI_RED); 1928 cf::NDI_UNIQUE | cf::NDI_RED);
1649 1929
1650 warn "ERROR in enter_exit: $@"; 1930 warn "ERROR in enter_exit: $@";
1651 $self->leave_link; 1931 $self->leave_link;
1652 } 1932 }
1703 on_reply => sub { 1983 on_reply => sub {
1704 my ($ns, $msg) = @_; 1984 my ($ns, $msg) = @_;
1705 1985
1706 # this weird shuffling is so that direct followup queries 1986 # this weird shuffling is so that direct followup queries
1707 # get handled first 1987 # get handled first
1708 my $queue = delete $ns->{query_queue}; 1988 my $queue = delete $ns->{query_queue}
1989 or return; # be conservative, not sure how that can happen, but we saw a crash here
1709 1990
1710 (shift @$queue)->[1]->($msg); 1991 (shift @$queue)->[1]->($msg);
1711 1992
1712 push @{ $ns->{query_queue} }, @$queue; 1993 push @{ $ns->{query_queue} }, @$queue;
1713 1994
1719 } 2000 }
1720 } 2001 }
1721 }, 2002 },
1722); 2003);
1723 2004
1724=item $client->coro (\&cb) 2005=item $client->async (\&cb)
1725 2006
1726Create a new coroutine, running the specified callback. The coroutine will 2007Create a new coroutine, running the specified callback. The coroutine will
1727be automatically cancelled when the client gets destroyed (e.g. on logout, 2008be automatically cancelled when the client gets destroyed (e.g. on logout,
1728or loss of connection). 2009or loss of connection).
1729 2010
1730=cut 2011=cut
1731 2012
1732sub cf::client::coro { 2013sub cf::client::async {
1733 my ($self, $cb) = @_; 2014 my ($self, $cb) = @_;
1734 2015
1735 my $coro; $coro = async { 2016 my $coro = &Coro::async ($cb);
1736 eval {
1737 $cb->();
1738 };
1739 warn $@ if $@;
1740 };
1741 2017
1742 $coro->on_destroy (sub { 2018 $coro->on_destroy (sub {
1743 delete $self->{_coro}{$coro+0}; 2019 delete $self->{_coro}{$coro+0};
1744 }); 2020 });
1745 2021
1939 sub db_sync() { 2215 sub db_sync() {
1940 db_save if $dirty; 2216 db_save if $dirty;
1941 undef $dirty; 2217 undef $dirty;
1942 } 2218 }
1943 2219
1944 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2220 my $idle = Event->idle (
1945 db_sync; 2221 reentrant => 0,
2222 min => 10,
2223 max => 20,
2224 repeat => 0,
2225 data => WF_AUTOCANCEL,
2226 cb => \&db_sync,
1946 }); 2227 );
1947 2228
1948 sub db_dirty() { 2229 sub db_dirty() {
1949 $dirty = 1; 2230 $dirty = 1;
1950 $idle->start; 2231 $idle->start;
1951 } 2232 }
1980 open my $fh, "<:utf8", cf::confdir . "/config" 2261 open my $fh, "<:utf8", cf::confdir . "/config"
1981 or return; 2262 or return;
1982 2263
1983 local $/; 2264 local $/;
1984 *CFG = YAML::Syck::Load <$fh>; 2265 *CFG = YAML::Syck::Load <$fh>;
2266
2267 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2268
2269 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2270 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2271
2272 if (exists $CFG{mlockall}) {
2273 eval {
2274 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2275 and die "WARNING: m(un)lockall failed: $!\n";
2276 };
2277 warn $@ if $@;
2278 }
1985} 2279}
1986 2280
1987sub main { 2281sub main {
1988 # we must not ever block the main coroutine 2282 # we must not ever block the main coroutine
1989 local $Coro::idle = sub { 2283 local $Coro::idle = sub {
1990 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2284 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1991 (Coro::unblock_sub { 2285 (async {
1992 Event::one_event; 2286 Event::one_event;
1993 })->(); 2287 })->prio (Coro::PRIO_MAX);
1994 }; 2288 };
1995 2289
1996 cfg_load; 2290 cfg_load;
1997 db_load; 2291 db_load;
1998 load_extensions; 2292 load_extensions;
2293
2294 $TICK_WATCHER->start;
1999 Event::loop; 2295 Event::loop;
2000} 2296}
2001 2297
2002############################################################################# 2298#############################################################################
2003# initialisation 2299# initialisation and cleanup
2300
2301# install some emergency cleanup handlers
2302BEGIN {
2303 for my $signal (qw(INT HUP TERM)) {
2304 Event->signal (
2305 reentrant => 0,
2306 data => WF_AUTOCANCEL,
2307 signal => $signal,
2308 prio => 0,
2309 cb => sub {
2310 cf::cleanup "SIG$signal";
2311 },
2312 );
2313 }
2314}
2315
2316sub emergency_save() {
2317 my $freeze_guard = cf::freeze_mainloop;
2318
2319 warn "enter emergency perl save\n";
2320
2321 cf::sync_job {
2322 # use a peculiar iteration method to avoid tripping on perl
2323 # refcount bugs in for. also avoids problems with players
2324 # and maps saved/destroyed asynchronously.
2325 warn "begin emergency player save\n";
2326 for my $login (keys %cf::PLAYER) {
2327 my $pl = $cf::PLAYER{$login} or next;
2328 $pl->valid or next;
2329 $pl->save;
2330 }
2331 warn "end emergency player save\n";
2332
2333 warn "begin emergency map save\n";
2334 for my $path (keys %cf::MAP) {
2335 my $map = $cf::MAP{$path} or next;
2336 $map->valid or next;
2337 $map->save;
2338 }
2339 warn "end emergency map save\n";
2340 };
2341
2342 warn "leave emergency perl save\n";
2343}
2004 2344
2005sub reload() { 2345sub reload() {
2006 # can/must only be called in main 2346 # can/must only be called in main
2007 if ($Coro::current != $Coro::main) { 2347 if ($Coro::current != $Coro::main) {
2008 warn "can only reload from main coroutine\n"; 2348 warn "can only reload from main coroutine";
2009 return; 2349 return;
2010 } 2350 }
2011 2351
2012 warn "reloading..."; 2352 warn "reloading...";
2013 2353
2014 local $FREEZE = 1; 2354 warn "cancelling server ticker";
2355 $TICK_WATCHER->cancel;
2356
2015 cf::emergency_save; 2357 cf::emergency_save;
2016 2358
2017 eval { 2359 eval {
2018 # if anything goes wrong in here, we should simply crash as we already saved 2360 # if anything goes wrong in here, we should simply crash as we already saved
2019 2361
2020 # cancel all watchers 2362 warn "syncing database to disk";
2363 cf::db_sync;
2364
2365 warn "cancelling all WF_AUTOCANCEL watchers";
2021 for (Event::all_watchers) { 2366 for (Event::all_watchers) {
2022 $_->cancel if $_->data & WF_AUTOCANCEL; 2367 $_->cancel if $_->data & WF_AUTOCANCEL;
2023 } 2368 }
2024 2369
2370 warn "flushing outstanding aio requests";
2371 for (;;) {
2372 IO::AIO::flush;
2373 Coro::cede;
2374 last unless IO::AIO::nreqs;
2375 warn "iterate...";
2376 }
2377
2025 # cancel all extension coros 2378 warn "cancelling all extension coros";
2026 $_->cancel for values %EXT_CORO; 2379 $_->cancel for values %EXT_CORO;
2027 %EXT_CORO = (); 2380 %EXT_CORO = ();
2028 2381
2029 # unload all extensions 2382 warn "removing commands";
2030 for (@exts) { 2383 %COMMAND = ();
2384
2385 warn "removing ext commands";
2386 %EXTCMD = ();
2387
2388 warn "unloading/nuking all extensions";
2389 for my $pkg (@EXTS) {
2031 warn "unloading <$_>"; 2390 warn "... unloading $pkg";
2032 unload_extension $_; 2391
2392 if (my $cb = $pkg->can ("unload")) {
2393 eval {
2394 $cb->($pkg);
2395 1
2396 } or warn "$pkg unloaded, but with errors: $@";
2033 } 2397 }
2034 2398
2399 warn "... nuking $pkg";
2400 Symbol::delete_package $pkg;
2401 }
2402
2035 # unload all modules loaded from $LIBDIR 2403 warn "unloading all perl modules loaded from $LIBDIR";
2036 while (my ($k, $v) = each %INC) { 2404 while (my ($k, $v) = each %INC) {
2037 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2405 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2038 2406
2039 warn "removing <$k>"; 2407 warn "... unloading $k";
2040 delete $INC{$k}; 2408 delete $INC{$k};
2041 2409
2042 $k =~ s/\.pm$//; 2410 $k =~ s/\.pm$//;
2043 $k =~ s/\//::/g; 2411 $k =~ s/\//::/g;
2044 2412
2047 } 2415 }
2048 2416
2049 Symbol::delete_package $k; 2417 Symbol::delete_package $k;
2050 } 2418 }
2051 2419
2052 # sync database to disk
2053 cf::db_sync;
2054 IO::AIO::flush;
2055
2056 # get rid of safe::, as good as possible 2420 warn "getting rid of safe::, as good as possible";
2057 Symbol::delete_package "safe::$_" 2421 Symbol::delete_package "safe::$_"
2058 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2422 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2059 2423
2060 # remove register_script_function callbacks
2061 # TODO
2062
2063 # unload cf.pm "a bit" 2424 warn "unloading cf.pm \"a bit\"";
2064 delete $INC{"cf.pm"}; 2425 delete $INC{"cf.pm"};
2065 2426
2066 # don't, removes xs symbols, too, 2427 # don't, removes xs symbols, too,
2067 # and global variables created in xs 2428 # and global variables created in xs
2068 #Symbol::delete_package __PACKAGE__; 2429 #Symbol::delete_package __PACKAGE__;
2069 2430
2070 # reload cf.pm 2431 warn "unload completed, starting to reload now";
2432
2071 warn "reloading cf.pm"; 2433 warn "reloading cf.pm";
2072 require cf; 2434 require cf;
2073 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2435 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2074 2436
2075 # load config and database again 2437 warn "loading config and database again";
2076 cf::cfg_load; 2438 cf::cfg_load;
2077 cf::db_load; 2439 cf::db_load;
2078 2440
2079 # load extensions
2080 warn "load extensions"; 2441 warn "loading extensions";
2081 cf::load_extensions; 2442 cf::load_extensions;
2082 2443
2083 # reattach attachments to objects 2444 warn "reattaching attachments to objects/players";
2084 warn "reattach";
2085 _global_reattach; 2445 _global_reattach;
2446 warn "reattaching attachments to maps";
2447 reattach $_ for values %MAP;
2448
2449 warn "restarting server ticker";
2450
2451 $TICK_WATCHER->start;
2086 }; 2452 };
2087 2453
2088 if ($@) { 2454 if ($@) {
2089 warn $@; 2455 warn $@;
2090 warn "error while reloading, exiting."; 2456 warn "error while reloading, exiting.";
2091 exit 1; 2457 exit 1;
2092 } 2458 }
2093 2459
2094 warn "reloaded successfully"; 2460 warn "reloaded";
2095}; 2461};
2096 2462
2097############################################################################# 2463our $RELOAD_WATCHER; # used only during reload
2098
2099unless ($LINK_MAP) {
2100 $LINK_MAP = cf::map::new;
2101
2102 $LINK_MAP->width (41);
2103 $LINK_MAP->height (41);
2104 $LINK_MAP->alloc;
2105 $LINK_MAP->path ("{link}");
2106 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2107 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2108
2109 # dirty hack because... archetypes are not yet loaded
2110 Event->timer (
2111 after => 2,
2112 cb => sub {
2113 $_[0]->w->cancel;
2114
2115 # provide some exits "home"
2116 my $exit = cf::object::new "exit";
2117
2118 $exit->slaying ($EMERGENCY_POSITION->[0]);
2119 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2120 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2121
2122 $LINK_MAP->insert ($exit->clone, 19, 19);
2123 $LINK_MAP->insert ($exit->clone, 19, 20);
2124 $LINK_MAP->insert ($exit->clone, 19, 21);
2125 $LINK_MAP->insert ($exit->clone, 20, 19);
2126 $LINK_MAP->insert ($exit->clone, 20, 21);
2127 $LINK_MAP->insert ($exit->clone, 21, 19);
2128 $LINK_MAP->insert ($exit->clone, 21, 20);
2129 $LINK_MAP->insert ($exit->clone, 21, 21);
2130
2131 $exit->destroy;
2132 });
2133
2134 $LINK_MAP->{deny_save} = 1;
2135 $LINK_MAP->{deny_reset} = 1;
2136
2137 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2138}
2139
2140register "<global>", __PACKAGE__;
2141 2464
2142register_command "reload" => sub { 2465register_command "reload" => sub {
2143 my ($who, $arg) = @_; 2466 my ($who, $arg) = @_;
2144 2467
2145 if ($who->flag (FLAG_WIZ)) { 2468 if ($who->flag (FLAG_WIZ)) {
2146 $who->message ("start of reload."); 2469 $who->message ("reloading server.");
2470
2471 # doing reload synchronously and two reloads happen back-to-back,
2472 # coro crashes during coro_state_free->destroy here.
2473
2474 $RELOAD_WATCHER ||= Event->timer (
2475 reentrant => 0,
2476 after => 0,
2477 data => WF_AUTOCANCEL,
2478 cb => sub {
2147 reload; 2479 reload;
2148 $who->message ("end of reload."); 2480 undef $RELOAD_WATCHER;
2481 },
2482 );
2149 } 2483 }
2150}; 2484};
2151 2485
2152unshift @INC, $LIBDIR; 2486unshift @INC, $LIBDIR;
2487
2488my $bug_warning = 0;
2153 2489
2154$TICK_WATCHER = Event->timer ( 2490$TICK_WATCHER = Event->timer (
2155 reentrant => 0, 2491 reentrant => 0,
2492 parked => 1,
2156 prio => 0, 2493 prio => 0,
2157 at => $NEXT_TICK || $TICK, 2494 at => $NEXT_TICK || $TICK,
2158 data => WF_AUTOCANCEL, 2495 data => WF_AUTOCANCEL,
2159 cb => sub { 2496 cb => sub {
2160 unless ($FREEZE) { 2497 if ($Coro::current != $Coro::main) {
2498 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2499 unless ++$bug_warning > 10;
2500 return;
2501 }
2502
2503 $NOW = Event::time;
2504
2161 cf::server_tick; # one server iteration 2505 cf::server_tick; # one server iteration
2162 $RUNTIME += $TICK; 2506 $RUNTIME += $TICK;
2163 }
2164
2165 $NEXT_TICK += $TICK; 2507 $NEXT_TICK += $TICK;
2508
2509 $WAIT_FOR_TICK->broadcast;
2510 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2511
2512 Event::sweep;
2513 Coro::cede_notself;
2514
2515# my $AFTER = Event::time;
2516# warn $AFTER - $NOW;#d#
2166 2517
2167 # if we are delayed by four ticks or more, skip them all 2518 # if we are delayed by four ticks or more, skip them all
2168 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2519 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2169 2520
2170 $TICK_WATCHER->at ($NEXT_TICK); 2521 $TICK_WATCHER->at ($NEXT_TICK);
2171 $TICK_WATCHER->start; 2522 $TICK_WATCHER->start;
2172 }, 2523 },
2173); 2524);
2174 2525
2175IO::AIO::max_poll_time $TICK * 0.2; 2526IO::AIO::max_poll_time $TICK * 0.1;
2176 2527
2177Event->io ( 2528undef $Coro::AIO::WATCHER;
2529$AIO_POLL_WATCHER = Event->io (
2530 reentrant => 0,
2178 fd => IO::AIO::poll_fileno, 2531 fd => IO::AIO::poll_fileno,
2179 poll => 'r', 2532 poll => 'r',
2180 prio => 5, 2533 prio => 6,
2181 data => WF_AUTOCANCEL, 2534 data => WF_AUTOCANCEL,
2182 cb => \&IO::AIO::poll_cb, 2535 cb => \&IO::AIO::poll_cb,
2183); 2536);
2184 2537
2185Event->timer ( 2538$WRITE_RUNTIME_WATCHER = Event->timer (
2539 reentrant => 0,
2186 data => WF_AUTOCANCEL, 2540 data => WF_AUTOCANCEL,
2187 after => 0, 2541 after => 1,
2188 interval => 10, 2542 interval => 10,
2189 cb => sub { 2543 prio => 6, # keep it lowest so it acts like a watchdog
2190 (Coro::unblock_sub { 2544 cb => Coro::unblock_sub {
2191 write_runtime 2545 write_runtime
2192 or warn "ERROR: unable to write runtime file: $!"; 2546 or warn "ERROR: unable to write runtime file: $!";
2193 })->();
2194 }, 2547 },
2195); 2548);
2196 2549
2197END { cf::emergency_save } 2550END { cf::emergency_save }
2198 2551

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