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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.133 by root, Thu Jan 4 16:19:32 2007 UTC vs.
Revision 1.199 by root, Mon Jan 29 14:46:01 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
56 69
57binmode STDOUT; 70binmode STDOUT;
58binmode STDERR; 71binmode STDERR;
59 72
60# read virtual server time, if available 73# read virtual server time, if available
68mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
72 85
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 86our $EMERGENCY_POSITION;
87
88sub cf::map::normalise;
76 89
77############################################################################# 90#############################################################################
78 91
79=head2 GLOBAL VARIABLES 92=head2 GLOBAL VARIABLES
80 93
104 117
105=item %cf::CFG 118=item %cf::CFG
106 119
107Configuration for the server, loaded from C</etc/crossfire/config>, or 120Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 121from wherever your confdir points to.
122
123=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
124
125These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
126or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
127processing has been done. Call C<< ->wait >> on them to maximise the
128window of cpu time available, or simply to synchronise to the server tick.
109 129
110=back 130=back
111 131
112=cut 132=cut
113 133
117 utf8::encode $msg; 137 utf8::encode $msg;
118 138
119 $msg .= "\n" 139 $msg .= "\n"
120 unless $msg =~ /\n$/; 140 unless $msg =~ /\n$/;
121 141
122 LOG llevError, "cfperl: $msg"; 142 LOG llevError, $msg;
123 }; 143 };
124} 144}
125 145
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 146@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 147@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 165
146$Event::DIED = sub { 166$Event::DIED = sub {
147 warn "error in event callback: @_"; 167 warn "error in event callback: @_";
148}; 168};
149 169
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 170=head2 UTILITY FUNCTIONS
155 171
156=over 4 172=over 4
157 173
174=item dumpval $ref
175
158=cut 176=cut
177
178sub dumpval {
179 eval {
180 local $SIG{__DIE__};
181 my $d;
182 if (1) {
183 $d = new Data::Dumper([$_[0]], ["*var"]);
184 $d->Terse(1);
185 $d->Indent(2);
186 $d->Quotekeys(0);
187 $d->Useqq(1);
188 #$d->Bless(...);
189 $d->Seen($_[1]) if @_ > 1;
190 $d = $d->Dump();
191 }
192 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
193 $d
194 } || "[unable to dump $_[0]: '$@']";
195}
159 196
160use JSON::Syck (); # TODO# replace by JSON::PC once working 197use JSON::Syck (); # TODO# replace by JSON::PC once working
161 198
162=item $ref = cf::from_json $json 199=item $ref = cf::from_json $json
163 200
179sub to_json($) { 216sub to_json($) {
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 217 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
181 JSON::Syck::Dump $_[0] 218 JSON::Syck::Dump $_[0]
182} 219}
183 220
184=item my $guard = cf::guard { BLOCK }
185
186Run the given callback when the guard object gets destroyed (useful for
187coroutine cancellations).
188
189You can call C<< ->cancel >> on the guard object to stop the block from
190being executed.
191
192=cut
193
194sub guard(&) {
195 bless \(my $cb = $_[0]), cf::guard::;
196}
197
198sub cf::guard::cancel {
199 ${$_[0]} = sub { };
200}
201
202sub cf::guard::DESTROY {
203 ${$_[0]}->();
204}
205
206=item cf::lock_wait $string 221=item cf::lock_wait $string
207 222
208Wait until the given lock is available. See cf::lock_acquire. 223Wait until the given lock is available. See cf::lock_acquire.
209 224
210=item my $lock = cf::lock_acquire $string 225=item my $lock = cf::lock_acquire $string
211 226
212Wait until the given lock is available and then acquires it and returns 227Wait until the given lock is available and then acquires it and returns
213a guard object. If the guard object gets destroyed (goes out of scope, 228a Coro::guard object. If the guard object gets destroyed (goes out of scope,
214for example when the coroutine gets canceled), the lock is automatically 229for example when the coroutine gets canceled), the lock is automatically
215returned. 230returned.
216 231
217Lock names should begin with a unique identifier (for example, cf::map::find 232Lock names should begin with a unique identifier (for example, cf::map::find
218uses map_find and cf::map::load uses map_load). 233uses map_find and cf::map::load uses map_load).
237 # wait, to be sure we are not locked 252 # wait, to be sure we are not locked
238 lock_wait $key; 253 lock_wait $key;
239 254
240 $LOCK{$key} = []; 255 $LOCK{$key} = [];
241 256
242 cf::guard { 257 Coro::guard {
243 # wake up all waiters, to be on the safe side 258 # wake up all waiters, to be on the safe side
244 $_->ready for @{ delete $LOCK{$key} }; 259 $_->ready for @{ delete $LOCK{$key} };
245 } 260 }
246} 261}
247 262
248=item cf::async { BLOCK }
249
250Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
251error instead of exiting the server in case of a problem.
252
253=cut
254
255sub async(&) {
256 my ($cb) = @_;
257
258 Coro::async {
259 eval { $cb->() };
260 warn $@ if $@;
261 }
262}
263
264sub freeze_mainloop { 263sub freeze_mainloop {
265 return unless $TICK_WATCHER->is_active; 264 return unless $TICK_WATCHER->is_active;
266 265
267 my $guard = guard { $TICK_WATCHER->start }; 266 my $guard = Coro::guard {
267 $TICK_WATCHER->start;
268 $WRITE_RUNTIME_WATCHER->start;
269 };
270 $WRITE_RUNTIME_WATCHER->stop;
268 $TICK_WATCHER->stop; 271 $TICK_WATCHER->stop;
269 $guard 272 $guard
270} 273}
274
275=item cf::async { BLOCK }
276
277Currently the same as Coro::async_pool, meaning you cannot use
278C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
279thing you are allowed to do is call C<prio> on it.
280
281=cut
282
283BEGIN { *async = \&Coro::async_pool }
271 284
272=item cf::sync_job { BLOCK } 285=item cf::sync_job { BLOCK }
273 286
274The design of crossfire+ requires that the main coro ($Coro::main) is 287The design of crossfire+ requires that the main coro ($Coro::main) is
275always able to handle events or runnable, as crossfire+ is only partly 288always able to handle events or runnable, as crossfire+ is only partly
294 my $freeze_guard = freeze_mainloop; 307 my $freeze_guard = freeze_mainloop;
295 308
296 my $busy = 1; 309 my $busy = 1;
297 my @res; 310 my @res;
298 311
299 (Coro::async { 312 (async {
300 @res = eval { $job->() }; 313 @res = eval { $job->() };
301 warn $@ if $@; 314 warn $@ if $@;
302 undef $busy; 315 undef $busy;
303 })->prio (Coro::PRIO_MAX); 316 })->prio (Coro::PRIO_MAX);
304 317
305 while ($busy) { 318 while ($busy) {
306 Coro::cede_notself; 319 Coro::cede or Event::one_event;
307 Event::one_event unless Coro::nready;
308 } 320 }
309 321
310 wantarray ? @res : $res[0] 322 wantarray ? @res : $res[0]
311 } else { 323 } else {
312 # we are in another coroutine, how wonderful, everything just works 324 # we are in another coroutine, how wonderful, everything just works
313 325
314 $job->() 326 $job->()
315 } 327 }
316} 328}
317 329
318=item $coro = cf::coro { BLOCK } 330=item $coro = cf::async_ext { BLOCK }
319 331
320Creates and returns a new coro. This coro is automcatially being canceled 332Like async, but this coro is automatically being canceled when the
321when the extension calling this is being unloaded. 333extension calling this is being unloaded.
322 334
323=cut 335=cut
324 336
325sub coro(&) { 337sub async_ext(&) {
326 my $cb = shift; 338 my $cb = shift;
327 339
328 my $coro = &cf::async ($cb); 340 my $coro = &Coro::async ($cb);
329 341
330 $coro->on_destroy (sub { 342 $coro->on_destroy (sub {
331 delete $EXT_CORO{$coro+0}; 343 delete $EXT_CORO{$coro+0};
332 }); 344 });
333 $EXT_CORO{$coro+0} = $coro; 345 $EXT_CORO{$coro+0} = $coro;
339 my $runtime = cf::localdir . "/runtime"; 351 my $runtime = cf::localdir . "/runtime";
340 352
341 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 353 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
342 or return; 354 or return;
343 355
356 my $value = $cf::RUNTIME + 90 + 10;
344 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 357 # 10 is the runtime save interval, for a monotonic clock
358 # 60 allows for the watchdog to kill the server.
359
345 (aio_write $fh, 0, (length $value), $value, 0) <= 0 360 (aio_write $fh, 0, (length $value), $value, 0) <= 0
346 and return; 361 and return;
347 362
348 aio_fsync $fh 363 aio_fsync $fh
349 and return; 364 and return;
358} 373}
359 374
360=back 375=back
361 376
362=cut 377=cut
363
364#############################################################################
365
366package cf::path;
367
368sub new {
369 my ($class, $path, $base) = @_;
370
371 $path = $path->as_string if ref $path;
372
373 my $self = bless { }, $class;
374
375 # {... are special paths that are not touched
376 # ?xxx/... are special absolute paths
377 # ?random/... random maps
378 # /! non-realised random map exit
379 # /... normal maps
380 # ~/... per-player maps without a specific player (DO NOT USE)
381 # ~user/... per-player map of a specific user
382
383 if ($path =~ /^{/) {
384 # fine as it is
385 } elsif ($path =~ s{^\?random/}{}) {
386 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
387 $self->{random} = cf::from_json $data;
388 } else {
389 if ($path =~ s{^~([^/]+)?}{}) {
390 $self->{user_rel} = 1;
391
392 if (defined $1) {
393 $self->{user} = $1;
394 } elsif ($base =~ m{^~([^/]+)/}) {
395 $self->{user} = $1;
396 } else {
397 warn "cannot resolve user-relative path without user <$path,$base>\n";
398 }
399 } elsif ($path =~ /^\//) {
400 # already absolute
401 } else {
402 $base =~ s{[^/]+/?$}{};
403 return $class->new ("$base/$path");
404 }
405
406 for ($path) {
407 redo if s{/\.?/}{/};
408 redo if s{/[^/]+/\.\./}{/};
409 }
410 }
411
412 $self->{path} = $path;
413
414 $self
415}
416
417# the name / primary key / in-game path
418sub as_string {
419 my ($self) = @_;
420
421 $self->{user_rel} ? "~$self->{user}$self->{path}"
422 : $self->{random} ? "?random/$self->{path}"
423 : $self->{path}
424}
425
426# the displayed name, this is a one way mapping
427sub visible_name {
428 my ($self) = @_;
429
430# if (my $rmp = $self->{random}) {
431# # todo: be more intelligent about this
432# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
433# } else {
434 $self->as_string
435# }
436}
437
438# escape the /'s in the path
439sub _escaped_path {
440 # ∕ is U+2215
441 (my $path = $_[0]{path}) =~ s/\//∕/g;
442 $path
443}
444
445# the original (read-only) location
446sub load_path {
447 my ($self) = @_;
448
449 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
450}
451
452# the temporary/swap location
453sub save_path {
454 my ($self) = @_;
455
456 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
457 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
458 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
459}
460
461# the unique path, might be eq to save_path
462sub uniq_path {
463 my ($self) = @_;
464
465 $self->{user_rel} || $self->{random}
466 ? undef
467 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
468}
469
470# return random map parameters, or undef
471sub random_map_params {
472 my ($self) = @_;
473
474 $self->{random}
475}
476
477# this is somewhat ugly, but style maps do need special treatment
478sub is_style_map {
479 $_[0]{path} =~ m{^/styles/}
480}
481
482package cf;
483 378
484############################################################################# 379#############################################################################
485 380
486=head2 ATTACHABLE OBJECTS 381=head2 ATTACHABLE OBJECTS
487 382
613our @CB_TYPE = (); # registry for type (cf-object class) based events 508our @CB_TYPE = (); # registry for type (cf-object class) based events
614our @CB_MAP = (); 509our @CB_MAP = ();
615 510
616my %attachment; 511my %attachment;
617 512
513sub cf::attachable::thawer_merge {
514 # simply override everything except _meta
515 local $_[0]{_meta};
516 %{$_[0]} = %{$_[1]};
517}
518
618sub _attach_cb($$$$) { 519sub _attach_cb($$$$) {
619 my ($registry, $event, $prio, $cb) = @_; 520 my ($registry, $event, $prio, $cb) = @_;
620 521
621 use sort 'stable'; 522 use sort 'stable';
622 523
793# object support 694# object support
794 695
795sub reattach { 696sub reattach {
796 # basically do the same as instantiate, without calling instantiate 697 # basically do the same as instantiate, without calling instantiate
797 my ($obj) = @_; 698 my ($obj) = @_;
699
700 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
798 701
799 my $registry = $obj->registry; 702 my $registry = $obj->registry;
800 703
801 @$registry = (); 704 @$registry = ();
802 705
934=cut 837=cut
935 838
936sub register_extcmd { 839sub register_extcmd {
937 my ($name, $cb) = @_; 840 my ($name, $cb) = @_;
938 841
939 my $caller = caller;
940 #warn "registering extcmd '$name' to '$caller'";
941
942 $EXTCMD{$name} = [$cb, $caller]; 842 $EXTCMD{$name} = $cb;
943} 843}
944 844
945cf::player->attach ( 845cf::player->attach (
946 on_command => sub { 846 on_command => sub {
947 my ($pl, $name, $params) = @_; 847 my ($pl, $name, $params) = @_;
960 860
961 my $msg = eval { from_json $buf }; 861 my $msg = eval { from_json $buf };
962 862
963 if (ref $msg) { 863 if (ref $msg) {
964 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 864 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
965 if (my %reply = $cb->[0]->($pl, $msg)) { 865 if (my %reply = $cb->($pl, $msg)) {
966 $pl->ext_reply ($msg->{msgid}, %reply); 866 $pl->ext_reply ($msg->{msgid}, %reply);
967 } 867 }
968 } 868 }
969 } else { 869 } else {
970 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 870 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
972 872
973 cf::override; 873 cf::override;
974 }, 874 },
975); 875);
976 876
977sub register {
978 my ($base, $pkg) = @_;
979
980 #TODO
981}
982
983sub load_extension { 877sub load_extension {
984 my ($path) = @_; 878 my ($path) = @_;
985 879
986 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 880 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
987 my $base = $1; 881 my $base = $1;
988 my $pkg = $1; 882 my $pkg = $1;
989 $pkg =~ s/[^[:word:]]/_/g; 883 $pkg =~ s/[^[:word:]]/_/g;
990 $pkg = "ext::$pkg"; 884 $pkg = "ext::$pkg";
991 885
992 warn "loading '$path' into '$pkg'\n"; 886 warn "... loading '$path' into '$pkg'\n";
993 887
994 open my $fh, "<:utf8", $path 888 open my $fh, "<:utf8", $path
995 or die "$path: $!"; 889 or die "$path: $!";
996 890
997 my $source = 891 my $source =
998 "package $pkg; use strict; use utf8;\n" 892 "package $pkg; use strict; use utf8;\n"
999 . "#line 1 \"$path\"\n{\n" 893 . "#line 1 \"$path\"\n{\n"
1000 . (do { local $/; <$fh> }) 894 . (do { local $/; <$fh> })
1001 . "\n};\n1"; 895 . "\n};\n1";
1002 896
1003 eval $source 897 unless (eval $source) {
1004 or die $@ ? "$path: $@\n" 898 my $msg = $@ ? "$path: $@\n"
1005 : "extension disabled.\n"; 899 : "extension disabled.\n";
1006 900 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1007 push @exts, $pkg; 901 warn $@;
1008 $ext_pkg{$base} = $pkg; 902 warn "mandatory extension failed to load, exiting.\n";
1009 903 exit 1;
1010# no strict 'refs'; 904 }
1011# @{"$pkg\::ISA"} = ext::; 905 die $@;
1012
1013 register $base, $pkg;
1014}
1015
1016sub unload_extension {
1017 my ($pkg) = @_;
1018
1019 warn "removing extension $pkg\n";
1020
1021 # remove hooks
1022 #TODO
1023# for my $idx (0 .. $#PLUGIN_EVENT) {
1024# delete $hook[$idx]{$pkg};
1025# } 906 }
1026 907
1027 # remove commands 908 push @EXTS, $pkg;
1028 for my $name (keys %COMMAND) {
1029 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1030
1031 if (@cb) {
1032 $COMMAND{$name} = \@cb;
1033 } else {
1034 delete $COMMAND{$name};
1035 }
1036 }
1037
1038 # remove extcmds
1039 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1040 delete $EXTCMD{$name};
1041 }
1042
1043 if (my $cb = $pkg->can ("unload")) {
1044 eval {
1045 $cb->($pkg);
1046 1
1047 } or warn "$pkg unloaded, but with errors: $@";
1048 }
1049
1050 Symbol::delete_package $pkg;
1051} 909}
1052 910
1053sub load_extensions { 911sub load_extensions {
1054 for my $ext (<$LIBDIR/*.ext>) { 912 for my $ext (<$LIBDIR/*.ext>) {
1055 next unless -r $ext; 913 next unless -r $ext;
1059 } or warn "$ext not loaded: $@"; 917 } or warn "$ext not loaded: $@";
1060 } 918 }
1061} 919}
1062 920
1063############################################################################# 921#############################################################################
1064# load/save/clean perl data associated with a map
1065
1066*cf::mapsupport::on_clean = sub {
1067 my ($map) = @_;
1068
1069 my $path = $map->tmpname;
1070 defined $path or return;
1071
1072 unlink "$path.pst";
1073};
1074
1075cf::map->attach (prio => -10000, package => cf::mapsupport::);
1076
1077#############################################################################
1078# load/save perl data associated with player->ob objects
1079
1080sub all_objects(@) {
1081 @_, map all_objects ($_->inv), @_
1082}
1083
1084# TODO: compatibility cruft, remove when no longer needed
1085cf::player->attach (
1086 on_load => sub {
1087 my ($pl, $path) = @_;
1088
1089 for my $o (all_objects $pl->ob) {
1090 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1091 $o->set_ob_key_value ("_perl_data");
1092
1093 %$o = %{ Storable::thaw pack "H*", $value };
1094 }
1095 }
1096 },
1097);
1098
1099#############################################################################
1100 922
1101=head2 CORE EXTENSIONS 923=head2 CORE EXTENSIONS
1102 924
1103Functions and methods that extend core crossfire objects. 925Functions and methods that extend core crossfire objects.
1104 926
927=cut
928
929package cf::player;
930
931use Coro::AIO;
932
1105=head3 cf::player 933=head3 cf::player
1106 934
1107=over 4 935=over 4
1108 936
1109=item cf::player::exists $login 937=item cf::player::find $login
1110 938
1111Returns true when the given account exists. 939Returns the given player object, loading it if necessary (might block).
1112 940
1113=cut 941=cut
1114 942
1115sub cf::player::exists($) { 943sub playerdir($) {
1116 cf::player::find $_[0] 944 cf::localdir
1117 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 945 . "/"
946 . cf::playerdir
947 . "/"
948 . (ref $_[0] ? $_[0]->ob->name : $_[0])
949}
950
951sub path($) {
952 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
953
954 (playerdir $login) . "/$login.pl"
955}
956
957sub find_active($) {
958 $cf::PLAYER{$_[0]}
959 and $cf::PLAYER{$_[0]}->active
960 and $cf::PLAYER{$_[0]}
961}
962
963sub exists($) {
964 my ($login) = @_;
965
966 $cf::PLAYER{$login}
967 or cf::sync_job { !aio_stat path $login }
968}
969
970sub find($) {
971 return $cf::PLAYER{$_[0]} || do {
972 my $login = $_[0];
973
974 my $guard = cf::lock_acquire "user_find:$login";
975
976 $cf::PLAYER{$_[0]} || do {
977 my $pl = load_pl path $login
978 or return;
979 $cf::PLAYER{$login} = $pl
980 }
981 }
982}
983
984sub save($) {
985 my ($pl) = @_;
986
987 return if $pl->{deny_save};
988
989 my $path = path $pl;
990 my $guard = cf::lock_acquire "user_save:$path";
991
992 return if $pl->{deny_save};
993
994 aio_mkdir playerdir $pl, 0770;
995 $pl->{last_save} = $cf::RUNTIME;
996
997 $pl->save_pl ($path);
998 Coro::cede;
999}
1000
1001sub new($) {
1002 my ($login) = @_;
1003
1004 my $self = create;
1005
1006 $self->ob->name ($login);
1007 $self->{deny_save} = 1;
1008
1009 $cf::PLAYER{$login} = $self;
1010
1011 $self
1012}
1013
1014=item $pl->quit_character
1015
1016Nukes the player without looking back. If logged in, the connection will
1017be destroyed. May block for a long time.
1018
1019=cut
1020
1021sub quit_character {
1022 my ($pl) = @_;
1023
1024 $pl->{deny_save} = 1;
1025 $pl->password ("*"); # this should lock out the player until we nuked the dir
1026
1027 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1028 $pl->deactivate;
1029 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1030 $pl->ns->destroy if $pl->ns;
1031
1032 my $path = playerdir $pl;
1033 my $temp = "$path~$cf::RUNTIME~deleting~";
1034 aio_rename $path, $temp;
1035 delete $cf::PLAYER{$pl->ob->name};
1036 $pl->destroy;
1037 IO::AIO::aio_rmtree $temp;
1038}
1039
1040=item cf::player::list_logins
1041
1042Returns am arrayref of all valid playernames in the system, can take a
1043while and may block, so not sync_job-capable, ever.
1044
1045=cut
1046
1047sub list_logins {
1048 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1049 or return [];
1050
1051 my @logins;
1052
1053 for my $login (@$dirs) {
1054 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1055 aio_read $fh, 0, 512, my $buf, 0 or next;
1056 $buf !~ /^password -------------$/m or next; # official not-valid tag
1057
1058 utf8::decode $login;
1059 push @logins, $login;
1060 }
1061
1062 \@logins
1063}
1064
1065=item $player->maps
1066
1067Returns an arrayref of map paths that are private for this
1068player. May block.
1069
1070=cut
1071
1072sub maps($) {
1073 my ($pl) = @_;
1074
1075 my $files = aio_readdir playerdir $pl
1076 or return;
1077
1078 my @paths;
1079
1080 for (@$files) {
1081 utf8::decode $_;
1082 next if /\.(?:pl|pst)$/;
1083 next unless /^$PATH_SEP/o;
1084
1085 push @paths, cf::map::normalise "~" . $pl->ob->name . "/" . $_;
1086 }
1087
1088 \@paths
1118} 1089}
1119 1090
1120=item $player->ext_reply ($msgid, $msgtype, %msg) 1091=item $player->ext_reply ($msgid, $msgtype, %msg)
1121 1092
1122Sends an ext reply to the player. 1093Sends an ext reply to the player.
1123 1094
1124=cut 1095=cut
1125 1096
1126sub cf::player::ext_reply($$$%) { 1097sub ext_reply($$$%) {
1127 my ($self, $id, %msg) = @_; 1098 my ($self, $id, %msg) = @_;
1128 1099
1129 $msg{msgid} = $id; 1100 $msg{msgid} = $id;
1130 1101
1131 $self->send ("ext " . to_json \%msg); 1102 $self->send ("ext " . cf::to_json \%msg);
1132} 1103}
1104
1105package cf;
1133 1106
1134=back 1107=back
1135 1108
1136 1109
1137=head3 cf::map 1110=head3 cf::map
1143package cf::map; 1116package cf::map;
1144 1117
1145use Fcntl; 1118use Fcntl;
1146use Coro::AIO; 1119use Coro::AIO;
1147 1120
1121use overload
1122 '""' => \&as_string,
1123 fallback => 1;
1124
1148our $MAX_RESET = 3600; 1125our $MAX_RESET = 3600;
1149our $DEFAULT_RESET = 3000; 1126our $DEFAULT_RESET = 3000;
1150 1127
1151sub generate_random_map { 1128sub generate_random_map {
1152 my ($path, $rmp) = @_; 1129 my ($self, $rmp) = @_;
1153
1154 # mit "rum" bekleckern, nicht 1130 # mit "rum" bekleckern, nicht
1155 cf::map::_create_random_map 1131 $self->_create_random_map (
1156 $path,
1157 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1132 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1158 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1133 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1159 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1134 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1160 $rmp->{exit_on_final_map}, 1135 $rmp->{exit_on_final_map},
1161 $rmp->{xsize}, $rmp->{ysize}, 1136 $rmp->{xsize}, $rmp->{ysize},
1162 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1137 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1163 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1138 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1164 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1139 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1165 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1140 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1166 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1141 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1167 (cf::region::find $rmp->{region}) 1142 (cf::region::find $rmp->{region}), $rmp->{custom}
1143 )
1144}
1145
1146=item cf::map->register ($regex, $prio)
1147
1148Register a handler for the map path matching the given regex at the
1149givne priority (higher is better, built-in handlers have priority 0, the
1150default).
1151
1152=cut
1153
1154sub register {
1155 my (undef, $regex, $prio) = @_;
1156 my $pkg = caller;
1157
1158 no strict;
1159 push @{"$pkg\::ISA"}, __PACKAGE__;
1160
1161 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1162}
1163
1164# also paths starting with '/'
1165$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1166
1167sub thawer_merge {
1168 my ($self, $merge) = @_;
1169
1170 # we have to keep some variables in memory intact
1171 local $self->{path};
1172 local $self->{load_path};
1173 local $self->{deny_save};
1174 local $self->{deny_reset};
1175
1176 $self->SUPER::thawer_merge ($merge);
1177}
1178
1179sub normalise {
1180 my ($path, $base) = @_;
1181
1182 $path = "$path"; # make sure its a string
1183
1184 $path =~ s/\.map$//;
1185
1186 # map plan:
1187 #
1188 # /! non-realised random map exit (special hack!)
1189 # {... are special paths that are not being touched
1190 # ?xxx/... are special absolute paths
1191 # ?random/... random maps
1192 # /... normal maps
1193 # ~user/... per-player map of a specific user
1194
1195 $path =~ s/$PATH_SEP/\//go;
1196
1197 # treat it as relative path if it starts with
1198 # something that looks reasonable
1199 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1200 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1201
1202 $base =~ s{[^/]+/?$}{};
1203 $path = "$base/$path";
1204 }
1205
1206 for ($path) {
1207 redo if s{//}{/};
1208 redo if s{/\.?/}{/};
1209 redo if s{/[^/]+/\.\./}{/};
1210 }
1211
1212 $path
1213}
1214
1215sub new_from_path {
1216 my (undef, $path, $base) = @_;
1217
1218 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1219
1220 $path = normalise $path, $base;
1221
1222 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1223 if ($path =~ $EXT_MAP{$pkg}[1]) {
1224 my $self = bless cf::map::new, $pkg;
1225 $self->{path} = $path; $self->path ($path);
1226 $self->init; # pass $1 etc.
1227 return $self;
1228 }
1229 }
1230
1231 Carp::carp "unable to resolve path '$path' (base '$base').";
1232 ()
1233}
1234
1235sub init {
1236 my ($self) = @_;
1237
1238 $self
1239}
1240
1241sub as_string {
1242 my ($self) = @_;
1243
1244 "$self->{path}"
1245}
1246
1247# the displayed name, this is a one way mapping
1248sub visible_name {
1249 &as_string
1250}
1251
1252# the original (read-only) location
1253sub load_path {
1254 my ($self) = @_;
1255
1256 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1257}
1258
1259# the temporary/swap location
1260sub save_path {
1261 my ($self) = @_;
1262
1263 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1264 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1265}
1266
1267# the unique path, undef == no special unique path
1268sub uniq_path {
1269 my ($self) = @_;
1270
1271 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1272 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1168} 1273}
1169 1274
1170# and all this just because we cannot iterate over 1275# and all this just because we cannot iterate over
1171# all maps in C++... 1276# all maps in C++...
1172sub change_all_map_light { 1277sub change_all_map_light {
1174 1279
1175 $_->change_map_light ($change) 1280 $_->change_map_light ($change)
1176 for grep $_->outdoor, values %cf::MAP; 1281 for grep $_->outdoor, values %cf::MAP;
1177} 1282}
1178 1283
1284sub unlink_save {
1285 my ($self) = @_;
1286
1287 utf8::encode (my $save = $self->save_path);
1288 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1289 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1290}
1291
1179sub try_load_header($) { 1292sub load_header_from($) {
1180 my ($path) = @_; 1293 my ($self, $path) = @_;
1181 1294
1182 utf8::encode $path; 1295 utf8::encode $path;
1183 aio_open $path, O_RDONLY, 0 1296 aio_open $path, O_RDONLY, 0
1184 or return; 1297 or return;
1185 1298
1186 my $map = cf::map::new 1299 $self->_load_header ($path)
1187 or return; 1300 or return;
1188 1301
1189 $map->load_header ($path) 1302 $self->{load_path} = $path;
1303
1304 1
1305}
1306
1307sub load_header_orig {
1308 my ($self) = @_;
1309
1310 $self->load_header_from ($self->load_path)
1311}
1312
1313sub load_header_temp {
1314 my ($self) = @_;
1315
1316 $self->load_header_from ($self->save_path)
1317}
1318
1319sub prepare_temp {
1320 my ($self) = @_;
1321
1322 $self->last_access ((delete $self->{last_access})
1323 || $cf::RUNTIME); #d#
1324 # safety
1325 $self->{instantiate_time} = $cf::RUNTIME
1326 if $self->{instantiate_time} > $cf::RUNTIME;
1327}
1328
1329sub prepare_orig {
1330 my ($self) = @_;
1331
1332 $self->{load_original} = 1;
1333 $self->{instantiate_time} = $cf::RUNTIME;
1334 $self->last_access ($cf::RUNTIME);
1335 $self->instantiate;
1336}
1337
1338sub load_header {
1339 my ($self) = @_;
1340
1341 if ($self->load_header_temp) {
1342 $self->prepare_temp;
1343 } else {
1344 $self->load_header_orig
1190 or return; 1345 or return;
1346 $self->prepare_orig;
1347 }
1191 1348
1192 $map->{load_path} = $path; 1349 1
1193
1194 $map
1195} 1350}
1196 1351
1197sub find; 1352sub find;
1198sub find { 1353sub find {
1199 my ($path, $origin) = @_; 1354 my ($path, $origin) = @_;
1200 1355
1201 #warn "find<$path,$origin>\n";#d#
1202
1203 $path = new cf::path $path, $origin && $origin->path; 1356 $path = normalise $path, $origin && $origin->path;
1204 my $key = $path->as_string;
1205 1357
1206 cf::lock_wait "map_find:$key"; 1358 cf::lock_wait "map_find:$path";
1207 1359
1208 $cf::MAP{$key} || do { 1360 $cf::MAP{$path} || do {
1209 my $guard = cf::lock_acquire "map_find:$key"; 1361 my $guard = cf::lock_acquire "map_find:$path";
1210 1362 my $map = new_from_path cf::map $path
1211 # do it the slow way
1212 my $map = try_load_header $path->save_path;
1213
1214 if ($map) {
1215 $map->last_access ((delete $map->{last_access})
1216 || $cf::RUNTIME); #d#
1217 # safety
1218 $map->{instantiate_time} = $cf::RUNTIME
1219 if $map->{instantiate_time} > $cf::RUNTIME;
1220 } else {
1221 if (my $rmp = $path->random_map_params) {
1222 $map = generate_random_map $key, $rmp;
1223 } else {
1224 $map = try_load_header $path->load_path;
1225 }
1226
1227 $map or return; 1363 or return;
1228 1364
1229 $map->{load_original} = 1;
1230 $map->{instantiate_time} = $cf::RUNTIME;
1231 $map->last_access ($cf::RUNTIME);
1232 $map->instantiate;
1233
1234 # per-player maps become, after loading, normal maps
1235 $map->per_player (0) if $path->{user_rel};
1236 }
1237
1238 $map->path ($key);
1239 $map->{path} = $path;
1240 $map->{last_save} = $cf::RUNTIME; 1365 $map->{last_save} = $cf::RUNTIME;
1241 1366
1242 if ($map->should_reset) { 1367 $map->load_header
1368 or return;
1369
1370 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1371 # doing this can freeze the server in a sync job, obviously
1372 #$cf::WAIT_FOR_TICK->wait;
1243 $map->reset; 1373 $map->reset;
1244 undef $guard; 1374 undef $guard;
1245 $map = find $path 1375 return find $path;
1246 or return;
1247 } 1376 }
1248 1377
1249 $cf::MAP{$key} = $map 1378 $cf::MAP{$path} = $map
1250 } 1379 }
1251} 1380}
1381
1382sub pre_load { }
1383sub post_load { }
1252 1384
1253sub load { 1385sub load {
1254 my ($self) = @_; 1386 my ($self) = @_;
1255 1387
1388 local $self->{deny_reset} = 1; # loading can take a long time
1389
1256 my $path = $self->{path}; 1390 my $path = $self->{path};
1257 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1391 my $guard = cf::lock_acquire "map_load:$path";
1258 1392
1259 return if $self->in_memory != cf::MAP_SWAPPED; 1393 return if $self->in_memory != cf::MAP_SWAPPED;
1260 1394
1261 $self->in_memory (cf::MAP_LOADING); 1395 $self->in_memory (cf::MAP_LOADING);
1262 1396
1263 $self->alloc; 1397 $self->alloc;
1398
1399 $self->pre_load;
1400
1264 $self->load_objects ($self->{load_path}, 1) 1401 $self->_load_objects ($self->{load_path}, 1)
1265 or return; 1402 or return;
1266 1403
1267 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1404 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1268 if delete $self->{load_original}; 1405 if delete $self->{load_original};
1269 1406
1270 if (my $uniq = $path->uniq_path) { 1407 if (my $uniq = $self->uniq_path) {
1271 utf8::encode $uniq; 1408 utf8::encode $uniq;
1272 if (aio_open $uniq, O_RDONLY, 0) { 1409 if (aio_open $uniq, O_RDONLY, 0) {
1273 $self->clear_unique_items; 1410 $self->clear_unique_items;
1274 $self->load_objects ($uniq, 0); 1411 $self->_load_objects ($uniq, 0);
1275 } 1412 }
1276 } 1413 }
1414
1415 Coro::cede;
1277 1416
1278 # now do the right thing for maps 1417 # now do the right thing for maps
1279 $self->link_multipart_objects; 1418 $self->link_multipart_objects;
1280 1419
1281 if ($self->{path}->is_style_map) { 1420 unless ($self->{deny_activate}) {
1282 $self->{deny_save} = 1; 1421 $self->decay_objects;
1283 $self->{deny_reset} = 1;
1284 } else {
1285 $self->fix_auto_apply; 1422 $self->fix_auto_apply;
1286 $self->decay_objects;
1287 $self->update_buttons; 1423 $self->update_buttons;
1424 Coro::cede;
1288 $self->set_darkness_map; 1425 $self->set_darkness_map;
1289 $self->difficulty ($self->estimate_difficulty) 1426 $self->difficulty ($self->estimate_difficulty)
1290 unless $self->difficulty; 1427 unless $self->difficulty;
1428 Coro::cede;
1291 $self->activate; 1429 $self->activate;
1292 } 1430 }
1293 1431
1432 $self->post_load;
1433
1294 $self->in_memory (cf::MAP_IN_MEMORY); 1434 $self->in_memory (cf::MAP_IN_MEMORY);
1435}
1436
1437sub customise_for {
1438 my ($self, $ob) = @_;
1439
1440 return find "~" . $ob->name . "/" . $self->{path}
1441 if $self->per_player;
1442
1443 $self
1444}
1445
1446# find and load all maps in the 3x3 area around a map
1447sub load_diag {
1448 my ($map) = @_;
1449
1450 my @diag; # diagonal neighbours
1451
1452 for (0 .. 3) {
1453 my $neigh = $map->tile_path ($_)
1454 or next;
1455 $neigh = find $neigh, $map
1456 or next;
1457 $neigh->load;
1458
1459 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1460 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1461 }
1462
1463 for (@diag) {
1464 my $neigh = find @$_
1465 or next;
1466 $neigh->load;
1467 }
1295} 1468}
1296 1469
1297sub find_sync { 1470sub find_sync {
1298 my ($path, $origin) = @_; 1471 my ($path, $origin) = @_;
1299 1472
1300 cf::sync_job { cf::map::find $path, $origin } 1473 cf::sync_job { find $path, $origin }
1301} 1474}
1302 1475
1303sub do_load_sync { 1476sub do_load_sync {
1304 my ($map) = @_; 1477 my ($map) = @_;
1305 1478
1306 cf::sync_job { $map->load }; 1479 cf::sync_job { $map->load };
1307} 1480}
1308 1481
1482our %MAP_PREFETCH;
1483our $MAP_PREFETCHER = undef;
1484
1485sub find_async {
1486 my ($path, $origin) = @_;
1487
1488 $path = normalise $path, $origin && $origin->{path};
1489
1490 if (my $map = $cf::MAP{$path}) {
1491 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1492 }
1493
1494 undef $MAP_PREFETCH{$path};
1495 $MAP_PREFETCHER ||= cf::async {
1496 while (%MAP_PREFETCH) {
1497 for my $path (keys %MAP_PREFETCH) {
1498 my $map = find $path
1499 or next;
1500 $map->load;
1501
1502 delete $MAP_PREFETCH{$path};
1503 }
1504 }
1505 undef $MAP_PREFETCHER;
1506 };
1507 $MAP_PREFETCHER->prio (6);
1508
1509 ()
1510}
1511
1309sub save { 1512sub save {
1310 my ($self) = @_; 1513 my ($self) = @_;
1311 1514
1515 my $lock = cf::lock_acquire "map_data:" . $self->path;
1516
1312 $self->{last_save} = $cf::RUNTIME; 1517 $self->{last_save} = $cf::RUNTIME;
1313 1518
1314 return unless $self->dirty; 1519 return unless $self->dirty;
1315 1520
1316 my $save = $self->{path}->save_path; utf8::encode $save; 1521 my $save = $self->save_path; utf8::encode $save;
1317 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1522 my $uniq = $self->uniq_path; utf8::encode $uniq;
1318 1523
1319 $self->{load_path} = $save; 1524 $self->{load_path} = $save;
1320 1525
1321 return if $self->{deny_save}; 1526 return if $self->{deny_save};
1322 1527
1323 local $self->{last_access} = $self->last_access;#d# 1528 local $self->{last_access} = $self->last_access;#d#
1324 1529
1530 cf::async {
1531 $_->contr->save for $self->players;
1532 };
1533
1325 if ($uniq) { 1534 if ($uniq) {
1326 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1535 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1327 $self->save_objects ($uniq, cf::IO_UNIQUES); 1536 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1328 } else { 1537 } else {
1329 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1538 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1330 } 1539 }
1331} 1540}
1332 1541
1333sub swap_out { 1542sub swap_out {
1334 my ($self) = @_; 1543 my ($self) = @_;
1335 1544
1336 # save first because save cedes 1545 # save first because save cedes
1337 $self->save; 1546 $self->save;
1547
1548 my $lock = cf::lock_acquire "map_data:" . $self->path;
1338 1549
1339 return if $self->players; 1550 return if $self->players;
1340 return if $self->in_memory != cf::MAP_IN_MEMORY; 1551 return if $self->in_memory != cf::MAP_IN_MEMORY;
1341 return if $self->{deny_save}; 1552 return if $self->{deny_save};
1342 1553
1346 1557
1347sub reset_at { 1558sub reset_at {
1348 my ($self) = @_; 1559 my ($self) = @_;
1349 1560
1350 # TODO: safety, remove and allow resettable per-player maps 1561 # TODO: safety, remove and allow resettable per-player maps
1351 return 1e99 if $self->{path}{user_rel}; 1562 return 1e99 if $self->isa ("ext::map_per_player");#d#
1352 return 1e99 if $self->{deny_reset}; 1563 return 1e99 if $self->{deny_reset};
1353 1564
1354 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1565 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1355 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1566 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1356 1567
1361 my ($self) = @_; 1572 my ($self) = @_;
1362 1573
1363 $self->reset_at <= $cf::RUNTIME 1574 $self->reset_at <= $cf::RUNTIME
1364} 1575}
1365 1576
1366sub unlink_save {
1367 my ($self) = @_;
1368
1369 utf8::encode (my $save = $self->{path}->save_path);
1370 aioreq_pri 3; IO::AIO::aio_unlink $save;
1371 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1372}
1373
1374sub rename {
1375 my ($self, $new_path) = @_;
1376
1377 $self->unlink_save;
1378
1379 delete $cf::MAP{$self->path};
1380 $self->{path} = new cf::path $new_path;
1381 $self->path ($self->{path}->as_string);
1382 $cf::MAP{$self->path} = $self;
1383
1384 $self->save;
1385}
1386
1387sub reset { 1577sub reset {
1388 my ($self) = @_; 1578 my ($self) = @_;
1389 1579
1580 my $lock = cf::lock_acquire "map_data:$self->{path}";
1581
1390 return if $self->players; 1582 return if $self->players;
1391 return if $self->{path}{user_rel};#d# 1583 return if $self->isa ("ext::map_per_player");#d#
1392 1584
1393 warn "resetting map ", $self->path;#d# 1585 warn "resetting map ", $self->path;#d#
1394 1586
1395 delete $cf::MAP{$self->path}; 1587 delete $cf::MAP{$self->path};
1588
1589 $self->in_memory (cf::MAP_SWAPPED);
1590 $self->clear;
1396 1591
1397 $_->clear_links_to ($self) for values %cf::MAP; 1592 $_->clear_links_to ($self) for values %cf::MAP;
1398 1593
1399 $self->unlink_save; 1594 $self->unlink_save;
1400 $self->destroy; 1595 $self->destroy;
1403my $nuke_counter = "aaaa"; 1598my $nuke_counter = "aaaa";
1404 1599
1405sub nuke { 1600sub nuke {
1406 my ($self) = @_; 1601 my ($self) = @_;
1407 1602
1603 delete $cf::MAP{$self->path};
1604
1605 $self->unlink_save;
1606
1607 bless $self, "cf::map";
1608 delete $self->{deny_reset};
1408 $self->{deny_save} = 1; 1609 $self->{deny_save} = 1;
1409 $self->reset_timeout (1); 1610 $self->reset_timeout (1);
1410 $self->rename ("{nuke}/" . ($nuke_counter++)); 1611 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1612
1613 $cf::MAP{$self->path} = $self;
1614
1411 $self->reset; # polite request, might not happen 1615 $self->reset; # polite request, might not happen
1412} 1616}
1413 1617
1414sub customise_for { 1618=item cf::map::unique_maps
1415 my ($map, $ob) = @_;
1416 1619
1417 if ($map->per_player) { 1620Returns an arrayref of paths of all shared maps that have
1418 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1621instantiated unique items. May block.
1419 }
1420 1622
1421 $map 1623=cut
1422}
1423 1624
1424sub emergency_save { 1625sub unique_maps() {
1425 my $freeze_guard = cf::freeze_mainloop; 1626 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1627 or return;
1426 1628
1427 warn "enter emergency map save\n"; 1629 my @paths;
1428 1630
1429 cf::sync_job { 1631 for (@$files) {
1430 warn "begin emergency map save\n"; 1632 utf8::decode $_;
1431 $_->save for values %cf::MAP; 1633 next if /\.pst$/;
1634 next unless /^$PATH_SEP/o;
1635
1636 push @paths, cf::map::normalise $_;
1432 }; 1637 }
1433 1638
1434 warn "end emergency map save\n"; 1639 \@paths
1435} 1640}
1436 1641
1437package cf; 1642package cf;
1438 1643
1439=back 1644=back
1440 1645
1646=head3 cf::object
1647
1648=cut
1649
1650package cf::object;
1651
1652=over 4
1653
1654=item $ob->inv_recursive
1655
1656Returns the inventory of the object _and_ their inventories, recursively.
1657
1658=cut
1659
1660sub inv_recursive_;
1661sub inv_recursive_ {
1662 map { $_, inv_recursive_ $_->inv } @_
1663}
1664
1665sub inv_recursive {
1666 inv_recursive_ inv $_[0]
1667}
1668
1669package cf;
1670
1671=back
1441 1672
1442=head3 cf::object::player 1673=head3 cf::object::player
1443 1674
1444=over 4 1675=over 4
1445 1676
1485 1716
1486=item $player_object->enter_link 1717=item $player_object->enter_link
1487 1718
1488Freezes the player and moves him/her to a special map (C<{link}>). 1719Freezes the player and moves him/her to a special map (C<{link}>).
1489 1720
1490The player should be reaosnably safe there for short amounts of time. You 1721The player should be reasonably safe there for short amounts of time. You
1491I<MUST> call C<leave_link> as soon as possible, though. 1722I<MUST> call C<leave_link> as soon as possible, though.
1492 1723
1724Will never block.
1725
1493=item $player_object->leave_link ($map, $x, $y) 1726=item $player_object->leave_link ($map, $x, $y)
1494 1727
1495Moves the player out of the specila link map onto the given map. If the 1728Moves the player out of the special C<{link}> map onto the specified
1496map is not valid (or omitted), the player will be moved back to the 1729map. If the map is not valid (or omitted), the player will be moved back
1497location he/she was before the call to C<enter_link>, or, if that fails, 1730to the location he/she was before the call to C<enter_link>, or, if that
1498to the emergency map position. 1731fails, to the emergency map position.
1499 1732
1500Might block. 1733Might block.
1501 1734
1502=cut 1735=cut
1736
1737sub link_map {
1738 unless ($LINK_MAP) {
1739 $LINK_MAP = cf::map::find "{link}"
1740 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1741 $LINK_MAP->load;
1742 }
1743
1744 $LINK_MAP
1745}
1503 1746
1504sub cf::object::player::enter_link { 1747sub cf::object::player::enter_link {
1505 my ($self) = @_; 1748 my ($self) = @_;
1506 1749
1507 $self->deactivate_recursive; 1750 $self->deactivate_recursive;
1508 1751
1509 return if $self->map == $LINK_MAP; 1752 return if UNIVERSAL::isa $self->map, "ext::map_link";
1510 1753
1511 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1754 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1512 if $self->map; 1755 if $self->map;
1513 1756
1514 $self->enter_map ($LINK_MAP, 20, 20); 1757 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1515} 1758}
1516 1759
1517sub cf::object::player::leave_link { 1760sub cf::object::player::leave_link {
1518 my ($self, $map, $x, $y) = @_; 1761 my ($self, $map, $x, $y) = @_;
1519 1762
1537 # use -1 or undef as default coordinates, not 0, 0 1780 # use -1 or undef as default coordinates, not 0, 0
1538 ($x, $y) = ($map->enter_x, $map->enter_y) 1781 ($x, $y) = ($map->enter_x, $map->enter_y)
1539 if $x <=0 && $y <= 0; 1782 if $x <=0 && $y <= 0;
1540 1783
1541 $map->load; 1784 $map->load;
1785 $map->load_diag;
1542 1786
1787 return unless $self->contr->active;
1543 $self->activate_recursive; 1788 $self->activate_recursive;
1544 $self->enter_map ($map, $x, $y); 1789 $self->enter_map ($map, $x, $y);
1545} 1790}
1546 1791
1547cf::player->attach ( 1792cf::player->attach (
1560 1805
1561 # try to abort aborted map switching on player login :) 1806 # try to abort aborted map switching on player login :)
1562 # should happen only on crashes 1807 # should happen only on crashes
1563 if ($pl->ob->{_link_pos}) { 1808 if ($pl->ob->{_link_pos}) {
1564 $pl->ob->enter_link; 1809 $pl->ob->enter_link;
1565 cf::async { 1810 (async {
1566 # we need this sleep as the login has a concurrent enter_exit running 1811 # we need this sleep as the login has a concurrent enter_exit running
1567 # and this sleep increases chances of the player not ending up in scorn 1812 # and this sleep increases chances of the player not ending up in scorn
1813 $pl->ob->reply (undef,
1814 "There was an internal problem at your last logout, "
1815 . "the server will try to bring you to your intended destination in a second.",
1816 cf::NDI_RED);
1568 Coro::Timer::sleep 1; 1817 Coro::Timer::sleep 1;
1569 $pl->ob->leave_link; 1818 $pl->ob->leave_link;
1570 }; 1819 })->prio (2);
1571 } 1820 }
1572 }, 1821 },
1573); 1822);
1574 1823
1575=item $player_object->goto_map ($path, $x, $y) 1824=item $player_object->goto ($path, $x, $y)
1576 1825
1577=cut 1826=cut
1578 1827
1579sub cf::object::player::goto_map { 1828sub cf::object::player::goto {
1580 my ($self, $path, $x, $y) = @_; 1829 my ($self, $path, $x, $y) = @_;
1581 1830
1582 $self->enter_link; 1831 $self->enter_link;
1583 1832
1584 (cf::async { 1833 (async {
1585 $path = new cf::path $path; 1834 my $map = eval {
1586
1587 my $map = cf::map::find $path->as_string; 1835 my $map = cf::map::find $path;
1588 $map = $map->customise_for ($self) if $map; 1836 $map = $map->customise_for ($self) if $map;
1589 1837 $map
1590# warn "entering ", $map->path, " at ($x, $y)\n" 1838 } or
1591# if $map;
1592
1593 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1839 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1594 1840
1595 $self->leave_link ($map, $x, $y); 1841 $self->leave_link ($map, $x, $y);
1596 })->prio (1); 1842 })->prio (1);
1597} 1843}
1598 1844
1602 1848
1603sub parse_random_map_params { 1849sub parse_random_map_params {
1604 my ($spec) = @_; 1850 my ($spec) = @_;
1605 1851
1606 my $rmp = { # defaults 1852 my $rmp = { # defaults
1607 xsize => 10, 1853 xsize => (cf::rndm 15, 40),
1608 ysize => 10, 1854 ysize => (cf::rndm 15, 40),
1855 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1856 #layout => string,
1609 }; 1857 };
1610 1858
1611 for (split /\n/, $spec) { 1859 for (split /\n/, $spec) {
1612 my ($k, $v) = split /\s+/, $_, 2; 1860 my ($k, $v) = split /\s+/, $_, 2;
1613 1861
1617 $rmp 1865 $rmp
1618} 1866}
1619 1867
1620sub prepare_random_map { 1868sub prepare_random_map {
1621 my ($exit) = @_; 1869 my ($exit) = @_;
1870
1871 my $guard = cf::lock_acquire "exit_prepare:$exit";
1622 1872
1623 # all this does is basically replace the /! path by 1873 # all this does is basically replace the /! path by
1624 # a new random map path (?random/...) with a seed 1874 # a new random map path (?random/...) with a seed
1625 # that depends on the exit object 1875 # that depends on the exit object
1626 1876
1627 my $rmp = parse_random_map_params $exit->msg; 1877 my $rmp = parse_random_map_params $exit->msg;
1628 1878
1629 if ($exit->map) { 1879 if ($exit->map) {
1630 $rmp->{region} = $exit->map->region_name; 1880 $rmp->{region} = $exit->region->name;
1631 $rmp->{origin_map} = $exit->map->path; 1881 $rmp->{origin_map} = $exit->map->path;
1632 $rmp->{origin_x} = $exit->x; 1882 $rmp->{origin_x} = $exit->x;
1633 $rmp->{origin_y} = $exit->y; 1883 $rmp->{origin_y} = $exit->y;
1634 } 1884 }
1635 1885
1636 $rmp->{random_seed} ||= $exit->random_seed; 1886 $rmp->{random_seed} ||= $exit->random_seed;
1637 1887
1638 my $data = cf::to_json $rmp; 1888 my $data = cf::to_json $rmp;
1639 my $md5 = Digest::MD5::md5_hex $data; 1889 my $md5 = Digest::MD5::md5_hex $data;
1890 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1640 1891
1641 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1892 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1642 aio_write $fh, 0, (length $data), $data, 0; 1893 aio_write $fh, 0, (length $data), $data, 0;
1894 undef $fh;
1895 aio_rename "$meta~", $meta;
1643 1896
1644 $exit->slaying ("?random/$md5"); 1897 $exit->slaying ("?random/$md5");
1645 $exit->msg (undef); 1898 $exit->msg (undef);
1646 } 1899 }
1647} 1900}
1649sub cf::object::player::enter_exit { 1902sub cf::object::player::enter_exit {
1650 my ($self, $exit) = @_; 1903 my ($self, $exit) = @_;
1651 1904
1652 return unless $self->type == cf::PLAYER; 1905 return unless $self->type == cf::PLAYER;
1653 1906
1907 if ($exit->slaying eq "/!") {
1908 #TODO: this should de-fi-ni-te-ly not be a sync-job
1909 cf::sync_job { prepare_random_map $exit };
1910 }
1911
1912 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1913 my $hp = $exit->stats->hp;
1914 my $sp = $exit->stats->sp;
1915
1654 $self->enter_link; 1916 $self->enter_link;
1655 1917
1656 (cf::async { 1918 (async {
1657 $self->deactivate_recursive; # just to be sure 1919 $self->deactivate_recursive; # just to be sure
1658 unless (eval { 1920 unless (eval {
1659 prepare_random_map $exit 1921 $self->goto ($slaying, $hp, $sp);
1660 if $exit->slaying eq "/!";
1661
1662 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1663 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1664 1922
1665 1; 1923 1;
1666 }) { 1924 }) {
1667 $self->message ("Something went wrong deep within the crossfire server. " 1925 $self->message ("Something went wrong deep within the crossfire server. "
1668 . "I'll try to bring you back to the map you were before. " 1926 . "I'll try to bring you back to the map you were before. "
1669 . "Please report this to the dungeon master", 1927 . "Please report this to the dungeon master!",
1670 cf::NDI_UNIQUE | cf::NDI_RED); 1928 cf::NDI_UNIQUE | cf::NDI_RED);
1671 1929
1672 warn "ERROR in enter_exit: $@"; 1930 warn "ERROR in enter_exit: $@";
1673 $self->leave_link; 1931 $self->leave_link;
1674 } 1932 }
1742 } 2000 }
1743 } 2001 }
1744 }, 2002 },
1745); 2003);
1746 2004
1747=item $client->coro (\&cb) 2005=item $client->async (\&cb)
1748 2006
1749Create a new coroutine, running the specified callback. The coroutine will 2007Create a new coroutine, running the specified callback. The coroutine will
1750be automatically cancelled when the client gets destroyed (e.g. on logout, 2008be automatically cancelled when the client gets destroyed (e.g. on logout,
1751or loss of connection). 2009or loss of connection).
1752 2010
1753=cut 2011=cut
1754 2012
1755sub cf::client::coro { 2013sub cf::client::async {
1756 my ($self, $cb) = @_; 2014 my ($self, $cb) = @_;
1757 2015
1758 my $coro = &cf::async ($cb); 2016 my $coro = &Coro::async ($cb);
1759 2017
1760 $coro->on_destroy (sub { 2018 $coro->on_destroy (sub {
1761 delete $self->{_coro}{$coro+0}; 2019 delete $self->{_coro}{$coro+0};
1762 }); 2020 });
1763 2021
1957 sub db_sync() { 2215 sub db_sync() {
1958 db_save if $dirty; 2216 db_save if $dirty;
1959 undef $dirty; 2217 undef $dirty;
1960 } 2218 }
1961 2219
1962 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2220 my $idle = Event->idle (
1963 db_sync; 2221 reentrant => 0,
2222 min => 10,
2223 max => 20,
2224 repeat => 0,
2225 data => WF_AUTOCANCEL,
2226 cb => \&db_sync,
1964 }); 2227 );
1965 2228
1966 sub db_dirty() { 2229 sub db_dirty() {
1967 $dirty = 1; 2230 $dirty = 1;
1968 $idle->start; 2231 $idle->start;
1969 } 2232 }
2001 local $/; 2264 local $/;
2002 *CFG = YAML::Syck::Load <$fh>; 2265 *CFG = YAML::Syck::Load <$fh>;
2003 2266
2004 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2267 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2005 2268
2269 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2270 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2271
2006 if (exists $CFG{mlockall}) { 2272 if (exists $CFG{mlockall}) {
2007 eval { 2273 eval {
2008 $CFG{mlockall} ? &mlockall : &munlockall 2274 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2009 and die "WARNING: m(un)lockall failed: $!\n"; 2275 and die "WARNING: m(un)lockall failed: $!\n";
2010 }; 2276 };
2011 warn $@ if $@; 2277 warn $@ if $@;
2012 } 2278 }
2013} 2279}
2014 2280
2015sub main { 2281sub main {
2016 # we must not ever block the main coroutine 2282 # we must not ever block the main coroutine
2017 local $Coro::idle = sub { 2283 local $Coro::idle = sub {
2018 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2284 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2019 (Coro::unblock_sub { 2285 (async {
2020 Event::one_event; 2286 Event::one_event;
2021 })->(); 2287 })->prio (Coro::PRIO_MAX);
2022 }; 2288 };
2023 2289
2024 cfg_load; 2290 cfg_load;
2025 db_load; 2291 db_load;
2026 load_extensions; 2292 load_extensions;
2293
2294 $TICK_WATCHER->start;
2027 Event::loop; 2295 Event::loop;
2028} 2296}
2029 2297
2030############################################################################# 2298#############################################################################
2031# initialisation 2299# initialisation and cleanup
2300
2301# install some emergency cleanup handlers
2302BEGIN {
2303 for my $signal (qw(INT HUP TERM)) {
2304 Event->signal (
2305 reentrant => 0,
2306 data => WF_AUTOCANCEL,
2307 signal => $signal,
2308 prio => 0,
2309 cb => sub {
2310 cf::cleanup "SIG$signal";
2311 },
2312 );
2313 }
2314}
2315
2316sub emergency_save() {
2317 my $freeze_guard = cf::freeze_mainloop;
2318
2319 warn "enter emergency perl save\n";
2320
2321 cf::sync_job {
2322 # use a peculiar iteration method to avoid tripping on perl
2323 # refcount bugs in for. also avoids problems with players
2324 # and maps saved/destroyed asynchronously.
2325 warn "begin emergency player save\n";
2326 for my $login (keys %cf::PLAYER) {
2327 my $pl = $cf::PLAYER{$login} or next;
2328 $pl->valid or next;
2329 $pl->save;
2330 }
2331 warn "end emergency player save\n";
2332
2333 warn "begin emergency map save\n";
2334 for my $path (keys %cf::MAP) {
2335 my $map = $cf::MAP{$path} or next;
2336 $map->valid or next;
2337 $map->save;
2338 }
2339 warn "end emergency map save\n";
2340 };
2341
2342 warn "leave emergency perl save\n";
2343}
2032 2344
2033sub reload() { 2345sub reload() {
2034 # can/must only be called in main 2346 # can/must only be called in main
2035 if ($Coro::current != $Coro::main) { 2347 if ($Coro::current != $Coro::main) {
2036 warn "can only reload from main coroutine\n"; 2348 warn "can only reload from main coroutine";
2037 return; 2349 return;
2038 } 2350 }
2039 2351
2040 warn "reloading..."; 2352 warn "reloading...";
2041 2353
2042 my $guard = freeze_mainloop; 2354 warn "cancelling server ticker";
2355 $TICK_WATCHER->cancel;
2356
2043 cf::emergency_save; 2357 cf::emergency_save;
2044 2358
2045 eval { 2359 eval {
2046 # if anything goes wrong in here, we should simply crash as we already saved 2360 # if anything goes wrong in here, we should simply crash as we already saved
2047 2361
2048 # cancel all watchers 2362 warn "syncing database to disk";
2363 cf::db_sync;
2364
2365 warn "cancelling all WF_AUTOCANCEL watchers";
2049 for (Event::all_watchers) { 2366 for (Event::all_watchers) {
2050 $_->cancel if $_->data & WF_AUTOCANCEL; 2367 $_->cancel if $_->data & WF_AUTOCANCEL;
2051 } 2368 }
2052 2369
2370 warn "flushing outstanding aio requests";
2371 for (;;) {
2372 IO::AIO::flush;
2373 Coro::cede;
2374 last unless IO::AIO::nreqs;
2375 warn "iterate...";
2376 }
2377
2053 # cancel all extension coros 2378 warn "cancelling all extension coros";
2054 $_->cancel for values %EXT_CORO; 2379 $_->cancel for values %EXT_CORO;
2055 %EXT_CORO = (); 2380 %EXT_CORO = ();
2056 2381
2057 # unload all extensions 2382 warn "removing commands";
2058 for (@exts) { 2383 %COMMAND = ();
2384
2385 warn "removing ext commands";
2386 %EXTCMD = ();
2387
2388 warn "unloading/nuking all extensions";
2389 for my $pkg (@EXTS) {
2059 warn "unloading <$_>"; 2390 warn "... unloading $pkg";
2060 unload_extension $_; 2391
2392 if (my $cb = $pkg->can ("unload")) {
2393 eval {
2394 $cb->($pkg);
2395 1
2396 } or warn "$pkg unloaded, but with errors: $@";
2061 } 2397 }
2062 2398
2399 warn "... nuking $pkg";
2400 Symbol::delete_package $pkg;
2401 }
2402
2063 # unload all modules loaded from $LIBDIR 2403 warn "unloading all perl modules loaded from $LIBDIR";
2064 while (my ($k, $v) = each %INC) { 2404 while (my ($k, $v) = each %INC) {
2065 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2405 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2066 2406
2067 warn "removing <$k>"; 2407 warn "... unloading $k";
2068 delete $INC{$k}; 2408 delete $INC{$k};
2069 2409
2070 $k =~ s/\.pm$//; 2410 $k =~ s/\.pm$//;
2071 $k =~ s/\//::/g; 2411 $k =~ s/\//::/g;
2072 2412
2075 } 2415 }
2076 2416
2077 Symbol::delete_package $k; 2417 Symbol::delete_package $k;
2078 } 2418 }
2079 2419
2080 # sync database to disk
2081 cf::db_sync;
2082 IO::AIO::flush;
2083
2084 # get rid of safe::, as good as possible 2420 warn "getting rid of safe::, as good as possible";
2085 Symbol::delete_package "safe::$_" 2421 Symbol::delete_package "safe::$_"
2086 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2422 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2087 2423
2088 # remove register_script_function callbacks
2089 # TODO
2090
2091 # unload cf.pm "a bit" 2424 warn "unloading cf.pm \"a bit\"";
2092 delete $INC{"cf.pm"}; 2425 delete $INC{"cf.pm"};
2093 2426
2094 # don't, removes xs symbols, too, 2427 # don't, removes xs symbols, too,
2095 # and global variables created in xs 2428 # and global variables created in xs
2096 #Symbol::delete_package __PACKAGE__; 2429 #Symbol::delete_package __PACKAGE__;
2097 2430
2098 # reload cf.pm 2431 warn "unload completed, starting to reload now";
2432
2099 warn "reloading cf.pm"; 2433 warn "reloading cf.pm";
2100 require cf; 2434 require cf;
2101 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2435 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2102 2436
2103 # load config and database again 2437 warn "loading config and database again";
2104 cf::cfg_load; 2438 cf::cfg_load;
2105 cf::db_load; 2439 cf::db_load;
2106 2440
2107 # load extensions
2108 warn "load extensions"; 2441 warn "loading extensions";
2109 cf::load_extensions; 2442 cf::load_extensions;
2110 2443
2111 # reattach attachments to objects 2444 warn "reattaching attachments to objects/players";
2112 warn "reattach";
2113 _global_reattach; 2445 _global_reattach;
2446 warn "reattaching attachments to maps";
2447 reattach $_ for values %MAP;
2448
2449 warn "restarting server ticker";
2450
2451 $TICK_WATCHER->start;
2114 }; 2452 };
2115 2453
2116 if ($@) { 2454 if ($@) {
2117 warn $@; 2455 warn $@;
2118 warn "error while reloading, exiting."; 2456 warn "error while reloading, exiting.";
2119 exit 1; 2457 exit 1;
2120 } 2458 }
2121 2459
2122 warn "reloaded successfully"; 2460 warn "reloaded";
2123}; 2461};
2124 2462
2125############################################################################# 2463our $RELOAD_WATCHER; # used only during reload
2126
2127unless ($LINK_MAP) {
2128 $LINK_MAP = cf::map::new;
2129
2130 $LINK_MAP->width (41);
2131 $LINK_MAP->height (41);
2132 $LINK_MAP->alloc;
2133 $LINK_MAP->path ("{link}");
2134 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2135 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2136
2137 # dirty hack because... archetypes are not yet loaded
2138 Event->timer (
2139 after => 2,
2140 cb => sub {
2141 $_[0]->w->cancel;
2142
2143 # provide some exits "home"
2144 my $exit = cf::object::new "exit";
2145
2146 $exit->slaying ($EMERGENCY_POSITION->[0]);
2147 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2148 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2149
2150 $LINK_MAP->insert ($exit->clone, 19, 19);
2151 $LINK_MAP->insert ($exit->clone, 19, 20);
2152 $LINK_MAP->insert ($exit->clone, 19, 21);
2153 $LINK_MAP->insert ($exit->clone, 20, 19);
2154 $LINK_MAP->insert ($exit->clone, 20, 21);
2155 $LINK_MAP->insert ($exit->clone, 21, 19);
2156 $LINK_MAP->insert ($exit->clone, 21, 20);
2157 $LINK_MAP->insert ($exit->clone, 21, 21);
2158
2159 $exit->destroy;
2160 });
2161
2162 $LINK_MAP->{deny_save} = 1;
2163 $LINK_MAP->{deny_reset} = 1;
2164
2165 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2166}
2167
2168register "<global>", __PACKAGE__;
2169 2464
2170register_command "reload" => sub { 2465register_command "reload" => sub {
2171 my ($who, $arg) = @_; 2466 my ($who, $arg) = @_;
2172 2467
2173 if ($who->flag (FLAG_WIZ)) { 2468 if ($who->flag (FLAG_WIZ)) {
2174 $who->message ("start of reload."); 2469 $who->message ("reloading server.");
2470
2471 # doing reload synchronously and two reloads happen back-to-back,
2472 # coro crashes during coro_state_free->destroy here.
2473
2474 $RELOAD_WATCHER ||= Event->timer (
2475 reentrant => 0,
2476 after => 0,
2477 data => WF_AUTOCANCEL,
2478 cb => sub {
2175 reload; 2479 reload;
2176 $who->message ("end of reload."); 2480 undef $RELOAD_WATCHER;
2481 },
2482 );
2177 } 2483 }
2178}; 2484};
2179 2485
2180unshift @INC, $LIBDIR; 2486unshift @INC, $LIBDIR;
2487
2488my $bug_warning = 0;
2181 2489
2182$TICK_WATCHER = Event->timer ( 2490$TICK_WATCHER = Event->timer (
2183 reentrant => 0, 2491 reentrant => 0,
2492 parked => 1,
2184 prio => 0, 2493 prio => 0,
2185 at => $NEXT_TICK || $TICK, 2494 at => $NEXT_TICK || $TICK,
2186 data => WF_AUTOCANCEL, 2495 data => WF_AUTOCANCEL,
2187 cb => sub { 2496 cb => sub {
2497 if ($Coro::current != $Coro::main) {
2498 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2499 unless ++$bug_warning > 10;
2500 return;
2501 }
2502
2503 $NOW = Event::time;
2504
2188 cf::server_tick; # one server iteration 2505 cf::server_tick; # one server iteration
2189 $RUNTIME += $TICK; 2506 $RUNTIME += $TICK;
2190 $NEXT_TICK += $TICK; 2507 $NEXT_TICK += $TICK;
2508
2509 $WAIT_FOR_TICK->broadcast;
2510 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2511
2512 Event::sweep;
2513 Coro::cede_notself;
2514
2515# my $AFTER = Event::time;
2516# warn $AFTER - $NOW;#d#
2191 2517
2192 # if we are delayed by four ticks or more, skip them all 2518 # if we are delayed by four ticks or more, skip them all
2193 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2519 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2194 2520
2195 $TICK_WATCHER->at ($NEXT_TICK); 2521 $TICK_WATCHER->at ($NEXT_TICK);
2196 $TICK_WATCHER->start; 2522 $TICK_WATCHER->start;
2197 }, 2523 },
2198); 2524);
2199 2525
2200IO::AIO::max_poll_time $TICK * 0.2; 2526IO::AIO::max_poll_time $TICK * 0.1;
2201 2527
2202Event->io ( 2528undef $Coro::AIO::WATCHER;
2529$AIO_POLL_WATCHER = Event->io (
2530 reentrant => 0,
2203 fd => IO::AIO::poll_fileno, 2531 fd => IO::AIO::poll_fileno,
2204 poll => 'r', 2532 poll => 'r',
2205 prio => 5, 2533 prio => 6,
2206 data => WF_AUTOCANCEL, 2534 data => WF_AUTOCANCEL,
2207 cb => \&IO::AIO::poll_cb, 2535 cb => \&IO::AIO::poll_cb,
2208); 2536);
2209 2537
2210Event->timer ( 2538$WRITE_RUNTIME_WATCHER = Event->timer (
2539 reentrant => 0,
2211 data => WF_AUTOCANCEL, 2540 data => WF_AUTOCANCEL,
2212 after => 0, 2541 after => 1,
2213 interval => 10, 2542 interval => 10,
2214 cb => sub { 2543 prio => 6, # keep it lowest so it acts like a watchdog
2215 (Coro::unblock_sub { 2544 cb => Coro::unblock_sub {
2216 write_runtime 2545 write_runtime
2217 or warn "ERROR: unable to write runtime file: $!"; 2546 or warn "ERROR: unable to write runtime file: $!";
2218 })->();
2219 }, 2547 },
2220); 2548);
2221 2549
2222END { cf::emergency_save } 2550END { cf::emergency_save }
2223 2551

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