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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.135 by root, Thu Jan 4 20:29:46 2007 UTC vs.
Revision 1.199 by root, Mon Jan 29 14:46:01 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
56 69
57binmode STDOUT; 70binmode STDOUT;
58binmode STDERR; 71binmode STDERR;
59 72
60# read virtual server time, if available 73# read virtual server time, if available
68mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
72 85
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 86our $EMERGENCY_POSITION;
87
88sub cf::map::normalise;
76 89
77############################################################################# 90#############################################################################
78 91
79=head2 GLOBAL VARIABLES 92=head2 GLOBAL VARIABLES
80 93
104 117
105=item %cf::CFG 118=item %cf::CFG
106 119
107Configuration for the server, loaded from C</etc/crossfire/config>, or 120Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 121from wherever your confdir points to.
122
123=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
124
125These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
126or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
127processing has been done. Call C<< ->wait >> on them to maximise the
128window of cpu time available, or simply to synchronise to the server tick.
109 129
110=back 130=back
111 131
112=cut 132=cut
113 133
117 utf8::encode $msg; 137 utf8::encode $msg;
118 138
119 $msg .= "\n" 139 $msg .= "\n"
120 unless $msg =~ /\n$/; 140 unless $msg =~ /\n$/;
121 141
122 LOG llevError, "cfperl: $msg"; 142 LOG llevError, $msg;
123 }; 143 };
124} 144}
125 145
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 146@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 147@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 165
146$Event::DIED = sub { 166$Event::DIED = sub {
147 warn "error in event callback: @_"; 167 warn "error in event callback: @_";
148}; 168};
149 169
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 170=head2 UTILITY FUNCTIONS
155 171
156=over 4 172=over 4
157 173
174=item dumpval $ref
175
158=cut 176=cut
177
178sub dumpval {
179 eval {
180 local $SIG{__DIE__};
181 my $d;
182 if (1) {
183 $d = new Data::Dumper([$_[0]], ["*var"]);
184 $d->Terse(1);
185 $d->Indent(2);
186 $d->Quotekeys(0);
187 $d->Useqq(1);
188 #$d->Bless(...);
189 $d->Seen($_[1]) if @_ > 1;
190 $d = $d->Dump();
191 }
192 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
193 $d
194 } || "[unable to dump $_[0]: '$@']";
195}
159 196
160use JSON::Syck (); # TODO# replace by JSON::PC once working 197use JSON::Syck (); # TODO# replace by JSON::PC once working
161 198
162=item $ref = cf::from_json $json 199=item $ref = cf::from_json $json
163 200
221 # wake up all waiters, to be on the safe side 258 # wake up all waiters, to be on the safe side
222 $_->ready for @{ delete $LOCK{$key} }; 259 $_->ready for @{ delete $LOCK{$key} };
223 } 260 }
224} 261}
225 262
226=item cf::async { BLOCK }
227
228Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
229error instead of exiting the server in case of a problem.
230
231=cut
232
233sub async(&) {
234 my ($cb) = @_;
235
236 Coro::async {
237 eval { $cb->() };
238 warn $@ if $@;
239 }
240}
241
242sub freeze_mainloop { 263sub freeze_mainloop {
243 return unless $TICK_WATCHER->is_active; 264 return unless $TICK_WATCHER->is_active;
244 265
245 my $guard = Coro::guard { $TICK_WATCHER->start }; 266 my $guard = Coro::guard {
267 $TICK_WATCHER->start;
268 $WRITE_RUNTIME_WATCHER->start;
269 };
270 $WRITE_RUNTIME_WATCHER->stop;
246 $TICK_WATCHER->stop; 271 $TICK_WATCHER->stop;
247 $guard 272 $guard
248} 273}
274
275=item cf::async { BLOCK }
276
277Currently the same as Coro::async_pool, meaning you cannot use
278C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
279thing you are allowed to do is call C<prio> on it.
280
281=cut
282
283BEGIN { *async = \&Coro::async_pool }
249 284
250=item cf::sync_job { BLOCK } 285=item cf::sync_job { BLOCK }
251 286
252The design of crossfire+ requires that the main coro ($Coro::main) is 287The design of crossfire+ requires that the main coro ($Coro::main) is
253always able to handle events or runnable, as crossfire+ is only partly 288always able to handle events or runnable, as crossfire+ is only partly
272 my $freeze_guard = freeze_mainloop; 307 my $freeze_guard = freeze_mainloop;
273 308
274 my $busy = 1; 309 my $busy = 1;
275 my @res; 310 my @res;
276 311
277 (Coro::async { 312 (async {
278 @res = eval { $job->() }; 313 @res = eval { $job->() };
279 warn $@ if $@; 314 warn $@ if $@;
280 undef $busy; 315 undef $busy;
281 })->prio (Coro::PRIO_MAX); 316 })->prio (Coro::PRIO_MAX);
282 317
283 while ($busy) { 318 while ($busy) {
284 Coro::cede_notself; 319 Coro::cede or Event::one_event;
285 Event::one_event unless Coro::nready;
286 } 320 }
287 321
288 wantarray ? @res : $res[0] 322 wantarray ? @res : $res[0]
289 } else { 323 } else {
290 # we are in another coroutine, how wonderful, everything just works 324 # we are in another coroutine, how wonderful, everything just works
291 325
292 $job->() 326 $job->()
293 } 327 }
294} 328}
295 329
296=item $coro = cf::coro { BLOCK } 330=item $coro = cf::async_ext { BLOCK }
297 331
298Creates and returns a new coro. This coro is automcatially being canceled 332Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 333extension calling this is being unloaded.
300 334
301=cut 335=cut
302 336
303sub coro(&) { 337sub async_ext(&) {
304 my $cb = shift; 338 my $cb = shift;
305 339
306 my $coro = &cf::async ($cb); 340 my $coro = &Coro::async ($cb);
307 341
308 $coro->on_destroy (sub { 342 $coro->on_destroy (sub {
309 delete $EXT_CORO{$coro+0}; 343 delete $EXT_CORO{$coro+0};
310 }); 344 });
311 $EXT_CORO{$coro+0} = $coro; 345 $EXT_CORO{$coro+0} = $coro;
317 my $runtime = cf::localdir . "/runtime"; 351 my $runtime = cf::localdir . "/runtime";
318 352
319 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 353 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
320 or return; 354 or return;
321 355
356 my $value = $cf::RUNTIME + 90 + 10;
322 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 357 # 10 is the runtime save interval, for a monotonic clock
358 # 60 allows for the watchdog to kill the server.
359
323 (aio_write $fh, 0, (length $value), $value, 0) <= 0 360 (aio_write $fh, 0, (length $value), $value, 0) <= 0
324 and return; 361 and return;
325 362
326 aio_fsync $fh 363 aio_fsync $fh
327 and return; 364 and return;
336} 373}
337 374
338=back 375=back
339 376
340=cut 377=cut
341
342#############################################################################
343
344package cf::path;
345
346sub new {
347 my ($class, $path, $base) = @_;
348
349 $path = $path->as_string if ref $path;
350
351 my $self = bless { }, $class;
352
353 # {... are special paths that are not touched
354 # ?xxx/... are special absolute paths
355 # ?random/... random maps
356 # /! non-realised random map exit
357 # /... normal maps
358 # ~/... per-player maps without a specific player (DO NOT USE)
359 # ~user/... per-player map of a specific user
360
361 if ($path =~ /^{/) {
362 # fine as it is
363 } elsif ($path =~ s{^\?random/}{}) {
364 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
365 $self->{random} = cf::from_json $data;
366 } else {
367 if ($path =~ s{^~([^/]+)?}{}) {
368 $self->{user_rel} = 1;
369
370 if (defined $1) {
371 $self->{user} = $1;
372 } elsif ($base =~ m{^~([^/]+)/}) {
373 $self->{user} = $1;
374 } else {
375 warn "cannot resolve user-relative path without user <$path,$base>\n";
376 }
377 } elsif ($path =~ /^\//) {
378 # already absolute
379 } else {
380 $base =~ s{[^/]+/?$}{};
381 return $class->new ("$base/$path");
382 }
383
384 for ($path) {
385 redo if s{/\.?/}{/};
386 redo if s{/[^/]+/\.\./}{/};
387 }
388 }
389
390 $self->{path} = $path;
391
392 $self
393}
394
395# the name / primary key / in-game path
396sub as_string {
397 my ($self) = @_;
398
399 $self->{user_rel} ? "~$self->{user}$self->{path}"
400 : $self->{random} ? "?random/$self->{path}"
401 : $self->{path}
402}
403
404# the displayed name, this is a one way mapping
405sub visible_name {
406 my ($self) = @_;
407
408# if (my $rmp = $self->{random}) {
409# # todo: be more intelligent about this
410# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
411# } else {
412 $self->as_string
413# }
414}
415
416# escape the /'s in the path
417sub _escaped_path {
418 # ∕ is U+2215
419 (my $path = $_[0]{path}) =~ s/\//∕/g;
420 $path
421}
422
423# the original (read-only) location
424sub load_path {
425 my ($self) = @_;
426
427 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
428}
429
430# the temporary/swap location
431sub save_path {
432 my ($self) = @_;
433
434 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
435 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
436 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
437}
438
439# the unique path, might be eq to save_path
440sub uniq_path {
441 my ($self) = @_;
442
443 $self->{user_rel} || $self->{random}
444 ? undef
445 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
446}
447
448# return random map parameters, or undef
449sub random_map_params {
450 my ($self) = @_;
451
452 $self->{random}
453}
454
455# this is somewhat ugly, but style maps do need special treatment
456sub is_style_map {
457 $_[0]{path} =~ m{^/styles/}
458}
459
460package cf;
461 378
462############################################################################# 379#############################################################################
463 380
464=head2 ATTACHABLE OBJECTS 381=head2 ATTACHABLE OBJECTS
465 382
591our @CB_TYPE = (); # registry for type (cf-object class) based events 508our @CB_TYPE = (); # registry for type (cf-object class) based events
592our @CB_MAP = (); 509our @CB_MAP = ();
593 510
594my %attachment; 511my %attachment;
595 512
513sub cf::attachable::thawer_merge {
514 # simply override everything except _meta
515 local $_[0]{_meta};
516 %{$_[0]} = %{$_[1]};
517}
518
596sub _attach_cb($$$$) { 519sub _attach_cb($$$$) {
597 my ($registry, $event, $prio, $cb) = @_; 520 my ($registry, $event, $prio, $cb) = @_;
598 521
599 use sort 'stable'; 522 use sort 'stable';
600 523
771# object support 694# object support
772 695
773sub reattach { 696sub reattach {
774 # basically do the same as instantiate, without calling instantiate 697 # basically do the same as instantiate, without calling instantiate
775 my ($obj) = @_; 698 my ($obj) = @_;
699
700 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
776 701
777 my $registry = $obj->registry; 702 my $registry = $obj->registry;
778 703
779 @$registry = (); 704 @$registry = ();
780 705
912=cut 837=cut
913 838
914sub register_extcmd { 839sub register_extcmd {
915 my ($name, $cb) = @_; 840 my ($name, $cb) = @_;
916 841
917 my $caller = caller;
918 #warn "registering extcmd '$name' to '$caller'";
919
920 $EXTCMD{$name} = [$cb, $caller]; 842 $EXTCMD{$name} = $cb;
921} 843}
922 844
923cf::player->attach ( 845cf::player->attach (
924 on_command => sub { 846 on_command => sub {
925 my ($pl, $name, $params) = @_; 847 my ($pl, $name, $params) = @_;
938 860
939 my $msg = eval { from_json $buf }; 861 my $msg = eval { from_json $buf };
940 862
941 if (ref $msg) { 863 if (ref $msg) {
942 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 864 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
943 if (my %reply = $cb->[0]->($pl, $msg)) { 865 if (my %reply = $cb->($pl, $msg)) {
944 $pl->ext_reply ($msg->{msgid}, %reply); 866 $pl->ext_reply ($msg->{msgid}, %reply);
945 } 867 }
946 } 868 }
947 } else { 869 } else {
948 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 870 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
950 872
951 cf::override; 873 cf::override;
952 }, 874 },
953); 875);
954 876
955sub register {
956 my ($base, $pkg) = @_;
957
958 #TODO
959}
960
961sub load_extension { 877sub load_extension {
962 my ($path) = @_; 878 my ($path) = @_;
963 879
964 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 880 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
965 my $base = $1; 881 my $base = $1;
966 my $pkg = $1; 882 my $pkg = $1;
967 $pkg =~ s/[^[:word:]]/_/g; 883 $pkg =~ s/[^[:word:]]/_/g;
968 $pkg = "ext::$pkg"; 884 $pkg = "ext::$pkg";
969 885
970 warn "loading '$path' into '$pkg'\n"; 886 warn "... loading '$path' into '$pkg'\n";
971 887
972 open my $fh, "<:utf8", $path 888 open my $fh, "<:utf8", $path
973 or die "$path: $!"; 889 or die "$path: $!";
974 890
975 my $source = 891 my $source =
976 "package $pkg; use strict; use utf8;\n" 892 "package $pkg; use strict; use utf8;\n"
977 . "#line 1 \"$path\"\n{\n" 893 . "#line 1 \"$path\"\n{\n"
978 . (do { local $/; <$fh> }) 894 . (do { local $/; <$fh> })
979 . "\n};\n1"; 895 . "\n};\n1";
980 896
981 eval $source 897 unless (eval $source) {
982 or die $@ ? "$path: $@\n" 898 my $msg = $@ ? "$path: $@\n"
983 : "extension disabled.\n"; 899 : "extension disabled.\n";
984 900 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
985 push @exts, $pkg; 901 warn $@;
986 $ext_pkg{$base} = $pkg; 902 warn "mandatory extension failed to load, exiting.\n";
987 903 exit 1;
988# no strict 'refs'; 904 }
989# @{"$pkg\::ISA"} = ext::; 905 die $@;
990
991 register $base, $pkg;
992}
993
994sub unload_extension {
995 my ($pkg) = @_;
996
997 warn "removing extension $pkg\n";
998
999 # remove hooks
1000 #TODO
1001# for my $idx (0 .. $#PLUGIN_EVENT) {
1002# delete $hook[$idx]{$pkg};
1003# } 906 }
1004 907
1005 # remove commands 908 push @EXTS, $pkg;
1006 for my $name (keys %COMMAND) {
1007 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1008
1009 if (@cb) {
1010 $COMMAND{$name} = \@cb;
1011 } else {
1012 delete $COMMAND{$name};
1013 }
1014 }
1015
1016 # remove extcmds
1017 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1018 delete $EXTCMD{$name};
1019 }
1020
1021 if (my $cb = $pkg->can ("unload")) {
1022 eval {
1023 $cb->($pkg);
1024 1
1025 } or warn "$pkg unloaded, but with errors: $@";
1026 }
1027
1028 Symbol::delete_package $pkg;
1029} 909}
1030 910
1031sub load_extensions { 911sub load_extensions {
1032 for my $ext (<$LIBDIR/*.ext>) { 912 for my $ext (<$LIBDIR/*.ext>) {
1033 next unless -r $ext; 913 next unless -r $ext;
1037 } or warn "$ext not loaded: $@"; 917 } or warn "$ext not loaded: $@";
1038 } 918 }
1039} 919}
1040 920
1041############################################################################# 921#############################################################################
1042# load/save/clean perl data associated with a map
1043
1044*cf::mapsupport::on_clean = sub {
1045 my ($map) = @_;
1046
1047 my $path = $map->tmpname;
1048 defined $path or return;
1049
1050 unlink "$path.pst";
1051};
1052
1053cf::map->attach (prio => -10000, package => cf::mapsupport::);
1054
1055#############################################################################
1056# load/save perl data associated with player->ob objects
1057
1058sub all_objects(@) {
1059 @_, map all_objects ($_->inv), @_
1060}
1061
1062# TODO: compatibility cruft, remove when no longer needed
1063cf::player->attach (
1064 on_load => sub {
1065 my ($pl, $path) = @_;
1066
1067 for my $o (all_objects $pl->ob) {
1068 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1069 $o->set_ob_key_value ("_perl_data");
1070
1071 %$o = %{ Storable::thaw pack "H*", $value };
1072 }
1073 }
1074 },
1075);
1076
1077#############################################################################
1078 922
1079=head2 CORE EXTENSIONS 923=head2 CORE EXTENSIONS
1080 924
1081Functions and methods that extend core crossfire objects. 925Functions and methods that extend core crossfire objects.
1082 926
927=cut
928
929package cf::player;
930
931use Coro::AIO;
932
1083=head3 cf::player 933=head3 cf::player
1084 934
1085=over 4 935=over 4
1086 936
1087=item cf::player::exists $login 937=item cf::player::find $login
1088 938
1089Returns true when the given account exists. 939Returns the given player object, loading it if necessary (might block).
1090 940
1091=cut 941=cut
1092 942
1093sub cf::player::exists($) { 943sub playerdir($) {
1094 cf::player::find $_[0] 944 cf::localdir
1095 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 945 . "/"
946 . cf::playerdir
947 . "/"
948 . (ref $_[0] ? $_[0]->ob->name : $_[0])
949}
950
951sub path($) {
952 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
953
954 (playerdir $login) . "/$login.pl"
955}
956
957sub find_active($) {
958 $cf::PLAYER{$_[0]}
959 and $cf::PLAYER{$_[0]}->active
960 and $cf::PLAYER{$_[0]}
961}
962
963sub exists($) {
964 my ($login) = @_;
965
966 $cf::PLAYER{$login}
967 or cf::sync_job { !aio_stat path $login }
968}
969
970sub find($) {
971 return $cf::PLAYER{$_[0]} || do {
972 my $login = $_[0];
973
974 my $guard = cf::lock_acquire "user_find:$login";
975
976 $cf::PLAYER{$_[0]} || do {
977 my $pl = load_pl path $login
978 or return;
979 $cf::PLAYER{$login} = $pl
980 }
981 }
982}
983
984sub save($) {
985 my ($pl) = @_;
986
987 return if $pl->{deny_save};
988
989 my $path = path $pl;
990 my $guard = cf::lock_acquire "user_save:$path";
991
992 return if $pl->{deny_save};
993
994 aio_mkdir playerdir $pl, 0770;
995 $pl->{last_save} = $cf::RUNTIME;
996
997 $pl->save_pl ($path);
998 Coro::cede;
999}
1000
1001sub new($) {
1002 my ($login) = @_;
1003
1004 my $self = create;
1005
1006 $self->ob->name ($login);
1007 $self->{deny_save} = 1;
1008
1009 $cf::PLAYER{$login} = $self;
1010
1011 $self
1012}
1013
1014=item $pl->quit_character
1015
1016Nukes the player without looking back. If logged in, the connection will
1017be destroyed. May block for a long time.
1018
1019=cut
1020
1021sub quit_character {
1022 my ($pl) = @_;
1023
1024 $pl->{deny_save} = 1;
1025 $pl->password ("*"); # this should lock out the player until we nuked the dir
1026
1027 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1028 $pl->deactivate;
1029 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1030 $pl->ns->destroy if $pl->ns;
1031
1032 my $path = playerdir $pl;
1033 my $temp = "$path~$cf::RUNTIME~deleting~";
1034 aio_rename $path, $temp;
1035 delete $cf::PLAYER{$pl->ob->name};
1036 $pl->destroy;
1037 IO::AIO::aio_rmtree $temp;
1038}
1039
1040=item cf::player::list_logins
1041
1042Returns am arrayref of all valid playernames in the system, can take a
1043while and may block, so not sync_job-capable, ever.
1044
1045=cut
1046
1047sub list_logins {
1048 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1049 or return [];
1050
1051 my @logins;
1052
1053 for my $login (@$dirs) {
1054 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1055 aio_read $fh, 0, 512, my $buf, 0 or next;
1056 $buf !~ /^password -------------$/m or next; # official not-valid tag
1057
1058 utf8::decode $login;
1059 push @logins, $login;
1060 }
1061
1062 \@logins
1063}
1064
1065=item $player->maps
1066
1067Returns an arrayref of map paths that are private for this
1068player. May block.
1069
1070=cut
1071
1072sub maps($) {
1073 my ($pl) = @_;
1074
1075 my $files = aio_readdir playerdir $pl
1076 or return;
1077
1078 my @paths;
1079
1080 for (@$files) {
1081 utf8::decode $_;
1082 next if /\.(?:pl|pst)$/;
1083 next unless /^$PATH_SEP/o;
1084
1085 push @paths, cf::map::normalise "~" . $pl->ob->name . "/" . $_;
1086 }
1087
1088 \@paths
1096} 1089}
1097 1090
1098=item $player->ext_reply ($msgid, $msgtype, %msg) 1091=item $player->ext_reply ($msgid, $msgtype, %msg)
1099 1092
1100Sends an ext reply to the player. 1093Sends an ext reply to the player.
1101 1094
1102=cut 1095=cut
1103 1096
1104sub cf::player::ext_reply($$$%) { 1097sub ext_reply($$$%) {
1105 my ($self, $id, %msg) = @_; 1098 my ($self, $id, %msg) = @_;
1106 1099
1107 $msg{msgid} = $id; 1100 $msg{msgid} = $id;
1108 1101
1109 $self->send ("ext " . to_json \%msg); 1102 $self->send ("ext " . cf::to_json \%msg);
1110} 1103}
1104
1105package cf;
1111 1106
1112=back 1107=back
1113 1108
1114 1109
1115=head3 cf::map 1110=head3 cf::map
1121package cf::map; 1116package cf::map;
1122 1117
1123use Fcntl; 1118use Fcntl;
1124use Coro::AIO; 1119use Coro::AIO;
1125 1120
1121use overload
1122 '""' => \&as_string,
1123 fallback => 1;
1124
1126our $MAX_RESET = 3600; 1125our $MAX_RESET = 3600;
1127our $DEFAULT_RESET = 3000; 1126our $DEFAULT_RESET = 3000;
1128 1127
1129sub generate_random_map { 1128sub generate_random_map {
1130 my ($path, $rmp) = @_; 1129 my ($self, $rmp) = @_;
1131
1132 # mit "rum" bekleckern, nicht 1130 # mit "rum" bekleckern, nicht
1133 cf::map::_create_random_map 1131 $self->_create_random_map (
1134 $path,
1135 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1132 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1136 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1133 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1137 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1134 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1138 $rmp->{exit_on_final_map}, 1135 $rmp->{exit_on_final_map},
1139 $rmp->{xsize}, $rmp->{ysize}, 1136 $rmp->{xsize}, $rmp->{ysize},
1140 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1137 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1141 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1138 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1142 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1139 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1143 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1140 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1144 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1141 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1145 (cf::region::find $rmp->{region}) 1142 (cf::region::find $rmp->{region}), $rmp->{custom}
1143 )
1144}
1145
1146=item cf::map->register ($regex, $prio)
1147
1148Register a handler for the map path matching the given regex at the
1149givne priority (higher is better, built-in handlers have priority 0, the
1150default).
1151
1152=cut
1153
1154sub register {
1155 my (undef, $regex, $prio) = @_;
1156 my $pkg = caller;
1157
1158 no strict;
1159 push @{"$pkg\::ISA"}, __PACKAGE__;
1160
1161 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1162}
1163
1164# also paths starting with '/'
1165$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1166
1167sub thawer_merge {
1168 my ($self, $merge) = @_;
1169
1170 # we have to keep some variables in memory intact
1171 local $self->{path};
1172 local $self->{load_path};
1173 local $self->{deny_save};
1174 local $self->{deny_reset};
1175
1176 $self->SUPER::thawer_merge ($merge);
1177}
1178
1179sub normalise {
1180 my ($path, $base) = @_;
1181
1182 $path = "$path"; # make sure its a string
1183
1184 $path =~ s/\.map$//;
1185
1186 # map plan:
1187 #
1188 # /! non-realised random map exit (special hack!)
1189 # {... are special paths that are not being touched
1190 # ?xxx/... are special absolute paths
1191 # ?random/... random maps
1192 # /... normal maps
1193 # ~user/... per-player map of a specific user
1194
1195 $path =~ s/$PATH_SEP/\//go;
1196
1197 # treat it as relative path if it starts with
1198 # something that looks reasonable
1199 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1200 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1201
1202 $base =~ s{[^/]+/?$}{};
1203 $path = "$base/$path";
1204 }
1205
1206 for ($path) {
1207 redo if s{//}{/};
1208 redo if s{/\.?/}{/};
1209 redo if s{/[^/]+/\.\./}{/};
1210 }
1211
1212 $path
1213}
1214
1215sub new_from_path {
1216 my (undef, $path, $base) = @_;
1217
1218 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1219
1220 $path = normalise $path, $base;
1221
1222 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1223 if ($path =~ $EXT_MAP{$pkg}[1]) {
1224 my $self = bless cf::map::new, $pkg;
1225 $self->{path} = $path; $self->path ($path);
1226 $self->init; # pass $1 etc.
1227 return $self;
1228 }
1229 }
1230
1231 Carp::carp "unable to resolve path '$path' (base '$base').";
1232 ()
1233}
1234
1235sub init {
1236 my ($self) = @_;
1237
1238 $self
1239}
1240
1241sub as_string {
1242 my ($self) = @_;
1243
1244 "$self->{path}"
1245}
1246
1247# the displayed name, this is a one way mapping
1248sub visible_name {
1249 &as_string
1250}
1251
1252# the original (read-only) location
1253sub load_path {
1254 my ($self) = @_;
1255
1256 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1257}
1258
1259# the temporary/swap location
1260sub save_path {
1261 my ($self) = @_;
1262
1263 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1264 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1265}
1266
1267# the unique path, undef == no special unique path
1268sub uniq_path {
1269 my ($self) = @_;
1270
1271 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1272 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1146} 1273}
1147 1274
1148# and all this just because we cannot iterate over 1275# and all this just because we cannot iterate over
1149# all maps in C++... 1276# all maps in C++...
1150sub change_all_map_light { 1277sub change_all_map_light {
1152 1279
1153 $_->change_map_light ($change) 1280 $_->change_map_light ($change)
1154 for grep $_->outdoor, values %cf::MAP; 1281 for grep $_->outdoor, values %cf::MAP;
1155} 1282}
1156 1283
1284sub unlink_save {
1285 my ($self) = @_;
1286
1287 utf8::encode (my $save = $self->save_path);
1288 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1289 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1290}
1291
1157sub try_load_header($) { 1292sub load_header_from($) {
1158 my ($path) = @_; 1293 my ($self, $path) = @_;
1159 1294
1160 utf8::encode $path; 1295 utf8::encode $path;
1161 aio_open $path, O_RDONLY, 0 1296 aio_open $path, O_RDONLY, 0
1162 or return; 1297 or return;
1163 1298
1164 my $map = cf::map::new 1299 $self->_load_header ($path)
1165 or return; 1300 or return;
1166 1301
1167 # for better error messages only, will be overwritten 1302 $self->{load_path} = $path;
1168 $map->path ($path);
1169 1303
1170 $map->load_header ($path) 1304 1
1305}
1306
1307sub load_header_orig {
1308 my ($self) = @_;
1309
1310 $self->load_header_from ($self->load_path)
1311}
1312
1313sub load_header_temp {
1314 my ($self) = @_;
1315
1316 $self->load_header_from ($self->save_path)
1317}
1318
1319sub prepare_temp {
1320 my ($self) = @_;
1321
1322 $self->last_access ((delete $self->{last_access})
1323 || $cf::RUNTIME); #d#
1324 # safety
1325 $self->{instantiate_time} = $cf::RUNTIME
1326 if $self->{instantiate_time} > $cf::RUNTIME;
1327}
1328
1329sub prepare_orig {
1330 my ($self) = @_;
1331
1332 $self->{load_original} = 1;
1333 $self->{instantiate_time} = $cf::RUNTIME;
1334 $self->last_access ($cf::RUNTIME);
1335 $self->instantiate;
1336}
1337
1338sub load_header {
1339 my ($self) = @_;
1340
1341 if ($self->load_header_temp) {
1342 $self->prepare_temp;
1343 } else {
1344 $self->load_header_orig
1171 or return; 1345 or return;
1346 $self->prepare_orig;
1347 }
1172 1348
1173 $map->{load_path} = $path; 1349 1
1174
1175 $map
1176} 1350}
1177 1351
1178sub find; 1352sub find;
1179sub find { 1353sub find {
1180 my ($path, $origin) = @_; 1354 my ($path, $origin) = @_;
1181 1355
1182 #warn "find<$path,$origin>\n";#d#
1183
1184 $path = new cf::path $path, $origin && $origin->path; 1356 $path = normalise $path, $origin && $origin->path;
1185 my $key = $path->as_string;
1186 1357
1187 cf::lock_wait "map_find:$key"; 1358 cf::lock_wait "map_find:$path";
1188 1359
1189 $cf::MAP{$key} || do { 1360 $cf::MAP{$path} || do {
1190 my $guard = cf::lock_acquire "map_find:$key"; 1361 my $guard = cf::lock_acquire "map_find:$path";
1191 1362 my $map = new_from_path cf::map $path
1192 # do it the slow way
1193 my $map = try_load_header $path->save_path;
1194
1195 Coro::cede;
1196
1197 if ($map) {
1198 $map->last_access ((delete $map->{last_access})
1199 || $cf::RUNTIME); #d#
1200 # safety
1201 $map->{instantiate_time} = $cf::RUNTIME
1202 if $map->{instantiate_time} > $cf::RUNTIME;
1203 } else {
1204 if (my $rmp = $path->random_map_params) {
1205 $map = generate_random_map $key, $rmp;
1206 } else {
1207 $map = try_load_header $path->load_path;
1208 }
1209
1210 $map or return; 1363 or return;
1211 1364
1212 $map->{load_original} = 1;
1213 $map->{instantiate_time} = $cf::RUNTIME;
1214 $map->last_access ($cf::RUNTIME);
1215 $map->instantiate;
1216
1217 # per-player maps become, after loading, normal maps
1218 $map->per_player (0) if $path->{user_rel};
1219 }
1220
1221 $map->path ($key);
1222 $map->{path} = $path;
1223 $map->{last_save} = $cf::RUNTIME; 1365 $map->{last_save} = $cf::RUNTIME;
1224 1366
1225 Coro::cede; 1367 $map->load_header
1368 or return;
1226 1369
1227 if ($map->should_reset) { 1370 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1371 # doing this can freeze the server in a sync job, obviously
1372 #$cf::WAIT_FOR_TICK->wait;
1228 $map->reset; 1373 $map->reset;
1229 undef $guard; 1374 undef $guard;
1230 $map = find $path 1375 return find $path;
1231 or return;
1232 } 1376 }
1233 1377
1234 $cf::MAP{$key} = $map 1378 $cf::MAP{$path} = $map
1235 } 1379 }
1236} 1380}
1381
1382sub pre_load { }
1383sub post_load { }
1237 1384
1238sub load { 1385sub load {
1239 my ($self) = @_; 1386 my ($self) = @_;
1240 1387
1388 local $self->{deny_reset} = 1; # loading can take a long time
1389
1241 my $path = $self->{path}; 1390 my $path = $self->{path};
1242 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1391 my $guard = cf::lock_acquire "map_load:$path";
1243 1392
1244 return if $self->in_memory != cf::MAP_SWAPPED; 1393 return if $self->in_memory != cf::MAP_SWAPPED;
1245 1394
1246 $self->in_memory (cf::MAP_LOADING); 1395 $self->in_memory (cf::MAP_LOADING);
1247 1396
1248 $self->alloc; 1397 $self->alloc;
1398
1399 $self->pre_load;
1400
1249 $self->load_objects ($self->{load_path}, 1) 1401 $self->_load_objects ($self->{load_path}, 1)
1250 or return; 1402 or return;
1251 1403
1252 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1404 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1253 if delete $self->{load_original}; 1405 if delete $self->{load_original};
1254 1406
1255 if (my $uniq = $path->uniq_path) { 1407 if (my $uniq = $self->uniq_path) {
1256 utf8::encode $uniq; 1408 utf8::encode $uniq;
1257 if (aio_open $uniq, O_RDONLY, 0) { 1409 if (aio_open $uniq, O_RDONLY, 0) {
1258 $self->clear_unique_items; 1410 $self->clear_unique_items;
1259 $self->load_objects ($uniq, 0); 1411 $self->_load_objects ($uniq, 0);
1260 } 1412 }
1261 } 1413 }
1262 1414
1263 Coro::cede; 1415 Coro::cede;
1264 1416
1265 # now do the right thing for maps 1417 # now do the right thing for maps
1266 $self->link_multipart_objects; 1418 $self->link_multipart_objects;
1267 1419
1268 if ($self->{path}->is_style_map) { 1420 unless ($self->{deny_activate}) {
1269 $self->{deny_save} = 1; 1421 $self->decay_objects;
1270 $self->{deny_reset} = 1;
1271 } else {
1272 $self->fix_auto_apply; 1422 $self->fix_auto_apply;
1273 $self->decay_objects;
1274 $self->update_buttons; 1423 $self->update_buttons;
1424 Coro::cede;
1275 $self->set_darkness_map; 1425 $self->set_darkness_map;
1276 $self->difficulty ($self->estimate_difficulty) 1426 $self->difficulty ($self->estimate_difficulty)
1277 unless $self->difficulty; 1427 unless $self->difficulty;
1428 Coro::cede;
1278 $self->activate; 1429 $self->activate;
1279 } 1430 }
1280 1431
1281 Coro::cede; 1432 $self->post_load;
1282 1433
1283 $self->in_memory (cf::MAP_IN_MEMORY); 1434 $self->in_memory (cf::MAP_IN_MEMORY);
1435}
1436
1437sub customise_for {
1438 my ($self, $ob) = @_;
1439
1440 return find "~" . $ob->name . "/" . $self->{path}
1441 if $self->per_player;
1442
1443 $self
1444}
1445
1446# find and load all maps in the 3x3 area around a map
1447sub load_diag {
1448 my ($map) = @_;
1449
1450 my @diag; # diagonal neighbours
1451
1452 for (0 .. 3) {
1453 my $neigh = $map->tile_path ($_)
1454 or next;
1455 $neigh = find $neigh, $map
1456 or next;
1457 $neigh->load;
1458
1459 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1460 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1461 }
1462
1463 for (@diag) {
1464 my $neigh = find @$_
1465 or next;
1466 $neigh->load;
1467 }
1284} 1468}
1285 1469
1286sub find_sync { 1470sub find_sync {
1287 my ($path, $origin) = @_; 1471 my ($path, $origin) = @_;
1288 1472
1289 cf::sync_job { cf::map::find $path, $origin } 1473 cf::sync_job { find $path, $origin }
1290} 1474}
1291 1475
1292sub do_load_sync { 1476sub do_load_sync {
1293 my ($map) = @_; 1477 my ($map) = @_;
1294 1478
1295 cf::sync_job { $map->load }; 1479 cf::sync_job { $map->load };
1296} 1480}
1297 1481
1482our %MAP_PREFETCH;
1483our $MAP_PREFETCHER = undef;
1484
1485sub find_async {
1486 my ($path, $origin) = @_;
1487
1488 $path = normalise $path, $origin && $origin->{path};
1489
1490 if (my $map = $cf::MAP{$path}) {
1491 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1492 }
1493
1494 undef $MAP_PREFETCH{$path};
1495 $MAP_PREFETCHER ||= cf::async {
1496 while (%MAP_PREFETCH) {
1497 for my $path (keys %MAP_PREFETCH) {
1498 my $map = find $path
1499 or next;
1500 $map->load;
1501
1502 delete $MAP_PREFETCH{$path};
1503 }
1504 }
1505 undef $MAP_PREFETCHER;
1506 };
1507 $MAP_PREFETCHER->prio (6);
1508
1509 ()
1510}
1511
1298sub save { 1512sub save {
1299 my ($self) = @_; 1513 my ($self) = @_;
1300 1514
1515 my $lock = cf::lock_acquire "map_data:" . $self->path;
1516
1301 $self->{last_save} = $cf::RUNTIME; 1517 $self->{last_save} = $cf::RUNTIME;
1302 1518
1303 return unless $self->dirty; 1519 return unless $self->dirty;
1304 1520
1305 my $save = $self->{path}->save_path; utf8::encode $save; 1521 my $save = $self->save_path; utf8::encode $save;
1306 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1522 my $uniq = $self->uniq_path; utf8::encode $uniq;
1307 1523
1308 $self->{load_path} = $save; 1524 $self->{load_path} = $save;
1309 1525
1310 return if $self->{deny_save}; 1526 return if $self->{deny_save};
1311 1527
1312 local $self->{last_access} = $self->last_access;#d# 1528 local $self->{last_access} = $self->last_access;#d#
1313 1529
1530 cf::async {
1531 $_->contr->save for $self->players;
1532 };
1533
1314 if ($uniq) { 1534 if ($uniq) {
1315 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1535 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1316 $self->save_objects ($uniq, cf::IO_UNIQUES); 1536 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1317 } else { 1537 } else {
1318 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1538 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1319 } 1539 }
1320} 1540}
1321 1541
1322sub swap_out { 1542sub swap_out {
1323 my ($self) = @_; 1543 my ($self) = @_;
1324 1544
1325 # save first because save cedes 1545 # save first because save cedes
1326 $self->save; 1546 $self->save;
1547
1548 my $lock = cf::lock_acquire "map_data:" . $self->path;
1327 1549
1328 return if $self->players; 1550 return if $self->players;
1329 return if $self->in_memory != cf::MAP_IN_MEMORY; 1551 return if $self->in_memory != cf::MAP_IN_MEMORY;
1330 return if $self->{deny_save}; 1552 return if $self->{deny_save};
1331 1553
1335 1557
1336sub reset_at { 1558sub reset_at {
1337 my ($self) = @_; 1559 my ($self) = @_;
1338 1560
1339 # TODO: safety, remove and allow resettable per-player maps 1561 # TODO: safety, remove and allow resettable per-player maps
1340 return 1e99 if $self->{path}{user_rel}; 1562 return 1e99 if $self->isa ("ext::map_per_player");#d#
1341 return 1e99 if $self->{deny_reset}; 1563 return 1e99 if $self->{deny_reset};
1342 1564
1343 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1565 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1344 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1566 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1345 1567
1350 my ($self) = @_; 1572 my ($self) = @_;
1351 1573
1352 $self->reset_at <= $cf::RUNTIME 1574 $self->reset_at <= $cf::RUNTIME
1353} 1575}
1354 1576
1355sub unlink_save {
1356 my ($self) = @_;
1357
1358 utf8::encode (my $save = $self->{path}->save_path);
1359 aioreq_pri 3; IO::AIO::aio_unlink $save;
1360 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1361}
1362
1363sub rename {
1364 my ($self, $new_path) = @_;
1365
1366 $self->unlink_save;
1367
1368 delete $cf::MAP{$self->path};
1369 $self->{path} = new cf::path $new_path;
1370 $self->path ($self->{path}->as_string);
1371 $cf::MAP{$self->path} = $self;
1372
1373 $self->save;
1374}
1375
1376sub reset { 1577sub reset {
1377 my ($self) = @_; 1578 my ($self) = @_;
1378 1579
1580 my $lock = cf::lock_acquire "map_data:$self->{path}";
1581
1379 return if $self->players; 1582 return if $self->players;
1380 return if $self->{path}{user_rel};#d# 1583 return if $self->isa ("ext::map_per_player");#d#
1381 1584
1382 warn "resetting map ", $self->path;#d# 1585 warn "resetting map ", $self->path;#d#
1383 1586
1384 delete $cf::MAP{$self->path}; 1587 delete $cf::MAP{$self->path};
1588
1589 $self->in_memory (cf::MAP_SWAPPED);
1590 $self->clear;
1385 1591
1386 $_->clear_links_to ($self) for values %cf::MAP; 1592 $_->clear_links_to ($self) for values %cf::MAP;
1387 1593
1388 $self->unlink_save; 1594 $self->unlink_save;
1389 $self->destroy; 1595 $self->destroy;
1392my $nuke_counter = "aaaa"; 1598my $nuke_counter = "aaaa";
1393 1599
1394sub nuke { 1600sub nuke {
1395 my ($self) = @_; 1601 my ($self) = @_;
1396 1602
1603 delete $cf::MAP{$self->path};
1604
1605 $self->unlink_save;
1606
1607 bless $self, "cf::map";
1608 delete $self->{deny_reset};
1397 $self->{deny_save} = 1; 1609 $self->{deny_save} = 1;
1398 $self->reset_timeout (1); 1610 $self->reset_timeout (1);
1399 $self->rename ("{nuke}/" . ($nuke_counter++)); 1611 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1612
1613 $cf::MAP{$self->path} = $self;
1614
1400 $self->reset; # polite request, might not happen 1615 $self->reset; # polite request, might not happen
1401} 1616}
1402 1617
1403sub customise_for { 1618=item cf::map::unique_maps
1404 my ($map, $ob) = @_;
1405 1619
1406 if ($map->per_player) { 1620Returns an arrayref of paths of all shared maps that have
1407 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1621instantiated unique items. May block.
1408 }
1409 1622
1410 $map 1623=cut
1411}
1412 1624
1413sub emergency_save { 1625sub unique_maps() {
1414 my $freeze_guard = cf::freeze_mainloop; 1626 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1627 or return;
1415 1628
1416 warn "enter emergency map save\n"; 1629 my @paths;
1417 1630
1418 cf::sync_job { 1631 for (@$files) {
1419 warn "begin emergency map save\n"; 1632 utf8::decode $_;
1420 $_->save for values %cf::MAP; 1633 next if /\.pst$/;
1634 next unless /^$PATH_SEP/o;
1635
1636 push @paths, cf::map::normalise $_;
1421 }; 1637 }
1422 1638
1423 warn "end emergency map save\n"; 1639 \@paths
1424} 1640}
1425 1641
1426package cf; 1642package cf;
1427 1643
1428=back 1644=back
1429 1645
1646=head3 cf::object
1647
1648=cut
1649
1650package cf::object;
1651
1652=over 4
1653
1654=item $ob->inv_recursive
1655
1656Returns the inventory of the object _and_ their inventories, recursively.
1657
1658=cut
1659
1660sub inv_recursive_;
1661sub inv_recursive_ {
1662 map { $_, inv_recursive_ $_->inv } @_
1663}
1664
1665sub inv_recursive {
1666 inv_recursive_ inv $_[0]
1667}
1668
1669package cf;
1670
1671=back
1430 1672
1431=head3 cf::object::player 1673=head3 cf::object::player
1432 1674
1433=over 4 1675=over 4
1434 1676
1474 1716
1475=item $player_object->enter_link 1717=item $player_object->enter_link
1476 1718
1477Freezes the player and moves him/her to a special map (C<{link}>). 1719Freezes the player and moves him/her to a special map (C<{link}>).
1478 1720
1479The player should be reaosnably safe there for short amounts of time. You 1721The player should be reasonably safe there for short amounts of time. You
1480I<MUST> call C<leave_link> as soon as possible, though. 1722I<MUST> call C<leave_link> as soon as possible, though.
1481 1723
1724Will never block.
1725
1482=item $player_object->leave_link ($map, $x, $y) 1726=item $player_object->leave_link ($map, $x, $y)
1483 1727
1484Moves the player out of the specila link map onto the given map. If the 1728Moves the player out of the special C<{link}> map onto the specified
1485map is not valid (or omitted), the player will be moved back to the 1729map. If the map is not valid (or omitted), the player will be moved back
1486location he/she was before the call to C<enter_link>, or, if that fails, 1730to the location he/she was before the call to C<enter_link>, or, if that
1487to the emergency map position. 1731fails, to the emergency map position.
1488 1732
1489Might block. 1733Might block.
1490 1734
1491=cut 1735=cut
1736
1737sub link_map {
1738 unless ($LINK_MAP) {
1739 $LINK_MAP = cf::map::find "{link}"
1740 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1741 $LINK_MAP->load;
1742 }
1743
1744 $LINK_MAP
1745}
1492 1746
1493sub cf::object::player::enter_link { 1747sub cf::object::player::enter_link {
1494 my ($self) = @_; 1748 my ($self) = @_;
1495 1749
1496 $self->deactivate_recursive; 1750 $self->deactivate_recursive;
1497 1751
1498 return if $self->map == $LINK_MAP; 1752 return if UNIVERSAL::isa $self->map, "ext::map_link";
1499 1753
1500 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1754 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1501 if $self->map; 1755 if $self->map;
1502 1756
1503 $self->enter_map ($LINK_MAP, 20, 20); 1757 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1504} 1758}
1505 1759
1506sub cf::object::player::leave_link { 1760sub cf::object::player::leave_link {
1507 my ($self, $map, $x, $y) = @_; 1761 my ($self, $map, $x, $y) = @_;
1508 1762
1526 # use -1 or undef as default coordinates, not 0, 0 1780 # use -1 or undef as default coordinates, not 0, 0
1527 ($x, $y) = ($map->enter_x, $map->enter_y) 1781 ($x, $y) = ($map->enter_x, $map->enter_y)
1528 if $x <=0 && $y <= 0; 1782 if $x <=0 && $y <= 0;
1529 1783
1530 $map->load; 1784 $map->load;
1785 $map->load_diag;
1531 1786
1787 return unless $self->contr->active;
1532 $self->activate_recursive; 1788 $self->activate_recursive;
1533 $self->enter_map ($map, $x, $y); 1789 $self->enter_map ($map, $x, $y);
1534} 1790}
1535 1791
1536cf::player->attach ( 1792cf::player->attach (
1549 1805
1550 # try to abort aborted map switching on player login :) 1806 # try to abort aborted map switching on player login :)
1551 # should happen only on crashes 1807 # should happen only on crashes
1552 if ($pl->ob->{_link_pos}) { 1808 if ($pl->ob->{_link_pos}) {
1553 $pl->ob->enter_link; 1809 $pl->ob->enter_link;
1554 cf::async { 1810 (async {
1555 # we need this sleep as the login has a concurrent enter_exit running 1811 # we need this sleep as the login has a concurrent enter_exit running
1556 # and this sleep increases chances of the player not ending up in scorn 1812 # and this sleep increases chances of the player not ending up in scorn
1813 $pl->ob->reply (undef,
1814 "There was an internal problem at your last logout, "
1815 . "the server will try to bring you to your intended destination in a second.",
1816 cf::NDI_RED);
1557 Coro::Timer::sleep 1; 1817 Coro::Timer::sleep 1;
1558 $pl->ob->leave_link; 1818 $pl->ob->leave_link;
1559 }; 1819 })->prio (2);
1560 } 1820 }
1561 }, 1821 },
1562); 1822);
1563 1823
1564=item $player_object->goto_map ($path, $x, $y) 1824=item $player_object->goto ($path, $x, $y)
1565 1825
1566=cut 1826=cut
1567 1827
1568sub cf::object::player::goto_map { 1828sub cf::object::player::goto {
1569 my ($self, $path, $x, $y) = @_; 1829 my ($self, $path, $x, $y) = @_;
1570 1830
1571 $self->enter_link; 1831 $self->enter_link;
1572 1832
1573 (cf::async { 1833 (async {
1574 $path = new cf::path $path; 1834 my $map = eval {
1575
1576 my $map = cf::map::find $path->as_string; 1835 my $map = cf::map::find $path;
1577 $map = $map->customise_for ($self) if $map; 1836 $map = $map->customise_for ($self) if $map;
1578 1837 $map
1579# warn "entering ", $map->path, " at ($x, $y)\n" 1838 } or
1580# if $map;
1581
1582 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1839 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1583 1840
1584 $self->leave_link ($map, $x, $y); 1841 $self->leave_link ($map, $x, $y);
1585 })->prio (1); 1842 })->prio (1);
1586} 1843}
1587 1844
1591 1848
1592sub parse_random_map_params { 1849sub parse_random_map_params {
1593 my ($spec) = @_; 1850 my ($spec) = @_;
1594 1851
1595 my $rmp = { # defaults 1852 my $rmp = { # defaults
1596 xsize => 10, 1853 xsize => (cf::rndm 15, 40),
1597 ysize => 10, 1854 ysize => (cf::rndm 15, 40),
1855 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1856 #layout => string,
1598 }; 1857 };
1599 1858
1600 for (split /\n/, $spec) { 1859 for (split /\n/, $spec) {
1601 my ($k, $v) = split /\s+/, $_, 2; 1860 my ($k, $v) = split /\s+/, $_, 2;
1602 1861
1606 $rmp 1865 $rmp
1607} 1866}
1608 1867
1609sub prepare_random_map { 1868sub prepare_random_map {
1610 my ($exit) = @_; 1869 my ($exit) = @_;
1870
1871 my $guard = cf::lock_acquire "exit_prepare:$exit";
1611 1872
1612 # all this does is basically replace the /! path by 1873 # all this does is basically replace the /! path by
1613 # a new random map path (?random/...) with a seed 1874 # a new random map path (?random/...) with a seed
1614 # that depends on the exit object 1875 # that depends on the exit object
1615 1876
1616 my $rmp = parse_random_map_params $exit->msg; 1877 my $rmp = parse_random_map_params $exit->msg;
1617 1878
1618 if ($exit->map) { 1879 if ($exit->map) {
1619 $rmp->{region} = $exit->map->region_name; 1880 $rmp->{region} = $exit->region->name;
1620 $rmp->{origin_map} = $exit->map->path; 1881 $rmp->{origin_map} = $exit->map->path;
1621 $rmp->{origin_x} = $exit->x; 1882 $rmp->{origin_x} = $exit->x;
1622 $rmp->{origin_y} = $exit->y; 1883 $rmp->{origin_y} = $exit->y;
1623 } 1884 }
1624 1885
1625 $rmp->{random_seed} ||= $exit->random_seed; 1886 $rmp->{random_seed} ||= $exit->random_seed;
1626 1887
1627 my $data = cf::to_json $rmp; 1888 my $data = cf::to_json $rmp;
1628 my $md5 = Digest::MD5::md5_hex $data; 1889 my $md5 = Digest::MD5::md5_hex $data;
1890 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1629 1891
1630 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1892 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1631 aio_write $fh, 0, (length $data), $data, 0; 1893 aio_write $fh, 0, (length $data), $data, 0;
1894 undef $fh;
1895 aio_rename "$meta~", $meta;
1632 1896
1633 $exit->slaying ("?random/$md5"); 1897 $exit->slaying ("?random/$md5");
1634 $exit->msg (undef); 1898 $exit->msg (undef);
1635 } 1899 }
1636} 1900}
1638sub cf::object::player::enter_exit { 1902sub cf::object::player::enter_exit {
1639 my ($self, $exit) = @_; 1903 my ($self, $exit) = @_;
1640 1904
1641 return unless $self->type == cf::PLAYER; 1905 return unless $self->type == cf::PLAYER;
1642 1906
1907 if ($exit->slaying eq "/!") {
1908 #TODO: this should de-fi-ni-te-ly not be a sync-job
1909 cf::sync_job { prepare_random_map $exit };
1910 }
1911
1912 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1913 my $hp = $exit->stats->hp;
1914 my $sp = $exit->stats->sp;
1915
1643 $self->enter_link; 1916 $self->enter_link;
1644 1917
1645 (cf::async { 1918 (async {
1646 $self->deactivate_recursive; # just to be sure 1919 $self->deactivate_recursive; # just to be sure
1647 unless (eval { 1920 unless (eval {
1648 prepare_random_map $exit 1921 $self->goto ($slaying, $hp, $sp);
1649 if $exit->slaying eq "/!";
1650
1651 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1652 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1653 1922
1654 1; 1923 1;
1655 }) { 1924 }) {
1656 $self->message ("Something went wrong deep within the crossfire server. " 1925 $self->message ("Something went wrong deep within the crossfire server. "
1657 . "I'll try to bring you back to the map you were before. " 1926 . "I'll try to bring you back to the map you were before. "
1658 . "Please report this to the dungeon master", 1927 . "Please report this to the dungeon master!",
1659 cf::NDI_UNIQUE | cf::NDI_RED); 1928 cf::NDI_UNIQUE | cf::NDI_RED);
1660 1929
1661 warn "ERROR in enter_exit: $@"; 1930 warn "ERROR in enter_exit: $@";
1662 $self->leave_link; 1931 $self->leave_link;
1663 } 1932 }
1731 } 2000 }
1732 } 2001 }
1733 }, 2002 },
1734); 2003);
1735 2004
1736=item $client->coro (\&cb) 2005=item $client->async (\&cb)
1737 2006
1738Create a new coroutine, running the specified callback. The coroutine will 2007Create a new coroutine, running the specified callback. The coroutine will
1739be automatically cancelled when the client gets destroyed (e.g. on logout, 2008be automatically cancelled when the client gets destroyed (e.g. on logout,
1740or loss of connection). 2009or loss of connection).
1741 2010
1742=cut 2011=cut
1743 2012
1744sub cf::client::coro { 2013sub cf::client::async {
1745 my ($self, $cb) = @_; 2014 my ($self, $cb) = @_;
1746 2015
1747 my $coro = &cf::async ($cb); 2016 my $coro = &Coro::async ($cb);
1748 2017
1749 $coro->on_destroy (sub { 2018 $coro->on_destroy (sub {
1750 delete $self->{_coro}{$coro+0}; 2019 delete $self->{_coro}{$coro+0};
1751 }); 2020 });
1752 2021
1946 sub db_sync() { 2215 sub db_sync() {
1947 db_save if $dirty; 2216 db_save if $dirty;
1948 undef $dirty; 2217 undef $dirty;
1949 } 2218 }
1950 2219
1951 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2220 my $idle = Event->idle (
1952 db_sync; 2221 reentrant => 0,
2222 min => 10,
2223 max => 20,
2224 repeat => 0,
2225 data => WF_AUTOCANCEL,
2226 cb => \&db_sync,
1953 }); 2227 );
1954 2228
1955 sub db_dirty() { 2229 sub db_dirty() {
1956 $dirty = 1; 2230 $dirty = 1;
1957 $idle->start; 2231 $idle->start;
1958 } 2232 }
1990 local $/; 2264 local $/;
1991 *CFG = YAML::Syck::Load <$fh>; 2265 *CFG = YAML::Syck::Load <$fh>;
1992 2266
1993 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2267 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
1994 2268
2269 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2270 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2271
1995 if (exists $CFG{mlockall}) { 2272 if (exists $CFG{mlockall}) {
1996 eval { 2273 eval {
1997 $CFG{mlockall} ? &mlockall : &munlockall 2274 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
1998 and die "WARNING: m(un)lockall failed: $!\n"; 2275 and die "WARNING: m(un)lockall failed: $!\n";
1999 }; 2276 };
2000 warn $@ if $@; 2277 warn $@ if $@;
2001 } 2278 }
2002} 2279}
2003 2280
2004sub main { 2281sub main {
2005 # we must not ever block the main coroutine 2282 # we must not ever block the main coroutine
2006 local $Coro::idle = sub { 2283 local $Coro::idle = sub {
2007 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2284 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2008 (Coro::unblock_sub { 2285 (async {
2009 Event::one_event; 2286 Event::one_event;
2010 })->(); 2287 })->prio (Coro::PRIO_MAX);
2011 }; 2288 };
2012 2289
2013 cfg_load; 2290 cfg_load;
2014 db_load; 2291 db_load;
2015 load_extensions; 2292 load_extensions;
2293
2294 $TICK_WATCHER->start;
2016 Event::loop; 2295 Event::loop;
2017} 2296}
2018 2297
2019############################################################################# 2298#############################################################################
2020# initialisation 2299# initialisation and cleanup
2300
2301# install some emergency cleanup handlers
2302BEGIN {
2303 for my $signal (qw(INT HUP TERM)) {
2304 Event->signal (
2305 reentrant => 0,
2306 data => WF_AUTOCANCEL,
2307 signal => $signal,
2308 prio => 0,
2309 cb => sub {
2310 cf::cleanup "SIG$signal";
2311 },
2312 );
2313 }
2314}
2315
2316sub emergency_save() {
2317 my $freeze_guard = cf::freeze_mainloop;
2318
2319 warn "enter emergency perl save\n";
2320
2321 cf::sync_job {
2322 # use a peculiar iteration method to avoid tripping on perl
2323 # refcount bugs in for. also avoids problems with players
2324 # and maps saved/destroyed asynchronously.
2325 warn "begin emergency player save\n";
2326 for my $login (keys %cf::PLAYER) {
2327 my $pl = $cf::PLAYER{$login} or next;
2328 $pl->valid or next;
2329 $pl->save;
2330 }
2331 warn "end emergency player save\n";
2332
2333 warn "begin emergency map save\n";
2334 for my $path (keys %cf::MAP) {
2335 my $map = $cf::MAP{$path} or next;
2336 $map->valid or next;
2337 $map->save;
2338 }
2339 warn "end emergency map save\n";
2340 };
2341
2342 warn "leave emergency perl save\n";
2343}
2021 2344
2022sub reload() { 2345sub reload() {
2023 # can/must only be called in main 2346 # can/must only be called in main
2024 if ($Coro::current != $Coro::main) { 2347 if ($Coro::current != $Coro::main) {
2025 warn "can only reload from main coroutine\n"; 2348 warn "can only reload from main coroutine";
2026 return; 2349 return;
2027 } 2350 }
2028 2351
2029 warn "reloading..."; 2352 warn "reloading...";
2030 2353
2031 my $guard = freeze_mainloop; 2354 warn "cancelling server ticker";
2355 $TICK_WATCHER->cancel;
2356
2032 cf::emergency_save; 2357 cf::emergency_save;
2033 2358
2034 eval { 2359 eval {
2035 # if anything goes wrong in here, we should simply crash as we already saved 2360 # if anything goes wrong in here, we should simply crash as we already saved
2036 2361
2037 # cancel all watchers 2362 warn "syncing database to disk";
2363 cf::db_sync;
2364
2365 warn "cancelling all WF_AUTOCANCEL watchers";
2038 for (Event::all_watchers) { 2366 for (Event::all_watchers) {
2039 $_->cancel if $_->data & WF_AUTOCANCEL; 2367 $_->cancel if $_->data & WF_AUTOCANCEL;
2040 } 2368 }
2041 2369
2370 warn "flushing outstanding aio requests";
2371 for (;;) {
2372 IO::AIO::flush;
2373 Coro::cede;
2374 last unless IO::AIO::nreqs;
2375 warn "iterate...";
2376 }
2377
2042 # cancel all extension coros 2378 warn "cancelling all extension coros";
2043 $_->cancel for values %EXT_CORO; 2379 $_->cancel for values %EXT_CORO;
2044 %EXT_CORO = (); 2380 %EXT_CORO = ();
2045 2381
2046 # unload all extensions 2382 warn "removing commands";
2047 for (@exts) { 2383 %COMMAND = ();
2384
2385 warn "removing ext commands";
2386 %EXTCMD = ();
2387
2388 warn "unloading/nuking all extensions";
2389 for my $pkg (@EXTS) {
2048 warn "unloading <$_>"; 2390 warn "... unloading $pkg";
2049 unload_extension $_; 2391
2392 if (my $cb = $pkg->can ("unload")) {
2393 eval {
2394 $cb->($pkg);
2395 1
2396 } or warn "$pkg unloaded, but with errors: $@";
2050 } 2397 }
2051 2398
2399 warn "... nuking $pkg";
2400 Symbol::delete_package $pkg;
2401 }
2402
2052 # unload all modules loaded from $LIBDIR 2403 warn "unloading all perl modules loaded from $LIBDIR";
2053 while (my ($k, $v) = each %INC) { 2404 while (my ($k, $v) = each %INC) {
2054 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2405 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2055 2406
2056 warn "removing <$k>"; 2407 warn "... unloading $k";
2057 delete $INC{$k}; 2408 delete $INC{$k};
2058 2409
2059 $k =~ s/\.pm$//; 2410 $k =~ s/\.pm$//;
2060 $k =~ s/\//::/g; 2411 $k =~ s/\//::/g;
2061 2412
2064 } 2415 }
2065 2416
2066 Symbol::delete_package $k; 2417 Symbol::delete_package $k;
2067 } 2418 }
2068 2419
2069 # sync database to disk
2070 cf::db_sync;
2071 IO::AIO::flush;
2072
2073 # get rid of safe::, as good as possible 2420 warn "getting rid of safe::, as good as possible";
2074 Symbol::delete_package "safe::$_" 2421 Symbol::delete_package "safe::$_"
2075 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2422 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2076 2423
2077 # remove register_script_function callbacks
2078 # TODO
2079
2080 # unload cf.pm "a bit" 2424 warn "unloading cf.pm \"a bit\"";
2081 delete $INC{"cf.pm"}; 2425 delete $INC{"cf.pm"};
2082 2426
2083 # don't, removes xs symbols, too, 2427 # don't, removes xs symbols, too,
2084 # and global variables created in xs 2428 # and global variables created in xs
2085 #Symbol::delete_package __PACKAGE__; 2429 #Symbol::delete_package __PACKAGE__;
2086 2430
2087 # reload cf.pm 2431 warn "unload completed, starting to reload now";
2432
2088 warn "reloading cf.pm"; 2433 warn "reloading cf.pm";
2089 require cf; 2434 require cf;
2090 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2435 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2091 2436
2092 # load config and database again 2437 warn "loading config and database again";
2093 cf::cfg_load; 2438 cf::cfg_load;
2094 cf::db_load; 2439 cf::db_load;
2095 2440
2096 # load extensions
2097 warn "load extensions"; 2441 warn "loading extensions";
2098 cf::load_extensions; 2442 cf::load_extensions;
2099 2443
2100 # reattach attachments to objects 2444 warn "reattaching attachments to objects/players";
2101 warn "reattach";
2102 _global_reattach; 2445 _global_reattach;
2446 warn "reattaching attachments to maps";
2447 reattach $_ for values %MAP;
2448
2449 warn "restarting server ticker";
2450
2451 $TICK_WATCHER->start;
2103 }; 2452 };
2104 2453
2105 if ($@) { 2454 if ($@) {
2106 warn $@; 2455 warn $@;
2107 warn "error while reloading, exiting."; 2456 warn "error while reloading, exiting.";
2108 exit 1; 2457 exit 1;
2109 } 2458 }
2110 2459
2111 warn "reloaded successfully"; 2460 warn "reloaded";
2112}; 2461};
2113 2462
2114############################################################################# 2463our $RELOAD_WATCHER; # used only during reload
2115
2116unless ($LINK_MAP) {
2117 $LINK_MAP = cf::map::new;
2118
2119 $LINK_MAP->width (41);
2120 $LINK_MAP->height (41);
2121 $LINK_MAP->alloc;
2122 $LINK_MAP->path ("{link}");
2123 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2124 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2125
2126 # dirty hack because... archetypes are not yet loaded
2127 Event->timer (
2128 after => 2,
2129 cb => sub {
2130 $_[0]->w->cancel;
2131
2132 # provide some exits "home"
2133 my $exit = cf::object::new "exit";
2134
2135 $exit->slaying ($EMERGENCY_POSITION->[0]);
2136 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2137 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2138
2139 $LINK_MAP->insert ($exit->clone, 19, 19);
2140 $LINK_MAP->insert ($exit->clone, 19, 20);
2141 $LINK_MAP->insert ($exit->clone, 19, 21);
2142 $LINK_MAP->insert ($exit->clone, 20, 19);
2143 $LINK_MAP->insert ($exit->clone, 20, 21);
2144 $LINK_MAP->insert ($exit->clone, 21, 19);
2145 $LINK_MAP->insert ($exit->clone, 21, 20);
2146 $LINK_MAP->insert ($exit->clone, 21, 21);
2147
2148 $exit->destroy;
2149 });
2150
2151 $LINK_MAP->{deny_save} = 1;
2152 $LINK_MAP->{deny_reset} = 1;
2153
2154 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2155}
2156
2157register "<global>", __PACKAGE__;
2158 2464
2159register_command "reload" => sub { 2465register_command "reload" => sub {
2160 my ($who, $arg) = @_; 2466 my ($who, $arg) = @_;
2161 2467
2162 if ($who->flag (FLAG_WIZ)) { 2468 if ($who->flag (FLAG_WIZ)) {
2163 $who->message ("start of reload."); 2469 $who->message ("reloading server.");
2470
2471 # doing reload synchronously and two reloads happen back-to-back,
2472 # coro crashes during coro_state_free->destroy here.
2473
2474 $RELOAD_WATCHER ||= Event->timer (
2475 reentrant => 0,
2476 after => 0,
2477 data => WF_AUTOCANCEL,
2478 cb => sub {
2164 reload; 2479 reload;
2165 $who->message ("end of reload."); 2480 undef $RELOAD_WATCHER;
2481 },
2482 );
2166 } 2483 }
2167}; 2484};
2168 2485
2169unshift @INC, $LIBDIR; 2486unshift @INC, $LIBDIR;
2487
2488my $bug_warning = 0;
2170 2489
2171$TICK_WATCHER = Event->timer ( 2490$TICK_WATCHER = Event->timer (
2172 reentrant => 0, 2491 reentrant => 0,
2492 parked => 1,
2173 prio => 0, 2493 prio => 0,
2174 at => $NEXT_TICK || $TICK, 2494 at => $NEXT_TICK || $TICK,
2175 data => WF_AUTOCANCEL, 2495 data => WF_AUTOCANCEL,
2176 cb => sub { 2496 cb => sub {
2497 if ($Coro::current != $Coro::main) {
2498 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2499 unless ++$bug_warning > 10;
2500 return;
2501 }
2502
2503 $NOW = Event::time;
2504
2177 cf::server_tick; # one server iteration 2505 cf::server_tick; # one server iteration
2178 $RUNTIME += $TICK; 2506 $RUNTIME += $TICK;
2179 $NEXT_TICK += $TICK; 2507 $NEXT_TICK += $TICK;
2508
2509 $WAIT_FOR_TICK->broadcast;
2510 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2511
2512 Event::sweep;
2513 Coro::cede_notself;
2514
2515# my $AFTER = Event::time;
2516# warn $AFTER - $NOW;#d#
2180 2517
2181 # if we are delayed by four ticks or more, skip them all 2518 # if we are delayed by four ticks or more, skip them all
2182 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2519 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2183 2520
2184 $TICK_WATCHER->at ($NEXT_TICK); 2521 $TICK_WATCHER->at ($NEXT_TICK);
2185 $TICK_WATCHER->start; 2522 $TICK_WATCHER->start;
2186 }, 2523 },
2187); 2524);
2188 2525
2189IO::AIO::max_poll_time $TICK * 0.2; 2526IO::AIO::max_poll_time $TICK * 0.1;
2190 2527
2191Event->io ( 2528undef $Coro::AIO::WATCHER;
2529$AIO_POLL_WATCHER = Event->io (
2530 reentrant => 0,
2192 fd => IO::AIO::poll_fileno, 2531 fd => IO::AIO::poll_fileno,
2193 poll => 'r', 2532 poll => 'r',
2194 prio => 5, 2533 prio => 6,
2195 data => WF_AUTOCANCEL, 2534 data => WF_AUTOCANCEL,
2196 cb => \&IO::AIO::poll_cb, 2535 cb => \&IO::AIO::poll_cb,
2197); 2536);
2198 2537
2199Event->timer ( 2538$WRITE_RUNTIME_WATCHER = Event->timer (
2539 reentrant => 0,
2200 data => WF_AUTOCANCEL, 2540 data => WF_AUTOCANCEL,
2201 after => 0, 2541 after => 1,
2202 interval => 10, 2542 interval => 10,
2203 cb => sub { 2543 prio => 6, # keep it lowest so it acts like a watchdog
2204 (Coro::unblock_sub { 2544 cb => Coro::unblock_sub {
2205 write_runtime 2545 write_runtime
2206 or warn "ERROR: unable to write runtime file: $!"; 2546 or warn "ERROR: unable to write runtime file: $!";
2207 })->();
2208 }, 2547 },
2209); 2548);
2210 2549
2211END { cf::emergency_save } 2550END { cf::emergency_save }
2212 2551

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