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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.138 by root, Fri Jan 5 17:07:17 2007 UTC vs.
Revision 1.199 by root, Mon Jan 29 14:46:01 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
56 69
57binmode STDOUT; 70binmode STDOUT;
58binmode STDERR; 71binmode STDERR;
59 72
60# read virtual server time, if available 73# read virtual server time, if available
68mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
72 85
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 86our $EMERGENCY_POSITION;
87
88sub cf::map::normalise;
76 89
77############################################################################# 90#############################################################################
78 91
79=head2 GLOBAL VARIABLES 92=head2 GLOBAL VARIABLES
80 93
104 117
105=item %cf::CFG 118=item %cf::CFG
106 119
107Configuration for the server, loaded from C</etc/crossfire/config>, or 120Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 121from wherever your confdir points to.
122
123=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
124
125These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
126or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
127processing has been done. Call C<< ->wait >> on them to maximise the
128window of cpu time available, or simply to synchronise to the server tick.
109 129
110=back 130=back
111 131
112=cut 132=cut
113 133
117 utf8::encode $msg; 137 utf8::encode $msg;
118 138
119 $msg .= "\n" 139 $msg .= "\n"
120 unless $msg =~ /\n$/; 140 unless $msg =~ /\n$/;
121 141
122 LOG llevError, "cfperl: $msg"; 142 LOG llevError, $msg;
123 }; 143 };
124} 144}
125 145
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 146@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 147@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 165
146$Event::DIED = sub { 166$Event::DIED = sub {
147 warn "error in event callback: @_"; 167 warn "error in event callback: @_";
148}; 168};
149 169
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 170=head2 UTILITY FUNCTIONS
155 171
156=over 4 172=over 4
157 173
174=item dumpval $ref
175
158=cut 176=cut
177
178sub dumpval {
179 eval {
180 local $SIG{__DIE__};
181 my $d;
182 if (1) {
183 $d = new Data::Dumper([$_[0]], ["*var"]);
184 $d->Terse(1);
185 $d->Indent(2);
186 $d->Quotekeys(0);
187 $d->Useqq(1);
188 #$d->Bless(...);
189 $d->Seen($_[1]) if @_ > 1;
190 $d = $d->Dump();
191 }
192 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
193 $d
194 } || "[unable to dump $_[0]: '$@']";
195}
159 196
160use JSON::Syck (); # TODO# replace by JSON::PC once working 197use JSON::Syck (); # TODO# replace by JSON::PC once working
161 198
162=item $ref = cf::from_json $json 199=item $ref = cf::from_json $json
163 200
224} 261}
225 262
226sub freeze_mainloop { 263sub freeze_mainloop {
227 return unless $TICK_WATCHER->is_active; 264 return unless $TICK_WATCHER->is_active;
228 265
229 my $guard = Coro::guard { $TICK_WATCHER->start }; 266 my $guard = Coro::guard {
267 $TICK_WATCHER->start;
268 $WRITE_RUNTIME_WATCHER->start;
269 };
270 $WRITE_RUNTIME_WATCHER->stop;
230 $TICK_WATCHER->stop; 271 $TICK_WATCHER->stop;
231 $guard 272 $guard
232} 273}
274
275=item cf::async { BLOCK }
276
277Currently the same as Coro::async_pool, meaning you cannot use
278C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
279thing you are allowed to do is call C<prio> on it.
280
281=cut
282
283BEGIN { *async = \&Coro::async_pool }
233 284
234=item cf::sync_job { BLOCK } 285=item cf::sync_job { BLOCK }
235 286
236The design of crossfire+ requires that the main coro ($Coro::main) is 287The design of crossfire+ requires that the main coro ($Coro::main) is
237always able to handle events or runnable, as crossfire+ is only partly 288always able to handle events or runnable, as crossfire+ is only partly
256 my $freeze_guard = freeze_mainloop; 307 my $freeze_guard = freeze_mainloop;
257 308
258 my $busy = 1; 309 my $busy = 1;
259 my @res; 310 my @res;
260 311
261 (Coro::async_pool { 312 (async {
262 @res = eval { $job->() }; 313 @res = eval { $job->() };
263 warn $@ if $@; 314 warn $@ if $@;
264 undef $busy; 315 undef $busy;
265 })->prio (Coro::PRIO_MAX); 316 })->prio (Coro::PRIO_MAX);
266 317
267 while ($busy) { 318 while ($busy) {
268 Coro::cede_notself; 319 Coro::cede or Event::one_event;
269 Event::one_event unless Coro::nready;
270 } 320 }
271 321
272 wantarray ? @res : $res[0] 322 wantarray ? @res : $res[0]
273 } else { 323 } else {
274 # we are in another coroutine, how wonderful, everything just works 324 # we are in another coroutine, how wonderful, everything just works
275 325
276 $job->() 326 $job->()
277 } 327 }
278} 328}
279 329
280=item $coro = cf::coro { BLOCK } 330=item $coro = cf::async_ext { BLOCK }
281 331
282Creates (and readies) and returns a new coro. This coro is automcatially 332Like async, but this coro is automatically being canceled when the
283being canceled when the extension calling this is being unloaded. 333extension calling this is being unloaded.
284 334
285=cut 335=cut
286 336
287sub coro(&) { 337sub async_ext(&) {
288 my $cb = shift; 338 my $cb = shift;
289 339
290 my $coro = &Coro::async_pool ($cb); 340 my $coro = &Coro::async ($cb);
291 341
292 $coro->on_destroy (sub { 342 $coro->on_destroy (sub {
293 delete $EXT_CORO{$coro+0}; 343 delete $EXT_CORO{$coro+0};
294 }); 344 });
295 $EXT_CORO{$coro+0} = $coro; 345 $EXT_CORO{$coro+0} = $coro;
301 my $runtime = cf::localdir . "/runtime"; 351 my $runtime = cf::localdir . "/runtime";
302 352
303 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 353 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
304 or return; 354 or return;
305 355
356 my $value = $cf::RUNTIME + 90 + 10;
306 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 357 # 10 is the runtime save interval, for a monotonic clock
358 # 60 allows for the watchdog to kill the server.
359
307 (aio_write $fh, 0, (length $value), $value, 0) <= 0 360 (aio_write $fh, 0, (length $value), $value, 0) <= 0
308 and return; 361 and return;
309 362
310 aio_fsync $fh 363 aio_fsync $fh
311 and return; 364 and return;
320} 373}
321 374
322=back 375=back
323 376
324=cut 377=cut
325
326#############################################################################
327
328package cf::path;
329
330sub new {
331 my ($class, $path, $base) = @_;
332
333 $path = $path->as_string if ref $path;
334
335 my $self = bless { }, $class;
336
337 # {... are special paths that are not touched
338 # ?xxx/... are special absolute paths
339 # ?random/... random maps
340 # /! non-realised random map exit
341 # /... normal maps
342 # ~/... per-player maps without a specific player (DO NOT USE)
343 # ~user/... per-player map of a specific user
344
345 if ($path =~ /^{/) {
346 # fine as it is
347 } elsif ($path =~ s{^\?random/}{}) {
348 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
349 $self->{random} = cf::from_json $data;
350 } else {
351 if ($path =~ s{^~([^/]+)?}{}) {
352 $self->{user_rel} = 1;
353
354 if (defined $1) {
355 $self->{user} = $1;
356 } elsif ($base =~ m{^~([^/]+)/}) {
357 $self->{user} = $1;
358 } else {
359 warn "cannot resolve user-relative path without user <$path,$base>\n";
360 }
361 } elsif ($path =~ /^\//) {
362 # already absolute
363 } else {
364 $base =~ s{[^/]+/?$}{};
365 return $class->new ("$base/$path");
366 }
367
368 for ($path) {
369 redo if s{/\.?/}{/};
370 redo if s{/[^/]+/\.\./}{/};
371 }
372 }
373
374 $self->{path} = $path;
375
376 $self
377}
378
379# the name / primary key / in-game path
380sub as_string {
381 my ($self) = @_;
382
383 $self->{user_rel} ? "~$self->{user}$self->{path}"
384 : $self->{random} ? "?random/$self->{path}"
385 : $self->{path}
386}
387
388# the displayed name, this is a one way mapping
389sub visible_name {
390 my ($self) = @_;
391
392# if (my $rmp = $self->{random}) {
393# # todo: be more intelligent about this
394# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
395# } else {
396 $self->as_string
397# }
398}
399
400# escape the /'s in the path
401sub _escaped_path {
402 # ∕ is U+2215
403 (my $path = $_[0]{path}) =~ s/\//∕/g;
404 $path
405}
406
407# the original (read-only) location
408sub load_path {
409 my ($self) = @_;
410
411 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
412}
413
414# the temporary/swap location
415sub save_path {
416 my ($self) = @_;
417
418 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
419 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
420 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
421}
422
423# the unique path, might be eq to save_path
424sub uniq_path {
425 my ($self) = @_;
426
427 $self->{user_rel} || $self->{random}
428 ? undef
429 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
430}
431
432# return random map parameters, or undef
433sub random_map_params {
434 my ($self) = @_;
435
436 $self->{random}
437}
438
439# this is somewhat ugly, but style maps do need special treatment
440sub is_style_map {
441 $_[0]{path} =~ m{^/styles/}
442}
443
444package cf;
445 378
446############################################################################# 379#############################################################################
447 380
448=head2 ATTACHABLE OBJECTS 381=head2 ATTACHABLE OBJECTS
449 382
575our @CB_TYPE = (); # registry for type (cf-object class) based events 508our @CB_TYPE = (); # registry for type (cf-object class) based events
576our @CB_MAP = (); 509our @CB_MAP = ();
577 510
578my %attachment; 511my %attachment;
579 512
513sub cf::attachable::thawer_merge {
514 # simply override everything except _meta
515 local $_[0]{_meta};
516 %{$_[0]} = %{$_[1]};
517}
518
580sub _attach_cb($$$$) { 519sub _attach_cb($$$$) {
581 my ($registry, $event, $prio, $cb) = @_; 520 my ($registry, $event, $prio, $cb) = @_;
582 521
583 use sort 'stable'; 522 use sort 'stable';
584 523
755# object support 694# object support
756 695
757sub reattach { 696sub reattach {
758 # basically do the same as instantiate, without calling instantiate 697 # basically do the same as instantiate, without calling instantiate
759 my ($obj) = @_; 698 my ($obj) = @_;
699
700 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
760 701
761 my $registry = $obj->registry; 702 my $registry = $obj->registry;
762 703
763 @$registry = (); 704 @$registry = ();
764 705
896=cut 837=cut
897 838
898sub register_extcmd { 839sub register_extcmd {
899 my ($name, $cb) = @_; 840 my ($name, $cb) = @_;
900 841
901 my $caller = caller;
902 #warn "registering extcmd '$name' to '$caller'";
903
904 $EXTCMD{$name} = [$cb, $caller]; 842 $EXTCMD{$name} = $cb;
905} 843}
906 844
907cf::player->attach ( 845cf::player->attach (
908 on_command => sub { 846 on_command => sub {
909 my ($pl, $name, $params) = @_; 847 my ($pl, $name, $params) = @_;
922 860
923 my $msg = eval { from_json $buf }; 861 my $msg = eval { from_json $buf };
924 862
925 if (ref $msg) { 863 if (ref $msg) {
926 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 864 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
927 if (my %reply = $cb->[0]->($pl, $msg)) { 865 if (my %reply = $cb->($pl, $msg)) {
928 $pl->ext_reply ($msg->{msgid}, %reply); 866 $pl->ext_reply ($msg->{msgid}, %reply);
929 } 867 }
930 } 868 }
931 } else { 869 } else {
932 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 870 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
934 872
935 cf::override; 873 cf::override;
936 }, 874 },
937); 875);
938 876
939sub register {
940 my ($base, $pkg) = @_;
941
942 #TODO
943}
944
945sub load_extension { 877sub load_extension {
946 my ($path) = @_; 878 my ($path) = @_;
947 879
948 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 880 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
949 my $base = $1; 881 my $base = $1;
950 my $pkg = $1; 882 my $pkg = $1;
951 $pkg =~ s/[^[:word:]]/_/g; 883 $pkg =~ s/[^[:word:]]/_/g;
952 $pkg = "ext::$pkg"; 884 $pkg = "ext::$pkg";
953 885
954 warn "loading '$path' into '$pkg'\n"; 886 warn "... loading '$path' into '$pkg'\n";
955 887
956 open my $fh, "<:utf8", $path 888 open my $fh, "<:utf8", $path
957 or die "$path: $!"; 889 or die "$path: $!";
958 890
959 my $source = 891 my $source =
960 "package $pkg; use strict; use utf8;\n" 892 "package $pkg; use strict; use utf8;\n"
961 . "#line 1 \"$path\"\n{\n" 893 . "#line 1 \"$path\"\n{\n"
962 . (do { local $/; <$fh> }) 894 . (do { local $/; <$fh> })
963 . "\n};\n1"; 895 . "\n};\n1";
964 896
965 eval $source 897 unless (eval $source) {
966 or die $@ ? "$path: $@\n" 898 my $msg = $@ ? "$path: $@\n"
967 : "extension disabled.\n"; 899 : "extension disabled.\n";
968 900 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
969 push @exts, $pkg; 901 warn $@;
970 $ext_pkg{$base} = $pkg; 902 warn "mandatory extension failed to load, exiting.\n";
971 903 exit 1;
972# no strict 'refs'; 904 }
973# @{"$pkg\::ISA"} = ext::; 905 die $@;
974
975 register $base, $pkg;
976}
977
978sub unload_extension {
979 my ($pkg) = @_;
980
981 warn "removing extension $pkg\n";
982
983 # remove hooks
984 #TODO
985# for my $idx (0 .. $#PLUGIN_EVENT) {
986# delete $hook[$idx]{$pkg};
987# } 906 }
988 907
989 # remove commands 908 push @EXTS, $pkg;
990 for my $name (keys %COMMAND) {
991 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
992
993 if (@cb) {
994 $COMMAND{$name} = \@cb;
995 } else {
996 delete $COMMAND{$name};
997 }
998 }
999
1000 # remove extcmds
1001 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1002 delete $EXTCMD{$name};
1003 }
1004
1005 if (my $cb = $pkg->can ("unload")) {
1006 eval {
1007 $cb->($pkg);
1008 1
1009 } or warn "$pkg unloaded, but with errors: $@";
1010 }
1011
1012 Symbol::delete_package $pkg;
1013} 909}
1014 910
1015sub load_extensions { 911sub load_extensions {
1016 for my $ext (<$LIBDIR/*.ext>) { 912 for my $ext (<$LIBDIR/*.ext>) {
1017 next unless -r $ext; 913 next unless -r $ext;
1021 } or warn "$ext not loaded: $@"; 917 } or warn "$ext not loaded: $@";
1022 } 918 }
1023} 919}
1024 920
1025############################################################################# 921#############################################################################
1026# load/save/clean perl data associated with a map
1027
1028*cf::mapsupport::on_clean = sub {
1029 my ($map) = @_;
1030
1031 my $path = $map->tmpname;
1032 defined $path or return;
1033
1034 unlink "$path.pst";
1035};
1036
1037cf::map->attach (prio => -10000, package => cf::mapsupport::);
1038
1039#############################################################################
1040# load/save perl data associated with player->ob objects
1041
1042sub all_objects(@) {
1043 @_, map all_objects ($_->inv), @_
1044}
1045
1046# TODO: compatibility cruft, remove when no longer needed
1047cf::player->attach (
1048 on_load => sub {
1049 my ($pl, $path) = @_;
1050
1051 for my $o (all_objects $pl->ob) {
1052 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1053 $o->set_ob_key_value ("_perl_data");
1054
1055 %$o = %{ Storable::thaw pack "H*", $value };
1056 }
1057 }
1058 },
1059);
1060
1061#############################################################################
1062 922
1063=head2 CORE EXTENSIONS 923=head2 CORE EXTENSIONS
1064 924
1065Functions and methods that extend core crossfire objects. 925Functions and methods that extend core crossfire objects.
1066 926
927=cut
928
929package cf::player;
930
931use Coro::AIO;
932
1067=head3 cf::player 933=head3 cf::player
1068 934
1069=over 4 935=over 4
1070 936
1071=item cf::player::exists $login 937=item cf::player::find $login
1072 938
1073Returns true when the given account exists. 939Returns the given player object, loading it if necessary (might block).
1074 940
1075=cut 941=cut
1076 942
1077sub cf::player::exists($) { 943sub playerdir($) {
1078 cf::player::find $_[0] 944 cf::localdir
1079 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 945 . "/"
946 . cf::playerdir
947 . "/"
948 . (ref $_[0] ? $_[0]->ob->name : $_[0])
949}
950
951sub path($) {
952 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
953
954 (playerdir $login) . "/$login.pl"
955}
956
957sub find_active($) {
958 $cf::PLAYER{$_[0]}
959 and $cf::PLAYER{$_[0]}->active
960 and $cf::PLAYER{$_[0]}
961}
962
963sub exists($) {
964 my ($login) = @_;
965
966 $cf::PLAYER{$login}
967 or cf::sync_job { !aio_stat path $login }
968}
969
970sub find($) {
971 return $cf::PLAYER{$_[0]} || do {
972 my $login = $_[0];
973
974 my $guard = cf::lock_acquire "user_find:$login";
975
976 $cf::PLAYER{$_[0]} || do {
977 my $pl = load_pl path $login
978 or return;
979 $cf::PLAYER{$login} = $pl
980 }
981 }
982}
983
984sub save($) {
985 my ($pl) = @_;
986
987 return if $pl->{deny_save};
988
989 my $path = path $pl;
990 my $guard = cf::lock_acquire "user_save:$path";
991
992 return if $pl->{deny_save};
993
994 aio_mkdir playerdir $pl, 0770;
995 $pl->{last_save} = $cf::RUNTIME;
996
997 $pl->save_pl ($path);
998 Coro::cede;
999}
1000
1001sub new($) {
1002 my ($login) = @_;
1003
1004 my $self = create;
1005
1006 $self->ob->name ($login);
1007 $self->{deny_save} = 1;
1008
1009 $cf::PLAYER{$login} = $self;
1010
1011 $self
1012}
1013
1014=item $pl->quit_character
1015
1016Nukes the player without looking back. If logged in, the connection will
1017be destroyed. May block for a long time.
1018
1019=cut
1020
1021sub quit_character {
1022 my ($pl) = @_;
1023
1024 $pl->{deny_save} = 1;
1025 $pl->password ("*"); # this should lock out the player until we nuked the dir
1026
1027 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1028 $pl->deactivate;
1029 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1030 $pl->ns->destroy if $pl->ns;
1031
1032 my $path = playerdir $pl;
1033 my $temp = "$path~$cf::RUNTIME~deleting~";
1034 aio_rename $path, $temp;
1035 delete $cf::PLAYER{$pl->ob->name};
1036 $pl->destroy;
1037 IO::AIO::aio_rmtree $temp;
1038}
1039
1040=item cf::player::list_logins
1041
1042Returns am arrayref of all valid playernames in the system, can take a
1043while and may block, so not sync_job-capable, ever.
1044
1045=cut
1046
1047sub list_logins {
1048 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1049 or return [];
1050
1051 my @logins;
1052
1053 for my $login (@$dirs) {
1054 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1055 aio_read $fh, 0, 512, my $buf, 0 or next;
1056 $buf !~ /^password -------------$/m or next; # official not-valid tag
1057
1058 utf8::decode $login;
1059 push @logins, $login;
1060 }
1061
1062 \@logins
1063}
1064
1065=item $player->maps
1066
1067Returns an arrayref of map paths that are private for this
1068player. May block.
1069
1070=cut
1071
1072sub maps($) {
1073 my ($pl) = @_;
1074
1075 my $files = aio_readdir playerdir $pl
1076 or return;
1077
1078 my @paths;
1079
1080 for (@$files) {
1081 utf8::decode $_;
1082 next if /\.(?:pl|pst)$/;
1083 next unless /^$PATH_SEP/o;
1084
1085 push @paths, cf::map::normalise "~" . $pl->ob->name . "/" . $_;
1086 }
1087
1088 \@paths
1080} 1089}
1081 1090
1082=item $player->ext_reply ($msgid, $msgtype, %msg) 1091=item $player->ext_reply ($msgid, $msgtype, %msg)
1083 1092
1084Sends an ext reply to the player. 1093Sends an ext reply to the player.
1085 1094
1086=cut 1095=cut
1087 1096
1088sub cf::player::ext_reply($$$%) { 1097sub ext_reply($$$%) {
1089 my ($self, $id, %msg) = @_; 1098 my ($self, $id, %msg) = @_;
1090 1099
1091 $msg{msgid} = $id; 1100 $msg{msgid} = $id;
1092 1101
1093 $self->send ("ext " . to_json \%msg); 1102 $self->send ("ext " . cf::to_json \%msg);
1094} 1103}
1104
1105package cf;
1095 1106
1096=back 1107=back
1097 1108
1098 1109
1099=head3 cf::map 1110=head3 cf::map
1105package cf::map; 1116package cf::map;
1106 1117
1107use Fcntl; 1118use Fcntl;
1108use Coro::AIO; 1119use Coro::AIO;
1109 1120
1121use overload
1122 '""' => \&as_string,
1123 fallback => 1;
1124
1110our $MAX_RESET = 3600; 1125our $MAX_RESET = 3600;
1111our $DEFAULT_RESET = 3000; 1126our $DEFAULT_RESET = 3000;
1112 1127
1113sub generate_random_map { 1128sub generate_random_map {
1114 my ($path, $rmp) = @_; 1129 my ($self, $rmp) = @_;
1115
1116 # mit "rum" bekleckern, nicht 1130 # mit "rum" bekleckern, nicht
1117 cf::map::_create_random_map 1131 $self->_create_random_map (
1118 $path,
1119 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1132 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1120 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1133 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1121 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1134 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1122 $rmp->{exit_on_final_map}, 1135 $rmp->{exit_on_final_map},
1123 $rmp->{xsize}, $rmp->{ysize}, 1136 $rmp->{xsize}, $rmp->{ysize},
1124 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1137 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1125 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1138 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1126 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1139 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1127 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1140 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1128 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1141 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1129 (cf::region::find $rmp->{region}) 1142 (cf::region::find $rmp->{region}), $rmp->{custom}
1143 )
1144}
1145
1146=item cf::map->register ($regex, $prio)
1147
1148Register a handler for the map path matching the given regex at the
1149givne priority (higher is better, built-in handlers have priority 0, the
1150default).
1151
1152=cut
1153
1154sub register {
1155 my (undef, $regex, $prio) = @_;
1156 my $pkg = caller;
1157
1158 no strict;
1159 push @{"$pkg\::ISA"}, __PACKAGE__;
1160
1161 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1162}
1163
1164# also paths starting with '/'
1165$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1166
1167sub thawer_merge {
1168 my ($self, $merge) = @_;
1169
1170 # we have to keep some variables in memory intact
1171 local $self->{path};
1172 local $self->{load_path};
1173 local $self->{deny_save};
1174 local $self->{deny_reset};
1175
1176 $self->SUPER::thawer_merge ($merge);
1177}
1178
1179sub normalise {
1180 my ($path, $base) = @_;
1181
1182 $path = "$path"; # make sure its a string
1183
1184 $path =~ s/\.map$//;
1185
1186 # map plan:
1187 #
1188 # /! non-realised random map exit (special hack!)
1189 # {... are special paths that are not being touched
1190 # ?xxx/... are special absolute paths
1191 # ?random/... random maps
1192 # /... normal maps
1193 # ~user/... per-player map of a specific user
1194
1195 $path =~ s/$PATH_SEP/\//go;
1196
1197 # treat it as relative path if it starts with
1198 # something that looks reasonable
1199 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1200 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1201
1202 $base =~ s{[^/]+/?$}{};
1203 $path = "$base/$path";
1204 }
1205
1206 for ($path) {
1207 redo if s{//}{/};
1208 redo if s{/\.?/}{/};
1209 redo if s{/[^/]+/\.\./}{/};
1210 }
1211
1212 $path
1213}
1214
1215sub new_from_path {
1216 my (undef, $path, $base) = @_;
1217
1218 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1219
1220 $path = normalise $path, $base;
1221
1222 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1223 if ($path =~ $EXT_MAP{$pkg}[1]) {
1224 my $self = bless cf::map::new, $pkg;
1225 $self->{path} = $path; $self->path ($path);
1226 $self->init; # pass $1 etc.
1227 return $self;
1228 }
1229 }
1230
1231 Carp::carp "unable to resolve path '$path' (base '$base').";
1232 ()
1233}
1234
1235sub init {
1236 my ($self) = @_;
1237
1238 $self
1239}
1240
1241sub as_string {
1242 my ($self) = @_;
1243
1244 "$self->{path}"
1245}
1246
1247# the displayed name, this is a one way mapping
1248sub visible_name {
1249 &as_string
1250}
1251
1252# the original (read-only) location
1253sub load_path {
1254 my ($self) = @_;
1255
1256 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1257}
1258
1259# the temporary/swap location
1260sub save_path {
1261 my ($self) = @_;
1262
1263 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1264 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1265}
1266
1267# the unique path, undef == no special unique path
1268sub uniq_path {
1269 my ($self) = @_;
1270
1271 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1272 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1130} 1273}
1131 1274
1132# and all this just because we cannot iterate over 1275# and all this just because we cannot iterate over
1133# all maps in C++... 1276# all maps in C++...
1134sub change_all_map_light { 1277sub change_all_map_light {
1136 1279
1137 $_->change_map_light ($change) 1280 $_->change_map_light ($change)
1138 for grep $_->outdoor, values %cf::MAP; 1281 for grep $_->outdoor, values %cf::MAP;
1139} 1282}
1140 1283
1284sub unlink_save {
1285 my ($self) = @_;
1286
1287 utf8::encode (my $save = $self->save_path);
1288 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1289 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1290}
1291
1141sub try_load_header($) { 1292sub load_header_from($) {
1142 my ($path) = @_; 1293 my ($self, $path) = @_;
1143 1294
1144 utf8::encode $path; 1295 utf8::encode $path;
1145 aio_open $path, O_RDONLY, 0 1296 aio_open $path, O_RDONLY, 0
1146 or return; 1297 or return;
1147 1298
1148 my $map = cf::map::new 1299 $self->_load_header ($path)
1149 or return; 1300 or return;
1150 1301
1151 # for better error messages only, will be overwritten 1302 $self->{load_path} = $path;
1152 $map->path ($path);
1153 1303
1154 $map->load_header ($path) 1304 1
1305}
1306
1307sub load_header_orig {
1308 my ($self) = @_;
1309
1310 $self->load_header_from ($self->load_path)
1311}
1312
1313sub load_header_temp {
1314 my ($self) = @_;
1315
1316 $self->load_header_from ($self->save_path)
1317}
1318
1319sub prepare_temp {
1320 my ($self) = @_;
1321
1322 $self->last_access ((delete $self->{last_access})
1323 || $cf::RUNTIME); #d#
1324 # safety
1325 $self->{instantiate_time} = $cf::RUNTIME
1326 if $self->{instantiate_time} > $cf::RUNTIME;
1327}
1328
1329sub prepare_orig {
1330 my ($self) = @_;
1331
1332 $self->{load_original} = 1;
1333 $self->{instantiate_time} = $cf::RUNTIME;
1334 $self->last_access ($cf::RUNTIME);
1335 $self->instantiate;
1336}
1337
1338sub load_header {
1339 my ($self) = @_;
1340
1341 if ($self->load_header_temp) {
1342 $self->prepare_temp;
1343 } else {
1344 $self->load_header_orig
1155 or return; 1345 or return;
1346 $self->prepare_orig;
1347 }
1156 1348
1157 $map->{load_path} = $path; 1349 1
1158
1159 $map
1160} 1350}
1161 1351
1162sub find; 1352sub find;
1163sub find { 1353sub find {
1164 my ($path, $origin) = @_; 1354 my ($path, $origin) = @_;
1165 1355
1166 #warn "find<$path,$origin>\n";#d#
1167
1168 $path = new cf::path $path, $origin && $origin->path; 1356 $path = normalise $path, $origin && $origin->path;
1169 my $key = $path->as_string;
1170 1357
1171 cf::lock_wait "map_find:$key"; 1358 cf::lock_wait "map_find:$path";
1172 1359
1173 $cf::MAP{$key} || do { 1360 $cf::MAP{$path} || do {
1174 my $guard = cf::lock_acquire "map_find:$key"; 1361 my $guard = cf::lock_acquire "map_find:$path";
1175 1362 my $map = new_from_path cf::map $path
1176 # do it the slow way
1177 my $map = try_load_header $path->save_path;
1178
1179 Coro::cede;
1180
1181 if ($map) {
1182 $map->last_access ((delete $map->{last_access})
1183 || $cf::RUNTIME); #d#
1184 # safety
1185 $map->{instantiate_time} = $cf::RUNTIME
1186 if $map->{instantiate_time} > $cf::RUNTIME;
1187 } else {
1188 if (my $rmp = $path->random_map_params) {
1189 $map = generate_random_map $key, $rmp;
1190 } else {
1191 $map = try_load_header $path->load_path;
1192 }
1193
1194 $map or return; 1363 or return;
1195 1364
1196 $map->{load_original} = 1;
1197 $map->{instantiate_time} = $cf::RUNTIME;
1198 $map->last_access ($cf::RUNTIME);
1199 $map->instantiate;
1200
1201 # per-player maps become, after loading, normal maps
1202 $map->per_player (0) if $path->{user_rel};
1203 }
1204
1205 $map->path ($key);
1206 $map->{path} = $path;
1207 $map->{last_save} = $cf::RUNTIME; 1365 $map->{last_save} = $cf::RUNTIME;
1208 1366
1209 Coro::cede; 1367 $map->load_header
1368 or return;
1210 1369
1211 if ($map->should_reset) { 1370 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1371 # doing this can freeze the server in a sync job, obviously
1372 #$cf::WAIT_FOR_TICK->wait;
1212 $map->reset; 1373 $map->reset;
1213 undef $guard; 1374 undef $guard;
1214 $map = find $path 1375 return find $path;
1215 or return;
1216 } 1376 }
1217 1377
1218 $cf::MAP{$key} = $map 1378 $cf::MAP{$path} = $map
1219 } 1379 }
1220} 1380}
1381
1382sub pre_load { }
1383sub post_load { }
1221 1384
1222sub load { 1385sub load {
1223 my ($self) = @_; 1386 my ($self) = @_;
1224 1387
1388 local $self->{deny_reset} = 1; # loading can take a long time
1389
1225 my $path = $self->{path}; 1390 my $path = $self->{path};
1226 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1391 my $guard = cf::lock_acquire "map_load:$path";
1227 1392
1228 return if $self->in_memory != cf::MAP_SWAPPED; 1393 return if $self->in_memory != cf::MAP_SWAPPED;
1229 1394
1230 $self->in_memory (cf::MAP_LOADING); 1395 $self->in_memory (cf::MAP_LOADING);
1231 1396
1232 $self->alloc; 1397 $self->alloc;
1398
1399 $self->pre_load;
1400
1233 $self->load_objects ($self->{load_path}, 1) 1401 $self->_load_objects ($self->{load_path}, 1)
1234 or return; 1402 or return;
1235 1403
1236 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1404 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1237 if delete $self->{load_original}; 1405 if delete $self->{load_original};
1238 1406
1239 if (my $uniq = $path->uniq_path) { 1407 if (my $uniq = $self->uniq_path) {
1240 utf8::encode $uniq; 1408 utf8::encode $uniq;
1241 if (aio_open $uniq, O_RDONLY, 0) { 1409 if (aio_open $uniq, O_RDONLY, 0) {
1242 $self->clear_unique_items; 1410 $self->clear_unique_items;
1243 $self->load_objects ($uniq, 0); 1411 $self->_load_objects ($uniq, 0);
1244 } 1412 }
1245 } 1413 }
1246 1414
1247 Coro::cede; 1415 Coro::cede;
1248 1416
1249 # now do the right thing for maps 1417 # now do the right thing for maps
1250 $self->link_multipart_objects; 1418 $self->link_multipart_objects;
1251 1419
1252 if ($self->{path}->is_style_map) { 1420 unless ($self->{deny_activate}) {
1253 $self->{deny_save} = 1; 1421 $self->decay_objects;
1254 $self->{deny_reset} = 1;
1255 } else {
1256 $self->fix_auto_apply; 1422 $self->fix_auto_apply;
1257 $self->decay_objects;
1258 $self->update_buttons; 1423 $self->update_buttons;
1424 Coro::cede;
1259 $self->set_darkness_map; 1425 $self->set_darkness_map;
1260 $self->difficulty ($self->estimate_difficulty) 1426 $self->difficulty ($self->estimate_difficulty)
1261 unless $self->difficulty; 1427 unless $self->difficulty;
1428 Coro::cede;
1262 $self->activate; 1429 $self->activate;
1263 } 1430 }
1264 1431
1265 Coro::cede; 1432 $self->post_load;
1266 1433
1267 $self->in_memory (cf::MAP_IN_MEMORY); 1434 $self->in_memory (cf::MAP_IN_MEMORY);
1435}
1436
1437sub customise_for {
1438 my ($self, $ob) = @_;
1439
1440 return find "~" . $ob->name . "/" . $self->{path}
1441 if $self->per_player;
1442
1443 $self
1444}
1445
1446# find and load all maps in the 3x3 area around a map
1447sub load_diag {
1448 my ($map) = @_;
1449
1450 my @diag; # diagonal neighbours
1451
1452 for (0 .. 3) {
1453 my $neigh = $map->tile_path ($_)
1454 or next;
1455 $neigh = find $neigh, $map
1456 or next;
1457 $neigh->load;
1458
1459 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1460 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1461 }
1462
1463 for (@diag) {
1464 my $neigh = find @$_
1465 or next;
1466 $neigh->load;
1467 }
1268} 1468}
1269 1469
1270sub find_sync { 1470sub find_sync {
1271 my ($path, $origin) = @_; 1471 my ($path, $origin) = @_;
1272 1472
1273 cf::sync_job { cf::map::find $path, $origin } 1473 cf::sync_job { find $path, $origin }
1274} 1474}
1275 1475
1276sub do_load_sync { 1476sub do_load_sync {
1277 my ($map) = @_; 1477 my ($map) = @_;
1278 1478
1279 cf::sync_job { $map->load }; 1479 cf::sync_job { $map->load };
1280} 1480}
1281 1481
1482our %MAP_PREFETCH;
1483our $MAP_PREFETCHER = undef;
1484
1485sub find_async {
1486 my ($path, $origin) = @_;
1487
1488 $path = normalise $path, $origin && $origin->{path};
1489
1490 if (my $map = $cf::MAP{$path}) {
1491 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1492 }
1493
1494 undef $MAP_PREFETCH{$path};
1495 $MAP_PREFETCHER ||= cf::async {
1496 while (%MAP_PREFETCH) {
1497 for my $path (keys %MAP_PREFETCH) {
1498 my $map = find $path
1499 or next;
1500 $map->load;
1501
1502 delete $MAP_PREFETCH{$path};
1503 }
1504 }
1505 undef $MAP_PREFETCHER;
1506 };
1507 $MAP_PREFETCHER->prio (6);
1508
1509 ()
1510}
1511
1282sub save { 1512sub save {
1283 my ($self) = @_; 1513 my ($self) = @_;
1284 1514
1285 my $lock = cf::lock_acquire "map_data:" . $self->path; 1515 my $lock = cf::lock_acquire "map_data:" . $self->path;
1286 1516
1287 $self->{last_save} = $cf::RUNTIME; 1517 $self->{last_save} = $cf::RUNTIME;
1288 1518
1289 return unless $self->dirty; 1519 return unless $self->dirty;
1290 1520
1291 my $save = $self->{path}->save_path; utf8::encode $save; 1521 my $save = $self->save_path; utf8::encode $save;
1292 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1522 my $uniq = $self->uniq_path; utf8::encode $uniq;
1293 1523
1294 $self->{load_path} = $save; 1524 $self->{load_path} = $save;
1295 1525
1296 return if $self->{deny_save}; 1526 return if $self->{deny_save};
1297 1527
1298 local $self->{last_access} = $self->last_access;#d# 1528 local $self->{last_access} = $self->last_access;#d#
1299 1529
1530 cf::async {
1531 $_->contr->save for $self->players;
1532 };
1533
1300 if ($uniq) { 1534 if ($uniq) {
1301 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1535 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1302 $self->save_objects ($uniq, cf::IO_UNIQUES); 1536 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1303 } else { 1537 } else {
1304 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1538 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1305 } 1539 }
1306} 1540}
1307 1541
1308sub swap_out { 1542sub swap_out {
1309 my ($self) = @_; 1543 my ($self) = @_;
1323 1557
1324sub reset_at { 1558sub reset_at {
1325 my ($self) = @_; 1559 my ($self) = @_;
1326 1560
1327 # TODO: safety, remove and allow resettable per-player maps 1561 # TODO: safety, remove and allow resettable per-player maps
1328 return 1e99 if $self->{path}{user_rel}; 1562 return 1e99 if $self->isa ("ext::map_per_player");#d#
1329 return 1e99 if $self->{deny_reset}; 1563 return 1e99 if $self->{deny_reset};
1330 1564
1331 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1565 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1332 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1566 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1333 1567
1338 my ($self) = @_; 1572 my ($self) = @_;
1339 1573
1340 $self->reset_at <= $cf::RUNTIME 1574 $self->reset_at <= $cf::RUNTIME
1341} 1575}
1342 1576
1343sub unlink_save {
1344 my ($self) = @_;
1345
1346 utf8::encode (my $save = $self->{path}->save_path);
1347 aioreq_pri 3; IO::AIO::aio_unlink $save;
1348 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1349}
1350
1351sub rename {
1352 my ($self, $new_path) = @_;
1353
1354 $self->unlink_save;
1355
1356 delete $cf::MAP{$self->path};
1357 $self->{path} = new cf::path $new_path;
1358 $self->path ($self->{path}->as_string);
1359 $cf::MAP{$self->path} = $self;
1360
1361 $self->save;
1362}
1363
1364sub reset { 1577sub reset {
1365 my ($self) = @_; 1578 my ($self) = @_;
1366 1579
1367 my $lock = cf::lock_acquire "map_data:" . $self->path; 1580 my $lock = cf::lock_acquire "map_data:$self->{path}";
1368 1581
1369 return if $self->players; 1582 return if $self->players;
1370 return if $self->{path}{user_rel};#d# 1583 return if $self->isa ("ext::map_per_player");#d#
1371 1584
1372 warn "resetting map ", $self->path;#d# 1585 warn "resetting map ", $self->path;#d#
1373 1586
1374 delete $cf::MAP{$self->path}; 1587 delete $cf::MAP{$self->path};
1588
1589 $self->in_memory (cf::MAP_SWAPPED);
1590 $self->clear;
1375 1591
1376 $_->clear_links_to ($self) for values %cf::MAP; 1592 $_->clear_links_to ($self) for values %cf::MAP;
1377 1593
1378 $self->unlink_save; 1594 $self->unlink_save;
1379 $self->destroy; 1595 $self->destroy;
1382my $nuke_counter = "aaaa"; 1598my $nuke_counter = "aaaa";
1383 1599
1384sub nuke { 1600sub nuke {
1385 my ($self) = @_; 1601 my ($self) = @_;
1386 1602
1603 delete $cf::MAP{$self->path};
1604
1605 $self->unlink_save;
1606
1607 bless $self, "cf::map";
1608 delete $self->{deny_reset};
1387 $self->{deny_save} = 1; 1609 $self->{deny_save} = 1;
1388 $self->reset_timeout (1); 1610 $self->reset_timeout (1);
1389 $self->rename ("{nuke}/" . ($nuke_counter++)); 1611 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1612
1613 $cf::MAP{$self->path} = $self;
1614
1390 $self->reset; # polite request, might not happen 1615 $self->reset; # polite request, might not happen
1391} 1616}
1392 1617
1393sub customise_for { 1618=item cf::map::unique_maps
1394 my ($map, $ob) = @_;
1395 1619
1396 if ($map->per_player) { 1620Returns an arrayref of paths of all shared maps that have
1397 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1621instantiated unique items. May block.
1398 }
1399 1622
1400 $map 1623=cut
1401}
1402 1624
1403sub emergency_save { 1625sub unique_maps() {
1404 my $freeze_guard = cf::freeze_mainloop; 1626 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1627 or return;
1405 1628
1406 warn "enter emergency map save\n"; 1629 my @paths;
1407 1630
1408 cf::sync_job { 1631 for (@$files) {
1409 warn "begin emergency map save\n"; 1632 utf8::decode $_;
1410 $_->save for values %cf::MAP; 1633 next if /\.pst$/;
1634 next unless /^$PATH_SEP/o;
1635
1636 push @paths, cf::map::normalise $_;
1411 }; 1637 }
1412 1638
1413 warn "end emergency map save\n"; 1639 \@paths
1414} 1640}
1415 1641
1416package cf; 1642package cf;
1417 1643
1418=back 1644=back
1419 1645
1646=head3 cf::object
1647
1648=cut
1649
1650package cf::object;
1651
1652=over 4
1653
1654=item $ob->inv_recursive
1655
1656Returns the inventory of the object _and_ their inventories, recursively.
1657
1658=cut
1659
1660sub inv_recursive_;
1661sub inv_recursive_ {
1662 map { $_, inv_recursive_ $_->inv } @_
1663}
1664
1665sub inv_recursive {
1666 inv_recursive_ inv $_[0]
1667}
1668
1669package cf;
1670
1671=back
1420 1672
1421=head3 cf::object::player 1673=head3 cf::object::player
1422 1674
1423=over 4 1675=over 4
1424 1676
1464 1716
1465=item $player_object->enter_link 1717=item $player_object->enter_link
1466 1718
1467Freezes the player and moves him/her to a special map (C<{link}>). 1719Freezes the player and moves him/her to a special map (C<{link}>).
1468 1720
1469The player should be reaosnably safe there for short amounts of time. You 1721The player should be reasonably safe there for short amounts of time. You
1470I<MUST> call C<leave_link> as soon as possible, though. 1722I<MUST> call C<leave_link> as soon as possible, though.
1471 1723
1724Will never block.
1725
1472=item $player_object->leave_link ($map, $x, $y) 1726=item $player_object->leave_link ($map, $x, $y)
1473 1727
1474Moves the player out of the specila link map onto the given map. If the 1728Moves the player out of the special C<{link}> map onto the specified
1475map is not valid (or omitted), the player will be moved back to the 1729map. If the map is not valid (or omitted), the player will be moved back
1476location he/she was before the call to C<enter_link>, or, if that fails, 1730to the location he/she was before the call to C<enter_link>, or, if that
1477to the emergency map position. 1731fails, to the emergency map position.
1478 1732
1479Might block. 1733Might block.
1480 1734
1481=cut 1735=cut
1736
1737sub link_map {
1738 unless ($LINK_MAP) {
1739 $LINK_MAP = cf::map::find "{link}"
1740 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1741 $LINK_MAP->load;
1742 }
1743
1744 $LINK_MAP
1745}
1482 1746
1483sub cf::object::player::enter_link { 1747sub cf::object::player::enter_link {
1484 my ($self) = @_; 1748 my ($self) = @_;
1485 1749
1486 $self->deactivate_recursive; 1750 $self->deactivate_recursive;
1487 1751
1488 return if $self->map == $LINK_MAP; 1752 return if UNIVERSAL::isa $self->map, "ext::map_link";
1489 1753
1490 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1754 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1491 if $self->map; 1755 if $self->map;
1492 1756
1493 $self->enter_map ($LINK_MAP, 20, 20); 1757 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1494} 1758}
1495 1759
1496sub cf::object::player::leave_link { 1760sub cf::object::player::leave_link {
1497 my ($self, $map, $x, $y) = @_; 1761 my ($self, $map, $x, $y) = @_;
1498 1762
1516 # use -1 or undef as default coordinates, not 0, 0 1780 # use -1 or undef as default coordinates, not 0, 0
1517 ($x, $y) = ($map->enter_x, $map->enter_y) 1781 ($x, $y) = ($map->enter_x, $map->enter_y)
1518 if $x <=0 && $y <= 0; 1782 if $x <=0 && $y <= 0;
1519 1783
1520 $map->load; 1784 $map->load;
1785 $map->load_diag;
1521 1786
1787 return unless $self->contr->active;
1522 $self->activate_recursive; 1788 $self->activate_recursive;
1523 $self->enter_map ($map, $x, $y); 1789 $self->enter_map ($map, $x, $y);
1524} 1790}
1525 1791
1526cf::player->attach ( 1792cf::player->attach (
1539 1805
1540 # try to abort aborted map switching on player login :) 1806 # try to abort aborted map switching on player login :)
1541 # should happen only on crashes 1807 # should happen only on crashes
1542 if ($pl->ob->{_link_pos}) { 1808 if ($pl->ob->{_link_pos}) {
1543 $pl->ob->enter_link; 1809 $pl->ob->enter_link;
1544 Coro::async_pool { 1810 (async {
1545 # we need this sleep as the login has a concurrent enter_exit running 1811 # we need this sleep as the login has a concurrent enter_exit running
1546 # and this sleep increases chances of the player not ending up in scorn 1812 # and this sleep increases chances of the player not ending up in scorn
1813 $pl->ob->reply (undef,
1814 "There was an internal problem at your last logout, "
1815 . "the server will try to bring you to your intended destination in a second.",
1816 cf::NDI_RED);
1547 Coro::Timer::sleep 1; 1817 Coro::Timer::sleep 1;
1548 $pl->ob->leave_link; 1818 $pl->ob->leave_link;
1549 }; 1819 })->prio (2);
1550 } 1820 }
1551 }, 1821 },
1552); 1822);
1553 1823
1554=item $player_object->goto ($path, $x, $y) 1824=item $player_object->goto ($path, $x, $y)
1558sub cf::object::player::goto { 1828sub cf::object::player::goto {
1559 my ($self, $path, $x, $y) = @_; 1829 my ($self, $path, $x, $y) = @_;
1560 1830
1561 $self->enter_link; 1831 $self->enter_link;
1562 1832
1563 (Coro::async_pool { 1833 (async {
1564 $path = new cf::path $path; 1834 my $map = eval {
1565
1566 my $map = cf::map::find $path->as_string; 1835 my $map = cf::map::find $path;
1567 $map = $map->customise_for ($self) if $map; 1836 $map = $map->customise_for ($self) if $map;
1568 1837 $map
1569# warn "entering ", $map->path, " at ($x, $y)\n" 1838 } or
1570# if $map;
1571
1572 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1839 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1573 1840
1574 $self->leave_link ($map, $x, $y); 1841 $self->leave_link ($map, $x, $y);
1575 })->prio (1); 1842 })->prio (1);
1576} 1843}
1577 1844
1581 1848
1582sub parse_random_map_params { 1849sub parse_random_map_params {
1583 my ($spec) = @_; 1850 my ($spec) = @_;
1584 1851
1585 my $rmp = { # defaults 1852 my $rmp = { # defaults
1586 xsize => 10, 1853 xsize => (cf::rndm 15, 40),
1587 ysize => 10, 1854 ysize => (cf::rndm 15, 40),
1855 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1856 #layout => string,
1588 }; 1857 };
1589 1858
1590 for (split /\n/, $spec) { 1859 for (split /\n/, $spec) {
1591 my ($k, $v) = split /\s+/, $_, 2; 1860 my ($k, $v) = split /\s+/, $_, 2;
1592 1861
1596 $rmp 1865 $rmp
1597} 1866}
1598 1867
1599sub prepare_random_map { 1868sub prepare_random_map {
1600 my ($exit) = @_; 1869 my ($exit) = @_;
1870
1871 my $guard = cf::lock_acquire "exit_prepare:$exit";
1601 1872
1602 # all this does is basically replace the /! path by 1873 # all this does is basically replace the /! path by
1603 # a new random map path (?random/...) with a seed 1874 # a new random map path (?random/...) with a seed
1604 # that depends on the exit object 1875 # that depends on the exit object
1605 1876
1606 my $rmp = parse_random_map_params $exit->msg; 1877 my $rmp = parse_random_map_params $exit->msg;
1607 1878
1608 if ($exit->map) { 1879 if ($exit->map) {
1609 $rmp->{region} = $exit->map->region_name; 1880 $rmp->{region} = $exit->region->name;
1610 $rmp->{origin_map} = $exit->map->path; 1881 $rmp->{origin_map} = $exit->map->path;
1611 $rmp->{origin_x} = $exit->x; 1882 $rmp->{origin_x} = $exit->x;
1612 $rmp->{origin_y} = $exit->y; 1883 $rmp->{origin_y} = $exit->y;
1613 } 1884 }
1614 1885
1615 $rmp->{random_seed} ||= $exit->random_seed; 1886 $rmp->{random_seed} ||= $exit->random_seed;
1616 1887
1617 my $data = cf::to_json $rmp; 1888 my $data = cf::to_json $rmp;
1618 my $md5 = Digest::MD5::md5_hex $data; 1889 my $md5 = Digest::MD5::md5_hex $data;
1890 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1619 1891
1620 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1892 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1621 aio_write $fh, 0, (length $data), $data, 0; 1893 aio_write $fh, 0, (length $data), $data, 0;
1894 undef $fh;
1895 aio_rename "$meta~", $meta;
1622 1896
1623 $exit->slaying ("?random/$md5"); 1897 $exit->slaying ("?random/$md5");
1624 $exit->msg (undef); 1898 $exit->msg (undef);
1625 } 1899 }
1626} 1900}
1628sub cf::object::player::enter_exit { 1902sub cf::object::player::enter_exit {
1629 my ($self, $exit) = @_; 1903 my ($self, $exit) = @_;
1630 1904
1631 return unless $self->type == cf::PLAYER; 1905 return unless $self->type == cf::PLAYER;
1632 1906
1907 if ($exit->slaying eq "/!") {
1908 #TODO: this should de-fi-ni-te-ly not be a sync-job
1909 cf::sync_job { prepare_random_map $exit };
1910 }
1911
1912 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1913 my $hp = $exit->stats->hp;
1914 my $sp = $exit->stats->sp;
1915
1633 $self->enter_link; 1916 $self->enter_link;
1634 1917
1635 (Coro::async_pool { 1918 (async {
1636 $self->deactivate_recursive; # just to be sure 1919 $self->deactivate_recursive; # just to be sure
1637 unless (eval { 1920 unless (eval {
1638 prepare_random_map $exit 1921 $self->goto ($slaying, $hp, $sp);
1639 if $exit->slaying eq "/!";
1640
1641 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1642 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1643 1922
1644 1; 1923 1;
1645 }) { 1924 }) {
1646 $self->message ("Something went wrong deep within the crossfire server. " 1925 $self->message ("Something went wrong deep within the crossfire server. "
1647 . "I'll try to bring you back to the map you were before. " 1926 . "I'll try to bring you back to the map you were before. "
1648 . "Please report this to the dungeon master", 1927 . "Please report this to the dungeon master!",
1649 cf::NDI_UNIQUE | cf::NDI_RED); 1928 cf::NDI_UNIQUE | cf::NDI_RED);
1650 1929
1651 warn "ERROR in enter_exit: $@"; 1930 warn "ERROR in enter_exit: $@";
1652 $self->leave_link; 1931 $self->leave_link;
1653 } 1932 }
1721 } 2000 }
1722 } 2001 }
1723 }, 2002 },
1724); 2003);
1725 2004
1726=item $client->coro (\&cb) 2005=item $client->async (\&cb)
1727 2006
1728Create a new coroutine, running the specified callback. The coroutine will 2007Create a new coroutine, running the specified callback. The coroutine will
1729be automatically cancelled when the client gets destroyed (e.g. on logout, 2008be automatically cancelled when the client gets destroyed (e.g. on logout,
1730or loss of connection). 2009or loss of connection).
1731 2010
1732=cut 2011=cut
1733 2012
1734sub cf::client::coro { 2013sub cf::client::async {
1735 my ($self, $cb) = @_; 2014 my ($self, $cb) = @_;
1736 2015
1737 my $coro = &Coro::async_pool ($cb); 2016 my $coro = &Coro::async ($cb);
1738 2017
1739 $coro->on_destroy (sub { 2018 $coro->on_destroy (sub {
1740 delete $self->{_coro}{$coro+0}; 2019 delete $self->{_coro}{$coro+0};
1741 }); 2020 });
1742 2021
1936 sub db_sync() { 2215 sub db_sync() {
1937 db_save if $dirty; 2216 db_save if $dirty;
1938 undef $dirty; 2217 undef $dirty;
1939 } 2218 }
1940 2219
1941 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2220 my $idle = Event->idle (
1942 db_sync; 2221 reentrant => 0,
2222 min => 10,
2223 max => 20,
2224 repeat => 0,
2225 data => WF_AUTOCANCEL,
2226 cb => \&db_sync,
1943 }); 2227 );
1944 2228
1945 sub db_dirty() { 2229 sub db_dirty() {
1946 $dirty = 1; 2230 $dirty = 1;
1947 $idle->start; 2231 $idle->start;
1948 } 2232 }
1980 local $/; 2264 local $/;
1981 *CFG = YAML::Syck::Load <$fh>; 2265 *CFG = YAML::Syck::Load <$fh>;
1982 2266
1983 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2267 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
1984 2268
2269 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2270 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2271
1985 if (exists $CFG{mlockall}) { 2272 if (exists $CFG{mlockall}) {
1986 eval { 2273 eval {
1987 $CFG{mlockall} ? &mlockall : &munlockall 2274 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
1988 and die "WARNING: m(un)lockall failed: $!\n"; 2275 and die "WARNING: m(un)lockall failed: $!\n";
1989 }; 2276 };
1990 warn $@ if $@; 2277 warn $@ if $@;
1991 } 2278 }
1992} 2279}
1993 2280
1994sub main { 2281sub main {
1995 # we must not ever block the main coroutine 2282 # we must not ever block the main coroutine
1996 local $Coro::idle = sub { 2283 local $Coro::idle = sub {
1997 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2284 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1998 (Coro::unblock_sub { 2285 (async {
1999 Event::one_event; 2286 Event::one_event;
2000 })->(); 2287 })->prio (Coro::PRIO_MAX);
2001 }; 2288 };
2002 2289
2003 cfg_load; 2290 cfg_load;
2004 db_load; 2291 db_load;
2005 load_extensions; 2292 load_extensions;
2293
2294 $TICK_WATCHER->start;
2006 Event::loop; 2295 Event::loop;
2007} 2296}
2008 2297
2009############################################################################# 2298#############################################################################
2010# initialisation 2299# initialisation and cleanup
2300
2301# install some emergency cleanup handlers
2302BEGIN {
2303 for my $signal (qw(INT HUP TERM)) {
2304 Event->signal (
2305 reentrant => 0,
2306 data => WF_AUTOCANCEL,
2307 signal => $signal,
2308 prio => 0,
2309 cb => sub {
2310 cf::cleanup "SIG$signal";
2311 },
2312 );
2313 }
2314}
2315
2316sub emergency_save() {
2317 my $freeze_guard = cf::freeze_mainloop;
2318
2319 warn "enter emergency perl save\n";
2320
2321 cf::sync_job {
2322 # use a peculiar iteration method to avoid tripping on perl
2323 # refcount bugs in for. also avoids problems with players
2324 # and maps saved/destroyed asynchronously.
2325 warn "begin emergency player save\n";
2326 for my $login (keys %cf::PLAYER) {
2327 my $pl = $cf::PLAYER{$login} or next;
2328 $pl->valid or next;
2329 $pl->save;
2330 }
2331 warn "end emergency player save\n";
2332
2333 warn "begin emergency map save\n";
2334 for my $path (keys %cf::MAP) {
2335 my $map = $cf::MAP{$path} or next;
2336 $map->valid or next;
2337 $map->save;
2338 }
2339 warn "end emergency map save\n";
2340 };
2341
2342 warn "leave emergency perl save\n";
2343}
2011 2344
2012sub reload() { 2345sub reload() {
2013 # can/must only be called in main 2346 # can/must only be called in main
2014 if ($Coro::current != $Coro::main) { 2347 if ($Coro::current != $Coro::main) {
2015 warn "can only reload from main coroutine\n"; 2348 warn "can only reload from main coroutine";
2016 return; 2349 return;
2017 } 2350 }
2018 2351
2019 warn "reloading..."; 2352 warn "reloading...";
2020 2353
2021 my $guard = freeze_mainloop; 2354 warn "cancelling server ticker";
2355 $TICK_WATCHER->cancel;
2356
2022 cf::emergency_save; 2357 cf::emergency_save;
2023 2358
2024 eval { 2359 eval {
2025 # if anything goes wrong in here, we should simply crash as we already saved 2360 # if anything goes wrong in here, we should simply crash as we already saved
2026 2361
2027 # cancel all watchers 2362 warn "syncing database to disk";
2363 cf::db_sync;
2364
2365 warn "cancelling all WF_AUTOCANCEL watchers";
2028 for (Event::all_watchers) { 2366 for (Event::all_watchers) {
2029 $_->cancel if $_->data & WF_AUTOCANCEL; 2367 $_->cancel if $_->data & WF_AUTOCANCEL;
2030 } 2368 }
2031 2369
2370 warn "flushing outstanding aio requests";
2371 for (;;) {
2372 IO::AIO::flush;
2373 Coro::cede;
2374 last unless IO::AIO::nreqs;
2375 warn "iterate...";
2376 }
2377
2032 # cancel all extension coros 2378 warn "cancelling all extension coros";
2033 $_->cancel for values %EXT_CORO; 2379 $_->cancel for values %EXT_CORO;
2034 %EXT_CORO = (); 2380 %EXT_CORO = ();
2035 2381
2036 # unload all extensions 2382 warn "removing commands";
2037 for (@exts) { 2383 %COMMAND = ();
2384
2385 warn "removing ext commands";
2386 %EXTCMD = ();
2387
2388 warn "unloading/nuking all extensions";
2389 for my $pkg (@EXTS) {
2038 warn "unloading <$_>"; 2390 warn "... unloading $pkg";
2039 unload_extension $_; 2391
2392 if (my $cb = $pkg->can ("unload")) {
2393 eval {
2394 $cb->($pkg);
2395 1
2396 } or warn "$pkg unloaded, but with errors: $@";
2040 } 2397 }
2041 2398
2399 warn "... nuking $pkg";
2400 Symbol::delete_package $pkg;
2401 }
2402
2042 # unload all modules loaded from $LIBDIR 2403 warn "unloading all perl modules loaded from $LIBDIR";
2043 while (my ($k, $v) = each %INC) { 2404 while (my ($k, $v) = each %INC) {
2044 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2405 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2045 2406
2046 warn "removing <$k>"; 2407 warn "... unloading $k";
2047 delete $INC{$k}; 2408 delete $INC{$k};
2048 2409
2049 $k =~ s/\.pm$//; 2410 $k =~ s/\.pm$//;
2050 $k =~ s/\//::/g; 2411 $k =~ s/\//::/g;
2051 2412
2054 } 2415 }
2055 2416
2056 Symbol::delete_package $k; 2417 Symbol::delete_package $k;
2057 } 2418 }
2058 2419
2059 # sync database to disk
2060 cf::db_sync;
2061 IO::AIO::flush;
2062
2063 # get rid of safe::, as good as possible 2420 warn "getting rid of safe::, as good as possible";
2064 Symbol::delete_package "safe::$_" 2421 Symbol::delete_package "safe::$_"
2065 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2422 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2066 2423
2067 # remove register_script_function callbacks
2068 # TODO
2069
2070 # unload cf.pm "a bit" 2424 warn "unloading cf.pm \"a bit\"";
2071 delete $INC{"cf.pm"}; 2425 delete $INC{"cf.pm"};
2072 2426
2073 # don't, removes xs symbols, too, 2427 # don't, removes xs symbols, too,
2074 # and global variables created in xs 2428 # and global variables created in xs
2075 #Symbol::delete_package __PACKAGE__; 2429 #Symbol::delete_package __PACKAGE__;
2076 2430
2077 # reload cf.pm 2431 warn "unload completed, starting to reload now";
2432
2078 warn "reloading cf.pm"; 2433 warn "reloading cf.pm";
2079 require cf; 2434 require cf;
2080 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2435 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2081 2436
2082 # load config and database again 2437 warn "loading config and database again";
2083 cf::cfg_load; 2438 cf::cfg_load;
2084 cf::db_load; 2439 cf::db_load;
2085 2440
2086 # load extensions
2087 warn "load extensions"; 2441 warn "loading extensions";
2088 cf::load_extensions; 2442 cf::load_extensions;
2089 2443
2090 # reattach attachments to objects 2444 warn "reattaching attachments to objects/players";
2091 warn "reattach";
2092 _global_reattach; 2445 _global_reattach;
2446 warn "reattaching attachments to maps";
2447 reattach $_ for values %MAP;
2448
2449 warn "restarting server ticker";
2450
2451 $TICK_WATCHER->start;
2093 }; 2452 };
2094 2453
2095 if ($@) { 2454 if ($@) {
2096 warn $@; 2455 warn $@;
2097 warn "error while reloading, exiting."; 2456 warn "error while reloading, exiting.";
2098 exit 1; 2457 exit 1;
2099 } 2458 }
2100 2459
2101 warn "reloaded successfully"; 2460 warn "reloaded";
2102}; 2461};
2103 2462
2104############################################################################# 2463our $RELOAD_WATCHER; # used only during reload
2105
2106unless ($LINK_MAP) {
2107 $LINK_MAP = cf::map::new;
2108
2109 $LINK_MAP->width (41);
2110 $LINK_MAP->height (41);
2111 $LINK_MAP->alloc;
2112 $LINK_MAP->path ("{link}");
2113 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2114 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2115
2116 # dirty hack because... archetypes are not yet loaded
2117 Event->timer (
2118 after => 2,
2119 cb => sub {
2120 $_[0]->w->cancel;
2121
2122 # provide some exits "home"
2123 my $exit = cf::object::new "exit";
2124
2125 $exit->slaying ($EMERGENCY_POSITION->[0]);
2126 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2127 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2128
2129 $LINK_MAP->insert ($exit->clone, 19, 19);
2130 $LINK_MAP->insert ($exit->clone, 19, 20);
2131 $LINK_MAP->insert ($exit->clone, 19, 21);
2132 $LINK_MAP->insert ($exit->clone, 20, 19);
2133 $LINK_MAP->insert ($exit->clone, 20, 21);
2134 $LINK_MAP->insert ($exit->clone, 21, 19);
2135 $LINK_MAP->insert ($exit->clone, 21, 20);
2136 $LINK_MAP->insert ($exit->clone, 21, 21);
2137
2138 $exit->destroy;
2139 });
2140
2141 $LINK_MAP->{deny_save} = 1;
2142 $LINK_MAP->{deny_reset} = 1;
2143
2144 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2145}
2146
2147register "<global>", __PACKAGE__;
2148 2464
2149register_command "reload" => sub { 2465register_command "reload" => sub {
2150 my ($who, $arg) = @_; 2466 my ($who, $arg) = @_;
2151 2467
2152 if ($who->flag (FLAG_WIZ)) { 2468 if ($who->flag (FLAG_WIZ)) {
2153 $who->message ("start of reload."); 2469 $who->message ("reloading server.");
2470
2471 # doing reload synchronously and two reloads happen back-to-back,
2472 # coro crashes during coro_state_free->destroy here.
2473
2474 $RELOAD_WATCHER ||= Event->timer (
2475 reentrant => 0,
2476 after => 0,
2477 data => WF_AUTOCANCEL,
2478 cb => sub {
2154 reload; 2479 reload;
2155 $who->message ("end of reload."); 2480 undef $RELOAD_WATCHER;
2481 },
2482 );
2156 } 2483 }
2157}; 2484};
2158 2485
2159unshift @INC, $LIBDIR; 2486unshift @INC, $LIBDIR;
2487
2488my $bug_warning = 0;
2160 2489
2161$TICK_WATCHER = Event->timer ( 2490$TICK_WATCHER = Event->timer (
2162 reentrant => 0, 2491 reentrant => 0,
2492 parked => 1,
2163 prio => 0, 2493 prio => 0,
2164 at => $NEXT_TICK || $TICK, 2494 at => $NEXT_TICK || $TICK,
2165 data => WF_AUTOCANCEL, 2495 data => WF_AUTOCANCEL,
2166 cb => sub { 2496 cb => sub {
2497 if ($Coro::current != $Coro::main) {
2498 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2499 unless ++$bug_warning > 10;
2500 return;
2501 }
2502
2503 $NOW = Event::time;
2504
2167 cf::server_tick; # one server iteration 2505 cf::server_tick; # one server iteration
2168 $RUNTIME += $TICK; 2506 $RUNTIME += $TICK;
2169 $NEXT_TICK += $TICK; 2507 $NEXT_TICK += $TICK;
2508
2509 $WAIT_FOR_TICK->broadcast;
2510 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2511
2512 Event::sweep;
2513 Coro::cede_notself;
2514
2515# my $AFTER = Event::time;
2516# warn $AFTER - $NOW;#d#
2170 2517
2171 # if we are delayed by four ticks or more, skip them all 2518 # if we are delayed by four ticks or more, skip them all
2172 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2519 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2173 2520
2174 $TICK_WATCHER->at ($NEXT_TICK); 2521 $TICK_WATCHER->at ($NEXT_TICK);
2175 $TICK_WATCHER->start; 2522 $TICK_WATCHER->start;
2176 }, 2523 },
2177); 2524);
2178 2525
2179IO::AIO::max_poll_time $TICK * 0.2; 2526IO::AIO::max_poll_time $TICK * 0.1;
2180 2527
2181Event->io ( 2528undef $Coro::AIO::WATCHER;
2529$AIO_POLL_WATCHER = Event->io (
2530 reentrant => 0,
2182 fd => IO::AIO::poll_fileno, 2531 fd => IO::AIO::poll_fileno,
2183 poll => 'r', 2532 poll => 'r',
2184 prio => 5, 2533 prio => 6,
2185 data => WF_AUTOCANCEL, 2534 data => WF_AUTOCANCEL,
2186 cb => \&IO::AIO::poll_cb, 2535 cb => \&IO::AIO::poll_cb,
2187); 2536);
2188 2537
2189Event->timer ( 2538$WRITE_RUNTIME_WATCHER = Event->timer (
2539 reentrant => 0,
2190 data => WF_AUTOCANCEL, 2540 data => WF_AUTOCANCEL,
2191 after => 0, 2541 after => 1,
2192 interval => 10, 2542 interval => 10,
2193 cb => sub { 2543 prio => 6, # keep it lowest so it acts like a watchdog
2194 (Coro::unblock_sub { 2544 cb => Coro::unblock_sub {
2195 write_runtime 2545 write_runtime
2196 or warn "ERROR: unable to write runtime file: $!"; 2546 or warn "ERROR: unable to write runtime file: $!";
2197 })->();
2198 }, 2547 },
2199); 2548);
2200 2549
2201END { cf::emergency_save } 2550END { cf::emergency_save }
2202 2551

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