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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.110 by root, Mon Jan 1 11:21:55 2007 UTC vs.
Revision 1.200 by root, Mon Jan 29 17:57:22 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 69
58binmode STDOUT; 70binmode STDOUT;
59binmode STDERR; 71binmode STDERR;
60 72
61# read virtual server time, if available 73# read virtual server time, if available
69mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
73 85
74# a special map that is always available 86our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 87
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 88sub cf::map::normalise;
78 89
79############################################################################# 90#############################################################################
80 91
81=head2 GLOBAL VARIABLES 92=head2 GLOBAL VARIABLES
82 93
106 117
107=item %cf::CFG 118=item %cf::CFG
108 119
109Configuration for the server, loaded from C</etc/crossfire/config>, or 120Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 121from wherever your confdir points to.
122
123=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
124
125These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
126or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
127processing has been done. Call C<< ->wait >> on them to maximise the
128window of cpu time available, or simply to synchronise to the server tick.
111 129
112=back 130=back
113 131
114=cut 132=cut
115 133
119 utf8::encode $msg; 137 utf8::encode $msg;
120 138
121 $msg .= "\n" 139 $msg .= "\n"
122 unless $msg =~ /\n$/; 140 unless $msg =~ /\n$/;
123 141
124 LOG llevError, "cfperl: $msg"; 142 LOG llevError, $msg;
125 }; 143 };
126} 144}
127 145
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 146@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 147@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 165
148$Event::DIED = sub { 166$Event::DIED = sub {
149 warn "error in event callback: @_"; 167 warn "error in event callback: @_";
150}; 168};
151 169
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 170=head2 UTILITY FUNCTIONS
157 171
158=over 4 172=over 4
159 173
174=item dumpval $ref
175
160=cut 176=cut
177
178sub dumpval {
179 eval {
180 local $SIG{__DIE__};
181 my $d;
182 if (1) {
183 $d = new Data::Dumper([$_[0]], ["*var"]);
184 $d->Terse(1);
185 $d->Indent(2);
186 $d->Quotekeys(0);
187 $d->Useqq(1);
188 #$d->Bless(...);
189 $d->Seen($_[1]) if @_ > 1;
190 $d = $d->Dump();
191 }
192 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
193 $d
194 } || "[unable to dump $_[0]: '$@']";
195}
161 196
162use JSON::Syck (); # TODO# replace by JSON::PC once working 197use JSON::Syck (); # TODO# replace by JSON::PC once working
163 198
164=item $ref = cf::from_json $json 199=item $ref = cf::from_json $json
165 200
180 215
181sub to_json($) { 216sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 217 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 218 JSON::Syck::Dump $_[0]
184} 219}
220
221=item cf::lock_wait $string
222
223Wait until the given lock is available. See cf::lock_acquire.
224
225=item my $lock = cf::lock_acquire $string
226
227Wait until the given lock is available and then acquires it and returns
228a Coro::guard object. If the guard object gets destroyed (goes out of scope,
229for example when the coroutine gets canceled), the lock is automatically
230returned.
231
232Lock names should begin with a unique identifier (for example, cf::map::find
233uses map_find and cf::map::load uses map_load).
234
235=cut
236
237our %LOCK;
238
239sub lock_wait($) {
240 my ($key) = @_;
241
242 # wait for lock, if any
243 while ($LOCK{$key}) {
244 push @{ $LOCK{$key} }, $Coro::current;
245 Coro::schedule;
246 }
247}
248
249sub lock_acquire($) {
250 my ($key) = @_;
251
252 # wait, to be sure we are not locked
253 lock_wait $key;
254
255 $LOCK{$key} = [];
256
257 Coro::guard {
258 # wake up all waiters, to be on the safe side
259 $_->ready for @{ delete $LOCK{$key} };
260 }
261}
262
263sub freeze_mainloop {
264 return unless $TICK_WATCHER->is_active;
265
266 my $guard = Coro::guard {
267 $TICK_WATCHER->start;
268 $WRITE_RUNTIME_WATCHER->start;
269 };
270 $WRITE_RUNTIME_WATCHER->stop;
271 $TICK_WATCHER->stop;
272 $guard
273}
274
275=item cf::async { BLOCK }
276
277Currently the same as Coro::async_pool, meaning you cannot use
278C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
279thing you are allowed to do is call C<prio> on it.
280
281=cut
282
283BEGIN { *async = \&Coro::async_pool }
185 284
186=item cf::sync_job { BLOCK } 285=item cf::sync_job { BLOCK }
187 286
188The design of crossfire+ requires that the main coro ($Coro::main) is 287The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 288always able to handle events or runnable, as crossfire+ is only partly
197=cut 296=cut
198 297
199sub sync_job(&) { 298sub sync_job(&) {
200 my ($job) = @_; 299 my ($job) = @_;
201 300
202 my $busy = 1;
203 my @res;
204
205 my $coro = Coro::async {
206 @res = eval { $job->() };
207 warn $@ if $@;
208 undef $busy;
209 };
210
211 if ($Coro::current == $Coro::main) { 301 if ($Coro::current == $Coro::main) {
302 # this is the main coro, too bad, we have to block
303 # till the operation succeeds, freezing the server :/
304
212 # TODO: use suspend/resume instead 305 # TODO: use suspend/resume instead
213 local $FREEZE = 1; 306 # (but this is cancel-safe)
307 my $freeze_guard = freeze_mainloop;
308
309 my $busy = 1;
310 my @res;
311
312 (async {
313 @res = eval { $job->() };
314 warn $@ if $@;
315 undef $busy;
214 $coro->prio (Coro::PRIO_MAX); 316 })->prio (Coro::PRIO_MAX);
317
215 while ($busy) { 318 while ($busy) {
216 Coro::cede_notself; 319 Coro::cede or Event::one_event;
217 Event::one_event unless Coro::nready;
218 } 320 }
321
322 wantarray ? @res : $res[0]
219 } else { 323 } else {
220 $coro->join; 324 # we are in another coroutine, how wonderful, everything just works
325
326 $job->()
221 } 327 }
222
223 wantarray ? @res : $res[0]
224} 328}
225 329
226=item $coro = cf::coro { BLOCK } 330=item $coro = cf::async_ext { BLOCK }
227 331
228Creates and returns a new coro. This coro is automcatially being canceled 332Like async, but this coro is automatically being canceled when the
229when the extension calling this is being unloaded. 333extension calling this is being unloaded.
230 334
231=cut 335=cut
232 336
233sub coro(&) { 337sub async_ext(&) {
234 my $cb = shift; 338 my $cb = shift;
235 339
236 my $coro; $coro = async { 340 my $coro = &Coro::async ($cb);
237 eval {
238 $cb->();
239 };
240 warn $@ if $@;
241 };
242 341
243 $coro->on_destroy (sub { 342 $coro->on_destroy (sub {
244 delete $EXT_CORO{$coro+0}; 343 delete $EXT_CORO{$coro+0};
245 }); 344 });
246 $EXT_CORO{$coro+0} = $coro; 345 $EXT_CORO{$coro+0} = $coro;
252 my $runtime = cf::localdir . "/runtime"; 351 my $runtime = cf::localdir . "/runtime";
253 352
254 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 353 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
255 or return; 354 or return;
256 355
257 my $value = $cf::RUNTIME; 356 my $value = $cf::RUNTIME + 90 + 10;
357 # 10 is the runtime save interval, for a monotonic clock
358 # 60 allows for the watchdog to kill the server.
359
258 (aio_write $fh, 0, (length $value), $value, 0) <= 0 360 (aio_write $fh, 0, (length $value), $value, 0) <= 0
259 and return; 361 and return;
260 362
261 aio_fsync $fh 363 aio_fsync $fh
262 and return; 364 and return;
271} 373}
272 374
273=back 375=back
274 376
275=cut 377=cut
276
277#############################################################################
278
279package cf::path;
280
281sub new {
282 my ($class, $path, $base) = @_;
283
284 $path = $path->as_string if ref $path;
285
286 my $self = bless { }, $class;
287
288 if ($path =~ s{^\?random/}{}) {
289 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
290 $self->{random} = cf::from_json $data;
291 } else {
292 if ($path =~ s{^~([^/]+)?}{}) {
293 $self->{user_rel} = 1;
294
295 if (defined $1) {
296 $self->{user} = $1;
297 } elsif ($base =~ m{^~([^/]+)/}) {
298 $self->{user} = $1;
299 } else {
300 warn "cannot resolve user-relative path without user <$path,$base>\n";
301 }
302 } elsif ($path =~ /^\//) {
303 # already absolute
304 } else {
305 $base =~ s{[^/]+/?$}{};
306 return $class->new ("$base/$path");
307 }
308
309 for ($path) {
310 redo if s{/\.?/}{/};
311 redo if s{/[^/]+/\.\./}{/};
312 }
313 }
314
315 $self->{path} = $path;
316
317 $self
318}
319
320# the name / primary key / in-game path
321sub as_string {
322 my ($self) = @_;
323
324 $self->{user_rel} ? "~$self->{user}$self->{path}"
325 : $self->{random} ? "?random/$self->{path}"
326 : $self->{path}
327}
328
329# the displayed name, this is a one way mapping
330sub visible_name {
331 my ($self) = @_;
332
333# if (my $rmp = $self->{random}) {
334# # todo: be more intelligent about this
335# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
336# } else {
337 $self->as_string
338# }
339}
340
341# escape the /'s in the path
342sub _escaped_path {
343 # ∕ is U+2215
344 (my $path = $_[0]{path}) =~ s/\//∕/g;
345 $path
346}
347
348# the original (read-only) location
349sub load_path {
350 my ($self) = @_;
351
352 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
353}
354
355# the temporary/swap location
356sub save_path {
357 my ($self) = @_;
358
359 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
360 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
361 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
362}
363
364# the unique path, might be eq to save_path
365sub uniq_path {
366 my ($self) = @_;
367
368 $self->{user_rel} || $self->{random}
369 ? undef
370 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
371}
372
373# return random map parameters, or undef
374sub random_map_params {
375 my ($self) = @_;
376
377 $self->{random}
378}
379
380# this is somewhat ugly, but style maps do need special treatment
381sub is_style_map {
382 $_[0]{path} =~ m{^/styles/}
383}
384
385package cf;
386 378
387############################################################################# 379#############################################################################
388 380
389=head2 ATTACHABLE OBJECTS 381=head2 ATTACHABLE OBJECTS
390 382
516our @CB_TYPE = (); # registry for type (cf-object class) based events 508our @CB_TYPE = (); # registry for type (cf-object class) based events
517our @CB_MAP = (); 509our @CB_MAP = ();
518 510
519my %attachment; 511my %attachment;
520 512
513sub cf::attachable::thawer_merge {
514 # simply override everything except _meta
515 local $_[0]{_meta};
516 %{$_[0]} = %{$_[1]};
517}
518
521sub _attach_cb($$$$) { 519sub _attach_cb($$$$) {
522 my ($registry, $event, $prio, $cb) = @_; 520 my ($registry, $event, $prio, $cb) = @_;
523 521
524 use sort 'stable'; 522 use sort 'stable';
525 523
696# object support 694# object support
697 695
698sub reattach { 696sub reattach {
699 # basically do the same as instantiate, without calling instantiate 697 # basically do the same as instantiate, without calling instantiate
700 my ($obj) = @_; 698 my ($obj) = @_;
699
700 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
701 701
702 my $registry = $obj->registry; 702 my $registry = $obj->registry;
703 703
704 @$registry = (); 704 @$registry = ();
705 705
776 } 776 }
777 } else { 777 } else {
778 aio_unlink $filename; 778 aio_unlink $filename;
779 aio_unlink "$filename.pst"; 779 aio_unlink "$filename.pst";
780 } 780 }
781
782 #d##TODO# nuke non .map-files if exist
783 if ($filename =~ s/\.map$//) {
784 aio_unlink $filename;
785 aio_unlink "$filename.pst";
786 }
781 } 787 }
782} 788}
783 789
784sub object_freezer_as_string { 790sub object_freezer_as_string {
785 my ($rdata, $objs) = @_; 791 my ($rdata, $objs) = @_;
791 797
792sub object_thawer_load { 798sub object_thawer_load {
793 my ($filename) = @_; 799 my ($filename) = @_;
794 800
795 my ($data, $av); 801 my ($data, $av);
802
803 #d#TODO remove .map if file does not exist
804 aio_stat $filename and $filename =~ s/\.map$//;
796 805
797 (aio_load $filename, $data) >= 0 806 (aio_load $filename, $data) >= 0
798 or return; 807 or return;
799 808
800 unless (aio_stat "$filename.pst") { 809 unless (aio_stat "$filename.pst") {
801 (aio_load "$filename.pst", $av) >= 0 810 (aio_load "$filename.pst", $av) >= 0
802 or return; 811 or return;
803 $av = eval { (Storable::thaw <$av>)->{objs} }; 812 $av = eval { (Storable::thaw $av)->{objs} };
804 } 813 }
805 814
815 warn sprintf "loading %s (%d)\n",
816 $filename, length $data, scalar @{$av || []};#d#
806 return ($data, $av); 817 return ($data, $av);
807} 818}
808 819
809############################################################################# 820#############################################################################
810# command handling &c 821# command handling &c
835=cut 846=cut
836 847
837sub register_extcmd { 848sub register_extcmd {
838 my ($name, $cb) = @_; 849 my ($name, $cb) = @_;
839 850
840 my $caller = caller;
841 #warn "registering extcmd '$name' to '$caller'";
842
843 $EXTCMD{$name} = [$cb, $caller]; 851 $EXTCMD{$name} = $cb;
844} 852}
845 853
846cf::player->attach ( 854cf::player->attach (
847 on_command => sub { 855 on_command => sub {
848 my ($pl, $name, $params) = @_; 856 my ($pl, $name, $params) = @_;
861 869
862 my $msg = eval { from_json $buf }; 870 my $msg = eval { from_json $buf };
863 871
864 if (ref $msg) { 872 if (ref $msg) {
865 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 873 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
866 if (my %reply = $cb->[0]->($pl, $msg)) { 874 if (my %reply = $cb->($pl, $msg)) {
867 $pl->ext_reply ($msg->{msgid}, %reply); 875 $pl->ext_reply ($msg->{msgid}, %reply);
868 } 876 }
869 } 877 }
870 } else { 878 } else {
871 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 879 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
873 881
874 cf::override; 882 cf::override;
875 }, 883 },
876); 884);
877 885
878sub register {
879 my ($base, $pkg) = @_;
880
881 #TODO
882}
883
884sub load_extension { 886sub load_extension {
885 my ($path) = @_; 887 my ($path) = @_;
886 888
887 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 889 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
888 my $base = $1; 890 my $base = $1;
889 my $pkg = $1; 891 my $pkg = $1;
890 $pkg =~ s/[^[:word:]]/_/g; 892 $pkg =~ s/[^[:word:]]/_/g;
891 $pkg = "ext::$pkg"; 893 $pkg = "ext::$pkg";
892 894
893 warn "loading '$path' into '$pkg'\n"; 895 warn "... loading '$path' into '$pkg'\n";
894 896
895 open my $fh, "<:utf8", $path 897 open my $fh, "<:utf8", $path
896 or die "$path: $!"; 898 or die "$path: $!";
897 899
898 my $source = 900 my $source =
899 "package $pkg; use strict; use utf8;\n" 901 "package $pkg; use strict; use utf8;\n"
900 . "#line 1 \"$path\"\n{\n" 902 . "#line 1 \"$path\"\n{\n"
901 . (do { local $/; <$fh> }) 903 . (do { local $/; <$fh> })
902 . "\n};\n1"; 904 . "\n};\n1";
903 905
904 eval $source 906 unless (eval $source) {
905 or die $@ ? "$path: $@\n" 907 my $msg = $@ ? "$path: $@\n"
906 : "extension disabled.\n"; 908 : "extension disabled.\n";
907 909 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
908 push @exts, $pkg; 910 warn $@;
909 $ext_pkg{$base} = $pkg; 911 warn "mandatory extension failed to load, exiting.\n";
910 912 exit 1;
911# no strict 'refs'; 913 }
912# @{"$pkg\::ISA"} = ext::; 914 die $@;
913
914 register $base, $pkg;
915}
916
917sub unload_extension {
918 my ($pkg) = @_;
919
920 warn "removing extension $pkg\n";
921
922 # remove hooks
923 #TODO
924# for my $idx (0 .. $#PLUGIN_EVENT) {
925# delete $hook[$idx]{$pkg};
926# } 915 }
927 916
928 # remove commands 917 push @EXTS, $pkg;
929 for my $name (keys %COMMAND) {
930 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
931
932 if (@cb) {
933 $COMMAND{$name} = \@cb;
934 } else {
935 delete $COMMAND{$name};
936 }
937 }
938
939 # remove extcmds
940 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
941 delete $EXTCMD{$name};
942 }
943
944 if (my $cb = $pkg->can ("unload")) {
945 eval {
946 $cb->($pkg);
947 1
948 } or warn "$pkg unloaded, but with errors: $@";
949 }
950
951 Symbol::delete_package $pkg;
952} 918}
953 919
954sub load_extensions { 920sub load_extensions {
955 for my $ext (<$LIBDIR/*.ext>) { 921 for my $ext (<$LIBDIR/*.ext>) {
956 next unless -r $ext; 922 next unless -r $ext;
960 } or warn "$ext not loaded: $@"; 926 } or warn "$ext not loaded: $@";
961 } 927 }
962} 928}
963 929
964############################################################################# 930#############################################################################
965# load/save/clean perl data associated with a map
966
967*cf::mapsupport::on_clean = sub {
968 my ($map) = @_;
969
970 my $path = $map->tmpname;
971 defined $path or return;
972
973 unlink "$path.pst";
974};
975
976cf::map->attach (prio => -10000, package => cf::mapsupport::);
977
978#############################################################################
979# load/save perl data associated with player->ob objects
980
981sub all_objects(@) {
982 @_, map all_objects ($_->inv), @_
983}
984
985# TODO: compatibility cruft, remove when no longer needed
986cf::player->attach (
987 on_load => sub {
988 my ($pl, $path) = @_;
989
990 for my $o (all_objects $pl->ob) {
991 if (my $value = $o->get_ob_key_value ("_perl_data")) {
992 $o->set_ob_key_value ("_perl_data");
993
994 %$o = %{ Storable::thaw pack "H*", $value };
995 }
996 }
997 },
998);
999
1000#############################################################################
1001 931
1002=head2 CORE EXTENSIONS 932=head2 CORE EXTENSIONS
1003 933
1004Functions and methods that extend core crossfire objects. 934Functions and methods that extend core crossfire objects.
1005 935
936=cut
937
938package cf::player;
939
940use Coro::AIO;
941
1006=head3 cf::player 942=head3 cf::player
1007 943
1008=over 4 944=over 4
1009 945
1010=item cf::player::exists $login 946=item cf::player::find $login
1011 947
1012Returns true when the given account exists. 948Returns the given player object, loading it if necessary (might block).
1013 949
1014=cut 950=cut
1015 951
1016sub cf::player::exists($) { 952sub playerdir($) {
1017 cf::player::find $_[0] 953 cf::localdir
1018 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 954 . "/"
955 . cf::playerdir
956 . "/"
957 . (ref $_[0] ? $_[0]->ob->name : $_[0])
958}
959
960sub path($) {
961 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
962
963 (playerdir $login) . "/$login.pl"
964}
965
966sub find_active($) {
967 $cf::PLAYER{$_[0]}
968 and $cf::PLAYER{$_[0]}->active
969 and $cf::PLAYER{$_[0]}
970}
971
972sub exists($) {
973 my ($login) = @_;
974
975 $cf::PLAYER{$login}
976 or cf::sync_job { !aio_stat path $login }
977}
978
979sub find($) {
980 return $cf::PLAYER{$_[0]} || do {
981 my $login = $_[0];
982
983 my $guard = cf::lock_acquire "user_find:$login";
984
985 $cf::PLAYER{$_[0]} || do {
986 my $pl = load_pl path $login
987 or return;
988 $cf::PLAYER{$login} = $pl
989 }
990 }
991}
992
993sub save($) {
994 my ($pl) = @_;
995
996 return if $pl->{deny_save};
997
998 my $path = path $pl;
999 my $guard = cf::lock_acquire "user_save:$path";
1000
1001 return if $pl->{deny_save};
1002
1003 aio_mkdir playerdir $pl, 0770;
1004 $pl->{last_save} = $cf::RUNTIME;
1005
1006 $pl->save_pl ($path);
1007 Coro::cede;
1008}
1009
1010sub new($) {
1011 my ($login) = @_;
1012
1013 my $self = create;
1014
1015 $self->ob->name ($login);
1016 $self->{deny_save} = 1;
1017
1018 $cf::PLAYER{$login} = $self;
1019
1020 $self
1021}
1022
1023=item $pl->quit_character
1024
1025Nukes the player without looking back. If logged in, the connection will
1026be destroyed. May block for a long time.
1027
1028=cut
1029
1030sub quit_character {
1031 my ($pl) = @_;
1032
1033 $pl->{deny_save} = 1;
1034 $pl->password ("*"); # this should lock out the player until we nuked the dir
1035
1036 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1037 $pl->deactivate;
1038 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1039 $pl->ns->destroy if $pl->ns;
1040
1041 my $path = playerdir $pl;
1042 my $temp = "$path~$cf::RUNTIME~deleting~";
1043 aio_rename $path, $temp;
1044 delete $cf::PLAYER{$pl->ob->name};
1045 $pl->destroy;
1046 IO::AIO::aio_rmtree $temp;
1047}
1048
1049=item cf::player::list_logins
1050
1051Returns am arrayref of all valid playernames in the system, can take a
1052while and may block, so not sync_job-capable, ever.
1053
1054=cut
1055
1056sub list_logins {
1057 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1058 or return [];
1059
1060 my @logins;
1061
1062 for my $login (@$dirs) {
1063 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1064 aio_read $fh, 0, 512, my $buf, 0 or next;
1065 $buf !~ /^password -------------$/m or next; # official not-valid tag
1066
1067 utf8::decode $login;
1068 push @logins, $login;
1069 }
1070
1071 \@logins
1072}
1073
1074=item $player->maps
1075
1076Returns an arrayref of map paths that are private for this
1077player. May block.
1078
1079=cut
1080
1081sub maps($) {
1082 my ($pl) = @_;
1083
1084 my $files = aio_readdir playerdir $pl
1085 or return;
1086
1087 my @paths;
1088
1089 for (@$files) {
1090 utf8::decode $_;
1091 next if /\.(?:pl|pst)$/;
1092 next unless /^$PATH_SEP/o;
1093
1094 push @paths, cf::map::normalise "~" . $pl->ob->name . "/" . $_;
1095 }
1096
1097 \@paths
1019} 1098}
1020 1099
1021=item $player->ext_reply ($msgid, $msgtype, %msg) 1100=item $player->ext_reply ($msgid, $msgtype, %msg)
1022 1101
1023Sends an ext reply to the player. 1102Sends an ext reply to the player.
1024 1103
1025=cut 1104=cut
1026 1105
1027sub cf::player::ext_reply($$$%) { 1106sub ext_reply($$$%) {
1028 my ($self, $id, %msg) = @_; 1107 my ($self, $id, %msg) = @_;
1029 1108
1030 $msg{msgid} = $id; 1109 $msg{msgid} = $id;
1031 1110
1032 $self->send ("ext " . to_json \%msg); 1111 $self->send ("ext " . cf::to_json \%msg);
1033} 1112}
1113
1114package cf;
1034 1115
1035=back 1116=back
1036 1117
1037 1118
1038=head3 cf::map 1119=head3 cf::map
1044package cf::map; 1125package cf::map;
1045 1126
1046use Fcntl; 1127use Fcntl;
1047use Coro::AIO; 1128use Coro::AIO;
1048 1129
1130use overload
1131 '""' => \&as_string,
1132 fallback => 1;
1133
1049our $MAX_RESET = 7200; 1134our $MAX_RESET = 3600;
1050our $DEFAULT_RESET = 3600; 1135our $DEFAULT_RESET = 3000;
1051$MAX_RESET = 10;#d#
1052$DEFAULT_RESET = 10;#d#
1053 1136
1054sub generate_random_map { 1137sub generate_random_map {
1055 my ($path, $rmp) = @_; 1138 my ($self, $rmp) = @_;
1056
1057 # mit "rum" bekleckern, nicht 1139 # mit "rum" bekleckern, nicht
1058 cf::map::_create_random_map 1140 $self->_create_random_map (
1059 $path,
1060 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1141 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1061 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1142 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1062 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1143 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1063 $rmp->{exit_on_final_map}, 1144 $rmp->{exit_on_final_map},
1064 $rmp->{xsize}, $rmp->{ysize}, 1145 $rmp->{xsize}, $rmp->{ysize},
1065 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1146 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1066 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1147 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1067 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1148 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1068 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1149 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1069 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1150 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1070 (cf::region::find $rmp->{region}) 1151 (cf::region::find $rmp->{region}), $rmp->{custom}
1152 )
1153}
1154
1155=item cf::map->register ($regex, $prio)
1156
1157Register a handler for the map path matching the given regex at the
1158givne priority (higher is better, built-in handlers have priority 0, the
1159default).
1160
1161=cut
1162
1163sub register {
1164 my (undef, $regex, $prio) = @_;
1165 my $pkg = caller;
1166
1167 no strict;
1168 push @{"$pkg\::ISA"}, __PACKAGE__;
1169
1170 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1171}
1172
1173# also paths starting with '/'
1174$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1175
1176sub thawer_merge {
1177 my ($self, $merge) = @_;
1178
1179 # we have to keep some variables in memory intact
1180 local $self->{path};
1181 local $self->{load_path};
1182 local $self->{deny_save};
1183 local $self->{deny_reset};
1184
1185 $self->SUPER::thawer_merge ($merge);
1186}
1187
1188sub normalise {
1189 my ($path, $base) = @_;
1190
1191 $path = "$path"; # make sure its a string
1192
1193 $path =~ s/\.map$//;
1194
1195 # map plan:
1196 #
1197 # /! non-realised random map exit (special hack!)
1198 # {... are special paths that are not being touched
1199 # ?xxx/... are special absolute paths
1200 # ?random/... random maps
1201 # /... normal maps
1202 # ~user/... per-player map of a specific user
1203
1204 $path =~ s/$PATH_SEP/\//go;
1205
1206 # treat it as relative path if it starts with
1207 # something that looks reasonable
1208 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1209 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1210
1211 $base =~ s{[^/]+/?$}{};
1212 $path = "$base/$path";
1213 }
1214
1215 for ($path) {
1216 redo if s{//}{/};
1217 redo if s{/\.?/}{/};
1218 redo if s{/[^/]+/\.\./}{/};
1219 }
1220
1221 $path
1222}
1223
1224sub new_from_path {
1225 my (undef, $path, $base) = @_;
1226
1227 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1228
1229 $path = normalise $path, $base;
1230
1231 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1232 if ($path =~ $EXT_MAP{$pkg}[1]) {
1233 my $self = bless cf::map::new, $pkg;
1234 $self->{path} = $path; $self->path ($path);
1235 $self->init; # pass $1 etc.
1236 return $self;
1237 }
1238 }
1239
1240 Carp::carp "unable to resolve path '$path' (base '$base').";
1241 ()
1242}
1243
1244sub init {
1245 my ($self) = @_;
1246
1247 $self
1248}
1249
1250sub as_string {
1251 my ($self) = @_;
1252
1253 "$self->{path}"
1254}
1255
1256# the displayed name, this is a one way mapping
1257sub visible_name {
1258 &as_string
1259}
1260
1261# the original (read-only) location
1262sub load_path {
1263 my ($self) = @_;
1264
1265 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1266}
1267
1268# the temporary/swap location
1269sub save_path {
1270 my ($self) = @_;
1271
1272 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1273 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1274}
1275
1276# the unique path, undef == no special unique path
1277sub uniq_path {
1278 my ($self) = @_;
1279
1280 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1281 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1071} 1282}
1072 1283
1073# and all this just because we cannot iterate over 1284# and all this just because we cannot iterate over
1074# all maps in C++... 1285# all maps in C++...
1075sub change_all_map_light { 1286sub change_all_map_light {
1076 my ($change) = @_; 1287 my ($change) = @_;
1077 1288
1078 $_->change_map_light ($change) for values %cf::MAP; 1289 $_->change_map_light ($change)
1290 for grep $_->outdoor, values %cf::MAP;
1079} 1291}
1080 1292
1293sub unlink_save {
1294 my ($self) = @_;
1295
1296 utf8::encode (my $save = $self->save_path);
1297 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1298 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1299
1300 #d#TODO remove .map and also nuke
1301 $save =~ s/\.map// or return;#d#
1302 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1303 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1304}
1305
1081sub try_load_header($) { 1306sub load_header_from($) {
1082 my ($path) = @_; 1307 my ($self, $path) = @_;
1083 1308
1084 utf8::encode $path; 1309 utf8::encode $path;
1085 aio_open $path, O_RDONLY, 0 1310 #aio_open $path, O_RDONLY, 0
1311 # or return;
1312
1313 $self->_load_header ($path)
1086 or return; 1314 or return;
1087 1315
1088 my $map = cf::map::new 1316 $self->{load_path} = $path;
1317
1318 1
1319}
1320
1321sub load_header_orig {
1322 my ($self) = @_;
1323
1324 $self->load_header_from ($self->load_path)
1325}
1326
1327sub load_header_temp {
1328 my ($self) = @_;
1329
1330 $self->load_header_from ($self->save_path)
1331}
1332
1333sub prepare_temp {
1334 my ($self) = @_;
1335
1336 $self->last_access ((delete $self->{last_access})
1337 || $cf::RUNTIME); #d#
1338 # safety
1339 $self->{instantiate_time} = $cf::RUNTIME
1340 if $self->{instantiate_time} > $cf::RUNTIME;
1341}
1342
1343sub prepare_orig {
1344 my ($self) = @_;
1345
1346 $self->{load_original} = 1;
1347 $self->{instantiate_time} = $cf::RUNTIME;
1348 $self->last_access ($cf::RUNTIME);
1349 $self->instantiate;
1350}
1351
1352sub load_header {
1353 my ($self) = @_;
1354
1355 if ($self->load_header_temp) {
1356 $self->prepare_temp;
1357 } else {
1358 $self->load_header_orig
1089 or return; 1359 or return;
1360 $self->prepare_orig;
1361 }
1090 1362
1091 $map->load_header ($path) 1363 1
1092 or return;
1093
1094 $map->{load_path} = $path;
1095 use Data::Dumper; warn Dumper $map;#d#
1096
1097 $map
1098} 1364}
1099 1365
1366sub find;
1100sub find_map { 1367sub find {
1101 my ($path, $origin) = @_; 1368 my ($path, $origin) = @_;
1102 1369
1103 #warn "find_map<$path,$origin>\n";#d# 1370 $path = normalise $path, $origin && $origin->path;
1104 1371
1105 $path = ref $path ? $path : new cf::path $path, $origin && $origin->path; 1372 cf::lock_wait "map_find:$path";
1106 my $key = $path->as_string;
1107 1373
1108 $cf::MAP{$key} || do { 1374 $cf::MAP{$path} || do {
1109 # do it the slow way 1375 my $guard = cf::lock_acquire "map_find:$path";
1110 my $map = try_load_header $path->save_path; 1376 my $map = new_from_path cf::map $path
1111
1112 if ($map) {
1113 # safety
1114 $map->{instantiate_time} = $cf::RUNTIME
1115 if $map->{instantiate_time} > $cf::RUNTIME;
1116 } else {
1117 if (my $rmp = $path->random_map_params) {
1118 $map = generate_random_map $key, $rmp;
1119 } else {
1120 $map = try_load_header $path->load_path;
1121 }
1122
1123 $map or return; 1377 or return;
1124 1378
1125 $map->{instantiate_time} = $cf::RUNTIME;
1126 $map->instantiate;
1127
1128 # per-player maps become, after loading, normal maps
1129 $map->per_player (0) if $path->{user_rel};
1130 }
1131
1132 $map->path ($key);
1133 $map->{path} = $path;
1134 $map->last_access ($cf::RUNTIME); 1379 $map->{last_save} = $cf::RUNTIME;
1135 1380
1136 $map->reset if $map->should_reset; 1381 $map->load_header
1382 or return;
1137 1383
1384 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1385 # doing this can freeze the server in a sync job, obviously
1386 #$cf::WAIT_FOR_TICK->wait;
1387 $map->reset;
1388 undef $guard;
1389 return find $path;
1390 }
1391
1138 $cf::MAP{$key} = $map 1392 $cf::MAP{$path} = $map
1139 } 1393 }
1140} 1394}
1395
1396sub pre_load { }
1397sub post_load { }
1141 1398
1142sub load { 1399sub load {
1143 my ($self) = @_; 1400 my ($self) = @_;
1144 1401
1402 local $self->{deny_reset} = 1; # loading can take a long time
1403
1404 my $path = $self->{path};
1405 my $guard = cf::lock_acquire "map_load:$path";
1406
1145 return if $self->in_memory != cf::MAP_SWAPPED; 1407 return if $self->in_memory != cf::MAP_SWAPPED;
1146 1408
1147 $self->in_memory (cf::MAP_LOADING); 1409 $self->in_memory (cf::MAP_LOADING);
1148 1410
1149 my $path = $self->{path};
1150
1151 $self->alloc; 1411 $self->alloc;
1412
1413 $self->pre_load;
1414
1152 $self->load_objects ($self->{load_path}, 1) 1415 $self->_load_objects ($self->{load_path}, 1)
1153 or return; 1416 or return;
1154 1417
1418 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1419 if delete $self->{load_original};
1420
1155 if (my $uniq = $path->uniq_path) { 1421 if (my $uniq = $self->uniq_path) {
1156 utf8::encode $uniq; 1422 utf8::encode $uniq;
1157 if (aio_open $uniq, O_RDONLY, 0) { 1423 if (aio_open $uniq, O_RDONLY, 0) {
1158 $self->clear_unique_items; 1424 $self->clear_unique_items;
1159 $self->load_objects ($uniq, 0); 1425 $self->_load_objects ($uniq, 0);
1160 } 1426 }
1161 } 1427 }
1428
1429 Coro::cede;
1162 1430
1163 # now do the right thing for maps 1431 # now do the right thing for maps
1164 $self->link_multipart_objects; 1432 $self->link_multipart_objects;
1165 1433
1166 if ($self->{path}->is_style_map) { 1434 unless ($self->{deny_activate}) {
1167 $self->{deny_save} = 1; 1435 $self->decay_objects;
1168 $self->{deny_reset} = 1;
1169 } else {
1170 $self->fix_auto_apply; 1436 $self->fix_auto_apply;
1171 $self->decay_objects;
1172 $self->update_buttons; 1437 $self->update_buttons;
1438 Coro::cede;
1173 $self->set_darkness_map; 1439 $self->set_darkness_map;
1174 $self->difficulty ($self->estimate_difficulty) 1440 $self->difficulty ($self->estimate_difficulty)
1175 unless $self->difficulty; 1441 unless $self->difficulty;
1442 Coro::cede;
1176 $self->activate; 1443 $self->activate;
1177 } 1444 }
1178 1445
1446 $self->post_load;
1447
1179 $self->in_memory (cf::MAP_IN_MEMORY); 1448 $self->in_memory (cf::MAP_IN_MEMORY);
1180} 1449}
1181 1450
1182sub load_map_sync { 1451sub customise_for {
1452 my ($self, $ob) = @_;
1453
1454 return find "~" . $ob->name . "/" . $self->{path}
1455 if $self->per_player;
1456
1457 $self
1458}
1459
1460# find and load all maps in the 3x3 area around a map
1461sub load_diag {
1462 my ($map) = @_;
1463
1464 my @diag; # diagonal neighbours
1465
1466 for (0 .. 3) {
1467 my $neigh = $map->tile_path ($_)
1468 or next;
1469 $neigh = find $neigh, $map
1470 or next;
1471 $neigh->load;
1472
1473 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1474 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1475 }
1476
1477 for (@diag) {
1478 my $neigh = find @$_
1479 or next;
1480 $neigh->load;
1481 }
1482}
1483
1484sub find_sync {
1183 my ($path, $origin) = @_; 1485 my ($path, $origin) = @_;
1184 1486
1185 #warn "load_map_sync<$path, $origin>\n";#d# 1487 cf::sync_job { find $path, $origin }
1488}
1186 1489
1187 cf::sync_job { 1490sub do_load_sync {
1188 my $map = cf::map::find_map $path, $origin 1491 my ($map) = @_;
1189 or return; 1492
1493 cf::sync_job { $map->load };
1494}
1495
1496our %MAP_PREFETCH;
1497our $MAP_PREFETCHER = undef;
1498
1499sub find_async {
1500 my ($path, $origin) = @_;
1501
1502 $path = normalise $path, $origin && $origin->{path};
1503
1504 if (my $map = $cf::MAP{$path}) {
1505 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1506 }
1507
1508 undef $MAP_PREFETCH{$path};
1509 $MAP_PREFETCHER ||= cf::async {
1510 while (%MAP_PREFETCH) {
1511 for my $path (keys %MAP_PREFETCH) {
1512 my $map = find $path
1513 or next;
1190 $map->load; 1514 $map->load;
1191 $map 1515
1516 delete $MAP_PREFETCH{$path};
1517 }
1518 }
1519 undef $MAP_PREFETCHER;
1192 } 1520 };
1521 $MAP_PREFETCHER->prio (6);
1522
1523 ()
1193} 1524}
1194 1525
1195sub save { 1526sub save {
1196 my ($self) = @_; 1527 my ($self) = @_;
1197 1528
1198 my $save = $self->{path}->save_path; utf8::encode $save; 1529 my $lock = cf::lock_acquire "map_data:" . $self->path;
1199 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1200 1530
1201 $self->{last_save} = $cf::RUNTIME; 1531 $self->{last_save} = $cf::RUNTIME;
1202 1532
1203 return unless $self->dirty; 1533 return unless $self->dirty;
1204 1534
1535 my $save = $self->save_path; utf8::encode $save;
1536 my $uniq = $self->uniq_path; utf8::encode $uniq;
1537
1205 $self->{load_path} = $save; 1538 $self->{load_path} = $save;
1206 1539
1207 return if $self->{deny_save}; 1540 return if $self->{deny_save};
1208 1541
1209 warn "saving map ", $self->path; 1542 local $self->{last_access} = $self->last_access;#d#
1543
1544 cf::async {
1545 $_->contr->save for $self->players;
1546 };
1210 1547
1211 if ($uniq) { 1548 if ($uniq) {
1212 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1549 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1213 $self->save_objects ($uniq, cf::IO_UNIQUES); 1550 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1214 } else { 1551 } else {
1215 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1552 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1216 } 1553 }
1217} 1554}
1218 1555
1219sub swap_out { 1556sub swap_out {
1220 my ($self) = @_; 1557 my ($self) = @_;
1558
1559 # save first because save cedes
1560 $self->save;
1561
1562 my $lock = cf::lock_acquire "map_data:" . $self->path;
1221 1563
1222 return if $self->players; 1564 return if $self->players;
1223 return if $self->in_memory != cf::MAP_IN_MEMORY; 1565 return if $self->in_memory != cf::MAP_IN_MEMORY;
1224 return if $self->{deny_save}; 1566 return if $self->{deny_save};
1225 1567
1226 $self->save;
1227 $self->clear; 1568 $self->clear;
1228 $self->in_memory (cf::MAP_SWAPPED); 1569 $self->in_memory (cf::MAP_SWAPPED);
1229} 1570}
1230 1571
1572sub reset_at {
1573 my ($self) = @_;
1574
1575 # TODO: safety, remove and allow resettable per-player maps
1576 return 1e99 if $self->isa ("ext::map_per_player");#d#
1577 return 1e99 if $self->{deny_reset};
1578
1579 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1580 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1581
1582 $time + $to
1583}
1584
1231sub should_reset { 1585sub should_reset {
1232 my ($map) = @_; 1586 my ($self) = @_;
1233 1587
1234 # TODO: safety, remove and allow resettable per-player maps 1588 $self->reset_at <= $cf::RUNTIME
1235 return if $map->{path}{user_rel};#d#
1236 return if $map->{deny_reset};
1237 #return unless $map->reset_timeout;
1238
1239 my $time = $map->fixed_resettime ? $map->{instantiate_time} : $map->last_access;
1240
1241 $time + ($map->reset_timeout || $DEFAULT_RESET) < $cf::RUNTIME
1242} 1589}
1243 1590
1244sub reset { 1591sub reset {
1245 my ($self) = @_; 1592 my ($self) = @_;
1246 1593
1594 my $lock = cf::lock_acquire "map_data:$self->{path}";
1595
1247 return if $self->players; 1596 return if $self->players;
1248 return if $self->{path}{user_rel};#d# 1597 return if $self->isa ("ext::map_per_player");#d#
1249 1598
1250 warn "resetting map ", $self->path;#d# 1599 warn "resetting map ", $self->path;#d#
1251 1600
1252 utf8::encode (my $save = $self->{path}->save_path); 1601 delete $cf::MAP{$self->path};
1253 aioreq_pri 3; IO::AIO::aio_unlink $save; 1602
1254 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst"; 1603 $self->in_memory (cf::MAP_SWAPPED);
1604 $self->clear;
1255 1605
1256 $_->clear_links_to ($self) for values %cf::MAP; 1606 $_->clear_links_to ($self) for values %cf::MAP;
1257 1607
1608 $self->unlink_save;
1258 $self->clear; 1609 $self->destroy;
1259 $self->in_memory (cf::MAP_SWAPPED);
1260 utf8::encode ($self->{load_path} = $self->{path}->load_path);
1261} 1610}
1262 1611
1263sub customise_for { 1612my $nuke_counter = "aaaa";
1264 my ($map, $ob) = @_;
1265 1613
1266 if ($map->per_player) { 1614sub nuke {
1267 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1615 my ($self) = @_;
1268 }
1269 1616
1270 $map 1617 delete $cf::MAP{$self->path};
1271}
1272 1618
1273sub emergency_save { 1619 $self->unlink_save;
1274 local $cf::FREEZE = 1;
1275 1620
1276 warn "enter emergency map save\n"; 1621 bless $self, "cf::map";
1622 delete $self->{deny_reset};
1623 $self->{deny_save} = 1;
1624 $self->reset_timeout (1);
1625 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1277 1626
1278 cf::sync_job { 1627 $cf::MAP{$self->path} = $self;
1279 warn "begin emergency map save\n"; 1628
1280 $_->save for values %cf::MAP; 1629 $self->reset; # polite request, might not happen
1630}
1631
1632=item cf::map::unique_maps
1633
1634Returns an arrayref of paths of all shared maps that have
1635instantiated unique items. May block.
1636
1637=cut
1638
1639sub unique_maps() {
1640 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1641 or return;
1642
1643 my @paths;
1644
1645 for (@$files) {
1646 utf8::decode $_;
1647 next if /\.pst$/;
1648 next unless /^$PATH_SEP/o;
1649
1650 push @paths, cf::map::normalise $_;
1281 }; 1651 }
1282 1652
1283 warn "end emergency map save\n"; 1653 \@paths
1284} 1654}
1285 1655
1286package cf; 1656package cf;
1287 1657
1288=back 1658=back
1289 1659
1660=head3 cf::object
1661
1662=cut
1663
1664package cf::object;
1665
1666=over 4
1667
1668=item $ob->inv_recursive
1669
1670Returns the inventory of the object _and_ their inventories, recursively.
1671
1672=cut
1673
1674sub inv_recursive_;
1675sub inv_recursive_ {
1676 map { $_, inv_recursive_ $_->inv } @_
1677}
1678
1679sub inv_recursive {
1680 inv_recursive_ inv $_[0]
1681}
1682
1683package cf;
1684
1685=back
1290 1686
1291=head3 cf::object::player 1687=head3 cf::object::player
1292 1688
1293=over 4 1689=over 4
1294 1690
1330 (ref $cf::CFG{"may_$access"} 1726 (ref $cf::CFG{"may_$access"}
1331 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1727 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1332 : $cf::CFG{"may_$access"}) 1728 : $cf::CFG{"may_$access"})
1333} 1729}
1334 1730
1731=item $player_object->enter_link
1732
1733Freezes the player and moves him/her to a special map (C<{link}>).
1734
1735The player should be reasonably safe there for short amounts of time. You
1736I<MUST> call C<leave_link> as soon as possible, though.
1737
1738Will never block.
1739
1740=item $player_object->leave_link ($map, $x, $y)
1741
1742Moves the player out of the special C<{link}> map onto the specified
1743map. If the map is not valid (or omitted), the player will be moved back
1744to the location he/she was before the call to C<enter_link>, or, if that
1745fails, to the emergency map position.
1746
1747Might block.
1748
1749=cut
1750
1751sub link_map {
1752 unless ($LINK_MAP) {
1753 $LINK_MAP = cf::map::find "{link}"
1754 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1755 $LINK_MAP->load;
1756 }
1757
1758 $LINK_MAP
1759}
1760
1335sub cf::object::player::enter_link { 1761sub cf::object::player::enter_link {
1336 my ($self) = @_; 1762 my ($self) = @_;
1337 1763
1338 return if $self->map == $LINK_MAP; 1764 $self->deactivate_recursive;
1339 1765
1766 return if UNIVERSAL::isa $self->map, "ext::map_link";
1767
1340 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] 1768 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1341 if $self->map; 1769 if $self->map;
1342 1770
1343 $self->enter_map ($LINK_MAP, 20, 20); 1771 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1344 $self->deactivate_recursive;
1345} 1772}
1346 1773
1347sub cf::object::player::leave_link { 1774sub cf::object::player::leave_link {
1348 my ($self, $map, $x, $y) = @_; 1775 my ($self, $map, $x, $y) = @_;
1349 1776
1350 my $link_pos = delete $self->{_link_pos}; 1777 my $link_pos = delete $self->{_link_pos};
1351 1778
1352 unless ($map) { 1779 unless ($map) {
1353 $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1354
1355 # restore original map position 1780 # restore original map position
1356 ($map, $x, $y) = @{ $link_pos || [] }; 1781 ($map, $x, $y) = @{ $link_pos || [] };
1357 $map = cf::map::find_map $map; 1782 $map = cf::map::find $map;
1358 1783
1359 unless ($map) { 1784 unless ($map) {
1360 ($map, $x, $y) = @$EMERGENCY_POSITION; 1785 ($map, $x, $y) = @$EMERGENCY_POSITION;
1361 $map = cf::map::find_map $map 1786 $map = cf::map::find $map
1362 or die "FATAL: cannot load emergency map\n"; 1787 or die "FATAL: cannot load emergency map\n";
1363 } 1788 }
1364 } 1789 }
1365 1790
1366 ($x, $y) = (-1, -1) 1791 ($x, $y) = (-1, -1)
1369 # use -1 or undef as default coordinates, not 0, 0 1794 # use -1 or undef as default coordinates, not 0, 0
1370 ($x, $y) = ($map->enter_x, $map->enter_y) 1795 ($x, $y) = ($map->enter_x, $map->enter_y)
1371 if $x <=0 && $y <= 0; 1796 if $x <=0 && $y <= 0;
1372 1797
1373 $map->load; 1798 $map->load;
1799 $map->load_diag;
1374 1800
1801 return unless $self->contr->active;
1375 $self->activate_recursive; 1802 $self->activate_recursive;
1376 $self->enter_map ($map, $x, $y); 1803 $self->enter_map ($map, $x, $y);
1377} 1804}
1378 1805
1806cf::player->attach (
1807 on_logout => sub {
1808 my ($pl) = @_;
1809
1810 # abort map switching before logout
1811 if ($pl->ob->{_link_pos}) {
1812 cf::sync_job {
1813 $pl->ob->leave_link
1814 };
1815 }
1816 },
1817 on_login => sub {
1818 my ($pl) = @_;
1819
1820 # try to abort aborted map switching on player login :)
1821 # should happen only on crashes
1822 if ($pl->ob->{_link_pos}) {
1823 $pl->ob->enter_link;
1824 (async {
1825 # we need this sleep as the login has a concurrent enter_exit running
1826 # and this sleep increases chances of the player not ending up in scorn
1827 $pl->ob->reply (undef,
1828 "There was an internal problem at your last logout, "
1829 . "the server will try to bring you to your intended destination in a second.",
1830 cf::NDI_RED);
1831 Coro::Timer::sleep 1;
1832 $pl->ob->leave_link;
1833 })->prio (2);
1834 }
1835 },
1836);
1837
1379=item $player_object->goto_map ($map, $x, $y) 1838=item $player_object->goto ($path, $x, $y)
1380 1839
1381=cut 1840=cut
1382 1841
1383sub cf::object::player::goto_map { 1842sub cf::object::player::goto {
1384 my ($self, $path, $x, $y) = @_; 1843 my ($self, $path, $x, $y) = @_;
1385 1844
1386 $self->enter_link; 1845 $self->enter_link;
1387 1846
1388 (Coro::async { 1847 (async {
1389 $path = new cf::path $path; 1848 my $map = eval {
1390
1391 my $map = cf::map::find_map $path->as_string; 1849 my $map = cf::map::find $path;
1392 $map = $map->customise_for ($self) if $map; 1850 $map = $map->customise_for ($self) if $map;
1393
1394 warn "entering ", $map->path, " at ($x, $y)\n"
1395 if $map; 1851 $map
1852 } or
1853 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1396 1854
1397 $self->leave_link ($map, $x, $y); 1855 $self->leave_link ($map, $x, $y);
1398 })->prio (1); 1856 })->prio (1);
1399} 1857}
1400 1858
1404 1862
1405sub parse_random_map_params { 1863sub parse_random_map_params {
1406 my ($spec) = @_; 1864 my ($spec) = @_;
1407 1865
1408 my $rmp = { # defaults 1866 my $rmp = { # defaults
1409 xsize => 10, 1867 xsize => (cf::rndm 15, 40),
1410 ysize => 10, 1868 ysize => (cf::rndm 15, 40),
1869 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1870 #layout => string,
1411 }; 1871 };
1412 1872
1413 for (split /\n/, $spec) { 1873 for (split /\n/, $spec) {
1414 my ($k, $v) = split /\s+/, $_, 2; 1874 my ($k, $v) = split /\s+/, $_, 2;
1415 1875
1419 $rmp 1879 $rmp
1420} 1880}
1421 1881
1422sub prepare_random_map { 1882sub prepare_random_map {
1423 my ($exit) = @_; 1883 my ($exit) = @_;
1884
1885 my $guard = cf::lock_acquire "exit_prepare:$exit";
1424 1886
1425 # all this does is basically replace the /! path by 1887 # all this does is basically replace the /! path by
1426 # a new random map path (?random/...) with a seed 1888 # a new random map path (?random/...) with a seed
1427 # that depends on the exit object 1889 # that depends on the exit object
1428 1890
1429 my $rmp = parse_random_map_params $exit->msg; 1891 my $rmp = parse_random_map_params $exit->msg;
1430 1892
1431 if ($exit->map) { 1893 if ($exit->map) {
1432 $rmp->{region} = $exit->map->region_name; 1894 $rmp->{region} = $exit->region->name;
1433 $rmp->{origin_map} = $exit->map->path; 1895 $rmp->{origin_map} = $exit->map->path;
1434 $rmp->{origin_x} = $exit->x; 1896 $rmp->{origin_x} = $exit->x;
1435 $rmp->{origin_y} = $exit->y; 1897 $rmp->{origin_y} = $exit->y;
1436 } 1898 }
1437 1899
1438 $rmp->{random_seed} ||= $exit->random_seed; 1900 $rmp->{random_seed} ||= $exit->random_seed;
1439 1901
1440 my $data = cf::to_json $rmp; 1902 my $data = cf::to_json $rmp;
1441 my $md5 = Digest::MD5::md5_hex $data; 1903 my $md5 = Digest::MD5::md5_hex $data;
1904 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1442 1905
1443 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1906 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1444 aio_write $fh, 0, (length $data), $data, 0; 1907 aio_write $fh, 0, (length $data), $data, 0;
1908 undef $fh;
1909 aio_rename "$meta~", $meta;
1445 1910
1446 $exit->slaying ("?random/$md5"); 1911 $exit->slaying ("?random/$md5");
1447 $exit->msg (undef); 1912 $exit->msg (undef);
1448 } 1913 }
1449} 1914}
1451sub cf::object::player::enter_exit { 1916sub cf::object::player::enter_exit {
1452 my ($self, $exit) = @_; 1917 my ($self, $exit) = @_;
1453 1918
1454 return unless $self->type == cf::PLAYER; 1919 return unless $self->type == cf::PLAYER;
1455 1920
1921 if ($exit->slaying eq "/!") {
1922 #TODO: this should de-fi-ni-te-ly not be a sync-job
1923 cf::sync_job { prepare_random_map $exit };
1924 }
1925
1926 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1927 my $hp = $exit->stats->hp;
1928 my $sp = $exit->stats->sp;
1929
1456 $self->enter_link; 1930 $self->enter_link;
1457 1931
1458 (Coro::async { 1932 (async {
1933 $self->deactivate_recursive; # just to be sure
1459 unless (eval { 1934 unless (eval {
1460 1935 $self->goto ($slaying, $hp, $sp);
1461 prepare_random_map $exit
1462 if $exit->slaying eq "/!";
1463
1464 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1465 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1466 1936
1467 1; 1937 1;
1468 }) { 1938 }) {
1469 $self->message ("Something went wrong deep within the crossfire server. " 1939 $self->message ("Something went wrong deep within the crossfire server. "
1470 . "I'll try to bring you back to the map you were before. " 1940 . "I'll try to bring you back to the map you were before. "
1471 . "Please report this to the dungeon master", 1941 . "Please report this to the dungeon master!",
1472 cf::NDI_UNIQUE | cf::NDI_RED); 1942 cf::NDI_UNIQUE | cf::NDI_RED);
1473 1943
1474 warn "ERROR in enter_exit: $@"; 1944 warn "ERROR in enter_exit: $@";
1475 $self->leave_link; 1945 $self->leave_link;
1476 } 1946 }
1527 on_reply => sub { 1997 on_reply => sub {
1528 my ($ns, $msg) = @_; 1998 my ($ns, $msg) = @_;
1529 1999
1530 # this weird shuffling is so that direct followup queries 2000 # this weird shuffling is so that direct followup queries
1531 # get handled first 2001 # get handled first
1532 my $queue = delete $ns->{query_queue}; 2002 my $queue = delete $ns->{query_queue}
2003 or return; # be conservative, not sure how that can happen, but we saw a crash here
1533 2004
1534 (shift @$queue)->[1]->($msg); 2005 (shift @$queue)->[1]->($msg);
1535 2006
1536 push @{ $ns->{query_queue} }, @$queue; 2007 push @{ $ns->{query_queue} }, @$queue;
1537 2008
1543 } 2014 }
1544 } 2015 }
1545 }, 2016 },
1546); 2017);
1547 2018
1548=item $client->coro (\&cb) 2019=item $client->async (\&cb)
1549 2020
1550Create a new coroutine, running the specified callback. The coroutine will 2021Create a new coroutine, running the specified callback. The coroutine will
1551be automatically cancelled when the client gets destroyed (e.g. on logout, 2022be automatically cancelled when the client gets destroyed (e.g. on logout,
1552or loss of connection). 2023or loss of connection).
1553 2024
1554=cut 2025=cut
1555 2026
1556sub cf::client::coro { 2027sub cf::client::async {
1557 my ($self, $cb) = @_; 2028 my ($self, $cb) = @_;
1558 2029
1559 my $coro; $coro = async { 2030 my $coro = &Coro::async ($cb);
1560 eval {
1561 $cb->();
1562 };
1563 warn $@ if $@;
1564 };
1565 2031
1566 $coro->on_destroy (sub { 2032 $coro->on_destroy (sub {
1567 delete $self->{_coro}{$coro+0}; 2033 delete $self->{_coro}{$coro+0};
1568 }); 2034 });
1569 2035
1741 2207
1742{ 2208{
1743 my $path = cf::localdir . "/database.pst"; 2209 my $path = cf::localdir . "/database.pst";
1744 2210
1745 sub db_load() { 2211 sub db_load() {
1746 warn "loading database $path\n";#d# remove later
1747 $DB = stat $path ? Storable::retrieve $path : { }; 2212 $DB = stat $path ? Storable::retrieve $path : { };
1748 } 2213 }
1749 2214
1750 my $pid; 2215 my $pid;
1751 2216
1752 sub db_save() { 2217 sub db_save() {
1753 warn "saving database $path\n";#d# remove later
1754 waitpid $pid, 0 if $pid; 2218 waitpid $pid, 0 if $pid;
1755 if (0 == ($pid = fork)) { 2219 if (0 == ($pid = fork)) {
1756 $DB->{_meta}{version} = 1; 2220 $DB->{_meta}{version} = 1;
1757 Storable::nstore $DB, "$path~"; 2221 Storable::nstore $DB, "$path~";
1758 rename "$path~", $path; 2222 rename "$path~", $path;
1765 sub db_sync() { 2229 sub db_sync() {
1766 db_save if $dirty; 2230 db_save if $dirty;
1767 undef $dirty; 2231 undef $dirty;
1768 } 2232 }
1769 2233
1770 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2234 my $idle = Event->idle (
1771 db_sync; 2235 reentrant => 0,
2236 min => 10,
2237 max => 20,
2238 repeat => 0,
2239 data => WF_AUTOCANCEL,
2240 cb => \&db_sync,
1772 }); 2241 );
1773 2242
1774 sub db_dirty() { 2243 sub db_dirty() {
1775 $dirty = 1; 2244 $dirty = 1;
1776 $idle->start; 2245 $idle->start;
1777 } 2246 }
1806 open my $fh, "<:utf8", cf::confdir . "/config" 2275 open my $fh, "<:utf8", cf::confdir . "/config"
1807 or return; 2276 or return;
1808 2277
1809 local $/; 2278 local $/;
1810 *CFG = YAML::Syck::Load <$fh>; 2279 *CFG = YAML::Syck::Load <$fh>;
2280
2281 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2282
2283 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2284 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2285
2286 if (exists $CFG{mlockall}) {
2287 eval {
2288 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2289 and die "WARNING: m(un)lockall failed: $!\n";
2290 };
2291 warn $@ if $@;
2292 }
1811} 2293}
1812 2294
1813sub main { 2295sub main {
1814 # we must not ever block the main coroutine 2296 # we must not ever block the main coroutine
1815 local $Coro::idle = sub { 2297 local $Coro::idle = sub {
1816 Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# 2298 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1817 (Coro::unblock_sub { 2299 (async {
1818 Event::one_event; 2300 Event::one_event;
1819 })->(); 2301 })->prio (Coro::PRIO_MAX);
1820 }; 2302 };
1821 2303
1822 cfg_load; 2304 cfg_load;
1823 db_load; 2305 db_load;
1824 load_extensions; 2306 load_extensions;
2307
2308 $TICK_WATCHER->start;
1825 Event::loop; 2309 Event::loop;
1826} 2310}
1827 2311
1828############################################################################# 2312#############################################################################
1829# initialisation 2313# initialisation and cleanup
1830 2314
2315# install some emergency cleanup handlers
2316BEGIN {
2317 for my $signal (qw(INT HUP TERM)) {
2318 Event->signal (
2319 reentrant => 0,
2320 data => WF_AUTOCANCEL,
2321 signal => $signal,
2322 prio => 0,
2323 cb => sub {
2324 cf::cleanup "SIG$signal";
2325 },
2326 );
2327 }
2328}
2329
2330sub emergency_save() {
2331 my $freeze_guard = cf::freeze_mainloop;
2332
2333 warn "enter emergency perl save\n";
2334
2335 cf::sync_job {
2336 # use a peculiar iteration method to avoid tripping on perl
2337 # refcount bugs in for. also avoids problems with players
2338 # and maps saved/destroyed asynchronously.
2339 warn "begin emergency player save\n";
2340 for my $login (keys %cf::PLAYER) {
2341 my $pl = $cf::PLAYER{$login} or next;
2342 $pl->valid or next;
2343 $pl->save;
2344 }
2345 warn "end emergency player save\n";
2346
2347 warn "begin emergency map save\n";
2348 for my $path (keys %cf::MAP) {
2349 my $map = $cf::MAP{$path} or next;
2350 $map->valid or next;
2351 $map->save;
2352 }
2353 warn "end emergency map save\n";
2354 };
2355
2356 warn "leave emergency perl save\n";
2357}
2358
1831sub perl_reload() { 2359sub reload() {
1832 # can/must only be called in main 2360 # can/must only be called in main
1833 if ($Coro::current != $Coro::main) { 2361 if ($Coro::current != $Coro::main) {
1834 warn "can only reload from main coroutine\n"; 2362 warn "can only reload from main coroutine";
1835 return; 2363 return;
1836 } 2364 }
1837 2365
1838 warn "reloading..."; 2366 warn "reloading...";
1839 2367
1840 local $FREEZE = 1; 2368 warn "cancelling server ticker";
2369 $TICK_WATCHER->cancel;
2370
1841 cf::emergency_save; 2371 cf::emergency_save;
1842 2372
1843 eval { 2373 eval {
1844 # if anything goes wrong in here, we should simply crash as we already saved 2374 # if anything goes wrong in here, we should simply crash as we already saved
1845 2375
1846 # cancel all watchers 2376 warn "syncing database to disk";
2377 cf::db_sync;
2378
2379 warn "cancelling all WF_AUTOCANCEL watchers";
1847 for (Event::all_watchers) { 2380 for (Event::all_watchers) {
1848 $_->cancel if $_->data & WF_AUTOCANCEL; 2381 $_->cancel if $_->data & WF_AUTOCANCEL;
1849 } 2382 }
1850 2383
2384 warn "flushing outstanding aio requests";
2385 for (;;) {
2386 IO::AIO::flush;
2387 Coro::cede;
2388 last unless IO::AIO::nreqs;
2389 warn "iterate...";
2390 }
2391
1851 # cancel all extension coros 2392 warn "cancelling all extension coros";
1852 $_->cancel for values %EXT_CORO; 2393 $_->cancel for values %EXT_CORO;
1853 %EXT_CORO = (); 2394 %EXT_CORO = ();
1854 2395
1855 # unload all extensions 2396 warn "removing commands";
1856 for (@exts) { 2397 %COMMAND = ();
2398
2399 warn "removing ext commands";
2400 %EXTCMD = ();
2401
2402 warn "unloading/nuking all extensions";
2403 for my $pkg (@EXTS) {
1857 warn "unloading <$_>"; 2404 warn "... unloading $pkg";
1858 unload_extension $_; 2405
2406 if (my $cb = $pkg->can ("unload")) {
2407 eval {
2408 $cb->($pkg);
2409 1
2410 } or warn "$pkg unloaded, but with errors: $@";
1859 } 2411 }
1860 2412
2413 warn "... nuking $pkg";
2414 Symbol::delete_package $pkg;
2415 }
2416
1861 # unload all modules loaded from $LIBDIR 2417 warn "unloading all perl modules loaded from $LIBDIR";
1862 while (my ($k, $v) = each %INC) { 2418 while (my ($k, $v) = each %INC) {
1863 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2419 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1864 2420
1865 warn "removing <$k>"; 2421 warn "... unloading $k";
1866 delete $INC{$k}; 2422 delete $INC{$k};
1867 2423
1868 $k =~ s/\.pm$//; 2424 $k =~ s/\.pm$//;
1869 $k =~ s/\//::/g; 2425 $k =~ s/\//::/g;
1870 2426
1873 } 2429 }
1874 2430
1875 Symbol::delete_package $k; 2431 Symbol::delete_package $k;
1876 } 2432 }
1877 2433
1878 # sync database to disk
1879 cf::db_sync;
1880 IO::AIO::flush;
1881
1882 # get rid of safe::, as good as possible 2434 warn "getting rid of safe::, as good as possible";
1883 Symbol::delete_package "safe::$_" 2435 Symbol::delete_package "safe::$_"
1884 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2436 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1885 2437
1886 # remove register_script_function callbacks
1887 # TODO
1888
1889 # unload cf.pm "a bit" 2438 warn "unloading cf.pm \"a bit\"";
1890 delete $INC{"cf.pm"}; 2439 delete $INC{"cf.pm"};
1891 2440
1892 # don't, removes xs symbols, too, 2441 # don't, removes xs symbols, too,
1893 # and global variables created in xs 2442 # and global variables created in xs
1894 #Symbol::delete_package __PACKAGE__; 2443 #Symbol::delete_package __PACKAGE__;
1895 2444
1896 # reload cf.pm 2445 warn "unload completed, starting to reload now";
2446
1897 warn "reloading cf.pm"; 2447 warn "reloading cf.pm";
1898 require cf; 2448 require cf;
1899 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2449 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1900 2450
1901 # load config and database again 2451 warn "loading config and database again";
1902 cf::cfg_load; 2452 cf::cfg_load;
1903 cf::db_load; 2453 cf::db_load;
1904 2454
1905 # load extensions
1906 warn "load extensions"; 2455 warn "loading extensions";
1907 cf::load_extensions; 2456 cf::load_extensions;
1908 2457
1909 # reattach attachments to objects 2458 warn "reattaching attachments to objects/players";
1910 warn "reattach";
1911 _global_reattach; 2459 _global_reattach;
2460 warn "reattaching attachments to maps";
2461 reattach $_ for values %MAP;
2462
2463 warn "restarting server ticker";
2464
2465 $TICK_WATCHER->start;
1912 }; 2466 };
1913 2467
1914 if ($@) { 2468 if ($@) {
1915 warn $@; 2469 warn $@;
1916 warn "error while reloading, exiting."; 2470 warn "error while reloading, exiting.";
1917 exit 1; 2471 exit 1;
1918 } 2472 }
1919 2473
1920 warn "reloaded successfully"; 2474 warn "reloaded";
1921}; 2475};
1922 2476
1923############################################################################# 2477our $RELOAD_WATCHER; # used only during reload
1924 2478
1925unless ($LINK_MAP) {
1926 $LINK_MAP = cf::map::new;
1927
1928 $LINK_MAP->width (41);
1929 $LINK_MAP->height (41);
1930 $LINK_MAP->alloc;
1931 $LINK_MAP->path ("{link}");
1932 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
1933 $LINK_MAP->in_memory (MAP_IN_MEMORY);
1934
1935 # dirty hack because... archetypes are not yet loaded
1936 Event->timer (
1937 after => 2,
1938 cb => sub {
1939 $_[0]->w->cancel;
1940
1941 # provide some exits "home"
1942 my $exit = cf::object::new "exit";
1943
1944 $exit->slaying ($EMERGENCY_POSITION->[0]);
1945 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
1946 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
1947
1948 $LINK_MAP->insert ($exit->clone, 19, 19);
1949 $LINK_MAP->insert ($exit->clone, 19, 20);
1950 $LINK_MAP->insert ($exit->clone, 19, 21);
1951 $LINK_MAP->insert ($exit->clone, 20, 19);
1952 $LINK_MAP->insert ($exit->clone, 20, 21);
1953 $LINK_MAP->insert ($exit->clone, 21, 19);
1954 $LINK_MAP->insert ($exit->clone, 21, 20);
1955 $LINK_MAP->insert ($exit->clone, 21, 21);
1956
1957 $exit->destroy;
1958 });
1959
1960 $LINK_MAP->{deny_save} = 1;
1961 $LINK_MAP->{deny_reset} = 1;
1962
1963 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
1964}
1965
1966register "<global>", __PACKAGE__;
1967
1968register_command "perl-reload" => sub { 2479register_command "reload" => sub {
1969 my ($who, $arg) = @_; 2480 my ($who, $arg) = @_;
1970 2481
1971 if ($who->flag (FLAG_WIZ)) { 2482 if ($who->flag (FLAG_WIZ)) {
1972 $who->message ("start of reload.");
1973 perl_reload;
1974 $who->message ("end of reload."); 2483 $who->message ("reloading server.");
2484
2485 # doing reload synchronously and two reloads happen back-to-back,
2486 # coro crashes during coro_state_free->destroy here.
2487
2488 $RELOAD_WATCHER ||= Event->timer (
2489 reentrant => 0,
2490 after => 0,
2491 data => WF_AUTOCANCEL,
2492 cb => sub {
2493 reload;
2494 undef $RELOAD_WATCHER;
2495 },
2496 );
1975 } 2497 }
1976}; 2498};
1977 2499
1978unshift @INC, $LIBDIR; 2500unshift @INC, $LIBDIR;
2501
2502my $bug_warning = 0;
1979 2503
1980$TICK_WATCHER = Event->timer ( 2504$TICK_WATCHER = Event->timer (
1981 reentrant => 0, 2505 reentrant => 0,
2506 parked => 1,
1982 prio => 0, 2507 prio => 0,
1983 at => $NEXT_TICK || $TICK, 2508 at => $NEXT_TICK || $TICK,
1984 data => WF_AUTOCANCEL, 2509 data => WF_AUTOCANCEL,
1985 cb => sub { 2510 cb => sub {
1986 unless ($FREEZE) { 2511 if ($Coro::current != $Coro::main) {
2512 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2513 unless ++$bug_warning > 10;
2514 return;
2515 }
2516
2517 $NOW = Event::time;
2518
1987 cf::server_tick; # one server iteration 2519 cf::server_tick; # one server iteration
1988 $RUNTIME += $TICK; 2520 $RUNTIME += $TICK;
1989 }
1990
1991 $NEXT_TICK += $TICK; 2521 $NEXT_TICK += $TICK;
2522
2523 $WAIT_FOR_TICK->broadcast;
2524 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2525
2526 Event::sweep;
2527 Coro::cede_notself;
2528
2529# my $AFTER = Event::time;
2530# warn $AFTER - $NOW;#d#
1992 2531
1993 # if we are delayed by four ticks or more, skip them all 2532 # if we are delayed by four ticks or more, skip them all
1994 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2533 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1995 2534
1996 $TICK_WATCHER->at ($NEXT_TICK); 2535 $TICK_WATCHER->at ($NEXT_TICK);
1997 $TICK_WATCHER->start; 2536 $TICK_WATCHER->start;
1998 }, 2537 },
1999); 2538);
2000 2539
2001IO::AIO::max_poll_time $TICK * 0.2; 2540IO::AIO::max_poll_time $TICK * 0.1;
2002 2541
2003Event->io ( 2542undef $Coro::AIO::WATCHER;
2543$AIO_POLL_WATCHER = Event->io (
2544 reentrant => 0,
2004 fd => IO::AIO::poll_fileno, 2545 fd => IO::AIO::poll_fileno,
2005 poll => 'r', 2546 poll => 'r',
2006 prio => 5, 2547 prio => 6,
2007 data => WF_AUTOCANCEL, 2548 data => WF_AUTOCANCEL,
2008 cb => \&IO::AIO::poll_cb, 2549 cb => \&IO::AIO::poll_cb,
2009); 2550);
2010 2551
2011Event->timer ( 2552$WRITE_RUNTIME_WATCHER = Event->timer (
2553 reentrant => 0,
2012 data => WF_AUTOCANCEL, 2554 data => WF_AUTOCANCEL,
2013 after => 0, 2555 after => 1,
2014 interval => 10, 2556 interval => 10,
2015 cb => sub { 2557 prio => 6, # keep it lowest so it acts like a watchdog
2016 (Coro::unblock_sub { 2558 cb => Coro::unblock_sub {
2017 write_runtime 2559 write_runtime
2018 or warn "ERROR: unable to write runtime file: $!"; 2560 or warn "ERROR: unable to write runtime file: $!";
2019 })->();
2020 }, 2561 },
2021); 2562);
2022 2563
2564END { cf::emergency_save }
2565
20231 25661
2024 2567

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