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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.115 by root, Mon Jan 1 16:50:10 2007 UTC vs.
Revision 1.200 by root, Mon Jan 29 17:57:22 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 69
58binmode STDOUT; 70binmode STDOUT;
59binmode STDERR; 71binmode STDERR;
60 72
61# read virtual server time, if available 73# read virtual server time, if available
69mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
73 85
74# a special map that is always available 86our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 87
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 88sub cf::map::normalise;
78 89
79############################################################################# 90#############################################################################
80 91
81=head2 GLOBAL VARIABLES 92=head2 GLOBAL VARIABLES
82 93
106 117
107=item %cf::CFG 118=item %cf::CFG
108 119
109Configuration for the server, loaded from C</etc/crossfire/config>, or 120Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 121from wherever your confdir points to.
122
123=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
124
125These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
126or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
127processing has been done. Call C<< ->wait >> on them to maximise the
128window of cpu time available, or simply to synchronise to the server tick.
111 129
112=back 130=back
113 131
114=cut 132=cut
115 133
119 utf8::encode $msg; 137 utf8::encode $msg;
120 138
121 $msg .= "\n" 139 $msg .= "\n"
122 unless $msg =~ /\n$/; 140 unless $msg =~ /\n$/;
123 141
124 LOG llevError, "cfperl: $msg"; 142 LOG llevError, $msg;
125 }; 143 };
126} 144}
127 145
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 146@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 147@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 165
148$Event::DIED = sub { 166$Event::DIED = sub {
149 warn "error in event callback: @_"; 167 warn "error in event callback: @_";
150}; 168};
151 169
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 170=head2 UTILITY FUNCTIONS
157 171
158=over 4 172=over 4
159 173
174=item dumpval $ref
175
160=cut 176=cut
177
178sub dumpval {
179 eval {
180 local $SIG{__DIE__};
181 my $d;
182 if (1) {
183 $d = new Data::Dumper([$_[0]], ["*var"]);
184 $d->Terse(1);
185 $d->Indent(2);
186 $d->Quotekeys(0);
187 $d->Useqq(1);
188 #$d->Bless(...);
189 $d->Seen($_[1]) if @_ > 1;
190 $d = $d->Dump();
191 }
192 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
193 $d
194 } || "[unable to dump $_[0]: '$@']";
195}
161 196
162use JSON::Syck (); # TODO# replace by JSON::PC once working 197use JSON::Syck (); # TODO# replace by JSON::PC once working
163 198
164=item $ref = cf::from_json $json 199=item $ref = cf::from_json $json
165 200
180 215
181sub to_json($) { 216sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 217 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 218 JSON::Syck::Dump $_[0]
184} 219}
220
221=item cf::lock_wait $string
222
223Wait until the given lock is available. See cf::lock_acquire.
224
225=item my $lock = cf::lock_acquire $string
226
227Wait until the given lock is available and then acquires it and returns
228a Coro::guard object. If the guard object gets destroyed (goes out of scope,
229for example when the coroutine gets canceled), the lock is automatically
230returned.
231
232Lock names should begin with a unique identifier (for example, cf::map::find
233uses map_find and cf::map::load uses map_load).
234
235=cut
236
237our %LOCK;
238
239sub lock_wait($) {
240 my ($key) = @_;
241
242 # wait for lock, if any
243 while ($LOCK{$key}) {
244 push @{ $LOCK{$key} }, $Coro::current;
245 Coro::schedule;
246 }
247}
248
249sub lock_acquire($) {
250 my ($key) = @_;
251
252 # wait, to be sure we are not locked
253 lock_wait $key;
254
255 $LOCK{$key} = [];
256
257 Coro::guard {
258 # wake up all waiters, to be on the safe side
259 $_->ready for @{ delete $LOCK{$key} };
260 }
261}
262
263sub freeze_mainloop {
264 return unless $TICK_WATCHER->is_active;
265
266 my $guard = Coro::guard {
267 $TICK_WATCHER->start;
268 $WRITE_RUNTIME_WATCHER->start;
269 };
270 $WRITE_RUNTIME_WATCHER->stop;
271 $TICK_WATCHER->stop;
272 $guard
273}
274
275=item cf::async { BLOCK }
276
277Currently the same as Coro::async_pool, meaning you cannot use
278C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
279thing you are allowed to do is call C<prio> on it.
280
281=cut
282
283BEGIN { *async = \&Coro::async_pool }
185 284
186=item cf::sync_job { BLOCK } 285=item cf::sync_job { BLOCK }
187 286
188The design of crossfire+ requires that the main coro ($Coro::main) is 287The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 288always able to handle events or runnable, as crossfire+ is only partly
203 # this is the main coro, too bad, we have to block 302 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/ 303 # till the operation succeeds, freezing the server :/
205 304
206 # TODO: use suspend/resume instead 305 # TODO: use suspend/resume instead
207 # (but this is cancel-safe) 306 # (but this is cancel-safe)
208 local $FREEZE = 1; 307 my $freeze_guard = freeze_mainloop;
209 308
210 my $busy = 1; 309 my $busy = 1;
211 my @res; 310 my @res;
212 311
213 (Coro::async { 312 (async {
214 @res = eval { $job->() }; 313 @res = eval { $job->() };
215 warn $@ if $@; 314 warn $@ if $@;
216 undef $busy; 315 undef $busy;
217 })->prio (Coro::PRIO_MAX); 316 })->prio (Coro::PRIO_MAX);
218 317
219 while ($busy) { 318 while ($busy) {
220 Coro::cede_notself; 319 Coro::cede or Event::one_event;
221 Event::one_event unless Coro::nready;
222 } 320 }
223 321
224 wantarray ? @res : $res[0] 322 wantarray ? @res : $res[0]
225 } else { 323 } else {
226 # we are in another coroutine, how wonderful, everything just works 324 # we are in another coroutine, how wonderful, everything just works
227 325
228 $job->() 326 $job->()
229 } 327 }
230} 328}
231 329
232=item $coro = cf::coro { BLOCK } 330=item $coro = cf::async_ext { BLOCK }
233 331
234Creates and returns a new coro. This coro is automcatially being canceled 332Like async, but this coro is automatically being canceled when the
235when the extension calling this is being unloaded. 333extension calling this is being unloaded.
236 334
237=cut 335=cut
238 336
239sub coro(&) { 337sub async_ext(&) {
240 my $cb = shift; 338 my $cb = shift;
241 339
242 my $coro; $coro = async { 340 my $coro = &Coro::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 341
249 $coro->on_destroy (sub { 342 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 343 delete $EXT_CORO{$coro+0};
251 }); 344 });
252 $EXT_CORO{$coro+0} = $coro; 345 $EXT_CORO{$coro+0} = $coro;
258 my $runtime = cf::localdir . "/runtime"; 351 my $runtime = cf::localdir . "/runtime";
259 352
260 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 353 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
261 or return; 354 or return;
262 355
356 my $value = $cf::RUNTIME + 90 + 10;
263 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 357 # 10 is the runtime save interval, for a monotonic clock
358 # 60 allows for the watchdog to kill the server.
359
264 (aio_write $fh, 0, (length $value), $value, 0) <= 0 360 (aio_write $fh, 0, (length $value), $value, 0) <= 0
265 and return; 361 and return;
266 362
267 aio_fsync $fh 363 aio_fsync $fh
268 and return; 364 and return;
277} 373}
278 374
279=back 375=back
280 376
281=cut 377=cut
282
283#############################################################################
284
285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 # {... are special paths that are not touched
295 # ?xxx/... are special absolute paths
296 # ?random/... random maps
297 # /! non-realised random map exit
298 # /... normal maps
299 # ~/... per-player maps without a specific player (DO NOT USE)
300 # ~user/... per-player map of a specific user
301
302 if ($path =~ /^{/) {
303 # fine as it is
304 } elsif ($path =~ s{^\?random/}{}) {
305 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
306 $self->{random} = cf::from_json $data;
307 } else {
308 if ($path =~ s{^~([^/]+)?}{}) {
309 $self->{user_rel} = 1;
310
311 if (defined $1) {
312 $self->{user} = $1;
313 } elsif ($base =~ m{^~([^/]+)/}) {
314 $self->{user} = $1;
315 } else {
316 warn "cannot resolve user-relative path without user <$path,$base>\n";
317 }
318 } elsif ($path =~ /^\//) {
319 # already absolute
320 } else {
321 $base =~ s{[^/]+/?$}{};
322 return $class->new ("$base/$path");
323 }
324
325 for ($path) {
326 redo if s{/\.?/}{/};
327 redo if s{/[^/]+/\.\./}{/};
328 }
329 }
330
331 $self->{path} = $path;
332
333 $self
334}
335
336# the name / primary key / in-game path
337sub as_string {
338 my ($self) = @_;
339
340 $self->{user_rel} ? "~$self->{user}$self->{path}"
341 : $self->{random} ? "?random/$self->{path}"
342 : $self->{path}
343}
344
345# the displayed name, this is a one way mapping
346sub visible_name {
347 my ($self) = @_;
348
349# if (my $rmp = $self->{random}) {
350# # todo: be more intelligent about this
351# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
352# } else {
353 $self->as_string
354# }
355}
356
357# escape the /'s in the path
358sub _escaped_path {
359 # ∕ is U+2215
360 (my $path = $_[0]{path}) =~ s/\//∕/g;
361 $path
362}
363
364# the original (read-only) location
365sub load_path {
366 my ($self) = @_;
367
368 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
369}
370
371# the temporary/swap location
372sub save_path {
373 my ($self) = @_;
374
375 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
376 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
377 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
378}
379
380# the unique path, might be eq to save_path
381sub uniq_path {
382 my ($self) = @_;
383
384 $self->{user_rel} || $self->{random}
385 ? undef
386 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
387}
388
389# return random map parameters, or undef
390sub random_map_params {
391 my ($self) = @_;
392
393 $self->{random}
394}
395
396# this is somewhat ugly, but style maps do need special treatment
397sub is_style_map {
398 $_[0]{path} =~ m{^/styles/}
399}
400
401package cf;
402 378
403############################################################################# 379#############################################################################
404 380
405=head2 ATTACHABLE OBJECTS 381=head2 ATTACHABLE OBJECTS
406 382
532our @CB_TYPE = (); # registry for type (cf-object class) based events 508our @CB_TYPE = (); # registry for type (cf-object class) based events
533our @CB_MAP = (); 509our @CB_MAP = ();
534 510
535my %attachment; 511my %attachment;
536 512
513sub cf::attachable::thawer_merge {
514 # simply override everything except _meta
515 local $_[0]{_meta};
516 %{$_[0]} = %{$_[1]};
517}
518
537sub _attach_cb($$$$) { 519sub _attach_cb($$$$) {
538 my ($registry, $event, $prio, $cb) = @_; 520 my ($registry, $event, $prio, $cb) = @_;
539 521
540 use sort 'stable'; 522 use sort 'stable';
541 523
712# object support 694# object support
713 695
714sub reattach { 696sub reattach {
715 # basically do the same as instantiate, without calling instantiate 697 # basically do the same as instantiate, without calling instantiate
716 my ($obj) = @_; 698 my ($obj) = @_;
699
700 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
717 701
718 my $registry = $obj->registry; 702 my $registry = $obj->registry;
719 703
720 @$registry = (); 704 @$registry = ();
721 705
792 } 776 }
793 } else { 777 } else {
794 aio_unlink $filename; 778 aio_unlink $filename;
795 aio_unlink "$filename.pst"; 779 aio_unlink "$filename.pst";
796 } 780 }
781
782 #d##TODO# nuke non .map-files if exist
783 if ($filename =~ s/\.map$//) {
784 aio_unlink $filename;
785 aio_unlink "$filename.pst";
786 }
797 } 787 }
798} 788}
799 789
800sub object_freezer_as_string { 790sub object_freezer_as_string {
801 my ($rdata, $objs) = @_; 791 my ($rdata, $objs) = @_;
807 797
808sub object_thawer_load { 798sub object_thawer_load {
809 my ($filename) = @_; 799 my ($filename) = @_;
810 800
811 my ($data, $av); 801 my ($data, $av);
802
803 #d#TODO remove .map if file does not exist
804 aio_stat $filename and $filename =~ s/\.map$//;
812 805
813 (aio_load $filename, $data) >= 0 806 (aio_load $filename, $data) >= 0
814 or return; 807 or return;
815 808
816 unless (aio_stat "$filename.pst") { 809 unless (aio_stat "$filename.pst") {
817 (aio_load "$filename.pst", $av) >= 0 810 (aio_load "$filename.pst", $av) >= 0
818 or return; 811 or return;
819 $av = eval { (Storable::thaw $av)->{objs} }; 812 $av = eval { (Storable::thaw $av)->{objs} };
820 } 813 }
821 814
815 warn sprintf "loading %s (%d)\n",
816 $filename, length $data, scalar @{$av || []};#d#
822 return ($data, $av); 817 return ($data, $av);
823} 818}
824 819
825############################################################################# 820#############################################################################
826# command handling &c 821# command handling &c
851=cut 846=cut
852 847
853sub register_extcmd { 848sub register_extcmd {
854 my ($name, $cb) = @_; 849 my ($name, $cb) = @_;
855 850
856 my $caller = caller;
857 #warn "registering extcmd '$name' to '$caller'";
858
859 $EXTCMD{$name} = [$cb, $caller]; 851 $EXTCMD{$name} = $cb;
860} 852}
861 853
862cf::player->attach ( 854cf::player->attach (
863 on_command => sub { 855 on_command => sub {
864 my ($pl, $name, $params) = @_; 856 my ($pl, $name, $params) = @_;
877 869
878 my $msg = eval { from_json $buf }; 870 my $msg = eval { from_json $buf };
879 871
880 if (ref $msg) { 872 if (ref $msg) {
881 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 873 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
882 if (my %reply = $cb->[0]->($pl, $msg)) { 874 if (my %reply = $cb->($pl, $msg)) {
883 $pl->ext_reply ($msg->{msgid}, %reply); 875 $pl->ext_reply ($msg->{msgid}, %reply);
884 } 876 }
885 } 877 }
886 } else { 878 } else {
887 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 879 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
889 881
890 cf::override; 882 cf::override;
891 }, 883 },
892); 884);
893 885
894sub register {
895 my ($base, $pkg) = @_;
896
897 #TODO
898}
899
900sub load_extension { 886sub load_extension {
901 my ($path) = @_; 887 my ($path) = @_;
902 888
903 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 889 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
904 my $base = $1; 890 my $base = $1;
905 my $pkg = $1; 891 my $pkg = $1;
906 $pkg =~ s/[^[:word:]]/_/g; 892 $pkg =~ s/[^[:word:]]/_/g;
907 $pkg = "ext::$pkg"; 893 $pkg = "ext::$pkg";
908 894
909 warn "loading '$path' into '$pkg'\n"; 895 warn "... loading '$path' into '$pkg'\n";
910 896
911 open my $fh, "<:utf8", $path 897 open my $fh, "<:utf8", $path
912 or die "$path: $!"; 898 or die "$path: $!";
913 899
914 my $source = 900 my $source =
915 "package $pkg; use strict; use utf8;\n" 901 "package $pkg; use strict; use utf8;\n"
916 . "#line 1 \"$path\"\n{\n" 902 . "#line 1 \"$path\"\n{\n"
917 . (do { local $/; <$fh> }) 903 . (do { local $/; <$fh> })
918 . "\n};\n1"; 904 . "\n};\n1";
919 905
920 eval $source 906 unless (eval $source) {
921 or die $@ ? "$path: $@\n" 907 my $msg = $@ ? "$path: $@\n"
922 : "extension disabled.\n"; 908 : "extension disabled.\n";
923 909 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
924 push @exts, $pkg; 910 warn $@;
925 $ext_pkg{$base} = $pkg; 911 warn "mandatory extension failed to load, exiting.\n";
926 912 exit 1;
927# no strict 'refs'; 913 }
928# @{"$pkg\::ISA"} = ext::; 914 die $@;
929
930 register $base, $pkg;
931}
932
933sub unload_extension {
934 my ($pkg) = @_;
935
936 warn "removing extension $pkg\n";
937
938 # remove hooks
939 #TODO
940# for my $idx (0 .. $#PLUGIN_EVENT) {
941# delete $hook[$idx]{$pkg};
942# } 915 }
943 916
944 # remove commands 917 push @EXTS, $pkg;
945 for my $name (keys %COMMAND) {
946 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
947
948 if (@cb) {
949 $COMMAND{$name} = \@cb;
950 } else {
951 delete $COMMAND{$name};
952 }
953 }
954
955 # remove extcmds
956 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
957 delete $EXTCMD{$name};
958 }
959
960 if (my $cb = $pkg->can ("unload")) {
961 eval {
962 $cb->($pkg);
963 1
964 } or warn "$pkg unloaded, but with errors: $@";
965 }
966
967 Symbol::delete_package $pkg;
968} 918}
969 919
970sub load_extensions { 920sub load_extensions {
971 for my $ext (<$LIBDIR/*.ext>) { 921 for my $ext (<$LIBDIR/*.ext>) {
972 next unless -r $ext; 922 next unless -r $ext;
976 } or warn "$ext not loaded: $@"; 926 } or warn "$ext not loaded: $@";
977 } 927 }
978} 928}
979 929
980############################################################################# 930#############################################################################
981# load/save/clean perl data associated with a map
982
983*cf::mapsupport::on_clean = sub {
984 my ($map) = @_;
985
986 my $path = $map->tmpname;
987 defined $path or return;
988
989 unlink "$path.pst";
990};
991
992cf::map->attach (prio => -10000, package => cf::mapsupport::);
993
994#############################################################################
995# load/save perl data associated with player->ob objects
996
997sub all_objects(@) {
998 @_, map all_objects ($_->inv), @_
999}
1000
1001# TODO: compatibility cruft, remove when no longer needed
1002cf::player->attach (
1003 on_load => sub {
1004 my ($pl, $path) = @_;
1005
1006 for my $o (all_objects $pl->ob) {
1007 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1008 $o->set_ob_key_value ("_perl_data");
1009
1010 %$o = %{ Storable::thaw pack "H*", $value };
1011 }
1012 }
1013 },
1014);
1015
1016#############################################################################
1017 931
1018=head2 CORE EXTENSIONS 932=head2 CORE EXTENSIONS
1019 933
1020Functions and methods that extend core crossfire objects. 934Functions and methods that extend core crossfire objects.
1021 935
936=cut
937
938package cf::player;
939
940use Coro::AIO;
941
1022=head3 cf::player 942=head3 cf::player
1023 943
1024=over 4 944=over 4
1025 945
1026=item cf::player::exists $login 946=item cf::player::find $login
1027 947
1028Returns true when the given account exists. 948Returns the given player object, loading it if necessary (might block).
1029 949
1030=cut 950=cut
1031 951
1032sub cf::player::exists($) { 952sub playerdir($) {
1033 cf::player::find $_[0] 953 cf::localdir
1034 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 954 . "/"
955 . cf::playerdir
956 . "/"
957 . (ref $_[0] ? $_[0]->ob->name : $_[0])
958}
959
960sub path($) {
961 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
962
963 (playerdir $login) . "/$login.pl"
964}
965
966sub find_active($) {
967 $cf::PLAYER{$_[0]}
968 and $cf::PLAYER{$_[0]}->active
969 and $cf::PLAYER{$_[0]}
970}
971
972sub exists($) {
973 my ($login) = @_;
974
975 $cf::PLAYER{$login}
976 or cf::sync_job { !aio_stat path $login }
977}
978
979sub find($) {
980 return $cf::PLAYER{$_[0]} || do {
981 my $login = $_[0];
982
983 my $guard = cf::lock_acquire "user_find:$login";
984
985 $cf::PLAYER{$_[0]} || do {
986 my $pl = load_pl path $login
987 or return;
988 $cf::PLAYER{$login} = $pl
989 }
990 }
991}
992
993sub save($) {
994 my ($pl) = @_;
995
996 return if $pl->{deny_save};
997
998 my $path = path $pl;
999 my $guard = cf::lock_acquire "user_save:$path";
1000
1001 return if $pl->{deny_save};
1002
1003 aio_mkdir playerdir $pl, 0770;
1004 $pl->{last_save} = $cf::RUNTIME;
1005
1006 $pl->save_pl ($path);
1007 Coro::cede;
1008}
1009
1010sub new($) {
1011 my ($login) = @_;
1012
1013 my $self = create;
1014
1015 $self->ob->name ($login);
1016 $self->{deny_save} = 1;
1017
1018 $cf::PLAYER{$login} = $self;
1019
1020 $self
1021}
1022
1023=item $pl->quit_character
1024
1025Nukes the player without looking back. If logged in, the connection will
1026be destroyed. May block for a long time.
1027
1028=cut
1029
1030sub quit_character {
1031 my ($pl) = @_;
1032
1033 $pl->{deny_save} = 1;
1034 $pl->password ("*"); # this should lock out the player until we nuked the dir
1035
1036 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1037 $pl->deactivate;
1038 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1039 $pl->ns->destroy if $pl->ns;
1040
1041 my $path = playerdir $pl;
1042 my $temp = "$path~$cf::RUNTIME~deleting~";
1043 aio_rename $path, $temp;
1044 delete $cf::PLAYER{$pl->ob->name};
1045 $pl->destroy;
1046 IO::AIO::aio_rmtree $temp;
1047}
1048
1049=item cf::player::list_logins
1050
1051Returns am arrayref of all valid playernames in the system, can take a
1052while and may block, so not sync_job-capable, ever.
1053
1054=cut
1055
1056sub list_logins {
1057 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1058 or return [];
1059
1060 my @logins;
1061
1062 for my $login (@$dirs) {
1063 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1064 aio_read $fh, 0, 512, my $buf, 0 or next;
1065 $buf !~ /^password -------------$/m or next; # official not-valid tag
1066
1067 utf8::decode $login;
1068 push @logins, $login;
1069 }
1070
1071 \@logins
1072}
1073
1074=item $player->maps
1075
1076Returns an arrayref of map paths that are private for this
1077player. May block.
1078
1079=cut
1080
1081sub maps($) {
1082 my ($pl) = @_;
1083
1084 my $files = aio_readdir playerdir $pl
1085 or return;
1086
1087 my @paths;
1088
1089 for (@$files) {
1090 utf8::decode $_;
1091 next if /\.(?:pl|pst)$/;
1092 next unless /^$PATH_SEP/o;
1093
1094 push @paths, cf::map::normalise "~" . $pl->ob->name . "/" . $_;
1095 }
1096
1097 \@paths
1035} 1098}
1036 1099
1037=item $player->ext_reply ($msgid, $msgtype, %msg) 1100=item $player->ext_reply ($msgid, $msgtype, %msg)
1038 1101
1039Sends an ext reply to the player. 1102Sends an ext reply to the player.
1040 1103
1041=cut 1104=cut
1042 1105
1043sub cf::player::ext_reply($$$%) { 1106sub ext_reply($$$%) {
1044 my ($self, $id, %msg) = @_; 1107 my ($self, $id, %msg) = @_;
1045 1108
1046 $msg{msgid} = $id; 1109 $msg{msgid} = $id;
1047 1110
1048 $self->send ("ext " . to_json \%msg); 1111 $self->send ("ext " . cf::to_json \%msg);
1049} 1112}
1113
1114package cf;
1050 1115
1051=back 1116=back
1052 1117
1053 1118
1054=head3 cf::map 1119=head3 cf::map
1060package cf::map; 1125package cf::map;
1061 1126
1062use Fcntl; 1127use Fcntl;
1063use Coro::AIO; 1128use Coro::AIO;
1064 1129
1130use overload
1131 '""' => \&as_string,
1132 fallback => 1;
1133
1065our $MAX_RESET = 7200; 1134our $MAX_RESET = 3600;
1066our $DEFAULT_RESET = 3600; 1135our $DEFAULT_RESET = 3000;
1067 1136
1068sub generate_random_map { 1137sub generate_random_map {
1069 my ($path, $rmp) = @_; 1138 my ($self, $rmp) = @_;
1070
1071 # mit "rum" bekleckern, nicht 1139 # mit "rum" bekleckern, nicht
1072 cf::map::_create_random_map 1140 $self->_create_random_map (
1073 $path,
1074 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1141 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1075 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1142 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1076 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1143 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1077 $rmp->{exit_on_final_map}, 1144 $rmp->{exit_on_final_map},
1078 $rmp->{xsize}, $rmp->{ysize}, 1145 $rmp->{xsize}, $rmp->{ysize},
1079 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1146 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1080 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1147 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1081 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1148 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1082 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1149 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1083 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1150 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1084 (cf::region::find $rmp->{region}) 1151 (cf::region::find $rmp->{region}), $rmp->{custom}
1152 )
1153}
1154
1155=item cf::map->register ($regex, $prio)
1156
1157Register a handler for the map path matching the given regex at the
1158givne priority (higher is better, built-in handlers have priority 0, the
1159default).
1160
1161=cut
1162
1163sub register {
1164 my (undef, $regex, $prio) = @_;
1165 my $pkg = caller;
1166
1167 no strict;
1168 push @{"$pkg\::ISA"}, __PACKAGE__;
1169
1170 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1171}
1172
1173# also paths starting with '/'
1174$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1175
1176sub thawer_merge {
1177 my ($self, $merge) = @_;
1178
1179 # we have to keep some variables in memory intact
1180 local $self->{path};
1181 local $self->{load_path};
1182 local $self->{deny_save};
1183 local $self->{deny_reset};
1184
1185 $self->SUPER::thawer_merge ($merge);
1186}
1187
1188sub normalise {
1189 my ($path, $base) = @_;
1190
1191 $path = "$path"; # make sure its a string
1192
1193 $path =~ s/\.map$//;
1194
1195 # map plan:
1196 #
1197 # /! non-realised random map exit (special hack!)
1198 # {... are special paths that are not being touched
1199 # ?xxx/... are special absolute paths
1200 # ?random/... random maps
1201 # /... normal maps
1202 # ~user/... per-player map of a specific user
1203
1204 $path =~ s/$PATH_SEP/\//go;
1205
1206 # treat it as relative path if it starts with
1207 # something that looks reasonable
1208 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1209 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1210
1211 $base =~ s{[^/]+/?$}{};
1212 $path = "$base/$path";
1213 }
1214
1215 for ($path) {
1216 redo if s{//}{/};
1217 redo if s{/\.?/}{/};
1218 redo if s{/[^/]+/\.\./}{/};
1219 }
1220
1221 $path
1222}
1223
1224sub new_from_path {
1225 my (undef, $path, $base) = @_;
1226
1227 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1228
1229 $path = normalise $path, $base;
1230
1231 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1232 if ($path =~ $EXT_MAP{$pkg}[1]) {
1233 my $self = bless cf::map::new, $pkg;
1234 $self->{path} = $path; $self->path ($path);
1235 $self->init; # pass $1 etc.
1236 return $self;
1237 }
1238 }
1239
1240 Carp::carp "unable to resolve path '$path' (base '$base').";
1241 ()
1242}
1243
1244sub init {
1245 my ($self) = @_;
1246
1247 $self
1248}
1249
1250sub as_string {
1251 my ($self) = @_;
1252
1253 "$self->{path}"
1254}
1255
1256# the displayed name, this is a one way mapping
1257sub visible_name {
1258 &as_string
1259}
1260
1261# the original (read-only) location
1262sub load_path {
1263 my ($self) = @_;
1264
1265 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1266}
1267
1268# the temporary/swap location
1269sub save_path {
1270 my ($self) = @_;
1271
1272 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1273 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1274}
1275
1276# the unique path, undef == no special unique path
1277sub uniq_path {
1278 my ($self) = @_;
1279
1280 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1281 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1085} 1282}
1086 1283
1087# and all this just because we cannot iterate over 1284# and all this just because we cannot iterate over
1088# all maps in C++... 1285# all maps in C++...
1089sub change_all_map_light { 1286sub change_all_map_light {
1090 my ($change) = @_; 1287 my ($change) = @_;
1091 1288
1092 $_->change_map_light ($change) for values %cf::MAP; 1289 $_->change_map_light ($change)
1290 for grep $_->outdoor, values %cf::MAP;
1093} 1291}
1094 1292
1293sub unlink_save {
1294 my ($self) = @_;
1295
1296 utf8::encode (my $save = $self->save_path);
1297 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1298 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1299
1300 #d#TODO remove .map and also nuke
1301 $save =~ s/\.map// or return;#d#
1302 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1303 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1304}
1305
1095sub try_load_header($) { 1306sub load_header_from($) {
1096 my ($path) = @_; 1307 my ($self, $path) = @_;
1097 1308
1098 utf8::encode $path; 1309 utf8::encode $path;
1099 aio_open $path, O_RDONLY, 0 1310 #aio_open $path, O_RDONLY, 0
1311 # or return;
1312
1313 $self->_load_header ($path)
1100 or return; 1314 or return;
1101 1315
1102 my $map = cf::map::new 1316 $self->{load_path} = $path;
1317
1318 1
1319}
1320
1321sub load_header_orig {
1322 my ($self) = @_;
1323
1324 $self->load_header_from ($self->load_path)
1325}
1326
1327sub load_header_temp {
1328 my ($self) = @_;
1329
1330 $self->load_header_from ($self->save_path)
1331}
1332
1333sub prepare_temp {
1334 my ($self) = @_;
1335
1336 $self->last_access ((delete $self->{last_access})
1337 || $cf::RUNTIME); #d#
1338 # safety
1339 $self->{instantiate_time} = $cf::RUNTIME
1340 if $self->{instantiate_time} > $cf::RUNTIME;
1341}
1342
1343sub prepare_orig {
1344 my ($self) = @_;
1345
1346 $self->{load_original} = 1;
1347 $self->{instantiate_time} = $cf::RUNTIME;
1348 $self->last_access ($cf::RUNTIME);
1349 $self->instantiate;
1350}
1351
1352sub load_header {
1353 my ($self) = @_;
1354
1355 if ($self->load_header_temp) {
1356 $self->prepare_temp;
1357 } else {
1358 $self->load_header_orig
1103 or return; 1359 or return;
1360 $self->prepare_orig;
1361 }
1104 1362
1105 $map->load_header ($path) 1363 1
1106 or return;
1107
1108 $map->{load_path} = $path;
1109
1110 $map
1111} 1364}
1112 1365
1366sub find;
1113sub find_map { 1367sub find {
1114 my ($path, $origin) = @_; 1368 my ($path, $origin) = @_;
1115 1369
1116 #warn "find_map<$path,$origin>\n";#d#
1117
1118 $path = new cf::path $path, $origin && $origin->path; 1370 $path = normalise $path, $origin && $origin->path;
1119 my $key = $path->as_string;
1120 1371
1372 cf::lock_wait "map_find:$path";
1373
1121 $cf::MAP{$key} || do { 1374 $cf::MAP{$path} || do {
1122 # do it the slow way 1375 my $guard = cf::lock_acquire "map_find:$path";
1123 my $map = try_load_header $path->save_path; 1376 my $map = new_from_path cf::map $path
1124
1125 if ($map) {
1126 # safety
1127 $map->{instantiate_time} = $cf::RUNTIME
1128 if $map->{instantiate_time} > $cf::RUNTIME;
1129 } else {
1130 if (my $rmp = $path->random_map_params) {
1131 $map = generate_random_map $key, $rmp;
1132 } else {
1133 $map = try_load_header $path->load_path;
1134 }
1135
1136 $map or return; 1377 or return;
1137 1378
1138 $map->{load_original} = 1;
1139 $map->{instantiate_time} = $cf::RUNTIME;
1140 $map->instantiate;
1141
1142 # per-player maps become, after loading, normal maps
1143 $map->per_player (0) if $path->{user_rel};
1144 }
1145
1146 $map->path ($key);
1147 $map->{path} = $path;
1148 $map->last_access ($cf::RUNTIME); 1379 $map->{last_save} = $cf::RUNTIME;
1149 1380
1150 if ($map->should_reset) { 1381 $map->load_header
1382 or return;
1383
1384 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1385 # doing this can freeze the server in a sync job, obviously
1386 #$cf::WAIT_FOR_TICK->wait;
1151 $map->reset; 1387 $map->reset;
1152 $map = find_map $path; 1388 undef $guard;
1389 return find $path;
1153 } 1390 }
1154 1391
1155 $cf::MAP{$key} = $map 1392 $cf::MAP{$path} = $map
1156 } 1393 }
1157} 1394}
1395
1396sub pre_load { }
1397sub post_load { }
1158 1398
1159sub load { 1399sub load {
1160 my ($self) = @_; 1400 my ($self) = @_;
1161 1401
1402 local $self->{deny_reset} = 1; # loading can take a long time
1403
1404 my $path = $self->{path};
1405 my $guard = cf::lock_acquire "map_load:$path";
1406
1162 return if $self->in_memory != cf::MAP_SWAPPED; 1407 return if $self->in_memory != cf::MAP_SWAPPED;
1163 1408
1164 $self->in_memory (cf::MAP_LOADING); 1409 $self->in_memory (cf::MAP_LOADING);
1165 1410
1166 my $path = $self->{path};
1167
1168 $self->alloc; 1411 $self->alloc;
1412
1413 $self->pre_load;
1414
1169 $self->load_objects ($self->{load_path}, 1) 1415 $self->_load_objects ($self->{load_path}, 1)
1170 or return; 1416 or return;
1171 1417
1172 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1418 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1173 if delete $self->{load_original}; 1419 if delete $self->{load_original};
1174 1420
1175 if (my $uniq = $path->uniq_path) { 1421 if (my $uniq = $self->uniq_path) {
1176 utf8::encode $uniq; 1422 utf8::encode $uniq;
1177 if (aio_open $uniq, O_RDONLY, 0) { 1423 if (aio_open $uniq, O_RDONLY, 0) {
1178 $self->clear_unique_items; 1424 $self->clear_unique_items;
1179 $self->load_objects ($uniq, 0); 1425 $self->_load_objects ($uniq, 0);
1180 } 1426 }
1181 } 1427 }
1428
1429 Coro::cede;
1182 1430
1183 # now do the right thing for maps 1431 # now do the right thing for maps
1184 $self->link_multipart_objects; 1432 $self->link_multipart_objects;
1185 1433
1186 if ($self->{path}->is_style_map) { 1434 unless ($self->{deny_activate}) {
1187 $self->{deny_save} = 1; 1435 $self->decay_objects;
1188 $self->{deny_reset} = 1;
1189 } else {
1190 $self->fix_auto_apply; 1436 $self->fix_auto_apply;
1191 $self->decay_objects;
1192 $self->update_buttons; 1437 $self->update_buttons;
1438 Coro::cede;
1193 $self->set_darkness_map; 1439 $self->set_darkness_map;
1194 $self->difficulty ($self->estimate_difficulty) 1440 $self->difficulty ($self->estimate_difficulty)
1195 unless $self->difficulty; 1441 unless $self->difficulty;
1442 Coro::cede;
1196 $self->activate; 1443 $self->activate;
1197 } 1444 }
1198 1445
1446 $self->post_load;
1447
1199 $self->in_memory (cf::MAP_IN_MEMORY); 1448 $self->in_memory (cf::MAP_IN_MEMORY);
1200} 1449}
1201 1450
1202sub load_map_sync { 1451sub customise_for {
1452 my ($self, $ob) = @_;
1453
1454 return find "~" . $ob->name . "/" . $self->{path}
1455 if $self->per_player;
1456
1457 $self
1458}
1459
1460# find and load all maps in the 3x3 area around a map
1461sub load_diag {
1462 my ($map) = @_;
1463
1464 my @diag; # diagonal neighbours
1465
1466 for (0 .. 3) {
1467 my $neigh = $map->tile_path ($_)
1468 or next;
1469 $neigh = find $neigh, $map
1470 or next;
1471 $neigh->load;
1472
1473 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1474 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1475 }
1476
1477 for (@diag) {
1478 my $neigh = find @$_
1479 or next;
1480 $neigh->load;
1481 }
1482}
1483
1484sub find_sync {
1203 my ($path, $origin) = @_; 1485 my ($path, $origin) = @_;
1204 1486
1205 #warn "load_map_sync<$path, $origin>\n";#d# 1487 cf::sync_job { find $path, $origin }
1488}
1206 1489
1207 cf::sync_job { 1490sub do_load_sync {
1208 my $map = cf::map::find_map $path, $origin 1491 my ($map) = @_;
1209 or return; 1492
1493 cf::sync_job { $map->load };
1494}
1495
1496our %MAP_PREFETCH;
1497our $MAP_PREFETCHER = undef;
1498
1499sub find_async {
1500 my ($path, $origin) = @_;
1501
1502 $path = normalise $path, $origin && $origin->{path};
1503
1504 if (my $map = $cf::MAP{$path}) {
1505 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1506 }
1507
1508 undef $MAP_PREFETCH{$path};
1509 $MAP_PREFETCHER ||= cf::async {
1510 while (%MAP_PREFETCH) {
1511 for my $path (keys %MAP_PREFETCH) {
1512 my $map = find $path
1513 or next;
1210 $map->load; 1514 $map->load;
1211 $map 1515
1516 delete $MAP_PREFETCH{$path};
1517 }
1518 }
1519 undef $MAP_PREFETCHER;
1212 } 1520 };
1521 $MAP_PREFETCHER->prio (6);
1522
1523 ()
1213} 1524}
1214 1525
1215sub save { 1526sub save {
1216 my ($self) = @_; 1527 my ($self) = @_;
1217 1528
1218 my $save = $self->{path}->save_path; utf8::encode $save; 1529 my $lock = cf::lock_acquire "map_data:" . $self->path;
1219 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1220 1530
1221 $self->{last_save} = $cf::RUNTIME; 1531 $self->{last_save} = $cf::RUNTIME;
1222 1532
1223 return unless $self->dirty; 1533 return unless $self->dirty;
1224 1534
1535 my $save = $self->save_path; utf8::encode $save;
1536 my $uniq = $self->uniq_path; utf8::encode $uniq;
1537
1225 $self->{load_path} = $save; 1538 $self->{load_path} = $save;
1226 1539
1227 return if $self->{deny_save}; 1540 return if $self->{deny_save};
1228 1541
1542 local $self->{last_access} = $self->last_access;#d#
1543
1544 cf::async {
1545 $_->contr->save for $self->players;
1546 };
1547
1229 if ($uniq) { 1548 if ($uniq) {
1230 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1549 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1231 $self->save_objects ($uniq, cf::IO_UNIQUES); 1550 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1232 } else { 1551 } else {
1233 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1552 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1234 } 1553 }
1235} 1554}
1236 1555
1237sub swap_out { 1556sub swap_out {
1238 my ($self) = @_; 1557 my ($self) = @_;
1558
1559 # save first because save cedes
1560 $self->save;
1561
1562 my $lock = cf::lock_acquire "map_data:" . $self->path;
1239 1563
1240 return if $self->players; 1564 return if $self->players;
1241 return if $self->in_memory != cf::MAP_IN_MEMORY; 1565 return if $self->in_memory != cf::MAP_IN_MEMORY;
1242 return if $self->{deny_save}; 1566 return if $self->{deny_save};
1243 1567
1244 $self->save;
1245 $self->clear; 1568 $self->clear;
1246 $self->in_memory (cf::MAP_SWAPPED); 1569 $self->in_memory (cf::MAP_SWAPPED);
1247} 1570}
1248 1571
1249sub reset_at { 1572sub reset_at {
1250 my ($self) = @_; 1573 my ($self) = @_;
1251 1574
1252 # TODO: safety, remove and allow resettable per-player maps 1575 # TODO: safety, remove and allow resettable per-player maps
1253 return 1e99 if $self->{path}{user_rel}; 1576 return 1e99 if $self->isa ("ext::map_per_player");#d#
1254 return 1e99 if $self->{deny_reset}; 1577 return 1e99 if $self->{deny_reset};
1255 1578
1256 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1579 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1257 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1580 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1258 1581
1263 my ($self) = @_; 1586 my ($self) = @_;
1264 1587
1265 $self->reset_at <= $cf::RUNTIME 1588 $self->reset_at <= $cf::RUNTIME
1266} 1589}
1267 1590
1268sub unlink_save {
1269 my ($self) = @_;
1270
1271 utf8::encode (my $save = $self->{path}->save_path);
1272 aioreq_pri 3; IO::AIO::aio_unlink $save;
1273 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1274}
1275
1276sub rename {
1277 my ($self, $new_path) = @_;
1278
1279 $self->unlink_save;
1280
1281 delete $cf::MAP{$self->path};
1282 $self->{path} = new cf::path $new_path;
1283 $self->path ($self->{path}->as_string);
1284 $cf::MAP{$self->path} = $self;
1285
1286 $self->save;
1287}
1288
1289sub reset { 1591sub reset {
1290 my ($self) = @_; 1592 my ($self) = @_;
1291 1593
1594 my $lock = cf::lock_acquire "map_data:$self->{path}";
1595
1292 return if $self->players; 1596 return if $self->players;
1293 return if $self->{path}{user_rel};#d# 1597 return if $self->isa ("ext::map_per_player");#d#
1294 1598
1295 warn "resetting map ", $self->path;#d# 1599 warn "resetting map ", $self->path;#d#
1296 1600
1297 delete $cf::MAP{$self->path}; 1601 delete $cf::MAP{$self->path};
1602
1603 $self->in_memory (cf::MAP_SWAPPED);
1604 $self->clear;
1298 1605
1299 $_->clear_links_to ($self) for values %cf::MAP; 1606 $_->clear_links_to ($self) for values %cf::MAP;
1300 1607
1301 $self->unlink_save; 1608 $self->unlink_save;
1302 $self->destroy; 1609 $self->destroy;
1305my $nuke_counter = "aaaa"; 1612my $nuke_counter = "aaaa";
1306 1613
1307sub nuke { 1614sub nuke {
1308 my ($self) = @_; 1615 my ($self) = @_;
1309 1616
1617 delete $cf::MAP{$self->path};
1618
1619 $self->unlink_save;
1620
1621 bless $self, "cf::map";
1622 delete $self->{deny_reset};
1310 $self->{deny_save} = 1; 1623 $self->{deny_save} = 1;
1311 $self->reset_timeout (1); 1624 $self->reset_timeout (1);
1312 $self->rename ("{nuke}/" . ($nuke_counter++)); 1625 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1626
1627 $cf::MAP{$self->path} = $self;
1628
1313 $self->reset; # polite request, might not happen 1629 $self->reset; # polite request, might not happen
1314} 1630}
1315 1631
1316sub customise_for { 1632=item cf::map::unique_maps
1317 my ($map, $ob) = @_;
1318 1633
1319 if ($map->per_player) { 1634Returns an arrayref of paths of all shared maps that have
1320 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1635instantiated unique items. May block.
1321 }
1322 1636
1323 $map 1637=cut
1324}
1325 1638
1326sub emergency_save { 1639sub unique_maps() {
1327 local $cf::FREEZE = 1; 1640 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1641 or return;
1328 1642
1329 warn "enter emergency map save\n"; 1643 my @paths;
1330 1644
1331 cf::sync_job { 1645 for (@$files) {
1332 warn "begin emergency map save\n"; 1646 utf8::decode $_;
1333 $_->save for values %cf::MAP; 1647 next if /\.pst$/;
1648 next unless /^$PATH_SEP/o;
1649
1650 push @paths, cf::map::normalise $_;
1334 }; 1651 }
1335 1652
1336 warn "end emergency map save\n"; 1653 \@paths
1337} 1654}
1338 1655
1339package cf; 1656package cf;
1340 1657
1341=back 1658=back
1342 1659
1660=head3 cf::object
1661
1662=cut
1663
1664package cf::object;
1665
1666=over 4
1667
1668=item $ob->inv_recursive
1669
1670Returns the inventory of the object _and_ their inventories, recursively.
1671
1672=cut
1673
1674sub inv_recursive_;
1675sub inv_recursive_ {
1676 map { $_, inv_recursive_ $_->inv } @_
1677}
1678
1679sub inv_recursive {
1680 inv_recursive_ inv $_[0]
1681}
1682
1683package cf;
1684
1685=back
1343 1686
1344=head3 cf::object::player 1687=head3 cf::object::player
1345 1688
1346=over 4 1689=over 4
1347 1690
1387 1730
1388=item $player_object->enter_link 1731=item $player_object->enter_link
1389 1732
1390Freezes the player and moves him/her to a special map (C<{link}>). 1733Freezes the player and moves him/her to a special map (C<{link}>).
1391 1734
1392The player should be reaosnably safe there for short amounts of time. You 1735The player should be reasonably safe there for short amounts of time. You
1393I<MUST> call C<leave_link> as soon as possible, though. 1736I<MUST> call C<leave_link> as soon as possible, though.
1394 1737
1738Will never block.
1739
1395=item $player_object->leave_link ($map, $x, $y) 1740=item $player_object->leave_link ($map, $x, $y)
1396 1741
1397Moves the player out of the specila link map onto the given map. If the 1742Moves the player out of the special C<{link}> map onto the specified
1398map is not valid (or omitted), the player will be moved back to the 1743map. If the map is not valid (or omitted), the player will be moved back
1399location he/she was before the call to C<enter_link>, or, if that fails, 1744to the location he/she was before the call to C<enter_link>, or, if that
1400to the emergency map position. 1745fails, to the emergency map position.
1401 1746
1402Might block. 1747Might block.
1403 1748
1404=cut 1749=cut
1750
1751sub link_map {
1752 unless ($LINK_MAP) {
1753 $LINK_MAP = cf::map::find "{link}"
1754 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1755 $LINK_MAP->load;
1756 }
1757
1758 $LINK_MAP
1759}
1405 1760
1406sub cf::object::player::enter_link { 1761sub cf::object::player::enter_link {
1407 my ($self) = @_; 1762 my ($self) = @_;
1408 1763
1409 return if $self->map == $LINK_MAP; 1764 $self->deactivate_recursive;
1410 1765
1766 return if UNIVERSAL::isa $self->map, "ext::map_link";
1767
1411 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] 1768 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1412 if $self->map; 1769 if $self->map;
1413 1770
1414 $self->enter_map ($LINK_MAP, 20, 20); 1771 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1415 $self->deactivate_recursive;
1416} 1772}
1417 1773
1418sub cf::object::player::leave_link { 1774sub cf::object::player::leave_link {
1419 my ($self, $map, $x, $y) = @_; 1775 my ($self, $map, $x, $y) = @_;
1420 1776
1421 my $link_pos = delete $self->{_link_pos}; 1777 my $link_pos = delete $self->{_link_pos};
1422 1778
1423 unless ($map) { 1779 unless ($map) {
1424 # restore original map position 1780 # restore original map position
1425 ($map, $x, $y) = @{ $link_pos || [] }; 1781 ($map, $x, $y) = @{ $link_pos || [] };
1426 $map = cf::map::find_map $map; 1782 $map = cf::map::find $map;
1427 1783
1428 unless ($map) { 1784 unless ($map) {
1429 ($map, $x, $y) = @$EMERGENCY_POSITION; 1785 ($map, $x, $y) = @$EMERGENCY_POSITION;
1430 $map = cf::map::find_map $map 1786 $map = cf::map::find $map
1431 or die "FATAL: cannot load emergency map\n"; 1787 or die "FATAL: cannot load emergency map\n";
1432 } 1788 }
1433 } 1789 }
1434 1790
1435 ($x, $y) = (-1, -1) 1791 ($x, $y) = (-1, -1)
1438 # use -1 or undef as default coordinates, not 0, 0 1794 # use -1 or undef as default coordinates, not 0, 0
1439 ($x, $y) = ($map->enter_x, $map->enter_y) 1795 ($x, $y) = ($map->enter_x, $map->enter_y)
1440 if $x <=0 && $y <= 0; 1796 if $x <=0 && $y <= 0;
1441 1797
1442 $map->load; 1798 $map->load;
1799 $map->load_diag;
1443 1800
1801 return unless $self->contr->active;
1444 $self->activate_recursive; 1802 $self->activate_recursive;
1445 $self->enter_map ($map, $x, $y); 1803 $self->enter_map ($map, $x, $y);
1446} 1804}
1447 1805
1806cf::player->attach (
1807 on_logout => sub {
1808 my ($pl) = @_;
1809
1810 # abort map switching before logout
1811 if ($pl->ob->{_link_pos}) {
1812 cf::sync_job {
1813 $pl->ob->leave_link
1814 };
1815 }
1816 },
1817 on_login => sub {
1818 my ($pl) = @_;
1819
1820 # try to abort aborted map switching on player login :)
1821 # should happen only on crashes
1822 if ($pl->ob->{_link_pos}) {
1823 $pl->ob->enter_link;
1824 (async {
1825 # we need this sleep as the login has a concurrent enter_exit running
1826 # and this sleep increases chances of the player not ending up in scorn
1827 $pl->ob->reply (undef,
1828 "There was an internal problem at your last logout, "
1829 . "the server will try to bring you to your intended destination in a second.",
1830 cf::NDI_RED);
1831 Coro::Timer::sleep 1;
1832 $pl->ob->leave_link;
1833 })->prio (2);
1834 }
1835 },
1836);
1837
1448=item $player_object->goto_map ($map, $x, $y) 1838=item $player_object->goto ($path, $x, $y)
1449 1839
1450=cut 1840=cut
1451 1841
1452sub cf::object::player::goto_map { 1842sub cf::object::player::goto {
1453 my ($self, $path, $x, $y) = @_; 1843 my ($self, $path, $x, $y) = @_;
1454 1844
1455 $self->enter_link; 1845 $self->enter_link;
1456 1846
1457 (Coro::async { 1847 (async {
1458 $path = new cf::path $path; 1848 my $map = eval {
1459
1460 my $map = cf::map::find_map $path->as_string; 1849 my $map = cf::map::find $path;
1461 $map = $map->customise_for ($self) if $map; 1850 $map = $map->customise_for ($self) if $map;
1462
1463 warn "entering ", $map->path, " at ($x, $y)\n"
1464 if $map; 1851 $map
1465 1852 } or
1466 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1853 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1467 1854
1468 $self->leave_link ($map, $x, $y); 1855 $self->leave_link ($map, $x, $y);
1469 })->prio (1); 1856 })->prio (1);
1470} 1857}
1471 1858
1475 1862
1476sub parse_random_map_params { 1863sub parse_random_map_params {
1477 my ($spec) = @_; 1864 my ($spec) = @_;
1478 1865
1479 my $rmp = { # defaults 1866 my $rmp = { # defaults
1480 xsize => 10, 1867 xsize => (cf::rndm 15, 40),
1481 ysize => 10, 1868 ysize => (cf::rndm 15, 40),
1869 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1870 #layout => string,
1482 }; 1871 };
1483 1872
1484 for (split /\n/, $spec) { 1873 for (split /\n/, $spec) {
1485 my ($k, $v) = split /\s+/, $_, 2; 1874 my ($k, $v) = split /\s+/, $_, 2;
1486 1875
1490 $rmp 1879 $rmp
1491} 1880}
1492 1881
1493sub prepare_random_map { 1882sub prepare_random_map {
1494 my ($exit) = @_; 1883 my ($exit) = @_;
1884
1885 my $guard = cf::lock_acquire "exit_prepare:$exit";
1495 1886
1496 # all this does is basically replace the /! path by 1887 # all this does is basically replace the /! path by
1497 # a new random map path (?random/...) with a seed 1888 # a new random map path (?random/...) with a seed
1498 # that depends on the exit object 1889 # that depends on the exit object
1499 1890
1500 my $rmp = parse_random_map_params $exit->msg; 1891 my $rmp = parse_random_map_params $exit->msg;
1501 1892
1502 if ($exit->map) { 1893 if ($exit->map) {
1503 $rmp->{region} = $exit->map->region_name; 1894 $rmp->{region} = $exit->region->name;
1504 $rmp->{origin_map} = $exit->map->path; 1895 $rmp->{origin_map} = $exit->map->path;
1505 $rmp->{origin_x} = $exit->x; 1896 $rmp->{origin_x} = $exit->x;
1506 $rmp->{origin_y} = $exit->y; 1897 $rmp->{origin_y} = $exit->y;
1507 } 1898 }
1508 1899
1509 $rmp->{random_seed} ||= $exit->random_seed; 1900 $rmp->{random_seed} ||= $exit->random_seed;
1510 1901
1511 my $data = cf::to_json $rmp; 1902 my $data = cf::to_json $rmp;
1512 my $md5 = Digest::MD5::md5_hex $data; 1903 my $md5 = Digest::MD5::md5_hex $data;
1904 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1513 1905
1514 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1906 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1515 aio_write $fh, 0, (length $data), $data, 0; 1907 aio_write $fh, 0, (length $data), $data, 0;
1908 undef $fh;
1909 aio_rename "$meta~", $meta;
1516 1910
1517 $exit->slaying ("?random/$md5"); 1911 $exit->slaying ("?random/$md5");
1518 $exit->msg (undef); 1912 $exit->msg (undef);
1519 } 1913 }
1520} 1914}
1522sub cf::object::player::enter_exit { 1916sub cf::object::player::enter_exit {
1523 my ($self, $exit) = @_; 1917 my ($self, $exit) = @_;
1524 1918
1525 return unless $self->type == cf::PLAYER; 1919 return unless $self->type == cf::PLAYER;
1526 1920
1921 if ($exit->slaying eq "/!") {
1922 #TODO: this should de-fi-ni-te-ly not be a sync-job
1923 cf::sync_job { prepare_random_map $exit };
1924 }
1925
1926 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1927 my $hp = $exit->stats->hp;
1928 my $sp = $exit->stats->sp;
1929
1527 $self->enter_link; 1930 $self->enter_link;
1528 1931
1529 (Coro::async { 1932 (async {
1933 $self->deactivate_recursive; # just to be sure
1530 unless (eval { 1934 unless (eval {
1531 1935 $self->goto ($slaying, $hp, $sp);
1532 prepare_random_map $exit
1533 if $exit->slaying eq "/!";
1534
1535 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1536 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1537 1936
1538 1; 1937 1;
1539 }) { 1938 }) {
1540 $self->message ("Something went wrong deep within the crossfire server. " 1939 $self->message ("Something went wrong deep within the crossfire server. "
1541 . "I'll try to bring you back to the map you were before. " 1940 . "I'll try to bring you back to the map you were before. "
1542 . "Please report this to the dungeon master", 1941 . "Please report this to the dungeon master!",
1543 cf::NDI_UNIQUE | cf::NDI_RED); 1942 cf::NDI_UNIQUE | cf::NDI_RED);
1544 1943
1545 warn "ERROR in enter_exit: $@"; 1944 warn "ERROR in enter_exit: $@";
1546 $self->leave_link; 1945 $self->leave_link;
1547 } 1946 }
1598 on_reply => sub { 1997 on_reply => sub {
1599 my ($ns, $msg) = @_; 1998 my ($ns, $msg) = @_;
1600 1999
1601 # this weird shuffling is so that direct followup queries 2000 # this weird shuffling is so that direct followup queries
1602 # get handled first 2001 # get handled first
1603 my $queue = delete $ns->{query_queue}; 2002 my $queue = delete $ns->{query_queue}
2003 or return; # be conservative, not sure how that can happen, but we saw a crash here
1604 2004
1605 (shift @$queue)->[1]->($msg); 2005 (shift @$queue)->[1]->($msg);
1606 2006
1607 push @{ $ns->{query_queue} }, @$queue; 2007 push @{ $ns->{query_queue} }, @$queue;
1608 2008
1614 } 2014 }
1615 } 2015 }
1616 }, 2016 },
1617); 2017);
1618 2018
1619=item $client->coro (\&cb) 2019=item $client->async (\&cb)
1620 2020
1621Create a new coroutine, running the specified callback. The coroutine will 2021Create a new coroutine, running the specified callback. The coroutine will
1622be automatically cancelled when the client gets destroyed (e.g. on logout, 2022be automatically cancelled when the client gets destroyed (e.g. on logout,
1623or loss of connection). 2023or loss of connection).
1624 2024
1625=cut 2025=cut
1626 2026
1627sub cf::client::coro { 2027sub cf::client::async {
1628 my ($self, $cb) = @_; 2028 my ($self, $cb) = @_;
1629 2029
1630 my $coro; $coro = async { 2030 my $coro = &Coro::async ($cb);
1631 eval {
1632 $cb->();
1633 };
1634 warn $@ if $@;
1635 };
1636 2031
1637 $coro->on_destroy (sub { 2032 $coro->on_destroy (sub {
1638 delete $self->{_coro}{$coro+0}; 2033 delete $self->{_coro}{$coro+0};
1639 }); 2034 });
1640 2035
1812 2207
1813{ 2208{
1814 my $path = cf::localdir . "/database.pst"; 2209 my $path = cf::localdir . "/database.pst";
1815 2210
1816 sub db_load() { 2211 sub db_load() {
1817 warn "loading database $path\n";#d# remove later
1818 $DB = stat $path ? Storable::retrieve $path : { }; 2212 $DB = stat $path ? Storable::retrieve $path : { };
1819 } 2213 }
1820 2214
1821 my $pid; 2215 my $pid;
1822 2216
1823 sub db_save() { 2217 sub db_save() {
1824 warn "saving database $path\n";#d# remove later
1825 waitpid $pid, 0 if $pid; 2218 waitpid $pid, 0 if $pid;
1826 if (0 == ($pid = fork)) { 2219 if (0 == ($pid = fork)) {
1827 $DB->{_meta}{version} = 1; 2220 $DB->{_meta}{version} = 1;
1828 Storable::nstore $DB, "$path~"; 2221 Storable::nstore $DB, "$path~";
1829 rename "$path~", $path; 2222 rename "$path~", $path;
1836 sub db_sync() { 2229 sub db_sync() {
1837 db_save if $dirty; 2230 db_save if $dirty;
1838 undef $dirty; 2231 undef $dirty;
1839 } 2232 }
1840 2233
1841 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2234 my $idle = Event->idle (
1842 db_sync; 2235 reentrant => 0,
2236 min => 10,
2237 max => 20,
2238 repeat => 0,
2239 data => WF_AUTOCANCEL,
2240 cb => \&db_sync,
1843 }); 2241 );
1844 2242
1845 sub db_dirty() { 2243 sub db_dirty() {
1846 $dirty = 1; 2244 $dirty = 1;
1847 $idle->start; 2245 $idle->start;
1848 } 2246 }
1877 open my $fh, "<:utf8", cf::confdir . "/config" 2275 open my $fh, "<:utf8", cf::confdir . "/config"
1878 or return; 2276 or return;
1879 2277
1880 local $/; 2278 local $/;
1881 *CFG = YAML::Syck::Load <$fh>; 2279 *CFG = YAML::Syck::Load <$fh>;
2280
2281 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2282
2283 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2284 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2285
2286 if (exists $CFG{mlockall}) {
2287 eval {
2288 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2289 and die "WARNING: m(un)lockall failed: $!\n";
2290 };
2291 warn $@ if $@;
2292 }
1882} 2293}
1883 2294
1884sub main { 2295sub main {
1885 # we must not ever block the main coroutine 2296 # we must not ever block the main coroutine
1886 local $Coro::idle = sub { 2297 local $Coro::idle = sub {
1887 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2298 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1888 (Coro::unblock_sub { 2299 (async {
1889 Event::one_event; 2300 Event::one_event;
1890 })->(); 2301 })->prio (Coro::PRIO_MAX);
1891 }; 2302 };
1892 2303
1893 cfg_load; 2304 cfg_load;
1894 db_load; 2305 db_load;
1895 load_extensions; 2306 load_extensions;
2307
2308 $TICK_WATCHER->start;
1896 Event::loop; 2309 Event::loop;
1897} 2310}
1898 2311
1899############################################################################# 2312#############################################################################
1900# initialisation 2313# initialisation and cleanup
2314
2315# install some emergency cleanup handlers
2316BEGIN {
2317 for my $signal (qw(INT HUP TERM)) {
2318 Event->signal (
2319 reentrant => 0,
2320 data => WF_AUTOCANCEL,
2321 signal => $signal,
2322 prio => 0,
2323 cb => sub {
2324 cf::cleanup "SIG$signal";
2325 },
2326 );
2327 }
2328}
2329
2330sub emergency_save() {
2331 my $freeze_guard = cf::freeze_mainloop;
2332
2333 warn "enter emergency perl save\n";
2334
2335 cf::sync_job {
2336 # use a peculiar iteration method to avoid tripping on perl
2337 # refcount bugs in for. also avoids problems with players
2338 # and maps saved/destroyed asynchronously.
2339 warn "begin emergency player save\n";
2340 for my $login (keys %cf::PLAYER) {
2341 my $pl = $cf::PLAYER{$login} or next;
2342 $pl->valid or next;
2343 $pl->save;
2344 }
2345 warn "end emergency player save\n";
2346
2347 warn "begin emergency map save\n";
2348 for my $path (keys %cf::MAP) {
2349 my $map = $cf::MAP{$path} or next;
2350 $map->valid or next;
2351 $map->save;
2352 }
2353 warn "end emergency map save\n";
2354 };
2355
2356 warn "leave emergency perl save\n";
2357}
1901 2358
1902sub reload() { 2359sub reload() {
1903 # can/must only be called in main 2360 # can/must only be called in main
1904 if ($Coro::current != $Coro::main) { 2361 if ($Coro::current != $Coro::main) {
1905 warn "can only reload from main coroutine\n"; 2362 warn "can only reload from main coroutine";
1906 return; 2363 return;
1907 } 2364 }
1908 2365
1909 warn "reloading..."; 2366 warn "reloading...";
1910 2367
1911 local $FREEZE = 1; 2368 warn "cancelling server ticker";
2369 $TICK_WATCHER->cancel;
2370
1912 cf::emergency_save; 2371 cf::emergency_save;
1913 2372
1914 eval { 2373 eval {
1915 # if anything goes wrong in here, we should simply crash as we already saved 2374 # if anything goes wrong in here, we should simply crash as we already saved
1916 2375
1917 # cancel all watchers 2376 warn "syncing database to disk";
2377 cf::db_sync;
2378
2379 warn "cancelling all WF_AUTOCANCEL watchers";
1918 for (Event::all_watchers) { 2380 for (Event::all_watchers) {
1919 $_->cancel if $_->data & WF_AUTOCANCEL; 2381 $_->cancel if $_->data & WF_AUTOCANCEL;
1920 } 2382 }
1921 2383
2384 warn "flushing outstanding aio requests";
2385 for (;;) {
2386 IO::AIO::flush;
2387 Coro::cede;
2388 last unless IO::AIO::nreqs;
2389 warn "iterate...";
2390 }
2391
1922 # cancel all extension coros 2392 warn "cancelling all extension coros";
1923 $_->cancel for values %EXT_CORO; 2393 $_->cancel for values %EXT_CORO;
1924 %EXT_CORO = (); 2394 %EXT_CORO = ();
1925 2395
1926 # unload all extensions 2396 warn "removing commands";
1927 for (@exts) { 2397 %COMMAND = ();
2398
2399 warn "removing ext commands";
2400 %EXTCMD = ();
2401
2402 warn "unloading/nuking all extensions";
2403 for my $pkg (@EXTS) {
1928 warn "unloading <$_>"; 2404 warn "... unloading $pkg";
1929 unload_extension $_; 2405
2406 if (my $cb = $pkg->can ("unload")) {
2407 eval {
2408 $cb->($pkg);
2409 1
2410 } or warn "$pkg unloaded, but with errors: $@";
1930 } 2411 }
1931 2412
2413 warn "... nuking $pkg";
2414 Symbol::delete_package $pkg;
2415 }
2416
1932 # unload all modules loaded from $LIBDIR 2417 warn "unloading all perl modules loaded from $LIBDIR";
1933 while (my ($k, $v) = each %INC) { 2418 while (my ($k, $v) = each %INC) {
1934 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2419 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1935 2420
1936 warn "removing <$k>"; 2421 warn "... unloading $k";
1937 delete $INC{$k}; 2422 delete $INC{$k};
1938 2423
1939 $k =~ s/\.pm$//; 2424 $k =~ s/\.pm$//;
1940 $k =~ s/\//::/g; 2425 $k =~ s/\//::/g;
1941 2426
1944 } 2429 }
1945 2430
1946 Symbol::delete_package $k; 2431 Symbol::delete_package $k;
1947 } 2432 }
1948 2433
1949 # sync database to disk
1950 cf::db_sync;
1951 IO::AIO::flush;
1952
1953 # get rid of safe::, as good as possible 2434 warn "getting rid of safe::, as good as possible";
1954 Symbol::delete_package "safe::$_" 2435 Symbol::delete_package "safe::$_"
1955 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2436 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1956 2437
1957 # remove register_script_function callbacks
1958 # TODO
1959
1960 # unload cf.pm "a bit" 2438 warn "unloading cf.pm \"a bit\"";
1961 delete $INC{"cf.pm"}; 2439 delete $INC{"cf.pm"};
1962 2440
1963 # don't, removes xs symbols, too, 2441 # don't, removes xs symbols, too,
1964 # and global variables created in xs 2442 # and global variables created in xs
1965 #Symbol::delete_package __PACKAGE__; 2443 #Symbol::delete_package __PACKAGE__;
1966 2444
1967 # reload cf.pm 2445 warn "unload completed, starting to reload now";
2446
1968 warn "reloading cf.pm"; 2447 warn "reloading cf.pm";
1969 require cf; 2448 require cf;
1970 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2449 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1971 2450
1972 # load config and database again 2451 warn "loading config and database again";
1973 cf::cfg_load; 2452 cf::cfg_load;
1974 cf::db_load; 2453 cf::db_load;
1975 2454
1976 # load extensions
1977 warn "load extensions"; 2455 warn "loading extensions";
1978 cf::load_extensions; 2456 cf::load_extensions;
1979 2457
1980 # reattach attachments to objects 2458 warn "reattaching attachments to objects/players";
1981 warn "reattach";
1982 _global_reattach; 2459 _global_reattach;
2460 warn "reattaching attachments to maps";
2461 reattach $_ for values %MAP;
2462
2463 warn "restarting server ticker";
2464
2465 $TICK_WATCHER->start;
1983 }; 2466 };
1984 2467
1985 if ($@) { 2468 if ($@) {
1986 warn $@; 2469 warn $@;
1987 warn "error while reloading, exiting."; 2470 warn "error while reloading, exiting.";
1988 exit 1; 2471 exit 1;
1989 } 2472 }
1990 2473
1991 warn "reloaded successfully"; 2474 warn "reloaded";
1992}; 2475};
1993 2476
1994############################################################################# 2477our $RELOAD_WATCHER; # used only during reload
1995
1996unless ($LINK_MAP) {
1997 $LINK_MAP = cf::map::new;
1998
1999 $LINK_MAP->width (41);
2000 $LINK_MAP->height (41);
2001 $LINK_MAP->alloc;
2002 $LINK_MAP->path ("{link}");
2003 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2004 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2005
2006 # dirty hack because... archetypes are not yet loaded
2007 Event->timer (
2008 after => 2,
2009 cb => sub {
2010 $_[0]->w->cancel;
2011
2012 # provide some exits "home"
2013 my $exit = cf::object::new "exit";
2014
2015 $exit->slaying ($EMERGENCY_POSITION->[0]);
2016 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2017 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2018
2019 $LINK_MAP->insert ($exit->clone, 19, 19);
2020 $LINK_MAP->insert ($exit->clone, 19, 20);
2021 $LINK_MAP->insert ($exit->clone, 19, 21);
2022 $LINK_MAP->insert ($exit->clone, 20, 19);
2023 $LINK_MAP->insert ($exit->clone, 20, 21);
2024 $LINK_MAP->insert ($exit->clone, 21, 19);
2025 $LINK_MAP->insert ($exit->clone, 21, 20);
2026 $LINK_MAP->insert ($exit->clone, 21, 21);
2027
2028 $exit->destroy;
2029 });
2030
2031 $LINK_MAP->{deny_save} = 1;
2032 $LINK_MAP->{deny_reset} = 1;
2033
2034 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2035}
2036
2037register "<global>", __PACKAGE__;
2038 2478
2039register_command "reload" => sub { 2479register_command "reload" => sub {
2040 my ($who, $arg) = @_; 2480 my ($who, $arg) = @_;
2041 2481
2042 if ($who->flag (FLAG_WIZ)) { 2482 if ($who->flag (FLAG_WIZ)) {
2043 $who->message ("start of reload."); 2483 $who->message ("reloading server.");
2484
2485 # doing reload synchronously and two reloads happen back-to-back,
2486 # coro crashes during coro_state_free->destroy here.
2487
2488 $RELOAD_WATCHER ||= Event->timer (
2489 reentrant => 0,
2490 after => 0,
2491 data => WF_AUTOCANCEL,
2492 cb => sub {
2044 reload; 2493 reload;
2045 $who->message ("end of reload."); 2494 undef $RELOAD_WATCHER;
2495 },
2496 );
2046 } 2497 }
2047}; 2498};
2048 2499
2049unshift @INC, $LIBDIR; 2500unshift @INC, $LIBDIR;
2501
2502my $bug_warning = 0;
2050 2503
2051$TICK_WATCHER = Event->timer ( 2504$TICK_WATCHER = Event->timer (
2052 reentrant => 0, 2505 reentrant => 0,
2506 parked => 1,
2053 prio => 0, 2507 prio => 0,
2054 at => $NEXT_TICK || $TICK, 2508 at => $NEXT_TICK || $TICK,
2055 data => WF_AUTOCANCEL, 2509 data => WF_AUTOCANCEL,
2056 cb => sub { 2510 cb => sub {
2057 unless ($FREEZE) { 2511 if ($Coro::current != $Coro::main) {
2512 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2513 unless ++$bug_warning > 10;
2514 return;
2515 }
2516
2517 $NOW = Event::time;
2518
2058 cf::server_tick; # one server iteration 2519 cf::server_tick; # one server iteration
2059 $RUNTIME += $TICK; 2520 $RUNTIME += $TICK;
2060 }
2061
2062 $NEXT_TICK += $TICK; 2521 $NEXT_TICK += $TICK;
2522
2523 $WAIT_FOR_TICK->broadcast;
2524 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2525
2526 Event::sweep;
2527 Coro::cede_notself;
2528
2529# my $AFTER = Event::time;
2530# warn $AFTER - $NOW;#d#
2063 2531
2064 # if we are delayed by four ticks or more, skip them all 2532 # if we are delayed by four ticks or more, skip them all
2065 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2533 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2066 2534
2067 $TICK_WATCHER->at ($NEXT_TICK); 2535 $TICK_WATCHER->at ($NEXT_TICK);
2068 $TICK_WATCHER->start; 2536 $TICK_WATCHER->start;
2069 }, 2537 },
2070); 2538);
2071 2539
2072IO::AIO::max_poll_time $TICK * 0.2; 2540IO::AIO::max_poll_time $TICK * 0.1;
2073 2541
2074Event->io ( 2542undef $Coro::AIO::WATCHER;
2543$AIO_POLL_WATCHER = Event->io (
2544 reentrant => 0,
2075 fd => IO::AIO::poll_fileno, 2545 fd => IO::AIO::poll_fileno,
2076 poll => 'r', 2546 poll => 'r',
2077 prio => 5, 2547 prio => 6,
2078 data => WF_AUTOCANCEL, 2548 data => WF_AUTOCANCEL,
2079 cb => \&IO::AIO::poll_cb, 2549 cb => \&IO::AIO::poll_cb,
2080); 2550);
2081 2551
2082Event->timer ( 2552$WRITE_RUNTIME_WATCHER = Event->timer (
2553 reentrant => 0,
2083 data => WF_AUTOCANCEL, 2554 data => WF_AUTOCANCEL,
2084 after => 0, 2555 after => 1,
2085 interval => 10, 2556 interval => 10,
2086 cb => sub { 2557 prio => 6, # keep it lowest so it acts like a watchdog
2087 (Coro::unblock_sub { 2558 cb => Coro::unblock_sub {
2088 write_runtime 2559 write_runtime
2089 or warn "ERROR: unable to write runtime file: $!"; 2560 or warn "ERROR: unable to write runtime file: $!";
2090 })->();
2091 }, 2561 },
2092); 2562);
2093 2563
2564END { cf::emergency_save }
2565
20941 25661
2095 2567

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