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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.123 by root, Tue Jan 2 19:18:33 2007 UTC vs.
Revision 1.200 by root, Mon Jan 29 17:57:22 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 69
58binmode STDOUT; 70binmode STDOUT;
59binmode STDERR; 71binmode STDERR;
60 72
61# read virtual server time, if available 73# read virtual server time, if available
69mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
73 85
74# a special map that is always available 86our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 87
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 88sub cf::map::normalise;
78 89
79############################################################################# 90#############################################################################
80 91
81=head2 GLOBAL VARIABLES 92=head2 GLOBAL VARIABLES
82 93
106 117
107=item %cf::CFG 118=item %cf::CFG
108 119
109Configuration for the server, loaded from C</etc/crossfire/config>, or 120Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 121from wherever your confdir points to.
122
123=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
124
125These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
126or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
127processing has been done. Call C<< ->wait >> on them to maximise the
128window of cpu time available, or simply to synchronise to the server tick.
111 129
112=back 130=back
113 131
114=cut 132=cut
115 133
119 utf8::encode $msg; 137 utf8::encode $msg;
120 138
121 $msg .= "\n" 139 $msg .= "\n"
122 unless $msg =~ /\n$/; 140 unless $msg =~ /\n$/;
123 141
124 LOG llevError, "cfperl: $msg"; 142 LOG llevError, $msg;
125 }; 143 };
126} 144}
127 145
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 146@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 147@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 165
148$Event::DIED = sub { 166$Event::DIED = sub {
149 warn "error in event callback: @_"; 167 warn "error in event callback: @_";
150}; 168};
151 169
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 170=head2 UTILITY FUNCTIONS
157 171
158=over 4 172=over 4
159 173
174=item dumpval $ref
175
160=cut 176=cut
177
178sub dumpval {
179 eval {
180 local $SIG{__DIE__};
181 my $d;
182 if (1) {
183 $d = new Data::Dumper([$_[0]], ["*var"]);
184 $d->Terse(1);
185 $d->Indent(2);
186 $d->Quotekeys(0);
187 $d->Useqq(1);
188 #$d->Bless(...);
189 $d->Seen($_[1]) if @_ > 1;
190 $d = $d->Dump();
191 }
192 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
193 $d
194 } || "[unable to dump $_[0]: '$@']";
195}
161 196
162use JSON::Syck (); # TODO# replace by JSON::PC once working 197use JSON::Syck (); # TODO# replace by JSON::PC once working
163 198
164=item $ref = cf::from_json $json 199=item $ref = cf::from_json $json
165 200
181sub to_json($) { 216sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 217 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 218 JSON::Syck::Dump $_[0]
184} 219}
185 220
186=item my $guard = cf::guard { BLOCK }
187
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207
208=item cf::lock_wait $string 221=item cf::lock_wait $string
209 222
210Wait until the given lock is available. See cf::lock_acquire. 223Wait until the given lock is available. See cf::lock_acquire.
211 224
212=item my $lock = cf::lock_acquire $string 225=item my $lock = cf::lock_acquire $string
213 226
214Wait until the given lock is available and then acquires it and returns 227Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 228a Coro::guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 229for example when the coroutine gets canceled), the lock is automatically
217returned. 230returned.
218 231
219Lock names should begin with a unique identifier (for example, find_map 232Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 233uses map_find and cf::map::load uses map_load).
221 234
222=cut 235=cut
223 236
224our %LOCK; 237our %LOCK;
225 238
239 # wait, to be sure we are not locked 252 # wait, to be sure we are not locked
240 lock_wait $key; 253 lock_wait $key;
241 254
242 $LOCK{$key} = []; 255 $LOCK{$key} = [];
243 256
244 cf::guard { 257 Coro::guard {
245 # wake up all waiters, to be on the safe side 258 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} }; 259 $_->ready for @{ delete $LOCK{$key} };
247 } 260 }
248} 261}
262
263sub freeze_mainloop {
264 return unless $TICK_WATCHER->is_active;
265
266 my $guard = Coro::guard {
267 $TICK_WATCHER->start;
268 $WRITE_RUNTIME_WATCHER->start;
269 };
270 $WRITE_RUNTIME_WATCHER->stop;
271 $TICK_WATCHER->stop;
272 $guard
273}
274
275=item cf::async { BLOCK }
276
277Currently the same as Coro::async_pool, meaning you cannot use
278C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
279thing you are allowed to do is call C<prio> on it.
280
281=cut
282
283BEGIN { *async = \&Coro::async_pool }
249 284
250=item cf::sync_job { BLOCK } 285=item cf::sync_job { BLOCK }
251 286
252The design of crossfire+ requires that the main coro ($Coro::main) is 287The design of crossfire+ requires that the main coro ($Coro::main) is
253always able to handle events or runnable, as crossfire+ is only partly 288always able to handle events or runnable, as crossfire+ is only partly
267 # this is the main coro, too bad, we have to block 302 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/ 303 # till the operation succeeds, freezing the server :/
269 304
270 # TODO: use suspend/resume instead 305 # TODO: use suspend/resume instead
271 # (but this is cancel-safe) 306 # (but this is cancel-safe)
272 local $FREEZE = 1; 307 my $freeze_guard = freeze_mainloop;
273 308
274 my $busy = 1; 309 my $busy = 1;
275 my @res; 310 my @res;
276 311
277 (Coro::async { 312 (async {
278 @res = eval { $job->() }; 313 @res = eval { $job->() };
279 warn $@ if $@; 314 warn $@ if $@;
280 undef $busy; 315 undef $busy;
281 })->prio (Coro::PRIO_MAX); 316 })->prio (Coro::PRIO_MAX);
282 317
283 while ($busy) { 318 while ($busy) {
284 Coro::cede_notself; 319 Coro::cede or Event::one_event;
285 Event::one_event unless Coro::nready;
286 } 320 }
287 321
288 wantarray ? @res : $res[0] 322 wantarray ? @res : $res[0]
289 } else { 323 } else {
290 # we are in another coroutine, how wonderful, everything just works 324 # we are in another coroutine, how wonderful, everything just works
291 325
292 $job->() 326 $job->()
293 } 327 }
294} 328}
295 329
296=item $coro = cf::coro { BLOCK } 330=item $coro = cf::async_ext { BLOCK }
297 331
298Creates and returns a new coro. This coro is automcatially being canceled 332Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 333extension calling this is being unloaded.
300 334
301=cut 335=cut
302 336
303sub coro(&) { 337sub async_ext(&) {
304 my $cb = shift; 338 my $cb = shift;
305 339
306 my $coro; $coro = async { 340 my $coro = &Coro::async ($cb);
307 eval {
308 $cb->();
309 };
310 warn $@ if $@;
311 };
312 341
313 $coro->on_destroy (sub { 342 $coro->on_destroy (sub {
314 delete $EXT_CORO{$coro+0}; 343 delete $EXT_CORO{$coro+0};
315 }); 344 });
316 $EXT_CORO{$coro+0} = $coro; 345 $EXT_CORO{$coro+0} = $coro;
322 my $runtime = cf::localdir . "/runtime"; 351 my $runtime = cf::localdir . "/runtime";
323 352
324 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 353 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
325 or return; 354 or return;
326 355
356 my $value = $cf::RUNTIME + 90 + 10;
327 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 357 # 10 is the runtime save interval, for a monotonic clock
358 # 60 allows for the watchdog to kill the server.
359
328 (aio_write $fh, 0, (length $value), $value, 0) <= 0 360 (aio_write $fh, 0, (length $value), $value, 0) <= 0
329 and return; 361 and return;
330 362
331 aio_fsync $fh 363 aio_fsync $fh
332 and return; 364 and return;
341} 373}
342 374
343=back 375=back
344 376
345=cut 377=cut
346
347#############################################################################
348
349package cf::path;
350
351sub new {
352 my ($class, $path, $base) = @_;
353
354 $path = $path->as_string if ref $path;
355
356 my $self = bless { }, $class;
357
358 # {... are special paths that are not touched
359 # ?xxx/... are special absolute paths
360 # ?random/... random maps
361 # /! non-realised random map exit
362 # /... normal maps
363 # ~/... per-player maps without a specific player (DO NOT USE)
364 # ~user/... per-player map of a specific user
365
366 if ($path =~ /^{/) {
367 # fine as it is
368 } elsif ($path =~ s{^\?random/}{}) {
369 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
370 $self->{random} = cf::from_json $data;
371 } else {
372 if ($path =~ s{^~([^/]+)?}{}) {
373 $self->{user_rel} = 1;
374
375 if (defined $1) {
376 $self->{user} = $1;
377 } elsif ($base =~ m{^~([^/]+)/}) {
378 $self->{user} = $1;
379 } else {
380 warn "cannot resolve user-relative path without user <$path,$base>\n";
381 }
382 } elsif ($path =~ /^\//) {
383 # already absolute
384 } else {
385 $base =~ s{[^/]+/?$}{};
386 return $class->new ("$base/$path");
387 }
388
389 for ($path) {
390 redo if s{/\.?/}{/};
391 redo if s{/[^/]+/\.\./}{/};
392 }
393 }
394
395 $self->{path} = $path;
396
397 $self
398}
399
400# the name / primary key / in-game path
401sub as_string {
402 my ($self) = @_;
403
404 $self->{user_rel} ? "~$self->{user}$self->{path}"
405 : $self->{random} ? "?random/$self->{path}"
406 : $self->{path}
407}
408
409# the displayed name, this is a one way mapping
410sub visible_name {
411 my ($self) = @_;
412
413# if (my $rmp = $self->{random}) {
414# # todo: be more intelligent about this
415# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
416# } else {
417 $self->as_string
418# }
419}
420
421# escape the /'s in the path
422sub _escaped_path {
423 # ∕ is U+2215
424 (my $path = $_[0]{path}) =~ s/\//∕/g;
425 $path
426}
427
428# the original (read-only) location
429sub load_path {
430 my ($self) = @_;
431
432 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
433}
434
435# the temporary/swap location
436sub save_path {
437 my ($self) = @_;
438
439 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
440 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
441 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
442}
443
444# the unique path, might be eq to save_path
445sub uniq_path {
446 my ($self) = @_;
447
448 $self->{user_rel} || $self->{random}
449 ? undef
450 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
451}
452
453# return random map parameters, or undef
454sub random_map_params {
455 my ($self) = @_;
456
457 $self->{random}
458}
459
460# this is somewhat ugly, but style maps do need special treatment
461sub is_style_map {
462 $_[0]{path} =~ m{^/styles/}
463}
464
465package cf;
466 378
467############################################################################# 379#############################################################################
468 380
469=head2 ATTACHABLE OBJECTS 381=head2 ATTACHABLE OBJECTS
470 382
596our @CB_TYPE = (); # registry for type (cf-object class) based events 508our @CB_TYPE = (); # registry for type (cf-object class) based events
597our @CB_MAP = (); 509our @CB_MAP = ();
598 510
599my %attachment; 511my %attachment;
600 512
513sub cf::attachable::thawer_merge {
514 # simply override everything except _meta
515 local $_[0]{_meta};
516 %{$_[0]} = %{$_[1]};
517}
518
601sub _attach_cb($$$$) { 519sub _attach_cb($$$$) {
602 my ($registry, $event, $prio, $cb) = @_; 520 my ($registry, $event, $prio, $cb) = @_;
603 521
604 use sort 'stable'; 522 use sort 'stable';
605 523
776# object support 694# object support
777 695
778sub reattach { 696sub reattach {
779 # basically do the same as instantiate, without calling instantiate 697 # basically do the same as instantiate, without calling instantiate
780 my ($obj) = @_; 698 my ($obj) = @_;
699
700 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
781 701
782 my $registry = $obj->registry; 702 my $registry = $obj->registry;
783 703
784 @$registry = (); 704 @$registry = ();
785 705
856 } 776 }
857 } else { 777 } else {
858 aio_unlink $filename; 778 aio_unlink $filename;
859 aio_unlink "$filename.pst"; 779 aio_unlink "$filename.pst";
860 } 780 }
781
782 #d##TODO# nuke non .map-files if exist
783 if ($filename =~ s/\.map$//) {
784 aio_unlink $filename;
785 aio_unlink "$filename.pst";
786 }
861 } 787 }
862} 788}
863 789
864sub object_freezer_as_string { 790sub object_freezer_as_string {
865 my ($rdata, $objs) = @_; 791 my ($rdata, $objs) = @_;
871 797
872sub object_thawer_load { 798sub object_thawer_load {
873 my ($filename) = @_; 799 my ($filename) = @_;
874 800
875 my ($data, $av); 801 my ($data, $av);
802
803 #d#TODO remove .map if file does not exist
804 aio_stat $filename and $filename =~ s/\.map$//;
876 805
877 (aio_load $filename, $data) >= 0 806 (aio_load $filename, $data) >= 0
878 or return; 807 or return;
879 808
880 unless (aio_stat "$filename.pst") { 809 unless (aio_stat "$filename.pst") {
917=cut 846=cut
918 847
919sub register_extcmd { 848sub register_extcmd {
920 my ($name, $cb) = @_; 849 my ($name, $cb) = @_;
921 850
922 my $caller = caller;
923 #warn "registering extcmd '$name' to '$caller'";
924
925 $EXTCMD{$name} = [$cb, $caller]; 851 $EXTCMD{$name} = $cb;
926} 852}
927 853
928cf::player->attach ( 854cf::player->attach (
929 on_command => sub { 855 on_command => sub {
930 my ($pl, $name, $params) = @_; 856 my ($pl, $name, $params) = @_;
943 869
944 my $msg = eval { from_json $buf }; 870 my $msg = eval { from_json $buf };
945 871
946 if (ref $msg) { 872 if (ref $msg) {
947 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 873 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
948 if (my %reply = $cb->[0]->($pl, $msg)) { 874 if (my %reply = $cb->($pl, $msg)) {
949 $pl->ext_reply ($msg->{msgid}, %reply); 875 $pl->ext_reply ($msg->{msgid}, %reply);
950 } 876 }
951 } 877 }
952 } else { 878 } else {
953 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 879 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
955 881
956 cf::override; 882 cf::override;
957 }, 883 },
958); 884);
959 885
960sub register {
961 my ($base, $pkg) = @_;
962
963 #TODO
964}
965
966sub load_extension { 886sub load_extension {
967 my ($path) = @_; 887 my ($path) = @_;
968 888
969 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 889 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
970 my $base = $1; 890 my $base = $1;
971 my $pkg = $1; 891 my $pkg = $1;
972 $pkg =~ s/[^[:word:]]/_/g; 892 $pkg =~ s/[^[:word:]]/_/g;
973 $pkg = "ext::$pkg"; 893 $pkg = "ext::$pkg";
974 894
975 warn "loading '$path' into '$pkg'\n"; 895 warn "... loading '$path' into '$pkg'\n";
976 896
977 open my $fh, "<:utf8", $path 897 open my $fh, "<:utf8", $path
978 or die "$path: $!"; 898 or die "$path: $!";
979 899
980 my $source = 900 my $source =
981 "package $pkg; use strict; use utf8;\n" 901 "package $pkg; use strict; use utf8;\n"
982 . "#line 1 \"$path\"\n{\n" 902 . "#line 1 \"$path\"\n{\n"
983 . (do { local $/; <$fh> }) 903 . (do { local $/; <$fh> })
984 . "\n};\n1"; 904 . "\n};\n1";
985 905
986 eval $source 906 unless (eval $source) {
987 or die $@ ? "$path: $@\n" 907 my $msg = $@ ? "$path: $@\n"
988 : "extension disabled.\n"; 908 : "extension disabled.\n";
989 909 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
990 push @exts, $pkg; 910 warn $@;
991 $ext_pkg{$base} = $pkg; 911 warn "mandatory extension failed to load, exiting.\n";
992 912 exit 1;
993# no strict 'refs'; 913 }
994# @{"$pkg\::ISA"} = ext::; 914 die $@;
995
996 register $base, $pkg;
997}
998
999sub unload_extension {
1000 my ($pkg) = @_;
1001
1002 warn "removing extension $pkg\n";
1003
1004 # remove hooks
1005 #TODO
1006# for my $idx (0 .. $#PLUGIN_EVENT) {
1007# delete $hook[$idx]{$pkg};
1008# } 915 }
1009 916
1010 # remove commands 917 push @EXTS, $pkg;
1011 for my $name (keys %COMMAND) {
1012 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1013
1014 if (@cb) {
1015 $COMMAND{$name} = \@cb;
1016 } else {
1017 delete $COMMAND{$name};
1018 }
1019 }
1020
1021 # remove extcmds
1022 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1023 delete $EXTCMD{$name};
1024 }
1025
1026 if (my $cb = $pkg->can ("unload")) {
1027 eval {
1028 $cb->($pkg);
1029 1
1030 } or warn "$pkg unloaded, but with errors: $@";
1031 }
1032
1033 Symbol::delete_package $pkg;
1034} 918}
1035 919
1036sub load_extensions { 920sub load_extensions {
1037 for my $ext (<$LIBDIR/*.ext>) { 921 for my $ext (<$LIBDIR/*.ext>) {
1038 next unless -r $ext; 922 next unless -r $ext;
1042 } or warn "$ext not loaded: $@"; 926 } or warn "$ext not loaded: $@";
1043 } 927 }
1044} 928}
1045 929
1046############################################################################# 930#############################################################################
1047# load/save/clean perl data associated with a map
1048
1049*cf::mapsupport::on_clean = sub {
1050 my ($map) = @_;
1051
1052 my $path = $map->tmpname;
1053 defined $path or return;
1054
1055 unlink "$path.pst";
1056};
1057
1058cf::map->attach (prio => -10000, package => cf::mapsupport::);
1059
1060#############################################################################
1061# load/save perl data associated with player->ob objects
1062
1063sub all_objects(@) {
1064 @_, map all_objects ($_->inv), @_
1065}
1066
1067# TODO: compatibility cruft, remove when no longer needed
1068cf::player->attach (
1069 on_load => sub {
1070 my ($pl, $path) = @_;
1071
1072 for my $o (all_objects $pl->ob) {
1073 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1074 $o->set_ob_key_value ("_perl_data");
1075
1076 %$o = %{ Storable::thaw pack "H*", $value };
1077 }
1078 }
1079 },
1080);
1081
1082#############################################################################
1083 931
1084=head2 CORE EXTENSIONS 932=head2 CORE EXTENSIONS
1085 933
1086Functions and methods that extend core crossfire objects. 934Functions and methods that extend core crossfire objects.
1087 935
936=cut
937
938package cf::player;
939
940use Coro::AIO;
941
1088=head3 cf::player 942=head3 cf::player
1089 943
1090=over 4 944=over 4
1091 945
1092=item cf::player::exists $login 946=item cf::player::find $login
1093 947
1094Returns true when the given account exists. 948Returns the given player object, loading it if necessary (might block).
1095 949
1096=cut 950=cut
1097 951
1098sub cf::player::exists($) { 952sub playerdir($) {
1099 cf::player::find $_[0] 953 cf::localdir
1100 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 954 . "/"
955 . cf::playerdir
956 . "/"
957 . (ref $_[0] ? $_[0]->ob->name : $_[0])
958}
959
960sub path($) {
961 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
962
963 (playerdir $login) . "/$login.pl"
964}
965
966sub find_active($) {
967 $cf::PLAYER{$_[0]}
968 and $cf::PLAYER{$_[0]}->active
969 and $cf::PLAYER{$_[0]}
970}
971
972sub exists($) {
973 my ($login) = @_;
974
975 $cf::PLAYER{$login}
976 or cf::sync_job { !aio_stat path $login }
977}
978
979sub find($) {
980 return $cf::PLAYER{$_[0]} || do {
981 my $login = $_[0];
982
983 my $guard = cf::lock_acquire "user_find:$login";
984
985 $cf::PLAYER{$_[0]} || do {
986 my $pl = load_pl path $login
987 or return;
988 $cf::PLAYER{$login} = $pl
989 }
990 }
991}
992
993sub save($) {
994 my ($pl) = @_;
995
996 return if $pl->{deny_save};
997
998 my $path = path $pl;
999 my $guard = cf::lock_acquire "user_save:$path";
1000
1001 return if $pl->{deny_save};
1002
1003 aio_mkdir playerdir $pl, 0770;
1004 $pl->{last_save} = $cf::RUNTIME;
1005
1006 $pl->save_pl ($path);
1007 Coro::cede;
1008}
1009
1010sub new($) {
1011 my ($login) = @_;
1012
1013 my $self = create;
1014
1015 $self->ob->name ($login);
1016 $self->{deny_save} = 1;
1017
1018 $cf::PLAYER{$login} = $self;
1019
1020 $self
1021}
1022
1023=item $pl->quit_character
1024
1025Nukes the player without looking back. If logged in, the connection will
1026be destroyed. May block for a long time.
1027
1028=cut
1029
1030sub quit_character {
1031 my ($pl) = @_;
1032
1033 $pl->{deny_save} = 1;
1034 $pl->password ("*"); # this should lock out the player until we nuked the dir
1035
1036 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1037 $pl->deactivate;
1038 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1039 $pl->ns->destroy if $pl->ns;
1040
1041 my $path = playerdir $pl;
1042 my $temp = "$path~$cf::RUNTIME~deleting~";
1043 aio_rename $path, $temp;
1044 delete $cf::PLAYER{$pl->ob->name};
1045 $pl->destroy;
1046 IO::AIO::aio_rmtree $temp;
1047}
1048
1049=item cf::player::list_logins
1050
1051Returns am arrayref of all valid playernames in the system, can take a
1052while and may block, so not sync_job-capable, ever.
1053
1054=cut
1055
1056sub list_logins {
1057 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1058 or return [];
1059
1060 my @logins;
1061
1062 for my $login (@$dirs) {
1063 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1064 aio_read $fh, 0, 512, my $buf, 0 or next;
1065 $buf !~ /^password -------------$/m or next; # official not-valid tag
1066
1067 utf8::decode $login;
1068 push @logins, $login;
1069 }
1070
1071 \@logins
1072}
1073
1074=item $player->maps
1075
1076Returns an arrayref of map paths that are private for this
1077player. May block.
1078
1079=cut
1080
1081sub maps($) {
1082 my ($pl) = @_;
1083
1084 my $files = aio_readdir playerdir $pl
1085 or return;
1086
1087 my @paths;
1088
1089 for (@$files) {
1090 utf8::decode $_;
1091 next if /\.(?:pl|pst)$/;
1092 next unless /^$PATH_SEP/o;
1093
1094 push @paths, cf::map::normalise "~" . $pl->ob->name . "/" . $_;
1095 }
1096
1097 \@paths
1101} 1098}
1102 1099
1103=item $player->ext_reply ($msgid, $msgtype, %msg) 1100=item $player->ext_reply ($msgid, $msgtype, %msg)
1104 1101
1105Sends an ext reply to the player. 1102Sends an ext reply to the player.
1106 1103
1107=cut 1104=cut
1108 1105
1109sub cf::player::ext_reply($$$%) { 1106sub ext_reply($$$%) {
1110 my ($self, $id, %msg) = @_; 1107 my ($self, $id, %msg) = @_;
1111 1108
1112 $msg{msgid} = $id; 1109 $msg{msgid} = $id;
1113 1110
1114 $self->send ("ext " . to_json \%msg); 1111 $self->send ("ext " . cf::to_json \%msg);
1115} 1112}
1113
1114package cf;
1116 1115
1117=back 1116=back
1118 1117
1119 1118
1120=head3 cf::map 1119=head3 cf::map
1126package cf::map; 1125package cf::map;
1127 1126
1128use Fcntl; 1127use Fcntl;
1129use Coro::AIO; 1128use Coro::AIO;
1130 1129
1130use overload
1131 '""' => \&as_string,
1132 fallback => 1;
1133
1131our $MAX_RESET = 7200; 1134our $MAX_RESET = 3600;
1132our $DEFAULT_RESET = 3600; 1135our $DEFAULT_RESET = 3000;
1133 1136
1134sub generate_random_map { 1137sub generate_random_map {
1135 my ($path, $rmp) = @_; 1138 my ($self, $rmp) = @_;
1136
1137 # mit "rum" bekleckern, nicht 1139 # mit "rum" bekleckern, nicht
1138 cf::map::_create_random_map 1140 $self->_create_random_map (
1139 $path,
1140 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1141 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1141 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1142 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1142 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1143 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1143 $rmp->{exit_on_final_map}, 1144 $rmp->{exit_on_final_map},
1144 $rmp->{xsize}, $rmp->{ysize}, 1145 $rmp->{xsize}, $rmp->{ysize},
1145 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1146 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1146 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1147 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1147 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1148 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1148 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1149 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1149 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1150 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1150 (cf::region::find $rmp->{region}) 1151 (cf::region::find $rmp->{region}), $rmp->{custom}
1152 )
1153}
1154
1155=item cf::map->register ($regex, $prio)
1156
1157Register a handler for the map path matching the given regex at the
1158givne priority (higher is better, built-in handlers have priority 0, the
1159default).
1160
1161=cut
1162
1163sub register {
1164 my (undef, $regex, $prio) = @_;
1165 my $pkg = caller;
1166
1167 no strict;
1168 push @{"$pkg\::ISA"}, __PACKAGE__;
1169
1170 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1171}
1172
1173# also paths starting with '/'
1174$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1175
1176sub thawer_merge {
1177 my ($self, $merge) = @_;
1178
1179 # we have to keep some variables in memory intact
1180 local $self->{path};
1181 local $self->{load_path};
1182 local $self->{deny_save};
1183 local $self->{deny_reset};
1184
1185 $self->SUPER::thawer_merge ($merge);
1186}
1187
1188sub normalise {
1189 my ($path, $base) = @_;
1190
1191 $path = "$path"; # make sure its a string
1192
1193 $path =~ s/\.map$//;
1194
1195 # map plan:
1196 #
1197 # /! non-realised random map exit (special hack!)
1198 # {... are special paths that are not being touched
1199 # ?xxx/... are special absolute paths
1200 # ?random/... random maps
1201 # /... normal maps
1202 # ~user/... per-player map of a specific user
1203
1204 $path =~ s/$PATH_SEP/\//go;
1205
1206 # treat it as relative path if it starts with
1207 # something that looks reasonable
1208 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1209 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1210
1211 $base =~ s{[^/]+/?$}{};
1212 $path = "$base/$path";
1213 }
1214
1215 for ($path) {
1216 redo if s{//}{/};
1217 redo if s{/\.?/}{/};
1218 redo if s{/[^/]+/\.\./}{/};
1219 }
1220
1221 $path
1222}
1223
1224sub new_from_path {
1225 my (undef, $path, $base) = @_;
1226
1227 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1228
1229 $path = normalise $path, $base;
1230
1231 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1232 if ($path =~ $EXT_MAP{$pkg}[1]) {
1233 my $self = bless cf::map::new, $pkg;
1234 $self->{path} = $path; $self->path ($path);
1235 $self->init; # pass $1 etc.
1236 return $self;
1237 }
1238 }
1239
1240 Carp::carp "unable to resolve path '$path' (base '$base').";
1241 ()
1242}
1243
1244sub init {
1245 my ($self) = @_;
1246
1247 $self
1248}
1249
1250sub as_string {
1251 my ($self) = @_;
1252
1253 "$self->{path}"
1254}
1255
1256# the displayed name, this is a one way mapping
1257sub visible_name {
1258 &as_string
1259}
1260
1261# the original (read-only) location
1262sub load_path {
1263 my ($self) = @_;
1264
1265 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1266}
1267
1268# the temporary/swap location
1269sub save_path {
1270 my ($self) = @_;
1271
1272 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1273 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1274}
1275
1276# the unique path, undef == no special unique path
1277sub uniq_path {
1278 my ($self) = @_;
1279
1280 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1281 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1151} 1282}
1152 1283
1153# and all this just because we cannot iterate over 1284# and all this just because we cannot iterate over
1154# all maps in C++... 1285# all maps in C++...
1155sub change_all_map_light { 1286sub change_all_map_light {
1157 1288
1158 $_->change_map_light ($change) 1289 $_->change_map_light ($change)
1159 for grep $_->outdoor, values %cf::MAP; 1290 for grep $_->outdoor, values %cf::MAP;
1160} 1291}
1161 1292
1293sub unlink_save {
1294 my ($self) = @_;
1295
1296 utf8::encode (my $save = $self->save_path);
1297 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1298 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1299
1300 #d#TODO remove .map and also nuke
1301 $save =~ s/\.map// or return;#d#
1302 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1303 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1304}
1305
1162sub try_load_header($) { 1306sub load_header_from($) {
1163 my ($path) = @_; 1307 my ($self, $path) = @_;
1164 1308
1165 utf8::encode $path; 1309 utf8::encode $path;
1166 aio_open $path, O_RDONLY, 0 1310 #aio_open $path, O_RDONLY, 0
1311 # or return;
1312
1313 $self->_load_header ($path)
1167 or return; 1314 or return;
1168 1315
1169 my $map = cf::map::new 1316 $self->{load_path} = $path;
1317
1318 1
1319}
1320
1321sub load_header_orig {
1322 my ($self) = @_;
1323
1324 $self->load_header_from ($self->load_path)
1325}
1326
1327sub load_header_temp {
1328 my ($self) = @_;
1329
1330 $self->load_header_from ($self->save_path)
1331}
1332
1333sub prepare_temp {
1334 my ($self) = @_;
1335
1336 $self->last_access ((delete $self->{last_access})
1337 || $cf::RUNTIME); #d#
1338 # safety
1339 $self->{instantiate_time} = $cf::RUNTIME
1340 if $self->{instantiate_time} > $cf::RUNTIME;
1341}
1342
1343sub prepare_orig {
1344 my ($self) = @_;
1345
1346 $self->{load_original} = 1;
1347 $self->{instantiate_time} = $cf::RUNTIME;
1348 $self->last_access ($cf::RUNTIME);
1349 $self->instantiate;
1350}
1351
1352sub load_header {
1353 my ($self) = @_;
1354
1355 if ($self->load_header_temp) {
1356 $self->prepare_temp;
1357 } else {
1358 $self->load_header_orig
1170 or return; 1359 or return;
1360 $self->prepare_orig;
1361 }
1171 1362
1172 $map->load_header ($path) 1363 1
1173 or return;
1174
1175 $map->{load_path} = $path;
1176
1177 $map
1178} 1364}
1179 1365
1366sub find;
1180sub find_map { 1367sub find {
1181 my ($path, $origin) = @_; 1368 my ($path, $origin) = @_;
1182 1369
1183 #warn "find_map<$path,$origin>\n";#d#
1184
1185 $path = new cf::path $path, $origin && $origin->path; 1370 $path = normalise $path, $origin && $origin->path;
1186 my $key = $path->as_string;
1187 1371
1188 cf::lock_wait "map_find:$key"; 1372 cf::lock_wait "map_find:$path";
1189 1373
1190 $cf::MAP{$key} || do { 1374 $cf::MAP{$path} || do {
1191 my $guard = cf::lock_acquire "map_find:$key"; 1375 my $guard = cf::lock_acquire "map_find:$path";
1192 1376 my $map = new_from_path cf::map $path
1193 # do it the slow way
1194 my $map = try_load_header $path->save_path;
1195
1196 if ($map) {
1197 # safety
1198 $map->{instantiate_time} = $cf::RUNTIME
1199 if $map->{instantiate_time} > $cf::RUNTIME;
1200 } else {
1201 if (my $rmp = $path->random_map_params) {
1202 $map = generate_random_map $key, $rmp;
1203 } else {
1204 $map = try_load_header $path->load_path;
1205 }
1206
1207 $map or return; 1377 or return;
1208 1378
1209 $map->{load_original} = 1;
1210 $map->{instantiate_time} = $cf::RUNTIME;
1211 $map->instantiate;
1212
1213 # per-player maps become, after loading, normal maps
1214 $map->per_player (0) if $path->{user_rel};
1215 }
1216
1217 $map->path ($key);
1218 $map->{path} = $path;
1219 $map->{last_save} = $cf::RUNTIME; 1379 $map->{last_save} = $cf::RUNTIME;
1220 $map->last_access ($cf::RUNTIME);
1221 1380
1222 if ($map->should_reset) { 1381 $map->load_header
1382 or return;
1383
1384 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1385 # doing this can freeze the server in a sync job, obviously
1386 #$cf::WAIT_FOR_TICK->wait;
1223 $map->reset; 1387 $map->reset;
1224 undef $guard; 1388 undef $guard;
1225 $map = find_map $path; 1389 return find $path;
1226 } 1390 }
1227 1391
1228 $cf::MAP{$key} = $map 1392 $cf::MAP{$path} = $map
1229 } 1393 }
1230} 1394}
1395
1396sub pre_load { }
1397sub post_load { }
1231 1398
1232sub load { 1399sub load {
1233 my ($self) = @_; 1400 my ($self) = @_;
1234 1401
1402 local $self->{deny_reset} = 1; # loading can take a long time
1403
1235 my $path = $self->{path}; 1404 my $path = $self->{path};
1236 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1405 my $guard = cf::lock_acquire "map_load:$path";
1237 1406
1238 return if $self->in_memory != cf::MAP_SWAPPED; 1407 return if $self->in_memory != cf::MAP_SWAPPED;
1239 1408
1240 $self->in_memory (cf::MAP_LOADING); 1409 $self->in_memory (cf::MAP_LOADING);
1241 1410
1242 $self->alloc; 1411 $self->alloc;
1412
1413 $self->pre_load;
1414
1243 $self->load_objects ($self->{load_path}, 1) 1415 $self->_load_objects ($self->{load_path}, 1)
1244 or return; 1416 or return;
1245 1417
1246 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1418 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1247 if delete $self->{load_original}; 1419 if delete $self->{load_original};
1248 1420
1249 if (my $uniq = $path->uniq_path) { 1421 if (my $uniq = $self->uniq_path) {
1250 utf8::encode $uniq; 1422 utf8::encode $uniq;
1251 if (aio_open $uniq, O_RDONLY, 0) { 1423 if (aio_open $uniq, O_RDONLY, 0) {
1252 $self->clear_unique_items; 1424 $self->clear_unique_items;
1253 $self->load_objects ($uniq, 0); 1425 $self->_load_objects ($uniq, 0);
1254 } 1426 }
1255 } 1427 }
1428
1429 Coro::cede;
1256 1430
1257 # now do the right thing for maps 1431 # now do the right thing for maps
1258 $self->link_multipart_objects; 1432 $self->link_multipart_objects;
1259 1433
1260 if ($self->{path}->is_style_map) { 1434 unless ($self->{deny_activate}) {
1261 $self->{deny_save} = 1; 1435 $self->decay_objects;
1262 $self->{deny_reset} = 1;
1263 } else {
1264 $self->fix_auto_apply; 1436 $self->fix_auto_apply;
1265 $self->decay_objects;
1266 $self->update_buttons; 1437 $self->update_buttons;
1438 Coro::cede;
1267 $self->set_darkness_map; 1439 $self->set_darkness_map;
1268 $self->difficulty ($self->estimate_difficulty) 1440 $self->difficulty ($self->estimate_difficulty)
1269 unless $self->difficulty; 1441 unless $self->difficulty;
1442 Coro::cede;
1270 $self->activate; 1443 $self->activate;
1271 } 1444 }
1272 1445
1446 $self->post_load;
1447
1273 $self->in_memory (cf::MAP_IN_MEMORY); 1448 $self->in_memory (cf::MAP_IN_MEMORY);
1274} 1449}
1275 1450
1276sub load_map_sync { 1451sub customise_for {
1452 my ($self, $ob) = @_;
1453
1454 return find "~" . $ob->name . "/" . $self->{path}
1455 if $self->per_player;
1456
1457 $self
1458}
1459
1460# find and load all maps in the 3x3 area around a map
1461sub load_diag {
1462 my ($map) = @_;
1463
1464 my @diag; # diagonal neighbours
1465
1466 for (0 .. 3) {
1467 my $neigh = $map->tile_path ($_)
1468 or next;
1469 $neigh = find $neigh, $map
1470 or next;
1471 $neigh->load;
1472
1473 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1474 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1475 }
1476
1477 for (@diag) {
1478 my $neigh = find @$_
1479 or next;
1480 $neigh->load;
1481 }
1482}
1483
1484sub find_sync {
1277 my ($path, $origin) = @_; 1485 my ($path, $origin) = @_;
1278 1486
1279 #warn "load_map_sync<$path, $origin>\n";#d# 1487 cf::sync_job { find $path, $origin }
1488}
1280 1489
1281 cf::sync_job { 1490sub do_load_sync {
1282 my $map = cf::map::find_map $path, $origin 1491 my ($map) = @_;
1283 or return; 1492
1493 cf::sync_job { $map->load };
1494}
1495
1496our %MAP_PREFETCH;
1497our $MAP_PREFETCHER = undef;
1498
1499sub find_async {
1500 my ($path, $origin) = @_;
1501
1502 $path = normalise $path, $origin && $origin->{path};
1503
1504 if (my $map = $cf::MAP{$path}) {
1505 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1506 }
1507
1508 undef $MAP_PREFETCH{$path};
1509 $MAP_PREFETCHER ||= cf::async {
1510 while (%MAP_PREFETCH) {
1511 for my $path (keys %MAP_PREFETCH) {
1512 my $map = find $path
1513 or next;
1284 $map->load; 1514 $map->load;
1285 $map 1515
1516 delete $MAP_PREFETCH{$path};
1517 }
1518 }
1519 undef $MAP_PREFETCHER;
1286 } 1520 };
1521 $MAP_PREFETCHER->prio (6);
1522
1523 ()
1287} 1524}
1288 1525
1289sub save { 1526sub save {
1290 my ($self) = @_; 1527 my ($self) = @_;
1291 1528
1529 my $lock = cf::lock_acquire "map_data:" . $self->path;
1530
1292 $self->{last_save} = $cf::RUNTIME; 1531 $self->{last_save} = $cf::RUNTIME;
1293 1532
1294 return unless $self->dirty; 1533 return unless $self->dirty;
1295 1534
1296 my $save = $self->{path}->save_path; utf8::encode $save; 1535 my $save = $self->save_path; utf8::encode $save;
1297 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1536 my $uniq = $self->uniq_path; utf8::encode $uniq;
1298 1537
1299 $self->{load_path} = $save; 1538 $self->{load_path} = $save;
1300 1539
1301 return if $self->{deny_save}; 1540 return if $self->{deny_save};
1302 1541
1542 local $self->{last_access} = $self->last_access;#d#
1543
1544 cf::async {
1545 $_->contr->save for $self->players;
1546 };
1547
1303 if ($uniq) { 1548 if ($uniq) {
1304 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1549 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1305 $self->save_objects ($uniq, cf::IO_UNIQUES); 1550 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1306 } else { 1551 } else {
1307 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1552 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1308 } 1553 }
1309} 1554}
1310 1555
1311sub swap_out { 1556sub swap_out {
1312 my ($self) = @_; 1557 my ($self) = @_;
1558
1559 # save first because save cedes
1560 $self->save;
1561
1562 my $lock = cf::lock_acquire "map_data:" . $self->path;
1313 1563
1314 return if $self->players; 1564 return if $self->players;
1315 return if $self->in_memory != cf::MAP_IN_MEMORY; 1565 return if $self->in_memory != cf::MAP_IN_MEMORY;
1316 return if $self->{deny_save}; 1566 return if $self->{deny_save};
1317 1567
1318 $self->save;
1319 $self->clear; 1568 $self->clear;
1320 $self->in_memory (cf::MAP_SWAPPED); 1569 $self->in_memory (cf::MAP_SWAPPED);
1321} 1570}
1322 1571
1323sub reset_at { 1572sub reset_at {
1324 my ($self) = @_; 1573 my ($self) = @_;
1325 1574
1326 # TODO: safety, remove and allow resettable per-player maps 1575 # TODO: safety, remove and allow resettable per-player maps
1327 return 1e99 if $self->{path}{user_rel}; 1576 return 1e99 if $self->isa ("ext::map_per_player");#d#
1328 return 1e99 if $self->{deny_reset}; 1577 return 1e99 if $self->{deny_reset};
1329 1578
1330 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1579 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1331 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1580 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1332 1581
1337 my ($self) = @_; 1586 my ($self) = @_;
1338 1587
1339 $self->reset_at <= $cf::RUNTIME 1588 $self->reset_at <= $cf::RUNTIME
1340} 1589}
1341 1590
1342sub unlink_save {
1343 my ($self) = @_;
1344
1345 utf8::encode (my $save = $self->{path}->save_path);
1346 aioreq_pri 3; IO::AIO::aio_unlink $save;
1347 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1348}
1349
1350sub rename {
1351 my ($self, $new_path) = @_;
1352
1353 $self->unlink_save;
1354
1355 delete $cf::MAP{$self->path};
1356 $self->{path} = new cf::path $new_path;
1357 $self->path ($self->{path}->as_string);
1358 $cf::MAP{$self->path} = $self;
1359
1360 $self->save;
1361}
1362
1363sub reset { 1591sub reset {
1364 my ($self) = @_; 1592 my ($self) = @_;
1365 1593
1594 my $lock = cf::lock_acquire "map_data:$self->{path}";
1595
1366 return if $self->players; 1596 return if $self->players;
1367 return if $self->{path}{user_rel};#d# 1597 return if $self->isa ("ext::map_per_player");#d#
1368 1598
1369 warn "resetting map ", $self->path;#d# 1599 warn "resetting map ", $self->path;#d#
1370 1600
1371 delete $cf::MAP{$self->path}; 1601 delete $cf::MAP{$self->path};
1602
1603 $self->in_memory (cf::MAP_SWAPPED);
1604 $self->clear;
1372 1605
1373 $_->clear_links_to ($self) for values %cf::MAP; 1606 $_->clear_links_to ($self) for values %cf::MAP;
1374 1607
1375 $self->unlink_save; 1608 $self->unlink_save;
1376 $self->destroy; 1609 $self->destroy;
1379my $nuke_counter = "aaaa"; 1612my $nuke_counter = "aaaa";
1380 1613
1381sub nuke { 1614sub nuke {
1382 my ($self) = @_; 1615 my ($self) = @_;
1383 1616
1617 delete $cf::MAP{$self->path};
1618
1619 $self->unlink_save;
1620
1621 bless $self, "cf::map";
1622 delete $self->{deny_reset};
1384 $self->{deny_save} = 1; 1623 $self->{deny_save} = 1;
1385 $self->reset_timeout (1); 1624 $self->reset_timeout (1);
1386 $self->rename ("{nuke}/" . ($nuke_counter++)); 1625 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1626
1627 $cf::MAP{$self->path} = $self;
1628
1387 $self->reset; # polite request, might not happen 1629 $self->reset; # polite request, might not happen
1388} 1630}
1389 1631
1390sub customise_for { 1632=item cf::map::unique_maps
1391 my ($map, $ob) = @_;
1392 1633
1393 if ($map->per_player) { 1634Returns an arrayref of paths of all shared maps that have
1394 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1635instantiated unique items. May block.
1395 }
1396 1636
1397 $map 1637=cut
1398}
1399 1638
1400sub emergency_save { 1639sub unique_maps() {
1401 local $cf::FREEZE = 1; 1640 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1641 or return;
1402 1642
1403 warn "enter emergency map save\n"; 1643 my @paths;
1404 1644
1405 cf::sync_job { 1645 for (@$files) {
1406 warn "begin emergency map save\n"; 1646 utf8::decode $_;
1407 $_->save for values %cf::MAP; 1647 next if /\.pst$/;
1648 next unless /^$PATH_SEP/o;
1649
1650 push @paths, cf::map::normalise $_;
1408 }; 1651 }
1409 1652
1410 warn "end emergency map save\n"; 1653 \@paths
1411} 1654}
1412 1655
1413package cf; 1656package cf;
1414 1657
1415=back 1658=back
1416 1659
1660=head3 cf::object
1661
1662=cut
1663
1664package cf::object;
1665
1666=over 4
1667
1668=item $ob->inv_recursive
1669
1670Returns the inventory of the object _and_ their inventories, recursively.
1671
1672=cut
1673
1674sub inv_recursive_;
1675sub inv_recursive_ {
1676 map { $_, inv_recursive_ $_->inv } @_
1677}
1678
1679sub inv_recursive {
1680 inv_recursive_ inv $_[0]
1681}
1682
1683package cf;
1684
1685=back
1417 1686
1418=head3 cf::object::player 1687=head3 cf::object::player
1419 1688
1420=over 4 1689=over 4
1421 1690
1461 1730
1462=item $player_object->enter_link 1731=item $player_object->enter_link
1463 1732
1464Freezes the player and moves him/her to a special map (C<{link}>). 1733Freezes the player and moves him/her to a special map (C<{link}>).
1465 1734
1466The player should be reaosnably safe there for short amounts of time. You 1735The player should be reasonably safe there for short amounts of time. You
1467I<MUST> call C<leave_link> as soon as possible, though. 1736I<MUST> call C<leave_link> as soon as possible, though.
1468 1737
1738Will never block.
1739
1469=item $player_object->leave_link ($map, $x, $y) 1740=item $player_object->leave_link ($map, $x, $y)
1470 1741
1471Moves the player out of the specila link map onto the given map. If the 1742Moves the player out of the special C<{link}> map onto the specified
1472map is not valid (or omitted), the player will be moved back to the 1743map. If the map is not valid (or omitted), the player will be moved back
1473location he/she was before the call to C<enter_link>, or, if that fails, 1744to the location he/she was before the call to C<enter_link>, or, if that
1474to the emergency map position. 1745fails, to the emergency map position.
1475 1746
1476Might block. 1747Might block.
1477 1748
1478=cut 1749=cut
1750
1751sub link_map {
1752 unless ($LINK_MAP) {
1753 $LINK_MAP = cf::map::find "{link}"
1754 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1755 $LINK_MAP->load;
1756 }
1757
1758 $LINK_MAP
1759}
1479 1760
1480sub cf::object::player::enter_link { 1761sub cf::object::player::enter_link {
1481 my ($self) = @_; 1762 my ($self) = @_;
1482 1763
1483 $self->deactivate_recursive; 1764 $self->deactivate_recursive;
1484 1765
1485 return if $self->map == $LINK_MAP; 1766 return if UNIVERSAL::isa $self->map, "ext::map_link";
1486 1767
1487 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1768 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1488 if $self->map; 1769 if $self->map;
1489 1770
1490 $self->enter_map ($LINK_MAP, 20, 20); 1771 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1491} 1772}
1492 1773
1493sub cf::object::player::leave_link { 1774sub cf::object::player::leave_link {
1494 my ($self, $map, $x, $y) = @_; 1775 my ($self, $map, $x, $y) = @_;
1495 1776
1496 my $link_pos = delete $self->{_link_pos}; 1777 my $link_pos = delete $self->{_link_pos};
1497 1778
1498 unless ($map) { 1779 unless ($map) {
1499 # restore original map position 1780 # restore original map position
1500 ($map, $x, $y) = @{ $link_pos || [] }; 1781 ($map, $x, $y) = @{ $link_pos || [] };
1501 $map = cf::map::find_map $map; 1782 $map = cf::map::find $map;
1502 1783
1503 unless ($map) { 1784 unless ($map) {
1504 ($map, $x, $y) = @$EMERGENCY_POSITION; 1785 ($map, $x, $y) = @$EMERGENCY_POSITION;
1505 $map = cf::map::find_map $map 1786 $map = cf::map::find $map
1506 or die "FATAL: cannot load emergency map\n"; 1787 or die "FATAL: cannot load emergency map\n";
1507 } 1788 }
1508 } 1789 }
1509 1790
1510 ($x, $y) = (-1, -1) 1791 ($x, $y) = (-1, -1)
1513 # use -1 or undef as default coordinates, not 0, 0 1794 # use -1 or undef as default coordinates, not 0, 0
1514 ($x, $y) = ($map->enter_x, $map->enter_y) 1795 ($x, $y) = ($map->enter_x, $map->enter_y)
1515 if $x <=0 && $y <= 0; 1796 if $x <=0 && $y <= 0;
1516 1797
1517 $map->load; 1798 $map->load;
1799 $map->load_diag;
1518 1800
1801 return unless $self->contr->active;
1519 $self->activate_recursive; 1802 $self->activate_recursive;
1520 $self->enter_map ($map, $x, $y); 1803 $self->enter_map ($map, $x, $y);
1521} 1804}
1522 1805
1523cf::player->attach ( 1806cf::player->attach (
1536 1819
1537 # try to abort aborted map switching on player login :) 1820 # try to abort aborted map switching on player login :)
1538 # should happen only on crashes 1821 # should happen only on crashes
1539 if ($pl->ob->{_link_pos}) { 1822 if ($pl->ob->{_link_pos}) {
1540 $pl->ob->enter_link; 1823 $pl->ob->enter_link;
1541 Coro::async { 1824 (async {
1542 # we need this sleep as the login has a concurrent enter_exit running 1825 # we need this sleep as the login has a concurrent enter_exit running
1543 # and this sleep increases chances of the player not ending up in scorn 1826 # and this sleep increases chances of the player not ending up in scorn
1827 $pl->ob->reply (undef,
1828 "There was an internal problem at your last logout, "
1829 . "the server will try to bring you to your intended destination in a second.",
1830 cf::NDI_RED);
1544 Coro::Timer::sleep 1; 1831 Coro::Timer::sleep 1;
1545 $pl->ob->leave_link; 1832 $pl->ob->leave_link;
1546 }; 1833 })->prio (2);
1547 } 1834 }
1548 }, 1835 },
1549); 1836);
1550 1837
1551=item $player_object->goto_map ($path, $x, $y) 1838=item $player_object->goto ($path, $x, $y)
1552 1839
1553=cut 1840=cut
1554 1841
1555sub cf::object::player::goto_map { 1842sub cf::object::player::goto {
1556 my ($self, $path, $x, $y) = @_; 1843 my ($self, $path, $x, $y) = @_;
1557 1844
1558 $self->enter_link; 1845 $self->enter_link;
1559 1846
1560 (Coro::async { 1847 (async {
1561 $path = new cf::path $path; 1848 my $map = eval {
1562
1563 my $map = cf::map::find_map $path->as_string; 1849 my $map = cf::map::find $path;
1564 $map = $map->customise_for ($self) if $map; 1850 $map = $map->customise_for ($self) if $map;
1565 1851 $map
1566# warn "entering ", $map->path, " at ($x, $y)\n" 1852 } or
1567# if $map;
1568
1569 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1853 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1570 1854
1571 $self->leave_link ($map, $x, $y); 1855 $self->leave_link ($map, $x, $y);
1572 })->prio (1); 1856 })->prio (1);
1573} 1857}
1574 1858
1578 1862
1579sub parse_random_map_params { 1863sub parse_random_map_params {
1580 my ($spec) = @_; 1864 my ($spec) = @_;
1581 1865
1582 my $rmp = { # defaults 1866 my $rmp = { # defaults
1583 xsize => 10, 1867 xsize => (cf::rndm 15, 40),
1584 ysize => 10, 1868 ysize => (cf::rndm 15, 40),
1869 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1870 #layout => string,
1585 }; 1871 };
1586 1872
1587 for (split /\n/, $spec) { 1873 for (split /\n/, $spec) {
1588 my ($k, $v) = split /\s+/, $_, 2; 1874 my ($k, $v) = split /\s+/, $_, 2;
1589 1875
1593 $rmp 1879 $rmp
1594} 1880}
1595 1881
1596sub prepare_random_map { 1882sub prepare_random_map {
1597 my ($exit) = @_; 1883 my ($exit) = @_;
1884
1885 my $guard = cf::lock_acquire "exit_prepare:$exit";
1598 1886
1599 # all this does is basically replace the /! path by 1887 # all this does is basically replace the /! path by
1600 # a new random map path (?random/...) with a seed 1888 # a new random map path (?random/...) with a seed
1601 # that depends on the exit object 1889 # that depends on the exit object
1602 1890
1603 my $rmp = parse_random_map_params $exit->msg; 1891 my $rmp = parse_random_map_params $exit->msg;
1604 1892
1605 if ($exit->map) { 1893 if ($exit->map) {
1606 $rmp->{region} = $exit->map->region_name; 1894 $rmp->{region} = $exit->region->name;
1607 $rmp->{origin_map} = $exit->map->path; 1895 $rmp->{origin_map} = $exit->map->path;
1608 $rmp->{origin_x} = $exit->x; 1896 $rmp->{origin_x} = $exit->x;
1609 $rmp->{origin_y} = $exit->y; 1897 $rmp->{origin_y} = $exit->y;
1610 } 1898 }
1611 1899
1612 $rmp->{random_seed} ||= $exit->random_seed; 1900 $rmp->{random_seed} ||= $exit->random_seed;
1613 1901
1614 my $data = cf::to_json $rmp; 1902 my $data = cf::to_json $rmp;
1615 my $md5 = Digest::MD5::md5_hex $data; 1903 my $md5 = Digest::MD5::md5_hex $data;
1904 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1616 1905
1617 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1906 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1618 aio_write $fh, 0, (length $data), $data, 0; 1907 aio_write $fh, 0, (length $data), $data, 0;
1908 undef $fh;
1909 aio_rename "$meta~", $meta;
1619 1910
1620 $exit->slaying ("?random/$md5"); 1911 $exit->slaying ("?random/$md5");
1621 $exit->msg (undef); 1912 $exit->msg (undef);
1622 } 1913 }
1623} 1914}
1625sub cf::object::player::enter_exit { 1916sub cf::object::player::enter_exit {
1626 my ($self, $exit) = @_; 1917 my ($self, $exit) = @_;
1627 1918
1628 return unless $self->type == cf::PLAYER; 1919 return unless $self->type == cf::PLAYER;
1629 1920
1921 if ($exit->slaying eq "/!") {
1922 #TODO: this should de-fi-ni-te-ly not be a sync-job
1923 cf::sync_job { prepare_random_map $exit };
1924 }
1925
1926 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1927 my $hp = $exit->stats->hp;
1928 my $sp = $exit->stats->sp;
1929
1630 $self->enter_link; 1930 $self->enter_link;
1631 1931
1632 (Coro::async { 1932 (async {
1933 $self->deactivate_recursive; # just to be sure
1633 unless (eval { 1934 unless (eval {
1634 1935 $self->goto ($slaying, $hp, $sp);
1635 prepare_random_map $exit
1636 if $exit->slaying eq "/!";
1637
1638 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1639 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1640 1936
1641 1; 1937 1;
1642 }) { 1938 }) {
1643 $self->message ("Something went wrong deep within the crossfire server. " 1939 $self->message ("Something went wrong deep within the crossfire server. "
1644 . "I'll try to bring you back to the map you were before. " 1940 . "I'll try to bring you back to the map you were before. "
1645 . "Please report this to the dungeon master", 1941 . "Please report this to the dungeon master!",
1646 cf::NDI_UNIQUE | cf::NDI_RED); 1942 cf::NDI_UNIQUE | cf::NDI_RED);
1647 1943
1648 warn "ERROR in enter_exit: $@"; 1944 warn "ERROR in enter_exit: $@";
1649 $self->leave_link; 1945 $self->leave_link;
1650 } 1946 }
1701 on_reply => sub { 1997 on_reply => sub {
1702 my ($ns, $msg) = @_; 1998 my ($ns, $msg) = @_;
1703 1999
1704 # this weird shuffling is so that direct followup queries 2000 # this weird shuffling is so that direct followup queries
1705 # get handled first 2001 # get handled first
1706 my $queue = delete $ns->{query_queue}; 2002 my $queue = delete $ns->{query_queue}
2003 or return; # be conservative, not sure how that can happen, but we saw a crash here
1707 2004
1708 (shift @$queue)->[1]->($msg); 2005 (shift @$queue)->[1]->($msg);
1709 2006
1710 push @{ $ns->{query_queue} }, @$queue; 2007 push @{ $ns->{query_queue} }, @$queue;
1711 2008
1717 } 2014 }
1718 } 2015 }
1719 }, 2016 },
1720); 2017);
1721 2018
1722=item $client->coro (\&cb) 2019=item $client->async (\&cb)
1723 2020
1724Create a new coroutine, running the specified callback. The coroutine will 2021Create a new coroutine, running the specified callback. The coroutine will
1725be automatically cancelled when the client gets destroyed (e.g. on logout, 2022be automatically cancelled when the client gets destroyed (e.g. on logout,
1726or loss of connection). 2023or loss of connection).
1727 2024
1728=cut 2025=cut
1729 2026
1730sub cf::client::coro { 2027sub cf::client::async {
1731 my ($self, $cb) = @_; 2028 my ($self, $cb) = @_;
1732 2029
1733 my $coro; $coro = async { 2030 my $coro = &Coro::async ($cb);
1734 eval {
1735 $cb->();
1736 };
1737 warn $@ if $@;
1738 };
1739 2031
1740 $coro->on_destroy (sub { 2032 $coro->on_destroy (sub {
1741 delete $self->{_coro}{$coro+0}; 2033 delete $self->{_coro}{$coro+0};
1742 }); 2034 });
1743 2035
1937 sub db_sync() { 2229 sub db_sync() {
1938 db_save if $dirty; 2230 db_save if $dirty;
1939 undef $dirty; 2231 undef $dirty;
1940 } 2232 }
1941 2233
1942 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2234 my $idle = Event->idle (
1943 db_sync; 2235 reentrant => 0,
2236 min => 10,
2237 max => 20,
2238 repeat => 0,
2239 data => WF_AUTOCANCEL,
2240 cb => \&db_sync,
1944 }); 2241 );
1945 2242
1946 sub db_dirty() { 2243 sub db_dirty() {
1947 $dirty = 1; 2244 $dirty = 1;
1948 $idle->start; 2245 $idle->start;
1949 } 2246 }
1978 open my $fh, "<:utf8", cf::confdir . "/config" 2275 open my $fh, "<:utf8", cf::confdir . "/config"
1979 or return; 2276 or return;
1980 2277
1981 local $/; 2278 local $/;
1982 *CFG = YAML::Syck::Load <$fh>; 2279 *CFG = YAML::Syck::Load <$fh>;
2280
2281 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2282
2283 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2284 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2285
2286 if (exists $CFG{mlockall}) {
2287 eval {
2288 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2289 and die "WARNING: m(un)lockall failed: $!\n";
2290 };
2291 warn $@ if $@;
2292 }
1983} 2293}
1984 2294
1985sub main { 2295sub main {
1986 # we must not ever block the main coroutine 2296 # we must not ever block the main coroutine
1987 local $Coro::idle = sub { 2297 local $Coro::idle = sub {
1988 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2298 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1989 (Coro::unblock_sub { 2299 (async {
1990 Event::one_event; 2300 Event::one_event;
1991 })->(); 2301 })->prio (Coro::PRIO_MAX);
1992 }; 2302 };
1993 2303
1994 cfg_load; 2304 cfg_load;
1995 db_load; 2305 db_load;
1996 load_extensions; 2306 load_extensions;
2307
2308 $TICK_WATCHER->start;
1997 Event::loop; 2309 Event::loop;
1998} 2310}
1999 2311
2000############################################################################# 2312#############################################################################
2001# initialisation 2313# initialisation and cleanup
2314
2315# install some emergency cleanup handlers
2316BEGIN {
2317 for my $signal (qw(INT HUP TERM)) {
2318 Event->signal (
2319 reentrant => 0,
2320 data => WF_AUTOCANCEL,
2321 signal => $signal,
2322 prio => 0,
2323 cb => sub {
2324 cf::cleanup "SIG$signal";
2325 },
2326 );
2327 }
2328}
2329
2330sub emergency_save() {
2331 my $freeze_guard = cf::freeze_mainloop;
2332
2333 warn "enter emergency perl save\n";
2334
2335 cf::sync_job {
2336 # use a peculiar iteration method to avoid tripping on perl
2337 # refcount bugs in for. also avoids problems with players
2338 # and maps saved/destroyed asynchronously.
2339 warn "begin emergency player save\n";
2340 for my $login (keys %cf::PLAYER) {
2341 my $pl = $cf::PLAYER{$login} or next;
2342 $pl->valid or next;
2343 $pl->save;
2344 }
2345 warn "end emergency player save\n";
2346
2347 warn "begin emergency map save\n";
2348 for my $path (keys %cf::MAP) {
2349 my $map = $cf::MAP{$path} or next;
2350 $map->valid or next;
2351 $map->save;
2352 }
2353 warn "end emergency map save\n";
2354 };
2355
2356 warn "leave emergency perl save\n";
2357}
2002 2358
2003sub reload() { 2359sub reload() {
2004 # can/must only be called in main 2360 # can/must only be called in main
2005 if ($Coro::current != $Coro::main) { 2361 if ($Coro::current != $Coro::main) {
2006 warn "can only reload from main coroutine\n"; 2362 warn "can only reload from main coroutine";
2007 return; 2363 return;
2008 } 2364 }
2009 2365
2010 warn "reloading..."; 2366 warn "reloading...";
2011 2367
2012 local $FREEZE = 1; 2368 warn "cancelling server ticker";
2369 $TICK_WATCHER->cancel;
2370
2013 cf::emergency_save; 2371 cf::emergency_save;
2014 2372
2015 eval { 2373 eval {
2016 # if anything goes wrong in here, we should simply crash as we already saved 2374 # if anything goes wrong in here, we should simply crash as we already saved
2017 2375
2018 # cancel all watchers 2376 warn "syncing database to disk";
2377 cf::db_sync;
2378
2379 warn "cancelling all WF_AUTOCANCEL watchers";
2019 for (Event::all_watchers) { 2380 for (Event::all_watchers) {
2020 $_->cancel if $_->data & WF_AUTOCANCEL; 2381 $_->cancel if $_->data & WF_AUTOCANCEL;
2021 } 2382 }
2022 2383
2384 warn "flushing outstanding aio requests";
2385 for (;;) {
2386 IO::AIO::flush;
2387 Coro::cede;
2388 last unless IO::AIO::nreqs;
2389 warn "iterate...";
2390 }
2391
2023 # cancel all extension coros 2392 warn "cancelling all extension coros";
2024 $_->cancel for values %EXT_CORO; 2393 $_->cancel for values %EXT_CORO;
2025 %EXT_CORO = (); 2394 %EXT_CORO = ();
2026 2395
2027 # unload all extensions 2396 warn "removing commands";
2028 for (@exts) { 2397 %COMMAND = ();
2398
2399 warn "removing ext commands";
2400 %EXTCMD = ();
2401
2402 warn "unloading/nuking all extensions";
2403 for my $pkg (@EXTS) {
2029 warn "unloading <$_>"; 2404 warn "... unloading $pkg";
2030 unload_extension $_; 2405
2406 if (my $cb = $pkg->can ("unload")) {
2407 eval {
2408 $cb->($pkg);
2409 1
2410 } or warn "$pkg unloaded, but with errors: $@";
2031 } 2411 }
2032 2412
2413 warn "... nuking $pkg";
2414 Symbol::delete_package $pkg;
2415 }
2416
2033 # unload all modules loaded from $LIBDIR 2417 warn "unloading all perl modules loaded from $LIBDIR";
2034 while (my ($k, $v) = each %INC) { 2418 while (my ($k, $v) = each %INC) {
2035 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2419 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2036 2420
2037 warn "removing <$k>"; 2421 warn "... unloading $k";
2038 delete $INC{$k}; 2422 delete $INC{$k};
2039 2423
2040 $k =~ s/\.pm$//; 2424 $k =~ s/\.pm$//;
2041 $k =~ s/\//::/g; 2425 $k =~ s/\//::/g;
2042 2426
2045 } 2429 }
2046 2430
2047 Symbol::delete_package $k; 2431 Symbol::delete_package $k;
2048 } 2432 }
2049 2433
2050 # sync database to disk
2051 cf::db_sync;
2052 IO::AIO::flush;
2053
2054 # get rid of safe::, as good as possible 2434 warn "getting rid of safe::, as good as possible";
2055 Symbol::delete_package "safe::$_" 2435 Symbol::delete_package "safe::$_"
2056 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2436 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2057 2437
2058 # remove register_script_function callbacks
2059 # TODO
2060
2061 # unload cf.pm "a bit" 2438 warn "unloading cf.pm \"a bit\"";
2062 delete $INC{"cf.pm"}; 2439 delete $INC{"cf.pm"};
2063 2440
2064 # don't, removes xs symbols, too, 2441 # don't, removes xs symbols, too,
2065 # and global variables created in xs 2442 # and global variables created in xs
2066 #Symbol::delete_package __PACKAGE__; 2443 #Symbol::delete_package __PACKAGE__;
2067 2444
2068 # reload cf.pm 2445 warn "unload completed, starting to reload now";
2446
2069 warn "reloading cf.pm"; 2447 warn "reloading cf.pm";
2070 require cf; 2448 require cf;
2071 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2449 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2072 2450
2073 # load config and database again 2451 warn "loading config and database again";
2074 cf::cfg_load; 2452 cf::cfg_load;
2075 cf::db_load; 2453 cf::db_load;
2076 2454
2077 # load extensions
2078 warn "load extensions"; 2455 warn "loading extensions";
2079 cf::load_extensions; 2456 cf::load_extensions;
2080 2457
2081 # reattach attachments to objects 2458 warn "reattaching attachments to objects/players";
2082 warn "reattach";
2083 _global_reattach; 2459 _global_reattach;
2460 warn "reattaching attachments to maps";
2461 reattach $_ for values %MAP;
2462
2463 warn "restarting server ticker";
2464
2465 $TICK_WATCHER->start;
2084 }; 2466 };
2085 2467
2086 if ($@) { 2468 if ($@) {
2087 warn $@; 2469 warn $@;
2088 warn "error while reloading, exiting."; 2470 warn "error while reloading, exiting.";
2089 exit 1; 2471 exit 1;
2090 } 2472 }
2091 2473
2092 warn "reloaded successfully"; 2474 warn "reloaded";
2093}; 2475};
2094 2476
2095############################################################################# 2477our $RELOAD_WATCHER; # used only during reload
2096
2097unless ($LINK_MAP) {
2098 $LINK_MAP = cf::map::new;
2099
2100 $LINK_MAP->width (41);
2101 $LINK_MAP->height (41);
2102 $LINK_MAP->alloc;
2103 $LINK_MAP->path ("{link}");
2104 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2105 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2106
2107 # dirty hack because... archetypes are not yet loaded
2108 Event->timer (
2109 after => 2,
2110 cb => sub {
2111 $_[0]->w->cancel;
2112
2113 # provide some exits "home"
2114 my $exit = cf::object::new "exit";
2115
2116 $exit->slaying ($EMERGENCY_POSITION->[0]);
2117 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2118 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2119
2120 $LINK_MAP->insert ($exit->clone, 19, 19);
2121 $LINK_MAP->insert ($exit->clone, 19, 20);
2122 $LINK_MAP->insert ($exit->clone, 19, 21);
2123 $LINK_MAP->insert ($exit->clone, 20, 19);
2124 $LINK_MAP->insert ($exit->clone, 20, 21);
2125 $LINK_MAP->insert ($exit->clone, 21, 19);
2126 $LINK_MAP->insert ($exit->clone, 21, 20);
2127 $LINK_MAP->insert ($exit->clone, 21, 21);
2128
2129 $exit->destroy;
2130 });
2131
2132 $LINK_MAP->{deny_save} = 1;
2133 $LINK_MAP->{deny_reset} = 1;
2134
2135 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2136}
2137
2138register "<global>", __PACKAGE__;
2139 2478
2140register_command "reload" => sub { 2479register_command "reload" => sub {
2141 my ($who, $arg) = @_; 2480 my ($who, $arg) = @_;
2142 2481
2143 if ($who->flag (FLAG_WIZ)) { 2482 if ($who->flag (FLAG_WIZ)) {
2144 $who->message ("start of reload."); 2483 $who->message ("reloading server.");
2484
2485 # doing reload synchronously and two reloads happen back-to-back,
2486 # coro crashes during coro_state_free->destroy here.
2487
2488 $RELOAD_WATCHER ||= Event->timer (
2489 reentrant => 0,
2490 after => 0,
2491 data => WF_AUTOCANCEL,
2492 cb => sub {
2145 reload; 2493 reload;
2146 $who->message ("end of reload."); 2494 undef $RELOAD_WATCHER;
2495 },
2496 );
2147 } 2497 }
2148}; 2498};
2149 2499
2150unshift @INC, $LIBDIR; 2500unshift @INC, $LIBDIR;
2501
2502my $bug_warning = 0;
2151 2503
2152$TICK_WATCHER = Event->timer ( 2504$TICK_WATCHER = Event->timer (
2153 reentrant => 0, 2505 reentrant => 0,
2506 parked => 1,
2154 prio => 0, 2507 prio => 0,
2155 at => $NEXT_TICK || $TICK, 2508 at => $NEXT_TICK || $TICK,
2156 data => WF_AUTOCANCEL, 2509 data => WF_AUTOCANCEL,
2157 cb => sub { 2510 cb => sub {
2158 unless ($FREEZE) { 2511 if ($Coro::current != $Coro::main) {
2512 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2513 unless ++$bug_warning > 10;
2514 return;
2515 }
2516
2517 $NOW = Event::time;
2518
2159 cf::server_tick; # one server iteration 2519 cf::server_tick; # one server iteration
2160 $RUNTIME += $TICK; 2520 $RUNTIME += $TICK;
2161 }
2162
2163 $NEXT_TICK += $TICK; 2521 $NEXT_TICK += $TICK;
2522
2523 $WAIT_FOR_TICK->broadcast;
2524 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2525
2526 Event::sweep;
2527 Coro::cede_notself;
2528
2529# my $AFTER = Event::time;
2530# warn $AFTER - $NOW;#d#
2164 2531
2165 # if we are delayed by four ticks or more, skip them all 2532 # if we are delayed by four ticks or more, skip them all
2166 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2533 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2167 2534
2168 $TICK_WATCHER->at ($NEXT_TICK); 2535 $TICK_WATCHER->at ($NEXT_TICK);
2169 $TICK_WATCHER->start; 2536 $TICK_WATCHER->start;
2170 }, 2537 },
2171); 2538);
2172 2539
2173IO::AIO::max_poll_time $TICK * 0.2; 2540IO::AIO::max_poll_time $TICK * 0.1;
2174 2541
2175Event->io ( 2542undef $Coro::AIO::WATCHER;
2543$AIO_POLL_WATCHER = Event->io (
2544 reentrant => 0,
2176 fd => IO::AIO::poll_fileno, 2545 fd => IO::AIO::poll_fileno,
2177 poll => 'r', 2546 poll => 'r',
2178 prio => 5, 2547 prio => 6,
2179 data => WF_AUTOCANCEL, 2548 data => WF_AUTOCANCEL,
2180 cb => \&IO::AIO::poll_cb, 2549 cb => \&IO::AIO::poll_cb,
2181); 2550);
2182 2551
2183Event->timer ( 2552$WRITE_RUNTIME_WATCHER = Event->timer (
2553 reentrant => 0,
2184 data => WF_AUTOCANCEL, 2554 data => WF_AUTOCANCEL,
2185 after => 0, 2555 after => 1,
2186 interval => 10, 2556 interval => 10,
2187 cb => sub { 2557 prio => 6, # keep it lowest so it acts like a watchdog
2188 (Coro::unblock_sub { 2558 cb => Coro::unblock_sub {
2189 write_runtime 2559 write_runtime
2190 or warn "ERROR: unable to write runtime file: $!"; 2560 or warn "ERROR: unable to write runtime file: $!";
2191 })->();
2192 }, 2561 },
2193); 2562);
2194 2563
2564END { cf::emergency_save }
2565
21951 25661
2196 2567

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