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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.127 by root, Wed Jan 3 00:05:26 2007 UTC vs.
Revision 1.200 by root, Mon Jan 29 17:57:22 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 69
58binmode STDOUT; 70binmode STDOUT;
59binmode STDERR; 71binmode STDERR;
60 72
61# read virtual server time, if available 73# read virtual server time, if available
69mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
73 85
74# a special map that is always available 86our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 87
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 88sub cf::map::normalise;
78 89
79############################################################################# 90#############################################################################
80 91
81=head2 GLOBAL VARIABLES 92=head2 GLOBAL VARIABLES
82 93
106 117
107=item %cf::CFG 118=item %cf::CFG
108 119
109Configuration for the server, loaded from C</etc/crossfire/config>, or 120Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 121from wherever your confdir points to.
122
123=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
124
125These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
126or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
127processing has been done. Call C<< ->wait >> on them to maximise the
128window of cpu time available, or simply to synchronise to the server tick.
111 129
112=back 130=back
113 131
114=cut 132=cut
115 133
119 utf8::encode $msg; 137 utf8::encode $msg;
120 138
121 $msg .= "\n" 139 $msg .= "\n"
122 unless $msg =~ /\n$/; 140 unless $msg =~ /\n$/;
123 141
124 LOG llevError, "cfperl: $msg"; 142 LOG llevError, $msg;
125 }; 143 };
126} 144}
127 145
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 146@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 147@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 165
148$Event::DIED = sub { 166$Event::DIED = sub {
149 warn "error in event callback: @_"; 167 warn "error in event callback: @_";
150}; 168};
151 169
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 170=head2 UTILITY FUNCTIONS
157 171
158=over 4 172=over 4
159 173
174=item dumpval $ref
175
160=cut 176=cut
177
178sub dumpval {
179 eval {
180 local $SIG{__DIE__};
181 my $d;
182 if (1) {
183 $d = new Data::Dumper([$_[0]], ["*var"]);
184 $d->Terse(1);
185 $d->Indent(2);
186 $d->Quotekeys(0);
187 $d->Useqq(1);
188 #$d->Bless(...);
189 $d->Seen($_[1]) if @_ > 1;
190 $d = $d->Dump();
191 }
192 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
193 $d
194 } || "[unable to dump $_[0]: '$@']";
195}
161 196
162use JSON::Syck (); # TODO# replace by JSON::PC once working 197use JSON::Syck (); # TODO# replace by JSON::PC once working
163 198
164=item $ref = cf::from_json $json 199=item $ref = cf::from_json $json
165 200
181sub to_json($) { 216sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 217 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 218 JSON::Syck::Dump $_[0]
184} 219}
185 220
186=item my $guard = cf::guard { BLOCK }
187
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207
208=item cf::lock_wait $string 221=item cf::lock_wait $string
209 222
210Wait until the given lock is available. See cf::lock_acquire. 223Wait until the given lock is available. See cf::lock_acquire.
211 224
212=item my $lock = cf::lock_acquire $string 225=item my $lock = cf::lock_acquire $string
213 226
214Wait until the given lock is available and then acquires it and returns 227Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 228a Coro::guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 229for example when the coroutine gets canceled), the lock is automatically
217returned. 230returned.
218 231
219Lock names should begin with a unique identifier (for example, find_map 232Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 233uses map_find and cf::map::load uses map_load).
221 234
222=cut 235=cut
223 236
224our %LOCK; 237our %LOCK;
225 238
239 # wait, to be sure we are not locked 252 # wait, to be sure we are not locked
240 lock_wait $key; 253 lock_wait $key;
241 254
242 $LOCK{$key} = []; 255 $LOCK{$key} = [];
243 256
244 cf::guard { 257 Coro::guard {
245 # wake up all waiters, to be on the safe side 258 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} }; 259 $_->ready for @{ delete $LOCK{$key} };
247 } 260 }
248} 261}
249 262
263sub freeze_mainloop {
264 return unless $TICK_WATCHER->is_active;
265
266 my $guard = Coro::guard {
267 $TICK_WATCHER->start;
268 $WRITE_RUNTIME_WATCHER->start;
269 };
270 $WRITE_RUNTIME_WATCHER->stop;
271 $TICK_WATCHER->stop;
272 $guard
273}
274
250=item cf::async { BLOCK } 275=item cf::async { BLOCK }
251 276
252Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 277Currently the same as Coro::async_pool, meaning you cannot use
253error instead of exiting the server in case of a problem. 278C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
279thing you are allowed to do is call C<prio> on it.
254 280
255=cut 281=cut
256 282
257sub async(&) { 283BEGIN { *async = \&Coro::async_pool }
258 my ($cb) = @_;
259
260 Coro::async {
261 eval { $cb->() };
262 warn $@ if $@;
263 }
264}
265 284
266=item cf::sync_job { BLOCK } 285=item cf::sync_job { BLOCK }
267 286
268The design of crossfire+ requires that the main coro ($Coro::main) is 287The design of crossfire+ requires that the main coro ($Coro::main) is
269always able to handle events or runnable, as crossfire+ is only partly 288always able to handle events or runnable, as crossfire+ is only partly
283 # this is the main coro, too bad, we have to block 302 # this is the main coro, too bad, we have to block
284 # till the operation succeeds, freezing the server :/ 303 # till the operation succeeds, freezing the server :/
285 304
286 # TODO: use suspend/resume instead 305 # TODO: use suspend/resume instead
287 # (but this is cancel-safe) 306 # (but this is cancel-safe)
288 local $FREEZE = 1; 307 my $freeze_guard = freeze_mainloop;
289 308
290 my $busy = 1; 309 my $busy = 1;
291 my @res; 310 my @res;
292 311
293 (Coro::async { 312 (async {
294 @res = eval { $job->() }; 313 @res = eval { $job->() };
295 warn $@ if $@; 314 warn $@ if $@;
296 undef $busy; 315 undef $busy;
297 })->prio (Coro::PRIO_MAX); 316 })->prio (Coro::PRIO_MAX);
298 317
299 while ($busy) { 318 while ($busy) {
300 Coro::cede_notself; 319 Coro::cede or Event::one_event;
301 Event::one_event unless Coro::nready;
302 } 320 }
303 321
304 wantarray ? @res : $res[0] 322 wantarray ? @res : $res[0]
305 } else { 323 } else {
306 # we are in another coroutine, how wonderful, everything just works 324 # we are in another coroutine, how wonderful, everything just works
307 325
308 $job->() 326 $job->()
309 } 327 }
310} 328}
311 329
312=item $coro = cf::coro { BLOCK } 330=item $coro = cf::async_ext { BLOCK }
313 331
314Creates and returns a new coro. This coro is automcatially being canceled 332Like async, but this coro is automatically being canceled when the
315when the extension calling this is being unloaded. 333extension calling this is being unloaded.
316 334
317=cut 335=cut
318 336
319sub coro(&) { 337sub async_ext(&) {
320 my $cb = shift; 338 my $cb = shift;
321 339
322 my $coro = &cf::async ($cb); 340 my $coro = &Coro::async ($cb);
323 341
324 $coro->on_destroy (sub { 342 $coro->on_destroy (sub {
325 delete $EXT_CORO{$coro+0}; 343 delete $EXT_CORO{$coro+0};
326 }); 344 });
327 $EXT_CORO{$coro+0} = $coro; 345 $EXT_CORO{$coro+0} = $coro;
333 my $runtime = cf::localdir . "/runtime"; 351 my $runtime = cf::localdir . "/runtime";
334 352
335 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 353 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
336 or return; 354 or return;
337 355
356 my $value = $cf::RUNTIME + 90 + 10;
338 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 357 # 10 is the runtime save interval, for a monotonic clock
358 # 60 allows for the watchdog to kill the server.
359
339 (aio_write $fh, 0, (length $value), $value, 0) <= 0 360 (aio_write $fh, 0, (length $value), $value, 0) <= 0
340 and return; 361 and return;
341 362
342 aio_fsync $fh 363 aio_fsync $fh
343 and return; 364 and return;
352} 373}
353 374
354=back 375=back
355 376
356=cut 377=cut
357
358#############################################################################
359
360package cf::path;
361
362sub new {
363 my ($class, $path, $base) = @_;
364
365 $path = $path->as_string if ref $path;
366
367 my $self = bless { }, $class;
368
369 # {... are special paths that are not touched
370 # ?xxx/... are special absolute paths
371 # ?random/... random maps
372 # /! non-realised random map exit
373 # /... normal maps
374 # ~/... per-player maps without a specific player (DO NOT USE)
375 # ~user/... per-player map of a specific user
376
377 if ($path =~ /^{/) {
378 # fine as it is
379 } elsif ($path =~ s{^\?random/}{}) {
380 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
381 $self->{random} = cf::from_json $data;
382 } else {
383 if ($path =~ s{^~([^/]+)?}{}) {
384 $self->{user_rel} = 1;
385
386 if (defined $1) {
387 $self->{user} = $1;
388 } elsif ($base =~ m{^~([^/]+)/}) {
389 $self->{user} = $1;
390 } else {
391 warn "cannot resolve user-relative path without user <$path,$base>\n";
392 }
393 } elsif ($path =~ /^\//) {
394 # already absolute
395 } else {
396 $base =~ s{[^/]+/?$}{};
397 return $class->new ("$base/$path");
398 }
399
400 for ($path) {
401 redo if s{/\.?/}{/};
402 redo if s{/[^/]+/\.\./}{/};
403 }
404 }
405
406 $self->{path} = $path;
407
408 $self
409}
410
411# the name / primary key / in-game path
412sub as_string {
413 my ($self) = @_;
414
415 $self->{user_rel} ? "~$self->{user}$self->{path}"
416 : $self->{random} ? "?random/$self->{path}"
417 : $self->{path}
418}
419
420# the displayed name, this is a one way mapping
421sub visible_name {
422 my ($self) = @_;
423
424# if (my $rmp = $self->{random}) {
425# # todo: be more intelligent about this
426# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
427# } else {
428 $self->as_string
429# }
430}
431
432# escape the /'s in the path
433sub _escaped_path {
434 # ∕ is U+2215
435 (my $path = $_[0]{path}) =~ s/\//∕/g;
436 $path
437}
438
439# the original (read-only) location
440sub load_path {
441 my ($self) = @_;
442
443 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
444}
445
446# the temporary/swap location
447sub save_path {
448 my ($self) = @_;
449
450 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
451 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
452 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
453}
454
455# the unique path, might be eq to save_path
456sub uniq_path {
457 my ($self) = @_;
458
459 $self->{user_rel} || $self->{random}
460 ? undef
461 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
462}
463
464# return random map parameters, or undef
465sub random_map_params {
466 my ($self) = @_;
467
468 $self->{random}
469}
470
471# this is somewhat ugly, but style maps do need special treatment
472sub is_style_map {
473 $_[0]{path} =~ m{^/styles/}
474}
475
476package cf;
477 378
478############################################################################# 379#############################################################################
479 380
480=head2 ATTACHABLE OBJECTS 381=head2 ATTACHABLE OBJECTS
481 382
607our @CB_TYPE = (); # registry for type (cf-object class) based events 508our @CB_TYPE = (); # registry for type (cf-object class) based events
608our @CB_MAP = (); 509our @CB_MAP = ();
609 510
610my %attachment; 511my %attachment;
611 512
513sub cf::attachable::thawer_merge {
514 # simply override everything except _meta
515 local $_[0]{_meta};
516 %{$_[0]} = %{$_[1]};
517}
518
612sub _attach_cb($$$$) { 519sub _attach_cb($$$$) {
613 my ($registry, $event, $prio, $cb) = @_; 520 my ($registry, $event, $prio, $cb) = @_;
614 521
615 use sort 'stable'; 522 use sort 'stable';
616 523
787# object support 694# object support
788 695
789sub reattach { 696sub reattach {
790 # basically do the same as instantiate, without calling instantiate 697 # basically do the same as instantiate, without calling instantiate
791 my ($obj) = @_; 698 my ($obj) = @_;
699
700 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
792 701
793 my $registry = $obj->registry; 702 my $registry = $obj->registry;
794 703
795 @$registry = (); 704 @$registry = ();
796 705
867 } 776 }
868 } else { 777 } else {
869 aio_unlink $filename; 778 aio_unlink $filename;
870 aio_unlink "$filename.pst"; 779 aio_unlink "$filename.pst";
871 } 780 }
781
782 #d##TODO# nuke non .map-files if exist
783 if ($filename =~ s/\.map$//) {
784 aio_unlink $filename;
785 aio_unlink "$filename.pst";
786 }
872 } 787 }
873} 788}
874 789
875sub object_freezer_as_string { 790sub object_freezer_as_string {
876 my ($rdata, $objs) = @_; 791 my ($rdata, $objs) = @_;
882 797
883sub object_thawer_load { 798sub object_thawer_load {
884 my ($filename) = @_; 799 my ($filename) = @_;
885 800
886 my ($data, $av); 801 my ($data, $av);
802
803 #d#TODO remove .map if file does not exist
804 aio_stat $filename and $filename =~ s/\.map$//;
887 805
888 (aio_load $filename, $data) >= 0 806 (aio_load $filename, $data) >= 0
889 or return; 807 or return;
890 808
891 unless (aio_stat "$filename.pst") { 809 unless (aio_stat "$filename.pst") {
928=cut 846=cut
929 847
930sub register_extcmd { 848sub register_extcmd {
931 my ($name, $cb) = @_; 849 my ($name, $cb) = @_;
932 850
933 my $caller = caller;
934 #warn "registering extcmd '$name' to '$caller'";
935
936 $EXTCMD{$name} = [$cb, $caller]; 851 $EXTCMD{$name} = $cb;
937} 852}
938 853
939cf::player->attach ( 854cf::player->attach (
940 on_command => sub { 855 on_command => sub {
941 my ($pl, $name, $params) = @_; 856 my ($pl, $name, $params) = @_;
954 869
955 my $msg = eval { from_json $buf }; 870 my $msg = eval { from_json $buf };
956 871
957 if (ref $msg) { 872 if (ref $msg) {
958 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 873 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
959 if (my %reply = $cb->[0]->($pl, $msg)) { 874 if (my %reply = $cb->($pl, $msg)) {
960 $pl->ext_reply ($msg->{msgid}, %reply); 875 $pl->ext_reply ($msg->{msgid}, %reply);
961 } 876 }
962 } 877 }
963 } else { 878 } else {
964 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 879 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
966 881
967 cf::override; 882 cf::override;
968 }, 883 },
969); 884);
970 885
971sub register {
972 my ($base, $pkg) = @_;
973
974 #TODO
975}
976
977sub load_extension { 886sub load_extension {
978 my ($path) = @_; 887 my ($path) = @_;
979 888
980 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 889 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
981 my $base = $1; 890 my $base = $1;
982 my $pkg = $1; 891 my $pkg = $1;
983 $pkg =~ s/[^[:word:]]/_/g; 892 $pkg =~ s/[^[:word:]]/_/g;
984 $pkg = "ext::$pkg"; 893 $pkg = "ext::$pkg";
985 894
986 warn "loading '$path' into '$pkg'\n"; 895 warn "... loading '$path' into '$pkg'\n";
987 896
988 open my $fh, "<:utf8", $path 897 open my $fh, "<:utf8", $path
989 or die "$path: $!"; 898 or die "$path: $!";
990 899
991 my $source = 900 my $source =
992 "package $pkg; use strict; use utf8;\n" 901 "package $pkg; use strict; use utf8;\n"
993 . "#line 1 \"$path\"\n{\n" 902 . "#line 1 \"$path\"\n{\n"
994 . (do { local $/; <$fh> }) 903 . (do { local $/; <$fh> })
995 . "\n};\n1"; 904 . "\n};\n1";
996 905
997 eval $source 906 unless (eval $source) {
998 or die $@ ? "$path: $@\n" 907 my $msg = $@ ? "$path: $@\n"
999 : "extension disabled.\n"; 908 : "extension disabled.\n";
1000 909 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1001 push @exts, $pkg; 910 warn $@;
1002 $ext_pkg{$base} = $pkg; 911 warn "mandatory extension failed to load, exiting.\n";
1003 912 exit 1;
1004# no strict 'refs'; 913 }
1005# @{"$pkg\::ISA"} = ext::; 914 die $@;
1006
1007 register $base, $pkg;
1008}
1009
1010sub unload_extension {
1011 my ($pkg) = @_;
1012
1013 warn "removing extension $pkg\n";
1014
1015 # remove hooks
1016 #TODO
1017# for my $idx (0 .. $#PLUGIN_EVENT) {
1018# delete $hook[$idx]{$pkg};
1019# } 915 }
1020 916
1021 # remove commands 917 push @EXTS, $pkg;
1022 for my $name (keys %COMMAND) {
1023 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1024
1025 if (@cb) {
1026 $COMMAND{$name} = \@cb;
1027 } else {
1028 delete $COMMAND{$name};
1029 }
1030 }
1031
1032 # remove extcmds
1033 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1034 delete $EXTCMD{$name};
1035 }
1036
1037 if (my $cb = $pkg->can ("unload")) {
1038 eval {
1039 $cb->($pkg);
1040 1
1041 } or warn "$pkg unloaded, but with errors: $@";
1042 }
1043
1044 Symbol::delete_package $pkg;
1045} 918}
1046 919
1047sub load_extensions { 920sub load_extensions {
1048 for my $ext (<$LIBDIR/*.ext>) { 921 for my $ext (<$LIBDIR/*.ext>) {
1049 next unless -r $ext; 922 next unless -r $ext;
1053 } or warn "$ext not loaded: $@"; 926 } or warn "$ext not loaded: $@";
1054 } 927 }
1055} 928}
1056 929
1057############################################################################# 930#############################################################################
1058# load/save/clean perl data associated with a map
1059
1060*cf::mapsupport::on_clean = sub {
1061 my ($map) = @_;
1062
1063 my $path = $map->tmpname;
1064 defined $path or return;
1065
1066 unlink "$path.pst";
1067};
1068
1069cf::map->attach (prio => -10000, package => cf::mapsupport::);
1070
1071#############################################################################
1072# load/save perl data associated with player->ob objects
1073
1074sub all_objects(@) {
1075 @_, map all_objects ($_->inv), @_
1076}
1077
1078# TODO: compatibility cruft, remove when no longer needed
1079cf::player->attach (
1080 on_load => sub {
1081 my ($pl, $path) = @_;
1082
1083 for my $o (all_objects $pl->ob) {
1084 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1085 $o->set_ob_key_value ("_perl_data");
1086
1087 %$o = %{ Storable::thaw pack "H*", $value };
1088 }
1089 }
1090 },
1091);
1092
1093#############################################################################
1094 931
1095=head2 CORE EXTENSIONS 932=head2 CORE EXTENSIONS
1096 933
1097Functions and methods that extend core crossfire objects. 934Functions and methods that extend core crossfire objects.
1098 935
936=cut
937
938package cf::player;
939
940use Coro::AIO;
941
1099=head3 cf::player 942=head3 cf::player
1100 943
1101=over 4 944=over 4
1102 945
1103=item cf::player::exists $login 946=item cf::player::find $login
1104 947
1105Returns true when the given account exists. 948Returns the given player object, loading it if necessary (might block).
1106 949
1107=cut 950=cut
1108 951
1109sub cf::player::exists($) { 952sub playerdir($) {
1110 cf::player::find $_[0] 953 cf::localdir
1111 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 954 . "/"
955 . cf::playerdir
956 . "/"
957 . (ref $_[0] ? $_[0]->ob->name : $_[0])
958}
959
960sub path($) {
961 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
962
963 (playerdir $login) . "/$login.pl"
964}
965
966sub find_active($) {
967 $cf::PLAYER{$_[0]}
968 and $cf::PLAYER{$_[0]}->active
969 and $cf::PLAYER{$_[0]}
970}
971
972sub exists($) {
973 my ($login) = @_;
974
975 $cf::PLAYER{$login}
976 or cf::sync_job { !aio_stat path $login }
977}
978
979sub find($) {
980 return $cf::PLAYER{$_[0]} || do {
981 my $login = $_[0];
982
983 my $guard = cf::lock_acquire "user_find:$login";
984
985 $cf::PLAYER{$_[0]} || do {
986 my $pl = load_pl path $login
987 or return;
988 $cf::PLAYER{$login} = $pl
989 }
990 }
991}
992
993sub save($) {
994 my ($pl) = @_;
995
996 return if $pl->{deny_save};
997
998 my $path = path $pl;
999 my $guard = cf::lock_acquire "user_save:$path";
1000
1001 return if $pl->{deny_save};
1002
1003 aio_mkdir playerdir $pl, 0770;
1004 $pl->{last_save} = $cf::RUNTIME;
1005
1006 $pl->save_pl ($path);
1007 Coro::cede;
1008}
1009
1010sub new($) {
1011 my ($login) = @_;
1012
1013 my $self = create;
1014
1015 $self->ob->name ($login);
1016 $self->{deny_save} = 1;
1017
1018 $cf::PLAYER{$login} = $self;
1019
1020 $self
1021}
1022
1023=item $pl->quit_character
1024
1025Nukes the player without looking back. If logged in, the connection will
1026be destroyed. May block for a long time.
1027
1028=cut
1029
1030sub quit_character {
1031 my ($pl) = @_;
1032
1033 $pl->{deny_save} = 1;
1034 $pl->password ("*"); # this should lock out the player until we nuked the dir
1035
1036 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1037 $pl->deactivate;
1038 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1039 $pl->ns->destroy if $pl->ns;
1040
1041 my $path = playerdir $pl;
1042 my $temp = "$path~$cf::RUNTIME~deleting~";
1043 aio_rename $path, $temp;
1044 delete $cf::PLAYER{$pl->ob->name};
1045 $pl->destroy;
1046 IO::AIO::aio_rmtree $temp;
1047}
1048
1049=item cf::player::list_logins
1050
1051Returns am arrayref of all valid playernames in the system, can take a
1052while and may block, so not sync_job-capable, ever.
1053
1054=cut
1055
1056sub list_logins {
1057 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1058 or return [];
1059
1060 my @logins;
1061
1062 for my $login (@$dirs) {
1063 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1064 aio_read $fh, 0, 512, my $buf, 0 or next;
1065 $buf !~ /^password -------------$/m or next; # official not-valid tag
1066
1067 utf8::decode $login;
1068 push @logins, $login;
1069 }
1070
1071 \@logins
1072}
1073
1074=item $player->maps
1075
1076Returns an arrayref of map paths that are private for this
1077player. May block.
1078
1079=cut
1080
1081sub maps($) {
1082 my ($pl) = @_;
1083
1084 my $files = aio_readdir playerdir $pl
1085 or return;
1086
1087 my @paths;
1088
1089 for (@$files) {
1090 utf8::decode $_;
1091 next if /\.(?:pl|pst)$/;
1092 next unless /^$PATH_SEP/o;
1093
1094 push @paths, cf::map::normalise "~" . $pl->ob->name . "/" . $_;
1095 }
1096
1097 \@paths
1112} 1098}
1113 1099
1114=item $player->ext_reply ($msgid, $msgtype, %msg) 1100=item $player->ext_reply ($msgid, $msgtype, %msg)
1115 1101
1116Sends an ext reply to the player. 1102Sends an ext reply to the player.
1117 1103
1118=cut 1104=cut
1119 1105
1120sub cf::player::ext_reply($$$%) { 1106sub ext_reply($$$%) {
1121 my ($self, $id, %msg) = @_; 1107 my ($self, $id, %msg) = @_;
1122 1108
1123 $msg{msgid} = $id; 1109 $msg{msgid} = $id;
1124 1110
1125 $self->send ("ext " . to_json \%msg); 1111 $self->send ("ext " . cf::to_json \%msg);
1126} 1112}
1113
1114package cf;
1127 1115
1128=back 1116=back
1129 1117
1130 1118
1131=head3 cf::map 1119=head3 cf::map
1137package cf::map; 1125package cf::map;
1138 1126
1139use Fcntl; 1127use Fcntl;
1140use Coro::AIO; 1128use Coro::AIO;
1141 1129
1130use overload
1131 '""' => \&as_string,
1132 fallback => 1;
1133
1142our $MAX_RESET = 7200; 1134our $MAX_RESET = 3600;
1143our $DEFAULT_RESET = 3600; 1135our $DEFAULT_RESET = 3000;
1144 1136
1145sub generate_random_map { 1137sub generate_random_map {
1146 my ($path, $rmp) = @_; 1138 my ($self, $rmp) = @_;
1147
1148 # mit "rum" bekleckern, nicht 1139 # mit "rum" bekleckern, nicht
1149 cf::map::_create_random_map 1140 $self->_create_random_map (
1150 $path,
1151 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1141 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1152 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1142 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1153 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1143 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1154 $rmp->{exit_on_final_map}, 1144 $rmp->{exit_on_final_map},
1155 $rmp->{xsize}, $rmp->{ysize}, 1145 $rmp->{xsize}, $rmp->{ysize},
1156 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1146 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1157 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1147 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1158 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1148 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1159 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1149 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1160 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1150 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1161 (cf::region::find $rmp->{region}) 1151 (cf::region::find $rmp->{region}), $rmp->{custom}
1152 )
1153}
1154
1155=item cf::map->register ($regex, $prio)
1156
1157Register a handler for the map path matching the given regex at the
1158givne priority (higher is better, built-in handlers have priority 0, the
1159default).
1160
1161=cut
1162
1163sub register {
1164 my (undef, $regex, $prio) = @_;
1165 my $pkg = caller;
1166
1167 no strict;
1168 push @{"$pkg\::ISA"}, __PACKAGE__;
1169
1170 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1171}
1172
1173# also paths starting with '/'
1174$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1175
1176sub thawer_merge {
1177 my ($self, $merge) = @_;
1178
1179 # we have to keep some variables in memory intact
1180 local $self->{path};
1181 local $self->{load_path};
1182 local $self->{deny_save};
1183 local $self->{deny_reset};
1184
1185 $self->SUPER::thawer_merge ($merge);
1186}
1187
1188sub normalise {
1189 my ($path, $base) = @_;
1190
1191 $path = "$path"; # make sure its a string
1192
1193 $path =~ s/\.map$//;
1194
1195 # map plan:
1196 #
1197 # /! non-realised random map exit (special hack!)
1198 # {... are special paths that are not being touched
1199 # ?xxx/... are special absolute paths
1200 # ?random/... random maps
1201 # /... normal maps
1202 # ~user/... per-player map of a specific user
1203
1204 $path =~ s/$PATH_SEP/\//go;
1205
1206 # treat it as relative path if it starts with
1207 # something that looks reasonable
1208 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1209 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1210
1211 $base =~ s{[^/]+/?$}{};
1212 $path = "$base/$path";
1213 }
1214
1215 for ($path) {
1216 redo if s{//}{/};
1217 redo if s{/\.?/}{/};
1218 redo if s{/[^/]+/\.\./}{/};
1219 }
1220
1221 $path
1222}
1223
1224sub new_from_path {
1225 my (undef, $path, $base) = @_;
1226
1227 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1228
1229 $path = normalise $path, $base;
1230
1231 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1232 if ($path =~ $EXT_MAP{$pkg}[1]) {
1233 my $self = bless cf::map::new, $pkg;
1234 $self->{path} = $path; $self->path ($path);
1235 $self->init; # pass $1 etc.
1236 return $self;
1237 }
1238 }
1239
1240 Carp::carp "unable to resolve path '$path' (base '$base').";
1241 ()
1242}
1243
1244sub init {
1245 my ($self) = @_;
1246
1247 $self
1248}
1249
1250sub as_string {
1251 my ($self) = @_;
1252
1253 "$self->{path}"
1254}
1255
1256# the displayed name, this is a one way mapping
1257sub visible_name {
1258 &as_string
1259}
1260
1261# the original (read-only) location
1262sub load_path {
1263 my ($self) = @_;
1264
1265 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1266}
1267
1268# the temporary/swap location
1269sub save_path {
1270 my ($self) = @_;
1271
1272 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1273 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1274}
1275
1276# the unique path, undef == no special unique path
1277sub uniq_path {
1278 my ($self) = @_;
1279
1280 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1281 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1162} 1282}
1163 1283
1164# and all this just because we cannot iterate over 1284# and all this just because we cannot iterate over
1165# all maps in C++... 1285# all maps in C++...
1166sub change_all_map_light { 1286sub change_all_map_light {
1168 1288
1169 $_->change_map_light ($change) 1289 $_->change_map_light ($change)
1170 for grep $_->outdoor, values %cf::MAP; 1290 for grep $_->outdoor, values %cf::MAP;
1171} 1291}
1172 1292
1293sub unlink_save {
1294 my ($self) = @_;
1295
1296 utf8::encode (my $save = $self->save_path);
1297 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1298 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1299
1300 #d#TODO remove .map and also nuke
1301 $save =~ s/\.map// or return;#d#
1302 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1303 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1304}
1305
1173sub try_load_header($) { 1306sub load_header_from($) {
1174 my ($path) = @_; 1307 my ($self, $path) = @_;
1175 1308
1176 utf8::encode $path; 1309 utf8::encode $path;
1177 aio_open $path, O_RDONLY, 0 1310 #aio_open $path, O_RDONLY, 0
1311 # or return;
1312
1313 $self->_load_header ($path)
1178 or return; 1314 or return;
1179 1315
1180 my $map = cf::map::new 1316 $self->{load_path} = $path;
1317
1318 1
1319}
1320
1321sub load_header_orig {
1322 my ($self) = @_;
1323
1324 $self->load_header_from ($self->load_path)
1325}
1326
1327sub load_header_temp {
1328 my ($self) = @_;
1329
1330 $self->load_header_from ($self->save_path)
1331}
1332
1333sub prepare_temp {
1334 my ($self) = @_;
1335
1336 $self->last_access ((delete $self->{last_access})
1337 || $cf::RUNTIME); #d#
1338 # safety
1339 $self->{instantiate_time} = $cf::RUNTIME
1340 if $self->{instantiate_time} > $cf::RUNTIME;
1341}
1342
1343sub prepare_orig {
1344 my ($self) = @_;
1345
1346 $self->{load_original} = 1;
1347 $self->{instantiate_time} = $cf::RUNTIME;
1348 $self->last_access ($cf::RUNTIME);
1349 $self->instantiate;
1350}
1351
1352sub load_header {
1353 my ($self) = @_;
1354
1355 if ($self->load_header_temp) {
1356 $self->prepare_temp;
1357 } else {
1358 $self->load_header_orig
1181 or return; 1359 or return;
1360 $self->prepare_orig;
1361 }
1182 1362
1183 $map->load_header ($path) 1363 1
1184 or return;
1185
1186 $map->{load_path} = $path;
1187
1188 $map
1189} 1364}
1190 1365
1191sub find_map; 1366sub find;
1192sub find_map { 1367sub find {
1193 my ($path, $origin) = @_; 1368 my ($path, $origin) = @_;
1194 1369
1195 #warn "find_map<$path,$origin>\n";#d#
1196
1197 $path = new cf::path $path, $origin && $origin->path; 1370 $path = normalise $path, $origin && $origin->path;
1198 my $key = $path->as_string;
1199 1371
1200 cf::lock_wait "map_find:$key"; 1372 cf::lock_wait "map_find:$path";
1201 1373
1202 $cf::MAP{$key} || do { 1374 $cf::MAP{$path} || do {
1203 my $guard = cf::lock_acquire "map_find:$key"; 1375 my $guard = cf::lock_acquire "map_find:$path";
1204 1376 my $map = new_from_path cf::map $path
1205 # do it the slow way
1206 my $map = try_load_header $path->save_path;
1207
1208 if ($map) {
1209 # safety
1210 $map->{instantiate_time} = $cf::RUNTIME
1211 if $map->{instantiate_time} > $cf::RUNTIME;
1212 } else {
1213 if (my $rmp = $path->random_map_params) {
1214 $map = generate_random_map $key, $rmp;
1215 } else {
1216 $map = try_load_header $path->load_path;
1217 }
1218
1219 $map or return; 1377 or return;
1220 1378
1221 $map->{load_original} = 1;
1222 $map->{instantiate_time} = $cf::RUNTIME;
1223 $map->instantiate;
1224
1225 # per-player maps become, after loading, normal maps
1226 $map->per_player (0) if $path->{user_rel};
1227 }
1228
1229 $map->path ($key);
1230 $map->{path} = $path;
1231 $map->{last_save} = $cf::RUNTIME; 1379 $map->{last_save} = $cf::RUNTIME;
1232 $map->last_access ($cf::RUNTIME);
1233 1380
1234 if ($map->should_reset) { 1381 $map->load_header
1382 or return;
1383
1384 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1385 # doing this can freeze the server in a sync job, obviously
1386 #$cf::WAIT_FOR_TICK->wait;
1235 $map->reset; 1387 $map->reset;
1236 undef $guard; 1388 undef $guard;
1237 $map = find_map $path 1389 return find $path;
1238 or return;
1239 } 1390 }
1240 1391
1241 $cf::MAP{$key} = $map 1392 $cf::MAP{$path} = $map
1242 } 1393 }
1243} 1394}
1395
1396sub pre_load { }
1397sub post_load { }
1244 1398
1245sub load { 1399sub load {
1246 my ($self) = @_; 1400 my ($self) = @_;
1247 1401
1402 local $self->{deny_reset} = 1; # loading can take a long time
1403
1248 my $path = $self->{path}; 1404 my $path = $self->{path};
1249 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1405 my $guard = cf::lock_acquire "map_load:$path";
1250 1406
1251 return if $self->in_memory != cf::MAP_SWAPPED; 1407 return if $self->in_memory != cf::MAP_SWAPPED;
1252 1408
1253 $self->in_memory (cf::MAP_LOADING); 1409 $self->in_memory (cf::MAP_LOADING);
1254 1410
1255 $self->alloc; 1411 $self->alloc;
1412
1413 $self->pre_load;
1414
1256 $self->load_objects ($self->{load_path}, 1) 1415 $self->_load_objects ($self->{load_path}, 1)
1257 or return; 1416 or return;
1258 1417
1259 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1418 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1260 if delete $self->{load_original}; 1419 if delete $self->{load_original};
1261 1420
1262 if (my $uniq = $path->uniq_path) { 1421 if (my $uniq = $self->uniq_path) {
1263 utf8::encode $uniq; 1422 utf8::encode $uniq;
1264 if (aio_open $uniq, O_RDONLY, 0) { 1423 if (aio_open $uniq, O_RDONLY, 0) {
1265 $self->clear_unique_items; 1424 $self->clear_unique_items;
1266 $self->load_objects ($uniq, 0); 1425 $self->_load_objects ($uniq, 0);
1267 } 1426 }
1268 } 1427 }
1428
1429 Coro::cede;
1269 1430
1270 # now do the right thing for maps 1431 # now do the right thing for maps
1271 $self->link_multipart_objects; 1432 $self->link_multipart_objects;
1272 1433
1273 if ($self->{path}->is_style_map) { 1434 unless ($self->{deny_activate}) {
1274 $self->{deny_save} = 1; 1435 $self->decay_objects;
1275 $self->{deny_reset} = 1;
1276 } else {
1277 $self->fix_auto_apply; 1436 $self->fix_auto_apply;
1278 $self->decay_objects;
1279 $self->update_buttons; 1437 $self->update_buttons;
1438 Coro::cede;
1280 $self->set_darkness_map; 1439 $self->set_darkness_map;
1281 $self->difficulty ($self->estimate_difficulty) 1440 $self->difficulty ($self->estimate_difficulty)
1282 unless $self->difficulty; 1441 unless $self->difficulty;
1442 Coro::cede;
1283 $self->activate; 1443 $self->activate;
1284 } 1444 }
1285 1445
1446 $self->post_load;
1447
1286 $self->in_memory (cf::MAP_IN_MEMORY); 1448 $self->in_memory (cf::MAP_IN_MEMORY);
1287} 1449}
1288 1450
1289sub load_map_sync { 1451sub customise_for {
1452 my ($self, $ob) = @_;
1453
1454 return find "~" . $ob->name . "/" . $self->{path}
1455 if $self->per_player;
1456
1457 $self
1458}
1459
1460# find and load all maps in the 3x3 area around a map
1461sub load_diag {
1462 my ($map) = @_;
1463
1464 my @diag; # diagonal neighbours
1465
1466 for (0 .. 3) {
1467 my $neigh = $map->tile_path ($_)
1468 or next;
1469 $neigh = find $neigh, $map
1470 or next;
1471 $neigh->load;
1472
1473 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1474 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1475 }
1476
1477 for (@diag) {
1478 my $neigh = find @$_
1479 or next;
1480 $neigh->load;
1481 }
1482}
1483
1484sub find_sync {
1290 my ($path, $origin) = @_; 1485 my ($path, $origin) = @_;
1291 1486
1292 #warn "load_map_sync<$path, $origin>\n";#d# 1487 cf::sync_job { find $path, $origin }
1488}
1293 1489
1294 cf::sync_job { 1490sub do_load_sync {
1295 my $map = cf::map::find_map $path, $origin 1491 my ($map) = @_;
1296 or return; 1492
1493 cf::sync_job { $map->load };
1494}
1495
1496our %MAP_PREFETCH;
1497our $MAP_PREFETCHER = undef;
1498
1499sub find_async {
1500 my ($path, $origin) = @_;
1501
1502 $path = normalise $path, $origin && $origin->{path};
1503
1504 if (my $map = $cf::MAP{$path}) {
1505 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1506 }
1507
1508 undef $MAP_PREFETCH{$path};
1509 $MAP_PREFETCHER ||= cf::async {
1510 while (%MAP_PREFETCH) {
1511 for my $path (keys %MAP_PREFETCH) {
1512 my $map = find $path
1513 or next;
1297 $map->load; 1514 $map->load;
1298 $map 1515
1516 delete $MAP_PREFETCH{$path};
1517 }
1518 }
1519 undef $MAP_PREFETCHER;
1299 } 1520 };
1521 $MAP_PREFETCHER->prio (6);
1522
1523 ()
1300} 1524}
1301 1525
1302sub save { 1526sub save {
1303 my ($self) = @_; 1527 my ($self) = @_;
1304 1528
1529 my $lock = cf::lock_acquire "map_data:" . $self->path;
1530
1305 $self->{last_save} = $cf::RUNTIME; 1531 $self->{last_save} = $cf::RUNTIME;
1306 1532
1307 return unless $self->dirty; 1533 return unless $self->dirty;
1308 1534
1309 my $save = $self->{path}->save_path; utf8::encode $save; 1535 my $save = $self->save_path; utf8::encode $save;
1310 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1536 my $uniq = $self->uniq_path; utf8::encode $uniq;
1311 1537
1312 $self->{load_path} = $save; 1538 $self->{load_path} = $save;
1313 1539
1314 return if $self->{deny_save}; 1540 return if $self->{deny_save};
1315 1541
1542 local $self->{last_access} = $self->last_access;#d#
1543
1544 cf::async {
1545 $_->contr->save for $self->players;
1546 };
1547
1316 if ($uniq) { 1548 if ($uniq) {
1317 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1549 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1318 $self->save_objects ($uniq, cf::IO_UNIQUES); 1550 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1319 } else { 1551 } else {
1320 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1552 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1321 } 1553 }
1322} 1554}
1323 1555
1324sub swap_out { 1556sub swap_out {
1325 my ($self) = @_; 1557 my ($self) = @_;
1558
1559 # save first because save cedes
1560 $self->save;
1561
1562 my $lock = cf::lock_acquire "map_data:" . $self->path;
1326 1563
1327 return if $self->players; 1564 return if $self->players;
1328 return if $self->in_memory != cf::MAP_IN_MEMORY; 1565 return if $self->in_memory != cf::MAP_IN_MEMORY;
1329 return if $self->{deny_save}; 1566 return if $self->{deny_save};
1330 1567
1331 $self->save;
1332 $self->clear; 1568 $self->clear;
1333 $self->in_memory (cf::MAP_SWAPPED); 1569 $self->in_memory (cf::MAP_SWAPPED);
1334} 1570}
1335 1571
1336sub reset_at { 1572sub reset_at {
1337 my ($self) = @_; 1573 my ($self) = @_;
1338 1574
1339 # TODO: safety, remove and allow resettable per-player maps 1575 # TODO: safety, remove and allow resettable per-player maps
1340 return 1e99 if $self->{path}{user_rel}; 1576 return 1e99 if $self->isa ("ext::map_per_player");#d#
1341 return 1e99 if $self->{deny_reset}; 1577 return 1e99 if $self->{deny_reset};
1342 1578
1343 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1579 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1344 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1580 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1345 1581
1350 my ($self) = @_; 1586 my ($self) = @_;
1351 1587
1352 $self->reset_at <= $cf::RUNTIME 1588 $self->reset_at <= $cf::RUNTIME
1353} 1589}
1354 1590
1355sub unlink_save {
1356 my ($self) = @_;
1357
1358 utf8::encode (my $save = $self->{path}->save_path);
1359 aioreq_pri 3; IO::AIO::aio_unlink $save;
1360 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1361}
1362
1363sub rename {
1364 my ($self, $new_path) = @_;
1365
1366 $self->unlink_save;
1367
1368 delete $cf::MAP{$self->path};
1369 $self->{path} = new cf::path $new_path;
1370 $self->path ($self->{path}->as_string);
1371 $cf::MAP{$self->path} = $self;
1372
1373 $self->save;
1374}
1375
1376sub reset { 1591sub reset {
1377 my ($self) = @_; 1592 my ($self) = @_;
1378 1593
1594 my $lock = cf::lock_acquire "map_data:$self->{path}";
1595
1379 return if $self->players; 1596 return if $self->players;
1380 return if $self->{path}{user_rel};#d# 1597 return if $self->isa ("ext::map_per_player");#d#
1381 1598
1382 warn "resetting map ", $self->path;#d# 1599 warn "resetting map ", $self->path;#d#
1383 1600
1384 delete $cf::MAP{$self->path}; 1601 delete $cf::MAP{$self->path};
1602
1603 $self->in_memory (cf::MAP_SWAPPED);
1604 $self->clear;
1385 1605
1386 $_->clear_links_to ($self) for values %cf::MAP; 1606 $_->clear_links_to ($self) for values %cf::MAP;
1387 1607
1388 $self->unlink_save; 1608 $self->unlink_save;
1389 $self->destroy; 1609 $self->destroy;
1392my $nuke_counter = "aaaa"; 1612my $nuke_counter = "aaaa";
1393 1613
1394sub nuke { 1614sub nuke {
1395 my ($self) = @_; 1615 my ($self) = @_;
1396 1616
1617 delete $cf::MAP{$self->path};
1618
1619 $self->unlink_save;
1620
1621 bless $self, "cf::map";
1622 delete $self->{deny_reset};
1397 $self->{deny_save} = 1; 1623 $self->{deny_save} = 1;
1398 $self->reset_timeout (1); 1624 $self->reset_timeout (1);
1399 $self->rename ("{nuke}/" . ($nuke_counter++)); 1625 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1626
1627 $cf::MAP{$self->path} = $self;
1628
1400 $self->reset; # polite request, might not happen 1629 $self->reset; # polite request, might not happen
1401} 1630}
1402 1631
1403sub customise_for { 1632=item cf::map::unique_maps
1404 my ($map, $ob) = @_;
1405 1633
1406 if ($map->per_player) { 1634Returns an arrayref of paths of all shared maps that have
1407 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1635instantiated unique items. May block.
1408 }
1409 1636
1410 $map 1637=cut
1411}
1412 1638
1413sub emergency_save { 1639sub unique_maps() {
1414 local $cf::FREEZE = 1; 1640 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1641 or return;
1415 1642
1416 warn "enter emergency map save\n"; 1643 my @paths;
1417 1644
1418 cf::sync_job { 1645 for (@$files) {
1419 warn "begin emergency map save\n"; 1646 utf8::decode $_;
1420 $_->save for values %cf::MAP; 1647 next if /\.pst$/;
1648 next unless /^$PATH_SEP/o;
1649
1650 push @paths, cf::map::normalise $_;
1421 }; 1651 }
1422 1652
1423 warn "end emergency map save\n"; 1653 \@paths
1424} 1654}
1425 1655
1426package cf; 1656package cf;
1427 1657
1428=back 1658=back
1429 1659
1660=head3 cf::object
1661
1662=cut
1663
1664package cf::object;
1665
1666=over 4
1667
1668=item $ob->inv_recursive
1669
1670Returns the inventory of the object _and_ their inventories, recursively.
1671
1672=cut
1673
1674sub inv_recursive_;
1675sub inv_recursive_ {
1676 map { $_, inv_recursive_ $_->inv } @_
1677}
1678
1679sub inv_recursive {
1680 inv_recursive_ inv $_[0]
1681}
1682
1683package cf;
1684
1685=back
1430 1686
1431=head3 cf::object::player 1687=head3 cf::object::player
1432 1688
1433=over 4 1689=over 4
1434 1690
1474 1730
1475=item $player_object->enter_link 1731=item $player_object->enter_link
1476 1732
1477Freezes the player and moves him/her to a special map (C<{link}>). 1733Freezes the player and moves him/her to a special map (C<{link}>).
1478 1734
1479The player should be reaosnably safe there for short amounts of time. You 1735The player should be reasonably safe there for short amounts of time. You
1480I<MUST> call C<leave_link> as soon as possible, though. 1736I<MUST> call C<leave_link> as soon as possible, though.
1481 1737
1738Will never block.
1739
1482=item $player_object->leave_link ($map, $x, $y) 1740=item $player_object->leave_link ($map, $x, $y)
1483 1741
1484Moves the player out of the specila link map onto the given map. If the 1742Moves the player out of the special C<{link}> map onto the specified
1485map is not valid (or omitted), the player will be moved back to the 1743map. If the map is not valid (or omitted), the player will be moved back
1486location he/she was before the call to C<enter_link>, or, if that fails, 1744to the location he/she was before the call to C<enter_link>, or, if that
1487to the emergency map position. 1745fails, to the emergency map position.
1488 1746
1489Might block. 1747Might block.
1490 1748
1491=cut 1749=cut
1750
1751sub link_map {
1752 unless ($LINK_MAP) {
1753 $LINK_MAP = cf::map::find "{link}"
1754 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1755 $LINK_MAP->load;
1756 }
1757
1758 $LINK_MAP
1759}
1492 1760
1493sub cf::object::player::enter_link { 1761sub cf::object::player::enter_link {
1494 my ($self) = @_; 1762 my ($self) = @_;
1495 1763
1496 $self->deactivate_recursive; 1764 $self->deactivate_recursive;
1497 1765
1498 return if $self->map == $LINK_MAP; 1766 return if UNIVERSAL::isa $self->map, "ext::map_link";
1499 1767
1500 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1768 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1501 if $self->map; 1769 if $self->map;
1502 1770
1503 $self->enter_map ($LINK_MAP, 20, 20); 1771 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1504} 1772}
1505 1773
1506sub cf::object::player::leave_link { 1774sub cf::object::player::leave_link {
1507 my ($self, $map, $x, $y) = @_; 1775 my ($self, $map, $x, $y) = @_;
1508 1776
1509 my $link_pos = delete $self->{_link_pos}; 1777 my $link_pos = delete $self->{_link_pos};
1510 1778
1511 unless ($map) { 1779 unless ($map) {
1512 # restore original map position 1780 # restore original map position
1513 ($map, $x, $y) = @{ $link_pos || [] }; 1781 ($map, $x, $y) = @{ $link_pos || [] };
1514 $map = cf::map::find_map $map; 1782 $map = cf::map::find $map;
1515 1783
1516 unless ($map) { 1784 unless ($map) {
1517 ($map, $x, $y) = @$EMERGENCY_POSITION; 1785 ($map, $x, $y) = @$EMERGENCY_POSITION;
1518 $map = cf::map::find_map $map 1786 $map = cf::map::find $map
1519 or die "FATAL: cannot load emergency map\n"; 1787 or die "FATAL: cannot load emergency map\n";
1520 } 1788 }
1521 } 1789 }
1522 1790
1523 ($x, $y) = (-1, -1) 1791 ($x, $y) = (-1, -1)
1526 # use -1 or undef as default coordinates, not 0, 0 1794 # use -1 or undef as default coordinates, not 0, 0
1527 ($x, $y) = ($map->enter_x, $map->enter_y) 1795 ($x, $y) = ($map->enter_x, $map->enter_y)
1528 if $x <=0 && $y <= 0; 1796 if $x <=0 && $y <= 0;
1529 1797
1530 $map->load; 1798 $map->load;
1799 $map->load_diag;
1531 1800
1801 return unless $self->contr->active;
1532 $self->activate_recursive; 1802 $self->activate_recursive;
1533 $self->enter_map ($map, $x, $y); 1803 $self->enter_map ($map, $x, $y);
1534} 1804}
1535 1805
1536cf::player->attach ( 1806cf::player->attach (
1549 1819
1550 # try to abort aborted map switching on player login :) 1820 # try to abort aborted map switching on player login :)
1551 # should happen only on crashes 1821 # should happen only on crashes
1552 if ($pl->ob->{_link_pos}) { 1822 if ($pl->ob->{_link_pos}) {
1553 $pl->ob->enter_link; 1823 $pl->ob->enter_link;
1554 cf::async { 1824 (async {
1555 # we need this sleep as the login has a concurrent enter_exit running 1825 # we need this sleep as the login has a concurrent enter_exit running
1556 # and this sleep increases chances of the player not ending up in scorn 1826 # and this sleep increases chances of the player not ending up in scorn
1827 $pl->ob->reply (undef,
1828 "There was an internal problem at your last logout, "
1829 . "the server will try to bring you to your intended destination in a second.",
1830 cf::NDI_RED);
1557 Coro::Timer::sleep 1; 1831 Coro::Timer::sleep 1;
1558 $pl->ob->leave_link; 1832 $pl->ob->leave_link;
1559 }; 1833 })->prio (2);
1560 } 1834 }
1561 }, 1835 },
1562); 1836);
1563 1837
1564=item $player_object->goto_map ($path, $x, $y) 1838=item $player_object->goto ($path, $x, $y)
1565 1839
1566=cut 1840=cut
1567 1841
1568sub cf::object::player::goto_map { 1842sub cf::object::player::goto {
1569 my ($self, $path, $x, $y) = @_; 1843 my ($self, $path, $x, $y) = @_;
1570 1844
1571 $self->enter_link; 1845 $self->enter_link;
1572 1846
1573 (cf::async { 1847 (async {
1574 $path = new cf::path $path; 1848 my $map = eval {
1575
1576 my $map = cf::map::find_map $path->as_string; 1849 my $map = cf::map::find $path;
1577 $map = $map->customise_for ($self) if $map; 1850 $map = $map->customise_for ($self) if $map;
1578 1851 $map
1579# warn "entering ", $map->path, " at ($x, $y)\n" 1852 } or
1580# if $map;
1581
1582 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1853 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1583 1854
1584 $self->leave_link ($map, $x, $y); 1855 $self->leave_link ($map, $x, $y);
1585 })->prio (1); 1856 })->prio (1);
1586} 1857}
1587 1858
1591 1862
1592sub parse_random_map_params { 1863sub parse_random_map_params {
1593 my ($spec) = @_; 1864 my ($spec) = @_;
1594 1865
1595 my $rmp = { # defaults 1866 my $rmp = { # defaults
1596 xsize => 10, 1867 xsize => (cf::rndm 15, 40),
1597 ysize => 10, 1868 ysize => (cf::rndm 15, 40),
1869 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1870 #layout => string,
1598 }; 1871 };
1599 1872
1600 for (split /\n/, $spec) { 1873 for (split /\n/, $spec) {
1601 my ($k, $v) = split /\s+/, $_, 2; 1874 my ($k, $v) = split /\s+/, $_, 2;
1602 1875
1606 $rmp 1879 $rmp
1607} 1880}
1608 1881
1609sub prepare_random_map { 1882sub prepare_random_map {
1610 my ($exit) = @_; 1883 my ($exit) = @_;
1884
1885 my $guard = cf::lock_acquire "exit_prepare:$exit";
1611 1886
1612 # all this does is basically replace the /! path by 1887 # all this does is basically replace the /! path by
1613 # a new random map path (?random/...) with a seed 1888 # a new random map path (?random/...) with a seed
1614 # that depends on the exit object 1889 # that depends on the exit object
1615 1890
1616 my $rmp = parse_random_map_params $exit->msg; 1891 my $rmp = parse_random_map_params $exit->msg;
1617 1892
1618 if ($exit->map) { 1893 if ($exit->map) {
1619 $rmp->{region} = $exit->map->region_name; 1894 $rmp->{region} = $exit->region->name;
1620 $rmp->{origin_map} = $exit->map->path; 1895 $rmp->{origin_map} = $exit->map->path;
1621 $rmp->{origin_x} = $exit->x; 1896 $rmp->{origin_x} = $exit->x;
1622 $rmp->{origin_y} = $exit->y; 1897 $rmp->{origin_y} = $exit->y;
1623 } 1898 }
1624 1899
1625 $rmp->{random_seed} ||= $exit->random_seed; 1900 $rmp->{random_seed} ||= $exit->random_seed;
1626 1901
1627 my $data = cf::to_json $rmp; 1902 my $data = cf::to_json $rmp;
1628 my $md5 = Digest::MD5::md5_hex $data; 1903 my $md5 = Digest::MD5::md5_hex $data;
1904 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1629 1905
1630 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1906 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1631 aio_write $fh, 0, (length $data), $data, 0; 1907 aio_write $fh, 0, (length $data), $data, 0;
1908 undef $fh;
1909 aio_rename "$meta~", $meta;
1632 1910
1633 $exit->slaying ("?random/$md5"); 1911 $exit->slaying ("?random/$md5");
1634 $exit->msg (undef); 1912 $exit->msg (undef);
1635 } 1913 }
1636} 1914}
1638sub cf::object::player::enter_exit { 1916sub cf::object::player::enter_exit {
1639 my ($self, $exit) = @_; 1917 my ($self, $exit) = @_;
1640 1918
1641 return unless $self->type == cf::PLAYER; 1919 return unless $self->type == cf::PLAYER;
1642 1920
1921 if ($exit->slaying eq "/!") {
1922 #TODO: this should de-fi-ni-te-ly not be a sync-job
1923 cf::sync_job { prepare_random_map $exit };
1924 }
1925
1926 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1927 my $hp = $exit->stats->hp;
1928 my $sp = $exit->stats->sp;
1929
1643 $self->enter_link; 1930 $self->enter_link;
1644 1931
1645 (cf::async { 1932 (async {
1933 $self->deactivate_recursive; # just to be sure
1646 unless (eval { 1934 unless (eval {
1647 prepare_random_map $exit 1935 $self->goto ($slaying, $hp, $sp);
1648 if $exit->slaying eq "/!";
1649
1650 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1651 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1652 1936
1653 1; 1937 1;
1654 }) { 1938 }) {
1655 $self->message ("Something went wrong deep within the crossfire server. " 1939 $self->message ("Something went wrong deep within the crossfire server. "
1656 . "I'll try to bring you back to the map you were before. " 1940 . "I'll try to bring you back to the map you were before. "
1657 . "Please report this to the dungeon master", 1941 . "Please report this to the dungeon master!",
1658 cf::NDI_UNIQUE | cf::NDI_RED); 1942 cf::NDI_UNIQUE | cf::NDI_RED);
1659 1943
1660 warn "ERROR in enter_exit: $@"; 1944 warn "ERROR in enter_exit: $@";
1661 $self->leave_link; 1945 $self->leave_link;
1662 } 1946 }
1713 on_reply => sub { 1997 on_reply => sub {
1714 my ($ns, $msg) = @_; 1998 my ($ns, $msg) = @_;
1715 1999
1716 # this weird shuffling is so that direct followup queries 2000 # this weird shuffling is so that direct followup queries
1717 # get handled first 2001 # get handled first
1718 my $queue = delete $ns->{query_queue}; 2002 my $queue = delete $ns->{query_queue}
2003 or return; # be conservative, not sure how that can happen, but we saw a crash here
1719 2004
1720 (shift @$queue)->[1]->($msg); 2005 (shift @$queue)->[1]->($msg);
1721 2006
1722 push @{ $ns->{query_queue} }, @$queue; 2007 push @{ $ns->{query_queue} }, @$queue;
1723 2008
1729 } 2014 }
1730 } 2015 }
1731 }, 2016 },
1732); 2017);
1733 2018
1734=item $client->coro (\&cb) 2019=item $client->async (\&cb)
1735 2020
1736Create a new coroutine, running the specified callback. The coroutine will 2021Create a new coroutine, running the specified callback. The coroutine will
1737be automatically cancelled when the client gets destroyed (e.g. on logout, 2022be automatically cancelled when the client gets destroyed (e.g. on logout,
1738or loss of connection). 2023or loss of connection).
1739 2024
1740=cut 2025=cut
1741 2026
1742sub cf::client::coro { 2027sub cf::client::async {
1743 my ($self, $cb) = @_; 2028 my ($self, $cb) = @_;
1744 2029
1745 my $coro = &cf::async ($cb); 2030 my $coro = &Coro::async ($cb);
1746 2031
1747 $coro->on_destroy (sub { 2032 $coro->on_destroy (sub {
1748 delete $self->{_coro}{$coro+0}; 2033 delete $self->{_coro}{$coro+0};
1749 }); 2034 });
1750 2035
1944 sub db_sync() { 2229 sub db_sync() {
1945 db_save if $dirty; 2230 db_save if $dirty;
1946 undef $dirty; 2231 undef $dirty;
1947 } 2232 }
1948 2233
1949 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2234 my $idle = Event->idle (
1950 db_sync; 2235 reentrant => 0,
2236 min => 10,
2237 max => 20,
2238 repeat => 0,
2239 data => WF_AUTOCANCEL,
2240 cb => \&db_sync,
1951 }); 2241 );
1952 2242
1953 sub db_dirty() { 2243 sub db_dirty() {
1954 $dirty = 1; 2244 $dirty = 1;
1955 $idle->start; 2245 $idle->start;
1956 } 2246 }
1985 open my $fh, "<:utf8", cf::confdir . "/config" 2275 open my $fh, "<:utf8", cf::confdir . "/config"
1986 or return; 2276 or return;
1987 2277
1988 local $/; 2278 local $/;
1989 *CFG = YAML::Syck::Load <$fh>; 2279 *CFG = YAML::Syck::Load <$fh>;
2280
2281 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2282
2283 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2284 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2285
2286 if (exists $CFG{mlockall}) {
2287 eval {
2288 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2289 and die "WARNING: m(un)lockall failed: $!\n";
2290 };
2291 warn $@ if $@;
2292 }
1990} 2293}
1991 2294
1992sub main { 2295sub main {
1993 # we must not ever block the main coroutine 2296 # we must not ever block the main coroutine
1994 local $Coro::idle = sub { 2297 local $Coro::idle = sub {
1995 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2298 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1996 (Coro::unblock_sub { 2299 (async {
1997 Event::one_event; 2300 Event::one_event;
1998 })->(); 2301 })->prio (Coro::PRIO_MAX);
1999 }; 2302 };
2000 2303
2001 cfg_load; 2304 cfg_load;
2002 db_load; 2305 db_load;
2003 load_extensions; 2306 load_extensions;
2307
2308 $TICK_WATCHER->start;
2004 Event::loop; 2309 Event::loop;
2005} 2310}
2006 2311
2007############################################################################# 2312#############################################################################
2008# initialisation 2313# initialisation and cleanup
2314
2315# install some emergency cleanup handlers
2316BEGIN {
2317 for my $signal (qw(INT HUP TERM)) {
2318 Event->signal (
2319 reentrant => 0,
2320 data => WF_AUTOCANCEL,
2321 signal => $signal,
2322 prio => 0,
2323 cb => sub {
2324 cf::cleanup "SIG$signal";
2325 },
2326 );
2327 }
2328}
2329
2330sub emergency_save() {
2331 my $freeze_guard = cf::freeze_mainloop;
2332
2333 warn "enter emergency perl save\n";
2334
2335 cf::sync_job {
2336 # use a peculiar iteration method to avoid tripping on perl
2337 # refcount bugs in for. also avoids problems with players
2338 # and maps saved/destroyed asynchronously.
2339 warn "begin emergency player save\n";
2340 for my $login (keys %cf::PLAYER) {
2341 my $pl = $cf::PLAYER{$login} or next;
2342 $pl->valid or next;
2343 $pl->save;
2344 }
2345 warn "end emergency player save\n";
2346
2347 warn "begin emergency map save\n";
2348 for my $path (keys %cf::MAP) {
2349 my $map = $cf::MAP{$path} or next;
2350 $map->valid or next;
2351 $map->save;
2352 }
2353 warn "end emergency map save\n";
2354 };
2355
2356 warn "leave emergency perl save\n";
2357}
2009 2358
2010sub reload() { 2359sub reload() {
2011 # can/must only be called in main 2360 # can/must only be called in main
2012 if ($Coro::current != $Coro::main) { 2361 if ($Coro::current != $Coro::main) {
2013 warn "can only reload from main coroutine\n"; 2362 warn "can only reload from main coroutine";
2014 return; 2363 return;
2015 } 2364 }
2016 2365
2017 warn "reloading..."; 2366 warn "reloading...";
2018 2367
2019 local $FREEZE = 1; 2368 warn "cancelling server ticker";
2369 $TICK_WATCHER->cancel;
2370
2020 cf::emergency_save; 2371 cf::emergency_save;
2021 2372
2022 eval { 2373 eval {
2023 # if anything goes wrong in here, we should simply crash as we already saved 2374 # if anything goes wrong in here, we should simply crash as we already saved
2024 2375
2025 # cancel all watchers 2376 warn "syncing database to disk";
2377 cf::db_sync;
2378
2379 warn "cancelling all WF_AUTOCANCEL watchers";
2026 for (Event::all_watchers) { 2380 for (Event::all_watchers) {
2027 $_->cancel if $_->data & WF_AUTOCANCEL; 2381 $_->cancel if $_->data & WF_AUTOCANCEL;
2028 } 2382 }
2029 2383
2384 warn "flushing outstanding aio requests";
2385 for (;;) {
2386 IO::AIO::flush;
2387 Coro::cede;
2388 last unless IO::AIO::nreqs;
2389 warn "iterate...";
2390 }
2391
2030 # cancel all extension coros 2392 warn "cancelling all extension coros";
2031 $_->cancel for values %EXT_CORO; 2393 $_->cancel for values %EXT_CORO;
2032 %EXT_CORO = (); 2394 %EXT_CORO = ();
2033 2395
2034 # unload all extensions 2396 warn "removing commands";
2035 for (@exts) { 2397 %COMMAND = ();
2398
2399 warn "removing ext commands";
2400 %EXTCMD = ();
2401
2402 warn "unloading/nuking all extensions";
2403 for my $pkg (@EXTS) {
2036 warn "unloading <$_>"; 2404 warn "... unloading $pkg";
2037 unload_extension $_; 2405
2406 if (my $cb = $pkg->can ("unload")) {
2407 eval {
2408 $cb->($pkg);
2409 1
2410 } or warn "$pkg unloaded, but with errors: $@";
2038 } 2411 }
2039 2412
2413 warn "... nuking $pkg";
2414 Symbol::delete_package $pkg;
2415 }
2416
2040 # unload all modules loaded from $LIBDIR 2417 warn "unloading all perl modules loaded from $LIBDIR";
2041 while (my ($k, $v) = each %INC) { 2418 while (my ($k, $v) = each %INC) {
2042 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2419 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2043 2420
2044 warn "removing <$k>"; 2421 warn "... unloading $k";
2045 delete $INC{$k}; 2422 delete $INC{$k};
2046 2423
2047 $k =~ s/\.pm$//; 2424 $k =~ s/\.pm$//;
2048 $k =~ s/\//::/g; 2425 $k =~ s/\//::/g;
2049 2426
2052 } 2429 }
2053 2430
2054 Symbol::delete_package $k; 2431 Symbol::delete_package $k;
2055 } 2432 }
2056 2433
2057 # sync database to disk
2058 cf::db_sync;
2059 IO::AIO::flush;
2060
2061 # get rid of safe::, as good as possible 2434 warn "getting rid of safe::, as good as possible";
2062 Symbol::delete_package "safe::$_" 2435 Symbol::delete_package "safe::$_"
2063 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2436 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2064 2437
2065 # remove register_script_function callbacks
2066 # TODO
2067
2068 # unload cf.pm "a bit" 2438 warn "unloading cf.pm \"a bit\"";
2069 delete $INC{"cf.pm"}; 2439 delete $INC{"cf.pm"};
2070 2440
2071 # don't, removes xs symbols, too, 2441 # don't, removes xs symbols, too,
2072 # and global variables created in xs 2442 # and global variables created in xs
2073 #Symbol::delete_package __PACKAGE__; 2443 #Symbol::delete_package __PACKAGE__;
2074 2444
2075 # reload cf.pm 2445 warn "unload completed, starting to reload now";
2446
2076 warn "reloading cf.pm"; 2447 warn "reloading cf.pm";
2077 require cf; 2448 require cf;
2078 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2449 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2079 2450
2080 # load config and database again 2451 warn "loading config and database again";
2081 cf::cfg_load; 2452 cf::cfg_load;
2082 cf::db_load; 2453 cf::db_load;
2083 2454
2084 # load extensions
2085 warn "load extensions"; 2455 warn "loading extensions";
2086 cf::load_extensions; 2456 cf::load_extensions;
2087 2457
2088 # reattach attachments to objects 2458 warn "reattaching attachments to objects/players";
2089 warn "reattach";
2090 _global_reattach; 2459 _global_reattach;
2460 warn "reattaching attachments to maps";
2461 reattach $_ for values %MAP;
2462
2463 warn "restarting server ticker";
2464
2465 $TICK_WATCHER->start;
2091 }; 2466 };
2092 2467
2093 if ($@) { 2468 if ($@) {
2094 warn $@; 2469 warn $@;
2095 warn "error while reloading, exiting."; 2470 warn "error while reloading, exiting.";
2096 exit 1; 2471 exit 1;
2097 } 2472 }
2098 2473
2099 warn "reloaded successfully"; 2474 warn "reloaded";
2100}; 2475};
2101 2476
2102############################################################################# 2477our $RELOAD_WATCHER; # used only during reload
2103
2104unless ($LINK_MAP) {
2105 $LINK_MAP = cf::map::new;
2106
2107 $LINK_MAP->width (41);
2108 $LINK_MAP->height (41);
2109 $LINK_MAP->alloc;
2110 $LINK_MAP->path ("{link}");
2111 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2112 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2113
2114 # dirty hack because... archetypes are not yet loaded
2115 Event->timer (
2116 after => 2,
2117 cb => sub {
2118 $_[0]->w->cancel;
2119
2120 # provide some exits "home"
2121 my $exit = cf::object::new "exit";
2122
2123 $exit->slaying ($EMERGENCY_POSITION->[0]);
2124 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2125 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2126
2127 $LINK_MAP->insert ($exit->clone, 19, 19);
2128 $LINK_MAP->insert ($exit->clone, 19, 20);
2129 $LINK_MAP->insert ($exit->clone, 19, 21);
2130 $LINK_MAP->insert ($exit->clone, 20, 19);
2131 $LINK_MAP->insert ($exit->clone, 20, 21);
2132 $LINK_MAP->insert ($exit->clone, 21, 19);
2133 $LINK_MAP->insert ($exit->clone, 21, 20);
2134 $LINK_MAP->insert ($exit->clone, 21, 21);
2135
2136 $exit->destroy;
2137 });
2138
2139 $LINK_MAP->{deny_save} = 1;
2140 $LINK_MAP->{deny_reset} = 1;
2141
2142 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2143}
2144
2145register "<global>", __PACKAGE__;
2146 2478
2147register_command "reload" => sub { 2479register_command "reload" => sub {
2148 my ($who, $arg) = @_; 2480 my ($who, $arg) = @_;
2149 2481
2150 if ($who->flag (FLAG_WIZ)) { 2482 if ($who->flag (FLAG_WIZ)) {
2151 $who->message ("start of reload."); 2483 $who->message ("reloading server.");
2484
2485 # doing reload synchronously and two reloads happen back-to-back,
2486 # coro crashes during coro_state_free->destroy here.
2487
2488 $RELOAD_WATCHER ||= Event->timer (
2489 reentrant => 0,
2490 after => 0,
2491 data => WF_AUTOCANCEL,
2492 cb => sub {
2152 reload; 2493 reload;
2153 $who->message ("end of reload."); 2494 undef $RELOAD_WATCHER;
2495 },
2496 );
2154 } 2497 }
2155}; 2498};
2156 2499
2157unshift @INC, $LIBDIR; 2500unshift @INC, $LIBDIR;
2501
2502my $bug_warning = 0;
2158 2503
2159$TICK_WATCHER = Event->timer ( 2504$TICK_WATCHER = Event->timer (
2160 reentrant => 0, 2505 reentrant => 0,
2506 parked => 1,
2161 prio => 0, 2507 prio => 0,
2162 at => $NEXT_TICK || $TICK, 2508 at => $NEXT_TICK || $TICK,
2163 data => WF_AUTOCANCEL, 2509 data => WF_AUTOCANCEL,
2164 cb => sub { 2510 cb => sub {
2165 unless ($FREEZE) { 2511 if ($Coro::current != $Coro::main) {
2512 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2513 unless ++$bug_warning > 10;
2514 return;
2515 }
2516
2517 $NOW = Event::time;
2518
2166 cf::server_tick; # one server iteration 2519 cf::server_tick; # one server iteration
2167 $RUNTIME += $TICK; 2520 $RUNTIME += $TICK;
2168 }
2169
2170 $NEXT_TICK += $TICK; 2521 $NEXT_TICK += $TICK;
2522
2523 $WAIT_FOR_TICK->broadcast;
2524 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2525
2526 Event::sweep;
2527 Coro::cede_notself;
2528
2529# my $AFTER = Event::time;
2530# warn $AFTER - $NOW;#d#
2171 2531
2172 # if we are delayed by four ticks or more, skip them all 2532 # if we are delayed by four ticks or more, skip them all
2173 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2533 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2174 2534
2175 $TICK_WATCHER->at ($NEXT_TICK); 2535 $TICK_WATCHER->at ($NEXT_TICK);
2176 $TICK_WATCHER->start; 2536 $TICK_WATCHER->start;
2177 }, 2537 },
2178); 2538);
2179 2539
2180IO::AIO::max_poll_time $TICK * 0.2; 2540IO::AIO::max_poll_time $TICK * 0.1;
2181 2541
2182Event->io ( 2542undef $Coro::AIO::WATCHER;
2543$AIO_POLL_WATCHER = Event->io (
2544 reentrant => 0,
2183 fd => IO::AIO::poll_fileno, 2545 fd => IO::AIO::poll_fileno,
2184 poll => 'r', 2546 poll => 'r',
2185 prio => 5, 2547 prio => 6,
2186 data => WF_AUTOCANCEL, 2548 data => WF_AUTOCANCEL,
2187 cb => \&IO::AIO::poll_cb, 2549 cb => \&IO::AIO::poll_cb,
2188); 2550);
2189 2551
2190Event->timer ( 2552$WRITE_RUNTIME_WATCHER = Event->timer (
2553 reentrant => 0,
2191 data => WF_AUTOCANCEL, 2554 data => WF_AUTOCANCEL,
2192 after => 0, 2555 after => 1,
2193 interval => 10, 2556 interval => 10,
2194 cb => sub { 2557 prio => 6, # keep it lowest so it acts like a watchdog
2195 (Coro::unblock_sub { 2558 cb => Coro::unblock_sub {
2196 write_runtime 2559 write_runtime
2197 or warn "ERROR: unable to write runtime file: $!"; 2560 or warn "ERROR: unable to write runtime file: $!";
2198 })->();
2199 }, 2561 },
2200); 2562);
2201 2563
2202END { cf::emergency_save } 2564END { cf::emergency_save }
2203 2565

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