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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.132 by root, Thu Jan 4 01:35:56 2007 UTC vs.
Revision 1.200 by root, Mon Jan 29 17:57:22 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 69
58binmode STDOUT; 70binmode STDOUT;
59binmode STDERR; 71binmode STDERR;
60 72
61# read virtual server time, if available 73# read virtual server time, if available
69mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
73 85
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION; 86our $EMERGENCY_POSITION;
87
88sub cf::map::normalise;
77 89
78############################################################################# 90#############################################################################
79 91
80=head2 GLOBAL VARIABLES 92=head2 GLOBAL VARIABLES
81 93
105 117
106=item %cf::CFG 118=item %cf::CFG
107 119
108Configuration for the server, loaded from C</etc/crossfire/config>, or 120Configuration for the server, loaded from C</etc/crossfire/config>, or
109from wherever your confdir points to. 121from wherever your confdir points to.
122
123=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
124
125These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
126or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
127processing has been done. Call C<< ->wait >> on them to maximise the
128window of cpu time available, or simply to synchronise to the server tick.
110 129
111=back 130=back
112 131
113=cut 132=cut
114 133
118 utf8::encode $msg; 137 utf8::encode $msg;
119 138
120 $msg .= "\n" 139 $msg .= "\n"
121 unless $msg =~ /\n$/; 140 unless $msg =~ /\n$/;
122 141
123 LOG llevError, "cfperl: $msg"; 142 LOG llevError, $msg;
124 }; 143 };
125} 144}
126 145
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 146@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 147@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
146 165
147$Event::DIED = sub { 166$Event::DIED = sub {
148 warn "error in event callback: @_"; 167 warn "error in event callback: @_";
149}; 168};
150 169
151my %ext_pkg;
152my @exts;
153my @hook;
154
155=head2 UTILITY FUNCTIONS 170=head2 UTILITY FUNCTIONS
156 171
157=over 4 172=over 4
158 173
174=item dumpval $ref
175
159=cut 176=cut
177
178sub dumpval {
179 eval {
180 local $SIG{__DIE__};
181 my $d;
182 if (1) {
183 $d = new Data::Dumper([$_[0]], ["*var"]);
184 $d->Terse(1);
185 $d->Indent(2);
186 $d->Quotekeys(0);
187 $d->Useqq(1);
188 #$d->Bless(...);
189 $d->Seen($_[1]) if @_ > 1;
190 $d = $d->Dump();
191 }
192 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
193 $d
194 } || "[unable to dump $_[0]: '$@']";
195}
160 196
161use JSON::Syck (); # TODO# replace by JSON::PC once working 197use JSON::Syck (); # TODO# replace by JSON::PC once working
162 198
163=item $ref = cf::from_json $json 199=item $ref = cf::from_json $json
164 200
180sub to_json($) { 216sub to_json($) {
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 217 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
182 JSON::Syck::Dump $_[0] 218 JSON::Syck::Dump $_[0]
183} 219}
184 220
185=item my $guard = cf::guard { BLOCK }
186
187Run the given callback when the guard object gets destroyed (useful for
188coroutine cancellations).
189
190You can call C<< ->cancel >> on the guard object to stop the block from
191being executed.
192
193=cut
194
195sub guard(&) {
196 bless \(my $cb = $_[0]), cf::guard::;
197}
198
199sub cf::guard::cancel {
200 ${$_[0]} = sub { };
201}
202
203sub cf::guard::DESTROY {
204 ${$_[0]}->();
205}
206
207=item cf::lock_wait $string 221=item cf::lock_wait $string
208 222
209Wait until the given lock is available. See cf::lock_acquire. 223Wait until the given lock is available. See cf::lock_acquire.
210 224
211=item my $lock = cf::lock_acquire $string 225=item my $lock = cf::lock_acquire $string
212 226
213Wait until the given lock is available and then acquires it and returns 227Wait until the given lock is available and then acquires it and returns
214a guard object. If the guard object gets destroyed (goes out of scope, 228a Coro::guard object. If the guard object gets destroyed (goes out of scope,
215for example when the coroutine gets canceled), the lock is automatically 229for example when the coroutine gets canceled), the lock is automatically
216returned. 230returned.
217 231
218Lock names should begin with a unique identifier (for example, find_map 232Lock names should begin with a unique identifier (for example, cf::map::find
219uses map_find and load_map uses map_load). 233uses map_find and cf::map::load uses map_load).
220 234
221=cut 235=cut
222 236
223our %LOCK; 237our %LOCK;
224 238
238 # wait, to be sure we are not locked 252 # wait, to be sure we are not locked
239 lock_wait $key; 253 lock_wait $key;
240 254
241 $LOCK{$key} = []; 255 $LOCK{$key} = [];
242 256
243 cf::guard { 257 Coro::guard {
244 # wake up all waiters, to be on the safe side 258 # wake up all waiters, to be on the safe side
245 $_->ready for @{ delete $LOCK{$key} }; 259 $_->ready for @{ delete $LOCK{$key} };
246 } 260 }
247} 261}
248 262
263sub freeze_mainloop {
264 return unless $TICK_WATCHER->is_active;
265
266 my $guard = Coro::guard {
267 $TICK_WATCHER->start;
268 $WRITE_RUNTIME_WATCHER->start;
269 };
270 $WRITE_RUNTIME_WATCHER->stop;
271 $TICK_WATCHER->stop;
272 $guard
273}
274
249=item cf::async { BLOCK } 275=item cf::async { BLOCK }
250 276
251Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 277Currently the same as Coro::async_pool, meaning you cannot use
252error instead of exiting the server in case of a problem. 278C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
279thing you are allowed to do is call C<prio> on it.
253 280
254=cut 281=cut
255 282
256sub async(&) { 283BEGIN { *async = \&Coro::async_pool }
257 my ($cb) = @_;
258
259 Coro::async {
260 eval { $cb->() };
261 warn $@ if $@;
262 }
263}
264 284
265=item cf::sync_job { BLOCK } 285=item cf::sync_job { BLOCK }
266 286
267The design of crossfire+ requires that the main coro ($Coro::main) is 287The design of crossfire+ requires that the main coro ($Coro::main) is
268always able to handle events or runnable, as crossfire+ is only partly 288always able to handle events or runnable, as crossfire+ is only partly
282 # this is the main coro, too bad, we have to block 302 # this is the main coro, too bad, we have to block
283 # till the operation succeeds, freezing the server :/ 303 # till the operation succeeds, freezing the server :/
284 304
285 # TODO: use suspend/resume instead 305 # TODO: use suspend/resume instead
286 # (but this is cancel-safe) 306 # (but this is cancel-safe)
287 local $FREEZE = 1; 307 my $freeze_guard = freeze_mainloop;
288 308
289 my $busy = 1; 309 my $busy = 1;
290 my @res; 310 my @res;
291 311
292 (Coro::async { 312 (async {
293 @res = eval { $job->() }; 313 @res = eval { $job->() };
294 warn $@ if $@; 314 warn $@ if $@;
295 undef $busy; 315 undef $busy;
296 })->prio (Coro::PRIO_MAX); 316 })->prio (Coro::PRIO_MAX);
297 317
298 while ($busy) { 318 while ($busy) {
299 Coro::cede_notself; 319 Coro::cede or Event::one_event;
300 Event::one_event unless Coro::nready;
301 } 320 }
302 321
303 wantarray ? @res : $res[0] 322 wantarray ? @res : $res[0]
304 } else { 323 } else {
305 # we are in another coroutine, how wonderful, everything just works 324 # we are in another coroutine, how wonderful, everything just works
306 325
307 $job->() 326 $job->()
308 } 327 }
309} 328}
310 329
311=item $coro = cf::coro { BLOCK } 330=item $coro = cf::async_ext { BLOCK }
312 331
313Creates and returns a new coro. This coro is automcatially being canceled 332Like async, but this coro is automatically being canceled when the
314when the extension calling this is being unloaded. 333extension calling this is being unloaded.
315 334
316=cut 335=cut
317 336
318sub coro(&) { 337sub async_ext(&) {
319 my $cb = shift; 338 my $cb = shift;
320 339
321 my $coro = &cf::async ($cb); 340 my $coro = &Coro::async ($cb);
322 341
323 $coro->on_destroy (sub { 342 $coro->on_destroy (sub {
324 delete $EXT_CORO{$coro+0}; 343 delete $EXT_CORO{$coro+0};
325 }); 344 });
326 $EXT_CORO{$coro+0} = $coro; 345 $EXT_CORO{$coro+0} = $coro;
332 my $runtime = cf::localdir . "/runtime"; 351 my $runtime = cf::localdir . "/runtime";
333 352
334 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 353 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
335 or return; 354 or return;
336 355
356 my $value = $cf::RUNTIME + 90 + 10;
337 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 357 # 10 is the runtime save interval, for a monotonic clock
358 # 60 allows for the watchdog to kill the server.
359
338 (aio_write $fh, 0, (length $value), $value, 0) <= 0 360 (aio_write $fh, 0, (length $value), $value, 0) <= 0
339 and return; 361 and return;
340 362
341 aio_fsync $fh 363 aio_fsync $fh
342 and return; 364 and return;
351} 373}
352 374
353=back 375=back
354 376
355=cut 377=cut
356
357#############################################################################
358
359package cf::path;
360
361sub new {
362 my ($class, $path, $base) = @_;
363
364 $path = $path->as_string if ref $path;
365
366 my $self = bless { }, $class;
367
368 # {... are special paths that are not touched
369 # ?xxx/... are special absolute paths
370 # ?random/... random maps
371 # /! non-realised random map exit
372 # /... normal maps
373 # ~/... per-player maps without a specific player (DO NOT USE)
374 # ~user/... per-player map of a specific user
375
376 if ($path =~ /^{/) {
377 # fine as it is
378 } elsif ($path =~ s{^\?random/}{}) {
379 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
380 $self->{random} = cf::from_json $data;
381 } else {
382 if ($path =~ s{^~([^/]+)?}{}) {
383 $self->{user_rel} = 1;
384
385 if (defined $1) {
386 $self->{user} = $1;
387 } elsif ($base =~ m{^~([^/]+)/}) {
388 $self->{user} = $1;
389 } else {
390 warn "cannot resolve user-relative path without user <$path,$base>\n";
391 }
392 } elsif ($path =~ /^\//) {
393 # already absolute
394 } else {
395 $base =~ s{[^/]+/?$}{};
396 return $class->new ("$base/$path");
397 }
398
399 for ($path) {
400 redo if s{/\.?/}{/};
401 redo if s{/[^/]+/\.\./}{/};
402 }
403 }
404
405 $self->{path} = $path;
406
407 $self
408}
409
410# the name / primary key / in-game path
411sub as_string {
412 my ($self) = @_;
413
414 $self->{user_rel} ? "~$self->{user}$self->{path}"
415 : $self->{random} ? "?random/$self->{path}"
416 : $self->{path}
417}
418
419# the displayed name, this is a one way mapping
420sub visible_name {
421 my ($self) = @_;
422
423# if (my $rmp = $self->{random}) {
424# # todo: be more intelligent about this
425# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
426# } else {
427 $self->as_string
428# }
429}
430
431# escape the /'s in the path
432sub _escaped_path {
433 # ∕ is U+2215
434 (my $path = $_[0]{path}) =~ s/\//∕/g;
435 $path
436}
437
438# the original (read-only) location
439sub load_path {
440 my ($self) = @_;
441
442 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
443}
444
445# the temporary/swap location
446sub save_path {
447 my ($self) = @_;
448
449 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
450 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
451 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
452}
453
454# the unique path, might be eq to save_path
455sub uniq_path {
456 my ($self) = @_;
457
458 $self->{user_rel} || $self->{random}
459 ? undef
460 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
461}
462
463# return random map parameters, or undef
464sub random_map_params {
465 my ($self) = @_;
466
467 $self->{random}
468}
469
470# this is somewhat ugly, but style maps do need special treatment
471sub is_style_map {
472 $_[0]{path} =~ m{^/styles/}
473}
474
475package cf;
476 378
477############################################################################# 379#############################################################################
478 380
479=head2 ATTACHABLE OBJECTS 381=head2 ATTACHABLE OBJECTS
480 382
606our @CB_TYPE = (); # registry for type (cf-object class) based events 508our @CB_TYPE = (); # registry for type (cf-object class) based events
607our @CB_MAP = (); 509our @CB_MAP = ();
608 510
609my %attachment; 511my %attachment;
610 512
513sub cf::attachable::thawer_merge {
514 # simply override everything except _meta
515 local $_[0]{_meta};
516 %{$_[0]} = %{$_[1]};
517}
518
611sub _attach_cb($$$$) { 519sub _attach_cb($$$$) {
612 my ($registry, $event, $prio, $cb) = @_; 520 my ($registry, $event, $prio, $cb) = @_;
613 521
614 use sort 'stable'; 522 use sort 'stable';
615 523
786# object support 694# object support
787 695
788sub reattach { 696sub reattach {
789 # basically do the same as instantiate, without calling instantiate 697 # basically do the same as instantiate, without calling instantiate
790 my ($obj) = @_; 698 my ($obj) = @_;
699
700 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
791 701
792 my $registry = $obj->registry; 702 my $registry = $obj->registry;
793 703
794 @$registry = (); 704 @$registry = ();
795 705
866 } 776 }
867 } else { 777 } else {
868 aio_unlink $filename; 778 aio_unlink $filename;
869 aio_unlink "$filename.pst"; 779 aio_unlink "$filename.pst";
870 } 780 }
781
782 #d##TODO# nuke non .map-files if exist
783 if ($filename =~ s/\.map$//) {
784 aio_unlink $filename;
785 aio_unlink "$filename.pst";
786 }
871 } 787 }
872} 788}
873 789
874sub object_freezer_as_string { 790sub object_freezer_as_string {
875 my ($rdata, $objs) = @_; 791 my ($rdata, $objs) = @_;
881 797
882sub object_thawer_load { 798sub object_thawer_load {
883 my ($filename) = @_; 799 my ($filename) = @_;
884 800
885 my ($data, $av); 801 my ($data, $av);
802
803 #d#TODO remove .map if file does not exist
804 aio_stat $filename and $filename =~ s/\.map$//;
886 805
887 (aio_load $filename, $data) >= 0 806 (aio_load $filename, $data) >= 0
888 or return; 807 or return;
889 808
890 unless (aio_stat "$filename.pst") { 809 unless (aio_stat "$filename.pst") {
927=cut 846=cut
928 847
929sub register_extcmd { 848sub register_extcmd {
930 my ($name, $cb) = @_; 849 my ($name, $cb) = @_;
931 850
932 my $caller = caller;
933 #warn "registering extcmd '$name' to '$caller'";
934
935 $EXTCMD{$name} = [$cb, $caller]; 851 $EXTCMD{$name} = $cb;
936} 852}
937 853
938cf::player->attach ( 854cf::player->attach (
939 on_command => sub { 855 on_command => sub {
940 my ($pl, $name, $params) = @_; 856 my ($pl, $name, $params) = @_;
953 869
954 my $msg = eval { from_json $buf }; 870 my $msg = eval { from_json $buf };
955 871
956 if (ref $msg) { 872 if (ref $msg) {
957 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 873 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
958 if (my %reply = $cb->[0]->($pl, $msg)) { 874 if (my %reply = $cb->($pl, $msg)) {
959 $pl->ext_reply ($msg->{msgid}, %reply); 875 $pl->ext_reply ($msg->{msgid}, %reply);
960 } 876 }
961 } 877 }
962 } else { 878 } else {
963 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 879 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
965 881
966 cf::override; 882 cf::override;
967 }, 883 },
968); 884);
969 885
970sub register {
971 my ($base, $pkg) = @_;
972
973 #TODO
974}
975
976sub load_extension { 886sub load_extension {
977 my ($path) = @_; 887 my ($path) = @_;
978 888
979 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 889 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
980 my $base = $1; 890 my $base = $1;
981 my $pkg = $1; 891 my $pkg = $1;
982 $pkg =~ s/[^[:word:]]/_/g; 892 $pkg =~ s/[^[:word:]]/_/g;
983 $pkg = "ext::$pkg"; 893 $pkg = "ext::$pkg";
984 894
985 warn "loading '$path' into '$pkg'\n"; 895 warn "... loading '$path' into '$pkg'\n";
986 896
987 open my $fh, "<:utf8", $path 897 open my $fh, "<:utf8", $path
988 or die "$path: $!"; 898 or die "$path: $!";
989 899
990 my $source = 900 my $source =
991 "package $pkg; use strict; use utf8;\n" 901 "package $pkg; use strict; use utf8;\n"
992 . "#line 1 \"$path\"\n{\n" 902 . "#line 1 \"$path\"\n{\n"
993 . (do { local $/; <$fh> }) 903 . (do { local $/; <$fh> })
994 . "\n};\n1"; 904 . "\n};\n1";
995 905
996 eval $source 906 unless (eval $source) {
997 or die $@ ? "$path: $@\n" 907 my $msg = $@ ? "$path: $@\n"
998 : "extension disabled.\n"; 908 : "extension disabled.\n";
999 909 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1000 push @exts, $pkg; 910 warn $@;
1001 $ext_pkg{$base} = $pkg; 911 warn "mandatory extension failed to load, exiting.\n";
1002 912 exit 1;
1003# no strict 'refs'; 913 }
1004# @{"$pkg\::ISA"} = ext::; 914 die $@;
1005
1006 register $base, $pkg;
1007}
1008
1009sub unload_extension {
1010 my ($pkg) = @_;
1011
1012 warn "removing extension $pkg\n";
1013
1014 # remove hooks
1015 #TODO
1016# for my $idx (0 .. $#PLUGIN_EVENT) {
1017# delete $hook[$idx]{$pkg};
1018# } 915 }
1019 916
1020 # remove commands 917 push @EXTS, $pkg;
1021 for my $name (keys %COMMAND) {
1022 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1023
1024 if (@cb) {
1025 $COMMAND{$name} = \@cb;
1026 } else {
1027 delete $COMMAND{$name};
1028 }
1029 }
1030
1031 # remove extcmds
1032 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1033 delete $EXTCMD{$name};
1034 }
1035
1036 if (my $cb = $pkg->can ("unload")) {
1037 eval {
1038 $cb->($pkg);
1039 1
1040 } or warn "$pkg unloaded, but with errors: $@";
1041 }
1042
1043 Symbol::delete_package $pkg;
1044} 918}
1045 919
1046sub load_extensions { 920sub load_extensions {
1047 for my $ext (<$LIBDIR/*.ext>) { 921 for my $ext (<$LIBDIR/*.ext>) {
1048 next unless -r $ext; 922 next unless -r $ext;
1052 } or warn "$ext not loaded: $@"; 926 } or warn "$ext not loaded: $@";
1053 } 927 }
1054} 928}
1055 929
1056############################################################################# 930#############################################################################
1057# load/save/clean perl data associated with a map
1058
1059*cf::mapsupport::on_clean = sub {
1060 my ($map) = @_;
1061
1062 my $path = $map->tmpname;
1063 defined $path or return;
1064
1065 unlink "$path.pst";
1066};
1067
1068cf::map->attach (prio => -10000, package => cf::mapsupport::);
1069
1070#############################################################################
1071# load/save perl data associated with player->ob objects
1072
1073sub all_objects(@) {
1074 @_, map all_objects ($_->inv), @_
1075}
1076
1077# TODO: compatibility cruft, remove when no longer needed
1078cf::player->attach (
1079 on_load => sub {
1080 my ($pl, $path) = @_;
1081
1082 for my $o (all_objects $pl->ob) {
1083 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1084 $o->set_ob_key_value ("_perl_data");
1085
1086 %$o = %{ Storable::thaw pack "H*", $value };
1087 }
1088 }
1089 },
1090);
1091
1092#############################################################################
1093 931
1094=head2 CORE EXTENSIONS 932=head2 CORE EXTENSIONS
1095 933
1096Functions and methods that extend core crossfire objects. 934Functions and methods that extend core crossfire objects.
1097 935
936=cut
937
938package cf::player;
939
940use Coro::AIO;
941
1098=head3 cf::player 942=head3 cf::player
1099 943
1100=over 4 944=over 4
1101 945
1102=item cf::player::exists $login 946=item cf::player::find $login
1103 947
1104Returns true when the given account exists. 948Returns the given player object, loading it if necessary (might block).
1105 949
1106=cut 950=cut
1107 951
1108sub cf::player::exists($) { 952sub playerdir($) {
1109 cf::player::find $_[0] 953 cf::localdir
1110 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 954 . "/"
955 . cf::playerdir
956 . "/"
957 . (ref $_[0] ? $_[0]->ob->name : $_[0])
958}
959
960sub path($) {
961 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
962
963 (playerdir $login) . "/$login.pl"
964}
965
966sub find_active($) {
967 $cf::PLAYER{$_[0]}
968 and $cf::PLAYER{$_[0]}->active
969 and $cf::PLAYER{$_[0]}
970}
971
972sub exists($) {
973 my ($login) = @_;
974
975 $cf::PLAYER{$login}
976 or cf::sync_job { !aio_stat path $login }
977}
978
979sub find($) {
980 return $cf::PLAYER{$_[0]} || do {
981 my $login = $_[0];
982
983 my $guard = cf::lock_acquire "user_find:$login";
984
985 $cf::PLAYER{$_[0]} || do {
986 my $pl = load_pl path $login
987 or return;
988 $cf::PLAYER{$login} = $pl
989 }
990 }
991}
992
993sub save($) {
994 my ($pl) = @_;
995
996 return if $pl->{deny_save};
997
998 my $path = path $pl;
999 my $guard = cf::lock_acquire "user_save:$path";
1000
1001 return if $pl->{deny_save};
1002
1003 aio_mkdir playerdir $pl, 0770;
1004 $pl->{last_save} = $cf::RUNTIME;
1005
1006 $pl->save_pl ($path);
1007 Coro::cede;
1008}
1009
1010sub new($) {
1011 my ($login) = @_;
1012
1013 my $self = create;
1014
1015 $self->ob->name ($login);
1016 $self->{deny_save} = 1;
1017
1018 $cf::PLAYER{$login} = $self;
1019
1020 $self
1021}
1022
1023=item $pl->quit_character
1024
1025Nukes the player without looking back. If logged in, the connection will
1026be destroyed. May block for a long time.
1027
1028=cut
1029
1030sub quit_character {
1031 my ($pl) = @_;
1032
1033 $pl->{deny_save} = 1;
1034 $pl->password ("*"); # this should lock out the player until we nuked the dir
1035
1036 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1037 $pl->deactivate;
1038 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1039 $pl->ns->destroy if $pl->ns;
1040
1041 my $path = playerdir $pl;
1042 my $temp = "$path~$cf::RUNTIME~deleting~";
1043 aio_rename $path, $temp;
1044 delete $cf::PLAYER{$pl->ob->name};
1045 $pl->destroy;
1046 IO::AIO::aio_rmtree $temp;
1047}
1048
1049=item cf::player::list_logins
1050
1051Returns am arrayref of all valid playernames in the system, can take a
1052while and may block, so not sync_job-capable, ever.
1053
1054=cut
1055
1056sub list_logins {
1057 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1058 or return [];
1059
1060 my @logins;
1061
1062 for my $login (@$dirs) {
1063 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1064 aio_read $fh, 0, 512, my $buf, 0 or next;
1065 $buf !~ /^password -------------$/m or next; # official not-valid tag
1066
1067 utf8::decode $login;
1068 push @logins, $login;
1069 }
1070
1071 \@logins
1072}
1073
1074=item $player->maps
1075
1076Returns an arrayref of map paths that are private for this
1077player. May block.
1078
1079=cut
1080
1081sub maps($) {
1082 my ($pl) = @_;
1083
1084 my $files = aio_readdir playerdir $pl
1085 or return;
1086
1087 my @paths;
1088
1089 for (@$files) {
1090 utf8::decode $_;
1091 next if /\.(?:pl|pst)$/;
1092 next unless /^$PATH_SEP/o;
1093
1094 push @paths, cf::map::normalise "~" . $pl->ob->name . "/" . $_;
1095 }
1096
1097 \@paths
1111} 1098}
1112 1099
1113=item $player->ext_reply ($msgid, $msgtype, %msg) 1100=item $player->ext_reply ($msgid, $msgtype, %msg)
1114 1101
1115Sends an ext reply to the player. 1102Sends an ext reply to the player.
1116 1103
1117=cut 1104=cut
1118 1105
1119sub cf::player::ext_reply($$$%) { 1106sub ext_reply($$$%) {
1120 my ($self, $id, %msg) = @_; 1107 my ($self, $id, %msg) = @_;
1121 1108
1122 $msg{msgid} = $id; 1109 $msg{msgid} = $id;
1123 1110
1124 $self->send ("ext " . to_json \%msg); 1111 $self->send ("ext " . cf::to_json \%msg);
1125} 1112}
1113
1114package cf;
1126 1115
1127=back 1116=back
1128 1117
1129 1118
1130=head3 cf::map 1119=head3 cf::map
1136package cf::map; 1125package cf::map;
1137 1126
1138use Fcntl; 1127use Fcntl;
1139use Coro::AIO; 1128use Coro::AIO;
1140 1129
1130use overload
1131 '""' => \&as_string,
1132 fallback => 1;
1133
1141our $MAX_RESET = 7200; 1134our $MAX_RESET = 3600;
1142our $DEFAULT_RESET = 3600; 1135our $DEFAULT_RESET = 3000;
1143 1136
1144sub generate_random_map { 1137sub generate_random_map {
1145 my ($path, $rmp) = @_; 1138 my ($self, $rmp) = @_;
1146
1147 # mit "rum" bekleckern, nicht 1139 # mit "rum" bekleckern, nicht
1148 cf::map::_create_random_map 1140 $self->_create_random_map (
1149 $path,
1150 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1141 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1151 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1142 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1152 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1143 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1153 $rmp->{exit_on_final_map}, 1144 $rmp->{exit_on_final_map},
1154 $rmp->{xsize}, $rmp->{ysize}, 1145 $rmp->{xsize}, $rmp->{ysize},
1155 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1146 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1156 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1147 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1157 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1148 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1158 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1149 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1159 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1150 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1160 (cf::region::find $rmp->{region}) 1151 (cf::region::find $rmp->{region}), $rmp->{custom}
1152 )
1153}
1154
1155=item cf::map->register ($regex, $prio)
1156
1157Register a handler for the map path matching the given regex at the
1158givne priority (higher is better, built-in handlers have priority 0, the
1159default).
1160
1161=cut
1162
1163sub register {
1164 my (undef, $regex, $prio) = @_;
1165 my $pkg = caller;
1166
1167 no strict;
1168 push @{"$pkg\::ISA"}, __PACKAGE__;
1169
1170 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1171}
1172
1173# also paths starting with '/'
1174$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1175
1176sub thawer_merge {
1177 my ($self, $merge) = @_;
1178
1179 # we have to keep some variables in memory intact
1180 local $self->{path};
1181 local $self->{load_path};
1182 local $self->{deny_save};
1183 local $self->{deny_reset};
1184
1185 $self->SUPER::thawer_merge ($merge);
1186}
1187
1188sub normalise {
1189 my ($path, $base) = @_;
1190
1191 $path = "$path"; # make sure its a string
1192
1193 $path =~ s/\.map$//;
1194
1195 # map plan:
1196 #
1197 # /! non-realised random map exit (special hack!)
1198 # {... are special paths that are not being touched
1199 # ?xxx/... are special absolute paths
1200 # ?random/... random maps
1201 # /... normal maps
1202 # ~user/... per-player map of a specific user
1203
1204 $path =~ s/$PATH_SEP/\//go;
1205
1206 # treat it as relative path if it starts with
1207 # something that looks reasonable
1208 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1209 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1210
1211 $base =~ s{[^/]+/?$}{};
1212 $path = "$base/$path";
1213 }
1214
1215 for ($path) {
1216 redo if s{//}{/};
1217 redo if s{/\.?/}{/};
1218 redo if s{/[^/]+/\.\./}{/};
1219 }
1220
1221 $path
1222}
1223
1224sub new_from_path {
1225 my (undef, $path, $base) = @_;
1226
1227 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1228
1229 $path = normalise $path, $base;
1230
1231 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1232 if ($path =~ $EXT_MAP{$pkg}[1]) {
1233 my $self = bless cf::map::new, $pkg;
1234 $self->{path} = $path; $self->path ($path);
1235 $self->init; # pass $1 etc.
1236 return $self;
1237 }
1238 }
1239
1240 Carp::carp "unable to resolve path '$path' (base '$base').";
1241 ()
1242}
1243
1244sub init {
1245 my ($self) = @_;
1246
1247 $self
1248}
1249
1250sub as_string {
1251 my ($self) = @_;
1252
1253 "$self->{path}"
1254}
1255
1256# the displayed name, this is a one way mapping
1257sub visible_name {
1258 &as_string
1259}
1260
1261# the original (read-only) location
1262sub load_path {
1263 my ($self) = @_;
1264
1265 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1266}
1267
1268# the temporary/swap location
1269sub save_path {
1270 my ($self) = @_;
1271
1272 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1273 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1274}
1275
1276# the unique path, undef == no special unique path
1277sub uniq_path {
1278 my ($self) = @_;
1279
1280 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1281 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1161} 1282}
1162 1283
1163# and all this just because we cannot iterate over 1284# and all this just because we cannot iterate over
1164# all maps in C++... 1285# all maps in C++...
1165sub change_all_map_light { 1286sub change_all_map_light {
1167 1288
1168 $_->change_map_light ($change) 1289 $_->change_map_light ($change)
1169 for grep $_->outdoor, values %cf::MAP; 1290 for grep $_->outdoor, values %cf::MAP;
1170} 1291}
1171 1292
1293sub unlink_save {
1294 my ($self) = @_;
1295
1296 utf8::encode (my $save = $self->save_path);
1297 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1298 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1299
1300 #d#TODO remove .map and also nuke
1301 $save =~ s/\.map// or return;#d#
1302 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1303 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1304}
1305
1172sub try_load_header($) { 1306sub load_header_from($) {
1173 my ($path) = @_; 1307 my ($self, $path) = @_;
1174 1308
1175 utf8::encode $path; 1309 utf8::encode $path;
1176 aio_open $path, O_RDONLY, 0 1310 #aio_open $path, O_RDONLY, 0
1311 # or return;
1312
1313 $self->_load_header ($path)
1177 or return; 1314 or return;
1178 1315
1179 my $map = cf::map::new 1316 $self->{load_path} = $path;
1317
1318 1
1319}
1320
1321sub load_header_orig {
1322 my ($self) = @_;
1323
1324 $self->load_header_from ($self->load_path)
1325}
1326
1327sub load_header_temp {
1328 my ($self) = @_;
1329
1330 $self->load_header_from ($self->save_path)
1331}
1332
1333sub prepare_temp {
1334 my ($self) = @_;
1335
1336 $self->last_access ((delete $self->{last_access})
1337 || $cf::RUNTIME); #d#
1338 # safety
1339 $self->{instantiate_time} = $cf::RUNTIME
1340 if $self->{instantiate_time} > $cf::RUNTIME;
1341}
1342
1343sub prepare_orig {
1344 my ($self) = @_;
1345
1346 $self->{load_original} = 1;
1347 $self->{instantiate_time} = $cf::RUNTIME;
1348 $self->last_access ($cf::RUNTIME);
1349 $self->instantiate;
1350}
1351
1352sub load_header {
1353 my ($self) = @_;
1354
1355 if ($self->load_header_temp) {
1356 $self->prepare_temp;
1357 } else {
1358 $self->load_header_orig
1180 or return; 1359 or return;
1360 $self->prepare_orig;
1361 }
1181 1362
1182 $map->load_header ($path) 1363 1
1183 or return;
1184
1185 $map->{load_path} = $path;
1186
1187 $map
1188} 1364}
1189 1365
1190sub find_map; 1366sub find;
1191sub find_map { 1367sub find {
1192 my ($path, $origin) = @_; 1368 my ($path, $origin) = @_;
1193 1369
1194 #warn "find_map<$path,$origin>\n";#d#
1195
1196 $path = new cf::path $path, $origin && $origin->path; 1370 $path = normalise $path, $origin && $origin->path;
1197 my $key = $path->as_string;
1198 1371
1199 cf::lock_wait "map_find:$key"; 1372 cf::lock_wait "map_find:$path";
1200 1373
1201 $cf::MAP{$key} || do { 1374 $cf::MAP{$path} || do {
1202 my $guard = cf::lock_acquire "map_find:$key"; 1375 my $guard = cf::lock_acquire "map_find:$path";
1203 1376 my $map = new_from_path cf::map $path
1204 # do it the slow way
1205 my $map = try_load_header $path->save_path;
1206
1207 if ($map) {
1208 $map->last_access ((delete $map->{last_access})
1209 || $cf::RUNTIME); #d#
1210 # safety
1211 $map->{instantiate_time} = $cf::RUNTIME
1212 if $map->{instantiate_time} > $cf::RUNTIME;
1213 } else {
1214 if (my $rmp = $path->random_map_params) {
1215 $map = generate_random_map $key, $rmp;
1216 } else {
1217 $map = try_load_header $path->load_path;
1218 }
1219
1220 $map or return; 1377 or return;
1221 1378
1222 $map->{load_original} = 1;
1223 $map->{instantiate_time} = $cf::RUNTIME;
1224 $map->last_access ($cf::RUNTIME);
1225 $map->instantiate;
1226
1227 # per-player maps become, after loading, normal maps
1228 $map->per_player (0) if $path->{user_rel};
1229 }
1230
1231 $map->path ($key);
1232 $map->{path} = $path;
1233 $map->{last_save} = $cf::RUNTIME; 1379 $map->{last_save} = $cf::RUNTIME;
1234 1380
1235 if ($map->should_reset) { 1381 $map->load_header
1382 or return;
1383
1384 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1385 # doing this can freeze the server in a sync job, obviously
1386 #$cf::WAIT_FOR_TICK->wait;
1236 $map->reset; 1387 $map->reset;
1237 undef $guard; 1388 undef $guard;
1238 $map = find_map $path 1389 return find $path;
1239 or return;
1240 } 1390 }
1241 1391
1242 $cf::MAP{$key} = $map 1392 $cf::MAP{$path} = $map
1243 } 1393 }
1244} 1394}
1395
1396sub pre_load { }
1397sub post_load { }
1245 1398
1246sub load { 1399sub load {
1247 my ($self) = @_; 1400 my ($self) = @_;
1248 1401
1402 local $self->{deny_reset} = 1; # loading can take a long time
1403
1249 my $path = $self->{path}; 1404 my $path = $self->{path};
1250 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1405 my $guard = cf::lock_acquire "map_load:$path";
1251 1406
1252 return if $self->in_memory != cf::MAP_SWAPPED; 1407 return if $self->in_memory != cf::MAP_SWAPPED;
1253 1408
1254 $self->in_memory (cf::MAP_LOADING); 1409 $self->in_memory (cf::MAP_LOADING);
1255 1410
1256 $self->alloc; 1411 $self->alloc;
1412
1413 $self->pre_load;
1414
1257 $self->load_objects ($self->{load_path}, 1) 1415 $self->_load_objects ($self->{load_path}, 1)
1258 or return; 1416 or return;
1259 1417
1260 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1418 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1261 if delete $self->{load_original}; 1419 if delete $self->{load_original};
1262 1420
1263 if (my $uniq = $path->uniq_path) { 1421 if (my $uniq = $self->uniq_path) {
1264 utf8::encode $uniq; 1422 utf8::encode $uniq;
1265 if (aio_open $uniq, O_RDONLY, 0) { 1423 if (aio_open $uniq, O_RDONLY, 0) {
1266 $self->clear_unique_items; 1424 $self->clear_unique_items;
1267 $self->load_objects ($uniq, 0); 1425 $self->_load_objects ($uniq, 0);
1268 } 1426 }
1269 } 1427 }
1428
1429 Coro::cede;
1270 1430
1271 # now do the right thing for maps 1431 # now do the right thing for maps
1272 $self->link_multipart_objects; 1432 $self->link_multipart_objects;
1273 1433
1274 if ($self->{path}->is_style_map) { 1434 unless ($self->{deny_activate}) {
1275 $self->{deny_save} = 1; 1435 $self->decay_objects;
1276 $self->{deny_reset} = 1;
1277 } else {
1278 $self->fix_auto_apply; 1436 $self->fix_auto_apply;
1279 $self->decay_objects;
1280 $self->update_buttons; 1437 $self->update_buttons;
1438 Coro::cede;
1281 $self->set_darkness_map; 1439 $self->set_darkness_map;
1282 $self->difficulty ($self->estimate_difficulty) 1440 $self->difficulty ($self->estimate_difficulty)
1283 unless $self->difficulty; 1441 unless $self->difficulty;
1442 Coro::cede;
1284 $self->activate; 1443 $self->activate;
1285 } 1444 }
1286 1445
1446 $self->post_load;
1447
1287 $self->in_memory (cf::MAP_IN_MEMORY); 1448 $self->in_memory (cf::MAP_IN_MEMORY);
1288} 1449}
1289 1450
1290sub load_map_sync { 1451sub customise_for {
1452 my ($self, $ob) = @_;
1453
1454 return find "~" . $ob->name . "/" . $self->{path}
1455 if $self->per_player;
1456
1457 $self
1458}
1459
1460# find and load all maps in the 3x3 area around a map
1461sub load_diag {
1462 my ($map) = @_;
1463
1464 my @diag; # diagonal neighbours
1465
1466 for (0 .. 3) {
1467 my $neigh = $map->tile_path ($_)
1468 or next;
1469 $neigh = find $neigh, $map
1470 or next;
1471 $neigh->load;
1472
1473 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1474 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1475 }
1476
1477 for (@diag) {
1478 my $neigh = find @$_
1479 or next;
1480 $neigh->load;
1481 }
1482}
1483
1484sub find_sync {
1291 my ($path, $origin) = @_; 1485 my ($path, $origin) = @_;
1292 1486
1293 #warn "load_map_sync<$path, $origin>\n";#d# 1487 cf::sync_job { find $path, $origin }
1488}
1294 1489
1295 cf::sync_job { 1490sub do_load_sync {
1296 my $map = cf::map::find_map $path, $origin 1491 my ($map) = @_;
1297 or return; 1492
1493 cf::sync_job { $map->load };
1494}
1495
1496our %MAP_PREFETCH;
1497our $MAP_PREFETCHER = undef;
1498
1499sub find_async {
1500 my ($path, $origin) = @_;
1501
1502 $path = normalise $path, $origin && $origin->{path};
1503
1504 if (my $map = $cf::MAP{$path}) {
1505 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1506 }
1507
1508 undef $MAP_PREFETCH{$path};
1509 $MAP_PREFETCHER ||= cf::async {
1510 while (%MAP_PREFETCH) {
1511 for my $path (keys %MAP_PREFETCH) {
1512 my $map = find $path
1513 or next;
1298 $map->load; 1514 $map->load;
1299 $map 1515
1516 delete $MAP_PREFETCH{$path};
1517 }
1518 }
1519 undef $MAP_PREFETCHER;
1300 } 1520 };
1521 $MAP_PREFETCHER->prio (6);
1522
1523 ()
1301} 1524}
1302 1525
1303sub save { 1526sub save {
1304 my ($self) = @_; 1527 my ($self) = @_;
1305 1528
1529 my $lock = cf::lock_acquire "map_data:" . $self->path;
1530
1306 $self->{last_save} = $cf::RUNTIME; 1531 $self->{last_save} = $cf::RUNTIME;
1307 1532
1308 return unless $self->dirty; 1533 return unless $self->dirty;
1309 1534
1310 my $save = $self->{path}->save_path; utf8::encode $save; 1535 my $save = $self->save_path; utf8::encode $save;
1311 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1536 my $uniq = $self->uniq_path; utf8::encode $uniq;
1312 1537
1313 $self->{load_path} = $save; 1538 $self->{load_path} = $save;
1314 1539
1315 return if $self->{deny_save}; 1540 return if $self->{deny_save};
1316 1541
1317 local $self->{last_access} = $self->last_access;#d# 1542 local $self->{last_access} = $self->last_access;#d#
1318 1543
1544 cf::async {
1545 $_->contr->save for $self->players;
1546 };
1547
1319 if ($uniq) { 1548 if ($uniq) {
1320 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1549 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1321 $self->save_objects ($uniq, cf::IO_UNIQUES); 1550 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1322 } else { 1551 } else {
1323 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1552 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1324 } 1553 }
1325} 1554}
1326 1555
1327sub swap_out { 1556sub swap_out {
1328 my ($self) = @_; 1557 my ($self) = @_;
1329 1558
1330 # save first because save cedes 1559 # save first because save cedes
1331 $self->save; 1560 $self->save;
1561
1562 my $lock = cf::lock_acquire "map_data:" . $self->path;
1332 1563
1333 return if $self->players; 1564 return if $self->players;
1334 return if $self->in_memory != cf::MAP_IN_MEMORY; 1565 return if $self->in_memory != cf::MAP_IN_MEMORY;
1335 return if $self->{deny_save}; 1566 return if $self->{deny_save};
1336 1567
1340 1571
1341sub reset_at { 1572sub reset_at {
1342 my ($self) = @_; 1573 my ($self) = @_;
1343 1574
1344 # TODO: safety, remove and allow resettable per-player maps 1575 # TODO: safety, remove and allow resettable per-player maps
1345 return 1e99 if $self->{path}{user_rel}; 1576 return 1e99 if $self->isa ("ext::map_per_player");#d#
1346 return 1e99 if $self->{deny_reset}; 1577 return 1e99 if $self->{deny_reset};
1347 1578
1348 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1579 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1349 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1580 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1350 1581
1355 my ($self) = @_; 1586 my ($self) = @_;
1356 1587
1357 $self->reset_at <= $cf::RUNTIME 1588 $self->reset_at <= $cf::RUNTIME
1358} 1589}
1359 1590
1360sub unlink_save {
1361 my ($self) = @_;
1362
1363 utf8::encode (my $save = $self->{path}->save_path);
1364 aioreq_pri 3; IO::AIO::aio_unlink $save;
1365 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1366}
1367
1368sub rename {
1369 my ($self, $new_path) = @_;
1370
1371 $self->unlink_save;
1372
1373 delete $cf::MAP{$self->path};
1374 $self->{path} = new cf::path $new_path;
1375 $self->path ($self->{path}->as_string);
1376 $cf::MAP{$self->path} = $self;
1377
1378 $self->save;
1379}
1380
1381sub reset { 1591sub reset {
1382 my ($self) = @_; 1592 my ($self) = @_;
1383 1593
1594 my $lock = cf::lock_acquire "map_data:$self->{path}";
1595
1384 return if $self->players; 1596 return if $self->players;
1385 return if $self->{path}{user_rel};#d# 1597 return if $self->isa ("ext::map_per_player");#d#
1386 1598
1387 warn "resetting map ", $self->path;#d# 1599 warn "resetting map ", $self->path;#d#
1388 1600
1389 delete $cf::MAP{$self->path}; 1601 delete $cf::MAP{$self->path};
1602
1603 $self->in_memory (cf::MAP_SWAPPED);
1604 $self->clear;
1390 1605
1391 $_->clear_links_to ($self) for values %cf::MAP; 1606 $_->clear_links_to ($self) for values %cf::MAP;
1392 1607
1393 $self->unlink_save; 1608 $self->unlink_save;
1394 $self->destroy; 1609 $self->destroy;
1397my $nuke_counter = "aaaa"; 1612my $nuke_counter = "aaaa";
1398 1613
1399sub nuke { 1614sub nuke {
1400 my ($self) = @_; 1615 my ($self) = @_;
1401 1616
1617 delete $cf::MAP{$self->path};
1618
1619 $self->unlink_save;
1620
1621 bless $self, "cf::map";
1622 delete $self->{deny_reset};
1402 $self->{deny_save} = 1; 1623 $self->{deny_save} = 1;
1403 $self->reset_timeout (1); 1624 $self->reset_timeout (1);
1404 $self->rename ("{nuke}/" . ($nuke_counter++)); 1625 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1626
1627 $cf::MAP{$self->path} = $self;
1628
1405 $self->reset; # polite request, might not happen 1629 $self->reset; # polite request, might not happen
1406} 1630}
1407 1631
1408sub customise_for { 1632=item cf::map::unique_maps
1409 my ($map, $ob) = @_;
1410 1633
1411 if ($map->per_player) { 1634Returns an arrayref of paths of all shared maps that have
1412 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1635instantiated unique items. May block.
1413 }
1414 1636
1415 $map 1637=cut
1416}
1417 1638
1418sub emergency_save { 1639sub unique_maps() {
1419 local $cf::FREEZE = 1; 1640 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1641 or return;
1420 1642
1421 warn "enter emergency map save\n"; 1643 my @paths;
1422 1644
1423 cf::sync_job { 1645 for (@$files) {
1424 warn "begin emergency map save\n"; 1646 utf8::decode $_;
1425 $_->save for values %cf::MAP; 1647 next if /\.pst$/;
1648 next unless /^$PATH_SEP/o;
1649
1650 push @paths, cf::map::normalise $_;
1426 }; 1651 }
1427 1652
1428 warn "end emergency map save\n"; 1653 \@paths
1429} 1654}
1430 1655
1431package cf; 1656package cf;
1432 1657
1433=back 1658=back
1434 1659
1660=head3 cf::object
1661
1662=cut
1663
1664package cf::object;
1665
1666=over 4
1667
1668=item $ob->inv_recursive
1669
1670Returns the inventory of the object _and_ their inventories, recursively.
1671
1672=cut
1673
1674sub inv_recursive_;
1675sub inv_recursive_ {
1676 map { $_, inv_recursive_ $_->inv } @_
1677}
1678
1679sub inv_recursive {
1680 inv_recursive_ inv $_[0]
1681}
1682
1683package cf;
1684
1685=back
1435 1686
1436=head3 cf::object::player 1687=head3 cf::object::player
1437 1688
1438=over 4 1689=over 4
1439 1690
1479 1730
1480=item $player_object->enter_link 1731=item $player_object->enter_link
1481 1732
1482Freezes the player and moves him/her to a special map (C<{link}>). 1733Freezes the player and moves him/her to a special map (C<{link}>).
1483 1734
1484The player should be reaosnably safe there for short amounts of time. You 1735The player should be reasonably safe there for short amounts of time. You
1485I<MUST> call C<leave_link> as soon as possible, though. 1736I<MUST> call C<leave_link> as soon as possible, though.
1486 1737
1738Will never block.
1739
1487=item $player_object->leave_link ($map, $x, $y) 1740=item $player_object->leave_link ($map, $x, $y)
1488 1741
1489Moves the player out of the specila link map onto the given map. If the 1742Moves the player out of the special C<{link}> map onto the specified
1490map is not valid (or omitted), the player will be moved back to the 1743map. If the map is not valid (or omitted), the player will be moved back
1491location he/she was before the call to C<enter_link>, or, if that fails, 1744to the location he/she was before the call to C<enter_link>, or, if that
1492to the emergency map position. 1745fails, to the emergency map position.
1493 1746
1494Might block. 1747Might block.
1495 1748
1496=cut 1749=cut
1750
1751sub link_map {
1752 unless ($LINK_MAP) {
1753 $LINK_MAP = cf::map::find "{link}"
1754 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1755 $LINK_MAP->load;
1756 }
1757
1758 $LINK_MAP
1759}
1497 1760
1498sub cf::object::player::enter_link { 1761sub cf::object::player::enter_link {
1499 my ($self) = @_; 1762 my ($self) = @_;
1500 1763
1501 $self->deactivate_recursive; 1764 $self->deactivate_recursive;
1502 1765
1503 return if $self->map == $LINK_MAP; 1766 return if UNIVERSAL::isa $self->map, "ext::map_link";
1504 1767
1505 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1768 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1506 if $self->map; 1769 if $self->map;
1507 1770
1508 $self->enter_map ($LINK_MAP, 20, 20); 1771 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1509} 1772}
1510 1773
1511sub cf::object::player::leave_link { 1774sub cf::object::player::leave_link {
1512 my ($self, $map, $x, $y) = @_; 1775 my ($self, $map, $x, $y) = @_;
1513 1776
1514 my $link_pos = delete $self->{_link_pos}; 1777 my $link_pos = delete $self->{_link_pos};
1515 1778
1516 unless ($map) { 1779 unless ($map) {
1517 # restore original map position 1780 # restore original map position
1518 ($map, $x, $y) = @{ $link_pos || [] }; 1781 ($map, $x, $y) = @{ $link_pos || [] };
1519 $map = cf::map::find_map $map; 1782 $map = cf::map::find $map;
1520 1783
1521 unless ($map) { 1784 unless ($map) {
1522 ($map, $x, $y) = @$EMERGENCY_POSITION; 1785 ($map, $x, $y) = @$EMERGENCY_POSITION;
1523 $map = cf::map::find_map $map 1786 $map = cf::map::find $map
1524 or die "FATAL: cannot load emergency map\n"; 1787 or die "FATAL: cannot load emergency map\n";
1525 } 1788 }
1526 } 1789 }
1527 1790
1528 ($x, $y) = (-1, -1) 1791 ($x, $y) = (-1, -1)
1531 # use -1 or undef as default coordinates, not 0, 0 1794 # use -1 or undef as default coordinates, not 0, 0
1532 ($x, $y) = ($map->enter_x, $map->enter_y) 1795 ($x, $y) = ($map->enter_x, $map->enter_y)
1533 if $x <=0 && $y <= 0; 1796 if $x <=0 && $y <= 0;
1534 1797
1535 $map->load; 1798 $map->load;
1799 $map->load_diag;
1536 1800
1801 return unless $self->contr->active;
1537 $self->activate_recursive; 1802 $self->activate_recursive;
1538 $self->enter_map ($map, $x, $y); 1803 $self->enter_map ($map, $x, $y);
1539} 1804}
1540 1805
1541cf::player->attach ( 1806cf::player->attach (
1554 1819
1555 # try to abort aborted map switching on player login :) 1820 # try to abort aborted map switching on player login :)
1556 # should happen only on crashes 1821 # should happen only on crashes
1557 if ($pl->ob->{_link_pos}) { 1822 if ($pl->ob->{_link_pos}) {
1558 $pl->ob->enter_link; 1823 $pl->ob->enter_link;
1559 cf::async { 1824 (async {
1560 # we need this sleep as the login has a concurrent enter_exit running 1825 # we need this sleep as the login has a concurrent enter_exit running
1561 # and this sleep increases chances of the player not ending up in scorn 1826 # and this sleep increases chances of the player not ending up in scorn
1827 $pl->ob->reply (undef,
1828 "There was an internal problem at your last logout, "
1829 . "the server will try to bring you to your intended destination in a second.",
1830 cf::NDI_RED);
1562 Coro::Timer::sleep 1; 1831 Coro::Timer::sleep 1;
1563 $pl->ob->leave_link; 1832 $pl->ob->leave_link;
1564 }; 1833 })->prio (2);
1565 } 1834 }
1566 }, 1835 },
1567); 1836);
1568 1837
1569=item $player_object->goto_map ($path, $x, $y) 1838=item $player_object->goto ($path, $x, $y)
1570 1839
1571=cut 1840=cut
1572 1841
1573sub cf::object::player::goto_map { 1842sub cf::object::player::goto {
1574 my ($self, $path, $x, $y) = @_; 1843 my ($self, $path, $x, $y) = @_;
1575 1844
1576 $self->enter_link; 1845 $self->enter_link;
1577 1846
1578 (cf::async { 1847 (async {
1579 $path = new cf::path $path; 1848 my $map = eval {
1580
1581 my $map = cf::map::find_map $path->as_string; 1849 my $map = cf::map::find $path;
1582 $map = $map->customise_for ($self) if $map; 1850 $map = $map->customise_for ($self) if $map;
1583 1851 $map
1584# warn "entering ", $map->path, " at ($x, $y)\n" 1852 } or
1585# if $map;
1586
1587 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1853 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1588 1854
1589 $self->leave_link ($map, $x, $y); 1855 $self->leave_link ($map, $x, $y);
1590 })->prio (1); 1856 })->prio (1);
1591} 1857}
1592 1858
1596 1862
1597sub parse_random_map_params { 1863sub parse_random_map_params {
1598 my ($spec) = @_; 1864 my ($spec) = @_;
1599 1865
1600 my $rmp = { # defaults 1866 my $rmp = { # defaults
1601 xsize => 10, 1867 xsize => (cf::rndm 15, 40),
1602 ysize => 10, 1868 ysize => (cf::rndm 15, 40),
1869 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1870 #layout => string,
1603 }; 1871 };
1604 1872
1605 for (split /\n/, $spec) { 1873 for (split /\n/, $spec) {
1606 my ($k, $v) = split /\s+/, $_, 2; 1874 my ($k, $v) = split /\s+/, $_, 2;
1607 1875
1611 $rmp 1879 $rmp
1612} 1880}
1613 1881
1614sub prepare_random_map { 1882sub prepare_random_map {
1615 my ($exit) = @_; 1883 my ($exit) = @_;
1884
1885 my $guard = cf::lock_acquire "exit_prepare:$exit";
1616 1886
1617 # all this does is basically replace the /! path by 1887 # all this does is basically replace the /! path by
1618 # a new random map path (?random/...) with a seed 1888 # a new random map path (?random/...) with a seed
1619 # that depends on the exit object 1889 # that depends on the exit object
1620 1890
1621 my $rmp = parse_random_map_params $exit->msg; 1891 my $rmp = parse_random_map_params $exit->msg;
1622 1892
1623 if ($exit->map) { 1893 if ($exit->map) {
1624 $rmp->{region} = $exit->map->region_name; 1894 $rmp->{region} = $exit->region->name;
1625 $rmp->{origin_map} = $exit->map->path; 1895 $rmp->{origin_map} = $exit->map->path;
1626 $rmp->{origin_x} = $exit->x; 1896 $rmp->{origin_x} = $exit->x;
1627 $rmp->{origin_y} = $exit->y; 1897 $rmp->{origin_y} = $exit->y;
1628 } 1898 }
1629 1899
1630 $rmp->{random_seed} ||= $exit->random_seed; 1900 $rmp->{random_seed} ||= $exit->random_seed;
1631 1901
1632 my $data = cf::to_json $rmp; 1902 my $data = cf::to_json $rmp;
1633 my $md5 = Digest::MD5::md5_hex $data; 1903 my $md5 = Digest::MD5::md5_hex $data;
1904 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1634 1905
1635 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1906 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1636 aio_write $fh, 0, (length $data), $data, 0; 1907 aio_write $fh, 0, (length $data), $data, 0;
1908 undef $fh;
1909 aio_rename "$meta~", $meta;
1637 1910
1638 $exit->slaying ("?random/$md5"); 1911 $exit->slaying ("?random/$md5");
1639 $exit->msg (undef); 1912 $exit->msg (undef);
1640 } 1913 }
1641} 1914}
1643sub cf::object::player::enter_exit { 1916sub cf::object::player::enter_exit {
1644 my ($self, $exit) = @_; 1917 my ($self, $exit) = @_;
1645 1918
1646 return unless $self->type == cf::PLAYER; 1919 return unless $self->type == cf::PLAYER;
1647 1920
1921 if ($exit->slaying eq "/!") {
1922 #TODO: this should de-fi-ni-te-ly not be a sync-job
1923 cf::sync_job { prepare_random_map $exit };
1924 }
1925
1926 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1927 my $hp = $exit->stats->hp;
1928 my $sp = $exit->stats->sp;
1929
1648 $self->enter_link; 1930 $self->enter_link;
1649 1931
1650 (cf::async { 1932 (async {
1933 $self->deactivate_recursive; # just to be sure
1651 unless (eval { 1934 unless (eval {
1652 prepare_random_map $exit 1935 $self->goto ($slaying, $hp, $sp);
1653 if $exit->slaying eq "/!";
1654
1655 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1656 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1657 1936
1658 1; 1937 1;
1659 }) { 1938 }) {
1660 $self->message ("Something went wrong deep within the crossfire server. " 1939 $self->message ("Something went wrong deep within the crossfire server. "
1661 . "I'll try to bring you back to the map you were before. " 1940 . "I'll try to bring you back to the map you were before. "
1662 . "Please report this to the dungeon master", 1941 . "Please report this to the dungeon master!",
1663 cf::NDI_UNIQUE | cf::NDI_RED); 1942 cf::NDI_UNIQUE | cf::NDI_RED);
1664 1943
1665 warn "ERROR in enter_exit: $@"; 1944 warn "ERROR in enter_exit: $@";
1666 $self->leave_link; 1945 $self->leave_link;
1667 } 1946 }
1735 } 2014 }
1736 } 2015 }
1737 }, 2016 },
1738); 2017);
1739 2018
1740=item $client->coro (\&cb) 2019=item $client->async (\&cb)
1741 2020
1742Create a new coroutine, running the specified callback. The coroutine will 2021Create a new coroutine, running the specified callback. The coroutine will
1743be automatically cancelled when the client gets destroyed (e.g. on logout, 2022be automatically cancelled when the client gets destroyed (e.g. on logout,
1744or loss of connection). 2023or loss of connection).
1745 2024
1746=cut 2025=cut
1747 2026
1748sub cf::client::coro { 2027sub cf::client::async {
1749 my ($self, $cb) = @_; 2028 my ($self, $cb) = @_;
1750 2029
1751 my $coro = &cf::async ($cb); 2030 my $coro = &Coro::async ($cb);
1752 2031
1753 $coro->on_destroy (sub { 2032 $coro->on_destroy (sub {
1754 delete $self->{_coro}{$coro+0}; 2033 delete $self->{_coro}{$coro+0};
1755 }); 2034 });
1756 2035
1950 sub db_sync() { 2229 sub db_sync() {
1951 db_save if $dirty; 2230 db_save if $dirty;
1952 undef $dirty; 2231 undef $dirty;
1953 } 2232 }
1954 2233
1955 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2234 my $idle = Event->idle (
1956 db_sync; 2235 reentrant => 0,
2236 min => 10,
2237 max => 20,
2238 repeat => 0,
2239 data => WF_AUTOCANCEL,
2240 cb => \&db_sync,
1957 }); 2241 );
1958 2242
1959 sub db_dirty() { 2243 sub db_dirty() {
1960 $dirty = 1; 2244 $dirty = 1;
1961 $idle->start; 2245 $idle->start;
1962 } 2246 }
1994 local $/; 2278 local $/;
1995 *CFG = YAML::Syck::Load <$fh>; 2279 *CFG = YAML::Syck::Load <$fh>;
1996 2280
1997 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2281 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
1998 2282
2283 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2284 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2285
1999 if (exists $CFG{mlockall}) { 2286 if (exists $CFG{mlockall}) {
2000 eval { 2287 eval {
2001 $CFG{mlockall} ? &mlockall : &munlockall 2288 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2002 and die "WARNING: m(un)lockall failed: $!\n"; 2289 and die "WARNING: m(un)lockall failed: $!\n";
2003 }; 2290 };
2004 warn $@ if $@; 2291 warn $@ if $@;
2005 } 2292 }
2006} 2293}
2007 2294
2008sub main { 2295sub main {
2009 # we must not ever block the main coroutine 2296 # we must not ever block the main coroutine
2010 local $Coro::idle = sub { 2297 local $Coro::idle = sub {
2011 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2298 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2012 (Coro::unblock_sub { 2299 (async {
2013 Event::one_event; 2300 Event::one_event;
2014 })->(); 2301 })->prio (Coro::PRIO_MAX);
2015 }; 2302 };
2016 2303
2017 cfg_load; 2304 cfg_load;
2018 db_load; 2305 db_load;
2019 load_extensions; 2306 load_extensions;
2307
2308 $TICK_WATCHER->start;
2020 Event::loop; 2309 Event::loop;
2021} 2310}
2022 2311
2023############################################################################# 2312#############################################################################
2024# initialisation 2313# initialisation and cleanup
2314
2315# install some emergency cleanup handlers
2316BEGIN {
2317 for my $signal (qw(INT HUP TERM)) {
2318 Event->signal (
2319 reentrant => 0,
2320 data => WF_AUTOCANCEL,
2321 signal => $signal,
2322 prio => 0,
2323 cb => sub {
2324 cf::cleanup "SIG$signal";
2325 },
2326 );
2327 }
2328}
2329
2330sub emergency_save() {
2331 my $freeze_guard = cf::freeze_mainloop;
2332
2333 warn "enter emergency perl save\n";
2334
2335 cf::sync_job {
2336 # use a peculiar iteration method to avoid tripping on perl
2337 # refcount bugs in for. also avoids problems with players
2338 # and maps saved/destroyed asynchronously.
2339 warn "begin emergency player save\n";
2340 for my $login (keys %cf::PLAYER) {
2341 my $pl = $cf::PLAYER{$login} or next;
2342 $pl->valid or next;
2343 $pl->save;
2344 }
2345 warn "end emergency player save\n";
2346
2347 warn "begin emergency map save\n";
2348 for my $path (keys %cf::MAP) {
2349 my $map = $cf::MAP{$path} or next;
2350 $map->valid or next;
2351 $map->save;
2352 }
2353 warn "end emergency map save\n";
2354 };
2355
2356 warn "leave emergency perl save\n";
2357}
2025 2358
2026sub reload() { 2359sub reload() {
2027 # can/must only be called in main 2360 # can/must only be called in main
2028 if ($Coro::current != $Coro::main) { 2361 if ($Coro::current != $Coro::main) {
2029 warn "can only reload from main coroutine\n"; 2362 warn "can only reload from main coroutine";
2030 return; 2363 return;
2031 } 2364 }
2032 2365
2033 warn "reloading..."; 2366 warn "reloading...";
2034 2367
2035 local $FREEZE = 1; 2368 warn "cancelling server ticker";
2369 $TICK_WATCHER->cancel;
2370
2036 cf::emergency_save; 2371 cf::emergency_save;
2037 2372
2038 eval { 2373 eval {
2039 # if anything goes wrong in here, we should simply crash as we already saved 2374 # if anything goes wrong in here, we should simply crash as we already saved
2040 2375
2041 # cancel all watchers 2376 warn "syncing database to disk";
2377 cf::db_sync;
2378
2379 warn "cancelling all WF_AUTOCANCEL watchers";
2042 for (Event::all_watchers) { 2380 for (Event::all_watchers) {
2043 $_->cancel if $_->data & WF_AUTOCANCEL; 2381 $_->cancel if $_->data & WF_AUTOCANCEL;
2044 } 2382 }
2045 2383
2384 warn "flushing outstanding aio requests";
2385 for (;;) {
2386 IO::AIO::flush;
2387 Coro::cede;
2388 last unless IO::AIO::nreqs;
2389 warn "iterate...";
2390 }
2391
2046 # cancel all extension coros 2392 warn "cancelling all extension coros";
2047 $_->cancel for values %EXT_CORO; 2393 $_->cancel for values %EXT_CORO;
2048 %EXT_CORO = (); 2394 %EXT_CORO = ();
2049 2395
2050 # unload all extensions 2396 warn "removing commands";
2051 for (@exts) { 2397 %COMMAND = ();
2398
2399 warn "removing ext commands";
2400 %EXTCMD = ();
2401
2402 warn "unloading/nuking all extensions";
2403 for my $pkg (@EXTS) {
2052 warn "unloading <$_>"; 2404 warn "... unloading $pkg";
2053 unload_extension $_; 2405
2406 if (my $cb = $pkg->can ("unload")) {
2407 eval {
2408 $cb->($pkg);
2409 1
2410 } or warn "$pkg unloaded, but with errors: $@";
2054 } 2411 }
2055 2412
2413 warn "... nuking $pkg";
2414 Symbol::delete_package $pkg;
2415 }
2416
2056 # unload all modules loaded from $LIBDIR 2417 warn "unloading all perl modules loaded from $LIBDIR";
2057 while (my ($k, $v) = each %INC) { 2418 while (my ($k, $v) = each %INC) {
2058 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2419 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2059 2420
2060 warn "removing <$k>"; 2421 warn "... unloading $k";
2061 delete $INC{$k}; 2422 delete $INC{$k};
2062 2423
2063 $k =~ s/\.pm$//; 2424 $k =~ s/\.pm$//;
2064 $k =~ s/\//::/g; 2425 $k =~ s/\//::/g;
2065 2426
2068 } 2429 }
2069 2430
2070 Symbol::delete_package $k; 2431 Symbol::delete_package $k;
2071 } 2432 }
2072 2433
2073 # sync database to disk
2074 cf::db_sync;
2075 IO::AIO::flush;
2076
2077 # get rid of safe::, as good as possible 2434 warn "getting rid of safe::, as good as possible";
2078 Symbol::delete_package "safe::$_" 2435 Symbol::delete_package "safe::$_"
2079 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2436 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2080 2437
2081 # remove register_script_function callbacks
2082 # TODO
2083
2084 # unload cf.pm "a bit" 2438 warn "unloading cf.pm \"a bit\"";
2085 delete $INC{"cf.pm"}; 2439 delete $INC{"cf.pm"};
2086 2440
2087 # don't, removes xs symbols, too, 2441 # don't, removes xs symbols, too,
2088 # and global variables created in xs 2442 # and global variables created in xs
2089 #Symbol::delete_package __PACKAGE__; 2443 #Symbol::delete_package __PACKAGE__;
2090 2444
2091 # reload cf.pm 2445 warn "unload completed, starting to reload now";
2446
2092 warn "reloading cf.pm"; 2447 warn "reloading cf.pm";
2093 require cf; 2448 require cf;
2094 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2449 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2095 2450
2096 # load config and database again 2451 warn "loading config and database again";
2097 cf::cfg_load; 2452 cf::cfg_load;
2098 cf::db_load; 2453 cf::db_load;
2099 2454
2100 # load extensions
2101 warn "load extensions"; 2455 warn "loading extensions";
2102 cf::load_extensions; 2456 cf::load_extensions;
2103 2457
2104 # reattach attachments to objects 2458 warn "reattaching attachments to objects/players";
2105 warn "reattach";
2106 _global_reattach; 2459 _global_reattach;
2460 warn "reattaching attachments to maps";
2461 reattach $_ for values %MAP;
2462
2463 warn "restarting server ticker";
2464
2465 $TICK_WATCHER->start;
2107 }; 2466 };
2108 2467
2109 if ($@) { 2468 if ($@) {
2110 warn $@; 2469 warn $@;
2111 warn "error while reloading, exiting."; 2470 warn "error while reloading, exiting.";
2112 exit 1; 2471 exit 1;
2113 } 2472 }
2114 2473
2115 warn "reloaded successfully"; 2474 warn "reloaded";
2116}; 2475};
2117 2476
2118############################################################################# 2477our $RELOAD_WATCHER; # used only during reload
2119
2120unless ($LINK_MAP) {
2121 $LINK_MAP = cf::map::new;
2122
2123 $LINK_MAP->width (41);
2124 $LINK_MAP->height (41);
2125 $LINK_MAP->alloc;
2126 $LINK_MAP->path ("{link}");
2127 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2128 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2129
2130 # dirty hack because... archetypes are not yet loaded
2131 Event->timer (
2132 after => 2,
2133 cb => sub {
2134 $_[0]->w->cancel;
2135
2136 # provide some exits "home"
2137 my $exit = cf::object::new "exit";
2138
2139 $exit->slaying ($EMERGENCY_POSITION->[0]);
2140 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2141 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2142
2143 $LINK_MAP->insert ($exit->clone, 19, 19);
2144 $LINK_MAP->insert ($exit->clone, 19, 20);
2145 $LINK_MAP->insert ($exit->clone, 19, 21);
2146 $LINK_MAP->insert ($exit->clone, 20, 19);
2147 $LINK_MAP->insert ($exit->clone, 20, 21);
2148 $LINK_MAP->insert ($exit->clone, 21, 19);
2149 $LINK_MAP->insert ($exit->clone, 21, 20);
2150 $LINK_MAP->insert ($exit->clone, 21, 21);
2151
2152 $exit->destroy;
2153 });
2154
2155 $LINK_MAP->{deny_save} = 1;
2156 $LINK_MAP->{deny_reset} = 1;
2157
2158 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2159}
2160
2161register "<global>", __PACKAGE__;
2162 2478
2163register_command "reload" => sub { 2479register_command "reload" => sub {
2164 my ($who, $arg) = @_; 2480 my ($who, $arg) = @_;
2165 2481
2166 if ($who->flag (FLAG_WIZ)) { 2482 if ($who->flag (FLAG_WIZ)) {
2167 $who->message ("start of reload."); 2483 $who->message ("reloading server.");
2484
2485 # doing reload synchronously and two reloads happen back-to-back,
2486 # coro crashes during coro_state_free->destroy here.
2487
2488 $RELOAD_WATCHER ||= Event->timer (
2489 reentrant => 0,
2490 after => 0,
2491 data => WF_AUTOCANCEL,
2492 cb => sub {
2168 reload; 2493 reload;
2169 $who->message ("end of reload."); 2494 undef $RELOAD_WATCHER;
2495 },
2496 );
2170 } 2497 }
2171}; 2498};
2172 2499
2173unshift @INC, $LIBDIR; 2500unshift @INC, $LIBDIR;
2501
2502my $bug_warning = 0;
2174 2503
2175$TICK_WATCHER = Event->timer ( 2504$TICK_WATCHER = Event->timer (
2176 reentrant => 0, 2505 reentrant => 0,
2506 parked => 1,
2177 prio => 0, 2507 prio => 0,
2178 at => $NEXT_TICK || $TICK, 2508 at => $NEXT_TICK || $TICK,
2179 data => WF_AUTOCANCEL, 2509 data => WF_AUTOCANCEL,
2180 cb => sub { 2510 cb => sub {
2181 unless ($FREEZE) { 2511 if ($Coro::current != $Coro::main) {
2512 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2513 unless ++$bug_warning > 10;
2514 return;
2515 }
2516
2517 $NOW = Event::time;
2518
2182 cf::server_tick; # one server iteration 2519 cf::server_tick; # one server iteration
2183 $RUNTIME += $TICK; 2520 $RUNTIME += $TICK;
2184 }
2185
2186 $NEXT_TICK += $TICK; 2521 $NEXT_TICK += $TICK;
2522
2523 $WAIT_FOR_TICK->broadcast;
2524 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2525
2526 Event::sweep;
2527 Coro::cede_notself;
2528
2529# my $AFTER = Event::time;
2530# warn $AFTER - $NOW;#d#
2187 2531
2188 # if we are delayed by four ticks or more, skip them all 2532 # if we are delayed by four ticks or more, skip them all
2189 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2533 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2190 2534
2191 $TICK_WATCHER->at ($NEXT_TICK); 2535 $TICK_WATCHER->at ($NEXT_TICK);
2192 $TICK_WATCHER->start; 2536 $TICK_WATCHER->start;
2193 }, 2537 },
2194); 2538);
2195 2539
2196IO::AIO::max_poll_time $TICK * 0.2; 2540IO::AIO::max_poll_time $TICK * 0.1;
2197 2541
2198Event->io ( 2542undef $Coro::AIO::WATCHER;
2543$AIO_POLL_WATCHER = Event->io (
2544 reentrant => 0,
2199 fd => IO::AIO::poll_fileno, 2545 fd => IO::AIO::poll_fileno,
2200 poll => 'r', 2546 poll => 'r',
2201 prio => 5, 2547 prio => 6,
2202 data => WF_AUTOCANCEL, 2548 data => WF_AUTOCANCEL,
2203 cb => \&IO::AIO::poll_cb, 2549 cb => \&IO::AIO::poll_cb,
2204); 2550);
2205 2551
2206Event->timer ( 2552$WRITE_RUNTIME_WATCHER = Event->timer (
2553 reentrant => 0,
2207 data => WF_AUTOCANCEL, 2554 data => WF_AUTOCANCEL,
2208 after => 0, 2555 after => 1,
2209 interval => 10, 2556 interval => 10,
2210 cb => sub { 2557 prio => 6, # keep it lowest so it acts like a watchdog
2211 (Coro::unblock_sub { 2558 cb => Coro::unblock_sub {
2212 write_runtime 2559 write_runtime
2213 or warn "ERROR: unable to write runtime file: $!"; 2560 or warn "ERROR: unable to write runtime file: $!";
2214 })->();
2215 }, 2561 },
2216); 2562);
2217 2563
2218END { cf::emergency_save } 2564END { cf::emergency_save }
2219 2565

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