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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.133 by root, Thu Jan 4 16:19:32 2007 UTC vs.
Revision 1.200 by root, Mon Jan 29 17:57:22 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
56 69
57binmode STDOUT; 70binmode STDOUT;
58binmode STDERR; 71binmode STDERR;
59 72
60# read virtual server time, if available 73# read virtual server time, if available
68mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
72 85
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 86our $EMERGENCY_POSITION;
87
88sub cf::map::normalise;
76 89
77############################################################################# 90#############################################################################
78 91
79=head2 GLOBAL VARIABLES 92=head2 GLOBAL VARIABLES
80 93
104 117
105=item %cf::CFG 118=item %cf::CFG
106 119
107Configuration for the server, loaded from C</etc/crossfire/config>, or 120Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 121from wherever your confdir points to.
122
123=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
124
125These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
126or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
127processing has been done. Call C<< ->wait >> on them to maximise the
128window of cpu time available, or simply to synchronise to the server tick.
109 129
110=back 130=back
111 131
112=cut 132=cut
113 133
117 utf8::encode $msg; 137 utf8::encode $msg;
118 138
119 $msg .= "\n" 139 $msg .= "\n"
120 unless $msg =~ /\n$/; 140 unless $msg =~ /\n$/;
121 141
122 LOG llevError, "cfperl: $msg"; 142 LOG llevError, $msg;
123 }; 143 };
124} 144}
125 145
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 146@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 147@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 165
146$Event::DIED = sub { 166$Event::DIED = sub {
147 warn "error in event callback: @_"; 167 warn "error in event callback: @_";
148}; 168};
149 169
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 170=head2 UTILITY FUNCTIONS
155 171
156=over 4 172=over 4
157 173
174=item dumpval $ref
175
158=cut 176=cut
177
178sub dumpval {
179 eval {
180 local $SIG{__DIE__};
181 my $d;
182 if (1) {
183 $d = new Data::Dumper([$_[0]], ["*var"]);
184 $d->Terse(1);
185 $d->Indent(2);
186 $d->Quotekeys(0);
187 $d->Useqq(1);
188 #$d->Bless(...);
189 $d->Seen($_[1]) if @_ > 1;
190 $d = $d->Dump();
191 }
192 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
193 $d
194 } || "[unable to dump $_[0]: '$@']";
195}
159 196
160use JSON::Syck (); # TODO# replace by JSON::PC once working 197use JSON::Syck (); # TODO# replace by JSON::PC once working
161 198
162=item $ref = cf::from_json $json 199=item $ref = cf::from_json $json
163 200
179sub to_json($) { 216sub to_json($) {
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 217 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
181 JSON::Syck::Dump $_[0] 218 JSON::Syck::Dump $_[0]
182} 219}
183 220
184=item my $guard = cf::guard { BLOCK }
185
186Run the given callback when the guard object gets destroyed (useful for
187coroutine cancellations).
188
189You can call C<< ->cancel >> on the guard object to stop the block from
190being executed.
191
192=cut
193
194sub guard(&) {
195 bless \(my $cb = $_[0]), cf::guard::;
196}
197
198sub cf::guard::cancel {
199 ${$_[0]} = sub { };
200}
201
202sub cf::guard::DESTROY {
203 ${$_[0]}->();
204}
205
206=item cf::lock_wait $string 221=item cf::lock_wait $string
207 222
208Wait until the given lock is available. See cf::lock_acquire. 223Wait until the given lock is available. See cf::lock_acquire.
209 224
210=item my $lock = cf::lock_acquire $string 225=item my $lock = cf::lock_acquire $string
211 226
212Wait until the given lock is available and then acquires it and returns 227Wait until the given lock is available and then acquires it and returns
213a guard object. If the guard object gets destroyed (goes out of scope, 228a Coro::guard object. If the guard object gets destroyed (goes out of scope,
214for example when the coroutine gets canceled), the lock is automatically 229for example when the coroutine gets canceled), the lock is automatically
215returned. 230returned.
216 231
217Lock names should begin with a unique identifier (for example, cf::map::find 232Lock names should begin with a unique identifier (for example, cf::map::find
218uses map_find and cf::map::load uses map_load). 233uses map_find and cf::map::load uses map_load).
237 # wait, to be sure we are not locked 252 # wait, to be sure we are not locked
238 lock_wait $key; 253 lock_wait $key;
239 254
240 $LOCK{$key} = []; 255 $LOCK{$key} = [];
241 256
242 cf::guard { 257 Coro::guard {
243 # wake up all waiters, to be on the safe side 258 # wake up all waiters, to be on the safe side
244 $_->ready for @{ delete $LOCK{$key} }; 259 $_->ready for @{ delete $LOCK{$key} };
245 } 260 }
246} 261}
247 262
248=item cf::async { BLOCK }
249
250Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
251error instead of exiting the server in case of a problem.
252
253=cut
254
255sub async(&) {
256 my ($cb) = @_;
257
258 Coro::async {
259 eval { $cb->() };
260 warn $@ if $@;
261 }
262}
263
264sub freeze_mainloop { 263sub freeze_mainloop {
265 return unless $TICK_WATCHER->is_active; 264 return unless $TICK_WATCHER->is_active;
266 265
267 my $guard = guard { $TICK_WATCHER->start }; 266 my $guard = Coro::guard {
267 $TICK_WATCHER->start;
268 $WRITE_RUNTIME_WATCHER->start;
269 };
270 $WRITE_RUNTIME_WATCHER->stop;
268 $TICK_WATCHER->stop; 271 $TICK_WATCHER->stop;
269 $guard 272 $guard
270} 273}
274
275=item cf::async { BLOCK }
276
277Currently the same as Coro::async_pool, meaning you cannot use
278C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
279thing you are allowed to do is call C<prio> on it.
280
281=cut
282
283BEGIN { *async = \&Coro::async_pool }
271 284
272=item cf::sync_job { BLOCK } 285=item cf::sync_job { BLOCK }
273 286
274The design of crossfire+ requires that the main coro ($Coro::main) is 287The design of crossfire+ requires that the main coro ($Coro::main) is
275always able to handle events or runnable, as crossfire+ is only partly 288always able to handle events or runnable, as crossfire+ is only partly
294 my $freeze_guard = freeze_mainloop; 307 my $freeze_guard = freeze_mainloop;
295 308
296 my $busy = 1; 309 my $busy = 1;
297 my @res; 310 my @res;
298 311
299 (Coro::async { 312 (async {
300 @res = eval { $job->() }; 313 @res = eval { $job->() };
301 warn $@ if $@; 314 warn $@ if $@;
302 undef $busy; 315 undef $busy;
303 })->prio (Coro::PRIO_MAX); 316 })->prio (Coro::PRIO_MAX);
304 317
305 while ($busy) { 318 while ($busy) {
306 Coro::cede_notself; 319 Coro::cede or Event::one_event;
307 Event::one_event unless Coro::nready;
308 } 320 }
309 321
310 wantarray ? @res : $res[0] 322 wantarray ? @res : $res[0]
311 } else { 323 } else {
312 # we are in another coroutine, how wonderful, everything just works 324 # we are in another coroutine, how wonderful, everything just works
313 325
314 $job->() 326 $job->()
315 } 327 }
316} 328}
317 329
318=item $coro = cf::coro { BLOCK } 330=item $coro = cf::async_ext { BLOCK }
319 331
320Creates and returns a new coro. This coro is automcatially being canceled 332Like async, but this coro is automatically being canceled when the
321when the extension calling this is being unloaded. 333extension calling this is being unloaded.
322 334
323=cut 335=cut
324 336
325sub coro(&) { 337sub async_ext(&) {
326 my $cb = shift; 338 my $cb = shift;
327 339
328 my $coro = &cf::async ($cb); 340 my $coro = &Coro::async ($cb);
329 341
330 $coro->on_destroy (sub { 342 $coro->on_destroy (sub {
331 delete $EXT_CORO{$coro+0}; 343 delete $EXT_CORO{$coro+0};
332 }); 344 });
333 $EXT_CORO{$coro+0} = $coro; 345 $EXT_CORO{$coro+0} = $coro;
339 my $runtime = cf::localdir . "/runtime"; 351 my $runtime = cf::localdir . "/runtime";
340 352
341 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 353 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
342 or return; 354 or return;
343 355
356 my $value = $cf::RUNTIME + 90 + 10;
344 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 357 # 10 is the runtime save interval, for a monotonic clock
358 # 60 allows for the watchdog to kill the server.
359
345 (aio_write $fh, 0, (length $value), $value, 0) <= 0 360 (aio_write $fh, 0, (length $value), $value, 0) <= 0
346 and return; 361 and return;
347 362
348 aio_fsync $fh 363 aio_fsync $fh
349 and return; 364 and return;
358} 373}
359 374
360=back 375=back
361 376
362=cut 377=cut
363
364#############################################################################
365
366package cf::path;
367
368sub new {
369 my ($class, $path, $base) = @_;
370
371 $path = $path->as_string if ref $path;
372
373 my $self = bless { }, $class;
374
375 # {... are special paths that are not touched
376 # ?xxx/... are special absolute paths
377 # ?random/... random maps
378 # /! non-realised random map exit
379 # /... normal maps
380 # ~/... per-player maps without a specific player (DO NOT USE)
381 # ~user/... per-player map of a specific user
382
383 if ($path =~ /^{/) {
384 # fine as it is
385 } elsif ($path =~ s{^\?random/}{}) {
386 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
387 $self->{random} = cf::from_json $data;
388 } else {
389 if ($path =~ s{^~([^/]+)?}{}) {
390 $self->{user_rel} = 1;
391
392 if (defined $1) {
393 $self->{user} = $1;
394 } elsif ($base =~ m{^~([^/]+)/}) {
395 $self->{user} = $1;
396 } else {
397 warn "cannot resolve user-relative path without user <$path,$base>\n";
398 }
399 } elsif ($path =~ /^\//) {
400 # already absolute
401 } else {
402 $base =~ s{[^/]+/?$}{};
403 return $class->new ("$base/$path");
404 }
405
406 for ($path) {
407 redo if s{/\.?/}{/};
408 redo if s{/[^/]+/\.\./}{/};
409 }
410 }
411
412 $self->{path} = $path;
413
414 $self
415}
416
417# the name / primary key / in-game path
418sub as_string {
419 my ($self) = @_;
420
421 $self->{user_rel} ? "~$self->{user}$self->{path}"
422 : $self->{random} ? "?random/$self->{path}"
423 : $self->{path}
424}
425
426# the displayed name, this is a one way mapping
427sub visible_name {
428 my ($self) = @_;
429
430# if (my $rmp = $self->{random}) {
431# # todo: be more intelligent about this
432# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
433# } else {
434 $self->as_string
435# }
436}
437
438# escape the /'s in the path
439sub _escaped_path {
440 # ∕ is U+2215
441 (my $path = $_[0]{path}) =~ s/\//∕/g;
442 $path
443}
444
445# the original (read-only) location
446sub load_path {
447 my ($self) = @_;
448
449 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
450}
451
452# the temporary/swap location
453sub save_path {
454 my ($self) = @_;
455
456 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
457 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
458 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
459}
460
461# the unique path, might be eq to save_path
462sub uniq_path {
463 my ($self) = @_;
464
465 $self->{user_rel} || $self->{random}
466 ? undef
467 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
468}
469
470# return random map parameters, or undef
471sub random_map_params {
472 my ($self) = @_;
473
474 $self->{random}
475}
476
477# this is somewhat ugly, but style maps do need special treatment
478sub is_style_map {
479 $_[0]{path} =~ m{^/styles/}
480}
481
482package cf;
483 378
484############################################################################# 379#############################################################################
485 380
486=head2 ATTACHABLE OBJECTS 381=head2 ATTACHABLE OBJECTS
487 382
613our @CB_TYPE = (); # registry for type (cf-object class) based events 508our @CB_TYPE = (); # registry for type (cf-object class) based events
614our @CB_MAP = (); 509our @CB_MAP = ();
615 510
616my %attachment; 511my %attachment;
617 512
513sub cf::attachable::thawer_merge {
514 # simply override everything except _meta
515 local $_[0]{_meta};
516 %{$_[0]} = %{$_[1]};
517}
518
618sub _attach_cb($$$$) { 519sub _attach_cb($$$$) {
619 my ($registry, $event, $prio, $cb) = @_; 520 my ($registry, $event, $prio, $cb) = @_;
620 521
621 use sort 'stable'; 522 use sort 'stable';
622 523
793# object support 694# object support
794 695
795sub reattach { 696sub reattach {
796 # basically do the same as instantiate, without calling instantiate 697 # basically do the same as instantiate, without calling instantiate
797 my ($obj) = @_; 698 my ($obj) = @_;
699
700 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
798 701
799 my $registry = $obj->registry; 702 my $registry = $obj->registry;
800 703
801 @$registry = (); 704 @$registry = ();
802 705
873 } 776 }
874 } else { 777 } else {
875 aio_unlink $filename; 778 aio_unlink $filename;
876 aio_unlink "$filename.pst"; 779 aio_unlink "$filename.pst";
877 } 780 }
781
782 #d##TODO# nuke non .map-files if exist
783 if ($filename =~ s/\.map$//) {
784 aio_unlink $filename;
785 aio_unlink "$filename.pst";
786 }
878 } 787 }
879} 788}
880 789
881sub object_freezer_as_string { 790sub object_freezer_as_string {
882 my ($rdata, $objs) = @_; 791 my ($rdata, $objs) = @_;
888 797
889sub object_thawer_load { 798sub object_thawer_load {
890 my ($filename) = @_; 799 my ($filename) = @_;
891 800
892 my ($data, $av); 801 my ($data, $av);
802
803 #d#TODO remove .map if file does not exist
804 aio_stat $filename and $filename =~ s/\.map$//;
893 805
894 (aio_load $filename, $data) >= 0 806 (aio_load $filename, $data) >= 0
895 or return; 807 or return;
896 808
897 unless (aio_stat "$filename.pst") { 809 unless (aio_stat "$filename.pst") {
934=cut 846=cut
935 847
936sub register_extcmd { 848sub register_extcmd {
937 my ($name, $cb) = @_; 849 my ($name, $cb) = @_;
938 850
939 my $caller = caller;
940 #warn "registering extcmd '$name' to '$caller'";
941
942 $EXTCMD{$name} = [$cb, $caller]; 851 $EXTCMD{$name} = $cb;
943} 852}
944 853
945cf::player->attach ( 854cf::player->attach (
946 on_command => sub { 855 on_command => sub {
947 my ($pl, $name, $params) = @_; 856 my ($pl, $name, $params) = @_;
960 869
961 my $msg = eval { from_json $buf }; 870 my $msg = eval { from_json $buf };
962 871
963 if (ref $msg) { 872 if (ref $msg) {
964 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 873 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
965 if (my %reply = $cb->[0]->($pl, $msg)) { 874 if (my %reply = $cb->($pl, $msg)) {
966 $pl->ext_reply ($msg->{msgid}, %reply); 875 $pl->ext_reply ($msg->{msgid}, %reply);
967 } 876 }
968 } 877 }
969 } else { 878 } else {
970 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 879 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
972 881
973 cf::override; 882 cf::override;
974 }, 883 },
975); 884);
976 885
977sub register {
978 my ($base, $pkg) = @_;
979
980 #TODO
981}
982
983sub load_extension { 886sub load_extension {
984 my ($path) = @_; 887 my ($path) = @_;
985 888
986 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 889 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
987 my $base = $1; 890 my $base = $1;
988 my $pkg = $1; 891 my $pkg = $1;
989 $pkg =~ s/[^[:word:]]/_/g; 892 $pkg =~ s/[^[:word:]]/_/g;
990 $pkg = "ext::$pkg"; 893 $pkg = "ext::$pkg";
991 894
992 warn "loading '$path' into '$pkg'\n"; 895 warn "... loading '$path' into '$pkg'\n";
993 896
994 open my $fh, "<:utf8", $path 897 open my $fh, "<:utf8", $path
995 or die "$path: $!"; 898 or die "$path: $!";
996 899
997 my $source = 900 my $source =
998 "package $pkg; use strict; use utf8;\n" 901 "package $pkg; use strict; use utf8;\n"
999 . "#line 1 \"$path\"\n{\n" 902 . "#line 1 \"$path\"\n{\n"
1000 . (do { local $/; <$fh> }) 903 . (do { local $/; <$fh> })
1001 . "\n};\n1"; 904 . "\n};\n1";
1002 905
1003 eval $source 906 unless (eval $source) {
1004 or die $@ ? "$path: $@\n" 907 my $msg = $@ ? "$path: $@\n"
1005 : "extension disabled.\n"; 908 : "extension disabled.\n";
1006 909 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1007 push @exts, $pkg; 910 warn $@;
1008 $ext_pkg{$base} = $pkg; 911 warn "mandatory extension failed to load, exiting.\n";
1009 912 exit 1;
1010# no strict 'refs'; 913 }
1011# @{"$pkg\::ISA"} = ext::; 914 die $@;
1012
1013 register $base, $pkg;
1014}
1015
1016sub unload_extension {
1017 my ($pkg) = @_;
1018
1019 warn "removing extension $pkg\n";
1020
1021 # remove hooks
1022 #TODO
1023# for my $idx (0 .. $#PLUGIN_EVENT) {
1024# delete $hook[$idx]{$pkg};
1025# } 915 }
1026 916
1027 # remove commands 917 push @EXTS, $pkg;
1028 for my $name (keys %COMMAND) {
1029 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1030
1031 if (@cb) {
1032 $COMMAND{$name} = \@cb;
1033 } else {
1034 delete $COMMAND{$name};
1035 }
1036 }
1037
1038 # remove extcmds
1039 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1040 delete $EXTCMD{$name};
1041 }
1042
1043 if (my $cb = $pkg->can ("unload")) {
1044 eval {
1045 $cb->($pkg);
1046 1
1047 } or warn "$pkg unloaded, but with errors: $@";
1048 }
1049
1050 Symbol::delete_package $pkg;
1051} 918}
1052 919
1053sub load_extensions { 920sub load_extensions {
1054 for my $ext (<$LIBDIR/*.ext>) { 921 for my $ext (<$LIBDIR/*.ext>) {
1055 next unless -r $ext; 922 next unless -r $ext;
1059 } or warn "$ext not loaded: $@"; 926 } or warn "$ext not loaded: $@";
1060 } 927 }
1061} 928}
1062 929
1063############################################################################# 930#############################################################################
1064# load/save/clean perl data associated with a map
1065
1066*cf::mapsupport::on_clean = sub {
1067 my ($map) = @_;
1068
1069 my $path = $map->tmpname;
1070 defined $path or return;
1071
1072 unlink "$path.pst";
1073};
1074
1075cf::map->attach (prio => -10000, package => cf::mapsupport::);
1076
1077#############################################################################
1078# load/save perl data associated with player->ob objects
1079
1080sub all_objects(@) {
1081 @_, map all_objects ($_->inv), @_
1082}
1083
1084# TODO: compatibility cruft, remove when no longer needed
1085cf::player->attach (
1086 on_load => sub {
1087 my ($pl, $path) = @_;
1088
1089 for my $o (all_objects $pl->ob) {
1090 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1091 $o->set_ob_key_value ("_perl_data");
1092
1093 %$o = %{ Storable::thaw pack "H*", $value };
1094 }
1095 }
1096 },
1097);
1098
1099#############################################################################
1100 931
1101=head2 CORE EXTENSIONS 932=head2 CORE EXTENSIONS
1102 933
1103Functions and methods that extend core crossfire objects. 934Functions and methods that extend core crossfire objects.
1104 935
936=cut
937
938package cf::player;
939
940use Coro::AIO;
941
1105=head3 cf::player 942=head3 cf::player
1106 943
1107=over 4 944=over 4
1108 945
1109=item cf::player::exists $login 946=item cf::player::find $login
1110 947
1111Returns true when the given account exists. 948Returns the given player object, loading it if necessary (might block).
1112 949
1113=cut 950=cut
1114 951
1115sub cf::player::exists($) { 952sub playerdir($) {
1116 cf::player::find $_[0] 953 cf::localdir
1117 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 954 . "/"
955 . cf::playerdir
956 . "/"
957 . (ref $_[0] ? $_[0]->ob->name : $_[0])
958}
959
960sub path($) {
961 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
962
963 (playerdir $login) . "/$login.pl"
964}
965
966sub find_active($) {
967 $cf::PLAYER{$_[0]}
968 and $cf::PLAYER{$_[0]}->active
969 and $cf::PLAYER{$_[0]}
970}
971
972sub exists($) {
973 my ($login) = @_;
974
975 $cf::PLAYER{$login}
976 or cf::sync_job { !aio_stat path $login }
977}
978
979sub find($) {
980 return $cf::PLAYER{$_[0]} || do {
981 my $login = $_[0];
982
983 my $guard = cf::lock_acquire "user_find:$login";
984
985 $cf::PLAYER{$_[0]} || do {
986 my $pl = load_pl path $login
987 or return;
988 $cf::PLAYER{$login} = $pl
989 }
990 }
991}
992
993sub save($) {
994 my ($pl) = @_;
995
996 return if $pl->{deny_save};
997
998 my $path = path $pl;
999 my $guard = cf::lock_acquire "user_save:$path";
1000
1001 return if $pl->{deny_save};
1002
1003 aio_mkdir playerdir $pl, 0770;
1004 $pl->{last_save} = $cf::RUNTIME;
1005
1006 $pl->save_pl ($path);
1007 Coro::cede;
1008}
1009
1010sub new($) {
1011 my ($login) = @_;
1012
1013 my $self = create;
1014
1015 $self->ob->name ($login);
1016 $self->{deny_save} = 1;
1017
1018 $cf::PLAYER{$login} = $self;
1019
1020 $self
1021}
1022
1023=item $pl->quit_character
1024
1025Nukes the player without looking back. If logged in, the connection will
1026be destroyed. May block for a long time.
1027
1028=cut
1029
1030sub quit_character {
1031 my ($pl) = @_;
1032
1033 $pl->{deny_save} = 1;
1034 $pl->password ("*"); # this should lock out the player until we nuked the dir
1035
1036 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1037 $pl->deactivate;
1038 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1039 $pl->ns->destroy if $pl->ns;
1040
1041 my $path = playerdir $pl;
1042 my $temp = "$path~$cf::RUNTIME~deleting~";
1043 aio_rename $path, $temp;
1044 delete $cf::PLAYER{$pl->ob->name};
1045 $pl->destroy;
1046 IO::AIO::aio_rmtree $temp;
1047}
1048
1049=item cf::player::list_logins
1050
1051Returns am arrayref of all valid playernames in the system, can take a
1052while and may block, so not sync_job-capable, ever.
1053
1054=cut
1055
1056sub list_logins {
1057 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1058 or return [];
1059
1060 my @logins;
1061
1062 for my $login (@$dirs) {
1063 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1064 aio_read $fh, 0, 512, my $buf, 0 or next;
1065 $buf !~ /^password -------------$/m or next; # official not-valid tag
1066
1067 utf8::decode $login;
1068 push @logins, $login;
1069 }
1070
1071 \@logins
1072}
1073
1074=item $player->maps
1075
1076Returns an arrayref of map paths that are private for this
1077player. May block.
1078
1079=cut
1080
1081sub maps($) {
1082 my ($pl) = @_;
1083
1084 my $files = aio_readdir playerdir $pl
1085 or return;
1086
1087 my @paths;
1088
1089 for (@$files) {
1090 utf8::decode $_;
1091 next if /\.(?:pl|pst)$/;
1092 next unless /^$PATH_SEP/o;
1093
1094 push @paths, cf::map::normalise "~" . $pl->ob->name . "/" . $_;
1095 }
1096
1097 \@paths
1118} 1098}
1119 1099
1120=item $player->ext_reply ($msgid, $msgtype, %msg) 1100=item $player->ext_reply ($msgid, $msgtype, %msg)
1121 1101
1122Sends an ext reply to the player. 1102Sends an ext reply to the player.
1123 1103
1124=cut 1104=cut
1125 1105
1126sub cf::player::ext_reply($$$%) { 1106sub ext_reply($$$%) {
1127 my ($self, $id, %msg) = @_; 1107 my ($self, $id, %msg) = @_;
1128 1108
1129 $msg{msgid} = $id; 1109 $msg{msgid} = $id;
1130 1110
1131 $self->send ("ext " . to_json \%msg); 1111 $self->send ("ext " . cf::to_json \%msg);
1132} 1112}
1113
1114package cf;
1133 1115
1134=back 1116=back
1135 1117
1136 1118
1137=head3 cf::map 1119=head3 cf::map
1143package cf::map; 1125package cf::map;
1144 1126
1145use Fcntl; 1127use Fcntl;
1146use Coro::AIO; 1128use Coro::AIO;
1147 1129
1130use overload
1131 '""' => \&as_string,
1132 fallback => 1;
1133
1148our $MAX_RESET = 3600; 1134our $MAX_RESET = 3600;
1149our $DEFAULT_RESET = 3000; 1135our $DEFAULT_RESET = 3000;
1150 1136
1151sub generate_random_map { 1137sub generate_random_map {
1152 my ($path, $rmp) = @_; 1138 my ($self, $rmp) = @_;
1153
1154 # mit "rum" bekleckern, nicht 1139 # mit "rum" bekleckern, nicht
1155 cf::map::_create_random_map 1140 $self->_create_random_map (
1156 $path,
1157 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1141 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1158 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1142 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1159 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1143 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1160 $rmp->{exit_on_final_map}, 1144 $rmp->{exit_on_final_map},
1161 $rmp->{xsize}, $rmp->{ysize}, 1145 $rmp->{xsize}, $rmp->{ysize},
1162 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1146 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1163 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1147 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1164 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1148 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1165 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1149 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1166 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1150 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1167 (cf::region::find $rmp->{region}) 1151 (cf::region::find $rmp->{region}), $rmp->{custom}
1152 )
1153}
1154
1155=item cf::map->register ($regex, $prio)
1156
1157Register a handler for the map path matching the given regex at the
1158givne priority (higher is better, built-in handlers have priority 0, the
1159default).
1160
1161=cut
1162
1163sub register {
1164 my (undef, $regex, $prio) = @_;
1165 my $pkg = caller;
1166
1167 no strict;
1168 push @{"$pkg\::ISA"}, __PACKAGE__;
1169
1170 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1171}
1172
1173# also paths starting with '/'
1174$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1175
1176sub thawer_merge {
1177 my ($self, $merge) = @_;
1178
1179 # we have to keep some variables in memory intact
1180 local $self->{path};
1181 local $self->{load_path};
1182 local $self->{deny_save};
1183 local $self->{deny_reset};
1184
1185 $self->SUPER::thawer_merge ($merge);
1186}
1187
1188sub normalise {
1189 my ($path, $base) = @_;
1190
1191 $path = "$path"; # make sure its a string
1192
1193 $path =~ s/\.map$//;
1194
1195 # map plan:
1196 #
1197 # /! non-realised random map exit (special hack!)
1198 # {... are special paths that are not being touched
1199 # ?xxx/... are special absolute paths
1200 # ?random/... random maps
1201 # /... normal maps
1202 # ~user/... per-player map of a specific user
1203
1204 $path =~ s/$PATH_SEP/\//go;
1205
1206 # treat it as relative path if it starts with
1207 # something that looks reasonable
1208 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1209 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1210
1211 $base =~ s{[^/]+/?$}{};
1212 $path = "$base/$path";
1213 }
1214
1215 for ($path) {
1216 redo if s{//}{/};
1217 redo if s{/\.?/}{/};
1218 redo if s{/[^/]+/\.\./}{/};
1219 }
1220
1221 $path
1222}
1223
1224sub new_from_path {
1225 my (undef, $path, $base) = @_;
1226
1227 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1228
1229 $path = normalise $path, $base;
1230
1231 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1232 if ($path =~ $EXT_MAP{$pkg}[1]) {
1233 my $self = bless cf::map::new, $pkg;
1234 $self->{path} = $path; $self->path ($path);
1235 $self->init; # pass $1 etc.
1236 return $self;
1237 }
1238 }
1239
1240 Carp::carp "unable to resolve path '$path' (base '$base').";
1241 ()
1242}
1243
1244sub init {
1245 my ($self) = @_;
1246
1247 $self
1248}
1249
1250sub as_string {
1251 my ($self) = @_;
1252
1253 "$self->{path}"
1254}
1255
1256# the displayed name, this is a one way mapping
1257sub visible_name {
1258 &as_string
1259}
1260
1261# the original (read-only) location
1262sub load_path {
1263 my ($self) = @_;
1264
1265 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1266}
1267
1268# the temporary/swap location
1269sub save_path {
1270 my ($self) = @_;
1271
1272 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1273 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1274}
1275
1276# the unique path, undef == no special unique path
1277sub uniq_path {
1278 my ($self) = @_;
1279
1280 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1281 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1168} 1282}
1169 1283
1170# and all this just because we cannot iterate over 1284# and all this just because we cannot iterate over
1171# all maps in C++... 1285# all maps in C++...
1172sub change_all_map_light { 1286sub change_all_map_light {
1174 1288
1175 $_->change_map_light ($change) 1289 $_->change_map_light ($change)
1176 for grep $_->outdoor, values %cf::MAP; 1290 for grep $_->outdoor, values %cf::MAP;
1177} 1291}
1178 1292
1293sub unlink_save {
1294 my ($self) = @_;
1295
1296 utf8::encode (my $save = $self->save_path);
1297 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1298 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1299
1300 #d#TODO remove .map and also nuke
1301 $save =~ s/\.map// or return;#d#
1302 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1303 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1304}
1305
1179sub try_load_header($) { 1306sub load_header_from($) {
1180 my ($path) = @_; 1307 my ($self, $path) = @_;
1181 1308
1182 utf8::encode $path; 1309 utf8::encode $path;
1183 aio_open $path, O_RDONLY, 0 1310 #aio_open $path, O_RDONLY, 0
1311 # or return;
1312
1313 $self->_load_header ($path)
1184 or return; 1314 or return;
1185 1315
1186 my $map = cf::map::new 1316 $self->{load_path} = $path;
1317
1318 1
1319}
1320
1321sub load_header_orig {
1322 my ($self) = @_;
1323
1324 $self->load_header_from ($self->load_path)
1325}
1326
1327sub load_header_temp {
1328 my ($self) = @_;
1329
1330 $self->load_header_from ($self->save_path)
1331}
1332
1333sub prepare_temp {
1334 my ($self) = @_;
1335
1336 $self->last_access ((delete $self->{last_access})
1337 || $cf::RUNTIME); #d#
1338 # safety
1339 $self->{instantiate_time} = $cf::RUNTIME
1340 if $self->{instantiate_time} > $cf::RUNTIME;
1341}
1342
1343sub prepare_orig {
1344 my ($self) = @_;
1345
1346 $self->{load_original} = 1;
1347 $self->{instantiate_time} = $cf::RUNTIME;
1348 $self->last_access ($cf::RUNTIME);
1349 $self->instantiate;
1350}
1351
1352sub load_header {
1353 my ($self) = @_;
1354
1355 if ($self->load_header_temp) {
1356 $self->prepare_temp;
1357 } else {
1358 $self->load_header_orig
1187 or return; 1359 or return;
1360 $self->prepare_orig;
1361 }
1188 1362
1189 $map->load_header ($path) 1363 1
1190 or return;
1191
1192 $map->{load_path} = $path;
1193
1194 $map
1195} 1364}
1196 1365
1197sub find; 1366sub find;
1198sub find { 1367sub find {
1199 my ($path, $origin) = @_; 1368 my ($path, $origin) = @_;
1200 1369
1201 #warn "find<$path,$origin>\n";#d#
1202
1203 $path = new cf::path $path, $origin && $origin->path; 1370 $path = normalise $path, $origin && $origin->path;
1204 my $key = $path->as_string;
1205 1371
1206 cf::lock_wait "map_find:$key"; 1372 cf::lock_wait "map_find:$path";
1207 1373
1208 $cf::MAP{$key} || do { 1374 $cf::MAP{$path} || do {
1209 my $guard = cf::lock_acquire "map_find:$key"; 1375 my $guard = cf::lock_acquire "map_find:$path";
1210 1376 my $map = new_from_path cf::map $path
1211 # do it the slow way
1212 my $map = try_load_header $path->save_path;
1213
1214 if ($map) {
1215 $map->last_access ((delete $map->{last_access})
1216 || $cf::RUNTIME); #d#
1217 # safety
1218 $map->{instantiate_time} = $cf::RUNTIME
1219 if $map->{instantiate_time} > $cf::RUNTIME;
1220 } else {
1221 if (my $rmp = $path->random_map_params) {
1222 $map = generate_random_map $key, $rmp;
1223 } else {
1224 $map = try_load_header $path->load_path;
1225 }
1226
1227 $map or return; 1377 or return;
1228 1378
1229 $map->{load_original} = 1;
1230 $map->{instantiate_time} = $cf::RUNTIME;
1231 $map->last_access ($cf::RUNTIME);
1232 $map->instantiate;
1233
1234 # per-player maps become, after loading, normal maps
1235 $map->per_player (0) if $path->{user_rel};
1236 }
1237
1238 $map->path ($key);
1239 $map->{path} = $path;
1240 $map->{last_save} = $cf::RUNTIME; 1379 $map->{last_save} = $cf::RUNTIME;
1241 1380
1242 if ($map->should_reset) { 1381 $map->load_header
1382 or return;
1383
1384 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1385 # doing this can freeze the server in a sync job, obviously
1386 #$cf::WAIT_FOR_TICK->wait;
1243 $map->reset; 1387 $map->reset;
1244 undef $guard; 1388 undef $guard;
1245 $map = find $path 1389 return find $path;
1246 or return;
1247 } 1390 }
1248 1391
1249 $cf::MAP{$key} = $map 1392 $cf::MAP{$path} = $map
1250 } 1393 }
1251} 1394}
1395
1396sub pre_load { }
1397sub post_load { }
1252 1398
1253sub load { 1399sub load {
1254 my ($self) = @_; 1400 my ($self) = @_;
1255 1401
1402 local $self->{deny_reset} = 1; # loading can take a long time
1403
1256 my $path = $self->{path}; 1404 my $path = $self->{path};
1257 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1405 my $guard = cf::lock_acquire "map_load:$path";
1258 1406
1259 return if $self->in_memory != cf::MAP_SWAPPED; 1407 return if $self->in_memory != cf::MAP_SWAPPED;
1260 1408
1261 $self->in_memory (cf::MAP_LOADING); 1409 $self->in_memory (cf::MAP_LOADING);
1262 1410
1263 $self->alloc; 1411 $self->alloc;
1412
1413 $self->pre_load;
1414
1264 $self->load_objects ($self->{load_path}, 1) 1415 $self->_load_objects ($self->{load_path}, 1)
1265 or return; 1416 or return;
1266 1417
1267 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1418 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1268 if delete $self->{load_original}; 1419 if delete $self->{load_original};
1269 1420
1270 if (my $uniq = $path->uniq_path) { 1421 if (my $uniq = $self->uniq_path) {
1271 utf8::encode $uniq; 1422 utf8::encode $uniq;
1272 if (aio_open $uniq, O_RDONLY, 0) { 1423 if (aio_open $uniq, O_RDONLY, 0) {
1273 $self->clear_unique_items; 1424 $self->clear_unique_items;
1274 $self->load_objects ($uniq, 0); 1425 $self->_load_objects ($uniq, 0);
1275 } 1426 }
1276 } 1427 }
1428
1429 Coro::cede;
1277 1430
1278 # now do the right thing for maps 1431 # now do the right thing for maps
1279 $self->link_multipart_objects; 1432 $self->link_multipart_objects;
1280 1433
1281 if ($self->{path}->is_style_map) { 1434 unless ($self->{deny_activate}) {
1282 $self->{deny_save} = 1; 1435 $self->decay_objects;
1283 $self->{deny_reset} = 1;
1284 } else {
1285 $self->fix_auto_apply; 1436 $self->fix_auto_apply;
1286 $self->decay_objects;
1287 $self->update_buttons; 1437 $self->update_buttons;
1438 Coro::cede;
1288 $self->set_darkness_map; 1439 $self->set_darkness_map;
1289 $self->difficulty ($self->estimate_difficulty) 1440 $self->difficulty ($self->estimate_difficulty)
1290 unless $self->difficulty; 1441 unless $self->difficulty;
1442 Coro::cede;
1291 $self->activate; 1443 $self->activate;
1292 } 1444 }
1293 1445
1446 $self->post_load;
1447
1294 $self->in_memory (cf::MAP_IN_MEMORY); 1448 $self->in_memory (cf::MAP_IN_MEMORY);
1449}
1450
1451sub customise_for {
1452 my ($self, $ob) = @_;
1453
1454 return find "~" . $ob->name . "/" . $self->{path}
1455 if $self->per_player;
1456
1457 $self
1458}
1459
1460# find and load all maps in the 3x3 area around a map
1461sub load_diag {
1462 my ($map) = @_;
1463
1464 my @diag; # diagonal neighbours
1465
1466 for (0 .. 3) {
1467 my $neigh = $map->tile_path ($_)
1468 or next;
1469 $neigh = find $neigh, $map
1470 or next;
1471 $neigh->load;
1472
1473 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1474 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1475 }
1476
1477 for (@diag) {
1478 my $neigh = find @$_
1479 or next;
1480 $neigh->load;
1481 }
1295} 1482}
1296 1483
1297sub find_sync { 1484sub find_sync {
1298 my ($path, $origin) = @_; 1485 my ($path, $origin) = @_;
1299 1486
1300 cf::sync_job { cf::map::find $path, $origin } 1487 cf::sync_job { find $path, $origin }
1301} 1488}
1302 1489
1303sub do_load_sync { 1490sub do_load_sync {
1304 my ($map) = @_; 1491 my ($map) = @_;
1305 1492
1306 cf::sync_job { $map->load }; 1493 cf::sync_job { $map->load };
1307} 1494}
1308 1495
1496our %MAP_PREFETCH;
1497our $MAP_PREFETCHER = undef;
1498
1499sub find_async {
1500 my ($path, $origin) = @_;
1501
1502 $path = normalise $path, $origin && $origin->{path};
1503
1504 if (my $map = $cf::MAP{$path}) {
1505 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1506 }
1507
1508 undef $MAP_PREFETCH{$path};
1509 $MAP_PREFETCHER ||= cf::async {
1510 while (%MAP_PREFETCH) {
1511 for my $path (keys %MAP_PREFETCH) {
1512 my $map = find $path
1513 or next;
1514 $map->load;
1515
1516 delete $MAP_PREFETCH{$path};
1517 }
1518 }
1519 undef $MAP_PREFETCHER;
1520 };
1521 $MAP_PREFETCHER->prio (6);
1522
1523 ()
1524}
1525
1309sub save { 1526sub save {
1310 my ($self) = @_; 1527 my ($self) = @_;
1311 1528
1529 my $lock = cf::lock_acquire "map_data:" . $self->path;
1530
1312 $self->{last_save} = $cf::RUNTIME; 1531 $self->{last_save} = $cf::RUNTIME;
1313 1532
1314 return unless $self->dirty; 1533 return unless $self->dirty;
1315 1534
1316 my $save = $self->{path}->save_path; utf8::encode $save; 1535 my $save = $self->save_path; utf8::encode $save;
1317 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1536 my $uniq = $self->uniq_path; utf8::encode $uniq;
1318 1537
1319 $self->{load_path} = $save; 1538 $self->{load_path} = $save;
1320 1539
1321 return if $self->{deny_save}; 1540 return if $self->{deny_save};
1322 1541
1323 local $self->{last_access} = $self->last_access;#d# 1542 local $self->{last_access} = $self->last_access;#d#
1324 1543
1544 cf::async {
1545 $_->contr->save for $self->players;
1546 };
1547
1325 if ($uniq) { 1548 if ($uniq) {
1326 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1549 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1327 $self->save_objects ($uniq, cf::IO_UNIQUES); 1550 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1328 } else { 1551 } else {
1329 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1552 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1330 } 1553 }
1331} 1554}
1332 1555
1333sub swap_out { 1556sub swap_out {
1334 my ($self) = @_; 1557 my ($self) = @_;
1335 1558
1336 # save first because save cedes 1559 # save first because save cedes
1337 $self->save; 1560 $self->save;
1561
1562 my $lock = cf::lock_acquire "map_data:" . $self->path;
1338 1563
1339 return if $self->players; 1564 return if $self->players;
1340 return if $self->in_memory != cf::MAP_IN_MEMORY; 1565 return if $self->in_memory != cf::MAP_IN_MEMORY;
1341 return if $self->{deny_save}; 1566 return if $self->{deny_save};
1342 1567
1346 1571
1347sub reset_at { 1572sub reset_at {
1348 my ($self) = @_; 1573 my ($self) = @_;
1349 1574
1350 # TODO: safety, remove and allow resettable per-player maps 1575 # TODO: safety, remove and allow resettable per-player maps
1351 return 1e99 if $self->{path}{user_rel}; 1576 return 1e99 if $self->isa ("ext::map_per_player");#d#
1352 return 1e99 if $self->{deny_reset}; 1577 return 1e99 if $self->{deny_reset};
1353 1578
1354 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1579 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1355 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1580 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1356 1581
1361 my ($self) = @_; 1586 my ($self) = @_;
1362 1587
1363 $self->reset_at <= $cf::RUNTIME 1588 $self->reset_at <= $cf::RUNTIME
1364} 1589}
1365 1590
1366sub unlink_save {
1367 my ($self) = @_;
1368
1369 utf8::encode (my $save = $self->{path}->save_path);
1370 aioreq_pri 3; IO::AIO::aio_unlink $save;
1371 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1372}
1373
1374sub rename {
1375 my ($self, $new_path) = @_;
1376
1377 $self->unlink_save;
1378
1379 delete $cf::MAP{$self->path};
1380 $self->{path} = new cf::path $new_path;
1381 $self->path ($self->{path}->as_string);
1382 $cf::MAP{$self->path} = $self;
1383
1384 $self->save;
1385}
1386
1387sub reset { 1591sub reset {
1388 my ($self) = @_; 1592 my ($self) = @_;
1389 1593
1594 my $lock = cf::lock_acquire "map_data:$self->{path}";
1595
1390 return if $self->players; 1596 return if $self->players;
1391 return if $self->{path}{user_rel};#d# 1597 return if $self->isa ("ext::map_per_player");#d#
1392 1598
1393 warn "resetting map ", $self->path;#d# 1599 warn "resetting map ", $self->path;#d#
1394 1600
1395 delete $cf::MAP{$self->path}; 1601 delete $cf::MAP{$self->path};
1602
1603 $self->in_memory (cf::MAP_SWAPPED);
1604 $self->clear;
1396 1605
1397 $_->clear_links_to ($self) for values %cf::MAP; 1606 $_->clear_links_to ($self) for values %cf::MAP;
1398 1607
1399 $self->unlink_save; 1608 $self->unlink_save;
1400 $self->destroy; 1609 $self->destroy;
1403my $nuke_counter = "aaaa"; 1612my $nuke_counter = "aaaa";
1404 1613
1405sub nuke { 1614sub nuke {
1406 my ($self) = @_; 1615 my ($self) = @_;
1407 1616
1617 delete $cf::MAP{$self->path};
1618
1619 $self->unlink_save;
1620
1621 bless $self, "cf::map";
1622 delete $self->{deny_reset};
1408 $self->{deny_save} = 1; 1623 $self->{deny_save} = 1;
1409 $self->reset_timeout (1); 1624 $self->reset_timeout (1);
1410 $self->rename ("{nuke}/" . ($nuke_counter++)); 1625 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1626
1627 $cf::MAP{$self->path} = $self;
1628
1411 $self->reset; # polite request, might not happen 1629 $self->reset; # polite request, might not happen
1412} 1630}
1413 1631
1414sub customise_for { 1632=item cf::map::unique_maps
1415 my ($map, $ob) = @_;
1416 1633
1417 if ($map->per_player) { 1634Returns an arrayref of paths of all shared maps that have
1418 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1635instantiated unique items. May block.
1419 }
1420 1636
1421 $map 1637=cut
1422}
1423 1638
1424sub emergency_save { 1639sub unique_maps() {
1425 my $freeze_guard = cf::freeze_mainloop; 1640 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1641 or return;
1426 1642
1427 warn "enter emergency map save\n"; 1643 my @paths;
1428 1644
1429 cf::sync_job { 1645 for (@$files) {
1430 warn "begin emergency map save\n"; 1646 utf8::decode $_;
1431 $_->save for values %cf::MAP; 1647 next if /\.pst$/;
1648 next unless /^$PATH_SEP/o;
1649
1650 push @paths, cf::map::normalise $_;
1432 }; 1651 }
1433 1652
1434 warn "end emergency map save\n"; 1653 \@paths
1435} 1654}
1436 1655
1437package cf; 1656package cf;
1438 1657
1439=back 1658=back
1440 1659
1660=head3 cf::object
1661
1662=cut
1663
1664package cf::object;
1665
1666=over 4
1667
1668=item $ob->inv_recursive
1669
1670Returns the inventory of the object _and_ their inventories, recursively.
1671
1672=cut
1673
1674sub inv_recursive_;
1675sub inv_recursive_ {
1676 map { $_, inv_recursive_ $_->inv } @_
1677}
1678
1679sub inv_recursive {
1680 inv_recursive_ inv $_[0]
1681}
1682
1683package cf;
1684
1685=back
1441 1686
1442=head3 cf::object::player 1687=head3 cf::object::player
1443 1688
1444=over 4 1689=over 4
1445 1690
1485 1730
1486=item $player_object->enter_link 1731=item $player_object->enter_link
1487 1732
1488Freezes the player and moves him/her to a special map (C<{link}>). 1733Freezes the player and moves him/her to a special map (C<{link}>).
1489 1734
1490The player should be reaosnably safe there for short amounts of time. You 1735The player should be reasonably safe there for short amounts of time. You
1491I<MUST> call C<leave_link> as soon as possible, though. 1736I<MUST> call C<leave_link> as soon as possible, though.
1492 1737
1738Will never block.
1739
1493=item $player_object->leave_link ($map, $x, $y) 1740=item $player_object->leave_link ($map, $x, $y)
1494 1741
1495Moves the player out of the specila link map onto the given map. If the 1742Moves the player out of the special C<{link}> map onto the specified
1496map is not valid (or omitted), the player will be moved back to the 1743map. If the map is not valid (or omitted), the player will be moved back
1497location he/she was before the call to C<enter_link>, or, if that fails, 1744to the location he/she was before the call to C<enter_link>, or, if that
1498to the emergency map position. 1745fails, to the emergency map position.
1499 1746
1500Might block. 1747Might block.
1501 1748
1502=cut 1749=cut
1750
1751sub link_map {
1752 unless ($LINK_MAP) {
1753 $LINK_MAP = cf::map::find "{link}"
1754 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1755 $LINK_MAP->load;
1756 }
1757
1758 $LINK_MAP
1759}
1503 1760
1504sub cf::object::player::enter_link { 1761sub cf::object::player::enter_link {
1505 my ($self) = @_; 1762 my ($self) = @_;
1506 1763
1507 $self->deactivate_recursive; 1764 $self->deactivate_recursive;
1508 1765
1509 return if $self->map == $LINK_MAP; 1766 return if UNIVERSAL::isa $self->map, "ext::map_link";
1510 1767
1511 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1768 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1512 if $self->map; 1769 if $self->map;
1513 1770
1514 $self->enter_map ($LINK_MAP, 20, 20); 1771 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1515} 1772}
1516 1773
1517sub cf::object::player::leave_link { 1774sub cf::object::player::leave_link {
1518 my ($self, $map, $x, $y) = @_; 1775 my ($self, $map, $x, $y) = @_;
1519 1776
1537 # use -1 or undef as default coordinates, not 0, 0 1794 # use -1 or undef as default coordinates, not 0, 0
1538 ($x, $y) = ($map->enter_x, $map->enter_y) 1795 ($x, $y) = ($map->enter_x, $map->enter_y)
1539 if $x <=0 && $y <= 0; 1796 if $x <=0 && $y <= 0;
1540 1797
1541 $map->load; 1798 $map->load;
1799 $map->load_diag;
1542 1800
1801 return unless $self->contr->active;
1543 $self->activate_recursive; 1802 $self->activate_recursive;
1544 $self->enter_map ($map, $x, $y); 1803 $self->enter_map ($map, $x, $y);
1545} 1804}
1546 1805
1547cf::player->attach ( 1806cf::player->attach (
1560 1819
1561 # try to abort aborted map switching on player login :) 1820 # try to abort aborted map switching on player login :)
1562 # should happen only on crashes 1821 # should happen only on crashes
1563 if ($pl->ob->{_link_pos}) { 1822 if ($pl->ob->{_link_pos}) {
1564 $pl->ob->enter_link; 1823 $pl->ob->enter_link;
1565 cf::async { 1824 (async {
1566 # we need this sleep as the login has a concurrent enter_exit running 1825 # we need this sleep as the login has a concurrent enter_exit running
1567 # and this sleep increases chances of the player not ending up in scorn 1826 # and this sleep increases chances of the player not ending up in scorn
1827 $pl->ob->reply (undef,
1828 "There was an internal problem at your last logout, "
1829 . "the server will try to bring you to your intended destination in a second.",
1830 cf::NDI_RED);
1568 Coro::Timer::sleep 1; 1831 Coro::Timer::sleep 1;
1569 $pl->ob->leave_link; 1832 $pl->ob->leave_link;
1570 }; 1833 })->prio (2);
1571 } 1834 }
1572 }, 1835 },
1573); 1836);
1574 1837
1575=item $player_object->goto_map ($path, $x, $y) 1838=item $player_object->goto ($path, $x, $y)
1576 1839
1577=cut 1840=cut
1578 1841
1579sub cf::object::player::goto_map { 1842sub cf::object::player::goto {
1580 my ($self, $path, $x, $y) = @_; 1843 my ($self, $path, $x, $y) = @_;
1581 1844
1582 $self->enter_link; 1845 $self->enter_link;
1583 1846
1584 (cf::async { 1847 (async {
1585 $path = new cf::path $path; 1848 my $map = eval {
1586
1587 my $map = cf::map::find $path->as_string; 1849 my $map = cf::map::find $path;
1588 $map = $map->customise_for ($self) if $map; 1850 $map = $map->customise_for ($self) if $map;
1589 1851 $map
1590# warn "entering ", $map->path, " at ($x, $y)\n" 1852 } or
1591# if $map;
1592
1593 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1853 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1594 1854
1595 $self->leave_link ($map, $x, $y); 1855 $self->leave_link ($map, $x, $y);
1596 })->prio (1); 1856 })->prio (1);
1597} 1857}
1598 1858
1602 1862
1603sub parse_random_map_params { 1863sub parse_random_map_params {
1604 my ($spec) = @_; 1864 my ($spec) = @_;
1605 1865
1606 my $rmp = { # defaults 1866 my $rmp = { # defaults
1607 xsize => 10, 1867 xsize => (cf::rndm 15, 40),
1608 ysize => 10, 1868 ysize => (cf::rndm 15, 40),
1869 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1870 #layout => string,
1609 }; 1871 };
1610 1872
1611 for (split /\n/, $spec) { 1873 for (split /\n/, $spec) {
1612 my ($k, $v) = split /\s+/, $_, 2; 1874 my ($k, $v) = split /\s+/, $_, 2;
1613 1875
1617 $rmp 1879 $rmp
1618} 1880}
1619 1881
1620sub prepare_random_map { 1882sub prepare_random_map {
1621 my ($exit) = @_; 1883 my ($exit) = @_;
1884
1885 my $guard = cf::lock_acquire "exit_prepare:$exit";
1622 1886
1623 # all this does is basically replace the /! path by 1887 # all this does is basically replace the /! path by
1624 # a new random map path (?random/...) with a seed 1888 # a new random map path (?random/...) with a seed
1625 # that depends on the exit object 1889 # that depends on the exit object
1626 1890
1627 my $rmp = parse_random_map_params $exit->msg; 1891 my $rmp = parse_random_map_params $exit->msg;
1628 1892
1629 if ($exit->map) { 1893 if ($exit->map) {
1630 $rmp->{region} = $exit->map->region_name; 1894 $rmp->{region} = $exit->region->name;
1631 $rmp->{origin_map} = $exit->map->path; 1895 $rmp->{origin_map} = $exit->map->path;
1632 $rmp->{origin_x} = $exit->x; 1896 $rmp->{origin_x} = $exit->x;
1633 $rmp->{origin_y} = $exit->y; 1897 $rmp->{origin_y} = $exit->y;
1634 } 1898 }
1635 1899
1636 $rmp->{random_seed} ||= $exit->random_seed; 1900 $rmp->{random_seed} ||= $exit->random_seed;
1637 1901
1638 my $data = cf::to_json $rmp; 1902 my $data = cf::to_json $rmp;
1639 my $md5 = Digest::MD5::md5_hex $data; 1903 my $md5 = Digest::MD5::md5_hex $data;
1904 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1640 1905
1641 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1906 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1642 aio_write $fh, 0, (length $data), $data, 0; 1907 aio_write $fh, 0, (length $data), $data, 0;
1908 undef $fh;
1909 aio_rename "$meta~", $meta;
1643 1910
1644 $exit->slaying ("?random/$md5"); 1911 $exit->slaying ("?random/$md5");
1645 $exit->msg (undef); 1912 $exit->msg (undef);
1646 } 1913 }
1647} 1914}
1649sub cf::object::player::enter_exit { 1916sub cf::object::player::enter_exit {
1650 my ($self, $exit) = @_; 1917 my ($self, $exit) = @_;
1651 1918
1652 return unless $self->type == cf::PLAYER; 1919 return unless $self->type == cf::PLAYER;
1653 1920
1921 if ($exit->slaying eq "/!") {
1922 #TODO: this should de-fi-ni-te-ly not be a sync-job
1923 cf::sync_job { prepare_random_map $exit };
1924 }
1925
1926 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1927 my $hp = $exit->stats->hp;
1928 my $sp = $exit->stats->sp;
1929
1654 $self->enter_link; 1930 $self->enter_link;
1655 1931
1656 (cf::async { 1932 (async {
1657 $self->deactivate_recursive; # just to be sure 1933 $self->deactivate_recursive; # just to be sure
1658 unless (eval { 1934 unless (eval {
1659 prepare_random_map $exit 1935 $self->goto ($slaying, $hp, $sp);
1660 if $exit->slaying eq "/!";
1661
1662 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1663 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1664 1936
1665 1; 1937 1;
1666 }) { 1938 }) {
1667 $self->message ("Something went wrong deep within the crossfire server. " 1939 $self->message ("Something went wrong deep within the crossfire server. "
1668 . "I'll try to bring you back to the map you were before. " 1940 . "I'll try to bring you back to the map you were before. "
1669 . "Please report this to the dungeon master", 1941 . "Please report this to the dungeon master!",
1670 cf::NDI_UNIQUE | cf::NDI_RED); 1942 cf::NDI_UNIQUE | cf::NDI_RED);
1671 1943
1672 warn "ERROR in enter_exit: $@"; 1944 warn "ERROR in enter_exit: $@";
1673 $self->leave_link; 1945 $self->leave_link;
1674 } 1946 }
1742 } 2014 }
1743 } 2015 }
1744 }, 2016 },
1745); 2017);
1746 2018
1747=item $client->coro (\&cb) 2019=item $client->async (\&cb)
1748 2020
1749Create a new coroutine, running the specified callback. The coroutine will 2021Create a new coroutine, running the specified callback. The coroutine will
1750be automatically cancelled when the client gets destroyed (e.g. on logout, 2022be automatically cancelled when the client gets destroyed (e.g. on logout,
1751or loss of connection). 2023or loss of connection).
1752 2024
1753=cut 2025=cut
1754 2026
1755sub cf::client::coro { 2027sub cf::client::async {
1756 my ($self, $cb) = @_; 2028 my ($self, $cb) = @_;
1757 2029
1758 my $coro = &cf::async ($cb); 2030 my $coro = &Coro::async ($cb);
1759 2031
1760 $coro->on_destroy (sub { 2032 $coro->on_destroy (sub {
1761 delete $self->{_coro}{$coro+0}; 2033 delete $self->{_coro}{$coro+0};
1762 }); 2034 });
1763 2035
1957 sub db_sync() { 2229 sub db_sync() {
1958 db_save if $dirty; 2230 db_save if $dirty;
1959 undef $dirty; 2231 undef $dirty;
1960 } 2232 }
1961 2233
1962 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2234 my $idle = Event->idle (
1963 db_sync; 2235 reentrant => 0,
2236 min => 10,
2237 max => 20,
2238 repeat => 0,
2239 data => WF_AUTOCANCEL,
2240 cb => \&db_sync,
1964 }); 2241 );
1965 2242
1966 sub db_dirty() { 2243 sub db_dirty() {
1967 $dirty = 1; 2244 $dirty = 1;
1968 $idle->start; 2245 $idle->start;
1969 } 2246 }
2001 local $/; 2278 local $/;
2002 *CFG = YAML::Syck::Load <$fh>; 2279 *CFG = YAML::Syck::Load <$fh>;
2003 2280
2004 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2281 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2005 2282
2283 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2284 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2285
2006 if (exists $CFG{mlockall}) { 2286 if (exists $CFG{mlockall}) {
2007 eval { 2287 eval {
2008 $CFG{mlockall} ? &mlockall : &munlockall 2288 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2009 and die "WARNING: m(un)lockall failed: $!\n"; 2289 and die "WARNING: m(un)lockall failed: $!\n";
2010 }; 2290 };
2011 warn $@ if $@; 2291 warn $@ if $@;
2012 } 2292 }
2013} 2293}
2014 2294
2015sub main { 2295sub main {
2016 # we must not ever block the main coroutine 2296 # we must not ever block the main coroutine
2017 local $Coro::idle = sub { 2297 local $Coro::idle = sub {
2018 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2298 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2019 (Coro::unblock_sub { 2299 (async {
2020 Event::one_event; 2300 Event::one_event;
2021 })->(); 2301 })->prio (Coro::PRIO_MAX);
2022 }; 2302 };
2023 2303
2024 cfg_load; 2304 cfg_load;
2025 db_load; 2305 db_load;
2026 load_extensions; 2306 load_extensions;
2307
2308 $TICK_WATCHER->start;
2027 Event::loop; 2309 Event::loop;
2028} 2310}
2029 2311
2030############################################################################# 2312#############################################################################
2031# initialisation 2313# initialisation and cleanup
2314
2315# install some emergency cleanup handlers
2316BEGIN {
2317 for my $signal (qw(INT HUP TERM)) {
2318 Event->signal (
2319 reentrant => 0,
2320 data => WF_AUTOCANCEL,
2321 signal => $signal,
2322 prio => 0,
2323 cb => sub {
2324 cf::cleanup "SIG$signal";
2325 },
2326 );
2327 }
2328}
2329
2330sub emergency_save() {
2331 my $freeze_guard = cf::freeze_mainloop;
2332
2333 warn "enter emergency perl save\n";
2334
2335 cf::sync_job {
2336 # use a peculiar iteration method to avoid tripping on perl
2337 # refcount bugs in for. also avoids problems with players
2338 # and maps saved/destroyed asynchronously.
2339 warn "begin emergency player save\n";
2340 for my $login (keys %cf::PLAYER) {
2341 my $pl = $cf::PLAYER{$login} or next;
2342 $pl->valid or next;
2343 $pl->save;
2344 }
2345 warn "end emergency player save\n";
2346
2347 warn "begin emergency map save\n";
2348 for my $path (keys %cf::MAP) {
2349 my $map = $cf::MAP{$path} or next;
2350 $map->valid or next;
2351 $map->save;
2352 }
2353 warn "end emergency map save\n";
2354 };
2355
2356 warn "leave emergency perl save\n";
2357}
2032 2358
2033sub reload() { 2359sub reload() {
2034 # can/must only be called in main 2360 # can/must only be called in main
2035 if ($Coro::current != $Coro::main) { 2361 if ($Coro::current != $Coro::main) {
2036 warn "can only reload from main coroutine\n"; 2362 warn "can only reload from main coroutine";
2037 return; 2363 return;
2038 } 2364 }
2039 2365
2040 warn "reloading..."; 2366 warn "reloading...";
2041 2367
2042 my $guard = freeze_mainloop; 2368 warn "cancelling server ticker";
2369 $TICK_WATCHER->cancel;
2370
2043 cf::emergency_save; 2371 cf::emergency_save;
2044 2372
2045 eval { 2373 eval {
2046 # if anything goes wrong in here, we should simply crash as we already saved 2374 # if anything goes wrong in here, we should simply crash as we already saved
2047 2375
2048 # cancel all watchers 2376 warn "syncing database to disk";
2377 cf::db_sync;
2378
2379 warn "cancelling all WF_AUTOCANCEL watchers";
2049 for (Event::all_watchers) { 2380 for (Event::all_watchers) {
2050 $_->cancel if $_->data & WF_AUTOCANCEL; 2381 $_->cancel if $_->data & WF_AUTOCANCEL;
2051 } 2382 }
2052 2383
2384 warn "flushing outstanding aio requests";
2385 for (;;) {
2386 IO::AIO::flush;
2387 Coro::cede;
2388 last unless IO::AIO::nreqs;
2389 warn "iterate...";
2390 }
2391
2053 # cancel all extension coros 2392 warn "cancelling all extension coros";
2054 $_->cancel for values %EXT_CORO; 2393 $_->cancel for values %EXT_CORO;
2055 %EXT_CORO = (); 2394 %EXT_CORO = ();
2056 2395
2057 # unload all extensions 2396 warn "removing commands";
2058 for (@exts) { 2397 %COMMAND = ();
2398
2399 warn "removing ext commands";
2400 %EXTCMD = ();
2401
2402 warn "unloading/nuking all extensions";
2403 for my $pkg (@EXTS) {
2059 warn "unloading <$_>"; 2404 warn "... unloading $pkg";
2060 unload_extension $_; 2405
2406 if (my $cb = $pkg->can ("unload")) {
2407 eval {
2408 $cb->($pkg);
2409 1
2410 } or warn "$pkg unloaded, but with errors: $@";
2061 } 2411 }
2062 2412
2413 warn "... nuking $pkg";
2414 Symbol::delete_package $pkg;
2415 }
2416
2063 # unload all modules loaded from $LIBDIR 2417 warn "unloading all perl modules loaded from $LIBDIR";
2064 while (my ($k, $v) = each %INC) { 2418 while (my ($k, $v) = each %INC) {
2065 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2419 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2066 2420
2067 warn "removing <$k>"; 2421 warn "... unloading $k";
2068 delete $INC{$k}; 2422 delete $INC{$k};
2069 2423
2070 $k =~ s/\.pm$//; 2424 $k =~ s/\.pm$//;
2071 $k =~ s/\//::/g; 2425 $k =~ s/\//::/g;
2072 2426
2075 } 2429 }
2076 2430
2077 Symbol::delete_package $k; 2431 Symbol::delete_package $k;
2078 } 2432 }
2079 2433
2080 # sync database to disk
2081 cf::db_sync;
2082 IO::AIO::flush;
2083
2084 # get rid of safe::, as good as possible 2434 warn "getting rid of safe::, as good as possible";
2085 Symbol::delete_package "safe::$_" 2435 Symbol::delete_package "safe::$_"
2086 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2436 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2087 2437
2088 # remove register_script_function callbacks
2089 # TODO
2090
2091 # unload cf.pm "a bit" 2438 warn "unloading cf.pm \"a bit\"";
2092 delete $INC{"cf.pm"}; 2439 delete $INC{"cf.pm"};
2093 2440
2094 # don't, removes xs symbols, too, 2441 # don't, removes xs symbols, too,
2095 # and global variables created in xs 2442 # and global variables created in xs
2096 #Symbol::delete_package __PACKAGE__; 2443 #Symbol::delete_package __PACKAGE__;
2097 2444
2098 # reload cf.pm 2445 warn "unload completed, starting to reload now";
2446
2099 warn "reloading cf.pm"; 2447 warn "reloading cf.pm";
2100 require cf; 2448 require cf;
2101 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2449 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2102 2450
2103 # load config and database again 2451 warn "loading config and database again";
2104 cf::cfg_load; 2452 cf::cfg_load;
2105 cf::db_load; 2453 cf::db_load;
2106 2454
2107 # load extensions
2108 warn "load extensions"; 2455 warn "loading extensions";
2109 cf::load_extensions; 2456 cf::load_extensions;
2110 2457
2111 # reattach attachments to objects 2458 warn "reattaching attachments to objects/players";
2112 warn "reattach";
2113 _global_reattach; 2459 _global_reattach;
2460 warn "reattaching attachments to maps";
2461 reattach $_ for values %MAP;
2462
2463 warn "restarting server ticker";
2464
2465 $TICK_WATCHER->start;
2114 }; 2466 };
2115 2467
2116 if ($@) { 2468 if ($@) {
2117 warn $@; 2469 warn $@;
2118 warn "error while reloading, exiting."; 2470 warn "error while reloading, exiting.";
2119 exit 1; 2471 exit 1;
2120 } 2472 }
2121 2473
2122 warn "reloaded successfully"; 2474 warn "reloaded";
2123}; 2475};
2124 2476
2125############################################################################# 2477our $RELOAD_WATCHER; # used only during reload
2126
2127unless ($LINK_MAP) {
2128 $LINK_MAP = cf::map::new;
2129
2130 $LINK_MAP->width (41);
2131 $LINK_MAP->height (41);
2132 $LINK_MAP->alloc;
2133 $LINK_MAP->path ("{link}");
2134 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2135 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2136
2137 # dirty hack because... archetypes are not yet loaded
2138 Event->timer (
2139 after => 2,
2140 cb => sub {
2141 $_[0]->w->cancel;
2142
2143 # provide some exits "home"
2144 my $exit = cf::object::new "exit";
2145
2146 $exit->slaying ($EMERGENCY_POSITION->[0]);
2147 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2148 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2149
2150 $LINK_MAP->insert ($exit->clone, 19, 19);
2151 $LINK_MAP->insert ($exit->clone, 19, 20);
2152 $LINK_MAP->insert ($exit->clone, 19, 21);
2153 $LINK_MAP->insert ($exit->clone, 20, 19);
2154 $LINK_MAP->insert ($exit->clone, 20, 21);
2155 $LINK_MAP->insert ($exit->clone, 21, 19);
2156 $LINK_MAP->insert ($exit->clone, 21, 20);
2157 $LINK_MAP->insert ($exit->clone, 21, 21);
2158
2159 $exit->destroy;
2160 });
2161
2162 $LINK_MAP->{deny_save} = 1;
2163 $LINK_MAP->{deny_reset} = 1;
2164
2165 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2166}
2167
2168register "<global>", __PACKAGE__;
2169 2478
2170register_command "reload" => sub { 2479register_command "reload" => sub {
2171 my ($who, $arg) = @_; 2480 my ($who, $arg) = @_;
2172 2481
2173 if ($who->flag (FLAG_WIZ)) { 2482 if ($who->flag (FLAG_WIZ)) {
2174 $who->message ("start of reload."); 2483 $who->message ("reloading server.");
2484
2485 # doing reload synchronously and two reloads happen back-to-back,
2486 # coro crashes during coro_state_free->destroy here.
2487
2488 $RELOAD_WATCHER ||= Event->timer (
2489 reentrant => 0,
2490 after => 0,
2491 data => WF_AUTOCANCEL,
2492 cb => sub {
2175 reload; 2493 reload;
2176 $who->message ("end of reload."); 2494 undef $RELOAD_WATCHER;
2495 },
2496 );
2177 } 2497 }
2178}; 2498};
2179 2499
2180unshift @INC, $LIBDIR; 2500unshift @INC, $LIBDIR;
2501
2502my $bug_warning = 0;
2181 2503
2182$TICK_WATCHER = Event->timer ( 2504$TICK_WATCHER = Event->timer (
2183 reentrant => 0, 2505 reentrant => 0,
2506 parked => 1,
2184 prio => 0, 2507 prio => 0,
2185 at => $NEXT_TICK || $TICK, 2508 at => $NEXT_TICK || $TICK,
2186 data => WF_AUTOCANCEL, 2509 data => WF_AUTOCANCEL,
2187 cb => sub { 2510 cb => sub {
2511 if ($Coro::current != $Coro::main) {
2512 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2513 unless ++$bug_warning > 10;
2514 return;
2515 }
2516
2517 $NOW = Event::time;
2518
2188 cf::server_tick; # one server iteration 2519 cf::server_tick; # one server iteration
2189 $RUNTIME += $TICK; 2520 $RUNTIME += $TICK;
2190 $NEXT_TICK += $TICK; 2521 $NEXT_TICK += $TICK;
2522
2523 $WAIT_FOR_TICK->broadcast;
2524 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2525
2526 Event::sweep;
2527 Coro::cede_notself;
2528
2529# my $AFTER = Event::time;
2530# warn $AFTER - $NOW;#d#
2191 2531
2192 # if we are delayed by four ticks or more, skip them all 2532 # if we are delayed by four ticks or more, skip them all
2193 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2533 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2194 2534
2195 $TICK_WATCHER->at ($NEXT_TICK); 2535 $TICK_WATCHER->at ($NEXT_TICK);
2196 $TICK_WATCHER->start; 2536 $TICK_WATCHER->start;
2197 }, 2537 },
2198); 2538);
2199 2539
2200IO::AIO::max_poll_time $TICK * 0.2; 2540IO::AIO::max_poll_time $TICK * 0.1;
2201 2541
2202Event->io ( 2542undef $Coro::AIO::WATCHER;
2543$AIO_POLL_WATCHER = Event->io (
2544 reentrant => 0,
2203 fd => IO::AIO::poll_fileno, 2545 fd => IO::AIO::poll_fileno,
2204 poll => 'r', 2546 poll => 'r',
2205 prio => 5, 2547 prio => 6,
2206 data => WF_AUTOCANCEL, 2548 data => WF_AUTOCANCEL,
2207 cb => \&IO::AIO::poll_cb, 2549 cb => \&IO::AIO::poll_cb,
2208); 2550);
2209 2551
2210Event->timer ( 2552$WRITE_RUNTIME_WATCHER = Event->timer (
2553 reentrant => 0,
2211 data => WF_AUTOCANCEL, 2554 data => WF_AUTOCANCEL,
2212 after => 0, 2555 after => 1,
2213 interval => 10, 2556 interval => 10,
2214 cb => sub { 2557 prio => 6, # keep it lowest so it acts like a watchdog
2215 (Coro::unblock_sub { 2558 cb => Coro::unblock_sub {
2216 write_runtime 2559 write_runtime
2217 or warn "ERROR: unable to write runtime file: $!"; 2560 or warn "ERROR: unable to write runtime file: $!";
2218 })->();
2219 }, 2561 },
2220); 2562);
2221 2563
2222END { cf::emergency_save } 2564END { cf::emergency_save }
2223 2565

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