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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.135 by root, Thu Jan 4 20:29:46 2007 UTC vs.
Revision 1.200 by root, Mon Jan 29 17:57:22 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
56 69
57binmode STDOUT; 70binmode STDOUT;
58binmode STDERR; 71binmode STDERR;
59 72
60# read virtual server time, if available 73# read virtual server time, if available
68mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
72 85
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 86our $EMERGENCY_POSITION;
87
88sub cf::map::normalise;
76 89
77############################################################################# 90#############################################################################
78 91
79=head2 GLOBAL VARIABLES 92=head2 GLOBAL VARIABLES
80 93
104 117
105=item %cf::CFG 118=item %cf::CFG
106 119
107Configuration for the server, loaded from C</etc/crossfire/config>, or 120Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 121from wherever your confdir points to.
122
123=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
124
125These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
126or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
127processing has been done. Call C<< ->wait >> on them to maximise the
128window of cpu time available, or simply to synchronise to the server tick.
109 129
110=back 130=back
111 131
112=cut 132=cut
113 133
117 utf8::encode $msg; 137 utf8::encode $msg;
118 138
119 $msg .= "\n" 139 $msg .= "\n"
120 unless $msg =~ /\n$/; 140 unless $msg =~ /\n$/;
121 141
122 LOG llevError, "cfperl: $msg"; 142 LOG llevError, $msg;
123 }; 143 };
124} 144}
125 145
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 146@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 147@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 165
146$Event::DIED = sub { 166$Event::DIED = sub {
147 warn "error in event callback: @_"; 167 warn "error in event callback: @_";
148}; 168};
149 169
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 170=head2 UTILITY FUNCTIONS
155 171
156=over 4 172=over 4
157 173
174=item dumpval $ref
175
158=cut 176=cut
177
178sub dumpval {
179 eval {
180 local $SIG{__DIE__};
181 my $d;
182 if (1) {
183 $d = new Data::Dumper([$_[0]], ["*var"]);
184 $d->Terse(1);
185 $d->Indent(2);
186 $d->Quotekeys(0);
187 $d->Useqq(1);
188 #$d->Bless(...);
189 $d->Seen($_[1]) if @_ > 1;
190 $d = $d->Dump();
191 }
192 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
193 $d
194 } || "[unable to dump $_[0]: '$@']";
195}
159 196
160use JSON::Syck (); # TODO# replace by JSON::PC once working 197use JSON::Syck (); # TODO# replace by JSON::PC once working
161 198
162=item $ref = cf::from_json $json 199=item $ref = cf::from_json $json
163 200
221 # wake up all waiters, to be on the safe side 258 # wake up all waiters, to be on the safe side
222 $_->ready for @{ delete $LOCK{$key} }; 259 $_->ready for @{ delete $LOCK{$key} };
223 } 260 }
224} 261}
225 262
226=item cf::async { BLOCK }
227
228Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
229error instead of exiting the server in case of a problem.
230
231=cut
232
233sub async(&) {
234 my ($cb) = @_;
235
236 Coro::async {
237 eval { $cb->() };
238 warn $@ if $@;
239 }
240}
241
242sub freeze_mainloop { 263sub freeze_mainloop {
243 return unless $TICK_WATCHER->is_active; 264 return unless $TICK_WATCHER->is_active;
244 265
245 my $guard = Coro::guard { $TICK_WATCHER->start }; 266 my $guard = Coro::guard {
267 $TICK_WATCHER->start;
268 $WRITE_RUNTIME_WATCHER->start;
269 };
270 $WRITE_RUNTIME_WATCHER->stop;
246 $TICK_WATCHER->stop; 271 $TICK_WATCHER->stop;
247 $guard 272 $guard
248} 273}
274
275=item cf::async { BLOCK }
276
277Currently the same as Coro::async_pool, meaning you cannot use
278C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
279thing you are allowed to do is call C<prio> on it.
280
281=cut
282
283BEGIN { *async = \&Coro::async_pool }
249 284
250=item cf::sync_job { BLOCK } 285=item cf::sync_job { BLOCK }
251 286
252The design of crossfire+ requires that the main coro ($Coro::main) is 287The design of crossfire+ requires that the main coro ($Coro::main) is
253always able to handle events or runnable, as crossfire+ is only partly 288always able to handle events or runnable, as crossfire+ is only partly
272 my $freeze_guard = freeze_mainloop; 307 my $freeze_guard = freeze_mainloop;
273 308
274 my $busy = 1; 309 my $busy = 1;
275 my @res; 310 my @res;
276 311
277 (Coro::async { 312 (async {
278 @res = eval { $job->() }; 313 @res = eval { $job->() };
279 warn $@ if $@; 314 warn $@ if $@;
280 undef $busy; 315 undef $busy;
281 })->prio (Coro::PRIO_MAX); 316 })->prio (Coro::PRIO_MAX);
282 317
283 while ($busy) { 318 while ($busy) {
284 Coro::cede_notself; 319 Coro::cede or Event::one_event;
285 Event::one_event unless Coro::nready;
286 } 320 }
287 321
288 wantarray ? @res : $res[0] 322 wantarray ? @res : $res[0]
289 } else { 323 } else {
290 # we are in another coroutine, how wonderful, everything just works 324 # we are in another coroutine, how wonderful, everything just works
291 325
292 $job->() 326 $job->()
293 } 327 }
294} 328}
295 329
296=item $coro = cf::coro { BLOCK } 330=item $coro = cf::async_ext { BLOCK }
297 331
298Creates and returns a new coro. This coro is automcatially being canceled 332Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 333extension calling this is being unloaded.
300 334
301=cut 335=cut
302 336
303sub coro(&) { 337sub async_ext(&) {
304 my $cb = shift; 338 my $cb = shift;
305 339
306 my $coro = &cf::async ($cb); 340 my $coro = &Coro::async ($cb);
307 341
308 $coro->on_destroy (sub { 342 $coro->on_destroy (sub {
309 delete $EXT_CORO{$coro+0}; 343 delete $EXT_CORO{$coro+0};
310 }); 344 });
311 $EXT_CORO{$coro+0} = $coro; 345 $EXT_CORO{$coro+0} = $coro;
317 my $runtime = cf::localdir . "/runtime"; 351 my $runtime = cf::localdir . "/runtime";
318 352
319 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 353 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
320 or return; 354 or return;
321 355
356 my $value = $cf::RUNTIME + 90 + 10;
322 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 357 # 10 is the runtime save interval, for a monotonic clock
358 # 60 allows for the watchdog to kill the server.
359
323 (aio_write $fh, 0, (length $value), $value, 0) <= 0 360 (aio_write $fh, 0, (length $value), $value, 0) <= 0
324 and return; 361 and return;
325 362
326 aio_fsync $fh 363 aio_fsync $fh
327 and return; 364 and return;
336} 373}
337 374
338=back 375=back
339 376
340=cut 377=cut
341
342#############################################################################
343
344package cf::path;
345
346sub new {
347 my ($class, $path, $base) = @_;
348
349 $path = $path->as_string if ref $path;
350
351 my $self = bless { }, $class;
352
353 # {... are special paths that are not touched
354 # ?xxx/... are special absolute paths
355 # ?random/... random maps
356 # /! non-realised random map exit
357 # /... normal maps
358 # ~/... per-player maps without a specific player (DO NOT USE)
359 # ~user/... per-player map of a specific user
360
361 if ($path =~ /^{/) {
362 # fine as it is
363 } elsif ($path =~ s{^\?random/}{}) {
364 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
365 $self->{random} = cf::from_json $data;
366 } else {
367 if ($path =~ s{^~([^/]+)?}{}) {
368 $self->{user_rel} = 1;
369
370 if (defined $1) {
371 $self->{user} = $1;
372 } elsif ($base =~ m{^~([^/]+)/}) {
373 $self->{user} = $1;
374 } else {
375 warn "cannot resolve user-relative path without user <$path,$base>\n";
376 }
377 } elsif ($path =~ /^\//) {
378 # already absolute
379 } else {
380 $base =~ s{[^/]+/?$}{};
381 return $class->new ("$base/$path");
382 }
383
384 for ($path) {
385 redo if s{/\.?/}{/};
386 redo if s{/[^/]+/\.\./}{/};
387 }
388 }
389
390 $self->{path} = $path;
391
392 $self
393}
394
395# the name / primary key / in-game path
396sub as_string {
397 my ($self) = @_;
398
399 $self->{user_rel} ? "~$self->{user}$self->{path}"
400 : $self->{random} ? "?random/$self->{path}"
401 : $self->{path}
402}
403
404# the displayed name, this is a one way mapping
405sub visible_name {
406 my ($self) = @_;
407
408# if (my $rmp = $self->{random}) {
409# # todo: be more intelligent about this
410# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
411# } else {
412 $self->as_string
413# }
414}
415
416# escape the /'s in the path
417sub _escaped_path {
418 # ∕ is U+2215
419 (my $path = $_[0]{path}) =~ s/\//∕/g;
420 $path
421}
422
423# the original (read-only) location
424sub load_path {
425 my ($self) = @_;
426
427 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
428}
429
430# the temporary/swap location
431sub save_path {
432 my ($self) = @_;
433
434 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
435 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
436 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
437}
438
439# the unique path, might be eq to save_path
440sub uniq_path {
441 my ($self) = @_;
442
443 $self->{user_rel} || $self->{random}
444 ? undef
445 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
446}
447
448# return random map parameters, or undef
449sub random_map_params {
450 my ($self) = @_;
451
452 $self->{random}
453}
454
455# this is somewhat ugly, but style maps do need special treatment
456sub is_style_map {
457 $_[0]{path} =~ m{^/styles/}
458}
459
460package cf;
461 378
462############################################################################# 379#############################################################################
463 380
464=head2 ATTACHABLE OBJECTS 381=head2 ATTACHABLE OBJECTS
465 382
591our @CB_TYPE = (); # registry for type (cf-object class) based events 508our @CB_TYPE = (); # registry for type (cf-object class) based events
592our @CB_MAP = (); 509our @CB_MAP = ();
593 510
594my %attachment; 511my %attachment;
595 512
513sub cf::attachable::thawer_merge {
514 # simply override everything except _meta
515 local $_[0]{_meta};
516 %{$_[0]} = %{$_[1]};
517}
518
596sub _attach_cb($$$$) { 519sub _attach_cb($$$$) {
597 my ($registry, $event, $prio, $cb) = @_; 520 my ($registry, $event, $prio, $cb) = @_;
598 521
599 use sort 'stable'; 522 use sort 'stable';
600 523
771# object support 694# object support
772 695
773sub reattach { 696sub reattach {
774 # basically do the same as instantiate, without calling instantiate 697 # basically do the same as instantiate, without calling instantiate
775 my ($obj) = @_; 698 my ($obj) = @_;
699
700 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
776 701
777 my $registry = $obj->registry; 702 my $registry = $obj->registry;
778 703
779 @$registry = (); 704 @$registry = ();
780 705
851 } 776 }
852 } else { 777 } else {
853 aio_unlink $filename; 778 aio_unlink $filename;
854 aio_unlink "$filename.pst"; 779 aio_unlink "$filename.pst";
855 } 780 }
781
782 #d##TODO# nuke non .map-files if exist
783 if ($filename =~ s/\.map$//) {
784 aio_unlink $filename;
785 aio_unlink "$filename.pst";
786 }
856 } 787 }
857} 788}
858 789
859sub object_freezer_as_string { 790sub object_freezer_as_string {
860 my ($rdata, $objs) = @_; 791 my ($rdata, $objs) = @_;
866 797
867sub object_thawer_load { 798sub object_thawer_load {
868 my ($filename) = @_; 799 my ($filename) = @_;
869 800
870 my ($data, $av); 801 my ($data, $av);
802
803 #d#TODO remove .map if file does not exist
804 aio_stat $filename and $filename =~ s/\.map$//;
871 805
872 (aio_load $filename, $data) >= 0 806 (aio_load $filename, $data) >= 0
873 or return; 807 or return;
874 808
875 unless (aio_stat "$filename.pst") { 809 unless (aio_stat "$filename.pst") {
912=cut 846=cut
913 847
914sub register_extcmd { 848sub register_extcmd {
915 my ($name, $cb) = @_; 849 my ($name, $cb) = @_;
916 850
917 my $caller = caller;
918 #warn "registering extcmd '$name' to '$caller'";
919
920 $EXTCMD{$name} = [$cb, $caller]; 851 $EXTCMD{$name} = $cb;
921} 852}
922 853
923cf::player->attach ( 854cf::player->attach (
924 on_command => sub { 855 on_command => sub {
925 my ($pl, $name, $params) = @_; 856 my ($pl, $name, $params) = @_;
938 869
939 my $msg = eval { from_json $buf }; 870 my $msg = eval { from_json $buf };
940 871
941 if (ref $msg) { 872 if (ref $msg) {
942 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 873 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
943 if (my %reply = $cb->[0]->($pl, $msg)) { 874 if (my %reply = $cb->($pl, $msg)) {
944 $pl->ext_reply ($msg->{msgid}, %reply); 875 $pl->ext_reply ($msg->{msgid}, %reply);
945 } 876 }
946 } 877 }
947 } else { 878 } else {
948 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 879 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
950 881
951 cf::override; 882 cf::override;
952 }, 883 },
953); 884);
954 885
955sub register {
956 my ($base, $pkg) = @_;
957
958 #TODO
959}
960
961sub load_extension { 886sub load_extension {
962 my ($path) = @_; 887 my ($path) = @_;
963 888
964 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 889 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
965 my $base = $1; 890 my $base = $1;
966 my $pkg = $1; 891 my $pkg = $1;
967 $pkg =~ s/[^[:word:]]/_/g; 892 $pkg =~ s/[^[:word:]]/_/g;
968 $pkg = "ext::$pkg"; 893 $pkg = "ext::$pkg";
969 894
970 warn "loading '$path' into '$pkg'\n"; 895 warn "... loading '$path' into '$pkg'\n";
971 896
972 open my $fh, "<:utf8", $path 897 open my $fh, "<:utf8", $path
973 or die "$path: $!"; 898 or die "$path: $!";
974 899
975 my $source = 900 my $source =
976 "package $pkg; use strict; use utf8;\n" 901 "package $pkg; use strict; use utf8;\n"
977 . "#line 1 \"$path\"\n{\n" 902 . "#line 1 \"$path\"\n{\n"
978 . (do { local $/; <$fh> }) 903 . (do { local $/; <$fh> })
979 . "\n};\n1"; 904 . "\n};\n1";
980 905
981 eval $source 906 unless (eval $source) {
982 or die $@ ? "$path: $@\n" 907 my $msg = $@ ? "$path: $@\n"
983 : "extension disabled.\n"; 908 : "extension disabled.\n";
984 909 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
985 push @exts, $pkg; 910 warn $@;
986 $ext_pkg{$base} = $pkg; 911 warn "mandatory extension failed to load, exiting.\n";
987 912 exit 1;
988# no strict 'refs'; 913 }
989# @{"$pkg\::ISA"} = ext::; 914 die $@;
990
991 register $base, $pkg;
992}
993
994sub unload_extension {
995 my ($pkg) = @_;
996
997 warn "removing extension $pkg\n";
998
999 # remove hooks
1000 #TODO
1001# for my $idx (0 .. $#PLUGIN_EVENT) {
1002# delete $hook[$idx]{$pkg};
1003# } 915 }
1004 916
1005 # remove commands 917 push @EXTS, $pkg;
1006 for my $name (keys %COMMAND) {
1007 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1008
1009 if (@cb) {
1010 $COMMAND{$name} = \@cb;
1011 } else {
1012 delete $COMMAND{$name};
1013 }
1014 }
1015
1016 # remove extcmds
1017 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1018 delete $EXTCMD{$name};
1019 }
1020
1021 if (my $cb = $pkg->can ("unload")) {
1022 eval {
1023 $cb->($pkg);
1024 1
1025 } or warn "$pkg unloaded, but with errors: $@";
1026 }
1027
1028 Symbol::delete_package $pkg;
1029} 918}
1030 919
1031sub load_extensions { 920sub load_extensions {
1032 for my $ext (<$LIBDIR/*.ext>) { 921 for my $ext (<$LIBDIR/*.ext>) {
1033 next unless -r $ext; 922 next unless -r $ext;
1037 } or warn "$ext not loaded: $@"; 926 } or warn "$ext not loaded: $@";
1038 } 927 }
1039} 928}
1040 929
1041############################################################################# 930#############################################################################
1042# load/save/clean perl data associated with a map
1043
1044*cf::mapsupport::on_clean = sub {
1045 my ($map) = @_;
1046
1047 my $path = $map->tmpname;
1048 defined $path or return;
1049
1050 unlink "$path.pst";
1051};
1052
1053cf::map->attach (prio => -10000, package => cf::mapsupport::);
1054
1055#############################################################################
1056# load/save perl data associated with player->ob objects
1057
1058sub all_objects(@) {
1059 @_, map all_objects ($_->inv), @_
1060}
1061
1062# TODO: compatibility cruft, remove when no longer needed
1063cf::player->attach (
1064 on_load => sub {
1065 my ($pl, $path) = @_;
1066
1067 for my $o (all_objects $pl->ob) {
1068 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1069 $o->set_ob_key_value ("_perl_data");
1070
1071 %$o = %{ Storable::thaw pack "H*", $value };
1072 }
1073 }
1074 },
1075);
1076
1077#############################################################################
1078 931
1079=head2 CORE EXTENSIONS 932=head2 CORE EXTENSIONS
1080 933
1081Functions and methods that extend core crossfire objects. 934Functions and methods that extend core crossfire objects.
1082 935
936=cut
937
938package cf::player;
939
940use Coro::AIO;
941
1083=head3 cf::player 942=head3 cf::player
1084 943
1085=over 4 944=over 4
1086 945
1087=item cf::player::exists $login 946=item cf::player::find $login
1088 947
1089Returns true when the given account exists. 948Returns the given player object, loading it if necessary (might block).
1090 949
1091=cut 950=cut
1092 951
1093sub cf::player::exists($) { 952sub playerdir($) {
1094 cf::player::find $_[0] 953 cf::localdir
1095 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 954 . "/"
955 . cf::playerdir
956 . "/"
957 . (ref $_[0] ? $_[0]->ob->name : $_[0])
958}
959
960sub path($) {
961 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
962
963 (playerdir $login) . "/$login.pl"
964}
965
966sub find_active($) {
967 $cf::PLAYER{$_[0]}
968 and $cf::PLAYER{$_[0]}->active
969 and $cf::PLAYER{$_[0]}
970}
971
972sub exists($) {
973 my ($login) = @_;
974
975 $cf::PLAYER{$login}
976 or cf::sync_job { !aio_stat path $login }
977}
978
979sub find($) {
980 return $cf::PLAYER{$_[0]} || do {
981 my $login = $_[0];
982
983 my $guard = cf::lock_acquire "user_find:$login";
984
985 $cf::PLAYER{$_[0]} || do {
986 my $pl = load_pl path $login
987 or return;
988 $cf::PLAYER{$login} = $pl
989 }
990 }
991}
992
993sub save($) {
994 my ($pl) = @_;
995
996 return if $pl->{deny_save};
997
998 my $path = path $pl;
999 my $guard = cf::lock_acquire "user_save:$path";
1000
1001 return if $pl->{deny_save};
1002
1003 aio_mkdir playerdir $pl, 0770;
1004 $pl->{last_save} = $cf::RUNTIME;
1005
1006 $pl->save_pl ($path);
1007 Coro::cede;
1008}
1009
1010sub new($) {
1011 my ($login) = @_;
1012
1013 my $self = create;
1014
1015 $self->ob->name ($login);
1016 $self->{deny_save} = 1;
1017
1018 $cf::PLAYER{$login} = $self;
1019
1020 $self
1021}
1022
1023=item $pl->quit_character
1024
1025Nukes the player without looking back. If logged in, the connection will
1026be destroyed. May block for a long time.
1027
1028=cut
1029
1030sub quit_character {
1031 my ($pl) = @_;
1032
1033 $pl->{deny_save} = 1;
1034 $pl->password ("*"); # this should lock out the player until we nuked the dir
1035
1036 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1037 $pl->deactivate;
1038 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1039 $pl->ns->destroy if $pl->ns;
1040
1041 my $path = playerdir $pl;
1042 my $temp = "$path~$cf::RUNTIME~deleting~";
1043 aio_rename $path, $temp;
1044 delete $cf::PLAYER{$pl->ob->name};
1045 $pl->destroy;
1046 IO::AIO::aio_rmtree $temp;
1047}
1048
1049=item cf::player::list_logins
1050
1051Returns am arrayref of all valid playernames in the system, can take a
1052while and may block, so not sync_job-capable, ever.
1053
1054=cut
1055
1056sub list_logins {
1057 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1058 or return [];
1059
1060 my @logins;
1061
1062 for my $login (@$dirs) {
1063 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1064 aio_read $fh, 0, 512, my $buf, 0 or next;
1065 $buf !~ /^password -------------$/m or next; # official not-valid tag
1066
1067 utf8::decode $login;
1068 push @logins, $login;
1069 }
1070
1071 \@logins
1072}
1073
1074=item $player->maps
1075
1076Returns an arrayref of map paths that are private for this
1077player. May block.
1078
1079=cut
1080
1081sub maps($) {
1082 my ($pl) = @_;
1083
1084 my $files = aio_readdir playerdir $pl
1085 or return;
1086
1087 my @paths;
1088
1089 for (@$files) {
1090 utf8::decode $_;
1091 next if /\.(?:pl|pst)$/;
1092 next unless /^$PATH_SEP/o;
1093
1094 push @paths, cf::map::normalise "~" . $pl->ob->name . "/" . $_;
1095 }
1096
1097 \@paths
1096} 1098}
1097 1099
1098=item $player->ext_reply ($msgid, $msgtype, %msg) 1100=item $player->ext_reply ($msgid, $msgtype, %msg)
1099 1101
1100Sends an ext reply to the player. 1102Sends an ext reply to the player.
1101 1103
1102=cut 1104=cut
1103 1105
1104sub cf::player::ext_reply($$$%) { 1106sub ext_reply($$$%) {
1105 my ($self, $id, %msg) = @_; 1107 my ($self, $id, %msg) = @_;
1106 1108
1107 $msg{msgid} = $id; 1109 $msg{msgid} = $id;
1108 1110
1109 $self->send ("ext " . to_json \%msg); 1111 $self->send ("ext " . cf::to_json \%msg);
1110} 1112}
1113
1114package cf;
1111 1115
1112=back 1116=back
1113 1117
1114 1118
1115=head3 cf::map 1119=head3 cf::map
1121package cf::map; 1125package cf::map;
1122 1126
1123use Fcntl; 1127use Fcntl;
1124use Coro::AIO; 1128use Coro::AIO;
1125 1129
1130use overload
1131 '""' => \&as_string,
1132 fallback => 1;
1133
1126our $MAX_RESET = 3600; 1134our $MAX_RESET = 3600;
1127our $DEFAULT_RESET = 3000; 1135our $DEFAULT_RESET = 3000;
1128 1136
1129sub generate_random_map { 1137sub generate_random_map {
1130 my ($path, $rmp) = @_; 1138 my ($self, $rmp) = @_;
1131
1132 # mit "rum" bekleckern, nicht 1139 # mit "rum" bekleckern, nicht
1133 cf::map::_create_random_map 1140 $self->_create_random_map (
1134 $path,
1135 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1141 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1136 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1142 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1137 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1143 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1138 $rmp->{exit_on_final_map}, 1144 $rmp->{exit_on_final_map},
1139 $rmp->{xsize}, $rmp->{ysize}, 1145 $rmp->{xsize}, $rmp->{ysize},
1140 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1146 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1141 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1147 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1142 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1148 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1143 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1149 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1144 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1150 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1145 (cf::region::find $rmp->{region}) 1151 (cf::region::find $rmp->{region}), $rmp->{custom}
1152 )
1153}
1154
1155=item cf::map->register ($regex, $prio)
1156
1157Register a handler for the map path matching the given regex at the
1158givne priority (higher is better, built-in handlers have priority 0, the
1159default).
1160
1161=cut
1162
1163sub register {
1164 my (undef, $regex, $prio) = @_;
1165 my $pkg = caller;
1166
1167 no strict;
1168 push @{"$pkg\::ISA"}, __PACKAGE__;
1169
1170 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1171}
1172
1173# also paths starting with '/'
1174$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1175
1176sub thawer_merge {
1177 my ($self, $merge) = @_;
1178
1179 # we have to keep some variables in memory intact
1180 local $self->{path};
1181 local $self->{load_path};
1182 local $self->{deny_save};
1183 local $self->{deny_reset};
1184
1185 $self->SUPER::thawer_merge ($merge);
1186}
1187
1188sub normalise {
1189 my ($path, $base) = @_;
1190
1191 $path = "$path"; # make sure its a string
1192
1193 $path =~ s/\.map$//;
1194
1195 # map plan:
1196 #
1197 # /! non-realised random map exit (special hack!)
1198 # {... are special paths that are not being touched
1199 # ?xxx/... are special absolute paths
1200 # ?random/... random maps
1201 # /... normal maps
1202 # ~user/... per-player map of a specific user
1203
1204 $path =~ s/$PATH_SEP/\//go;
1205
1206 # treat it as relative path if it starts with
1207 # something that looks reasonable
1208 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1209 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1210
1211 $base =~ s{[^/]+/?$}{};
1212 $path = "$base/$path";
1213 }
1214
1215 for ($path) {
1216 redo if s{//}{/};
1217 redo if s{/\.?/}{/};
1218 redo if s{/[^/]+/\.\./}{/};
1219 }
1220
1221 $path
1222}
1223
1224sub new_from_path {
1225 my (undef, $path, $base) = @_;
1226
1227 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1228
1229 $path = normalise $path, $base;
1230
1231 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1232 if ($path =~ $EXT_MAP{$pkg}[1]) {
1233 my $self = bless cf::map::new, $pkg;
1234 $self->{path} = $path; $self->path ($path);
1235 $self->init; # pass $1 etc.
1236 return $self;
1237 }
1238 }
1239
1240 Carp::carp "unable to resolve path '$path' (base '$base').";
1241 ()
1242}
1243
1244sub init {
1245 my ($self) = @_;
1246
1247 $self
1248}
1249
1250sub as_string {
1251 my ($self) = @_;
1252
1253 "$self->{path}"
1254}
1255
1256# the displayed name, this is a one way mapping
1257sub visible_name {
1258 &as_string
1259}
1260
1261# the original (read-only) location
1262sub load_path {
1263 my ($self) = @_;
1264
1265 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1266}
1267
1268# the temporary/swap location
1269sub save_path {
1270 my ($self) = @_;
1271
1272 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1273 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1274}
1275
1276# the unique path, undef == no special unique path
1277sub uniq_path {
1278 my ($self) = @_;
1279
1280 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1281 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1146} 1282}
1147 1283
1148# and all this just because we cannot iterate over 1284# and all this just because we cannot iterate over
1149# all maps in C++... 1285# all maps in C++...
1150sub change_all_map_light { 1286sub change_all_map_light {
1152 1288
1153 $_->change_map_light ($change) 1289 $_->change_map_light ($change)
1154 for grep $_->outdoor, values %cf::MAP; 1290 for grep $_->outdoor, values %cf::MAP;
1155} 1291}
1156 1292
1293sub unlink_save {
1294 my ($self) = @_;
1295
1296 utf8::encode (my $save = $self->save_path);
1297 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1298 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1299
1300 #d#TODO remove .map and also nuke
1301 $save =~ s/\.map// or return;#d#
1302 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1303 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1304}
1305
1157sub try_load_header($) { 1306sub load_header_from($) {
1158 my ($path) = @_; 1307 my ($self, $path) = @_;
1159 1308
1160 utf8::encode $path; 1309 utf8::encode $path;
1161 aio_open $path, O_RDONLY, 0 1310 #aio_open $path, O_RDONLY, 0
1311 # or return;
1312
1313 $self->_load_header ($path)
1162 or return; 1314 or return;
1163 1315
1164 my $map = cf::map::new 1316 $self->{load_path} = $path;
1317
1318 1
1319}
1320
1321sub load_header_orig {
1322 my ($self) = @_;
1323
1324 $self->load_header_from ($self->load_path)
1325}
1326
1327sub load_header_temp {
1328 my ($self) = @_;
1329
1330 $self->load_header_from ($self->save_path)
1331}
1332
1333sub prepare_temp {
1334 my ($self) = @_;
1335
1336 $self->last_access ((delete $self->{last_access})
1337 || $cf::RUNTIME); #d#
1338 # safety
1339 $self->{instantiate_time} = $cf::RUNTIME
1340 if $self->{instantiate_time} > $cf::RUNTIME;
1341}
1342
1343sub prepare_orig {
1344 my ($self) = @_;
1345
1346 $self->{load_original} = 1;
1347 $self->{instantiate_time} = $cf::RUNTIME;
1348 $self->last_access ($cf::RUNTIME);
1349 $self->instantiate;
1350}
1351
1352sub load_header {
1353 my ($self) = @_;
1354
1355 if ($self->load_header_temp) {
1356 $self->prepare_temp;
1357 } else {
1358 $self->load_header_orig
1165 or return; 1359 or return;
1360 $self->prepare_orig;
1361 }
1166 1362
1167 # for better error messages only, will be overwritten 1363 1
1168 $map->path ($path);
1169
1170 $map->load_header ($path)
1171 or return;
1172
1173 $map->{load_path} = $path;
1174
1175 $map
1176} 1364}
1177 1365
1178sub find; 1366sub find;
1179sub find { 1367sub find {
1180 my ($path, $origin) = @_; 1368 my ($path, $origin) = @_;
1181 1369
1182 #warn "find<$path,$origin>\n";#d#
1183
1184 $path = new cf::path $path, $origin && $origin->path; 1370 $path = normalise $path, $origin && $origin->path;
1185 my $key = $path->as_string;
1186 1371
1187 cf::lock_wait "map_find:$key"; 1372 cf::lock_wait "map_find:$path";
1188 1373
1189 $cf::MAP{$key} || do { 1374 $cf::MAP{$path} || do {
1190 my $guard = cf::lock_acquire "map_find:$key"; 1375 my $guard = cf::lock_acquire "map_find:$path";
1191 1376 my $map = new_from_path cf::map $path
1192 # do it the slow way
1193 my $map = try_load_header $path->save_path;
1194
1195 Coro::cede;
1196
1197 if ($map) {
1198 $map->last_access ((delete $map->{last_access})
1199 || $cf::RUNTIME); #d#
1200 # safety
1201 $map->{instantiate_time} = $cf::RUNTIME
1202 if $map->{instantiate_time} > $cf::RUNTIME;
1203 } else {
1204 if (my $rmp = $path->random_map_params) {
1205 $map = generate_random_map $key, $rmp;
1206 } else {
1207 $map = try_load_header $path->load_path;
1208 }
1209
1210 $map or return; 1377 or return;
1211 1378
1212 $map->{load_original} = 1;
1213 $map->{instantiate_time} = $cf::RUNTIME;
1214 $map->last_access ($cf::RUNTIME);
1215 $map->instantiate;
1216
1217 # per-player maps become, after loading, normal maps
1218 $map->per_player (0) if $path->{user_rel};
1219 }
1220
1221 $map->path ($key);
1222 $map->{path} = $path;
1223 $map->{last_save} = $cf::RUNTIME; 1379 $map->{last_save} = $cf::RUNTIME;
1224 1380
1225 Coro::cede; 1381 $map->load_header
1382 or return;
1226 1383
1227 if ($map->should_reset) { 1384 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1385 # doing this can freeze the server in a sync job, obviously
1386 #$cf::WAIT_FOR_TICK->wait;
1228 $map->reset; 1387 $map->reset;
1229 undef $guard; 1388 undef $guard;
1230 $map = find $path 1389 return find $path;
1231 or return;
1232 } 1390 }
1233 1391
1234 $cf::MAP{$key} = $map 1392 $cf::MAP{$path} = $map
1235 } 1393 }
1236} 1394}
1395
1396sub pre_load { }
1397sub post_load { }
1237 1398
1238sub load { 1399sub load {
1239 my ($self) = @_; 1400 my ($self) = @_;
1240 1401
1402 local $self->{deny_reset} = 1; # loading can take a long time
1403
1241 my $path = $self->{path}; 1404 my $path = $self->{path};
1242 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1405 my $guard = cf::lock_acquire "map_load:$path";
1243 1406
1244 return if $self->in_memory != cf::MAP_SWAPPED; 1407 return if $self->in_memory != cf::MAP_SWAPPED;
1245 1408
1246 $self->in_memory (cf::MAP_LOADING); 1409 $self->in_memory (cf::MAP_LOADING);
1247 1410
1248 $self->alloc; 1411 $self->alloc;
1412
1413 $self->pre_load;
1414
1249 $self->load_objects ($self->{load_path}, 1) 1415 $self->_load_objects ($self->{load_path}, 1)
1250 or return; 1416 or return;
1251 1417
1252 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1418 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1253 if delete $self->{load_original}; 1419 if delete $self->{load_original};
1254 1420
1255 if (my $uniq = $path->uniq_path) { 1421 if (my $uniq = $self->uniq_path) {
1256 utf8::encode $uniq; 1422 utf8::encode $uniq;
1257 if (aio_open $uniq, O_RDONLY, 0) { 1423 if (aio_open $uniq, O_RDONLY, 0) {
1258 $self->clear_unique_items; 1424 $self->clear_unique_items;
1259 $self->load_objects ($uniq, 0); 1425 $self->_load_objects ($uniq, 0);
1260 } 1426 }
1261 } 1427 }
1262 1428
1263 Coro::cede; 1429 Coro::cede;
1264 1430
1265 # now do the right thing for maps 1431 # now do the right thing for maps
1266 $self->link_multipart_objects; 1432 $self->link_multipart_objects;
1267 1433
1268 if ($self->{path}->is_style_map) { 1434 unless ($self->{deny_activate}) {
1269 $self->{deny_save} = 1; 1435 $self->decay_objects;
1270 $self->{deny_reset} = 1;
1271 } else {
1272 $self->fix_auto_apply; 1436 $self->fix_auto_apply;
1273 $self->decay_objects;
1274 $self->update_buttons; 1437 $self->update_buttons;
1438 Coro::cede;
1275 $self->set_darkness_map; 1439 $self->set_darkness_map;
1276 $self->difficulty ($self->estimate_difficulty) 1440 $self->difficulty ($self->estimate_difficulty)
1277 unless $self->difficulty; 1441 unless $self->difficulty;
1442 Coro::cede;
1278 $self->activate; 1443 $self->activate;
1279 } 1444 }
1280 1445
1281 Coro::cede; 1446 $self->post_load;
1282 1447
1283 $self->in_memory (cf::MAP_IN_MEMORY); 1448 $self->in_memory (cf::MAP_IN_MEMORY);
1449}
1450
1451sub customise_for {
1452 my ($self, $ob) = @_;
1453
1454 return find "~" . $ob->name . "/" . $self->{path}
1455 if $self->per_player;
1456
1457 $self
1458}
1459
1460# find and load all maps in the 3x3 area around a map
1461sub load_diag {
1462 my ($map) = @_;
1463
1464 my @diag; # diagonal neighbours
1465
1466 for (0 .. 3) {
1467 my $neigh = $map->tile_path ($_)
1468 or next;
1469 $neigh = find $neigh, $map
1470 or next;
1471 $neigh->load;
1472
1473 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1474 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1475 }
1476
1477 for (@diag) {
1478 my $neigh = find @$_
1479 or next;
1480 $neigh->load;
1481 }
1284} 1482}
1285 1483
1286sub find_sync { 1484sub find_sync {
1287 my ($path, $origin) = @_; 1485 my ($path, $origin) = @_;
1288 1486
1289 cf::sync_job { cf::map::find $path, $origin } 1487 cf::sync_job { find $path, $origin }
1290} 1488}
1291 1489
1292sub do_load_sync { 1490sub do_load_sync {
1293 my ($map) = @_; 1491 my ($map) = @_;
1294 1492
1295 cf::sync_job { $map->load }; 1493 cf::sync_job { $map->load };
1296} 1494}
1297 1495
1496our %MAP_PREFETCH;
1497our $MAP_PREFETCHER = undef;
1498
1499sub find_async {
1500 my ($path, $origin) = @_;
1501
1502 $path = normalise $path, $origin && $origin->{path};
1503
1504 if (my $map = $cf::MAP{$path}) {
1505 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1506 }
1507
1508 undef $MAP_PREFETCH{$path};
1509 $MAP_PREFETCHER ||= cf::async {
1510 while (%MAP_PREFETCH) {
1511 for my $path (keys %MAP_PREFETCH) {
1512 my $map = find $path
1513 or next;
1514 $map->load;
1515
1516 delete $MAP_PREFETCH{$path};
1517 }
1518 }
1519 undef $MAP_PREFETCHER;
1520 };
1521 $MAP_PREFETCHER->prio (6);
1522
1523 ()
1524}
1525
1298sub save { 1526sub save {
1299 my ($self) = @_; 1527 my ($self) = @_;
1300 1528
1529 my $lock = cf::lock_acquire "map_data:" . $self->path;
1530
1301 $self->{last_save} = $cf::RUNTIME; 1531 $self->{last_save} = $cf::RUNTIME;
1302 1532
1303 return unless $self->dirty; 1533 return unless $self->dirty;
1304 1534
1305 my $save = $self->{path}->save_path; utf8::encode $save; 1535 my $save = $self->save_path; utf8::encode $save;
1306 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1536 my $uniq = $self->uniq_path; utf8::encode $uniq;
1307 1537
1308 $self->{load_path} = $save; 1538 $self->{load_path} = $save;
1309 1539
1310 return if $self->{deny_save}; 1540 return if $self->{deny_save};
1311 1541
1312 local $self->{last_access} = $self->last_access;#d# 1542 local $self->{last_access} = $self->last_access;#d#
1313 1543
1544 cf::async {
1545 $_->contr->save for $self->players;
1546 };
1547
1314 if ($uniq) { 1548 if ($uniq) {
1315 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1549 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1316 $self->save_objects ($uniq, cf::IO_UNIQUES); 1550 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1317 } else { 1551 } else {
1318 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1552 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1319 } 1553 }
1320} 1554}
1321 1555
1322sub swap_out { 1556sub swap_out {
1323 my ($self) = @_; 1557 my ($self) = @_;
1324 1558
1325 # save first because save cedes 1559 # save first because save cedes
1326 $self->save; 1560 $self->save;
1561
1562 my $lock = cf::lock_acquire "map_data:" . $self->path;
1327 1563
1328 return if $self->players; 1564 return if $self->players;
1329 return if $self->in_memory != cf::MAP_IN_MEMORY; 1565 return if $self->in_memory != cf::MAP_IN_MEMORY;
1330 return if $self->{deny_save}; 1566 return if $self->{deny_save};
1331 1567
1335 1571
1336sub reset_at { 1572sub reset_at {
1337 my ($self) = @_; 1573 my ($self) = @_;
1338 1574
1339 # TODO: safety, remove and allow resettable per-player maps 1575 # TODO: safety, remove and allow resettable per-player maps
1340 return 1e99 if $self->{path}{user_rel}; 1576 return 1e99 if $self->isa ("ext::map_per_player");#d#
1341 return 1e99 if $self->{deny_reset}; 1577 return 1e99 if $self->{deny_reset};
1342 1578
1343 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1579 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1344 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1580 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1345 1581
1350 my ($self) = @_; 1586 my ($self) = @_;
1351 1587
1352 $self->reset_at <= $cf::RUNTIME 1588 $self->reset_at <= $cf::RUNTIME
1353} 1589}
1354 1590
1355sub unlink_save {
1356 my ($self) = @_;
1357
1358 utf8::encode (my $save = $self->{path}->save_path);
1359 aioreq_pri 3; IO::AIO::aio_unlink $save;
1360 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1361}
1362
1363sub rename {
1364 my ($self, $new_path) = @_;
1365
1366 $self->unlink_save;
1367
1368 delete $cf::MAP{$self->path};
1369 $self->{path} = new cf::path $new_path;
1370 $self->path ($self->{path}->as_string);
1371 $cf::MAP{$self->path} = $self;
1372
1373 $self->save;
1374}
1375
1376sub reset { 1591sub reset {
1377 my ($self) = @_; 1592 my ($self) = @_;
1378 1593
1594 my $lock = cf::lock_acquire "map_data:$self->{path}";
1595
1379 return if $self->players; 1596 return if $self->players;
1380 return if $self->{path}{user_rel};#d# 1597 return if $self->isa ("ext::map_per_player");#d#
1381 1598
1382 warn "resetting map ", $self->path;#d# 1599 warn "resetting map ", $self->path;#d#
1383 1600
1384 delete $cf::MAP{$self->path}; 1601 delete $cf::MAP{$self->path};
1602
1603 $self->in_memory (cf::MAP_SWAPPED);
1604 $self->clear;
1385 1605
1386 $_->clear_links_to ($self) for values %cf::MAP; 1606 $_->clear_links_to ($self) for values %cf::MAP;
1387 1607
1388 $self->unlink_save; 1608 $self->unlink_save;
1389 $self->destroy; 1609 $self->destroy;
1392my $nuke_counter = "aaaa"; 1612my $nuke_counter = "aaaa";
1393 1613
1394sub nuke { 1614sub nuke {
1395 my ($self) = @_; 1615 my ($self) = @_;
1396 1616
1617 delete $cf::MAP{$self->path};
1618
1619 $self->unlink_save;
1620
1621 bless $self, "cf::map";
1622 delete $self->{deny_reset};
1397 $self->{deny_save} = 1; 1623 $self->{deny_save} = 1;
1398 $self->reset_timeout (1); 1624 $self->reset_timeout (1);
1399 $self->rename ("{nuke}/" . ($nuke_counter++)); 1625 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1626
1627 $cf::MAP{$self->path} = $self;
1628
1400 $self->reset; # polite request, might not happen 1629 $self->reset; # polite request, might not happen
1401} 1630}
1402 1631
1403sub customise_for { 1632=item cf::map::unique_maps
1404 my ($map, $ob) = @_;
1405 1633
1406 if ($map->per_player) { 1634Returns an arrayref of paths of all shared maps that have
1407 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1635instantiated unique items. May block.
1408 }
1409 1636
1410 $map 1637=cut
1411}
1412 1638
1413sub emergency_save { 1639sub unique_maps() {
1414 my $freeze_guard = cf::freeze_mainloop; 1640 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1641 or return;
1415 1642
1416 warn "enter emergency map save\n"; 1643 my @paths;
1417 1644
1418 cf::sync_job { 1645 for (@$files) {
1419 warn "begin emergency map save\n"; 1646 utf8::decode $_;
1420 $_->save for values %cf::MAP; 1647 next if /\.pst$/;
1648 next unless /^$PATH_SEP/o;
1649
1650 push @paths, cf::map::normalise $_;
1421 }; 1651 }
1422 1652
1423 warn "end emergency map save\n"; 1653 \@paths
1424} 1654}
1425 1655
1426package cf; 1656package cf;
1427 1657
1428=back 1658=back
1429 1659
1660=head3 cf::object
1661
1662=cut
1663
1664package cf::object;
1665
1666=over 4
1667
1668=item $ob->inv_recursive
1669
1670Returns the inventory of the object _and_ their inventories, recursively.
1671
1672=cut
1673
1674sub inv_recursive_;
1675sub inv_recursive_ {
1676 map { $_, inv_recursive_ $_->inv } @_
1677}
1678
1679sub inv_recursive {
1680 inv_recursive_ inv $_[0]
1681}
1682
1683package cf;
1684
1685=back
1430 1686
1431=head3 cf::object::player 1687=head3 cf::object::player
1432 1688
1433=over 4 1689=over 4
1434 1690
1474 1730
1475=item $player_object->enter_link 1731=item $player_object->enter_link
1476 1732
1477Freezes the player and moves him/her to a special map (C<{link}>). 1733Freezes the player and moves him/her to a special map (C<{link}>).
1478 1734
1479The player should be reaosnably safe there for short amounts of time. You 1735The player should be reasonably safe there for short amounts of time. You
1480I<MUST> call C<leave_link> as soon as possible, though. 1736I<MUST> call C<leave_link> as soon as possible, though.
1481 1737
1738Will never block.
1739
1482=item $player_object->leave_link ($map, $x, $y) 1740=item $player_object->leave_link ($map, $x, $y)
1483 1741
1484Moves the player out of the specila link map onto the given map. If the 1742Moves the player out of the special C<{link}> map onto the specified
1485map is not valid (or omitted), the player will be moved back to the 1743map. If the map is not valid (or omitted), the player will be moved back
1486location he/she was before the call to C<enter_link>, or, if that fails, 1744to the location he/she was before the call to C<enter_link>, or, if that
1487to the emergency map position. 1745fails, to the emergency map position.
1488 1746
1489Might block. 1747Might block.
1490 1748
1491=cut 1749=cut
1750
1751sub link_map {
1752 unless ($LINK_MAP) {
1753 $LINK_MAP = cf::map::find "{link}"
1754 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1755 $LINK_MAP->load;
1756 }
1757
1758 $LINK_MAP
1759}
1492 1760
1493sub cf::object::player::enter_link { 1761sub cf::object::player::enter_link {
1494 my ($self) = @_; 1762 my ($self) = @_;
1495 1763
1496 $self->deactivate_recursive; 1764 $self->deactivate_recursive;
1497 1765
1498 return if $self->map == $LINK_MAP; 1766 return if UNIVERSAL::isa $self->map, "ext::map_link";
1499 1767
1500 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1768 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1501 if $self->map; 1769 if $self->map;
1502 1770
1503 $self->enter_map ($LINK_MAP, 20, 20); 1771 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1504} 1772}
1505 1773
1506sub cf::object::player::leave_link { 1774sub cf::object::player::leave_link {
1507 my ($self, $map, $x, $y) = @_; 1775 my ($self, $map, $x, $y) = @_;
1508 1776
1526 # use -1 or undef as default coordinates, not 0, 0 1794 # use -1 or undef as default coordinates, not 0, 0
1527 ($x, $y) = ($map->enter_x, $map->enter_y) 1795 ($x, $y) = ($map->enter_x, $map->enter_y)
1528 if $x <=0 && $y <= 0; 1796 if $x <=0 && $y <= 0;
1529 1797
1530 $map->load; 1798 $map->load;
1799 $map->load_diag;
1531 1800
1801 return unless $self->contr->active;
1532 $self->activate_recursive; 1802 $self->activate_recursive;
1533 $self->enter_map ($map, $x, $y); 1803 $self->enter_map ($map, $x, $y);
1534} 1804}
1535 1805
1536cf::player->attach ( 1806cf::player->attach (
1549 1819
1550 # try to abort aborted map switching on player login :) 1820 # try to abort aborted map switching on player login :)
1551 # should happen only on crashes 1821 # should happen only on crashes
1552 if ($pl->ob->{_link_pos}) { 1822 if ($pl->ob->{_link_pos}) {
1553 $pl->ob->enter_link; 1823 $pl->ob->enter_link;
1554 cf::async { 1824 (async {
1555 # we need this sleep as the login has a concurrent enter_exit running 1825 # we need this sleep as the login has a concurrent enter_exit running
1556 # and this sleep increases chances of the player not ending up in scorn 1826 # and this sleep increases chances of the player not ending up in scorn
1827 $pl->ob->reply (undef,
1828 "There was an internal problem at your last logout, "
1829 . "the server will try to bring you to your intended destination in a second.",
1830 cf::NDI_RED);
1557 Coro::Timer::sleep 1; 1831 Coro::Timer::sleep 1;
1558 $pl->ob->leave_link; 1832 $pl->ob->leave_link;
1559 }; 1833 })->prio (2);
1560 } 1834 }
1561 }, 1835 },
1562); 1836);
1563 1837
1564=item $player_object->goto_map ($path, $x, $y) 1838=item $player_object->goto ($path, $x, $y)
1565 1839
1566=cut 1840=cut
1567 1841
1568sub cf::object::player::goto_map { 1842sub cf::object::player::goto {
1569 my ($self, $path, $x, $y) = @_; 1843 my ($self, $path, $x, $y) = @_;
1570 1844
1571 $self->enter_link; 1845 $self->enter_link;
1572 1846
1573 (cf::async { 1847 (async {
1574 $path = new cf::path $path; 1848 my $map = eval {
1575
1576 my $map = cf::map::find $path->as_string; 1849 my $map = cf::map::find $path;
1577 $map = $map->customise_for ($self) if $map; 1850 $map = $map->customise_for ($self) if $map;
1578 1851 $map
1579# warn "entering ", $map->path, " at ($x, $y)\n" 1852 } or
1580# if $map;
1581
1582 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1853 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1583 1854
1584 $self->leave_link ($map, $x, $y); 1855 $self->leave_link ($map, $x, $y);
1585 })->prio (1); 1856 })->prio (1);
1586} 1857}
1587 1858
1591 1862
1592sub parse_random_map_params { 1863sub parse_random_map_params {
1593 my ($spec) = @_; 1864 my ($spec) = @_;
1594 1865
1595 my $rmp = { # defaults 1866 my $rmp = { # defaults
1596 xsize => 10, 1867 xsize => (cf::rndm 15, 40),
1597 ysize => 10, 1868 ysize => (cf::rndm 15, 40),
1869 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1870 #layout => string,
1598 }; 1871 };
1599 1872
1600 for (split /\n/, $spec) { 1873 for (split /\n/, $spec) {
1601 my ($k, $v) = split /\s+/, $_, 2; 1874 my ($k, $v) = split /\s+/, $_, 2;
1602 1875
1606 $rmp 1879 $rmp
1607} 1880}
1608 1881
1609sub prepare_random_map { 1882sub prepare_random_map {
1610 my ($exit) = @_; 1883 my ($exit) = @_;
1884
1885 my $guard = cf::lock_acquire "exit_prepare:$exit";
1611 1886
1612 # all this does is basically replace the /! path by 1887 # all this does is basically replace the /! path by
1613 # a new random map path (?random/...) with a seed 1888 # a new random map path (?random/...) with a seed
1614 # that depends on the exit object 1889 # that depends on the exit object
1615 1890
1616 my $rmp = parse_random_map_params $exit->msg; 1891 my $rmp = parse_random_map_params $exit->msg;
1617 1892
1618 if ($exit->map) { 1893 if ($exit->map) {
1619 $rmp->{region} = $exit->map->region_name; 1894 $rmp->{region} = $exit->region->name;
1620 $rmp->{origin_map} = $exit->map->path; 1895 $rmp->{origin_map} = $exit->map->path;
1621 $rmp->{origin_x} = $exit->x; 1896 $rmp->{origin_x} = $exit->x;
1622 $rmp->{origin_y} = $exit->y; 1897 $rmp->{origin_y} = $exit->y;
1623 } 1898 }
1624 1899
1625 $rmp->{random_seed} ||= $exit->random_seed; 1900 $rmp->{random_seed} ||= $exit->random_seed;
1626 1901
1627 my $data = cf::to_json $rmp; 1902 my $data = cf::to_json $rmp;
1628 my $md5 = Digest::MD5::md5_hex $data; 1903 my $md5 = Digest::MD5::md5_hex $data;
1904 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1629 1905
1630 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1906 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1631 aio_write $fh, 0, (length $data), $data, 0; 1907 aio_write $fh, 0, (length $data), $data, 0;
1908 undef $fh;
1909 aio_rename "$meta~", $meta;
1632 1910
1633 $exit->slaying ("?random/$md5"); 1911 $exit->slaying ("?random/$md5");
1634 $exit->msg (undef); 1912 $exit->msg (undef);
1635 } 1913 }
1636} 1914}
1638sub cf::object::player::enter_exit { 1916sub cf::object::player::enter_exit {
1639 my ($self, $exit) = @_; 1917 my ($self, $exit) = @_;
1640 1918
1641 return unless $self->type == cf::PLAYER; 1919 return unless $self->type == cf::PLAYER;
1642 1920
1921 if ($exit->slaying eq "/!") {
1922 #TODO: this should de-fi-ni-te-ly not be a sync-job
1923 cf::sync_job { prepare_random_map $exit };
1924 }
1925
1926 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1927 my $hp = $exit->stats->hp;
1928 my $sp = $exit->stats->sp;
1929
1643 $self->enter_link; 1930 $self->enter_link;
1644 1931
1645 (cf::async { 1932 (async {
1646 $self->deactivate_recursive; # just to be sure 1933 $self->deactivate_recursive; # just to be sure
1647 unless (eval { 1934 unless (eval {
1648 prepare_random_map $exit 1935 $self->goto ($slaying, $hp, $sp);
1649 if $exit->slaying eq "/!";
1650
1651 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1652 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1653 1936
1654 1; 1937 1;
1655 }) { 1938 }) {
1656 $self->message ("Something went wrong deep within the crossfire server. " 1939 $self->message ("Something went wrong deep within the crossfire server. "
1657 . "I'll try to bring you back to the map you were before. " 1940 . "I'll try to bring you back to the map you were before. "
1658 . "Please report this to the dungeon master", 1941 . "Please report this to the dungeon master!",
1659 cf::NDI_UNIQUE | cf::NDI_RED); 1942 cf::NDI_UNIQUE | cf::NDI_RED);
1660 1943
1661 warn "ERROR in enter_exit: $@"; 1944 warn "ERROR in enter_exit: $@";
1662 $self->leave_link; 1945 $self->leave_link;
1663 } 1946 }
1731 } 2014 }
1732 } 2015 }
1733 }, 2016 },
1734); 2017);
1735 2018
1736=item $client->coro (\&cb) 2019=item $client->async (\&cb)
1737 2020
1738Create a new coroutine, running the specified callback. The coroutine will 2021Create a new coroutine, running the specified callback. The coroutine will
1739be automatically cancelled when the client gets destroyed (e.g. on logout, 2022be automatically cancelled when the client gets destroyed (e.g. on logout,
1740or loss of connection). 2023or loss of connection).
1741 2024
1742=cut 2025=cut
1743 2026
1744sub cf::client::coro { 2027sub cf::client::async {
1745 my ($self, $cb) = @_; 2028 my ($self, $cb) = @_;
1746 2029
1747 my $coro = &cf::async ($cb); 2030 my $coro = &Coro::async ($cb);
1748 2031
1749 $coro->on_destroy (sub { 2032 $coro->on_destroy (sub {
1750 delete $self->{_coro}{$coro+0}; 2033 delete $self->{_coro}{$coro+0};
1751 }); 2034 });
1752 2035
1946 sub db_sync() { 2229 sub db_sync() {
1947 db_save if $dirty; 2230 db_save if $dirty;
1948 undef $dirty; 2231 undef $dirty;
1949 } 2232 }
1950 2233
1951 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2234 my $idle = Event->idle (
1952 db_sync; 2235 reentrant => 0,
2236 min => 10,
2237 max => 20,
2238 repeat => 0,
2239 data => WF_AUTOCANCEL,
2240 cb => \&db_sync,
1953 }); 2241 );
1954 2242
1955 sub db_dirty() { 2243 sub db_dirty() {
1956 $dirty = 1; 2244 $dirty = 1;
1957 $idle->start; 2245 $idle->start;
1958 } 2246 }
1990 local $/; 2278 local $/;
1991 *CFG = YAML::Syck::Load <$fh>; 2279 *CFG = YAML::Syck::Load <$fh>;
1992 2280
1993 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2281 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
1994 2282
2283 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2284 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2285
1995 if (exists $CFG{mlockall}) { 2286 if (exists $CFG{mlockall}) {
1996 eval { 2287 eval {
1997 $CFG{mlockall} ? &mlockall : &munlockall 2288 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
1998 and die "WARNING: m(un)lockall failed: $!\n"; 2289 and die "WARNING: m(un)lockall failed: $!\n";
1999 }; 2290 };
2000 warn $@ if $@; 2291 warn $@ if $@;
2001 } 2292 }
2002} 2293}
2003 2294
2004sub main { 2295sub main {
2005 # we must not ever block the main coroutine 2296 # we must not ever block the main coroutine
2006 local $Coro::idle = sub { 2297 local $Coro::idle = sub {
2007 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2298 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2008 (Coro::unblock_sub { 2299 (async {
2009 Event::one_event; 2300 Event::one_event;
2010 })->(); 2301 })->prio (Coro::PRIO_MAX);
2011 }; 2302 };
2012 2303
2013 cfg_load; 2304 cfg_load;
2014 db_load; 2305 db_load;
2015 load_extensions; 2306 load_extensions;
2307
2308 $TICK_WATCHER->start;
2016 Event::loop; 2309 Event::loop;
2017} 2310}
2018 2311
2019############################################################################# 2312#############################################################################
2020# initialisation 2313# initialisation and cleanup
2314
2315# install some emergency cleanup handlers
2316BEGIN {
2317 for my $signal (qw(INT HUP TERM)) {
2318 Event->signal (
2319 reentrant => 0,
2320 data => WF_AUTOCANCEL,
2321 signal => $signal,
2322 prio => 0,
2323 cb => sub {
2324 cf::cleanup "SIG$signal";
2325 },
2326 );
2327 }
2328}
2329
2330sub emergency_save() {
2331 my $freeze_guard = cf::freeze_mainloop;
2332
2333 warn "enter emergency perl save\n";
2334
2335 cf::sync_job {
2336 # use a peculiar iteration method to avoid tripping on perl
2337 # refcount bugs in for. also avoids problems with players
2338 # and maps saved/destroyed asynchronously.
2339 warn "begin emergency player save\n";
2340 for my $login (keys %cf::PLAYER) {
2341 my $pl = $cf::PLAYER{$login} or next;
2342 $pl->valid or next;
2343 $pl->save;
2344 }
2345 warn "end emergency player save\n";
2346
2347 warn "begin emergency map save\n";
2348 for my $path (keys %cf::MAP) {
2349 my $map = $cf::MAP{$path} or next;
2350 $map->valid or next;
2351 $map->save;
2352 }
2353 warn "end emergency map save\n";
2354 };
2355
2356 warn "leave emergency perl save\n";
2357}
2021 2358
2022sub reload() { 2359sub reload() {
2023 # can/must only be called in main 2360 # can/must only be called in main
2024 if ($Coro::current != $Coro::main) { 2361 if ($Coro::current != $Coro::main) {
2025 warn "can only reload from main coroutine\n"; 2362 warn "can only reload from main coroutine";
2026 return; 2363 return;
2027 } 2364 }
2028 2365
2029 warn "reloading..."; 2366 warn "reloading...";
2030 2367
2031 my $guard = freeze_mainloop; 2368 warn "cancelling server ticker";
2369 $TICK_WATCHER->cancel;
2370
2032 cf::emergency_save; 2371 cf::emergency_save;
2033 2372
2034 eval { 2373 eval {
2035 # if anything goes wrong in here, we should simply crash as we already saved 2374 # if anything goes wrong in here, we should simply crash as we already saved
2036 2375
2037 # cancel all watchers 2376 warn "syncing database to disk";
2377 cf::db_sync;
2378
2379 warn "cancelling all WF_AUTOCANCEL watchers";
2038 for (Event::all_watchers) { 2380 for (Event::all_watchers) {
2039 $_->cancel if $_->data & WF_AUTOCANCEL; 2381 $_->cancel if $_->data & WF_AUTOCANCEL;
2040 } 2382 }
2041 2383
2384 warn "flushing outstanding aio requests";
2385 for (;;) {
2386 IO::AIO::flush;
2387 Coro::cede;
2388 last unless IO::AIO::nreqs;
2389 warn "iterate...";
2390 }
2391
2042 # cancel all extension coros 2392 warn "cancelling all extension coros";
2043 $_->cancel for values %EXT_CORO; 2393 $_->cancel for values %EXT_CORO;
2044 %EXT_CORO = (); 2394 %EXT_CORO = ();
2045 2395
2046 # unload all extensions 2396 warn "removing commands";
2047 for (@exts) { 2397 %COMMAND = ();
2398
2399 warn "removing ext commands";
2400 %EXTCMD = ();
2401
2402 warn "unloading/nuking all extensions";
2403 for my $pkg (@EXTS) {
2048 warn "unloading <$_>"; 2404 warn "... unloading $pkg";
2049 unload_extension $_; 2405
2406 if (my $cb = $pkg->can ("unload")) {
2407 eval {
2408 $cb->($pkg);
2409 1
2410 } or warn "$pkg unloaded, but with errors: $@";
2050 } 2411 }
2051 2412
2413 warn "... nuking $pkg";
2414 Symbol::delete_package $pkg;
2415 }
2416
2052 # unload all modules loaded from $LIBDIR 2417 warn "unloading all perl modules loaded from $LIBDIR";
2053 while (my ($k, $v) = each %INC) { 2418 while (my ($k, $v) = each %INC) {
2054 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2419 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2055 2420
2056 warn "removing <$k>"; 2421 warn "... unloading $k";
2057 delete $INC{$k}; 2422 delete $INC{$k};
2058 2423
2059 $k =~ s/\.pm$//; 2424 $k =~ s/\.pm$//;
2060 $k =~ s/\//::/g; 2425 $k =~ s/\//::/g;
2061 2426
2064 } 2429 }
2065 2430
2066 Symbol::delete_package $k; 2431 Symbol::delete_package $k;
2067 } 2432 }
2068 2433
2069 # sync database to disk
2070 cf::db_sync;
2071 IO::AIO::flush;
2072
2073 # get rid of safe::, as good as possible 2434 warn "getting rid of safe::, as good as possible";
2074 Symbol::delete_package "safe::$_" 2435 Symbol::delete_package "safe::$_"
2075 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2436 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2076 2437
2077 # remove register_script_function callbacks
2078 # TODO
2079
2080 # unload cf.pm "a bit" 2438 warn "unloading cf.pm \"a bit\"";
2081 delete $INC{"cf.pm"}; 2439 delete $INC{"cf.pm"};
2082 2440
2083 # don't, removes xs symbols, too, 2441 # don't, removes xs symbols, too,
2084 # and global variables created in xs 2442 # and global variables created in xs
2085 #Symbol::delete_package __PACKAGE__; 2443 #Symbol::delete_package __PACKAGE__;
2086 2444
2087 # reload cf.pm 2445 warn "unload completed, starting to reload now";
2446
2088 warn "reloading cf.pm"; 2447 warn "reloading cf.pm";
2089 require cf; 2448 require cf;
2090 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2449 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2091 2450
2092 # load config and database again 2451 warn "loading config and database again";
2093 cf::cfg_load; 2452 cf::cfg_load;
2094 cf::db_load; 2453 cf::db_load;
2095 2454
2096 # load extensions
2097 warn "load extensions"; 2455 warn "loading extensions";
2098 cf::load_extensions; 2456 cf::load_extensions;
2099 2457
2100 # reattach attachments to objects 2458 warn "reattaching attachments to objects/players";
2101 warn "reattach";
2102 _global_reattach; 2459 _global_reattach;
2460 warn "reattaching attachments to maps";
2461 reattach $_ for values %MAP;
2462
2463 warn "restarting server ticker";
2464
2465 $TICK_WATCHER->start;
2103 }; 2466 };
2104 2467
2105 if ($@) { 2468 if ($@) {
2106 warn $@; 2469 warn $@;
2107 warn "error while reloading, exiting."; 2470 warn "error while reloading, exiting.";
2108 exit 1; 2471 exit 1;
2109 } 2472 }
2110 2473
2111 warn "reloaded successfully"; 2474 warn "reloaded";
2112}; 2475};
2113 2476
2114############################################################################# 2477our $RELOAD_WATCHER; # used only during reload
2115
2116unless ($LINK_MAP) {
2117 $LINK_MAP = cf::map::new;
2118
2119 $LINK_MAP->width (41);
2120 $LINK_MAP->height (41);
2121 $LINK_MAP->alloc;
2122 $LINK_MAP->path ("{link}");
2123 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2124 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2125
2126 # dirty hack because... archetypes are not yet loaded
2127 Event->timer (
2128 after => 2,
2129 cb => sub {
2130 $_[0]->w->cancel;
2131
2132 # provide some exits "home"
2133 my $exit = cf::object::new "exit";
2134
2135 $exit->slaying ($EMERGENCY_POSITION->[0]);
2136 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2137 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2138
2139 $LINK_MAP->insert ($exit->clone, 19, 19);
2140 $LINK_MAP->insert ($exit->clone, 19, 20);
2141 $LINK_MAP->insert ($exit->clone, 19, 21);
2142 $LINK_MAP->insert ($exit->clone, 20, 19);
2143 $LINK_MAP->insert ($exit->clone, 20, 21);
2144 $LINK_MAP->insert ($exit->clone, 21, 19);
2145 $LINK_MAP->insert ($exit->clone, 21, 20);
2146 $LINK_MAP->insert ($exit->clone, 21, 21);
2147
2148 $exit->destroy;
2149 });
2150
2151 $LINK_MAP->{deny_save} = 1;
2152 $LINK_MAP->{deny_reset} = 1;
2153
2154 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2155}
2156
2157register "<global>", __PACKAGE__;
2158 2478
2159register_command "reload" => sub { 2479register_command "reload" => sub {
2160 my ($who, $arg) = @_; 2480 my ($who, $arg) = @_;
2161 2481
2162 if ($who->flag (FLAG_WIZ)) { 2482 if ($who->flag (FLAG_WIZ)) {
2163 $who->message ("start of reload."); 2483 $who->message ("reloading server.");
2484
2485 # doing reload synchronously and two reloads happen back-to-back,
2486 # coro crashes during coro_state_free->destroy here.
2487
2488 $RELOAD_WATCHER ||= Event->timer (
2489 reentrant => 0,
2490 after => 0,
2491 data => WF_AUTOCANCEL,
2492 cb => sub {
2164 reload; 2493 reload;
2165 $who->message ("end of reload."); 2494 undef $RELOAD_WATCHER;
2495 },
2496 );
2166 } 2497 }
2167}; 2498};
2168 2499
2169unshift @INC, $LIBDIR; 2500unshift @INC, $LIBDIR;
2501
2502my $bug_warning = 0;
2170 2503
2171$TICK_WATCHER = Event->timer ( 2504$TICK_WATCHER = Event->timer (
2172 reentrant => 0, 2505 reentrant => 0,
2506 parked => 1,
2173 prio => 0, 2507 prio => 0,
2174 at => $NEXT_TICK || $TICK, 2508 at => $NEXT_TICK || $TICK,
2175 data => WF_AUTOCANCEL, 2509 data => WF_AUTOCANCEL,
2176 cb => sub { 2510 cb => sub {
2511 if ($Coro::current != $Coro::main) {
2512 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2513 unless ++$bug_warning > 10;
2514 return;
2515 }
2516
2517 $NOW = Event::time;
2518
2177 cf::server_tick; # one server iteration 2519 cf::server_tick; # one server iteration
2178 $RUNTIME += $TICK; 2520 $RUNTIME += $TICK;
2179 $NEXT_TICK += $TICK; 2521 $NEXT_TICK += $TICK;
2522
2523 $WAIT_FOR_TICK->broadcast;
2524 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2525
2526 Event::sweep;
2527 Coro::cede_notself;
2528
2529# my $AFTER = Event::time;
2530# warn $AFTER - $NOW;#d#
2180 2531
2181 # if we are delayed by four ticks or more, skip them all 2532 # if we are delayed by four ticks or more, skip them all
2182 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2533 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2183 2534
2184 $TICK_WATCHER->at ($NEXT_TICK); 2535 $TICK_WATCHER->at ($NEXT_TICK);
2185 $TICK_WATCHER->start; 2536 $TICK_WATCHER->start;
2186 }, 2537 },
2187); 2538);
2188 2539
2189IO::AIO::max_poll_time $TICK * 0.2; 2540IO::AIO::max_poll_time $TICK * 0.1;
2190 2541
2191Event->io ( 2542undef $Coro::AIO::WATCHER;
2543$AIO_POLL_WATCHER = Event->io (
2544 reentrant => 0,
2192 fd => IO::AIO::poll_fileno, 2545 fd => IO::AIO::poll_fileno,
2193 poll => 'r', 2546 poll => 'r',
2194 prio => 5, 2547 prio => 6,
2195 data => WF_AUTOCANCEL, 2548 data => WF_AUTOCANCEL,
2196 cb => \&IO::AIO::poll_cb, 2549 cb => \&IO::AIO::poll_cb,
2197); 2550);
2198 2551
2199Event->timer ( 2552$WRITE_RUNTIME_WATCHER = Event->timer (
2553 reentrant => 0,
2200 data => WF_AUTOCANCEL, 2554 data => WF_AUTOCANCEL,
2201 after => 0, 2555 after => 1,
2202 interval => 10, 2556 interval => 10,
2203 cb => sub { 2557 prio => 6, # keep it lowest so it acts like a watchdog
2204 (Coro::unblock_sub { 2558 cb => Coro::unblock_sub {
2205 write_runtime 2559 write_runtime
2206 or warn "ERROR: unable to write runtime file: $!"; 2560 or warn "ERROR: unable to write runtime file: $!";
2207 })->();
2208 }, 2561 },
2209); 2562);
2210 2563
2211END { cf::emergency_save } 2564END { cf::emergency_save }
2212 2565

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