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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.138 by root, Fri Jan 5 17:07:17 2007 UTC vs.
Revision 1.200 by root, Mon Jan 29 17:57:22 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
56 69
57binmode STDOUT; 70binmode STDOUT;
58binmode STDERR; 71binmode STDERR;
59 72
60# read virtual server time, if available 73# read virtual server time, if available
68mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
72 85
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 86our $EMERGENCY_POSITION;
87
88sub cf::map::normalise;
76 89
77############################################################################# 90#############################################################################
78 91
79=head2 GLOBAL VARIABLES 92=head2 GLOBAL VARIABLES
80 93
104 117
105=item %cf::CFG 118=item %cf::CFG
106 119
107Configuration for the server, loaded from C</etc/crossfire/config>, or 120Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 121from wherever your confdir points to.
122
123=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
124
125These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
126or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
127processing has been done. Call C<< ->wait >> on them to maximise the
128window of cpu time available, or simply to synchronise to the server tick.
109 129
110=back 130=back
111 131
112=cut 132=cut
113 133
117 utf8::encode $msg; 137 utf8::encode $msg;
118 138
119 $msg .= "\n" 139 $msg .= "\n"
120 unless $msg =~ /\n$/; 140 unless $msg =~ /\n$/;
121 141
122 LOG llevError, "cfperl: $msg"; 142 LOG llevError, $msg;
123 }; 143 };
124} 144}
125 145
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 146@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 147@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 165
146$Event::DIED = sub { 166$Event::DIED = sub {
147 warn "error in event callback: @_"; 167 warn "error in event callback: @_";
148}; 168};
149 169
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 170=head2 UTILITY FUNCTIONS
155 171
156=over 4 172=over 4
157 173
174=item dumpval $ref
175
158=cut 176=cut
177
178sub dumpval {
179 eval {
180 local $SIG{__DIE__};
181 my $d;
182 if (1) {
183 $d = new Data::Dumper([$_[0]], ["*var"]);
184 $d->Terse(1);
185 $d->Indent(2);
186 $d->Quotekeys(0);
187 $d->Useqq(1);
188 #$d->Bless(...);
189 $d->Seen($_[1]) if @_ > 1;
190 $d = $d->Dump();
191 }
192 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
193 $d
194 } || "[unable to dump $_[0]: '$@']";
195}
159 196
160use JSON::Syck (); # TODO# replace by JSON::PC once working 197use JSON::Syck (); # TODO# replace by JSON::PC once working
161 198
162=item $ref = cf::from_json $json 199=item $ref = cf::from_json $json
163 200
224} 261}
225 262
226sub freeze_mainloop { 263sub freeze_mainloop {
227 return unless $TICK_WATCHER->is_active; 264 return unless $TICK_WATCHER->is_active;
228 265
229 my $guard = Coro::guard { $TICK_WATCHER->start }; 266 my $guard = Coro::guard {
267 $TICK_WATCHER->start;
268 $WRITE_RUNTIME_WATCHER->start;
269 };
270 $WRITE_RUNTIME_WATCHER->stop;
230 $TICK_WATCHER->stop; 271 $TICK_WATCHER->stop;
231 $guard 272 $guard
232} 273}
274
275=item cf::async { BLOCK }
276
277Currently the same as Coro::async_pool, meaning you cannot use
278C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
279thing you are allowed to do is call C<prio> on it.
280
281=cut
282
283BEGIN { *async = \&Coro::async_pool }
233 284
234=item cf::sync_job { BLOCK } 285=item cf::sync_job { BLOCK }
235 286
236The design of crossfire+ requires that the main coro ($Coro::main) is 287The design of crossfire+ requires that the main coro ($Coro::main) is
237always able to handle events or runnable, as crossfire+ is only partly 288always able to handle events or runnable, as crossfire+ is only partly
256 my $freeze_guard = freeze_mainloop; 307 my $freeze_guard = freeze_mainloop;
257 308
258 my $busy = 1; 309 my $busy = 1;
259 my @res; 310 my @res;
260 311
261 (Coro::async_pool { 312 (async {
262 @res = eval { $job->() }; 313 @res = eval { $job->() };
263 warn $@ if $@; 314 warn $@ if $@;
264 undef $busy; 315 undef $busy;
265 })->prio (Coro::PRIO_MAX); 316 })->prio (Coro::PRIO_MAX);
266 317
267 while ($busy) { 318 while ($busy) {
268 Coro::cede_notself; 319 Coro::cede or Event::one_event;
269 Event::one_event unless Coro::nready;
270 } 320 }
271 321
272 wantarray ? @res : $res[0] 322 wantarray ? @res : $res[0]
273 } else { 323 } else {
274 # we are in another coroutine, how wonderful, everything just works 324 # we are in another coroutine, how wonderful, everything just works
275 325
276 $job->() 326 $job->()
277 } 327 }
278} 328}
279 329
280=item $coro = cf::coro { BLOCK } 330=item $coro = cf::async_ext { BLOCK }
281 331
282Creates (and readies) and returns a new coro. This coro is automcatially 332Like async, but this coro is automatically being canceled when the
283being canceled when the extension calling this is being unloaded. 333extension calling this is being unloaded.
284 334
285=cut 335=cut
286 336
287sub coro(&) { 337sub async_ext(&) {
288 my $cb = shift; 338 my $cb = shift;
289 339
290 my $coro = &Coro::async_pool ($cb); 340 my $coro = &Coro::async ($cb);
291 341
292 $coro->on_destroy (sub { 342 $coro->on_destroy (sub {
293 delete $EXT_CORO{$coro+0}; 343 delete $EXT_CORO{$coro+0};
294 }); 344 });
295 $EXT_CORO{$coro+0} = $coro; 345 $EXT_CORO{$coro+0} = $coro;
301 my $runtime = cf::localdir . "/runtime"; 351 my $runtime = cf::localdir . "/runtime";
302 352
303 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 353 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
304 or return; 354 or return;
305 355
356 my $value = $cf::RUNTIME + 90 + 10;
306 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 357 # 10 is the runtime save interval, for a monotonic clock
358 # 60 allows for the watchdog to kill the server.
359
307 (aio_write $fh, 0, (length $value), $value, 0) <= 0 360 (aio_write $fh, 0, (length $value), $value, 0) <= 0
308 and return; 361 and return;
309 362
310 aio_fsync $fh 363 aio_fsync $fh
311 and return; 364 and return;
320} 373}
321 374
322=back 375=back
323 376
324=cut 377=cut
325
326#############################################################################
327
328package cf::path;
329
330sub new {
331 my ($class, $path, $base) = @_;
332
333 $path = $path->as_string if ref $path;
334
335 my $self = bless { }, $class;
336
337 # {... are special paths that are not touched
338 # ?xxx/... are special absolute paths
339 # ?random/... random maps
340 # /! non-realised random map exit
341 # /... normal maps
342 # ~/... per-player maps without a specific player (DO NOT USE)
343 # ~user/... per-player map of a specific user
344
345 if ($path =~ /^{/) {
346 # fine as it is
347 } elsif ($path =~ s{^\?random/}{}) {
348 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
349 $self->{random} = cf::from_json $data;
350 } else {
351 if ($path =~ s{^~([^/]+)?}{}) {
352 $self->{user_rel} = 1;
353
354 if (defined $1) {
355 $self->{user} = $1;
356 } elsif ($base =~ m{^~([^/]+)/}) {
357 $self->{user} = $1;
358 } else {
359 warn "cannot resolve user-relative path without user <$path,$base>\n";
360 }
361 } elsif ($path =~ /^\//) {
362 # already absolute
363 } else {
364 $base =~ s{[^/]+/?$}{};
365 return $class->new ("$base/$path");
366 }
367
368 for ($path) {
369 redo if s{/\.?/}{/};
370 redo if s{/[^/]+/\.\./}{/};
371 }
372 }
373
374 $self->{path} = $path;
375
376 $self
377}
378
379# the name / primary key / in-game path
380sub as_string {
381 my ($self) = @_;
382
383 $self->{user_rel} ? "~$self->{user}$self->{path}"
384 : $self->{random} ? "?random/$self->{path}"
385 : $self->{path}
386}
387
388# the displayed name, this is a one way mapping
389sub visible_name {
390 my ($self) = @_;
391
392# if (my $rmp = $self->{random}) {
393# # todo: be more intelligent about this
394# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
395# } else {
396 $self->as_string
397# }
398}
399
400# escape the /'s in the path
401sub _escaped_path {
402 # ∕ is U+2215
403 (my $path = $_[0]{path}) =~ s/\//∕/g;
404 $path
405}
406
407# the original (read-only) location
408sub load_path {
409 my ($self) = @_;
410
411 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
412}
413
414# the temporary/swap location
415sub save_path {
416 my ($self) = @_;
417
418 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
419 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
420 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
421}
422
423# the unique path, might be eq to save_path
424sub uniq_path {
425 my ($self) = @_;
426
427 $self->{user_rel} || $self->{random}
428 ? undef
429 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
430}
431
432# return random map parameters, or undef
433sub random_map_params {
434 my ($self) = @_;
435
436 $self->{random}
437}
438
439# this is somewhat ugly, but style maps do need special treatment
440sub is_style_map {
441 $_[0]{path} =~ m{^/styles/}
442}
443
444package cf;
445 378
446############################################################################# 379#############################################################################
447 380
448=head2 ATTACHABLE OBJECTS 381=head2 ATTACHABLE OBJECTS
449 382
575our @CB_TYPE = (); # registry for type (cf-object class) based events 508our @CB_TYPE = (); # registry for type (cf-object class) based events
576our @CB_MAP = (); 509our @CB_MAP = ();
577 510
578my %attachment; 511my %attachment;
579 512
513sub cf::attachable::thawer_merge {
514 # simply override everything except _meta
515 local $_[0]{_meta};
516 %{$_[0]} = %{$_[1]};
517}
518
580sub _attach_cb($$$$) { 519sub _attach_cb($$$$) {
581 my ($registry, $event, $prio, $cb) = @_; 520 my ($registry, $event, $prio, $cb) = @_;
582 521
583 use sort 'stable'; 522 use sort 'stable';
584 523
755# object support 694# object support
756 695
757sub reattach { 696sub reattach {
758 # basically do the same as instantiate, without calling instantiate 697 # basically do the same as instantiate, without calling instantiate
759 my ($obj) = @_; 698 my ($obj) = @_;
699
700 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
760 701
761 my $registry = $obj->registry; 702 my $registry = $obj->registry;
762 703
763 @$registry = (); 704 @$registry = ();
764 705
835 } 776 }
836 } else { 777 } else {
837 aio_unlink $filename; 778 aio_unlink $filename;
838 aio_unlink "$filename.pst"; 779 aio_unlink "$filename.pst";
839 } 780 }
781
782 #d##TODO# nuke non .map-files if exist
783 if ($filename =~ s/\.map$//) {
784 aio_unlink $filename;
785 aio_unlink "$filename.pst";
786 }
840 } 787 }
841} 788}
842 789
843sub object_freezer_as_string { 790sub object_freezer_as_string {
844 my ($rdata, $objs) = @_; 791 my ($rdata, $objs) = @_;
850 797
851sub object_thawer_load { 798sub object_thawer_load {
852 my ($filename) = @_; 799 my ($filename) = @_;
853 800
854 my ($data, $av); 801 my ($data, $av);
802
803 #d#TODO remove .map if file does not exist
804 aio_stat $filename and $filename =~ s/\.map$//;
855 805
856 (aio_load $filename, $data) >= 0 806 (aio_load $filename, $data) >= 0
857 or return; 807 or return;
858 808
859 unless (aio_stat "$filename.pst") { 809 unless (aio_stat "$filename.pst") {
896=cut 846=cut
897 847
898sub register_extcmd { 848sub register_extcmd {
899 my ($name, $cb) = @_; 849 my ($name, $cb) = @_;
900 850
901 my $caller = caller;
902 #warn "registering extcmd '$name' to '$caller'";
903
904 $EXTCMD{$name} = [$cb, $caller]; 851 $EXTCMD{$name} = $cb;
905} 852}
906 853
907cf::player->attach ( 854cf::player->attach (
908 on_command => sub { 855 on_command => sub {
909 my ($pl, $name, $params) = @_; 856 my ($pl, $name, $params) = @_;
922 869
923 my $msg = eval { from_json $buf }; 870 my $msg = eval { from_json $buf };
924 871
925 if (ref $msg) { 872 if (ref $msg) {
926 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 873 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
927 if (my %reply = $cb->[0]->($pl, $msg)) { 874 if (my %reply = $cb->($pl, $msg)) {
928 $pl->ext_reply ($msg->{msgid}, %reply); 875 $pl->ext_reply ($msg->{msgid}, %reply);
929 } 876 }
930 } 877 }
931 } else { 878 } else {
932 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 879 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
934 881
935 cf::override; 882 cf::override;
936 }, 883 },
937); 884);
938 885
939sub register {
940 my ($base, $pkg) = @_;
941
942 #TODO
943}
944
945sub load_extension { 886sub load_extension {
946 my ($path) = @_; 887 my ($path) = @_;
947 888
948 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 889 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
949 my $base = $1; 890 my $base = $1;
950 my $pkg = $1; 891 my $pkg = $1;
951 $pkg =~ s/[^[:word:]]/_/g; 892 $pkg =~ s/[^[:word:]]/_/g;
952 $pkg = "ext::$pkg"; 893 $pkg = "ext::$pkg";
953 894
954 warn "loading '$path' into '$pkg'\n"; 895 warn "... loading '$path' into '$pkg'\n";
955 896
956 open my $fh, "<:utf8", $path 897 open my $fh, "<:utf8", $path
957 or die "$path: $!"; 898 or die "$path: $!";
958 899
959 my $source = 900 my $source =
960 "package $pkg; use strict; use utf8;\n" 901 "package $pkg; use strict; use utf8;\n"
961 . "#line 1 \"$path\"\n{\n" 902 . "#line 1 \"$path\"\n{\n"
962 . (do { local $/; <$fh> }) 903 . (do { local $/; <$fh> })
963 . "\n};\n1"; 904 . "\n};\n1";
964 905
965 eval $source 906 unless (eval $source) {
966 or die $@ ? "$path: $@\n" 907 my $msg = $@ ? "$path: $@\n"
967 : "extension disabled.\n"; 908 : "extension disabled.\n";
968 909 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
969 push @exts, $pkg; 910 warn $@;
970 $ext_pkg{$base} = $pkg; 911 warn "mandatory extension failed to load, exiting.\n";
971 912 exit 1;
972# no strict 'refs'; 913 }
973# @{"$pkg\::ISA"} = ext::; 914 die $@;
974
975 register $base, $pkg;
976}
977
978sub unload_extension {
979 my ($pkg) = @_;
980
981 warn "removing extension $pkg\n";
982
983 # remove hooks
984 #TODO
985# for my $idx (0 .. $#PLUGIN_EVENT) {
986# delete $hook[$idx]{$pkg};
987# } 915 }
988 916
989 # remove commands 917 push @EXTS, $pkg;
990 for my $name (keys %COMMAND) {
991 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
992
993 if (@cb) {
994 $COMMAND{$name} = \@cb;
995 } else {
996 delete $COMMAND{$name};
997 }
998 }
999
1000 # remove extcmds
1001 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1002 delete $EXTCMD{$name};
1003 }
1004
1005 if (my $cb = $pkg->can ("unload")) {
1006 eval {
1007 $cb->($pkg);
1008 1
1009 } or warn "$pkg unloaded, but with errors: $@";
1010 }
1011
1012 Symbol::delete_package $pkg;
1013} 918}
1014 919
1015sub load_extensions { 920sub load_extensions {
1016 for my $ext (<$LIBDIR/*.ext>) { 921 for my $ext (<$LIBDIR/*.ext>) {
1017 next unless -r $ext; 922 next unless -r $ext;
1021 } or warn "$ext not loaded: $@"; 926 } or warn "$ext not loaded: $@";
1022 } 927 }
1023} 928}
1024 929
1025############################################################################# 930#############################################################################
1026# load/save/clean perl data associated with a map
1027
1028*cf::mapsupport::on_clean = sub {
1029 my ($map) = @_;
1030
1031 my $path = $map->tmpname;
1032 defined $path or return;
1033
1034 unlink "$path.pst";
1035};
1036
1037cf::map->attach (prio => -10000, package => cf::mapsupport::);
1038
1039#############################################################################
1040# load/save perl data associated with player->ob objects
1041
1042sub all_objects(@) {
1043 @_, map all_objects ($_->inv), @_
1044}
1045
1046# TODO: compatibility cruft, remove when no longer needed
1047cf::player->attach (
1048 on_load => sub {
1049 my ($pl, $path) = @_;
1050
1051 for my $o (all_objects $pl->ob) {
1052 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1053 $o->set_ob_key_value ("_perl_data");
1054
1055 %$o = %{ Storable::thaw pack "H*", $value };
1056 }
1057 }
1058 },
1059);
1060
1061#############################################################################
1062 931
1063=head2 CORE EXTENSIONS 932=head2 CORE EXTENSIONS
1064 933
1065Functions and methods that extend core crossfire objects. 934Functions and methods that extend core crossfire objects.
1066 935
936=cut
937
938package cf::player;
939
940use Coro::AIO;
941
1067=head3 cf::player 942=head3 cf::player
1068 943
1069=over 4 944=over 4
1070 945
1071=item cf::player::exists $login 946=item cf::player::find $login
1072 947
1073Returns true when the given account exists. 948Returns the given player object, loading it if necessary (might block).
1074 949
1075=cut 950=cut
1076 951
1077sub cf::player::exists($) { 952sub playerdir($) {
1078 cf::player::find $_[0] 953 cf::localdir
1079 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 954 . "/"
955 . cf::playerdir
956 . "/"
957 . (ref $_[0] ? $_[0]->ob->name : $_[0])
958}
959
960sub path($) {
961 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
962
963 (playerdir $login) . "/$login.pl"
964}
965
966sub find_active($) {
967 $cf::PLAYER{$_[0]}
968 and $cf::PLAYER{$_[0]}->active
969 and $cf::PLAYER{$_[0]}
970}
971
972sub exists($) {
973 my ($login) = @_;
974
975 $cf::PLAYER{$login}
976 or cf::sync_job { !aio_stat path $login }
977}
978
979sub find($) {
980 return $cf::PLAYER{$_[0]} || do {
981 my $login = $_[0];
982
983 my $guard = cf::lock_acquire "user_find:$login";
984
985 $cf::PLAYER{$_[0]} || do {
986 my $pl = load_pl path $login
987 or return;
988 $cf::PLAYER{$login} = $pl
989 }
990 }
991}
992
993sub save($) {
994 my ($pl) = @_;
995
996 return if $pl->{deny_save};
997
998 my $path = path $pl;
999 my $guard = cf::lock_acquire "user_save:$path";
1000
1001 return if $pl->{deny_save};
1002
1003 aio_mkdir playerdir $pl, 0770;
1004 $pl->{last_save} = $cf::RUNTIME;
1005
1006 $pl->save_pl ($path);
1007 Coro::cede;
1008}
1009
1010sub new($) {
1011 my ($login) = @_;
1012
1013 my $self = create;
1014
1015 $self->ob->name ($login);
1016 $self->{deny_save} = 1;
1017
1018 $cf::PLAYER{$login} = $self;
1019
1020 $self
1021}
1022
1023=item $pl->quit_character
1024
1025Nukes the player without looking back. If logged in, the connection will
1026be destroyed. May block for a long time.
1027
1028=cut
1029
1030sub quit_character {
1031 my ($pl) = @_;
1032
1033 $pl->{deny_save} = 1;
1034 $pl->password ("*"); # this should lock out the player until we nuked the dir
1035
1036 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1037 $pl->deactivate;
1038 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1039 $pl->ns->destroy if $pl->ns;
1040
1041 my $path = playerdir $pl;
1042 my $temp = "$path~$cf::RUNTIME~deleting~";
1043 aio_rename $path, $temp;
1044 delete $cf::PLAYER{$pl->ob->name};
1045 $pl->destroy;
1046 IO::AIO::aio_rmtree $temp;
1047}
1048
1049=item cf::player::list_logins
1050
1051Returns am arrayref of all valid playernames in the system, can take a
1052while and may block, so not sync_job-capable, ever.
1053
1054=cut
1055
1056sub list_logins {
1057 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1058 or return [];
1059
1060 my @logins;
1061
1062 for my $login (@$dirs) {
1063 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1064 aio_read $fh, 0, 512, my $buf, 0 or next;
1065 $buf !~ /^password -------------$/m or next; # official not-valid tag
1066
1067 utf8::decode $login;
1068 push @logins, $login;
1069 }
1070
1071 \@logins
1072}
1073
1074=item $player->maps
1075
1076Returns an arrayref of map paths that are private for this
1077player. May block.
1078
1079=cut
1080
1081sub maps($) {
1082 my ($pl) = @_;
1083
1084 my $files = aio_readdir playerdir $pl
1085 or return;
1086
1087 my @paths;
1088
1089 for (@$files) {
1090 utf8::decode $_;
1091 next if /\.(?:pl|pst)$/;
1092 next unless /^$PATH_SEP/o;
1093
1094 push @paths, cf::map::normalise "~" . $pl->ob->name . "/" . $_;
1095 }
1096
1097 \@paths
1080} 1098}
1081 1099
1082=item $player->ext_reply ($msgid, $msgtype, %msg) 1100=item $player->ext_reply ($msgid, $msgtype, %msg)
1083 1101
1084Sends an ext reply to the player. 1102Sends an ext reply to the player.
1085 1103
1086=cut 1104=cut
1087 1105
1088sub cf::player::ext_reply($$$%) { 1106sub ext_reply($$$%) {
1089 my ($self, $id, %msg) = @_; 1107 my ($self, $id, %msg) = @_;
1090 1108
1091 $msg{msgid} = $id; 1109 $msg{msgid} = $id;
1092 1110
1093 $self->send ("ext " . to_json \%msg); 1111 $self->send ("ext " . cf::to_json \%msg);
1094} 1112}
1113
1114package cf;
1095 1115
1096=back 1116=back
1097 1117
1098 1118
1099=head3 cf::map 1119=head3 cf::map
1105package cf::map; 1125package cf::map;
1106 1126
1107use Fcntl; 1127use Fcntl;
1108use Coro::AIO; 1128use Coro::AIO;
1109 1129
1130use overload
1131 '""' => \&as_string,
1132 fallback => 1;
1133
1110our $MAX_RESET = 3600; 1134our $MAX_RESET = 3600;
1111our $DEFAULT_RESET = 3000; 1135our $DEFAULT_RESET = 3000;
1112 1136
1113sub generate_random_map { 1137sub generate_random_map {
1114 my ($path, $rmp) = @_; 1138 my ($self, $rmp) = @_;
1115
1116 # mit "rum" bekleckern, nicht 1139 # mit "rum" bekleckern, nicht
1117 cf::map::_create_random_map 1140 $self->_create_random_map (
1118 $path,
1119 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1141 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1120 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1142 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1121 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1143 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1122 $rmp->{exit_on_final_map}, 1144 $rmp->{exit_on_final_map},
1123 $rmp->{xsize}, $rmp->{ysize}, 1145 $rmp->{xsize}, $rmp->{ysize},
1124 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1146 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1125 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1147 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1126 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1148 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1127 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1149 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1128 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1150 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1129 (cf::region::find $rmp->{region}) 1151 (cf::region::find $rmp->{region}), $rmp->{custom}
1152 )
1153}
1154
1155=item cf::map->register ($regex, $prio)
1156
1157Register a handler for the map path matching the given regex at the
1158givne priority (higher is better, built-in handlers have priority 0, the
1159default).
1160
1161=cut
1162
1163sub register {
1164 my (undef, $regex, $prio) = @_;
1165 my $pkg = caller;
1166
1167 no strict;
1168 push @{"$pkg\::ISA"}, __PACKAGE__;
1169
1170 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1171}
1172
1173# also paths starting with '/'
1174$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1175
1176sub thawer_merge {
1177 my ($self, $merge) = @_;
1178
1179 # we have to keep some variables in memory intact
1180 local $self->{path};
1181 local $self->{load_path};
1182 local $self->{deny_save};
1183 local $self->{deny_reset};
1184
1185 $self->SUPER::thawer_merge ($merge);
1186}
1187
1188sub normalise {
1189 my ($path, $base) = @_;
1190
1191 $path = "$path"; # make sure its a string
1192
1193 $path =~ s/\.map$//;
1194
1195 # map plan:
1196 #
1197 # /! non-realised random map exit (special hack!)
1198 # {... are special paths that are not being touched
1199 # ?xxx/... are special absolute paths
1200 # ?random/... random maps
1201 # /... normal maps
1202 # ~user/... per-player map of a specific user
1203
1204 $path =~ s/$PATH_SEP/\//go;
1205
1206 # treat it as relative path if it starts with
1207 # something that looks reasonable
1208 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1209 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1210
1211 $base =~ s{[^/]+/?$}{};
1212 $path = "$base/$path";
1213 }
1214
1215 for ($path) {
1216 redo if s{//}{/};
1217 redo if s{/\.?/}{/};
1218 redo if s{/[^/]+/\.\./}{/};
1219 }
1220
1221 $path
1222}
1223
1224sub new_from_path {
1225 my (undef, $path, $base) = @_;
1226
1227 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1228
1229 $path = normalise $path, $base;
1230
1231 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1232 if ($path =~ $EXT_MAP{$pkg}[1]) {
1233 my $self = bless cf::map::new, $pkg;
1234 $self->{path} = $path; $self->path ($path);
1235 $self->init; # pass $1 etc.
1236 return $self;
1237 }
1238 }
1239
1240 Carp::carp "unable to resolve path '$path' (base '$base').";
1241 ()
1242}
1243
1244sub init {
1245 my ($self) = @_;
1246
1247 $self
1248}
1249
1250sub as_string {
1251 my ($self) = @_;
1252
1253 "$self->{path}"
1254}
1255
1256# the displayed name, this is a one way mapping
1257sub visible_name {
1258 &as_string
1259}
1260
1261# the original (read-only) location
1262sub load_path {
1263 my ($self) = @_;
1264
1265 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1266}
1267
1268# the temporary/swap location
1269sub save_path {
1270 my ($self) = @_;
1271
1272 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1273 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1274}
1275
1276# the unique path, undef == no special unique path
1277sub uniq_path {
1278 my ($self) = @_;
1279
1280 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1281 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1130} 1282}
1131 1283
1132# and all this just because we cannot iterate over 1284# and all this just because we cannot iterate over
1133# all maps in C++... 1285# all maps in C++...
1134sub change_all_map_light { 1286sub change_all_map_light {
1136 1288
1137 $_->change_map_light ($change) 1289 $_->change_map_light ($change)
1138 for grep $_->outdoor, values %cf::MAP; 1290 for grep $_->outdoor, values %cf::MAP;
1139} 1291}
1140 1292
1293sub unlink_save {
1294 my ($self) = @_;
1295
1296 utf8::encode (my $save = $self->save_path);
1297 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1298 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1299
1300 #d#TODO remove .map and also nuke
1301 $save =~ s/\.map// or return;#d#
1302 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1303 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1304}
1305
1141sub try_load_header($) { 1306sub load_header_from($) {
1142 my ($path) = @_; 1307 my ($self, $path) = @_;
1143 1308
1144 utf8::encode $path; 1309 utf8::encode $path;
1145 aio_open $path, O_RDONLY, 0 1310 #aio_open $path, O_RDONLY, 0
1311 # or return;
1312
1313 $self->_load_header ($path)
1146 or return; 1314 or return;
1147 1315
1148 my $map = cf::map::new 1316 $self->{load_path} = $path;
1317
1318 1
1319}
1320
1321sub load_header_orig {
1322 my ($self) = @_;
1323
1324 $self->load_header_from ($self->load_path)
1325}
1326
1327sub load_header_temp {
1328 my ($self) = @_;
1329
1330 $self->load_header_from ($self->save_path)
1331}
1332
1333sub prepare_temp {
1334 my ($self) = @_;
1335
1336 $self->last_access ((delete $self->{last_access})
1337 || $cf::RUNTIME); #d#
1338 # safety
1339 $self->{instantiate_time} = $cf::RUNTIME
1340 if $self->{instantiate_time} > $cf::RUNTIME;
1341}
1342
1343sub prepare_orig {
1344 my ($self) = @_;
1345
1346 $self->{load_original} = 1;
1347 $self->{instantiate_time} = $cf::RUNTIME;
1348 $self->last_access ($cf::RUNTIME);
1349 $self->instantiate;
1350}
1351
1352sub load_header {
1353 my ($self) = @_;
1354
1355 if ($self->load_header_temp) {
1356 $self->prepare_temp;
1357 } else {
1358 $self->load_header_orig
1149 or return; 1359 or return;
1360 $self->prepare_orig;
1361 }
1150 1362
1151 # for better error messages only, will be overwritten 1363 1
1152 $map->path ($path);
1153
1154 $map->load_header ($path)
1155 or return;
1156
1157 $map->{load_path} = $path;
1158
1159 $map
1160} 1364}
1161 1365
1162sub find; 1366sub find;
1163sub find { 1367sub find {
1164 my ($path, $origin) = @_; 1368 my ($path, $origin) = @_;
1165 1369
1166 #warn "find<$path,$origin>\n";#d#
1167
1168 $path = new cf::path $path, $origin && $origin->path; 1370 $path = normalise $path, $origin && $origin->path;
1169 my $key = $path->as_string;
1170 1371
1171 cf::lock_wait "map_find:$key"; 1372 cf::lock_wait "map_find:$path";
1172 1373
1173 $cf::MAP{$key} || do { 1374 $cf::MAP{$path} || do {
1174 my $guard = cf::lock_acquire "map_find:$key"; 1375 my $guard = cf::lock_acquire "map_find:$path";
1175 1376 my $map = new_from_path cf::map $path
1176 # do it the slow way
1177 my $map = try_load_header $path->save_path;
1178
1179 Coro::cede;
1180
1181 if ($map) {
1182 $map->last_access ((delete $map->{last_access})
1183 || $cf::RUNTIME); #d#
1184 # safety
1185 $map->{instantiate_time} = $cf::RUNTIME
1186 if $map->{instantiate_time} > $cf::RUNTIME;
1187 } else {
1188 if (my $rmp = $path->random_map_params) {
1189 $map = generate_random_map $key, $rmp;
1190 } else {
1191 $map = try_load_header $path->load_path;
1192 }
1193
1194 $map or return; 1377 or return;
1195 1378
1196 $map->{load_original} = 1;
1197 $map->{instantiate_time} = $cf::RUNTIME;
1198 $map->last_access ($cf::RUNTIME);
1199 $map->instantiate;
1200
1201 # per-player maps become, after loading, normal maps
1202 $map->per_player (0) if $path->{user_rel};
1203 }
1204
1205 $map->path ($key);
1206 $map->{path} = $path;
1207 $map->{last_save} = $cf::RUNTIME; 1379 $map->{last_save} = $cf::RUNTIME;
1208 1380
1209 Coro::cede; 1381 $map->load_header
1382 or return;
1210 1383
1211 if ($map->should_reset) { 1384 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1385 # doing this can freeze the server in a sync job, obviously
1386 #$cf::WAIT_FOR_TICK->wait;
1212 $map->reset; 1387 $map->reset;
1213 undef $guard; 1388 undef $guard;
1214 $map = find $path 1389 return find $path;
1215 or return;
1216 } 1390 }
1217 1391
1218 $cf::MAP{$key} = $map 1392 $cf::MAP{$path} = $map
1219 } 1393 }
1220} 1394}
1395
1396sub pre_load { }
1397sub post_load { }
1221 1398
1222sub load { 1399sub load {
1223 my ($self) = @_; 1400 my ($self) = @_;
1224 1401
1402 local $self->{deny_reset} = 1; # loading can take a long time
1403
1225 my $path = $self->{path}; 1404 my $path = $self->{path};
1226 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1405 my $guard = cf::lock_acquire "map_load:$path";
1227 1406
1228 return if $self->in_memory != cf::MAP_SWAPPED; 1407 return if $self->in_memory != cf::MAP_SWAPPED;
1229 1408
1230 $self->in_memory (cf::MAP_LOADING); 1409 $self->in_memory (cf::MAP_LOADING);
1231 1410
1232 $self->alloc; 1411 $self->alloc;
1412
1413 $self->pre_load;
1414
1233 $self->load_objects ($self->{load_path}, 1) 1415 $self->_load_objects ($self->{load_path}, 1)
1234 or return; 1416 or return;
1235 1417
1236 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1418 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1237 if delete $self->{load_original}; 1419 if delete $self->{load_original};
1238 1420
1239 if (my $uniq = $path->uniq_path) { 1421 if (my $uniq = $self->uniq_path) {
1240 utf8::encode $uniq; 1422 utf8::encode $uniq;
1241 if (aio_open $uniq, O_RDONLY, 0) { 1423 if (aio_open $uniq, O_RDONLY, 0) {
1242 $self->clear_unique_items; 1424 $self->clear_unique_items;
1243 $self->load_objects ($uniq, 0); 1425 $self->_load_objects ($uniq, 0);
1244 } 1426 }
1245 } 1427 }
1246 1428
1247 Coro::cede; 1429 Coro::cede;
1248 1430
1249 # now do the right thing for maps 1431 # now do the right thing for maps
1250 $self->link_multipart_objects; 1432 $self->link_multipart_objects;
1251 1433
1252 if ($self->{path}->is_style_map) { 1434 unless ($self->{deny_activate}) {
1253 $self->{deny_save} = 1; 1435 $self->decay_objects;
1254 $self->{deny_reset} = 1;
1255 } else {
1256 $self->fix_auto_apply; 1436 $self->fix_auto_apply;
1257 $self->decay_objects;
1258 $self->update_buttons; 1437 $self->update_buttons;
1438 Coro::cede;
1259 $self->set_darkness_map; 1439 $self->set_darkness_map;
1260 $self->difficulty ($self->estimate_difficulty) 1440 $self->difficulty ($self->estimate_difficulty)
1261 unless $self->difficulty; 1441 unless $self->difficulty;
1442 Coro::cede;
1262 $self->activate; 1443 $self->activate;
1263 } 1444 }
1264 1445
1265 Coro::cede; 1446 $self->post_load;
1266 1447
1267 $self->in_memory (cf::MAP_IN_MEMORY); 1448 $self->in_memory (cf::MAP_IN_MEMORY);
1449}
1450
1451sub customise_for {
1452 my ($self, $ob) = @_;
1453
1454 return find "~" . $ob->name . "/" . $self->{path}
1455 if $self->per_player;
1456
1457 $self
1458}
1459
1460# find and load all maps in the 3x3 area around a map
1461sub load_diag {
1462 my ($map) = @_;
1463
1464 my @diag; # diagonal neighbours
1465
1466 for (0 .. 3) {
1467 my $neigh = $map->tile_path ($_)
1468 or next;
1469 $neigh = find $neigh, $map
1470 or next;
1471 $neigh->load;
1472
1473 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1474 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1475 }
1476
1477 for (@diag) {
1478 my $neigh = find @$_
1479 or next;
1480 $neigh->load;
1481 }
1268} 1482}
1269 1483
1270sub find_sync { 1484sub find_sync {
1271 my ($path, $origin) = @_; 1485 my ($path, $origin) = @_;
1272 1486
1273 cf::sync_job { cf::map::find $path, $origin } 1487 cf::sync_job { find $path, $origin }
1274} 1488}
1275 1489
1276sub do_load_sync { 1490sub do_load_sync {
1277 my ($map) = @_; 1491 my ($map) = @_;
1278 1492
1279 cf::sync_job { $map->load }; 1493 cf::sync_job { $map->load };
1280} 1494}
1281 1495
1496our %MAP_PREFETCH;
1497our $MAP_PREFETCHER = undef;
1498
1499sub find_async {
1500 my ($path, $origin) = @_;
1501
1502 $path = normalise $path, $origin && $origin->{path};
1503
1504 if (my $map = $cf::MAP{$path}) {
1505 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1506 }
1507
1508 undef $MAP_PREFETCH{$path};
1509 $MAP_PREFETCHER ||= cf::async {
1510 while (%MAP_PREFETCH) {
1511 for my $path (keys %MAP_PREFETCH) {
1512 my $map = find $path
1513 or next;
1514 $map->load;
1515
1516 delete $MAP_PREFETCH{$path};
1517 }
1518 }
1519 undef $MAP_PREFETCHER;
1520 };
1521 $MAP_PREFETCHER->prio (6);
1522
1523 ()
1524}
1525
1282sub save { 1526sub save {
1283 my ($self) = @_; 1527 my ($self) = @_;
1284 1528
1285 my $lock = cf::lock_acquire "map_data:" . $self->path; 1529 my $lock = cf::lock_acquire "map_data:" . $self->path;
1286 1530
1287 $self->{last_save} = $cf::RUNTIME; 1531 $self->{last_save} = $cf::RUNTIME;
1288 1532
1289 return unless $self->dirty; 1533 return unless $self->dirty;
1290 1534
1291 my $save = $self->{path}->save_path; utf8::encode $save; 1535 my $save = $self->save_path; utf8::encode $save;
1292 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1536 my $uniq = $self->uniq_path; utf8::encode $uniq;
1293 1537
1294 $self->{load_path} = $save; 1538 $self->{load_path} = $save;
1295 1539
1296 return if $self->{deny_save}; 1540 return if $self->{deny_save};
1297 1541
1298 local $self->{last_access} = $self->last_access;#d# 1542 local $self->{last_access} = $self->last_access;#d#
1299 1543
1544 cf::async {
1545 $_->contr->save for $self->players;
1546 };
1547
1300 if ($uniq) { 1548 if ($uniq) {
1301 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1549 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1302 $self->save_objects ($uniq, cf::IO_UNIQUES); 1550 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1303 } else { 1551 } else {
1304 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1552 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1305 } 1553 }
1306} 1554}
1307 1555
1308sub swap_out { 1556sub swap_out {
1309 my ($self) = @_; 1557 my ($self) = @_;
1323 1571
1324sub reset_at { 1572sub reset_at {
1325 my ($self) = @_; 1573 my ($self) = @_;
1326 1574
1327 # TODO: safety, remove and allow resettable per-player maps 1575 # TODO: safety, remove and allow resettable per-player maps
1328 return 1e99 if $self->{path}{user_rel}; 1576 return 1e99 if $self->isa ("ext::map_per_player");#d#
1329 return 1e99 if $self->{deny_reset}; 1577 return 1e99 if $self->{deny_reset};
1330 1578
1331 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1579 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1332 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1580 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1333 1581
1338 my ($self) = @_; 1586 my ($self) = @_;
1339 1587
1340 $self->reset_at <= $cf::RUNTIME 1588 $self->reset_at <= $cf::RUNTIME
1341} 1589}
1342 1590
1343sub unlink_save {
1344 my ($self) = @_;
1345
1346 utf8::encode (my $save = $self->{path}->save_path);
1347 aioreq_pri 3; IO::AIO::aio_unlink $save;
1348 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1349}
1350
1351sub rename {
1352 my ($self, $new_path) = @_;
1353
1354 $self->unlink_save;
1355
1356 delete $cf::MAP{$self->path};
1357 $self->{path} = new cf::path $new_path;
1358 $self->path ($self->{path}->as_string);
1359 $cf::MAP{$self->path} = $self;
1360
1361 $self->save;
1362}
1363
1364sub reset { 1591sub reset {
1365 my ($self) = @_; 1592 my ($self) = @_;
1366 1593
1367 my $lock = cf::lock_acquire "map_data:" . $self->path; 1594 my $lock = cf::lock_acquire "map_data:$self->{path}";
1368 1595
1369 return if $self->players; 1596 return if $self->players;
1370 return if $self->{path}{user_rel};#d# 1597 return if $self->isa ("ext::map_per_player");#d#
1371 1598
1372 warn "resetting map ", $self->path;#d# 1599 warn "resetting map ", $self->path;#d#
1373 1600
1374 delete $cf::MAP{$self->path}; 1601 delete $cf::MAP{$self->path};
1602
1603 $self->in_memory (cf::MAP_SWAPPED);
1604 $self->clear;
1375 1605
1376 $_->clear_links_to ($self) for values %cf::MAP; 1606 $_->clear_links_to ($self) for values %cf::MAP;
1377 1607
1378 $self->unlink_save; 1608 $self->unlink_save;
1379 $self->destroy; 1609 $self->destroy;
1382my $nuke_counter = "aaaa"; 1612my $nuke_counter = "aaaa";
1383 1613
1384sub nuke { 1614sub nuke {
1385 my ($self) = @_; 1615 my ($self) = @_;
1386 1616
1617 delete $cf::MAP{$self->path};
1618
1619 $self->unlink_save;
1620
1621 bless $self, "cf::map";
1622 delete $self->{deny_reset};
1387 $self->{deny_save} = 1; 1623 $self->{deny_save} = 1;
1388 $self->reset_timeout (1); 1624 $self->reset_timeout (1);
1389 $self->rename ("{nuke}/" . ($nuke_counter++)); 1625 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1626
1627 $cf::MAP{$self->path} = $self;
1628
1390 $self->reset; # polite request, might not happen 1629 $self->reset; # polite request, might not happen
1391} 1630}
1392 1631
1393sub customise_for { 1632=item cf::map::unique_maps
1394 my ($map, $ob) = @_;
1395 1633
1396 if ($map->per_player) { 1634Returns an arrayref of paths of all shared maps that have
1397 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1635instantiated unique items. May block.
1398 }
1399 1636
1400 $map 1637=cut
1401}
1402 1638
1403sub emergency_save { 1639sub unique_maps() {
1404 my $freeze_guard = cf::freeze_mainloop; 1640 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1641 or return;
1405 1642
1406 warn "enter emergency map save\n"; 1643 my @paths;
1407 1644
1408 cf::sync_job { 1645 for (@$files) {
1409 warn "begin emergency map save\n"; 1646 utf8::decode $_;
1410 $_->save for values %cf::MAP; 1647 next if /\.pst$/;
1648 next unless /^$PATH_SEP/o;
1649
1650 push @paths, cf::map::normalise $_;
1411 }; 1651 }
1412 1652
1413 warn "end emergency map save\n"; 1653 \@paths
1414} 1654}
1415 1655
1416package cf; 1656package cf;
1417 1657
1418=back 1658=back
1419 1659
1660=head3 cf::object
1661
1662=cut
1663
1664package cf::object;
1665
1666=over 4
1667
1668=item $ob->inv_recursive
1669
1670Returns the inventory of the object _and_ their inventories, recursively.
1671
1672=cut
1673
1674sub inv_recursive_;
1675sub inv_recursive_ {
1676 map { $_, inv_recursive_ $_->inv } @_
1677}
1678
1679sub inv_recursive {
1680 inv_recursive_ inv $_[0]
1681}
1682
1683package cf;
1684
1685=back
1420 1686
1421=head3 cf::object::player 1687=head3 cf::object::player
1422 1688
1423=over 4 1689=over 4
1424 1690
1464 1730
1465=item $player_object->enter_link 1731=item $player_object->enter_link
1466 1732
1467Freezes the player and moves him/her to a special map (C<{link}>). 1733Freezes the player and moves him/her to a special map (C<{link}>).
1468 1734
1469The player should be reaosnably safe there for short amounts of time. You 1735The player should be reasonably safe there for short amounts of time. You
1470I<MUST> call C<leave_link> as soon as possible, though. 1736I<MUST> call C<leave_link> as soon as possible, though.
1471 1737
1738Will never block.
1739
1472=item $player_object->leave_link ($map, $x, $y) 1740=item $player_object->leave_link ($map, $x, $y)
1473 1741
1474Moves the player out of the specila link map onto the given map. If the 1742Moves the player out of the special C<{link}> map onto the specified
1475map is not valid (or omitted), the player will be moved back to the 1743map. If the map is not valid (or omitted), the player will be moved back
1476location he/she was before the call to C<enter_link>, or, if that fails, 1744to the location he/she was before the call to C<enter_link>, or, if that
1477to the emergency map position. 1745fails, to the emergency map position.
1478 1746
1479Might block. 1747Might block.
1480 1748
1481=cut 1749=cut
1750
1751sub link_map {
1752 unless ($LINK_MAP) {
1753 $LINK_MAP = cf::map::find "{link}"
1754 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1755 $LINK_MAP->load;
1756 }
1757
1758 $LINK_MAP
1759}
1482 1760
1483sub cf::object::player::enter_link { 1761sub cf::object::player::enter_link {
1484 my ($self) = @_; 1762 my ($self) = @_;
1485 1763
1486 $self->deactivate_recursive; 1764 $self->deactivate_recursive;
1487 1765
1488 return if $self->map == $LINK_MAP; 1766 return if UNIVERSAL::isa $self->map, "ext::map_link";
1489 1767
1490 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1768 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1491 if $self->map; 1769 if $self->map;
1492 1770
1493 $self->enter_map ($LINK_MAP, 20, 20); 1771 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1494} 1772}
1495 1773
1496sub cf::object::player::leave_link { 1774sub cf::object::player::leave_link {
1497 my ($self, $map, $x, $y) = @_; 1775 my ($self, $map, $x, $y) = @_;
1498 1776
1516 # use -1 or undef as default coordinates, not 0, 0 1794 # use -1 or undef as default coordinates, not 0, 0
1517 ($x, $y) = ($map->enter_x, $map->enter_y) 1795 ($x, $y) = ($map->enter_x, $map->enter_y)
1518 if $x <=0 && $y <= 0; 1796 if $x <=0 && $y <= 0;
1519 1797
1520 $map->load; 1798 $map->load;
1799 $map->load_diag;
1521 1800
1801 return unless $self->contr->active;
1522 $self->activate_recursive; 1802 $self->activate_recursive;
1523 $self->enter_map ($map, $x, $y); 1803 $self->enter_map ($map, $x, $y);
1524} 1804}
1525 1805
1526cf::player->attach ( 1806cf::player->attach (
1539 1819
1540 # try to abort aborted map switching on player login :) 1820 # try to abort aborted map switching on player login :)
1541 # should happen only on crashes 1821 # should happen only on crashes
1542 if ($pl->ob->{_link_pos}) { 1822 if ($pl->ob->{_link_pos}) {
1543 $pl->ob->enter_link; 1823 $pl->ob->enter_link;
1544 Coro::async_pool { 1824 (async {
1545 # we need this sleep as the login has a concurrent enter_exit running 1825 # we need this sleep as the login has a concurrent enter_exit running
1546 # and this sleep increases chances of the player not ending up in scorn 1826 # and this sleep increases chances of the player not ending up in scorn
1827 $pl->ob->reply (undef,
1828 "There was an internal problem at your last logout, "
1829 . "the server will try to bring you to your intended destination in a second.",
1830 cf::NDI_RED);
1547 Coro::Timer::sleep 1; 1831 Coro::Timer::sleep 1;
1548 $pl->ob->leave_link; 1832 $pl->ob->leave_link;
1549 }; 1833 })->prio (2);
1550 } 1834 }
1551 }, 1835 },
1552); 1836);
1553 1837
1554=item $player_object->goto ($path, $x, $y) 1838=item $player_object->goto ($path, $x, $y)
1558sub cf::object::player::goto { 1842sub cf::object::player::goto {
1559 my ($self, $path, $x, $y) = @_; 1843 my ($self, $path, $x, $y) = @_;
1560 1844
1561 $self->enter_link; 1845 $self->enter_link;
1562 1846
1563 (Coro::async_pool { 1847 (async {
1564 $path = new cf::path $path; 1848 my $map = eval {
1565
1566 my $map = cf::map::find $path->as_string; 1849 my $map = cf::map::find $path;
1567 $map = $map->customise_for ($self) if $map; 1850 $map = $map->customise_for ($self) if $map;
1568 1851 $map
1569# warn "entering ", $map->path, " at ($x, $y)\n" 1852 } or
1570# if $map;
1571
1572 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1853 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1573 1854
1574 $self->leave_link ($map, $x, $y); 1855 $self->leave_link ($map, $x, $y);
1575 })->prio (1); 1856 })->prio (1);
1576} 1857}
1577 1858
1581 1862
1582sub parse_random_map_params { 1863sub parse_random_map_params {
1583 my ($spec) = @_; 1864 my ($spec) = @_;
1584 1865
1585 my $rmp = { # defaults 1866 my $rmp = { # defaults
1586 xsize => 10, 1867 xsize => (cf::rndm 15, 40),
1587 ysize => 10, 1868 ysize => (cf::rndm 15, 40),
1869 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1870 #layout => string,
1588 }; 1871 };
1589 1872
1590 for (split /\n/, $spec) { 1873 for (split /\n/, $spec) {
1591 my ($k, $v) = split /\s+/, $_, 2; 1874 my ($k, $v) = split /\s+/, $_, 2;
1592 1875
1596 $rmp 1879 $rmp
1597} 1880}
1598 1881
1599sub prepare_random_map { 1882sub prepare_random_map {
1600 my ($exit) = @_; 1883 my ($exit) = @_;
1884
1885 my $guard = cf::lock_acquire "exit_prepare:$exit";
1601 1886
1602 # all this does is basically replace the /! path by 1887 # all this does is basically replace the /! path by
1603 # a new random map path (?random/...) with a seed 1888 # a new random map path (?random/...) with a seed
1604 # that depends on the exit object 1889 # that depends on the exit object
1605 1890
1606 my $rmp = parse_random_map_params $exit->msg; 1891 my $rmp = parse_random_map_params $exit->msg;
1607 1892
1608 if ($exit->map) { 1893 if ($exit->map) {
1609 $rmp->{region} = $exit->map->region_name; 1894 $rmp->{region} = $exit->region->name;
1610 $rmp->{origin_map} = $exit->map->path; 1895 $rmp->{origin_map} = $exit->map->path;
1611 $rmp->{origin_x} = $exit->x; 1896 $rmp->{origin_x} = $exit->x;
1612 $rmp->{origin_y} = $exit->y; 1897 $rmp->{origin_y} = $exit->y;
1613 } 1898 }
1614 1899
1615 $rmp->{random_seed} ||= $exit->random_seed; 1900 $rmp->{random_seed} ||= $exit->random_seed;
1616 1901
1617 my $data = cf::to_json $rmp; 1902 my $data = cf::to_json $rmp;
1618 my $md5 = Digest::MD5::md5_hex $data; 1903 my $md5 = Digest::MD5::md5_hex $data;
1904 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1619 1905
1620 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1906 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1621 aio_write $fh, 0, (length $data), $data, 0; 1907 aio_write $fh, 0, (length $data), $data, 0;
1908 undef $fh;
1909 aio_rename "$meta~", $meta;
1622 1910
1623 $exit->slaying ("?random/$md5"); 1911 $exit->slaying ("?random/$md5");
1624 $exit->msg (undef); 1912 $exit->msg (undef);
1625 } 1913 }
1626} 1914}
1628sub cf::object::player::enter_exit { 1916sub cf::object::player::enter_exit {
1629 my ($self, $exit) = @_; 1917 my ($self, $exit) = @_;
1630 1918
1631 return unless $self->type == cf::PLAYER; 1919 return unless $self->type == cf::PLAYER;
1632 1920
1921 if ($exit->slaying eq "/!") {
1922 #TODO: this should de-fi-ni-te-ly not be a sync-job
1923 cf::sync_job { prepare_random_map $exit };
1924 }
1925
1926 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1927 my $hp = $exit->stats->hp;
1928 my $sp = $exit->stats->sp;
1929
1633 $self->enter_link; 1930 $self->enter_link;
1634 1931
1635 (Coro::async_pool { 1932 (async {
1636 $self->deactivate_recursive; # just to be sure 1933 $self->deactivate_recursive; # just to be sure
1637 unless (eval { 1934 unless (eval {
1638 prepare_random_map $exit 1935 $self->goto ($slaying, $hp, $sp);
1639 if $exit->slaying eq "/!";
1640
1641 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1642 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1643 1936
1644 1; 1937 1;
1645 }) { 1938 }) {
1646 $self->message ("Something went wrong deep within the crossfire server. " 1939 $self->message ("Something went wrong deep within the crossfire server. "
1647 . "I'll try to bring you back to the map you were before. " 1940 . "I'll try to bring you back to the map you were before. "
1648 . "Please report this to the dungeon master", 1941 . "Please report this to the dungeon master!",
1649 cf::NDI_UNIQUE | cf::NDI_RED); 1942 cf::NDI_UNIQUE | cf::NDI_RED);
1650 1943
1651 warn "ERROR in enter_exit: $@"; 1944 warn "ERROR in enter_exit: $@";
1652 $self->leave_link; 1945 $self->leave_link;
1653 } 1946 }
1721 } 2014 }
1722 } 2015 }
1723 }, 2016 },
1724); 2017);
1725 2018
1726=item $client->coro (\&cb) 2019=item $client->async (\&cb)
1727 2020
1728Create a new coroutine, running the specified callback. The coroutine will 2021Create a new coroutine, running the specified callback. The coroutine will
1729be automatically cancelled when the client gets destroyed (e.g. on logout, 2022be automatically cancelled when the client gets destroyed (e.g. on logout,
1730or loss of connection). 2023or loss of connection).
1731 2024
1732=cut 2025=cut
1733 2026
1734sub cf::client::coro { 2027sub cf::client::async {
1735 my ($self, $cb) = @_; 2028 my ($self, $cb) = @_;
1736 2029
1737 my $coro = &Coro::async_pool ($cb); 2030 my $coro = &Coro::async ($cb);
1738 2031
1739 $coro->on_destroy (sub { 2032 $coro->on_destroy (sub {
1740 delete $self->{_coro}{$coro+0}; 2033 delete $self->{_coro}{$coro+0};
1741 }); 2034 });
1742 2035
1936 sub db_sync() { 2229 sub db_sync() {
1937 db_save if $dirty; 2230 db_save if $dirty;
1938 undef $dirty; 2231 undef $dirty;
1939 } 2232 }
1940 2233
1941 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2234 my $idle = Event->idle (
1942 db_sync; 2235 reentrant => 0,
2236 min => 10,
2237 max => 20,
2238 repeat => 0,
2239 data => WF_AUTOCANCEL,
2240 cb => \&db_sync,
1943 }); 2241 );
1944 2242
1945 sub db_dirty() { 2243 sub db_dirty() {
1946 $dirty = 1; 2244 $dirty = 1;
1947 $idle->start; 2245 $idle->start;
1948 } 2246 }
1980 local $/; 2278 local $/;
1981 *CFG = YAML::Syck::Load <$fh>; 2279 *CFG = YAML::Syck::Load <$fh>;
1982 2280
1983 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2281 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
1984 2282
2283 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2284 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2285
1985 if (exists $CFG{mlockall}) { 2286 if (exists $CFG{mlockall}) {
1986 eval { 2287 eval {
1987 $CFG{mlockall} ? &mlockall : &munlockall 2288 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
1988 and die "WARNING: m(un)lockall failed: $!\n"; 2289 and die "WARNING: m(un)lockall failed: $!\n";
1989 }; 2290 };
1990 warn $@ if $@; 2291 warn $@ if $@;
1991 } 2292 }
1992} 2293}
1993 2294
1994sub main { 2295sub main {
1995 # we must not ever block the main coroutine 2296 # we must not ever block the main coroutine
1996 local $Coro::idle = sub { 2297 local $Coro::idle = sub {
1997 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2298 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1998 (Coro::unblock_sub { 2299 (async {
1999 Event::one_event; 2300 Event::one_event;
2000 })->(); 2301 })->prio (Coro::PRIO_MAX);
2001 }; 2302 };
2002 2303
2003 cfg_load; 2304 cfg_load;
2004 db_load; 2305 db_load;
2005 load_extensions; 2306 load_extensions;
2307
2308 $TICK_WATCHER->start;
2006 Event::loop; 2309 Event::loop;
2007} 2310}
2008 2311
2009############################################################################# 2312#############################################################################
2010# initialisation 2313# initialisation and cleanup
2314
2315# install some emergency cleanup handlers
2316BEGIN {
2317 for my $signal (qw(INT HUP TERM)) {
2318 Event->signal (
2319 reentrant => 0,
2320 data => WF_AUTOCANCEL,
2321 signal => $signal,
2322 prio => 0,
2323 cb => sub {
2324 cf::cleanup "SIG$signal";
2325 },
2326 );
2327 }
2328}
2329
2330sub emergency_save() {
2331 my $freeze_guard = cf::freeze_mainloop;
2332
2333 warn "enter emergency perl save\n";
2334
2335 cf::sync_job {
2336 # use a peculiar iteration method to avoid tripping on perl
2337 # refcount bugs in for. also avoids problems with players
2338 # and maps saved/destroyed asynchronously.
2339 warn "begin emergency player save\n";
2340 for my $login (keys %cf::PLAYER) {
2341 my $pl = $cf::PLAYER{$login} or next;
2342 $pl->valid or next;
2343 $pl->save;
2344 }
2345 warn "end emergency player save\n";
2346
2347 warn "begin emergency map save\n";
2348 for my $path (keys %cf::MAP) {
2349 my $map = $cf::MAP{$path} or next;
2350 $map->valid or next;
2351 $map->save;
2352 }
2353 warn "end emergency map save\n";
2354 };
2355
2356 warn "leave emergency perl save\n";
2357}
2011 2358
2012sub reload() { 2359sub reload() {
2013 # can/must only be called in main 2360 # can/must only be called in main
2014 if ($Coro::current != $Coro::main) { 2361 if ($Coro::current != $Coro::main) {
2015 warn "can only reload from main coroutine\n"; 2362 warn "can only reload from main coroutine";
2016 return; 2363 return;
2017 } 2364 }
2018 2365
2019 warn "reloading..."; 2366 warn "reloading...";
2020 2367
2021 my $guard = freeze_mainloop; 2368 warn "cancelling server ticker";
2369 $TICK_WATCHER->cancel;
2370
2022 cf::emergency_save; 2371 cf::emergency_save;
2023 2372
2024 eval { 2373 eval {
2025 # if anything goes wrong in here, we should simply crash as we already saved 2374 # if anything goes wrong in here, we should simply crash as we already saved
2026 2375
2027 # cancel all watchers 2376 warn "syncing database to disk";
2377 cf::db_sync;
2378
2379 warn "cancelling all WF_AUTOCANCEL watchers";
2028 for (Event::all_watchers) { 2380 for (Event::all_watchers) {
2029 $_->cancel if $_->data & WF_AUTOCANCEL; 2381 $_->cancel if $_->data & WF_AUTOCANCEL;
2030 } 2382 }
2031 2383
2384 warn "flushing outstanding aio requests";
2385 for (;;) {
2386 IO::AIO::flush;
2387 Coro::cede;
2388 last unless IO::AIO::nreqs;
2389 warn "iterate...";
2390 }
2391
2032 # cancel all extension coros 2392 warn "cancelling all extension coros";
2033 $_->cancel for values %EXT_CORO; 2393 $_->cancel for values %EXT_CORO;
2034 %EXT_CORO = (); 2394 %EXT_CORO = ();
2035 2395
2036 # unload all extensions 2396 warn "removing commands";
2037 for (@exts) { 2397 %COMMAND = ();
2398
2399 warn "removing ext commands";
2400 %EXTCMD = ();
2401
2402 warn "unloading/nuking all extensions";
2403 for my $pkg (@EXTS) {
2038 warn "unloading <$_>"; 2404 warn "... unloading $pkg";
2039 unload_extension $_; 2405
2406 if (my $cb = $pkg->can ("unload")) {
2407 eval {
2408 $cb->($pkg);
2409 1
2410 } or warn "$pkg unloaded, but with errors: $@";
2040 } 2411 }
2041 2412
2413 warn "... nuking $pkg";
2414 Symbol::delete_package $pkg;
2415 }
2416
2042 # unload all modules loaded from $LIBDIR 2417 warn "unloading all perl modules loaded from $LIBDIR";
2043 while (my ($k, $v) = each %INC) { 2418 while (my ($k, $v) = each %INC) {
2044 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2419 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2045 2420
2046 warn "removing <$k>"; 2421 warn "... unloading $k";
2047 delete $INC{$k}; 2422 delete $INC{$k};
2048 2423
2049 $k =~ s/\.pm$//; 2424 $k =~ s/\.pm$//;
2050 $k =~ s/\//::/g; 2425 $k =~ s/\//::/g;
2051 2426
2054 } 2429 }
2055 2430
2056 Symbol::delete_package $k; 2431 Symbol::delete_package $k;
2057 } 2432 }
2058 2433
2059 # sync database to disk
2060 cf::db_sync;
2061 IO::AIO::flush;
2062
2063 # get rid of safe::, as good as possible 2434 warn "getting rid of safe::, as good as possible";
2064 Symbol::delete_package "safe::$_" 2435 Symbol::delete_package "safe::$_"
2065 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2436 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2066 2437
2067 # remove register_script_function callbacks
2068 # TODO
2069
2070 # unload cf.pm "a bit" 2438 warn "unloading cf.pm \"a bit\"";
2071 delete $INC{"cf.pm"}; 2439 delete $INC{"cf.pm"};
2072 2440
2073 # don't, removes xs symbols, too, 2441 # don't, removes xs symbols, too,
2074 # and global variables created in xs 2442 # and global variables created in xs
2075 #Symbol::delete_package __PACKAGE__; 2443 #Symbol::delete_package __PACKAGE__;
2076 2444
2077 # reload cf.pm 2445 warn "unload completed, starting to reload now";
2446
2078 warn "reloading cf.pm"; 2447 warn "reloading cf.pm";
2079 require cf; 2448 require cf;
2080 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2449 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2081 2450
2082 # load config and database again 2451 warn "loading config and database again";
2083 cf::cfg_load; 2452 cf::cfg_load;
2084 cf::db_load; 2453 cf::db_load;
2085 2454
2086 # load extensions
2087 warn "load extensions"; 2455 warn "loading extensions";
2088 cf::load_extensions; 2456 cf::load_extensions;
2089 2457
2090 # reattach attachments to objects 2458 warn "reattaching attachments to objects/players";
2091 warn "reattach";
2092 _global_reattach; 2459 _global_reattach;
2460 warn "reattaching attachments to maps";
2461 reattach $_ for values %MAP;
2462
2463 warn "restarting server ticker";
2464
2465 $TICK_WATCHER->start;
2093 }; 2466 };
2094 2467
2095 if ($@) { 2468 if ($@) {
2096 warn $@; 2469 warn $@;
2097 warn "error while reloading, exiting."; 2470 warn "error while reloading, exiting.";
2098 exit 1; 2471 exit 1;
2099 } 2472 }
2100 2473
2101 warn "reloaded successfully"; 2474 warn "reloaded";
2102}; 2475};
2103 2476
2104############################################################################# 2477our $RELOAD_WATCHER; # used only during reload
2105
2106unless ($LINK_MAP) {
2107 $LINK_MAP = cf::map::new;
2108
2109 $LINK_MAP->width (41);
2110 $LINK_MAP->height (41);
2111 $LINK_MAP->alloc;
2112 $LINK_MAP->path ("{link}");
2113 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2114 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2115
2116 # dirty hack because... archetypes are not yet loaded
2117 Event->timer (
2118 after => 2,
2119 cb => sub {
2120 $_[0]->w->cancel;
2121
2122 # provide some exits "home"
2123 my $exit = cf::object::new "exit";
2124
2125 $exit->slaying ($EMERGENCY_POSITION->[0]);
2126 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2127 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2128
2129 $LINK_MAP->insert ($exit->clone, 19, 19);
2130 $LINK_MAP->insert ($exit->clone, 19, 20);
2131 $LINK_MAP->insert ($exit->clone, 19, 21);
2132 $LINK_MAP->insert ($exit->clone, 20, 19);
2133 $LINK_MAP->insert ($exit->clone, 20, 21);
2134 $LINK_MAP->insert ($exit->clone, 21, 19);
2135 $LINK_MAP->insert ($exit->clone, 21, 20);
2136 $LINK_MAP->insert ($exit->clone, 21, 21);
2137
2138 $exit->destroy;
2139 });
2140
2141 $LINK_MAP->{deny_save} = 1;
2142 $LINK_MAP->{deny_reset} = 1;
2143
2144 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2145}
2146
2147register "<global>", __PACKAGE__;
2148 2478
2149register_command "reload" => sub { 2479register_command "reload" => sub {
2150 my ($who, $arg) = @_; 2480 my ($who, $arg) = @_;
2151 2481
2152 if ($who->flag (FLAG_WIZ)) { 2482 if ($who->flag (FLAG_WIZ)) {
2153 $who->message ("start of reload."); 2483 $who->message ("reloading server.");
2484
2485 # doing reload synchronously and two reloads happen back-to-back,
2486 # coro crashes during coro_state_free->destroy here.
2487
2488 $RELOAD_WATCHER ||= Event->timer (
2489 reentrant => 0,
2490 after => 0,
2491 data => WF_AUTOCANCEL,
2492 cb => sub {
2154 reload; 2493 reload;
2155 $who->message ("end of reload."); 2494 undef $RELOAD_WATCHER;
2495 },
2496 );
2156 } 2497 }
2157}; 2498};
2158 2499
2159unshift @INC, $LIBDIR; 2500unshift @INC, $LIBDIR;
2501
2502my $bug_warning = 0;
2160 2503
2161$TICK_WATCHER = Event->timer ( 2504$TICK_WATCHER = Event->timer (
2162 reentrant => 0, 2505 reentrant => 0,
2506 parked => 1,
2163 prio => 0, 2507 prio => 0,
2164 at => $NEXT_TICK || $TICK, 2508 at => $NEXT_TICK || $TICK,
2165 data => WF_AUTOCANCEL, 2509 data => WF_AUTOCANCEL,
2166 cb => sub { 2510 cb => sub {
2511 if ($Coro::current != $Coro::main) {
2512 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2513 unless ++$bug_warning > 10;
2514 return;
2515 }
2516
2517 $NOW = Event::time;
2518
2167 cf::server_tick; # one server iteration 2519 cf::server_tick; # one server iteration
2168 $RUNTIME += $TICK; 2520 $RUNTIME += $TICK;
2169 $NEXT_TICK += $TICK; 2521 $NEXT_TICK += $TICK;
2522
2523 $WAIT_FOR_TICK->broadcast;
2524 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2525
2526 Event::sweep;
2527 Coro::cede_notself;
2528
2529# my $AFTER = Event::time;
2530# warn $AFTER - $NOW;#d#
2170 2531
2171 # if we are delayed by four ticks or more, skip them all 2532 # if we are delayed by four ticks or more, skip them all
2172 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2533 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2173 2534
2174 $TICK_WATCHER->at ($NEXT_TICK); 2535 $TICK_WATCHER->at ($NEXT_TICK);
2175 $TICK_WATCHER->start; 2536 $TICK_WATCHER->start;
2176 }, 2537 },
2177); 2538);
2178 2539
2179IO::AIO::max_poll_time $TICK * 0.2; 2540IO::AIO::max_poll_time $TICK * 0.1;
2180 2541
2181Event->io ( 2542undef $Coro::AIO::WATCHER;
2543$AIO_POLL_WATCHER = Event->io (
2544 reentrant => 0,
2182 fd => IO::AIO::poll_fileno, 2545 fd => IO::AIO::poll_fileno,
2183 poll => 'r', 2546 poll => 'r',
2184 prio => 5, 2547 prio => 6,
2185 data => WF_AUTOCANCEL, 2548 data => WF_AUTOCANCEL,
2186 cb => \&IO::AIO::poll_cb, 2549 cb => \&IO::AIO::poll_cb,
2187); 2550);
2188 2551
2189Event->timer ( 2552$WRITE_RUNTIME_WATCHER = Event->timer (
2553 reentrant => 0,
2190 data => WF_AUTOCANCEL, 2554 data => WF_AUTOCANCEL,
2191 after => 0, 2555 after => 1,
2192 interval => 10, 2556 interval => 10,
2193 cb => sub { 2557 prio => 6, # keep it lowest so it acts like a watchdog
2194 (Coro::unblock_sub { 2558 cb => Coro::unblock_sub {
2195 write_runtime 2559 write_runtime
2196 or warn "ERROR: unable to write runtime file: $!"; 2560 or warn "ERROR: unable to write runtime file: $!";
2197 })->();
2198 }, 2561 },
2199); 2562);
2200 2563
2201END { cf::emergency_save } 2564END { cf::emergency_save }
2202 2565

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