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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.139 by root, Fri Jan 5 19:12:03 2007 UTC vs.
Revision 1.200 by root, Mon Jan 29 17:57:22 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 35
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
56 69
57binmode STDOUT; 70binmode STDOUT;
58binmode STDERR; 71binmode STDERR;
59 72
60# read virtual server time, if available 73# read virtual server time, if available
68mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
72 85
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 86our $EMERGENCY_POSITION;
87
88sub cf::map::normalise;
76 89
77############################################################################# 90#############################################################################
78 91
79=head2 GLOBAL VARIABLES 92=head2 GLOBAL VARIABLES
80 93
104 117
105=item %cf::CFG 118=item %cf::CFG
106 119
107Configuration for the server, loaded from C</etc/crossfire/config>, or 120Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 121from wherever your confdir points to.
122
123=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
124
125These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
126or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
127processing has been done. Call C<< ->wait >> on them to maximise the
128window of cpu time available, or simply to synchronise to the server tick.
109 129
110=back 130=back
111 131
112=cut 132=cut
113 133
117 utf8::encode $msg; 137 utf8::encode $msg;
118 138
119 $msg .= "\n" 139 $msg .= "\n"
120 unless $msg =~ /\n$/; 140 unless $msg =~ /\n$/;
121 141
122 LOG llevError, "cfperl: $msg"; 142 LOG llevError, $msg;
123 }; 143 };
124} 144}
125 145
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 146@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 147@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 165
146$Event::DIED = sub { 166$Event::DIED = sub {
147 warn "error in event callback: @_"; 167 warn "error in event callback: @_";
148}; 168};
149 169
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 170=head2 UTILITY FUNCTIONS
155 171
156=over 4 172=over 4
157 173
174=item dumpval $ref
175
158=cut 176=cut
177
178sub dumpval {
179 eval {
180 local $SIG{__DIE__};
181 my $d;
182 if (1) {
183 $d = new Data::Dumper([$_[0]], ["*var"]);
184 $d->Terse(1);
185 $d->Indent(2);
186 $d->Quotekeys(0);
187 $d->Useqq(1);
188 #$d->Bless(...);
189 $d->Seen($_[1]) if @_ > 1;
190 $d = $d->Dump();
191 }
192 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
193 $d
194 } || "[unable to dump $_[0]: '$@']";
195}
159 196
160use JSON::Syck (); # TODO# replace by JSON::PC once working 197use JSON::Syck (); # TODO# replace by JSON::PC once working
161 198
162=item $ref = cf::from_json $json 199=item $ref = cf::from_json $json
163 200
224} 261}
225 262
226sub freeze_mainloop { 263sub freeze_mainloop {
227 return unless $TICK_WATCHER->is_active; 264 return unless $TICK_WATCHER->is_active;
228 265
229 my $guard = Coro::guard { $TICK_WATCHER->start }; 266 my $guard = Coro::guard {
267 $TICK_WATCHER->start;
268 $WRITE_RUNTIME_WATCHER->start;
269 };
270 $WRITE_RUNTIME_WATCHER->stop;
230 $TICK_WATCHER->stop; 271 $TICK_WATCHER->stop;
231 $guard 272 $guard
232} 273}
274
275=item cf::async { BLOCK }
276
277Currently the same as Coro::async_pool, meaning you cannot use
278C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
279thing you are allowed to do is call C<prio> on it.
280
281=cut
282
283BEGIN { *async = \&Coro::async_pool }
233 284
234=item cf::sync_job { BLOCK } 285=item cf::sync_job { BLOCK }
235 286
236The design of crossfire+ requires that the main coro ($Coro::main) is 287The design of crossfire+ requires that the main coro ($Coro::main) is
237always able to handle events or runnable, as crossfire+ is only partly 288always able to handle events or runnable, as crossfire+ is only partly
256 my $freeze_guard = freeze_mainloop; 307 my $freeze_guard = freeze_mainloop;
257 308
258 my $busy = 1; 309 my $busy = 1;
259 my @res; 310 my @res;
260 311
261 (Coro::async_pool { 312 (async {
262 @res = eval { $job->() }; 313 @res = eval { $job->() };
263 warn $@ if $@; 314 warn $@ if $@;
264 undef $busy; 315 undef $busy;
265 })->prio (Coro::PRIO_MAX); 316 })->prio (Coro::PRIO_MAX);
266 317
267 while ($busy) { 318 while ($busy) {
268 unless (Coro::cede) { 319 Coro::cede or Event::one_event;
269 Coro::nready ? Event::one_event 0 : Event::one_event;
270 Coro::cede_notself unless Coro::cede;
271 }
272 } 320 }
273 321
274 wantarray ? @res : $res[0] 322 wantarray ? @res : $res[0]
275 } else { 323 } else {
276 # we are in another coroutine, how wonderful, everything just works 324 # we are in another coroutine, how wonderful, everything just works
277 325
278 $job->() 326 $job->()
279 } 327 }
280} 328}
281 329
282=item $coro = cf::coro { BLOCK } 330=item $coro = cf::async_ext { BLOCK }
283 331
284Creates (and readies) and returns a new coro. This coro is automcatially 332Like async, but this coro is automatically being canceled when the
285being canceled when the extension calling this is being unloaded. 333extension calling this is being unloaded.
286 334
287=cut 335=cut
288 336
289sub coro(&) { 337sub async_ext(&) {
290 my $cb = shift; 338 my $cb = shift;
291 339
292 my $coro = &Coro::async_pool ($cb); 340 my $coro = &Coro::async ($cb);
293 341
294 $coro->on_destroy (sub { 342 $coro->on_destroy (sub {
295 delete $EXT_CORO{$coro+0}; 343 delete $EXT_CORO{$coro+0};
296 }); 344 });
297 $EXT_CORO{$coro+0} = $coro; 345 $EXT_CORO{$coro+0} = $coro;
303 my $runtime = cf::localdir . "/runtime"; 351 my $runtime = cf::localdir . "/runtime";
304 352
305 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 353 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
306 or return; 354 or return;
307 355
356 my $value = $cf::RUNTIME + 90 + 10;
308 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 357 # 10 is the runtime save interval, for a monotonic clock
358 # 60 allows for the watchdog to kill the server.
359
309 (aio_write $fh, 0, (length $value), $value, 0) <= 0 360 (aio_write $fh, 0, (length $value), $value, 0) <= 0
310 and return; 361 and return;
311 362
312 aio_fsync $fh 363 aio_fsync $fh
313 and return; 364 and return;
322} 373}
323 374
324=back 375=back
325 376
326=cut 377=cut
327
328#############################################################################
329
330package cf::path;
331
332sub new {
333 my ($class, $path, $base) = @_;
334
335 $path = $path->as_string if ref $path;
336
337 my $self = bless { }, $class;
338
339 # {... are special paths that are not touched
340 # ?xxx/... are special absolute paths
341 # ?random/... random maps
342 # /! non-realised random map exit
343 # /... normal maps
344 # ~/... per-player maps without a specific player (DO NOT USE)
345 # ~user/... per-player map of a specific user
346
347 if ($path =~ /^{/) {
348 # fine as it is
349 } elsif ($path =~ s{^\?random/}{}) {
350 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
351 $self->{random} = cf::from_json $data;
352 } else {
353 if ($path =~ s{^~([^/]+)?}{}) {
354 $self->{user_rel} = 1;
355
356 if (defined $1) {
357 $self->{user} = $1;
358 } elsif ($base =~ m{^~([^/]+)/}) {
359 $self->{user} = $1;
360 } else {
361 warn "cannot resolve user-relative path without user <$path,$base>\n";
362 }
363 } elsif ($path =~ /^\//) {
364 # already absolute
365 } else {
366 $base =~ s{[^/]+/?$}{};
367 return $class->new ("$base/$path");
368 }
369
370 for ($path) {
371 redo if s{/\.?/}{/};
372 redo if s{/[^/]+/\.\./}{/};
373 }
374 }
375
376 $self->{path} = $path;
377
378 $self
379}
380
381# the name / primary key / in-game path
382sub as_string {
383 my ($self) = @_;
384
385 $self->{user_rel} ? "~$self->{user}$self->{path}"
386 : $self->{random} ? "?random/$self->{path}"
387 : $self->{path}
388}
389
390# the displayed name, this is a one way mapping
391sub visible_name {
392 my ($self) = @_;
393
394# if (my $rmp = $self->{random}) {
395# # todo: be more intelligent about this
396# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
397# } else {
398 $self->as_string
399# }
400}
401
402# escape the /'s in the path
403sub _escaped_path {
404 # ∕ is U+2215
405 (my $path = $_[0]{path}) =~ s/\//∕/g;
406 $path
407}
408
409# the original (read-only) location
410sub load_path {
411 my ($self) = @_;
412
413 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
414}
415
416# the temporary/swap location
417sub save_path {
418 my ($self) = @_;
419
420 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
421 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
422 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
423}
424
425# the unique path, might be eq to save_path
426sub uniq_path {
427 my ($self) = @_;
428
429 $self->{user_rel} || $self->{random}
430 ? undef
431 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
432}
433
434# return random map parameters, or undef
435sub random_map_params {
436 my ($self) = @_;
437
438 $self->{random}
439}
440
441# this is somewhat ugly, but style maps do need special treatment
442sub is_style_map {
443 $_[0]{path} =~ m{^/styles/}
444}
445
446package cf;
447 378
448############################################################################# 379#############################################################################
449 380
450=head2 ATTACHABLE OBJECTS 381=head2 ATTACHABLE OBJECTS
451 382
577our @CB_TYPE = (); # registry for type (cf-object class) based events 508our @CB_TYPE = (); # registry for type (cf-object class) based events
578our @CB_MAP = (); 509our @CB_MAP = ();
579 510
580my %attachment; 511my %attachment;
581 512
513sub cf::attachable::thawer_merge {
514 # simply override everything except _meta
515 local $_[0]{_meta};
516 %{$_[0]} = %{$_[1]};
517}
518
582sub _attach_cb($$$$) { 519sub _attach_cb($$$$) {
583 my ($registry, $event, $prio, $cb) = @_; 520 my ($registry, $event, $prio, $cb) = @_;
584 521
585 use sort 'stable'; 522 use sort 'stable';
586 523
757# object support 694# object support
758 695
759sub reattach { 696sub reattach {
760 # basically do the same as instantiate, without calling instantiate 697 # basically do the same as instantiate, without calling instantiate
761 my ($obj) = @_; 698 my ($obj) = @_;
699
700 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
762 701
763 my $registry = $obj->registry; 702 my $registry = $obj->registry;
764 703
765 @$registry = (); 704 @$registry = ();
766 705
837 } 776 }
838 } else { 777 } else {
839 aio_unlink $filename; 778 aio_unlink $filename;
840 aio_unlink "$filename.pst"; 779 aio_unlink "$filename.pst";
841 } 780 }
781
782 #d##TODO# nuke non .map-files if exist
783 if ($filename =~ s/\.map$//) {
784 aio_unlink $filename;
785 aio_unlink "$filename.pst";
786 }
842 } 787 }
843} 788}
844 789
845sub object_freezer_as_string { 790sub object_freezer_as_string {
846 my ($rdata, $objs) = @_; 791 my ($rdata, $objs) = @_;
852 797
853sub object_thawer_load { 798sub object_thawer_load {
854 my ($filename) = @_; 799 my ($filename) = @_;
855 800
856 my ($data, $av); 801 my ($data, $av);
802
803 #d#TODO remove .map if file does not exist
804 aio_stat $filename and $filename =~ s/\.map$//;
857 805
858 (aio_load $filename, $data) >= 0 806 (aio_load $filename, $data) >= 0
859 or return; 807 or return;
860 808
861 unless (aio_stat "$filename.pst") { 809 unless (aio_stat "$filename.pst") {
898=cut 846=cut
899 847
900sub register_extcmd { 848sub register_extcmd {
901 my ($name, $cb) = @_; 849 my ($name, $cb) = @_;
902 850
903 my $caller = caller;
904 #warn "registering extcmd '$name' to '$caller'";
905
906 $EXTCMD{$name} = [$cb, $caller]; 851 $EXTCMD{$name} = $cb;
907} 852}
908 853
909cf::player->attach ( 854cf::player->attach (
910 on_command => sub { 855 on_command => sub {
911 my ($pl, $name, $params) = @_; 856 my ($pl, $name, $params) = @_;
924 869
925 my $msg = eval { from_json $buf }; 870 my $msg = eval { from_json $buf };
926 871
927 if (ref $msg) { 872 if (ref $msg) {
928 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 873 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
929 if (my %reply = $cb->[0]->($pl, $msg)) { 874 if (my %reply = $cb->($pl, $msg)) {
930 $pl->ext_reply ($msg->{msgid}, %reply); 875 $pl->ext_reply ($msg->{msgid}, %reply);
931 } 876 }
932 } 877 }
933 } else { 878 } else {
934 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 879 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
936 881
937 cf::override; 882 cf::override;
938 }, 883 },
939); 884);
940 885
941sub register {
942 my ($base, $pkg) = @_;
943
944 #TODO
945}
946
947sub load_extension { 886sub load_extension {
948 my ($path) = @_; 887 my ($path) = @_;
949 888
950 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 889 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
951 my $base = $1; 890 my $base = $1;
952 my $pkg = $1; 891 my $pkg = $1;
953 $pkg =~ s/[^[:word:]]/_/g; 892 $pkg =~ s/[^[:word:]]/_/g;
954 $pkg = "ext::$pkg"; 893 $pkg = "ext::$pkg";
955 894
956 warn "loading '$path' into '$pkg'\n"; 895 warn "... loading '$path' into '$pkg'\n";
957 896
958 open my $fh, "<:utf8", $path 897 open my $fh, "<:utf8", $path
959 or die "$path: $!"; 898 or die "$path: $!";
960 899
961 my $source = 900 my $source =
962 "package $pkg; use strict; use utf8;\n" 901 "package $pkg; use strict; use utf8;\n"
963 . "#line 1 \"$path\"\n{\n" 902 . "#line 1 \"$path\"\n{\n"
964 . (do { local $/; <$fh> }) 903 . (do { local $/; <$fh> })
965 . "\n};\n1"; 904 . "\n};\n1";
966 905
967 eval $source 906 unless (eval $source) {
968 or die $@ ? "$path: $@\n" 907 my $msg = $@ ? "$path: $@\n"
969 : "extension disabled.\n"; 908 : "extension disabled.\n";
970 909 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
971 push @exts, $pkg; 910 warn $@;
972 $ext_pkg{$base} = $pkg; 911 warn "mandatory extension failed to load, exiting.\n";
973 912 exit 1;
974# no strict 'refs'; 913 }
975# @{"$pkg\::ISA"} = ext::; 914 die $@;
976
977 register $base, $pkg;
978}
979
980sub unload_extension {
981 my ($pkg) = @_;
982
983 warn "removing extension $pkg\n";
984
985 # remove hooks
986 #TODO
987# for my $idx (0 .. $#PLUGIN_EVENT) {
988# delete $hook[$idx]{$pkg};
989# } 915 }
990 916
991 # remove commands 917 push @EXTS, $pkg;
992 for my $name (keys %COMMAND) {
993 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
994
995 if (@cb) {
996 $COMMAND{$name} = \@cb;
997 } else {
998 delete $COMMAND{$name};
999 }
1000 }
1001
1002 # remove extcmds
1003 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1004 delete $EXTCMD{$name};
1005 }
1006
1007 if (my $cb = $pkg->can ("unload")) {
1008 eval {
1009 $cb->($pkg);
1010 1
1011 } or warn "$pkg unloaded, but with errors: $@";
1012 }
1013
1014 Symbol::delete_package $pkg;
1015} 918}
1016 919
1017sub load_extensions { 920sub load_extensions {
1018 for my $ext (<$LIBDIR/*.ext>) { 921 for my $ext (<$LIBDIR/*.ext>) {
1019 next unless -r $ext; 922 next unless -r $ext;
1023 } or warn "$ext not loaded: $@"; 926 } or warn "$ext not loaded: $@";
1024 } 927 }
1025} 928}
1026 929
1027############################################################################# 930#############################################################################
1028# load/save/clean perl data associated with a map
1029
1030*cf::mapsupport::on_clean = sub {
1031 my ($map) = @_;
1032
1033 my $path = $map->tmpname;
1034 defined $path or return;
1035
1036 unlink "$path.pst";
1037};
1038
1039cf::map->attach (prio => -10000, package => cf::mapsupport::);
1040
1041#############################################################################
1042# load/save perl data associated with player->ob objects
1043
1044sub all_objects(@) {
1045 @_, map all_objects ($_->inv), @_
1046}
1047
1048# TODO: compatibility cruft, remove when no longer needed
1049cf::player->attach (
1050 on_load => sub {
1051 my ($pl, $path) = @_;
1052
1053 for my $o (all_objects $pl->ob) {
1054 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1055 $o->set_ob_key_value ("_perl_data");
1056
1057 %$o = %{ Storable::thaw pack "H*", $value };
1058 }
1059 }
1060 },
1061);
1062
1063#############################################################################
1064 931
1065=head2 CORE EXTENSIONS 932=head2 CORE EXTENSIONS
1066 933
1067Functions and methods that extend core crossfire objects. 934Functions and methods that extend core crossfire objects.
1068 935
936=cut
937
938package cf::player;
939
940use Coro::AIO;
941
1069=head3 cf::player 942=head3 cf::player
1070 943
1071=over 4 944=over 4
1072 945
1073=item cf::player::exists $login 946=item cf::player::find $login
1074 947
1075Returns true when the given account exists. 948Returns the given player object, loading it if necessary (might block).
1076 949
1077=cut 950=cut
1078 951
1079sub cf::player::exists($) { 952sub playerdir($) {
1080 cf::player::find $_[0] 953 cf::localdir
1081 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 954 . "/"
955 . cf::playerdir
956 . "/"
957 . (ref $_[0] ? $_[0]->ob->name : $_[0])
958}
959
960sub path($) {
961 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
962
963 (playerdir $login) . "/$login.pl"
964}
965
966sub find_active($) {
967 $cf::PLAYER{$_[0]}
968 and $cf::PLAYER{$_[0]}->active
969 and $cf::PLAYER{$_[0]}
970}
971
972sub exists($) {
973 my ($login) = @_;
974
975 $cf::PLAYER{$login}
976 or cf::sync_job { !aio_stat path $login }
977}
978
979sub find($) {
980 return $cf::PLAYER{$_[0]} || do {
981 my $login = $_[0];
982
983 my $guard = cf::lock_acquire "user_find:$login";
984
985 $cf::PLAYER{$_[0]} || do {
986 my $pl = load_pl path $login
987 or return;
988 $cf::PLAYER{$login} = $pl
989 }
990 }
991}
992
993sub save($) {
994 my ($pl) = @_;
995
996 return if $pl->{deny_save};
997
998 my $path = path $pl;
999 my $guard = cf::lock_acquire "user_save:$path";
1000
1001 return if $pl->{deny_save};
1002
1003 aio_mkdir playerdir $pl, 0770;
1004 $pl->{last_save} = $cf::RUNTIME;
1005
1006 $pl->save_pl ($path);
1007 Coro::cede;
1008}
1009
1010sub new($) {
1011 my ($login) = @_;
1012
1013 my $self = create;
1014
1015 $self->ob->name ($login);
1016 $self->{deny_save} = 1;
1017
1018 $cf::PLAYER{$login} = $self;
1019
1020 $self
1021}
1022
1023=item $pl->quit_character
1024
1025Nukes the player without looking back. If logged in, the connection will
1026be destroyed. May block for a long time.
1027
1028=cut
1029
1030sub quit_character {
1031 my ($pl) = @_;
1032
1033 $pl->{deny_save} = 1;
1034 $pl->password ("*"); # this should lock out the player until we nuked the dir
1035
1036 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1037 $pl->deactivate;
1038 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1039 $pl->ns->destroy if $pl->ns;
1040
1041 my $path = playerdir $pl;
1042 my $temp = "$path~$cf::RUNTIME~deleting~";
1043 aio_rename $path, $temp;
1044 delete $cf::PLAYER{$pl->ob->name};
1045 $pl->destroy;
1046 IO::AIO::aio_rmtree $temp;
1047}
1048
1049=item cf::player::list_logins
1050
1051Returns am arrayref of all valid playernames in the system, can take a
1052while and may block, so not sync_job-capable, ever.
1053
1054=cut
1055
1056sub list_logins {
1057 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1058 or return [];
1059
1060 my @logins;
1061
1062 for my $login (@$dirs) {
1063 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1064 aio_read $fh, 0, 512, my $buf, 0 or next;
1065 $buf !~ /^password -------------$/m or next; # official not-valid tag
1066
1067 utf8::decode $login;
1068 push @logins, $login;
1069 }
1070
1071 \@logins
1072}
1073
1074=item $player->maps
1075
1076Returns an arrayref of map paths that are private for this
1077player. May block.
1078
1079=cut
1080
1081sub maps($) {
1082 my ($pl) = @_;
1083
1084 my $files = aio_readdir playerdir $pl
1085 or return;
1086
1087 my @paths;
1088
1089 for (@$files) {
1090 utf8::decode $_;
1091 next if /\.(?:pl|pst)$/;
1092 next unless /^$PATH_SEP/o;
1093
1094 push @paths, cf::map::normalise "~" . $pl->ob->name . "/" . $_;
1095 }
1096
1097 \@paths
1082} 1098}
1083 1099
1084=item $player->ext_reply ($msgid, $msgtype, %msg) 1100=item $player->ext_reply ($msgid, $msgtype, %msg)
1085 1101
1086Sends an ext reply to the player. 1102Sends an ext reply to the player.
1087 1103
1088=cut 1104=cut
1089 1105
1090sub cf::player::ext_reply($$$%) { 1106sub ext_reply($$$%) {
1091 my ($self, $id, %msg) = @_; 1107 my ($self, $id, %msg) = @_;
1092 1108
1093 $msg{msgid} = $id; 1109 $msg{msgid} = $id;
1094 1110
1095 $self->send ("ext " . to_json \%msg); 1111 $self->send ("ext " . cf::to_json \%msg);
1096} 1112}
1113
1114package cf;
1097 1115
1098=back 1116=back
1099 1117
1100 1118
1101=head3 cf::map 1119=head3 cf::map
1107package cf::map; 1125package cf::map;
1108 1126
1109use Fcntl; 1127use Fcntl;
1110use Coro::AIO; 1128use Coro::AIO;
1111 1129
1130use overload
1131 '""' => \&as_string,
1132 fallback => 1;
1133
1112our $MAX_RESET = 3600; 1134our $MAX_RESET = 3600;
1113our $DEFAULT_RESET = 3000; 1135our $DEFAULT_RESET = 3000;
1114 1136
1115sub generate_random_map { 1137sub generate_random_map {
1116 my ($path, $rmp) = @_; 1138 my ($self, $rmp) = @_;
1117
1118 # mit "rum" bekleckern, nicht 1139 # mit "rum" bekleckern, nicht
1119 cf::map::_create_random_map 1140 $self->_create_random_map (
1120 $path,
1121 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1141 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1122 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1142 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1123 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1143 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1124 $rmp->{exit_on_final_map}, 1144 $rmp->{exit_on_final_map},
1125 $rmp->{xsize}, $rmp->{ysize}, 1145 $rmp->{xsize}, $rmp->{ysize},
1126 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1146 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1127 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1147 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1128 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1148 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1129 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1149 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1130 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1150 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1131 (cf::region::find $rmp->{region}) 1151 (cf::region::find $rmp->{region}), $rmp->{custom}
1152 )
1153}
1154
1155=item cf::map->register ($regex, $prio)
1156
1157Register a handler for the map path matching the given regex at the
1158givne priority (higher is better, built-in handlers have priority 0, the
1159default).
1160
1161=cut
1162
1163sub register {
1164 my (undef, $regex, $prio) = @_;
1165 my $pkg = caller;
1166
1167 no strict;
1168 push @{"$pkg\::ISA"}, __PACKAGE__;
1169
1170 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1171}
1172
1173# also paths starting with '/'
1174$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1175
1176sub thawer_merge {
1177 my ($self, $merge) = @_;
1178
1179 # we have to keep some variables in memory intact
1180 local $self->{path};
1181 local $self->{load_path};
1182 local $self->{deny_save};
1183 local $self->{deny_reset};
1184
1185 $self->SUPER::thawer_merge ($merge);
1186}
1187
1188sub normalise {
1189 my ($path, $base) = @_;
1190
1191 $path = "$path"; # make sure its a string
1192
1193 $path =~ s/\.map$//;
1194
1195 # map plan:
1196 #
1197 # /! non-realised random map exit (special hack!)
1198 # {... are special paths that are not being touched
1199 # ?xxx/... are special absolute paths
1200 # ?random/... random maps
1201 # /... normal maps
1202 # ~user/... per-player map of a specific user
1203
1204 $path =~ s/$PATH_SEP/\//go;
1205
1206 # treat it as relative path if it starts with
1207 # something that looks reasonable
1208 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1209 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1210
1211 $base =~ s{[^/]+/?$}{};
1212 $path = "$base/$path";
1213 }
1214
1215 for ($path) {
1216 redo if s{//}{/};
1217 redo if s{/\.?/}{/};
1218 redo if s{/[^/]+/\.\./}{/};
1219 }
1220
1221 $path
1222}
1223
1224sub new_from_path {
1225 my (undef, $path, $base) = @_;
1226
1227 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1228
1229 $path = normalise $path, $base;
1230
1231 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1232 if ($path =~ $EXT_MAP{$pkg}[1]) {
1233 my $self = bless cf::map::new, $pkg;
1234 $self->{path} = $path; $self->path ($path);
1235 $self->init; # pass $1 etc.
1236 return $self;
1237 }
1238 }
1239
1240 Carp::carp "unable to resolve path '$path' (base '$base').";
1241 ()
1242}
1243
1244sub init {
1245 my ($self) = @_;
1246
1247 $self
1248}
1249
1250sub as_string {
1251 my ($self) = @_;
1252
1253 "$self->{path}"
1254}
1255
1256# the displayed name, this is a one way mapping
1257sub visible_name {
1258 &as_string
1259}
1260
1261# the original (read-only) location
1262sub load_path {
1263 my ($self) = @_;
1264
1265 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1266}
1267
1268# the temporary/swap location
1269sub save_path {
1270 my ($self) = @_;
1271
1272 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1273 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1274}
1275
1276# the unique path, undef == no special unique path
1277sub uniq_path {
1278 my ($self) = @_;
1279
1280 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1281 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1132} 1282}
1133 1283
1134# and all this just because we cannot iterate over 1284# and all this just because we cannot iterate over
1135# all maps in C++... 1285# all maps in C++...
1136sub change_all_map_light { 1286sub change_all_map_light {
1138 1288
1139 $_->change_map_light ($change) 1289 $_->change_map_light ($change)
1140 for grep $_->outdoor, values %cf::MAP; 1290 for grep $_->outdoor, values %cf::MAP;
1141} 1291}
1142 1292
1293sub unlink_save {
1294 my ($self) = @_;
1295
1296 utf8::encode (my $save = $self->save_path);
1297 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1298 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1299
1300 #d#TODO remove .map and also nuke
1301 $save =~ s/\.map// or return;#d#
1302 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1303 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1304}
1305
1143sub try_load_header($) { 1306sub load_header_from($) {
1144 my ($path) = @_; 1307 my ($self, $path) = @_;
1145 1308
1146 utf8::encode $path; 1309 utf8::encode $path;
1147 aio_open $path, O_RDONLY, 0 1310 #aio_open $path, O_RDONLY, 0
1311 # or return;
1312
1313 $self->_load_header ($path)
1148 or return; 1314 or return;
1149 1315
1150 my $map = cf::map::new 1316 $self->{load_path} = $path;
1317
1318 1
1319}
1320
1321sub load_header_orig {
1322 my ($self) = @_;
1323
1324 $self->load_header_from ($self->load_path)
1325}
1326
1327sub load_header_temp {
1328 my ($self) = @_;
1329
1330 $self->load_header_from ($self->save_path)
1331}
1332
1333sub prepare_temp {
1334 my ($self) = @_;
1335
1336 $self->last_access ((delete $self->{last_access})
1337 || $cf::RUNTIME); #d#
1338 # safety
1339 $self->{instantiate_time} = $cf::RUNTIME
1340 if $self->{instantiate_time} > $cf::RUNTIME;
1341}
1342
1343sub prepare_orig {
1344 my ($self) = @_;
1345
1346 $self->{load_original} = 1;
1347 $self->{instantiate_time} = $cf::RUNTIME;
1348 $self->last_access ($cf::RUNTIME);
1349 $self->instantiate;
1350}
1351
1352sub load_header {
1353 my ($self) = @_;
1354
1355 if ($self->load_header_temp) {
1356 $self->prepare_temp;
1357 } else {
1358 $self->load_header_orig
1151 or return; 1359 or return;
1360 $self->prepare_orig;
1361 }
1152 1362
1153 # for better error messages only, will be overwritten 1363 1
1154 $map->path ($path);
1155
1156 $map->load_header ($path)
1157 or return;
1158
1159 $map->{load_path} = $path;
1160
1161 $map
1162} 1364}
1163 1365
1164sub find; 1366sub find;
1165sub find { 1367sub find {
1166 my ($path, $origin) = @_; 1368 my ($path, $origin) = @_;
1167 1369
1168 #warn "find<$path,$origin>\n";#d#
1169
1170 $path = new cf::path $path, $origin && $origin->path; 1370 $path = normalise $path, $origin && $origin->path;
1171 my $key = $path->as_string;
1172 1371
1173 cf::lock_wait "map_find:$key"; 1372 cf::lock_wait "map_find:$path";
1174 1373
1175 $cf::MAP{$key} || do { 1374 $cf::MAP{$path} || do {
1176 my $guard = cf::lock_acquire "map_find:$key"; 1375 my $guard = cf::lock_acquire "map_find:$path";
1177 1376 my $map = new_from_path cf::map $path
1178 # do it the slow way
1179 my $map = try_load_header $path->save_path;
1180
1181 Coro::cede;
1182
1183 if ($map) {
1184 $map->last_access ((delete $map->{last_access})
1185 || $cf::RUNTIME); #d#
1186 # safety
1187 $map->{instantiate_time} = $cf::RUNTIME
1188 if $map->{instantiate_time} > $cf::RUNTIME;
1189 } else {
1190 if (my $rmp = $path->random_map_params) {
1191 $map = generate_random_map $key, $rmp;
1192 } else {
1193 $map = try_load_header $path->load_path;
1194 }
1195
1196 $map or return; 1377 or return;
1197 1378
1198 $map->{load_original} = 1;
1199 $map->{instantiate_time} = $cf::RUNTIME;
1200 $map->last_access ($cf::RUNTIME);
1201 $map->instantiate;
1202
1203 # per-player maps become, after loading, normal maps
1204 $map->per_player (0) if $path->{user_rel};
1205 }
1206
1207 $map->path ($key);
1208 $map->{path} = $path;
1209 $map->{last_save} = $cf::RUNTIME; 1379 $map->{last_save} = $cf::RUNTIME;
1210 1380
1211 Coro::cede; 1381 $map->load_header
1382 or return;
1212 1383
1213 if ($map->should_reset) { 1384 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1385 # doing this can freeze the server in a sync job, obviously
1386 #$cf::WAIT_FOR_TICK->wait;
1214 $map->reset; 1387 $map->reset;
1215 undef $guard; 1388 undef $guard;
1216 $map = find $path 1389 return find $path;
1217 or return;
1218 } 1390 }
1219 1391
1220 $cf::MAP{$key} = $map 1392 $cf::MAP{$path} = $map
1221 } 1393 }
1222} 1394}
1395
1396sub pre_load { }
1397sub post_load { }
1223 1398
1224sub load { 1399sub load {
1225 my ($self) = @_; 1400 my ($self) = @_;
1226 1401
1402 local $self->{deny_reset} = 1; # loading can take a long time
1403
1227 my $path = $self->{path}; 1404 my $path = $self->{path};
1228 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1405 my $guard = cf::lock_acquire "map_load:$path";
1229 1406
1230 return if $self->in_memory != cf::MAP_SWAPPED; 1407 return if $self->in_memory != cf::MAP_SWAPPED;
1231 1408
1232 $self->in_memory (cf::MAP_LOADING); 1409 $self->in_memory (cf::MAP_LOADING);
1233 1410
1234 $self->alloc; 1411 $self->alloc;
1412
1413 $self->pre_load;
1414
1235 $self->load_objects ($self->{load_path}, 1) 1415 $self->_load_objects ($self->{load_path}, 1)
1236 or return; 1416 or return;
1237 1417
1238 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1418 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1239 if delete $self->{load_original}; 1419 if delete $self->{load_original};
1240 1420
1241 if (my $uniq = $path->uniq_path) { 1421 if (my $uniq = $self->uniq_path) {
1242 utf8::encode $uniq; 1422 utf8::encode $uniq;
1243 if (aio_open $uniq, O_RDONLY, 0) { 1423 if (aio_open $uniq, O_RDONLY, 0) {
1244 $self->clear_unique_items; 1424 $self->clear_unique_items;
1245 $self->load_objects ($uniq, 0); 1425 $self->_load_objects ($uniq, 0);
1246 } 1426 }
1247 } 1427 }
1248 1428
1249 Coro::cede; 1429 Coro::cede;
1250 1430
1251 # now do the right thing for maps 1431 # now do the right thing for maps
1252 $self->link_multipart_objects; 1432 $self->link_multipart_objects;
1253 1433
1254 if ($self->{path}->is_style_map) { 1434 unless ($self->{deny_activate}) {
1255 $self->{deny_save} = 1; 1435 $self->decay_objects;
1256 $self->{deny_reset} = 1;
1257 } else {
1258 $self->fix_auto_apply; 1436 $self->fix_auto_apply;
1259 $self->decay_objects;
1260 $self->update_buttons; 1437 $self->update_buttons;
1438 Coro::cede;
1261 $self->set_darkness_map; 1439 $self->set_darkness_map;
1262 $self->difficulty ($self->estimate_difficulty) 1440 $self->difficulty ($self->estimate_difficulty)
1263 unless $self->difficulty; 1441 unless $self->difficulty;
1442 Coro::cede;
1264 $self->activate; 1443 $self->activate;
1265 } 1444 }
1266 1445
1267 Coro::cede; 1446 $self->post_load;
1268 1447
1269 $self->in_memory (cf::MAP_IN_MEMORY); 1448 $self->in_memory (cf::MAP_IN_MEMORY);
1449}
1450
1451sub customise_for {
1452 my ($self, $ob) = @_;
1453
1454 return find "~" . $ob->name . "/" . $self->{path}
1455 if $self->per_player;
1456
1457 $self
1458}
1459
1460# find and load all maps in the 3x3 area around a map
1461sub load_diag {
1462 my ($map) = @_;
1463
1464 my @diag; # diagonal neighbours
1465
1466 for (0 .. 3) {
1467 my $neigh = $map->tile_path ($_)
1468 or next;
1469 $neigh = find $neigh, $map
1470 or next;
1471 $neigh->load;
1472
1473 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1474 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1475 }
1476
1477 for (@diag) {
1478 my $neigh = find @$_
1479 or next;
1480 $neigh->load;
1481 }
1270} 1482}
1271 1483
1272sub find_sync { 1484sub find_sync {
1273 my ($path, $origin) = @_; 1485 my ($path, $origin) = @_;
1274 1486
1275 cf::sync_job { 1487 cf::sync_job { find $path, $origin }
1276 my $map = cf::map::find $path, $origin;
1277 $map
1278 }
1279} 1488}
1280 1489
1281sub do_load_sync { 1490sub do_load_sync {
1282 my ($map) = @_; 1491 my ($map) = @_;
1283 1492
1284 cf::sync_job { $map->load }; 1493 cf::sync_job { $map->load };
1285} 1494}
1286 1495
1496our %MAP_PREFETCH;
1497our $MAP_PREFETCHER = undef;
1498
1499sub find_async {
1500 my ($path, $origin) = @_;
1501
1502 $path = normalise $path, $origin && $origin->{path};
1503
1504 if (my $map = $cf::MAP{$path}) {
1505 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1506 }
1507
1508 undef $MAP_PREFETCH{$path};
1509 $MAP_PREFETCHER ||= cf::async {
1510 while (%MAP_PREFETCH) {
1511 for my $path (keys %MAP_PREFETCH) {
1512 my $map = find $path
1513 or next;
1514 $map->load;
1515
1516 delete $MAP_PREFETCH{$path};
1517 }
1518 }
1519 undef $MAP_PREFETCHER;
1520 };
1521 $MAP_PREFETCHER->prio (6);
1522
1523 ()
1524}
1525
1287sub save { 1526sub save {
1288 my ($self) = @_; 1527 my ($self) = @_;
1289 1528
1290 my $lock = cf::lock_acquire "map_data:" . $self->path; 1529 my $lock = cf::lock_acquire "map_data:" . $self->path;
1291 1530
1292 $self->{last_save} = $cf::RUNTIME; 1531 $self->{last_save} = $cf::RUNTIME;
1293 1532
1294 return unless $self->dirty; 1533 return unless $self->dirty;
1295 1534
1296 my $save = $self->{path}->save_path; utf8::encode $save; 1535 my $save = $self->save_path; utf8::encode $save;
1297 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1536 my $uniq = $self->uniq_path; utf8::encode $uniq;
1298 1537
1299 $self->{load_path} = $save; 1538 $self->{load_path} = $save;
1300 1539
1301 return if $self->{deny_save}; 1540 return if $self->{deny_save};
1302 1541
1303 local $self->{last_access} = $self->last_access;#d# 1542 local $self->{last_access} = $self->last_access;#d#
1304 1543
1544 cf::async {
1545 $_->contr->save for $self->players;
1546 };
1547
1305 if ($uniq) { 1548 if ($uniq) {
1306 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1549 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1307 $self->save_objects ($uniq, cf::IO_UNIQUES); 1550 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1308 } else { 1551 } else {
1309 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1552 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1310 } 1553 }
1311} 1554}
1312 1555
1313sub swap_out { 1556sub swap_out {
1314 my ($self) = @_; 1557 my ($self) = @_;
1328 1571
1329sub reset_at { 1572sub reset_at {
1330 my ($self) = @_; 1573 my ($self) = @_;
1331 1574
1332 # TODO: safety, remove and allow resettable per-player maps 1575 # TODO: safety, remove and allow resettable per-player maps
1333 return 1e99 if $self->{path}{user_rel}; 1576 return 1e99 if $self->isa ("ext::map_per_player");#d#
1334 return 1e99 if $self->{deny_reset}; 1577 return 1e99 if $self->{deny_reset};
1335 1578
1336 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1579 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1337 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1580 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1338 1581
1343 my ($self) = @_; 1586 my ($self) = @_;
1344 1587
1345 $self->reset_at <= $cf::RUNTIME 1588 $self->reset_at <= $cf::RUNTIME
1346} 1589}
1347 1590
1348sub unlink_save {
1349 my ($self) = @_;
1350
1351 utf8::encode (my $save = $self->{path}->save_path);
1352 aioreq_pri 3; IO::AIO::aio_unlink $save;
1353 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1354}
1355
1356sub rename {
1357 my ($self, $new_path) = @_;
1358
1359 $self->unlink_save;
1360
1361 delete $cf::MAP{$self->path};
1362 $self->{path} = new cf::path $new_path;
1363 $self->path ($self->{path}->as_string);
1364 $cf::MAP{$self->path} = $self;
1365
1366 $self->save;
1367}
1368
1369sub reset { 1591sub reset {
1370 my ($self) = @_; 1592 my ($self) = @_;
1371 1593
1372 my $lock = cf::lock_acquire "map_data:" . $self->path; 1594 my $lock = cf::lock_acquire "map_data:$self->{path}";
1373 1595
1374 return if $self->players; 1596 return if $self->players;
1375 return if $self->{path}{user_rel};#d# 1597 return if $self->isa ("ext::map_per_player");#d#
1376 1598
1377 warn "resetting map ", $self->path;#d# 1599 warn "resetting map ", $self->path;#d#
1378 1600
1379 delete $cf::MAP{$self->path}; 1601 delete $cf::MAP{$self->path};
1602
1603 $self->in_memory (cf::MAP_SWAPPED);
1604 $self->clear;
1380 1605
1381 $_->clear_links_to ($self) for values %cf::MAP; 1606 $_->clear_links_to ($self) for values %cf::MAP;
1382 1607
1383 $self->unlink_save; 1608 $self->unlink_save;
1384 $self->destroy; 1609 $self->destroy;
1387my $nuke_counter = "aaaa"; 1612my $nuke_counter = "aaaa";
1388 1613
1389sub nuke { 1614sub nuke {
1390 my ($self) = @_; 1615 my ($self) = @_;
1391 1616
1617 delete $cf::MAP{$self->path};
1618
1619 $self->unlink_save;
1620
1621 bless $self, "cf::map";
1622 delete $self->{deny_reset};
1392 $self->{deny_save} = 1; 1623 $self->{deny_save} = 1;
1393 $self->reset_timeout (1); 1624 $self->reset_timeout (1);
1394 $self->rename ("{nuke}/" . ($nuke_counter++)); 1625 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1626
1627 $cf::MAP{$self->path} = $self;
1628
1395 $self->reset; # polite request, might not happen 1629 $self->reset; # polite request, might not happen
1396} 1630}
1397 1631
1398sub customise_for { 1632=item cf::map::unique_maps
1399 my ($map, $ob) = @_;
1400 1633
1401 if ($map->per_player) { 1634Returns an arrayref of paths of all shared maps that have
1402 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1635instantiated unique items. May block.
1403 }
1404 1636
1405 $map 1637=cut
1406}
1407 1638
1408sub emergency_save { 1639sub unique_maps() {
1409 my $freeze_guard = cf::freeze_mainloop; 1640 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1641 or return;
1410 1642
1411 warn "enter emergency map save\n"; 1643 my @paths;
1412 1644
1413 cf::sync_job { 1645 for (@$files) {
1414 warn "begin emergency map save\n"; 1646 utf8::decode $_;
1415 $_->save for values %cf::MAP; 1647 next if /\.pst$/;
1648 next unless /^$PATH_SEP/o;
1649
1650 push @paths, cf::map::normalise $_;
1416 }; 1651 }
1417 1652
1418 warn "end emergency map save\n"; 1653 \@paths
1419} 1654}
1420 1655
1421package cf; 1656package cf;
1422 1657
1423=back 1658=back
1424 1659
1660=head3 cf::object
1661
1662=cut
1663
1664package cf::object;
1665
1666=over 4
1667
1668=item $ob->inv_recursive
1669
1670Returns the inventory of the object _and_ their inventories, recursively.
1671
1672=cut
1673
1674sub inv_recursive_;
1675sub inv_recursive_ {
1676 map { $_, inv_recursive_ $_->inv } @_
1677}
1678
1679sub inv_recursive {
1680 inv_recursive_ inv $_[0]
1681}
1682
1683package cf;
1684
1685=back
1425 1686
1426=head3 cf::object::player 1687=head3 cf::object::player
1427 1688
1428=over 4 1689=over 4
1429 1690
1469 1730
1470=item $player_object->enter_link 1731=item $player_object->enter_link
1471 1732
1472Freezes the player and moves him/her to a special map (C<{link}>). 1733Freezes the player and moves him/her to a special map (C<{link}>).
1473 1734
1474The player should be reaosnably safe there for short amounts of time. You 1735The player should be reasonably safe there for short amounts of time. You
1475I<MUST> call C<leave_link> as soon as possible, though. 1736I<MUST> call C<leave_link> as soon as possible, though.
1476 1737
1738Will never block.
1739
1477=item $player_object->leave_link ($map, $x, $y) 1740=item $player_object->leave_link ($map, $x, $y)
1478 1741
1479Moves the player out of the specila link map onto the given map. If the 1742Moves the player out of the special C<{link}> map onto the specified
1480map is not valid (or omitted), the player will be moved back to the 1743map. If the map is not valid (or omitted), the player will be moved back
1481location he/she was before the call to C<enter_link>, or, if that fails, 1744to the location he/she was before the call to C<enter_link>, or, if that
1482to the emergency map position. 1745fails, to the emergency map position.
1483 1746
1484Might block. 1747Might block.
1485 1748
1486=cut 1749=cut
1750
1751sub link_map {
1752 unless ($LINK_MAP) {
1753 $LINK_MAP = cf::map::find "{link}"
1754 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1755 $LINK_MAP->load;
1756 }
1757
1758 $LINK_MAP
1759}
1487 1760
1488sub cf::object::player::enter_link { 1761sub cf::object::player::enter_link {
1489 my ($self) = @_; 1762 my ($self) = @_;
1490 1763
1491 $self->deactivate_recursive; 1764 $self->deactivate_recursive;
1492 1765
1493 return if $self->map == $LINK_MAP; 1766 return if UNIVERSAL::isa $self->map, "ext::map_link";
1494 1767
1495 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1768 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1496 if $self->map; 1769 if $self->map;
1497 1770
1498 $self->enter_map ($LINK_MAP, 20, 20); 1771 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1499} 1772}
1500 1773
1501sub cf::object::player::leave_link { 1774sub cf::object::player::leave_link {
1502 my ($self, $map, $x, $y) = @_; 1775 my ($self, $map, $x, $y) = @_;
1503 1776
1521 # use -1 or undef as default coordinates, not 0, 0 1794 # use -1 or undef as default coordinates, not 0, 0
1522 ($x, $y) = ($map->enter_x, $map->enter_y) 1795 ($x, $y) = ($map->enter_x, $map->enter_y)
1523 if $x <=0 && $y <= 0; 1796 if $x <=0 && $y <= 0;
1524 1797
1525 $map->load; 1798 $map->load;
1799 $map->load_diag;
1526 1800
1801 return unless $self->contr->active;
1527 $self->activate_recursive; 1802 $self->activate_recursive;
1528 $self->enter_map ($map, $x, $y); 1803 $self->enter_map ($map, $x, $y);
1529} 1804}
1530 1805
1531cf::player->attach ( 1806cf::player->attach (
1543 my ($pl) = @_; 1818 my ($pl) = @_;
1544 1819
1545 # try to abort aborted map switching on player login :) 1820 # try to abort aborted map switching on player login :)
1546 # should happen only on crashes 1821 # should happen only on crashes
1547 if ($pl->ob->{_link_pos}) { 1822 if ($pl->ob->{_link_pos}) {
1548
1549 $pl->ob->enter_link; 1823 $pl->ob->enter_link;
1550 (Coro::async_pool { 1824 (async {
1551 # we need this sleep as the login has a concurrent enter_exit running 1825 # we need this sleep as the login has a concurrent enter_exit running
1552 # and this sleep increases chances of the player not ending up in scorn 1826 # and this sleep increases chances of the player not ending up in scorn
1827 $pl->ob->reply (undef,
1828 "There was an internal problem at your last logout, "
1829 . "the server will try to bring you to your intended destination in a second.",
1830 cf::NDI_RED);
1553 Coro::Timer::sleep 1; 1831 Coro::Timer::sleep 1;
1554 $pl->ob->leave_link; 1832 $pl->ob->leave_link;
1555 })->prio (2); 1833 })->prio (2);
1556 } 1834 }
1557 }, 1835 },
1564sub cf::object::player::goto { 1842sub cf::object::player::goto {
1565 my ($self, $path, $x, $y) = @_; 1843 my ($self, $path, $x, $y) = @_;
1566 1844
1567 $self->enter_link; 1845 $self->enter_link;
1568 1846
1569 (Coro::async_pool { 1847 (async {
1570 $path = new cf::path $path; 1848 my $map = eval {
1571
1572 my $map = cf::map::find $path->as_string; 1849 my $map = cf::map::find $path;
1573 $map = $map->customise_for ($self) if $map; 1850 $map = $map->customise_for ($self) if $map;
1574 1851 $map
1575# warn "entering ", $map->path, " at ($x, $y)\n" 1852 } or
1576# if $map;
1577
1578 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1853 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1579 1854
1580 $self->leave_link ($map, $x, $y); 1855 $self->leave_link ($map, $x, $y);
1581 })->prio (1); 1856 })->prio (1);
1582} 1857}
1583 1858
1587 1862
1588sub parse_random_map_params { 1863sub parse_random_map_params {
1589 my ($spec) = @_; 1864 my ($spec) = @_;
1590 1865
1591 my $rmp = { # defaults 1866 my $rmp = { # defaults
1592 xsize => 10, 1867 xsize => (cf::rndm 15, 40),
1593 ysize => 10, 1868 ysize => (cf::rndm 15, 40),
1869 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1870 #layout => string,
1594 }; 1871 };
1595 1872
1596 for (split /\n/, $spec) { 1873 for (split /\n/, $spec) {
1597 my ($k, $v) = split /\s+/, $_, 2; 1874 my ($k, $v) = split /\s+/, $_, 2;
1598 1875
1602 $rmp 1879 $rmp
1603} 1880}
1604 1881
1605sub prepare_random_map { 1882sub prepare_random_map {
1606 my ($exit) = @_; 1883 my ($exit) = @_;
1884
1885 my $guard = cf::lock_acquire "exit_prepare:$exit";
1607 1886
1608 # all this does is basically replace the /! path by 1887 # all this does is basically replace the /! path by
1609 # a new random map path (?random/...) with a seed 1888 # a new random map path (?random/...) with a seed
1610 # that depends on the exit object 1889 # that depends on the exit object
1611 1890
1612 my $rmp = parse_random_map_params $exit->msg; 1891 my $rmp = parse_random_map_params $exit->msg;
1613 1892
1614 if ($exit->map) { 1893 if ($exit->map) {
1615 $rmp->{region} = $exit->map->region_name; 1894 $rmp->{region} = $exit->region->name;
1616 $rmp->{origin_map} = $exit->map->path; 1895 $rmp->{origin_map} = $exit->map->path;
1617 $rmp->{origin_x} = $exit->x; 1896 $rmp->{origin_x} = $exit->x;
1618 $rmp->{origin_y} = $exit->y; 1897 $rmp->{origin_y} = $exit->y;
1619 } 1898 }
1620 1899
1621 $rmp->{random_seed} ||= $exit->random_seed; 1900 $rmp->{random_seed} ||= $exit->random_seed;
1622 1901
1623 my $data = cf::to_json $rmp; 1902 my $data = cf::to_json $rmp;
1624 my $md5 = Digest::MD5::md5_hex $data; 1903 my $md5 = Digest::MD5::md5_hex $data;
1904 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1625 1905
1626 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1906 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1627 aio_write $fh, 0, (length $data), $data, 0; 1907 aio_write $fh, 0, (length $data), $data, 0;
1908 undef $fh;
1909 aio_rename "$meta~", $meta;
1628 1910
1629 $exit->slaying ("?random/$md5"); 1911 $exit->slaying ("?random/$md5");
1630 $exit->msg (undef); 1912 $exit->msg (undef);
1631 } 1913 }
1632} 1914}
1634sub cf::object::player::enter_exit { 1916sub cf::object::player::enter_exit {
1635 my ($self, $exit) = @_; 1917 my ($self, $exit) = @_;
1636 1918
1637 return unless $self->type == cf::PLAYER; 1919 return unless $self->type == cf::PLAYER;
1638 1920
1921 if ($exit->slaying eq "/!") {
1922 #TODO: this should de-fi-ni-te-ly not be a sync-job
1923 cf::sync_job { prepare_random_map $exit };
1924 }
1925
1926 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1927 my $hp = $exit->stats->hp;
1928 my $sp = $exit->stats->sp;
1929
1639 $self->enter_link; 1930 $self->enter_link;
1640 1931
1641 (Coro::async_pool { 1932 (async {
1642 $self->deactivate_recursive; # just to be sure 1933 $self->deactivate_recursive; # just to be sure
1643 unless (eval { 1934 unless (eval {
1644 prepare_random_map $exit 1935 $self->goto ($slaying, $hp, $sp);
1645 if $exit->slaying eq "/!";
1646
1647 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1648 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1649 1936
1650 1; 1937 1;
1651 }) { 1938 }) {
1652 $self->message ("Something went wrong deep within the crossfire server. " 1939 $self->message ("Something went wrong deep within the crossfire server. "
1653 . "I'll try to bring you back to the map you were before. " 1940 . "I'll try to bring you back to the map you were before. "
1654 . "Please report this to the dungeon master", 1941 . "Please report this to the dungeon master!",
1655 cf::NDI_UNIQUE | cf::NDI_RED); 1942 cf::NDI_UNIQUE | cf::NDI_RED);
1656 1943
1657 warn "ERROR in enter_exit: $@"; 1944 warn "ERROR in enter_exit: $@";
1658 $self->leave_link; 1945 $self->leave_link;
1659 } 1946 }
1727 } 2014 }
1728 } 2015 }
1729 }, 2016 },
1730); 2017);
1731 2018
1732=item $client->coro (\&cb) 2019=item $client->async (\&cb)
1733 2020
1734Create a new coroutine, running the specified callback. The coroutine will 2021Create a new coroutine, running the specified callback. The coroutine will
1735be automatically cancelled when the client gets destroyed (e.g. on logout, 2022be automatically cancelled when the client gets destroyed (e.g. on logout,
1736or loss of connection). 2023or loss of connection).
1737 2024
1738=cut 2025=cut
1739 2026
1740sub cf::client::coro { 2027sub cf::client::async {
1741 my ($self, $cb) = @_; 2028 my ($self, $cb) = @_;
1742 2029
1743 my $coro = &Coro::async_pool ($cb); 2030 my $coro = &Coro::async ($cb);
1744 2031
1745 $coro->on_destroy (sub { 2032 $coro->on_destroy (sub {
1746 delete $self->{_coro}{$coro+0}; 2033 delete $self->{_coro}{$coro+0};
1747 }); 2034 });
1748 2035
1942 sub db_sync() { 2229 sub db_sync() {
1943 db_save if $dirty; 2230 db_save if $dirty;
1944 undef $dirty; 2231 undef $dirty;
1945 } 2232 }
1946 2233
1947 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2234 my $idle = Event->idle (
1948 db_sync; 2235 reentrant => 0,
2236 min => 10,
2237 max => 20,
2238 repeat => 0,
2239 data => WF_AUTOCANCEL,
2240 cb => \&db_sync,
1949 }); 2241 );
1950 2242
1951 sub db_dirty() { 2243 sub db_dirty() {
1952 $dirty = 1; 2244 $dirty = 1;
1953 $idle->start; 2245 $idle->start;
1954 } 2246 }
1991 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 2283 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
1992 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 2284 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
1993 2285
1994 if (exists $CFG{mlockall}) { 2286 if (exists $CFG{mlockall}) {
1995 eval { 2287 eval {
1996 $CFG{mlockall} ? &mlockall : &munlockall 2288 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
1997 and die "WARNING: m(un)lockall failed: $!\n"; 2289 and die "WARNING: m(un)lockall failed: $!\n";
1998 }; 2290 };
1999 warn $@ if $@; 2291 warn $@ if $@;
2000 } 2292 }
2001} 2293}
2002 2294
2003sub main { 2295sub main {
2004 # we must not ever block the main coroutine 2296 # we must not ever block the main coroutine
2005 local $Coro::idle = sub { 2297 local $Coro::idle = sub {
2006 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2298 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2007 Coro::async_pool { Event::one_event }; 2299 (async {
2300 Event::one_event;
2301 })->prio (Coro::PRIO_MAX);
2008 }; 2302 };
2009 2303
2010 cfg_load; 2304 cfg_load;
2011 db_load; 2305 db_load;
2012 load_extensions; 2306 load_extensions;
2307
2308 $TICK_WATCHER->start;
2013 Event::loop; 2309 Event::loop;
2014} 2310}
2015 2311
2016############################################################################# 2312#############################################################################
2017# initialisation 2313# initialisation and cleanup
2314
2315# install some emergency cleanup handlers
2316BEGIN {
2317 for my $signal (qw(INT HUP TERM)) {
2318 Event->signal (
2319 reentrant => 0,
2320 data => WF_AUTOCANCEL,
2321 signal => $signal,
2322 prio => 0,
2323 cb => sub {
2324 cf::cleanup "SIG$signal";
2325 },
2326 );
2327 }
2328}
2329
2330sub emergency_save() {
2331 my $freeze_guard = cf::freeze_mainloop;
2332
2333 warn "enter emergency perl save\n";
2334
2335 cf::sync_job {
2336 # use a peculiar iteration method to avoid tripping on perl
2337 # refcount bugs in for. also avoids problems with players
2338 # and maps saved/destroyed asynchronously.
2339 warn "begin emergency player save\n";
2340 for my $login (keys %cf::PLAYER) {
2341 my $pl = $cf::PLAYER{$login} or next;
2342 $pl->valid or next;
2343 $pl->save;
2344 }
2345 warn "end emergency player save\n";
2346
2347 warn "begin emergency map save\n";
2348 for my $path (keys %cf::MAP) {
2349 my $map = $cf::MAP{$path} or next;
2350 $map->valid or next;
2351 $map->save;
2352 }
2353 warn "end emergency map save\n";
2354 };
2355
2356 warn "leave emergency perl save\n";
2357}
2018 2358
2019sub reload() { 2359sub reload() {
2020 # can/must only be called in main 2360 # can/must only be called in main
2021 if ($Coro::current != $Coro::main) { 2361 if ($Coro::current != $Coro::main) {
2022 warn "can only reload from main coroutine\n"; 2362 warn "can only reload from main coroutine";
2023 return; 2363 return;
2024 } 2364 }
2025 2365
2026 warn "reloading..."; 2366 warn "reloading...";
2027 2367
2028 my $guard = freeze_mainloop; 2368 warn "cancelling server ticker";
2369 $TICK_WATCHER->cancel;
2370
2029 cf::emergency_save; 2371 cf::emergency_save;
2030 2372
2031 eval { 2373 eval {
2032 # if anything goes wrong in here, we should simply crash as we already saved 2374 # if anything goes wrong in here, we should simply crash as we already saved
2033 2375
2034 # cancel all watchers 2376 warn "syncing database to disk";
2377 cf::db_sync;
2378
2379 warn "cancelling all WF_AUTOCANCEL watchers";
2035 for (Event::all_watchers) { 2380 for (Event::all_watchers) {
2036 $_->cancel if $_->data & WF_AUTOCANCEL; 2381 $_->cancel if $_->data & WF_AUTOCANCEL;
2037 } 2382 }
2038 2383
2384 warn "flushing outstanding aio requests";
2385 for (;;) {
2386 IO::AIO::flush;
2387 Coro::cede;
2388 last unless IO::AIO::nreqs;
2389 warn "iterate...";
2390 }
2391
2039 # cancel all extension coros 2392 warn "cancelling all extension coros";
2040 $_->cancel for values %EXT_CORO; 2393 $_->cancel for values %EXT_CORO;
2041 %EXT_CORO = (); 2394 %EXT_CORO = ();
2042 2395
2043 # unload all extensions 2396 warn "removing commands";
2044 for (@exts) { 2397 %COMMAND = ();
2398
2399 warn "removing ext commands";
2400 %EXTCMD = ();
2401
2402 warn "unloading/nuking all extensions";
2403 for my $pkg (@EXTS) {
2045 warn "unloading <$_>"; 2404 warn "... unloading $pkg";
2046 unload_extension $_; 2405
2406 if (my $cb = $pkg->can ("unload")) {
2407 eval {
2408 $cb->($pkg);
2409 1
2410 } or warn "$pkg unloaded, but with errors: $@";
2047 } 2411 }
2048 2412
2413 warn "... nuking $pkg";
2414 Symbol::delete_package $pkg;
2415 }
2416
2049 # unload all modules loaded from $LIBDIR 2417 warn "unloading all perl modules loaded from $LIBDIR";
2050 while (my ($k, $v) = each %INC) { 2418 while (my ($k, $v) = each %INC) {
2051 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2419 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2052 2420
2053 warn "removing <$k>"; 2421 warn "... unloading $k";
2054 delete $INC{$k}; 2422 delete $INC{$k};
2055 2423
2056 $k =~ s/\.pm$//; 2424 $k =~ s/\.pm$//;
2057 $k =~ s/\//::/g; 2425 $k =~ s/\//::/g;
2058 2426
2061 } 2429 }
2062 2430
2063 Symbol::delete_package $k; 2431 Symbol::delete_package $k;
2064 } 2432 }
2065 2433
2066 # sync database to disk
2067 cf::db_sync;
2068 IO::AIO::flush;
2069
2070 # get rid of safe::, as good as possible 2434 warn "getting rid of safe::, as good as possible";
2071 Symbol::delete_package "safe::$_" 2435 Symbol::delete_package "safe::$_"
2072 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2436 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2073 2437
2074 # remove register_script_function callbacks
2075 # TODO
2076
2077 # unload cf.pm "a bit" 2438 warn "unloading cf.pm \"a bit\"";
2078 delete $INC{"cf.pm"}; 2439 delete $INC{"cf.pm"};
2079 2440
2080 # don't, removes xs symbols, too, 2441 # don't, removes xs symbols, too,
2081 # and global variables created in xs 2442 # and global variables created in xs
2082 #Symbol::delete_package __PACKAGE__; 2443 #Symbol::delete_package __PACKAGE__;
2083 2444
2084 # reload cf.pm 2445 warn "unload completed, starting to reload now";
2446
2085 warn "reloading cf.pm"; 2447 warn "reloading cf.pm";
2086 require cf; 2448 require cf;
2087 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2449 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2088 2450
2089 # load config and database again 2451 warn "loading config and database again";
2090 cf::cfg_load; 2452 cf::cfg_load;
2091 cf::db_load; 2453 cf::db_load;
2092 2454
2093 # load extensions
2094 warn "load extensions"; 2455 warn "loading extensions";
2095 cf::load_extensions; 2456 cf::load_extensions;
2096 2457
2097 # reattach attachments to objects 2458 warn "reattaching attachments to objects/players";
2098 warn "reattach";
2099 _global_reattach; 2459 _global_reattach;
2460 warn "reattaching attachments to maps";
2461 reattach $_ for values %MAP;
2462
2463 warn "restarting server ticker";
2464
2465 $TICK_WATCHER->start;
2100 }; 2466 };
2101 2467
2102 if ($@) { 2468 if ($@) {
2103 warn $@; 2469 warn $@;
2104 warn "error while reloading, exiting."; 2470 warn "error while reloading, exiting.";
2105 exit 1; 2471 exit 1;
2106 } 2472 }
2107 2473
2108 warn "reloaded successfully"; 2474 warn "reloaded";
2109}; 2475};
2110 2476
2111############################################################################# 2477our $RELOAD_WATCHER; # used only during reload
2112
2113unless ($LINK_MAP) {
2114 $LINK_MAP = cf::map::new;
2115
2116 $LINK_MAP->width (41);
2117 $LINK_MAP->height (41);
2118 $LINK_MAP->alloc;
2119 $LINK_MAP->path ("{link}");
2120 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2121 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2122
2123 # dirty hack because... archetypes are not yet loaded
2124 Event->timer (
2125 after => 2,
2126 cb => sub {
2127 $_[0]->w->cancel;
2128
2129 # provide some exits "home"
2130 my $exit = cf::object::new "exit";
2131
2132 $exit->slaying ($EMERGENCY_POSITION->[0]);
2133 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2134 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2135
2136 $LINK_MAP->insert ($exit->clone, 19, 19);
2137 $LINK_MAP->insert ($exit->clone, 19, 20);
2138 $LINK_MAP->insert ($exit->clone, 19, 21);
2139 $LINK_MAP->insert ($exit->clone, 20, 19);
2140 $LINK_MAP->insert ($exit->clone, 20, 21);
2141 $LINK_MAP->insert ($exit->clone, 21, 19);
2142 $LINK_MAP->insert ($exit->clone, 21, 20);
2143 $LINK_MAP->insert ($exit->clone, 21, 21);
2144
2145 $exit->destroy;
2146 });
2147
2148 $LINK_MAP->{deny_save} = 1;
2149 $LINK_MAP->{deny_reset} = 1;
2150
2151 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2152}
2153
2154register "<global>", __PACKAGE__;
2155 2478
2156register_command "reload" => sub { 2479register_command "reload" => sub {
2157 my ($who, $arg) = @_; 2480 my ($who, $arg) = @_;
2158 2481
2159 if ($who->flag (FLAG_WIZ)) { 2482 if ($who->flag (FLAG_WIZ)) {
2160 $who->message ("start of reload."); 2483 $who->message ("reloading server.");
2484
2485 # doing reload synchronously and two reloads happen back-to-back,
2486 # coro crashes during coro_state_free->destroy here.
2487
2488 $RELOAD_WATCHER ||= Event->timer (
2489 reentrant => 0,
2490 after => 0,
2491 data => WF_AUTOCANCEL,
2492 cb => sub {
2161 reload; 2493 reload;
2162 $who->message ("end of reload."); 2494 undef $RELOAD_WATCHER;
2495 },
2496 );
2163 } 2497 }
2164}; 2498};
2165 2499
2166unshift @INC, $LIBDIR; 2500unshift @INC, $LIBDIR;
2501
2502my $bug_warning = 0;
2167 2503
2168$TICK_WATCHER = Event->timer ( 2504$TICK_WATCHER = Event->timer (
2169 reentrant => 0, 2505 reentrant => 0,
2506 parked => 1,
2170 prio => 0, 2507 prio => 0,
2171 at => $NEXT_TICK || $TICK, 2508 at => $NEXT_TICK || $TICK,
2172 data => WF_AUTOCANCEL, 2509 data => WF_AUTOCANCEL,
2173 cb => sub { 2510 cb => sub {
2511 if ($Coro::current != $Coro::main) {
2512 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2513 unless ++$bug_warning > 10;
2514 return;
2515 }
2516
2517 $NOW = Event::time;
2518
2174 cf::server_tick; # one server iteration 2519 cf::server_tick; # one server iteration
2175 $RUNTIME += $TICK; 2520 $RUNTIME += $TICK;
2176 $NEXT_TICK += $TICK; 2521 $NEXT_TICK += $TICK;
2522
2523 $WAIT_FOR_TICK->broadcast;
2524 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2525
2526 Event::sweep;
2527 Coro::cede_notself;
2528
2529# my $AFTER = Event::time;
2530# warn $AFTER - $NOW;#d#
2177 2531
2178 # if we are delayed by four ticks or more, skip them all 2532 # if we are delayed by four ticks or more, skip them all
2179 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2533 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2180 2534
2181 $TICK_WATCHER->at ($NEXT_TICK); 2535 $TICK_WATCHER->at ($NEXT_TICK);
2182 $TICK_WATCHER->start; 2536 $TICK_WATCHER->start;
2183 }, 2537 },
2184); 2538);
2185 2539
2186IO::AIO::max_poll_time $TICK * 0.2; 2540IO::AIO::max_poll_time $TICK * 0.1;
2187 2541
2188Event->io ( 2542undef $Coro::AIO::WATCHER;
2543$AIO_POLL_WATCHER = Event->io (
2544 reentrant => 0,
2189 fd => IO::AIO::poll_fileno, 2545 fd => IO::AIO::poll_fileno,
2190 poll => 'r', 2546 poll => 'r',
2191 prio => 5, 2547 prio => 6,
2192 data => WF_AUTOCANCEL, 2548 data => WF_AUTOCANCEL,
2193 cb => \&IO::AIO::poll_cb, 2549 cb => \&IO::AIO::poll_cb,
2194); 2550);
2195 2551
2196Event->timer ( 2552$WRITE_RUNTIME_WATCHER = Event->timer (
2553 reentrant => 0,
2197 data => WF_AUTOCANCEL, 2554 data => WF_AUTOCANCEL,
2198 after => 0, 2555 after => 1,
2199 interval => 10, 2556 interval => 10,
2200 cb => sub { 2557 prio => 6, # keep it lowest so it acts like a watchdog
2201 (Coro::unblock_sub { 2558 cb => Coro::unblock_sub {
2202 write_runtime 2559 write_runtime
2203 or warn "ERROR: unable to write runtime file: $!"; 2560 or warn "ERROR: unable to write runtime file: $!";
2204 })->();
2205 }, 2561 },
2206); 2562);
2207 2563
2208END { cf::emergency_save } 2564END { cf::emergency_save }
2209 2565

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