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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.140 by root, Fri Jan 5 20:04:02 2007 UTC vs.
Revision 1.200 by root, Mon Jan 29 17:57:22 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 35
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
56 69
57binmode STDOUT; 70binmode STDOUT;
58binmode STDERR; 71binmode STDERR;
59 72
60# read virtual server time, if available 73# read virtual server time, if available
68mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
72 85
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 86our $EMERGENCY_POSITION;
87
88sub cf::map::normalise;
76 89
77############################################################################# 90#############################################################################
78 91
79=head2 GLOBAL VARIABLES 92=head2 GLOBAL VARIABLES
80 93
104 117
105=item %cf::CFG 118=item %cf::CFG
106 119
107Configuration for the server, loaded from C</etc/crossfire/config>, or 120Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 121from wherever your confdir points to.
122
123=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
124
125These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
126or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
127processing has been done. Call C<< ->wait >> on them to maximise the
128window of cpu time available, or simply to synchronise to the server tick.
109 129
110=back 130=back
111 131
112=cut 132=cut
113 133
117 utf8::encode $msg; 137 utf8::encode $msg;
118 138
119 $msg .= "\n" 139 $msg .= "\n"
120 unless $msg =~ /\n$/; 140 unless $msg =~ /\n$/;
121 141
122 LOG llevError, "cfperl: $msg"; 142 LOG llevError, $msg;
123 }; 143 };
124} 144}
125 145
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 146@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 147@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 165
146$Event::DIED = sub { 166$Event::DIED = sub {
147 warn "error in event callback: @_"; 167 warn "error in event callback: @_";
148}; 168};
149 169
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 170=head2 UTILITY FUNCTIONS
155 171
156=over 4 172=over 4
157 173
174=item dumpval $ref
175
158=cut 176=cut
177
178sub dumpval {
179 eval {
180 local $SIG{__DIE__};
181 my $d;
182 if (1) {
183 $d = new Data::Dumper([$_[0]], ["*var"]);
184 $d->Terse(1);
185 $d->Indent(2);
186 $d->Quotekeys(0);
187 $d->Useqq(1);
188 #$d->Bless(...);
189 $d->Seen($_[1]) if @_ > 1;
190 $d = $d->Dump();
191 }
192 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
193 $d
194 } || "[unable to dump $_[0]: '$@']";
195}
159 196
160use JSON::Syck (); # TODO# replace by JSON::PC once working 197use JSON::Syck (); # TODO# replace by JSON::PC once working
161 198
162=item $ref = cf::from_json $json 199=item $ref = cf::from_json $json
163 200
224} 261}
225 262
226sub freeze_mainloop { 263sub freeze_mainloop {
227 return unless $TICK_WATCHER->is_active; 264 return unless $TICK_WATCHER->is_active;
228 265
229 my $guard = Coro::guard { $TICK_WATCHER->start }; 266 my $guard = Coro::guard {
267 $TICK_WATCHER->start;
268 $WRITE_RUNTIME_WATCHER->start;
269 };
270 $WRITE_RUNTIME_WATCHER->stop;
230 $TICK_WATCHER->stop; 271 $TICK_WATCHER->stop;
231 $guard 272 $guard
232} 273}
233 274
234=item cf::async { BLOCK } 275=item cf::async { BLOCK }
273 warn $@ if $@; 314 warn $@ if $@;
274 undef $busy; 315 undef $busy;
275 })->prio (Coro::PRIO_MAX); 316 })->prio (Coro::PRIO_MAX);
276 317
277 while ($busy) { 318 while ($busy) {
278 unless (Coro::cede) { 319 Coro::cede or Event::one_event;
279 Coro::nready ? Event::one_event 0 : Event::one_event;
280 Coro::cede_notself unless Coro::cede;
281 }
282 } 320 }
283 321
284 wantarray ? @res : $res[0] 322 wantarray ? @res : $res[0]
285 } else { 323 } else {
286 # we are in another coroutine, how wonderful, everything just works 324 # we are in another coroutine, how wonderful, everything just works
289 } 327 }
290} 328}
291 329
292=item $coro = cf::async_ext { BLOCK } 330=item $coro = cf::async_ext { BLOCK }
293 331
294Like async, but this coro is automcatially being canceled when the 332Like async, but this coro is automatically being canceled when the
295extension calling this is being unloaded. 333extension calling this is being unloaded.
296 334
297=cut 335=cut
298 336
299sub async_ext(&) { 337sub async_ext(&) {
313 my $runtime = cf::localdir . "/runtime"; 351 my $runtime = cf::localdir . "/runtime";
314 352
315 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 353 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
316 or return; 354 or return;
317 355
356 my $value = $cf::RUNTIME + 90 + 10;
318 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 357 # 10 is the runtime save interval, for a monotonic clock
358 # 60 allows for the watchdog to kill the server.
359
319 (aio_write $fh, 0, (length $value), $value, 0) <= 0 360 (aio_write $fh, 0, (length $value), $value, 0) <= 0
320 and return; 361 and return;
321 362
322 aio_fsync $fh 363 aio_fsync $fh
323 and return; 364 and return;
332} 373}
333 374
334=back 375=back
335 376
336=cut 377=cut
337
338#############################################################################
339
340package cf::path;
341
342sub new {
343 my ($class, $path, $base) = @_;
344
345 $path = $path->as_string if ref $path;
346
347 my $self = bless { }, $class;
348
349 # {... are special paths that are not touched
350 # ?xxx/... are special absolute paths
351 # ?random/... random maps
352 # /! non-realised random map exit
353 # /... normal maps
354 # ~/... per-player maps without a specific player (DO NOT USE)
355 # ~user/... per-player map of a specific user
356
357 if ($path =~ /^{/) {
358 # fine as it is
359 } elsif ($path =~ s{^\?random/}{}) {
360 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
361 $self->{random} = cf::from_json $data;
362 } else {
363 if ($path =~ s{^~([^/]+)?}{}) {
364 $self->{user_rel} = 1;
365
366 if (defined $1) {
367 $self->{user} = $1;
368 } elsif ($base =~ m{^~([^/]+)/}) {
369 $self->{user} = $1;
370 } else {
371 warn "cannot resolve user-relative path without user <$path,$base>\n";
372 }
373 } elsif ($path =~ /^\//) {
374 # already absolute
375 } else {
376 $base =~ s{[^/]+/?$}{};
377 return $class->new ("$base/$path");
378 }
379
380 for ($path) {
381 redo if s{/\.?/}{/};
382 redo if s{/[^/]+/\.\./}{/};
383 }
384 }
385
386 $self->{path} = $path;
387
388 $self
389}
390
391# the name / primary key / in-game path
392sub as_string {
393 my ($self) = @_;
394
395 $self->{user_rel} ? "~$self->{user}$self->{path}"
396 : $self->{random} ? "?random/$self->{path}"
397 : $self->{path}
398}
399
400# the displayed name, this is a one way mapping
401sub visible_name {
402 my ($self) = @_;
403
404# if (my $rmp = $self->{random}) {
405# # todo: be more intelligent about this
406# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
407# } else {
408 $self->as_string
409# }
410}
411
412# escape the /'s in the path
413sub _escaped_path {
414 # ∕ is U+2215
415 (my $path = $_[0]{path}) =~ s/\//∕/g;
416 $path
417}
418
419# the original (read-only) location
420sub load_path {
421 my ($self) = @_;
422
423 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
424}
425
426# the temporary/swap location
427sub save_path {
428 my ($self) = @_;
429
430 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
431 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
432 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
433}
434
435# the unique path, might be eq to save_path
436sub uniq_path {
437 my ($self) = @_;
438
439 $self->{user_rel} || $self->{random}
440 ? undef
441 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
442}
443
444# return random map parameters, or undef
445sub random_map_params {
446 my ($self) = @_;
447
448 $self->{random}
449}
450
451# this is somewhat ugly, but style maps do need special treatment
452sub is_style_map {
453 $_[0]{path} =~ m{^/styles/}
454}
455
456package cf;
457 378
458############################################################################# 379#############################################################################
459 380
460=head2 ATTACHABLE OBJECTS 381=head2 ATTACHABLE OBJECTS
461 382
587our @CB_TYPE = (); # registry for type (cf-object class) based events 508our @CB_TYPE = (); # registry for type (cf-object class) based events
588our @CB_MAP = (); 509our @CB_MAP = ();
589 510
590my %attachment; 511my %attachment;
591 512
513sub cf::attachable::thawer_merge {
514 # simply override everything except _meta
515 local $_[0]{_meta};
516 %{$_[0]} = %{$_[1]};
517}
518
592sub _attach_cb($$$$) { 519sub _attach_cb($$$$) {
593 my ($registry, $event, $prio, $cb) = @_; 520 my ($registry, $event, $prio, $cb) = @_;
594 521
595 use sort 'stable'; 522 use sort 'stable';
596 523
767# object support 694# object support
768 695
769sub reattach { 696sub reattach {
770 # basically do the same as instantiate, without calling instantiate 697 # basically do the same as instantiate, without calling instantiate
771 my ($obj) = @_; 698 my ($obj) = @_;
699
700 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
772 701
773 my $registry = $obj->registry; 702 my $registry = $obj->registry;
774 703
775 @$registry = (); 704 @$registry = ();
776 705
847 } 776 }
848 } else { 777 } else {
849 aio_unlink $filename; 778 aio_unlink $filename;
850 aio_unlink "$filename.pst"; 779 aio_unlink "$filename.pst";
851 } 780 }
781
782 #d##TODO# nuke non .map-files if exist
783 if ($filename =~ s/\.map$//) {
784 aio_unlink $filename;
785 aio_unlink "$filename.pst";
786 }
852 } 787 }
853} 788}
854 789
855sub object_freezer_as_string { 790sub object_freezer_as_string {
856 my ($rdata, $objs) = @_; 791 my ($rdata, $objs) = @_;
862 797
863sub object_thawer_load { 798sub object_thawer_load {
864 my ($filename) = @_; 799 my ($filename) = @_;
865 800
866 my ($data, $av); 801 my ($data, $av);
802
803 #d#TODO remove .map if file does not exist
804 aio_stat $filename and $filename =~ s/\.map$//;
867 805
868 (aio_load $filename, $data) >= 0 806 (aio_load $filename, $data) >= 0
869 or return; 807 or return;
870 808
871 unless (aio_stat "$filename.pst") { 809 unless (aio_stat "$filename.pst") {
908=cut 846=cut
909 847
910sub register_extcmd { 848sub register_extcmd {
911 my ($name, $cb) = @_; 849 my ($name, $cb) = @_;
912 850
913 my $caller = caller;
914 #warn "registering extcmd '$name' to '$caller'";
915
916 $EXTCMD{$name} = [$cb, $caller]; 851 $EXTCMD{$name} = $cb;
917} 852}
918 853
919cf::player->attach ( 854cf::player->attach (
920 on_command => sub { 855 on_command => sub {
921 my ($pl, $name, $params) = @_; 856 my ($pl, $name, $params) = @_;
934 869
935 my $msg = eval { from_json $buf }; 870 my $msg = eval { from_json $buf };
936 871
937 if (ref $msg) { 872 if (ref $msg) {
938 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 873 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
939 if (my %reply = $cb->[0]->($pl, $msg)) { 874 if (my %reply = $cb->($pl, $msg)) {
940 $pl->ext_reply ($msg->{msgid}, %reply); 875 $pl->ext_reply ($msg->{msgid}, %reply);
941 } 876 }
942 } 877 }
943 } else { 878 } else {
944 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 879 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
946 881
947 cf::override; 882 cf::override;
948 }, 883 },
949); 884);
950 885
951sub register {
952 my ($base, $pkg) = @_;
953
954 #TODO
955}
956
957sub load_extension { 886sub load_extension {
958 my ($path) = @_; 887 my ($path) = @_;
959 888
960 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 889 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
961 my $base = $1; 890 my $base = $1;
962 my $pkg = $1; 891 my $pkg = $1;
963 $pkg =~ s/[^[:word:]]/_/g; 892 $pkg =~ s/[^[:word:]]/_/g;
964 $pkg = "ext::$pkg"; 893 $pkg = "ext::$pkg";
965 894
966 warn "loading '$path' into '$pkg'\n"; 895 warn "... loading '$path' into '$pkg'\n";
967 896
968 open my $fh, "<:utf8", $path 897 open my $fh, "<:utf8", $path
969 or die "$path: $!"; 898 or die "$path: $!";
970 899
971 my $source = 900 my $source =
972 "package $pkg; use strict; use utf8;\n" 901 "package $pkg; use strict; use utf8;\n"
973 . "#line 1 \"$path\"\n{\n" 902 . "#line 1 \"$path\"\n{\n"
974 . (do { local $/; <$fh> }) 903 . (do { local $/; <$fh> })
975 . "\n};\n1"; 904 . "\n};\n1";
976 905
977 eval $source 906 unless (eval $source) {
978 or die $@ ? "$path: $@\n" 907 my $msg = $@ ? "$path: $@\n"
979 : "extension disabled.\n"; 908 : "extension disabled.\n";
980 909 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
981 push @exts, $pkg; 910 warn $@;
982 $ext_pkg{$base} = $pkg; 911 warn "mandatory extension failed to load, exiting.\n";
983 912 exit 1;
984# no strict 'refs'; 913 }
985# @{"$pkg\::ISA"} = ext::; 914 die $@;
986
987 register $base, $pkg;
988}
989
990sub unload_extension {
991 my ($pkg) = @_;
992
993 warn "removing extension $pkg\n";
994
995 # remove hooks
996 #TODO
997# for my $idx (0 .. $#PLUGIN_EVENT) {
998# delete $hook[$idx]{$pkg};
999# } 915 }
1000 916
1001 # remove commands 917 push @EXTS, $pkg;
1002 for my $name (keys %COMMAND) {
1003 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1004
1005 if (@cb) {
1006 $COMMAND{$name} = \@cb;
1007 } else {
1008 delete $COMMAND{$name};
1009 }
1010 }
1011
1012 # remove extcmds
1013 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1014 delete $EXTCMD{$name};
1015 }
1016
1017 if (my $cb = $pkg->can ("unload")) {
1018 eval {
1019 $cb->($pkg);
1020 1
1021 } or warn "$pkg unloaded, but with errors: $@";
1022 }
1023
1024 Symbol::delete_package $pkg;
1025} 918}
1026 919
1027sub load_extensions { 920sub load_extensions {
1028 for my $ext (<$LIBDIR/*.ext>) { 921 for my $ext (<$LIBDIR/*.ext>) {
1029 next unless -r $ext; 922 next unless -r $ext;
1033 } or warn "$ext not loaded: $@"; 926 } or warn "$ext not loaded: $@";
1034 } 927 }
1035} 928}
1036 929
1037############################################################################# 930#############################################################################
1038# load/save/clean perl data associated with a map
1039
1040*cf::mapsupport::on_clean = sub {
1041 my ($map) = @_;
1042
1043 my $path = $map->tmpname;
1044 defined $path or return;
1045
1046 unlink "$path.pst";
1047};
1048
1049cf::map->attach (prio => -10000, package => cf::mapsupport::);
1050
1051#############################################################################
1052# load/save perl data associated with player->ob objects
1053
1054sub all_objects(@) {
1055 @_, map all_objects ($_->inv), @_
1056}
1057
1058# TODO: compatibility cruft, remove when no longer needed
1059cf::player->attach (
1060 on_load => sub {
1061 my ($pl, $path) = @_;
1062
1063 for my $o (all_objects $pl->ob) {
1064 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1065 $o->set_ob_key_value ("_perl_data");
1066
1067 %$o = %{ Storable::thaw pack "H*", $value };
1068 }
1069 }
1070 },
1071);
1072
1073#############################################################################
1074 931
1075=head2 CORE EXTENSIONS 932=head2 CORE EXTENSIONS
1076 933
1077Functions and methods that extend core crossfire objects. 934Functions and methods that extend core crossfire objects.
1078 935
936=cut
937
938package cf::player;
939
940use Coro::AIO;
941
1079=head3 cf::player 942=head3 cf::player
1080 943
1081=over 4 944=over 4
1082 945
1083=item cf::player::exists $login 946=item cf::player::find $login
1084 947
1085Returns true when the given account exists. 948Returns the given player object, loading it if necessary (might block).
1086 949
1087=cut 950=cut
1088 951
1089sub cf::player::exists($) { 952sub playerdir($) {
1090 cf::player::find $_[0] 953 cf::localdir
1091 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 954 . "/"
955 . cf::playerdir
956 . "/"
957 . (ref $_[0] ? $_[0]->ob->name : $_[0])
958}
959
960sub path($) {
961 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
962
963 (playerdir $login) . "/$login.pl"
964}
965
966sub find_active($) {
967 $cf::PLAYER{$_[0]}
968 and $cf::PLAYER{$_[0]}->active
969 and $cf::PLAYER{$_[0]}
970}
971
972sub exists($) {
973 my ($login) = @_;
974
975 $cf::PLAYER{$login}
976 or cf::sync_job { !aio_stat path $login }
977}
978
979sub find($) {
980 return $cf::PLAYER{$_[0]} || do {
981 my $login = $_[0];
982
983 my $guard = cf::lock_acquire "user_find:$login";
984
985 $cf::PLAYER{$_[0]} || do {
986 my $pl = load_pl path $login
987 or return;
988 $cf::PLAYER{$login} = $pl
989 }
990 }
991}
992
993sub save($) {
994 my ($pl) = @_;
995
996 return if $pl->{deny_save};
997
998 my $path = path $pl;
999 my $guard = cf::lock_acquire "user_save:$path";
1000
1001 return if $pl->{deny_save};
1002
1003 aio_mkdir playerdir $pl, 0770;
1004 $pl->{last_save} = $cf::RUNTIME;
1005
1006 $pl->save_pl ($path);
1007 Coro::cede;
1008}
1009
1010sub new($) {
1011 my ($login) = @_;
1012
1013 my $self = create;
1014
1015 $self->ob->name ($login);
1016 $self->{deny_save} = 1;
1017
1018 $cf::PLAYER{$login} = $self;
1019
1020 $self
1021}
1022
1023=item $pl->quit_character
1024
1025Nukes the player without looking back. If logged in, the connection will
1026be destroyed. May block for a long time.
1027
1028=cut
1029
1030sub quit_character {
1031 my ($pl) = @_;
1032
1033 $pl->{deny_save} = 1;
1034 $pl->password ("*"); # this should lock out the player until we nuked the dir
1035
1036 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1037 $pl->deactivate;
1038 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1039 $pl->ns->destroy if $pl->ns;
1040
1041 my $path = playerdir $pl;
1042 my $temp = "$path~$cf::RUNTIME~deleting~";
1043 aio_rename $path, $temp;
1044 delete $cf::PLAYER{$pl->ob->name};
1045 $pl->destroy;
1046 IO::AIO::aio_rmtree $temp;
1047}
1048
1049=item cf::player::list_logins
1050
1051Returns am arrayref of all valid playernames in the system, can take a
1052while and may block, so not sync_job-capable, ever.
1053
1054=cut
1055
1056sub list_logins {
1057 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1058 or return [];
1059
1060 my @logins;
1061
1062 for my $login (@$dirs) {
1063 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1064 aio_read $fh, 0, 512, my $buf, 0 or next;
1065 $buf !~ /^password -------------$/m or next; # official not-valid tag
1066
1067 utf8::decode $login;
1068 push @logins, $login;
1069 }
1070
1071 \@logins
1072}
1073
1074=item $player->maps
1075
1076Returns an arrayref of map paths that are private for this
1077player. May block.
1078
1079=cut
1080
1081sub maps($) {
1082 my ($pl) = @_;
1083
1084 my $files = aio_readdir playerdir $pl
1085 or return;
1086
1087 my @paths;
1088
1089 for (@$files) {
1090 utf8::decode $_;
1091 next if /\.(?:pl|pst)$/;
1092 next unless /^$PATH_SEP/o;
1093
1094 push @paths, cf::map::normalise "~" . $pl->ob->name . "/" . $_;
1095 }
1096
1097 \@paths
1092} 1098}
1093 1099
1094=item $player->ext_reply ($msgid, $msgtype, %msg) 1100=item $player->ext_reply ($msgid, $msgtype, %msg)
1095 1101
1096Sends an ext reply to the player. 1102Sends an ext reply to the player.
1097 1103
1098=cut 1104=cut
1099 1105
1100sub cf::player::ext_reply($$$%) { 1106sub ext_reply($$$%) {
1101 my ($self, $id, %msg) = @_; 1107 my ($self, $id, %msg) = @_;
1102 1108
1103 $msg{msgid} = $id; 1109 $msg{msgid} = $id;
1104 1110
1105 $self->send ("ext " . to_json \%msg); 1111 $self->send ("ext " . cf::to_json \%msg);
1106} 1112}
1113
1114package cf;
1107 1115
1108=back 1116=back
1109 1117
1110 1118
1111=head3 cf::map 1119=head3 cf::map
1117package cf::map; 1125package cf::map;
1118 1126
1119use Fcntl; 1127use Fcntl;
1120use Coro::AIO; 1128use Coro::AIO;
1121 1129
1130use overload
1131 '""' => \&as_string,
1132 fallback => 1;
1133
1122our $MAX_RESET = 3600; 1134our $MAX_RESET = 3600;
1123our $DEFAULT_RESET = 3000; 1135our $DEFAULT_RESET = 3000;
1124 1136
1125sub generate_random_map { 1137sub generate_random_map {
1126 my ($path, $rmp) = @_; 1138 my ($self, $rmp) = @_;
1127
1128 # mit "rum" bekleckern, nicht 1139 # mit "rum" bekleckern, nicht
1129 cf::map::_create_random_map 1140 $self->_create_random_map (
1130 $path,
1131 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1141 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1132 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1142 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1133 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1143 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1134 $rmp->{exit_on_final_map}, 1144 $rmp->{exit_on_final_map},
1135 $rmp->{xsize}, $rmp->{ysize}, 1145 $rmp->{xsize}, $rmp->{ysize},
1136 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1146 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1137 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1147 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1138 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1148 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1139 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1149 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1140 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1150 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1141 (cf::region::find $rmp->{region}) 1151 (cf::region::find $rmp->{region}), $rmp->{custom}
1152 )
1153}
1154
1155=item cf::map->register ($regex, $prio)
1156
1157Register a handler for the map path matching the given regex at the
1158givne priority (higher is better, built-in handlers have priority 0, the
1159default).
1160
1161=cut
1162
1163sub register {
1164 my (undef, $regex, $prio) = @_;
1165 my $pkg = caller;
1166
1167 no strict;
1168 push @{"$pkg\::ISA"}, __PACKAGE__;
1169
1170 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1171}
1172
1173# also paths starting with '/'
1174$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1175
1176sub thawer_merge {
1177 my ($self, $merge) = @_;
1178
1179 # we have to keep some variables in memory intact
1180 local $self->{path};
1181 local $self->{load_path};
1182 local $self->{deny_save};
1183 local $self->{deny_reset};
1184
1185 $self->SUPER::thawer_merge ($merge);
1186}
1187
1188sub normalise {
1189 my ($path, $base) = @_;
1190
1191 $path = "$path"; # make sure its a string
1192
1193 $path =~ s/\.map$//;
1194
1195 # map plan:
1196 #
1197 # /! non-realised random map exit (special hack!)
1198 # {... are special paths that are not being touched
1199 # ?xxx/... are special absolute paths
1200 # ?random/... random maps
1201 # /... normal maps
1202 # ~user/... per-player map of a specific user
1203
1204 $path =~ s/$PATH_SEP/\//go;
1205
1206 # treat it as relative path if it starts with
1207 # something that looks reasonable
1208 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1209 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1210
1211 $base =~ s{[^/]+/?$}{};
1212 $path = "$base/$path";
1213 }
1214
1215 for ($path) {
1216 redo if s{//}{/};
1217 redo if s{/\.?/}{/};
1218 redo if s{/[^/]+/\.\./}{/};
1219 }
1220
1221 $path
1222}
1223
1224sub new_from_path {
1225 my (undef, $path, $base) = @_;
1226
1227 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1228
1229 $path = normalise $path, $base;
1230
1231 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1232 if ($path =~ $EXT_MAP{$pkg}[1]) {
1233 my $self = bless cf::map::new, $pkg;
1234 $self->{path} = $path; $self->path ($path);
1235 $self->init; # pass $1 etc.
1236 return $self;
1237 }
1238 }
1239
1240 Carp::carp "unable to resolve path '$path' (base '$base').";
1241 ()
1242}
1243
1244sub init {
1245 my ($self) = @_;
1246
1247 $self
1248}
1249
1250sub as_string {
1251 my ($self) = @_;
1252
1253 "$self->{path}"
1254}
1255
1256# the displayed name, this is a one way mapping
1257sub visible_name {
1258 &as_string
1259}
1260
1261# the original (read-only) location
1262sub load_path {
1263 my ($self) = @_;
1264
1265 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1266}
1267
1268# the temporary/swap location
1269sub save_path {
1270 my ($self) = @_;
1271
1272 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1273 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1274}
1275
1276# the unique path, undef == no special unique path
1277sub uniq_path {
1278 my ($self) = @_;
1279
1280 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1281 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1142} 1282}
1143 1283
1144# and all this just because we cannot iterate over 1284# and all this just because we cannot iterate over
1145# all maps in C++... 1285# all maps in C++...
1146sub change_all_map_light { 1286sub change_all_map_light {
1148 1288
1149 $_->change_map_light ($change) 1289 $_->change_map_light ($change)
1150 for grep $_->outdoor, values %cf::MAP; 1290 for grep $_->outdoor, values %cf::MAP;
1151} 1291}
1152 1292
1293sub unlink_save {
1294 my ($self) = @_;
1295
1296 utf8::encode (my $save = $self->save_path);
1297 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1298 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1299
1300 #d#TODO remove .map and also nuke
1301 $save =~ s/\.map// or return;#d#
1302 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1303 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1304}
1305
1153sub try_load_header($) { 1306sub load_header_from($) {
1154 my ($path) = @_; 1307 my ($self, $path) = @_;
1155 1308
1156 utf8::encode $path; 1309 utf8::encode $path;
1157 aio_open $path, O_RDONLY, 0 1310 #aio_open $path, O_RDONLY, 0
1311 # or return;
1312
1313 $self->_load_header ($path)
1158 or return; 1314 or return;
1159 1315
1160 my $map = cf::map::new 1316 $self->{load_path} = $path;
1317
1318 1
1319}
1320
1321sub load_header_orig {
1322 my ($self) = @_;
1323
1324 $self->load_header_from ($self->load_path)
1325}
1326
1327sub load_header_temp {
1328 my ($self) = @_;
1329
1330 $self->load_header_from ($self->save_path)
1331}
1332
1333sub prepare_temp {
1334 my ($self) = @_;
1335
1336 $self->last_access ((delete $self->{last_access})
1337 || $cf::RUNTIME); #d#
1338 # safety
1339 $self->{instantiate_time} = $cf::RUNTIME
1340 if $self->{instantiate_time} > $cf::RUNTIME;
1341}
1342
1343sub prepare_orig {
1344 my ($self) = @_;
1345
1346 $self->{load_original} = 1;
1347 $self->{instantiate_time} = $cf::RUNTIME;
1348 $self->last_access ($cf::RUNTIME);
1349 $self->instantiate;
1350}
1351
1352sub load_header {
1353 my ($self) = @_;
1354
1355 if ($self->load_header_temp) {
1356 $self->prepare_temp;
1357 } else {
1358 $self->load_header_orig
1161 or return; 1359 or return;
1360 $self->prepare_orig;
1361 }
1162 1362
1163 # for better error messages only, will be overwritten 1363 1
1164 $map->path ($path);
1165
1166 $map->load_header ($path)
1167 or return;
1168
1169 $map->{load_path} = $path;
1170
1171 $map
1172} 1364}
1173 1365
1174sub find; 1366sub find;
1175sub find { 1367sub find {
1176 my ($path, $origin) = @_; 1368 my ($path, $origin) = @_;
1177 1369
1178 #warn "find<$path,$origin>\n";#d#
1179
1180 $path = new cf::path $path, $origin && $origin->path; 1370 $path = normalise $path, $origin && $origin->path;
1181 my $key = $path->as_string;
1182 1371
1183 cf::lock_wait "map_find:$key"; 1372 cf::lock_wait "map_find:$path";
1184 1373
1185 $cf::MAP{$key} || do { 1374 $cf::MAP{$path} || do {
1186 my $guard = cf::lock_acquire "map_find:$key"; 1375 my $guard = cf::lock_acquire "map_find:$path";
1187 1376 my $map = new_from_path cf::map $path
1188 # do it the slow way
1189 my $map = try_load_header $path->save_path;
1190
1191 Coro::cede;
1192
1193 if ($map) {
1194 $map->last_access ((delete $map->{last_access})
1195 || $cf::RUNTIME); #d#
1196 # safety
1197 $map->{instantiate_time} = $cf::RUNTIME
1198 if $map->{instantiate_time} > $cf::RUNTIME;
1199 } else {
1200 if (my $rmp = $path->random_map_params) {
1201 $map = generate_random_map $key, $rmp;
1202 } else {
1203 $map = try_load_header $path->load_path;
1204 }
1205
1206 $map or return; 1377 or return;
1207 1378
1208 $map->{load_original} = 1;
1209 $map->{instantiate_time} = $cf::RUNTIME;
1210 $map->last_access ($cf::RUNTIME);
1211 $map->instantiate;
1212
1213 # per-player maps become, after loading, normal maps
1214 $map->per_player (0) if $path->{user_rel};
1215 }
1216
1217 $map->path ($key);
1218 $map->{path} = $path;
1219 $map->{last_save} = $cf::RUNTIME; 1379 $map->{last_save} = $cf::RUNTIME;
1220 1380
1221 Coro::cede; 1381 $map->load_header
1382 or return;
1222 1383
1223 if ($map->should_reset) { 1384 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1385 # doing this can freeze the server in a sync job, obviously
1386 #$cf::WAIT_FOR_TICK->wait;
1224 $map->reset; 1387 $map->reset;
1225 undef $guard; 1388 undef $guard;
1226 $map = find $path 1389 return find $path;
1227 or return;
1228 } 1390 }
1229 1391
1230 $cf::MAP{$key} = $map 1392 $cf::MAP{$path} = $map
1231 } 1393 }
1232} 1394}
1395
1396sub pre_load { }
1397sub post_load { }
1233 1398
1234sub load { 1399sub load {
1235 my ($self) = @_; 1400 my ($self) = @_;
1236 1401
1402 local $self->{deny_reset} = 1; # loading can take a long time
1403
1237 my $path = $self->{path}; 1404 my $path = $self->{path};
1238 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1405 my $guard = cf::lock_acquire "map_load:$path";
1239 1406
1240 return if $self->in_memory != cf::MAP_SWAPPED; 1407 return if $self->in_memory != cf::MAP_SWAPPED;
1241 1408
1242 $self->in_memory (cf::MAP_LOADING); 1409 $self->in_memory (cf::MAP_LOADING);
1243 1410
1244 $self->alloc; 1411 $self->alloc;
1412
1413 $self->pre_load;
1414
1245 $self->load_objects ($self->{load_path}, 1) 1415 $self->_load_objects ($self->{load_path}, 1)
1246 or return; 1416 or return;
1247 1417
1248 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1418 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1249 if delete $self->{load_original}; 1419 if delete $self->{load_original};
1250 1420
1251 if (my $uniq = $path->uniq_path) { 1421 if (my $uniq = $self->uniq_path) {
1252 utf8::encode $uniq; 1422 utf8::encode $uniq;
1253 if (aio_open $uniq, O_RDONLY, 0) { 1423 if (aio_open $uniq, O_RDONLY, 0) {
1254 $self->clear_unique_items; 1424 $self->clear_unique_items;
1255 $self->load_objects ($uniq, 0); 1425 $self->_load_objects ($uniq, 0);
1256 } 1426 }
1257 } 1427 }
1258 1428
1259 Coro::cede; 1429 Coro::cede;
1260 1430
1261 # now do the right thing for maps 1431 # now do the right thing for maps
1262 $self->link_multipart_objects; 1432 $self->link_multipart_objects;
1263 1433
1264 if ($self->{path}->is_style_map) { 1434 unless ($self->{deny_activate}) {
1265 $self->{deny_save} = 1; 1435 $self->decay_objects;
1266 $self->{deny_reset} = 1;
1267 } else {
1268 $self->fix_auto_apply; 1436 $self->fix_auto_apply;
1269 $self->decay_objects;
1270 $self->update_buttons; 1437 $self->update_buttons;
1438 Coro::cede;
1271 $self->set_darkness_map; 1439 $self->set_darkness_map;
1272 $self->difficulty ($self->estimate_difficulty) 1440 $self->difficulty ($self->estimate_difficulty)
1273 unless $self->difficulty; 1441 unless $self->difficulty;
1442 Coro::cede;
1274 $self->activate; 1443 $self->activate;
1275 } 1444 }
1276 1445
1277 Coro::cede; 1446 $self->post_load;
1278 1447
1279 $self->in_memory (cf::MAP_IN_MEMORY); 1448 $self->in_memory (cf::MAP_IN_MEMORY);
1449}
1450
1451sub customise_for {
1452 my ($self, $ob) = @_;
1453
1454 return find "~" . $ob->name . "/" . $self->{path}
1455 if $self->per_player;
1456
1457 $self
1458}
1459
1460# find and load all maps in the 3x3 area around a map
1461sub load_diag {
1462 my ($map) = @_;
1463
1464 my @diag; # diagonal neighbours
1465
1466 for (0 .. 3) {
1467 my $neigh = $map->tile_path ($_)
1468 or next;
1469 $neigh = find $neigh, $map
1470 or next;
1471 $neigh->load;
1472
1473 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1474 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1475 }
1476
1477 for (@diag) {
1478 my $neigh = find @$_
1479 or next;
1480 $neigh->load;
1481 }
1280} 1482}
1281 1483
1282sub find_sync { 1484sub find_sync {
1283 my ($path, $origin) = @_; 1485 my ($path, $origin) = @_;
1284 1486
1285 cf::sync_job { cf::map::find $path, $origin } 1487 cf::sync_job { find $path, $origin }
1286} 1488}
1287 1489
1288sub do_load_sync { 1490sub do_load_sync {
1289 my ($map) = @_; 1491 my ($map) = @_;
1290 1492
1291 cf::sync_job { $map->load }; 1493 cf::sync_job { $map->load };
1292} 1494}
1293 1495
1496our %MAP_PREFETCH;
1497our $MAP_PREFETCHER = undef;
1498
1499sub find_async {
1500 my ($path, $origin) = @_;
1501
1502 $path = normalise $path, $origin && $origin->{path};
1503
1504 if (my $map = $cf::MAP{$path}) {
1505 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1506 }
1507
1508 undef $MAP_PREFETCH{$path};
1509 $MAP_PREFETCHER ||= cf::async {
1510 while (%MAP_PREFETCH) {
1511 for my $path (keys %MAP_PREFETCH) {
1512 my $map = find $path
1513 or next;
1514 $map->load;
1515
1516 delete $MAP_PREFETCH{$path};
1517 }
1518 }
1519 undef $MAP_PREFETCHER;
1520 };
1521 $MAP_PREFETCHER->prio (6);
1522
1523 ()
1524}
1525
1294sub save { 1526sub save {
1295 my ($self) = @_; 1527 my ($self) = @_;
1296 1528
1297 my $lock = cf::lock_acquire "map_data:" . $self->path; 1529 my $lock = cf::lock_acquire "map_data:" . $self->path;
1298 1530
1299 $self->{last_save} = $cf::RUNTIME; 1531 $self->{last_save} = $cf::RUNTIME;
1300 1532
1301 return unless $self->dirty; 1533 return unless $self->dirty;
1302 1534
1303 my $save = $self->{path}->save_path; utf8::encode $save; 1535 my $save = $self->save_path; utf8::encode $save;
1304 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1536 my $uniq = $self->uniq_path; utf8::encode $uniq;
1305 1537
1306 $self->{load_path} = $save; 1538 $self->{load_path} = $save;
1307 1539
1308 return if $self->{deny_save}; 1540 return if $self->{deny_save};
1309 1541
1310 local $self->{last_access} = $self->last_access;#d# 1542 local $self->{last_access} = $self->last_access;#d#
1311 1543
1544 cf::async {
1545 $_->contr->save for $self->players;
1546 };
1547
1312 if ($uniq) { 1548 if ($uniq) {
1313 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1549 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1314 $self->save_objects ($uniq, cf::IO_UNIQUES); 1550 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1315 } else { 1551 } else {
1316 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1552 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1317 } 1553 }
1318} 1554}
1319 1555
1320sub swap_out { 1556sub swap_out {
1321 my ($self) = @_; 1557 my ($self) = @_;
1335 1571
1336sub reset_at { 1572sub reset_at {
1337 my ($self) = @_; 1573 my ($self) = @_;
1338 1574
1339 # TODO: safety, remove and allow resettable per-player maps 1575 # TODO: safety, remove and allow resettable per-player maps
1340 return 1e99 if $self->{path}{user_rel}; 1576 return 1e99 if $self->isa ("ext::map_per_player");#d#
1341 return 1e99 if $self->{deny_reset}; 1577 return 1e99 if $self->{deny_reset};
1342 1578
1343 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1579 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1344 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1580 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1345 1581
1350 my ($self) = @_; 1586 my ($self) = @_;
1351 1587
1352 $self->reset_at <= $cf::RUNTIME 1588 $self->reset_at <= $cf::RUNTIME
1353} 1589}
1354 1590
1355sub unlink_save {
1356 my ($self) = @_;
1357
1358 utf8::encode (my $save = $self->{path}->save_path);
1359 aioreq_pri 3; IO::AIO::aio_unlink $save;
1360 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1361}
1362
1363sub rename {
1364 my ($self, $new_path) = @_;
1365
1366 $self->unlink_save;
1367
1368 delete $cf::MAP{$self->path};
1369 $self->{path} = new cf::path $new_path;
1370 $self->path ($self->{path}->as_string);
1371 $cf::MAP{$self->path} = $self;
1372
1373 $self->save;
1374}
1375
1376sub reset { 1591sub reset {
1377 my ($self) = @_; 1592 my ($self) = @_;
1378 1593
1379 my $lock = cf::lock_acquire "map_data:" . $self->path; 1594 my $lock = cf::lock_acquire "map_data:$self->{path}";
1380 1595
1381 return if $self->players; 1596 return if $self->players;
1382 return if $self->{path}{user_rel};#d# 1597 return if $self->isa ("ext::map_per_player");#d#
1383 1598
1384 warn "resetting map ", $self->path;#d# 1599 warn "resetting map ", $self->path;#d#
1385 1600
1386 delete $cf::MAP{$self->path}; 1601 delete $cf::MAP{$self->path};
1602
1603 $self->in_memory (cf::MAP_SWAPPED);
1604 $self->clear;
1387 1605
1388 $_->clear_links_to ($self) for values %cf::MAP; 1606 $_->clear_links_to ($self) for values %cf::MAP;
1389 1607
1390 $self->unlink_save; 1608 $self->unlink_save;
1391 $self->destroy; 1609 $self->destroy;
1394my $nuke_counter = "aaaa"; 1612my $nuke_counter = "aaaa";
1395 1613
1396sub nuke { 1614sub nuke {
1397 my ($self) = @_; 1615 my ($self) = @_;
1398 1616
1617 delete $cf::MAP{$self->path};
1618
1619 $self->unlink_save;
1620
1621 bless $self, "cf::map";
1622 delete $self->{deny_reset};
1399 $self->{deny_save} = 1; 1623 $self->{deny_save} = 1;
1400 $self->reset_timeout (1); 1624 $self->reset_timeout (1);
1401 $self->rename ("{nuke}/" . ($nuke_counter++)); 1625 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1626
1627 $cf::MAP{$self->path} = $self;
1628
1402 $self->reset; # polite request, might not happen 1629 $self->reset; # polite request, might not happen
1403} 1630}
1404 1631
1405sub customise_for { 1632=item cf::map::unique_maps
1406 my ($map, $ob) = @_;
1407 1633
1408 if ($map->per_player) { 1634Returns an arrayref of paths of all shared maps that have
1409 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1635instantiated unique items. May block.
1410 }
1411 1636
1412 $map 1637=cut
1413}
1414 1638
1415sub emergency_save { 1639sub unique_maps() {
1416 my $freeze_guard = cf::freeze_mainloop; 1640 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1641 or return;
1417 1642
1418 warn "enter emergency map save\n"; 1643 my @paths;
1419 1644
1420 cf::sync_job { 1645 for (@$files) {
1421 warn "begin emergency map save\n"; 1646 utf8::decode $_;
1422 $_->save for values %cf::MAP; 1647 next if /\.pst$/;
1648 next unless /^$PATH_SEP/o;
1649
1650 push @paths, cf::map::normalise $_;
1423 }; 1651 }
1424 1652
1425 warn "end emergency map save\n"; 1653 \@paths
1426} 1654}
1427 1655
1428package cf; 1656package cf;
1429 1657
1430=back 1658=back
1431 1659
1660=head3 cf::object
1661
1662=cut
1663
1664package cf::object;
1665
1666=over 4
1667
1668=item $ob->inv_recursive
1669
1670Returns the inventory of the object _and_ their inventories, recursively.
1671
1672=cut
1673
1674sub inv_recursive_;
1675sub inv_recursive_ {
1676 map { $_, inv_recursive_ $_->inv } @_
1677}
1678
1679sub inv_recursive {
1680 inv_recursive_ inv $_[0]
1681}
1682
1683package cf;
1684
1685=back
1432 1686
1433=head3 cf::object::player 1687=head3 cf::object::player
1434 1688
1435=over 4 1689=over 4
1436 1690
1476 1730
1477=item $player_object->enter_link 1731=item $player_object->enter_link
1478 1732
1479Freezes the player and moves him/her to a special map (C<{link}>). 1733Freezes the player and moves him/her to a special map (C<{link}>).
1480 1734
1481The player should be reaosnably safe there for short amounts of time. You 1735The player should be reasonably safe there for short amounts of time. You
1482I<MUST> call C<leave_link> as soon as possible, though. 1736I<MUST> call C<leave_link> as soon as possible, though.
1483 1737
1738Will never block.
1739
1484=item $player_object->leave_link ($map, $x, $y) 1740=item $player_object->leave_link ($map, $x, $y)
1485 1741
1486Moves the player out of the specila link map onto the given map. If the 1742Moves the player out of the special C<{link}> map onto the specified
1487map is not valid (or omitted), the player will be moved back to the 1743map. If the map is not valid (or omitted), the player will be moved back
1488location he/she was before the call to C<enter_link>, or, if that fails, 1744to the location he/she was before the call to C<enter_link>, or, if that
1489to the emergency map position. 1745fails, to the emergency map position.
1490 1746
1491Might block. 1747Might block.
1492 1748
1493=cut 1749=cut
1750
1751sub link_map {
1752 unless ($LINK_MAP) {
1753 $LINK_MAP = cf::map::find "{link}"
1754 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1755 $LINK_MAP->load;
1756 }
1757
1758 $LINK_MAP
1759}
1494 1760
1495sub cf::object::player::enter_link { 1761sub cf::object::player::enter_link {
1496 my ($self) = @_; 1762 my ($self) = @_;
1497 1763
1498 $self->deactivate_recursive; 1764 $self->deactivate_recursive;
1499 1765
1500 return if $self->map == $LINK_MAP; 1766 return if UNIVERSAL::isa $self->map, "ext::map_link";
1501 1767
1502 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1768 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1503 if $self->map; 1769 if $self->map;
1504 1770
1505 $self->enter_map ($LINK_MAP, 20, 20); 1771 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1506} 1772}
1507 1773
1508sub cf::object::player::leave_link { 1774sub cf::object::player::leave_link {
1509 my ($self, $map, $x, $y) = @_; 1775 my ($self, $map, $x, $y) = @_;
1510 1776
1528 # use -1 or undef as default coordinates, not 0, 0 1794 # use -1 or undef as default coordinates, not 0, 0
1529 ($x, $y) = ($map->enter_x, $map->enter_y) 1795 ($x, $y) = ($map->enter_x, $map->enter_y)
1530 if $x <=0 && $y <= 0; 1796 if $x <=0 && $y <= 0;
1531 1797
1532 $map->load; 1798 $map->load;
1799 $map->load_diag;
1533 1800
1801 return unless $self->contr->active;
1534 $self->activate_recursive; 1802 $self->activate_recursive;
1535 $self->enter_map ($map, $x, $y); 1803 $self->enter_map ($map, $x, $y);
1536} 1804}
1537 1805
1538cf::player->attach ( 1806cf::player->attach (
1550 my ($pl) = @_; 1818 my ($pl) = @_;
1551 1819
1552 # try to abort aborted map switching on player login :) 1820 # try to abort aborted map switching on player login :)
1553 # should happen only on crashes 1821 # should happen only on crashes
1554 if ($pl->ob->{_link_pos}) { 1822 if ($pl->ob->{_link_pos}) {
1555
1556 $pl->ob->enter_link; 1823 $pl->ob->enter_link;
1557 (async { 1824 (async {
1558 # we need this sleep as the login has a concurrent enter_exit running 1825 # we need this sleep as the login has a concurrent enter_exit running
1559 # and this sleep increases chances of the player not ending up in scorn 1826 # and this sleep increases chances of the player not ending up in scorn
1560 $pl->ob->reply (undef, 1827 $pl->ob->reply (undef,
1576 my ($self, $path, $x, $y) = @_; 1843 my ($self, $path, $x, $y) = @_;
1577 1844
1578 $self->enter_link; 1845 $self->enter_link;
1579 1846
1580 (async { 1847 (async {
1581 $path = new cf::path $path; 1848 my $map = eval {
1582
1583 my $map = cf::map::find $path->as_string; 1849 my $map = cf::map::find $path;
1584 $map = $map->customise_for ($self) if $map; 1850 $map = $map->customise_for ($self) if $map;
1585 1851 $map
1586# warn "entering ", $map->path, " at ($x, $y)\n" 1852 } or
1587# if $map;
1588
1589 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1853 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1590 1854
1591 $self->leave_link ($map, $x, $y); 1855 $self->leave_link ($map, $x, $y);
1592 })->prio (1); 1856 })->prio (1);
1593} 1857}
1594 1858
1598 1862
1599sub parse_random_map_params { 1863sub parse_random_map_params {
1600 my ($spec) = @_; 1864 my ($spec) = @_;
1601 1865
1602 my $rmp = { # defaults 1866 my $rmp = { # defaults
1603 xsize => 10, 1867 xsize => (cf::rndm 15, 40),
1604 ysize => 10, 1868 ysize => (cf::rndm 15, 40),
1869 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1870 #layout => string,
1605 }; 1871 };
1606 1872
1607 for (split /\n/, $spec) { 1873 for (split /\n/, $spec) {
1608 my ($k, $v) = split /\s+/, $_, 2; 1874 my ($k, $v) = split /\s+/, $_, 2;
1609 1875
1613 $rmp 1879 $rmp
1614} 1880}
1615 1881
1616sub prepare_random_map { 1882sub prepare_random_map {
1617 my ($exit) = @_; 1883 my ($exit) = @_;
1884
1885 my $guard = cf::lock_acquire "exit_prepare:$exit";
1618 1886
1619 # all this does is basically replace the /! path by 1887 # all this does is basically replace the /! path by
1620 # a new random map path (?random/...) with a seed 1888 # a new random map path (?random/...) with a seed
1621 # that depends on the exit object 1889 # that depends on the exit object
1622 1890
1623 my $rmp = parse_random_map_params $exit->msg; 1891 my $rmp = parse_random_map_params $exit->msg;
1624 1892
1625 if ($exit->map) { 1893 if ($exit->map) {
1626 $rmp->{region} = $exit->map->region_name; 1894 $rmp->{region} = $exit->region->name;
1627 $rmp->{origin_map} = $exit->map->path; 1895 $rmp->{origin_map} = $exit->map->path;
1628 $rmp->{origin_x} = $exit->x; 1896 $rmp->{origin_x} = $exit->x;
1629 $rmp->{origin_y} = $exit->y; 1897 $rmp->{origin_y} = $exit->y;
1630 } 1898 }
1631 1899
1632 $rmp->{random_seed} ||= $exit->random_seed; 1900 $rmp->{random_seed} ||= $exit->random_seed;
1633 1901
1634 my $data = cf::to_json $rmp; 1902 my $data = cf::to_json $rmp;
1635 my $md5 = Digest::MD5::md5_hex $data; 1903 my $md5 = Digest::MD5::md5_hex $data;
1904 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1636 1905
1637 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1906 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1638 aio_write $fh, 0, (length $data), $data, 0; 1907 aio_write $fh, 0, (length $data), $data, 0;
1908 undef $fh;
1909 aio_rename "$meta~", $meta;
1639 1910
1640 $exit->slaying ("?random/$md5"); 1911 $exit->slaying ("?random/$md5");
1641 $exit->msg (undef); 1912 $exit->msg (undef);
1642 } 1913 }
1643} 1914}
1644 1915
1645sub cf::object::player::enter_exit { 1916sub cf::object::player::enter_exit {
1646 my ($self, $exit) = @_; 1917 my ($self, $exit) = @_;
1647 1918
1648 return unless $self->type == cf::PLAYER; 1919 return unless $self->type == cf::PLAYER;
1920
1921 if ($exit->slaying eq "/!") {
1922 #TODO: this should de-fi-ni-te-ly not be a sync-job
1923 cf::sync_job { prepare_random_map $exit };
1924 }
1925
1926 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1927 my $hp = $exit->stats->hp;
1928 my $sp = $exit->stats->sp;
1649 1929
1650 $self->enter_link; 1930 $self->enter_link;
1651 1931
1652 (async { 1932 (async {
1653 $self->deactivate_recursive; # just to be sure 1933 $self->deactivate_recursive; # just to be sure
1654 unless (eval { 1934 unless (eval {
1655 prepare_random_map $exit 1935 $self->goto ($slaying, $hp, $sp);
1656 if $exit->slaying eq "/!";
1657
1658 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1659 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1660 1936
1661 1; 1937 1;
1662 }) { 1938 }) {
1663 $self->message ("Something went wrong deep within the crossfire server. " 1939 $self->message ("Something went wrong deep within the crossfire server. "
1664 . "I'll try to bring you back to the map you were before. " 1940 . "I'll try to bring you back to the map you were before. "
1665 . "Please report this to the dungeon master", 1941 . "Please report this to the dungeon master!",
1666 cf::NDI_UNIQUE | cf::NDI_RED); 1942 cf::NDI_UNIQUE | cf::NDI_RED);
1667 1943
1668 warn "ERROR in enter_exit: $@"; 1944 warn "ERROR in enter_exit: $@";
1669 $self->leave_link; 1945 $self->leave_link;
1670 } 1946 }
1953 sub db_sync() { 2229 sub db_sync() {
1954 db_save if $dirty; 2230 db_save if $dirty;
1955 undef $dirty; 2231 undef $dirty;
1956 } 2232 }
1957 2233
1958 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2234 my $idle = Event->idle (
1959 db_sync; 2235 reentrant => 0,
2236 min => 10,
2237 max => 20,
2238 repeat => 0,
2239 data => WF_AUTOCANCEL,
2240 cb => \&db_sync,
1960 }); 2241 );
1961 2242
1962 sub db_dirty() { 2243 sub db_dirty() {
1963 $dirty = 1; 2244 $dirty = 1;
1964 $idle->start; 2245 $idle->start;
1965 } 2246 }
2002 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 2283 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2003 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 2284 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2004 2285
2005 if (exists $CFG{mlockall}) { 2286 if (exists $CFG{mlockall}) {
2006 eval { 2287 eval {
2007 $CFG{mlockall} ? &mlockall : &munlockall 2288 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2008 and die "WARNING: m(un)lockall failed: $!\n"; 2289 and die "WARNING: m(un)lockall failed: $!\n";
2009 }; 2290 };
2010 warn $@ if $@; 2291 warn $@ if $@;
2011 } 2292 }
2012} 2293}
2013 2294
2014sub main { 2295sub main {
2015 # we must not ever block the main coroutine 2296 # we must not ever block the main coroutine
2016 local $Coro::idle = sub { 2297 local $Coro::idle = sub {
2017 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2298 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2299 (async {
2018 async { Event::one_event }; 2300 Event::one_event;
2301 })->prio (Coro::PRIO_MAX);
2019 }; 2302 };
2020 2303
2021 cfg_load; 2304 cfg_load;
2022 db_load; 2305 db_load;
2023 load_extensions; 2306 load_extensions;
2307
2308 $TICK_WATCHER->start;
2024 Event::loop; 2309 Event::loop;
2025} 2310}
2026 2311
2027############################################################################# 2312#############################################################################
2028# initialisation 2313# initialisation and cleanup
2314
2315# install some emergency cleanup handlers
2316BEGIN {
2317 for my $signal (qw(INT HUP TERM)) {
2318 Event->signal (
2319 reentrant => 0,
2320 data => WF_AUTOCANCEL,
2321 signal => $signal,
2322 prio => 0,
2323 cb => sub {
2324 cf::cleanup "SIG$signal";
2325 },
2326 );
2327 }
2328}
2329
2330sub emergency_save() {
2331 my $freeze_guard = cf::freeze_mainloop;
2332
2333 warn "enter emergency perl save\n";
2334
2335 cf::sync_job {
2336 # use a peculiar iteration method to avoid tripping on perl
2337 # refcount bugs in for. also avoids problems with players
2338 # and maps saved/destroyed asynchronously.
2339 warn "begin emergency player save\n";
2340 for my $login (keys %cf::PLAYER) {
2341 my $pl = $cf::PLAYER{$login} or next;
2342 $pl->valid or next;
2343 $pl->save;
2344 }
2345 warn "end emergency player save\n";
2346
2347 warn "begin emergency map save\n";
2348 for my $path (keys %cf::MAP) {
2349 my $map = $cf::MAP{$path} or next;
2350 $map->valid or next;
2351 $map->save;
2352 }
2353 warn "end emergency map save\n";
2354 };
2355
2356 warn "leave emergency perl save\n";
2357}
2029 2358
2030sub reload() { 2359sub reload() {
2031 # can/must only be called in main 2360 # can/must only be called in main
2032 if ($Coro::current != $Coro::main) { 2361 if ($Coro::current != $Coro::main) {
2033 warn "can only reload from main coroutine\n"; 2362 warn "can only reload from main coroutine";
2034 return; 2363 return;
2035 } 2364 }
2036 2365
2037 warn "reloading..."; 2366 warn "reloading...";
2038 2367
2039 my $guard = freeze_mainloop; 2368 warn "cancelling server ticker";
2369 $TICK_WATCHER->cancel;
2370
2040 cf::emergency_save; 2371 cf::emergency_save;
2041 2372
2042 eval { 2373 eval {
2043 # if anything goes wrong in here, we should simply crash as we already saved 2374 # if anything goes wrong in here, we should simply crash as we already saved
2044 2375
2045 # cancel all watchers 2376 warn "syncing database to disk";
2377 cf::db_sync;
2378
2379 warn "cancelling all WF_AUTOCANCEL watchers";
2046 for (Event::all_watchers) { 2380 for (Event::all_watchers) {
2047 $_->cancel if $_->data & WF_AUTOCANCEL; 2381 $_->cancel if $_->data & WF_AUTOCANCEL;
2048 } 2382 }
2049 2383
2384 warn "flushing outstanding aio requests";
2385 for (;;) {
2386 IO::AIO::flush;
2387 Coro::cede;
2388 last unless IO::AIO::nreqs;
2389 warn "iterate...";
2390 }
2391
2050 # cancel all extension coros 2392 warn "cancelling all extension coros";
2051 $_->cancel for values %EXT_CORO; 2393 $_->cancel for values %EXT_CORO;
2052 %EXT_CORO = (); 2394 %EXT_CORO = ();
2053 2395
2054 # unload all extensions 2396 warn "removing commands";
2055 for (@exts) { 2397 %COMMAND = ();
2398
2399 warn "removing ext commands";
2400 %EXTCMD = ();
2401
2402 warn "unloading/nuking all extensions";
2403 for my $pkg (@EXTS) {
2056 warn "unloading <$_>"; 2404 warn "... unloading $pkg";
2057 unload_extension $_; 2405
2406 if (my $cb = $pkg->can ("unload")) {
2407 eval {
2408 $cb->($pkg);
2409 1
2410 } or warn "$pkg unloaded, but with errors: $@";
2058 } 2411 }
2059 2412
2413 warn "... nuking $pkg";
2414 Symbol::delete_package $pkg;
2415 }
2416
2060 # unload all modules loaded from $LIBDIR 2417 warn "unloading all perl modules loaded from $LIBDIR";
2061 while (my ($k, $v) = each %INC) { 2418 while (my ($k, $v) = each %INC) {
2062 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2419 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2063 2420
2064 warn "removing <$k>"; 2421 warn "... unloading $k";
2065 delete $INC{$k}; 2422 delete $INC{$k};
2066 2423
2067 $k =~ s/\.pm$//; 2424 $k =~ s/\.pm$//;
2068 $k =~ s/\//::/g; 2425 $k =~ s/\//::/g;
2069 2426
2072 } 2429 }
2073 2430
2074 Symbol::delete_package $k; 2431 Symbol::delete_package $k;
2075 } 2432 }
2076 2433
2077 # sync database to disk
2078 cf::db_sync;
2079 IO::AIO::flush;
2080
2081 # get rid of safe::, as good as possible 2434 warn "getting rid of safe::, as good as possible";
2082 Symbol::delete_package "safe::$_" 2435 Symbol::delete_package "safe::$_"
2083 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2436 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2084 2437
2085 # remove register_script_function callbacks
2086 # TODO
2087
2088 # unload cf.pm "a bit" 2438 warn "unloading cf.pm \"a bit\"";
2089 delete $INC{"cf.pm"}; 2439 delete $INC{"cf.pm"};
2090 2440
2091 # don't, removes xs symbols, too, 2441 # don't, removes xs symbols, too,
2092 # and global variables created in xs 2442 # and global variables created in xs
2093 #Symbol::delete_package __PACKAGE__; 2443 #Symbol::delete_package __PACKAGE__;
2094 2444
2095 # reload cf.pm 2445 warn "unload completed, starting to reload now";
2446
2096 warn "reloading cf.pm"; 2447 warn "reloading cf.pm";
2097 require cf; 2448 require cf;
2098 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2449 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2099 2450
2100 # load config and database again 2451 warn "loading config and database again";
2101 cf::cfg_load; 2452 cf::cfg_load;
2102 cf::db_load; 2453 cf::db_load;
2103 2454
2104 # load extensions
2105 warn "load extensions"; 2455 warn "loading extensions";
2106 cf::load_extensions; 2456 cf::load_extensions;
2107 2457
2108 # reattach attachments to objects 2458 warn "reattaching attachments to objects/players";
2109 warn "reattach";
2110 _global_reattach; 2459 _global_reattach;
2460 warn "reattaching attachments to maps";
2461 reattach $_ for values %MAP;
2462
2463 warn "restarting server ticker";
2464
2465 $TICK_WATCHER->start;
2111 }; 2466 };
2112 2467
2113 if ($@) { 2468 if ($@) {
2114 warn $@; 2469 warn $@;
2115 warn "error while reloading, exiting."; 2470 warn "error while reloading, exiting.";
2116 exit 1; 2471 exit 1;
2117 } 2472 }
2118 2473
2119 warn "reloaded successfully"; 2474 warn "reloaded";
2120}; 2475};
2121 2476
2122############################################################################# 2477our $RELOAD_WATCHER; # used only during reload
2123
2124unless ($LINK_MAP) {
2125 $LINK_MAP = cf::map::new;
2126
2127 $LINK_MAP->width (41);
2128 $LINK_MAP->height (41);
2129 $LINK_MAP->alloc;
2130 $LINK_MAP->path ("{link}");
2131 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2132 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2133
2134 # dirty hack because... archetypes are not yet loaded
2135 Event->timer (
2136 after => 2,
2137 cb => sub {
2138 $_[0]->w->cancel;
2139
2140 # provide some exits "home"
2141 my $exit = cf::object::new "exit";
2142
2143 $exit->slaying ($EMERGENCY_POSITION->[0]);
2144 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2145 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2146
2147 $LINK_MAP->insert ($exit->clone, 19, 19);
2148 $LINK_MAP->insert ($exit->clone, 19, 20);
2149 $LINK_MAP->insert ($exit->clone, 19, 21);
2150 $LINK_MAP->insert ($exit->clone, 20, 19);
2151 $LINK_MAP->insert ($exit->clone, 20, 21);
2152 $LINK_MAP->insert ($exit->clone, 21, 19);
2153 $LINK_MAP->insert ($exit->clone, 21, 20);
2154 $LINK_MAP->insert ($exit->clone, 21, 21);
2155
2156 $exit->destroy;
2157 });
2158
2159 $LINK_MAP->{deny_save} = 1;
2160 $LINK_MAP->{deny_reset} = 1;
2161
2162 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2163}
2164
2165register "<global>", __PACKAGE__;
2166 2478
2167register_command "reload" => sub { 2479register_command "reload" => sub {
2168 my ($who, $arg) = @_; 2480 my ($who, $arg) = @_;
2169 2481
2170 if ($who->flag (FLAG_WIZ)) { 2482 if ($who->flag (FLAG_WIZ)) {
2171 $who->message ("start of reload."); 2483 $who->message ("reloading server.");
2484
2485 # doing reload synchronously and two reloads happen back-to-back,
2486 # coro crashes during coro_state_free->destroy here.
2487
2488 $RELOAD_WATCHER ||= Event->timer (
2489 reentrant => 0,
2490 after => 0,
2491 data => WF_AUTOCANCEL,
2492 cb => sub {
2172 reload; 2493 reload;
2173 $who->message ("end of reload."); 2494 undef $RELOAD_WATCHER;
2495 },
2496 );
2174 } 2497 }
2175}; 2498};
2176 2499
2177unshift @INC, $LIBDIR; 2500unshift @INC, $LIBDIR;
2501
2502my $bug_warning = 0;
2178 2503
2179$TICK_WATCHER = Event->timer ( 2504$TICK_WATCHER = Event->timer (
2180 reentrant => 0, 2505 reentrant => 0,
2506 parked => 1,
2181 prio => 0, 2507 prio => 0,
2182 at => $NEXT_TICK || $TICK, 2508 at => $NEXT_TICK || $TICK,
2183 data => WF_AUTOCANCEL, 2509 data => WF_AUTOCANCEL,
2184 cb => sub { 2510 cb => sub {
2511 if ($Coro::current != $Coro::main) {
2512 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2513 unless ++$bug_warning > 10;
2514 return;
2515 }
2516
2517 $NOW = Event::time;
2518
2185 cf::server_tick; # one server iteration 2519 cf::server_tick; # one server iteration
2186 $RUNTIME += $TICK; 2520 $RUNTIME += $TICK;
2187 $NEXT_TICK += $TICK; 2521 $NEXT_TICK += $TICK;
2522
2523 $WAIT_FOR_TICK->broadcast;
2524 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2525
2526 Event::sweep;
2527 Coro::cede_notself;
2528
2529# my $AFTER = Event::time;
2530# warn $AFTER - $NOW;#d#
2188 2531
2189 # if we are delayed by four ticks or more, skip them all 2532 # if we are delayed by four ticks or more, skip them all
2190 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2533 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2191 2534
2192 $TICK_WATCHER->at ($NEXT_TICK); 2535 $TICK_WATCHER->at ($NEXT_TICK);
2193 $TICK_WATCHER->start; 2536 $TICK_WATCHER->start;
2194 }, 2537 },
2195); 2538);
2196 2539
2197IO::AIO::max_poll_time $TICK * 0.2; 2540IO::AIO::max_poll_time $TICK * 0.1;
2198 2541
2199Event->io ( 2542undef $Coro::AIO::WATCHER;
2543$AIO_POLL_WATCHER = Event->io (
2544 reentrant => 0,
2200 fd => IO::AIO::poll_fileno, 2545 fd => IO::AIO::poll_fileno,
2201 poll => 'r', 2546 poll => 'r',
2202 prio => 5, 2547 prio => 6,
2203 data => WF_AUTOCANCEL, 2548 data => WF_AUTOCANCEL,
2204 cb => \&IO::AIO::poll_cb, 2549 cb => \&IO::AIO::poll_cb,
2205); 2550);
2206 2551
2207Event->timer ( 2552$WRITE_RUNTIME_WATCHER = Event->timer (
2553 reentrant => 0,
2208 data => WF_AUTOCANCEL, 2554 data => WF_AUTOCANCEL,
2209 after => 0, 2555 after => 1,
2210 interval => 10, 2556 interval => 10,
2211 cb => sub { 2557 prio => 6, # keep it lowest so it acts like a watchdog
2212 (Coro::unblock_sub { 2558 cb => Coro::unblock_sub {
2213 write_runtime 2559 write_runtime
2214 or warn "ERROR: unable to write runtime file: $!"; 2560 or warn "ERROR: unable to write runtime file: $!";
2215 })->();
2216 }, 2561 },
2217); 2562);
2218 2563
2219END { cf::emergency_save } 2564END { cf::emergency_save }
2220 2565

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