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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.142 by root, Fri Jan 5 21:51:42 2007 UTC vs.
Revision 1.200 by root, Mon Jan 29 17:57:22 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 35
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
56 69
57binmode STDOUT; 70binmode STDOUT;
58binmode STDERR; 71binmode STDERR;
59 72
60# read virtual server time, if available 73# read virtual server time, if available
68mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
72 85
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 86our $EMERGENCY_POSITION;
87
88sub cf::map::normalise;
76 89
77############################################################################# 90#############################################################################
78 91
79=head2 GLOBAL VARIABLES 92=head2 GLOBAL VARIABLES
80 93
104 117
105=item %cf::CFG 118=item %cf::CFG
106 119
107Configuration for the server, loaded from C</etc/crossfire/config>, or 120Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 121from wherever your confdir points to.
122
123=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
124
125These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
126or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
127processing has been done. Call C<< ->wait >> on them to maximise the
128window of cpu time available, or simply to synchronise to the server tick.
109 129
110=back 130=back
111 131
112=cut 132=cut
113 133
117 utf8::encode $msg; 137 utf8::encode $msg;
118 138
119 $msg .= "\n" 139 $msg .= "\n"
120 unless $msg =~ /\n$/; 140 unless $msg =~ /\n$/;
121 141
122 LOG llevError, "cfperl: $msg"; 142 LOG llevError, $msg;
123 }; 143 };
124} 144}
125 145
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 146@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 147@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 165
146$Event::DIED = sub { 166$Event::DIED = sub {
147 warn "error in event callback: @_"; 167 warn "error in event callback: @_";
148}; 168};
149 169
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 170=head2 UTILITY FUNCTIONS
155 171
156=over 4 172=over 4
157 173
174=item dumpval $ref
175
158=cut 176=cut
177
178sub dumpval {
179 eval {
180 local $SIG{__DIE__};
181 my $d;
182 if (1) {
183 $d = new Data::Dumper([$_[0]], ["*var"]);
184 $d->Terse(1);
185 $d->Indent(2);
186 $d->Quotekeys(0);
187 $d->Useqq(1);
188 #$d->Bless(...);
189 $d->Seen($_[1]) if @_ > 1;
190 $d = $d->Dump();
191 }
192 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
193 $d
194 } || "[unable to dump $_[0]: '$@']";
195}
159 196
160use JSON::Syck (); # TODO# replace by JSON::PC once working 197use JSON::Syck (); # TODO# replace by JSON::PC once working
161 198
162=item $ref = cf::from_json $json 199=item $ref = cf::from_json $json
163 200
224} 261}
225 262
226sub freeze_mainloop { 263sub freeze_mainloop {
227 return unless $TICK_WATCHER->is_active; 264 return unless $TICK_WATCHER->is_active;
228 265
229 my $guard = Coro::guard { $TICK_WATCHER->start }; 266 my $guard = Coro::guard {
267 $TICK_WATCHER->start;
268 $WRITE_RUNTIME_WATCHER->start;
269 };
270 $WRITE_RUNTIME_WATCHER->stop;
230 $TICK_WATCHER->stop; 271 $TICK_WATCHER->stop;
231 $guard 272 $guard
232} 273}
233 274
234=item cf::async { BLOCK } 275=item cf::async { BLOCK }
286 } 327 }
287} 328}
288 329
289=item $coro = cf::async_ext { BLOCK } 330=item $coro = cf::async_ext { BLOCK }
290 331
291Like async, but this coro is automcatially being canceled when the 332Like async, but this coro is automatically being canceled when the
292extension calling this is being unloaded. 333extension calling this is being unloaded.
293 334
294=cut 335=cut
295 336
296sub async_ext(&) { 337sub async_ext(&) {
310 my $runtime = cf::localdir . "/runtime"; 351 my $runtime = cf::localdir . "/runtime";
311 352
312 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 353 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
313 or return; 354 or return;
314 355
356 my $value = $cf::RUNTIME + 90 + 10;
315 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 357 # 10 is the runtime save interval, for a monotonic clock
358 # 60 allows for the watchdog to kill the server.
359
316 (aio_write $fh, 0, (length $value), $value, 0) <= 0 360 (aio_write $fh, 0, (length $value), $value, 0) <= 0
317 and return; 361 and return;
318 362
319 aio_fsync $fh 363 aio_fsync $fh
320 and return; 364 and return;
329} 373}
330 374
331=back 375=back
332 376
333=cut 377=cut
334
335#############################################################################
336
337package cf::path;
338
339sub new {
340 my ($class, $path, $base) = @_;
341
342 $path = $path->as_string if ref $path;
343
344 my $self = bless { }, $class;
345
346 # {... are special paths that are not touched
347 # ?xxx/... are special absolute paths
348 # ?random/... random maps
349 # /! non-realised random map exit
350 # /... normal maps
351 # ~/... per-player maps without a specific player (DO NOT USE)
352 # ~user/... per-player map of a specific user
353
354 if ($path =~ /^{/) {
355 # fine as it is
356 } elsif ($path =~ s{^\?random/}{}) {
357 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
358 $self->{random} = cf::from_json $data;
359 } else {
360 if ($path =~ s{^~([^/]+)?}{}) {
361 $self->{user_rel} = 1;
362
363 if (defined $1) {
364 $self->{user} = $1;
365 } elsif ($base =~ m{^~([^/]+)/}) {
366 $self->{user} = $1;
367 } else {
368 warn "cannot resolve user-relative path without user <$path,$base>\n";
369 }
370 } elsif ($path =~ /^\//) {
371 # already absolute
372 } else {
373 $base =~ s{[^/]+/?$}{};
374 return $class->new ("$base/$path");
375 }
376
377 for ($path) {
378 redo if s{/\.?/}{/};
379 redo if s{/[^/]+/\.\./}{/};
380 }
381 }
382
383 $self->{path} = $path;
384
385 $self
386}
387
388# the name / primary key / in-game path
389sub as_string {
390 my ($self) = @_;
391
392 $self->{user_rel} ? "~$self->{user}$self->{path}"
393 : $self->{random} ? "?random/$self->{path}"
394 : $self->{path}
395}
396
397# the displayed name, this is a one way mapping
398sub visible_name {
399 my ($self) = @_;
400
401# if (my $rmp = $self->{random}) {
402# # todo: be more intelligent about this
403# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
404# } else {
405 $self->as_string
406# }
407}
408
409# escape the /'s in the path
410sub _escaped_path {
411 # ∕ is U+2215
412 (my $path = $_[0]{path}) =~ s/\//∕/g;
413 $path
414}
415
416# the original (read-only) location
417sub load_path {
418 my ($self) = @_;
419
420 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
421}
422
423# the temporary/swap location
424sub save_path {
425 my ($self) = @_;
426
427 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
428 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
429 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
430}
431
432# the unique path, might be eq to save_path
433sub uniq_path {
434 my ($self) = @_;
435
436 $self->{user_rel} || $self->{random}
437 ? undef
438 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
439}
440
441# return random map parameters, or undef
442sub random_map_params {
443 my ($self) = @_;
444
445 $self->{random}
446}
447
448# this is somewhat ugly, but style maps do need special treatment
449sub is_style_map {
450 $_[0]{path} =~ m{^/styles/}
451}
452
453package cf;
454 378
455############################################################################# 379#############################################################################
456 380
457=head2 ATTACHABLE OBJECTS 381=head2 ATTACHABLE OBJECTS
458 382
584our @CB_TYPE = (); # registry for type (cf-object class) based events 508our @CB_TYPE = (); # registry for type (cf-object class) based events
585our @CB_MAP = (); 509our @CB_MAP = ();
586 510
587my %attachment; 511my %attachment;
588 512
513sub cf::attachable::thawer_merge {
514 # simply override everything except _meta
515 local $_[0]{_meta};
516 %{$_[0]} = %{$_[1]};
517}
518
589sub _attach_cb($$$$) { 519sub _attach_cb($$$$) {
590 my ($registry, $event, $prio, $cb) = @_; 520 my ($registry, $event, $prio, $cb) = @_;
591 521
592 use sort 'stable'; 522 use sort 'stable';
593 523
764# object support 694# object support
765 695
766sub reattach { 696sub reattach {
767 # basically do the same as instantiate, without calling instantiate 697 # basically do the same as instantiate, without calling instantiate
768 my ($obj) = @_; 698 my ($obj) = @_;
699
700 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
769 701
770 my $registry = $obj->registry; 702 my $registry = $obj->registry;
771 703
772 @$registry = (); 704 @$registry = ();
773 705
844 } 776 }
845 } else { 777 } else {
846 aio_unlink $filename; 778 aio_unlink $filename;
847 aio_unlink "$filename.pst"; 779 aio_unlink "$filename.pst";
848 } 780 }
781
782 #d##TODO# nuke non .map-files if exist
783 if ($filename =~ s/\.map$//) {
784 aio_unlink $filename;
785 aio_unlink "$filename.pst";
786 }
849 } 787 }
850} 788}
851 789
852sub object_freezer_as_string { 790sub object_freezer_as_string {
853 my ($rdata, $objs) = @_; 791 my ($rdata, $objs) = @_;
859 797
860sub object_thawer_load { 798sub object_thawer_load {
861 my ($filename) = @_; 799 my ($filename) = @_;
862 800
863 my ($data, $av); 801 my ($data, $av);
802
803 #d#TODO remove .map if file does not exist
804 aio_stat $filename and $filename =~ s/\.map$//;
864 805
865 (aio_load $filename, $data) >= 0 806 (aio_load $filename, $data) >= 0
866 or return; 807 or return;
867 808
868 unless (aio_stat "$filename.pst") { 809 unless (aio_stat "$filename.pst") {
905=cut 846=cut
906 847
907sub register_extcmd { 848sub register_extcmd {
908 my ($name, $cb) = @_; 849 my ($name, $cb) = @_;
909 850
910 my $caller = caller;
911 #warn "registering extcmd '$name' to '$caller'";
912
913 $EXTCMD{$name} = [$cb, $caller]; 851 $EXTCMD{$name} = $cb;
914} 852}
915 853
916cf::player->attach ( 854cf::player->attach (
917 on_command => sub { 855 on_command => sub {
918 my ($pl, $name, $params) = @_; 856 my ($pl, $name, $params) = @_;
931 869
932 my $msg = eval { from_json $buf }; 870 my $msg = eval { from_json $buf };
933 871
934 if (ref $msg) { 872 if (ref $msg) {
935 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 873 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
936 if (my %reply = $cb->[0]->($pl, $msg)) { 874 if (my %reply = $cb->($pl, $msg)) {
937 $pl->ext_reply ($msg->{msgid}, %reply); 875 $pl->ext_reply ($msg->{msgid}, %reply);
938 } 876 }
939 } 877 }
940 } else { 878 } else {
941 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 879 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
943 881
944 cf::override; 882 cf::override;
945 }, 883 },
946); 884);
947 885
948sub register {
949 my ($base, $pkg) = @_;
950
951 #TODO
952}
953
954sub load_extension { 886sub load_extension {
955 my ($path) = @_; 887 my ($path) = @_;
956 888
957 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 889 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
958 my $base = $1; 890 my $base = $1;
959 my $pkg = $1; 891 my $pkg = $1;
960 $pkg =~ s/[^[:word:]]/_/g; 892 $pkg =~ s/[^[:word:]]/_/g;
961 $pkg = "ext::$pkg"; 893 $pkg = "ext::$pkg";
962 894
963 warn "loading '$path' into '$pkg'\n"; 895 warn "... loading '$path' into '$pkg'\n";
964 896
965 open my $fh, "<:utf8", $path 897 open my $fh, "<:utf8", $path
966 or die "$path: $!"; 898 or die "$path: $!";
967 899
968 my $source = 900 my $source =
969 "package $pkg; use strict; use utf8;\n" 901 "package $pkg; use strict; use utf8;\n"
970 . "#line 1 \"$path\"\n{\n" 902 . "#line 1 \"$path\"\n{\n"
971 . (do { local $/; <$fh> }) 903 . (do { local $/; <$fh> })
972 . "\n};\n1"; 904 . "\n};\n1";
973 905
974 eval $source 906 unless (eval $source) {
975 or die $@ ? "$path: $@\n" 907 my $msg = $@ ? "$path: $@\n"
976 : "extension disabled.\n"; 908 : "extension disabled.\n";
977 909 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
978 push @exts, $pkg; 910 warn $@;
979 $ext_pkg{$base} = $pkg; 911 warn "mandatory extension failed to load, exiting.\n";
980 912 exit 1;
981# no strict 'refs'; 913 }
982# @{"$pkg\::ISA"} = ext::; 914 die $@;
983
984 register $base, $pkg;
985}
986
987sub unload_extension {
988 my ($pkg) = @_;
989
990 warn "removing extension $pkg\n";
991
992 # remove hooks
993 #TODO
994# for my $idx (0 .. $#PLUGIN_EVENT) {
995# delete $hook[$idx]{$pkg};
996# } 915 }
997 916
998 # remove commands 917 push @EXTS, $pkg;
999 for my $name (keys %COMMAND) {
1000 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1001
1002 if (@cb) {
1003 $COMMAND{$name} = \@cb;
1004 } else {
1005 delete $COMMAND{$name};
1006 }
1007 }
1008
1009 # remove extcmds
1010 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1011 delete $EXTCMD{$name};
1012 }
1013
1014 if (my $cb = $pkg->can ("unload")) {
1015 eval {
1016 $cb->($pkg);
1017 1
1018 } or warn "$pkg unloaded, but with errors: $@";
1019 }
1020
1021 Symbol::delete_package $pkg;
1022} 918}
1023 919
1024sub load_extensions { 920sub load_extensions {
1025 for my $ext (<$LIBDIR/*.ext>) { 921 for my $ext (<$LIBDIR/*.ext>) {
1026 next unless -r $ext; 922 next unless -r $ext;
1030 } or warn "$ext not loaded: $@"; 926 } or warn "$ext not loaded: $@";
1031 } 927 }
1032} 928}
1033 929
1034############################################################################# 930#############################################################################
1035# load/save/clean perl data associated with a map
1036
1037*cf::mapsupport::on_clean = sub {
1038 my ($map) = @_;
1039
1040 my $path = $map->tmpname;
1041 defined $path or return;
1042
1043 unlink "$path.pst";
1044};
1045
1046cf::map->attach (prio => -10000, package => cf::mapsupport::);
1047
1048#############################################################################
1049# load/save perl data associated with player->ob objects
1050
1051sub all_objects(@) {
1052 @_, map all_objects ($_->inv), @_
1053}
1054
1055# TODO: compatibility cruft, remove when no longer needed
1056cf::player->attach (
1057 on_load => sub {
1058 my ($pl, $path) = @_;
1059
1060 for my $o (all_objects $pl->ob) {
1061 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1062 $o->set_ob_key_value ("_perl_data");
1063
1064 %$o = %{ Storable::thaw pack "H*", $value };
1065 }
1066 }
1067 },
1068);
1069
1070#############################################################################
1071 931
1072=head2 CORE EXTENSIONS 932=head2 CORE EXTENSIONS
1073 933
1074Functions and methods that extend core crossfire objects. 934Functions and methods that extend core crossfire objects.
1075 935
936=cut
937
938package cf::player;
939
940use Coro::AIO;
941
1076=head3 cf::player 942=head3 cf::player
1077 943
1078=over 4 944=over 4
1079 945
1080=item cf::player::exists $login 946=item cf::player::find $login
1081 947
1082Returns true when the given account exists. 948Returns the given player object, loading it if necessary (might block).
1083 949
1084=cut 950=cut
1085 951
1086sub cf::player::exists($) { 952sub playerdir($) {
1087 cf::player::find $_[0] 953 cf::localdir
1088 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 954 . "/"
955 . cf::playerdir
956 . "/"
957 . (ref $_[0] ? $_[0]->ob->name : $_[0])
958}
959
960sub path($) {
961 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
962
963 (playerdir $login) . "/$login.pl"
964}
965
966sub find_active($) {
967 $cf::PLAYER{$_[0]}
968 and $cf::PLAYER{$_[0]}->active
969 and $cf::PLAYER{$_[0]}
970}
971
972sub exists($) {
973 my ($login) = @_;
974
975 $cf::PLAYER{$login}
976 or cf::sync_job { !aio_stat path $login }
977}
978
979sub find($) {
980 return $cf::PLAYER{$_[0]} || do {
981 my $login = $_[0];
982
983 my $guard = cf::lock_acquire "user_find:$login";
984
985 $cf::PLAYER{$_[0]} || do {
986 my $pl = load_pl path $login
987 or return;
988 $cf::PLAYER{$login} = $pl
989 }
990 }
991}
992
993sub save($) {
994 my ($pl) = @_;
995
996 return if $pl->{deny_save};
997
998 my $path = path $pl;
999 my $guard = cf::lock_acquire "user_save:$path";
1000
1001 return if $pl->{deny_save};
1002
1003 aio_mkdir playerdir $pl, 0770;
1004 $pl->{last_save} = $cf::RUNTIME;
1005
1006 $pl->save_pl ($path);
1007 Coro::cede;
1008}
1009
1010sub new($) {
1011 my ($login) = @_;
1012
1013 my $self = create;
1014
1015 $self->ob->name ($login);
1016 $self->{deny_save} = 1;
1017
1018 $cf::PLAYER{$login} = $self;
1019
1020 $self
1021}
1022
1023=item $pl->quit_character
1024
1025Nukes the player without looking back. If logged in, the connection will
1026be destroyed. May block for a long time.
1027
1028=cut
1029
1030sub quit_character {
1031 my ($pl) = @_;
1032
1033 $pl->{deny_save} = 1;
1034 $pl->password ("*"); # this should lock out the player until we nuked the dir
1035
1036 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1037 $pl->deactivate;
1038 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1039 $pl->ns->destroy if $pl->ns;
1040
1041 my $path = playerdir $pl;
1042 my $temp = "$path~$cf::RUNTIME~deleting~";
1043 aio_rename $path, $temp;
1044 delete $cf::PLAYER{$pl->ob->name};
1045 $pl->destroy;
1046 IO::AIO::aio_rmtree $temp;
1047}
1048
1049=item cf::player::list_logins
1050
1051Returns am arrayref of all valid playernames in the system, can take a
1052while and may block, so not sync_job-capable, ever.
1053
1054=cut
1055
1056sub list_logins {
1057 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1058 or return [];
1059
1060 my @logins;
1061
1062 for my $login (@$dirs) {
1063 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1064 aio_read $fh, 0, 512, my $buf, 0 or next;
1065 $buf !~ /^password -------------$/m or next; # official not-valid tag
1066
1067 utf8::decode $login;
1068 push @logins, $login;
1069 }
1070
1071 \@logins
1072}
1073
1074=item $player->maps
1075
1076Returns an arrayref of map paths that are private for this
1077player. May block.
1078
1079=cut
1080
1081sub maps($) {
1082 my ($pl) = @_;
1083
1084 my $files = aio_readdir playerdir $pl
1085 or return;
1086
1087 my @paths;
1088
1089 for (@$files) {
1090 utf8::decode $_;
1091 next if /\.(?:pl|pst)$/;
1092 next unless /^$PATH_SEP/o;
1093
1094 push @paths, cf::map::normalise "~" . $pl->ob->name . "/" . $_;
1095 }
1096
1097 \@paths
1089} 1098}
1090 1099
1091=item $player->ext_reply ($msgid, $msgtype, %msg) 1100=item $player->ext_reply ($msgid, $msgtype, %msg)
1092 1101
1093Sends an ext reply to the player. 1102Sends an ext reply to the player.
1094 1103
1095=cut 1104=cut
1096 1105
1097sub cf::player::ext_reply($$$%) { 1106sub ext_reply($$$%) {
1098 my ($self, $id, %msg) = @_; 1107 my ($self, $id, %msg) = @_;
1099 1108
1100 $msg{msgid} = $id; 1109 $msg{msgid} = $id;
1101 1110
1102 $self->send ("ext " . to_json \%msg); 1111 $self->send ("ext " . cf::to_json \%msg);
1103} 1112}
1113
1114package cf;
1104 1115
1105=back 1116=back
1106 1117
1107 1118
1108=head3 cf::map 1119=head3 cf::map
1114package cf::map; 1125package cf::map;
1115 1126
1116use Fcntl; 1127use Fcntl;
1117use Coro::AIO; 1128use Coro::AIO;
1118 1129
1130use overload
1131 '""' => \&as_string,
1132 fallback => 1;
1133
1119our $MAX_RESET = 3600; 1134our $MAX_RESET = 3600;
1120our $DEFAULT_RESET = 3000; 1135our $DEFAULT_RESET = 3000;
1121 1136
1122sub generate_random_map { 1137sub generate_random_map {
1123 my ($path, $rmp) = @_; 1138 my ($self, $rmp) = @_;
1124
1125 # mit "rum" bekleckern, nicht 1139 # mit "rum" bekleckern, nicht
1126 cf::map::_create_random_map 1140 $self->_create_random_map (
1127 $path,
1128 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1141 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1129 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1142 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1130 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1143 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1131 $rmp->{exit_on_final_map}, 1144 $rmp->{exit_on_final_map},
1132 $rmp->{xsize}, $rmp->{ysize}, 1145 $rmp->{xsize}, $rmp->{ysize},
1133 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1146 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1134 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1147 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1135 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1148 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1136 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1149 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1137 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1150 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1138 (cf::region::find $rmp->{region}) 1151 (cf::region::find $rmp->{region}), $rmp->{custom}
1152 )
1153}
1154
1155=item cf::map->register ($regex, $prio)
1156
1157Register a handler for the map path matching the given regex at the
1158givne priority (higher is better, built-in handlers have priority 0, the
1159default).
1160
1161=cut
1162
1163sub register {
1164 my (undef, $regex, $prio) = @_;
1165 my $pkg = caller;
1166
1167 no strict;
1168 push @{"$pkg\::ISA"}, __PACKAGE__;
1169
1170 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1171}
1172
1173# also paths starting with '/'
1174$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1175
1176sub thawer_merge {
1177 my ($self, $merge) = @_;
1178
1179 # we have to keep some variables in memory intact
1180 local $self->{path};
1181 local $self->{load_path};
1182 local $self->{deny_save};
1183 local $self->{deny_reset};
1184
1185 $self->SUPER::thawer_merge ($merge);
1186}
1187
1188sub normalise {
1189 my ($path, $base) = @_;
1190
1191 $path = "$path"; # make sure its a string
1192
1193 $path =~ s/\.map$//;
1194
1195 # map plan:
1196 #
1197 # /! non-realised random map exit (special hack!)
1198 # {... are special paths that are not being touched
1199 # ?xxx/... are special absolute paths
1200 # ?random/... random maps
1201 # /... normal maps
1202 # ~user/... per-player map of a specific user
1203
1204 $path =~ s/$PATH_SEP/\//go;
1205
1206 # treat it as relative path if it starts with
1207 # something that looks reasonable
1208 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1209 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1210
1211 $base =~ s{[^/]+/?$}{};
1212 $path = "$base/$path";
1213 }
1214
1215 for ($path) {
1216 redo if s{//}{/};
1217 redo if s{/\.?/}{/};
1218 redo if s{/[^/]+/\.\./}{/};
1219 }
1220
1221 $path
1222}
1223
1224sub new_from_path {
1225 my (undef, $path, $base) = @_;
1226
1227 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1228
1229 $path = normalise $path, $base;
1230
1231 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1232 if ($path =~ $EXT_MAP{$pkg}[1]) {
1233 my $self = bless cf::map::new, $pkg;
1234 $self->{path} = $path; $self->path ($path);
1235 $self->init; # pass $1 etc.
1236 return $self;
1237 }
1238 }
1239
1240 Carp::carp "unable to resolve path '$path' (base '$base').";
1241 ()
1242}
1243
1244sub init {
1245 my ($self) = @_;
1246
1247 $self
1248}
1249
1250sub as_string {
1251 my ($self) = @_;
1252
1253 "$self->{path}"
1254}
1255
1256# the displayed name, this is a one way mapping
1257sub visible_name {
1258 &as_string
1259}
1260
1261# the original (read-only) location
1262sub load_path {
1263 my ($self) = @_;
1264
1265 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1266}
1267
1268# the temporary/swap location
1269sub save_path {
1270 my ($self) = @_;
1271
1272 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1273 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1274}
1275
1276# the unique path, undef == no special unique path
1277sub uniq_path {
1278 my ($self) = @_;
1279
1280 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1281 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1139} 1282}
1140 1283
1141# and all this just because we cannot iterate over 1284# and all this just because we cannot iterate over
1142# all maps in C++... 1285# all maps in C++...
1143sub change_all_map_light { 1286sub change_all_map_light {
1145 1288
1146 $_->change_map_light ($change) 1289 $_->change_map_light ($change)
1147 for grep $_->outdoor, values %cf::MAP; 1290 for grep $_->outdoor, values %cf::MAP;
1148} 1291}
1149 1292
1293sub unlink_save {
1294 my ($self) = @_;
1295
1296 utf8::encode (my $save = $self->save_path);
1297 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1298 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1299
1300 #d#TODO remove .map and also nuke
1301 $save =~ s/\.map// or return;#d#
1302 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1303 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1304}
1305
1150sub try_load_header($) { 1306sub load_header_from($) {
1151 my ($path) = @_; 1307 my ($self, $path) = @_;
1152 1308
1153 utf8::encode $path; 1309 utf8::encode $path;
1154 aio_open $path, O_RDONLY, 0 1310 #aio_open $path, O_RDONLY, 0
1311 # or return;
1312
1313 $self->_load_header ($path)
1155 or return; 1314 or return;
1156 1315
1157 my $map = cf::map::new 1316 $self->{load_path} = $path;
1317
1318 1
1319}
1320
1321sub load_header_orig {
1322 my ($self) = @_;
1323
1324 $self->load_header_from ($self->load_path)
1325}
1326
1327sub load_header_temp {
1328 my ($self) = @_;
1329
1330 $self->load_header_from ($self->save_path)
1331}
1332
1333sub prepare_temp {
1334 my ($self) = @_;
1335
1336 $self->last_access ((delete $self->{last_access})
1337 || $cf::RUNTIME); #d#
1338 # safety
1339 $self->{instantiate_time} = $cf::RUNTIME
1340 if $self->{instantiate_time} > $cf::RUNTIME;
1341}
1342
1343sub prepare_orig {
1344 my ($self) = @_;
1345
1346 $self->{load_original} = 1;
1347 $self->{instantiate_time} = $cf::RUNTIME;
1348 $self->last_access ($cf::RUNTIME);
1349 $self->instantiate;
1350}
1351
1352sub load_header {
1353 my ($self) = @_;
1354
1355 if ($self->load_header_temp) {
1356 $self->prepare_temp;
1357 } else {
1358 $self->load_header_orig
1158 or return; 1359 or return;
1360 $self->prepare_orig;
1361 }
1159 1362
1160 # for better error messages only, will be overwritten 1363 1
1161 $map->path ($path);
1162
1163 $map->load_header ($path)
1164 or return;
1165
1166 $map->{load_path} = $path;
1167
1168 $map
1169} 1364}
1170 1365
1171sub find; 1366sub find;
1172sub find { 1367sub find {
1173 my ($path, $origin) = @_; 1368 my ($path, $origin) = @_;
1174 1369
1175 #warn "find<$path,$origin>\n";#d#
1176
1177 $path = new cf::path $path, $origin && $origin->path; 1370 $path = normalise $path, $origin && $origin->path;
1178 my $key = $path->as_string;
1179 1371
1180 cf::lock_wait "map_find:$key"; 1372 cf::lock_wait "map_find:$path";
1181 1373
1182 $cf::MAP{$key} || do { 1374 $cf::MAP{$path} || do {
1183 my $guard = cf::lock_acquire "map_find:$key"; 1375 my $guard = cf::lock_acquire "map_find:$path";
1184 1376 my $map = new_from_path cf::map $path
1185 # do it the slow way
1186 my $map = try_load_header $path->save_path;
1187
1188 Coro::cede;
1189
1190 if ($map) {
1191 $map->last_access ((delete $map->{last_access})
1192 || $cf::RUNTIME); #d#
1193 # safety
1194 $map->{instantiate_time} = $cf::RUNTIME
1195 if $map->{instantiate_time} > $cf::RUNTIME;
1196 } else {
1197 if (my $rmp = $path->random_map_params) {
1198 $map = generate_random_map $key, $rmp;
1199 } else {
1200 $map = try_load_header $path->load_path;
1201 }
1202
1203 $map or return; 1377 or return;
1204 1378
1205 $map->{load_original} = 1;
1206 $map->{instantiate_time} = $cf::RUNTIME;
1207 $map->last_access ($cf::RUNTIME);
1208 $map->instantiate;
1209
1210 # per-player maps become, after loading, normal maps
1211 $map->per_player (0) if $path->{user_rel};
1212 }
1213
1214 $map->path ($key);
1215 $map->{path} = $path;
1216 $map->{last_save} = $cf::RUNTIME; 1379 $map->{last_save} = $cf::RUNTIME;
1217 1380
1218 Coro::cede; 1381 $map->load_header
1382 or return;
1219 1383
1220 if ($map->should_reset) { 1384 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1385 # doing this can freeze the server in a sync job, obviously
1386 #$cf::WAIT_FOR_TICK->wait;
1221 $map->reset; 1387 $map->reset;
1222 undef $guard; 1388 undef $guard;
1223 $map = find $path 1389 return find $path;
1224 or return;
1225 } 1390 }
1226 1391
1227 $cf::MAP{$key} = $map 1392 $cf::MAP{$path} = $map
1228 } 1393 }
1229} 1394}
1395
1396sub pre_load { }
1397sub post_load { }
1230 1398
1231sub load { 1399sub load {
1232 my ($self) = @_; 1400 my ($self) = @_;
1233 1401
1402 local $self->{deny_reset} = 1; # loading can take a long time
1403
1234 my $path = $self->{path}; 1404 my $path = $self->{path};
1235 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1405 my $guard = cf::lock_acquire "map_load:$path";
1236 1406
1237 return if $self->in_memory != cf::MAP_SWAPPED; 1407 return if $self->in_memory != cf::MAP_SWAPPED;
1238 1408
1239 $self->in_memory (cf::MAP_LOADING); 1409 $self->in_memory (cf::MAP_LOADING);
1240 1410
1241 $self->alloc; 1411 $self->alloc;
1412
1413 $self->pre_load;
1414
1242 $self->load_objects ($self->{load_path}, 1) 1415 $self->_load_objects ($self->{load_path}, 1)
1243 or return; 1416 or return;
1244 1417
1245 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1418 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1246 if delete $self->{load_original}; 1419 if delete $self->{load_original};
1247 1420
1248 if (my $uniq = $path->uniq_path) { 1421 if (my $uniq = $self->uniq_path) {
1249 utf8::encode $uniq; 1422 utf8::encode $uniq;
1250 if (aio_open $uniq, O_RDONLY, 0) { 1423 if (aio_open $uniq, O_RDONLY, 0) {
1251 $self->clear_unique_items; 1424 $self->clear_unique_items;
1252 $self->load_objects ($uniq, 0); 1425 $self->_load_objects ($uniq, 0);
1253 } 1426 }
1254 } 1427 }
1255 1428
1256 Coro::cede; 1429 Coro::cede;
1257 1430
1258 # now do the right thing for maps 1431 # now do the right thing for maps
1259 $self->link_multipart_objects; 1432 $self->link_multipart_objects;
1260 1433
1261 if ($self->{path}->is_style_map) { 1434 unless ($self->{deny_activate}) {
1262 $self->{deny_save} = 1; 1435 $self->decay_objects;
1263 $self->{deny_reset} = 1;
1264 } else {
1265 $self->fix_auto_apply; 1436 $self->fix_auto_apply;
1266 $self->decay_objects;
1267 $self->update_buttons; 1437 $self->update_buttons;
1438 Coro::cede;
1268 $self->set_darkness_map; 1439 $self->set_darkness_map;
1269 $self->difficulty ($self->estimate_difficulty) 1440 $self->difficulty ($self->estimate_difficulty)
1270 unless $self->difficulty; 1441 unless $self->difficulty;
1442 Coro::cede;
1271 $self->activate; 1443 $self->activate;
1272 } 1444 }
1273 1445
1274 Coro::cede; 1446 $self->post_load;
1275 1447
1276 $self->in_memory (cf::MAP_IN_MEMORY); 1448 $self->in_memory (cf::MAP_IN_MEMORY);
1449}
1450
1451sub customise_for {
1452 my ($self, $ob) = @_;
1453
1454 return find "~" . $ob->name . "/" . $self->{path}
1455 if $self->per_player;
1456
1457 $self
1458}
1459
1460# find and load all maps in the 3x3 area around a map
1461sub load_diag {
1462 my ($map) = @_;
1463
1464 my @diag; # diagonal neighbours
1465
1466 for (0 .. 3) {
1467 my $neigh = $map->tile_path ($_)
1468 or next;
1469 $neigh = find $neigh, $map
1470 or next;
1471 $neigh->load;
1472
1473 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1474 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1475 }
1476
1477 for (@diag) {
1478 my $neigh = find @$_
1479 or next;
1480 $neigh->load;
1481 }
1277} 1482}
1278 1483
1279sub find_sync { 1484sub find_sync {
1280 my ($path, $origin) = @_; 1485 my ($path, $origin) = @_;
1281 1486
1282 cf::sync_job { cf::map::find $path, $origin } 1487 cf::sync_job { find $path, $origin }
1283} 1488}
1284 1489
1285sub do_load_sync { 1490sub do_load_sync {
1286 my ($map) = @_; 1491 my ($map) = @_;
1287 1492
1288 cf::sync_job { $map->load }; 1493 cf::sync_job { $map->load };
1289} 1494}
1290 1495
1496our %MAP_PREFETCH;
1497our $MAP_PREFETCHER = undef;
1498
1499sub find_async {
1500 my ($path, $origin) = @_;
1501
1502 $path = normalise $path, $origin && $origin->{path};
1503
1504 if (my $map = $cf::MAP{$path}) {
1505 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1506 }
1507
1508 undef $MAP_PREFETCH{$path};
1509 $MAP_PREFETCHER ||= cf::async {
1510 while (%MAP_PREFETCH) {
1511 for my $path (keys %MAP_PREFETCH) {
1512 my $map = find $path
1513 or next;
1514 $map->load;
1515
1516 delete $MAP_PREFETCH{$path};
1517 }
1518 }
1519 undef $MAP_PREFETCHER;
1520 };
1521 $MAP_PREFETCHER->prio (6);
1522
1523 ()
1524}
1525
1291sub save { 1526sub save {
1292 my ($self) = @_; 1527 my ($self) = @_;
1293 1528
1294 my $lock = cf::lock_acquire "map_data:" . $self->path; 1529 my $lock = cf::lock_acquire "map_data:" . $self->path;
1295 1530
1296 $self->{last_save} = $cf::RUNTIME; 1531 $self->{last_save} = $cf::RUNTIME;
1297 1532
1298 return unless $self->dirty; 1533 return unless $self->dirty;
1299 1534
1300 my $save = $self->{path}->save_path; utf8::encode $save; 1535 my $save = $self->save_path; utf8::encode $save;
1301 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1536 my $uniq = $self->uniq_path; utf8::encode $uniq;
1302 1537
1303 $self->{load_path} = $save; 1538 $self->{load_path} = $save;
1304 1539
1305 return if $self->{deny_save}; 1540 return if $self->{deny_save};
1306 1541
1307 local $self->{last_access} = $self->last_access;#d# 1542 local $self->{last_access} = $self->last_access;#d#
1308 1543
1544 cf::async {
1545 $_->contr->save for $self->players;
1546 };
1547
1309 if ($uniq) { 1548 if ($uniq) {
1310 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1549 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1311 $self->save_objects ($uniq, cf::IO_UNIQUES); 1550 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1312 } else { 1551 } else {
1313 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1552 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1314 } 1553 }
1315} 1554}
1316 1555
1317sub swap_out { 1556sub swap_out {
1318 my ($self) = @_; 1557 my ($self) = @_;
1332 1571
1333sub reset_at { 1572sub reset_at {
1334 my ($self) = @_; 1573 my ($self) = @_;
1335 1574
1336 # TODO: safety, remove and allow resettable per-player maps 1575 # TODO: safety, remove and allow resettable per-player maps
1337 return 1e99 if $self->{path}{user_rel}; 1576 return 1e99 if $self->isa ("ext::map_per_player");#d#
1338 return 1e99 if $self->{deny_reset}; 1577 return 1e99 if $self->{deny_reset};
1339 1578
1340 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1579 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1341 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1580 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1342 1581
1347 my ($self) = @_; 1586 my ($self) = @_;
1348 1587
1349 $self->reset_at <= $cf::RUNTIME 1588 $self->reset_at <= $cf::RUNTIME
1350} 1589}
1351 1590
1352sub unlink_save {
1353 my ($self) = @_;
1354
1355 utf8::encode (my $save = $self->{path}->save_path);
1356 aioreq_pri 3; IO::AIO::aio_unlink $save;
1357 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1358}
1359
1360sub rename {
1361 my ($self, $new_path) = @_;
1362
1363 $self->unlink_save;
1364
1365 delete $cf::MAP{$self->path};
1366 $self->{path} = new cf::path $new_path;
1367 $self->path ($self->{path}->as_string);
1368 $cf::MAP{$self->path} = $self;
1369
1370 $self->save;
1371}
1372
1373sub reset { 1591sub reset {
1374 my ($self) = @_; 1592 my ($self) = @_;
1375 1593
1376 my $lock = cf::lock_acquire "map_data:" . $self->path; 1594 my $lock = cf::lock_acquire "map_data:$self->{path}";
1377 1595
1378 return if $self->players; 1596 return if $self->players;
1379 return if $self->{path}{user_rel};#d# 1597 return if $self->isa ("ext::map_per_player");#d#
1380 1598
1381 warn "resetting map ", $self->path;#d# 1599 warn "resetting map ", $self->path;#d#
1382 1600
1383 delete $cf::MAP{$self->path}; 1601 delete $cf::MAP{$self->path};
1602
1603 $self->in_memory (cf::MAP_SWAPPED);
1604 $self->clear;
1384 1605
1385 $_->clear_links_to ($self) for values %cf::MAP; 1606 $_->clear_links_to ($self) for values %cf::MAP;
1386 1607
1387 $self->unlink_save; 1608 $self->unlink_save;
1388 $self->destroy; 1609 $self->destroy;
1391my $nuke_counter = "aaaa"; 1612my $nuke_counter = "aaaa";
1392 1613
1393sub nuke { 1614sub nuke {
1394 my ($self) = @_; 1615 my ($self) = @_;
1395 1616
1617 delete $cf::MAP{$self->path};
1618
1619 $self->unlink_save;
1620
1621 bless $self, "cf::map";
1622 delete $self->{deny_reset};
1396 $self->{deny_save} = 1; 1623 $self->{deny_save} = 1;
1397 $self->reset_timeout (1); 1624 $self->reset_timeout (1);
1398 $self->rename ("{nuke}/" . ($nuke_counter++)); 1625 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1626
1627 $cf::MAP{$self->path} = $self;
1628
1399 $self->reset; # polite request, might not happen 1629 $self->reset; # polite request, might not happen
1400} 1630}
1401 1631
1402sub customise_for { 1632=item cf::map::unique_maps
1403 my ($map, $ob) = @_;
1404 1633
1405 if ($map->per_player) { 1634Returns an arrayref of paths of all shared maps that have
1406 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1635instantiated unique items. May block.
1407 }
1408 1636
1409 $map 1637=cut
1410}
1411 1638
1412sub emergency_save { 1639sub unique_maps() {
1413 my $freeze_guard = cf::freeze_mainloop; 1640 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1641 or return;
1414 1642
1415 warn "enter emergency map save\n"; 1643 my @paths;
1416 1644
1417 cf::sync_job { 1645 for (@$files) {
1418 warn "begin emergency map save\n"; 1646 utf8::decode $_;
1419 $_->save for values %cf::MAP; 1647 next if /\.pst$/;
1648 next unless /^$PATH_SEP/o;
1649
1650 push @paths, cf::map::normalise $_;
1420 }; 1651 }
1421 1652
1422 warn "end emergency map save\n"; 1653 \@paths
1423} 1654}
1424 1655
1425package cf; 1656package cf;
1426 1657
1427=back 1658=back
1428 1659
1660=head3 cf::object
1661
1662=cut
1663
1664package cf::object;
1665
1666=over 4
1667
1668=item $ob->inv_recursive
1669
1670Returns the inventory of the object _and_ their inventories, recursively.
1671
1672=cut
1673
1674sub inv_recursive_;
1675sub inv_recursive_ {
1676 map { $_, inv_recursive_ $_->inv } @_
1677}
1678
1679sub inv_recursive {
1680 inv_recursive_ inv $_[0]
1681}
1682
1683package cf;
1684
1685=back
1429 1686
1430=head3 cf::object::player 1687=head3 cf::object::player
1431 1688
1432=over 4 1689=over 4
1433 1690
1473 1730
1474=item $player_object->enter_link 1731=item $player_object->enter_link
1475 1732
1476Freezes the player and moves him/her to a special map (C<{link}>). 1733Freezes the player and moves him/her to a special map (C<{link}>).
1477 1734
1478The player should be reaosnably safe there for short amounts of time. You 1735The player should be reasonably safe there for short amounts of time. You
1479I<MUST> call C<leave_link> as soon as possible, though. 1736I<MUST> call C<leave_link> as soon as possible, though.
1480 1737
1738Will never block.
1739
1481=item $player_object->leave_link ($map, $x, $y) 1740=item $player_object->leave_link ($map, $x, $y)
1482 1741
1483Moves the player out of the specila link map onto the given map. If the 1742Moves the player out of the special C<{link}> map onto the specified
1484map is not valid (or omitted), the player will be moved back to the 1743map. If the map is not valid (or omitted), the player will be moved back
1485location he/she was before the call to C<enter_link>, or, if that fails, 1744to the location he/she was before the call to C<enter_link>, or, if that
1486to the emergency map position. 1745fails, to the emergency map position.
1487 1746
1488Might block. 1747Might block.
1489 1748
1490=cut 1749=cut
1750
1751sub link_map {
1752 unless ($LINK_MAP) {
1753 $LINK_MAP = cf::map::find "{link}"
1754 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1755 $LINK_MAP->load;
1756 }
1757
1758 $LINK_MAP
1759}
1491 1760
1492sub cf::object::player::enter_link { 1761sub cf::object::player::enter_link {
1493 my ($self) = @_; 1762 my ($self) = @_;
1494 1763
1495 $self->deactivate_recursive; 1764 $self->deactivate_recursive;
1496 1765
1497 return if $self->map == $LINK_MAP; 1766 return if UNIVERSAL::isa $self->map, "ext::map_link";
1498 1767
1499 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1768 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1500 if $self->map; 1769 if $self->map;
1501 1770
1502 $self->enter_map ($LINK_MAP, 20, 20); 1771 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1503} 1772}
1504 1773
1505sub cf::object::player::leave_link { 1774sub cf::object::player::leave_link {
1506 my ($self, $map, $x, $y) = @_; 1775 my ($self, $map, $x, $y) = @_;
1507 1776
1525 # use -1 or undef as default coordinates, not 0, 0 1794 # use -1 or undef as default coordinates, not 0, 0
1526 ($x, $y) = ($map->enter_x, $map->enter_y) 1795 ($x, $y) = ($map->enter_x, $map->enter_y)
1527 if $x <=0 && $y <= 0; 1796 if $x <=0 && $y <= 0;
1528 1797
1529 $map->load; 1798 $map->load;
1799 $map->load_diag;
1530 1800
1801 return unless $self->contr->active;
1531 $self->activate_recursive; 1802 $self->activate_recursive;
1532 $self->enter_map ($map, $x, $y); 1803 $self->enter_map ($map, $x, $y);
1533} 1804}
1534 1805
1535cf::player->attach ( 1806cf::player->attach (
1547 my ($pl) = @_; 1818 my ($pl) = @_;
1548 1819
1549 # try to abort aborted map switching on player login :) 1820 # try to abort aborted map switching on player login :)
1550 # should happen only on crashes 1821 # should happen only on crashes
1551 if ($pl->ob->{_link_pos}) { 1822 if ($pl->ob->{_link_pos}) {
1552
1553 $pl->ob->enter_link; 1823 $pl->ob->enter_link;
1554 (async { 1824 (async {
1555 # we need this sleep as the login has a concurrent enter_exit running 1825 # we need this sleep as the login has a concurrent enter_exit running
1556 # and this sleep increases chances of the player not ending up in scorn 1826 # and this sleep increases chances of the player not ending up in scorn
1557 $pl->ob->reply (undef, 1827 $pl->ob->reply (undef,
1573 my ($self, $path, $x, $y) = @_; 1843 my ($self, $path, $x, $y) = @_;
1574 1844
1575 $self->enter_link; 1845 $self->enter_link;
1576 1846
1577 (async { 1847 (async {
1578 $path = new cf::path $path; 1848 my $map = eval {
1579
1580 my $map = cf::map::find $path->as_string; 1849 my $map = cf::map::find $path;
1581 $map = $map->customise_for ($self) if $map; 1850 $map = $map->customise_for ($self) if $map;
1582 1851 $map
1583# warn "entering ", $map->path, " at ($x, $y)\n" 1852 } or
1584# if $map;
1585
1586 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1853 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1587 1854
1588 $self->leave_link ($map, $x, $y); 1855 $self->leave_link ($map, $x, $y);
1589 })->prio (1); 1856 })->prio (1);
1590} 1857}
1591 1858
1595 1862
1596sub parse_random_map_params { 1863sub parse_random_map_params {
1597 my ($spec) = @_; 1864 my ($spec) = @_;
1598 1865
1599 my $rmp = { # defaults 1866 my $rmp = { # defaults
1600 xsize => 10, 1867 xsize => (cf::rndm 15, 40),
1601 ysize => 10, 1868 ysize => (cf::rndm 15, 40),
1869 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1870 #layout => string,
1602 }; 1871 };
1603 1872
1604 for (split /\n/, $spec) { 1873 for (split /\n/, $spec) {
1605 my ($k, $v) = split /\s+/, $_, 2; 1874 my ($k, $v) = split /\s+/, $_, 2;
1606 1875
1610 $rmp 1879 $rmp
1611} 1880}
1612 1881
1613sub prepare_random_map { 1882sub prepare_random_map {
1614 my ($exit) = @_; 1883 my ($exit) = @_;
1884
1885 my $guard = cf::lock_acquire "exit_prepare:$exit";
1615 1886
1616 # all this does is basically replace the /! path by 1887 # all this does is basically replace the /! path by
1617 # a new random map path (?random/...) with a seed 1888 # a new random map path (?random/...) with a seed
1618 # that depends on the exit object 1889 # that depends on the exit object
1619 1890
1620 my $rmp = parse_random_map_params $exit->msg; 1891 my $rmp = parse_random_map_params $exit->msg;
1621 1892
1622 if ($exit->map) { 1893 if ($exit->map) {
1623 $rmp->{region} = $exit->map->region_name; 1894 $rmp->{region} = $exit->region->name;
1624 $rmp->{origin_map} = $exit->map->path; 1895 $rmp->{origin_map} = $exit->map->path;
1625 $rmp->{origin_x} = $exit->x; 1896 $rmp->{origin_x} = $exit->x;
1626 $rmp->{origin_y} = $exit->y; 1897 $rmp->{origin_y} = $exit->y;
1627 } 1898 }
1628 1899
1629 $rmp->{random_seed} ||= $exit->random_seed; 1900 $rmp->{random_seed} ||= $exit->random_seed;
1630 1901
1631 my $data = cf::to_json $rmp; 1902 my $data = cf::to_json $rmp;
1632 my $md5 = Digest::MD5::md5_hex $data; 1903 my $md5 = Digest::MD5::md5_hex $data;
1904 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1633 1905
1634 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1906 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1635 aio_write $fh, 0, (length $data), $data, 0; 1907 aio_write $fh, 0, (length $data), $data, 0;
1908 undef $fh;
1909 aio_rename "$meta~", $meta;
1636 1910
1637 $exit->slaying ("?random/$md5"); 1911 $exit->slaying ("?random/$md5");
1638 $exit->msg (undef); 1912 $exit->msg (undef);
1639 } 1913 }
1640} 1914}
1641 1915
1642sub cf::object::player::enter_exit { 1916sub cf::object::player::enter_exit {
1643 my ($self, $exit) = @_; 1917 my ($self, $exit) = @_;
1644 1918
1645 return unless $self->type == cf::PLAYER; 1919 return unless $self->type == cf::PLAYER;
1920
1921 if ($exit->slaying eq "/!") {
1922 #TODO: this should de-fi-ni-te-ly not be a sync-job
1923 cf::sync_job { prepare_random_map $exit };
1924 }
1925
1926 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1927 my $hp = $exit->stats->hp;
1928 my $sp = $exit->stats->sp;
1646 1929
1647 $self->enter_link; 1930 $self->enter_link;
1648 1931
1649 (async { 1932 (async {
1650 $self->deactivate_recursive; # just to be sure 1933 $self->deactivate_recursive; # just to be sure
1651 unless (eval { 1934 unless (eval {
1652 prepare_random_map $exit 1935 $self->goto ($slaying, $hp, $sp);
1653 if $exit->slaying eq "/!";
1654
1655 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1656 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1657 1936
1658 1; 1937 1;
1659 }) { 1938 }) {
1660 $self->message ("Something went wrong deep within the crossfire server. " 1939 $self->message ("Something went wrong deep within the crossfire server. "
1661 . "I'll try to bring you back to the map you were before. " 1940 . "I'll try to bring you back to the map you were before. "
1662 . "Please report this to the dungeon master", 1941 . "Please report this to the dungeon master!",
1663 cf::NDI_UNIQUE | cf::NDI_RED); 1942 cf::NDI_UNIQUE | cf::NDI_RED);
1664 1943
1665 warn "ERROR in enter_exit: $@"; 1944 warn "ERROR in enter_exit: $@";
1666 $self->leave_link; 1945 $self->leave_link;
1667 } 1946 }
1950 sub db_sync() { 2229 sub db_sync() {
1951 db_save if $dirty; 2230 db_save if $dirty;
1952 undef $dirty; 2231 undef $dirty;
1953 } 2232 }
1954 2233
1955 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2234 my $idle = Event->idle (
1956 db_sync; 2235 reentrant => 0,
2236 min => 10,
2237 max => 20,
2238 repeat => 0,
2239 data => WF_AUTOCANCEL,
2240 cb => \&db_sync,
1957 }); 2241 );
1958 2242
1959 sub db_dirty() { 2243 sub db_dirty() {
1960 $dirty = 1; 2244 $dirty = 1;
1961 $idle->start; 2245 $idle->start;
1962 } 2246 }
1999 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 2283 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2000 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 2284 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2001 2285
2002 if (exists $CFG{mlockall}) { 2286 if (exists $CFG{mlockall}) {
2003 eval { 2287 eval {
2004 $CFG{mlockall} ? &mlockall : &munlockall 2288 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2005 and die "WARNING: m(un)lockall failed: $!\n"; 2289 and die "WARNING: m(un)lockall failed: $!\n";
2006 }; 2290 };
2007 warn $@ if $@; 2291 warn $@ if $@;
2008 } 2292 }
2009} 2293}
2010 2294
2011sub main { 2295sub main {
2012 # we must not ever block the main coroutine 2296 # we must not ever block the main coroutine
2013 local $Coro::idle = sub { 2297 local $Coro::idle = sub {
2014 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2298 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2299 (async {
2015 async { Event::one_event }; 2300 Event::one_event;
2301 })->prio (Coro::PRIO_MAX);
2016 }; 2302 };
2017 2303
2018 cfg_load; 2304 cfg_load;
2019 db_load; 2305 db_load;
2020 load_extensions; 2306 load_extensions;
2307
2308 $TICK_WATCHER->start;
2021 Event::loop; 2309 Event::loop;
2022} 2310}
2023 2311
2024############################################################################# 2312#############################################################################
2025# initialisation 2313# initialisation and cleanup
2314
2315# install some emergency cleanup handlers
2316BEGIN {
2317 for my $signal (qw(INT HUP TERM)) {
2318 Event->signal (
2319 reentrant => 0,
2320 data => WF_AUTOCANCEL,
2321 signal => $signal,
2322 prio => 0,
2323 cb => sub {
2324 cf::cleanup "SIG$signal";
2325 },
2326 );
2327 }
2328}
2329
2330sub emergency_save() {
2331 my $freeze_guard = cf::freeze_mainloop;
2332
2333 warn "enter emergency perl save\n";
2334
2335 cf::sync_job {
2336 # use a peculiar iteration method to avoid tripping on perl
2337 # refcount bugs in for. also avoids problems with players
2338 # and maps saved/destroyed asynchronously.
2339 warn "begin emergency player save\n";
2340 for my $login (keys %cf::PLAYER) {
2341 my $pl = $cf::PLAYER{$login} or next;
2342 $pl->valid or next;
2343 $pl->save;
2344 }
2345 warn "end emergency player save\n";
2346
2347 warn "begin emergency map save\n";
2348 for my $path (keys %cf::MAP) {
2349 my $map = $cf::MAP{$path} or next;
2350 $map->valid or next;
2351 $map->save;
2352 }
2353 warn "end emergency map save\n";
2354 };
2355
2356 warn "leave emergency perl save\n";
2357}
2026 2358
2027sub reload() { 2359sub reload() {
2028 # can/must only be called in main 2360 # can/must only be called in main
2029 if ($Coro::current != $Coro::main) { 2361 if ($Coro::current != $Coro::main) {
2030 warn "can only reload from main coroutine\n"; 2362 warn "can only reload from main coroutine";
2031 return; 2363 return;
2032 } 2364 }
2033 2365
2034 warn "reloading..."; 2366 warn "reloading...";
2035 2367
2036 my $guard = freeze_mainloop; 2368 warn "cancelling server ticker";
2369 $TICK_WATCHER->cancel;
2370
2037 cf::emergency_save; 2371 cf::emergency_save;
2038 2372
2039 eval { 2373 eval {
2040 # if anything goes wrong in here, we should simply crash as we already saved 2374 # if anything goes wrong in here, we should simply crash as we already saved
2041 2375
2042 # cancel all watchers 2376 warn "syncing database to disk";
2377 cf::db_sync;
2378
2379 warn "cancelling all WF_AUTOCANCEL watchers";
2043 for (Event::all_watchers) { 2380 for (Event::all_watchers) {
2044 $_->cancel if $_->data & WF_AUTOCANCEL; 2381 $_->cancel if $_->data & WF_AUTOCANCEL;
2045 } 2382 }
2046 2383
2384 warn "flushing outstanding aio requests";
2385 for (;;) {
2386 IO::AIO::flush;
2387 Coro::cede;
2388 last unless IO::AIO::nreqs;
2389 warn "iterate...";
2390 }
2391
2047 # cancel all extension coros 2392 warn "cancelling all extension coros";
2048 $_->cancel for values %EXT_CORO; 2393 $_->cancel for values %EXT_CORO;
2049 %EXT_CORO = (); 2394 %EXT_CORO = ();
2050 2395
2051 # unload all extensions 2396 warn "removing commands";
2052 for (@exts) { 2397 %COMMAND = ();
2398
2399 warn "removing ext commands";
2400 %EXTCMD = ();
2401
2402 warn "unloading/nuking all extensions";
2403 for my $pkg (@EXTS) {
2053 warn "unloading <$_>"; 2404 warn "... unloading $pkg";
2054 unload_extension $_; 2405
2406 if (my $cb = $pkg->can ("unload")) {
2407 eval {
2408 $cb->($pkg);
2409 1
2410 } or warn "$pkg unloaded, but with errors: $@";
2055 } 2411 }
2056 2412
2413 warn "... nuking $pkg";
2414 Symbol::delete_package $pkg;
2415 }
2416
2057 # unload all modules loaded from $LIBDIR 2417 warn "unloading all perl modules loaded from $LIBDIR";
2058 while (my ($k, $v) = each %INC) { 2418 while (my ($k, $v) = each %INC) {
2059 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2419 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2060 2420
2061 warn "removing <$k>"; 2421 warn "... unloading $k";
2062 delete $INC{$k}; 2422 delete $INC{$k};
2063 2423
2064 $k =~ s/\.pm$//; 2424 $k =~ s/\.pm$//;
2065 $k =~ s/\//::/g; 2425 $k =~ s/\//::/g;
2066 2426
2069 } 2429 }
2070 2430
2071 Symbol::delete_package $k; 2431 Symbol::delete_package $k;
2072 } 2432 }
2073 2433
2074 # sync database to disk
2075 cf::db_sync;
2076 IO::AIO::flush;
2077
2078 # get rid of safe::, as good as possible 2434 warn "getting rid of safe::, as good as possible";
2079 Symbol::delete_package "safe::$_" 2435 Symbol::delete_package "safe::$_"
2080 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2436 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2081 2437
2082 # remove register_script_function callbacks
2083 # TODO
2084
2085 # unload cf.pm "a bit" 2438 warn "unloading cf.pm \"a bit\"";
2086 delete $INC{"cf.pm"}; 2439 delete $INC{"cf.pm"};
2087 2440
2088 # don't, removes xs symbols, too, 2441 # don't, removes xs symbols, too,
2089 # and global variables created in xs 2442 # and global variables created in xs
2090 #Symbol::delete_package __PACKAGE__; 2443 #Symbol::delete_package __PACKAGE__;
2091 2444
2092 # reload cf.pm 2445 warn "unload completed, starting to reload now";
2446
2093 warn "reloading cf.pm"; 2447 warn "reloading cf.pm";
2094 require cf; 2448 require cf;
2095 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2449 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2096 2450
2097 # load config and database again 2451 warn "loading config and database again";
2098 cf::cfg_load; 2452 cf::cfg_load;
2099 cf::db_load; 2453 cf::db_load;
2100 2454
2101 # load extensions
2102 warn "load extensions"; 2455 warn "loading extensions";
2103 cf::load_extensions; 2456 cf::load_extensions;
2104 2457
2105 # reattach attachments to objects 2458 warn "reattaching attachments to objects/players";
2106 warn "reattach";
2107 _global_reattach; 2459 _global_reattach;
2460 warn "reattaching attachments to maps";
2461 reattach $_ for values %MAP;
2462
2463 warn "restarting server ticker";
2464
2465 $TICK_WATCHER->start;
2108 }; 2466 };
2109 2467
2110 if ($@) { 2468 if ($@) {
2111 warn $@; 2469 warn $@;
2112 warn "error while reloading, exiting."; 2470 warn "error while reloading, exiting.";
2113 exit 1; 2471 exit 1;
2114 } 2472 }
2115 2473
2116 warn "reloaded successfully"; 2474 warn "reloaded";
2117}; 2475};
2118 2476
2119############################################################################# 2477our $RELOAD_WATCHER; # used only during reload
2120
2121unless ($LINK_MAP) {
2122 $LINK_MAP = cf::map::new;
2123
2124 $LINK_MAP->width (41);
2125 $LINK_MAP->height (41);
2126 $LINK_MAP->alloc;
2127 $LINK_MAP->path ("{link}");
2128 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2129 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2130
2131 # dirty hack because... archetypes are not yet loaded
2132 Event->timer (
2133 after => 10,
2134 cb => sub {
2135 $_[0]->w->cancel;
2136
2137 # provide some exits "home"
2138 my $exit = cf::object::new "exit";
2139
2140 $exit->slaying ($EMERGENCY_POSITION->[0]);
2141 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2142 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2143
2144 $LINK_MAP->insert ($exit->clone, 19, 19);
2145 $LINK_MAP->insert ($exit->clone, 19, 20);
2146 $LINK_MAP->insert ($exit->clone, 19, 21);
2147 $LINK_MAP->insert ($exit->clone, 20, 19);
2148 $LINK_MAP->insert ($exit->clone, 20, 21);
2149 $LINK_MAP->insert ($exit->clone, 21, 19);
2150 $LINK_MAP->insert ($exit->clone, 21, 20);
2151 $LINK_MAP->insert ($exit->clone, 21, 21);
2152
2153 $exit->destroy;
2154 });
2155
2156 $LINK_MAP->{deny_save} = 1;
2157 $LINK_MAP->{deny_reset} = 1;
2158
2159 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2160}
2161
2162register "<global>", __PACKAGE__;
2163 2478
2164register_command "reload" => sub { 2479register_command "reload" => sub {
2165 my ($who, $arg) = @_; 2480 my ($who, $arg) = @_;
2166 2481
2167 if ($who->flag (FLAG_WIZ)) { 2482 if ($who->flag (FLAG_WIZ)) {
2168 $who->message ("start of reload."); 2483 $who->message ("reloading server.");
2484
2485 # doing reload synchronously and two reloads happen back-to-back,
2486 # coro crashes during coro_state_free->destroy here.
2487
2488 $RELOAD_WATCHER ||= Event->timer (
2489 reentrant => 0,
2490 after => 0,
2491 data => WF_AUTOCANCEL,
2492 cb => sub {
2169 reload; 2493 reload;
2170 $who->message ("end of reload."); 2494 undef $RELOAD_WATCHER;
2495 },
2496 );
2171 } 2497 }
2172}; 2498};
2173 2499
2174unshift @INC, $LIBDIR; 2500unshift @INC, $LIBDIR;
2501
2502my $bug_warning = 0;
2175 2503
2176$TICK_WATCHER = Event->timer ( 2504$TICK_WATCHER = Event->timer (
2177 reentrant => 0, 2505 reentrant => 0,
2506 parked => 1,
2178 prio => 0, 2507 prio => 0,
2179 at => $NEXT_TICK || $TICK, 2508 at => $NEXT_TICK || $TICK,
2180 data => WF_AUTOCANCEL, 2509 data => WF_AUTOCANCEL,
2181 cb => sub { 2510 cb => sub {
2511 if ($Coro::current != $Coro::main) {
2512 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2513 unless ++$bug_warning > 10;
2514 return;
2515 }
2516
2517 $NOW = Event::time;
2518
2182 cf::server_tick; # one server iteration 2519 cf::server_tick; # one server iteration
2183 $RUNTIME += $TICK; 2520 $RUNTIME += $TICK;
2184 $NEXT_TICK += $TICK; 2521 $NEXT_TICK += $TICK;
2522
2523 $WAIT_FOR_TICK->broadcast;
2524 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2525
2526 Event::sweep;
2527 Coro::cede_notself;
2528
2529# my $AFTER = Event::time;
2530# warn $AFTER - $NOW;#d#
2185 2531
2186 # if we are delayed by four ticks or more, skip them all 2532 # if we are delayed by four ticks or more, skip them all
2187 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2533 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2188 2534
2189 $TICK_WATCHER->at ($NEXT_TICK); 2535 $TICK_WATCHER->at ($NEXT_TICK);
2190 $TICK_WATCHER->start; 2536 $TICK_WATCHER->start;
2191 }, 2537 },
2192); 2538);
2193 2539
2194IO::AIO::max_poll_time $TICK * 0.2; 2540IO::AIO::max_poll_time $TICK * 0.1;
2195 2541
2196Event->io ( 2542undef $Coro::AIO::WATCHER;
2543$AIO_POLL_WATCHER = Event->io (
2544 reentrant => 0,
2197 fd => IO::AIO::poll_fileno, 2545 fd => IO::AIO::poll_fileno,
2198 poll => 'r', 2546 poll => 'r',
2199 prio => 5, 2547 prio => 6,
2200 data => WF_AUTOCANCEL, 2548 data => WF_AUTOCANCEL,
2201 cb => \&IO::AIO::poll_cb, 2549 cb => \&IO::AIO::poll_cb,
2202); 2550);
2203 2551
2204Event->timer ( 2552$WRITE_RUNTIME_WATCHER = Event->timer (
2553 reentrant => 0,
2205 data => WF_AUTOCANCEL, 2554 data => WF_AUTOCANCEL,
2206 after => 0, 2555 after => 1,
2207 interval => 10, 2556 interval => 10,
2208 cb => sub { 2557 prio => 6, # keep it lowest so it acts like a watchdog
2209 (Coro::unblock_sub { 2558 cb => Coro::unblock_sub {
2210 write_runtime 2559 write_runtime
2211 or warn "ERROR: unable to write runtime file: $!"; 2560 or warn "ERROR: unable to write runtime file: $!";
2212 })->();
2213 }, 2561 },
2214); 2562);
2215 2563
2216END { cf::emergency_save } 2564END { cf::emergency_save }
2217 2565

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