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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.158 by root, Wed Jan 10 19:52:43 2007 UTC vs.
Revision 1.200 by root, Mon Jan 29 17:57:22 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
33 33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 35
36our %COMMAND = (); 36our %COMMAND = ();
37our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
38our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
39 43
40our @EVENT; 44our @EVENT;
41our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
42 46
43our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
44our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
45our $NEXT_TICK; 51our $NEXT_TICK;
46our $NOW; 52our $NOW;
47 53
48our %CFG; 54our %CFG;
49 55
50our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
51our $RUNTIME; 57our $RUNTIME;
52 58
53our %PLAYER; # all users 59our %PLAYER; # all users
54our %MAP; # all maps 60our %MAP; # all maps
55our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
56our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
57our %EXT_CORO; # coroutines bound to extensions
58 63
59our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
60our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
61 69
62binmode STDOUT; 70binmode STDOUT;
63binmode STDERR; 71binmode STDERR;
64 72
65# read virtual server time, if available 73# read virtual server time, if available
73mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
74mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
75mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
76mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
77 85
78# a special map that is always available
79our $LINK_MAP;
80our $EMERGENCY_POSITION; 86our $EMERGENCY_POSITION;
87
88sub cf::map::normalise;
81 89
82############################################################################# 90#############################################################################
83 91
84=head2 GLOBAL VARIABLES 92=head2 GLOBAL VARIABLES
85 93
156} 164}
157 165
158$Event::DIED = sub { 166$Event::DIED = sub {
159 warn "error in event callback: @_"; 167 warn "error in event callback: @_";
160}; 168};
161
162my %ext_pkg;
163my @exts;
164my @hook;
165 169
166=head2 UTILITY FUNCTIONS 170=head2 UTILITY FUNCTIONS
167 171
168=over 4 172=over 4
169 173
257} 261}
258 262
259sub freeze_mainloop { 263sub freeze_mainloop {
260 return unless $TICK_WATCHER->is_active; 264 return unless $TICK_WATCHER->is_active;
261 265
262 my $guard = Coro::guard { $TICK_WATCHER->start }; 266 my $guard = Coro::guard {
267 $TICK_WATCHER->start;
268 $WRITE_RUNTIME_WATCHER->start;
269 };
270 $WRITE_RUNTIME_WATCHER->stop;
263 $TICK_WATCHER->stop; 271 $TICK_WATCHER->stop;
264 $guard 272 $guard
265} 273}
266 274
267=item cf::async { BLOCK } 275=item cf::async { BLOCK }
319 } 327 }
320} 328}
321 329
322=item $coro = cf::async_ext { BLOCK } 330=item $coro = cf::async_ext { BLOCK }
323 331
324Like async, but this coro is automcatially being canceled when the 332Like async, but this coro is automatically being canceled when the
325extension calling this is being unloaded. 333extension calling this is being unloaded.
326 334
327=cut 335=cut
328 336
329sub async_ext(&) { 337sub async_ext(&) {
343 my $runtime = cf::localdir . "/runtime"; 351 my $runtime = cf::localdir . "/runtime";
344 352
345 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 353 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
346 or return; 354 or return;
347 355
356 my $value = $cf::RUNTIME + 90 + 10;
348 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 357 # 10 is the runtime save interval, for a monotonic clock
358 # 60 allows for the watchdog to kill the server.
359
349 (aio_write $fh, 0, (length $value), $value, 0) <= 0 360 (aio_write $fh, 0, (length $value), $value, 0) <= 0
350 and return; 361 and return;
351 362
352 aio_fsync $fh 363 aio_fsync $fh
353 and return; 364 and return;
362} 373}
363 374
364=back 375=back
365 376
366=cut 377=cut
367
368#############################################################################
369
370package cf::path;
371
372use overload
373 '""' => \&as_string;
374
375# used to convert map paths into valid unix filenames by repalcing / by ∕
376our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
377
378sub new {
379 my ($class, $path, $base) = @_;
380
381 $path = $path->as_string if ref $path;
382
383 my $self = bless { }, $class;
384
385 # {... are special paths that are not touched
386 # ?xxx/... are special absolute paths
387 # ?random/... random maps
388 # /! non-realised random map exit
389 # /... normal maps
390 # ~/... per-player maps without a specific player (DO NOT USE)
391 # ~user/... per-player map of a specific user
392
393 $path =~ s/$PATH_SEP/\//go;
394
395 if ($path =~ /^{/) {
396 # fine as it is
397 } elsif ($path =~ s{^\?random/}{}) {
398 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
399 $self->{random} = cf::from_json $data;
400 } else {
401 if ($path =~ s{^~([^/]+)?}{}) {
402 $self->{user_rel} = 1;
403
404 if (defined $1) {
405 $self->{user} = $1;
406 } elsif ($base =~ m{^~([^/]+)/}) {
407 $self->{user} = $1;
408 } else {
409 warn "cannot resolve user-relative path without user <$path,$base>\n";
410 }
411 } elsif ($path =~ /^\//) {
412 # already absolute
413 } else {
414 $base =~ s{[^/]+/?$}{};
415 return $class->new ("$base/$path");
416 }
417
418 for ($path) {
419 redo if s{/\.?/}{/};
420 redo if s{/[^/]+/\.\./}{/};
421 }
422 }
423
424 $self->{path} = $path;
425
426 $self
427}
428
429# the name / primary key / in-game path
430sub as_string {
431 my ($self) = @_;
432
433 $self->{user_rel} ? "~$self->{user}$self->{path}"
434 : $self->{random} ? "?random/$self->{path}"
435 : $self->{path}
436}
437
438# the displayed name, this is a one way mapping
439sub visible_name {
440 my ($self) = @_;
441
442# if (my $rmp = $self->{random}) {
443# # todo: be more intelligent about this
444# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
445# } else {
446 $self->as_string
447# }
448}
449
450# escape the /'s in the path
451sub _escaped_path {
452 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
453 $path
454}
455
456# the original (read-only) location
457sub load_path {
458 my ($self) = @_;
459
460 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
461}
462
463# the temporary/swap location
464sub save_path {
465 my ($self) = @_;
466
467 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
468 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
469 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
470}
471
472# the unique path, might be eq to save_path
473sub uniq_path {
474 my ($self) = @_;
475
476 $self->{user_rel} || $self->{random}
477 ? undef
478 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
479}
480
481# return random map parameters, or undef
482sub random_map_params {
483 my ($self) = @_;
484
485 $self->{random}
486}
487
488# this is somewhat ugly, but style maps do need special treatment
489sub is_style_map {
490 $_[0]{path} =~ m{^/styles/}
491}
492
493package cf;
494 378
495############################################################################# 379#############################################################################
496 380
497=head2 ATTACHABLE OBJECTS 381=head2 ATTACHABLE OBJECTS
498 382
624our @CB_TYPE = (); # registry for type (cf-object class) based events 508our @CB_TYPE = (); # registry for type (cf-object class) based events
625our @CB_MAP = (); 509our @CB_MAP = ();
626 510
627my %attachment; 511my %attachment;
628 512
513sub cf::attachable::thawer_merge {
514 # simply override everything except _meta
515 local $_[0]{_meta};
516 %{$_[0]} = %{$_[1]};
517}
518
629sub _attach_cb($$$$) { 519sub _attach_cb($$$$) {
630 my ($registry, $event, $prio, $cb) = @_; 520 my ($registry, $event, $prio, $cb) = @_;
631 521
632 use sort 'stable'; 522 use sort 'stable';
633 523
804# object support 694# object support
805 695
806sub reattach { 696sub reattach {
807 # basically do the same as instantiate, without calling instantiate 697 # basically do the same as instantiate, without calling instantiate
808 my ($obj) = @_; 698 my ($obj) = @_;
699
700 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
809 701
810 my $registry = $obj->registry; 702 my $registry = $obj->registry;
811 703
812 @$registry = (); 704 @$registry = ();
813 705
884 } 776 }
885 } else { 777 } else {
886 aio_unlink $filename; 778 aio_unlink $filename;
887 aio_unlink "$filename.pst"; 779 aio_unlink "$filename.pst";
888 } 780 }
781
782 #d##TODO# nuke non .map-files if exist
783 if ($filename =~ s/\.map$//) {
784 aio_unlink $filename;
785 aio_unlink "$filename.pst";
786 }
889 } 787 }
890} 788}
891 789
892sub object_freezer_as_string { 790sub object_freezer_as_string {
893 my ($rdata, $objs) = @_; 791 my ($rdata, $objs) = @_;
899 797
900sub object_thawer_load { 798sub object_thawer_load {
901 my ($filename) = @_; 799 my ($filename) = @_;
902 800
903 my ($data, $av); 801 my ($data, $av);
802
803 #d#TODO remove .map if file does not exist
804 aio_stat $filename and $filename =~ s/\.map$//;
904 805
905 (aio_load $filename, $data) >= 0 806 (aio_load $filename, $data) >= 0
906 or return; 807 or return;
907 808
908 unless (aio_stat "$filename.pst") { 809 unless (aio_stat "$filename.pst") {
945=cut 846=cut
946 847
947sub register_extcmd { 848sub register_extcmd {
948 my ($name, $cb) = @_; 849 my ($name, $cb) = @_;
949 850
950 my $caller = caller;
951 #warn "registering extcmd '$name' to '$caller'";
952
953 $EXTCMD{$name} = [$cb, $caller]; 851 $EXTCMD{$name} = $cb;
954} 852}
955 853
956cf::player->attach ( 854cf::player->attach (
957 on_command => sub { 855 on_command => sub {
958 my ($pl, $name, $params) = @_; 856 my ($pl, $name, $params) = @_;
971 869
972 my $msg = eval { from_json $buf }; 870 my $msg = eval { from_json $buf };
973 871
974 if (ref $msg) { 872 if (ref $msg) {
975 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 873 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
976 if (my %reply = $cb->[0]->($pl, $msg)) { 874 if (my %reply = $cb->($pl, $msg)) {
977 $pl->ext_reply ($msg->{msgid}, %reply); 875 $pl->ext_reply ($msg->{msgid}, %reply);
978 } 876 }
979 } 877 }
980 } else { 878 } else {
981 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 879 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
983 881
984 cf::override; 882 cf::override;
985 }, 883 },
986); 884);
987 885
988sub register {
989 my ($base, $pkg) = @_;
990
991 #TODO
992}
993
994sub load_extension { 886sub load_extension {
995 my ($path) = @_; 887 my ($path) = @_;
996 888
997 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 889 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
998 my $base = $1; 890 my $base = $1;
999 my $pkg = $1; 891 my $pkg = $1;
1000 $pkg =~ s/[^[:word:]]/_/g; 892 $pkg =~ s/[^[:word:]]/_/g;
1001 $pkg = "ext::$pkg"; 893 $pkg = "ext::$pkg";
1002 894
1003 warn "loading '$path' into '$pkg'\n"; 895 warn "... loading '$path' into '$pkg'\n";
1004 896
1005 open my $fh, "<:utf8", $path 897 open my $fh, "<:utf8", $path
1006 or die "$path: $!"; 898 or die "$path: $!";
1007 899
1008 my $source = 900 my $source =
1009 "package $pkg; use strict; use utf8;\n" 901 "package $pkg; use strict; use utf8;\n"
1010 . "#line 1 \"$path\"\n{\n" 902 . "#line 1 \"$path\"\n{\n"
1011 . (do { local $/; <$fh> }) 903 . (do { local $/; <$fh> })
1012 . "\n};\n1"; 904 . "\n};\n1";
1013 905
1014 eval $source 906 unless (eval $source) {
1015 or die $@ ? "$path: $@\n" 907 my $msg = $@ ? "$path: $@\n"
1016 : "extension disabled.\n"; 908 : "extension disabled.\n";
1017 909 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1018 push @exts, $pkg; 910 warn $@;
1019 $ext_pkg{$base} = $pkg; 911 warn "mandatory extension failed to load, exiting.\n";
1020 912 exit 1;
1021# no strict 'refs'; 913 }
1022# @{"$pkg\::ISA"} = ext::; 914 die $@;
1023
1024 register $base, $pkg;
1025}
1026
1027sub unload_extension {
1028 my ($pkg) = @_;
1029
1030 warn "removing extension $pkg\n";
1031
1032 # remove hooks
1033 #TODO
1034# for my $idx (0 .. $#PLUGIN_EVENT) {
1035# delete $hook[$idx]{$pkg};
1036# } 915 }
1037 916
1038 # remove commands 917 push @EXTS, $pkg;
1039 for my $name (keys %COMMAND) {
1040 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1041
1042 if (@cb) {
1043 $COMMAND{$name} = \@cb;
1044 } else {
1045 delete $COMMAND{$name};
1046 }
1047 }
1048
1049 # remove extcmds
1050 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1051 delete $EXTCMD{$name};
1052 }
1053
1054 if (my $cb = $pkg->can ("unload")) {
1055 eval {
1056 $cb->($pkg);
1057 1
1058 } or warn "$pkg unloaded, but with errors: $@";
1059 }
1060
1061 Symbol::delete_package $pkg;
1062} 918}
1063 919
1064sub load_extensions { 920sub load_extensions {
1065 for my $ext (<$LIBDIR/*.ext>) { 921 for my $ext (<$LIBDIR/*.ext>) {
1066 next unless -r $ext; 922 next unless -r $ext;
1070 } or warn "$ext not loaded: $@"; 926 } or warn "$ext not loaded: $@";
1071 } 927 }
1072} 928}
1073 929
1074############################################################################# 930#############################################################################
1075# load/save/clean perl data associated with a map
1076
1077*cf::mapsupport::on_clean = sub {
1078 my ($map) = @_;
1079
1080 my $path = $map->tmpname;
1081 defined $path or return;
1082
1083 unlink "$path.pst";
1084};
1085
1086cf::map->attach (prio => -10000, package => cf::mapsupport::);
1087
1088#############################################################################
1089 931
1090=head2 CORE EXTENSIONS 932=head2 CORE EXTENSIONS
1091 933
1092Functions and methods that extend core crossfire objects. 934Functions and methods that extend core crossfire objects.
1093 935
1129 971
1130sub exists($) { 972sub exists($) {
1131 my ($login) = @_; 973 my ($login) = @_;
1132 974
1133 $cf::PLAYER{$login} 975 $cf::PLAYER{$login}
1134 or cf::sync_job { !aio_stat $login } 976 or cf::sync_job { !aio_stat path $login }
1135} 977}
1136 978
1137sub find($) { 979sub find($) {
1138 return $cf::PLAYER{$_[0]} || do { 980 return $cf::PLAYER{$_[0]} || do {
1139 my $login = $_[0]; 981 my $login = $_[0];
1229 \@logins 1071 \@logins
1230} 1072}
1231 1073
1232=item $player->maps 1074=item $player->maps
1233 1075
1234Returns an arrayref of cf::path's of all maps that are private for this 1076Returns an arrayref of map paths that are private for this
1235player. May block. 1077player. May block.
1236 1078
1237=cut 1079=cut
1238 1080
1239sub maps($) { 1081sub maps($) {
1247 for (@$files) { 1089 for (@$files) {
1248 utf8::decode $_; 1090 utf8::decode $_;
1249 next if /\.(?:pl|pst)$/; 1091 next if /\.(?:pl|pst)$/;
1250 next unless /^$PATH_SEP/o; 1092 next unless /^$PATH_SEP/o;
1251 1093
1252 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1094 push @paths, cf::map::normalise "~" . $pl->ob->name . "/" . $_;
1253 } 1095 }
1254 1096
1255 \@paths 1097 \@paths
1256} 1098}
1257 1099
1283package cf::map; 1125package cf::map;
1284 1126
1285use Fcntl; 1127use Fcntl;
1286use Coro::AIO; 1128use Coro::AIO;
1287 1129
1130use overload
1131 '""' => \&as_string,
1132 fallback => 1;
1133
1288our $MAX_RESET = 3600; 1134our $MAX_RESET = 3600;
1289our $DEFAULT_RESET = 3000; 1135our $DEFAULT_RESET = 3000;
1290 1136
1291sub generate_random_map { 1137sub generate_random_map {
1292 my ($path, $rmp) = @_; 1138 my ($self, $rmp) = @_;
1293
1294 # mit "rum" bekleckern, nicht 1139 # mit "rum" bekleckern, nicht
1295 cf::map::_create_random_map 1140 $self->_create_random_map (
1296 $path,
1297 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1141 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1298 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1142 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1299 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1143 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1300 $rmp->{exit_on_final_map}, 1144 $rmp->{exit_on_final_map},
1301 $rmp->{xsize}, $rmp->{ysize}, 1145 $rmp->{xsize}, $rmp->{ysize},
1302 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1146 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1303 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1147 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1304 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1148 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1305 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1149 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1306 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1150 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1307 (cf::region::find $rmp->{region}) 1151 (cf::region::find $rmp->{region}), $rmp->{custom}
1152 )
1153}
1154
1155=item cf::map->register ($regex, $prio)
1156
1157Register a handler for the map path matching the given regex at the
1158givne priority (higher is better, built-in handlers have priority 0, the
1159default).
1160
1161=cut
1162
1163sub register {
1164 my (undef, $regex, $prio) = @_;
1165 my $pkg = caller;
1166
1167 no strict;
1168 push @{"$pkg\::ISA"}, __PACKAGE__;
1169
1170 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1171}
1172
1173# also paths starting with '/'
1174$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1175
1176sub thawer_merge {
1177 my ($self, $merge) = @_;
1178
1179 # we have to keep some variables in memory intact
1180 local $self->{path};
1181 local $self->{load_path};
1182 local $self->{deny_save};
1183 local $self->{deny_reset};
1184
1185 $self->SUPER::thawer_merge ($merge);
1186}
1187
1188sub normalise {
1189 my ($path, $base) = @_;
1190
1191 $path = "$path"; # make sure its a string
1192
1193 $path =~ s/\.map$//;
1194
1195 # map plan:
1196 #
1197 # /! non-realised random map exit (special hack!)
1198 # {... are special paths that are not being touched
1199 # ?xxx/... are special absolute paths
1200 # ?random/... random maps
1201 # /... normal maps
1202 # ~user/... per-player map of a specific user
1203
1204 $path =~ s/$PATH_SEP/\//go;
1205
1206 # treat it as relative path if it starts with
1207 # something that looks reasonable
1208 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1209 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1210
1211 $base =~ s{[^/]+/?$}{};
1212 $path = "$base/$path";
1213 }
1214
1215 for ($path) {
1216 redo if s{//}{/};
1217 redo if s{/\.?/}{/};
1218 redo if s{/[^/]+/\.\./}{/};
1219 }
1220
1221 $path
1222}
1223
1224sub new_from_path {
1225 my (undef, $path, $base) = @_;
1226
1227 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1228
1229 $path = normalise $path, $base;
1230
1231 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1232 if ($path =~ $EXT_MAP{$pkg}[1]) {
1233 my $self = bless cf::map::new, $pkg;
1234 $self->{path} = $path; $self->path ($path);
1235 $self->init; # pass $1 etc.
1236 return $self;
1237 }
1238 }
1239
1240 Carp::carp "unable to resolve path '$path' (base '$base').";
1241 ()
1242}
1243
1244sub init {
1245 my ($self) = @_;
1246
1247 $self
1248}
1249
1250sub as_string {
1251 my ($self) = @_;
1252
1253 "$self->{path}"
1254}
1255
1256# the displayed name, this is a one way mapping
1257sub visible_name {
1258 &as_string
1259}
1260
1261# the original (read-only) location
1262sub load_path {
1263 my ($self) = @_;
1264
1265 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1266}
1267
1268# the temporary/swap location
1269sub save_path {
1270 my ($self) = @_;
1271
1272 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1273 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1274}
1275
1276# the unique path, undef == no special unique path
1277sub uniq_path {
1278 my ($self) = @_;
1279
1280 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1281 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1308} 1282}
1309 1283
1310# and all this just because we cannot iterate over 1284# and all this just because we cannot iterate over
1311# all maps in C++... 1285# all maps in C++...
1312sub change_all_map_light { 1286sub change_all_map_light {
1314 1288
1315 $_->change_map_light ($change) 1289 $_->change_map_light ($change)
1316 for grep $_->outdoor, values %cf::MAP; 1290 for grep $_->outdoor, values %cf::MAP;
1317} 1291}
1318 1292
1293sub unlink_save {
1294 my ($self) = @_;
1295
1296 utf8::encode (my $save = $self->save_path);
1297 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1298 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1299
1300 #d#TODO remove .map and also nuke
1301 $save =~ s/\.map// or return;#d#
1302 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1303 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1304}
1305
1319sub try_load_header($) { 1306sub load_header_from($) {
1320 my ($path) = @_; 1307 my ($self, $path) = @_;
1321 1308
1322 utf8::encode $path; 1309 utf8::encode $path;
1323 aio_open $path, O_RDONLY, 0 1310 #aio_open $path, O_RDONLY, 0
1311 # or return;
1312
1313 $self->_load_header ($path)
1324 or return; 1314 or return;
1325 1315
1326 my $map = cf::map::new 1316 $self->{load_path} = $path;
1317
1318 1
1319}
1320
1321sub load_header_orig {
1322 my ($self) = @_;
1323
1324 $self->load_header_from ($self->load_path)
1325}
1326
1327sub load_header_temp {
1328 my ($self) = @_;
1329
1330 $self->load_header_from ($self->save_path)
1331}
1332
1333sub prepare_temp {
1334 my ($self) = @_;
1335
1336 $self->last_access ((delete $self->{last_access})
1337 || $cf::RUNTIME); #d#
1338 # safety
1339 $self->{instantiate_time} = $cf::RUNTIME
1340 if $self->{instantiate_time} > $cf::RUNTIME;
1341}
1342
1343sub prepare_orig {
1344 my ($self) = @_;
1345
1346 $self->{load_original} = 1;
1347 $self->{instantiate_time} = $cf::RUNTIME;
1348 $self->last_access ($cf::RUNTIME);
1349 $self->instantiate;
1350}
1351
1352sub load_header {
1353 my ($self) = @_;
1354
1355 if ($self->load_header_temp) {
1356 $self->prepare_temp;
1357 } else {
1358 $self->load_header_orig
1327 or return; 1359 or return;
1360 $self->prepare_orig;
1361 }
1328 1362
1329 # for better error messages only, will be overwritten 1363 1
1330 $map->path ($path);
1331
1332 $map->load_header ($path)
1333 or return;
1334
1335 $map->{load_path} = $path;
1336
1337 $map
1338} 1364}
1339 1365
1340sub find; 1366sub find;
1341sub find { 1367sub find {
1342 my ($path, $origin) = @_; 1368 my ($path, $origin) = @_;
1343 1369
1344 #warn "find<$path,$origin>\n";#d#
1345
1346 $path = new cf::path $path, $origin && $origin->path; 1370 $path = normalise $path, $origin && $origin->path;
1347 my $key = $path->as_string;
1348 1371
1349 cf::lock_wait "map_find:$key"; 1372 cf::lock_wait "map_find:$path";
1350 1373
1351 $cf::MAP{$key} || do { 1374 $cf::MAP{$path} || do {
1352 my $guard = cf::lock_acquire "map_find:$key"; 1375 my $guard = cf::lock_acquire "map_find:$path";
1353 1376 my $map = new_from_path cf::map $path
1354 # do it the slow way
1355 my $map = try_load_header $path->save_path;
1356
1357 Coro::cede;
1358
1359 if ($map) {
1360 $map->last_access ((delete $map->{last_access})
1361 || $cf::RUNTIME); #d#
1362 # safety
1363 $map->{instantiate_time} = $cf::RUNTIME
1364 if $map->{instantiate_time} > $cf::RUNTIME;
1365 } else {
1366 if (my $rmp = $path->random_map_params) {
1367 $map = generate_random_map $key, $rmp;
1368 } else {
1369 $map = try_load_header $path->load_path;
1370 }
1371
1372 $map or return; 1377 or return;
1373 1378
1374 $map->{load_original} = 1;
1375 $map->{instantiate_time} = $cf::RUNTIME;
1376 $map->last_access ($cf::RUNTIME);
1377 $map->instantiate;
1378
1379 # per-player maps become, after loading, normal maps
1380 $map->per_player (0) if $path->{user_rel};
1381 }
1382
1383 $map->path ($key);
1384 $map->{path} = $path;
1385 $map->{last_save} = $cf::RUNTIME; 1379 $map->{last_save} = $cf::RUNTIME;
1386 1380
1387 Coro::cede; 1381 $map->load_header
1382 or return;
1388 1383
1389 if ($map->should_reset) { 1384 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1385 # doing this can freeze the server in a sync job, obviously
1386 #$cf::WAIT_FOR_TICK->wait;
1390 $map->reset; 1387 $map->reset;
1391 undef $guard; 1388 undef $guard;
1392 $map = find $path 1389 return find $path;
1393 or return;
1394 } 1390 }
1395 1391
1396 $cf::MAP{$key} = $map 1392 $cf::MAP{$path} = $map
1397 } 1393 }
1398} 1394}
1395
1396sub pre_load { }
1397sub post_load { }
1399 1398
1400sub load { 1399sub load {
1401 my ($self) = @_; 1400 my ($self) = @_;
1402 1401
1402 local $self->{deny_reset} = 1; # loading can take a long time
1403
1403 my $path = $self->{path}; 1404 my $path = $self->{path};
1404 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1405 my $guard = cf::lock_acquire "map_load:$path";
1405 1406
1406 return if $self->in_memory != cf::MAP_SWAPPED; 1407 return if $self->in_memory != cf::MAP_SWAPPED;
1407 1408
1408 $self->in_memory (cf::MAP_LOADING); 1409 $self->in_memory (cf::MAP_LOADING);
1409 1410
1410 $self->alloc; 1411 $self->alloc;
1412
1413 $self->pre_load;
1414
1411 $self->load_objects ($self->{load_path}, 1) 1415 $self->_load_objects ($self->{load_path}, 1)
1412 or return; 1416 or return;
1413 1417
1414 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1418 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1415 if delete $self->{load_original}; 1419 if delete $self->{load_original};
1416 1420
1417 if (my $uniq = $path->uniq_path) { 1421 if (my $uniq = $self->uniq_path) {
1418 utf8::encode $uniq; 1422 utf8::encode $uniq;
1419 if (aio_open $uniq, O_RDONLY, 0) { 1423 if (aio_open $uniq, O_RDONLY, 0) {
1420 $self->clear_unique_items; 1424 $self->clear_unique_items;
1421 $self->load_objects ($uniq, 0); 1425 $self->_load_objects ($uniq, 0);
1422 } 1426 }
1423 } 1427 }
1424 1428
1425 Coro::cede; 1429 Coro::cede;
1426 1430
1427 # now do the right thing for maps 1431 # now do the right thing for maps
1428 $self->link_multipart_objects; 1432 $self->link_multipart_objects;
1429 1433
1430 if ($self->{path}->is_style_map) { 1434 unless ($self->{deny_activate}) {
1431 $self->{deny_save} = 1; 1435 $self->decay_objects;
1432 $self->{deny_reset} = 1;
1433 } else {
1434 $self->fix_auto_apply; 1436 $self->fix_auto_apply;
1435 $self->decay_objects;
1436 $self->update_buttons; 1437 $self->update_buttons;
1438 Coro::cede;
1437 $self->set_darkness_map; 1439 $self->set_darkness_map;
1438 $self->difficulty ($self->estimate_difficulty) 1440 $self->difficulty ($self->estimate_difficulty)
1439 unless $self->difficulty; 1441 unless $self->difficulty;
1442 Coro::cede;
1440 $self->activate; 1443 $self->activate;
1441 } 1444 }
1442 1445
1443 Coro::cede; 1446 $self->post_load;
1444 1447
1445 $self->in_memory (cf::MAP_IN_MEMORY); 1448 $self->in_memory (cf::MAP_IN_MEMORY);
1449}
1450
1451sub customise_for {
1452 my ($self, $ob) = @_;
1453
1454 return find "~" . $ob->name . "/" . $self->{path}
1455 if $self->per_player;
1456
1457 $self
1446} 1458}
1447 1459
1448# find and load all maps in the 3x3 area around a map 1460# find and load all maps in the 3x3 area around a map
1449sub load_diag { 1461sub load_diag {
1450 my ($map) = @_; 1462 my ($map) = @_;
1480 1492
1481 cf::sync_job { $map->load }; 1493 cf::sync_job { $map->load };
1482} 1494}
1483 1495
1484our %MAP_PREFETCH; 1496our %MAP_PREFETCH;
1485our $MAP_PREFETCHER = Coro::async { 1497our $MAP_PREFETCHER = undef;
1486 while () {
1487 while (%MAP_PREFETCH) {
1488 my $key = each %MAP_PREFETCH
1489 or next;
1490 my $path = delete $MAP_PREFETCH{$key};
1491
1492 my $map = find $path
1493 or next;
1494 $map->load;
1495 }
1496 Coro::schedule;
1497 }
1498};
1499 1498
1500sub find_async { 1499sub find_async {
1501 my ($path, $origin) = @_; 1500 my ($path, $origin) = @_;
1502 1501
1503 $path = new cf::path $path, $origin && $origin->path; 1502 $path = normalise $path, $origin && $origin->{path};
1504 my $key = $path->as_string;
1505 1503
1506 if (my $map = $cf::MAP{$key}) { 1504 if (my $map = $cf::MAP{$path}) {
1507 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 1505 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1508 } 1506 }
1509 1507
1510 $MAP_PREFETCH{$key} = $path; 1508 undef $MAP_PREFETCH{$path};
1509 $MAP_PREFETCHER ||= cf::async {
1510 while (%MAP_PREFETCH) {
1511 for my $path (keys %MAP_PREFETCH) {
1512 my $map = find $path
1513 or next;
1514 $map->load;
1515
1516 delete $MAP_PREFETCH{$path};
1517 }
1518 }
1519 undef $MAP_PREFETCHER;
1520 };
1511 $MAP_PREFETCHER->ready; 1521 $MAP_PREFETCHER->prio (6);
1512 1522
1513 () 1523 ()
1514} 1524}
1515 1525
1516sub save { 1526sub save {
1520 1530
1521 $self->{last_save} = $cf::RUNTIME; 1531 $self->{last_save} = $cf::RUNTIME;
1522 1532
1523 return unless $self->dirty; 1533 return unless $self->dirty;
1524 1534
1525 my $save = $self->{path}->save_path; utf8::encode $save; 1535 my $save = $self->save_path; utf8::encode $save;
1526 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1536 my $uniq = $self->uniq_path; utf8::encode $uniq;
1527 1537
1528 $self->{load_path} = $save; 1538 $self->{load_path} = $save;
1529 1539
1530 return if $self->{deny_save}; 1540 return if $self->{deny_save};
1531 1541
1534 cf::async { 1544 cf::async {
1535 $_->contr->save for $self->players; 1545 $_->contr->save for $self->players;
1536 }; 1546 };
1537 1547
1538 if ($uniq) { 1548 if ($uniq) {
1539 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1549 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1540 $self->save_objects ($uniq, cf::IO_UNIQUES); 1550 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1541 } else { 1551 } else {
1542 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1552 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1543 } 1553 }
1544} 1554}
1545 1555
1546sub swap_out { 1556sub swap_out {
1547 my ($self) = @_; 1557 my ($self) = @_;
1561 1571
1562sub reset_at { 1572sub reset_at {
1563 my ($self) = @_; 1573 my ($self) = @_;
1564 1574
1565 # TODO: safety, remove and allow resettable per-player maps 1575 # TODO: safety, remove and allow resettable per-player maps
1566 return 1e99 if $self->{path}{user_rel}; 1576 return 1e99 if $self->isa ("ext::map_per_player");#d#
1567 return 1e99 if $self->{deny_reset}; 1577 return 1e99 if $self->{deny_reset};
1568 1578
1569 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1579 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1570 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1580 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1571 1581
1576 my ($self) = @_; 1586 my ($self) = @_;
1577 1587
1578 $self->reset_at <= $cf::RUNTIME 1588 $self->reset_at <= $cf::RUNTIME
1579} 1589}
1580 1590
1581sub unlink_save {
1582 my ($self) = @_;
1583
1584 utf8::encode (my $save = $self->{path}->save_path);
1585 aioreq_pri 3; IO::AIO::aio_unlink $save;
1586 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1587}
1588
1589sub rename {
1590 my ($self, $new_path) = @_;
1591
1592 $self->unlink_save;
1593
1594 delete $cf::MAP{$self->path};
1595 $self->{path} = new cf::path $new_path;
1596 $self->path ($self->{path}->as_string);
1597 $cf::MAP{$self->path} = $self;
1598
1599 $self->save;
1600}
1601
1602sub reset { 1591sub reset {
1603 my ($self) = @_; 1592 my ($self) = @_;
1604 1593
1605 my $lock = cf::lock_acquire "map_data:" . $self->path; 1594 my $lock = cf::lock_acquire "map_data:$self->{path}";
1606 1595
1607 return if $self->players; 1596 return if $self->players;
1608 return if $self->{path}{user_rel};#d# 1597 return if $self->isa ("ext::map_per_player");#d#
1609 1598
1610 warn "resetting map ", $self->path;#d# 1599 warn "resetting map ", $self->path;#d#
1611 1600
1612 delete $cf::MAP{$self->path}; 1601 delete $cf::MAP{$self->path};
1602
1603 $self->in_memory (cf::MAP_SWAPPED);
1604 $self->clear;
1613 1605
1614 $_->clear_links_to ($self) for values %cf::MAP; 1606 $_->clear_links_to ($self) for values %cf::MAP;
1615 1607
1616 $self->unlink_save; 1608 $self->unlink_save;
1617 $self->destroy; 1609 $self->destroy;
1620my $nuke_counter = "aaaa"; 1612my $nuke_counter = "aaaa";
1621 1613
1622sub nuke { 1614sub nuke {
1623 my ($self) = @_; 1615 my ($self) = @_;
1624 1616
1617 delete $cf::MAP{$self->path};
1618
1619 $self->unlink_save;
1620
1621 bless $self, "cf::map";
1622 delete $self->{deny_reset};
1625 $self->{deny_save} = 1; 1623 $self->{deny_save} = 1;
1626 $self->reset_timeout (1); 1624 $self->reset_timeout (1);
1627 $self->rename ("{nuke}/" . ($nuke_counter++)); 1625 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1626
1627 $cf::MAP{$self->path} = $self;
1628
1628 $self->reset; # polite request, might not happen 1629 $self->reset; # polite request, might not happen
1629} 1630}
1630 1631
1631sub customise_for {
1632 my ($map, $ob) = @_;
1633
1634 if ($map->per_player) {
1635 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1636 }
1637
1638 $map
1639}
1640
1641=item cf::map::unique_maps 1632=item cf::map::unique_maps
1642 1633
1643Returns an arrayref of cf::path's of all shared maps that have 1634Returns an arrayref of paths of all shared maps that have
1644instantiated unique items. May block. 1635instantiated unique items. May block.
1645 1636
1646=cut 1637=cut
1647 1638
1648sub unique_maps() { 1639sub unique_maps() {
1654 for (@$files) { 1645 for (@$files) {
1655 utf8::decode $_; 1646 utf8::decode $_;
1656 next if /\.pst$/; 1647 next if /\.pst$/;
1657 next unless /^$PATH_SEP/o; 1648 next unless /^$PATH_SEP/o;
1658 1649
1659 push @paths, new cf::path $_; 1650 push @paths, cf::map::normalise $_;
1660 } 1651 }
1661 1652
1662 \@paths 1653 \@paths
1663} 1654}
1664 1655
1739 1730
1740=item $player_object->enter_link 1731=item $player_object->enter_link
1741 1732
1742Freezes the player and moves him/her to a special map (C<{link}>). 1733Freezes the player and moves him/her to a special map (C<{link}>).
1743 1734
1744The player should be reaosnably safe there for short amounts of time. You 1735The player should be reasonably safe there for short amounts of time. You
1745I<MUST> call C<leave_link> as soon as possible, though. 1736I<MUST> call C<leave_link> as soon as possible, though.
1746 1737
1738Will never block.
1739
1747=item $player_object->leave_link ($map, $x, $y) 1740=item $player_object->leave_link ($map, $x, $y)
1748 1741
1749Moves the player out of the specila link map onto the given map. If the 1742Moves the player out of the special C<{link}> map onto the specified
1750map is not valid (or omitted), the player will be moved back to the 1743map. If the map is not valid (or omitted), the player will be moved back
1751location he/she was before the call to C<enter_link>, or, if that fails, 1744to the location he/she was before the call to C<enter_link>, or, if that
1752to the emergency map position. 1745fails, to the emergency map position.
1753 1746
1754Might block. 1747Might block.
1755 1748
1756=cut 1749=cut
1750
1751sub link_map {
1752 unless ($LINK_MAP) {
1753 $LINK_MAP = cf::map::find "{link}"
1754 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1755 $LINK_MAP->load;
1756 }
1757
1758 $LINK_MAP
1759}
1757 1760
1758sub cf::object::player::enter_link { 1761sub cf::object::player::enter_link {
1759 my ($self) = @_; 1762 my ($self) = @_;
1760 1763
1761 $self->deactivate_recursive; 1764 $self->deactivate_recursive;
1762 1765
1763 return if $self->map == $LINK_MAP; 1766 return if UNIVERSAL::isa $self->map, "ext::map_link";
1764 1767
1765 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1768 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1766 if $self->map; 1769 if $self->map;
1767 1770
1768 $self->enter_map ($LINK_MAP, 20, 20); 1771 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1769} 1772}
1770 1773
1771sub cf::object::player::leave_link { 1774sub cf::object::player::leave_link {
1772 my ($self, $map, $x, $y) = @_; 1775 my ($self, $map, $x, $y) = @_;
1773 1776
1837=cut 1840=cut
1838 1841
1839sub cf::object::player::goto { 1842sub cf::object::player::goto {
1840 my ($self, $path, $x, $y) = @_; 1843 my ($self, $path, $x, $y) = @_;
1841 1844
1842 $path = new cf::path $path;
1843
1844 $self->enter_link; 1845 $self->enter_link;
1845 1846
1846 (async { 1847 (async {
1848 my $map = eval {
1847 my $map = cf::map::find $path->as_string; 1849 my $map = cf::map::find $path;
1848 $map = $map->customise_for ($self) if $map; 1850 $map = $map->customise_for ($self) if $map;
1849 1851 $map
1850# warn "entering ", $map->path, " at ($x, $y)\n" 1852 } or
1851# if $map;
1852
1853 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1853 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1854 1854
1855 $self->leave_link ($map, $x, $y); 1855 $self->leave_link ($map, $x, $y);
1856 })->prio (1); 1856 })->prio (1);
1857} 1857}
1858 1858
1862 1862
1863sub parse_random_map_params { 1863sub parse_random_map_params {
1864 my ($spec) = @_; 1864 my ($spec) = @_;
1865 1865
1866 my $rmp = { # defaults 1866 my $rmp = { # defaults
1867 xsize => 10, 1867 xsize => (cf::rndm 15, 40),
1868 ysize => 10, 1868 ysize => (cf::rndm 15, 40),
1869 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1870 #layout => string,
1869 }; 1871 };
1870 1872
1871 for (split /\n/, $spec) { 1873 for (split /\n/, $spec) {
1872 my ($k, $v) = split /\s+/, $_, 2; 1874 my ($k, $v) = split /\s+/, $_, 2;
1873 1875
1877 $rmp 1879 $rmp
1878} 1880}
1879 1881
1880sub prepare_random_map { 1882sub prepare_random_map {
1881 my ($exit) = @_; 1883 my ($exit) = @_;
1884
1885 my $guard = cf::lock_acquire "exit_prepare:$exit";
1882 1886
1883 # all this does is basically replace the /! path by 1887 # all this does is basically replace the /! path by
1884 # a new random map path (?random/...) with a seed 1888 # a new random map path (?random/...) with a seed
1885 # that depends on the exit object 1889 # that depends on the exit object
1886 1890
1887 my $rmp = parse_random_map_params $exit->msg; 1891 my $rmp = parse_random_map_params $exit->msg;
1888 1892
1889 if ($exit->map) { 1893 if ($exit->map) {
1890 $rmp->{region} = $exit->map->region_name; 1894 $rmp->{region} = $exit->region->name;
1891 $rmp->{origin_map} = $exit->map->path; 1895 $rmp->{origin_map} = $exit->map->path;
1892 $rmp->{origin_x} = $exit->x; 1896 $rmp->{origin_x} = $exit->x;
1893 $rmp->{origin_y} = $exit->y; 1897 $rmp->{origin_y} = $exit->y;
1894 } 1898 }
1895 1899
1896 $rmp->{random_seed} ||= $exit->random_seed; 1900 $rmp->{random_seed} ||= $exit->random_seed;
1897 1901
1898 my $data = cf::to_json $rmp; 1902 my $data = cf::to_json $rmp;
1899 my $md5 = Digest::MD5::md5_hex $data; 1903 my $md5 = Digest::MD5::md5_hex $data;
1904 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1900 1905
1901 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1906 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1902 aio_write $fh, 0, (length $data), $data, 0; 1907 aio_write $fh, 0, (length $data), $data, 0;
1908 undef $fh;
1909 aio_rename "$meta~", $meta;
1903 1910
1904 $exit->slaying ("?random/$md5"); 1911 $exit->slaying ("?random/$md5");
1905 $exit->msg (undef); 1912 $exit->msg (undef);
1906 } 1913 }
1907} 1914}
1908 1915
1909sub cf::object::player::enter_exit { 1916sub cf::object::player::enter_exit {
1910 my ($self, $exit) = @_; 1917 my ($self, $exit) = @_;
1911 1918
1912 return unless $self->type == cf::PLAYER; 1919 return unless $self->type == cf::PLAYER;
1920
1921 if ($exit->slaying eq "/!") {
1922 #TODO: this should de-fi-ni-te-ly not be a sync-job
1923 cf::sync_job { prepare_random_map $exit };
1924 }
1925
1926 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1927 my $hp = $exit->stats->hp;
1928 my $sp = $exit->stats->sp;
1913 1929
1914 $self->enter_link; 1930 $self->enter_link;
1915 1931
1916 (async { 1932 (async {
1917 $self->deactivate_recursive; # just to be sure 1933 $self->deactivate_recursive; # just to be sure
1918 unless (eval { 1934 unless (eval {
1919 prepare_random_map $exit 1935 $self->goto ($slaying, $hp, $sp);
1920 if $exit->slaying eq "/!";
1921
1922 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1923 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1924 1936
1925 1; 1937 1;
1926 }) { 1938 }) {
1927 $self->message ("Something went wrong deep within the crossfire server. " 1939 $self->message ("Something went wrong deep within the crossfire server. "
1928 . "I'll try to bring you back to the map you were before. " 1940 . "I'll try to bring you back to the map you were before. "
2217 sub db_sync() { 2229 sub db_sync() {
2218 db_save if $dirty; 2230 db_save if $dirty;
2219 undef $dirty; 2231 undef $dirty;
2220 } 2232 }
2221 2233
2222 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2234 my $idle = Event->idle (
2223 db_sync; 2235 reentrant => 0,
2236 min => 10,
2237 max => 20,
2238 repeat => 0,
2239 data => WF_AUTOCANCEL,
2240 cb => \&db_sync,
2224 }); 2241 );
2225 2242
2226 sub db_dirty() { 2243 sub db_dirty() {
2227 $dirty = 1; 2244 $dirty = 1;
2228 $idle->start; 2245 $idle->start;
2229 } 2246 }
2277 2294
2278sub main { 2295sub main {
2279 # we must not ever block the main coroutine 2296 # we must not ever block the main coroutine
2280 local $Coro::idle = sub { 2297 local $Coro::idle = sub {
2281 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2298 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2299 (async {
2282 async { Event::one_event }; 2300 Event::one_event;
2301 })->prio (Coro::PRIO_MAX);
2283 }; 2302 };
2284 2303
2285 cfg_load; 2304 cfg_load;
2286 db_load; 2305 db_load;
2287 load_extensions; 2306 load_extensions;
2307
2308 $TICK_WATCHER->start;
2288 Event::loop; 2309 Event::loop;
2289} 2310}
2290 2311
2291############################################################################# 2312#############################################################################
2292# initialisation and cleanup 2313# initialisation and cleanup
2293 2314
2294# install some emergency cleanup handlers 2315# install some emergency cleanup handlers
2295BEGIN { 2316BEGIN {
2296 for my $signal (qw(INT HUP TERM)) { 2317 for my $signal (qw(INT HUP TERM)) {
2297 Event->signal ( 2318 Event->signal (
2319 reentrant => 0,
2298 data => WF_AUTOCANCEL, 2320 data => WF_AUTOCANCEL,
2299 signal => $signal, 2321 signal => $signal,
2322 prio => 0,
2300 cb => sub { 2323 cb => sub {
2301 cf::cleanup "SIG$signal"; 2324 cf::cleanup "SIG$signal";
2302 }, 2325 },
2303 ); 2326 );
2304 } 2327 }
2305} 2328}
2310 warn "enter emergency perl save\n"; 2333 warn "enter emergency perl save\n";
2311 2334
2312 cf::sync_job { 2335 cf::sync_job {
2313 # use a peculiar iteration method to avoid tripping on perl 2336 # use a peculiar iteration method to avoid tripping on perl
2314 # refcount bugs in for. also avoids problems with players 2337 # refcount bugs in for. also avoids problems with players
2315 # and maps saved/Destroyed asynchronously. 2338 # and maps saved/destroyed asynchronously.
2316 warn "begin emergency player save\n"; 2339 warn "begin emergency player save\n";
2317 for my $login (keys %cf::PLAYER) { 2340 for my $login (keys %cf::PLAYER) {
2318 my $pl = $cf::PLAYER{$login} or next; 2341 my $pl = $cf::PLAYER{$login} or next;
2319 $pl->valid or next; 2342 $pl->valid or next;
2320 $pl->save; 2343 $pl->save;
2334} 2357}
2335 2358
2336sub reload() { 2359sub reload() {
2337 # can/must only be called in main 2360 # can/must only be called in main
2338 if ($Coro::current != $Coro::main) { 2361 if ($Coro::current != $Coro::main) {
2339 warn "can only reload from main coroutine\n"; 2362 warn "can only reload from main coroutine";
2340 return; 2363 return;
2341 } 2364 }
2342 2365
2343 warn "reloading..."; 2366 warn "reloading...";
2344 2367
2345 my $guard = freeze_mainloop; 2368 warn "cancelling server ticker";
2369 $TICK_WATCHER->cancel;
2370
2346 cf::emergency_save; 2371 cf::emergency_save;
2347 2372
2348 eval { 2373 eval {
2349 # if anything goes wrong in here, we should simply crash as we already saved 2374 # if anything goes wrong in here, we should simply crash as we already saved
2350 2375
2351 # cancel all watchers 2376 warn "syncing database to disk";
2377 cf::db_sync;
2378
2379 warn "cancelling all WF_AUTOCANCEL watchers";
2352 for (Event::all_watchers) { 2380 for (Event::all_watchers) {
2353 $_->cancel if $_->data & WF_AUTOCANCEL; 2381 $_->cancel if $_->data & WF_AUTOCANCEL;
2354 } 2382 }
2355 2383
2384 warn "flushing outstanding aio requests";
2385 for (;;) {
2386 IO::AIO::flush;
2387 Coro::cede;
2388 last unless IO::AIO::nreqs;
2389 warn "iterate...";
2390 }
2391
2356 # cancel all extension coros 2392 warn "cancelling all extension coros";
2357 $_->cancel for values %EXT_CORO; 2393 $_->cancel for values %EXT_CORO;
2358 %EXT_CORO = (); 2394 %EXT_CORO = ();
2359 2395
2360 # unload all extensions 2396 warn "removing commands";
2361 for (@exts) { 2397 %COMMAND = ();
2398
2399 warn "removing ext commands";
2400 %EXTCMD = ();
2401
2402 warn "unloading/nuking all extensions";
2403 for my $pkg (@EXTS) {
2362 warn "unloading <$_>"; 2404 warn "... unloading $pkg";
2363 unload_extension $_; 2405
2406 if (my $cb = $pkg->can ("unload")) {
2407 eval {
2408 $cb->($pkg);
2409 1
2410 } or warn "$pkg unloaded, but with errors: $@";
2364 } 2411 }
2365 2412
2413 warn "... nuking $pkg";
2414 Symbol::delete_package $pkg;
2415 }
2416
2366 # unload all modules loaded from $LIBDIR 2417 warn "unloading all perl modules loaded from $LIBDIR";
2367 while (my ($k, $v) = each %INC) { 2418 while (my ($k, $v) = each %INC) {
2368 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2419 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2369 2420
2370 warn "removing <$k>"; 2421 warn "... unloading $k";
2371 delete $INC{$k}; 2422 delete $INC{$k};
2372 2423
2373 $k =~ s/\.pm$//; 2424 $k =~ s/\.pm$//;
2374 $k =~ s/\//::/g; 2425 $k =~ s/\//::/g;
2375 2426
2378 } 2429 }
2379 2430
2380 Symbol::delete_package $k; 2431 Symbol::delete_package $k;
2381 } 2432 }
2382 2433
2383 # sync database to disk
2384 cf::db_sync;
2385 IO::AIO::flush;
2386
2387 # get rid of safe::, as good as possible 2434 warn "getting rid of safe::, as good as possible";
2388 Symbol::delete_package "safe::$_" 2435 Symbol::delete_package "safe::$_"
2389 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2436 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2390 2437
2391 # remove register_script_function callbacks
2392 # TODO
2393
2394 # unload cf.pm "a bit" 2438 warn "unloading cf.pm \"a bit\"";
2395 delete $INC{"cf.pm"}; 2439 delete $INC{"cf.pm"};
2396 2440
2397 # don't, removes xs symbols, too, 2441 # don't, removes xs symbols, too,
2398 # and global variables created in xs 2442 # and global variables created in xs
2399 #Symbol::delete_package __PACKAGE__; 2443 #Symbol::delete_package __PACKAGE__;
2400 2444
2401 # reload cf.pm 2445 warn "unload completed, starting to reload now";
2446
2402 warn "reloading cf.pm"; 2447 warn "reloading cf.pm";
2403 require cf; 2448 require cf;
2404 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2449 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2405 2450
2406 # load config and database again 2451 warn "loading config and database again";
2407 cf::cfg_load; 2452 cf::cfg_load;
2408 cf::db_load; 2453 cf::db_load;
2409 2454
2410 # load extensions
2411 warn "load extensions"; 2455 warn "loading extensions";
2412 cf::load_extensions; 2456 cf::load_extensions;
2413 2457
2414 # reattach attachments to objects 2458 warn "reattaching attachments to objects/players";
2415 warn "reattach";
2416 _global_reattach; 2459 _global_reattach;
2460 warn "reattaching attachments to maps";
2417 reattach $_ for values %MAP; 2461 reattach $_ for values %MAP;
2462
2463 warn "restarting server ticker";
2464
2465 $TICK_WATCHER->start;
2418 }; 2466 };
2419 2467
2420 if ($@) { 2468 if ($@) {
2421 warn $@; 2469 warn $@;
2422 warn "error while reloading, exiting."; 2470 warn "error while reloading, exiting.";
2423 exit 1; 2471 exit 1;
2424 } 2472 }
2425 2473
2426 warn "reloaded successfully"; 2474 warn "reloaded";
2427}; 2475};
2428 2476
2429############################################################################# 2477our $RELOAD_WATCHER; # used only during reload
2430
2431unless ($LINK_MAP) {
2432 $LINK_MAP = cf::map::new;
2433
2434 $LINK_MAP->width (41);
2435 $LINK_MAP->height (41);
2436 $LINK_MAP->alloc;
2437 $LINK_MAP->path ("{link}");
2438 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2439 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2440
2441 # dirty hack because... archetypes are not yet loaded
2442 Event->timer (
2443 after => 10,
2444 cb => sub {
2445 $_[0]->w->cancel;
2446
2447 # provide some exits "home"
2448 my $exit = cf::object::new "exit";
2449
2450 $exit->slaying ($EMERGENCY_POSITION->[0]);
2451 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2452 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2453
2454 $LINK_MAP->insert ($exit->clone, 19, 19);
2455 $LINK_MAP->insert ($exit->clone, 19, 20);
2456 $LINK_MAP->insert ($exit->clone, 19, 21);
2457 $LINK_MAP->insert ($exit->clone, 20, 19);
2458 $LINK_MAP->insert ($exit->clone, 20, 21);
2459 $LINK_MAP->insert ($exit->clone, 21, 19);
2460 $LINK_MAP->insert ($exit->clone, 21, 20);
2461 $LINK_MAP->insert ($exit->clone, 21, 21);
2462
2463 $exit->destroy;
2464 });
2465
2466 $LINK_MAP->{deny_save} = 1;
2467 $LINK_MAP->{deny_reset} = 1;
2468
2469 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2470}
2471
2472register "<global>", __PACKAGE__;
2473 2478
2474register_command "reload" => sub { 2479register_command "reload" => sub {
2475 my ($who, $arg) = @_; 2480 my ($who, $arg) = @_;
2476 2481
2477 if ($who->flag (FLAG_WIZ)) { 2482 if ($who->flag (FLAG_WIZ)) {
2478 $who->message ("start of reload."); 2483 $who->message ("reloading server.");
2484
2485 # doing reload synchronously and two reloads happen back-to-back,
2486 # coro crashes during coro_state_free->destroy here.
2487
2488 $RELOAD_WATCHER ||= Event->timer (
2489 reentrant => 0,
2490 after => 0,
2491 data => WF_AUTOCANCEL,
2492 cb => sub {
2479 reload; 2493 reload;
2480 $who->message ("end of reload."); 2494 undef $RELOAD_WATCHER;
2495 },
2496 );
2481 } 2497 }
2482}; 2498};
2483 2499
2484unshift @INC, $LIBDIR; 2500unshift @INC, $LIBDIR;
2501
2502my $bug_warning = 0;
2485 2503
2486$TICK_WATCHER = Event->timer ( 2504$TICK_WATCHER = Event->timer (
2487 reentrant => 0, 2505 reentrant => 0,
2506 parked => 1,
2488 prio => 0, 2507 prio => 0,
2489 at => $NEXT_TICK || $TICK, 2508 at => $NEXT_TICK || $TICK,
2490 data => WF_AUTOCANCEL, 2509 data => WF_AUTOCANCEL,
2491 cb => sub { 2510 cb => sub {
2511 if ($Coro::current != $Coro::main) {
2512 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2513 unless ++$bug_warning > 10;
2514 return;
2515 }
2516
2517 $NOW = Event::time;
2518
2492 cf::server_tick; # one server iteration 2519 cf::server_tick; # one server iteration
2493 $RUNTIME += $TICK; 2520 $RUNTIME += $TICK;
2494 $NEXT_TICK += $TICK; 2521 $NEXT_TICK += $TICK;
2495 2522
2496 $WAIT_FOR_TICK->broadcast; 2523 $WAIT_FOR_TICK->broadcast;
2497 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 2524 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2525
2526 Event::sweep;
2527 Coro::cede_notself;
2528
2529# my $AFTER = Event::time;
2530# warn $AFTER - $NOW;#d#
2498 2531
2499 # if we are delayed by four ticks or more, skip them all 2532 # if we are delayed by four ticks or more, skip them all
2500 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2533 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2501 2534
2502 $TICK_WATCHER->at ($NEXT_TICK); 2535 $TICK_WATCHER->at ($NEXT_TICK);
2503 $TICK_WATCHER->start; 2536 $TICK_WATCHER->start;
2504 }, 2537 },
2505); 2538);
2506 2539
2507IO::AIO::max_poll_time $TICK * 0.2; 2540IO::AIO::max_poll_time $TICK * 0.1;
2508 2541
2509Event->io ( 2542undef $Coro::AIO::WATCHER;
2543$AIO_POLL_WATCHER = Event->io (
2544 reentrant => 0,
2510 fd => IO::AIO::poll_fileno, 2545 fd => IO::AIO::poll_fileno,
2511 poll => 'r', 2546 poll => 'r',
2512 prio => 5, 2547 prio => 6,
2513 data => WF_AUTOCANCEL, 2548 data => WF_AUTOCANCEL,
2514 cb => \&IO::AIO::poll_cb, 2549 cb => \&IO::AIO::poll_cb,
2515); 2550);
2516 2551
2517Event->timer ( 2552$WRITE_RUNTIME_WATCHER = Event->timer (
2553 reentrant => 0,
2518 data => WF_AUTOCANCEL, 2554 data => WF_AUTOCANCEL,
2519 after => 0, 2555 after => 1,
2520 interval => 10, 2556 interval => 10,
2521 cb => sub { 2557 prio => 6, # keep it lowest so it acts like a watchdog
2522 (Coro::unblock_sub { 2558 cb => Coro::unblock_sub {
2523 write_runtime 2559 write_runtime
2524 or warn "ERROR: unable to write runtime file: $!"; 2560 or warn "ERROR: unable to write runtime file: $!";
2525 })->();
2526 }, 2561 },
2527); 2562);
2528 2563
2529END { cf::emergency_save } 2564END { cf::emergency_save }
2530 2565

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