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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.200 by root, Mon Jan 29 17:57:22 2007 UTC vs.
Revision 1.458 by root, Sat Dec 13 20:34:37 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Storable; 30use Socket;
31use EV;
9use Opcode; 32use Opcode;
10use Safe; 33use Safe;
11use Safe::Hole; 34use Safe::Hole;
35use Storable ();
12 36
37use Guard ();
13use Coro 3.5 (); 38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
14use Coro::Event; 42use Coro::AnyEvent;
15use Coro::Timer; 43use Coro::Timer;
16use Coro::Signal; 44use Coro::Signal;
17use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::AnyEvent;
18use Coro::AIO; 47use Coro::AIO;
48use Coro::BDB 1.6;
49use Coro::Storable;
50use Coro::Util ();
19 51
52use JSON::XS 2.01 ();
53use BDB ();
20use Data::Dumper; 54use Data::Dumper;
21use Digest::MD5; 55use Digest::MD5;
22use Fcntl; 56use Fcntl;
57use YAML ();
23use IO::AIO 2.32 (); 58use IO::AIO ();
24use YAML::Syck ();
25use Time::HiRes; 59use Time::HiRes;
60use Compress::LZF;
61use Digest::MD5 ();
26 62
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 63AnyEvent::detect;
64
65# configure various modules to our taste
66#
67$Storable::canonical = 1; # reduce rsync transfers
68Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
69
70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
71
72# make sure c-lzf reinitialises itself
73Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
74Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
28 75
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 76sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1;
33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 77
36our %COMMAND = (); 78our %COMMAND = ();
37our %COMMAND_TIME = (); 79our %COMMAND_TIME = ();
38 80
39our @EXTS = (); # list of extension package names 81our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 82our %EXTCMD = ();
83our %EXTICMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 84our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps 85our %EXT_MAP = (); # pluggable maps
43 86
87our $RELOAD; # number of reloads so far, non-zero while in reload
44our @EVENT; 88our @EVENT;
45our $LIBDIR = datadir . "/ext";
46 89
47our $TICK = MAX_TIME * 1e-6; 90our $CONFDIR = confdir;
48our $TICK_WATCHER; 91our $DATADIR = datadir;
49our $AIO_POLL_WATCHER; 92our $LIBDIR = "$DATADIR/ext";
50our $WRITE_RUNTIME_WATCHER; 93our $PODDIR = "$DATADIR/pod";
94our $MAPDIR = "$DATADIR/" . mapdir;
95our $LOCALDIR = localdir;
96our $TMPDIR = "$LOCALDIR/" . tmpdir;
97our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
98our $PLAYERDIR = "$LOCALDIR/" . playerdir;
99our $RANDOMDIR = "$LOCALDIR/random";
100our $BDBDIR = "$LOCALDIR/db";
101our $PIDFILE = "$LOCALDIR/pid";
102our $RUNTIMEFILE = "$LOCALDIR/runtime";
103
104our %RESOURCE;
105
106our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
107our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
51our $NEXT_TICK; 108our $NEXT_TICK;
52our $NOW; 109our $USE_FSYNC = 1; # use fsync to write maps - default off
110
111our $BDB_DEADLOCK_WATCHER;
112our $BDB_CHECKPOINT_WATCHER;
113our $BDB_TRICKLE_WATCHER;
114our $DB_ENV;
53 115
54our %CFG; 116our %CFG;
55 117
56our $UPTIME; $UPTIME ||= time; 118our $UPTIME; $UPTIME ||= time;
57our $RUNTIME; 119our $RUNTIME;
120our $NOW;
58 121
59our %PLAYER; # all users 122our (%PLAYER, %PLAYER_LOADING); # all users
60our %MAP; # all maps 123our (%MAP, %MAP_LOADING ); # all maps
61our $LINK_MAP; # the special {link} map, which is always available 124our $LINK_MAP; # the special {link} map, which is always available
62our $RANDOM_MAPS = cf::localdir . "/random";
63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66 125
67# used to convert map paths into valid unix filenames by replacing / by ∕ 126# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 127our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
69 128
129our $LOAD; # a number between 0 (idle) and 1 (too many objects)
130our $LOADAVG; # same thing, but with alpha-smoothing
131our $JITTER; # average jitter
132our $TICK_START; # for load detecting purposes
133
134our @POST_INIT;
135
136our $REATTACH_ON_RELOAD; # ste to true to force object reattach on reload (slow)
137
70binmode STDOUT; 138binmode STDOUT;
71binmode STDERR; 139binmode STDERR;
72 140
73# read virtual server time, if available 141# read virtual server time, if available
74unless ($RUNTIME || !-e cf::localdir . "/runtime") { 142unless ($RUNTIME || !-e $RUNTIMEFILE) {
75 open my $fh, "<", cf::localdir . "/runtime" 143 open my $fh, "<", $RUNTIMEFILE
76 or die "unable to read runtime file: $!"; 144 or die "unable to read $RUNTIMEFILE file: $!";
77 $RUNTIME = <$fh> + 0.; 145 $RUNTIME = <$fh> + 0.;
78} 146}
79 147
80mkdir cf::localdir; 148mkdir $_
81mkdir cf::localdir . "/" . cf::playerdir; 149 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
82mkdir cf::localdir . "/" . cf::tmpdir;
83mkdir cf::localdir . "/" . cf::uniquedir;
84mkdir $RANDOM_MAPS;
85 150
86our $EMERGENCY_POSITION; 151our $EMERGENCY_POSITION;
87 152
88sub cf::map::normalise; 153sub cf::map::normalise;
89 154
100=item $cf::RUNTIME 165=item $cf::RUNTIME
101 166
102The time this server has run, starts at 0 and is increased by $cf::TICK on 167The time this server has run, starts at 0 and is increased by $cf::TICK on
103every server tick. 168every server tick.
104 169
105=item $cf::LIBDIR 170=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
171$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
172$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
106 173
107The perl library directory, where extensions and cf-specific modules can 174Various directories - "/etc", read-only install directory, perl-library
108be found. It will be added to C<@INC> automatically. 175directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
176unique-items directory, player file directory, random maps directory and
177database environment.
109 178
110=item $cf::NOW 179=item $cf::NOW
111 180
112The time of the last (current) server tick. 181The time of the last (current) server tick.
113 182
114=item $cf::TICK 183=item $cf::TICK
115 184
116The interval between server ticks, in seconds. 185The interval between server ticks, in seconds.
117 186
187=item $cf::LOADAVG
188
189The current CPU load on the server (alpha-smoothed), as a value between 0
190(none) and 1 (overloaded), indicating how much time is spent on processing
191objects per tick. Healthy values are < 0.5.
192
193=item $cf::LOAD
194
195The raw value load value from the last tick.
196
118=item %cf::CFG 197=item %cf::CFG
119 198
120Configuration for the server, loaded from C</etc/crossfire/config>, or 199Configuration for the server, loaded from C</etc/deliantra-server/config>, or
121from wherever your confdir points to. 200from wherever your confdir points to.
122 201
123=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 202=item cf::wait_for_tick, cf::wait_for_tick_begin
124 203
125These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 204These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
126or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 205returns directly I<after> the tick processing (and consequently, can only wake one process
127processing has been done. Call C<< ->wait >> on them to maximise the 206per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
128window of cpu time available, or simply to synchronise to the server tick. 207
208=item @cf::INVOKE_RESULTS
209
210This array contains the results of the last C<invoke ()> call. When
211C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
212that call.
129 213
130=back 214=back
131 215
132=cut 216=cut
133 217
134BEGIN { 218BEGIN {
135 *CORE::GLOBAL::warn = sub { 219 *CORE::GLOBAL::warn = sub {
136 my $msg = join "", @_; 220 my $msg = join "", @_;
137 utf8::encode $msg;
138 221
139 $msg .= "\n" 222 $msg .= "\n"
140 unless $msg =~ /\n$/; 223 unless $msg =~ /\n$/;
141 224
225 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
226
142 LOG llevError, $msg; 227 LOG llevError, $msg;
143 }; 228 };
144} 229}
230
231$Coro::State::DIEHOOK = sub {
232 return unless $^S eq 0; # "eq", not "=="
233
234 if ($Coro::current == $Coro::main) {#d#
235 warn "DIEHOOK called in main context, Coro bug?\n";#d#
236 return;#d#
237 }#d#
238
239 # kill coroutine otherwise
240 warn Carp::longmess $_[0];
241 Coro::terminate
242};
243
244$SIG{__DIE__} = sub { }; #d#?
145 245
146@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 246@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
147@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 247@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
148@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 248@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
149@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 249@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
150@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 250@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
251@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
151@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 252@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
152 253
153# we bless all objects into (empty) derived classes to force a method lookup 254# we bless all objects into (empty) derived classes to force a method lookup
154# within the Safe compartment. 255# within the Safe compartment.
155for my $pkg (qw( 256for my $pkg (qw(
156 cf::global cf::attachable 257 cf::global cf::attachable
157 cf::object cf::object::player 258 cf::object cf::object::player
158 cf::client cf::player 259 cf::client cf::player
159 cf::arch cf::living 260 cf::arch cf::living
261 cf::map cf::mapspace
160 cf::map cf::party cf::region 262 cf::party cf::region
161)) { 263)) {
162 no strict 'refs';
163 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 264 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
164} 265}
165 266
166$Event::DIED = sub { 267$EV::DIED = sub {
167 warn "error in event callback: @_"; 268 warn "error in event callback: @_";
168}; 269};
270
271#############################################################################
169 272
170=head2 UTILITY FUNCTIONS 273=head2 UTILITY FUNCTIONS
171 274
172=over 4 275=over 4
173 276
192 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 295 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
193 $d 296 $d
194 } || "[unable to dump $_[0]: '$@']"; 297 } || "[unable to dump $_[0]: '$@']";
195} 298}
196 299
197use JSON::Syck (); # TODO# replace by JSON::PC once working
198
199=item $ref = cf::from_json $json 300=item $ref = cf::decode_json $json
200 301
201Converts a JSON string into the corresponding perl data structure. 302Converts a JSON string into the corresponding perl data structure.
202 303
203=cut
204
205sub from_json($) {
206 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
207 JSON::Syck::Load $_[0]
208}
209
210=item $json = cf::to_json $ref 304=item $json = cf::encode_json $ref
211 305
212Converts a perl data structure into its JSON representation. 306Converts a perl data structure into its JSON representation.
213 307
214=cut 308=cut
215 309
216sub to_json($) { 310our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
217 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 311
218 JSON::Syck::Dump $_[0] 312sub encode_json($) { $json_coder->encode ($_[0]) }
313sub decode_json($) { $json_coder->decode ($_[0]) }
314
315=item cf::post_init { BLOCK }
316
317Execute the given codeblock, I<after> all extensions have been (re-)loaded,
318but I<before> the server starts ticking again.
319
320The cdoeblock will have a single boolean argument to indicate whether this
321is a reload or not.
322
323=cut
324
325sub post_init(&) {
326 push @POST_INIT, shift;
219} 327}
220 328
221=item cf::lock_wait $string 329=item cf::lock_wait $string
222 330
223Wait until the given lock is available. See cf::lock_acquire. 331Wait until the given lock is available. See cf::lock_acquire.
224 332
225=item my $lock = cf::lock_acquire $string 333=item my $lock = cf::lock_acquire $string
226 334
227Wait until the given lock is available and then acquires it and returns 335Wait until the given lock is available and then acquires it and returns
228a Coro::guard object. If the guard object gets destroyed (goes out of scope, 336a L<Guard> object. If the guard object gets destroyed (goes out of scope,
229for example when the coroutine gets canceled), the lock is automatically 337for example when the coroutine gets canceled), the lock is automatically
230returned. 338returned.
231 339
340Locks are *not* recursive, locking from the same coro twice results in a
341deadlocked coro.
342
232Lock names should begin with a unique identifier (for example, cf::map::find 343Lock names should begin with a unique identifier (for example, cf::map::find
233uses map_find and cf::map::load uses map_load). 344uses map_find and cf::map::load uses map_load).
234 345
346=item $locked = cf::lock_active $string
347
348Return true if the lock is currently active, i.e. somebody has locked it.
349
235=cut 350=cut
236 351
237our %LOCK; 352our %LOCK;
353our %LOCKER;#d#
238 354
239sub lock_wait($) { 355sub lock_wait($) {
240 my ($key) = @_; 356 my ($key) = @_;
241 357
358 if ($LOCKER{$key} == $Coro::current) {#d#
359 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
360 return;#d#
361 }#d#
362
242 # wait for lock, if any 363 # wait for lock, if any
243 while ($LOCK{$key}) { 364 while ($LOCK{$key}) {
365 #local $Coro::current->{desc} = "$Coro::current->{desc} <waiting for lock $key>";
244 push @{ $LOCK{$key} }, $Coro::current; 366 push @{ $LOCK{$key} }, $Coro::current;
245 Coro::schedule; 367 Coro::schedule;
246 } 368 }
247} 369}
248 370
251 373
252 # wait, to be sure we are not locked 374 # wait, to be sure we are not locked
253 lock_wait $key; 375 lock_wait $key;
254 376
255 $LOCK{$key} = []; 377 $LOCK{$key} = [];
378 $LOCKER{$key} = $Coro::current;#d#
256 379
257 Coro::guard { 380 Guard::guard {
381 delete $LOCKER{$key};#d#
258 # wake up all waiters, to be on the safe side 382 # wake up all waiters, to be on the safe side
259 $_->ready for @{ delete $LOCK{$key} }; 383 $_->ready for @{ delete $LOCK{$key} };
260 } 384 }
261} 385}
262 386
387sub lock_active($) {
388 my ($key) = @_;
389
390 ! ! $LOCK{$key}
391}
392
263sub freeze_mainloop { 393sub freeze_mainloop {
264 return unless $TICK_WATCHER->is_active; 394 tick_inhibit_inc;
265 395
266 my $guard = Coro::guard { 396 &Guard::guard (\&tick_inhibit_dec);
267 $TICK_WATCHER->start; 397}
268 $WRITE_RUNTIME_WATCHER->start; 398
399=item cf::periodic $interval, $cb
400
401Like EV::periodic, but randomly selects a starting point so that the actions
402get spread over timer.
403
404=cut
405
406sub periodic($$) {
407 my ($interval, $cb) = @_;
408
409 my $start = rand List::Util::min 180, $interval;
410
411 EV::periodic $start, $interval, 0, $cb
412}
413
414=item cf::get_slot $time[, $priority[, $name]]
415
416Allocate $time seconds of blocking CPU time at priority C<$priority>:
417This call blocks and returns only when you have at least C<$time> seconds
418of cpu time till the next tick. The slot is only valid till the next cede.
419
420The optional C<$name> can be used to identify the job to run. It might be
421used for statistical purposes and should identify the same time-class.
422
423Useful for short background jobs.
424
425=cut
426
427our @SLOT_QUEUE;
428our $SLOT_QUEUE;
429
430$SLOT_QUEUE->cancel if $SLOT_QUEUE;
431$SLOT_QUEUE = Coro::async {
432 $Coro::current->desc ("timeslot manager");
433
434 my $signal = new Coro::Signal;
435
436 while () {
437 next_job:
438 my $avail = cf::till_tick;
439 if ($avail > 0.01) {
440 for (0 .. $#SLOT_QUEUE) {
441 if ($SLOT_QUEUE[$_][0] < $avail) {
442 my $job = splice @SLOT_QUEUE, $_, 1, ();
443 $job->[2]->send;
444 Coro::cede;
445 goto next_job;
446 }
447 }
448 }
449
450 if (@SLOT_QUEUE) {
451 # we do not use wait_for_tick() as it returns immediately when tick is inactive
452 push @cf::WAIT_FOR_TICK, $signal;
453 $signal->wait;
454 } else {
455 Coro::schedule;
456 }
269 }; 457 }
270 $WRITE_RUNTIME_WATCHER->stop; 458};
271 $TICK_WATCHER->stop; 459
272 $guard 460sub get_slot($;$$) {
461 return if tick_inhibit || $Coro::current == $Coro::main;
462
463 my ($time, $pri, $name) = @_;
464
465 $time = $TICK * .6 if $time > $TICK * .6;
466 my $sig = new Coro::Signal;
467
468 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
469 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
470 $SLOT_QUEUE->ready;
471 $sig->wait;
273} 472}
274 473
275=item cf::async { BLOCK } 474=item cf::async { BLOCK }
276 475
277Currently the same as Coro::async_pool, meaning you cannot use 476Currently the same as Coro::async_pool, meaning you cannot use
282 481
283BEGIN { *async = \&Coro::async_pool } 482BEGIN { *async = \&Coro::async_pool }
284 483
285=item cf::sync_job { BLOCK } 484=item cf::sync_job { BLOCK }
286 485
287The design of crossfire+ requires that the main coro ($Coro::main) is 486The design of Deliantra requires that the main coroutine ($Coro::main)
288always able to handle events or runnable, as crossfire+ is only partly 487is always able to handle events or runnable, as Deliantra is only
289reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 488partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
489acceptable.
290 490
291If it must be done, put the blocking parts into C<sync_job>. This will run 491If it must be done, put the blocking parts into C<sync_job>. This will run
292the given BLOCK in another coroutine while waiting for the result. The 492the given BLOCK in another coroutine while waiting for the result. The
293server will be frozen during this time, so the block should either finish 493server will be frozen during this time, so the block should either finish
294fast or be very important. 494fast or be very important.
297 497
298sub sync_job(&) { 498sub sync_job(&) {
299 my ($job) = @_; 499 my ($job) = @_;
300 500
301 if ($Coro::current == $Coro::main) { 501 if ($Coro::current == $Coro::main) {
502 my $time = EV::time;
503
302 # this is the main coro, too bad, we have to block 504 # this is the main coro, too bad, we have to block
303 # till the operation succeeds, freezing the server :/ 505 # till the operation succeeds, freezing the server :/
304 506
305 # TODO: use suspend/resume instead 507 LOG llevError, Carp::longmess "sync job";#d#
306 # (but this is cancel-safe) 508
307 my $freeze_guard = freeze_mainloop; 509 my $freeze_guard = freeze_mainloop;
308 510
309 my $busy = 1; 511 my $busy = 1;
310 my @res; 512 my @res;
311 513
312 (async { 514 (async {
515 $Coro::current->desc ("sync job coro");
313 @res = eval { $job->() }; 516 @res = eval { $job->() };
314 warn $@ if $@; 517 warn $@ if $@;
315 undef $busy; 518 undef $busy;
316 })->prio (Coro::PRIO_MAX); 519 })->prio (Coro::PRIO_MAX);
317 520
318 while ($busy) { 521 while ($busy) {
319 Coro::cede or Event::one_event; 522 if (Coro::nready) {
523 Coro::cede_notself;
524 } else {
525 EV::loop EV::LOOP_ONESHOT;
320 } 526 }
527 }
528
529 my $time = EV::time - $time;
530
531 $TICK_START += $time; # do not account sync jobs to server load
321 532
322 wantarray ? @res : $res[0] 533 wantarray ? @res : $res[0]
323 } else { 534 } else {
324 # we are in another coroutine, how wonderful, everything just works 535 # we are in another coroutine, how wonderful, everything just works
325 536
345 $EXT_CORO{$coro+0} = $coro; 556 $EXT_CORO{$coro+0} = $coro;
346 557
347 $coro 558 $coro
348} 559}
349 560
350sub write_runtime { 561=item fork_call { }, $args
351 my $runtime = cf::localdir . "/runtime";
352 562
353 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 563Executes the given code block with the given arguments in a seperate
354 or return; 564process, returning the results. Everything must be serialisable with
565Coro::Storable. May, of course, block. Note that the executed sub may
566never block itself or use any form of event handling.
355 567
356 my $value = $cf::RUNTIME + 90 + 10; 568=cut
357 # 10 is the runtime save interval, for a monotonic clock
358 # 60 allows for the watchdog to kill the server.
359 569
360 (aio_write $fh, 0, (length $value), $value, 0) <= 0 570sub fork_call(&@) {
361 and return; 571 my ($cb, @args) = @_;
362 572
363 aio_fsync $fh 573 # we seemingly have to make a local copy of the whole thing,
364 and return; 574 # otherwise perl prematurely frees the stuff :/
575 # TODO: investigate and fix (likely this will be rather laborious)
365 576
366 close $fh 577 my @res = Coro::Util::fork_eval {
367 or return; 578 reset_signals;
579 &$cb
580 }, @args;
368 581
369 aio_rename "$runtime~", $runtime 582 wantarray ? @res : $res[-1]
370 and return; 583}
371 584
585=item $coin = coin_from_name $name
586
587=cut
588
589our %coin_alias = (
590 "silver" => "silvercoin",
591 "silvercoin" => "silvercoin",
592 "silvercoins" => "silvercoin",
593 "gold" => "goldcoin",
594 "goldcoin" => "goldcoin",
595 "goldcoins" => "goldcoin",
596 "platinum" => "platinacoin",
597 "platinumcoin" => "platinacoin",
598 "platinumcoins" => "platinacoin",
599 "platina" => "platinacoin",
600 "platinacoin" => "platinacoin",
601 "platinacoins" => "platinacoin",
602 "royalty" => "royalty",
603 "royalties" => "royalty",
604);
605
606sub coin_from_name($) {
607 $coin_alias{$_[0]}
608 ? cf::arch::find $coin_alias{$_[0]}
609 : undef
610}
611
612=item $value = cf::db_get $family => $key
613
614Returns a single value from the environment database.
615
616=item cf::db_put $family => $key => $value
617
618Stores the given C<$value> in the family. It can currently store binary
619data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
620
621=item $db = cf::db_table "name"
622
623Create and/or open a new database table. The string must not be "db" and must be unique
624within each server.
625
626=cut
627
628sub db_table($) {
629 my ($name) = @_;
630 my $db = BDB::db_create $DB_ENV;
631
632 eval {
633 $db->set_flags (BDB::CHKSUM);
634
635 utf8::encode $name;
636 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
637 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
638 cf::cleanup "db_open(db): $!" if $!;
639 };
640 cf::cleanup "db_open(db): $@" if $@;
641
642 $db
643}
644
645our $DB;
646
647sub db_init {
648 cf::sync_job {
649 $DB ||= db_table "db";
650 };
651}
652
653sub db_get($$) {
654 my $key = "$_[0]/$_[1]";
655
656 cf::sync_job {
657 BDB::db_get $DB, undef, $key, my $data;
658
659 $! ? ()
660 : $data
372 1 661 }
662}
663
664sub db_put($$$) {
665 BDB::dbreq_pri 4;
666 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
667}
668
669=item cf::cache $id => [$paths...], $processversion => $process
670
671Generic caching function that returns the value of the resource $id,
672caching and regenerating as required.
673
674This function can block.
675
676=cut
677
678sub cache {
679 my ($id, $src, $processversion, $process) = @_;
680
681 my $meta =
682 join "\x00",
683 $processversion,
684 map {
685 aio_stat $_
686 and Carp::croak "$_: $!";
687
688 ($_, (stat _)[7,9])
689 } @$src;
690
691 my $dbmeta = db_get cache => "$id/meta";
692 if ($dbmeta ne $meta) {
693 # changed, we may need to process
694
695 my @data;
696 my $md5;
697
698 for (0 .. $#$src) {
699 0 <= aio_load $src->[$_], $data[$_]
700 or Carp::croak "$src->[$_]: $!";
701 }
702
703 # if processing is expensive, check
704 # checksum first
705 if (1) {
706 $md5 =
707 join "\x00",
708 $processversion,
709 map {
710 cf::cede_to_tick;
711 ($src->[$_], Digest::MD5::md5_hex $data[$_])
712 } 0.. $#$src;
713
714
715 my $dbmd5 = db_get cache => "$id/md5";
716 if ($dbmd5 eq $md5) {
717 db_put cache => "$id/meta", $meta;
718
719 return db_get cache => "$id/data";
720 }
721 }
722
723 my $t1 = Time::HiRes::time;
724 my $data = $process->(\@data);
725 my $t2 = Time::HiRes::time;
726
727 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
728
729 db_put cache => "$id/data", $data;
730 db_put cache => "$id/md5" , $md5;
731 db_put cache => "$id/meta", $meta;
732
733 return $data;
734 }
735
736 db_get cache => "$id/data"
737}
738
739=item cf::datalog type => key => value, ...
740
741Log a datalog packet of the given type with the given key-value pairs.
742
743=cut
744
745sub datalog($@) {
746 my ($type, %kv) = @_;
747 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
373} 748}
374 749
375=back 750=back
376 751
377=cut 752=cut
378 753
379############################################################################# 754#############################################################################
380 755
381=head2 ATTACHABLE OBJECTS 756=head2 ATTACHABLE OBJECTS
382 757
383Many objects in crossfire are so-called attachable objects. That means you can 758Many objects in deliantra are so-called attachable objects. That means you can
384attach callbacks/event handlers (a collection of which is called an "attachment") 759attach callbacks/event handlers (a collection of which is called an "attachment")
385to it. All such attachable objects support the following methods. 760to it. All such attachable objects support the following methods.
386 761
387In the following description, CLASS can be any of C<global>, C<object> 762In the following description, CLASS can be any of C<global>, C<object>
388C<player>, C<client> or C<map> (i.e. the attachable objects in 763C<player>, C<client> or C<map> (i.e. the attachable objects in
389crossfire+). 764Deliantra).
390 765
391=over 4 766=over 4
392 767
393=item $attachable->attach ($attachment, key => $value...) 768=item $attachable->attach ($attachment, key => $value...)
394 769
438=item cf::CLASS::attachment $name, ... 813=item cf::CLASS::attachment $name, ...
439 814
440Register an attachment by C<$name> through which attachable objects of the 815Register an attachment by C<$name> through which attachable objects of the
441given CLASS can refer to this attachment. 816given CLASS can refer to this attachment.
442 817
443Some classes such as crossfire maps and objects can specify attachments 818Some classes such as deliantra maps and objects can specify attachments
444that are attached at load/instantiate time, thus the need for a name. 819that are attached at load/instantiate time, thus the need for a name.
445 820
446These calls expect any number of the following handler/hook descriptions: 821These calls expect any number of the following handler/hook descriptions:
447 822
448=over 4 823=over 4
557 $registry = $CB_TYPE[$object_type] ||= []; 932 $registry = $CB_TYPE[$object_type] ||= [];
558 933
559 } elsif ($type eq "subtype") { 934 } elsif ($type eq "subtype") {
560 defined $object_type or Carp::croak "subtype specified without type"; 935 defined $object_type or Carp::croak "subtype specified without type";
561 my $object_subtype = shift @arg; 936 my $object_subtype = shift @arg;
562 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 937 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
563 938
564 } elsif ($type eq "package") { 939 } elsif ($type eq "package") {
565 my $pkg = shift @arg; 940 my $pkg = shift @arg;
566 941
567 while (my ($name, $id) = each %cb_id) { 942 while (my ($name, $id) = each %cb_id) {
596 _attach $registry, $klass, @attach; 971 _attach $registry, $klass, @attach;
597 } 972 }
598 973
599 $obj->{$name} = \%arg; 974 $obj->{$name} = \%arg;
600 } else { 975 } else {
601 warn "object uses attachment '$name' that is not available, postponing.\n"; 976 warn "object uses attachment '$name' which is not available, postponing.\n";
602 } 977 }
603 978
604 $obj->{_attachment}{$name} = undef; 979 $obj->{_attachment}{$name} = undef;
605} 980}
606 981
608 if (ref $_[0]) { 983 if (ref $_[0]) {
609 _object_attach @_; 984 _object_attach @_;
610 } else { 985 } else {
611 _attach shift->_attach_registry, @_; 986 _attach shift->_attach_registry, @_;
612 } 987 }
988 _recalc_want;
613}; 989};
614 990
615# all those should be optimised 991# all those should be optimised
616sub cf::attachable::detach { 992sub cf::attachable::detach {
617 my ($obj, $name) = @_; 993 my ($obj, $name) = @_;
620 delete $obj->{_attachment}{$name}; 996 delete $obj->{_attachment}{$name};
621 reattach ($obj); 997 reattach ($obj);
622 } else { 998 } else {
623 Carp::croak "cannot, currently, detach class attachments"; 999 Carp::croak "cannot, currently, detach class attachments";
624 } 1000 }
1001 _recalc_want;
625}; 1002};
626 1003
627sub cf::attachable::attached { 1004sub cf::attachable::attached {
628 my ($obj, $name) = @_; 1005 my ($obj, $name) = @_;
629 1006
644 "; 1021 ";
645 die if $@; 1022 die if $@;
646} 1023}
647 1024
648our $override; 1025our $override;
649our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1026our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
650 1027
651sub override { 1028sub override {
652 $override = 1; 1029 $override = 1;
653 @invoke_results = (); 1030 @INVOKE_RESULTS = (@_);
654} 1031}
655 1032
656sub do_invoke { 1033sub do_invoke {
657 my $event = shift; 1034 my $event = shift;
658 my $callbacks = shift; 1035 my $callbacks = shift;
659 1036
660 @invoke_results = (); 1037 @INVOKE_RESULTS = ();
661 1038
662 local $override; 1039 local $override;
663 1040
664 for (@$callbacks) { 1041 for (@$callbacks) {
665 eval { &{$_->[1]} }; 1042 eval { &{$_->[1]} };
674 } 1051 }
675 1052
676 0 1053 0
677} 1054}
678 1055
679=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1056=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
680 1057
681=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1058=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
682 1059
683Generate an object-specific event with the given arguments. 1060Generate an object-specific event with the given arguments.
684 1061
685This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1062This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
686removed in future versions), and there is no public API to access override 1063removed in future versions), and there is no public API to access override
687results (if you must, access C<@cf::invoke_results> directly). 1064results (if you must, access C<@cf::INVOKE_RESULTS> directly).
688 1065
689=back 1066=back
690 1067
691=cut 1068=cut
692 1069
693############################################################################# 1070#############################################################################
694# object support 1071# object support
1072
1073sub _object_equal($$);
1074sub _object_equal($$) {
1075 my ($a, $b) = @_;
1076
1077 return 0 unless (ref $a) eq (ref $b);
1078
1079 if ("HASH" eq ref $a) {
1080 my @ka = keys %$a;
1081 my @kb = keys %$b;
1082
1083 return 0 if @ka != @kb;
1084
1085 for (0 .. $#ka) {
1086 return 0 unless $ka[$_] eq $kb[$_];
1087 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1088 }
1089
1090 } elsif ("ARRAY" eq ref $a) {
1091
1092 return 0 if @$a != @$b;
1093
1094 for (0 .. $#$a) {
1095 return 0 unless _object_equal $a->[$_], $b->[$_];
1096 }
1097
1098 } elsif ($a ne $b) {
1099 return 0;
1100 }
1101
1102 1
1103}
1104
1105our $SLOW_MERGES;#d#
1106sub _can_merge {
1107 my ($ob1, $ob2) = @_;
1108
1109 ++$SLOW_MERGES;#d#
1110
1111 # we do the slow way here
1112 return _object_equal $ob1, $ob2
1113}
695 1114
696sub reattach { 1115sub reattach {
697 # basically do the same as instantiate, without calling instantiate 1116 # basically do the same as instantiate, without calling instantiate
698 my ($obj) = @_; 1117 my ($obj) = @_;
699 1118
1119 # no longer needed after getting rid of delete_package?
700 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1120 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
701 1121
702 my $registry = $obj->registry; 1122 my $registry = $obj->registry;
703 1123
704 @$registry = (); 1124 @$registry = ();
705 1125
720cf::attachable->attach ( 1140cf::attachable->attach (
721 prio => -1000000, 1141 prio => -1000000,
722 on_instantiate => sub { 1142 on_instantiate => sub {
723 my ($obj, $data) = @_; 1143 my ($obj, $data) = @_;
724 1144
725 $data = from_json $data; 1145 $data = decode_json $data;
726 1146
727 for (@$data) { 1147 for (@$data) {
728 my ($name, $args) = @$_; 1148 my ($name, $args) = @$_;
729 1149
730 $obj->attach ($name, %{$args || {} }); 1150 $obj->attach ($name, %{$args || {} });
746sub object_freezer_save { 1166sub object_freezer_save {
747 my ($filename, $rdata, $objs) = @_; 1167 my ($filename, $rdata, $objs) = @_;
748 1168
749 sync_job { 1169 sync_job {
750 if (length $$rdata) { 1170 if (length $$rdata) {
1171 utf8::decode (my $decname = $filename);
751 warn sprintf "saving %s (%d,%d)\n", 1172 warn sprintf "saving %s (%d,%d)\n",
752 $filename, length $$rdata, scalar @$objs; 1173 $decname, length $$rdata, scalar @$objs;
753 1174
754 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1175 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
755 chmod SAVE_MODE, $fh; 1176 aio_chmod $fh, SAVE_MODE;
756 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1177 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
757 aio_fsync $fh; 1178 aio_fsync $fh if $cf::USE_FSYNC;
758 close $fh; 1179 aio_close $fh;
759 1180
760 if (@$objs) { 1181 if (@$objs) {
761 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1182 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
762 chmod SAVE_MODE, $fh; 1183 aio_chmod $fh, SAVE_MODE;
763 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1184 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
764 aio_write $fh, 0, (length $data), $data, 0; 1185 aio_write $fh, 0, (length $data), $data, 0;
765 aio_fsync $fh; 1186 aio_fsync $fh if $cf::USE_FSYNC;
766 close $fh; 1187 aio_close $fh;
767 aio_rename "$filename.pst~", "$filename.pst"; 1188 aio_rename "$filename.pst~", "$filename.pst";
768 } 1189 }
769 } else { 1190 } else {
770 aio_unlink "$filename.pst"; 1191 aio_unlink "$filename.pst";
771 } 1192 }
772 1193
773 aio_rename "$filename~", $filename; 1194 aio_rename "$filename~", $filename;
1195
1196 $filename =~ s%/[^/]+$%%;
1197 aio_pathsync $filename if $cf::USE_FSYNC;
774 } else { 1198 } else {
775 warn "FATAL: $filename~: $!\n"; 1199 warn "FATAL: $filename~: $!\n";
776 } 1200 }
777 } else { 1201 } else {
778 aio_unlink $filename; 1202 aio_unlink $filename;
779 aio_unlink "$filename.pst"; 1203 aio_unlink "$filename.pst";
780 } 1204 }
781
782 #d##TODO# nuke non .map-files if exist
783 if ($filename =~ s/\.map$//) {
784 aio_unlink $filename;
785 aio_unlink "$filename.pst";
786 }
787 } 1205 };
788} 1206}
789 1207
790sub object_freezer_as_string { 1208sub object_freezer_as_string {
791 my ($rdata, $objs) = @_; 1209 my ($rdata, $objs) = @_;
792 1210
797 1215
798sub object_thawer_load { 1216sub object_thawer_load {
799 my ($filename) = @_; 1217 my ($filename) = @_;
800 1218
801 my ($data, $av); 1219 my ($data, $av);
802
803 #d#TODO remove .map if file does not exist
804 aio_stat $filename and $filename =~ s/\.map$//;
805 1220
806 (aio_load $filename, $data) >= 0 1221 (aio_load $filename, $data) >= 0
807 or return; 1222 or return;
808 1223
809 unless (aio_stat "$filename.pst") { 1224 unless (aio_stat "$filename.pst") {
810 (aio_load "$filename.pst", $av) >= 0 1225 (aio_load "$filename.pst", $av) >= 0
811 or return; 1226 or return;
1227
812 $av = eval { (Storable::thaw $av)->{objs} }; 1228 my $st = eval { Coro::Storable::thaw $av };
1229 $av = $st->{objs};
813 } 1230 }
814 1231
1232 utf8::decode (my $decname = $filename);
815 warn sprintf "loading %s (%d)\n", 1233 warn sprintf "loading %s (%d,%d)\n",
816 $filename, length $data, scalar @{$av || []};#d# 1234 $decname, length $data, scalar @{$av || []};
1235
817 return ($data, $av); 1236 ($data, $av)
818} 1237}
1238
1239=head2 COMMAND CALLBACKS
1240
1241=over 4
1242
1243=cut
819 1244
820############################################################################# 1245#############################################################################
821# command handling &c 1246# command handling &c
822 1247
823=item cf::register_command $name => \&callback($ob,$args); 1248=item cf::register_command $name => \&callback($ob,$args);
836 push @{ $COMMAND{$name} }, [$caller, $cb]; 1261 push @{ $COMMAND{$name} }, [$caller, $cb];
837} 1262}
838 1263
839=item cf::register_extcmd $name => \&callback($pl,$packet); 1264=item cf::register_extcmd $name => \&callback($pl,$packet);
840 1265
841Register a callbackf ro execution when the client sends an extcmd packet. 1266Register a callback for execution when the client sends an (synchronous)
1267extcmd packet. Ext commands will be processed in the order they are
1268received by the server, like other user commands. The first argument is
1269the logged-in player. Ext commands can only be processed after a player
1270has logged in successfully.
842 1271
843If the callback returns something, it is sent back as if reply was being 1272If the callback returns something, it is sent back as if reply was being
844called. 1273called.
845 1274
1275=item cf::register_exticmd $name => \&callback($ns,$packet);
1276
1277Register a callback for execution when the client sends an (asynchronous)
1278exticmd packet. Exti commands are processed by the server as soon as they
1279are received, i.e. out of order w.r.t. other commands. The first argument
1280is a client socket. Exti commands can be received anytime, even before
1281log-in.
1282
1283If the callback returns something, it is sent back as if reply was being
1284called.
1285
846=cut 1286=cut
847 1287
848sub register_extcmd { 1288sub register_extcmd {
849 my ($name, $cb) = @_; 1289 my ($name, $cb) = @_;
850 1290
851 $EXTCMD{$name} = $cb; 1291 $EXTCMD{$name} = $cb;
852} 1292}
1293
1294sub register_exticmd {
1295 my ($name, $cb) = @_;
1296
1297 $EXTICMD{$name} = $cb;
1298}
1299
1300use File::Glob ();
853 1301
854cf::player->attach ( 1302cf::player->attach (
855 on_command => sub { 1303 on_command => sub {
856 my ($pl, $name, $params) = @_; 1304 my ($pl, $name, $params) = @_;
857 1305
865 cf::override; 1313 cf::override;
866 }, 1314 },
867 on_extcmd => sub { 1315 on_extcmd => sub {
868 my ($pl, $buf) = @_; 1316 my ($pl, $buf) = @_;
869 1317
870 my $msg = eval { from_json $buf }; 1318 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
871 1319
872 if (ref $msg) { 1320 if (ref $msg) {
1321 my ($type, $reply, @payload) =
1322 "ARRAY" eq ref $msg
1323 ? @$msg
1324 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1325
1326 my @reply;
1327
873 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1328 if (my $cb = $EXTCMD{$type}) {
874 if (my %reply = $cb->($pl, $msg)) { 1329 @reply = $cb->($pl, @payload);
875 $pl->ext_reply ($msg->{msgid}, %reply);
876 }
877 } 1330 }
1331
1332 $pl->ext_reply ($reply, @reply)
1333 if $reply;
1334
878 } else { 1335 } else {
879 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1336 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
880 } 1337 }
881 1338
882 cf::override; 1339 cf::override;
883 }, 1340 },
884); 1341);
885 1342
1343# "readahead" all extensions
886sub load_extension { 1344sub cache_extensions {
887 my ($path) = @_; 1345 my $grp = IO::AIO::aio_group;
888 1346
889 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1347 add $grp IO::AIO::aio_readdir $LIBDIR, sub {
890 my $base = $1; 1348 for (grep /\.ext$/, @{$_[0]}) {
891 my $pkg = $1; 1349 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
892 $pkg =~ s/[^[:word:]]/_/g;
893 $pkg = "ext::$pkg";
894
895 warn "... loading '$path' into '$pkg'\n";
896
897 open my $fh, "<:utf8", $path
898 or die "$path: $!";
899
900 my $source =
901 "package $pkg; use strict; use utf8;\n"
902 . "#line 1 \"$path\"\n{\n"
903 . (do { local $/; <$fh> })
904 . "\n};\n1";
905
906 unless (eval $source) {
907 my $msg = $@ ? "$path: $@\n"
908 : "extension disabled.\n";
909 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
910 warn $@;
911 warn "mandatory extension failed to load, exiting.\n";
912 exit 1;
913 } 1350 }
914 die $@;
915 } 1351 };
916 1352
917 push @EXTS, $pkg; 1353 $grp
918} 1354}
919 1355
920sub load_extensions { 1356sub load_extensions {
1357 cf::sync_job {
1358 my %todo;
1359
921 for my $ext (<$LIBDIR/*.ext>) { 1360 for my $path (<$LIBDIR/*.ext>) {
922 next unless -r $ext; 1361 next unless -r $path;
923 eval { 1362
924 load_extension $ext; 1363 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1364 my $base = $1;
1365 my $pkg = $1;
1366 $pkg =~ s/[^[:word:]]/_/g;
1367 $pkg = "ext::$pkg";
1368
1369 open my $fh, "<:utf8", $path
1370 or die "$path: $!";
1371
1372 my $source = do { local $/; <$fh> };
1373
1374 my %ext = (
1375 path => $path,
1376 base => $base,
1377 pkg => $pkg,
1378 );
1379
1380 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1381 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1382
1383 $ext{source} =
1384 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1385 . "#line 1 \"$path\"\n{\n"
1386 . $source
1387 . "\n};\n1";
1388
1389 $todo{$base} = \%ext;
1390 }
1391
1392 my %done;
1393 while (%todo) {
1394 my $progress;
1395
1396 while (my ($k, $v) = each %todo) {
1397 for (split /,\s*/, $v->{meta}{depends}) {
1398 goto skip
1399 unless exists $done{$_};
1400 }
1401
1402 warn "... loading '$k' into '$v->{pkg}'\n";
1403
1404 unless (eval $v->{source}) {
1405 my $msg = $@ ? "$v->{path}: $@\n"
1406 : "$v->{base}: extension inactive.\n";
1407
1408 if (exists $v->{meta}{mandatory}) {
1409 warn $msg;
1410 cf::cleanup "mandatory extension failed to load, exiting.";
1411 }
1412
1413 warn $msg;
1414 }
1415
1416 $done{$k} = delete $todo{$k};
1417 push @EXTS, $v->{pkg};
1418 $progress = 1;
925 1 1419 }
926 } or warn "$ext not loaded: $@"; 1420
1421 skip:
1422 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1423 unless $progress;
1424 }
927 } 1425 };
928} 1426}
929 1427
930############################################################################# 1428#############################################################################
931 1429
1430=back
1431
932=head2 CORE EXTENSIONS 1432=head2 CORE EXTENSIONS
933 1433
934Functions and methods that extend core crossfire objects. 1434Functions and methods that extend core deliantra objects.
935 1435
936=cut 1436=cut
937 1437
938package cf::player; 1438package cf::player;
939 1439
941 1441
942=head3 cf::player 1442=head3 cf::player
943 1443
944=over 4 1444=over 4
945 1445
1446=item cf::player::num_playing
1447
1448Returns the official number of playing players, as per the Crossfire metaserver rules.
1449
1450=cut
1451
1452sub num_playing {
1453 scalar grep
1454 $_->ob->map
1455 && !$_->hidden
1456 && !$_->ob->flag (cf::FLAG_WIZ),
1457 cf::player::list
1458}
1459
946=item cf::player::find $login 1460=item cf::player::find $login
947 1461
948Returns the given player object, loading it if necessary (might block). 1462Returns the given player object, loading it if necessary (might block).
949 1463
950=cut 1464=cut
951 1465
952sub playerdir($) { 1466sub playerdir($) {
953 cf::localdir 1467 "$PLAYERDIR/"
954 . "/"
955 . cf::playerdir
956 . "/"
957 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1468 . (ref $_[0] ? $_[0]->ob->name : $_[0])
958} 1469}
959 1470
960sub path($) { 1471sub path($) {
961 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1472 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
962 1473
963 (playerdir $login) . "/$login.pl" 1474 (playerdir $login) . "/playerdata"
964} 1475}
965 1476
966sub find_active($) { 1477sub find_active($) {
967 $cf::PLAYER{$_[0]} 1478 $cf::PLAYER{$_[0]}
968 and $cf::PLAYER{$_[0]}->active 1479 and $cf::PLAYER{$_[0]}->active
971 1482
972sub exists($) { 1483sub exists($) {
973 my ($login) = @_; 1484 my ($login) = @_;
974 1485
975 $cf::PLAYER{$login} 1486 $cf::PLAYER{$login}
976 or cf::sync_job { !aio_stat path $login } 1487 or !aio_stat path $login
977} 1488}
978 1489
979sub find($) { 1490sub find($) {
980 return $cf::PLAYER{$_[0]} || do { 1491 return $cf::PLAYER{$_[0]} || do {
981 my $login = $_[0]; 1492 my $login = $_[0];
982 1493
983 my $guard = cf::lock_acquire "user_find:$login"; 1494 my $guard = cf::lock_acquire "user_find:$login";
984 1495
985 $cf::PLAYER{$_[0]} || do { 1496 $cf::PLAYER{$_[0]} || do {
986 my $pl = load_pl path $login 1497 # rename old playerfiles to new ones
1498 #TODO: remove when no longer required
1499 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1500 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1501 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1502 aio_unlink +(playerdir $login) . "/$login.pl";
1503
1504 my $f = new_from_file cf::object::thawer path $login
987 or return; 1505 or return;
1506
1507 my $pl = cf::player::load_pl $f
1508 or return;
1509
1510 local $cf::PLAYER_LOADING{$login} = $pl;
1511 $f->resolve_delayed_derefs;
988 $cf::PLAYER{$login} = $pl 1512 $cf::PLAYER{$login} = $pl
989 } 1513 }
990 } 1514 }
991} 1515}
992 1516
1001 return if $pl->{deny_save}; 1525 return if $pl->{deny_save};
1002 1526
1003 aio_mkdir playerdir $pl, 0770; 1527 aio_mkdir playerdir $pl, 0770;
1004 $pl->{last_save} = $cf::RUNTIME; 1528 $pl->{last_save} = $cf::RUNTIME;
1005 1529
1530 cf::get_slot 0.01;
1531
1006 $pl->save_pl ($path); 1532 $pl->save_pl ($path);
1007 Coro::cede; 1533 cf::cede_to_tick;
1008} 1534}
1009 1535
1010sub new($) { 1536sub new($) {
1011 my ($login) = @_; 1537 my ($login) = @_;
1012 1538
1018 $cf::PLAYER{$login} = $self; 1544 $cf::PLAYER{$login} = $self;
1019 1545
1020 $self 1546 $self
1021} 1547}
1022 1548
1549=item $player->send_msg ($channel, $msg, $color, [extra...])
1550
1551=cut
1552
1553sub send_msg {
1554 my $ns = shift->ns
1555 or return;
1556 $ns->send_msg (@_);
1557}
1558
1023=item $pl->quit_character 1559=item $pl->quit_character
1024 1560
1025Nukes the player without looking back. If logged in, the connection will 1561Nukes the player without looking back. If logged in, the connection will
1026be destroyed. May block for a long time. 1562be destroyed. May block for a long time.
1027 1563
1028=cut 1564=cut
1029 1565
1030sub quit_character { 1566sub quit_character {
1031 my ($pl) = @_; 1567 my ($pl) = @_;
1032 1568
1569 my $name = $pl->ob->name;
1570
1033 $pl->{deny_save} = 1; 1571 $pl->{deny_save} = 1;
1034 $pl->password ("*"); # this should lock out the player until we nuked the dir 1572 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1035 1573
1036 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1574 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1037 $pl->deactivate; 1575 $pl->deactivate;
1576 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1577 $pl->ob->check_score;
1038 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1578 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1039 $pl->ns->destroy if $pl->ns; 1579 $pl->ns->destroy if $pl->ns;
1040 1580
1041 my $path = playerdir $pl; 1581 my $path = playerdir $pl;
1042 my $temp = "$path~$cf::RUNTIME~deleting~"; 1582 my $temp = "$path~$cf::RUNTIME~deleting~";
1043 aio_rename $path, $temp; 1583 aio_rename $path, $temp;
1044 delete $cf::PLAYER{$pl->ob->name}; 1584 delete $cf::PLAYER{$pl->ob->name};
1045 $pl->destroy; 1585 $pl->destroy;
1586
1587 my $prefix = qr<^~\Q$name\E/>;
1588
1589 # nuke player maps
1590 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1591
1046 IO::AIO::aio_rmtree $temp; 1592 IO::AIO::aio_rmtree $temp;
1593}
1594
1595=item $pl->kick
1596
1597Kicks a player out of the game. This destroys the connection.
1598
1599=cut
1600
1601sub kick {
1602 my ($pl, $kicker) = @_;
1603
1604 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1605 $pl->killer ("kicked");
1606 $pl->ns->destroy;
1047} 1607}
1048 1608
1049=item cf::player::list_logins 1609=item cf::player::list_logins
1050 1610
1051Returns am arrayref of all valid playernames in the system, can take a 1611Returns am arrayref of all valid playernames in the system, can take a
1052while and may block, so not sync_job-capable, ever. 1612while and may block, so not sync_job-capable, ever.
1053 1613
1054=cut 1614=cut
1055 1615
1056sub list_logins { 1616sub list_logins {
1057 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1617 my $dirs = aio_readdir $PLAYERDIR
1058 or return []; 1618 or return [];
1059 1619
1060 my @logins; 1620 my @logins;
1061 1621
1062 for my $login (@$dirs) { 1622 for my $login (@$dirs) {
1623 my $path = path $login;
1624
1625 # a .pst is a dead give-away for a valid player
1626 # if no pst file found, open and chekc for blocked users
1627 if (aio_stat "$path.pst") {
1063 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1628 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1064 aio_read $fh, 0, 512, my $buf, 0 or next; 1629 aio_read $fh, 0, 512, my $buf, 0 or next;
1065 $buf !~ /^password -------------$/m or next; # official not-valid tag 1630 $buf !~ /^password -------------$/m or next; # official not-valid tag
1631 }
1066 1632
1067 utf8::decode $login; 1633 utf8::decode $login;
1068 push @logins, $login; 1634 push @logins, $login;
1069 } 1635 }
1070 1636
1078 1644
1079=cut 1645=cut
1080 1646
1081sub maps($) { 1647sub maps($) {
1082 my ($pl) = @_; 1648 my ($pl) = @_;
1649
1650 $pl = ref $pl ? $pl->ob->name : $pl;
1083 1651
1084 my $files = aio_readdir playerdir $pl 1652 my $files = aio_readdir playerdir $pl
1085 or return; 1653 or return;
1086 1654
1087 my @paths; 1655 my @paths;
1089 for (@$files) { 1657 for (@$files) {
1090 utf8::decode $_; 1658 utf8::decode $_;
1091 next if /\.(?:pl|pst)$/; 1659 next if /\.(?:pl|pst)$/;
1092 next unless /^$PATH_SEP/o; 1660 next unless /^$PATH_SEP/o;
1093 1661
1094 push @paths, cf::map::normalise "~" . $pl->ob->name . "/" . $_; 1662 push @paths, cf::map::normalise "~$pl/$_";
1095 } 1663 }
1096 1664
1097 \@paths 1665 \@paths
1098} 1666}
1099 1667
1668=item $protocol_xml = $player->expand_cfpod ($cfpod)
1669
1670Expand deliantra pod fragments into protocol xml.
1671
1100=item $player->ext_reply ($msgid, $msgtype, %msg) 1672=item $player->ext_reply ($msgid, @msg)
1101 1673
1102Sends an ext reply to the player. 1674Sends an ext reply to the player.
1103 1675
1104=cut 1676=cut
1105 1677
1106sub ext_reply($$$%) { 1678sub ext_reply($$@) {
1107 my ($self, $id, %msg) = @_; 1679 my ($self, $id, @msg) = @_;
1108 1680
1109 $msg{msgid} = $id; 1681 $self->ns->ext_reply ($id, @msg)
1110
1111 $self->send ("ext " . cf::to_json \%msg);
1112} 1682}
1113 1683
1114package cf; 1684=item $player->ext_msg ($type, @msg)
1685
1686Sends an ext event to the client.
1687
1688=cut
1689
1690sub ext_msg($$@) {
1691 my ($self, $type, @msg) = @_;
1692
1693 $self->ns->ext_msg ($type, @msg);
1694}
1695
1696=head3 cf::region
1697
1698=over 4
1699
1700=cut
1701
1702package cf::region;
1703
1704=item cf::region::find_by_path $path
1705
1706Tries to decuce the likely region for a map knowing only its path.
1707
1708=cut
1709
1710sub find_by_path($) {
1711 my ($path) = @_;
1712
1713 my ($match, $specificity);
1714
1715 for my $region (list) {
1716 if ($region->{match} && $path =~ $region->{match}) {
1717 ($match, $specificity) = ($region, $region->specificity)
1718 if $region->specificity > $specificity;
1719 }
1720 }
1721
1722 $match
1723}
1115 1724
1116=back 1725=back
1117
1118 1726
1119=head3 cf::map 1727=head3 cf::map
1120 1728
1121=over 4 1729=over 4
1122 1730
1134our $MAX_RESET = 3600; 1742our $MAX_RESET = 3600;
1135our $DEFAULT_RESET = 3000; 1743our $DEFAULT_RESET = 3000;
1136 1744
1137sub generate_random_map { 1745sub generate_random_map {
1138 my ($self, $rmp) = @_; 1746 my ($self, $rmp) = @_;
1747
1748 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1749
1139 # mit "rum" bekleckern, nicht 1750 # mit "rum" bekleckern, nicht
1140 $self->_create_random_map ( 1751 $self->_create_random_map (
1141 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1752 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1142 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1753 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1143 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1754 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1177 my ($self, $merge) = @_; 1788 my ($self, $merge) = @_;
1178 1789
1179 # we have to keep some variables in memory intact 1790 # we have to keep some variables in memory intact
1180 local $self->{path}; 1791 local $self->{path};
1181 local $self->{load_path}; 1792 local $self->{load_path};
1182 local $self->{deny_save};
1183 local $self->{deny_reset};
1184 1793
1185 $self->SUPER::thawer_merge ($merge); 1794 $self->SUPER::thawer_merge ($merge);
1186} 1795}
1187 1796
1188sub normalise { 1797sub normalise {
1235 $self->init; # pass $1 etc. 1844 $self->init; # pass $1 etc.
1236 return $self; 1845 return $self;
1237 } 1846 }
1238 } 1847 }
1239 1848
1240 Carp::carp "unable to resolve path '$path' (base '$base')."; 1849 Carp::cluck "unable to resolve path '$path' (base '$base').";
1241 () 1850 ()
1242} 1851}
1243 1852
1244sub init { 1853sub init {
1245 my ($self) = @_; 1854 my ($self) = @_;
1260 1869
1261# the original (read-only) location 1870# the original (read-only) location
1262sub load_path { 1871sub load_path {
1263 my ($self) = @_; 1872 my ($self) = @_;
1264 1873
1265 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path} 1874 "$MAPDIR/$self->{path}.map"
1266} 1875}
1267 1876
1268# the temporary/swap location 1877# the temporary/swap location
1269sub save_path { 1878sub save_path {
1270 my ($self) = @_; 1879 my ($self) = @_;
1271 1880
1272 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1881 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1273 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path 1882 "$TMPDIR/$path.map"
1274} 1883}
1275 1884
1276# the unique path, undef == no special unique path 1885# the unique path, undef == no special unique path
1277sub uniq_path { 1886sub uniq_path {
1278 my ($self) = @_; 1887 my ($self) = @_;
1279 1888
1280 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1889 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1281 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path 1890 "$UNIQUEDIR/$path"
1282} 1891}
1283 1892
1284# and all this just because we cannot iterate over 1893# and all this just because we cannot iterate over
1285# all maps in C++... 1894# all maps in C++...
1286sub change_all_map_light { 1895sub change_all_map_light {
1288 1897
1289 $_->change_map_light ($change) 1898 $_->change_map_light ($change)
1290 for grep $_->outdoor, values %cf::MAP; 1899 for grep $_->outdoor, values %cf::MAP;
1291} 1900}
1292 1901
1902sub decay_objects {
1903 my ($self) = @_;
1904
1905 return if $self->{deny_reset};
1906
1907 $self->do_decay_objects;
1908}
1909
1293sub unlink_save { 1910sub unlink_save {
1294 my ($self) = @_; 1911 my ($self) = @_;
1295 1912
1296 utf8::encode (my $save = $self->save_path); 1913 utf8::encode (my $save = $self->save_path);
1297 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save; 1914 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1298 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst"; 1915 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1299
1300 #d#TODO remove .map and also nuke
1301 $save =~ s/\.map// or return;#d#
1302 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1303 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1304} 1916}
1305 1917
1306sub load_header_from($) { 1918sub load_header_from($) {
1307 my ($self, $path) = @_; 1919 my ($self, $path) = @_;
1308 1920
1309 utf8::encode $path; 1921 utf8::encode $path;
1310 #aio_open $path, O_RDONLY, 0 1922 my $f = new_from_file cf::object::thawer $path
1311 # or return;
1312
1313 $self->_load_header ($path)
1314 or return; 1923 or return;
1924
1925 $self->_load_header ($f)
1926 or return;
1927
1928 local $MAP_LOADING{$self->{path}} = $self;
1929 $f->resolve_delayed_derefs;
1315 1930
1316 $self->{load_path} = $path; 1931 $self->{load_path} = $path;
1317 1932
1318 1 1933 1
1319} 1934}
1358 $self->load_header_orig 1973 $self->load_header_orig
1359 or return; 1974 or return;
1360 $self->prepare_orig; 1975 $self->prepare_orig;
1361 } 1976 }
1362 1977
1978 $self->{deny_reset} = 1
1979 if $self->no_reset;
1980
1981 $self->default_region (cf::region::find_by_path $self->{path})
1982 unless $self->default_region;
1983
1363 1 1984 1
1364} 1985}
1365 1986
1366sub find; 1987sub find;
1367sub find { 1988sub find {
1368 my ($path, $origin) = @_; 1989 my ($path, $origin) = @_;
1369 1990
1370 $path = normalise $path, $origin && $origin->path; 1991 $path = normalise $path, $origin && $origin->path;
1371 1992
1993 cf::lock_wait "map_data:$path";#d#remove
1372 cf::lock_wait "map_find:$path"; 1994 cf::lock_wait "map_find:$path";
1373 1995
1374 $cf::MAP{$path} || do { 1996 $cf::MAP{$path} || do {
1997 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1375 my $guard = cf::lock_acquire "map_find:$path"; 1998 my $guard2 = cf::lock_acquire "map_find:$path";
1999
1376 my $map = new_from_path cf::map $path 2000 my $map = new_from_path cf::map $path
1377 or return; 2001 or return;
1378 2002
1379 $map->{last_save} = $cf::RUNTIME; 2003 $map->{last_save} = $cf::RUNTIME;
1380 2004
1381 $map->load_header 2005 $map->load_header
1382 or return; 2006 or return;
1383 2007
1384 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?) 2008 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1385 # doing this can freeze the server in a sync job, obviously 2009 # doing this can freeze the server in a sync job, obviously
1386 #$cf::WAIT_FOR_TICK->wait; 2010 #$cf::WAIT_FOR_TICK->wait;
2011 undef $guard2;
2012 undef $guard1;
1387 $map->reset; 2013 $map->reset;
1388 undef $guard;
1389 return find $path; 2014 return find $path;
1390 } 2015 }
1391 2016
1392 $cf::MAP{$path} = $map 2017 $cf::MAP{$path} = $map
1393 } 2018 }
1400 my ($self) = @_; 2025 my ($self) = @_;
1401 2026
1402 local $self->{deny_reset} = 1; # loading can take a long time 2027 local $self->{deny_reset} = 1; # loading can take a long time
1403 2028
1404 my $path = $self->{path}; 2029 my $path = $self->{path};
2030
2031 {
1405 my $guard = cf::lock_acquire "map_load:$path"; 2032 my $guard = cf::lock_acquire "map_data:$path";
1406 2033
2034 return unless $self->valid;
1407 return if $self->in_memory != cf::MAP_SWAPPED; 2035 return unless $self->in_memory == cf::MAP_SWAPPED;
1408 2036
1409 $self->in_memory (cf::MAP_LOADING); 2037 $self->in_memory (cf::MAP_LOADING);
1410 2038
1411 $self->alloc; 2039 $self->alloc;
1412 2040
1413 $self->pre_load; 2041 $self->pre_load;
2042 cf::cede_to_tick;
1414 2043
1415 $self->_load_objects ($self->{load_path}, 1) 2044 my $f = new_from_file cf::object::thawer $self->{load_path};
2045 $f->skip_block;
2046 $self->_load_objects ($f)
1416 or return; 2047 or return;
1417 2048
1418 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2049 $self->post_load_original
1419 if delete $self->{load_original}; 2050 if delete $self->{load_original};
1420 2051
1421 if (my $uniq = $self->uniq_path) { 2052 if (my $uniq = $self->uniq_path) {
1422 utf8::encode $uniq; 2053 utf8::encode $uniq;
1423 if (aio_open $uniq, O_RDONLY, 0) { 2054 unless (aio_stat $uniq) {
2055 if (my $f = new_from_file cf::object::thawer $uniq) {
1424 $self->clear_unique_items; 2056 $self->clear_unique_items;
1425 $self->_load_objects ($uniq, 0); 2057 $self->_load_objects ($f);
2058 $f->resolve_delayed_derefs;
2059 }
1426 } 2060 }
1427 } 2061 }
1428 2062
1429 Coro::cede; 2063 $f->resolve_delayed_derefs;
1430 2064
2065 cf::cede_to_tick;
1431 # now do the right thing for maps 2066 # now do the right thing for maps
1432 $self->link_multipart_objects; 2067 $self->link_multipart_objects;
1433
1434 unless ($self->{deny_activate}) {
1435 $self->decay_objects;
1436 $self->fix_auto_apply;
1437 $self->update_buttons;
1438 Coro::cede;
1439 $self->set_darkness_map;
1440 $self->difficulty ($self->estimate_difficulty) 2068 $self->difficulty ($self->estimate_difficulty)
1441 unless $self->difficulty; 2069 unless $self->difficulty;
1442 Coro::cede; 2070 cf::cede_to_tick;
2071
2072 unless ($self->{deny_activate}) {
2073 $self->decay_objects;
2074 $self->fix_auto_apply;
2075 $self->update_buttons;
2076 cf::cede_to_tick;
2077 $self->set_darkness_map;
2078 cf::cede_to_tick;
1443 $self->activate; 2079 $self->activate;
2080 }
2081
2082 $self->{last_save} = $cf::RUNTIME;
2083 $self->last_access ($cf::RUNTIME);
2084
2085 $self->in_memory (cf::MAP_ACTIVE);
1444 } 2086 }
1445 2087
1446 $self->post_load; 2088 $self->post_load;
1447
1448 $self->in_memory (cf::MAP_IN_MEMORY);
1449} 2089}
1450 2090
1451sub customise_for { 2091sub customise_for {
1452 my ($self, $ob) = @_; 2092 my ($self, $ob) = @_;
1453 2093
1454 return find "~" . $ob->name . "/" . $self->{path} 2094 return find "~" . $ob->name . "/" . $self->{path}
1455 if $self->per_player; 2095 if $self->per_player;
1456 2096
2097# return find "?party/" . $ob->name . "/" . $self->{path}
2098# if $self->per_party;
2099
1457 $self 2100 $self
1458} 2101}
1459 2102
1460# find and load all maps in the 3x3 area around a map 2103# find and load all maps in the 3x3 area around a map
1461sub load_diag { 2104sub load_neighbours {
1462 my ($map) = @_; 2105 my ($map) = @_;
1463 2106
1464 my @diag; # diagonal neighbours 2107 my @neigh; # diagonal neighbours
1465 2108
1466 for (0 .. 3) { 2109 for (0 .. 3) {
1467 my $neigh = $map->tile_path ($_) 2110 my $neigh = $map->tile_path ($_)
1468 or next; 2111 or next;
1469 $neigh = find $neigh, $map 2112 $neigh = find $neigh, $map
1470 or next; 2113 or next;
1471 $neigh->load; 2114 $neigh->load;
1472 2115
2116 push @neigh,
1473 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2117 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1474 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2118 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1475 } 2119 }
1476 2120
1477 for (@diag) { 2121 for (grep defined $_->[0], @neigh) {
2122 my ($path, $origin) = @$_;
1478 my $neigh = find @$_ 2123 my $neigh = find $path, $origin
1479 or next; 2124 or next;
1480 $neigh->load; 2125 $neigh->load;
1481 } 2126 }
1482} 2127}
1483 2128
1488} 2133}
1489 2134
1490sub do_load_sync { 2135sub do_load_sync {
1491 my ($map) = @_; 2136 my ($map) = @_;
1492 2137
2138 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2139 if $Coro::current == $Coro::main;
2140
1493 cf::sync_job { $map->load }; 2141 cf::sync_job { $map->load };
1494} 2142}
1495 2143
1496our %MAP_PREFETCH; 2144our %MAP_PREFETCH;
1497our $MAP_PREFETCHER = undef; 2145our $MAP_PREFETCHER = undef;
1498 2146
1499sub find_async { 2147sub find_async {
1500 my ($path, $origin) = @_; 2148 my ($path, $origin, $load) = @_;
1501 2149
1502 $path = normalise $path, $origin && $origin->{path}; 2150 $path = normalise $path, $origin && $origin->{path};
1503 2151
1504 if (my $map = $cf::MAP{$path}) { 2152 if (my $map = $cf::MAP{$path}) {
1505 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 2153 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
1506 } 2154 }
1507 2155
1508 undef $MAP_PREFETCH{$path}; 2156 $MAP_PREFETCH{$path} |= $load;
2157
1509 $MAP_PREFETCHER ||= cf::async { 2158 $MAP_PREFETCHER ||= cf::async {
2159 $Coro::current->{desc} = "map prefetcher";
2160
1510 while (%MAP_PREFETCH) { 2161 while (%MAP_PREFETCH) {
1511 for my $path (keys %MAP_PREFETCH) { 2162 while (my ($k, $v) = each %MAP_PREFETCH) {
1512 my $map = find $path 2163 if (my $map = find $k) {
1513 or next;
1514 $map->load; 2164 $map->load if $v;
2165 }
1515 2166
1516 delete $MAP_PREFETCH{$path}; 2167 delete $MAP_PREFETCH{$k};
1517 } 2168 }
1518 } 2169 }
1519 undef $MAP_PREFETCHER; 2170 undef $MAP_PREFETCHER;
1520 }; 2171 };
1521 $MAP_PREFETCHER->prio (6); 2172 $MAP_PREFETCHER->prio (6);
1524} 2175}
1525 2176
1526sub save { 2177sub save {
1527 my ($self) = @_; 2178 my ($self) = @_;
1528 2179
1529 my $lock = cf::lock_acquire "map_data:" . $self->path; 2180 my $lock = cf::lock_acquire "map_data:$self->{path}";
1530 2181
1531 $self->{last_save} = $cf::RUNTIME; 2182 $self->{last_save} = $cf::RUNTIME;
1532 2183
1533 return unless $self->dirty; 2184 return unless $self->dirty;
1534 2185
1540 return if $self->{deny_save}; 2191 return if $self->{deny_save};
1541 2192
1542 local $self->{last_access} = $self->last_access;#d# 2193 local $self->{last_access} = $self->last_access;#d#
1543 2194
1544 cf::async { 2195 cf::async {
2196 $Coro::current->{desc} = "map player save";
1545 $_->contr->save for $self->players; 2197 $_->contr->save for $self->players;
1546 }; 2198 };
2199
2200 cf::get_slot 0.02;
1547 2201
1548 if ($uniq) { 2202 if ($uniq) {
1549 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2203 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1550 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2204 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1551 } else { 2205 } else {
1557 my ($self) = @_; 2211 my ($self) = @_;
1558 2212
1559 # save first because save cedes 2213 # save first because save cedes
1560 $self->save; 2214 $self->save;
1561 2215
1562 my $lock = cf::lock_acquire "map_data:" . $self->path; 2216 my $lock = cf::lock_acquire "map_data:$self->{path}";
1563 2217
1564 return if $self->players; 2218 return if $self->players;
1565 return if $self->in_memory != cf::MAP_IN_MEMORY; 2219 return if $self->in_memory != cf::MAP_ACTIVE;
1566 return if $self->{deny_save}; 2220 return if $self->{deny_save};
1567 2221
2222 $self->in_memory (cf::MAP_SWAPPED);
2223
2224 $self->deactivate;
2225 $_->clear_links_to ($self) for values %cf::MAP;
1568 $self->clear; 2226 $self->clear;
1569 $self->in_memory (cf::MAP_SWAPPED);
1570} 2227}
1571 2228
1572sub reset_at { 2229sub reset_at {
1573 my ($self) = @_; 2230 my ($self) = @_;
1574 2231
1575 # TODO: safety, remove and allow resettable per-player maps 2232 # TODO: safety, remove and allow resettable per-player maps
1576 return 1e99 if $self->isa ("ext::map_per_player");#d#
1577 return 1e99 if $self->{deny_reset}; 2233 return 1e99 if $self->{deny_reset};
1578 2234
1579 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2235 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1580 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2236 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1581 2237
1592 my ($self) = @_; 2248 my ($self) = @_;
1593 2249
1594 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2250 my $lock = cf::lock_acquire "map_data:$self->{path}";
1595 2251
1596 return if $self->players; 2252 return if $self->players;
1597 return if $self->isa ("ext::map_per_player");#d#
1598 2253
1599 warn "resetting map ", $self->path;#d# 2254 warn "resetting map ", $self->path;
2255
2256 $self->in_memory (cf::MAP_SWAPPED);
2257
2258 # need to save uniques path
2259 unless ($self->{deny_save}) {
2260 my $uniq = $self->uniq_path; utf8::encode $uniq;
2261
2262 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2263 if $uniq;
2264 }
1600 2265
1601 delete $cf::MAP{$self->path}; 2266 delete $cf::MAP{$self->path};
1602 2267
1603 $self->in_memory (cf::MAP_SWAPPED); 2268 $self->deactivate;
2269 $_->clear_links_to ($self) for values %cf::MAP;
1604 $self->clear; 2270 $self->clear;
1605
1606 $_->clear_links_to ($self) for values %cf::MAP;
1607 2271
1608 $self->unlink_save; 2272 $self->unlink_save;
1609 $self->destroy; 2273 $self->destroy;
1610} 2274}
1611 2275
1612my $nuke_counter = "aaaa"; 2276my $nuke_counter = "aaaa";
1613 2277
1614sub nuke { 2278sub nuke {
1615 my ($self) = @_; 2279 my ($self) = @_;
1616 2280
2281 {
2282 my $lock = cf::lock_acquire "map_data:$self->{path}";
2283
1617 delete $cf::MAP{$self->path}; 2284 delete $cf::MAP{$self->path};
1618 2285
1619 $self->unlink_save; 2286 $self->unlink_save;
1620 2287
1621 bless $self, "cf::map"; 2288 bless $self, "cf::map";
1622 delete $self->{deny_reset}; 2289 delete $self->{deny_reset};
1623 $self->{deny_save} = 1; 2290 $self->{deny_save} = 1;
1624 $self->reset_timeout (1); 2291 $self->reset_timeout (1);
1625 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++)); 2292 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1626 2293
1627 $cf::MAP{$self->path} = $self; 2294 $cf::MAP{$self->path} = $self;
2295 }
1628 2296
1629 $self->reset; # polite request, might not happen 2297 $self->reset; # polite request, might not happen
2298}
2299
2300=item $maps = cf::map::tmp_maps
2301
2302Returns an arrayref with all map paths of currently instantiated and saved
2303maps. May block.
2304
2305=cut
2306
2307sub tmp_maps() {
2308 [
2309 map {
2310 utf8::decode $_;
2311 /\.map$/
2312 ? normalise $_
2313 : ()
2314 } @{ aio_readdir $TMPDIR or [] }
2315 ]
2316}
2317
2318=item $maps = cf::map::random_maps
2319
2320Returns an arrayref with all map paths of currently instantiated and saved
2321random maps. May block.
2322
2323=cut
2324
2325sub random_maps() {
2326 [
2327 map {
2328 utf8::decode $_;
2329 /\.map$/
2330 ? normalise "?random/$_"
2331 : ()
2332 } @{ aio_readdir $RANDOMDIR or [] }
2333 ]
1630} 2334}
1631 2335
1632=item cf::map::unique_maps 2336=item cf::map::unique_maps
1633 2337
1634Returns an arrayref of paths of all shared maps that have 2338Returns an arrayref of paths of all shared maps that have
1635instantiated unique items. May block. 2339instantiated unique items. May block.
1636 2340
1637=cut 2341=cut
1638 2342
1639sub unique_maps() { 2343sub unique_maps() {
1640 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2344 [
1641 or return; 2345 map {
1642
1643 my @paths;
1644
1645 for (@$files) {
1646 utf8::decode $_; 2346 utf8::decode $_;
1647 next if /\.pst$/; 2347 s/\.map$//; # TODO future compatibility hack
1648 next unless /^$PATH_SEP/o; 2348 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
1649 2349 ? ()
1650 push @paths, cf::map::normalise $_; 2350 : normalise $_
2351 } @{ aio_readdir $UNIQUEDIR or [] }
1651 } 2352 ]
1652
1653 \@paths
1654} 2353}
1655
1656package cf;
1657 2354
1658=back 2355=back
1659 2356
1660=head3 cf::object 2357=head3 cf::object
1661 2358
1665 2362
1666=over 4 2363=over 4
1667 2364
1668=item $ob->inv_recursive 2365=item $ob->inv_recursive
1669 2366
1670Returns the inventory of the object _and_ their inventories, recursively. 2367Returns the inventory of the object I<and> their inventories, recursively,
2368but I<not> the object itself.
1671 2369
1672=cut 2370=cut
1673 2371
1674sub inv_recursive_; 2372sub inv_recursive_;
1675sub inv_recursive_ { 2373sub inv_recursive_ {
1678 2376
1679sub inv_recursive { 2377sub inv_recursive {
1680 inv_recursive_ inv $_[0] 2378 inv_recursive_ inv $_[0]
1681} 2379}
1682 2380
2381=item $ref = $ob->ref
2382
2383Creates and returns a persistent reference to an object that can be stored as a string.
2384
2385=item $ob = cf::object::deref ($refstring)
2386
2387returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2388even if the object actually exists. May block.
2389
2390=cut
2391
2392sub deref {
2393 my ($ref) = @_;
2394
2395 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2396 my ($uuid, $name) = ($1, $2);
2397 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2398 or return;
2399 $pl->ob->uuid eq $uuid
2400 or return;
2401
2402 $pl->ob
2403 } else {
2404 warn "$ref: cannot resolve object reference\n";
2405 undef
2406 }
2407}
2408
1683package cf; 2409package cf;
1684 2410
1685=back 2411=back
1686 2412
1687=head3 cf::object::player 2413=head3 cf::object::player
1693Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2419Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1694can be C<undef>. Does the right thing when the player is currently in a 2420can be C<undef>. Does the right thing when the player is currently in a
1695dialogue with the given NPC character. 2421dialogue with the given NPC character.
1696 2422
1697=cut 2423=cut
2424
2425our $SAY_CHANNEL = {
2426 id => "say",
2427 title => "Map",
2428 reply => "say ",
2429 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2430};
2431
2432our $CHAT_CHANNEL = {
2433 id => "chat",
2434 title => "Chat",
2435 reply => "chat ",
2436 tooltip => "Player chat and shouts, global to the server.",
2437};
1698 2438
1699# rough implementation of a future "reply" method that works 2439# rough implementation of a future "reply" method that works
1700# with dialog boxes. 2440# with dialog boxes.
1701#TODO: the first argument must go, split into a $npc->reply_to ( method 2441#TODO: the first argument must go, split into a $npc->reply_to ( method
1702sub cf::object::player::reply($$$;$) { 2442sub cf::object::player::reply($$$;$) {
1704 2444
1705 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2445 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1706 2446
1707 if ($self->{record_replies}) { 2447 if ($self->{record_replies}) {
1708 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2448 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2449
1709 } else { 2450 } else {
2451 my $pl = $self->contr;
2452
2453 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2454 my $dialog = $pl->{npc_dialog};
2455 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2456
2457 } else {
1710 $msg = $npc->name . " says: $msg" if $npc; 2458 $msg = $npc->name . " says: $msg" if $npc;
1711 $self->message ($msg, $flags); 2459 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2460 }
1712 } 2461 }
2462}
2463
2464=item $object->send_msg ($channel, $msg, $color, [extra...])
2465
2466=cut
2467
2468sub cf::object::send_msg {
2469 my $pl = shift->contr
2470 or return;
2471 $pl->send_msg (@_);
1713} 2472}
1714 2473
1715=item $player_object->may ("access") 2474=item $player_object->may ("access")
1716 2475
1717Returns wether the given player is authorized to access resource "access" 2476Returns wether the given player is authorized to access resource "access"
1730 2489
1731=item $player_object->enter_link 2490=item $player_object->enter_link
1732 2491
1733Freezes the player and moves him/her to a special map (C<{link}>). 2492Freezes the player and moves him/her to a special map (C<{link}>).
1734 2493
1735The player should be reasonably safe there for short amounts of time. You 2494The player should be reasonably safe there for short amounts of time (e.g.
1736I<MUST> call C<leave_link> as soon as possible, though. 2495for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2496though, as the palyer cannot control the character while it is on the link
2497map.
1737 2498
1738Will never block. 2499Will never block.
1739 2500
1740=item $player_object->leave_link ($map, $x, $y) 2501=item $player_object->leave_link ($map, $x, $y)
1741 2502
1764 $self->deactivate_recursive; 2525 $self->deactivate_recursive;
1765 2526
1766 return if UNIVERSAL::isa $self->map, "ext::map_link"; 2527 return if UNIVERSAL::isa $self->map, "ext::map_link";
1767 2528
1768 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2529 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1769 if $self->map; 2530 if $self->map && $self->map->{path} ne "{link}";
1770 2531
1771 $self->enter_map ($LINK_MAP || link_map, 10, 10); 2532 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1772} 2533}
1773 2534
1774sub cf::object::player::leave_link { 2535sub cf::object::player::leave_link {
1775 my ($self, $map, $x, $y) = @_; 2536 my ($self, $map, $x, $y) = @_;
2537
2538 return unless $self->contr->active;
1776 2539
1777 my $link_pos = delete $self->{_link_pos}; 2540 my $link_pos = delete $self->{_link_pos};
1778 2541
1779 unless ($map) { 2542 unless ($map) {
1780 # restore original map position 2543 # restore original map position
1794 # use -1 or undef as default coordinates, not 0, 0 2557 # use -1 or undef as default coordinates, not 0, 0
1795 ($x, $y) = ($map->enter_x, $map->enter_y) 2558 ($x, $y) = ($map->enter_x, $map->enter_y)
1796 if $x <=0 && $y <= 0; 2559 if $x <=0 && $y <= 0;
1797 2560
1798 $map->load; 2561 $map->load;
1799 $map->load_diag; 2562 $map->load_neighbours;
1800 2563
1801 return unless $self->contr->active; 2564 return unless $self->contr->active;
2565 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
1802 $self->activate_recursive; 2566 $self->activate_recursive;
2567
2568 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1803 $self->enter_map ($map, $x, $y); 2569 $self->enter_map ($map, $x, $y);
1804} 2570}
1805 2571
1806cf::player->attach ( 2572=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1807 on_logout => sub {
1808 my ($pl) = @_;
1809 2573
1810 # abort map switching before logout 2574Moves the player to the given map-path and coordinates by first freezing
1811 if ($pl->ob->{_link_pos}) { 2575her, loading and preparing them map, calling the provided $check callback
1812 cf::sync_job { 2576that has to return the map if sucecssful, and then unfreezes the player on
1813 $pl->ob->leave_link 2577the new (success) or old (failed) map position. In either case, $done will
1814 }; 2578be called at the end of this process.
1815 }
1816 },
1817 on_login => sub {
1818 my ($pl) = @_;
1819 2579
1820 # try to abort aborted map switching on player login :) 2580Note that $check will be called with a potentially non-loaded map, so if
1821 # should happen only on crashes 2581it needs a loaded map it has to call C<< ->load >>.
1822 if ($pl->ob->{_link_pos}) {
1823 $pl->ob->enter_link;
1824 (async {
1825 # we need this sleep as the login has a concurrent enter_exit running
1826 # and this sleep increases chances of the player not ending up in scorn
1827 $pl->ob->reply (undef,
1828 "There was an internal problem at your last logout, "
1829 . "the server will try to bring you to your intended destination in a second.",
1830 cf::NDI_RED);
1831 Coro::Timer::sleep 1;
1832 $pl->ob->leave_link;
1833 })->prio (2);
1834 }
1835 },
1836);
1837 2582
1838=item $player_object->goto ($path, $x, $y)
1839
1840=cut 2583=cut
2584
2585our $GOTOGEN;
1841 2586
1842sub cf::object::player::goto { 2587sub cf::object::player::goto {
1843 my ($self, $path, $x, $y) = @_; 2588 my ($self, $path, $x, $y, $check, $done) = @_;
2589
2590 # do generation counting so two concurrent goto's will be executed in-order
2591 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1844 2592
1845 $self->enter_link; 2593 $self->enter_link;
1846 2594
1847 (async { 2595 (async {
2596 $Coro::current->{desc} = "player::goto $path $x $y";
2597
2598 # *tag paths override both path and x|y
2599 if ($path =~ /^\*(.*)$/) {
2600 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2601 my $ob = $obs[rand @obs];
2602
2603 # see if we actually can go there
2604 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2605 $ob = $obs[rand @obs];
2606 } else {
2607 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2608 }
2609 # else put us there anyways for now #d#
2610
2611 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2612 } else {
2613 ($path, $x, $y) = (undef, undef, undef);
2614 }
2615 }
2616
1848 my $map = eval { 2617 my $map = eval {
1849 my $map = cf::map::find $path; 2618 my $map = defined $path ? cf::map::find $path : undef;
2619
2620 if ($map) {
1850 $map = $map->customise_for ($self) if $map; 2621 $map = $map->customise_for ($self);
2622 $map = $check->($map) if $check && $map;
2623 } else {
2624 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2625 }
2626
1851 $map 2627 $map
2628 };
2629
2630 if ($@) {
2631 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2632 LOG llevError | logBacktrace, Carp::longmess $@;
1852 } or 2633 }
1853 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1854 2634
2635 if ($gen == $self->{_goto_generation}) {
2636 delete $self->{_goto_generation};
1855 $self->leave_link ($map, $x, $y); 2637 $self->leave_link ($map, $x, $y);
2638 }
2639
2640 $done->() if $done;
1856 })->prio (1); 2641 })->prio (1);
1857} 2642}
1858 2643
1859=item $player_object->enter_exit ($exit_object) 2644=item $player_object->enter_exit ($exit_object)
1860 2645
1880} 2665}
1881 2666
1882sub prepare_random_map { 2667sub prepare_random_map {
1883 my ($exit) = @_; 2668 my ($exit) = @_;
1884 2669
1885 my $guard = cf::lock_acquire "exit_prepare:$exit";
1886
1887 # all this does is basically replace the /! path by 2670 # all this does is basically replace the /! path by
1888 # a new random map path (?random/...) with a seed 2671 # a new random map path (?random/...) with a seed
1889 # that depends on the exit object 2672 # that depends on the exit object
1890 2673
1891 my $rmp = parse_random_map_params $exit->msg; 2674 my $rmp = parse_random_map_params $exit->msg;
1893 if ($exit->map) { 2676 if ($exit->map) {
1894 $rmp->{region} = $exit->region->name; 2677 $rmp->{region} = $exit->region->name;
1895 $rmp->{origin_map} = $exit->map->path; 2678 $rmp->{origin_map} = $exit->map->path;
1896 $rmp->{origin_x} = $exit->x; 2679 $rmp->{origin_x} = $exit->x;
1897 $rmp->{origin_y} = $exit->y; 2680 $rmp->{origin_y} = $exit->y;
2681
2682 $exit->map->touch;
1898 } 2683 }
1899 2684
1900 $rmp->{random_seed} ||= $exit->random_seed; 2685 $rmp->{random_seed} ||= $exit->random_seed;
1901 2686
1902 my $data = cf::to_json $rmp; 2687 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1903 my $md5 = Digest::MD5::md5_hex $data; 2688 my $md5 = Digest::MD5::md5_hex $data;
1904 my $meta = "$cf::RANDOM_MAPS/$md5.meta"; 2689 my $meta = "$RANDOMDIR/$md5.meta";
1905 2690
1906 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2691 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1907 aio_write $fh, 0, (length $data), $data, 0; 2692 aio_write $fh, 0, (length $data), $data, 0;
1908 undef $fh; 2693 undef $fh;
1909 aio_rename "$meta~", $meta; 2694 aio_rename "$meta~", $meta;
1910 2695
2696 my $slaying = "?random/$md5";
2697
2698 if ($exit->valid) {
1911 $exit->slaying ("?random/$md5"); 2699 $exit->slaying ("?random/$md5");
1912 $exit->msg (undef); 2700 $exit->msg (undef);
2701 }
1913 } 2702 }
1914} 2703}
1915 2704
1916sub cf::object::player::enter_exit { 2705sub cf::object::player::enter_exit {
1917 my ($self, $exit) = @_; 2706 my ($self, $exit) = @_;
1918 2707
1919 return unless $self->type == cf::PLAYER; 2708 return unless $self->type == cf::PLAYER;
1920 2709
1921 if ($exit->slaying eq "/!") {
1922 #TODO: this should de-fi-ni-te-ly not be a sync-job
1923 cf::sync_job { prepare_random_map $exit };
1924 }
1925
1926 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1927 my $hp = $exit->stats->hp;
1928 my $sp = $exit->stats->sp;
1929
1930 $self->enter_link; 2710 $self->enter_link;
1931 2711
1932 (async { 2712 (async {
1933 $self->deactivate_recursive; # just to be sure 2713 $Coro::current->{desc} = "enter_exit";
2714
1934 unless (eval { 2715 unless (eval {
2716 $self->deactivate_recursive; # just to be sure
2717
2718 # random map handling
2719 {
2720 my $guard = cf::lock_acquire "exit_prepare:$exit";
2721
2722 prepare_random_map $exit
2723 if $exit->slaying eq "/!";
2724 }
2725
2726 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2727 my $x = $exit->stats->hp;
2728 my $y = $exit->stats->sp;
2729
1935 $self->goto ($slaying, $hp, $sp); 2730 $self->goto ($map, $x, $y);
1936 2731
2732 # if exit is damned, update players death & WoR home-position
2733 $self->contr->savebed ($map, $x, $y)
2734 if $exit->flag (cf::FLAG_DAMNED);
2735
1937 1; 2736 1
1938 }) { 2737 }) {
1939 $self->message ("Something went wrong deep within the crossfire server. " 2738 $self->message ("Something went wrong deep within the deliantra server. "
1940 . "I'll try to bring you back to the map you were before. " 2739 . "I'll try to bring you back to the map you were before. "
1941 . "Please report this to the dungeon master!", 2740 . "Please report this to the dungeon master!",
1942 cf::NDI_UNIQUE | cf::NDI_RED); 2741 cf::NDI_UNIQUE | cf::NDI_RED);
1943 2742
1944 warn "ERROR in enter_exit: $@"; 2743 warn "ERROR in enter_exit: $@";
1945 $self->leave_link; 2744 $self->leave_link;
1946 } 2745 }
1947 })->prio (1); 2746 })->prio (1);
1960 2759
1961sub cf::client::send_drawinfo { 2760sub cf::client::send_drawinfo {
1962 my ($self, $text, $flags) = @_; 2761 my ($self, $text, $flags) = @_;
1963 2762
1964 utf8::encode $text; 2763 utf8::encode $text;
1965 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2764 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1966} 2765}
1967 2766
2767=item $client->send_msg ($channel, $msg, $color, [extra...])
2768
2769Send a drawinfo or msg packet to the client, formatting the msg for the
2770client if neccessary. C<$type> should be a string identifying the type of
2771the message, with C<log> being the default. If C<$color> is negative, suppress
2772the message unless the client supports the msg packet.
2773
2774=cut
2775
2776# non-persistent channels (usually the info channel)
2777our %CHANNEL = (
2778 "c/identify" => {
2779 id => "infobox",
2780 title => "Identify",
2781 reply => undef,
2782 tooltip => "Items recently identified",
2783 },
2784 "c/examine" => {
2785 id => "infobox",
2786 title => "Examine",
2787 reply => undef,
2788 tooltip => "Signs and other items you examined",
2789 },
2790 "c/book" => {
2791 id => "infobox",
2792 title => "Book",
2793 reply => undef,
2794 tooltip => "The contents of a note or book",
2795 },
2796 "c/lookat" => {
2797 id => "infobox",
2798 title => "Look",
2799 reply => undef,
2800 tooltip => "What you saw there",
2801 },
2802 "c/who" => {
2803 id => "infobox",
2804 title => "Players",
2805 reply => undef,
2806 tooltip => "Shows players who are currently online",
2807 },
2808 "c/body" => {
2809 id => "infobox",
2810 title => "Body Parts",
2811 reply => undef,
2812 tooltip => "Shows which body parts you posess and are available",
2813 },
2814 "c/skills" => {
2815 id => "infobox",
2816 title => "Skills",
2817 reply => undef,
2818 tooltip => "Shows your experience per skill and item power",
2819 },
2820 "c/uptime" => {
2821 id => "infobox",
2822 title => "Uptime",
2823 reply => undef,
2824 tooltip => "How long the server has been running since last restart",
2825 },
2826 "c/mapinfo" => {
2827 id => "infobox",
2828 title => "Map Info",
2829 reply => undef,
2830 tooltip => "Information related to the maps",
2831 },
2832 "c/party" => {
2833 id => "party",
2834 title => "Party",
2835 reply => "gsay ",
2836 tooltip => "Messages and chat related to your party",
2837 },
2838);
2839
2840sub cf::client::send_msg {
2841 my ($self, $channel, $msg, $color, @extra) = @_;
2842
2843 $msg = $self->pl->expand_cfpod ($msg)
2844 unless $color & cf::NDI_VERBATIM;
2845
2846 $color &= cf::NDI_CLIENT_MASK; # just in case...
2847
2848 # check predefined channels, for the benefit of C
2849 if ($CHANNEL{$channel}) {
2850 $channel = $CHANNEL{$channel};
2851
2852 $self->ext_msg (channel_info => $channel)
2853 if $self->can_msg;
2854
2855 $channel = $channel->{id};
2856
2857 } elsif (ref $channel) {
2858 # send meta info to client, if not yet sent
2859 unless (exists $self->{channel}{$channel->{id}}) {
2860 $self->{channel}{$channel->{id}} = $channel;
2861 $self->ext_msg (channel_info => $channel)
2862 if $self->can_msg;
2863 }
2864
2865 $channel = $channel->{id};
2866 }
2867
2868 return unless @extra || length $msg;
2869
2870 if ($self->can_msg) {
2871 # default colour, mask it out
2872 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2873 if $color & cf::NDI_DEF;
2874
2875 my $pkt = "msg "
2876 . $self->{json_coder}->encode (
2877 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2878 );
2879
2880 # try lzf for large packets
2881 $pkt = "lzf " . Compress::LZF::compress $pkt
2882 if 1024 <= length $pkt and $self->{can_lzf};
2883
2884 # split very large packets
2885 if (8192 < length $pkt and $self->{can_lzf}) {
2886 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2887 $pkt = "frag";
2888 }
2889
2890 $self->send_packet ($pkt);
2891 } else {
2892 if ($color >= 0) {
2893 # replace some tags by gcfclient-compatible ones
2894 for ($msg) {
2895 1 while
2896 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2897 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2898 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2899 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2900 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2901 }
2902
2903 $color &= cf::NDI_COLOR_MASK;
2904
2905 utf8::encode $msg;
2906
2907 if (0 && $msg =~ /\[/) {
2908 # COMMAND/INFO
2909 $self->send_packet ("drawextinfo $color 10 8 $msg")
2910 } else {
2911 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2912 $self->send_packet ("drawinfo $color $msg")
2913 }
2914 }
2915 }
2916}
2917
2918=item $client->ext_msg ($type, @msg)
2919
2920Sends an ext event to the client.
2921
2922=cut
2923
2924sub cf::client::ext_msg($$@) {
2925 my ($self, $type, @msg) = @_;
2926
2927 if ($self->extcmd == 2) {
2928 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2929 } elsif ($self->extcmd == 1) { # TODO: remove
2930 push @msg, msgtype => "event_$type";
2931 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2932 }
2933}
2934
2935=item $client->ext_reply ($msgid, @msg)
2936
2937Sends an ext reply to the client.
2938
2939=cut
2940
2941sub cf::client::ext_reply($$@) {
2942 my ($self, $id, @msg) = @_;
2943
2944 if ($self->extcmd == 2) {
2945 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2946 } elsif ($self->extcmd == 1) {
2947 #TODO: version 1, remove
2948 unshift @msg, msgtype => "reply", msgid => $id;
2949 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2950 }
2951}
1968 2952
1969=item $success = $client->query ($flags, "text", \&cb) 2953=item $success = $client->query ($flags, "text", \&cb)
1970 2954
1971Queues a query to the client, calling the given callback with 2955Queues a query to the client, calling the given callback with
1972the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2956the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1973C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2957C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1974 2958
1975Queries can fail, so check the return code. Or don't, as queries will become 2959Queries can fail, so check the return code. Or don't, as queries will
1976reliable at some point in the future. 2960become reliable at some point in the future.
1977 2961
1978=cut 2962=cut
1979 2963
1980sub cf::client::query { 2964sub cf::client::query {
1981 my ($self, $flags, $text, $cb) = @_; 2965 my ($self, $flags, $text, $cb) = @_;
1989 utf8::encode $text; 2973 utf8::encode $text;
1990 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2974 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1991 2975
1992 $self->send_packet ($self->{query_queue}[0][0]) 2976 $self->send_packet ($self->{query_queue}[0][0])
1993 if @{ $self->{query_queue} } == 1; 2977 if @{ $self->{query_queue} } == 1;
2978
2979 1
1994} 2980}
1995 2981
1996cf::client->attach ( 2982cf::client->attach (
2983 on_connect => sub {
2984 my ($ns) = @_;
2985
2986 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2987 },
1997 on_reply => sub { 2988 on_reply => sub {
1998 my ($ns, $msg) = @_; 2989 my ($ns, $msg) = @_;
1999 2990
2000 # this weird shuffling is so that direct followup queries 2991 # this weird shuffling is so that direct followup queries
2001 # get handled first 2992 # get handled first
2002 my $queue = delete $ns->{query_queue} 2993 my $queue = delete $ns->{query_queue}
2003 or return; # be conservative, not sure how that can happen, but we saw a crash here 2994 or return; # be conservative, not sure how that can happen, but we saw a crash here
2004 2995
2005 (shift @$queue)->[1]->($msg); 2996 (shift @$queue)->[1]->($msg);
2997 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2006 2998
2007 push @{ $ns->{query_queue} }, @$queue; 2999 push @{ $ns->{query_queue} }, @$queue;
2008 3000
2009 if (@{ $ns->{query_queue} } == @$queue) { 3001 if (@{ $ns->{query_queue} } == @$queue) {
2010 if (@$queue) { 3002 if (@$queue) {
2012 } else { 3004 } else {
2013 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3005 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2014 } 3006 }
2015 } 3007 }
2016 }, 3008 },
3009 on_exticmd => sub {
3010 my ($ns, $buf) = @_;
3011
3012 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3013
3014 if (ref $msg) {
3015 my ($type, $reply, @payload) =
3016 "ARRAY" eq ref $msg
3017 ? @$msg
3018 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3019
3020 my @reply;
3021
3022 if (my $cb = $EXTICMD{$type}) {
3023 @reply = $cb->($ns, @payload);
3024 }
3025
3026 $ns->ext_reply ($reply, @reply)
3027 if $reply;
3028
3029 } else {
3030 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3031 }
3032
3033 cf::override;
3034 },
2017); 3035);
2018 3036
2019=item $client->async (\&cb) 3037=item $client->async (\&cb)
2020 3038
2021Create a new coroutine, running the specified callback. The coroutine will 3039Create a new coroutine, running the specified callback. The coroutine will
2062our $safe = new Safe "safe"; 3080our $safe = new Safe "safe";
2063our $safe_hole = new Safe::Hole; 3081our $safe_hole = new Safe::Hole;
2064 3082
2065$SIG{FPE} = 'IGNORE'; 3083$SIG{FPE} = 'IGNORE';
2066 3084
2067$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3085$safe->permit_only (Opcode::opset qw(
3086 :base_core :base_mem :base_orig :base_math
3087 grepstart grepwhile mapstart mapwhile
3088 sort time
3089));
2068 3090
2069# here we export the classes and methods available to script code 3091# here we export the classes and methods available to script code
2070 3092
2071=pod 3093=pod
2072 3094
2073The following fucntions and emthods are available within a safe environment: 3095The following functions and methods are available within a safe environment:
2074 3096
2075 cf::object contr pay_amount pay_player map 3097 cf::object
3098 contr pay_amount pay_player map x y force_find force_add destroy
3099 insert remove name archname title slaying race decrease split
3100
2076 cf::object::player player 3101 cf::object::player
2077 cf::player peaceful 3102 player
2078 cf::map trigger 3103
3104 cf::player
3105 peaceful
3106
3107 cf::map
3108 trigger
2079 3109
2080=cut 3110=cut
2081 3111
2082for ( 3112for (
2083 ["cf::object" => qw(contr pay_amount pay_player map)], 3113 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3114 insert remove inv nrof name archname title slaying race
3115 decrease split destroy change_exp)],
2084 ["cf::object::player" => qw(player)], 3116 ["cf::object::player" => qw(player)],
2085 ["cf::player" => qw(peaceful)], 3117 ["cf::player" => qw(peaceful)],
2086 ["cf::map" => qw(trigger)], 3118 ["cf::map" => qw(trigger)],
2087) { 3119) {
2088 no strict 'refs'; 3120 no strict 'refs';
2159=back 3191=back
2160 3192
2161=cut 3193=cut
2162 3194
2163############################################################################# 3195#############################################################################
3196# the server's init and main functions
2164 3197
2165=head2 EXTENSION DATABASE SUPPORT 3198sub load_facedata($) {
3199 my ($path) = @_;
2166 3200
2167Crossfire maintains a very simple database for extension use. It can 3201 # HACK to clear player env face cache, we need some signal framework
2168currently store anything that can be serialised using Storable, which 3202 # for this (global event?)
2169excludes objects. 3203 %ext::player_env::MUSIC_FACE_CACHE = ();
2170 3204
2171The parameter C<$family> should best start with the name of the extension 3205 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2172using it, it should be unique.
2173 3206
2174=over 4 3207 warn "loading facedata from $path\n";
2175 3208
2176=item $hashref = cf::db_get $family 3209 my $facedata;
3210 0 < aio_load $path, $facedata
3211 or die "$path: $!";
2177 3212
2178Return a hashref for use by the extension C<$family>, which can be 3213 $facedata = Coro::Storable::thaw $facedata;
2179modified. After modifications, you have to call C<cf::db_dirty> or
2180C<cf::db_sync>.
2181 3214
2182=item $value = cf::db_get $family => $key 3215 $facedata->{version} == 2
3216 or cf::cleanup "$path: version mismatch, cannot proceed.";
2183 3217
2184Returns a single value from the database 3218 # patch in the exptable
2185 3219 $facedata->{resource}{"res/exp_table"} = {
2186=item cf::db_put $family => $hashref 3220 type => FT_RSRC,
2187 3221 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2188Stores the given family hashref into the database. Updates are delayed, if
2189you want the data to be synced to disk immediately, use C<cf::db_sync>.
2190
2191=item cf::db_put $family => $key => $value
2192
2193Stores the given C<$value> in the family hash. Updates are delayed, if you
2194want the data to be synced to disk immediately, use C<cf::db_sync>.
2195
2196=item cf::db_dirty
2197
2198Marks the database as dirty, to be updated at a later time.
2199
2200=item cf::db_sync
2201
2202Immediately write the database to disk I<if it is dirty>.
2203
2204=cut
2205
2206our $DB;
2207
2208{
2209 my $path = cf::localdir . "/database.pst";
2210
2211 sub db_load() {
2212 $DB = stat $path ? Storable::retrieve $path : { };
2213 } 3222 };
3223 cf::cede_to_tick;
2214 3224
2215 my $pid;
2216
2217 sub db_save() {
2218 waitpid $pid, 0 if $pid;
2219 if (0 == ($pid = fork)) {
2220 $DB->{_meta}{version} = 1;
2221 Storable::nstore $DB, "$path~";
2222 rename "$path~", $path;
2223 cf::_exit 0 if defined $pid;
2224 }
2225 } 3225 {
3226 my $faces = $facedata->{faceinfo};
2226 3227
2227 my $dirty; 3228 while (my ($face, $info) = each %$faces) {
3229 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2228 3230
2229 sub db_sync() { 3231 cf::face::set_visibility $idx, $info->{visibility};
2230 db_save if $dirty; 3232 cf::face::set_magicmap $idx, $info->{magicmap};
2231 undef $dirty; 3233 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2232 } 3234 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2233 3235
2234 my $idle = Event->idle ( 3236 cf::cede_to_tick;
2235 reentrant => 0,
2236 min => 10,
2237 max => 20,
2238 repeat => 0,
2239 data => WF_AUTOCANCEL,
2240 cb => \&db_sync,
2241 );
2242
2243 sub db_dirty() {
2244 $dirty = 1;
2245 $idle->start;
2246 }
2247
2248 sub db_get($;$) {
2249 @_ >= 2
2250 ? $DB->{$_[0]}{$_[1]}
2251 : ($DB->{$_[0]} ||= { })
2252 }
2253
2254 sub db_put($$;$) {
2255 if (@_ >= 3) {
2256 $DB->{$_[0]}{$_[1]} = $_[2];
2257 } else {
2258 $DB->{$_[0]} = $_[1];
2259 }
2260 db_dirty;
2261 }
2262
2263 cf::global->attach (
2264 prio => 10000,
2265 on_cleanup => sub {
2266 db_sync;
2267 }, 3237 }
2268 );
2269}
2270 3238
2271############################################################################# 3239 while (my ($face, $info) = each %$faces) {
2272# the server's main() 3240 next unless $info->{smooth};
2273 3241
2274sub cfg_load { 3242 my $idx = cf::face::find $face
3243 or next;
3244
3245 if (my $smooth = cf::face::find $info->{smooth}) {
3246 cf::face::set_smooth $idx, $smooth;
3247 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3248 } else {
3249 warn "smooth face '$info->{smooth}' not found for face '$face'";
3250 }
3251
3252 cf::cede_to_tick;
3253 }
3254 }
3255
3256 {
3257 my $anims = $facedata->{animinfo};
3258
3259 while (my ($anim, $info) = each %$anims) {
3260 cf::anim::set $anim, $info->{frames}, $info->{facings};
3261 cf::cede_to_tick;
3262 }
3263
3264 cf::anim::invalidate_all; # d'oh
3265 }
3266
3267 {
3268 # TODO: for gcfclient pleasure, we should give resources
3269 # that gcfclient doesn't grok a >10000 face index.
3270 my $res = $facedata->{resource};
3271
3272 while (my ($name, $info) = each %$res) {
3273 if (defined $info->{type}) {
3274 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3275 my $data;
3276
3277 if ($info->{type} & 1) {
3278 # prepend meta info
3279
3280 my $meta = $enc->encode ({
3281 name => $name,
3282 %{ $info->{meta} || {} },
3283 });
3284
3285 $data = pack "(w/a*)*", $meta, $info->{data};
3286 } else {
3287 $data = $info->{data};
3288 }
3289
3290 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3291 cf::face::set_type $idx, $info->{type};
3292 } else {
3293 $RESOURCE{$name} = $info;
3294 }
3295
3296 cf::cede_to_tick;
3297 }
3298 }
3299
3300 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3301
3302 1
3303}
3304
3305cf::global->attach (on_resource_update => sub {
3306 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3307 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3308
3309 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3310 my $sound = $soundconf->{compat}[$_]
3311 or next;
3312
3313 my $face = cf::face::find "sound/$sound->[1]";
3314 cf::sound::set $sound->[0] => $face;
3315 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3316 }
3317
3318 while (my ($k, $v) = each %{$soundconf->{event}}) {
3319 my $face = cf::face::find "sound/$v";
3320 cf::sound::set $k => $face;
3321 }
3322 }
3323});
3324
3325register_exticmd fx_want => sub {
3326 my ($ns, $want) = @_;
3327
3328 while (my ($k, $v) = each %$want) {
3329 $ns->fx_want ($k, $v);
3330 }
3331};
3332
3333sub load_resource_file($) {
3334 my $guard = lock_acquire "load_resource_file";
3335
3336 my $status = load_resource_file_ $_[0];
3337 get_slot 0.1, 100;
3338 cf::arch::commit_load;
3339
3340 $status
3341}
3342
3343sub reload_regions {
3344 # HACK to clear player env face cache, we need some signal framework
3345 # for this (global event?)
3346 %ext::player_env::MUSIC_FACE_CACHE = ();
3347
3348 load_resource_file "$MAPDIR/regions"
3349 or die "unable to load regions file\n";
3350
3351 for (cf::region::list) {
3352 $_->{match} = qr/$_->{match}/
3353 if exists $_->{match};
3354 }
3355}
3356
3357sub reload_facedata {
3358 load_facedata "$DATADIR/facedata"
3359 or die "unable to load facedata\n";
3360}
3361
3362sub reload_archetypes {
3363 load_resource_file "$DATADIR/archetypes"
3364 or die "unable to load archetypes\n";
3365}
3366
3367sub reload_treasures {
3368 load_resource_file "$DATADIR/treasures"
3369 or die "unable to load treasurelists\n";
3370}
3371
3372sub reload_resources {
3373 warn "reloading resource files...\n";
3374
3375 reload_facedata;
3376 reload_archetypes;
3377 reload_regions;
3378 reload_treasures;
3379
3380 warn "finished reloading resource files\n";
3381}
3382
3383sub reload_config {
2275 open my $fh, "<:utf8", cf::confdir . "/config" 3384 open my $fh, "<:utf8", "$CONFDIR/config"
2276 or return; 3385 or return;
2277 3386
2278 local $/; 3387 local $/;
2279 *CFG = YAML::Syck::Load <$fh>; 3388 *CFG = YAML::Load <$fh>;
2280 3389
2281 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3390 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2282 3391
2283 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3392 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2284 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3393 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2290 }; 3399 };
2291 warn $@ if $@; 3400 warn $@ if $@;
2292 } 3401 }
2293} 3402}
2294 3403
3404sub pidfile() {
3405 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3406 or die "$PIDFILE: $!";
3407 flock $fh, &Fcntl::LOCK_EX
3408 or die "$PIDFILE: flock: $!";
3409 $fh
3410}
3411
3412# make sure only one server instance is running at any one time
3413sub atomic {
3414 my $fh = pidfile;
3415
3416 my $pid = <$fh>;
3417 kill 9, $pid if $pid > 0;
3418
3419 seek $fh, 0, 0;
3420 print $fh $$;
3421}
3422
2295sub main { 3423sub main {
3424 cf::init_globals; # initialise logging
3425
3426 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3427 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3428 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3429 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3430
3431 cf::init_experience;
3432 cf::init_anim;
3433 cf::init_attackmess;
3434 cf::init_dynamic;
3435 cf::init_block;
3436
3437 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3438
2296 # we must not ever block the main coroutine 3439 # we must not ever block the main coroutine
2297 local $Coro::idle = sub { 3440 local $Coro::idle = sub {
2298 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3441 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2299 (async { 3442 (async {
2300 Event::one_event; 3443 $Coro::current->{desc} = "IDLE BUG HANDLER";
3444 EV::loop EV::LOOP_ONESHOT;
2301 })->prio (Coro::PRIO_MAX); 3445 })->prio (Coro::PRIO_MAX);
2302 }; 3446 };
2303 3447
2304 cfg_load; 3448 evthread_start IO::AIO::poll_fileno;
2305 db_load; 3449
3450 cf::sync_job {
3451 reload_resources;
3452 reload_config;
3453 db_init;
3454
3455 cf::load_settings;
3456 cf::load_materials;
3457 cf::init_uuid;
3458 cf::init_signals;
3459 cf::init_commands;
3460 cf::init_skills;
3461
3462 cf::init_beforeplay;
3463
3464 atomic;
3465
2306 load_extensions; 3466 load_extensions;
2307 3467
2308 $TICK_WATCHER->start; 3468 utime time, time, $RUNTIMEFILE;
3469
3470 # no (long-running) fork's whatsoever before this point(!)
3471 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3472
3473 (pop @POST_INIT)->(0) while @POST_INIT;
3474 };
3475
2309 Event::loop; 3476 EV::loop;
2310} 3477}
2311 3478
2312############################################################################# 3479#############################################################################
2313# initialisation and cleanup 3480# initialisation and cleanup
2314 3481
2315# install some emergency cleanup handlers 3482# install some emergency cleanup handlers
2316BEGIN { 3483BEGIN {
3484 our %SIGWATCHER = ();
2317 for my $signal (qw(INT HUP TERM)) { 3485 for my $signal (qw(INT HUP TERM)) {
2318 Event->signal ( 3486 $SIGWATCHER{$signal} = EV::signal $signal, sub {
2319 reentrant => 0,
2320 data => WF_AUTOCANCEL,
2321 signal => $signal,
2322 prio => 0,
2323 cb => sub {
2324 cf::cleanup "SIG$signal"; 3487 cf::cleanup "SIG$signal";
2325 },
2326 ); 3488 };
3489 }
3490}
3491
3492sub write_runtime_sync {
3493 # first touch the runtime file to show we are still running:
3494 # the fsync below can take a very very long time.
3495
3496 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3497
3498 my $guard = cf::lock_acquire "write_runtime";
3499
3500 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3501 or return;
3502
3503 my $value = $cf::RUNTIME + 90 + 10;
3504 # 10 is the runtime save interval, for a monotonic clock
3505 # 60 allows for the watchdog to kill the server.
3506
3507 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3508 and return;
3509
3510 # always fsync - this file is important
3511 aio_fsync $fh
3512 and return;
3513
3514 # touch it again to show we are up-to-date
3515 aio_utime $fh, undef, undef;
3516
3517 close $fh
3518 or return;
3519
3520 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3521 and return;
3522
3523 warn "runtime file written.\n";
3524
2327 } 3525 1
3526}
3527
3528our $uuid_lock;
3529our $uuid_skip;
3530
3531sub write_uuid_sync($) {
3532 $uuid_skip ||= $_[0];
3533
3534 return if $uuid_lock;
3535 local $uuid_lock = 1;
3536
3537 my $uuid = "$LOCALDIR/uuid";
3538
3539 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3540 or return;
3541
3542 my $value = uuid_seq uuid_cur;
3543
3544 unless ($value) {
3545 warn "cowardly refusing to write zero uuid value!\n";
3546 return;
3547 }
3548
3549 my $value = uuid_str $value + $uuid_skip;
3550 $uuid_skip = 0;
3551
3552 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3553 and return;
3554
3555 # always fsync - this file is important
3556 aio_fsync $fh
3557 and return;
3558
3559 close $fh
3560 or return;
3561
3562 aio_rename "$uuid~", $uuid
3563 and return;
3564
3565 warn "uuid file written ($value).\n";
3566
3567 1
3568
3569}
3570
3571sub write_uuid($$) {
3572 my ($skip, $sync) = @_;
3573
3574 $sync ? write_uuid_sync $skip
3575 : async { write_uuid_sync $skip };
2328} 3576}
2329 3577
2330sub emergency_save() { 3578sub emergency_save() {
2331 my $freeze_guard = cf::freeze_mainloop; 3579 my $freeze_guard = cf::freeze_mainloop;
2332 3580
2333 warn "enter emergency perl save\n"; 3581 warn "emergency_perl_save: enter\n";
2334 3582
2335 cf::sync_job { 3583 cf::sync_job {
3584 # this is a trade-off: we want to be very quick here, so
3585 # save all maps without fsync, and later call a global sync
3586 # (which in turn might be very very slow)
3587 local $USE_FSYNC = 0;
3588
2336 # use a peculiar iteration method to avoid tripping on perl 3589 # use a peculiar iteration method to avoid tripping on perl
2337 # refcount bugs in for. also avoids problems with players 3590 # refcount bugs in for. also avoids problems with players
2338 # and maps saved/destroyed asynchronously. 3591 # and maps saved/destroyed asynchronously.
2339 warn "begin emergency player save\n"; 3592 warn "emergency_perl_save: begin player save\n";
2340 for my $login (keys %cf::PLAYER) { 3593 for my $login (keys %cf::PLAYER) {
2341 my $pl = $cf::PLAYER{$login} or next; 3594 my $pl = $cf::PLAYER{$login} or next;
2342 $pl->valid or next; 3595 $pl->valid or next;
3596 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2343 $pl->save; 3597 $pl->save;
2344 } 3598 }
2345 warn "end emergency player save\n"; 3599 warn "emergency_perl_save: end player save\n";
2346 3600
2347 warn "begin emergency map save\n"; 3601 warn "emergency_perl_save: begin map save\n";
2348 for my $path (keys %cf::MAP) { 3602 for my $path (keys %cf::MAP) {
2349 my $map = $cf::MAP{$path} or next; 3603 my $map = $cf::MAP{$path} or next;
2350 $map->valid or next; 3604 $map->valid or next;
2351 $map->save; 3605 $map->save;
2352 } 3606 }
2353 warn "end emergency map save\n"; 3607 warn "emergency_perl_save: end map save\n";
3608
3609 warn "emergency_perl_save: begin database checkpoint\n";
3610 BDB::db_env_txn_checkpoint $DB_ENV;
3611 warn "emergency_perl_save: end database checkpoint\n";
3612
3613 warn "emergency_perl_save: begin write uuid\n";
3614 write_uuid_sync 1;
3615 warn "emergency_perl_save: end write uuid\n";
2354 }; 3616 };
2355 3617
3618 warn "emergency_perl_save: starting sync()\n";
3619 IO::AIO::aio_sync sub {
3620 warn "emergency_perl_save: finished sync()\n";
3621 };
3622
2356 warn "leave emergency perl save\n"; 3623 warn "emergency_perl_save: leave\n";
2357} 3624}
2358 3625
3626sub post_cleanup {
3627 my ($make_core) = @_;
3628
3629 warn Carp::longmess "post_cleanup backtrace"
3630 if $make_core;
3631
3632 my $fh = pidfile;
3633 unlink $PIDFILE if <$fh> == $$;
3634}
3635
3636# a safer delete_package, copied from Symbol
3637sub clear_package($) {
3638 my $pkg = shift;
3639
3640 # expand to full symbol table name if needed
3641 unless ($pkg =~ /^main::.*::$/) {
3642 $pkg = "main$pkg" if $pkg =~ /^::/;
3643 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3644 $pkg .= '::' unless $pkg =~ /::$/;
3645 }
3646
3647 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3648 my $stem_symtab = *{$stem}{HASH};
3649
3650 defined $stem_symtab and exists $stem_symtab->{$leaf}
3651 or return;
3652
3653 # clear all symbols
3654 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3655 for my $name (keys %$leaf_symtab) {
3656 _gv_clear *{"$pkg$name"};
3657# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3658 }
3659 warn "cleared package $pkg\n";#d#
3660}
3661
2359sub reload() { 3662sub do_reload_perl() {
2360 # can/must only be called in main 3663 # can/must only be called in main
2361 if ($Coro::current != $Coro::main) { 3664 if ($Coro::current != $Coro::main) {
2362 warn "can only reload from main coroutine"; 3665 warn "can only reload from main coroutine";
2363 return; 3666 return;
2364 } 3667 }
2365 3668
3669 return if $RELOAD++;
3670
3671 my $t1 = EV::time;
3672
3673 while ($RELOAD) {
2366 warn "reloading..."; 3674 warn "reloading...";
2367 3675
2368 warn "cancelling server ticker"; 3676 warn "entering sync_job";
2369 $TICK_WATCHER->cancel;
2370 3677
3678 cf::sync_job {
3679 cf::write_runtime_sync; # external watchdog should not bark
2371 cf::emergency_save; 3680 cf::emergency_save;
3681 cf::write_runtime_sync; # external watchdog should not bark
2372 3682
2373 eval { 3683 warn "syncing database to disk";
3684 BDB::db_env_txn_checkpoint $DB_ENV;
3685
2374 # if anything goes wrong in here, we should simply crash as we already saved 3686 # if anything goes wrong in here, we should simply crash as we already saved
2375 3687
2376 warn "syncing database to disk";
2377 cf::db_sync;
2378
2379 warn "cancelling all WF_AUTOCANCEL watchers";
2380 for (Event::all_watchers) {
2381 $_->cancel if $_->data & WF_AUTOCANCEL;
2382 }
2383
2384 warn "flushing outstanding aio requests"; 3688 warn "flushing outstanding aio requests";
2385 for (;;) { 3689 while (IO::AIO::nreqs || BDB::nreqs) {
2386 IO::AIO::flush; 3690 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2387 Coro::cede;
2388 last unless IO::AIO::nreqs;
2389 warn "iterate...";
2390 }
2391
2392 warn "cancelling all extension coros";
2393 $_->cancel for values %EXT_CORO;
2394 %EXT_CORO = ();
2395
2396 warn "removing commands";
2397 %COMMAND = ();
2398
2399 warn "removing ext commands";
2400 %EXTCMD = ();
2401
2402 warn "unloading/nuking all extensions";
2403 for my $pkg (@EXTS) {
2404 warn "... unloading $pkg";
2405
2406 if (my $cb = $pkg->can ("unload")) {
2407 eval {
2408 $cb->($pkg);
2409 1
2410 } or warn "$pkg unloaded, but with errors: $@";
2411 } 3691 }
2412 3692
2413 warn "... nuking $pkg"; 3693 warn "cancelling all extension coros";
2414 Symbol::delete_package $pkg; 3694 $_->cancel for values %EXT_CORO;
2415 } 3695 %EXT_CORO = ();
2416 3696
2417 warn "unloading all perl modules loaded from $LIBDIR"; 3697 warn "removing commands";
2418 while (my ($k, $v) = each %INC) { 3698 %COMMAND = ();
2419 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2420 3699
3700 warn "removing ext/exti commands";
3701 %EXTCMD = ();
3702 %EXTICMD = ();
3703
3704 warn "unloading/nuking all extensions";
3705 for my $pkg (@EXTS) {
2421 warn "... unloading $k"; 3706 warn "... unloading $pkg";
2422 delete $INC{$k};
2423 3707
2424 $k =~ s/\.pm$//;
2425 $k =~ s/\//::/g;
2426
2427 if (my $cb = $k->can ("unload_module")) { 3708 if (my $cb = $pkg->can ("unload")) {
3709 eval {
2428 $cb->(); 3710 $cb->($pkg);
3711 1
3712 } or warn "$pkg unloaded, but with errors: $@";
3713 }
3714
3715 warn "... clearing $pkg";
3716 clear_package $pkg;
2429 } 3717 }
2430 3718
2431 Symbol::delete_package $k; 3719 warn "unloading all perl modules loaded from $LIBDIR";
3720 while (my ($k, $v) = each %INC) {
3721 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3722
3723 warn "... unloading $k";
3724 delete $INC{$k};
3725
3726 $k =~ s/\.pm$//;
3727 $k =~ s/\//::/g;
3728
3729 if (my $cb = $k->can ("unload_module")) {
3730 $cb->();
3731 }
3732
3733 clear_package $k;
2432 } 3734 }
2433 3735
2434 warn "getting rid of safe::, as good as possible"; 3736 warn "getting rid of safe::, as good as possible";
2435 Symbol::delete_package "safe::$_" 3737 clear_package "safe::$_"
2436 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3738 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2437 3739
2438 warn "unloading cf.pm \"a bit\""; 3740 warn "unloading cf.pm \"a bit\"";
2439 delete $INC{"cf.pm"}; 3741 delete $INC{"cf.pm"};
3742 delete $INC{"cf/pod.pm"};
2440 3743
2441 # don't, removes xs symbols, too, 3744 # don't, removes xs symbols, too,
2442 # and global variables created in xs 3745 # and global variables created in xs
2443 #Symbol::delete_package __PACKAGE__; 3746 #clear_package __PACKAGE__;
2444 3747
2445 warn "unload completed, starting to reload now"; 3748 warn "unload completed, starting to reload now";
2446 3749
2447 warn "reloading cf.pm"; 3750 warn "reloading cf.pm";
2448 require cf; 3751 require cf;
2449 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3752 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2450 3753
2451 warn "loading config and database again"; 3754 warn "loading config and database again";
2452 cf::cfg_load; 3755 cf::reload_config;
2453 cf::db_load;
2454 3756
2455 warn "loading extensions"; 3757 warn "loading extensions";
2456 cf::load_extensions; 3758 cf::load_extensions;
2457 3759
3760 if ($REATTACH_ON_RELOAD) {
2458 warn "reattaching attachments to objects/players"; 3761 warn "reattaching attachments to objects/players";
2459 _global_reattach; 3762 _global_reattach; # objects, sockets
2460 warn "reattaching attachments to maps"; 3763 warn "reattaching attachments to maps";
2461 reattach $_ for values %MAP; 3764 reattach $_ for values %MAP;
3765 warn "reattaching attachments to players";
3766 reattach $_ for values %PLAYER;
3767 }
2462 3768
2463 warn "restarting server ticker"; 3769 warn "running post_init jobs";
3770 (pop @POST_INIT)->(1) while @POST_INIT;
2464 3771
2465 $TICK_WATCHER->start; 3772 warn "leaving sync_job";
3773
3774 1
3775 } or do {
3776 warn $@;
3777 cf::cleanup "error while reloading, exiting.";
3778 };
3779
3780 warn "reloaded";
3781 --$RELOAD;
3782 }
3783
3784 $t1 = EV::time - $t1;
3785 warn "reload completed in ${t1}s\n";
3786};
3787
3788our $RELOAD_WATCHER; # used only during reload
3789
3790sub reload_perl() {
3791 # doing reload synchronously and two reloads happen back-to-back,
3792 # coro crashes during coro_state_free->destroy here.
3793
3794 $RELOAD_WATCHER ||= cf::async {
3795 Coro::AIO::aio_wait cache_extensions;
3796
3797 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3798 do_reload_perl;
3799 undef $RELOAD_WATCHER;
3800 };
2466 }; 3801 };
2467 3802}
2468 if ($@) {
2469 warn $@;
2470 warn "error while reloading, exiting.";
2471 exit 1;
2472 }
2473
2474 warn "reloaded";
2475};
2476
2477our $RELOAD_WATCHER; # used only during reload
2478 3803
2479register_command "reload" => sub { 3804register_command "reload" => sub {
2480 my ($who, $arg) = @_; 3805 my ($who, $arg) = @_;
2481 3806
2482 if ($who->flag (FLAG_WIZ)) { 3807 if ($who->flag (FLAG_WIZ)) {
2483 $who->message ("reloading server."); 3808 $who->message ("reloading server.");
2484 3809 async {
2485 # doing reload synchronously and two reloads happen back-to-back, 3810 $Coro::current->{desc} = "perl_reload";
2486 # coro crashes during coro_state_free->destroy here.
2487
2488 $RELOAD_WATCHER ||= Event->timer (
2489 reentrant => 0,
2490 after => 0,
2491 data => WF_AUTOCANCEL,
2492 cb => sub {
2493 reload; 3811 reload_perl;
2494 undef $RELOAD_WATCHER;
2495 },
2496 ); 3812 };
2497 } 3813 }
2498}; 3814};
2499 3815
2500unshift @INC, $LIBDIR; 3816unshift @INC, $LIBDIR;
2501 3817
2502my $bug_warning = 0; 3818my $bug_warning = 0;
2503 3819
2504$TICK_WATCHER = Event->timer ( 3820our @WAIT_FOR_TICK;
2505 reentrant => 0, 3821our @WAIT_FOR_TICK_BEGIN;
2506 parked => 1, 3822
2507 prio => 0, 3823sub wait_for_tick {
2508 at => $NEXT_TICK || $TICK, 3824 return if tick_inhibit || $Coro::current == $Coro::main;
2509 data => WF_AUTOCANCEL, 3825
2510 cb => sub { 3826 my $signal = new Coro::Signal;
3827 push @WAIT_FOR_TICK, $signal;
3828 $signal->wait;
3829}
3830
3831sub wait_for_tick_begin {
3832 return if tick_inhibit || $Coro::current == $Coro::main;
3833
3834 my $signal = new Coro::Signal;
3835 push @WAIT_FOR_TICK_BEGIN, $signal;
3836 $signal->wait;
3837}
3838
3839sub tick {
2511 if ($Coro::current != $Coro::main) { 3840 if ($Coro::current != $Coro::main) {
2512 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3841 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2513 unless ++$bug_warning > 10; 3842 unless ++$bug_warning > 10;
2514 return; 3843 return;
2515 } 3844 }
2516 3845
2517 $NOW = Event::time;
2518
2519 cf::server_tick; # one server iteration 3846 cf::server_tick; # one server iteration
2520 $RUNTIME += $TICK;
2521 $NEXT_TICK += $TICK;
2522 3847
2523 $WAIT_FOR_TICK->broadcast; 3848 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2524 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 3849 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2525 3850 Coro::async_pool {
2526 Event::sweep; 3851 $Coro::current->{desc} = "runtime saver";
2527 Coro::cede_notself;
2528
2529# my $AFTER = Event::time;
2530# warn $AFTER - $NOW;#d#
2531
2532 # if we are delayed by four ticks or more, skip them all
2533 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2534
2535 $TICK_WATCHER->at ($NEXT_TICK);
2536 $TICK_WATCHER->start;
2537 },
2538);
2539
2540IO::AIO::max_poll_time $TICK * 0.1;
2541
2542undef $Coro::AIO::WATCHER;
2543$AIO_POLL_WATCHER = Event->io (
2544 reentrant => 0,
2545 fd => IO::AIO::poll_fileno,
2546 poll => 'r',
2547 prio => 6,
2548 data => WF_AUTOCANCEL,
2549 cb => \&IO::AIO::poll_cb,
2550);
2551
2552$WRITE_RUNTIME_WATCHER = Event->timer (
2553 reentrant => 0,
2554 data => WF_AUTOCANCEL,
2555 after => 1,
2556 interval => 10,
2557 prio => 6, # keep it lowest so it acts like a watchdog
2558 cb => Coro::unblock_sub {
2559 write_runtime 3852 write_runtime_sync
2560 or warn "ERROR: unable to write runtime file: $!"; 3853 or warn "ERROR: unable to write runtime file: $!";
3854 };
2561 }, 3855 }
2562); 3856
3857 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3858 $sig->send;
3859 }
3860 while (my $sig = shift @WAIT_FOR_TICK) {
3861 $sig->send;
3862 }
3863
3864 $LOAD = ($NOW - $TICK_START) / $TICK;
3865 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3866
3867 if (0) {
3868 if ($NEXT_TICK) {
3869 my $jitter = $TICK_START - $NEXT_TICK;
3870 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3871 warn "jitter $JITTER\n";#d#
3872 }
3873 }
3874}
3875
3876{
3877 # configure BDB
3878
3879 BDB::min_parallel 8;
3880 BDB::max_poll_reqs $TICK * 0.1;
3881 $AnyEvent::BDB::WATCHER->priority (1);
3882
3883 unless ($DB_ENV) {
3884 $DB_ENV = BDB::db_env_create;
3885 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3886 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3887 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3888 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3889 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3890
3891 cf::sync_job {
3892 eval {
3893 BDB::db_env_open
3894 $DB_ENV,
3895 $BDBDIR,
3896 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3897 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3898 0666;
3899
3900 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3901 };
3902
3903 cf::cleanup "db_env_open(db): $@" if $@;
3904 };
3905 }
3906
3907 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3908 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3909 };
3910 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3911 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3912 };
3913 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3914 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3915 };
3916}
3917
3918{
3919 # configure IO::AIO
3920
3921 IO::AIO::min_parallel 8;
3922 IO::AIO::max_poll_time $TICK * 0.1;
3923 undef $AnyEvent::AIO::WATCHER;
3924}
3925
3926my $_log_backtrace;
3927
3928sub _log_backtrace {
3929 my ($msg, @addr) = @_;
3930
3931 $msg =~ s/\n//;
3932
3933 # limit the # of concurrent backtraces
3934 if ($_log_backtrace < 2) {
3935 ++$_log_backtrace;
3936 my $perl_bt = Carp::longmess $msg;
3937 async {
3938 $Coro::current->{desc} = "abt $msg";
3939
3940 my @bt = fork_call {
3941 @addr = map { sprintf "%x", $_ } @addr;
3942 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3943 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3944 or die "addr2line: $!";
3945
3946 my @funcs;
3947 my @res = <$fh>;
3948 chomp for @res;
3949 while (@res) {
3950 my ($func, $line) = splice @res, 0, 2, ();
3951 push @funcs, "[$func] $line";
3952 }
3953
3954 @funcs
3955 };
3956
3957 LOG llevInfo, "[ABT] $perl_bt\n";
3958 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3959 LOG llevInfo, "[ABT] $_\n" for @bt;
3960 --$_log_backtrace;
3961 };
3962 } else {
3963 LOG llevInfo, "[ABT] $msg\n";
3964 LOG llevInfo, "[ABT] [suppressed]\n";
3965 }
3966}
3967
3968# load additional modules
3969use cf::pod;
2563 3970
2564END { cf::emergency_save } 3971END { cf::emergency_save }
2565 3972
25661 39731
2567 3974

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