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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.129 by root, Wed Jan 3 00:41:19 2007 UTC vs.
Revision 1.201 by root, Mon Jan 29 18:15:23 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 69
58binmode STDOUT; 70binmode STDOUT;
59binmode STDERR; 71binmode STDERR;
60 72
61# read virtual server time, if available 73# read virtual server time, if available
69mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
73 85
74# a special map that is always available 86our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 87
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 88sub cf::map::normalise;
78 89
79############################################################################# 90#############################################################################
80 91
81=head2 GLOBAL VARIABLES 92=head2 GLOBAL VARIABLES
82 93
106 117
107=item %cf::CFG 118=item %cf::CFG
108 119
109Configuration for the server, loaded from C</etc/crossfire/config>, or 120Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 121from wherever your confdir points to.
122
123=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
124
125These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
126or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
127processing has been done. Call C<< ->wait >> on them to maximise the
128window of cpu time available, or simply to synchronise to the server tick.
111 129
112=back 130=back
113 131
114=cut 132=cut
115 133
119 utf8::encode $msg; 137 utf8::encode $msg;
120 138
121 $msg .= "\n" 139 $msg .= "\n"
122 unless $msg =~ /\n$/; 140 unless $msg =~ /\n$/;
123 141
124 LOG llevError, "cfperl: $msg"; 142 LOG llevError, $msg;
125 }; 143 };
126} 144}
127 145
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 146@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 147@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 165
148$Event::DIED = sub { 166$Event::DIED = sub {
149 warn "error in event callback: @_"; 167 warn "error in event callback: @_";
150}; 168};
151 169
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 170=head2 UTILITY FUNCTIONS
157 171
158=over 4 172=over 4
159 173
174=item dumpval $ref
175
160=cut 176=cut
177
178sub dumpval {
179 eval {
180 local $SIG{__DIE__};
181 my $d;
182 if (1) {
183 $d = new Data::Dumper([$_[0]], ["*var"]);
184 $d->Terse(1);
185 $d->Indent(2);
186 $d->Quotekeys(0);
187 $d->Useqq(1);
188 #$d->Bless(...);
189 $d->Seen($_[1]) if @_ > 1;
190 $d = $d->Dump();
191 }
192 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
193 $d
194 } || "[unable to dump $_[0]: '$@']";
195}
161 196
162use JSON::Syck (); # TODO# replace by JSON::PC once working 197use JSON::Syck (); # TODO# replace by JSON::PC once working
163 198
164=item $ref = cf::from_json $json 199=item $ref = cf::from_json $json
165 200
181sub to_json($) { 216sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 217 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 218 JSON::Syck::Dump $_[0]
184} 219}
185 220
186=item my $guard = cf::guard { BLOCK }
187
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207
208=item cf::lock_wait $string 221=item cf::lock_wait $string
209 222
210Wait until the given lock is available. See cf::lock_acquire. 223Wait until the given lock is available. See cf::lock_acquire.
211 224
212=item my $lock = cf::lock_acquire $string 225=item my $lock = cf::lock_acquire $string
213 226
214Wait until the given lock is available and then acquires it and returns 227Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 228a Coro::guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 229for example when the coroutine gets canceled), the lock is automatically
217returned. 230returned.
218 231
219Lock names should begin with a unique identifier (for example, find_map 232Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 233uses map_find and cf::map::load uses map_load).
221 234
222=cut 235=cut
223 236
224our %LOCK; 237our %LOCK;
225 238
239 # wait, to be sure we are not locked 252 # wait, to be sure we are not locked
240 lock_wait $key; 253 lock_wait $key;
241 254
242 $LOCK{$key} = []; 255 $LOCK{$key} = [];
243 256
244 cf::guard { 257 Coro::guard {
245 # wake up all waiters, to be on the safe side 258 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} }; 259 $_->ready for @{ delete $LOCK{$key} };
247 } 260 }
248} 261}
249 262
263sub freeze_mainloop {
264 return unless $TICK_WATCHER->is_active;
265
266 my $guard = Coro::guard {
267 $TICK_WATCHER->start;
268 $WRITE_RUNTIME_WATCHER->start;
269 };
270 $WRITE_RUNTIME_WATCHER->stop;
271 $TICK_WATCHER->stop;
272 $guard
273}
274
250=item cf::async { BLOCK } 275=item cf::async { BLOCK }
251 276
252Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 277Currently the same as Coro::async_pool, meaning you cannot use
253error instead of exiting the server in case of a problem. 278C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
279thing you are allowed to do is call C<prio> on it.
254 280
255=cut 281=cut
256 282
257sub async(&) { 283BEGIN { *async = \&Coro::async_pool }
258 my ($cb) = @_;
259
260 Coro::async {
261 eval { $cb->() };
262 warn $@ if $@;
263 }
264}
265 284
266=item cf::sync_job { BLOCK } 285=item cf::sync_job { BLOCK }
267 286
268The design of crossfire+ requires that the main coro ($Coro::main) is 287The design of crossfire+ requires that the main coro ($Coro::main) is
269always able to handle events or runnable, as crossfire+ is only partly 288always able to handle events or runnable, as crossfire+ is only partly
283 # this is the main coro, too bad, we have to block 302 # this is the main coro, too bad, we have to block
284 # till the operation succeeds, freezing the server :/ 303 # till the operation succeeds, freezing the server :/
285 304
286 # TODO: use suspend/resume instead 305 # TODO: use suspend/resume instead
287 # (but this is cancel-safe) 306 # (but this is cancel-safe)
288 local $FREEZE = 1; 307 my $freeze_guard = freeze_mainloop;
289 308
290 my $busy = 1; 309 my $busy = 1;
291 my @res; 310 my @res;
292 311
293 (Coro::async { 312 (async {
294 @res = eval { $job->() }; 313 @res = eval { $job->() };
295 warn $@ if $@; 314 warn $@ if $@;
296 undef $busy; 315 undef $busy;
297 })->prio (Coro::PRIO_MAX); 316 })->prio (Coro::PRIO_MAX);
298 317
299 while ($busy) { 318 while ($busy) {
300 Coro::cede_notself; 319 Coro::cede or Event::one_event;
301 Event::one_event unless Coro::nready;
302 } 320 }
303 321
304 wantarray ? @res : $res[0] 322 wantarray ? @res : $res[0]
305 } else { 323 } else {
306 # we are in another coroutine, how wonderful, everything just works 324 # we are in another coroutine, how wonderful, everything just works
307 325
308 $job->() 326 $job->()
309 } 327 }
310} 328}
311 329
312=item $coro = cf::coro { BLOCK } 330=item $coro = cf::async_ext { BLOCK }
313 331
314Creates and returns a new coro. This coro is automcatially being canceled 332Like async, but this coro is automatically being canceled when the
315when the extension calling this is being unloaded. 333extension calling this is being unloaded.
316 334
317=cut 335=cut
318 336
319sub coro(&) { 337sub async_ext(&) {
320 my $cb = shift; 338 my $cb = shift;
321 339
322 my $coro = &cf::async ($cb); 340 my $coro = &Coro::async ($cb);
323 341
324 $coro->on_destroy (sub { 342 $coro->on_destroy (sub {
325 delete $EXT_CORO{$coro+0}; 343 delete $EXT_CORO{$coro+0};
326 }); 344 });
327 $EXT_CORO{$coro+0} = $coro; 345 $EXT_CORO{$coro+0} = $coro;
333 my $runtime = cf::localdir . "/runtime"; 351 my $runtime = cf::localdir . "/runtime";
334 352
335 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 353 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
336 or return; 354 or return;
337 355
356 my $value = $cf::RUNTIME + 90 + 10;
338 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 357 # 10 is the runtime save interval, for a monotonic clock
358 # 60 allows for the watchdog to kill the server.
359
339 (aio_write $fh, 0, (length $value), $value, 0) <= 0 360 (aio_write $fh, 0, (length $value), $value, 0) <= 0
340 and return; 361 and return;
341 362
342 aio_fsync $fh 363 aio_fsync $fh
343 and return; 364 and return;
352} 373}
353 374
354=back 375=back
355 376
356=cut 377=cut
357
358#############################################################################
359
360package cf::path;
361
362sub new {
363 my ($class, $path, $base) = @_;
364
365 $path = $path->as_string if ref $path;
366
367 my $self = bless { }, $class;
368
369 # {... are special paths that are not touched
370 # ?xxx/... are special absolute paths
371 # ?random/... random maps
372 # /! non-realised random map exit
373 # /... normal maps
374 # ~/... per-player maps without a specific player (DO NOT USE)
375 # ~user/... per-player map of a specific user
376
377 if ($path =~ /^{/) {
378 # fine as it is
379 } elsif ($path =~ s{^\?random/}{}) {
380 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
381 $self->{random} = cf::from_json $data;
382 } else {
383 if ($path =~ s{^~([^/]+)?}{}) {
384 $self->{user_rel} = 1;
385
386 if (defined $1) {
387 $self->{user} = $1;
388 } elsif ($base =~ m{^~([^/]+)/}) {
389 $self->{user} = $1;
390 } else {
391 warn "cannot resolve user-relative path without user <$path,$base>\n";
392 }
393 } elsif ($path =~ /^\//) {
394 # already absolute
395 } else {
396 $base =~ s{[^/]+/?$}{};
397 return $class->new ("$base/$path");
398 }
399
400 for ($path) {
401 redo if s{/\.?/}{/};
402 redo if s{/[^/]+/\.\./}{/};
403 }
404 }
405
406 $self->{path} = $path;
407
408 $self
409}
410
411# the name / primary key / in-game path
412sub as_string {
413 my ($self) = @_;
414
415 $self->{user_rel} ? "~$self->{user}$self->{path}"
416 : $self->{random} ? "?random/$self->{path}"
417 : $self->{path}
418}
419
420# the displayed name, this is a one way mapping
421sub visible_name {
422 my ($self) = @_;
423
424# if (my $rmp = $self->{random}) {
425# # todo: be more intelligent about this
426# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
427# } else {
428 $self->as_string
429# }
430}
431
432# escape the /'s in the path
433sub _escaped_path {
434 # ∕ is U+2215
435 (my $path = $_[0]{path}) =~ s/\//∕/g;
436 $path
437}
438
439# the original (read-only) location
440sub load_path {
441 my ($self) = @_;
442
443 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
444}
445
446# the temporary/swap location
447sub save_path {
448 my ($self) = @_;
449
450 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
451 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
452 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
453}
454
455# the unique path, might be eq to save_path
456sub uniq_path {
457 my ($self) = @_;
458
459 $self->{user_rel} || $self->{random}
460 ? undef
461 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
462}
463
464# return random map parameters, or undef
465sub random_map_params {
466 my ($self) = @_;
467
468 $self->{random}
469}
470
471# this is somewhat ugly, but style maps do need special treatment
472sub is_style_map {
473 $_[0]{path} =~ m{^/styles/}
474}
475
476package cf;
477 378
478############################################################################# 379#############################################################################
479 380
480=head2 ATTACHABLE OBJECTS 381=head2 ATTACHABLE OBJECTS
481 382
607our @CB_TYPE = (); # registry for type (cf-object class) based events 508our @CB_TYPE = (); # registry for type (cf-object class) based events
608our @CB_MAP = (); 509our @CB_MAP = ();
609 510
610my %attachment; 511my %attachment;
611 512
513sub cf::attachable::thawer_merge {
514 # simply override everything except _meta
515 local $_[0]{_meta};
516 %{$_[0]} = %{$_[1]};
517}
518
612sub _attach_cb($$$$) { 519sub _attach_cb($$$$) {
613 my ($registry, $event, $prio, $cb) = @_; 520 my ($registry, $event, $prio, $cb) = @_;
614 521
615 use sort 'stable'; 522 use sort 'stable';
616 523
787# object support 694# object support
788 695
789sub reattach { 696sub reattach {
790 # basically do the same as instantiate, without calling instantiate 697 # basically do the same as instantiate, without calling instantiate
791 my ($obj) = @_; 698 my ($obj) = @_;
699
700 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
792 701
793 my $registry = $obj->registry; 702 my $registry = $obj->registry;
794 703
795 @$registry = (); 704 @$registry = ();
796 705
867 } 776 }
868 } else { 777 } else {
869 aio_unlink $filename; 778 aio_unlink $filename;
870 aio_unlink "$filename.pst"; 779 aio_unlink "$filename.pst";
871 } 780 }
781
782 #d##TODO# nuke non .map-files if exist
783 if ($filename =~ s/\.map$//) {
784 aio_unlink $filename;
785 aio_unlink "$filename.pst";
786 }
872 } 787 }
873} 788}
874 789
875sub object_freezer_as_string { 790sub object_freezer_as_string {
876 my ($rdata, $objs) = @_; 791 my ($rdata, $objs) = @_;
882 797
883sub object_thawer_load { 798sub object_thawer_load {
884 my ($filename) = @_; 799 my ($filename) = @_;
885 800
886 my ($data, $av); 801 my ($data, $av);
802
803 #d#TODO remove .map if file does not exist
804 aio_stat $filename and $filename =~ s/\.map$//;
887 805
888 (aio_load $filename, $data) >= 0 806 (aio_load $filename, $data) >= 0
889 or return; 807 or return;
890 808
891 unless (aio_stat "$filename.pst") { 809 unless (aio_stat "$filename.pst") {
928=cut 846=cut
929 847
930sub register_extcmd { 848sub register_extcmd {
931 my ($name, $cb) = @_; 849 my ($name, $cb) = @_;
932 850
933 my $caller = caller;
934 #warn "registering extcmd '$name' to '$caller'";
935
936 $EXTCMD{$name} = [$cb, $caller]; 851 $EXTCMD{$name} = $cb;
937} 852}
938 853
939cf::player->attach ( 854cf::player->attach (
940 on_command => sub { 855 on_command => sub {
941 my ($pl, $name, $params) = @_; 856 my ($pl, $name, $params) = @_;
954 869
955 my $msg = eval { from_json $buf }; 870 my $msg = eval { from_json $buf };
956 871
957 if (ref $msg) { 872 if (ref $msg) {
958 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 873 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
959 if (my %reply = $cb->[0]->($pl, $msg)) { 874 if (my %reply = $cb->($pl, $msg)) {
960 $pl->ext_reply ($msg->{msgid}, %reply); 875 $pl->ext_reply ($msg->{msgid}, %reply);
961 } 876 }
962 } 877 }
963 } else { 878 } else {
964 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 879 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
966 881
967 cf::override; 882 cf::override;
968 }, 883 },
969); 884);
970 885
971sub register {
972 my ($base, $pkg) = @_;
973
974 #TODO
975}
976
977sub load_extension { 886sub load_extension {
978 my ($path) = @_; 887 my ($path) = @_;
979 888
980 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 889 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
981 my $base = $1; 890 my $base = $1;
982 my $pkg = $1; 891 my $pkg = $1;
983 $pkg =~ s/[^[:word:]]/_/g; 892 $pkg =~ s/[^[:word:]]/_/g;
984 $pkg = "ext::$pkg"; 893 $pkg = "ext::$pkg";
985 894
986 warn "loading '$path' into '$pkg'\n"; 895 warn "... loading '$path' into '$pkg'\n";
987 896
988 open my $fh, "<:utf8", $path 897 open my $fh, "<:utf8", $path
989 or die "$path: $!"; 898 or die "$path: $!";
990 899
991 my $source = 900 my $source =
992 "package $pkg; use strict; use utf8;\n" 901 "package $pkg; use strict; use utf8;\n"
993 . "#line 1 \"$path\"\n{\n" 902 . "#line 1 \"$path\"\n{\n"
994 . (do { local $/; <$fh> }) 903 . (do { local $/; <$fh> })
995 . "\n};\n1"; 904 . "\n};\n1";
996 905
997 eval $source 906 unless (eval $source) {
998 or die $@ ? "$path: $@\n" 907 my $msg = $@ ? "$path: $@\n"
999 : "extension disabled.\n"; 908 : "extension disabled.\n";
1000 909 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1001 push @exts, $pkg; 910 warn $@;
1002 $ext_pkg{$base} = $pkg; 911 warn "mandatory extension failed to load, exiting.\n";
1003 912 exit 1;
1004# no strict 'refs'; 913 }
1005# @{"$pkg\::ISA"} = ext::; 914 die $@;
1006
1007 register $base, $pkg;
1008}
1009
1010sub unload_extension {
1011 my ($pkg) = @_;
1012
1013 warn "removing extension $pkg\n";
1014
1015 # remove hooks
1016 #TODO
1017# for my $idx (0 .. $#PLUGIN_EVENT) {
1018# delete $hook[$idx]{$pkg};
1019# } 915 }
1020 916
1021 # remove commands 917 push @EXTS, $pkg;
1022 for my $name (keys %COMMAND) {
1023 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1024
1025 if (@cb) {
1026 $COMMAND{$name} = \@cb;
1027 } else {
1028 delete $COMMAND{$name};
1029 }
1030 }
1031
1032 # remove extcmds
1033 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1034 delete $EXTCMD{$name};
1035 }
1036
1037 if (my $cb = $pkg->can ("unload")) {
1038 eval {
1039 $cb->($pkg);
1040 1
1041 } or warn "$pkg unloaded, but with errors: $@";
1042 }
1043
1044 Symbol::delete_package $pkg;
1045} 918}
1046 919
1047sub load_extensions { 920sub load_extensions {
1048 for my $ext (<$LIBDIR/*.ext>) { 921 for my $ext (<$LIBDIR/*.ext>) {
1049 next unless -r $ext; 922 next unless -r $ext;
1053 } or warn "$ext not loaded: $@"; 926 } or warn "$ext not loaded: $@";
1054 } 927 }
1055} 928}
1056 929
1057############################################################################# 930#############################################################################
1058# load/save/clean perl data associated with a map
1059
1060*cf::mapsupport::on_clean = sub {
1061 my ($map) = @_;
1062
1063 my $path = $map->tmpname;
1064 defined $path or return;
1065
1066 unlink "$path.pst";
1067};
1068
1069cf::map->attach (prio => -10000, package => cf::mapsupport::);
1070
1071#############################################################################
1072# load/save perl data associated with player->ob objects
1073
1074sub all_objects(@) {
1075 @_, map all_objects ($_->inv), @_
1076}
1077
1078# TODO: compatibility cruft, remove when no longer needed
1079cf::player->attach (
1080 on_load => sub {
1081 my ($pl, $path) = @_;
1082
1083 for my $o (all_objects $pl->ob) {
1084 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1085 $o->set_ob_key_value ("_perl_data");
1086
1087 %$o = %{ Storable::thaw pack "H*", $value };
1088 }
1089 }
1090 },
1091);
1092
1093#############################################################################
1094 931
1095=head2 CORE EXTENSIONS 932=head2 CORE EXTENSIONS
1096 933
1097Functions and methods that extend core crossfire objects. 934Functions and methods that extend core crossfire objects.
1098 935
936=cut
937
938package cf::player;
939
940use Coro::AIO;
941
1099=head3 cf::player 942=head3 cf::player
1100 943
1101=over 4 944=over 4
1102 945
1103=item cf::player::exists $login 946=item cf::player::find $login
1104 947
1105Returns true when the given account exists. 948Returns the given player object, loading it if necessary (might block).
1106 949
1107=cut 950=cut
1108 951
1109sub cf::player::exists($) { 952sub playerdir($) {
1110 cf::player::find $_[0] 953 cf::localdir
1111 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 954 . "/"
955 . cf::playerdir
956 . "/"
957 . (ref $_[0] ? $_[0]->ob->name : $_[0])
958}
959
960sub path($) {
961 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
962
963 (playerdir $login) . "/$login.pl"
964}
965
966sub find_active($) {
967 $cf::PLAYER{$_[0]}
968 and $cf::PLAYER{$_[0]}->active
969 and $cf::PLAYER{$_[0]}
970}
971
972sub exists($) {
973 my ($login) = @_;
974
975 $cf::PLAYER{$login}
976 or cf::sync_job { !aio_stat path $login }
977}
978
979sub find($) {
980 return $cf::PLAYER{$_[0]} || do {
981 my $login = $_[0];
982
983 my $guard = cf::lock_acquire "user_find:$login";
984
985 $cf::PLAYER{$_[0]} || do {
986 my $pl = load_pl path $login
987 or return;
988 $cf::PLAYER{$login} = $pl
989 }
990 }
991}
992
993sub save($) {
994 my ($pl) = @_;
995
996 return if $pl->{deny_save};
997
998 my $path = path $pl;
999 my $guard = cf::lock_acquire "user_save:$path";
1000
1001 return if $pl->{deny_save};
1002
1003 aio_mkdir playerdir $pl, 0770;
1004 $pl->{last_save} = $cf::RUNTIME;
1005
1006 $pl->save_pl ($path);
1007 Coro::cede;
1008}
1009
1010sub new($) {
1011 my ($login) = @_;
1012
1013 my $self = create;
1014
1015 $self->ob->name ($login);
1016 $self->{deny_save} = 1;
1017
1018 $cf::PLAYER{$login} = $self;
1019
1020 $self
1021}
1022
1023=item $pl->quit_character
1024
1025Nukes the player without looking back. If logged in, the connection will
1026be destroyed. May block for a long time.
1027
1028=cut
1029
1030sub quit_character {
1031 my ($pl) = @_;
1032
1033 $pl->{deny_save} = 1;
1034 $pl->password ("*"); # this should lock out the player until we nuked the dir
1035
1036 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1037 $pl->deactivate;
1038 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1039 $pl->ns->destroy if $pl->ns;
1040
1041 my $path = playerdir $pl;
1042 my $temp = "$path~$cf::RUNTIME~deleting~";
1043 aio_rename $path, $temp;
1044 delete $cf::PLAYER{$pl->ob->name};
1045 $pl->destroy;
1046 IO::AIO::aio_rmtree $temp;
1047}
1048
1049=item cf::player::list_logins
1050
1051Returns am arrayref of all valid playernames in the system, can take a
1052while and may block, so not sync_job-capable, ever.
1053
1054=cut
1055
1056sub list_logins {
1057 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1058 or return [];
1059
1060 my @logins;
1061
1062 for my $login (@$dirs) {
1063 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1064 aio_read $fh, 0, 512, my $buf, 0 or next;
1065 $buf !~ /^password -------------$/m or next; # official not-valid tag
1066
1067 utf8::decode $login;
1068 push @logins, $login;
1069 }
1070
1071 \@logins
1072}
1073
1074=item $player->maps
1075
1076Returns an arrayref of map paths that are private for this
1077player. May block.
1078
1079=cut
1080
1081sub maps($) {
1082 my ($pl) = @_;
1083
1084 $pl = ref $pl ? $pl->ob->name : $pl;
1085
1086 my $files = aio_readdir playerdir $pl
1087 or return;
1088
1089 my @paths;
1090
1091 for (@$files) {
1092 utf8::decode $_;
1093 next if /\.(?:pl|pst)$/;
1094 next unless /^$PATH_SEP/o;
1095
1096 push @paths, cf::map::normalise "~$pl/$_";
1097 }
1098
1099 \@paths
1112} 1100}
1113 1101
1114=item $player->ext_reply ($msgid, $msgtype, %msg) 1102=item $player->ext_reply ($msgid, $msgtype, %msg)
1115 1103
1116Sends an ext reply to the player. 1104Sends an ext reply to the player.
1117 1105
1118=cut 1106=cut
1119 1107
1120sub cf::player::ext_reply($$$%) { 1108sub ext_reply($$$%) {
1121 my ($self, $id, %msg) = @_; 1109 my ($self, $id, %msg) = @_;
1122 1110
1123 $msg{msgid} = $id; 1111 $msg{msgid} = $id;
1124 1112
1125 $self->send ("ext " . to_json \%msg); 1113 $self->send ("ext " . cf::to_json \%msg);
1126} 1114}
1115
1116package cf;
1127 1117
1128=back 1118=back
1129 1119
1130 1120
1131=head3 cf::map 1121=head3 cf::map
1137package cf::map; 1127package cf::map;
1138 1128
1139use Fcntl; 1129use Fcntl;
1140use Coro::AIO; 1130use Coro::AIO;
1141 1131
1132use overload
1133 '""' => \&as_string,
1134 fallback => 1;
1135
1142our $MAX_RESET = 7200; 1136our $MAX_RESET = 3600;
1143our $DEFAULT_RESET = 3600; 1137our $DEFAULT_RESET = 3000;
1144 1138
1145sub generate_random_map { 1139sub generate_random_map {
1146 my ($path, $rmp) = @_; 1140 my ($self, $rmp) = @_;
1147
1148 # mit "rum" bekleckern, nicht 1141 # mit "rum" bekleckern, nicht
1149 cf::map::_create_random_map 1142 $self->_create_random_map (
1150 $path,
1151 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1143 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1152 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1144 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1153 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1145 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1154 $rmp->{exit_on_final_map}, 1146 $rmp->{exit_on_final_map},
1155 $rmp->{xsize}, $rmp->{ysize}, 1147 $rmp->{xsize}, $rmp->{ysize},
1156 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1148 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1157 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1149 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1158 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1150 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1159 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1151 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1160 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1152 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1161 (cf::region::find $rmp->{region}) 1153 (cf::region::find $rmp->{region}), $rmp->{custom}
1154 )
1155}
1156
1157=item cf::map->register ($regex, $prio)
1158
1159Register a handler for the map path matching the given regex at the
1160givne priority (higher is better, built-in handlers have priority 0, the
1161default).
1162
1163=cut
1164
1165sub register {
1166 my (undef, $regex, $prio) = @_;
1167 my $pkg = caller;
1168
1169 no strict;
1170 push @{"$pkg\::ISA"}, __PACKAGE__;
1171
1172 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1173}
1174
1175# also paths starting with '/'
1176$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1177
1178sub thawer_merge {
1179 my ($self, $merge) = @_;
1180
1181 # we have to keep some variables in memory intact
1182 local $self->{path};
1183 local $self->{load_path};
1184 local $self->{deny_save};
1185 local $self->{deny_reset};
1186
1187 $self->SUPER::thawer_merge ($merge);
1188}
1189
1190sub normalise {
1191 my ($path, $base) = @_;
1192
1193 $path = "$path"; # make sure its a string
1194
1195 $path =~ s/\.map$//;
1196
1197 # map plan:
1198 #
1199 # /! non-realised random map exit (special hack!)
1200 # {... are special paths that are not being touched
1201 # ?xxx/... are special absolute paths
1202 # ?random/... random maps
1203 # /... normal maps
1204 # ~user/... per-player map of a specific user
1205
1206 $path =~ s/$PATH_SEP/\//go;
1207
1208 # treat it as relative path if it starts with
1209 # something that looks reasonable
1210 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1211 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1212
1213 $base =~ s{[^/]+/?$}{};
1214 $path = "$base/$path";
1215 }
1216
1217 for ($path) {
1218 redo if s{//}{/};
1219 redo if s{/\.?/}{/};
1220 redo if s{/[^/]+/\.\./}{/};
1221 }
1222
1223 $path
1224}
1225
1226sub new_from_path {
1227 my (undef, $path, $base) = @_;
1228
1229 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1230
1231 $path = normalise $path, $base;
1232
1233 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1234 if ($path =~ $EXT_MAP{$pkg}[1]) {
1235 my $self = bless cf::map::new, $pkg;
1236 $self->{path} = $path; $self->path ($path);
1237 $self->init; # pass $1 etc.
1238 return $self;
1239 }
1240 }
1241
1242 Carp::carp "unable to resolve path '$path' (base '$base').";
1243 ()
1244}
1245
1246sub init {
1247 my ($self) = @_;
1248
1249 $self
1250}
1251
1252sub as_string {
1253 my ($self) = @_;
1254
1255 "$self->{path}"
1256}
1257
1258# the displayed name, this is a one way mapping
1259sub visible_name {
1260 &as_string
1261}
1262
1263# the original (read-only) location
1264sub load_path {
1265 my ($self) = @_;
1266
1267 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1268}
1269
1270# the temporary/swap location
1271sub save_path {
1272 my ($self) = @_;
1273
1274 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1275 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1276}
1277
1278# the unique path, undef == no special unique path
1279sub uniq_path {
1280 my ($self) = @_;
1281
1282 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1283 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1162} 1284}
1163 1285
1164# and all this just because we cannot iterate over 1286# and all this just because we cannot iterate over
1165# all maps in C++... 1287# all maps in C++...
1166sub change_all_map_light { 1288sub change_all_map_light {
1168 1290
1169 $_->change_map_light ($change) 1291 $_->change_map_light ($change)
1170 for grep $_->outdoor, values %cf::MAP; 1292 for grep $_->outdoor, values %cf::MAP;
1171} 1293}
1172 1294
1295sub unlink_save {
1296 my ($self) = @_;
1297
1298 utf8::encode (my $save = $self->save_path);
1299 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1300 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1301
1302 #d#TODO remove .map and also nuke
1303 $save =~ s/\.map// or return;#d#
1304 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1305 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1306}
1307
1173sub try_load_header($) { 1308sub load_header_from($) {
1174 my ($path) = @_; 1309 my ($self, $path) = @_;
1175 1310
1176 utf8::encode $path; 1311 utf8::encode $path;
1177 aio_open $path, O_RDONLY, 0 1312 #aio_open $path, O_RDONLY, 0
1313 # or return;
1314
1315 $self->_load_header ($path)
1178 or return; 1316 or return;
1179 1317
1180 my $map = cf::map::new 1318 $self->{load_path} = $path;
1319
1320 1
1321}
1322
1323sub load_header_orig {
1324 my ($self) = @_;
1325
1326 $self->load_header_from ($self->load_path)
1327}
1328
1329sub load_header_temp {
1330 my ($self) = @_;
1331
1332 $self->load_header_from ($self->save_path)
1333}
1334
1335sub prepare_temp {
1336 my ($self) = @_;
1337
1338 $self->last_access ((delete $self->{last_access})
1339 || $cf::RUNTIME); #d#
1340 # safety
1341 $self->{instantiate_time} = $cf::RUNTIME
1342 if $self->{instantiate_time} > $cf::RUNTIME;
1343}
1344
1345sub prepare_orig {
1346 my ($self) = @_;
1347
1348 $self->{load_original} = 1;
1349 $self->{instantiate_time} = $cf::RUNTIME;
1350 $self->last_access ($cf::RUNTIME);
1351 $self->instantiate;
1352}
1353
1354sub load_header {
1355 my ($self) = @_;
1356
1357 if ($self->load_header_temp) {
1358 $self->prepare_temp;
1359 } else {
1360 $self->load_header_orig
1181 or return; 1361 or return;
1362 $self->prepare_orig;
1363 }
1182 1364
1183 $map->load_header ($path) 1365 1
1184 or return;
1185
1186 $map->{load_path} = $path;
1187
1188 $map
1189} 1366}
1190 1367
1191sub find_map; 1368sub find;
1192sub find_map { 1369sub find {
1193 my ($path, $origin) = @_; 1370 my ($path, $origin) = @_;
1194 1371
1195 #warn "find_map<$path,$origin>\n";#d#
1196
1197 $path = new cf::path $path, $origin && $origin->path; 1372 $path = normalise $path, $origin && $origin->path;
1198 my $key = $path->as_string;
1199 1373
1200 cf::lock_wait "map_find:$key"; 1374 cf::lock_wait "map_find:$path";
1201 1375
1202 $cf::MAP{$key} || do { 1376 $cf::MAP{$path} || do {
1203 my $guard = cf::lock_acquire "map_find:$key"; 1377 my $guard = cf::lock_acquire "map_find:$path";
1204 1378 my $map = new_from_path cf::map $path
1205 # do it the slow way
1206 my $map = try_load_header $path->save_path;
1207
1208 if ($map) {
1209 # safety
1210 $map->{instantiate_time} = $cf::RUNTIME
1211 if $map->{instantiate_time} > $cf::RUNTIME;
1212 } else {
1213 if (my $rmp = $path->random_map_params) {
1214 $map = generate_random_map $key, $rmp;
1215 } else {
1216 $map = try_load_header $path->load_path;
1217 }
1218
1219 $map or return; 1379 or return;
1220 1380
1221 $map->{load_original} = 1;
1222 $map->{instantiate_time} = $cf::RUNTIME;
1223 $map->instantiate;
1224
1225 # per-player maps become, after loading, normal maps
1226 $map->per_player (0) if $path->{user_rel};
1227 }
1228
1229 $map->path ($key);
1230 $map->{path} = $path;
1231 $map->{last_save} = $cf::RUNTIME; 1381 $map->{last_save} = $cf::RUNTIME;
1232 $map->last_access ($cf::RUNTIME);
1233 1382
1234 if ($map->should_reset) { 1383 $map->load_header
1384 or return;
1385
1386 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1387 # doing this can freeze the server in a sync job, obviously
1388 #$cf::WAIT_FOR_TICK->wait;
1235 $map->reset; 1389 $map->reset;
1236 undef $guard; 1390 undef $guard;
1237 $map = find_map $path 1391 return find $path;
1238 or return;
1239 } 1392 }
1240 1393
1241 $cf::MAP{$key} = $map 1394 $cf::MAP{$path} = $map
1242 } 1395 }
1243} 1396}
1397
1398sub pre_load { }
1399sub post_load { }
1244 1400
1245sub load { 1401sub load {
1246 my ($self) = @_; 1402 my ($self) = @_;
1247 1403
1404 local $self->{deny_reset} = 1; # loading can take a long time
1405
1248 my $path = $self->{path}; 1406 my $path = $self->{path};
1249 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1407 my $guard = cf::lock_acquire "map_load:$path";
1250 1408
1251 return if $self->in_memory != cf::MAP_SWAPPED; 1409 return if $self->in_memory != cf::MAP_SWAPPED;
1252 1410
1253 $self->in_memory (cf::MAP_LOADING); 1411 $self->in_memory (cf::MAP_LOADING);
1254 1412
1255 $self->alloc; 1413 $self->alloc;
1414
1415 $self->pre_load;
1416
1256 $self->load_objects ($self->{load_path}, 1) 1417 $self->_load_objects ($self->{load_path}, 1)
1257 or return; 1418 or return;
1258 1419
1259 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1420 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1260 if delete $self->{load_original}; 1421 if delete $self->{load_original};
1261 1422
1262 if (my $uniq = $path->uniq_path) { 1423 if (my $uniq = $self->uniq_path) {
1263 utf8::encode $uniq; 1424 utf8::encode $uniq;
1264 if (aio_open $uniq, O_RDONLY, 0) { 1425 if (aio_open $uniq, O_RDONLY, 0) {
1265 $self->clear_unique_items; 1426 $self->clear_unique_items;
1266 $self->load_objects ($uniq, 0); 1427 $self->_load_objects ($uniq, 0);
1267 } 1428 }
1268 } 1429 }
1430
1431 Coro::cede;
1269 1432
1270 # now do the right thing for maps 1433 # now do the right thing for maps
1271 $self->link_multipart_objects; 1434 $self->link_multipart_objects;
1272 1435
1273 if ($self->{path}->is_style_map) { 1436 unless ($self->{deny_activate}) {
1274 $self->{deny_save} = 1; 1437 $self->decay_objects;
1275 $self->{deny_reset} = 1;
1276 } else {
1277 $self->fix_auto_apply; 1438 $self->fix_auto_apply;
1278 $self->decay_objects;
1279 $self->update_buttons; 1439 $self->update_buttons;
1440 Coro::cede;
1280 $self->set_darkness_map; 1441 $self->set_darkness_map;
1281 $self->difficulty ($self->estimate_difficulty) 1442 $self->difficulty ($self->estimate_difficulty)
1282 unless $self->difficulty; 1443 unless $self->difficulty;
1444 Coro::cede;
1283 $self->activate; 1445 $self->activate;
1284 } 1446 }
1285 1447
1448 $self->post_load;
1449
1286 $self->in_memory (cf::MAP_IN_MEMORY); 1450 $self->in_memory (cf::MAP_IN_MEMORY);
1287} 1451}
1288 1452
1289sub load_map_sync { 1453sub customise_for {
1454 my ($self, $ob) = @_;
1455
1456 return find "~" . $ob->name . "/" . $self->{path}
1457 if $self->per_player;
1458
1459 $self
1460}
1461
1462# find and load all maps in the 3x3 area around a map
1463sub load_diag {
1464 my ($map) = @_;
1465
1466 my @diag; # diagonal neighbours
1467
1468 for (0 .. 3) {
1469 my $neigh = $map->tile_path ($_)
1470 or next;
1471 $neigh = find $neigh, $map
1472 or next;
1473 $neigh->load;
1474
1475 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1476 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1477 }
1478
1479 for (@diag) {
1480 my $neigh = find @$_
1481 or next;
1482 $neigh->load;
1483 }
1484}
1485
1486sub find_sync {
1290 my ($path, $origin) = @_; 1487 my ($path, $origin) = @_;
1291 1488
1292 #warn "load_map_sync<$path, $origin>\n";#d# 1489 cf::sync_job { find $path, $origin }
1490}
1293 1491
1294 cf::sync_job { 1492sub do_load_sync {
1295 my $map = cf::map::find_map $path, $origin 1493 my ($map) = @_;
1296 or return; 1494
1495 cf::sync_job { $map->load };
1496}
1497
1498our %MAP_PREFETCH;
1499our $MAP_PREFETCHER = undef;
1500
1501sub find_async {
1502 my ($path, $origin) = @_;
1503
1504 $path = normalise $path, $origin && $origin->{path};
1505
1506 if (my $map = $cf::MAP{$path}) {
1507 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1508 }
1509
1510 undef $MAP_PREFETCH{$path};
1511 $MAP_PREFETCHER ||= cf::async {
1512 while (%MAP_PREFETCH) {
1513 for my $path (keys %MAP_PREFETCH) {
1514 my $map = find $path
1515 or next;
1297 $map->load; 1516 $map->load;
1298 $map 1517
1518 delete $MAP_PREFETCH{$path};
1519 }
1520 }
1521 undef $MAP_PREFETCHER;
1299 } 1522 };
1523 $MAP_PREFETCHER->prio (6);
1524
1525 ()
1300} 1526}
1301 1527
1302sub save { 1528sub save {
1303 my ($self) = @_; 1529 my ($self) = @_;
1304 1530
1531 my $lock = cf::lock_acquire "map_data:" . $self->path;
1532
1305 $self->{last_save} = $cf::RUNTIME; 1533 $self->{last_save} = $cf::RUNTIME;
1306 1534
1307 return unless $self->dirty; 1535 return unless $self->dirty;
1308 1536
1309 my $save = $self->{path}->save_path; utf8::encode $save; 1537 my $save = $self->save_path; utf8::encode $save;
1310 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1538 my $uniq = $self->uniq_path; utf8::encode $uniq;
1311 1539
1312 $self->{load_path} = $save; 1540 $self->{load_path} = $save;
1313 1541
1314 return if $self->{deny_save}; 1542 return if $self->{deny_save};
1315 1543
1544 local $self->{last_access} = $self->last_access;#d#
1545
1546 cf::async {
1547 $_->contr->save for $self->players;
1548 };
1549
1316 if ($uniq) { 1550 if ($uniq) {
1317 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1551 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1318 $self->save_objects ($uniq, cf::IO_UNIQUES); 1552 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1319 } else { 1553 } else {
1320 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1554 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1321 } 1555 }
1322} 1556}
1323 1557
1324sub swap_out { 1558sub swap_out {
1325 my ($self) = @_; 1559 my ($self) = @_;
1560
1561 # save first because save cedes
1562 $self->save;
1563
1564 my $lock = cf::lock_acquire "map_data:" . $self->path;
1326 1565
1327 return if $self->players; 1566 return if $self->players;
1328 return if $self->in_memory != cf::MAP_IN_MEMORY; 1567 return if $self->in_memory != cf::MAP_IN_MEMORY;
1329 return if $self->{deny_save}; 1568 return if $self->{deny_save};
1330 1569
1331 $self->save;
1332 $self->clear; 1570 $self->clear;
1333 $self->in_memory (cf::MAP_SWAPPED); 1571 $self->in_memory (cf::MAP_SWAPPED);
1334} 1572}
1335 1573
1336sub reset_at { 1574sub reset_at {
1337 my ($self) = @_; 1575 my ($self) = @_;
1338 1576
1339 # TODO: safety, remove and allow resettable per-player maps 1577 # TODO: safety, remove and allow resettable per-player maps
1340 return 1e99 if $self->{path}{user_rel}; 1578 return 1e99 if $self->isa ("ext::map_per_player");#d#
1341 return 1e99 if $self->{deny_reset}; 1579 return 1e99 if $self->{deny_reset};
1342 1580
1343 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1581 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1344 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1582 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1345 1583
1350 my ($self) = @_; 1588 my ($self) = @_;
1351 1589
1352 $self->reset_at <= $cf::RUNTIME 1590 $self->reset_at <= $cf::RUNTIME
1353} 1591}
1354 1592
1355sub unlink_save {
1356 my ($self) = @_;
1357
1358 utf8::encode (my $save = $self->{path}->save_path);
1359 aioreq_pri 3; IO::AIO::aio_unlink $save;
1360 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1361}
1362
1363sub rename {
1364 my ($self, $new_path) = @_;
1365
1366 $self->unlink_save;
1367
1368 delete $cf::MAP{$self->path};
1369 $self->{path} = new cf::path $new_path;
1370 $self->path ($self->{path}->as_string);
1371 $cf::MAP{$self->path} = $self;
1372
1373 $self->save;
1374}
1375
1376sub reset { 1593sub reset {
1377 my ($self) = @_; 1594 my ($self) = @_;
1378 1595
1596 my $lock = cf::lock_acquire "map_data:$self->{path}";
1597
1379 return if $self->players; 1598 return if $self->players;
1380 return if $self->{path}{user_rel};#d# 1599 return if $self->isa ("ext::map_per_player");#d#
1381 1600
1382 warn "resetting map ", $self->path;#d# 1601 warn "resetting map ", $self->path;#d#
1383 1602
1384 delete $cf::MAP{$self->path}; 1603 delete $cf::MAP{$self->path};
1604
1605 $self->in_memory (cf::MAP_SWAPPED);
1606 $self->clear;
1385 1607
1386 $_->clear_links_to ($self) for values %cf::MAP; 1608 $_->clear_links_to ($self) for values %cf::MAP;
1387 1609
1388 $self->unlink_save; 1610 $self->unlink_save;
1389 $self->destroy; 1611 $self->destroy;
1392my $nuke_counter = "aaaa"; 1614my $nuke_counter = "aaaa";
1393 1615
1394sub nuke { 1616sub nuke {
1395 my ($self) = @_; 1617 my ($self) = @_;
1396 1618
1619 delete $cf::MAP{$self->path};
1620
1621 $self->unlink_save;
1622
1623 bless $self, "cf::map";
1624 delete $self->{deny_reset};
1397 $self->{deny_save} = 1; 1625 $self->{deny_save} = 1;
1398 $self->reset_timeout (1); 1626 $self->reset_timeout (1);
1399 $self->rename ("{nuke}/" . ($nuke_counter++)); 1627 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1628
1629 $cf::MAP{$self->path} = $self;
1630
1400 $self->reset; # polite request, might not happen 1631 $self->reset; # polite request, might not happen
1401} 1632}
1402 1633
1403sub customise_for { 1634=item cf::map::unique_maps
1404 my ($map, $ob) = @_;
1405 1635
1406 if ($map->per_player) { 1636Returns an arrayref of paths of all shared maps that have
1407 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1637instantiated unique items. May block.
1408 }
1409 1638
1410 $map 1639=cut
1411}
1412 1640
1413sub emergency_save { 1641sub unique_maps() {
1414 local $cf::FREEZE = 1; 1642 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1643 or return;
1415 1644
1416 warn "enter emergency map save\n"; 1645 my @paths;
1417 1646
1418 cf::sync_job { 1647 for (@$files) {
1419 warn "begin emergency map save\n"; 1648 utf8::decode $_;
1420 $_->save for values %cf::MAP; 1649 next if /\.pst$/;
1650 next unless /^$PATH_SEP/o;
1651
1652 push @paths, cf::map::normalise $_;
1421 }; 1653 }
1422 1654
1423 warn "end emergency map save\n"; 1655 \@paths
1424} 1656}
1425 1657
1426package cf; 1658package cf;
1427 1659
1428=back 1660=back
1429 1661
1662=head3 cf::object
1663
1664=cut
1665
1666package cf::object;
1667
1668=over 4
1669
1670=item $ob->inv_recursive
1671
1672Returns the inventory of the object _and_ their inventories, recursively.
1673
1674=cut
1675
1676sub inv_recursive_;
1677sub inv_recursive_ {
1678 map { $_, inv_recursive_ $_->inv } @_
1679}
1680
1681sub inv_recursive {
1682 inv_recursive_ inv $_[0]
1683}
1684
1685package cf;
1686
1687=back
1430 1688
1431=head3 cf::object::player 1689=head3 cf::object::player
1432 1690
1433=over 4 1691=over 4
1434 1692
1474 1732
1475=item $player_object->enter_link 1733=item $player_object->enter_link
1476 1734
1477Freezes the player and moves him/her to a special map (C<{link}>). 1735Freezes the player and moves him/her to a special map (C<{link}>).
1478 1736
1479The player should be reaosnably safe there for short amounts of time. You 1737The player should be reasonably safe there for short amounts of time. You
1480I<MUST> call C<leave_link> as soon as possible, though. 1738I<MUST> call C<leave_link> as soon as possible, though.
1481 1739
1740Will never block.
1741
1482=item $player_object->leave_link ($map, $x, $y) 1742=item $player_object->leave_link ($map, $x, $y)
1483 1743
1484Moves the player out of the specila link map onto the given map. If the 1744Moves the player out of the special C<{link}> map onto the specified
1485map is not valid (or omitted), the player will be moved back to the 1745map. If the map is not valid (or omitted), the player will be moved back
1486location he/she was before the call to C<enter_link>, or, if that fails, 1746to the location he/she was before the call to C<enter_link>, or, if that
1487to the emergency map position. 1747fails, to the emergency map position.
1488 1748
1489Might block. 1749Might block.
1490 1750
1491=cut 1751=cut
1752
1753sub link_map {
1754 unless ($LINK_MAP) {
1755 $LINK_MAP = cf::map::find "{link}"
1756 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1757 $LINK_MAP->load;
1758 }
1759
1760 $LINK_MAP
1761}
1492 1762
1493sub cf::object::player::enter_link { 1763sub cf::object::player::enter_link {
1494 my ($self) = @_; 1764 my ($self) = @_;
1495 1765
1496 $self->deactivate_recursive; 1766 $self->deactivate_recursive;
1497 1767
1498 return if $self->map == $LINK_MAP; 1768 return if UNIVERSAL::isa $self->map, "ext::map_link";
1499 1769
1500 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1770 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1501 if $self->map; 1771 if $self->map;
1502 1772
1503 $self->enter_map ($LINK_MAP, 20, 20); 1773 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1504} 1774}
1505 1775
1506sub cf::object::player::leave_link { 1776sub cf::object::player::leave_link {
1507 my ($self, $map, $x, $y) = @_; 1777 my ($self, $map, $x, $y) = @_;
1508 1778
1509 my $link_pos = delete $self->{_link_pos}; 1779 my $link_pos = delete $self->{_link_pos};
1510 1780
1511 unless ($map) { 1781 unless ($map) {
1512 # restore original map position 1782 # restore original map position
1513 ($map, $x, $y) = @{ $link_pos || [] }; 1783 ($map, $x, $y) = @{ $link_pos || [] };
1514 $map = cf::map::find_map $map; 1784 $map = cf::map::find $map;
1515 1785
1516 unless ($map) { 1786 unless ($map) {
1517 ($map, $x, $y) = @$EMERGENCY_POSITION; 1787 ($map, $x, $y) = @$EMERGENCY_POSITION;
1518 $map = cf::map::find_map $map 1788 $map = cf::map::find $map
1519 or die "FATAL: cannot load emergency map\n"; 1789 or die "FATAL: cannot load emergency map\n";
1520 } 1790 }
1521 } 1791 }
1522 1792
1523 ($x, $y) = (-1, -1) 1793 ($x, $y) = (-1, -1)
1526 # use -1 or undef as default coordinates, not 0, 0 1796 # use -1 or undef as default coordinates, not 0, 0
1527 ($x, $y) = ($map->enter_x, $map->enter_y) 1797 ($x, $y) = ($map->enter_x, $map->enter_y)
1528 if $x <=0 && $y <= 0; 1798 if $x <=0 && $y <= 0;
1529 1799
1530 $map->load; 1800 $map->load;
1801 $map->load_diag;
1531 1802
1803 return unless $self->contr->active;
1532 $self->activate_recursive; 1804 $self->activate_recursive;
1533 $self->enter_map ($map, $x, $y); 1805 $self->enter_map ($map, $x, $y);
1534} 1806}
1535 1807
1536cf::player->attach ( 1808cf::player->attach (
1549 1821
1550 # try to abort aborted map switching on player login :) 1822 # try to abort aborted map switching on player login :)
1551 # should happen only on crashes 1823 # should happen only on crashes
1552 if ($pl->ob->{_link_pos}) { 1824 if ($pl->ob->{_link_pos}) {
1553 $pl->ob->enter_link; 1825 $pl->ob->enter_link;
1554 cf::async { 1826 (async {
1555 # we need this sleep as the login has a concurrent enter_exit running 1827 # we need this sleep as the login has a concurrent enter_exit running
1556 # and this sleep increases chances of the player not ending up in scorn 1828 # and this sleep increases chances of the player not ending up in scorn
1829 $pl->ob->reply (undef,
1830 "There was an internal problem at your last logout, "
1831 . "the server will try to bring you to your intended destination in a second.",
1832 cf::NDI_RED);
1557 Coro::Timer::sleep 1; 1833 Coro::Timer::sleep 1;
1558 $pl->ob->leave_link; 1834 $pl->ob->leave_link;
1559 }; 1835 })->prio (2);
1560 } 1836 }
1561 }, 1837 },
1562); 1838);
1563 1839
1564=item $player_object->goto_map ($path, $x, $y) 1840=item $player_object->goto ($path, $x, $y)
1565 1841
1566=cut 1842=cut
1567 1843
1568sub cf::object::player::goto_map { 1844sub cf::object::player::goto {
1569 my ($self, $path, $x, $y) = @_; 1845 my ($self, $path, $x, $y) = @_;
1570 1846
1571 $self->enter_link; 1847 $self->enter_link;
1572 1848
1573 (cf::async { 1849 (async {
1574 $path = new cf::path $path; 1850 my $map = eval {
1575
1576 my $map = cf::map::find_map $path->as_string; 1851 my $map = cf::map::find $path;
1577 $map = $map->customise_for ($self) if $map; 1852 $map = $map->customise_for ($self) if $map;
1578 1853 $map
1579# warn "entering ", $map->path, " at ($x, $y)\n" 1854 } or
1580# if $map;
1581
1582 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1855 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1583 1856
1584 $self->leave_link ($map, $x, $y); 1857 $self->leave_link ($map, $x, $y);
1585 })->prio (1); 1858 })->prio (1);
1586} 1859}
1587 1860
1591 1864
1592sub parse_random_map_params { 1865sub parse_random_map_params {
1593 my ($spec) = @_; 1866 my ($spec) = @_;
1594 1867
1595 my $rmp = { # defaults 1868 my $rmp = { # defaults
1596 xsize => 10, 1869 xsize => (cf::rndm 15, 40),
1597 ysize => 10, 1870 ysize => (cf::rndm 15, 40),
1871 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1872 #layout => string,
1598 }; 1873 };
1599 1874
1600 for (split /\n/, $spec) { 1875 for (split /\n/, $spec) {
1601 my ($k, $v) = split /\s+/, $_, 2; 1876 my ($k, $v) = split /\s+/, $_, 2;
1602 1877
1606 $rmp 1881 $rmp
1607} 1882}
1608 1883
1609sub prepare_random_map { 1884sub prepare_random_map {
1610 my ($exit) = @_; 1885 my ($exit) = @_;
1886
1887 my $guard = cf::lock_acquire "exit_prepare:$exit";
1611 1888
1612 # all this does is basically replace the /! path by 1889 # all this does is basically replace the /! path by
1613 # a new random map path (?random/...) with a seed 1890 # a new random map path (?random/...) with a seed
1614 # that depends on the exit object 1891 # that depends on the exit object
1615 1892
1616 my $rmp = parse_random_map_params $exit->msg; 1893 my $rmp = parse_random_map_params $exit->msg;
1617 1894
1618 if ($exit->map) { 1895 if ($exit->map) {
1619 $rmp->{region} = $exit->map->region_name; 1896 $rmp->{region} = $exit->region->name;
1620 $rmp->{origin_map} = $exit->map->path; 1897 $rmp->{origin_map} = $exit->map->path;
1621 $rmp->{origin_x} = $exit->x; 1898 $rmp->{origin_x} = $exit->x;
1622 $rmp->{origin_y} = $exit->y; 1899 $rmp->{origin_y} = $exit->y;
1623 } 1900 }
1624 1901
1625 $rmp->{random_seed} ||= $exit->random_seed; 1902 $rmp->{random_seed} ||= $exit->random_seed;
1626 1903
1627 my $data = cf::to_json $rmp; 1904 my $data = cf::to_json $rmp;
1628 my $md5 = Digest::MD5::md5_hex $data; 1905 my $md5 = Digest::MD5::md5_hex $data;
1906 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1629 1907
1630 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1908 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1631 aio_write $fh, 0, (length $data), $data, 0; 1909 aio_write $fh, 0, (length $data), $data, 0;
1910 undef $fh;
1911 aio_rename "$meta~", $meta;
1632 1912
1633 $exit->slaying ("?random/$md5"); 1913 $exit->slaying ("?random/$md5");
1634 $exit->msg (undef); 1914 $exit->msg (undef);
1635 } 1915 }
1636} 1916}
1638sub cf::object::player::enter_exit { 1918sub cf::object::player::enter_exit {
1639 my ($self, $exit) = @_; 1919 my ($self, $exit) = @_;
1640 1920
1641 return unless $self->type == cf::PLAYER; 1921 return unless $self->type == cf::PLAYER;
1642 1922
1923 if ($exit->slaying eq "/!") {
1924 #TODO: this should de-fi-ni-te-ly not be a sync-job
1925 cf::sync_job { prepare_random_map $exit };
1926 }
1927
1928 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1929 my $hp = $exit->stats->hp;
1930 my $sp = $exit->stats->sp;
1931
1643 $self->enter_link; 1932 $self->enter_link;
1644 1933
1645 (cf::async { 1934 (async {
1935 $self->deactivate_recursive; # just to be sure
1646 unless (eval { 1936 unless (eval {
1647 prepare_random_map $exit 1937 $self->goto ($slaying, $hp, $sp);
1648 if $exit->slaying eq "/!";
1649
1650 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1651 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1652 1938
1653 1; 1939 1;
1654 }) { 1940 }) {
1655 $self->message ("Something went wrong deep within the crossfire server. " 1941 $self->message ("Something went wrong deep within the crossfire server. "
1656 . "I'll try to bring you back to the map you were before. " 1942 . "I'll try to bring you back to the map you were before. "
1657 . "Please report this to the dungeon master", 1943 . "Please report this to the dungeon master!",
1658 cf::NDI_UNIQUE | cf::NDI_RED); 1944 cf::NDI_UNIQUE | cf::NDI_RED);
1659 1945
1660 warn "ERROR in enter_exit: $@"; 1946 warn "ERROR in enter_exit: $@";
1661 $self->leave_link; 1947 $self->leave_link;
1662 } 1948 }
1730 } 2016 }
1731 } 2017 }
1732 }, 2018 },
1733); 2019);
1734 2020
1735=item $client->coro (\&cb) 2021=item $client->async (\&cb)
1736 2022
1737Create a new coroutine, running the specified callback. The coroutine will 2023Create a new coroutine, running the specified callback. The coroutine will
1738be automatically cancelled when the client gets destroyed (e.g. on logout, 2024be automatically cancelled when the client gets destroyed (e.g. on logout,
1739or loss of connection). 2025or loss of connection).
1740 2026
1741=cut 2027=cut
1742 2028
1743sub cf::client::coro { 2029sub cf::client::async {
1744 my ($self, $cb) = @_; 2030 my ($self, $cb) = @_;
1745 2031
1746 my $coro = &cf::async ($cb); 2032 my $coro = &Coro::async ($cb);
1747 2033
1748 $coro->on_destroy (sub { 2034 $coro->on_destroy (sub {
1749 delete $self->{_coro}{$coro+0}; 2035 delete $self->{_coro}{$coro+0};
1750 }); 2036 });
1751 2037
1945 sub db_sync() { 2231 sub db_sync() {
1946 db_save if $dirty; 2232 db_save if $dirty;
1947 undef $dirty; 2233 undef $dirty;
1948 } 2234 }
1949 2235
1950 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2236 my $idle = Event->idle (
1951 db_sync; 2237 reentrant => 0,
2238 min => 10,
2239 max => 20,
2240 repeat => 0,
2241 data => WF_AUTOCANCEL,
2242 cb => \&db_sync,
1952 }); 2243 );
1953 2244
1954 sub db_dirty() { 2245 sub db_dirty() {
1955 $dirty = 1; 2246 $dirty = 1;
1956 $idle->start; 2247 $idle->start;
1957 } 2248 }
1986 open my $fh, "<:utf8", cf::confdir . "/config" 2277 open my $fh, "<:utf8", cf::confdir . "/config"
1987 or return; 2278 or return;
1988 2279
1989 local $/; 2280 local $/;
1990 *CFG = YAML::Syck::Load <$fh>; 2281 *CFG = YAML::Syck::Load <$fh>;
2282
2283 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2284
2285 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2286 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2287
2288 if (exists $CFG{mlockall}) {
2289 eval {
2290 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2291 and die "WARNING: m(un)lockall failed: $!\n";
2292 };
2293 warn $@ if $@;
2294 }
1991} 2295}
1992 2296
1993sub main { 2297sub main {
1994 # we must not ever block the main coroutine 2298 # we must not ever block the main coroutine
1995 local $Coro::idle = sub { 2299 local $Coro::idle = sub {
1996 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2300 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1997 (Coro::unblock_sub { 2301 (async {
1998 Event::one_event; 2302 Event::one_event;
1999 })->(); 2303 })->prio (Coro::PRIO_MAX);
2000 }; 2304 };
2001 2305
2002 cfg_load; 2306 cfg_load;
2003 db_load; 2307 db_load;
2004 load_extensions; 2308 load_extensions;
2309
2310 $TICK_WATCHER->start;
2005 Event::loop; 2311 Event::loop;
2006} 2312}
2007 2313
2008############################################################################# 2314#############################################################################
2009# initialisation 2315# initialisation and cleanup
2316
2317# install some emergency cleanup handlers
2318BEGIN {
2319 for my $signal (qw(INT HUP TERM)) {
2320 Event->signal (
2321 reentrant => 0,
2322 data => WF_AUTOCANCEL,
2323 signal => $signal,
2324 prio => 0,
2325 cb => sub {
2326 cf::cleanup "SIG$signal";
2327 },
2328 );
2329 }
2330}
2331
2332sub emergency_save() {
2333 my $freeze_guard = cf::freeze_mainloop;
2334
2335 warn "enter emergency perl save\n";
2336
2337 cf::sync_job {
2338 # use a peculiar iteration method to avoid tripping on perl
2339 # refcount bugs in for. also avoids problems with players
2340 # and maps saved/destroyed asynchronously.
2341 warn "begin emergency player save\n";
2342 for my $login (keys %cf::PLAYER) {
2343 my $pl = $cf::PLAYER{$login} or next;
2344 $pl->valid or next;
2345 $pl->save;
2346 }
2347 warn "end emergency player save\n";
2348
2349 warn "begin emergency map save\n";
2350 for my $path (keys %cf::MAP) {
2351 my $map = $cf::MAP{$path} or next;
2352 $map->valid or next;
2353 $map->save;
2354 }
2355 warn "end emergency map save\n";
2356 };
2357
2358 warn "leave emergency perl save\n";
2359}
2010 2360
2011sub reload() { 2361sub reload() {
2012 # can/must only be called in main 2362 # can/must only be called in main
2013 if ($Coro::current != $Coro::main) { 2363 if ($Coro::current != $Coro::main) {
2014 warn "can only reload from main coroutine\n"; 2364 warn "can only reload from main coroutine";
2015 return; 2365 return;
2016 } 2366 }
2017 2367
2018 warn "reloading..."; 2368 warn "reloading...";
2019 2369
2020 local $FREEZE = 1; 2370 warn "cancelling server ticker";
2371 $TICK_WATCHER->cancel;
2372
2021 cf::emergency_save; 2373 cf::emergency_save;
2022 2374
2023 eval { 2375 eval {
2024 # if anything goes wrong in here, we should simply crash as we already saved 2376 # if anything goes wrong in here, we should simply crash as we already saved
2025 2377
2026 # cancel all watchers 2378 warn "syncing database to disk";
2379 cf::db_sync;
2380
2381 warn "cancelling all WF_AUTOCANCEL watchers";
2027 for (Event::all_watchers) { 2382 for (Event::all_watchers) {
2028 $_->cancel if $_->data & WF_AUTOCANCEL; 2383 $_->cancel if $_->data & WF_AUTOCANCEL;
2029 } 2384 }
2030 2385
2386 warn "flushing outstanding aio requests";
2387 for (;;) {
2388 IO::AIO::flush;
2389 Coro::cede;
2390 last unless IO::AIO::nreqs;
2391 warn "iterate...";
2392 }
2393
2031 # cancel all extension coros 2394 warn "cancelling all extension coros";
2032 $_->cancel for values %EXT_CORO; 2395 $_->cancel for values %EXT_CORO;
2033 %EXT_CORO = (); 2396 %EXT_CORO = ();
2034 2397
2035 # unload all extensions 2398 warn "removing commands";
2036 for (@exts) { 2399 %COMMAND = ();
2400
2401 warn "removing ext commands";
2402 %EXTCMD = ();
2403
2404 warn "unloading/nuking all extensions";
2405 for my $pkg (@EXTS) {
2037 warn "unloading <$_>"; 2406 warn "... unloading $pkg";
2038 unload_extension $_; 2407
2408 if (my $cb = $pkg->can ("unload")) {
2409 eval {
2410 $cb->($pkg);
2411 1
2412 } or warn "$pkg unloaded, but with errors: $@";
2039 } 2413 }
2040 2414
2415 warn "... nuking $pkg";
2416 Symbol::delete_package $pkg;
2417 }
2418
2041 # unload all modules loaded from $LIBDIR 2419 warn "unloading all perl modules loaded from $LIBDIR";
2042 while (my ($k, $v) = each %INC) { 2420 while (my ($k, $v) = each %INC) {
2043 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2421 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2044 2422
2045 warn "removing <$k>"; 2423 warn "... unloading $k";
2046 delete $INC{$k}; 2424 delete $INC{$k};
2047 2425
2048 $k =~ s/\.pm$//; 2426 $k =~ s/\.pm$//;
2049 $k =~ s/\//::/g; 2427 $k =~ s/\//::/g;
2050 2428
2053 } 2431 }
2054 2432
2055 Symbol::delete_package $k; 2433 Symbol::delete_package $k;
2056 } 2434 }
2057 2435
2058 # sync database to disk
2059 cf::db_sync;
2060 IO::AIO::flush;
2061
2062 # get rid of safe::, as good as possible 2436 warn "getting rid of safe::, as good as possible";
2063 Symbol::delete_package "safe::$_" 2437 Symbol::delete_package "safe::$_"
2064 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2438 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2065 2439
2066 # remove register_script_function callbacks
2067 # TODO
2068
2069 # unload cf.pm "a bit" 2440 warn "unloading cf.pm \"a bit\"";
2070 delete $INC{"cf.pm"}; 2441 delete $INC{"cf.pm"};
2071 2442
2072 # don't, removes xs symbols, too, 2443 # don't, removes xs symbols, too,
2073 # and global variables created in xs 2444 # and global variables created in xs
2074 #Symbol::delete_package __PACKAGE__; 2445 #Symbol::delete_package __PACKAGE__;
2075 2446
2076 # reload cf.pm 2447 warn "unload completed, starting to reload now";
2448
2077 warn "reloading cf.pm"; 2449 warn "reloading cf.pm";
2078 require cf; 2450 require cf;
2079 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2451 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2080 2452
2081 # load config and database again 2453 warn "loading config and database again";
2082 cf::cfg_load; 2454 cf::cfg_load;
2083 cf::db_load; 2455 cf::db_load;
2084 2456
2085 # load extensions
2086 warn "load extensions"; 2457 warn "loading extensions";
2087 cf::load_extensions; 2458 cf::load_extensions;
2088 2459
2089 # reattach attachments to objects 2460 warn "reattaching attachments to objects/players";
2090 warn "reattach";
2091 _global_reattach; 2461 _global_reattach;
2462 warn "reattaching attachments to maps";
2463 reattach $_ for values %MAP;
2464
2465 warn "restarting server ticker";
2466
2467 $TICK_WATCHER->start;
2092 }; 2468 };
2093 2469
2094 if ($@) { 2470 if ($@) {
2095 warn $@; 2471 warn $@;
2096 warn "error while reloading, exiting."; 2472 warn "error while reloading, exiting.";
2097 exit 1; 2473 exit 1;
2098 } 2474 }
2099 2475
2100 warn "reloaded successfully"; 2476 warn "reloaded";
2101}; 2477};
2102 2478
2103############################################################################# 2479our $RELOAD_WATCHER; # used only during reload
2104
2105unless ($LINK_MAP) {
2106 $LINK_MAP = cf::map::new;
2107
2108 $LINK_MAP->width (41);
2109 $LINK_MAP->height (41);
2110 $LINK_MAP->alloc;
2111 $LINK_MAP->path ("{link}");
2112 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2113 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2114
2115 # dirty hack because... archetypes are not yet loaded
2116 Event->timer (
2117 after => 2,
2118 cb => sub {
2119 $_[0]->w->cancel;
2120
2121 # provide some exits "home"
2122 my $exit = cf::object::new "exit";
2123
2124 $exit->slaying ($EMERGENCY_POSITION->[0]);
2125 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2126 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2127
2128 $LINK_MAP->insert ($exit->clone, 19, 19);
2129 $LINK_MAP->insert ($exit->clone, 19, 20);
2130 $LINK_MAP->insert ($exit->clone, 19, 21);
2131 $LINK_MAP->insert ($exit->clone, 20, 19);
2132 $LINK_MAP->insert ($exit->clone, 20, 21);
2133 $LINK_MAP->insert ($exit->clone, 21, 19);
2134 $LINK_MAP->insert ($exit->clone, 21, 20);
2135 $LINK_MAP->insert ($exit->clone, 21, 21);
2136
2137 $exit->destroy;
2138 });
2139
2140 $LINK_MAP->{deny_save} = 1;
2141 $LINK_MAP->{deny_reset} = 1;
2142
2143 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2144}
2145
2146register "<global>", __PACKAGE__;
2147 2480
2148register_command "reload" => sub { 2481register_command "reload" => sub {
2149 my ($who, $arg) = @_; 2482 my ($who, $arg) = @_;
2150 2483
2151 if ($who->flag (FLAG_WIZ)) { 2484 if ($who->flag (FLAG_WIZ)) {
2152 $who->message ("start of reload."); 2485 $who->message ("reloading server.");
2486
2487 # doing reload synchronously and two reloads happen back-to-back,
2488 # coro crashes during coro_state_free->destroy here.
2489
2490 $RELOAD_WATCHER ||= Event->timer (
2491 reentrant => 0,
2492 after => 0,
2493 data => WF_AUTOCANCEL,
2494 cb => sub {
2153 reload; 2495 reload;
2154 $who->message ("end of reload."); 2496 undef $RELOAD_WATCHER;
2497 },
2498 );
2155 } 2499 }
2156}; 2500};
2157 2501
2158unshift @INC, $LIBDIR; 2502unshift @INC, $LIBDIR;
2503
2504my $bug_warning = 0;
2159 2505
2160$TICK_WATCHER = Event->timer ( 2506$TICK_WATCHER = Event->timer (
2161 reentrant => 0, 2507 reentrant => 0,
2508 parked => 1,
2162 prio => 0, 2509 prio => 0,
2163 at => $NEXT_TICK || $TICK, 2510 at => $NEXT_TICK || $TICK,
2164 data => WF_AUTOCANCEL, 2511 data => WF_AUTOCANCEL,
2165 cb => sub { 2512 cb => sub {
2166 unless ($FREEZE) { 2513 if ($Coro::current != $Coro::main) {
2514 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2515 unless ++$bug_warning > 10;
2516 return;
2517 }
2518
2519 $NOW = Event::time;
2520
2167 cf::server_tick; # one server iteration 2521 cf::server_tick; # one server iteration
2168 $RUNTIME += $TICK; 2522 $RUNTIME += $TICK;
2169 }
2170
2171 $NEXT_TICK += $TICK; 2523 $NEXT_TICK += $TICK;
2524
2525 $WAIT_FOR_TICK->broadcast;
2526 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2527
2528 Event::sweep;
2529 Coro::cede_notself;
2530
2531# my $AFTER = Event::time;
2532# warn $AFTER - $NOW;#d#
2172 2533
2173 # if we are delayed by four ticks or more, skip them all 2534 # if we are delayed by four ticks or more, skip them all
2174 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2535 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2175 2536
2176 $TICK_WATCHER->at ($NEXT_TICK); 2537 $TICK_WATCHER->at ($NEXT_TICK);
2177 $TICK_WATCHER->start; 2538 $TICK_WATCHER->start;
2178 }, 2539 },
2179); 2540);
2180 2541
2181IO::AIO::max_poll_time $TICK * 0.2; 2542IO::AIO::max_poll_time $TICK * 0.1;
2182 2543
2183Event->io ( 2544undef $Coro::AIO::WATCHER;
2545$AIO_POLL_WATCHER = Event->io (
2546 reentrant => 0,
2184 fd => IO::AIO::poll_fileno, 2547 fd => IO::AIO::poll_fileno,
2185 poll => 'r', 2548 poll => 'r',
2186 prio => 5, 2549 prio => 6,
2187 data => WF_AUTOCANCEL, 2550 data => WF_AUTOCANCEL,
2188 cb => \&IO::AIO::poll_cb, 2551 cb => \&IO::AIO::poll_cb,
2189); 2552);
2190 2553
2191Event->timer ( 2554$WRITE_RUNTIME_WATCHER = Event->timer (
2555 reentrant => 0,
2192 data => WF_AUTOCANCEL, 2556 data => WF_AUTOCANCEL,
2193 after => 0, 2557 after => 1,
2194 interval => 10, 2558 interval => 10,
2195 cb => sub { 2559 prio => 6, # keep it lowest so it acts like a watchdog
2196 (Coro::unblock_sub { 2560 cb => Coro::unblock_sub {
2197 write_runtime 2561 write_runtime
2198 or warn "ERROR: unable to write runtime file: $!"; 2562 or warn "ERROR: unable to write runtime file: $!";
2199 })->();
2200 }, 2563 },
2201); 2564);
2202 2565
2203END { cf::emergency_save } 2566END { cf::emergency_save }
2204 2567

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