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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.150 by root, Mon Jan 8 19:25:53 2007 UTC vs.
Revision 1.201 by root, Mon Jan 29 18:15:23 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.32 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 35
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
52our %PLAYER; # all users 59our %PLAYER; # all users
53our %MAP; # all maps 60our %MAP; # all maps
54our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; # coroutines bound to extensions 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 69
58binmode STDOUT; 70binmode STDOUT;
59binmode STDERR; 71binmode STDERR;
60 72
61# read virtual server time, if available 73# read virtual server time, if available
69mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
73 85
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION; 86our $EMERGENCY_POSITION;
87
88sub cf::map::normalise;
77 89
78############################################################################# 90#############################################################################
79 91
80=head2 GLOBAL VARIABLES 92=head2 GLOBAL VARIABLES
81 93
105 117
106=item %cf::CFG 118=item %cf::CFG
107 119
108Configuration for the server, loaded from C</etc/crossfire/config>, or 120Configuration for the server, loaded from C</etc/crossfire/config>, or
109from wherever your confdir points to. 121from wherever your confdir points to.
122
123=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
124
125These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
126or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
127processing has been done. Call C<< ->wait >> on them to maximise the
128window of cpu time available, or simply to synchronise to the server tick.
110 129
111=back 130=back
112 131
113=cut 132=cut
114 133
146 165
147$Event::DIED = sub { 166$Event::DIED = sub {
148 warn "error in event callback: @_"; 167 warn "error in event callback: @_";
149}; 168};
150 169
151my %ext_pkg;
152my @exts;
153my @hook;
154
155=head2 UTILITY FUNCTIONS 170=head2 UTILITY FUNCTIONS
156 171
157=over 4 172=over 4
158 173
174=item dumpval $ref
175
159=cut 176=cut
177
178sub dumpval {
179 eval {
180 local $SIG{__DIE__};
181 my $d;
182 if (1) {
183 $d = new Data::Dumper([$_[0]], ["*var"]);
184 $d->Terse(1);
185 $d->Indent(2);
186 $d->Quotekeys(0);
187 $d->Useqq(1);
188 #$d->Bless(...);
189 $d->Seen($_[1]) if @_ > 1;
190 $d = $d->Dump();
191 }
192 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
193 $d
194 } || "[unable to dump $_[0]: '$@']";
195}
160 196
161use JSON::Syck (); # TODO# replace by JSON::PC once working 197use JSON::Syck (); # TODO# replace by JSON::PC once working
162 198
163=item $ref = cf::from_json $json 199=item $ref = cf::from_json $json
164 200
225} 261}
226 262
227sub freeze_mainloop { 263sub freeze_mainloop {
228 return unless $TICK_WATCHER->is_active; 264 return unless $TICK_WATCHER->is_active;
229 265
230 my $guard = Coro::guard { $TICK_WATCHER->start }; 266 my $guard = Coro::guard {
267 $TICK_WATCHER->start;
268 $WRITE_RUNTIME_WATCHER->start;
269 };
270 $WRITE_RUNTIME_WATCHER->stop;
231 $TICK_WATCHER->stop; 271 $TICK_WATCHER->stop;
232 $guard 272 $guard
233} 273}
234 274
235=item cf::async { BLOCK } 275=item cf::async { BLOCK }
287 } 327 }
288} 328}
289 329
290=item $coro = cf::async_ext { BLOCK } 330=item $coro = cf::async_ext { BLOCK }
291 331
292Like async, but this coro is automcatially being canceled when the 332Like async, but this coro is automatically being canceled when the
293extension calling this is being unloaded. 333extension calling this is being unloaded.
294 334
295=cut 335=cut
296 336
297sub async_ext(&) { 337sub async_ext(&) {
311 my $runtime = cf::localdir . "/runtime"; 351 my $runtime = cf::localdir . "/runtime";
312 352
313 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 353 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
314 or return; 354 or return;
315 355
356 my $value = $cf::RUNTIME + 90 + 10;
316 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 357 # 10 is the runtime save interval, for a monotonic clock
358 # 60 allows for the watchdog to kill the server.
359
317 (aio_write $fh, 0, (length $value), $value, 0) <= 0 360 (aio_write $fh, 0, (length $value), $value, 0) <= 0
318 and return; 361 and return;
319 362
320 aio_fsync $fh 363 aio_fsync $fh
321 and return; 364 and return;
330} 373}
331 374
332=back 375=back
333 376
334=cut 377=cut
335
336#############################################################################
337
338package cf::path;
339
340sub new {
341 my ($class, $path, $base) = @_;
342
343 $path = $path->as_string if ref $path;
344
345 my $self = bless { }, $class;
346
347 # {... are special paths that are not touched
348 # ?xxx/... are special absolute paths
349 # ?random/... random maps
350 # /! non-realised random map exit
351 # /... normal maps
352 # ~/... per-player maps without a specific player (DO NOT USE)
353 # ~user/... per-player map of a specific user
354
355 if ($path =~ /^{/) {
356 # fine as it is
357 } elsif ($path =~ s{^\?random/}{}) {
358 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
359 $self->{random} = cf::from_json $data;
360 } else {
361 if ($path =~ s{^~([^/]+)?}{}) {
362 $self->{user_rel} = 1;
363
364 if (defined $1) {
365 $self->{user} = $1;
366 } elsif ($base =~ m{^~([^/]+)/}) {
367 $self->{user} = $1;
368 } else {
369 warn "cannot resolve user-relative path without user <$path,$base>\n";
370 }
371 } elsif ($path =~ /^\//) {
372 # already absolute
373 } else {
374 $base =~ s{[^/]+/?$}{};
375 return $class->new ("$base/$path");
376 }
377
378 for ($path) {
379 redo if s{/\.?/}{/};
380 redo if s{/[^/]+/\.\./}{/};
381 }
382 }
383
384 $self->{path} = $path;
385
386 $self
387}
388
389# the name / primary key / in-game path
390sub as_string {
391 my ($self) = @_;
392
393 $self->{user_rel} ? "~$self->{user}$self->{path}"
394 : $self->{random} ? "?random/$self->{path}"
395 : $self->{path}
396}
397
398# the displayed name, this is a one way mapping
399sub visible_name {
400 my ($self) = @_;
401
402# if (my $rmp = $self->{random}) {
403# # todo: be more intelligent about this
404# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
405# } else {
406 $self->as_string
407# }
408}
409
410# escape the /'s in the path
411sub _escaped_path {
412 # ∕ is U+2215
413 (my $path = $_[0]{path}) =~ s/\//∕/g;
414 $path
415}
416
417# the original (read-only) location
418sub load_path {
419 my ($self) = @_;
420
421 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
422}
423
424# the temporary/swap location
425sub save_path {
426 my ($self) = @_;
427
428 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
429 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
430 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
431}
432
433# the unique path, might be eq to save_path
434sub uniq_path {
435 my ($self) = @_;
436
437 $self->{user_rel} || $self->{random}
438 ? undef
439 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
440}
441
442# return random map parameters, or undef
443sub random_map_params {
444 my ($self) = @_;
445
446 $self->{random}
447}
448
449# this is somewhat ugly, but style maps do need special treatment
450sub is_style_map {
451 $_[0]{path} =~ m{^/styles/}
452}
453
454package cf;
455 378
456############################################################################# 379#############################################################################
457 380
458=head2 ATTACHABLE OBJECTS 381=head2 ATTACHABLE OBJECTS
459 382
585our @CB_TYPE = (); # registry for type (cf-object class) based events 508our @CB_TYPE = (); # registry for type (cf-object class) based events
586our @CB_MAP = (); 509our @CB_MAP = ();
587 510
588my %attachment; 511my %attachment;
589 512
513sub cf::attachable::thawer_merge {
514 # simply override everything except _meta
515 local $_[0]{_meta};
516 %{$_[0]} = %{$_[1]};
517}
518
590sub _attach_cb($$$$) { 519sub _attach_cb($$$$) {
591 my ($registry, $event, $prio, $cb) = @_; 520 my ($registry, $event, $prio, $cb) = @_;
592 521
593 use sort 'stable'; 522 use sort 'stable';
594 523
765# object support 694# object support
766 695
767sub reattach { 696sub reattach {
768 # basically do the same as instantiate, without calling instantiate 697 # basically do the same as instantiate, without calling instantiate
769 my ($obj) = @_; 698 my ($obj) = @_;
699
700 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
770 701
771 my $registry = $obj->registry; 702 my $registry = $obj->registry;
772 703
773 @$registry = (); 704 @$registry = ();
774 705
845 } 776 }
846 } else { 777 } else {
847 aio_unlink $filename; 778 aio_unlink $filename;
848 aio_unlink "$filename.pst"; 779 aio_unlink "$filename.pst";
849 } 780 }
781
782 #d##TODO# nuke non .map-files if exist
783 if ($filename =~ s/\.map$//) {
784 aio_unlink $filename;
785 aio_unlink "$filename.pst";
786 }
850 } 787 }
851} 788}
852 789
853sub object_freezer_as_string { 790sub object_freezer_as_string {
854 my ($rdata, $objs) = @_; 791 my ($rdata, $objs) = @_;
860 797
861sub object_thawer_load { 798sub object_thawer_load {
862 my ($filename) = @_; 799 my ($filename) = @_;
863 800
864 my ($data, $av); 801 my ($data, $av);
802
803 #d#TODO remove .map if file does not exist
804 aio_stat $filename and $filename =~ s/\.map$//;
865 805
866 (aio_load $filename, $data) >= 0 806 (aio_load $filename, $data) >= 0
867 or return; 807 or return;
868 808
869 unless (aio_stat "$filename.pst") { 809 unless (aio_stat "$filename.pst") {
906=cut 846=cut
907 847
908sub register_extcmd { 848sub register_extcmd {
909 my ($name, $cb) = @_; 849 my ($name, $cb) = @_;
910 850
911 my $caller = caller;
912 #warn "registering extcmd '$name' to '$caller'";
913
914 $EXTCMD{$name} = [$cb, $caller]; 851 $EXTCMD{$name} = $cb;
915} 852}
916 853
917cf::player->attach ( 854cf::player->attach (
918 on_command => sub { 855 on_command => sub {
919 my ($pl, $name, $params) = @_; 856 my ($pl, $name, $params) = @_;
932 869
933 my $msg = eval { from_json $buf }; 870 my $msg = eval { from_json $buf };
934 871
935 if (ref $msg) { 872 if (ref $msg) {
936 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 873 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
937 if (my %reply = $cb->[0]->($pl, $msg)) { 874 if (my %reply = $cb->($pl, $msg)) {
938 $pl->ext_reply ($msg->{msgid}, %reply); 875 $pl->ext_reply ($msg->{msgid}, %reply);
939 } 876 }
940 } 877 }
941 } else { 878 } else {
942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 879 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
944 881
945 cf::override; 882 cf::override;
946 }, 883 },
947); 884);
948 885
949sub register {
950 my ($base, $pkg) = @_;
951
952 #TODO
953}
954
955sub load_extension { 886sub load_extension {
956 my ($path) = @_; 887 my ($path) = @_;
957 888
958 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 889 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
959 my $base = $1; 890 my $base = $1;
960 my $pkg = $1; 891 my $pkg = $1;
961 $pkg =~ s/[^[:word:]]/_/g; 892 $pkg =~ s/[^[:word:]]/_/g;
962 $pkg = "ext::$pkg"; 893 $pkg = "ext::$pkg";
963 894
964 warn "loading '$path' into '$pkg'\n"; 895 warn "... loading '$path' into '$pkg'\n";
965 896
966 open my $fh, "<:utf8", $path 897 open my $fh, "<:utf8", $path
967 or die "$path: $!"; 898 or die "$path: $!";
968 899
969 my $source = 900 my $source =
970 "package $pkg; use strict; use utf8;\n" 901 "package $pkg; use strict; use utf8;\n"
971 . "#line 1 \"$path\"\n{\n" 902 . "#line 1 \"$path\"\n{\n"
972 . (do { local $/; <$fh> }) 903 . (do { local $/; <$fh> })
973 . "\n};\n1"; 904 . "\n};\n1";
974 905
975 eval $source 906 unless (eval $source) {
976 or die $@ ? "$path: $@\n" 907 my $msg = $@ ? "$path: $@\n"
977 : "extension disabled.\n"; 908 : "extension disabled.\n";
978 909 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
979 push @exts, $pkg; 910 warn $@;
980 $ext_pkg{$base} = $pkg; 911 warn "mandatory extension failed to load, exiting.\n";
981 912 exit 1;
982# no strict 'refs'; 913 }
983# @{"$pkg\::ISA"} = ext::; 914 die $@;
984
985 register $base, $pkg;
986}
987
988sub unload_extension {
989 my ($pkg) = @_;
990
991 warn "removing extension $pkg\n";
992
993 # remove hooks
994 #TODO
995# for my $idx (0 .. $#PLUGIN_EVENT) {
996# delete $hook[$idx]{$pkg};
997# } 915 }
998 916
999 # remove commands 917 push @EXTS, $pkg;
1000 for my $name (keys %COMMAND) {
1001 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1002
1003 if (@cb) {
1004 $COMMAND{$name} = \@cb;
1005 } else {
1006 delete $COMMAND{$name};
1007 }
1008 }
1009
1010 # remove extcmds
1011 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1012 delete $EXTCMD{$name};
1013 }
1014
1015 if (my $cb = $pkg->can ("unload")) {
1016 eval {
1017 $cb->($pkg);
1018 1
1019 } or warn "$pkg unloaded, but with errors: $@";
1020 }
1021
1022 Symbol::delete_package $pkg;
1023} 918}
1024 919
1025sub load_extensions { 920sub load_extensions {
1026 for my $ext (<$LIBDIR/*.ext>) { 921 for my $ext (<$LIBDIR/*.ext>) {
1027 next unless -r $ext; 922 next unless -r $ext;
1031 } or warn "$ext not loaded: $@"; 926 } or warn "$ext not loaded: $@";
1032 } 927 }
1033} 928}
1034 929
1035############################################################################# 930#############################################################################
1036# load/save/clean perl data associated with a map
1037
1038*cf::mapsupport::on_clean = sub {
1039 my ($map) = @_;
1040
1041 my $path = $map->tmpname;
1042 defined $path or return;
1043
1044 unlink "$path.pst";
1045};
1046
1047cf::map->attach (prio => -10000, package => cf::mapsupport::);
1048
1049#############################################################################
1050# load/save perl data associated with player->ob objects
1051
1052sub all_objects(@) {
1053 @_, map all_objects ($_->inv), @_
1054}
1055
1056# TODO: compatibility cruft, remove when no longer needed
1057cf::player->attach (
1058 on_load => sub {
1059 my ($pl, $path) = @_;
1060
1061 for my $o (all_objects $pl->ob) {
1062 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1063 $o->set_ob_key_value ("_perl_data");
1064
1065 %$o = %{ Storable::thaw pack "H*", $value };
1066 }
1067 }
1068 },
1069);
1070
1071#############################################################################
1072 931
1073=head2 CORE EXTENSIONS 932=head2 CORE EXTENSIONS
1074 933
1075Functions and methods that extend core crossfire objects. 934Functions and methods that extend core crossfire objects.
1076 935
1077=cut 936=cut
1078 937
1079package cf::player; 938package cf::player;
939
940use Coro::AIO;
1080 941
1081=head3 cf::player 942=head3 cf::player
1082 943
1083=over 4 944=over 4
1084 945
1110 971
1111sub exists($) { 972sub exists($) {
1112 my ($login) = @_; 973 my ($login) = @_;
1113 974
1114 $cf::PLAYER{$login} 975 $cf::PLAYER{$login}
1115 or cf::sync_job { !aio_stat $login } 976 or cf::sync_job { !aio_stat path $login }
1116} 977}
1117 978
1118sub find($) { 979sub find($) {
1119 return $cf::PLAYER{$_[0]} || do { 980 return $cf::PLAYER{$_[0]} || do {
1120 my $login = $_[0]; 981 my $login = $_[0];
1121 982
1122 my $guard = cf::lock_acquire "user_find:$login"; 983 my $guard = cf::lock_acquire "user_find:$login";
1123 984
1124 $cf::PLAYER{$login} ||= (load_pl path $login or return); 985 $cf::PLAYER{$_[0]} || do {
986 my $pl = load_pl path $login
987 or return;
988 $cf::PLAYER{$login} = $pl
989 }
1125 }; 990 }
1126} 991}
1127 992
1128sub save($) { 993sub save($) {
1129 my ($pl) = @_; 994 my ($pl) = @_;
1130 995
1133 my $path = path $pl; 998 my $path = path $pl;
1134 my $guard = cf::lock_acquire "user_save:$path"; 999 my $guard = cf::lock_acquire "user_save:$path";
1135 1000
1136 return if $pl->{deny_save}; 1001 return if $pl->{deny_save};
1137 1002
1138 Coro::AIO::aio_mkdir playerdir $pl, 0770; 1003 aio_mkdir playerdir $pl, 0770;
1139 $pl->{last_save} = $cf::RUNTIME; 1004 $pl->{last_save} = $cf::RUNTIME;
1140 1005
1141 $pl->save_pl ($path); 1006 $pl->save_pl ($path);
1142 Coro::cede; 1007 Coro::cede;
1143} 1008}
1152 1017
1153 $cf::PLAYER{$login} = $self; 1018 $cf::PLAYER{$login} = $self;
1154 1019
1155 $self 1020 $self
1156} 1021}
1022
1023=item $pl->quit_character
1024
1025Nukes the player without looking back. If logged in, the connection will
1026be destroyed. May block for a long time.
1027
1028=cut
1157 1029
1158sub quit_character { 1030sub quit_character {
1159 my ($pl) = @_; 1031 my ($pl) = @_;
1160 1032
1161 $pl->{deny_save} = 1; 1033 $pl->{deny_save} = 1;
1166 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1038 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1167 $pl->ns->destroy if $pl->ns; 1039 $pl->ns->destroy if $pl->ns;
1168 1040
1169 my $path = playerdir $pl; 1041 my $path = playerdir $pl;
1170 my $temp = "$path~$cf::RUNTIME~deleting~"; 1042 my $temp = "$path~$cf::RUNTIME~deleting~";
1171 Coro::AIO::aio_rename $path, $temp; 1043 aio_rename $path, $temp;
1172 delete $cf::PLAYER{$pl->ob->name}; 1044 delete $cf::PLAYER{$pl->ob->name};
1173 $pl->destroy; 1045 $pl->destroy;
1174 IO::AIO::aio_rmtree $temp; 1046 IO::AIO::aio_rmtree $temp;
1175} 1047}
1176 1048
1049=item cf::player::list_logins
1050
1051Returns am arrayref of all valid playernames in the system, can take a
1052while and may block, so not sync_job-capable, ever.
1053
1054=cut
1055
1056sub list_logins {
1057 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1058 or return [];
1059
1060 my @logins;
1061
1062 for my $login (@$dirs) {
1063 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1064 aio_read $fh, 0, 512, my $buf, 0 or next;
1065 $buf !~ /^password -------------$/m or next; # official not-valid tag
1066
1067 utf8::decode $login;
1068 push @logins, $login;
1069 }
1070
1071 \@logins
1072}
1073
1074=item $player->maps
1075
1076Returns an arrayref of map paths that are private for this
1077player. May block.
1078
1079=cut
1080
1081sub maps($) {
1082 my ($pl) = @_;
1083
1084 $pl = ref $pl ? $pl->ob->name : $pl;
1085
1086 my $files = aio_readdir playerdir $pl
1087 or return;
1088
1089 my @paths;
1090
1091 for (@$files) {
1092 utf8::decode $_;
1093 next if /\.(?:pl|pst)$/;
1094 next unless /^$PATH_SEP/o;
1095
1096 push @paths, cf::map::normalise "~$pl/$_";
1097 }
1098
1099 \@paths
1100}
1101
1177=item $player->ext_reply ($msgid, $msgtype, %msg) 1102=item $player->ext_reply ($msgid, $msgtype, %msg)
1178 1103
1179Sends an ext reply to the player. 1104Sends an ext reply to the player.
1180 1105
1181=cut 1106=cut
1202package cf::map; 1127package cf::map;
1203 1128
1204use Fcntl; 1129use Fcntl;
1205use Coro::AIO; 1130use Coro::AIO;
1206 1131
1132use overload
1133 '""' => \&as_string,
1134 fallback => 1;
1135
1207our $MAX_RESET = 3600; 1136our $MAX_RESET = 3600;
1208our $DEFAULT_RESET = 3000; 1137our $DEFAULT_RESET = 3000;
1209 1138
1210sub generate_random_map { 1139sub generate_random_map {
1211 my ($path, $rmp) = @_; 1140 my ($self, $rmp) = @_;
1212
1213 # mit "rum" bekleckern, nicht 1141 # mit "rum" bekleckern, nicht
1214 cf::map::_create_random_map 1142 $self->_create_random_map (
1215 $path,
1216 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1143 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1217 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1144 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1218 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1145 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1219 $rmp->{exit_on_final_map}, 1146 $rmp->{exit_on_final_map},
1220 $rmp->{xsize}, $rmp->{ysize}, 1147 $rmp->{xsize}, $rmp->{ysize},
1221 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1148 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1222 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1149 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1223 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1150 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1224 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1151 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1225 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1152 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1226 (cf::region::find $rmp->{region}) 1153 (cf::region::find $rmp->{region}), $rmp->{custom}
1154 )
1155}
1156
1157=item cf::map->register ($regex, $prio)
1158
1159Register a handler for the map path matching the given regex at the
1160givne priority (higher is better, built-in handlers have priority 0, the
1161default).
1162
1163=cut
1164
1165sub register {
1166 my (undef, $regex, $prio) = @_;
1167 my $pkg = caller;
1168
1169 no strict;
1170 push @{"$pkg\::ISA"}, __PACKAGE__;
1171
1172 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1173}
1174
1175# also paths starting with '/'
1176$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1177
1178sub thawer_merge {
1179 my ($self, $merge) = @_;
1180
1181 # we have to keep some variables in memory intact
1182 local $self->{path};
1183 local $self->{load_path};
1184 local $self->{deny_save};
1185 local $self->{deny_reset};
1186
1187 $self->SUPER::thawer_merge ($merge);
1188}
1189
1190sub normalise {
1191 my ($path, $base) = @_;
1192
1193 $path = "$path"; # make sure its a string
1194
1195 $path =~ s/\.map$//;
1196
1197 # map plan:
1198 #
1199 # /! non-realised random map exit (special hack!)
1200 # {... are special paths that are not being touched
1201 # ?xxx/... are special absolute paths
1202 # ?random/... random maps
1203 # /... normal maps
1204 # ~user/... per-player map of a specific user
1205
1206 $path =~ s/$PATH_SEP/\//go;
1207
1208 # treat it as relative path if it starts with
1209 # something that looks reasonable
1210 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1211 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1212
1213 $base =~ s{[^/]+/?$}{};
1214 $path = "$base/$path";
1215 }
1216
1217 for ($path) {
1218 redo if s{//}{/};
1219 redo if s{/\.?/}{/};
1220 redo if s{/[^/]+/\.\./}{/};
1221 }
1222
1223 $path
1224}
1225
1226sub new_from_path {
1227 my (undef, $path, $base) = @_;
1228
1229 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1230
1231 $path = normalise $path, $base;
1232
1233 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1234 if ($path =~ $EXT_MAP{$pkg}[1]) {
1235 my $self = bless cf::map::new, $pkg;
1236 $self->{path} = $path; $self->path ($path);
1237 $self->init; # pass $1 etc.
1238 return $self;
1239 }
1240 }
1241
1242 Carp::carp "unable to resolve path '$path' (base '$base').";
1243 ()
1244}
1245
1246sub init {
1247 my ($self) = @_;
1248
1249 $self
1250}
1251
1252sub as_string {
1253 my ($self) = @_;
1254
1255 "$self->{path}"
1256}
1257
1258# the displayed name, this is a one way mapping
1259sub visible_name {
1260 &as_string
1261}
1262
1263# the original (read-only) location
1264sub load_path {
1265 my ($self) = @_;
1266
1267 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1268}
1269
1270# the temporary/swap location
1271sub save_path {
1272 my ($self) = @_;
1273
1274 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1275 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1276}
1277
1278# the unique path, undef == no special unique path
1279sub uniq_path {
1280 my ($self) = @_;
1281
1282 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1283 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1227} 1284}
1228 1285
1229# and all this just because we cannot iterate over 1286# and all this just because we cannot iterate over
1230# all maps in C++... 1287# all maps in C++...
1231sub change_all_map_light { 1288sub change_all_map_light {
1233 1290
1234 $_->change_map_light ($change) 1291 $_->change_map_light ($change)
1235 for grep $_->outdoor, values %cf::MAP; 1292 for grep $_->outdoor, values %cf::MAP;
1236} 1293}
1237 1294
1295sub unlink_save {
1296 my ($self) = @_;
1297
1298 utf8::encode (my $save = $self->save_path);
1299 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1300 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1301
1302 #d#TODO remove .map and also nuke
1303 $save =~ s/\.map// or return;#d#
1304 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1305 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1306}
1307
1238sub try_load_header($) { 1308sub load_header_from($) {
1239 my ($path) = @_; 1309 my ($self, $path) = @_;
1240 1310
1241 utf8::encode $path; 1311 utf8::encode $path;
1242 aio_open $path, O_RDONLY, 0 1312 #aio_open $path, O_RDONLY, 0
1313 # or return;
1314
1315 $self->_load_header ($path)
1243 or return; 1316 or return;
1244 1317
1245 my $map = cf::map::new 1318 $self->{load_path} = $path;
1319
1320 1
1321}
1322
1323sub load_header_orig {
1324 my ($self) = @_;
1325
1326 $self->load_header_from ($self->load_path)
1327}
1328
1329sub load_header_temp {
1330 my ($self) = @_;
1331
1332 $self->load_header_from ($self->save_path)
1333}
1334
1335sub prepare_temp {
1336 my ($self) = @_;
1337
1338 $self->last_access ((delete $self->{last_access})
1339 || $cf::RUNTIME); #d#
1340 # safety
1341 $self->{instantiate_time} = $cf::RUNTIME
1342 if $self->{instantiate_time} > $cf::RUNTIME;
1343}
1344
1345sub prepare_orig {
1346 my ($self) = @_;
1347
1348 $self->{load_original} = 1;
1349 $self->{instantiate_time} = $cf::RUNTIME;
1350 $self->last_access ($cf::RUNTIME);
1351 $self->instantiate;
1352}
1353
1354sub load_header {
1355 my ($self) = @_;
1356
1357 if ($self->load_header_temp) {
1358 $self->prepare_temp;
1359 } else {
1360 $self->load_header_orig
1246 or return; 1361 or return;
1362 $self->prepare_orig;
1363 }
1247 1364
1248 # for better error messages only, will be overwritten 1365 1
1249 $map->path ($path);
1250
1251 $map->load_header ($path)
1252 or return;
1253
1254 $map->{load_path} = $path;
1255
1256 $map
1257} 1366}
1258 1367
1259sub find; 1368sub find;
1260sub find { 1369sub find {
1261 my ($path, $origin) = @_; 1370 my ($path, $origin) = @_;
1262 1371
1263 #warn "find<$path,$origin>\n";#d#
1264
1265 $path = new cf::path $path, $origin && $origin->path; 1372 $path = normalise $path, $origin && $origin->path;
1266 my $key = $path->as_string;
1267 1373
1268 cf::lock_wait "map_find:$key"; 1374 cf::lock_wait "map_find:$path";
1269 1375
1270 $cf::MAP{$key} || do { 1376 $cf::MAP{$path} || do {
1271 my $guard = cf::lock_acquire "map_find:$key"; 1377 my $guard = cf::lock_acquire "map_find:$path";
1272 1378 my $map = new_from_path cf::map $path
1273 # do it the slow way
1274 my $map = try_load_header $path->save_path;
1275
1276 Coro::cede;
1277
1278 if ($map) {
1279 $map->last_access ((delete $map->{last_access})
1280 || $cf::RUNTIME); #d#
1281 # safety
1282 $map->{instantiate_time} = $cf::RUNTIME
1283 if $map->{instantiate_time} > $cf::RUNTIME;
1284 } else {
1285 if (my $rmp = $path->random_map_params) {
1286 $map = generate_random_map $key, $rmp;
1287 } else {
1288 $map = try_load_header $path->load_path;
1289 }
1290
1291 $map or return; 1379 or return;
1292 1380
1293 $map->{load_original} = 1;
1294 $map->{instantiate_time} = $cf::RUNTIME;
1295 $map->last_access ($cf::RUNTIME);
1296 $map->instantiate;
1297
1298 # per-player maps become, after loading, normal maps
1299 $map->per_player (0) if $path->{user_rel};
1300 }
1301
1302 $map->path ($key);
1303 $map->{path} = $path;
1304 $map->{last_save} = $cf::RUNTIME; 1381 $map->{last_save} = $cf::RUNTIME;
1305 1382
1306 Coro::cede; 1383 $map->load_header
1384 or return;
1307 1385
1308 if ($map->should_reset) { 1386 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1387 # doing this can freeze the server in a sync job, obviously
1388 #$cf::WAIT_FOR_TICK->wait;
1309 $map->reset; 1389 $map->reset;
1310 undef $guard; 1390 undef $guard;
1311 $map = find $path 1391 return find $path;
1312 or return;
1313 } 1392 }
1314 1393
1315 $cf::MAP{$key} = $map 1394 $cf::MAP{$path} = $map
1316 } 1395 }
1317} 1396}
1397
1398sub pre_load { }
1399sub post_load { }
1318 1400
1319sub load { 1401sub load {
1320 my ($self) = @_; 1402 my ($self) = @_;
1321 1403
1404 local $self->{deny_reset} = 1; # loading can take a long time
1405
1322 my $path = $self->{path}; 1406 my $path = $self->{path};
1323 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1407 my $guard = cf::lock_acquire "map_load:$path";
1324 1408
1325 return if $self->in_memory != cf::MAP_SWAPPED; 1409 return if $self->in_memory != cf::MAP_SWAPPED;
1326 1410
1327 $self->in_memory (cf::MAP_LOADING); 1411 $self->in_memory (cf::MAP_LOADING);
1328 1412
1329 $self->alloc; 1413 $self->alloc;
1414
1415 $self->pre_load;
1416
1330 $self->load_objects ($self->{load_path}, 1) 1417 $self->_load_objects ($self->{load_path}, 1)
1331 or return; 1418 or return;
1332 1419
1333 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1420 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1334 if delete $self->{load_original}; 1421 if delete $self->{load_original};
1335 1422
1336 if (my $uniq = $path->uniq_path) { 1423 if (my $uniq = $self->uniq_path) {
1337 utf8::encode $uniq; 1424 utf8::encode $uniq;
1338 if (aio_open $uniq, O_RDONLY, 0) { 1425 if (aio_open $uniq, O_RDONLY, 0) {
1339 $self->clear_unique_items; 1426 $self->clear_unique_items;
1340 $self->load_objects ($uniq, 0); 1427 $self->_load_objects ($uniq, 0);
1341 } 1428 }
1342 } 1429 }
1343 1430
1344 Coro::cede; 1431 Coro::cede;
1345 1432
1346 # now do the right thing for maps 1433 # now do the right thing for maps
1347 $self->link_multipart_objects; 1434 $self->link_multipart_objects;
1348 1435
1349 if ($self->{path}->is_style_map) { 1436 unless ($self->{deny_activate}) {
1350 $self->{deny_save} = 1; 1437 $self->decay_objects;
1351 $self->{deny_reset} = 1;
1352 } else {
1353 $self->fix_auto_apply; 1438 $self->fix_auto_apply;
1354 $self->decay_objects;
1355 $self->update_buttons; 1439 $self->update_buttons;
1440 Coro::cede;
1356 $self->set_darkness_map; 1441 $self->set_darkness_map;
1357 $self->difficulty ($self->estimate_difficulty) 1442 $self->difficulty ($self->estimate_difficulty)
1358 unless $self->difficulty; 1443 unless $self->difficulty;
1444 Coro::cede;
1359 $self->activate; 1445 $self->activate;
1360 } 1446 }
1361 1447
1362 Coro::cede; 1448 $self->post_load;
1363 1449
1364 $self->in_memory (cf::MAP_IN_MEMORY); 1450 $self->in_memory (cf::MAP_IN_MEMORY);
1451}
1452
1453sub customise_for {
1454 my ($self, $ob) = @_;
1455
1456 return find "~" . $ob->name . "/" . $self->{path}
1457 if $self->per_player;
1458
1459 $self
1460}
1461
1462# find and load all maps in the 3x3 area around a map
1463sub load_diag {
1464 my ($map) = @_;
1465
1466 my @diag; # diagonal neighbours
1467
1468 for (0 .. 3) {
1469 my $neigh = $map->tile_path ($_)
1470 or next;
1471 $neigh = find $neigh, $map
1472 or next;
1473 $neigh->load;
1474
1475 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1476 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1477 }
1478
1479 for (@diag) {
1480 my $neigh = find @$_
1481 or next;
1482 $neigh->load;
1483 }
1365} 1484}
1366 1485
1367sub find_sync { 1486sub find_sync {
1368 my ($path, $origin) = @_; 1487 my ($path, $origin) = @_;
1369 1488
1370 cf::sync_job { cf::map::find $path, $origin } 1489 cf::sync_job { find $path, $origin }
1371} 1490}
1372 1491
1373sub do_load_sync { 1492sub do_load_sync {
1374 my ($map) = @_; 1493 my ($map) = @_;
1375 1494
1376 cf::sync_job { $map->load }; 1495 cf::sync_job { $map->load };
1377} 1496}
1378 1497
1498our %MAP_PREFETCH;
1499our $MAP_PREFETCHER = undef;
1500
1501sub find_async {
1502 my ($path, $origin) = @_;
1503
1504 $path = normalise $path, $origin && $origin->{path};
1505
1506 if (my $map = $cf::MAP{$path}) {
1507 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1508 }
1509
1510 undef $MAP_PREFETCH{$path};
1511 $MAP_PREFETCHER ||= cf::async {
1512 while (%MAP_PREFETCH) {
1513 for my $path (keys %MAP_PREFETCH) {
1514 my $map = find $path
1515 or next;
1516 $map->load;
1517
1518 delete $MAP_PREFETCH{$path};
1519 }
1520 }
1521 undef $MAP_PREFETCHER;
1522 };
1523 $MAP_PREFETCHER->prio (6);
1524
1525 ()
1526}
1527
1379sub save { 1528sub save {
1380 my ($self) = @_; 1529 my ($self) = @_;
1381 1530
1382 my $lock = cf::lock_acquire "map_data:" . $self->path; 1531 my $lock = cf::lock_acquire "map_data:" . $self->path;
1383 1532
1384 $self->{last_save} = $cf::RUNTIME; 1533 $self->{last_save} = $cf::RUNTIME;
1385 1534
1386 return unless $self->dirty; 1535 return unless $self->dirty;
1387 1536
1388 my $save = $self->{path}->save_path; utf8::encode $save; 1537 my $save = $self->save_path; utf8::encode $save;
1389 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1538 my $uniq = $self->uniq_path; utf8::encode $uniq;
1390 1539
1391 $self->{load_path} = $save; 1540 $self->{load_path} = $save;
1392 1541
1393 return if $self->{deny_save}; 1542 return if $self->{deny_save};
1394 1543
1397 cf::async { 1546 cf::async {
1398 $_->contr->save for $self->players; 1547 $_->contr->save for $self->players;
1399 }; 1548 };
1400 1549
1401 if ($uniq) { 1550 if ($uniq) {
1402 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1551 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1403 $self->save_objects ($uniq, cf::IO_UNIQUES); 1552 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1404 } else { 1553 } else {
1405 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1554 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1406 } 1555 }
1407} 1556}
1408 1557
1409sub swap_out { 1558sub swap_out {
1410 my ($self) = @_; 1559 my ($self) = @_;
1424 1573
1425sub reset_at { 1574sub reset_at {
1426 my ($self) = @_; 1575 my ($self) = @_;
1427 1576
1428 # TODO: safety, remove and allow resettable per-player maps 1577 # TODO: safety, remove and allow resettable per-player maps
1429 return 1e99 if $self->{path}{user_rel}; 1578 return 1e99 if $self->isa ("ext::map_per_player");#d#
1430 return 1e99 if $self->{deny_reset}; 1579 return 1e99 if $self->{deny_reset};
1431 1580
1432 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1581 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1433 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1582 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1434 1583
1439 my ($self) = @_; 1588 my ($self) = @_;
1440 1589
1441 $self->reset_at <= $cf::RUNTIME 1590 $self->reset_at <= $cf::RUNTIME
1442} 1591}
1443 1592
1444sub unlink_save {
1445 my ($self) = @_;
1446
1447 utf8::encode (my $save = $self->{path}->save_path);
1448 aioreq_pri 3; IO::AIO::aio_unlink $save;
1449 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1450}
1451
1452sub rename {
1453 my ($self, $new_path) = @_;
1454
1455 $self->unlink_save;
1456
1457 delete $cf::MAP{$self->path};
1458 $self->{path} = new cf::path $new_path;
1459 $self->path ($self->{path}->as_string);
1460 $cf::MAP{$self->path} = $self;
1461
1462 $self->save;
1463}
1464
1465sub reset { 1593sub reset {
1466 my ($self) = @_; 1594 my ($self) = @_;
1467 1595
1468 my $lock = cf::lock_acquire "map_data:" . $self->path; 1596 my $lock = cf::lock_acquire "map_data:$self->{path}";
1469 1597
1470 return if $self->players; 1598 return if $self->players;
1471 return if $self->{path}{user_rel};#d# 1599 return if $self->isa ("ext::map_per_player");#d#
1472 1600
1473 warn "resetting map ", $self->path;#d# 1601 warn "resetting map ", $self->path;#d#
1474 1602
1475 delete $cf::MAP{$self->path}; 1603 delete $cf::MAP{$self->path};
1604
1605 $self->in_memory (cf::MAP_SWAPPED);
1606 $self->clear;
1476 1607
1477 $_->clear_links_to ($self) for values %cf::MAP; 1608 $_->clear_links_to ($self) for values %cf::MAP;
1478 1609
1479 $self->unlink_save; 1610 $self->unlink_save;
1480 $self->destroy; 1611 $self->destroy;
1483my $nuke_counter = "aaaa"; 1614my $nuke_counter = "aaaa";
1484 1615
1485sub nuke { 1616sub nuke {
1486 my ($self) = @_; 1617 my ($self) = @_;
1487 1618
1619 delete $cf::MAP{$self->path};
1620
1621 $self->unlink_save;
1622
1623 bless $self, "cf::map";
1624 delete $self->{deny_reset};
1488 $self->{deny_save} = 1; 1625 $self->{deny_save} = 1;
1489 $self->reset_timeout (1); 1626 $self->reset_timeout (1);
1490 $self->rename ("{nuke}/" . ($nuke_counter++)); 1627 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1628
1629 $cf::MAP{$self->path} = $self;
1630
1491 $self->reset; # polite request, might not happen 1631 $self->reset; # polite request, might not happen
1492} 1632}
1493 1633
1494sub customise_for { 1634=item cf::map::unique_maps
1495 my ($map, $ob) = @_;
1496 1635
1497 if ($map->per_player) { 1636Returns an arrayref of paths of all shared maps that have
1498 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1637instantiated unique items. May block.
1499 }
1500 1638
1501 $map 1639=cut
1502}
1503 1640
1504sub emergency_save { 1641sub unique_maps() {
1505 my $freeze_guard = cf::freeze_mainloop; 1642 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1643 or return;
1506 1644
1507 warn "enter emergency perl save\n"; 1645 my @paths;
1508 1646
1509 cf::sync_job { 1647 for (@$files) {
1510 warn "begin emergency player save\n"; 1648 utf8::decode $_;
1511 $_->save for values %cf::PLAYER; 1649 next if /\.pst$/;
1512 warn "end emergency player save\n"; 1650 next unless /^$PATH_SEP/o;
1513 1651
1514 warn "begin emergency map save\n"; 1652 push @paths, cf::map::normalise $_;
1515 $_->save for values %cf::MAP;
1516 warn "end emergency map save\n";
1517 }; 1653 }
1518 1654
1519 warn "leave emergency perl save\n"; 1655 \@paths
1520} 1656}
1521 1657
1522package cf; 1658package cf;
1523 1659
1524=back 1660=back
1525 1661
1662=head3 cf::object
1663
1664=cut
1665
1666package cf::object;
1667
1668=over 4
1669
1670=item $ob->inv_recursive
1671
1672Returns the inventory of the object _and_ their inventories, recursively.
1673
1674=cut
1675
1676sub inv_recursive_;
1677sub inv_recursive_ {
1678 map { $_, inv_recursive_ $_->inv } @_
1679}
1680
1681sub inv_recursive {
1682 inv_recursive_ inv $_[0]
1683}
1684
1685package cf;
1686
1687=back
1526 1688
1527=head3 cf::object::player 1689=head3 cf::object::player
1528 1690
1529=over 4 1691=over 4
1530 1692
1570 1732
1571=item $player_object->enter_link 1733=item $player_object->enter_link
1572 1734
1573Freezes the player and moves him/her to a special map (C<{link}>). 1735Freezes the player and moves him/her to a special map (C<{link}>).
1574 1736
1575The player should be reaosnably safe there for short amounts of time. You 1737The player should be reasonably safe there for short amounts of time. You
1576I<MUST> call C<leave_link> as soon as possible, though. 1738I<MUST> call C<leave_link> as soon as possible, though.
1577 1739
1740Will never block.
1741
1578=item $player_object->leave_link ($map, $x, $y) 1742=item $player_object->leave_link ($map, $x, $y)
1579 1743
1580Moves the player out of the specila link map onto the given map. If the 1744Moves the player out of the special C<{link}> map onto the specified
1581map is not valid (or omitted), the player will be moved back to the 1745map. If the map is not valid (or omitted), the player will be moved back
1582location he/she was before the call to C<enter_link>, or, if that fails, 1746to the location he/she was before the call to C<enter_link>, or, if that
1583to the emergency map position. 1747fails, to the emergency map position.
1584 1748
1585Might block. 1749Might block.
1586 1750
1587=cut 1751=cut
1752
1753sub link_map {
1754 unless ($LINK_MAP) {
1755 $LINK_MAP = cf::map::find "{link}"
1756 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1757 $LINK_MAP->load;
1758 }
1759
1760 $LINK_MAP
1761}
1588 1762
1589sub cf::object::player::enter_link { 1763sub cf::object::player::enter_link {
1590 my ($self) = @_; 1764 my ($self) = @_;
1591 1765
1592 $self->deactivate_recursive; 1766 $self->deactivate_recursive;
1593 1767
1594 return if $self->map == $LINK_MAP; 1768 return if UNIVERSAL::isa $self->map, "ext::map_link";
1595 1769
1596 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1770 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1597 if $self->map; 1771 if $self->map;
1598 1772
1599 $self->enter_map ($LINK_MAP, 20, 20); 1773 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1600} 1774}
1601 1775
1602sub cf::object::player::leave_link { 1776sub cf::object::player::leave_link {
1603 my ($self, $map, $x, $y) = @_; 1777 my ($self, $map, $x, $y) = @_;
1604 1778
1622 # use -1 or undef as default coordinates, not 0, 0 1796 # use -1 or undef as default coordinates, not 0, 0
1623 ($x, $y) = ($map->enter_x, $map->enter_y) 1797 ($x, $y) = ($map->enter_x, $map->enter_y)
1624 if $x <=0 && $y <= 0; 1798 if $x <=0 && $y <= 0;
1625 1799
1626 $map->load; 1800 $map->load;
1801 $map->load_diag;
1627 1802
1628 return unless $self->contr->active; 1803 return unless $self->contr->active;
1629 $self->activate_recursive; 1804 $self->activate_recursive;
1630 $self->enter_map ($map, $x, $y); 1805 $self->enter_map ($map, $x, $y);
1631} 1806}
1670 my ($self, $path, $x, $y) = @_; 1845 my ($self, $path, $x, $y) = @_;
1671 1846
1672 $self->enter_link; 1847 $self->enter_link;
1673 1848
1674 (async { 1849 (async {
1675 $path = new cf::path $path; 1850 my $map = eval {
1676
1677 my $map = cf::map::find $path->as_string; 1851 my $map = cf::map::find $path;
1678 $map = $map->customise_for ($self) if $map; 1852 $map = $map->customise_for ($self) if $map;
1679 1853 $map
1680# warn "entering ", $map->path, " at ($x, $y)\n" 1854 } or
1681# if $map;
1682
1683 $map or $map->cluck ("oy");#d#
1684 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1855 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1685 1856
1686 $self->leave_link ($map, $x, $y); 1857 $self->leave_link ($map, $x, $y);
1687 })->prio (1); 1858 })->prio (1);
1688} 1859}
1689 1860
1693 1864
1694sub parse_random_map_params { 1865sub parse_random_map_params {
1695 my ($spec) = @_; 1866 my ($spec) = @_;
1696 1867
1697 my $rmp = { # defaults 1868 my $rmp = { # defaults
1698 xsize => 10, 1869 xsize => (cf::rndm 15, 40),
1699 ysize => 10, 1870 ysize => (cf::rndm 15, 40),
1871 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1872 #layout => string,
1700 }; 1873 };
1701 1874
1702 for (split /\n/, $spec) { 1875 for (split /\n/, $spec) {
1703 my ($k, $v) = split /\s+/, $_, 2; 1876 my ($k, $v) = split /\s+/, $_, 2;
1704 1877
1708 $rmp 1881 $rmp
1709} 1882}
1710 1883
1711sub prepare_random_map { 1884sub prepare_random_map {
1712 my ($exit) = @_; 1885 my ($exit) = @_;
1886
1887 my $guard = cf::lock_acquire "exit_prepare:$exit";
1713 1888
1714 # all this does is basically replace the /! path by 1889 # all this does is basically replace the /! path by
1715 # a new random map path (?random/...) with a seed 1890 # a new random map path (?random/...) with a seed
1716 # that depends on the exit object 1891 # that depends on the exit object
1717 1892
1718 my $rmp = parse_random_map_params $exit->msg; 1893 my $rmp = parse_random_map_params $exit->msg;
1719 1894
1720 if ($exit->map) { 1895 if ($exit->map) {
1721 $rmp->{region} = $exit->map->region_name; 1896 $rmp->{region} = $exit->region->name;
1722 $rmp->{origin_map} = $exit->map->path; 1897 $rmp->{origin_map} = $exit->map->path;
1723 $rmp->{origin_x} = $exit->x; 1898 $rmp->{origin_x} = $exit->x;
1724 $rmp->{origin_y} = $exit->y; 1899 $rmp->{origin_y} = $exit->y;
1725 } 1900 }
1726 1901
1727 $rmp->{random_seed} ||= $exit->random_seed; 1902 $rmp->{random_seed} ||= $exit->random_seed;
1728 1903
1729 my $data = cf::to_json $rmp; 1904 my $data = cf::to_json $rmp;
1730 my $md5 = Digest::MD5::md5_hex $data; 1905 my $md5 = Digest::MD5::md5_hex $data;
1906 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1731 1907
1732 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1908 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1733 aio_write $fh, 0, (length $data), $data, 0; 1909 aio_write $fh, 0, (length $data), $data, 0;
1910 undef $fh;
1911 aio_rename "$meta~", $meta;
1734 1912
1735 $exit->slaying ("?random/$md5"); 1913 $exit->slaying ("?random/$md5");
1736 $exit->msg (undef); 1914 $exit->msg (undef);
1737 } 1915 }
1738} 1916}
1739 1917
1740sub cf::object::player::enter_exit { 1918sub cf::object::player::enter_exit {
1741 my ($self, $exit) = @_; 1919 my ($self, $exit) = @_;
1742 1920
1743 return unless $self->type == cf::PLAYER; 1921 return unless $self->type == cf::PLAYER;
1922
1923 if ($exit->slaying eq "/!") {
1924 #TODO: this should de-fi-ni-te-ly not be a sync-job
1925 cf::sync_job { prepare_random_map $exit };
1926 }
1927
1928 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1929 my $hp = $exit->stats->hp;
1930 my $sp = $exit->stats->sp;
1744 1931
1745 $self->enter_link; 1932 $self->enter_link;
1746 1933
1747 (async { 1934 (async {
1748 $self->deactivate_recursive; # just to be sure 1935 $self->deactivate_recursive; # just to be sure
1749 unless (eval { 1936 unless (eval {
1750 prepare_random_map $exit 1937 $self->goto ($slaying, $hp, $sp);
1751 if $exit->slaying eq "/!";
1752
1753 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1754 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1755 1938
1756 1; 1939 1;
1757 }) { 1940 }) {
1758 $self->message ("Something went wrong deep within the crossfire server. " 1941 $self->message ("Something went wrong deep within the crossfire server. "
1759 . "I'll try to bring you back to the map you were before. " 1942 . "I'll try to bring you back to the map you were before. "
1760 . "Please report this to the dungeon master", 1943 . "Please report this to the dungeon master!",
1761 cf::NDI_UNIQUE | cf::NDI_RED); 1944 cf::NDI_UNIQUE | cf::NDI_RED);
1762 1945
1763 warn "ERROR in enter_exit: $@"; 1946 warn "ERROR in enter_exit: $@";
1764 $self->leave_link; 1947 $self->leave_link;
1765 } 1948 }
2048 sub db_sync() { 2231 sub db_sync() {
2049 db_save if $dirty; 2232 db_save if $dirty;
2050 undef $dirty; 2233 undef $dirty;
2051 } 2234 }
2052 2235
2053 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2236 my $idle = Event->idle (
2054 db_sync; 2237 reentrant => 0,
2238 min => 10,
2239 max => 20,
2240 repeat => 0,
2241 data => WF_AUTOCANCEL,
2242 cb => \&db_sync,
2055 }); 2243 );
2056 2244
2057 sub db_dirty() { 2245 sub db_dirty() {
2058 $dirty = 1; 2246 $dirty = 1;
2059 $idle->start; 2247 $idle->start;
2060 } 2248 }
2108 2296
2109sub main { 2297sub main {
2110 # we must not ever block the main coroutine 2298 # we must not ever block the main coroutine
2111 local $Coro::idle = sub { 2299 local $Coro::idle = sub {
2112 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2300 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2301 (async {
2113 async { Event::one_event }; 2302 Event::one_event;
2303 })->prio (Coro::PRIO_MAX);
2114 }; 2304 };
2115 2305
2116 cfg_load; 2306 cfg_load;
2117 db_load; 2307 db_load;
2118 load_extensions; 2308 load_extensions;
2309
2310 $TICK_WATCHER->start;
2119 Event::loop; 2311 Event::loop;
2120} 2312}
2121 2313
2122############################################################################# 2314#############################################################################
2123# initialisation 2315# initialisation and cleanup
2316
2317# install some emergency cleanup handlers
2318BEGIN {
2319 for my $signal (qw(INT HUP TERM)) {
2320 Event->signal (
2321 reentrant => 0,
2322 data => WF_AUTOCANCEL,
2323 signal => $signal,
2324 prio => 0,
2325 cb => sub {
2326 cf::cleanup "SIG$signal";
2327 },
2328 );
2329 }
2330}
2331
2332sub emergency_save() {
2333 my $freeze_guard = cf::freeze_mainloop;
2334
2335 warn "enter emergency perl save\n";
2336
2337 cf::sync_job {
2338 # use a peculiar iteration method to avoid tripping on perl
2339 # refcount bugs in for. also avoids problems with players
2340 # and maps saved/destroyed asynchronously.
2341 warn "begin emergency player save\n";
2342 for my $login (keys %cf::PLAYER) {
2343 my $pl = $cf::PLAYER{$login} or next;
2344 $pl->valid or next;
2345 $pl->save;
2346 }
2347 warn "end emergency player save\n";
2348
2349 warn "begin emergency map save\n";
2350 for my $path (keys %cf::MAP) {
2351 my $map = $cf::MAP{$path} or next;
2352 $map->valid or next;
2353 $map->save;
2354 }
2355 warn "end emergency map save\n";
2356 };
2357
2358 warn "leave emergency perl save\n";
2359}
2124 2360
2125sub reload() { 2361sub reload() {
2126 # can/must only be called in main 2362 # can/must only be called in main
2127 if ($Coro::current != $Coro::main) { 2363 if ($Coro::current != $Coro::main) {
2128 warn "can only reload from main coroutine\n"; 2364 warn "can only reload from main coroutine";
2129 return; 2365 return;
2130 } 2366 }
2131 2367
2132 warn "reloading..."; 2368 warn "reloading...";
2133 2369
2134 my $guard = freeze_mainloop; 2370 warn "cancelling server ticker";
2371 $TICK_WATCHER->cancel;
2372
2135 cf::emergency_save; 2373 cf::emergency_save;
2136 2374
2137 eval { 2375 eval {
2138 # if anything goes wrong in here, we should simply crash as we already saved 2376 # if anything goes wrong in here, we should simply crash as we already saved
2139 2377
2140 # cancel all watchers 2378 warn "syncing database to disk";
2379 cf::db_sync;
2380
2381 warn "cancelling all WF_AUTOCANCEL watchers";
2141 for (Event::all_watchers) { 2382 for (Event::all_watchers) {
2142 $_->cancel if $_->data & WF_AUTOCANCEL; 2383 $_->cancel if $_->data & WF_AUTOCANCEL;
2143 } 2384 }
2144 2385
2386 warn "flushing outstanding aio requests";
2387 for (;;) {
2388 IO::AIO::flush;
2389 Coro::cede;
2390 last unless IO::AIO::nreqs;
2391 warn "iterate...";
2392 }
2393
2145 # cancel all extension coros 2394 warn "cancelling all extension coros";
2146 $_->cancel for values %EXT_CORO; 2395 $_->cancel for values %EXT_CORO;
2147 %EXT_CORO = (); 2396 %EXT_CORO = ();
2148 2397
2149 # unload all extensions 2398 warn "removing commands";
2150 for (@exts) { 2399 %COMMAND = ();
2400
2401 warn "removing ext commands";
2402 %EXTCMD = ();
2403
2404 warn "unloading/nuking all extensions";
2405 for my $pkg (@EXTS) {
2151 warn "unloading <$_>"; 2406 warn "... unloading $pkg";
2152 unload_extension $_; 2407
2408 if (my $cb = $pkg->can ("unload")) {
2409 eval {
2410 $cb->($pkg);
2411 1
2412 } or warn "$pkg unloaded, but with errors: $@";
2153 } 2413 }
2154 2414
2415 warn "... nuking $pkg";
2416 Symbol::delete_package $pkg;
2417 }
2418
2155 # unload all modules loaded from $LIBDIR 2419 warn "unloading all perl modules loaded from $LIBDIR";
2156 while (my ($k, $v) = each %INC) { 2420 while (my ($k, $v) = each %INC) {
2157 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2421 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2158 2422
2159 warn "removing <$k>"; 2423 warn "... unloading $k";
2160 delete $INC{$k}; 2424 delete $INC{$k};
2161 2425
2162 $k =~ s/\.pm$//; 2426 $k =~ s/\.pm$//;
2163 $k =~ s/\//::/g; 2427 $k =~ s/\//::/g;
2164 2428
2167 } 2431 }
2168 2432
2169 Symbol::delete_package $k; 2433 Symbol::delete_package $k;
2170 } 2434 }
2171 2435
2172 # sync database to disk
2173 cf::db_sync;
2174 IO::AIO::flush;
2175
2176 # get rid of safe::, as good as possible 2436 warn "getting rid of safe::, as good as possible";
2177 Symbol::delete_package "safe::$_" 2437 Symbol::delete_package "safe::$_"
2178 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2438 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2179 2439
2180 # remove register_script_function callbacks
2181 # TODO
2182
2183 # unload cf.pm "a bit" 2440 warn "unloading cf.pm \"a bit\"";
2184 delete $INC{"cf.pm"}; 2441 delete $INC{"cf.pm"};
2185 2442
2186 # don't, removes xs symbols, too, 2443 # don't, removes xs symbols, too,
2187 # and global variables created in xs 2444 # and global variables created in xs
2188 #Symbol::delete_package __PACKAGE__; 2445 #Symbol::delete_package __PACKAGE__;
2189 2446
2190 # reload cf.pm 2447 warn "unload completed, starting to reload now";
2448
2191 warn "reloading cf.pm"; 2449 warn "reloading cf.pm";
2192 require cf; 2450 require cf;
2193 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2451 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2194 2452
2195 # load config and database again 2453 warn "loading config and database again";
2196 cf::cfg_load; 2454 cf::cfg_load;
2197 cf::db_load; 2455 cf::db_load;
2198 2456
2199 # load extensions
2200 warn "load extensions"; 2457 warn "loading extensions";
2201 cf::load_extensions; 2458 cf::load_extensions;
2202 2459
2203 # reattach attachments to objects 2460 warn "reattaching attachments to objects/players";
2204 warn "reattach";
2205 _global_reattach; 2461 _global_reattach;
2462 warn "reattaching attachments to maps";
2206 reattach $_ for values %MAP; 2463 reattach $_ for values %MAP;
2464
2465 warn "restarting server ticker";
2466
2467 $TICK_WATCHER->start;
2207 }; 2468 };
2208 2469
2209 if ($@) { 2470 if ($@) {
2210 warn $@; 2471 warn $@;
2211 warn "error while reloading, exiting."; 2472 warn "error while reloading, exiting.";
2212 exit 1; 2473 exit 1;
2213 } 2474 }
2214 2475
2215 warn "reloaded successfully"; 2476 warn "reloaded";
2216}; 2477};
2217 2478
2218############################################################################# 2479our $RELOAD_WATCHER; # used only during reload
2219
2220unless ($LINK_MAP) {
2221 $LINK_MAP = cf::map::new;
2222
2223 $LINK_MAP->width (41);
2224 $LINK_MAP->height (41);
2225 $LINK_MAP->alloc;
2226 $LINK_MAP->path ("{link}");
2227 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2228 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2229
2230 # dirty hack because... archetypes are not yet loaded
2231 Event->timer (
2232 after => 10,
2233 cb => sub {
2234 $_[0]->w->cancel;
2235
2236 # provide some exits "home"
2237 my $exit = cf::object::new "exit";
2238
2239 $exit->slaying ($EMERGENCY_POSITION->[0]);
2240 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2241 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2242
2243 $LINK_MAP->insert ($exit->clone, 19, 19);
2244 $LINK_MAP->insert ($exit->clone, 19, 20);
2245 $LINK_MAP->insert ($exit->clone, 19, 21);
2246 $LINK_MAP->insert ($exit->clone, 20, 19);
2247 $LINK_MAP->insert ($exit->clone, 20, 21);
2248 $LINK_MAP->insert ($exit->clone, 21, 19);
2249 $LINK_MAP->insert ($exit->clone, 21, 20);
2250 $LINK_MAP->insert ($exit->clone, 21, 21);
2251
2252 $exit->destroy;
2253 });
2254
2255 $LINK_MAP->{deny_save} = 1;
2256 $LINK_MAP->{deny_reset} = 1;
2257
2258 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2259}
2260
2261register "<global>", __PACKAGE__;
2262 2480
2263register_command "reload" => sub { 2481register_command "reload" => sub {
2264 my ($who, $arg) = @_; 2482 my ($who, $arg) = @_;
2265 2483
2266 if ($who->flag (FLAG_WIZ)) { 2484 if ($who->flag (FLAG_WIZ)) {
2267 $who->message ("start of reload."); 2485 $who->message ("reloading server.");
2486
2487 # doing reload synchronously and two reloads happen back-to-back,
2488 # coro crashes during coro_state_free->destroy here.
2489
2490 $RELOAD_WATCHER ||= Event->timer (
2491 reentrant => 0,
2492 after => 0,
2493 data => WF_AUTOCANCEL,
2494 cb => sub {
2268 reload; 2495 reload;
2269 $who->message ("end of reload."); 2496 undef $RELOAD_WATCHER;
2497 },
2498 );
2270 } 2499 }
2271}; 2500};
2272 2501
2273unshift @INC, $LIBDIR; 2502unshift @INC, $LIBDIR;
2503
2504my $bug_warning = 0;
2274 2505
2275$TICK_WATCHER = Event->timer ( 2506$TICK_WATCHER = Event->timer (
2276 reentrant => 0, 2507 reentrant => 0,
2508 parked => 1,
2277 prio => 0, 2509 prio => 0,
2278 at => $NEXT_TICK || $TICK, 2510 at => $NEXT_TICK || $TICK,
2279 data => WF_AUTOCANCEL, 2511 data => WF_AUTOCANCEL,
2280 cb => sub { 2512 cb => sub {
2513 if ($Coro::current != $Coro::main) {
2514 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2515 unless ++$bug_warning > 10;
2516 return;
2517 }
2518
2519 $NOW = Event::time;
2520
2281 cf::server_tick; # one server iteration 2521 cf::server_tick; # one server iteration
2282 $RUNTIME += $TICK; 2522 $RUNTIME += $TICK;
2283 $NEXT_TICK += $TICK; 2523 $NEXT_TICK += $TICK;
2524
2525 $WAIT_FOR_TICK->broadcast;
2526 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2527
2528 Event::sweep;
2529 Coro::cede_notself;
2530
2531# my $AFTER = Event::time;
2532# warn $AFTER - $NOW;#d#
2284 2533
2285 # if we are delayed by four ticks or more, skip them all 2534 # if we are delayed by four ticks or more, skip them all
2286 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2535 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2287 2536
2288 $TICK_WATCHER->at ($NEXT_TICK); 2537 $TICK_WATCHER->at ($NEXT_TICK);
2289 $TICK_WATCHER->start; 2538 $TICK_WATCHER->start;
2290 }, 2539 },
2291); 2540);
2292 2541
2293IO::AIO::max_poll_time $TICK * 0.2; 2542IO::AIO::max_poll_time $TICK * 0.1;
2294 2543
2295Event->io ( 2544undef $Coro::AIO::WATCHER;
2545$AIO_POLL_WATCHER = Event->io (
2546 reentrant => 0,
2296 fd => IO::AIO::poll_fileno, 2547 fd => IO::AIO::poll_fileno,
2297 poll => 'r', 2548 poll => 'r',
2298 prio => 5, 2549 prio => 6,
2299 data => WF_AUTOCANCEL, 2550 data => WF_AUTOCANCEL,
2300 cb => \&IO::AIO::poll_cb, 2551 cb => \&IO::AIO::poll_cb,
2301); 2552);
2302 2553
2303Event->timer ( 2554$WRITE_RUNTIME_WATCHER = Event->timer (
2555 reentrant => 0,
2304 data => WF_AUTOCANCEL, 2556 data => WF_AUTOCANCEL,
2305 after => 0, 2557 after => 1,
2306 interval => 10, 2558 interval => 10,
2307 cb => sub { 2559 prio => 6, # keep it lowest so it acts like a watchdog
2308 (Coro::unblock_sub { 2560 cb => Coro::unblock_sub {
2309 write_runtime 2561 write_runtime
2310 or warn "ERROR: unable to write runtime file: $!"; 2562 or warn "ERROR: unable to write runtime file: $!";
2311 })->();
2312 }, 2563 },
2313); 2564);
2314 2565
2315END { cf::emergency_save } 2566END { cf::emergency_save }
2316 2567

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