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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.59 by root, Wed Aug 30 16:30:37 2006 UTC vs.
Revision 1.201 by root, Mon Jan 29 18:15:23 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.5 ();
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Data::Dumper;
21use Digest::MD5;
22use Fcntl;
23use IO::AIO 2.32 ();
24use YAML::Syck ();
10use Time::HiRes; 25use Time::HiRes;
11use Event; 26
12$Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
13 28
14use strict; 29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
15 30
16_reload_1; 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1;
17 33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35
18our %COMMAND = (); 36our %COMMAND = ();
37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
43
19our @EVENT; 44our @EVENT;
20our %PROP_TYPE; 45our $LIBDIR = datadir . "/ext";
21our %PROP_IDX;
22our $LIBDIR = maps_directory "perl";
23 46
24our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
25our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
26our $NEXT_TICK; 51our $NEXT_TICK;
52our $NOW;
53
54our %CFG;
55
56our $UPTIME; $UPTIME ||= time;
57our $RUNTIME;
58
59our %PLAYER; # all users
60our %MAP; # all maps
61our $LINK_MAP; # the special {link} map, which is always available
62our $RANDOM_MAPS = cf::localdir . "/random";
63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
69
70binmode STDOUT;
71binmode STDERR;
72
73# read virtual server time, if available
74unless ($RUNTIME || !-e cf::localdir . "/runtime") {
75 open my $fh, "<", cf::localdir . "/runtime"
76 or die "unable to read runtime file: $!";
77 $RUNTIME = <$fh> + 0.;
78}
79
80mkdir cf::localdir;
81mkdir cf::localdir . "/" . cf::playerdir;
82mkdir cf::localdir . "/" . cf::tmpdir;
83mkdir cf::localdir . "/" . cf::uniquedir;
84mkdir $RANDOM_MAPS;
85
86our $EMERGENCY_POSITION;
87
88sub cf::map::normalise;
89
90#############################################################################
91
92=head2 GLOBAL VARIABLES
93
94=over 4
95
96=item $cf::UPTIME
97
98The timestamp of the server start (so not actually an uptime).
99
100=item $cf::RUNTIME
101
102The time this server has run, starts at 0 and is increased by $cf::TICK on
103every server tick.
104
105=item $cf::LIBDIR
106
107The perl library directory, where extensions and cf-specific modules can
108be found. It will be added to C<@INC> automatically.
109
110=item $cf::NOW
111
112The time of the last (current) server tick.
113
114=item $cf::TICK
115
116The interval between server ticks, in seconds.
117
118=item %cf::CFG
119
120Configuration for the server, loaded from C</etc/crossfire/config>, or
121from wherever your confdir points to.
122
123=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
124
125These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
126or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
127processing has been done. Call C<< ->wait >> on them to maximise the
128window of cpu time available, or simply to synchronise to the server tick.
129
130=back
131
132=cut
27 133
28BEGIN { 134BEGIN {
29 *CORE::GLOBAL::warn = sub { 135 *CORE::GLOBAL::warn = sub {
30 my $msg = join "", @_; 136 my $msg = join "", @_;
137 utf8::encode $msg;
138
31 $msg .= "\n" 139 $msg .= "\n"
32 unless $msg =~ /\n$/; 140 unless $msg =~ /\n$/;
33 141
34 print STDERR "cfperl: $msg";
35 LOG llevError, "cfperl: $msg"; 142 LOG llevError, $msg;
36 }; 143 };
37} 144}
38 145
39my %ignore_set = (MAP_PROP_PATH => 1); # I hate the plug-in api. Deeply! 146@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
40 147@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
41# generate property mutators 148@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
42sub prop_gen { 149@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
43 my ($prefix, $class) = @_; 150@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
44
45 no strict 'refs';
46
47 for my $prop (keys %PROP_TYPE) {
48 $prop =~ /^\Q$prefix\E_(.*$)/ or next;
49 my $sub = lc $1;
50
51 my $type = $PROP_TYPE{$prop};
52 my $idx = $PROP_IDX {$prop};
53
54 *{"$class\::get_$sub"} = *{"$class\::$sub"} = sub {
55 $_[0]->get_property ($type, $idx)
56 };
57
58 *{"$class\::set_$sub"} = sub {
59 $_[0]->set_property ($type, $idx, $_[1]);
60 } unless $ignore_set{$prop};
61 }
62}
63
64# auto-generate most of the API
65
66prop_gen OBJECT_PROP => "cf::object";
67# CFAPI_OBJECT_ANIMATION?
68prop_gen PLAYER_PROP => "cf::object::player";
69
70prop_gen MAP_PROP => "cf::map";
71prop_gen ARCH_PROP => "cf::arch";
72
73@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 151@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
74 152
75# we bless all objects into (empty) derived classes to force a method lookup 153# we bless all objects into (empty) derived classes to force a method lookup
76# within the Safe compartment. 154# within the Safe compartment.
77for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 155for my $pkg (qw(
156 cf::global cf::attachable
157 cf::object cf::object::player
158 cf::client cf::player
159 cf::arch cf::living
160 cf::map cf::party cf::region
161)) {
78 no strict 'refs'; 162 no strict 'refs';
79 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 163 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
80} 164}
81 165
82$Event::DIED = sub { 166$Event::DIED = sub {
83 warn "error in event callback: @_"; 167 warn "error in event callback: @_";
84}; 168};
85 169
86my %ext_pkg; 170=head2 UTILITY FUNCTIONS
87my @exts;
88my @hook;
89my %command;
90my %extcmd;
91 171
92############################################################################# 172=over 4
93# utility functions 173
174=item dumpval $ref
175
176=cut
177
178sub dumpval {
179 eval {
180 local $SIG{__DIE__};
181 my $d;
182 if (1) {
183 $d = new Data::Dumper([$_[0]], ["*var"]);
184 $d->Terse(1);
185 $d->Indent(2);
186 $d->Quotekeys(0);
187 $d->Useqq(1);
188 #$d->Bless(...);
189 $d->Seen($_[1]) if @_ > 1;
190 $d = $d->Dump();
191 }
192 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
193 $d
194 } || "[unable to dump $_[0]: '$@']";
195}
94 196
95use JSON::Syck (); # TODO# replace by JSON::PC once working 197use JSON::Syck (); # TODO# replace by JSON::PC once working
198
199=item $ref = cf::from_json $json
200
201Converts a JSON string into the corresponding perl data structure.
202
203=cut
96 204
97sub from_json($) { 205sub from_json($) {
98 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs 206 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
99 JSON::Syck::Load $_[0] 207 JSON::Syck::Load $_[0]
100} 208}
101 209
210=item $json = cf::to_json $ref
211
212Converts a perl data structure into its JSON representation.
213
214=cut
215
102sub to_json($) { 216sub to_json($) {
103 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 217 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
104 JSON::Syck::Dump $_[0] 218 JSON::Syck::Dump $_[0]
105} 219}
106 220
221=item cf::lock_wait $string
222
223Wait until the given lock is available. See cf::lock_acquire.
224
225=item my $lock = cf::lock_acquire $string
226
227Wait until the given lock is available and then acquires it and returns
228a Coro::guard object. If the guard object gets destroyed (goes out of scope,
229for example when the coroutine gets canceled), the lock is automatically
230returned.
231
232Lock names should begin with a unique identifier (for example, cf::map::find
233uses map_find and cf::map::load uses map_load).
234
235=cut
236
237our %LOCK;
238
239sub lock_wait($) {
240 my ($key) = @_;
241
242 # wait for lock, if any
243 while ($LOCK{$key}) {
244 push @{ $LOCK{$key} }, $Coro::current;
245 Coro::schedule;
246 }
247}
248
249sub lock_acquire($) {
250 my ($key) = @_;
251
252 # wait, to be sure we are not locked
253 lock_wait $key;
254
255 $LOCK{$key} = [];
256
257 Coro::guard {
258 # wake up all waiters, to be on the safe side
259 $_->ready for @{ delete $LOCK{$key} };
260 }
261}
262
263sub freeze_mainloop {
264 return unless $TICK_WATCHER->is_active;
265
266 my $guard = Coro::guard {
267 $TICK_WATCHER->start;
268 $WRITE_RUNTIME_WATCHER->start;
269 };
270 $WRITE_RUNTIME_WATCHER->stop;
271 $TICK_WATCHER->stop;
272 $guard
273}
274
275=item cf::async { BLOCK }
276
277Currently the same as Coro::async_pool, meaning you cannot use
278C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
279thing you are allowed to do is call C<prio> on it.
280
281=cut
282
283BEGIN { *async = \&Coro::async_pool }
284
285=item cf::sync_job { BLOCK }
286
287The design of crossfire+ requires that the main coro ($Coro::main) is
288always able to handle events or runnable, as crossfire+ is only partly
289reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
290
291If it must be done, put the blocking parts into C<sync_job>. This will run
292the given BLOCK in another coroutine while waiting for the result. The
293server will be frozen during this time, so the block should either finish
294fast or be very important.
295
296=cut
297
298sub sync_job(&) {
299 my ($job) = @_;
300
301 if ($Coro::current == $Coro::main) {
302 # this is the main coro, too bad, we have to block
303 # till the operation succeeds, freezing the server :/
304
305 # TODO: use suspend/resume instead
306 # (but this is cancel-safe)
307 my $freeze_guard = freeze_mainloop;
308
309 my $busy = 1;
310 my @res;
311
312 (async {
313 @res = eval { $job->() };
314 warn $@ if $@;
315 undef $busy;
316 })->prio (Coro::PRIO_MAX);
317
318 while ($busy) {
319 Coro::cede or Event::one_event;
320 }
321
322 wantarray ? @res : $res[0]
323 } else {
324 # we are in another coroutine, how wonderful, everything just works
325
326 $job->()
327 }
328}
329
330=item $coro = cf::async_ext { BLOCK }
331
332Like async, but this coro is automatically being canceled when the
333extension calling this is being unloaded.
334
335=cut
336
337sub async_ext(&) {
338 my $cb = shift;
339
340 my $coro = &Coro::async ($cb);
341
342 $coro->on_destroy (sub {
343 delete $EXT_CORO{$coro+0};
344 });
345 $EXT_CORO{$coro+0} = $coro;
346
347 $coro
348}
349
350sub write_runtime {
351 my $runtime = cf::localdir . "/runtime";
352
353 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
354 or return;
355
356 my $value = $cf::RUNTIME + 90 + 10;
357 # 10 is the runtime save interval, for a monotonic clock
358 # 60 allows for the watchdog to kill the server.
359
360 (aio_write $fh, 0, (length $value), $value, 0) <= 0
361 and return;
362
363 aio_fsync $fh
364 and return;
365
366 close $fh
367 or return;
368
369 aio_rename "$runtime~", $runtime
370 and return;
371
372 1
373}
374
375=back
376
377=cut
378
107############################################################################# 379#############################################################################
108# "new" plug-in system
109 380
110=head3 EVENTS AND OBJECT ATTACHMENTS 381=head2 ATTACHABLE OBJECTS
382
383Many objects in crossfire are so-called attachable objects. That means you can
384attach callbacks/event handlers (a collection of which is called an "attachment")
385to it. All such attachable objects support the following methods.
386
387In the following description, CLASS can be any of C<global>, C<object>
388C<player>, C<client> or C<map> (i.e. the attachable objects in
389crossfire+).
111 390
112=over 4 391=over 4
113 392
114=item $object->attach ($attachment, key => $value...)
115
116=item $object->detach ($attachment)
117
118Attach/detach a pre-registered attachment to an object.
119
120=item $player->attach ($attachment, key => $value...)
121
122=item $player->detach ($attachment)
123
124Attach/detach a pre-registered attachment to a player.
125
126=item $map->attach ($attachment, key => $value...) 393=item $attachable->attach ($attachment, key => $value...)
127 394
128=item $map->detach ($attachment) 395=item $attachable->detach ($attachment)
129 396
130Attach/detach a pre-registered attachment to a map. 397Attach/detach a pre-registered attachment to a specific object and give it
398the specified key/value pairs as arguments.
131 399
132=item $bool = $object->attached ($name) 400Example, attach a minesweeper attachment to the given object, making it a
40110x10 minesweeper game:
133 402
134=item $bool = $player->attached ($name) 403 $obj->attach (minesweeper => width => 10, height => 10);
135 404
136=item $bool = $map->attached ($name) 405=item $bool = $attachable->attached ($name)
137 406
138Checks wether the named attachment is currently attached to the object. 407Checks wether the named attachment is currently attached to the object.
139 408
140=item cf::attach_global ... 409=item cf::CLASS->attach ...
141 410
142Attach handlers for global events. 411=item cf::CLASS->detach ...
143 412
144This and all following C<attach_*>-functions expect any number of the 413Define an anonymous attachment and attach it to all objects of the given
145following handler/hook descriptions: 414CLASS. See the next function for an explanation of its arguments.
415
416You can attach to global events by using the C<cf::global> class.
417
418Example, log all player logins:
419
420 cf::player->attach (
421 on_login => sub {
422 my ($pl) = @_;
423 ...
424 },
425 );
426
427Example, attach to the jeweler skill:
428
429 cf::object->attach (
430 type => cf::SKILL,
431 subtype => cf::SK_JEWELER,
432 on_use_skill => sub {
433 my ($sk, $ob, $part, $dir, $msg) = @_;
434 ...
435 },
436 );
437
438=item cf::CLASS::attachment $name, ...
439
440Register an attachment by C<$name> through which attachable objects of the
441given CLASS can refer to this attachment.
442
443Some classes such as crossfire maps and objects can specify attachments
444that are attached at load/instantiate time, thus the need for a name.
445
446These calls expect any number of the following handler/hook descriptions:
146 447
147=over 4 448=over 4
148 449
149=item prio => $number 450=item prio => $number
150 451
152by another C<prio> setting). Lower priority handlers get executed 453by another C<prio> setting). Lower priority handlers get executed
153earlier. The default priority is C<0>, and many built-in handlers are 454earlier. The default priority is C<0>, and many built-in handlers are
154registered at priority C<-1000>, so lower priorities should not be used 455registered at priority C<-1000>, so lower priorities should not be used
155unless you know what you are doing. 456unless you know what you are doing.
156 457
458=item type => $type
459
460(Only for C<< cf::object->attach >> calls), limits the attachment to the
461given type of objects only (the additional parameter C<subtype> can be
462used to further limit to the given subtype).
463
157=item on_I<event> => \&cb 464=item on_I<event> => \&cb
158 465
159Call the given code reference whenever the named event happens (event is 466Call the given code reference whenever the named event happens (event is
160something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 467something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
161handlers are recognised generally depends on the type of object these 468handlers are recognised generally depends on the type of object these
170package and register them. Only handlers for eevents supported by the 477package and register them. Only handlers for eevents supported by the
171object/class are recognised. 478object/class are recognised.
172 479
173=back 480=back
174 481
175=item cf::attach_to_type $object_type, $subtype, ... 482Example, define an attachment called "sockpuppet" that calls the given
483event handler when a monster attacks:
176 484
177Attach handlers for a specific object type (e.g. TRANSPORT) and 485 cf::object::attachment sockpuppet =>
178subtype. If C<$subtype> is zero or undef, matches all objects of the given 486 on_skill_attack => sub {
179type. 487 my ($self, $victim) = @_;
180 488 ...
181=item cf::attach_to_objects ...
182
183Attach handlers to all objects. Do not use this except for debugging or
184very rare events, as handlers are (obviously) called for I<all> objects in
185the game.
186
187=item cf::attach_to_players ...
188
189Attach handlers to all players.
190
191=item cf::attach_to_maps ...
192
193Attach handlers to all maps.
194
195=item cf:register_attachment $name, ...
196
197Register an attachment by name through which objects can refer to this
198attachment.
199
200=item cf:register_player_attachment $name, ...
201
202Register an attachment by name through which players can refer to this
203attachment.
204
205=item cf:register_map_attachment $name, ...
206
207Register an attachment by name through which maps can refer to this
208attachment.
209
210=cut
211
212# the following variables are defined in .xs and must not be re-created
213our @CB_GLOBAL = (); # registry for all global events
214our @CB_OBJECT = (); # all objects (should not be used except in emergency)
215our @CB_PLAYER = ();
216our @CB_TYPE = (); # registry for type (cf-object class) based events
217our @CB_MAP = ();
218
219my %attachment;
220
221sub _attach_cb($\%$$$) {
222 my ($registry, $undo, $event, $prio, $cb) = @_;
223
224 use sort 'stable';
225
226 $cb = [$prio, $cb];
227
228 @{$registry->[$event]} = sort
229 { $a->[0] cmp $b->[0] }
230 @{$registry->[$event] || []}, $cb;
231
232 push @{$undo->{cb}}, [$event, $cb];
233}
234
235# attach handles attaching event callbacks
236# the only thing the caller has to do is pass the correct
237# registry (== where the callback attaches to).
238sub _attach(\@$@) {
239 my ($registry, $klass, @arg) = @_;
240
241 my $prio = 0;
242
243 my %undo = (
244 registry => $registry,
245 cb => [],
246 );
247
248 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
249
250 while (@arg) {
251 my $type = shift @arg;
252
253 if ($type eq "prio") {
254 $prio = shift @arg;
255
256 } elsif ($type eq "package") {
257 my $pkg = shift @arg;
258
259 while (my ($name, $id) = each %cb_id) {
260 if (my $cb = $pkg->can ($name)) {
261 _attach_cb $registry, %undo, $id, $prio, $cb;
262 }
263 } 489 }
264
265 } elsif (exists $cb_id{$type}) {
266 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
267
268 } elsif (ref $type) {
269 warn "attaching objects not supported, ignoring.\n";
270
271 } else {
272 shift @arg;
273 warn "attach argument '$type' not supported, ignoring.\n";
274 }
275 }
276
277 \%undo
278}
279
280sub _attach_attachment {
281 my ($obj, $name, %arg) = @_;
282
283 return if exists $obj->{_attachment}{$name};
284
285 my $res;
286
287 if (my $attach = $attachment{$name}) {
288 my $registry = $obj->registry;
289
290 for (@$attach) {
291 my ($klass, @attach) = @$_;
292 $res = _attach @$registry, $klass, @attach;
293 }
294
295 $obj->{$name} = \%arg;
296 } else {
297 warn "object uses attachment '$name' that is not available, postponing.\n";
298 }
299
300 $obj->{_attachment}{$name} = undef;
301
302 $res->{attachment} = $name;
303 $res
304}
305
306*cf::object::attach =
307*cf::player::attach =
308*cf::map::attach = sub {
309 my ($obj, $name, %arg) = @_;
310
311 _attach_attachment $obj, $name, %arg;
312};
313
314# all those should be optimised
315*cf::object::detach =
316*cf::player::detach =
317*cf::map::detach = sub {
318 my ($obj, $name) = @_;
319
320 delete $obj->{_attachment}{$name};
321 reattach ($obj);
322};
323
324*cf::object::attached =
325*cf::player::attached =
326*cf::map::attached = sub {
327 my ($obj, $name) = @_;
328
329 exists $obj->{_attachment}{$name}
330};
331
332sub attach_global {
333 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
334}
335
336sub attach_to_type {
337 my $type = shift;
338 my $subtype = shift;
339
340 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
341}
342
343sub attach_to_objects {
344 _attach @CB_OBJECT, KLASS_OBJECT, @_
345}
346
347sub attach_to_players {
348 _attach @CB_PLAYER, KLASS_PLAYER, @_
349}
350
351sub attach_to_maps {
352 _attach @CB_MAP, KLASS_MAP, @_
353}
354
355sub register_attachment {
356 my $name = shift;
357
358 $attachment{$name} = [[KLASS_OBJECT, @_]];
359}
360
361sub register_player_attachment {
362 my $name = shift;
363
364 $attachment{$name} = [[KLASS_PLAYER, @_]];
365}
366
367sub register_map_attachment {
368 my $name = shift;
369
370 $attachment{$name} = [[KLASS_MAP, @_]];
371}
372
373our $override;
374our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
375
376sub override {
377 $override = 1;
378 @invoke_results = ();
379}
380
381sub do_invoke {
382 my $event = shift;
383 my $callbacks = shift;
384
385 @invoke_results = ();
386
387 local $override;
388
389 for (@$callbacks) {
390 eval { &{$_->[1]} };
391
392 if ($@) {
393 warn "$@";
394 warn "... while processing $EVENT[$event][0] event, skipping processing altogether.\n";
395 override;
396 }
397
398 return 1 if $override;
399 }
400
401 0 490 }
402}
403 491
404=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 492=item $attachable->valid
405
406=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
407
408=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
409
410=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
411
412Generate a global/object/player/map-specific event with the given arguments.
413
414This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
415removed in future versions), and there is no public API to access override
416results (if you must, access C<@cf::invoke_results> directly).
417
418=back
419
420=head2 methods valid for all pointers
421
422=over 4
423
424=item $object->valid
425
426=item $player->valid
427
428=item $map->valid
429 493
430Just because you have a perl object does not mean that the corresponding 494Just because you have a perl object does not mean that the corresponding
431C-level object still exists. If you try to access an object that has no 495C-level object still exists. If you try to access an object that has no
432valid C counterpart anymore you get an exception at runtime. This method 496valid C counterpart anymore you get an exception at runtime. This method
433can be used to test for existence of the C object part without causing an 497can be used to test for existence of the C object part without causing an
434exception. 498exception.
435 499
500=cut
501
502# the following variables are defined in .xs and must not be re-created
503our @CB_GLOBAL = (); # registry for all global events
504our @CB_ATTACHABLE = (); # registry for all attachables
505our @CB_OBJECT = (); # all objects (should not be used except in emergency)
506our @CB_PLAYER = ();
507our @CB_CLIENT = ();
508our @CB_TYPE = (); # registry for type (cf-object class) based events
509our @CB_MAP = ();
510
511my %attachment;
512
513sub cf::attachable::thawer_merge {
514 # simply override everything except _meta
515 local $_[0]{_meta};
516 %{$_[0]} = %{$_[1]};
517}
518
519sub _attach_cb($$$$) {
520 my ($registry, $event, $prio, $cb) = @_;
521
522 use sort 'stable';
523
524 $cb = [$prio, $cb];
525
526 @{$registry->[$event]} = sort
527 { $a->[0] cmp $b->[0] }
528 @{$registry->[$event] || []}, $cb;
529}
530
531# hack
532my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
533
534# attach handles attaching event callbacks
535# the only thing the caller has to do is pass the correct
536# registry (== where the callback attaches to).
537sub _attach {
538 my ($registry, $klass, @arg) = @_;
539
540 my $object_type;
541 my $prio = 0;
542 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
543
544 #TODO: get rid of this hack
545 if ($attachable_klass{$klass}) {
546 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
547 }
548
549 while (@arg) {
550 my $type = shift @arg;
551
552 if ($type eq "prio") {
553 $prio = shift @arg;
554
555 } elsif ($type eq "type") {
556 $object_type = shift @arg;
557 $registry = $CB_TYPE[$object_type] ||= [];
558
559 } elsif ($type eq "subtype") {
560 defined $object_type or Carp::croak "subtype specified without type";
561 my $object_subtype = shift @arg;
562 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
563
564 } elsif ($type eq "package") {
565 my $pkg = shift @arg;
566
567 while (my ($name, $id) = each %cb_id) {
568 if (my $cb = $pkg->can ($name)) {
569 _attach_cb $registry, $id, $prio, $cb;
570 }
571 }
572
573 } elsif (exists $cb_id{$type}) {
574 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
575
576 } elsif (ref $type) {
577 warn "attaching objects not supported, ignoring.\n";
578
579 } else {
580 shift @arg;
581 warn "attach argument '$type' not supported, ignoring.\n";
582 }
583 }
584}
585
586sub _object_attach {
587 my ($obj, $name, %arg) = @_;
588
589 return if exists $obj->{_attachment}{$name};
590
591 if (my $attach = $attachment{$name}) {
592 my $registry = $obj->registry;
593
594 for (@$attach) {
595 my ($klass, @attach) = @$_;
596 _attach $registry, $klass, @attach;
597 }
598
599 $obj->{$name} = \%arg;
600 } else {
601 warn "object uses attachment '$name' that is not available, postponing.\n";
602 }
603
604 $obj->{_attachment}{$name} = undef;
605}
606
607sub cf::attachable::attach {
608 if (ref $_[0]) {
609 _object_attach @_;
610 } else {
611 _attach shift->_attach_registry, @_;
612 }
613};
614
615# all those should be optimised
616sub cf::attachable::detach {
617 my ($obj, $name) = @_;
618
619 if (ref $obj) {
620 delete $obj->{_attachment}{$name};
621 reattach ($obj);
622 } else {
623 Carp::croak "cannot, currently, detach class attachments";
624 }
625};
626
627sub cf::attachable::attached {
628 my ($obj, $name) = @_;
629
630 exists $obj->{_attachment}{$name}
631}
632
633for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
634 eval "#line " . __LINE__ . " 'cf.pm'
635 sub cf::\L$klass\E::_attach_registry {
636 (\\\@CB_$klass, KLASS_$klass)
637 }
638
639 sub cf::\L$klass\E::attachment {
640 my \$name = shift;
641
642 \$attachment{\$name} = [[KLASS_$klass, \@_]];
643 }
644 ";
645 die if $@;
646}
647
648our $override;
649our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
650
651sub override {
652 $override = 1;
653 @invoke_results = ();
654}
655
656sub do_invoke {
657 my $event = shift;
658 my $callbacks = shift;
659
660 @invoke_results = ();
661
662 local $override;
663
664 for (@$callbacks) {
665 eval { &{$_->[1]} };
666
667 if ($@) {
668 warn "$@";
669 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
670 override;
671 }
672
673 return 1 if $override;
674 }
675
676 0
677}
678
679=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
680
681=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
682
683Generate an object-specific event with the given arguments.
684
685This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
686removed in future versions), and there is no public API to access override
687results (if you must, access C<@cf::invoke_results> directly).
688
436=back 689=back
437 690
438=cut 691=cut
439
440*cf::object::valid =
441*cf::player::valid =
442*cf::map::valid = \&cf::_valid;
443 692
444############################################################################# 693#############################################################################
445# object support 694# object support
446 695
447sub instantiate {
448 my ($obj, $data) = @_;
449
450 $data = from_json $data;
451
452 for (@$data) {
453 my ($name, $args) = @$_;
454
455 $obj->attach ($name, %{$args || {} });
456 }
457}
458
459# basically do the same as instantiate, without calling instantiate
460sub reattach { 696sub reattach {
697 # basically do the same as instantiate, without calling instantiate
461 my ($obj) = @_; 698 my ($obj) = @_;
699
700 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
701
462 my $registry = $obj->registry; 702 my $registry = $obj->registry;
463 703
464 @$registry = (); 704 @$registry = ();
465 705
466 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 706 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
467 707
468 for my $name (keys %{ $obj->{_attachment} || {} }) { 708 for my $name (keys %{ $obj->{_attachment} || {} }) {
469 if (my $attach = $attachment{$name}) { 709 if (my $attach = $attachment{$name}) {
470 for (@$attach) { 710 for (@$attach) {
471 my ($klass, @attach) = @$_; 711 my ($klass, @attach) = @$_;
472 _attach @$registry, $klass, @attach; 712 _attach $registry, $klass, @attach;
473 } 713 }
474 } else { 714 } else {
475 warn "object uses attachment '$name' that is not available, postponing.\n"; 715 warn "object uses attachment '$name' that is not available, postponing.\n";
476 } 716 }
477 } 717 }
478} 718}
479 719
480sub object_freezer_save { 720cf::attachable->attach (
481 my ($filename, $rdata, $objs) = @_;
482
483 if (open my $fh, ">:raw", "$filename~") {
484 chmod SAVE_MODE, $fh;
485 syswrite $fh, $$rdata;
486 close $fh;
487
488 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
489 chmod SAVE_MODE, $fh;
490 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
491 close $fh;
492 rename "$filename.pst~", "$filename.pst";
493 } else {
494 unlink "$filename.pst";
495 }
496
497 rename "$filename~", $filename;
498 } else {
499 warn "FATAL: $filename~: $!\n";
500 }
501}
502
503sub object_thawer_load {
504 my ($filename) = @_;
505
506 open my $fh, "<:raw:perlio", "$filename.pst"
507 or return;
508
509 eval { local $/; (Storable::thaw <$fh>)->{objs} }
510}
511
512attach_to_objects
513 prio => -1000000, 721 prio => -1000000,
722 on_instantiate => sub {
723 my ($obj, $data) = @_;
724
725 $data = from_json $data;
726
727 for (@$data) {
728 my ($name, $args) = @$_;
729
730 $obj->attach ($name, %{$args || {} });
731 }
732 },
733 on_reattach => \&reattach,
514 on_clone => sub { 734 on_clone => sub {
515 my ($src, $dst) = @_; 735 my ($src, $dst) = @_;
516 736
517 @{$dst->registry} = @{$src->registry}; 737 @{$dst->registry} = @{$src->registry};
518 738
519 %$dst = %$src; 739 %$dst = %$src;
520 740
521 %{$dst->{_attachment}} = %{$src->{_attachment}} 741 %{$dst->{_attachment}} = %{$src->{_attachment}}
522 if exists $src->{_attachment}; 742 if exists $src->{_attachment};
523 }, 743 },
524; 744);
745
746sub object_freezer_save {
747 my ($filename, $rdata, $objs) = @_;
748
749 sync_job {
750 if (length $$rdata) {
751 warn sprintf "saving %s (%d,%d)\n",
752 $filename, length $$rdata, scalar @$objs;
753
754 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
755 chmod SAVE_MODE, $fh;
756 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
757 aio_fsync $fh;
758 close $fh;
759
760 if (@$objs) {
761 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
762 chmod SAVE_MODE, $fh;
763 my $data = Storable::nfreeze { version => 1, objs => $objs };
764 aio_write $fh, 0, (length $data), $data, 0;
765 aio_fsync $fh;
766 close $fh;
767 aio_rename "$filename.pst~", "$filename.pst";
768 }
769 } else {
770 aio_unlink "$filename.pst";
771 }
772
773 aio_rename "$filename~", $filename;
774 } else {
775 warn "FATAL: $filename~: $!\n";
776 }
777 } else {
778 aio_unlink $filename;
779 aio_unlink "$filename.pst";
780 }
781
782 #d##TODO# nuke non .map-files if exist
783 if ($filename =~ s/\.map$//) {
784 aio_unlink $filename;
785 aio_unlink "$filename.pst";
786 }
787 }
788}
789
790sub object_freezer_as_string {
791 my ($rdata, $objs) = @_;
792
793 use Data::Dumper;
794
795 $$rdata . Dumper $objs
796}
797
798sub object_thawer_load {
799 my ($filename) = @_;
800
801 my ($data, $av);
802
803 #d#TODO remove .map if file does not exist
804 aio_stat $filename and $filename =~ s/\.map$//;
805
806 (aio_load $filename, $data) >= 0
807 or return;
808
809 unless (aio_stat "$filename.pst") {
810 (aio_load "$filename.pst", $av) >= 0
811 or return;
812 $av = eval { (Storable::thaw $av)->{objs} };
813 }
814
815 warn sprintf "loading %s (%d)\n",
816 $filename, length $data, scalar @{$av || []};#d#
817 return ($data, $av);
818}
525 819
526############################################################################# 820#############################################################################
527# old plug-in events 821# command handling &c
528 822
529sub inject_event { 823=item cf::register_command $name => \&callback($ob,$args);
530 my $extension = shift;
531 my $event_code = shift;
532 824
533 my $cb = $hook[$event_code]{$extension} 825Register a callback for execution when the client sends the user command
534 or return; 826$name.
535 827
536 &$cb 828=cut
537}
538
539sub inject_global_event {
540 my $event = shift;
541
542 my $cb = $hook[$event]
543 or return;
544
545 List::Util::max map &$_, values %$cb
546}
547
548sub inject_command {
549 my ($name, $obj, $params) = @_;
550
551 for my $cmd (@{ $command{$name} }) {
552 $cmd->[1]->($obj, $params);
553 }
554
555 -1
556}
557 829
558sub register_command { 830sub register_command {
559 my ($name, $time, $cb) = @_; 831 my ($name, $cb) = @_;
560 832
561 my $caller = caller; 833 my $caller = caller;
562 #warn "registering command '$name/$time' to '$caller'"; 834 #warn "registering command '$name/$time' to '$caller'";
563 835
564 push @{ $command{$name} }, [$time, $cb, $caller]; 836 push @{ $COMMAND{$name} }, [$caller, $cb];
565 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
566} 837}
838
839=item cf::register_extcmd $name => \&callback($pl,$packet);
840
841Register a callbackf ro execution when the client sends an extcmd packet.
842
843If the callback returns something, it is sent back as if reply was being
844called.
845
846=cut
567 847
568sub register_extcmd { 848sub register_extcmd {
569 my ($name, $cb) = @_; 849 my ($name, $cb) = @_;
570 850
571 my $caller = caller; 851 $EXTCMD{$name} = $cb;
572 #warn "registering extcmd '$name' to '$caller'";
573
574 $extcmd{$name} = [$cb, $caller];
575} 852}
576 853
577sub register { 854cf::player->attach (
578 my ($base, $pkg) = @_; 855 on_command => sub {
856 my ($pl, $name, $params) = @_;
579 857
580 #TODO 858 my $cb = $COMMAND{$name}
581} 859 or return;
860
861 for my $cmd (@$cb) {
862 $cmd->[1]->($pl->ob, $params);
863 }
864
865 cf::override;
866 },
867 on_extcmd => sub {
868 my ($pl, $buf) = @_;
869
870 my $msg = eval { from_json $buf };
871
872 if (ref $msg) {
873 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
874 if (my %reply = $cb->($pl, $msg)) {
875 $pl->ext_reply ($msg->{msgid}, %reply);
876 }
877 }
878 } else {
879 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
880 }
881
882 cf::override;
883 },
884);
582 885
583sub load_extension { 886sub load_extension {
584 my ($path) = @_; 887 my ($path) = @_;
585 888
586 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 889 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
587 my $base = $1; 890 my $base = $1;
588 my $pkg = $1; 891 my $pkg = $1;
589 $pkg =~ s/[^[:word:]]/_/g; 892 $pkg =~ s/[^[:word:]]/_/g;
590 $pkg = "ext::$pkg"; 893 $pkg = "ext::$pkg";
591 894
592 warn "loading '$path' into '$pkg'\n"; 895 warn "... loading '$path' into '$pkg'\n";
593 896
594 open my $fh, "<:utf8", $path 897 open my $fh, "<:utf8", $path
595 or die "$path: $!"; 898 or die "$path: $!";
596 899
597 my $source = 900 my $source =
598 "package $pkg; use strict; use utf8;\n" 901 "package $pkg; use strict; use utf8;\n"
599 . "#line 1 \"$path\"\n{\n" 902 . "#line 1 \"$path\"\n{\n"
600 . (do { local $/; <$fh> }) 903 . (do { local $/; <$fh> })
601 . "\n};\n1"; 904 . "\n};\n1";
602 905
603 eval $source 906 unless (eval $source) {
604 or die "$path: $@"; 907 my $msg = $@ ? "$path: $@\n"
605 908 : "extension disabled.\n";
606 push @exts, $pkg; 909 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
607 $ext_pkg{$base} = $pkg; 910 warn $@;
608 911 warn "mandatory extension failed to load, exiting.\n";
609# no strict 'refs'; 912 exit 1;
610# @{"$pkg\::ISA"} = ext::; 913 }
611 914 die $@;
612 register $base, $pkg;
613}
614
615sub unload_extension {
616 my ($pkg) = @_;
617
618 warn "removing extension $pkg\n";
619
620 # remove hooks
621 #TODO
622# for my $idx (0 .. $#PLUGIN_EVENT) {
623# delete $hook[$idx]{$pkg};
624# } 915 }
625 916
626 # remove commands 917 push @EXTS, $pkg;
627 for my $name (keys %command) {
628 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
629
630 if (@cb) {
631 $command{$name} = \@cb;
632 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
633 } else {
634 delete $command{$name};
635 delete $COMMAND{"$name\000"};
636 }
637 }
638
639 # remove extcmds
640 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
641 delete $extcmd{$name};
642 }
643
644 if (my $cb = $pkg->can ("unload")) {
645 eval {
646 $cb->($pkg);
647 1
648 } or warn "$pkg unloaded, but with errors: $@";
649 }
650
651 Symbol::delete_package $pkg;
652} 918}
653 919
654sub load_extensions { 920sub load_extensions {
655 my $LIBDIR = maps_directory "perl";
656
657 for my $ext (<$LIBDIR/*.ext>) { 921 for my $ext (<$LIBDIR/*.ext>) {
658 next unless -r $ext; 922 next unless -r $ext;
659 eval { 923 eval {
660 load_extension $ext; 924 load_extension $ext;
661 1 925 1
662 } or warn "$ext not loaded: $@"; 926 } or warn "$ext not loaded: $@";
663 } 927 }
664} 928}
665 929
666sub _perl_reload(&) { 930#############################################################################
931
932=head2 CORE EXTENSIONS
933
934Functions and methods that extend core crossfire objects.
935
936=cut
937
938package cf::player;
939
940use Coro::AIO;
941
942=head3 cf::player
943
944=over 4
945
946=item cf::player::find $login
947
948Returns the given player object, loading it if necessary (might block).
949
950=cut
951
952sub playerdir($) {
953 cf::localdir
954 . "/"
955 . cf::playerdir
956 . "/"
957 . (ref $_[0] ? $_[0]->ob->name : $_[0])
958}
959
960sub path($) {
961 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
962
963 (playerdir $login) . "/$login.pl"
964}
965
966sub find_active($) {
967 $cf::PLAYER{$_[0]}
968 and $cf::PLAYER{$_[0]}->active
969 and $cf::PLAYER{$_[0]}
970}
971
972sub exists($) {
973 my ($login) = @_;
974
975 $cf::PLAYER{$login}
976 or cf::sync_job { !aio_stat path $login }
977}
978
979sub find($) {
980 return $cf::PLAYER{$_[0]} || do {
981 my $login = $_[0];
982
983 my $guard = cf::lock_acquire "user_find:$login";
984
985 $cf::PLAYER{$_[0]} || do {
986 my $pl = load_pl path $login
987 or return;
988 $cf::PLAYER{$login} = $pl
989 }
990 }
991}
992
993sub save($) {
994 my ($pl) = @_;
995
996 return if $pl->{deny_save};
997
998 my $path = path $pl;
999 my $guard = cf::lock_acquire "user_save:$path";
1000
1001 return if $pl->{deny_save};
1002
1003 aio_mkdir playerdir $pl, 0770;
1004 $pl->{last_save} = $cf::RUNTIME;
1005
1006 $pl->save_pl ($path);
1007 Coro::cede;
1008}
1009
1010sub new($) {
1011 my ($login) = @_;
1012
1013 my $self = create;
1014
1015 $self->ob->name ($login);
1016 $self->{deny_save} = 1;
1017
1018 $cf::PLAYER{$login} = $self;
1019
1020 $self
1021}
1022
1023=item $pl->quit_character
1024
1025Nukes the player without looking back. If logged in, the connection will
1026be destroyed. May block for a long time.
1027
1028=cut
1029
1030sub quit_character {
1031 my ($pl) = @_;
1032
1033 $pl->{deny_save} = 1;
1034 $pl->password ("*"); # this should lock out the player until we nuked the dir
1035
1036 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1037 $pl->deactivate;
1038 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1039 $pl->ns->destroy if $pl->ns;
1040
1041 my $path = playerdir $pl;
1042 my $temp = "$path~$cf::RUNTIME~deleting~";
1043 aio_rename $path, $temp;
1044 delete $cf::PLAYER{$pl->ob->name};
1045 $pl->destroy;
1046 IO::AIO::aio_rmtree $temp;
1047}
1048
1049=item cf::player::list_logins
1050
1051Returns am arrayref of all valid playernames in the system, can take a
1052while and may block, so not sync_job-capable, ever.
1053
1054=cut
1055
1056sub list_logins {
1057 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1058 or return [];
1059
1060 my @logins;
1061
1062 for my $login (@$dirs) {
1063 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1064 aio_read $fh, 0, 512, my $buf, 0 or next;
1065 $buf !~ /^password -------------$/m or next; # official not-valid tag
1066
1067 utf8::decode $login;
1068 push @logins, $login;
1069 }
1070
1071 \@logins
1072}
1073
1074=item $player->maps
1075
1076Returns an arrayref of map paths that are private for this
1077player. May block.
1078
1079=cut
1080
1081sub maps($) {
1082 my ($pl) = @_;
1083
1084 $pl = ref $pl ? $pl->ob->name : $pl;
1085
1086 my $files = aio_readdir playerdir $pl
1087 or return;
1088
1089 my @paths;
1090
1091 for (@$files) {
1092 utf8::decode $_;
1093 next if /\.(?:pl|pst)$/;
1094 next unless /^$PATH_SEP/o;
1095
1096 push @paths, cf::map::normalise "~$pl/$_";
1097 }
1098
1099 \@paths
1100}
1101
1102=item $player->ext_reply ($msgid, $msgtype, %msg)
1103
1104Sends an ext reply to the player.
1105
1106=cut
1107
1108sub ext_reply($$$%) {
1109 my ($self, $id, %msg) = @_;
1110
1111 $msg{msgid} = $id;
1112
1113 $self->send ("ext " . cf::to_json \%msg);
1114}
1115
1116package cf;
1117
1118=back
1119
1120
1121=head3 cf::map
1122
1123=over 4
1124
1125=cut
1126
1127package cf::map;
1128
1129use Fcntl;
1130use Coro::AIO;
1131
1132use overload
1133 '""' => \&as_string,
1134 fallback => 1;
1135
1136our $MAX_RESET = 3600;
1137our $DEFAULT_RESET = 3000;
1138
1139sub generate_random_map {
1140 my ($self, $rmp) = @_;
1141 # mit "rum" bekleckern, nicht
1142 $self->_create_random_map (
1143 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1144 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1145 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1146 $rmp->{exit_on_final_map},
1147 $rmp->{xsize}, $rmp->{ysize},
1148 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1149 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1150 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1151 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1152 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1153 (cf::region::find $rmp->{region}), $rmp->{custom}
1154 )
1155}
1156
1157=item cf::map->register ($regex, $prio)
1158
1159Register a handler for the map path matching the given regex at the
1160givne priority (higher is better, built-in handlers have priority 0, the
1161default).
1162
1163=cut
1164
1165sub register {
1166 my (undef, $regex, $prio) = @_;
1167 my $pkg = caller;
1168
1169 no strict;
1170 push @{"$pkg\::ISA"}, __PACKAGE__;
1171
1172 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1173}
1174
1175# also paths starting with '/'
1176$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1177
1178sub thawer_merge {
1179 my ($self, $merge) = @_;
1180
1181 # we have to keep some variables in memory intact
1182 local $self->{path};
1183 local $self->{load_path};
1184 local $self->{deny_save};
1185 local $self->{deny_reset};
1186
1187 $self->SUPER::thawer_merge ($merge);
1188}
1189
1190sub normalise {
1191 my ($path, $base) = @_;
1192
1193 $path = "$path"; # make sure its a string
1194
1195 $path =~ s/\.map$//;
1196
1197 # map plan:
1198 #
1199 # /! non-realised random map exit (special hack!)
1200 # {... are special paths that are not being touched
1201 # ?xxx/... are special absolute paths
1202 # ?random/... random maps
1203 # /... normal maps
1204 # ~user/... per-player map of a specific user
1205
1206 $path =~ s/$PATH_SEP/\//go;
1207
1208 # treat it as relative path if it starts with
1209 # something that looks reasonable
1210 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1211 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1212
1213 $base =~ s{[^/]+/?$}{};
1214 $path = "$base/$path";
1215 }
1216
1217 for ($path) {
1218 redo if s{//}{/};
1219 redo if s{/\.?/}{/};
1220 redo if s{/[^/]+/\.\./}{/};
1221 }
1222
1223 $path
1224}
1225
1226sub new_from_path {
1227 my (undef, $path, $base) = @_;
1228
1229 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1230
1231 $path = normalise $path, $base;
1232
1233 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1234 if ($path =~ $EXT_MAP{$pkg}[1]) {
1235 my $self = bless cf::map::new, $pkg;
1236 $self->{path} = $path; $self->path ($path);
1237 $self->init; # pass $1 etc.
1238 return $self;
1239 }
1240 }
1241
1242 Carp::carp "unable to resolve path '$path' (base '$base').";
1243 ()
1244}
1245
1246sub init {
1247 my ($self) = @_;
1248
1249 $self
1250}
1251
1252sub as_string {
1253 my ($self) = @_;
1254
1255 "$self->{path}"
1256}
1257
1258# the displayed name, this is a one way mapping
1259sub visible_name {
1260 &as_string
1261}
1262
1263# the original (read-only) location
1264sub load_path {
1265 my ($self) = @_;
1266
1267 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1268}
1269
1270# the temporary/swap location
1271sub save_path {
1272 my ($self) = @_;
1273
1274 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1275 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1276}
1277
1278# the unique path, undef == no special unique path
1279sub uniq_path {
1280 my ($self) = @_;
1281
1282 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1283 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1284}
1285
1286# and all this just because we cannot iterate over
1287# all maps in C++...
1288sub change_all_map_light {
1289 my ($change) = @_;
1290
1291 $_->change_map_light ($change)
1292 for grep $_->outdoor, values %cf::MAP;
1293}
1294
1295sub unlink_save {
1296 my ($self) = @_;
1297
1298 utf8::encode (my $save = $self->save_path);
1299 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1300 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1301
1302 #d#TODO remove .map and also nuke
1303 $save =~ s/\.map// or return;#d#
1304 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1305 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1306}
1307
1308sub load_header_from($) {
1309 my ($self, $path) = @_;
1310
1311 utf8::encode $path;
1312 #aio_open $path, O_RDONLY, 0
1313 # or return;
1314
1315 $self->_load_header ($path)
1316 or return;
1317
1318 $self->{load_path} = $path;
1319
1320 1
1321}
1322
1323sub load_header_orig {
1324 my ($self) = @_;
1325
1326 $self->load_header_from ($self->load_path)
1327}
1328
1329sub load_header_temp {
1330 my ($self) = @_;
1331
1332 $self->load_header_from ($self->save_path)
1333}
1334
1335sub prepare_temp {
1336 my ($self) = @_;
1337
1338 $self->last_access ((delete $self->{last_access})
1339 || $cf::RUNTIME); #d#
1340 # safety
1341 $self->{instantiate_time} = $cf::RUNTIME
1342 if $self->{instantiate_time} > $cf::RUNTIME;
1343}
1344
1345sub prepare_orig {
1346 my ($self) = @_;
1347
1348 $self->{load_original} = 1;
1349 $self->{instantiate_time} = $cf::RUNTIME;
1350 $self->last_access ($cf::RUNTIME);
1351 $self->instantiate;
1352}
1353
1354sub load_header {
1355 my ($self) = @_;
1356
1357 if ($self->load_header_temp) {
1358 $self->prepare_temp;
1359 } else {
1360 $self->load_header_orig
1361 or return;
1362 $self->prepare_orig;
1363 }
1364
1365 1
1366}
1367
1368sub find;
1369sub find {
1370 my ($path, $origin) = @_;
1371
1372 $path = normalise $path, $origin && $origin->path;
1373
1374 cf::lock_wait "map_find:$path";
1375
1376 $cf::MAP{$path} || do {
1377 my $guard = cf::lock_acquire "map_find:$path";
1378 my $map = new_from_path cf::map $path
1379 or return;
1380
1381 $map->{last_save} = $cf::RUNTIME;
1382
1383 $map->load_header
1384 or return;
1385
1386 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1387 # doing this can freeze the server in a sync job, obviously
1388 #$cf::WAIT_FOR_TICK->wait;
1389 $map->reset;
1390 undef $guard;
1391 return find $path;
1392 }
1393
1394 $cf::MAP{$path} = $map
1395 }
1396}
1397
1398sub pre_load { }
1399sub post_load { }
1400
1401sub load {
1402 my ($self) = @_;
1403
1404 local $self->{deny_reset} = 1; # loading can take a long time
1405
1406 my $path = $self->{path};
1407 my $guard = cf::lock_acquire "map_load:$path";
1408
1409 return if $self->in_memory != cf::MAP_SWAPPED;
1410
1411 $self->in_memory (cf::MAP_LOADING);
1412
1413 $self->alloc;
1414
1415 $self->pre_load;
1416
1417 $self->_load_objects ($self->{load_path}, 1)
1418 or return;
1419
1420 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1421 if delete $self->{load_original};
1422
1423 if (my $uniq = $self->uniq_path) {
1424 utf8::encode $uniq;
1425 if (aio_open $uniq, O_RDONLY, 0) {
1426 $self->clear_unique_items;
1427 $self->_load_objects ($uniq, 0);
1428 }
1429 }
1430
1431 Coro::cede;
1432
1433 # now do the right thing for maps
1434 $self->link_multipart_objects;
1435
1436 unless ($self->{deny_activate}) {
1437 $self->decay_objects;
1438 $self->fix_auto_apply;
1439 $self->update_buttons;
1440 Coro::cede;
1441 $self->set_darkness_map;
1442 $self->difficulty ($self->estimate_difficulty)
1443 unless $self->difficulty;
1444 Coro::cede;
1445 $self->activate;
1446 }
1447
1448 $self->post_load;
1449
1450 $self->in_memory (cf::MAP_IN_MEMORY);
1451}
1452
1453sub customise_for {
1454 my ($self, $ob) = @_;
1455
1456 return find "~" . $ob->name . "/" . $self->{path}
1457 if $self->per_player;
1458
1459 $self
1460}
1461
1462# find and load all maps in the 3x3 area around a map
1463sub load_diag {
667 my ($msg) = @_; 1464 my ($map) = @_;
668 1465
669 $msg->("reloading..."); 1466 my @diag; # diagonal neighbours
670 1467
671 eval { 1468 for (0 .. 3) {
672 # 1. cancel all watchers 1469 my $neigh = $map->tile_path ($_)
673 $_->cancel for Event::all_watchers; 1470 or next;
1471 $neigh = find $neigh, $map
1472 or next;
1473 $neigh->load;
674 1474
675 # 2. unload all extensions 1475 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
676 for (@exts) { 1476 [$neigh->tile_path (($_ + 1) % 4), $neigh];
677 $msg->("unloading <$_>"); 1477 }
678 unload_extension $_;
679 }
680 1478
681 # 3. unload all modules loaded from $LIBDIR 1479 for (@diag) {
682 while (my ($k, $v) = each %INC) { 1480 my $neigh = find @$_
683 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 1481 or next;
1482 $neigh->load;
1483 }
1484}
684 1485
685 $msg->("removing <$k>"); 1486sub find_sync {
686 delete $INC{$k}; 1487 my ($path, $origin) = @_;
687 1488
688 $k =~ s/\.pm$//; 1489 cf::sync_job { find $path, $origin }
689 $k =~ s/\//::/g; 1490}
690 1491
691 if (my $cb = $k->can ("unload_module")) { 1492sub do_load_sync {
692 $cb->(); 1493 my ($map) = @_;
1494
1495 cf::sync_job { $map->load };
1496}
1497
1498our %MAP_PREFETCH;
1499our $MAP_PREFETCHER = undef;
1500
1501sub find_async {
1502 my ($path, $origin) = @_;
1503
1504 $path = normalise $path, $origin && $origin->{path};
1505
1506 if (my $map = $cf::MAP{$path}) {
1507 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1508 }
1509
1510 undef $MAP_PREFETCH{$path};
1511 $MAP_PREFETCHER ||= cf::async {
1512 while (%MAP_PREFETCH) {
1513 for my $path (keys %MAP_PREFETCH) {
1514 my $map = find $path
1515 or next;
1516 $map->load;
1517
1518 delete $MAP_PREFETCH{$path};
693 } 1519 }
694
695 Symbol::delete_package $k;
696 }
697
698 # 4. get rid of safe::, as good as possible
699 Symbol::delete_package "safe::$_"
700 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
701
702 # 5. remove register_script_function callbacks
703 # TODO
704 1520 }
705 # 6. unload cf.pm "a bit" 1521 undef $MAP_PREFETCHER;
706 delete $INC{"cf.pm"};
707
708 # don't, removes xs symbols, too,
709 # and global variables created in xs
710 #Symbol::delete_package __PACKAGE__;
711
712 # 7. reload cf.pm
713 $msg->("reloading cf.pm");
714 require cf;
715 }; 1522 };
716 $msg->($@) if $@; 1523 $MAP_PREFETCHER->prio (6);
717 1524
718 $msg->("reloaded"); 1525 ()
719}; 1526}
720 1527
721sub perl_reload() { 1528sub save {
722 _perl_reload { 1529 my ($self) = @_;
723 warn $_[0]; 1530
724 print "$_[0]\n"; 1531 my $lock = cf::lock_acquire "map_data:" . $self->path;
1532
1533 $self->{last_save} = $cf::RUNTIME;
1534
1535 return unless $self->dirty;
1536
1537 my $save = $self->save_path; utf8::encode $save;
1538 my $uniq = $self->uniq_path; utf8::encode $uniq;
1539
1540 $self->{load_path} = $save;
1541
1542 return if $self->{deny_save};
1543
1544 local $self->{last_access} = $self->last_access;#d#
1545
1546 cf::async {
1547 $_->contr->save for $self->players;
725 }; 1548 };
726}
727 1549
728register_command "perl-reload", 0, sub { 1550 if ($uniq) {
729 my ($who, $arg) = @_; 1551 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
730 1552 $self->_save_objects ($uniq, cf::IO_UNIQUES);
731 if ($who->flag (FLAG_WIZ)) {
732 _perl_reload {
733 warn $_[0];
734 $who->message ($_[0]);
735 };
736 }
737};
738
739#############################################################################
740# extcmd framework, basically convert ext <msg>
741# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
742
743attach_to_players
744 on_extcmd => sub {
745 my ($pl, $buf) = @_;
746
747 my $msg = eval { from_json $buf };
748
749 if (ref $msg) {
750 if (my $cb = $extcmd{$msg->{msgtype}}) {
751 if (my %reply = $cb->[0]->($pl, $msg)) {
752 $pl->ext_reply ($msg->{msgid}, %reply);
753 }
754 }
755 } else { 1553 } else {
756 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1554 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
757 }
758
759 cf::override;
760 }, 1555 }
761; 1556}
762 1557
763############################################################################# 1558sub swap_out {
764# load/save/clean perl data associated with a map
765
766*cf::mapsupport::on_clean = sub {
767 my ($map) = @_; 1559 my ($self) = @_;
768 1560
769 my $path = $map->tmpname; 1561 # save first because save cedes
770 defined $path or return; 1562 $self->save;
771 1563
772 unlink "$path.pst"; 1564 my $lock = cf::lock_acquire "map_data:" . $self->path;
773};
774 1565
775attach_to_maps prio => -10000, package => cf::mapsupport::; 1566 return if $self->players;
1567 return if $self->in_memory != cf::MAP_IN_MEMORY;
1568 return if $self->{deny_save};
776 1569
777############################################################################# 1570 $self->clear;
778# load/save perl data associated with player->ob objects 1571 $self->in_memory (cf::MAP_SWAPPED);
779
780sub all_objects(@) {
781 @_, map all_objects ($_->inv), @_
782} 1572}
783 1573
784attach_to_players 1574sub reset_at {
785 on_load => sub { 1575 my ($self) = @_;
786 my ($pl, $path) = @_;
787 1576
788 for my $o (all_objects $pl->ob) { 1577 # TODO: safety, remove and allow resettable per-player maps
789 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1578 return 1e99 if $self->isa ("ext::map_per_player");#d#
790 $o->set_ob_key_value ("_perl_data"); 1579 return 1e99 if $self->{deny_reset};
791 1580
792 %$o = %{ Storable::thaw pack "H*", $value }; 1581 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
793 } 1582 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
794 } 1583
1584 $time + $to
1585}
1586
1587sub should_reset {
1588 my ($self) = @_;
1589
1590 $self->reset_at <= $cf::RUNTIME
1591}
1592
1593sub reset {
1594 my ($self) = @_;
1595
1596 my $lock = cf::lock_acquire "map_data:$self->{path}";
1597
1598 return if $self->players;
1599 return if $self->isa ("ext::map_per_player");#d#
1600
1601 warn "resetting map ", $self->path;#d#
1602
1603 delete $cf::MAP{$self->path};
1604
1605 $self->in_memory (cf::MAP_SWAPPED);
1606 $self->clear;
1607
1608 $_->clear_links_to ($self) for values %cf::MAP;
1609
1610 $self->unlink_save;
1611 $self->destroy;
1612}
1613
1614my $nuke_counter = "aaaa";
1615
1616sub nuke {
1617 my ($self) = @_;
1618
1619 delete $cf::MAP{$self->path};
1620
1621 $self->unlink_save;
1622
1623 bless $self, "cf::map";
1624 delete $self->{deny_reset};
1625 $self->{deny_save} = 1;
1626 $self->reset_timeout (1);
1627 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1628
1629 $cf::MAP{$self->path} = $self;
1630
1631 $self->reset; # polite request, might not happen
1632}
1633
1634=item cf::map::unique_maps
1635
1636Returns an arrayref of paths of all shared maps that have
1637instantiated unique items. May block.
1638
1639=cut
1640
1641sub unique_maps() {
1642 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1643 or return;
1644
1645 my @paths;
1646
1647 for (@$files) {
1648 utf8::decode $_;
1649 next if /\.pst$/;
1650 next unless /^$PATH_SEP/o;
1651
1652 push @paths, cf::map::normalise $_;
795 }, 1653 }
796;
797 1654
798############################################################################# 1655 \@paths
799# core extensions - in perl
800
801=item cf::player::exists $login
802
803Returns true when the given account exists.
804
805=cut
806
807sub cf::player::exists($) {
808 cf::player::find $_[0]
809 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
810} 1656}
811 1657
1658package cf;
1659
1660=back
1661
1662=head3 cf::object
1663
1664=cut
1665
1666package cf::object;
1667
1668=over 4
1669
1670=item $ob->inv_recursive
1671
1672Returns the inventory of the object _and_ their inventories, recursively.
1673
1674=cut
1675
1676sub inv_recursive_;
1677sub inv_recursive_ {
1678 map { $_, inv_recursive_ $_->inv } @_
1679}
1680
1681sub inv_recursive {
1682 inv_recursive_ inv $_[0]
1683}
1684
1685package cf;
1686
1687=back
1688
1689=head3 cf::object::player
1690
1691=over 4
1692
812=item $player->reply ($npc, $msg[, $flags]) 1693=item $player_object->reply ($npc, $msg[, $flags])
813 1694
814Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1695Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
815can be C<undef>. Does the right thing when the player is currently in a 1696can be C<undef>. Does the right thing when the player is currently in a
816dialogue with the given NPC character. 1697dialogue with the given NPC character.
817 1698
818=cut 1699=cut
819 1700
820# rough implementation of a future "reply" method that works 1701# rough implementation of a future "reply" method that works
821# with dialog boxes. 1702# with dialog boxes.
1703#TODO: the first argument must go, split into a $npc->reply_to ( method
822sub cf::object::player::reply($$$;$) { 1704sub cf::object::player::reply($$$;$) {
823 my ($self, $npc, $msg, $flags) = @_; 1705 my ($self, $npc, $msg, $flags) = @_;
824 1706
825 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1707 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
826 1708
830 $msg = $npc->name . " says: $msg" if $npc; 1712 $msg = $npc->name . " says: $msg" if $npc;
831 $self->message ($msg, $flags); 1713 $self->message ($msg, $flags);
832 } 1714 }
833} 1715}
834 1716
835=item $player->ext_reply ($msgid, $msgtype, %msg) 1717=item $player_object->may ("access")
836 1718
837Sends an ext reply to the player. 1719Returns wether the given player is authorized to access resource "access"
1720(e.g. "command_wizcast").
838 1721
839=cut 1722=cut
840 1723
841sub cf::player::ext_reply($$$%) { 1724sub cf::object::player::may {
1725 my ($self, $access) = @_;
1726
1727 $self->flag (cf::FLAG_WIZ) ||
1728 (ref $cf::CFG{"may_$access"}
1729 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1730 : $cf::CFG{"may_$access"})
1731}
1732
1733=item $player_object->enter_link
1734
1735Freezes the player and moves him/her to a special map (C<{link}>).
1736
1737The player should be reasonably safe there for short amounts of time. You
1738I<MUST> call C<leave_link> as soon as possible, though.
1739
1740Will never block.
1741
1742=item $player_object->leave_link ($map, $x, $y)
1743
1744Moves the player out of the special C<{link}> map onto the specified
1745map. If the map is not valid (or omitted), the player will be moved back
1746to the location he/she was before the call to C<enter_link>, or, if that
1747fails, to the emergency map position.
1748
1749Might block.
1750
1751=cut
1752
1753sub link_map {
1754 unless ($LINK_MAP) {
1755 $LINK_MAP = cf::map::find "{link}"
1756 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1757 $LINK_MAP->load;
1758 }
1759
1760 $LINK_MAP
1761}
1762
1763sub cf::object::player::enter_link {
1764 my ($self) = @_;
1765
1766 $self->deactivate_recursive;
1767
1768 return if UNIVERSAL::isa $self->map, "ext::map_link";
1769
1770 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1771 if $self->map;
1772
1773 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1774}
1775
1776sub cf::object::player::leave_link {
1777 my ($self, $map, $x, $y) = @_;
1778
1779 my $link_pos = delete $self->{_link_pos};
1780
1781 unless ($map) {
1782 # restore original map position
1783 ($map, $x, $y) = @{ $link_pos || [] };
1784 $map = cf::map::find $map;
1785
1786 unless ($map) {
1787 ($map, $x, $y) = @$EMERGENCY_POSITION;
1788 $map = cf::map::find $map
1789 or die "FATAL: cannot load emergency map\n";
1790 }
1791 }
1792
1793 ($x, $y) = (-1, -1)
1794 unless (defined $x) && (defined $y);
1795
1796 # use -1 or undef as default coordinates, not 0, 0
1797 ($x, $y) = ($map->enter_x, $map->enter_y)
1798 if $x <=0 && $y <= 0;
1799
1800 $map->load;
1801 $map->load_diag;
1802
1803 return unless $self->contr->active;
1804 $self->activate_recursive;
1805 $self->enter_map ($map, $x, $y);
1806}
1807
1808cf::player->attach (
1809 on_logout => sub {
1810 my ($pl) = @_;
1811
1812 # abort map switching before logout
1813 if ($pl->ob->{_link_pos}) {
1814 cf::sync_job {
1815 $pl->ob->leave_link
1816 };
1817 }
1818 },
1819 on_login => sub {
1820 my ($pl) = @_;
1821
1822 # try to abort aborted map switching on player login :)
1823 # should happen only on crashes
1824 if ($pl->ob->{_link_pos}) {
1825 $pl->ob->enter_link;
1826 (async {
1827 # we need this sleep as the login has a concurrent enter_exit running
1828 # and this sleep increases chances of the player not ending up in scorn
1829 $pl->ob->reply (undef,
1830 "There was an internal problem at your last logout, "
1831 . "the server will try to bring you to your intended destination in a second.",
1832 cf::NDI_RED);
1833 Coro::Timer::sleep 1;
1834 $pl->ob->leave_link;
1835 })->prio (2);
1836 }
1837 },
1838);
1839
1840=item $player_object->goto ($path, $x, $y)
1841
1842=cut
1843
1844sub cf::object::player::goto {
1845 my ($self, $path, $x, $y) = @_;
1846
1847 $self->enter_link;
1848
1849 (async {
1850 my $map = eval {
1851 my $map = cf::map::find $path;
1852 $map = $map->customise_for ($self) if $map;
1853 $map
1854 } or
1855 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1856
1857 $self->leave_link ($map, $x, $y);
1858 })->prio (1);
1859}
1860
1861=item $player_object->enter_exit ($exit_object)
1862
1863=cut
1864
1865sub parse_random_map_params {
1866 my ($spec) = @_;
1867
1868 my $rmp = { # defaults
1869 xsize => (cf::rndm 15, 40),
1870 ysize => (cf::rndm 15, 40),
1871 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1872 #layout => string,
1873 };
1874
1875 for (split /\n/, $spec) {
1876 my ($k, $v) = split /\s+/, $_, 2;
1877
1878 $rmp->{lc $k} = $v if (length $k) && (length $v);
1879 }
1880
1881 $rmp
1882}
1883
1884sub prepare_random_map {
1885 my ($exit) = @_;
1886
1887 my $guard = cf::lock_acquire "exit_prepare:$exit";
1888
1889 # all this does is basically replace the /! path by
1890 # a new random map path (?random/...) with a seed
1891 # that depends on the exit object
1892
1893 my $rmp = parse_random_map_params $exit->msg;
1894
1895 if ($exit->map) {
1896 $rmp->{region} = $exit->region->name;
1897 $rmp->{origin_map} = $exit->map->path;
1898 $rmp->{origin_x} = $exit->x;
1899 $rmp->{origin_y} = $exit->y;
1900 }
1901
1902 $rmp->{random_seed} ||= $exit->random_seed;
1903
1904 my $data = cf::to_json $rmp;
1905 my $md5 = Digest::MD5::md5_hex $data;
1906 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1907
1908 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1909 aio_write $fh, 0, (length $data), $data, 0;
1910 undef $fh;
1911 aio_rename "$meta~", $meta;
1912
1913 $exit->slaying ("?random/$md5");
1914 $exit->msg (undef);
1915 }
1916}
1917
1918sub cf::object::player::enter_exit {
842 my ($self, $id, %msg) = @_; 1919 my ($self, $exit) = @_;
843 1920
844 $msg{msgid} = $id; 1921 return unless $self->type == cf::PLAYER;
845 1922
846 $self->send ("ext " . to_json \%msg); 1923 if ($exit->slaying eq "/!") {
847} 1924 #TODO: this should de-fi-ni-te-ly not be a sync-job
1925 cf::sync_job { prepare_random_map $exit };
1926 }
848 1927
849############################################################################# 1928 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
850# map scripting support 1929 my $hp = $exit->stats->hp;
1930 my $sp = $exit->stats->sp;
1931
1932 $self->enter_link;
1933
1934 (async {
1935 $self->deactivate_recursive; # just to be sure
1936 unless (eval {
1937 $self->goto ($slaying, $hp, $sp);
1938
1939 1;
1940 }) {
1941 $self->message ("Something went wrong deep within the crossfire server. "
1942 . "I'll try to bring you back to the map you were before. "
1943 . "Please report this to the dungeon master!",
1944 cf::NDI_UNIQUE | cf::NDI_RED);
1945
1946 warn "ERROR in enter_exit: $@";
1947 $self->leave_link;
1948 }
1949 })->prio (1);
1950}
1951
1952=head3 cf::client
1953
1954=over 4
1955
1956=item $client->send_drawinfo ($text, $flags)
1957
1958Sends a drawinfo packet to the client. Circumvents output buffering so
1959should not be used under normal circumstances.
1960
1961=cut
1962
1963sub cf::client::send_drawinfo {
1964 my ($self, $text, $flags) = @_;
1965
1966 utf8::encode $text;
1967 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1968}
1969
1970
1971=item $success = $client->query ($flags, "text", \&cb)
1972
1973Queues a query to the client, calling the given callback with
1974the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1975C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1976
1977Queries can fail, so check the return code. Or don't, as queries will become
1978reliable at some point in the future.
1979
1980=cut
1981
1982sub cf::client::query {
1983 my ($self, $flags, $text, $cb) = @_;
1984
1985 return unless $self->state == ST_PLAYING
1986 || $self->state == ST_SETUP
1987 || $self->state == ST_CUSTOM;
1988
1989 $self->state (ST_CUSTOM);
1990
1991 utf8::encode $text;
1992 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1993
1994 $self->send_packet ($self->{query_queue}[0][0])
1995 if @{ $self->{query_queue} } == 1;
1996}
1997
1998cf::client->attach (
1999 on_reply => sub {
2000 my ($ns, $msg) = @_;
2001
2002 # this weird shuffling is so that direct followup queries
2003 # get handled first
2004 my $queue = delete $ns->{query_queue}
2005 or return; # be conservative, not sure how that can happen, but we saw a crash here
2006
2007 (shift @$queue)->[1]->($msg);
2008
2009 push @{ $ns->{query_queue} }, @$queue;
2010
2011 if (@{ $ns->{query_queue} } == @$queue) {
2012 if (@$queue) {
2013 $ns->send_packet ($ns->{query_queue}[0][0]);
2014 } else {
2015 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2016 }
2017 }
2018 },
2019);
2020
2021=item $client->async (\&cb)
2022
2023Create a new coroutine, running the specified callback. The coroutine will
2024be automatically cancelled when the client gets destroyed (e.g. on logout,
2025or loss of connection).
2026
2027=cut
2028
2029sub cf::client::async {
2030 my ($self, $cb) = @_;
2031
2032 my $coro = &Coro::async ($cb);
2033
2034 $coro->on_destroy (sub {
2035 delete $self->{_coro}{$coro+0};
2036 });
2037
2038 $self->{_coro}{$coro+0} = $coro;
2039
2040 $coro
2041}
2042
2043cf::client->attach (
2044 on_destroy => sub {
2045 my ($ns) = @_;
2046
2047 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2048 },
2049);
2050
2051=back
2052
2053
2054=head2 SAFE SCRIPTING
2055
2056Functions that provide a safe environment to compile and execute
2057snippets of perl code without them endangering the safety of the server
2058itself. Looping constructs, I/O operators and other built-in functionality
2059is not available in the safe scripting environment, and the number of
2060functions and methods that can be called is greatly reduced.
2061
2062=cut
851 2063
852our $safe = new Safe "safe"; 2064our $safe = new Safe "safe";
853our $safe_hole = new Safe::Hole; 2065our $safe_hole = new Safe::Hole;
854 2066
855$SIG{FPE} = 'IGNORE'; 2067$SIG{FPE} = 'IGNORE';
856 2068
857$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2069$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time));
858 2070
859# here we export the classes and methods available to script code 2071# here we export the classes and methods available to script code
860 2072
2073=pod
2074
2075The following fucntions and emthods are available within a safe environment:
2076
2077 cf::object contr pay_amount pay_player map
2078 cf::object::player player
2079 cf::player peaceful
2080 cf::map trigger
2081
2082=cut
2083
861for ( 2084for (
862 ["cf::object" => qw(contr pay_amount pay_player)], 2085 ["cf::object" => qw(contr pay_amount pay_player map)],
863 ["cf::object::player" => qw(player)], 2086 ["cf::object::player" => qw(player)],
864 ["cf::player" => qw(peaceful)], 2087 ["cf::player" => qw(peaceful)],
2088 ["cf::map" => qw(trigger)],
865) { 2089) {
866 no strict 'refs'; 2090 no strict 'refs';
867 my ($pkg, @funs) = @$_; 2091 my ($pkg, @funs) = @$_;
868 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2092 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
869 for @funs; 2093 for @funs;
870} 2094}
2095
2096=over 4
2097
2098=item @retval = safe_eval $code, [var => value, ...]
2099
2100Compiled and executes the given perl code snippet. additional var/value
2101pairs result in temporary local (my) scalar variables of the given name
2102that are available in the code snippet. Example:
2103
2104 my $five = safe_eval '$first + $second', first => 1, second => 4;
2105
2106=cut
871 2107
872sub safe_eval($;@) { 2108sub safe_eval($;@) {
873 my ($code, %vars) = @_; 2109 my ($code, %vars) = @_;
874 2110
875 my $qcode = $code; 2111 my $qcode = $code;
898 } 2134 }
899 2135
900 wantarray ? @res : $res[0] 2136 wantarray ? @res : $res[0]
901} 2137}
902 2138
2139=item cf::register_script_function $function => $cb
2140
2141Register a function that can be called from within map/npc scripts. The
2142function should be reasonably secure and should be put into a package name
2143like the extension.
2144
2145Example: register a function that gets called whenever a map script calls
2146C<rent::overview>, as used by the C<rent> extension.
2147
2148 cf::register_script_function "rent::overview" => sub {
2149 ...
2150 };
2151
2152=cut
2153
903sub register_script_function { 2154sub register_script_function {
904 my ($fun, $cb) = @_; 2155 my ($fun, $cb) = @_;
905 2156
906 no strict 'refs'; 2157 no strict 'refs';
907 *{"safe::$fun"} = $safe_hole->wrap ($cb); 2158 *{"safe::$fun"} = $safe_hole->wrap ($cb);
908} 2159}
909 2160
2161=back
2162
2163=cut
2164
2165#############################################################################
2166
2167=head2 EXTENSION DATABASE SUPPORT
2168
2169Crossfire maintains a very simple database for extension use. It can
2170currently store anything that can be serialised using Storable, which
2171excludes objects.
2172
2173The parameter C<$family> should best start with the name of the extension
2174using it, it should be unique.
2175
2176=over 4
2177
2178=item $hashref = cf::db_get $family
2179
2180Return a hashref for use by the extension C<$family>, which can be
2181modified. After modifications, you have to call C<cf::db_dirty> or
2182C<cf::db_sync>.
2183
2184=item $value = cf::db_get $family => $key
2185
2186Returns a single value from the database
2187
2188=item cf::db_put $family => $hashref
2189
2190Stores the given family hashref into the database. Updates are delayed, if
2191you want the data to be synced to disk immediately, use C<cf::db_sync>.
2192
2193=item cf::db_put $family => $key => $value
2194
2195Stores the given C<$value> in the family hash. Updates are delayed, if you
2196want the data to be synced to disk immediately, use C<cf::db_sync>.
2197
2198=item cf::db_dirty
2199
2200Marks the database as dirty, to be updated at a later time.
2201
2202=item cf::db_sync
2203
2204Immediately write the database to disk I<if it is dirty>.
2205
2206=cut
2207
2208our $DB;
2209
2210{
2211 my $path = cf::localdir . "/database.pst";
2212
2213 sub db_load() {
2214 $DB = stat $path ? Storable::retrieve $path : { };
2215 }
2216
2217 my $pid;
2218
2219 sub db_save() {
2220 waitpid $pid, 0 if $pid;
2221 if (0 == ($pid = fork)) {
2222 $DB->{_meta}{version} = 1;
2223 Storable::nstore $DB, "$path~";
2224 rename "$path~", $path;
2225 cf::_exit 0 if defined $pid;
2226 }
2227 }
2228
2229 my $dirty;
2230
2231 sub db_sync() {
2232 db_save if $dirty;
2233 undef $dirty;
2234 }
2235
2236 my $idle = Event->idle (
2237 reentrant => 0,
2238 min => 10,
2239 max => 20,
2240 repeat => 0,
2241 data => WF_AUTOCANCEL,
2242 cb => \&db_sync,
2243 );
2244
2245 sub db_dirty() {
2246 $dirty = 1;
2247 $idle->start;
2248 }
2249
2250 sub db_get($;$) {
2251 @_ >= 2
2252 ? $DB->{$_[0]}{$_[1]}
2253 : ($DB->{$_[0]} ||= { })
2254 }
2255
2256 sub db_put($$;$) {
2257 if (@_ >= 3) {
2258 $DB->{$_[0]}{$_[1]} = $_[2];
2259 } else {
2260 $DB->{$_[0]} = $_[1];
2261 }
2262 db_dirty;
2263 }
2264
2265 cf::global->attach (
2266 prio => 10000,
2267 on_cleanup => sub {
2268 db_sync;
2269 },
2270 );
2271}
2272
910############################################################################# 2273#############################################################################
911# the server's main() 2274# the server's main()
912 2275
2276sub cfg_load {
2277 open my $fh, "<:utf8", cf::confdir . "/config"
2278 or return;
2279
2280 local $/;
2281 *CFG = YAML::Syck::Load <$fh>;
2282
2283 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2284
2285 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2286 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2287
2288 if (exists $CFG{mlockall}) {
2289 eval {
2290 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2291 and die "WARNING: m(un)lockall failed: $!\n";
2292 };
2293 warn $@ if $@;
2294 }
2295}
2296
913sub main { 2297sub main {
2298 # we must not ever block the main coroutine
2299 local $Coro::idle = sub {
2300 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2301 (async {
2302 Event::one_event;
2303 })->prio (Coro::PRIO_MAX);
2304 };
2305
2306 cfg_load;
2307 db_load;
2308 load_extensions;
2309
2310 $TICK_WATCHER->start;
914 Event::loop; 2311 Event::loop;
915} 2312}
916 2313
917############################################################################# 2314#############################################################################
918# initialisation 2315# initialisation and cleanup
919 2316
920register "<global>", __PACKAGE__; 2317# install some emergency cleanup handlers
2318BEGIN {
2319 for my $signal (qw(INT HUP TERM)) {
2320 Event->signal (
2321 reentrant => 0,
2322 data => WF_AUTOCANCEL,
2323 signal => $signal,
2324 prio => 0,
2325 cb => sub {
2326 cf::cleanup "SIG$signal";
2327 },
2328 );
2329 }
2330}
2331
2332sub emergency_save() {
2333 my $freeze_guard = cf::freeze_mainloop;
2334
2335 warn "enter emergency perl save\n";
2336
2337 cf::sync_job {
2338 # use a peculiar iteration method to avoid tripping on perl
2339 # refcount bugs in for. also avoids problems with players
2340 # and maps saved/destroyed asynchronously.
2341 warn "begin emergency player save\n";
2342 for my $login (keys %cf::PLAYER) {
2343 my $pl = $cf::PLAYER{$login} or next;
2344 $pl->valid or next;
2345 $pl->save;
2346 }
2347 warn "end emergency player save\n";
2348
2349 warn "begin emergency map save\n";
2350 for my $path (keys %cf::MAP) {
2351 my $map = $cf::MAP{$path} or next;
2352 $map->valid or next;
2353 $map->save;
2354 }
2355 warn "end emergency map save\n";
2356 };
2357
2358 warn "leave emergency perl save\n";
2359}
2360
2361sub reload() {
2362 # can/must only be called in main
2363 if ($Coro::current != $Coro::main) {
2364 warn "can only reload from main coroutine";
2365 return;
2366 }
2367
2368 warn "reloading...";
2369
2370 warn "cancelling server ticker";
2371 $TICK_WATCHER->cancel;
2372
2373 cf::emergency_save;
2374
2375 eval {
2376 # if anything goes wrong in here, we should simply crash as we already saved
2377
2378 warn "syncing database to disk";
2379 cf::db_sync;
2380
2381 warn "cancelling all WF_AUTOCANCEL watchers";
2382 for (Event::all_watchers) {
2383 $_->cancel if $_->data & WF_AUTOCANCEL;
2384 }
2385
2386 warn "flushing outstanding aio requests";
2387 for (;;) {
2388 IO::AIO::flush;
2389 Coro::cede;
2390 last unless IO::AIO::nreqs;
2391 warn "iterate...";
2392 }
2393
2394 warn "cancelling all extension coros";
2395 $_->cancel for values %EXT_CORO;
2396 %EXT_CORO = ();
2397
2398 warn "removing commands";
2399 %COMMAND = ();
2400
2401 warn "removing ext commands";
2402 %EXTCMD = ();
2403
2404 warn "unloading/nuking all extensions";
2405 for my $pkg (@EXTS) {
2406 warn "... unloading $pkg";
2407
2408 if (my $cb = $pkg->can ("unload")) {
2409 eval {
2410 $cb->($pkg);
2411 1
2412 } or warn "$pkg unloaded, but with errors: $@";
2413 }
2414
2415 warn "... nuking $pkg";
2416 Symbol::delete_package $pkg;
2417 }
2418
2419 warn "unloading all perl modules loaded from $LIBDIR";
2420 while (my ($k, $v) = each %INC) {
2421 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2422
2423 warn "... unloading $k";
2424 delete $INC{$k};
2425
2426 $k =~ s/\.pm$//;
2427 $k =~ s/\//::/g;
2428
2429 if (my $cb = $k->can ("unload_module")) {
2430 $cb->();
2431 }
2432
2433 Symbol::delete_package $k;
2434 }
2435
2436 warn "getting rid of safe::, as good as possible";
2437 Symbol::delete_package "safe::$_"
2438 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2439
2440 warn "unloading cf.pm \"a bit\"";
2441 delete $INC{"cf.pm"};
2442
2443 # don't, removes xs symbols, too,
2444 # and global variables created in xs
2445 #Symbol::delete_package __PACKAGE__;
2446
2447 warn "unload completed, starting to reload now";
2448
2449 warn "reloading cf.pm";
2450 require cf;
2451 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2452
2453 warn "loading config and database again";
2454 cf::cfg_load;
2455 cf::db_load;
2456
2457 warn "loading extensions";
2458 cf::load_extensions;
2459
2460 warn "reattaching attachments to objects/players";
2461 _global_reattach;
2462 warn "reattaching attachments to maps";
2463 reattach $_ for values %MAP;
2464
2465 warn "restarting server ticker";
2466
2467 $TICK_WATCHER->start;
2468 };
2469
2470 if ($@) {
2471 warn $@;
2472 warn "error while reloading, exiting.";
2473 exit 1;
2474 }
2475
2476 warn "reloaded";
2477};
2478
2479our $RELOAD_WATCHER; # used only during reload
2480
2481register_command "reload" => sub {
2482 my ($who, $arg) = @_;
2483
2484 if ($who->flag (FLAG_WIZ)) {
2485 $who->message ("reloading server.");
2486
2487 # doing reload synchronously and two reloads happen back-to-back,
2488 # coro crashes during coro_state_free->destroy here.
2489
2490 $RELOAD_WATCHER ||= Event->timer (
2491 reentrant => 0,
2492 after => 0,
2493 data => WF_AUTOCANCEL,
2494 cb => sub {
2495 reload;
2496 undef $RELOAD_WATCHER;
2497 },
2498 );
2499 }
2500};
921 2501
922unshift @INC, $LIBDIR; 2502unshift @INC, $LIBDIR;
923 2503
924load_extensions; 2504my $bug_warning = 0;
925 2505
926$TICK_WATCHER = Event->timer ( 2506$TICK_WATCHER = Event->timer (
2507 reentrant => 0,
2508 parked => 1,
927 prio => 1, 2509 prio => 0,
928 at => $NEXT_TICK || 1, 2510 at => $NEXT_TICK || $TICK,
2511 data => WF_AUTOCANCEL,
929 cb => sub { 2512 cb => sub {
2513 if ($Coro::current != $Coro::main) {
2514 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2515 unless ++$bug_warning > 10;
2516 return;
2517 }
2518
2519 $NOW = Event::time;
2520
930 cf::server_tick; # one server iteration 2521 cf::server_tick; # one server iteration
931 2522 $RUNTIME += $TICK;
932 my $NOW = Event::time;
933 $NEXT_TICK += $TICK; 2523 $NEXT_TICK += $TICK;
934 2524
2525 $WAIT_FOR_TICK->broadcast;
2526 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2527
2528 Event::sweep;
2529 Coro::cede_notself;
2530
2531# my $AFTER = Event::time;
2532# warn $AFTER - $NOW;#d#
2533
935 # if we are delayed by four ticks, skip them all 2534 # if we are delayed by four ticks or more, skip them all
936 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2535 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
937 2536
938 $TICK_WATCHER->at ($NEXT_TICK); 2537 $TICK_WATCHER->at ($NEXT_TICK);
939 $TICK_WATCHER->start; 2538 $TICK_WATCHER->start;
940 }, 2539 },
941); 2540);
942 2541
943_reload_2; 2542IO::AIO::max_poll_time $TICK * 0.1;
2543
2544undef $Coro::AIO::WATCHER;
2545$AIO_POLL_WATCHER = Event->io (
2546 reentrant => 0,
2547 fd => IO::AIO::poll_fileno,
2548 poll => 'r',
2549 prio => 6,
2550 data => WF_AUTOCANCEL,
2551 cb => \&IO::AIO::poll_cb,
2552);
2553
2554$WRITE_RUNTIME_WATCHER = Event->timer (
2555 reentrant => 0,
2556 data => WF_AUTOCANCEL,
2557 after => 1,
2558 interval => 10,
2559 prio => 6, # keep it lowest so it acts like a watchdog
2560 cb => Coro::unblock_sub {
2561 write_runtime
2562 or warn "ERROR: unable to write runtime file: $!";
2563 },
2564);
2565
2566END { cf::emergency_save }
944 2567
9451 25681
946 2569

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