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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.123 by root, Tue Jan 2 19:18:33 2007 UTC vs.
Revision 1.202 by root, Mon Jan 29 20:16:28 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 69
58binmode STDOUT; 70binmode STDOUT;
59binmode STDERR; 71binmode STDERR;
60 72
61# read virtual server time, if available 73# read virtual server time, if available
69mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
73 85
74# a special map that is always available 86our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 87
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 88sub cf::map::normalise;
78 89
79############################################################################# 90#############################################################################
80 91
81=head2 GLOBAL VARIABLES 92=head2 GLOBAL VARIABLES
82 93
106 117
107=item %cf::CFG 118=item %cf::CFG
108 119
109Configuration for the server, loaded from C</etc/crossfire/config>, or 120Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 121from wherever your confdir points to.
122
123=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
124
125These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
126or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
127processing has been done. Call C<< ->wait >> on them to maximise the
128window of cpu time available, or simply to synchronise to the server tick.
111 129
112=back 130=back
113 131
114=cut 132=cut
115 133
119 utf8::encode $msg; 137 utf8::encode $msg;
120 138
121 $msg .= "\n" 139 $msg .= "\n"
122 unless $msg =~ /\n$/; 140 unless $msg =~ /\n$/;
123 141
124 LOG llevError, "cfperl: $msg"; 142 LOG llevError, $msg;
125 }; 143 };
126} 144}
127 145
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 146@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 147@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 165
148$Event::DIED = sub { 166$Event::DIED = sub {
149 warn "error in event callback: @_"; 167 warn "error in event callback: @_";
150}; 168};
151 169
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 170=head2 UTILITY FUNCTIONS
157 171
158=over 4 172=over 4
159 173
174=item dumpval $ref
175
160=cut 176=cut
177
178sub dumpval {
179 eval {
180 local $SIG{__DIE__};
181 my $d;
182 if (1) {
183 $d = new Data::Dumper([$_[0]], ["*var"]);
184 $d->Terse(1);
185 $d->Indent(2);
186 $d->Quotekeys(0);
187 $d->Useqq(1);
188 #$d->Bless(...);
189 $d->Seen($_[1]) if @_ > 1;
190 $d = $d->Dump();
191 }
192 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
193 $d
194 } || "[unable to dump $_[0]: '$@']";
195}
161 196
162use JSON::Syck (); # TODO# replace by JSON::PC once working 197use JSON::Syck (); # TODO# replace by JSON::PC once working
163 198
164=item $ref = cf::from_json $json 199=item $ref = cf::from_json $json
165 200
181sub to_json($) { 216sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 217 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 218 JSON::Syck::Dump $_[0]
184} 219}
185 220
186=item my $guard = cf::guard { BLOCK }
187
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207
208=item cf::lock_wait $string 221=item cf::lock_wait $string
209 222
210Wait until the given lock is available. See cf::lock_acquire. 223Wait until the given lock is available. See cf::lock_acquire.
211 224
212=item my $lock = cf::lock_acquire $string 225=item my $lock = cf::lock_acquire $string
213 226
214Wait until the given lock is available and then acquires it and returns 227Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 228a Coro::guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 229for example when the coroutine gets canceled), the lock is automatically
217returned. 230returned.
218 231
219Lock names should begin with a unique identifier (for example, find_map 232Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 233uses map_find and cf::map::load uses map_load).
221 234
222=cut 235=cut
223 236
224our %LOCK; 237our %LOCK;
225 238
239 # wait, to be sure we are not locked 252 # wait, to be sure we are not locked
240 lock_wait $key; 253 lock_wait $key;
241 254
242 $LOCK{$key} = []; 255 $LOCK{$key} = [];
243 256
244 cf::guard { 257 Coro::guard {
245 # wake up all waiters, to be on the safe side 258 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} }; 259 $_->ready for @{ delete $LOCK{$key} };
247 } 260 }
248} 261}
262
263sub freeze_mainloop {
264 return unless $TICK_WATCHER->is_active;
265
266 my $guard = Coro::guard {
267 $TICK_WATCHER->start;
268 $WRITE_RUNTIME_WATCHER->start;
269 };
270 $WRITE_RUNTIME_WATCHER->stop;
271 $TICK_WATCHER->stop;
272 $guard
273}
274
275=item cf::async { BLOCK }
276
277Currently the same as Coro::async_pool, meaning you cannot use
278C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
279thing you are allowed to do is call C<prio> on it.
280
281=cut
282
283BEGIN { *async = \&Coro::async_pool }
249 284
250=item cf::sync_job { BLOCK } 285=item cf::sync_job { BLOCK }
251 286
252The design of crossfire+ requires that the main coro ($Coro::main) is 287The design of crossfire+ requires that the main coro ($Coro::main) is
253always able to handle events or runnable, as crossfire+ is only partly 288always able to handle events or runnable, as crossfire+ is only partly
267 # this is the main coro, too bad, we have to block 302 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/ 303 # till the operation succeeds, freezing the server :/
269 304
270 # TODO: use suspend/resume instead 305 # TODO: use suspend/resume instead
271 # (but this is cancel-safe) 306 # (but this is cancel-safe)
272 local $FREEZE = 1; 307 my $freeze_guard = freeze_mainloop;
273 308
274 my $busy = 1; 309 my $busy = 1;
275 my @res; 310 my @res;
276 311
277 (Coro::async { 312 (async {
278 @res = eval { $job->() }; 313 @res = eval { $job->() };
279 warn $@ if $@; 314 warn $@ if $@;
280 undef $busy; 315 undef $busy;
281 })->prio (Coro::PRIO_MAX); 316 })->prio (Coro::PRIO_MAX);
282 317
283 while ($busy) { 318 while ($busy) {
284 Coro::cede_notself; 319 Coro::cede or Event::one_event;
285 Event::one_event unless Coro::nready;
286 } 320 }
287 321
288 wantarray ? @res : $res[0] 322 wantarray ? @res : $res[0]
289 } else { 323 } else {
290 # we are in another coroutine, how wonderful, everything just works 324 # we are in another coroutine, how wonderful, everything just works
291 325
292 $job->() 326 $job->()
293 } 327 }
294} 328}
295 329
296=item $coro = cf::coro { BLOCK } 330=item $coro = cf::async_ext { BLOCK }
297 331
298Creates and returns a new coro. This coro is automcatially being canceled 332Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 333extension calling this is being unloaded.
300 334
301=cut 335=cut
302 336
303sub coro(&) { 337sub async_ext(&) {
304 my $cb = shift; 338 my $cb = shift;
305 339
306 my $coro; $coro = async { 340 my $coro = &Coro::async ($cb);
307 eval {
308 $cb->();
309 };
310 warn $@ if $@;
311 };
312 341
313 $coro->on_destroy (sub { 342 $coro->on_destroy (sub {
314 delete $EXT_CORO{$coro+0}; 343 delete $EXT_CORO{$coro+0};
315 }); 344 });
316 $EXT_CORO{$coro+0} = $coro; 345 $EXT_CORO{$coro+0} = $coro;
322 my $runtime = cf::localdir . "/runtime"; 351 my $runtime = cf::localdir . "/runtime";
323 352
324 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 353 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
325 or return; 354 or return;
326 355
356 my $value = $cf::RUNTIME + 90 + 10;
327 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 357 # 10 is the runtime save interval, for a monotonic clock
358 # 60 allows for the watchdog to kill the server.
359
328 (aio_write $fh, 0, (length $value), $value, 0) <= 0 360 (aio_write $fh, 0, (length $value), $value, 0) <= 0
329 and return; 361 and return;
330 362
331 aio_fsync $fh 363 aio_fsync $fh
332 and return; 364 and return;
341} 373}
342 374
343=back 375=back
344 376
345=cut 377=cut
346
347#############################################################################
348
349package cf::path;
350
351sub new {
352 my ($class, $path, $base) = @_;
353
354 $path = $path->as_string if ref $path;
355
356 my $self = bless { }, $class;
357
358 # {... are special paths that are not touched
359 # ?xxx/... are special absolute paths
360 # ?random/... random maps
361 # /! non-realised random map exit
362 # /... normal maps
363 # ~/... per-player maps without a specific player (DO NOT USE)
364 # ~user/... per-player map of a specific user
365
366 if ($path =~ /^{/) {
367 # fine as it is
368 } elsif ($path =~ s{^\?random/}{}) {
369 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
370 $self->{random} = cf::from_json $data;
371 } else {
372 if ($path =~ s{^~([^/]+)?}{}) {
373 $self->{user_rel} = 1;
374
375 if (defined $1) {
376 $self->{user} = $1;
377 } elsif ($base =~ m{^~([^/]+)/}) {
378 $self->{user} = $1;
379 } else {
380 warn "cannot resolve user-relative path without user <$path,$base>\n";
381 }
382 } elsif ($path =~ /^\//) {
383 # already absolute
384 } else {
385 $base =~ s{[^/]+/?$}{};
386 return $class->new ("$base/$path");
387 }
388
389 for ($path) {
390 redo if s{/\.?/}{/};
391 redo if s{/[^/]+/\.\./}{/};
392 }
393 }
394
395 $self->{path} = $path;
396
397 $self
398}
399
400# the name / primary key / in-game path
401sub as_string {
402 my ($self) = @_;
403
404 $self->{user_rel} ? "~$self->{user}$self->{path}"
405 : $self->{random} ? "?random/$self->{path}"
406 : $self->{path}
407}
408
409# the displayed name, this is a one way mapping
410sub visible_name {
411 my ($self) = @_;
412
413# if (my $rmp = $self->{random}) {
414# # todo: be more intelligent about this
415# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
416# } else {
417 $self->as_string
418# }
419}
420
421# escape the /'s in the path
422sub _escaped_path {
423 # ∕ is U+2215
424 (my $path = $_[0]{path}) =~ s/\//∕/g;
425 $path
426}
427
428# the original (read-only) location
429sub load_path {
430 my ($self) = @_;
431
432 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
433}
434
435# the temporary/swap location
436sub save_path {
437 my ($self) = @_;
438
439 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
440 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
441 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
442}
443
444# the unique path, might be eq to save_path
445sub uniq_path {
446 my ($self) = @_;
447
448 $self->{user_rel} || $self->{random}
449 ? undef
450 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
451}
452
453# return random map parameters, or undef
454sub random_map_params {
455 my ($self) = @_;
456
457 $self->{random}
458}
459
460# this is somewhat ugly, but style maps do need special treatment
461sub is_style_map {
462 $_[0]{path} =~ m{^/styles/}
463}
464
465package cf;
466 378
467############################################################################# 379#############################################################################
468 380
469=head2 ATTACHABLE OBJECTS 381=head2 ATTACHABLE OBJECTS
470 382
596our @CB_TYPE = (); # registry for type (cf-object class) based events 508our @CB_TYPE = (); # registry for type (cf-object class) based events
597our @CB_MAP = (); 509our @CB_MAP = ();
598 510
599my %attachment; 511my %attachment;
600 512
513sub cf::attachable::thawer_merge {
514 # simply override everything except _meta
515 local $_[0]{_meta};
516 %{$_[0]} = %{$_[1]};
517}
518
601sub _attach_cb($$$$) { 519sub _attach_cb($$$$) {
602 my ($registry, $event, $prio, $cb) = @_; 520 my ($registry, $event, $prio, $cb) = @_;
603 521
604 use sort 'stable'; 522 use sort 'stable';
605 523
776# object support 694# object support
777 695
778sub reattach { 696sub reattach {
779 # basically do the same as instantiate, without calling instantiate 697 # basically do the same as instantiate, without calling instantiate
780 my ($obj) = @_; 698 my ($obj) = @_;
699
700 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
781 701
782 my $registry = $obj->registry; 702 my $registry = $obj->registry;
783 703
784 @$registry = (); 704 @$registry = ();
785 705
856 } 776 }
857 } else { 777 } else {
858 aio_unlink $filename; 778 aio_unlink $filename;
859 aio_unlink "$filename.pst"; 779 aio_unlink "$filename.pst";
860 } 780 }
781
782 #d##TODO# nuke non .map-files if exist
783 if ($filename =~ s/\.map$//) {
784 aio_unlink $filename;
785 aio_unlink "$filename.pst";
786 }
861 } 787 }
862} 788}
863 789
864sub object_freezer_as_string { 790sub object_freezer_as_string {
865 my ($rdata, $objs) = @_; 791 my ($rdata, $objs) = @_;
871 797
872sub object_thawer_load { 798sub object_thawer_load {
873 my ($filename) = @_; 799 my ($filename) = @_;
874 800
875 my ($data, $av); 801 my ($data, $av);
802
803 #d#TODO remove .map if file does not exist
804 aio_stat $filename and $filename =~ s/\.map$//;
876 805
877 (aio_load $filename, $data) >= 0 806 (aio_load $filename, $data) >= 0
878 or return; 807 or return;
879 808
880 unless (aio_stat "$filename.pst") { 809 unless (aio_stat "$filename.pst") {
917=cut 846=cut
918 847
919sub register_extcmd { 848sub register_extcmd {
920 my ($name, $cb) = @_; 849 my ($name, $cb) = @_;
921 850
922 my $caller = caller;
923 #warn "registering extcmd '$name' to '$caller'";
924
925 $EXTCMD{$name} = [$cb, $caller]; 851 $EXTCMD{$name} = $cb;
926} 852}
927 853
928cf::player->attach ( 854cf::player->attach (
929 on_command => sub { 855 on_command => sub {
930 my ($pl, $name, $params) = @_; 856 my ($pl, $name, $params) = @_;
943 869
944 my $msg = eval { from_json $buf }; 870 my $msg = eval { from_json $buf };
945 871
946 if (ref $msg) { 872 if (ref $msg) {
947 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 873 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
948 if (my %reply = $cb->[0]->($pl, $msg)) { 874 if (my %reply = $cb->($pl, $msg)) {
949 $pl->ext_reply ($msg->{msgid}, %reply); 875 $pl->ext_reply ($msg->{msgid}, %reply);
950 } 876 }
951 } 877 }
952 } else { 878 } else {
953 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 879 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
955 881
956 cf::override; 882 cf::override;
957 }, 883 },
958); 884);
959 885
960sub register {
961 my ($base, $pkg) = @_;
962
963 #TODO
964}
965
966sub load_extension { 886sub load_extension {
967 my ($path) = @_; 887 my ($path) = @_;
968 888
969 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 889 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
970 my $base = $1; 890 my $base = $1;
971 my $pkg = $1; 891 my $pkg = $1;
972 $pkg =~ s/[^[:word:]]/_/g; 892 $pkg =~ s/[^[:word:]]/_/g;
973 $pkg = "ext::$pkg"; 893 $pkg = "ext::$pkg";
974 894
975 warn "loading '$path' into '$pkg'\n"; 895 warn "... loading '$path' into '$pkg'\n";
976 896
977 open my $fh, "<:utf8", $path 897 open my $fh, "<:utf8", $path
978 or die "$path: $!"; 898 or die "$path: $!";
979 899
980 my $source = 900 my $source =
981 "package $pkg; use strict; use utf8;\n" 901 "package $pkg; use strict; use utf8;\n"
982 . "#line 1 \"$path\"\n{\n" 902 . "#line 1 \"$path\"\n{\n"
983 . (do { local $/; <$fh> }) 903 . (do { local $/; <$fh> })
984 . "\n};\n1"; 904 . "\n};\n1";
985 905
986 eval $source 906 unless (eval $source) {
987 or die $@ ? "$path: $@\n" 907 my $msg = $@ ? "$path: $@\n"
988 : "extension disabled.\n"; 908 : "extension disabled.\n";
989 909 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
990 push @exts, $pkg; 910 warn $@;
991 $ext_pkg{$base} = $pkg; 911 warn "mandatory extension failed to load, exiting.\n";
992 912 exit 1;
993# no strict 'refs'; 913 }
994# @{"$pkg\::ISA"} = ext::; 914 die $@;
995
996 register $base, $pkg;
997}
998
999sub unload_extension {
1000 my ($pkg) = @_;
1001
1002 warn "removing extension $pkg\n";
1003
1004 # remove hooks
1005 #TODO
1006# for my $idx (0 .. $#PLUGIN_EVENT) {
1007# delete $hook[$idx]{$pkg};
1008# } 915 }
1009 916
1010 # remove commands 917 push @EXTS, $pkg;
1011 for my $name (keys %COMMAND) {
1012 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1013
1014 if (@cb) {
1015 $COMMAND{$name} = \@cb;
1016 } else {
1017 delete $COMMAND{$name};
1018 }
1019 }
1020
1021 # remove extcmds
1022 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1023 delete $EXTCMD{$name};
1024 }
1025
1026 if (my $cb = $pkg->can ("unload")) {
1027 eval {
1028 $cb->($pkg);
1029 1
1030 } or warn "$pkg unloaded, but with errors: $@";
1031 }
1032
1033 Symbol::delete_package $pkg;
1034} 918}
1035 919
1036sub load_extensions { 920sub load_extensions {
1037 for my $ext (<$LIBDIR/*.ext>) { 921 for my $ext (<$LIBDIR/*.ext>) {
1038 next unless -r $ext; 922 next unless -r $ext;
1042 } or warn "$ext not loaded: $@"; 926 } or warn "$ext not loaded: $@";
1043 } 927 }
1044} 928}
1045 929
1046############################################################################# 930#############################################################################
1047# load/save/clean perl data associated with a map
1048
1049*cf::mapsupport::on_clean = sub {
1050 my ($map) = @_;
1051
1052 my $path = $map->tmpname;
1053 defined $path or return;
1054
1055 unlink "$path.pst";
1056};
1057
1058cf::map->attach (prio => -10000, package => cf::mapsupport::);
1059
1060#############################################################################
1061# load/save perl data associated with player->ob objects
1062
1063sub all_objects(@) {
1064 @_, map all_objects ($_->inv), @_
1065}
1066
1067# TODO: compatibility cruft, remove when no longer needed
1068cf::player->attach (
1069 on_load => sub {
1070 my ($pl, $path) = @_;
1071
1072 for my $o (all_objects $pl->ob) {
1073 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1074 $o->set_ob_key_value ("_perl_data");
1075
1076 %$o = %{ Storable::thaw pack "H*", $value };
1077 }
1078 }
1079 },
1080);
1081
1082#############################################################################
1083 931
1084=head2 CORE EXTENSIONS 932=head2 CORE EXTENSIONS
1085 933
1086Functions and methods that extend core crossfire objects. 934Functions and methods that extend core crossfire objects.
1087 935
936=cut
937
938package cf::player;
939
940use Coro::AIO;
941
1088=head3 cf::player 942=head3 cf::player
1089 943
1090=over 4 944=over 4
1091 945
1092=item cf::player::exists $login 946=item cf::player::find $login
1093 947
1094Returns true when the given account exists. 948Returns the given player object, loading it if necessary (might block).
1095 949
1096=cut 950=cut
1097 951
1098sub cf::player::exists($) { 952sub playerdir($) {
1099 cf::player::find $_[0] 953 cf::localdir
1100 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 954 . "/"
955 . cf::playerdir
956 . "/"
957 . (ref $_[0] ? $_[0]->ob->name : $_[0])
958}
959
960sub path($) {
961 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
962
963 (playerdir $login) . "/$login.pl"
964}
965
966sub find_active($) {
967 $cf::PLAYER{$_[0]}
968 and $cf::PLAYER{$_[0]}->active
969 and $cf::PLAYER{$_[0]}
970}
971
972sub exists($) {
973 my ($login) = @_;
974
975 $cf::PLAYER{$login}
976 or cf::sync_job { !aio_stat path $login }
977}
978
979sub find($) {
980 return $cf::PLAYER{$_[0]} || do {
981 my $login = $_[0];
982
983 my $guard = cf::lock_acquire "user_find:$login";
984
985 $cf::PLAYER{$_[0]} || do {
986 my $pl = load_pl path $login
987 or return;
988 $cf::PLAYER{$login} = $pl
989 }
990 }
991}
992
993sub save($) {
994 my ($pl) = @_;
995
996 return if $pl->{deny_save};
997
998 my $path = path $pl;
999 my $guard = cf::lock_acquire "user_save:$path";
1000
1001 return if $pl->{deny_save};
1002
1003 aio_mkdir playerdir $pl, 0770;
1004 $pl->{last_save} = $cf::RUNTIME;
1005
1006 $pl->save_pl ($path);
1007 Coro::cede;
1008}
1009
1010sub new($) {
1011 my ($login) = @_;
1012
1013 my $self = create;
1014
1015 $self->ob->name ($login);
1016 $self->{deny_save} = 1;
1017
1018 $cf::PLAYER{$login} = $self;
1019
1020 $self
1021}
1022
1023=item $pl->quit_character
1024
1025Nukes the player without looking back. If logged in, the connection will
1026be destroyed. May block for a long time.
1027
1028=cut
1029
1030sub quit_character {
1031 my ($pl) = @_;
1032
1033 $pl->{deny_save} = 1;
1034 $pl->password ("*"); # this should lock out the player until we nuked the dir
1035
1036 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1037 $pl->deactivate;
1038 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1039 $pl->ns->destroy if $pl->ns;
1040
1041 my $path = playerdir $pl;
1042 my $temp = "$path~$cf::RUNTIME~deleting~";
1043 aio_rename $path, $temp;
1044 delete $cf::PLAYER{$pl->ob->name};
1045 $pl->destroy;
1046 IO::AIO::aio_rmtree $temp;
1047}
1048
1049=item cf::player::list_logins
1050
1051Returns am arrayref of all valid playernames in the system, can take a
1052while and may block, so not sync_job-capable, ever.
1053
1054=cut
1055
1056sub list_logins {
1057 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1058 or return [];
1059
1060 my @logins;
1061
1062 for my $login (@$dirs) {
1063 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1064 aio_read $fh, 0, 512, my $buf, 0 or next;
1065 $buf !~ /^password -------------$/m or next; # official not-valid tag
1066
1067 utf8::decode $login;
1068 push @logins, $login;
1069 }
1070
1071 \@logins
1072}
1073
1074=item $player->maps
1075
1076Returns an arrayref of map paths that are private for this
1077player. May block.
1078
1079=cut
1080
1081sub maps($) {
1082 my ($pl) = @_;
1083
1084 $pl = ref $pl ? $pl->ob->name : $pl;
1085
1086 my $files = aio_readdir playerdir $pl
1087 or return;
1088
1089 my @paths;
1090
1091 for (@$files) {
1092 utf8::decode $_;
1093 next if /\.(?:pl|pst)$/;
1094 next unless /^$PATH_SEP/o;
1095
1096 push @paths, cf::map::normalise "~$pl/$_";
1097 }
1098
1099 \@paths
1101} 1100}
1102 1101
1103=item $player->ext_reply ($msgid, $msgtype, %msg) 1102=item $player->ext_reply ($msgid, $msgtype, %msg)
1104 1103
1105Sends an ext reply to the player. 1104Sends an ext reply to the player.
1106 1105
1107=cut 1106=cut
1108 1107
1109sub cf::player::ext_reply($$$%) { 1108sub ext_reply($$$%) {
1110 my ($self, $id, %msg) = @_; 1109 my ($self, $id, %msg) = @_;
1111 1110
1112 $msg{msgid} = $id; 1111 $msg{msgid} = $id;
1113 1112
1114 $self->send ("ext " . to_json \%msg); 1113 $self->send ("ext " . cf::to_json \%msg);
1115} 1114}
1115
1116package cf;
1116 1117
1117=back 1118=back
1118 1119
1119 1120
1120=head3 cf::map 1121=head3 cf::map
1126package cf::map; 1127package cf::map;
1127 1128
1128use Fcntl; 1129use Fcntl;
1129use Coro::AIO; 1130use Coro::AIO;
1130 1131
1132use overload
1133 '""' => \&as_string,
1134 fallback => 1;
1135
1131our $MAX_RESET = 7200; 1136our $MAX_RESET = 3600;
1132our $DEFAULT_RESET = 3600; 1137our $DEFAULT_RESET = 3000;
1133 1138
1134sub generate_random_map { 1139sub generate_random_map {
1135 my ($path, $rmp) = @_; 1140 my ($self, $rmp) = @_;
1136
1137 # mit "rum" bekleckern, nicht 1141 # mit "rum" bekleckern, nicht
1138 cf::map::_create_random_map 1142 $self->_create_random_map (
1139 $path,
1140 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1143 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1141 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1144 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1142 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1145 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1143 $rmp->{exit_on_final_map}, 1146 $rmp->{exit_on_final_map},
1144 $rmp->{xsize}, $rmp->{ysize}, 1147 $rmp->{xsize}, $rmp->{ysize},
1145 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1148 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1146 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1149 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1147 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1150 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1148 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1151 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1149 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1152 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1150 (cf::region::find $rmp->{region}) 1153 (cf::region::find $rmp->{region}), $rmp->{custom}
1154 )
1155}
1156
1157=item cf::map->register ($regex, $prio)
1158
1159Register a handler for the map path matching the given regex at the
1160givne priority (higher is better, built-in handlers have priority 0, the
1161default).
1162
1163=cut
1164
1165sub register {
1166 my (undef, $regex, $prio) = @_;
1167 my $pkg = caller;
1168
1169 no strict;
1170 push @{"$pkg\::ISA"}, __PACKAGE__;
1171
1172 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1173}
1174
1175# also paths starting with '/'
1176$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1177
1178sub thawer_merge {
1179 my ($self, $merge) = @_;
1180
1181 # we have to keep some variables in memory intact
1182 local $self->{path};
1183 local $self->{load_path};
1184 local $self->{deny_save};
1185 local $self->{deny_reset};
1186
1187 $self->SUPER::thawer_merge ($merge);
1188}
1189
1190sub normalise {
1191 my ($path, $base) = @_;
1192
1193 $path = "$path"; # make sure its a string
1194
1195 $path =~ s/\.map$//;
1196
1197 # map plan:
1198 #
1199 # /! non-realised random map exit (special hack!)
1200 # {... are special paths that are not being touched
1201 # ?xxx/... are special absolute paths
1202 # ?random/... random maps
1203 # /... normal maps
1204 # ~user/... per-player map of a specific user
1205
1206 $path =~ s/$PATH_SEP/\//go;
1207
1208 # treat it as relative path if it starts with
1209 # something that looks reasonable
1210 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1211 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1212
1213 $base =~ s{[^/]+/?$}{};
1214 $path = "$base/$path";
1215 }
1216
1217 for ($path) {
1218 redo if s{//}{/};
1219 redo if s{/\.?/}{/};
1220 redo if s{/[^/]+/\.\./}{/};
1221 }
1222
1223 $path
1224}
1225
1226sub new_from_path {
1227 my (undef, $path, $base) = @_;
1228
1229 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1230
1231 $path = normalise $path, $base;
1232
1233 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1234 if ($path =~ $EXT_MAP{$pkg}[1]) {
1235 my $self = bless cf::map::new, $pkg;
1236 $self->{path} = $path; $self->path ($path);
1237 $self->init; # pass $1 etc.
1238 return $self;
1239 }
1240 }
1241
1242 Carp::carp "unable to resolve path '$path' (base '$base').";
1243 ()
1244}
1245
1246sub init {
1247 my ($self) = @_;
1248
1249 $self
1250}
1251
1252sub as_string {
1253 my ($self) = @_;
1254
1255 "$self->{path}"
1256}
1257
1258# the displayed name, this is a one way mapping
1259sub visible_name {
1260 &as_string
1261}
1262
1263# the original (read-only) location
1264sub load_path {
1265 my ($self) = @_;
1266
1267 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1268}
1269
1270# the temporary/swap location
1271sub save_path {
1272 my ($self) = @_;
1273
1274 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1275 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1276}
1277
1278# the unique path, undef == no special unique path
1279sub uniq_path {
1280 my ($self) = @_;
1281
1282 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1283 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1151} 1284}
1152 1285
1153# and all this just because we cannot iterate over 1286# and all this just because we cannot iterate over
1154# all maps in C++... 1287# all maps in C++...
1155sub change_all_map_light { 1288sub change_all_map_light {
1157 1290
1158 $_->change_map_light ($change) 1291 $_->change_map_light ($change)
1159 for grep $_->outdoor, values %cf::MAP; 1292 for grep $_->outdoor, values %cf::MAP;
1160} 1293}
1161 1294
1295sub unlink_save {
1296 my ($self) = @_;
1297
1298 utf8::encode (my $save = $self->save_path);
1299 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1300 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1301
1302 #d#TODO remove .map and also nuke
1303 $save =~ s/\.map// or return;#d#
1304 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1305 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1306}
1307
1162sub try_load_header($) { 1308sub load_header_from($) {
1163 my ($path) = @_; 1309 my ($self, $path) = @_;
1164 1310
1165 utf8::encode $path; 1311 utf8::encode $path;
1166 aio_open $path, O_RDONLY, 0 1312 #aio_open $path, O_RDONLY, 0
1313 # or return;
1314
1315 $self->_load_header ($path)
1167 or return; 1316 or return;
1168 1317
1169 my $map = cf::map::new 1318 $self->{load_path} = $path;
1319
1320 1
1321}
1322
1323sub load_header_orig {
1324 my ($self) = @_;
1325
1326 $self->load_header_from ($self->load_path)
1327}
1328
1329sub load_header_temp {
1330 my ($self) = @_;
1331
1332 $self->load_header_from ($self->save_path)
1333}
1334
1335sub prepare_temp {
1336 my ($self) = @_;
1337
1338 $self->last_access ((delete $self->{last_access})
1339 || $cf::RUNTIME); #d#
1340 # safety
1341 $self->{instantiate_time} = $cf::RUNTIME
1342 if $self->{instantiate_time} > $cf::RUNTIME;
1343}
1344
1345sub prepare_orig {
1346 my ($self) = @_;
1347
1348 $self->{load_original} = 1;
1349 $self->{instantiate_time} = $cf::RUNTIME;
1350 $self->last_access ($cf::RUNTIME);
1351 $self->instantiate;
1352}
1353
1354sub load_header {
1355 my ($self) = @_;
1356
1357 if ($self->load_header_temp) {
1358 $self->prepare_temp;
1359 } else {
1360 $self->load_header_orig
1170 or return; 1361 or return;
1362 $self->prepare_orig;
1363 }
1171 1364
1172 $map->load_header ($path) 1365 1
1173 or return;
1174
1175 $map->{load_path} = $path;
1176
1177 $map
1178} 1366}
1179 1367
1368sub find;
1180sub find_map { 1369sub find {
1181 my ($path, $origin) = @_; 1370 my ($path, $origin) = @_;
1182 1371
1183 #warn "find_map<$path,$origin>\n";#d#
1184
1185 $path = new cf::path $path, $origin && $origin->path; 1372 $path = normalise $path, $origin && $origin->path;
1186 my $key = $path->as_string;
1187 1373
1188 cf::lock_wait "map_find:$key"; 1374 cf::lock_wait "map_find:$path";
1189 1375
1190 $cf::MAP{$key} || do { 1376 $cf::MAP{$path} || do {
1191 my $guard = cf::lock_acquire "map_find:$key"; 1377 my $guard = cf::lock_acquire "map_find:$path";
1192 1378 my $map = new_from_path cf::map $path
1193 # do it the slow way
1194 my $map = try_load_header $path->save_path;
1195
1196 if ($map) {
1197 # safety
1198 $map->{instantiate_time} = $cf::RUNTIME
1199 if $map->{instantiate_time} > $cf::RUNTIME;
1200 } else {
1201 if (my $rmp = $path->random_map_params) {
1202 $map = generate_random_map $key, $rmp;
1203 } else {
1204 $map = try_load_header $path->load_path;
1205 }
1206
1207 $map or return; 1379 or return;
1208 1380
1209 $map->{load_original} = 1;
1210 $map->{instantiate_time} = $cf::RUNTIME;
1211 $map->instantiate;
1212
1213 # per-player maps become, after loading, normal maps
1214 $map->per_player (0) if $path->{user_rel};
1215 }
1216
1217 $map->path ($key);
1218 $map->{path} = $path;
1219 $map->{last_save} = $cf::RUNTIME; 1381 $map->{last_save} = $cf::RUNTIME;
1220 $map->last_access ($cf::RUNTIME);
1221 1382
1222 if ($map->should_reset) { 1383 $map->load_header
1384 or return;
1385
1386 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1387 # doing this can freeze the server in a sync job, obviously
1388 #$cf::WAIT_FOR_TICK->wait;
1223 $map->reset; 1389 $map->reset;
1224 undef $guard; 1390 undef $guard;
1225 $map = find_map $path; 1391 return find $path;
1226 } 1392 }
1227 1393
1228 $cf::MAP{$key} = $map 1394 $cf::MAP{$path} = $map
1229 } 1395 }
1230} 1396}
1397
1398sub pre_load { }
1399sub post_load { }
1231 1400
1232sub load { 1401sub load {
1233 my ($self) = @_; 1402 my ($self) = @_;
1234 1403
1404 local $self->{deny_reset} = 1; # loading can take a long time
1405
1235 my $path = $self->{path}; 1406 my $path = $self->{path};
1236 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1407 my $guard = cf::lock_acquire "map_load:$path";
1237 1408
1238 return if $self->in_memory != cf::MAP_SWAPPED; 1409 return if $self->in_memory != cf::MAP_SWAPPED;
1239 1410
1240 $self->in_memory (cf::MAP_LOADING); 1411 $self->in_memory (cf::MAP_LOADING);
1241 1412
1242 $self->alloc; 1413 $self->alloc;
1414
1415 $self->pre_load;
1416
1243 $self->load_objects ($self->{load_path}, 1) 1417 $self->_load_objects ($self->{load_path}, 1)
1244 or return; 1418 or return;
1245 1419
1246 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1420 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1247 if delete $self->{load_original}; 1421 if delete $self->{load_original};
1248 1422
1249 if (my $uniq = $path->uniq_path) { 1423 if (my $uniq = $self->uniq_path) {
1250 utf8::encode $uniq; 1424 utf8::encode $uniq;
1251 if (aio_open $uniq, O_RDONLY, 0) { 1425 if (aio_open $uniq, O_RDONLY, 0) {
1252 $self->clear_unique_items; 1426 $self->clear_unique_items;
1253 $self->load_objects ($uniq, 0); 1427 $self->_load_objects ($uniq, 0);
1254 } 1428 }
1255 } 1429 }
1430
1431 Coro::cede;
1256 1432
1257 # now do the right thing for maps 1433 # now do the right thing for maps
1258 $self->link_multipart_objects; 1434 $self->link_multipart_objects;
1259 1435
1260 if ($self->{path}->is_style_map) { 1436 unless ($self->{deny_activate}) {
1261 $self->{deny_save} = 1; 1437 $self->decay_objects;
1262 $self->{deny_reset} = 1;
1263 } else {
1264 $self->fix_auto_apply; 1438 $self->fix_auto_apply;
1265 $self->decay_objects;
1266 $self->update_buttons; 1439 $self->update_buttons;
1440 Coro::cede;
1267 $self->set_darkness_map; 1441 $self->set_darkness_map;
1268 $self->difficulty ($self->estimate_difficulty) 1442 $self->difficulty ($self->estimate_difficulty)
1269 unless $self->difficulty; 1443 unless $self->difficulty;
1444 Coro::cede;
1270 $self->activate; 1445 $self->activate;
1271 } 1446 }
1272 1447
1448 $self->post_load;
1449
1273 $self->in_memory (cf::MAP_IN_MEMORY); 1450 $self->in_memory (cf::MAP_IN_MEMORY);
1274} 1451}
1275 1452
1276sub load_map_sync { 1453sub customise_for {
1454 my ($self, $ob) = @_;
1455
1456 return find "~" . $ob->name . "/" . $self->{path}
1457 if $self->per_player;
1458
1459 $self
1460}
1461
1462# find and load all maps in the 3x3 area around a map
1463sub load_diag {
1464 my ($map) = @_;
1465
1466 my @diag; # diagonal neighbours
1467
1468 for (0 .. 3) {
1469 my $neigh = $map->tile_path ($_)
1470 or next;
1471 $neigh = find $neigh, $map
1472 or next;
1473 $neigh->load;
1474
1475 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1476 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1477 }
1478
1479 for (@diag) {
1480 my $neigh = find @$_
1481 or next;
1482 $neigh->load;
1483 }
1484}
1485
1486sub find_sync {
1277 my ($path, $origin) = @_; 1487 my ($path, $origin) = @_;
1278 1488
1279 #warn "load_map_sync<$path, $origin>\n";#d# 1489 cf::sync_job { find $path, $origin }
1490}
1280 1491
1281 cf::sync_job { 1492sub do_load_sync {
1282 my $map = cf::map::find_map $path, $origin 1493 my ($map) = @_;
1283 or return; 1494
1495 cf::sync_job { $map->load };
1496}
1497
1498our %MAP_PREFETCH;
1499our $MAP_PREFETCHER = undef;
1500
1501sub find_async {
1502 my ($path, $origin) = @_;
1503
1504 $path = normalise $path, $origin && $origin->{path};
1505
1506 if (my $map = $cf::MAP{$path}) {
1507 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1508 }
1509
1510 undef $MAP_PREFETCH{$path};
1511 $MAP_PREFETCHER ||= cf::async {
1512 while (%MAP_PREFETCH) {
1513 for my $path (keys %MAP_PREFETCH) {
1514 my $map = find $path
1515 or next;
1284 $map->load; 1516 $map->load;
1285 $map 1517
1518 delete $MAP_PREFETCH{$path};
1519 }
1520 }
1521 undef $MAP_PREFETCHER;
1286 } 1522 };
1523 $MAP_PREFETCHER->prio (6);
1524
1525 ()
1287} 1526}
1288 1527
1289sub save { 1528sub save {
1290 my ($self) = @_; 1529 my ($self) = @_;
1291 1530
1531 my $lock = cf::lock_acquire "map_data:" . $self->path;
1532
1292 $self->{last_save} = $cf::RUNTIME; 1533 $self->{last_save} = $cf::RUNTIME;
1293 1534
1294 return unless $self->dirty; 1535 return unless $self->dirty;
1295 1536
1296 my $save = $self->{path}->save_path; utf8::encode $save; 1537 my $save = $self->save_path; utf8::encode $save;
1297 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1538 my $uniq = $self->uniq_path; utf8::encode $uniq;
1298 1539
1299 $self->{load_path} = $save; 1540 $self->{load_path} = $save;
1300 1541
1301 return if $self->{deny_save}; 1542 return if $self->{deny_save};
1302 1543
1544 local $self->{last_access} = $self->last_access;#d#
1545
1546 cf::async {
1547 $_->contr->save for $self->players;
1548 };
1549
1303 if ($uniq) { 1550 if ($uniq) {
1304 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1551 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1305 $self->save_objects ($uniq, cf::IO_UNIQUES); 1552 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1306 } else { 1553 } else {
1307 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1554 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1308 } 1555 }
1309} 1556}
1310 1557
1311sub swap_out { 1558sub swap_out {
1312 my ($self) = @_; 1559 my ($self) = @_;
1560
1561 # save first because save cedes
1562 $self->save;
1563
1564 my $lock = cf::lock_acquire "map_data:" . $self->path;
1313 1565
1314 return if $self->players; 1566 return if $self->players;
1315 return if $self->in_memory != cf::MAP_IN_MEMORY; 1567 return if $self->in_memory != cf::MAP_IN_MEMORY;
1316 return if $self->{deny_save}; 1568 return if $self->{deny_save};
1317 1569
1318 $self->save;
1319 $self->clear; 1570 $self->clear;
1320 $self->in_memory (cf::MAP_SWAPPED); 1571 $self->in_memory (cf::MAP_SWAPPED);
1321} 1572}
1322 1573
1323sub reset_at { 1574sub reset_at {
1324 my ($self) = @_; 1575 my ($self) = @_;
1325 1576
1326 # TODO: safety, remove and allow resettable per-player maps 1577 # TODO: safety, remove and allow resettable per-player maps
1327 return 1e99 if $self->{path}{user_rel}; 1578 return 1e99 if $self->isa ("ext::map_per_player");#d#
1328 return 1e99 if $self->{deny_reset}; 1579 return 1e99 if $self->{deny_reset};
1329 1580
1330 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1581 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1331 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1582 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1332 1583
1337 my ($self) = @_; 1588 my ($self) = @_;
1338 1589
1339 $self->reset_at <= $cf::RUNTIME 1590 $self->reset_at <= $cf::RUNTIME
1340} 1591}
1341 1592
1342sub unlink_save {
1343 my ($self) = @_;
1344
1345 utf8::encode (my $save = $self->{path}->save_path);
1346 aioreq_pri 3; IO::AIO::aio_unlink $save;
1347 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1348}
1349
1350sub rename {
1351 my ($self, $new_path) = @_;
1352
1353 $self->unlink_save;
1354
1355 delete $cf::MAP{$self->path};
1356 $self->{path} = new cf::path $new_path;
1357 $self->path ($self->{path}->as_string);
1358 $cf::MAP{$self->path} = $self;
1359
1360 $self->save;
1361}
1362
1363sub reset { 1593sub reset {
1364 my ($self) = @_; 1594 my ($self) = @_;
1365 1595
1596 my $lock = cf::lock_acquire "map_data:$self->{path}";
1597
1366 return if $self->players; 1598 return if $self->players;
1367 return if $self->{path}{user_rel};#d# 1599 return if $self->isa ("ext::map_per_player");#d#
1368 1600
1369 warn "resetting map ", $self->path;#d# 1601 warn "resetting map ", $self->path;#d#
1370 1602
1371 delete $cf::MAP{$self->path}; 1603 delete $cf::MAP{$self->path};
1604
1605 $self->in_memory (cf::MAP_SWAPPED);
1606 $self->clear;
1372 1607
1373 $_->clear_links_to ($self) for values %cf::MAP; 1608 $_->clear_links_to ($self) for values %cf::MAP;
1374 1609
1375 $self->unlink_save; 1610 $self->unlink_save;
1376 $self->destroy; 1611 $self->destroy;
1379my $nuke_counter = "aaaa"; 1614my $nuke_counter = "aaaa";
1380 1615
1381sub nuke { 1616sub nuke {
1382 my ($self) = @_; 1617 my ($self) = @_;
1383 1618
1619 delete $cf::MAP{$self->path};
1620
1621 $self->unlink_save;
1622
1623 bless $self, "cf::map";
1624 delete $self->{deny_reset};
1384 $self->{deny_save} = 1; 1625 $self->{deny_save} = 1;
1385 $self->reset_timeout (1); 1626 $self->reset_timeout (1);
1386 $self->rename ("{nuke}/" . ($nuke_counter++)); 1627 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1628
1629 $cf::MAP{$self->path} = $self;
1630
1387 $self->reset; # polite request, might not happen 1631 $self->reset; # polite request, might not happen
1388} 1632}
1389 1633
1390sub customise_for { 1634=item cf::map::unique_maps
1391 my ($map, $ob) = @_;
1392 1635
1393 if ($map->per_player) { 1636Returns an arrayref of paths of all shared maps that have
1394 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1637instantiated unique items. May block.
1395 }
1396 1638
1397 $map 1639=cut
1398}
1399 1640
1400sub emergency_save { 1641sub unique_maps() {
1401 local $cf::FREEZE = 1; 1642 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1643 or return;
1402 1644
1403 warn "enter emergency map save\n"; 1645 my @paths;
1404 1646
1405 cf::sync_job { 1647 for (@$files) {
1406 warn "begin emergency map save\n"; 1648 utf8::decode $_;
1407 $_->save for values %cf::MAP; 1649 next if /\.pst$/;
1650 next unless /^$PATH_SEP/o;
1651
1652 push @paths, cf::map::normalise $_;
1408 }; 1653 }
1409 1654
1410 warn "end emergency map save\n"; 1655 \@paths
1411} 1656}
1412 1657
1413package cf; 1658package cf;
1414 1659
1415=back 1660=back
1416 1661
1662=head3 cf::object
1663
1664=cut
1665
1666package cf::object;
1667
1668=over 4
1669
1670=item $ob->inv_recursive
1671
1672Returns the inventory of the object _and_ their inventories, recursively.
1673
1674=cut
1675
1676sub inv_recursive_;
1677sub inv_recursive_ {
1678 map { $_, inv_recursive_ $_->inv } @_
1679}
1680
1681sub inv_recursive {
1682 inv_recursive_ inv $_[0]
1683}
1684
1685package cf;
1686
1687=back
1417 1688
1418=head3 cf::object::player 1689=head3 cf::object::player
1419 1690
1420=over 4 1691=over 4
1421 1692
1461 1732
1462=item $player_object->enter_link 1733=item $player_object->enter_link
1463 1734
1464Freezes the player and moves him/her to a special map (C<{link}>). 1735Freezes the player and moves him/her to a special map (C<{link}>).
1465 1736
1466The player should be reaosnably safe there for short amounts of time. You 1737The player should be reasonably safe there for short amounts of time. You
1467I<MUST> call C<leave_link> as soon as possible, though. 1738I<MUST> call C<leave_link> as soon as possible, though.
1468 1739
1740Will never block.
1741
1469=item $player_object->leave_link ($map, $x, $y) 1742=item $player_object->leave_link ($map, $x, $y)
1470 1743
1471Moves the player out of the specila link map onto the given map. If the 1744Moves the player out of the special C<{link}> map onto the specified
1472map is not valid (or omitted), the player will be moved back to the 1745map. If the map is not valid (or omitted), the player will be moved back
1473location he/she was before the call to C<enter_link>, or, if that fails, 1746to the location he/she was before the call to C<enter_link>, or, if that
1474to the emergency map position. 1747fails, to the emergency map position.
1475 1748
1476Might block. 1749Might block.
1477 1750
1478=cut 1751=cut
1752
1753sub link_map {
1754 unless ($LINK_MAP) {
1755 $LINK_MAP = cf::map::find "{link}"
1756 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1757 $LINK_MAP->load;
1758 }
1759
1760 $LINK_MAP
1761}
1479 1762
1480sub cf::object::player::enter_link { 1763sub cf::object::player::enter_link {
1481 my ($self) = @_; 1764 my ($self) = @_;
1482 1765
1483 $self->deactivate_recursive; 1766 $self->deactivate_recursive;
1484 1767
1485 return if $self->map == $LINK_MAP; 1768 return if UNIVERSAL::isa $self->map, "ext::map_link";
1486 1769
1487 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1770 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1488 if $self->map; 1771 if $self->map;
1489 1772
1490 $self->enter_map ($LINK_MAP, 20, 20); 1773 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1491} 1774}
1492 1775
1493sub cf::object::player::leave_link { 1776sub cf::object::player::leave_link {
1494 my ($self, $map, $x, $y) = @_; 1777 my ($self, $map, $x, $y) = @_;
1495 1778
1496 my $link_pos = delete $self->{_link_pos}; 1779 my $link_pos = delete $self->{_link_pos};
1497 1780
1498 unless ($map) { 1781 unless ($map) {
1499 # restore original map position 1782 # restore original map position
1500 ($map, $x, $y) = @{ $link_pos || [] }; 1783 ($map, $x, $y) = @{ $link_pos || [] };
1501 $map = cf::map::find_map $map; 1784 $map = cf::map::find $map;
1502 1785
1503 unless ($map) { 1786 unless ($map) {
1504 ($map, $x, $y) = @$EMERGENCY_POSITION; 1787 ($map, $x, $y) = @$EMERGENCY_POSITION;
1505 $map = cf::map::find_map $map 1788 $map = cf::map::find $map
1506 or die "FATAL: cannot load emergency map\n"; 1789 or die "FATAL: cannot load emergency map\n";
1507 } 1790 }
1508 } 1791 }
1509 1792
1510 ($x, $y) = (-1, -1) 1793 ($x, $y) = (-1, -1)
1513 # use -1 or undef as default coordinates, not 0, 0 1796 # use -1 or undef as default coordinates, not 0, 0
1514 ($x, $y) = ($map->enter_x, $map->enter_y) 1797 ($x, $y) = ($map->enter_x, $map->enter_y)
1515 if $x <=0 && $y <= 0; 1798 if $x <=0 && $y <= 0;
1516 1799
1517 $map->load; 1800 $map->load;
1801 $map->load_diag;
1518 1802
1803 return unless $self->contr->active;
1519 $self->activate_recursive; 1804 $self->activate_recursive;
1520 $self->enter_map ($map, $x, $y); 1805 $self->enter_map ($map, $x, $y);
1521} 1806}
1522 1807
1523cf::player->attach ( 1808cf::player->attach (
1536 1821
1537 # try to abort aborted map switching on player login :) 1822 # try to abort aborted map switching on player login :)
1538 # should happen only on crashes 1823 # should happen only on crashes
1539 if ($pl->ob->{_link_pos}) { 1824 if ($pl->ob->{_link_pos}) {
1540 $pl->ob->enter_link; 1825 $pl->ob->enter_link;
1541 Coro::async { 1826 (async {
1542 # we need this sleep as the login has a concurrent enter_exit running 1827 # we need this sleep as the login has a concurrent enter_exit running
1543 # and this sleep increases chances of the player not ending up in scorn 1828 # and this sleep increases chances of the player not ending up in scorn
1829 $pl->ob->reply (undef,
1830 "There was an internal problem at your last logout, "
1831 . "the server will try to bring you to your intended destination in a second.",
1832 cf::NDI_RED);
1544 Coro::Timer::sleep 1; 1833 Coro::Timer::sleep 1;
1545 $pl->ob->leave_link; 1834 $pl->ob->leave_link;
1546 }; 1835 })->prio (2);
1547 } 1836 }
1548 }, 1837 },
1549); 1838);
1550 1839
1551=item $player_object->goto_map ($path, $x, $y) 1840=item $player_object->goto ($path, $x, $y)
1552 1841
1553=cut 1842=cut
1554 1843
1555sub cf::object::player::goto_map { 1844sub cf::object::player::goto {
1556 my ($self, $path, $x, $y) = @_; 1845 my ($self, $path, $x, $y) = @_;
1557 1846
1558 $self->enter_link; 1847 $self->enter_link;
1559 1848
1560 (Coro::async { 1849 (async {
1561 $path = new cf::path $path; 1850 my $map = eval {
1562
1563 my $map = cf::map::find_map $path->as_string; 1851 my $map = cf::map::find $path;
1564 $map = $map->customise_for ($self) if $map; 1852 $map = $map->customise_for ($self) if $map;
1565 1853 $map
1566# warn "entering ", $map->path, " at ($x, $y)\n" 1854 } or
1567# if $map;
1568
1569 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1855 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1570 1856
1571 $self->leave_link ($map, $x, $y); 1857 $self->leave_link ($map, $x, $y);
1572 })->prio (1); 1858 })->prio (1);
1573} 1859}
1574 1860
1578 1864
1579sub parse_random_map_params { 1865sub parse_random_map_params {
1580 my ($spec) = @_; 1866 my ($spec) = @_;
1581 1867
1582 my $rmp = { # defaults 1868 my $rmp = { # defaults
1583 xsize => 10, 1869 xsize => (cf::rndm 15, 40),
1584 ysize => 10, 1870 ysize => (cf::rndm 15, 40),
1871 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1872 #layout => string,
1585 }; 1873 };
1586 1874
1587 for (split /\n/, $spec) { 1875 for (split /\n/, $spec) {
1588 my ($k, $v) = split /\s+/, $_, 2; 1876 my ($k, $v) = split /\s+/, $_, 2;
1589 1877
1593 $rmp 1881 $rmp
1594} 1882}
1595 1883
1596sub prepare_random_map { 1884sub prepare_random_map {
1597 my ($exit) = @_; 1885 my ($exit) = @_;
1886
1887 my $guard = cf::lock_acquire "exit_prepare:$exit";
1598 1888
1599 # all this does is basically replace the /! path by 1889 # all this does is basically replace the /! path by
1600 # a new random map path (?random/...) with a seed 1890 # a new random map path (?random/...) with a seed
1601 # that depends on the exit object 1891 # that depends on the exit object
1602 1892
1603 my $rmp = parse_random_map_params $exit->msg; 1893 my $rmp = parse_random_map_params $exit->msg;
1604 1894
1605 if ($exit->map) { 1895 if ($exit->map) {
1606 $rmp->{region} = $exit->map->region_name; 1896 $rmp->{region} = $exit->region->name;
1607 $rmp->{origin_map} = $exit->map->path; 1897 $rmp->{origin_map} = $exit->map->path;
1608 $rmp->{origin_x} = $exit->x; 1898 $rmp->{origin_x} = $exit->x;
1609 $rmp->{origin_y} = $exit->y; 1899 $rmp->{origin_y} = $exit->y;
1610 } 1900 }
1611 1901
1612 $rmp->{random_seed} ||= $exit->random_seed; 1902 $rmp->{random_seed} ||= $exit->random_seed;
1613 1903
1614 my $data = cf::to_json $rmp; 1904 my $data = cf::to_json $rmp;
1615 my $md5 = Digest::MD5::md5_hex $data; 1905 my $md5 = Digest::MD5::md5_hex $data;
1906 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1616 1907
1617 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1908 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1618 aio_write $fh, 0, (length $data), $data, 0; 1909 aio_write $fh, 0, (length $data), $data, 0;
1910 undef $fh;
1911 aio_rename "$meta~", $meta;
1619 1912
1620 $exit->slaying ("?random/$md5"); 1913 $exit->slaying ("?random/$md5");
1621 $exit->msg (undef); 1914 $exit->msg (undef);
1622 } 1915 }
1623} 1916}
1625sub cf::object::player::enter_exit { 1918sub cf::object::player::enter_exit {
1626 my ($self, $exit) = @_; 1919 my ($self, $exit) = @_;
1627 1920
1628 return unless $self->type == cf::PLAYER; 1921 return unless $self->type == cf::PLAYER;
1629 1922
1923 if ($exit->slaying eq "/!") {
1924 #TODO: this should de-fi-ni-te-ly not be a sync-job
1925 cf::sync_job { prepare_random_map $exit };
1926 }
1927
1928 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1929 my $hp = $exit->stats->hp;
1930 my $sp = $exit->stats->sp;
1931
1630 $self->enter_link; 1932 $self->enter_link;
1631 1933
1632 (Coro::async { 1934 (async {
1935 $self->deactivate_recursive; # just to be sure
1633 unless (eval { 1936 unless (eval {
1634 1937 $self->goto ($slaying, $hp, $sp);
1635 prepare_random_map $exit
1636 if $exit->slaying eq "/!";
1637
1638 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1639 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1640 1938
1641 1; 1939 1;
1642 }) { 1940 }) {
1643 $self->message ("Something went wrong deep within the crossfire server. " 1941 $self->message ("Something went wrong deep within the crossfire server. "
1644 . "I'll try to bring you back to the map you were before. " 1942 . "I'll try to bring you back to the map you were before. "
1645 . "Please report this to the dungeon master", 1943 . "Please report this to the dungeon master!",
1646 cf::NDI_UNIQUE | cf::NDI_RED); 1944 cf::NDI_UNIQUE | cf::NDI_RED);
1647 1945
1648 warn "ERROR in enter_exit: $@"; 1946 warn "ERROR in enter_exit: $@";
1649 $self->leave_link; 1947 $self->leave_link;
1650 } 1948 }
1701 on_reply => sub { 1999 on_reply => sub {
1702 my ($ns, $msg) = @_; 2000 my ($ns, $msg) = @_;
1703 2001
1704 # this weird shuffling is so that direct followup queries 2002 # this weird shuffling is so that direct followup queries
1705 # get handled first 2003 # get handled first
1706 my $queue = delete $ns->{query_queue}; 2004 my $queue = delete $ns->{query_queue}
2005 or return; # be conservative, not sure how that can happen, but we saw a crash here
1707 2006
1708 (shift @$queue)->[1]->($msg); 2007 (shift @$queue)->[1]->($msg);
2008 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1709 2009
1710 push @{ $ns->{query_queue} }, @$queue; 2010 push @{ $ns->{query_queue} }, @$queue;
1711 2011
1712 if (@{ $ns->{query_queue} } == @$queue) { 2012 if (@{ $ns->{query_queue} } == @$queue) {
1713 if (@$queue) { 2013 if (@$queue) {
1717 } 2017 }
1718 } 2018 }
1719 }, 2019 },
1720); 2020);
1721 2021
1722=item $client->coro (\&cb) 2022=item $client->async (\&cb)
1723 2023
1724Create a new coroutine, running the specified callback. The coroutine will 2024Create a new coroutine, running the specified callback. The coroutine will
1725be automatically cancelled when the client gets destroyed (e.g. on logout, 2025be automatically cancelled when the client gets destroyed (e.g. on logout,
1726or loss of connection). 2026or loss of connection).
1727 2027
1728=cut 2028=cut
1729 2029
1730sub cf::client::coro { 2030sub cf::client::async {
1731 my ($self, $cb) = @_; 2031 my ($self, $cb) = @_;
1732 2032
1733 my $coro; $coro = async { 2033 my $coro = &Coro::async ($cb);
1734 eval {
1735 $cb->();
1736 };
1737 warn $@ if $@;
1738 };
1739 2034
1740 $coro->on_destroy (sub { 2035 $coro->on_destroy (sub {
1741 delete $self->{_coro}{$coro+0}; 2036 delete $self->{_coro}{$coro+0};
1742 }); 2037 });
1743 2038
1937 sub db_sync() { 2232 sub db_sync() {
1938 db_save if $dirty; 2233 db_save if $dirty;
1939 undef $dirty; 2234 undef $dirty;
1940 } 2235 }
1941 2236
1942 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2237 my $idle = Event->idle (
1943 db_sync; 2238 reentrant => 0,
2239 min => 10,
2240 max => 20,
2241 repeat => 0,
2242 data => WF_AUTOCANCEL,
2243 cb => \&db_sync,
1944 }); 2244 );
1945 2245
1946 sub db_dirty() { 2246 sub db_dirty() {
1947 $dirty = 1; 2247 $dirty = 1;
1948 $idle->start; 2248 $idle->start;
1949 } 2249 }
1978 open my $fh, "<:utf8", cf::confdir . "/config" 2278 open my $fh, "<:utf8", cf::confdir . "/config"
1979 or return; 2279 or return;
1980 2280
1981 local $/; 2281 local $/;
1982 *CFG = YAML::Syck::Load <$fh>; 2282 *CFG = YAML::Syck::Load <$fh>;
2283
2284 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2285
2286 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2287 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2288
2289 if (exists $CFG{mlockall}) {
2290 eval {
2291 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2292 and die "WARNING: m(un)lockall failed: $!\n";
2293 };
2294 warn $@ if $@;
2295 }
1983} 2296}
1984 2297
1985sub main { 2298sub main {
1986 # we must not ever block the main coroutine 2299 # we must not ever block the main coroutine
1987 local $Coro::idle = sub { 2300 local $Coro::idle = sub {
1988 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2301 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1989 (Coro::unblock_sub { 2302 (async {
1990 Event::one_event; 2303 Event::one_event;
1991 })->(); 2304 })->prio (Coro::PRIO_MAX);
1992 }; 2305 };
1993 2306
1994 cfg_load; 2307 cfg_load;
1995 db_load; 2308 db_load;
1996 load_extensions; 2309 load_extensions;
2310
2311 $TICK_WATCHER->start;
1997 Event::loop; 2312 Event::loop;
1998} 2313}
1999 2314
2000############################################################################# 2315#############################################################################
2001# initialisation 2316# initialisation and cleanup
2317
2318# install some emergency cleanup handlers
2319BEGIN {
2320 for my $signal (qw(INT HUP TERM)) {
2321 Event->signal (
2322 reentrant => 0,
2323 data => WF_AUTOCANCEL,
2324 signal => $signal,
2325 prio => 0,
2326 cb => sub {
2327 cf::cleanup "SIG$signal";
2328 },
2329 );
2330 }
2331}
2332
2333sub emergency_save() {
2334 my $freeze_guard = cf::freeze_mainloop;
2335
2336 warn "enter emergency perl save\n";
2337
2338 cf::sync_job {
2339 # use a peculiar iteration method to avoid tripping on perl
2340 # refcount bugs in for. also avoids problems with players
2341 # and maps saved/destroyed asynchronously.
2342 warn "begin emergency player save\n";
2343 for my $login (keys %cf::PLAYER) {
2344 my $pl = $cf::PLAYER{$login} or next;
2345 $pl->valid or next;
2346 $pl->save;
2347 }
2348 warn "end emergency player save\n";
2349
2350 warn "begin emergency map save\n";
2351 for my $path (keys %cf::MAP) {
2352 my $map = $cf::MAP{$path} or next;
2353 $map->valid or next;
2354 $map->save;
2355 }
2356 warn "end emergency map save\n";
2357 };
2358
2359 warn "leave emergency perl save\n";
2360}
2002 2361
2003sub reload() { 2362sub reload() {
2004 # can/must only be called in main 2363 # can/must only be called in main
2005 if ($Coro::current != $Coro::main) { 2364 if ($Coro::current != $Coro::main) {
2006 warn "can only reload from main coroutine\n"; 2365 warn "can only reload from main coroutine";
2007 return; 2366 return;
2008 } 2367 }
2009 2368
2010 warn "reloading..."; 2369 warn "reloading...";
2011 2370
2012 local $FREEZE = 1; 2371 warn "cancelling server ticker";
2372 $TICK_WATCHER->cancel;
2373
2013 cf::emergency_save; 2374 cf::emergency_save;
2014 2375
2015 eval { 2376 eval {
2016 # if anything goes wrong in here, we should simply crash as we already saved 2377 # if anything goes wrong in here, we should simply crash as we already saved
2017 2378
2018 # cancel all watchers 2379 warn "syncing database to disk";
2380 cf::db_sync;
2381
2382 warn "cancelling all WF_AUTOCANCEL watchers";
2019 for (Event::all_watchers) { 2383 for (Event::all_watchers) {
2020 $_->cancel if $_->data & WF_AUTOCANCEL; 2384 $_->cancel if $_->data & WF_AUTOCANCEL;
2021 } 2385 }
2022 2386
2387 warn "flushing outstanding aio requests";
2388 for (;;) {
2389 IO::AIO::flush;
2390 Coro::cede;
2391 last unless IO::AIO::nreqs;
2392 warn "iterate...";
2393 }
2394
2023 # cancel all extension coros 2395 warn "cancelling all extension coros";
2024 $_->cancel for values %EXT_CORO; 2396 $_->cancel for values %EXT_CORO;
2025 %EXT_CORO = (); 2397 %EXT_CORO = ();
2026 2398
2027 # unload all extensions 2399 warn "removing commands";
2028 for (@exts) { 2400 %COMMAND = ();
2401
2402 warn "removing ext commands";
2403 %EXTCMD = ();
2404
2405 warn "unloading/nuking all extensions";
2406 for my $pkg (@EXTS) {
2029 warn "unloading <$_>"; 2407 warn "... unloading $pkg";
2030 unload_extension $_; 2408
2409 if (my $cb = $pkg->can ("unload")) {
2410 eval {
2411 $cb->($pkg);
2412 1
2413 } or warn "$pkg unloaded, but with errors: $@";
2031 } 2414 }
2032 2415
2416 warn "... nuking $pkg";
2417 Symbol::delete_package $pkg;
2418 }
2419
2033 # unload all modules loaded from $LIBDIR 2420 warn "unloading all perl modules loaded from $LIBDIR";
2034 while (my ($k, $v) = each %INC) { 2421 while (my ($k, $v) = each %INC) {
2035 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2422 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2036 2423
2037 warn "removing <$k>"; 2424 warn "... unloading $k";
2038 delete $INC{$k}; 2425 delete $INC{$k};
2039 2426
2040 $k =~ s/\.pm$//; 2427 $k =~ s/\.pm$//;
2041 $k =~ s/\//::/g; 2428 $k =~ s/\//::/g;
2042 2429
2045 } 2432 }
2046 2433
2047 Symbol::delete_package $k; 2434 Symbol::delete_package $k;
2048 } 2435 }
2049 2436
2050 # sync database to disk
2051 cf::db_sync;
2052 IO::AIO::flush;
2053
2054 # get rid of safe::, as good as possible 2437 warn "getting rid of safe::, as good as possible";
2055 Symbol::delete_package "safe::$_" 2438 Symbol::delete_package "safe::$_"
2056 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2439 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2057 2440
2058 # remove register_script_function callbacks
2059 # TODO
2060
2061 # unload cf.pm "a bit" 2441 warn "unloading cf.pm \"a bit\"";
2062 delete $INC{"cf.pm"}; 2442 delete $INC{"cf.pm"};
2063 2443
2064 # don't, removes xs symbols, too, 2444 # don't, removes xs symbols, too,
2065 # and global variables created in xs 2445 # and global variables created in xs
2066 #Symbol::delete_package __PACKAGE__; 2446 #Symbol::delete_package __PACKAGE__;
2067 2447
2068 # reload cf.pm 2448 warn "unload completed, starting to reload now";
2449
2069 warn "reloading cf.pm"; 2450 warn "reloading cf.pm";
2070 require cf; 2451 require cf;
2071 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2452 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2072 2453
2073 # load config and database again 2454 warn "loading config and database again";
2074 cf::cfg_load; 2455 cf::cfg_load;
2075 cf::db_load; 2456 cf::db_load;
2076 2457
2077 # load extensions
2078 warn "load extensions"; 2458 warn "loading extensions";
2079 cf::load_extensions; 2459 cf::load_extensions;
2080 2460
2081 # reattach attachments to objects 2461 warn "reattaching attachments to objects/players";
2082 warn "reattach";
2083 _global_reattach; 2462 _global_reattach;
2463 warn "reattaching attachments to maps";
2464 reattach $_ for values %MAP;
2465
2466 warn "restarting server ticker";
2467
2468 $TICK_WATCHER->start;
2084 }; 2469 };
2085 2470
2086 if ($@) { 2471 if ($@) {
2087 warn $@; 2472 warn $@;
2088 warn "error while reloading, exiting."; 2473 warn "error while reloading, exiting.";
2089 exit 1; 2474 exit 1;
2090 } 2475 }
2091 2476
2092 warn "reloaded successfully"; 2477 warn "reloaded";
2093}; 2478};
2094 2479
2095############################################################################# 2480our $RELOAD_WATCHER; # used only during reload
2096
2097unless ($LINK_MAP) {
2098 $LINK_MAP = cf::map::new;
2099
2100 $LINK_MAP->width (41);
2101 $LINK_MAP->height (41);
2102 $LINK_MAP->alloc;
2103 $LINK_MAP->path ("{link}");
2104 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2105 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2106
2107 # dirty hack because... archetypes are not yet loaded
2108 Event->timer (
2109 after => 2,
2110 cb => sub {
2111 $_[0]->w->cancel;
2112
2113 # provide some exits "home"
2114 my $exit = cf::object::new "exit";
2115
2116 $exit->slaying ($EMERGENCY_POSITION->[0]);
2117 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2118 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2119
2120 $LINK_MAP->insert ($exit->clone, 19, 19);
2121 $LINK_MAP->insert ($exit->clone, 19, 20);
2122 $LINK_MAP->insert ($exit->clone, 19, 21);
2123 $LINK_MAP->insert ($exit->clone, 20, 19);
2124 $LINK_MAP->insert ($exit->clone, 20, 21);
2125 $LINK_MAP->insert ($exit->clone, 21, 19);
2126 $LINK_MAP->insert ($exit->clone, 21, 20);
2127 $LINK_MAP->insert ($exit->clone, 21, 21);
2128
2129 $exit->destroy;
2130 });
2131
2132 $LINK_MAP->{deny_save} = 1;
2133 $LINK_MAP->{deny_reset} = 1;
2134
2135 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2136}
2137
2138register "<global>", __PACKAGE__;
2139 2481
2140register_command "reload" => sub { 2482register_command "reload" => sub {
2141 my ($who, $arg) = @_; 2483 my ($who, $arg) = @_;
2142 2484
2143 if ($who->flag (FLAG_WIZ)) { 2485 if ($who->flag (FLAG_WIZ)) {
2144 $who->message ("start of reload."); 2486 $who->message ("reloading server.");
2487
2488 # doing reload synchronously and two reloads happen back-to-back,
2489 # coro crashes during coro_state_free->destroy here.
2490
2491 $RELOAD_WATCHER ||= Event->timer (
2492 reentrant => 0,
2493 after => 0,
2494 data => WF_AUTOCANCEL,
2495 cb => sub {
2145 reload; 2496 reload;
2146 $who->message ("end of reload."); 2497 undef $RELOAD_WATCHER;
2498 },
2499 );
2147 } 2500 }
2148}; 2501};
2149 2502
2150unshift @INC, $LIBDIR; 2503unshift @INC, $LIBDIR;
2504
2505my $bug_warning = 0;
2151 2506
2152$TICK_WATCHER = Event->timer ( 2507$TICK_WATCHER = Event->timer (
2153 reentrant => 0, 2508 reentrant => 0,
2509 parked => 1,
2154 prio => 0, 2510 prio => 0,
2155 at => $NEXT_TICK || $TICK, 2511 at => $NEXT_TICK || $TICK,
2156 data => WF_AUTOCANCEL, 2512 data => WF_AUTOCANCEL,
2157 cb => sub { 2513 cb => sub {
2158 unless ($FREEZE) { 2514 if ($Coro::current != $Coro::main) {
2515 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2516 unless ++$bug_warning > 10;
2517 return;
2518 }
2519
2520 $NOW = Event::time;
2521
2159 cf::server_tick; # one server iteration 2522 cf::server_tick; # one server iteration
2160 $RUNTIME += $TICK; 2523 $RUNTIME += $TICK;
2161 }
2162
2163 $NEXT_TICK += $TICK; 2524 $NEXT_TICK += $TICK;
2525
2526 $WAIT_FOR_TICK->broadcast;
2527 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2528
2529 Event::sweep;
2530 Coro::cede_notself;
2531
2532# my $AFTER = Event::time;
2533# warn $AFTER - $NOW;#d#
2164 2534
2165 # if we are delayed by four ticks or more, skip them all 2535 # if we are delayed by four ticks or more, skip them all
2166 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2536 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2167 2537
2168 $TICK_WATCHER->at ($NEXT_TICK); 2538 $TICK_WATCHER->at ($NEXT_TICK);
2169 $TICK_WATCHER->start; 2539 $TICK_WATCHER->start;
2170 }, 2540 },
2171); 2541);
2172 2542
2173IO::AIO::max_poll_time $TICK * 0.2; 2543IO::AIO::max_poll_time $TICK * 0.1;
2174 2544
2175Event->io ( 2545undef $Coro::AIO::WATCHER;
2546$AIO_POLL_WATCHER = Event->io (
2547 reentrant => 0,
2176 fd => IO::AIO::poll_fileno, 2548 fd => IO::AIO::poll_fileno,
2177 poll => 'r', 2549 poll => 'r',
2178 prio => 5, 2550 prio => 6,
2179 data => WF_AUTOCANCEL, 2551 data => WF_AUTOCANCEL,
2180 cb => \&IO::AIO::poll_cb, 2552 cb => \&IO::AIO::poll_cb,
2181); 2553);
2182 2554
2183Event->timer ( 2555$WRITE_RUNTIME_WATCHER = Event->timer (
2556 reentrant => 0,
2184 data => WF_AUTOCANCEL, 2557 data => WF_AUTOCANCEL,
2185 after => 0, 2558 after => 1,
2186 interval => 10, 2559 interval => 10,
2187 cb => sub { 2560 prio => 6, # keep it lowest so it acts like a watchdog
2188 (Coro::unblock_sub { 2561 cb => Coro::unblock_sub {
2189 write_runtime 2562 write_runtime
2190 or warn "ERROR: unable to write runtime file: $!"; 2563 or warn "ERROR: unable to write runtime file: $!";
2191 })->();
2192 }, 2564 },
2193); 2565);
2194 2566
2567END { cf::emergency_save }
2568
21951 25691
2196 2570

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