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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.131 by root, Thu Jan 4 00:53:54 2007 UTC vs.
Revision 1.202 by root, Mon Jan 29 20:16:28 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 69
58binmode STDOUT; 70binmode STDOUT;
59binmode STDERR; 71binmode STDERR;
60 72
61# read virtual server time, if available 73# read virtual server time, if available
69mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
73 85
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION; 86our $EMERGENCY_POSITION;
87
88sub cf::map::normalise;
77 89
78############################################################################# 90#############################################################################
79 91
80=head2 GLOBAL VARIABLES 92=head2 GLOBAL VARIABLES
81 93
105 117
106=item %cf::CFG 118=item %cf::CFG
107 119
108Configuration for the server, loaded from C</etc/crossfire/config>, or 120Configuration for the server, loaded from C</etc/crossfire/config>, or
109from wherever your confdir points to. 121from wherever your confdir points to.
122
123=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
124
125These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
126or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
127processing has been done. Call C<< ->wait >> on them to maximise the
128window of cpu time available, or simply to synchronise to the server tick.
110 129
111=back 130=back
112 131
113=cut 132=cut
114 133
118 utf8::encode $msg; 137 utf8::encode $msg;
119 138
120 $msg .= "\n" 139 $msg .= "\n"
121 unless $msg =~ /\n$/; 140 unless $msg =~ /\n$/;
122 141
123 LOG llevError, "cfperl: $msg"; 142 LOG llevError, $msg;
124 }; 143 };
125} 144}
126 145
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 146@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 147@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
146 165
147$Event::DIED = sub { 166$Event::DIED = sub {
148 warn "error in event callback: @_"; 167 warn "error in event callback: @_";
149}; 168};
150 169
151my %ext_pkg;
152my @exts;
153my @hook;
154
155=head2 UTILITY FUNCTIONS 170=head2 UTILITY FUNCTIONS
156 171
157=over 4 172=over 4
158 173
174=item dumpval $ref
175
159=cut 176=cut
177
178sub dumpval {
179 eval {
180 local $SIG{__DIE__};
181 my $d;
182 if (1) {
183 $d = new Data::Dumper([$_[0]], ["*var"]);
184 $d->Terse(1);
185 $d->Indent(2);
186 $d->Quotekeys(0);
187 $d->Useqq(1);
188 #$d->Bless(...);
189 $d->Seen($_[1]) if @_ > 1;
190 $d = $d->Dump();
191 }
192 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
193 $d
194 } || "[unable to dump $_[0]: '$@']";
195}
160 196
161use JSON::Syck (); # TODO# replace by JSON::PC once working 197use JSON::Syck (); # TODO# replace by JSON::PC once working
162 198
163=item $ref = cf::from_json $json 199=item $ref = cf::from_json $json
164 200
180sub to_json($) { 216sub to_json($) {
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 217 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
182 JSON::Syck::Dump $_[0] 218 JSON::Syck::Dump $_[0]
183} 219}
184 220
185=item my $guard = cf::guard { BLOCK }
186
187Run the given callback when the guard object gets destroyed (useful for
188coroutine cancellations).
189
190You can call C<< ->cancel >> on the guard object to stop the block from
191being executed.
192
193=cut
194
195sub guard(&) {
196 bless \(my $cb = $_[0]), cf::guard::;
197}
198
199sub cf::guard::cancel {
200 ${$_[0]} = sub { };
201}
202
203sub cf::guard::DESTROY {
204 ${$_[0]}->();
205}
206
207=item cf::lock_wait $string 221=item cf::lock_wait $string
208 222
209Wait until the given lock is available. See cf::lock_acquire. 223Wait until the given lock is available. See cf::lock_acquire.
210 224
211=item my $lock = cf::lock_acquire $string 225=item my $lock = cf::lock_acquire $string
212 226
213Wait until the given lock is available and then acquires it and returns 227Wait until the given lock is available and then acquires it and returns
214a guard object. If the guard object gets destroyed (goes out of scope, 228a Coro::guard object. If the guard object gets destroyed (goes out of scope,
215for example when the coroutine gets canceled), the lock is automatically 229for example when the coroutine gets canceled), the lock is automatically
216returned. 230returned.
217 231
218Lock names should begin with a unique identifier (for example, find_map 232Lock names should begin with a unique identifier (for example, cf::map::find
219uses map_find and load_map uses map_load). 233uses map_find and cf::map::load uses map_load).
220 234
221=cut 235=cut
222 236
223our %LOCK; 237our %LOCK;
224 238
238 # wait, to be sure we are not locked 252 # wait, to be sure we are not locked
239 lock_wait $key; 253 lock_wait $key;
240 254
241 $LOCK{$key} = []; 255 $LOCK{$key} = [];
242 256
243 cf::guard { 257 Coro::guard {
244 # wake up all waiters, to be on the safe side 258 # wake up all waiters, to be on the safe side
245 $_->ready for @{ delete $LOCK{$key} }; 259 $_->ready for @{ delete $LOCK{$key} };
246 } 260 }
247} 261}
248 262
263sub freeze_mainloop {
264 return unless $TICK_WATCHER->is_active;
265
266 my $guard = Coro::guard {
267 $TICK_WATCHER->start;
268 $WRITE_RUNTIME_WATCHER->start;
269 };
270 $WRITE_RUNTIME_WATCHER->stop;
271 $TICK_WATCHER->stop;
272 $guard
273}
274
249=item cf::async { BLOCK } 275=item cf::async { BLOCK }
250 276
251Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 277Currently the same as Coro::async_pool, meaning you cannot use
252error instead of exiting the server in case of a problem. 278C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
279thing you are allowed to do is call C<prio> on it.
253 280
254=cut 281=cut
255 282
256sub async(&) { 283BEGIN { *async = \&Coro::async_pool }
257 my ($cb) = @_;
258
259 Coro::async {
260 eval { $cb->() };
261 warn $@ if $@;
262 }
263}
264 284
265=item cf::sync_job { BLOCK } 285=item cf::sync_job { BLOCK }
266 286
267The design of crossfire+ requires that the main coro ($Coro::main) is 287The design of crossfire+ requires that the main coro ($Coro::main) is
268always able to handle events or runnable, as crossfire+ is only partly 288always able to handle events or runnable, as crossfire+ is only partly
282 # this is the main coro, too bad, we have to block 302 # this is the main coro, too bad, we have to block
283 # till the operation succeeds, freezing the server :/ 303 # till the operation succeeds, freezing the server :/
284 304
285 # TODO: use suspend/resume instead 305 # TODO: use suspend/resume instead
286 # (but this is cancel-safe) 306 # (but this is cancel-safe)
287 local $FREEZE = 1; 307 my $freeze_guard = freeze_mainloop;
288 308
289 my $busy = 1; 309 my $busy = 1;
290 my @res; 310 my @res;
291 311
292 (Coro::async { 312 (async {
293 @res = eval { $job->() }; 313 @res = eval { $job->() };
294 warn $@ if $@; 314 warn $@ if $@;
295 undef $busy; 315 undef $busy;
296 })->prio (Coro::PRIO_MAX); 316 })->prio (Coro::PRIO_MAX);
297 317
298 while ($busy) { 318 while ($busy) {
299 Coro::cede_notself; 319 Coro::cede or Event::one_event;
300 Event::one_event unless Coro::nready;
301 } 320 }
302 321
303 wantarray ? @res : $res[0] 322 wantarray ? @res : $res[0]
304 } else { 323 } else {
305 # we are in another coroutine, how wonderful, everything just works 324 # we are in another coroutine, how wonderful, everything just works
306 325
307 $job->() 326 $job->()
308 } 327 }
309} 328}
310 329
311=item $coro = cf::coro { BLOCK } 330=item $coro = cf::async_ext { BLOCK }
312 331
313Creates and returns a new coro. This coro is automcatially being canceled 332Like async, but this coro is automatically being canceled when the
314when the extension calling this is being unloaded. 333extension calling this is being unloaded.
315 334
316=cut 335=cut
317 336
318sub coro(&) { 337sub async_ext(&) {
319 my $cb = shift; 338 my $cb = shift;
320 339
321 my $coro = &cf::async ($cb); 340 my $coro = &Coro::async ($cb);
322 341
323 $coro->on_destroy (sub { 342 $coro->on_destroy (sub {
324 delete $EXT_CORO{$coro+0}; 343 delete $EXT_CORO{$coro+0};
325 }); 344 });
326 $EXT_CORO{$coro+0} = $coro; 345 $EXT_CORO{$coro+0} = $coro;
332 my $runtime = cf::localdir . "/runtime"; 351 my $runtime = cf::localdir . "/runtime";
333 352
334 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 353 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
335 or return; 354 or return;
336 355
356 my $value = $cf::RUNTIME + 90 + 10;
337 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 357 # 10 is the runtime save interval, for a monotonic clock
358 # 60 allows for the watchdog to kill the server.
359
338 (aio_write $fh, 0, (length $value), $value, 0) <= 0 360 (aio_write $fh, 0, (length $value), $value, 0) <= 0
339 and return; 361 and return;
340 362
341 aio_fsync $fh 363 aio_fsync $fh
342 and return; 364 and return;
351} 373}
352 374
353=back 375=back
354 376
355=cut 377=cut
356
357#############################################################################
358
359package cf::path;
360
361sub new {
362 my ($class, $path, $base) = @_;
363
364 $path = $path->as_string if ref $path;
365
366 my $self = bless { }, $class;
367
368 # {... are special paths that are not touched
369 # ?xxx/... are special absolute paths
370 # ?random/... random maps
371 # /! non-realised random map exit
372 # /... normal maps
373 # ~/... per-player maps without a specific player (DO NOT USE)
374 # ~user/... per-player map of a specific user
375
376 if ($path =~ /^{/) {
377 # fine as it is
378 } elsif ($path =~ s{^\?random/}{}) {
379 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
380 $self->{random} = cf::from_json $data;
381 } else {
382 if ($path =~ s{^~([^/]+)?}{}) {
383 $self->{user_rel} = 1;
384
385 if (defined $1) {
386 $self->{user} = $1;
387 } elsif ($base =~ m{^~([^/]+)/}) {
388 $self->{user} = $1;
389 } else {
390 warn "cannot resolve user-relative path without user <$path,$base>\n";
391 }
392 } elsif ($path =~ /^\//) {
393 # already absolute
394 } else {
395 $base =~ s{[^/]+/?$}{};
396 return $class->new ("$base/$path");
397 }
398
399 for ($path) {
400 redo if s{/\.?/}{/};
401 redo if s{/[^/]+/\.\./}{/};
402 }
403 }
404
405 $self->{path} = $path;
406
407 $self
408}
409
410# the name / primary key / in-game path
411sub as_string {
412 my ($self) = @_;
413
414 $self->{user_rel} ? "~$self->{user}$self->{path}"
415 : $self->{random} ? "?random/$self->{path}"
416 : $self->{path}
417}
418
419# the displayed name, this is a one way mapping
420sub visible_name {
421 my ($self) = @_;
422
423# if (my $rmp = $self->{random}) {
424# # todo: be more intelligent about this
425# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
426# } else {
427 $self->as_string
428# }
429}
430
431# escape the /'s in the path
432sub _escaped_path {
433 # ∕ is U+2215
434 (my $path = $_[0]{path}) =~ s/\//∕/g;
435 $path
436}
437
438# the original (read-only) location
439sub load_path {
440 my ($self) = @_;
441
442 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
443}
444
445# the temporary/swap location
446sub save_path {
447 my ($self) = @_;
448
449 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
450 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
451 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
452}
453
454# the unique path, might be eq to save_path
455sub uniq_path {
456 my ($self) = @_;
457
458 $self->{user_rel} || $self->{random}
459 ? undef
460 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
461}
462
463# return random map parameters, or undef
464sub random_map_params {
465 my ($self) = @_;
466
467 $self->{random}
468}
469
470# this is somewhat ugly, but style maps do need special treatment
471sub is_style_map {
472 $_[0]{path} =~ m{^/styles/}
473}
474
475package cf;
476 378
477############################################################################# 379#############################################################################
478 380
479=head2 ATTACHABLE OBJECTS 381=head2 ATTACHABLE OBJECTS
480 382
606our @CB_TYPE = (); # registry for type (cf-object class) based events 508our @CB_TYPE = (); # registry for type (cf-object class) based events
607our @CB_MAP = (); 509our @CB_MAP = ();
608 510
609my %attachment; 511my %attachment;
610 512
513sub cf::attachable::thawer_merge {
514 # simply override everything except _meta
515 local $_[0]{_meta};
516 %{$_[0]} = %{$_[1]};
517}
518
611sub _attach_cb($$$$) { 519sub _attach_cb($$$$) {
612 my ($registry, $event, $prio, $cb) = @_; 520 my ($registry, $event, $prio, $cb) = @_;
613 521
614 use sort 'stable'; 522 use sort 'stable';
615 523
786# object support 694# object support
787 695
788sub reattach { 696sub reattach {
789 # basically do the same as instantiate, without calling instantiate 697 # basically do the same as instantiate, without calling instantiate
790 my ($obj) = @_; 698 my ($obj) = @_;
699
700 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
791 701
792 my $registry = $obj->registry; 702 my $registry = $obj->registry;
793 703
794 @$registry = (); 704 @$registry = ();
795 705
866 } 776 }
867 } else { 777 } else {
868 aio_unlink $filename; 778 aio_unlink $filename;
869 aio_unlink "$filename.pst"; 779 aio_unlink "$filename.pst";
870 } 780 }
781
782 #d##TODO# nuke non .map-files if exist
783 if ($filename =~ s/\.map$//) {
784 aio_unlink $filename;
785 aio_unlink "$filename.pst";
786 }
871 } 787 }
872} 788}
873 789
874sub object_freezer_as_string { 790sub object_freezer_as_string {
875 my ($rdata, $objs) = @_; 791 my ($rdata, $objs) = @_;
881 797
882sub object_thawer_load { 798sub object_thawer_load {
883 my ($filename) = @_; 799 my ($filename) = @_;
884 800
885 my ($data, $av); 801 my ($data, $av);
802
803 #d#TODO remove .map if file does not exist
804 aio_stat $filename and $filename =~ s/\.map$//;
886 805
887 (aio_load $filename, $data) >= 0 806 (aio_load $filename, $data) >= 0
888 or return; 807 or return;
889 808
890 unless (aio_stat "$filename.pst") { 809 unless (aio_stat "$filename.pst") {
927=cut 846=cut
928 847
929sub register_extcmd { 848sub register_extcmd {
930 my ($name, $cb) = @_; 849 my ($name, $cb) = @_;
931 850
932 my $caller = caller;
933 #warn "registering extcmd '$name' to '$caller'";
934
935 $EXTCMD{$name} = [$cb, $caller]; 851 $EXTCMD{$name} = $cb;
936} 852}
937 853
938cf::player->attach ( 854cf::player->attach (
939 on_command => sub { 855 on_command => sub {
940 my ($pl, $name, $params) = @_; 856 my ($pl, $name, $params) = @_;
953 869
954 my $msg = eval { from_json $buf }; 870 my $msg = eval { from_json $buf };
955 871
956 if (ref $msg) { 872 if (ref $msg) {
957 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 873 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
958 if (my %reply = $cb->[0]->($pl, $msg)) { 874 if (my %reply = $cb->($pl, $msg)) {
959 $pl->ext_reply ($msg->{msgid}, %reply); 875 $pl->ext_reply ($msg->{msgid}, %reply);
960 } 876 }
961 } 877 }
962 } else { 878 } else {
963 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 879 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
965 881
966 cf::override; 882 cf::override;
967 }, 883 },
968); 884);
969 885
970sub register {
971 my ($base, $pkg) = @_;
972
973 #TODO
974}
975
976sub load_extension { 886sub load_extension {
977 my ($path) = @_; 887 my ($path) = @_;
978 888
979 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 889 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
980 my $base = $1; 890 my $base = $1;
981 my $pkg = $1; 891 my $pkg = $1;
982 $pkg =~ s/[^[:word:]]/_/g; 892 $pkg =~ s/[^[:word:]]/_/g;
983 $pkg = "ext::$pkg"; 893 $pkg = "ext::$pkg";
984 894
985 warn "loading '$path' into '$pkg'\n"; 895 warn "... loading '$path' into '$pkg'\n";
986 896
987 open my $fh, "<:utf8", $path 897 open my $fh, "<:utf8", $path
988 or die "$path: $!"; 898 or die "$path: $!";
989 899
990 my $source = 900 my $source =
991 "package $pkg; use strict; use utf8;\n" 901 "package $pkg; use strict; use utf8;\n"
992 . "#line 1 \"$path\"\n{\n" 902 . "#line 1 \"$path\"\n{\n"
993 . (do { local $/; <$fh> }) 903 . (do { local $/; <$fh> })
994 . "\n};\n1"; 904 . "\n};\n1";
995 905
996 eval $source 906 unless (eval $source) {
997 or die $@ ? "$path: $@\n" 907 my $msg = $@ ? "$path: $@\n"
998 : "extension disabled.\n"; 908 : "extension disabled.\n";
999 909 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1000 push @exts, $pkg; 910 warn $@;
1001 $ext_pkg{$base} = $pkg; 911 warn "mandatory extension failed to load, exiting.\n";
1002 912 exit 1;
1003# no strict 'refs'; 913 }
1004# @{"$pkg\::ISA"} = ext::; 914 die $@;
1005
1006 register $base, $pkg;
1007}
1008
1009sub unload_extension {
1010 my ($pkg) = @_;
1011
1012 warn "removing extension $pkg\n";
1013
1014 # remove hooks
1015 #TODO
1016# for my $idx (0 .. $#PLUGIN_EVENT) {
1017# delete $hook[$idx]{$pkg};
1018# } 915 }
1019 916
1020 # remove commands 917 push @EXTS, $pkg;
1021 for my $name (keys %COMMAND) {
1022 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1023
1024 if (@cb) {
1025 $COMMAND{$name} = \@cb;
1026 } else {
1027 delete $COMMAND{$name};
1028 }
1029 }
1030
1031 # remove extcmds
1032 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1033 delete $EXTCMD{$name};
1034 }
1035
1036 if (my $cb = $pkg->can ("unload")) {
1037 eval {
1038 $cb->($pkg);
1039 1
1040 } or warn "$pkg unloaded, but with errors: $@";
1041 }
1042
1043 Symbol::delete_package $pkg;
1044} 918}
1045 919
1046sub load_extensions { 920sub load_extensions {
1047 for my $ext (<$LIBDIR/*.ext>) { 921 for my $ext (<$LIBDIR/*.ext>) {
1048 next unless -r $ext; 922 next unless -r $ext;
1052 } or warn "$ext not loaded: $@"; 926 } or warn "$ext not loaded: $@";
1053 } 927 }
1054} 928}
1055 929
1056############################################################################# 930#############################################################################
1057# load/save/clean perl data associated with a map
1058
1059*cf::mapsupport::on_clean = sub {
1060 my ($map) = @_;
1061
1062 my $path = $map->tmpname;
1063 defined $path or return;
1064
1065 unlink "$path.pst";
1066};
1067
1068cf::map->attach (prio => -10000, package => cf::mapsupport::);
1069
1070#############################################################################
1071# load/save perl data associated with player->ob objects
1072
1073sub all_objects(@) {
1074 @_, map all_objects ($_->inv), @_
1075}
1076
1077# TODO: compatibility cruft, remove when no longer needed
1078cf::player->attach (
1079 on_load => sub {
1080 my ($pl, $path) = @_;
1081
1082 for my $o (all_objects $pl->ob) {
1083 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1084 $o->set_ob_key_value ("_perl_data");
1085
1086 %$o = %{ Storable::thaw pack "H*", $value };
1087 }
1088 }
1089 },
1090);
1091
1092#############################################################################
1093 931
1094=head2 CORE EXTENSIONS 932=head2 CORE EXTENSIONS
1095 933
1096Functions and methods that extend core crossfire objects. 934Functions and methods that extend core crossfire objects.
1097 935
936=cut
937
938package cf::player;
939
940use Coro::AIO;
941
1098=head3 cf::player 942=head3 cf::player
1099 943
1100=over 4 944=over 4
1101 945
1102=item cf::player::exists $login 946=item cf::player::find $login
1103 947
1104Returns true when the given account exists. 948Returns the given player object, loading it if necessary (might block).
1105 949
1106=cut 950=cut
1107 951
1108sub cf::player::exists($) { 952sub playerdir($) {
1109 cf::player::find $_[0] 953 cf::localdir
1110 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 954 . "/"
955 . cf::playerdir
956 . "/"
957 . (ref $_[0] ? $_[0]->ob->name : $_[0])
958}
959
960sub path($) {
961 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
962
963 (playerdir $login) . "/$login.pl"
964}
965
966sub find_active($) {
967 $cf::PLAYER{$_[0]}
968 and $cf::PLAYER{$_[0]}->active
969 and $cf::PLAYER{$_[0]}
970}
971
972sub exists($) {
973 my ($login) = @_;
974
975 $cf::PLAYER{$login}
976 or cf::sync_job { !aio_stat path $login }
977}
978
979sub find($) {
980 return $cf::PLAYER{$_[0]} || do {
981 my $login = $_[0];
982
983 my $guard = cf::lock_acquire "user_find:$login";
984
985 $cf::PLAYER{$_[0]} || do {
986 my $pl = load_pl path $login
987 or return;
988 $cf::PLAYER{$login} = $pl
989 }
990 }
991}
992
993sub save($) {
994 my ($pl) = @_;
995
996 return if $pl->{deny_save};
997
998 my $path = path $pl;
999 my $guard = cf::lock_acquire "user_save:$path";
1000
1001 return if $pl->{deny_save};
1002
1003 aio_mkdir playerdir $pl, 0770;
1004 $pl->{last_save} = $cf::RUNTIME;
1005
1006 $pl->save_pl ($path);
1007 Coro::cede;
1008}
1009
1010sub new($) {
1011 my ($login) = @_;
1012
1013 my $self = create;
1014
1015 $self->ob->name ($login);
1016 $self->{deny_save} = 1;
1017
1018 $cf::PLAYER{$login} = $self;
1019
1020 $self
1021}
1022
1023=item $pl->quit_character
1024
1025Nukes the player without looking back. If logged in, the connection will
1026be destroyed. May block for a long time.
1027
1028=cut
1029
1030sub quit_character {
1031 my ($pl) = @_;
1032
1033 $pl->{deny_save} = 1;
1034 $pl->password ("*"); # this should lock out the player until we nuked the dir
1035
1036 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1037 $pl->deactivate;
1038 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1039 $pl->ns->destroy if $pl->ns;
1040
1041 my $path = playerdir $pl;
1042 my $temp = "$path~$cf::RUNTIME~deleting~";
1043 aio_rename $path, $temp;
1044 delete $cf::PLAYER{$pl->ob->name};
1045 $pl->destroy;
1046 IO::AIO::aio_rmtree $temp;
1047}
1048
1049=item cf::player::list_logins
1050
1051Returns am arrayref of all valid playernames in the system, can take a
1052while and may block, so not sync_job-capable, ever.
1053
1054=cut
1055
1056sub list_logins {
1057 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1058 or return [];
1059
1060 my @logins;
1061
1062 for my $login (@$dirs) {
1063 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1064 aio_read $fh, 0, 512, my $buf, 0 or next;
1065 $buf !~ /^password -------------$/m or next; # official not-valid tag
1066
1067 utf8::decode $login;
1068 push @logins, $login;
1069 }
1070
1071 \@logins
1072}
1073
1074=item $player->maps
1075
1076Returns an arrayref of map paths that are private for this
1077player. May block.
1078
1079=cut
1080
1081sub maps($) {
1082 my ($pl) = @_;
1083
1084 $pl = ref $pl ? $pl->ob->name : $pl;
1085
1086 my $files = aio_readdir playerdir $pl
1087 or return;
1088
1089 my @paths;
1090
1091 for (@$files) {
1092 utf8::decode $_;
1093 next if /\.(?:pl|pst)$/;
1094 next unless /^$PATH_SEP/o;
1095
1096 push @paths, cf::map::normalise "~$pl/$_";
1097 }
1098
1099 \@paths
1111} 1100}
1112 1101
1113=item $player->ext_reply ($msgid, $msgtype, %msg) 1102=item $player->ext_reply ($msgid, $msgtype, %msg)
1114 1103
1115Sends an ext reply to the player. 1104Sends an ext reply to the player.
1116 1105
1117=cut 1106=cut
1118 1107
1119sub cf::player::ext_reply($$$%) { 1108sub ext_reply($$$%) {
1120 my ($self, $id, %msg) = @_; 1109 my ($self, $id, %msg) = @_;
1121 1110
1122 $msg{msgid} = $id; 1111 $msg{msgid} = $id;
1123 1112
1124 $self->send ("ext " . to_json \%msg); 1113 $self->send ("ext " . cf::to_json \%msg);
1125} 1114}
1115
1116package cf;
1126 1117
1127=back 1118=back
1128 1119
1129 1120
1130=head3 cf::map 1121=head3 cf::map
1136package cf::map; 1127package cf::map;
1137 1128
1138use Fcntl; 1129use Fcntl;
1139use Coro::AIO; 1130use Coro::AIO;
1140 1131
1132use overload
1133 '""' => \&as_string,
1134 fallback => 1;
1135
1141our $MAX_RESET = 7200; 1136our $MAX_RESET = 3600;
1142our $DEFAULT_RESET = 3600; 1137our $DEFAULT_RESET = 3000;
1143 1138
1144sub generate_random_map { 1139sub generate_random_map {
1145 my ($path, $rmp) = @_; 1140 my ($self, $rmp) = @_;
1146
1147 # mit "rum" bekleckern, nicht 1141 # mit "rum" bekleckern, nicht
1148 cf::map::_create_random_map 1142 $self->_create_random_map (
1149 $path,
1150 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1143 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1151 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1144 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1152 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1145 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1153 $rmp->{exit_on_final_map}, 1146 $rmp->{exit_on_final_map},
1154 $rmp->{xsize}, $rmp->{ysize}, 1147 $rmp->{xsize}, $rmp->{ysize},
1155 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1148 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1156 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1149 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1157 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1150 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1158 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1151 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1159 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1152 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1160 (cf::region::find $rmp->{region}) 1153 (cf::region::find $rmp->{region}), $rmp->{custom}
1154 )
1155}
1156
1157=item cf::map->register ($regex, $prio)
1158
1159Register a handler for the map path matching the given regex at the
1160givne priority (higher is better, built-in handlers have priority 0, the
1161default).
1162
1163=cut
1164
1165sub register {
1166 my (undef, $regex, $prio) = @_;
1167 my $pkg = caller;
1168
1169 no strict;
1170 push @{"$pkg\::ISA"}, __PACKAGE__;
1171
1172 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1173}
1174
1175# also paths starting with '/'
1176$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1177
1178sub thawer_merge {
1179 my ($self, $merge) = @_;
1180
1181 # we have to keep some variables in memory intact
1182 local $self->{path};
1183 local $self->{load_path};
1184 local $self->{deny_save};
1185 local $self->{deny_reset};
1186
1187 $self->SUPER::thawer_merge ($merge);
1188}
1189
1190sub normalise {
1191 my ($path, $base) = @_;
1192
1193 $path = "$path"; # make sure its a string
1194
1195 $path =~ s/\.map$//;
1196
1197 # map plan:
1198 #
1199 # /! non-realised random map exit (special hack!)
1200 # {... are special paths that are not being touched
1201 # ?xxx/... are special absolute paths
1202 # ?random/... random maps
1203 # /... normal maps
1204 # ~user/... per-player map of a specific user
1205
1206 $path =~ s/$PATH_SEP/\//go;
1207
1208 # treat it as relative path if it starts with
1209 # something that looks reasonable
1210 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1211 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1212
1213 $base =~ s{[^/]+/?$}{};
1214 $path = "$base/$path";
1215 }
1216
1217 for ($path) {
1218 redo if s{//}{/};
1219 redo if s{/\.?/}{/};
1220 redo if s{/[^/]+/\.\./}{/};
1221 }
1222
1223 $path
1224}
1225
1226sub new_from_path {
1227 my (undef, $path, $base) = @_;
1228
1229 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1230
1231 $path = normalise $path, $base;
1232
1233 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1234 if ($path =~ $EXT_MAP{$pkg}[1]) {
1235 my $self = bless cf::map::new, $pkg;
1236 $self->{path} = $path; $self->path ($path);
1237 $self->init; # pass $1 etc.
1238 return $self;
1239 }
1240 }
1241
1242 Carp::carp "unable to resolve path '$path' (base '$base').";
1243 ()
1244}
1245
1246sub init {
1247 my ($self) = @_;
1248
1249 $self
1250}
1251
1252sub as_string {
1253 my ($self) = @_;
1254
1255 "$self->{path}"
1256}
1257
1258# the displayed name, this is a one way mapping
1259sub visible_name {
1260 &as_string
1261}
1262
1263# the original (read-only) location
1264sub load_path {
1265 my ($self) = @_;
1266
1267 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1268}
1269
1270# the temporary/swap location
1271sub save_path {
1272 my ($self) = @_;
1273
1274 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1275 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1276}
1277
1278# the unique path, undef == no special unique path
1279sub uniq_path {
1280 my ($self) = @_;
1281
1282 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1283 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1161} 1284}
1162 1285
1163# and all this just because we cannot iterate over 1286# and all this just because we cannot iterate over
1164# all maps in C++... 1287# all maps in C++...
1165sub change_all_map_light { 1288sub change_all_map_light {
1167 1290
1168 $_->change_map_light ($change) 1291 $_->change_map_light ($change)
1169 for grep $_->outdoor, values %cf::MAP; 1292 for grep $_->outdoor, values %cf::MAP;
1170} 1293}
1171 1294
1295sub unlink_save {
1296 my ($self) = @_;
1297
1298 utf8::encode (my $save = $self->save_path);
1299 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1300 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1301
1302 #d#TODO remove .map and also nuke
1303 $save =~ s/\.map// or return;#d#
1304 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1305 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1306}
1307
1172sub try_load_header($) { 1308sub load_header_from($) {
1173 my ($path) = @_; 1309 my ($self, $path) = @_;
1174 1310
1175 utf8::encode $path; 1311 utf8::encode $path;
1176 aio_open $path, O_RDONLY, 0 1312 #aio_open $path, O_RDONLY, 0
1313 # or return;
1314
1315 $self->_load_header ($path)
1177 or return; 1316 or return;
1178 1317
1179 my $map = cf::map::new 1318 $self->{load_path} = $path;
1319
1320 1
1321}
1322
1323sub load_header_orig {
1324 my ($self) = @_;
1325
1326 $self->load_header_from ($self->load_path)
1327}
1328
1329sub load_header_temp {
1330 my ($self) = @_;
1331
1332 $self->load_header_from ($self->save_path)
1333}
1334
1335sub prepare_temp {
1336 my ($self) = @_;
1337
1338 $self->last_access ((delete $self->{last_access})
1339 || $cf::RUNTIME); #d#
1340 # safety
1341 $self->{instantiate_time} = $cf::RUNTIME
1342 if $self->{instantiate_time} > $cf::RUNTIME;
1343}
1344
1345sub prepare_orig {
1346 my ($self) = @_;
1347
1348 $self->{load_original} = 1;
1349 $self->{instantiate_time} = $cf::RUNTIME;
1350 $self->last_access ($cf::RUNTIME);
1351 $self->instantiate;
1352}
1353
1354sub load_header {
1355 my ($self) = @_;
1356
1357 if ($self->load_header_temp) {
1358 $self->prepare_temp;
1359 } else {
1360 $self->load_header_orig
1180 or return; 1361 or return;
1362 $self->prepare_orig;
1363 }
1181 1364
1182 $map->load_header ($path) 1365 1
1183 or return;
1184
1185 $map->{load_path} = $path;
1186
1187 $map
1188} 1366}
1189 1367
1190sub find_map; 1368sub find;
1191sub find_map { 1369sub find {
1192 my ($path, $origin) = @_; 1370 my ($path, $origin) = @_;
1193 1371
1194 #warn "find_map<$path,$origin>\n";#d#
1195
1196 $path = new cf::path $path, $origin && $origin->path; 1372 $path = normalise $path, $origin && $origin->path;
1197 my $key = $path->as_string;
1198 1373
1199 cf::lock_wait "map_find:$key"; 1374 cf::lock_wait "map_find:$path";
1200 1375
1201 $cf::MAP{$key} || do { 1376 $cf::MAP{$path} || do {
1202 my $guard = cf::lock_acquire "map_find:$key"; 1377 my $guard = cf::lock_acquire "map_find:$path";
1203 1378 my $map = new_from_path cf::map $path
1204 # do it the slow way
1205 my $map = try_load_header $path->save_path;
1206
1207 if ($map) {
1208 # safety
1209 $map->{instantiate_time} = $cf::RUNTIME
1210 if $map->{instantiate_time} > $cf::RUNTIME;
1211 } else {
1212 if (my $rmp = $path->random_map_params) {
1213 $map = generate_random_map $key, $rmp;
1214 } else {
1215 $map = try_load_header $path->load_path;
1216 }
1217
1218 $map or return; 1379 or return;
1219 1380
1220 $map->{load_original} = 1;
1221 $map->{instantiate_time} = $cf::RUNTIME;
1222 $map->instantiate;
1223
1224 # per-player maps become, after loading, normal maps
1225 $map->per_player (0) if $path->{user_rel};
1226 }
1227
1228 $map->path ($key);
1229 $map->{path} = $path;
1230 $map->{last_save} = $cf::RUNTIME; 1381 $map->{last_save} = $cf::RUNTIME;
1231 $map->last_access ($cf::RUNTIME);
1232 1382
1233 if ($map->should_reset) { 1383 $map->load_header
1384 or return;
1385
1386 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1387 # doing this can freeze the server in a sync job, obviously
1388 #$cf::WAIT_FOR_TICK->wait;
1234 $map->reset; 1389 $map->reset;
1235 undef $guard; 1390 undef $guard;
1236 $map = find_map $path 1391 return find $path;
1237 or return;
1238 } 1392 }
1239 1393
1240 $cf::MAP{$key} = $map 1394 $cf::MAP{$path} = $map
1241 } 1395 }
1242} 1396}
1397
1398sub pre_load { }
1399sub post_load { }
1243 1400
1244sub load { 1401sub load {
1245 my ($self) = @_; 1402 my ($self) = @_;
1246 1403
1404 local $self->{deny_reset} = 1; # loading can take a long time
1405
1247 my $path = $self->{path}; 1406 my $path = $self->{path};
1248 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1407 my $guard = cf::lock_acquire "map_load:$path";
1249 1408
1250 return if $self->in_memory != cf::MAP_SWAPPED; 1409 return if $self->in_memory != cf::MAP_SWAPPED;
1251 1410
1252 $self->in_memory (cf::MAP_LOADING); 1411 $self->in_memory (cf::MAP_LOADING);
1253 1412
1254 $self->alloc; 1413 $self->alloc;
1414
1415 $self->pre_load;
1416
1255 $self->load_objects ($self->{load_path}, 1) 1417 $self->_load_objects ($self->{load_path}, 1)
1256 or return; 1418 or return;
1257 1419
1258 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1420 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1259 if delete $self->{load_original}; 1421 if delete $self->{load_original};
1260 1422
1261 if (my $uniq = $path->uniq_path) { 1423 if (my $uniq = $self->uniq_path) {
1262 utf8::encode $uniq; 1424 utf8::encode $uniq;
1263 if (aio_open $uniq, O_RDONLY, 0) { 1425 if (aio_open $uniq, O_RDONLY, 0) {
1264 $self->clear_unique_items; 1426 $self->clear_unique_items;
1265 $self->load_objects ($uniq, 0); 1427 $self->_load_objects ($uniq, 0);
1266 } 1428 }
1267 } 1429 }
1430
1431 Coro::cede;
1268 1432
1269 # now do the right thing for maps 1433 # now do the right thing for maps
1270 $self->link_multipart_objects; 1434 $self->link_multipart_objects;
1271 1435
1272 if ($self->{path}->is_style_map) { 1436 unless ($self->{deny_activate}) {
1273 $self->{deny_save} = 1; 1437 $self->decay_objects;
1274 $self->{deny_reset} = 1;
1275 } else {
1276 $self->fix_auto_apply; 1438 $self->fix_auto_apply;
1277 $self->decay_objects;
1278 $self->update_buttons; 1439 $self->update_buttons;
1440 Coro::cede;
1279 $self->set_darkness_map; 1441 $self->set_darkness_map;
1280 $self->difficulty ($self->estimate_difficulty) 1442 $self->difficulty ($self->estimate_difficulty)
1281 unless $self->difficulty; 1443 unless $self->difficulty;
1444 Coro::cede;
1282 $self->activate; 1445 $self->activate;
1283 } 1446 }
1284 1447
1448 $self->post_load;
1449
1285 $self->in_memory (cf::MAP_IN_MEMORY); 1450 $self->in_memory (cf::MAP_IN_MEMORY);
1286} 1451}
1287 1452
1288sub load_map_sync { 1453sub customise_for {
1454 my ($self, $ob) = @_;
1455
1456 return find "~" . $ob->name . "/" . $self->{path}
1457 if $self->per_player;
1458
1459 $self
1460}
1461
1462# find and load all maps in the 3x3 area around a map
1463sub load_diag {
1464 my ($map) = @_;
1465
1466 my @diag; # diagonal neighbours
1467
1468 for (0 .. 3) {
1469 my $neigh = $map->tile_path ($_)
1470 or next;
1471 $neigh = find $neigh, $map
1472 or next;
1473 $neigh->load;
1474
1475 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1476 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1477 }
1478
1479 for (@diag) {
1480 my $neigh = find @$_
1481 or next;
1482 $neigh->load;
1483 }
1484}
1485
1486sub find_sync {
1289 my ($path, $origin) = @_; 1487 my ($path, $origin) = @_;
1290 1488
1291 #warn "load_map_sync<$path, $origin>\n";#d# 1489 cf::sync_job { find $path, $origin }
1490}
1292 1491
1293 cf::sync_job { 1492sub do_load_sync {
1294 my $map = cf::map::find_map $path, $origin 1493 my ($map) = @_;
1295 or return; 1494
1495 cf::sync_job { $map->load };
1496}
1497
1498our %MAP_PREFETCH;
1499our $MAP_PREFETCHER = undef;
1500
1501sub find_async {
1502 my ($path, $origin) = @_;
1503
1504 $path = normalise $path, $origin && $origin->{path};
1505
1506 if (my $map = $cf::MAP{$path}) {
1507 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1508 }
1509
1510 undef $MAP_PREFETCH{$path};
1511 $MAP_PREFETCHER ||= cf::async {
1512 while (%MAP_PREFETCH) {
1513 for my $path (keys %MAP_PREFETCH) {
1514 my $map = find $path
1515 or next;
1296 $map->load; 1516 $map->load;
1297 $map 1517
1518 delete $MAP_PREFETCH{$path};
1519 }
1520 }
1521 undef $MAP_PREFETCHER;
1298 } 1522 };
1523 $MAP_PREFETCHER->prio (6);
1524
1525 ()
1299} 1526}
1300 1527
1301sub save { 1528sub save {
1302 my ($self) = @_; 1529 my ($self) = @_;
1303 1530
1531 my $lock = cf::lock_acquire "map_data:" . $self->path;
1532
1304 $self->{last_save} = $cf::RUNTIME; 1533 $self->{last_save} = $cf::RUNTIME;
1305 1534
1306 return unless $self->dirty; 1535 return unless $self->dirty;
1307 1536
1308 my $save = $self->{path}->save_path; utf8::encode $save; 1537 my $save = $self->save_path; utf8::encode $save;
1309 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1538 my $uniq = $self->uniq_path; utf8::encode $uniq;
1310 1539
1311 $self->{load_path} = $save; 1540 $self->{load_path} = $save;
1312 1541
1313 return if $self->{deny_save}; 1542 return if $self->{deny_save};
1314 1543
1544 local $self->{last_access} = $self->last_access;#d#
1545
1546 cf::async {
1547 $_->contr->save for $self->players;
1548 };
1549
1315 if ($uniq) { 1550 if ($uniq) {
1316 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1551 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1317 $self->save_objects ($uniq, cf::IO_UNIQUES); 1552 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1318 } else { 1553 } else {
1319 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1554 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1320 } 1555 }
1321} 1556}
1322 1557
1323sub swap_out { 1558sub swap_out {
1324 my ($self) = @_; 1559 my ($self) = @_;
1325 1560
1326 # save first because save cedes 1561 # save first because save cedes
1327 $self->save; 1562 $self->save;
1563
1564 my $lock = cf::lock_acquire "map_data:" . $self->path;
1328 1565
1329 return if $self->players; 1566 return if $self->players;
1330 return if $self->in_memory != cf::MAP_IN_MEMORY; 1567 return if $self->in_memory != cf::MAP_IN_MEMORY;
1331 return if $self->{deny_save}; 1568 return if $self->{deny_save};
1332 1569
1336 1573
1337sub reset_at { 1574sub reset_at {
1338 my ($self) = @_; 1575 my ($self) = @_;
1339 1576
1340 # TODO: safety, remove and allow resettable per-player maps 1577 # TODO: safety, remove and allow resettable per-player maps
1341 return 1e99 if $self->{path}{user_rel}; 1578 return 1e99 if $self->isa ("ext::map_per_player");#d#
1342 return 1e99 if $self->{deny_reset}; 1579 return 1e99 if $self->{deny_reset};
1343 1580
1344 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1581 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1345 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1582 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1346 1583
1351 my ($self) = @_; 1588 my ($self) = @_;
1352 1589
1353 $self->reset_at <= $cf::RUNTIME 1590 $self->reset_at <= $cf::RUNTIME
1354} 1591}
1355 1592
1356sub unlink_save {
1357 my ($self) = @_;
1358
1359 utf8::encode (my $save = $self->{path}->save_path);
1360 aioreq_pri 3; IO::AIO::aio_unlink $save;
1361 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1362}
1363
1364sub rename {
1365 my ($self, $new_path) = @_;
1366
1367 $self->unlink_save;
1368
1369 delete $cf::MAP{$self->path};
1370 $self->{path} = new cf::path $new_path;
1371 $self->path ($self->{path}->as_string);
1372 $cf::MAP{$self->path} = $self;
1373
1374 $self->save;
1375}
1376
1377sub reset { 1593sub reset {
1378 my ($self) = @_; 1594 my ($self) = @_;
1379 1595
1596 my $lock = cf::lock_acquire "map_data:$self->{path}";
1597
1380 return if $self->players; 1598 return if $self->players;
1381 return if $self->{path}{user_rel};#d# 1599 return if $self->isa ("ext::map_per_player");#d#
1382 1600
1383 warn "resetting map ", $self->path;#d# 1601 warn "resetting map ", $self->path;#d#
1384 1602
1385 delete $cf::MAP{$self->path}; 1603 delete $cf::MAP{$self->path};
1604
1605 $self->in_memory (cf::MAP_SWAPPED);
1606 $self->clear;
1386 1607
1387 $_->clear_links_to ($self) for values %cf::MAP; 1608 $_->clear_links_to ($self) for values %cf::MAP;
1388 1609
1389 $self->unlink_save; 1610 $self->unlink_save;
1390 $self->destroy; 1611 $self->destroy;
1393my $nuke_counter = "aaaa"; 1614my $nuke_counter = "aaaa";
1394 1615
1395sub nuke { 1616sub nuke {
1396 my ($self) = @_; 1617 my ($self) = @_;
1397 1618
1619 delete $cf::MAP{$self->path};
1620
1621 $self->unlink_save;
1622
1623 bless $self, "cf::map";
1624 delete $self->{deny_reset};
1398 $self->{deny_save} = 1; 1625 $self->{deny_save} = 1;
1399 $self->reset_timeout (1); 1626 $self->reset_timeout (1);
1400 $self->rename ("{nuke}/" . ($nuke_counter++)); 1627 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1628
1629 $cf::MAP{$self->path} = $self;
1630
1401 $self->reset; # polite request, might not happen 1631 $self->reset; # polite request, might not happen
1402} 1632}
1403 1633
1404sub customise_for { 1634=item cf::map::unique_maps
1405 my ($map, $ob) = @_;
1406 1635
1407 if ($map->per_player) { 1636Returns an arrayref of paths of all shared maps that have
1408 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1637instantiated unique items. May block.
1409 }
1410 1638
1411 $map 1639=cut
1412}
1413 1640
1414sub emergency_save { 1641sub unique_maps() {
1415 local $cf::FREEZE = 1; 1642 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1643 or return;
1416 1644
1417 warn "enter emergency map save\n"; 1645 my @paths;
1418 1646
1419 cf::sync_job { 1647 for (@$files) {
1420 warn "begin emergency map save\n"; 1648 utf8::decode $_;
1421 $_->save for values %cf::MAP; 1649 next if /\.pst$/;
1650 next unless /^$PATH_SEP/o;
1651
1652 push @paths, cf::map::normalise $_;
1422 }; 1653 }
1423 1654
1424 warn "end emergency map save\n"; 1655 \@paths
1425} 1656}
1426 1657
1427package cf; 1658package cf;
1428 1659
1429=back 1660=back
1430 1661
1662=head3 cf::object
1663
1664=cut
1665
1666package cf::object;
1667
1668=over 4
1669
1670=item $ob->inv_recursive
1671
1672Returns the inventory of the object _and_ their inventories, recursively.
1673
1674=cut
1675
1676sub inv_recursive_;
1677sub inv_recursive_ {
1678 map { $_, inv_recursive_ $_->inv } @_
1679}
1680
1681sub inv_recursive {
1682 inv_recursive_ inv $_[0]
1683}
1684
1685package cf;
1686
1687=back
1431 1688
1432=head3 cf::object::player 1689=head3 cf::object::player
1433 1690
1434=over 4 1691=over 4
1435 1692
1475 1732
1476=item $player_object->enter_link 1733=item $player_object->enter_link
1477 1734
1478Freezes the player and moves him/her to a special map (C<{link}>). 1735Freezes the player and moves him/her to a special map (C<{link}>).
1479 1736
1480The player should be reaosnably safe there for short amounts of time. You 1737The player should be reasonably safe there for short amounts of time. You
1481I<MUST> call C<leave_link> as soon as possible, though. 1738I<MUST> call C<leave_link> as soon as possible, though.
1482 1739
1740Will never block.
1741
1483=item $player_object->leave_link ($map, $x, $y) 1742=item $player_object->leave_link ($map, $x, $y)
1484 1743
1485Moves the player out of the specila link map onto the given map. If the 1744Moves the player out of the special C<{link}> map onto the specified
1486map is not valid (or omitted), the player will be moved back to the 1745map. If the map is not valid (or omitted), the player will be moved back
1487location he/she was before the call to C<enter_link>, or, if that fails, 1746to the location he/she was before the call to C<enter_link>, or, if that
1488to the emergency map position. 1747fails, to the emergency map position.
1489 1748
1490Might block. 1749Might block.
1491 1750
1492=cut 1751=cut
1752
1753sub link_map {
1754 unless ($LINK_MAP) {
1755 $LINK_MAP = cf::map::find "{link}"
1756 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1757 $LINK_MAP->load;
1758 }
1759
1760 $LINK_MAP
1761}
1493 1762
1494sub cf::object::player::enter_link { 1763sub cf::object::player::enter_link {
1495 my ($self) = @_; 1764 my ($self) = @_;
1496 1765
1497 $self->deactivate_recursive; 1766 $self->deactivate_recursive;
1498 1767
1499 return if $self->map == $LINK_MAP; 1768 return if UNIVERSAL::isa $self->map, "ext::map_link";
1500 1769
1501 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1770 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1502 if $self->map; 1771 if $self->map;
1503 1772
1504 $self->enter_map ($LINK_MAP, 20, 20); 1773 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1505} 1774}
1506 1775
1507sub cf::object::player::leave_link { 1776sub cf::object::player::leave_link {
1508 my ($self, $map, $x, $y) = @_; 1777 my ($self, $map, $x, $y) = @_;
1509 1778
1510 my $link_pos = delete $self->{_link_pos}; 1779 my $link_pos = delete $self->{_link_pos};
1511 1780
1512 unless ($map) { 1781 unless ($map) {
1513 # restore original map position 1782 # restore original map position
1514 ($map, $x, $y) = @{ $link_pos || [] }; 1783 ($map, $x, $y) = @{ $link_pos || [] };
1515 $map = cf::map::find_map $map; 1784 $map = cf::map::find $map;
1516 1785
1517 unless ($map) { 1786 unless ($map) {
1518 ($map, $x, $y) = @$EMERGENCY_POSITION; 1787 ($map, $x, $y) = @$EMERGENCY_POSITION;
1519 $map = cf::map::find_map $map 1788 $map = cf::map::find $map
1520 or die "FATAL: cannot load emergency map\n"; 1789 or die "FATAL: cannot load emergency map\n";
1521 } 1790 }
1522 } 1791 }
1523 1792
1524 ($x, $y) = (-1, -1) 1793 ($x, $y) = (-1, -1)
1527 # use -1 or undef as default coordinates, not 0, 0 1796 # use -1 or undef as default coordinates, not 0, 0
1528 ($x, $y) = ($map->enter_x, $map->enter_y) 1797 ($x, $y) = ($map->enter_x, $map->enter_y)
1529 if $x <=0 && $y <= 0; 1798 if $x <=0 && $y <= 0;
1530 1799
1531 $map->load; 1800 $map->load;
1801 $map->load_diag;
1532 1802
1803 return unless $self->contr->active;
1533 $self->activate_recursive; 1804 $self->activate_recursive;
1534 $self->enter_map ($map, $x, $y); 1805 $self->enter_map ($map, $x, $y);
1535} 1806}
1536 1807
1537cf::player->attach ( 1808cf::player->attach (
1550 1821
1551 # try to abort aborted map switching on player login :) 1822 # try to abort aborted map switching on player login :)
1552 # should happen only on crashes 1823 # should happen only on crashes
1553 if ($pl->ob->{_link_pos}) { 1824 if ($pl->ob->{_link_pos}) {
1554 $pl->ob->enter_link; 1825 $pl->ob->enter_link;
1555 cf::async { 1826 (async {
1556 # we need this sleep as the login has a concurrent enter_exit running 1827 # we need this sleep as the login has a concurrent enter_exit running
1557 # and this sleep increases chances of the player not ending up in scorn 1828 # and this sleep increases chances of the player not ending up in scorn
1829 $pl->ob->reply (undef,
1830 "There was an internal problem at your last logout, "
1831 . "the server will try to bring you to your intended destination in a second.",
1832 cf::NDI_RED);
1558 Coro::Timer::sleep 1; 1833 Coro::Timer::sleep 1;
1559 $pl->ob->leave_link; 1834 $pl->ob->leave_link;
1560 }; 1835 })->prio (2);
1561 } 1836 }
1562 }, 1837 },
1563); 1838);
1564 1839
1565=item $player_object->goto_map ($path, $x, $y) 1840=item $player_object->goto ($path, $x, $y)
1566 1841
1567=cut 1842=cut
1568 1843
1569sub cf::object::player::goto_map { 1844sub cf::object::player::goto {
1570 my ($self, $path, $x, $y) = @_; 1845 my ($self, $path, $x, $y) = @_;
1571 1846
1572 $self->enter_link; 1847 $self->enter_link;
1573 1848
1574 (cf::async { 1849 (async {
1575 $path = new cf::path $path; 1850 my $map = eval {
1576
1577 my $map = cf::map::find_map $path->as_string; 1851 my $map = cf::map::find $path;
1578 $map = $map->customise_for ($self) if $map; 1852 $map = $map->customise_for ($self) if $map;
1579 1853 $map
1580# warn "entering ", $map->path, " at ($x, $y)\n" 1854 } or
1581# if $map;
1582
1583 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1855 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1584 1856
1585 $self->leave_link ($map, $x, $y); 1857 $self->leave_link ($map, $x, $y);
1586 })->prio (1); 1858 })->prio (1);
1587} 1859}
1588 1860
1592 1864
1593sub parse_random_map_params { 1865sub parse_random_map_params {
1594 my ($spec) = @_; 1866 my ($spec) = @_;
1595 1867
1596 my $rmp = { # defaults 1868 my $rmp = { # defaults
1597 xsize => 10, 1869 xsize => (cf::rndm 15, 40),
1598 ysize => 10, 1870 ysize => (cf::rndm 15, 40),
1871 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1872 #layout => string,
1599 }; 1873 };
1600 1874
1601 for (split /\n/, $spec) { 1875 for (split /\n/, $spec) {
1602 my ($k, $v) = split /\s+/, $_, 2; 1876 my ($k, $v) = split /\s+/, $_, 2;
1603 1877
1607 $rmp 1881 $rmp
1608} 1882}
1609 1883
1610sub prepare_random_map { 1884sub prepare_random_map {
1611 my ($exit) = @_; 1885 my ($exit) = @_;
1886
1887 my $guard = cf::lock_acquire "exit_prepare:$exit";
1612 1888
1613 # all this does is basically replace the /! path by 1889 # all this does is basically replace the /! path by
1614 # a new random map path (?random/...) with a seed 1890 # a new random map path (?random/...) with a seed
1615 # that depends on the exit object 1891 # that depends on the exit object
1616 1892
1617 my $rmp = parse_random_map_params $exit->msg; 1893 my $rmp = parse_random_map_params $exit->msg;
1618 1894
1619 if ($exit->map) { 1895 if ($exit->map) {
1620 $rmp->{region} = $exit->map->region_name; 1896 $rmp->{region} = $exit->region->name;
1621 $rmp->{origin_map} = $exit->map->path; 1897 $rmp->{origin_map} = $exit->map->path;
1622 $rmp->{origin_x} = $exit->x; 1898 $rmp->{origin_x} = $exit->x;
1623 $rmp->{origin_y} = $exit->y; 1899 $rmp->{origin_y} = $exit->y;
1624 } 1900 }
1625 1901
1626 $rmp->{random_seed} ||= $exit->random_seed; 1902 $rmp->{random_seed} ||= $exit->random_seed;
1627 1903
1628 my $data = cf::to_json $rmp; 1904 my $data = cf::to_json $rmp;
1629 my $md5 = Digest::MD5::md5_hex $data; 1905 my $md5 = Digest::MD5::md5_hex $data;
1906 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1630 1907
1631 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1908 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1632 aio_write $fh, 0, (length $data), $data, 0; 1909 aio_write $fh, 0, (length $data), $data, 0;
1910 undef $fh;
1911 aio_rename "$meta~", $meta;
1633 1912
1634 $exit->slaying ("?random/$md5"); 1913 $exit->slaying ("?random/$md5");
1635 $exit->msg (undef); 1914 $exit->msg (undef);
1636 } 1915 }
1637} 1916}
1639sub cf::object::player::enter_exit { 1918sub cf::object::player::enter_exit {
1640 my ($self, $exit) = @_; 1919 my ($self, $exit) = @_;
1641 1920
1642 return unless $self->type == cf::PLAYER; 1921 return unless $self->type == cf::PLAYER;
1643 1922
1923 if ($exit->slaying eq "/!") {
1924 #TODO: this should de-fi-ni-te-ly not be a sync-job
1925 cf::sync_job { prepare_random_map $exit };
1926 }
1927
1928 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1929 my $hp = $exit->stats->hp;
1930 my $sp = $exit->stats->sp;
1931
1644 $self->enter_link; 1932 $self->enter_link;
1645 1933
1646 (cf::async { 1934 (async {
1935 $self->deactivate_recursive; # just to be sure
1647 unless (eval { 1936 unless (eval {
1648 prepare_random_map $exit 1937 $self->goto ($slaying, $hp, $sp);
1649 if $exit->slaying eq "/!";
1650
1651 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1652 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1653 1938
1654 1; 1939 1;
1655 }) { 1940 }) {
1656 $self->message ("Something went wrong deep within the crossfire server. " 1941 $self->message ("Something went wrong deep within the crossfire server. "
1657 . "I'll try to bring you back to the map you were before. " 1942 . "I'll try to bring you back to the map you were before. "
1658 . "Please report this to the dungeon master", 1943 . "Please report this to the dungeon master!",
1659 cf::NDI_UNIQUE | cf::NDI_RED); 1944 cf::NDI_UNIQUE | cf::NDI_RED);
1660 1945
1661 warn "ERROR in enter_exit: $@"; 1946 warn "ERROR in enter_exit: $@";
1662 $self->leave_link; 1947 $self->leave_link;
1663 } 1948 }
1718 # get handled first 2003 # get handled first
1719 my $queue = delete $ns->{query_queue} 2004 my $queue = delete $ns->{query_queue}
1720 or return; # be conservative, not sure how that can happen, but we saw a crash here 2005 or return; # be conservative, not sure how that can happen, but we saw a crash here
1721 2006
1722 (shift @$queue)->[1]->($msg); 2007 (shift @$queue)->[1]->($msg);
2008 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1723 2009
1724 push @{ $ns->{query_queue} }, @$queue; 2010 push @{ $ns->{query_queue} }, @$queue;
1725 2011
1726 if (@{ $ns->{query_queue} } == @$queue) { 2012 if (@{ $ns->{query_queue} } == @$queue) {
1727 if (@$queue) { 2013 if (@$queue) {
1731 } 2017 }
1732 } 2018 }
1733 }, 2019 },
1734); 2020);
1735 2021
1736=item $client->coro (\&cb) 2022=item $client->async (\&cb)
1737 2023
1738Create a new coroutine, running the specified callback. The coroutine will 2024Create a new coroutine, running the specified callback. The coroutine will
1739be automatically cancelled when the client gets destroyed (e.g. on logout, 2025be automatically cancelled when the client gets destroyed (e.g. on logout,
1740or loss of connection). 2026or loss of connection).
1741 2027
1742=cut 2028=cut
1743 2029
1744sub cf::client::coro { 2030sub cf::client::async {
1745 my ($self, $cb) = @_; 2031 my ($self, $cb) = @_;
1746 2032
1747 my $coro = &cf::async ($cb); 2033 my $coro = &Coro::async ($cb);
1748 2034
1749 $coro->on_destroy (sub { 2035 $coro->on_destroy (sub {
1750 delete $self->{_coro}{$coro+0}; 2036 delete $self->{_coro}{$coro+0};
1751 }); 2037 });
1752 2038
1946 sub db_sync() { 2232 sub db_sync() {
1947 db_save if $dirty; 2233 db_save if $dirty;
1948 undef $dirty; 2234 undef $dirty;
1949 } 2235 }
1950 2236
1951 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2237 my $idle = Event->idle (
1952 db_sync; 2238 reentrant => 0,
2239 min => 10,
2240 max => 20,
2241 repeat => 0,
2242 data => WF_AUTOCANCEL,
2243 cb => \&db_sync,
1953 }); 2244 );
1954 2245
1955 sub db_dirty() { 2246 sub db_dirty() {
1956 $dirty = 1; 2247 $dirty = 1;
1957 $idle->start; 2248 $idle->start;
1958 } 2249 }
1990 local $/; 2281 local $/;
1991 *CFG = YAML::Syck::Load <$fh>; 2282 *CFG = YAML::Syck::Load <$fh>;
1992 2283
1993 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2284 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
1994 2285
2286 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2287 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2288
1995 if (exists $CFG{mlockall}) { 2289 if (exists $CFG{mlockall}) {
1996 eval { 2290 eval {
1997 $CFG{mlockall} ? &mlockall : &munlockall 2291 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
1998 and die "WARNING: m(un)lockall failed: $!\n"; 2292 and die "WARNING: m(un)lockall failed: $!\n";
1999 }; 2293 };
2000 warn $@ if $@; 2294 warn $@ if $@;
2001 } 2295 }
2002} 2296}
2003 2297
2004sub main { 2298sub main {
2005 # we must not ever block the main coroutine 2299 # we must not ever block the main coroutine
2006 local $Coro::idle = sub { 2300 local $Coro::idle = sub {
2007 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2301 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2008 (Coro::unblock_sub { 2302 (async {
2009 Event::one_event; 2303 Event::one_event;
2010 })->(); 2304 })->prio (Coro::PRIO_MAX);
2011 }; 2305 };
2012 2306
2013 cfg_load; 2307 cfg_load;
2014 db_load; 2308 db_load;
2015 load_extensions; 2309 load_extensions;
2310
2311 $TICK_WATCHER->start;
2016 Event::loop; 2312 Event::loop;
2017} 2313}
2018 2314
2019############################################################################# 2315#############################################################################
2020# initialisation 2316# initialisation and cleanup
2317
2318# install some emergency cleanup handlers
2319BEGIN {
2320 for my $signal (qw(INT HUP TERM)) {
2321 Event->signal (
2322 reentrant => 0,
2323 data => WF_AUTOCANCEL,
2324 signal => $signal,
2325 prio => 0,
2326 cb => sub {
2327 cf::cleanup "SIG$signal";
2328 },
2329 );
2330 }
2331}
2332
2333sub emergency_save() {
2334 my $freeze_guard = cf::freeze_mainloop;
2335
2336 warn "enter emergency perl save\n";
2337
2338 cf::sync_job {
2339 # use a peculiar iteration method to avoid tripping on perl
2340 # refcount bugs in for. also avoids problems with players
2341 # and maps saved/destroyed asynchronously.
2342 warn "begin emergency player save\n";
2343 for my $login (keys %cf::PLAYER) {
2344 my $pl = $cf::PLAYER{$login} or next;
2345 $pl->valid or next;
2346 $pl->save;
2347 }
2348 warn "end emergency player save\n";
2349
2350 warn "begin emergency map save\n";
2351 for my $path (keys %cf::MAP) {
2352 my $map = $cf::MAP{$path} or next;
2353 $map->valid or next;
2354 $map->save;
2355 }
2356 warn "end emergency map save\n";
2357 };
2358
2359 warn "leave emergency perl save\n";
2360}
2021 2361
2022sub reload() { 2362sub reload() {
2023 # can/must only be called in main 2363 # can/must only be called in main
2024 if ($Coro::current != $Coro::main) { 2364 if ($Coro::current != $Coro::main) {
2025 warn "can only reload from main coroutine\n"; 2365 warn "can only reload from main coroutine";
2026 return; 2366 return;
2027 } 2367 }
2028 2368
2029 warn "reloading..."; 2369 warn "reloading...";
2030 2370
2031 local $FREEZE = 1; 2371 warn "cancelling server ticker";
2372 $TICK_WATCHER->cancel;
2373
2032 cf::emergency_save; 2374 cf::emergency_save;
2033 2375
2034 eval { 2376 eval {
2035 # if anything goes wrong in here, we should simply crash as we already saved 2377 # if anything goes wrong in here, we should simply crash as we already saved
2036 2378
2037 # cancel all watchers 2379 warn "syncing database to disk";
2380 cf::db_sync;
2381
2382 warn "cancelling all WF_AUTOCANCEL watchers";
2038 for (Event::all_watchers) { 2383 for (Event::all_watchers) {
2039 $_->cancel if $_->data & WF_AUTOCANCEL; 2384 $_->cancel if $_->data & WF_AUTOCANCEL;
2040 } 2385 }
2041 2386
2387 warn "flushing outstanding aio requests";
2388 for (;;) {
2389 IO::AIO::flush;
2390 Coro::cede;
2391 last unless IO::AIO::nreqs;
2392 warn "iterate...";
2393 }
2394
2042 # cancel all extension coros 2395 warn "cancelling all extension coros";
2043 $_->cancel for values %EXT_CORO; 2396 $_->cancel for values %EXT_CORO;
2044 %EXT_CORO = (); 2397 %EXT_CORO = ();
2045 2398
2046 # unload all extensions 2399 warn "removing commands";
2047 for (@exts) { 2400 %COMMAND = ();
2401
2402 warn "removing ext commands";
2403 %EXTCMD = ();
2404
2405 warn "unloading/nuking all extensions";
2406 for my $pkg (@EXTS) {
2048 warn "unloading <$_>"; 2407 warn "... unloading $pkg";
2049 unload_extension $_; 2408
2409 if (my $cb = $pkg->can ("unload")) {
2410 eval {
2411 $cb->($pkg);
2412 1
2413 } or warn "$pkg unloaded, but with errors: $@";
2050 } 2414 }
2051 2415
2416 warn "... nuking $pkg";
2417 Symbol::delete_package $pkg;
2418 }
2419
2052 # unload all modules loaded from $LIBDIR 2420 warn "unloading all perl modules loaded from $LIBDIR";
2053 while (my ($k, $v) = each %INC) { 2421 while (my ($k, $v) = each %INC) {
2054 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2422 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2055 2423
2056 warn "removing <$k>"; 2424 warn "... unloading $k";
2057 delete $INC{$k}; 2425 delete $INC{$k};
2058 2426
2059 $k =~ s/\.pm$//; 2427 $k =~ s/\.pm$//;
2060 $k =~ s/\//::/g; 2428 $k =~ s/\//::/g;
2061 2429
2064 } 2432 }
2065 2433
2066 Symbol::delete_package $k; 2434 Symbol::delete_package $k;
2067 } 2435 }
2068 2436
2069 # sync database to disk
2070 cf::db_sync;
2071 IO::AIO::flush;
2072
2073 # get rid of safe::, as good as possible 2437 warn "getting rid of safe::, as good as possible";
2074 Symbol::delete_package "safe::$_" 2438 Symbol::delete_package "safe::$_"
2075 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2439 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2076 2440
2077 # remove register_script_function callbacks
2078 # TODO
2079
2080 # unload cf.pm "a bit" 2441 warn "unloading cf.pm \"a bit\"";
2081 delete $INC{"cf.pm"}; 2442 delete $INC{"cf.pm"};
2082 2443
2083 # don't, removes xs symbols, too, 2444 # don't, removes xs symbols, too,
2084 # and global variables created in xs 2445 # and global variables created in xs
2085 #Symbol::delete_package __PACKAGE__; 2446 #Symbol::delete_package __PACKAGE__;
2086 2447
2087 # reload cf.pm 2448 warn "unload completed, starting to reload now";
2449
2088 warn "reloading cf.pm"; 2450 warn "reloading cf.pm";
2089 require cf; 2451 require cf;
2090 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2452 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2091 2453
2092 # load config and database again 2454 warn "loading config and database again";
2093 cf::cfg_load; 2455 cf::cfg_load;
2094 cf::db_load; 2456 cf::db_load;
2095 2457
2096 # load extensions
2097 warn "load extensions"; 2458 warn "loading extensions";
2098 cf::load_extensions; 2459 cf::load_extensions;
2099 2460
2100 # reattach attachments to objects 2461 warn "reattaching attachments to objects/players";
2101 warn "reattach";
2102 _global_reattach; 2462 _global_reattach;
2463 warn "reattaching attachments to maps";
2464 reattach $_ for values %MAP;
2465
2466 warn "restarting server ticker";
2467
2468 $TICK_WATCHER->start;
2103 }; 2469 };
2104 2470
2105 if ($@) { 2471 if ($@) {
2106 warn $@; 2472 warn $@;
2107 warn "error while reloading, exiting."; 2473 warn "error while reloading, exiting.";
2108 exit 1; 2474 exit 1;
2109 } 2475 }
2110 2476
2111 warn "reloaded successfully"; 2477 warn "reloaded";
2112}; 2478};
2113 2479
2114############################################################################# 2480our $RELOAD_WATCHER; # used only during reload
2115
2116unless ($LINK_MAP) {
2117 $LINK_MAP = cf::map::new;
2118
2119 $LINK_MAP->width (41);
2120 $LINK_MAP->height (41);
2121 $LINK_MAP->alloc;
2122 $LINK_MAP->path ("{link}");
2123 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2124 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2125
2126 # dirty hack because... archetypes are not yet loaded
2127 Event->timer (
2128 after => 2,
2129 cb => sub {
2130 $_[0]->w->cancel;
2131
2132 # provide some exits "home"
2133 my $exit = cf::object::new "exit";
2134
2135 $exit->slaying ($EMERGENCY_POSITION->[0]);
2136 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2137 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2138
2139 $LINK_MAP->insert ($exit->clone, 19, 19);
2140 $LINK_MAP->insert ($exit->clone, 19, 20);
2141 $LINK_MAP->insert ($exit->clone, 19, 21);
2142 $LINK_MAP->insert ($exit->clone, 20, 19);
2143 $LINK_MAP->insert ($exit->clone, 20, 21);
2144 $LINK_MAP->insert ($exit->clone, 21, 19);
2145 $LINK_MAP->insert ($exit->clone, 21, 20);
2146 $LINK_MAP->insert ($exit->clone, 21, 21);
2147
2148 $exit->destroy;
2149 });
2150
2151 $LINK_MAP->{deny_save} = 1;
2152 $LINK_MAP->{deny_reset} = 1;
2153
2154 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2155}
2156
2157register "<global>", __PACKAGE__;
2158 2481
2159register_command "reload" => sub { 2482register_command "reload" => sub {
2160 my ($who, $arg) = @_; 2483 my ($who, $arg) = @_;
2161 2484
2162 if ($who->flag (FLAG_WIZ)) { 2485 if ($who->flag (FLAG_WIZ)) {
2163 $who->message ("start of reload."); 2486 $who->message ("reloading server.");
2487
2488 # doing reload synchronously and two reloads happen back-to-back,
2489 # coro crashes during coro_state_free->destroy here.
2490
2491 $RELOAD_WATCHER ||= Event->timer (
2492 reentrant => 0,
2493 after => 0,
2494 data => WF_AUTOCANCEL,
2495 cb => sub {
2164 reload; 2496 reload;
2165 $who->message ("end of reload."); 2497 undef $RELOAD_WATCHER;
2498 },
2499 );
2166 } 2500 }
2167}; 2501};
2168 2502
2169unshift @INC, $LIBDIR; 2503unshift @INC, $LIBDIR;
2504
2505my $bug_warning = 0;
2170 2506
2171$TICK_WATCHER = Event->timer ( 2507$TICK_WATCHER = Event->timer (
2172 reentrant => 0, 2508 reentrant => 0,
2509 parked => 1,
2173 prio => 0, 2510 prio => 0,
2174 at => $NEXT_TICK || $TICK, 2511 at => $NEXT_TICK || $TICK,
2175 data => WF_AUTOCANCEL, 2512 data => WF_AUTOCANCEL,
2176 cb => sub { 2513 cb => sub {
2177 unless ($FREEZE) { 2514 if ($Coro::current != $Coro::main) {
2515 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2516 unless ++$bug_warning > 10;
2517 return;
2518 }
2519
2520 $NOW = Event::time;
2521
2178 cf::server_tick; # one server iteration 2522 cf::server_tick; # one server iteration
2179 $RUNTIME += $TICK; 2523 $RUNTIME += $TICK;
2180 }
2181
2182 $NEXT_TICK += $TICK; 2524 $NEXT_TICK += $TICK;
2525
2526 $WAIT_FOR_TICK->broadcast;
2527 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2528
2529 Event::sweep;
2530 Coro::cede_notself;
2531
2532# my $AFTER = Event::time;
2533# warn $AFTER - $NOW;#d#
2183 2534
2184 # if we are delayed by four ticks or more, skip them all 2535 # if we are delayed by four ticks or more, skip them all
2185 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2536 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2186 2537
2187 $TICK_WATCHER->at ($NEXT_TICK); 2538 $TICK_WATCHER->at ($NEXT_TICK);
2188 $TICK_WATCHER->start; 2539 $TICK_WATCHER->start;
2189 }, 2540 },
2190); 2541);
2191 2542
2192IO::AIO::max_poll_time $TICK * 0.2; 2543IO::AIO::max_poll_time $TICK * 0.1;
2193 2544
2194Event->io ( 2545undef $Coro::AIO::WATCHER;
2546$AIO_POLL_WATCHER = Event->io (
2547 reentrant => 0,
2195 fd => IO::AIO::poll_fileno, 2548 fd => IO::AIO::poll_fileno,
2196 poll => 'r', 2549 poll => 'r',
2197 prio => 5, 2550 prio => 6,
2198 data => WF_AUTOCANCEL, 2551 data => WF_AUTOCANCEL,
2199 cb => \&IO::AIO::poll_cb, 2552 cb => \&IO::AIO::poll_cb,
2200); 2553);
2201 2554
2202Event->timer ( 2555$WRITE_RUNTIME_WATCHER = Event->timer (
2556 reentrant => 0,
2203 data => WF_AUTOCANCEL, 2557 data => WF_AUTOCANCEL,
2204 after => 0, 2558 after => 1,
2205 interval => 10, 2559 interval => 10,
2206 cb => sub { 2560 prio => 6, # keep it lowest so it acts like a watchdog
2207 (Coro::unblock_sub { 2561 cb => Coro::unblock_sub {
2208 write_runtime 2562 write_runtime
2209 or warn "ERROR: unable to write runtime file: $!"; 2563 or warn "ERROR: unable to write runtime file: $!";
2210 })->();
2211 }, 2564 },
2212); 2565);
2213 2566
2214END { cf::emergency_save } 2567END { cf::emergency_save }
2215 2568

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