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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.139 by root, Fri Jan 5 19:12:03 2007 UTC vs.
Revision 1.202 by root, Mon Jan 29 20:16:28 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 35
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
56 69
57binmode STDOUT; 70binmode STDOUT;
58binmode STDERR; 71binmode STDERR;
59 72
60# read virtual server time, if available 73# read virtual server time, if available
68mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
72 85
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 86our $EMERGENCY_POSITION;
87
88sub cf::map::normalise;
76 89
77############################################################################# 90#############################################################################
78 91
79=head2 GLOBAL VARIABLES 92=head2 GLOBAL VARIABLES
80 93
104 117
105=item %cf::CFG 118=item %cf::CFG
106 119
107Configuration for the server, loaded from C</etc/crossfire/config>, or 120Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 121from wherever your confdir points to.
122
123=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
124
125These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
126or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
127processing has been done. Call C<< ->wait >> on them to maximise the
128window of cpu time available, or simply to synchronise to the server tick.
109 129
110=back 130=back
111 131
112=cut 132=cut
113 133
117 utf8::encode $msg; 137 utf8::encode $msg;
118 138
119 $msg .= "\n" 139 $msg .= "\n"
120 unless $msg =~ /\n$/; 140 unless $msg =~ /\n$/;
121 141
122 LOG llevError, "cfperl: $msg"; 142 LOG llevError, $msg;
123 }; 143 };
124} 144}
125 145
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 146@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 147@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 165
146$Event::DIED = sub { 166$Event::DIED = sub {
147 warn "error in event callback: @_"; 167 warn "error in event callback: @_";
148}; 168};
149 169
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 170=head2 UTILITY FUNCTIONS
155 171
156=over 4 172=over 4
157 173
174=item dumpval $ref
175
158=cut 176=cut
177
178sub dumpval {
179 eval {
180 local $SIG{__DIE__};
181 my $d;
182 if (1) {
183 $d = new Data::Dumper([$_[0]], ["*var"]);
184 $d->Terse(1);
185 $d->Indent(2);
186 $d->Quotekeys(0);
187 $d->Useqq(1);
188 #$d->Bless(...);
189 $d->Seen($_[1]) if @_ > 1;
190 $d = $d->Dump();
191 }
192 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
193 $d
194 } || "[unable to dump $_[0]: '$@']";
195}
159 196
160use JSON::Syck (); # TODO# replace by JSON::PC once working 197use JSON::Syck (); # TODO# replace by JSON::PC once working
161 198
162=item $ref = cf::from_json $json 199=item $ref = cf::from_json $json
163 200
224} 261}
225 262
226sub freeze_mainloop { 263sub freeze_mainloop {
227 return unless $TICK_WATCHER->is_active; 264 return unless $TICK_WATCHER->is_active;
228 265
229 my $guard = Coro::guard { $TICK_WATCHER->start }; 266 my $guard = Coro::guard {
267 $TICK_WATCHER->start;
268 $WRITE_RUNTIME_WATCHER->start;
269 };
270 $WRITE_RUNTIME_WATCHER->stop;
230 $TICK_WATCHER->stop; 271 $TICK_WATCHER->stop;
231 $guard 272 $guard
232} 273}
274
275=item cf::async { BLOCK }
276
277Currently the same as Coro::async_pool, meaning you cannot use
278C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
279thing you are allowed to do is call C<prio> on it.
280
281=cut
282
283BEGIN { *async = \&Coro::async_pool }
233 284
234=item cf::sync_job { BLOCK } 285=item cf::sync_job { BLOCK }
235 286
236The design of crossfire+ requires that the main coro ($Coro::main) is 287The design of crossfire+ requires that the main coro ($Coro::main) is
237always able to handle events or runnable, as crossfire+ is only partly 288always able to handle events or runnable, as crossfire+ is only partly
256 my $freeze_guard = freeze_mainloop; 307 my $freeze_guard = freeze_mainloop;
257 308
258 my $busy = 1; 309 my $busy = 1;
259 my @res; 310 my @res;
260 311
261 (Coro::async_pool { 312 (async {
262 @res = eval { $job->() }; 313 @res = eval { $job->() };
263 warn $@ if $@; 314 warn $@ if $@;
264 undef $busy; 315 undef $busy;
265 })->prio (Coro::PRIO_MAX); 316 })->prio (Coro::PRIO_MAX);
266 317
267 while ($busy) { 318 while ($busy) {
268 unless (Coro::cede) { 319 Coro::cede or Event::one_event;
269 Coro::nready ? Event::one_event 0 : Event::one_event;
270 Coro::cede_notself unless Coro::cede;
271 }
272 } 320 }
273 321
274 wantarray ? @res : $res[0] 322 wantarray ? @res : $res[0]
275 } else { 323 } else {
276 # we are in another coroutine, how wonderful, everything just works 324 # we are in another coroutine, how wonderful, everything just works
277 325
278 $job->() 326 $job->()
279 } 327 }
280} 328}
281 329
282=item $coro = cf::coro { BLOCK } 330=item $coro = cf::async_ext { BLOCK }
283 331
284Creates (and readies) and returns a new coro. This coro is automcatially 332Like async, but this coro is automatically being canceled when the
285being canceled when the extension calling this is being unloaded. 333extension calling this is being unloaded.
286 334
287=cut 335=cut
288 336
289sub coro(&) { 337sub async_ext(&) {
290 my $cb = shift; 338 my $cb = shift;
291 339
292 my $coro = &Coro::async_pool ($cb); 340 my $coro = &Coro::async ($cb);
293 341
294 $coro->on_destroy (sub { 342 $coro->on_destroy (sub {
295 delete $EXT_CORO{$coro+0}; 343 delete $EXT_CORO{$coro+0};
296 }); 344 });
297 $EXT_CORO{$coro+0} = $coro; 345 $EXT_CORO{$coro+0} = $coro;
303 my $runtime = cf::localdir . "/runtime"; 351 my $runtime = cf::localdir . "/runtime";
304 352
305 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 353 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
306 or return; 354 or return;
307 355
356 my $value = $cf::RUNTIME + 90 + 10;
308 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 357 # 10 is the runtime save interval, for a monotonic clock
358 # 60 allows for the watchdog to kill the server.
359
309 (aio_write $fh, 0, (length $value), $value, 0) <= 0 360 (aio_write $fh, 0, (length $value), $value, 0) <= 0
310 and return; 361 and return;
311 362
312 aio_fsync $fh 363 aio_fsync $fh
313 and return; 364 and return;
322} 373}
323 374
324=back 375=back
325 376
326=cut 377=cut
327
328#############################################################################
329
330package cf::path;
331
332sub new {
333 my ($class, $path, $base) = @_;
334
335 $path = $path->as_string if ref $path;
336
337 my $self = bless { }, $class;
338
339 # {... are special paths that are not touched
340 # ?xxx/... are special absolute paths
341 # ?random/... random maps
342 # /! non-realised random map exit
343 # /... normal maps
344 # ~/... per-player maps without a specific player (DO NOT USE)
345 # ~user/... per-player map of a specific user
346
347 if ($path =~ /^{/) {
348 # fine as it is
349 } elsif ($path =~ s{^\?random/}{}) {
350 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
351 $self->{random} = cf::from_json $data;
352 } else {
353 if ($path =~ s{^~([^/]+)?}{}) {
354 $self->{user_rel} = 1;
355
356 if (defined $1) {
357 $self->{user} = $1;
358 } elsif ($base =~ m{^~([^/]+)/}) {
359 $self->{user} = $1;
360 } else {
361 warn "cannot resolve user-relative path without user <$path,$base>\n";
362 }
363 } elsif ($path =~ /^\//) {
364 # already absolute
365 } else {
366 $base =~ s{[^/]+/?$}{};
367 return $class->new ("$base/$path");
368 }
369
370 for ($path) {
371 redo if s{/\.?/}{/};
372 redo if s{/[^/]+/\.\./}{/};
373 }
374 }
375
376 $self->{path} = $path;
377
378 $self
379}
380
381# the name / primary key / in-game path
382sub as_string {
383 my ($self) = @_;
384
385 $self->{user_rel} ? "~$self->{user}$self->{path}"
386 : $self->{random} ? "?random/$self->{path}"
387 : $self->{path}
388}
389
390# the displayed name, this is a one way mapping
391sub visible_name {
392 my ($self) = @_;
393
394# if (my $rmp = $self->{random}) {
395# # todo: be more intelligent about this
396# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
397# } else {
398 $self->as_string
399# }
400}
401
402# escape the /'s in the path
403sub _escaped_path {
404 # ∕ is U+2215
405 (my $path = $_[0]{path}) =~ s/\//∕/g;
406 $path
407}
408
409# the original (read-only) location
410sub load_path {
411 my ($self) = @_;
412
413 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
414}
415
416# the temporary/swap location
417sub save_path {
418 my ($self) = @_;
419
420 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
421 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
422 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
423}
424
425# the unique path, might be eq to save_path
426sub uniq_path {
427 my ($self) = @_;
428
429 $self->{user_rel} || $self->{random}
430 ? undef
431 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
432}
433
434# return random map parameters, or undef
435sub random_map_params {
436 my ($self) = @_;
437
438 $self->{random}
439}
440
441# this is somewhat ugly, but style maps do need special treatment
442sub is_style_map {
443 $_[0]{path} =~ m{^/styles/}
444}
445
446package cf;
447 378
448############################################################################# 379#############################################################################
449 380
450=head2 ATTACHABLE OBJECTS 381=head2 ATTACHABLE OBJECTS
451 382
577our @CB_TYPE = (); # registry for type (cf-object class) based events 508our @CB_TYPE = (); # registry for type (cf-object class) based events
578our @CB_MAP = (); 509our @CB_MAP = ();
579 510
580my %attachment; 511my %attachment;
581 512
513sub cf::attachable::thawer_merge {
514 # simply override everything except _meta
515 local $_[0]{_meta};
516 %{$_[0]} = %{$_[1]};
517}
518
582sub _attach_cb($$$$) { 519sub _attach_cb($$$$) {
583 my ($registry, $event, $prio, $cb) = @_; 520 my ($registry, $event, $prio, $cb) = @_;
584 521
585 use sort 'stable'; 522 use sort 'stable';
586 523
757# object support 694# object support
758 695
759sub reattach { 696sub reattach {
760 # basically do the same as instantiate, without calling instantiate 697 # basically do the same as instantiate, without calling instantiate
761 my ($obj) = @_; 698 my ($obj) = @_;
699
700 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
762 701
763 my $registry = $obj->registry; 702 my $registry = $obj->registry;
764 703
765 @$registry = (); 704 @$registry = ();
766 705
837 } 776 }
838 } else { 777 } else {
839 aio_unlink $filename; 778 aio_unlink $filename;
840 aio_unlink "$filename.pst"; 779 aio_unlink "$filename.pst";
841 } 780 }
781
782 #d##TODO# nuke non .map-files if exist
783 if ($filename =~ s/\.map$//) {
784 aio_unlink $filename;
785 aio_unlink "$filename.pst";
786 }
842 } 787 }
843} 788}
844 789
845sub object_freezer_as_string { 790sub object_freezer_as_string {
846 my ($rdata, $objs) = @_; 791 my ($rdata, $objs) = @_;
852 797
853sub object_thawer_load { 798sub object_thawer_load {
854 my ($filename) = @_; 799 my ($filename) = @_;
855 800
856 my ($data, $av); 801 my ($data, $av);
802
803 #d#TODO remove .map if file does not exist
804 aio_stat $filename and $filename =~ s/\.map$//;
857 805
858 (aio_load $filename, $data) >= 0 806 (aio_load $filename, $data) >= 0
859 or return; 807 or return;
860 808
861 unless (aio_stat "$filename.pst") { 809 unless (aio_stat "$filename.pst") {
898=cut 846=cut
899 847
900sub register_extcmd { 848sub register_extcmd {
901 my ($name, $cb) = @_; 849 my ($name, $cb) = @_;
902 850
903 my $caller = caller;
904 #warn "registering extcmd '$name' to '$caller'";
905
906 $EXTCMD{$name} = [$cb, $caller]; 851 $EXTCMD{$name} = $cb;
907} 852}
908 853
909cf::player->attach ( 854cf::player->attach (
910 on_command => sub { 855 on_command => sub {
911 my ($pl, $name, $params) = @_; 856 my ($pl, $name, $params) = @_;
924 869
925 my $msg = eval { from_json $buf }; 870 my $msg = eval { from_json $buf };
926 871
927 if (ref $msg) { 872 if (ref $msg) {
928 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 873 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
929 if (my %reply = $cb->[0]->($pl, $msg)) { 874 if (my %reply = $cb->($pl, $msg)) {
930 $pl->ext_reply ($msg->{msgid}, %reply); 875 $pl->ext_reply ($msg->{msgid}, %reply);
931 } 876 }
932 } 877 }
933 } else { 878 } else {
934 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 879 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
936 881
937 cf::override; 882 cf::override;
938 }, 883 },
939); 884);
940 885
941sub register {
942 my ($base, $pkg) = @_;
943
944 #TODO
945}
946
947sub load_extension { 886sub load_extension {
948 my ($path) = @_; 887 my ($path) = @_;
949 888
950 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 889 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
951 my $base = $1; 890 my $base = $1;
952 my $pkg = $1; 891 my $pkg = $1;
953 $pkg =~ s/[^[:word:]]/_/g; 892 $pkg =~ s/[^[:word:]]/_/g;
954 $pkg = "ext::$pkg"; 893 $pkg = "ext::$pkg";
955 894
956 warn "loading '$path' into '$pkg'\n"; 895 warn "... loading '$path' into '$pkg'\n";
957 896
958 open my $fh, "<:utf8", $path 897 open my $fh, "<:utf8", $path
959 or die "$path: $!"; 898 or die "$path: $!";
960 899
961 my $source = 900 my $source =
962 "package $pkg; use strict; use utf8;\n" 901 "package $pkg; use strict; use utf8;\n"
963 . "#line 1 \"$path\"\n{\n" 902 . "#line 1 \"$path\"\n{\n"
964 . (do { local $/; <$fh> }) 903 . (do { local $/; <$fh> })
965 . "\n};\n1"; 904 . "\n};\n1";
966 905
967 eval $source 906 unless (eval $source) {
968 or die $@ ? "$path: $@\n" 907 my $msg = $@ ? "$path: $@\n"
969 : "extension disabled.\n"; 908 : "extension disabled.\n";
970 909 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
971 push @exts, $pkg; 910 warn $@;
972 $ext_pkg{$base} = $pkg; 911 warn "mandatory extension failed to load, exiting.\n";
973 912 exit 1;
974# no strict 'refs'; 913 }
975# @{"$pkg\::ISA"} = ext::; 914 die $@;
976
977 register $base, $pkg;
978}
979
980sub unload_extension {
981 my ($pkg) = @_;
982
983 warn "removing extension $pkg\n";
984
985 # remove hooks
986 #TODO
987# for my $idx (0 .. $#PLUGIN_EVENT) {
988# delete $hook[$idx]{$pkg};
989# } 915 }
990 916
991 # remove commands 917 push @EXTS, $pkg;
992 for my $name (keys %COMMAND) {
993 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
994
995 if (@cb) {
996 $COMMAND{$name} = \@cb;
997 } else {
998 delete $COMMAND{$name};
999 }
1000 }
1001
1002 # remove extcmds
1003 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1004 delete $EXTCMD{$name};
1005 }
1006
1007 if (my $cb = $pkg->can ("unload")) {
1008 eval {
1009 $cb->($pkg);
1010 1
1011 } or warn "$pkg unloaded, but with errors: $@";
1012 }
1013
1014 Symbol::delete_package $pkg;
1015} 918}
1016 919
1017sub load_extensions { 920sub load_extensions {
1018 for my $ext (<$LIBDIR/*.ext>) { 921 for my $ext (<$LIBDIR/*.ext>) {
1019 next unless -r $ext; 922 next unless -r $ext;
1023 } or warn "$ext not loaded: $@"; 926 } or warn "$ext not loaded: $@";
1024 } 927 }
1025} 928}
1026 929
1027############################################################################# 930#############################################################################
1028# load/save/clean perl data associated with a map
1029
1030*cf::mapsupport::on_clean = sub {
1031 my ($map) = @_;
1032
1033 my $path = $map->tmpname;
1034 defined $path or return;
1035
1036 unlink "$path.pst";
1037};
1038
1039cf::map->attach (prio => -10000, package => cf::mapsupport::);
1040
1041#############################################################################
1042# load/save perl data associated with player->ob objects
1043
1044sub all_objects(@) {
1045 @_, map all_objects ($_->inv), @_
1046}
1047
1048# TODO: compatibility cruft, remove when no longer needed
1049cf::player->attach (
1050 on_load => sub {
1051 my ($pl, $path) = @_;
1052
1053 for my $o (all_objects $pl->ob) {
1054 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1055 $o->set_ob_key_value ("_perl_data");
1056
1057 %$o = %{ Storable::thaw pack "H*", $value };
1058 }
1059 }
1060 },
1061);
1062
1063#############################################################################
1064 931
1065=head2 CORE EXTENSIONS 932=head2 CORE EXTENSIONS
1066 933
1067Functions and methods that extend core crossfire objects. 934Functions and methods that extend core crossfire objects.
1068 935
936=cut
937
938package cf::player;
939
940use Coro::AIO;
941
1069=head3 cf::player 942=head3 cf::player
1070 943
1071=over 4 944=over 4
1072 945
1073=item cf::player::exists $login 946=item cf::player::find $login
1074 947
1075Returns true when the given account exists. 948Returns the given player object, loading it if necessary (might block).
1076 949
1077=cut 950=cut
1078 951
1079sub cf::player::exists($) { 952sub playerdir($) {
1080 cf::player::find $_[0] 953 cf::localdir
1081 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 954 . "/"
955 . cf::playerdir
956 . "/"
957 . (ref $_[0] ? $_[0]->ob->name : $_[0])
958}
959
960sub path($) {
961 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
962
963 (playerdir $login) . "/$login.pl"
964}
965
966sub find_active($) {
967 $cf::PLAYER{$_[0]}
968 and $cf::PLAYER{$_[0]}->active
969 and $cf::PLAYER{$_[0]}
970}
971
972sub exists($) {
973 my ($login) = @_;
974
975 $cf::PLAYER{$login}
976 or cf::sync_job { !aio_stat path $login }
977}
978
979sub find($) {
980 return $cf::PLAYER{$_[0]} || do {
981 my $login = $_[0];
982
983 my $guard = cf::lock_acquire "user_find:$login";
984
985 $cf::PLAYER{$_[0]} || do {
986 my $pl = load_pl path $login
987 or return;
988 $cf::PLAYER{$login} = $pl
989 }
990 }
991}
992
993sub save($) {
994 my ($pl) = @_;
995
996 return if $pl->{deny_save};
997
998 my $path = path $pl;
999 my $guard = cf::lock_acquire "user_save:$path";
1000
1001 return if $pl->{deny_save};
1002
1003 aio_mkdir playerdir $pl, 0770;
1004 $pl->{last_save} = $cf::RUNTIME;
1005
1006 $pl->save_pl ($path);
1007 Coro::cede;
1008}
1009
1010sub new($) {
1011 my ($login) = @_;
1012
1013 my $self = create;
1014
1015 $self->ob->name ($login);
1016 $self->{deny_save} = 1;
1017
1018 $cf::PLAYER{$login} = $self;
1019
1020 $self
1021}
1022
1023=item $pl->quit_character
1024
1025Nukes the player without looking back. If logged in, the connection will
1026be destroyed. May block for a long time.
1027
1028=cut
1029
1030sub quit_character {
1031 my ($pl) = @_;
1032
1033 $pl->{deny_save} = 1;
1034 $pl->password ("*"); # this should lock out the player until we nuked the dir
1035
1036 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1037 $pl->deactivate;
1038 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1039 $pl->ns->destroy if $pl->ns;
1040
1041 my $path = playerdir $pl;
1042 my $temp = "$path~$cf::RUNTIME~deleting~";
1043 aio_rename $path, $temp;
1044 delete $cf::PLAYER{$pl->ob->name};
1045 $pl->destroy;
1046 IO::AIO::aio_rmtree $temp;
1047}
1048
1049=item cf::player::list_logins
1050
1051Returns am arrayref of all valid playernames in the system, can take a
1052while and may block, so not sync_job-capable, ever.
1053
1054=cut
1055
1056sub list_logins {
1057 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1058 or return [];
1059
1060 my @logins;
1061
1062 for my $login (@$dirs) {
1063 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1064 aio_read $fh, 0, 512, my $buf, 0 or next;
1065 $buf !~ /^password -------------$/m or next; # official not-valid tag
1066
1067 utf8::decode $login;
1068 push @logins, $login;
1069 }
1070
1071 \@logins
1072}
1073
1074=item $player->maps
1075
1076Returns an arrayref of map paths that are private for this
1077player. May block.
1078
1079=cut
1080
1081sub maps($) {
1082 my ($pl) = @_;
1083
1084 $pl = ref $pl ? $pl->ob->name : $pl;
1085
1086 my $files = aio_readdir playerdir $pl
1087 or return;
1088
1089 my @paths;
1090
1091 for (@$files) {
1092 utf8::decode $_;
1093 next if /\.(?:pl|pst)$/;
1094 next unless /^$PATH_SEP/o;
1095
1096 push @paths, cf::map::normalise "~$pl/$_";
1097 }
1098
1099 \@paths
1082} 1100}
1083 1101
1084=item $player->ext_reply ($msgid, $msgtype, %msg) 1102=item $player->ext_reply ($msgid, $msgtype, %msg)
1085 1103
1086Sends an ext reply to the player. 1104Sends an ext reply to the player.
1087 1105
1088=cut 1106=cut
1089 1107
1090sub cf::player::ext_reply($$$%) { 1108sub ext_reply($$$%) {
1091 my ($self, $id, %msg) = @_; 1109 my ($self, $id, %msg) = @_;
1092 1110
1093 $msg{msgid} = $id; 1111 $msg{msgid} = $id;
1094 1112
1095 $self->send ("ext " . to_json \%msg); 1113 $self->send ("ext " . cf::to_json \%msg);
1096} 1114}
1115
1116package cf;
1097 1117
1098=back 1118=back
1099 1119
1100 1120
1101=head3 cf::map 1121=head3 cf::map
1107package cf::map; 1127package cf::map;
1108 1128
1109use Fcntl; 1129use Fcntl;
1110use Coro::AIO; 1130use Coro::AIO;
1111 1131
1132use overload
1133 '""' => \&as_string,
1134 fallback => 1;
1135
1112our $MAX_RESET = 3600; 1136our $MAX_RESET = 3600;
1113our $DEFAULT_RESET = 3000; 1137our $DEFAULT_RESET = 3000;
1114 1138
1115sub generate_random_map { 1139sub generate_random_map {
1116 my ($path, $rmp) = @_; 1140 my ($self, $rmp) = @_;
1117
1118 # mit "rum" bekleckern, nicht 1141 # mit "rum" bekleckern, nicht
1119 cf::map::_create_random_map 1142 $self->_create_random_map (
1120 $path,
1121 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1143 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1122 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1144 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1123 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1145 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1124 $rmp->{exit_on_final_map}, 1146 $rmp->{exit_on_final_map},
1125 $rmp->{xsize}, $rmp->{ysize}, 1147 $rmp->{xsize}, $rmp->{ysize},
1126 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1148 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1127 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1149 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1128 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1150 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1129 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1151 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1130 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1152 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1131 (cf::region::find $rmp->{region}) 1153 (cf::region::find $rmp->{region}), $rmp->{custom}
1154 )
1155}
1156
1157=item cf::map->register ($regex, $prio)
1158
1159Register a handler for the map path matching the given regex at the
1160givne priority (higher is better, built-in handlers have priority 0, the
1161default).
1162
1163=cut
1164
1165sub register {
1166 my (undef, $regex, $prio) = @_;
1167 my $pkg = caller;
1168
1169 no strict;
1170 push @{"$pkg\::ISA"}, __PACKAGE__;
1171
1172 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1173}
1174
1175# also paths starting with '/'
1176$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1177
1178sub thawer_merge {
1179 my ($self, $merge) = @_;
1180
1181 # we have to keep some variables in memory intact
1182 local $self->{path};
1183 local $self->{load_path};
1184 local $self->{deny_save};
1185 local $self->{deny_reset};
1186
1187 $self->SUPER::thawer_merge ($merge);
1188}
1189
1190sub normalise {
1191 my ($path, $base) = @_;
1192
1193 $path = "$path"; # make sure its a string
1194
1195 $path =~ s/\.map$//;
1196
1197 # map plan:
1198 #
1199 # /! non-realised random map exit (special hack!)
1200 # {... are special paths that are not being touched
1201 # ?xxx/... are special absolute paths
1202 # ?random/... random maps
1203 # /... normal maps
1204 # ~user/... per-player map of a specific user
1205
1206 $path =~ s/$PATH_SEP/\//go;
1207
1208 # treat it as relative path if it starts with
1209 # something that looks reasonable
1210 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1211 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1212
1213 $base =~ s{[^/]+/?$}{};
1214 $path = "$base/$path";
1215 }
1216
1217 for ($path) {
1218 redo if s{//}{/};
1219 redo if s{/\.?/}{/};
1220 redo if s{/[^/]+/\.\./}{/};
1221 }
1222
1223 $path
1224}
1225
1226sub new_from_path {
1227 my (undef, $path, $base) = @_;
1228
1229 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1230
1231 $path = normalise $path, $base;
1232
1233 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1234 if ($path =~ $EXT_MAP{$pkg}[1]) {
1235 my $self = bless cf::map::new, $pkg;
1236 $self->{path} = $path; $self->path ($path);
1237 $self->init; # pass $1 etc.
1238 return $self;
1239 }
1240 }
1241
1242 Carp::carp "unable to resolve path '$path' (base '$base').";
1243 ()
1244}
1245
1246sub init {
1247 my ($self) = @_;
1248
1249 $self
1250}
1251
1252sub as_string {
1253 my ($self) = @_;
1254
1255 "$self->{path}"
1256}
1257
1258# the displayed name, this is a one way mapping
1259sub visible_name {
1260 &as_string
1261}
1262
1263# the original (read-only) location
1264sub load_path {
1265 my ($self) = @_;
1266
1267 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1268}
1269
1270# the temporary/swap location
1271sub save_path {
1272 my ($self) = @_;
1273
1274 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1275 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1276}
1277
1278# the unique path, undef == no special unique path
1279sub uniq_path {
1280 my ($self) = @_;
1281
1282 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1283 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1132} 1284}
1133 1285
1134# and all this just because we cannot iterate over 1286# and all this just because we cannot iterate over
1135# all maps in C++... 1287# all maps in C++...
1136sub change_all_map_light { 1288sub change_all_map_light {
1138 1290
1139 $_->change_map_light ($change) 1291 $_->change_map_light ($change)
1140 for grep $_->outdoor, values %cf::MAP; 1292 for grep $_->outdoor, values %cf::MAP;
1141} 1293}
1142 1294
1295sub unlink_save {
1296 my ($self) = @_;
1297
1298 utf8::encode (my $save = $self->save_path);
1299 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1300 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1301
1302 #d#TODO remove .map and also nuke
1303 $save =~ s/\.map// or return;#d#
1304 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1305 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1306}
1307
1143sub try_load_header($) { 1308sub load_header_from($) {
1144 my ($path) = @_; 1309 my ($self, $path) = @_;
1145 1310
1146 utf8::encode $path; 1311 utf8::encode $path;
1147 aio_open $path, O_RDONLY, 0 1312 #aio_open $path, O_RDONLY, 0
1313 # or return;
1314
1315 $self->_load_header ($path)
1148 or return; 1316 or return;
1149 1317
1150 my $map = cf::map::new 1318 $self->{load_path} = $path;
1319
1320 1
1321}
1322
1323sub load_header_orig {
1324 my ($self) = @_;
1325
1326 $self->load_header_from ($self->load_path)
1327}
1328
1329sub load_header_temp {
1330 my ($self) = @_;
1331
1332 $self->load_header_from ($self->save_path)
1333}
1334
1335sub prepare_temp {
1336 my ($self) = @_;
1337
1338 $self->last_access ((delete $self->{last_access})
1339 || $cf::RUNTIME); #d#
1340 # safety
1341 $self->{instantiate_time} = $cf::RUNTIME
1342 if $self->{instantiate_time} > $cf::RUNTIME;
1343}
1344
1345sub prepare_orig {
1346 my ($self) = @_;
1347
1348 $self->{load_original} = 1;
1349 $self->{instantiate_time} = $cf::RUNTIME;
1350 $self->last_access ($cf::RUNTIME);
1351 $self->instantiate;
1352}
1353
1354sub load_header {
1355 my ($self) = @_;
1356
1357 if ($self->load_header_temp) {
1358 $self->prepare_temp;
1359 } else {
1360 $self->load_header_orig
1151 or return; 1361 or return;
1362 $self->prepare_orig;
1363 }
1152 1364
1153 # for better error messages only, will be overwritten 1365 1
1154 $map->path ($path);
1155
1156 $map->load_header ($path)
1157 or return;
1158
1159 $map->{load_path} = $path;
1160
1161 $map
1162} 1366}
1163 1367
1164sub find; 1368sub find;
1165sub find { 1369sub find {
1166 my ($path, $origin) = @_; 1370 my ($path, $origin) = @_;
1167 1371
1168 #warn "find<$path,$origin>\n";#d#
1169
1170 $path = new cf::path $path, $origin && $origin->path; 1372 $path = normalise $path, $origin && $origin->path;
1171 my $key = $path->as_string;
1172 1373
1173 cf::lock_wait "map_find:$key"; 1374 cf::lock_wait "map_find:$path";
1174 1375
1175 $cf::MAP{$key} || do { 1376 $cf::MAP{$path} || do {
1176 my $guard = cf::lock_acquire "map_find:$key"; 1377 my $guard = cf::lock_acquire "map_find:$path";
1177 1378 my $map = new_from_path cf::map $path
1178 # do it the slow way
1179 my $map = try_load_header $path->save_path;
1180
1181 Coro::cede;
1182
1183 if ($map) {
1184 $map->last_access ((delete $map->{last_access})
1185 || $cf::RUNTIME); #d#
1186 # safety
1187 $map->{instantiate_time} = $cf::RUNTIME
1188 if $map->{instantiate_time} > $cf::RUNTIME;
1189 } else {
1190 if (my $rmp = $path->random_map_params) {
1191 $map = generate_random_map $key, $rmp;
1192 } else {
1193 $map = try_load_header $path->load_path;
1194 }
1195
1196 $map or return; 1379 or return;
1197 1380
1198 $map->{load_original} = 1;
1199 $map->{instantiate_time} = $cf::RUNTIME;
1200 $map->last_access ($cf::RUNTIME);
1201 $map->instantiate;
1202
1203 # per-player maps become, after loading, normal maps
1204 $map->per_player (0) if $path->{user_rel};
1205 }
1206
1207 $map->path ($key);
1208 $map->{path} = $path;
1209 $map->{last_save} = $cf::RUNTIME; 1381 $map->{last_save} = $cf::RUNTIME;
1210 1382
1211 Coro::cede; 1383 $map->load_header
1384 or return;
1212 1385
1213 if ($map->should_reset) { 1386 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1387 # doing this can freeze the server in a sync job, obviously
1388 #$cf::WAIT_FOR_TICK->wait;
1214 $map->reset; 1389 $map->reset;
1215 undef $guard; 1390 undef $guard;
1216 $map = find $path 1391 return find $path;
1217 or return;
1218 } 1392 }
1219 1393
1220 $cf::MAP{$key} = $map 1394 $cf::MAP{$path} = $map
1221 } 1395 }
1222} 1396}
1397
1398sub pre_load { }
1399sub post_load { }
1223 1400
1224sub load { 1401sub load {
1225 my ($self) = @_; 1402 my ($self) = @_;
1226 1403
1404 local $self->{deny_reset} = 1; # loading can take a long time
1405
1227 my $path = $self->{path}; 1406 my $path = $self->{path};
1228 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1407 my $guard = cf::lock_acquire "map_load:$path";
1229 1408
1230 return if $self->in_memory != cf::MAP_SWAPPED; 1409 return if $self->in_memory != cf::MAP_SWAPPED;
1231 1410
1232 $self->in_memory (cf::MAP_LOADING); 1411 $self->in_memory (cf::MAP_LOADING);
1233 1412
1234 $self->alloc; 1413 $self->alloc;
1414
1415 $self->pre_load;
1416
1235 $self->load_objects ($self->{load_path}, 1) 1417 $self->_load_objects ($self->{load_path}, 1)
1236 or return; 1418 or return;
1237 1419
1238 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1420 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1239 if delete $self->{load_original}; 1421 if delete $self->{load_original};
1240 1422
1241 if (my $uniq = $path->uniq_path) { 1423 if (my $uniq = $self->uniq_path) {
1242 utf8::encode $uniq; 1424 utf8::encode $uniq;
1243 if (aio_open $uniq, O_RDONLY, 0) { 1425 if (aio_open $uniq, O_RDONLY, 0) {
1244 $self->clear_unique_items; 1426 $self->clear_unique_items;
1245 $self->load_objects ($uniq, 0); 1427 $self->_load_objects ($uniq, 0);
1246 } 1428 }
1247 } 1429 }
1248 1430
1249 Coro::cede; 1431 Coro::cede;
1250 1432
1251 # now do the right thing for maps 1433 # now do the right thing for maps
1252 $self->link_multipart_objects; 1434 $self->link_multipart_objects;
1253 1435
1254 if ($self->{path}->is_style_map) { 1436 unless ($self->{deny_activate}) {
1255 $self->{deny_save} = 1; 1437 $self->decay_objects;
1256 $self->{deny_reset} = 1;
1257 } else {
1258 $self->fix_auto_apply; 1438 $self->fix_auto_apply;
1259 $self->decay_objects;
1260 $self->update_buttons; 1439 $self->update_buttons;
1440 Coro::cede;
1261 $self->set_darkness_map; 1441 $self->set_darkness_map;
1262 $self->difficulty ($self->estimate_difficulty) 1442 $self->difficulty ($self->estimate_difficulty)
1263 unless $self->difficulty; 1443 unless $self->difficulty;
1444 Coro::cede;
1264 $self->activate; 1445 $self->activate;
1265 } 1446 }
1266 1447
1267 Coro::cede; 1448 $self->post_load;
1268 1449
1269 $self->in_memory (cf::MAP_IN_MEMORY); 1450 $self->in_memory (cf::MAP_IN_MEMORY);
1451}
1452
1453sub customise_for {
1454 my ($self, $ob) = @_;
1455
1456 return find "~" . $ob->name . "/" . $self->{path}
1457 if $self->per_player;
1458
1459 $self
1460}
1461
1462# find and load all maps in the 3x3 area around a map
1463sub load_diag {
1464 my ($map) = @_;
1465
1466 my @diag; # diagonal neighbours
1467
1468 for (0 .. 3) {
1469 my $neigh = $map->tile_path ($_)
1470 or next;
1471 $neigh = find $neigh, $map
1472 or next;
1473 $neigh->load;
1474
1475 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1476 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1477 }
1478
1479 for (@diag) {
1480 my $neigh = find @$_
1481 or next;
1482 $neigh->load;
1483 }
1270} 1484}
1271 1485
1272sub find_sync { 1486sub find_sync {
1273 my ($path, $origin) = @_; 1487 my ($path, $origin) = @_;
1274 1488
1275 cf::sync_job { 1489 cf::sync_job { find $path, $origin }
1276 my $map = cf::map::find $path, $origin;
1277 $map
1278 }
1279} 1490}
1280 1491
1281sub do_load_sync { 1492sub do_load_sync {
1282 my ($map) = @_; 1493 my ($map) = @_;
1283 1494
1284 cf::sync_job { $map->load }; 1495 cf::sync_job { $map->load };
1285} 1496}
1286 1497
1498our %MAP_PREFETCH;
1499our $MAP_PREFETCHER = undef;
1500
1501sub find_async {
1502 my ($path, $origin) = @_;
1503
1504 $path = normalise $path, $origin && $origin->{path};
1505
1506 if (my $map = $cf::MAP{$path}) {
1507 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1508 }
1509
1510 undef $MAP_PREFETCH{$path};
1511 $MAP_PREFETCHER ||= cf::async {
1512 while (%MAP_PREFETCH) {
1513 for my $path (keys %MAP_PREFETCH) {
1514 my $map = find $path
1515 or next;
1516 $map->load;
1517
1518 delete $MAP_PREFETCH{$path};
1519 }
1520 }
1521 undef $MAP_PREFETCHER;
1522 };
1523 $MAP_PREFETCHER->prio (6);
1524
1525 ()
1526}
1527
1287sub save { 1528sub save {
1288 my ($self) = @_; 1529 my ($self) = @_;
1289 1530
1290 my $lock = cf::lock_acquire "map_data:" . $self->path; 1531 my $lock = cf::lock_acquire "map_data:" . $self->path;
1291 1532
1292 $self->{last_save} = $cf::RUNTIME; 1533 $self->{last_save} = $cf::RUNTIME;
1293 1534
1294 return unless $self->dirty; 1535 return unless $self->dirty;
1295 1536
1296 my $save = $self->{path}->save_path; utf8::encode $save; 1537 my $save = $self->save_path; utf8::encode $save;
1297 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1538 my $uniq = $self->uniq_path; utf8::encode $uniq;
1298 1539
1299 $self->{load_path} = $save; 1540 $self->{load_path} = $save;
1300 1541
1301 return if $self->{deny_save}; 1542 return if $self->{deny_save};
1302 1543
1303 local $self->{last_access} = $self->last_access;#d# 1544 local $self->{last_access} = $self->last_access;#d#
1304 1545
1546 cf::async {
1547 $_->contr->save for $self->players;
1548 };
1549
1305 if ($uniq) { 1550 if ($uniq) {
1306 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1551 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1307 $self->save_objects ($uniq, cf::IO_UNIQUES); 1552 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1308 } else { 1553 } else {
1309 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1554 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1310 } 1555 }
1311} 1556}
1312 1557
1313sub swap_out { 1558sub swap_out {
1314 my ($self) = @_; 1559 my ($self) = @_;
1328 1573
1329sub reset_at { 1574sub reset_at {
1330 my ($self) = @_; 1575 my ($self) = @_;
1331 1576
1332 # TODO: safety, remove and allow resettable per-player maps 1577 # TODO: safety, remove and allow resettable per-player maps
1333 return 1e99 if $self->{path}{user_rel}; 1578 return 1e99 if $self->isa ("ext::map_per_player");#d#
1334 return 1e99 if $self->{deny_reset}; 1579 return 1e99 if $self->{deny_reset};
1335 1580
1336 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1581 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1337 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1582 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1338 1583
1343 my ($self) = @_; 1588 my ($self) = @_;
1344 1589
1345 $self->reset_at <= $cf::RUNTIME 1590 $self->reset_at <= $cf::RUNTIME
1346} 1591}
1347 1592
1348sub unlink_save {
1349 my ($self) = @_;
1350
1351 utf8::encode (my $save = $self->{path}->save_path);
1352 aioreq_pri 3; IO::AIO::aio_unlink $save;
1353 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1354}
1355
1356sub rename {
1357 my ($self, $new_path) = @_;
1358
1359 $self->unlink_save;
1360
1361 delete $cf::MAP{$self->path};
1362 $self->{path} = new cf::path $new_path;
1363 $self->path ($self->{path}->as_string);
1364 $cf::MAP{$self->path} = $self;
1365
1366 $self->save;
1367}
1368
1369sub reset { 1593sub reset {
1370 my ($self) = @_; 1594 my ($self) = @_;
1371 1595
1372 my $lock = cf::lock_acquire "map_data:" . $self->path; 1596 my $lock = cf::lock_acquire "map_data:$self->{path}";
1373 1597
1374 return if $self->players; 1598 return if $self->players;
1375 return if $self->{path}{user_rel};#d# 1599 return if $self->isa ("ext::map_per_player");#d#
1376 1600
1377 warn "resetting map ", $self->path;#d# 1601 warn "resetting map ", $self->path;#d#
1378 1602
1379 delete $cf::MAP{$self->path}; 1603 delete $cf::MAP{$self->path};
1604
1605 $self->in_memory (cf::MAP_SWAPPED);
1606 $self->clear;
1380 1607
1381 $_->clear_links_to ($self) for values %cf::MAP; 1608 $_->clear_links_to ($self) for values %cf::MAP;
1382 1609
1383 $self->unlink_save; 1610 $self->unlink_save;
1384 $self->destroy; 1611 $self->destroy;
1387my $nuke_counter = "aaaa"; 1614my $nuke_counter = "aaaa";
1388 1615
1389sub nuke { 1616sub nuke {
1390 my ($self) = @_; 1617 my ($self) = @_;
1391 1618
1619 delete $cf::MAP{$self->path};
1620
1621 $self->unlink_save;
1622
1623 bless $self, "cf::map";
1624 delete $self->{deny_reset};
1392 $self->{deny_save} = 1; 1625 $self->{deny_save} = 1;
1393 $self->reset_timeout (1); 1626 $self->reset_timeout (1);
1394 $self->rename ("{nuke}/" . ($nuke_counter++)); 1627 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1628
1629 $cf::MAP{$self->path} = $self;
1630
1395 $self->reset; # polite request, might not happen 1631 $self->reset; # polite request, might not happen
1396} 1632}
1397 1633
1398sub customise_for { 1634=item cf::map::unique_maps
1399 my ($map, $ob) = @_;
1400 1635
1401 if ($map->per_player) { 1636Returns an arrayref of paths of all shared maps that have
1402 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1637instantiated unique items. May block.
1403 }
1404 1638
1405 $map 1639=cut
1406}
1407 1640
1408sub emergency_save { 1641sub unique_maps() {
1409 my $freeze_guard = cf::freeze_mainloop; 1642 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1643 or return;
1410 1644
1411 warn "enter emergency map save\n"; 1645 my @paths;
1412 1646
1413 cf::sync_job { 1647 for (@$files) {
1414 warn "begin emergency map save\n"; 1648 utf8::decode $_;
1415 $_->save for values %cf::MAP; 1649 next if /\.pst$/;
1650 next unless /^$PATH_SEP/o;
1651
1652 push @paths, cf::map::normalise $_;
1416 }; 1653 }
1417 1654
1418 warn "end emergency map save\n"; 1655 \@paths
1419} 1656}
1420 1657
1421package cf; 1658package cf;
1422 1659
1423=back 1660=back
1424 1661
1662=head3 cf::object
1663
1664=cut
1665
1666package cf::object;
1667
1668=over 4
1669
1670=item $ob->inv_recursive
1671
1672Returns the inventory of the object _and_ their inventories, recursively.
1673
1674=cut
1675
1676sub inv_recursive_;
1677sub inv_recursive_ {
1678 map { $_, inv_recursive_ $_->inv } @_
1679}
1680
1681sub inv_recursive {
1682 inv_recursive_ inv $_[0]
1683}
1684
1685package cf;
1686
1687=back
1425 1688
1426=head3 cf::object::player 1689=head3 cf::object::player
1427 1690
1428=over 4 1691=over 4
1429 1692
1469 1732
1470=item $player_object->enter_link 1733=item $player_object->enter_link
1471 1734
1472Freezes the player and moves him/her to a special map (C<{link}>). 1735Freezes the player and moves him/her to a special map (C<{link}>).
1473 1736
1474The player should be reaosnably safe there for short amounts of time. You 1737The player should be reasonably safe there for short amounts of time. You
1475I<MUST> call C<leave_link> as soon as possible, though. 1738I<MUST> call C<leave_link> as soon as possible, though.
1476 1739
1740Will never block.
1741
1477=item $player_object->leave_link ($map, $x, $y) 1742=item $player_object->leave_link ($map, $x, $y)
1478 1743
1479Moves the player out of the specila link map onto the given map. If the 1744Moves the player out of the special C<{link}> map onto the specified
1480map is not valid (or omitted), the player will be moved back to the 1745map. If the map is not valid (or omitted), the player will be moved back
1481location he/she was before the call to C<enter_link>, or, if that fails, 1746to the location he/she was before the call to C<enter_link>, or, if that
1482to the emergency map position. 1747fails, to the emergency map position.
1483 1748
1484Might block. 1749Might block.
1485 1750
1486=cut 1751=cut
1752
1753sub link_map {
1754 unless ($LINK_MAP) {
1755 $LINK_MAP = cf::map::find "{link}"
1756 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1757 $LINK_MAP->load;
1758 }
1759
1760 $LINK_MAP
1761}
1487 1762
1488sub cf::object::player::enter_link { 1763sub cf::object::player::enter_link {
1489 my ($self) = @_; 1764 my ($self) = @_;
1490 1765
1491 $self->deactivate_recursive; 1766 $self->deactivate_recursive;
1492 1767
1493 return if $self->map == $LINK_MAP; 1768 return if UNIVERSAL::isa $self->map, "ext::map_link";
1494 1769
1495 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1770 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1496 if $self->map; 1771 if $self->map;
1497 1772
1498 $self->enter_map ($LINK_MAP, 20, 20); 1773 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1499} 1774}
1500 1775
1501sub cf::object::player::leave_link { 1776sub cf::object::player::leave_link {
1502 my ($self, $map, $x, $y) = @_; 1777 my ($self, $map, $x, $y) = @_;
1503 1778
1521 # use -1 or undef as default coordinates, not 0, 0 1796 # use -1 or undef as default coordinates, not 0, 0
1522 ($x, $y) = ($map->enter_x, $map->enter_y) 1797 ($x, $y) = ($map->enter_x, $map->enter_y)
1523 if $x <=0 && $y <= 0; 1798 if $x <=0 && $y <= 0;
1524 1799
1525 $map->load; 1800 $map->load;
1801 $map->load_diag;
1526 1802
1803 return unless $self->contr->active;
1527 $self->activate_recursive; 1804 $self->activate_recursive;
1528 $self->enter_map ($map, $x, $y); 1805 $self->enter_map ($map, $x, $y);
1529} 1806}
1530 1807
1531cf::player->attach ( 1808cf::player->attach (
1543 my ($pl) = @_; 1820 my ($pl) = @_;
1544 1821
1545 # try to abort aborted map switching on player login :) 1822 # try to abort aborted map switching on player login :)
1546 # should happen only on crashes 1823 # should happen only on crashes
1547 if ($pl->ob->{_link_pos}) { 1824 if ($pl->ob->{_link_pos}) {
1548
1549 $pl->ob->enter_link; 1825 $pl->ob->enter_link;
1550 (Coro::async_pool { 1826 (async {
1551 # we need this sleep as the login has a concurrent enter_exit running 1827 # we need this sleep as the login has a concurrent enter_exit running
1552 # and this sleep increases chances of the player not ending up in scorn 1828 # and this sleep increases chances of the player not ending up in scorn
1829 $pl->ob->reply (undef,
1830 "There was an internal problem at your last logout, "
1831 . "the server will try to bring you to your intended destination in a second.",
1832 cf::NDI_RED);
1553 Coro::Timer::sleep 1; 1833 Coro::Timer::sleep 1;
1554 $pl->ob->leave_link; 1834 $pl->ob->leave_link;
1555 })->prio (2); 1835 })->prio (2);
1556 } 1836 }
1557 }, 1837 },
1564sub cf::object::player::goto { 1844sub cf::object::player::goto {
1565 my ($self, $path, $x, $y) = @_; 1845 my ($self, $path, $x, $y) = @_;
1566 1846
1567 $self->enter_link; 1847 $self->enter_link;
1568 1848
1569 (Coro::async_pool { 1849 (async {
1570 $path = new cf::path $path; 1850 my $map = eval {
1571
1572 my $map = cf::map::find $path->as_string; 1851 my $map = cf::map::find $path;
1573 $map = $map->customise_for ($self) if $map; 1852 $map = $map->customise_for ($self) if $map;
1574 1853 $map
1575# warn "entering ", $map->path, " at ($x, $y)\n" 1854 } or
1576# if $map;
1577
1578 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1855 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1579 1856
1580 $self->leave_link ($map, $x, $y); 1857 $self->leave_link ($map, $x, $y);
1581 })->prio (1); 1858 })->prio (1);
1582} 1859}
1583 1860
1587 1864
1588sub parse_random_map_params { 1865sub parse_random_map_params {
1589 my ($spec) = @_; 1866 my ($spec) = @_;
1590 1867
1591 my $rmp = { # defaults 1868 my $rmp = { # defaults
1592 xsize => 10, 1869 xsize => (cf::rndm 15, 40),
1593 ysize => 10, 1870 ysize => (cf::rndm 15, 40),
1871 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1872 #layout => string,
1594 }; 1873 };
1595 1874
1596 for (split /\n/, $spec) { 1875 for (split /\n/, $spec) {
1597 my ($k, $v) = split /\s+/, $_, 2; 1876 my ($k, $v) = split /\s+/, $_, 2;
1598 1877
1602 $rmp 1881 $rmp
1603} 1882}
1604 1883
1605sub prepare_random_map { 1884sub prepare_random_map {
1606 my ($exit) = @_; 1885 my ($exit) = @_;
1886
1887 my $guard = cf::lock_acquire "exit_prepare:$exit";
1607 1888
1608 # all this does is basically replace the /! path by 1889 # all this does is basically replace the /! path by
1609 # a new random map path (?random/...) with a seed 1890 # a new random map path (?random/...) with a seed
1610 # that depends on the exit object 1891 # that depends on the exit object
1611 1892
1612 my $rmp = parse_random_map_params $exit->msg; 1893 my $rmp = parse_random_map_params $exit->msg;
1613 1894
1614 if ($exit->map) { 1895 if ($exit->map) {
1615 $rmp->{region} = $exit->map->region_name; 1896 $rmp->{region} = $exit->region->name;
1616 $rmp->{origin_map} = $exit->map->path; 1897 $rmp->{origin_map} = $exit->map->path;
1617 $rmp->{origin_x} = $exit->x; 1898 $rmp->{origin_x} = $exit->x;
1618 $rmp->{origin_y} = $exit->y; 1899 $rmp->{origin_y} = $exit->y;
1619 } 1900 }
1620 1901
1621 $rmp->{random_seed} ||= $exit->random_seed; 1902 $rmp->{random_seed} ||= $exit->random_seed;
1622 1903
1623 my $data = cf::to_json $rmp; 1904 my $data = cf::to_json $rmp;
1624 my $md5 = Digest::MD5::md5_hex $data; 1905 my $md5 = Digest::MD5::md5_hex $data;
1906 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1625 1907
1626 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1908 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1627 aio_write $fh, 0, (length $data), $data, 0; 1909 aio_write $fh, 0, (length $data), $data, 0;
1910 undef $fh;
1911 aio_rename "$meta~", $meta;
1628 1912
1629 $exit->slaying ("?random/$md5"); 1913 $exit->slaying ("?random/$md5");
1630 $exit->msg (undef); 1914 $exit->msg (undef);
1631 } 1915 }
1632} 1916}
1634sub cf::object::player::enter_exit { 1918sub cf::object::player::enter_exit {
1635 my ($self, $exit) = @_; 1919 my ($self, $exit) = @_;
1636 1920
1637 return unless $self->type == cf::PLAYER; 1921 return unless $self->type == cf::PLAYER;
1638 1922
1923 if ($exit->slaying eq "/!") {
1924 #TODO: this should de-fi-ni-te-ly not be a sync-job
1925 cf::sync_job { prepare_random_map $exit };
1926 }
1927
1928 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1929 my $hp = $exit->stats->hp;
1930 my $sp = $exit->stats->sp;
1931
1639 $self->enter_link; 1932 $self->enter_link;
1640 1933
1641 (Coro::async_pool { 1934 (async {
1642 $self->deactivate_recursive; # just to be sure 1935 $self->deactivate_recursive; # just to be sure
1643 unless (eval { 1936 unless (eval {
1644 prepare_random_map $exit 1937 $self->goto ($slaying, $hp, $sp);
1645 if $exit->slaying eq "/!";
1646
1647 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1648 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1649 1938
1650 1; 1939 1;
1651 }) { 1940 }) {
1652 $self->message ("Something went wrong deep within the crossfire server. " 1941 $self->message ("Something went wrong deep within the crossfire server. "
1653 . "I'll try to bring you back to the map you were before. " 1942 . "I'll try to bring you back to the map you were before. "
1654 . "Please report this to the dungeon master", 1943 . "Please report this to the dungeon master!",
1655 cf::NDI_UNIQUE | cf::NDI_RED); 1944 cf::NDI_UNIQUE | cf::NDI_RED);
1656 1945
1657 warn "ERROR in enter_exit: $@"; 1946 warn "ERROR in enter_exit: $@";
1658 $self->leave_link; 1947 $self->leave_link;
1659 } 1948 }
1714 # get handled first 2003 # get handled first
1715 my $queue = delete $ns->{query_queue} 2004 my $queue = delete $ns->{query_queue}
1716 or return; # be conservative, not sure how that can happen, but we saw a crash here 2005 or return; # be conservative, not sure how that can happen, but we saw a crash here
1717 2006
1718 (shift @$queue)->[1]->($msg); 2007 (shift @$queue)->[1]->($msg);
2008 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1719 2009
1720 push @{ $ns->{query_queue} }, @$queue; 2010 push @{ $ns->{query_queue} }, @$queue;
1721 2011
1722 if (@{ $ns->{query_queue} } == @$queue) { 2012 if (@{ $ns->{query_queue} } == @$queue) {
1723 if (@$queue) { 2013 if (@$queue) {
1727 } 2017 }
1728 } 2018 }
1729 }, 2019 },
1730); 2020);
1731 2021
1732=item $client->coro (\&cb) 2022=item $client->async (\&cb)
1733 2023
1734Create a new coroutine, running the specified callback. The coroutine will 2024Create a new coroutine, running the specified callback. The coroutine will
1735be automatically cancelled when the client gets destroyed (e.g. on logout, 2025be automatically cancelled when the client gets destroyed (e.g. on logout,
1736or loss of connection). 2026or loss of connection).
1737 2027
1738=cut 2028=cut
1739 2029
1740sub cf::client::coro { 2030sub cf::client::async {
1741 my ($self, $cb) = @_; 2031 my ($self, $cb) = @_;
1742 2032
1743 my $coro = &Coro::async_pool ($cb); 2033 my $coro = &Coro::async ($cb);
1744 2034
1745 $coro->on_destroy (sub { 2035 $coro->on_destroy (sub {
1746 delete $self->{_coro}{$coro+0}; 2036 delete $self->{_coro}{$coro+0};
1747 }); 2037 });
1748 2038
1942 sub db_sync() { 2232 sub db_sync() {
1943 db_save if $dirty; 2233 db_save if $dirty;
1944 undef $dirty; 2234 undef $dirty;
1945 } 2235 }
1946 2236
1947 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2237 my $idle = Event->idle (
1948 db_sync; 2238 reentrant => 0,
2239 min => 10,
2240 max => 20,
2241 repeat => 0,
2242 data => WF_AUTOCANCEL,
2243 cb => \&db_sync,
1949 }); 2244 );
1950 2245
1951 sub db_dirty() { 2246 sub db_dirty() {
1952 $dirty = 1; 2247 $dirty = 1;
1953 $idle->start; 2248 $idle->start;
1954 } 2249 }
1991 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 2286 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
1992 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 2287 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
1993 2288
1994 if (exists $CFG{mlockall}) { 2289 if (exists $CFG{mlockall}) {
1995 eval { 2290 eval {
1996 $CFG{mlockall} ? &mlockall : &munlockall 2291 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
1997 and die "WARNING: m(un)lockall failed: $!\n"; 2292 and die "WARNING: m(un)lockall failed: $!\n";
1998 }; 2293 };
1999 warn $@ if $@; 2294 warn $@ if $@;
2000 } 2295 }
2001} 2296}
2002 2297
2003sub main { 2298sub main {
2004 # we must not ever block the main coroutine 2299 # we must not ever block the main coroutine
2005 local $Coro::idle = sub { 2300 local $Coro::idle = sub {
2006 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2301 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2007 Coro::async_pool { Event::one_event }; 2302 (async {
2303 Event::one_event;
2304 })->prio (Coro::PRIO_MAX);
2008 }; 2305 };
2009 2306
2010 cfg_load; 2307 cfg_load;
2011 db_load; 2308 db_load;
2012 load_extensions; 2309 load_extensions;
2310
2311 $TICK_WATCHER->start;
2013 Event::loop; 2312 Event::loop;
2014} 2313}
2015 2314
2016############################################################################# 2315#############################################################################
2017# initialisation 2316# initialisation and cleanup
2317
2318# install some emergency cleanup handlers
2319BEGIN {
2320 for my $signal (qw(INT HUP TERM)) {
2321 Event->signal (
2322 reentrant => 0,
2323 data => WF_AUTOCANCEL,
2324 signal => $signal,
2325 prio => 0,
2326 cb => sub {
2327 cf::cleanup "SIG$signal";
2328 },
2329 );
2330 }
2331}
2332
2333sub emergency_save() {
2334 my $freeze_guard = cf::freeze_mainloop;
2335
2336 warn "enter emergency perl save\n";
2337
2338 cf::sync_job {
2339 # use a peculiar iteration method to avoid tripping on perl
2340 # refcount bugs in for. also avoids problems with players
2341 # and maps saved/destroyed asynchronously.
2342 warn "begin emergency player save\n";
2343 for my $login (keys %cf::PLAYER) {
2344 my $pl = $cf::PLAYER{$login} or next;
2345 $pl->valid or next;
2346 $pl->save;
2347 }
2348 warn "end emergency player save\n";
2349
2350 warn "begin emergency map save\n";
2351 for my $path (keys %cf::MAP) {
2352 my $map = $cf::MAP{$path} or next;
2353 $map->valid or next;
2354 $map->save;
2355 }
2356 warn "end emergency map save\n";
2357 };
2358
2359 warn "leave emergency perl save\n";
2360}
2018 2361
2019sub reload() { 2362sub reload() {
2020 # can/must only be called in main 2363 # can/must only be called in main
2021 if ($Coro::current != $Coro::main) { 2364 if ($Coro::current != $Coro::main) {
2022 warn "can only reload from main coroutine\n"; 2365 warn "can only reload from main coroutine";
2023 return; 2366 return;
2024 } 2367 }
2025 2368
2026 warn "reloading..."; 2369 warn "reloading...";
2027 2370
2028 my $guard = freeze_mainloop; 2371 warn "cancelling server ticker";
2372 $TICK_WATCHER->cancel;
2373
2029 cf::emergency_save; 2374 cf::emergency_save;
2030 2375
2031 eval { 2376 eval {
2032 # if anything goes wrong in here, we should simply crash as we already saved 2377 # if anything goes wrong in here, we should simply crash as we already saved
2033 2378
2034 # cancel all watchers 2379 warn "syncing database to disk";
2380 cf::db_sync;
2381
2382 warn "cancelling all WF_AUTOCANCEL watchers";
2035 for (Event::all_watchers) { 2383 for (Event::all_watchers) {
2036 $_->cancel if $_->data & WF_AUTOCANCEL; 2384 $_->cancel if $_->data & WF_AUTOCANCEL;
2037 } 2385 }
2038 2386
2387 warn "flushing outstanding aio requests";
2388 for (;;) {
2389 IO::AIO::flush;
2390 Coro::cede;
2391 last unless IO::AIO::nreqs;
2392 warn "iterate...";
2393 }
2394
2039 # cancel all extension coros 2395 warn "cancelling all extension coros";
2040 $_->cancel for values %EXT_CORO; 2396 $_->cancel for values %EXT_CORO;
2041 %EXT_CORO = (); 2397 %EXT_CORO = ();
2042 2398
2043 # unload all extensions 2399 warn "removing commands";
2044 for (@exts) { 2400 %COMMAND = ();
2401
2402 warn "removing ext commands";
2403 %EXTCMD = ();
2404
2405 warn "unloading/nuking all extensions";
2406 for my $pkg (@EXTS) {
2045 warn "unloading <$_>"; 2407 warn "... unloading $pkg";
2046 unload_extension $_; 2408
2409 if (my $cb = $pkg->can ("unload")) {
2410 eval {
2411 $cb->($pkg);
2412 1
2413 } or warn "$pkg unloaded, but with errors: $@";
2047 } 2414 }
2048 2415
2416 warn "... nuking $pkg";
2417 Symbol::delete_package $pkg;
2418 }
2419
2049 # unload all modules loaded from $LIBDIR 2420 warn "unloading all perl modules loaded from $LIBDIR";
2050 while (my ($k, $v) = each %INC) { 2421 while (my ($k, $v) = each %INC) {
2051 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2422 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2052 2423
2053 warn "removing <$k>"; 2424 warn "... unloading $k";
2054 delete $INC{$k}; 2425 delete $INC{$k};
2055 2426
2056 $k =~ s/\.pm$//; 2427 $k =~ s/\.pm$//;
2057 $k =~ s/\//::/g; 2428 $k =~ s/\//::/g;
2058 2429
2061 } 2432 }
2062 2433
2063 Symbol::delete_package $k; 2434 Symbol::delete_package $k;
2064 } 2435 }
2065 2436
2066 # sync database to disk
2067 cf::db_sync;
2068 IO::AIO::flush;
2069
2070 # get rid of safe::, as good as possible 2437 warn "getting rid of safe::, as good as possible";
2071 Symbol::delete_package "safe::$_" 2438 Symbol::delete_package "safe::$_"
2072 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2439 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2073 2440
2074 # remove register_script_function callbacks
2075 # TODO
2076
2077 # unload cf.pm "a bit" 2441 warn "unloading cf.pm \"a bit\"";
2078 delete $INC{"cf.pm"}; 2442 delete $INC{"cf.pm"};
2079 2443
2080 # don't, removes xs symbols, too, 2444 # don't, removes xs symbols, too,
2081 # and global variables created in xs 2445 # and global variables created in xs
2082 #Symbol::delete_package __PACKAGE__; 2446 #Symbol::delete_package __PACKAGE__;
2083 2447
2084 # reload cf.pm 2448 warn "unload completed, starting to reload now";
2449
2085 warn "reloading cf.pm"; 2450 warn "reloading cf.pm";
2086 require cf; 2451 require cf;
2087 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2452 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2088 2453
2089 # load config and database again 2454 warn "loading config and database again";
2090 cf::cfg_load; 2455 cf::cfg_load;
2091 cf::db_load; 2456 cf::db_load;
2092 2457
2093 # load extensions
2094 warn "load extensions"; 2458 warn "loading extensions";
2095 cf::load_extensions; 2459 cf::load_extensions;
2096 2460
2097 # reattach attachments to objects 2461 warn "reattaching attachments to objects/players";
2098 warn "reattach";
2099 _global_reattach; 2462 _global_reattach;
2463 warn "reattaching attachments to maps";
2464 reattach $_ for values %MAP;
2465
2466 warn "restarting server ticker";
2467
2468 $TICK_WATCHER->start;
2100 }; 2469 };
2101 2470
2102 if ($@) { 2471 if ($@) {
2103 warn $@; 2472 warn $@;
2104 warn "error while reloading, exiting."; 2473 warn "error while reloading, exiting.";
2105 exit 1; 2474 exit 1;
2106 } 2475 }
2107 2476
2108 warn "reloaded successfully"; 2477 warn "reloaded";
2109}; 2478};
2110 2479
2111############################################################################# 2480our $RELOAD_WATCHER; # used only during reload
2112
2113unless ($LINK_MAP) {
2114 $LINK_MAP = cf::map::new;
2115
2116 $LINK_MAP->width (41);
2117 $LINK_MAP->height (41);
2118 $LINK_MAP->alloc;
2119 $LINK_MAP->path ("{link}");
2120 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2121 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2122
2123 # dirty hack because... archetypes are not yet loaded
2124 Event->timer (
2125 after => 2,
2126 cb => sub {
2127 $_[0]->w->cancel;
2128
2129 # provide some exits "home"
2130 my $exit = cf::object::new "exit";
2131
2132 $exit->slaying ($EMERGENCY_POSITION->[0]);
2133 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2134 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2135
2136 $LINK_MAP->insert ($exit->clone, 19, 19);
2137 $LINK_MAP->insert ($exit->clone, 19, 20);
2138 $LINK_MAP->insert ($exit->clone, 19, 21);
2139 $LINK_MAP->insert ($exit->clone, 20, 19);
2140 $LINK_MAP->insert ($exit->clone, 20, 21);
2141 $LINK_MAP->insert ($exit->clone, 21, 19);
2142 $LINK_MAP->insert ($exit->clone, 21, 20);
2143 $LINK_MAP->insert ($exit->clone, 21, 21);
2144
2145 $exit->destroy;
2146 });
2147
2148 $LINK_MAP->{deny_save} = 1;
2149 $LINK_MAP->{deny_reset} = 1;
2150
2151 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2152}
2153
2154register "<global>", __PACKAGE__;
2155 2481
2156register_command "reload" => sub { 2482register_command "reload" => sub {
2157 my ($who, $arg) = @_; 2483 my ($who, $arg) = @_;
2158 2484
2159 if ($who->flag (FLAG_WIZ)) { 2485 if ($who->flag (FLAG_WIZ)) {
2160 $who->message ("start of reload."); 2486 $who->message ("reloading server.");
2487
2488 # doing reload synchronously and two reloads happen back-to-back,
2489 # coro crashes during coro_state_free->destroy here.
2490
2491 $RELOAD_WATCHER ||= Event->timer (
2492 reentrant => 0,
2493 after => 0,
2494 data => WF_AUTOCANCEL,
2495 cb => sub {
2161 reload; 2496 reload;
2162 $who->message ("end of reload."); 2497 undef $RELOAD_WATCHER;
2498 },
2499 );
2163 } 2500 }
2164}; 2501};
2165 2502
2166unshift @INC, $LIBDIR; 2503unshift @INC, $LIBDIR;
2504
2505my $bug_warning = 0;
2167 2506
2168$TICK_WATCHER = Event->timer ( 2507$TICK_WATCHER = Event->timer (
2169 reentrant => 0, 2508 reentrant => 0,
2509 parked => 1,
2170 prio => 0, 2510 prio => 0,
2171 at => $NEXT_TICK || $TICK, 2511 at => $NEXT_TICK || $TICK,
2172 data => WF_AUTOCANCEL, 2512 data => WF_AUTOCANCEL,
2173 cb => sub { 2513 cb => sub {
2514 if ($Coro::current != $Coro::main) {
2515 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2516 unless ++$bug_warning > 10;
2517 return;
2518 }
2519
2520 $NOW = Event::time;
2521
2174 cf::server_tick; # one server iteration 2522 cf::server_tick; # one server iteration
2175 $RUNTIME += $TICK; 2523 $RUNTIME += $TICK;
2176 $NEXT_TICK += $TICK; 2524 $NEXT_TICK += $TICK;
2525
2526 $WAIT_FOR_TICK->broadcast;
2527 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2528
2529 Event::sweep;
2530 Coro::cede_notself;
2531
2532# my $AFTER = Event::time;
2533# warn $AFTER - $NOW;#d#
2177 2534
2178 # if we are delayed by four ticks or more, skip them all 2535 # if we are delayed by four ticks or more, skip them all
2179 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2536 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2180 2537
2181 $TICK_WATCHER->at ($NEXT_TICK); 2538 $TICK_WATCHER->at ($NEXT_TICK);
2182 $TICK_WATCHER->start; 2539 $TICK_WATCHER->start;
2183 }, 2540 },
2184); 2541);
2185 2542
2186IO::AIO::max_poll_time $TICK * 0.2; 2543IO::AIO::max_poll_time $TICK * 0.1;
2187 2544
2188Event->io ( 2545undef $Coro::AIO::WATCHER;
2546$AIO_POLL_WATCHER = Event->io (
2547 reentrant => 0,
2189 fd => IO::AIO::poll_fileno, 2548 fd => IO::AIO::poll_fileno,
2190 poll => 'r', 2549 poll => 'r',
2191 prio => 5, 2550 prio => 6,
2192 data => WF_AUTOCANCEL, 2551 data => WF_AUTOCANCEL,
2193 cb => \&IO::AIO::poll_cb, 2552 cb => \&IO::AIO::poll_cb,
2194); 2553);
2195 2554
2196Event->timer ( 2555$WRITE_RUNTIME_WATCHER = Event->timer (
2556 reentrant => 0,
2197 data => WF_AUTOCANCEL, 2557 data => WF_AUTOCANCEL,
2198 after => 0, 2558 after => 1,
2199 interval => 10, 2559 interval => 10,
2200 cb => sub { 2560 prio => 6, # keep it lowest so it acts like a watchdog
2201 (Coro::unblock_sub { 2561 cb => Coro::unblock_sub {
2202 write_runtime 2562 write_runtime
2203 or warn "ERROR: unable to write runtime file: $!"; 2563 or warn "ERROR: unable to write runtime file: $!";
2204 })->();
2205 }, 2564 },
2206); 2565);
2207 2566
2208END { cf::emergency_save } 2567END { cf::emergency_save }
2209 2568

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