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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.142 by root, Fri Jan 5 21:51:42 2007 UTC vs.
Revision 1.202 by root, Mon Jan 29 20:16:28 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 35
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
56 69
57binmode STDOUT; 70binmode STDOUT;
58binmode STDERR; 71binmode STDERR;
59 72
60# read virtual server time, if available 73# read virtual server time, if available
68mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
72 85
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 86our $EMERGENCY_POSITION;
87
88sub cf::map::normalise;
76 89
77############################################################################# 90#############################################################################
78 91
79=head2 GLOBAL VARIABLES 92=head2 GLOBAL VARIABLES
80 93
104 117
105=item %cf::CFG 118=item %cf::CFG
106 119
107Configuration for the server, loaded from C</etc/crossfire/config>, or 120Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 121from wherever your confdir points to.
122
123=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
124
125These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
126or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
127processing has been done. Call C<< ->wait >> on them to maximise the
128window of cpu time available, or simply to synchronise to the server tick.
109 129
110=back 130=back
111 131
112=cut 132=cut
113 133
117 utf8::encode $msg; 137 utf8::encode $msg;
118 138
119 $msg .= "\n" 139 $msg .= "\n"
120 unless $msg =~ /\n$/; 140 unless $msg =~ /\n$/;
121 141
122 LOG llevError, "cfperl: $msg"; 142 LOG llevError, $msg;
123 }; 143 };
124} 144}
125 145
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 146@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 147@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 165
146$Event::DIED = sub { 166$Event::DIED = sub {
147 warn "error in event callback: @_"; 167 warn "error in event callback: @_";
148}; 168};
149 169
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 170=head2 UTILITY FUNCTIONS
155 171
156=over 4 172=over 4
157 173
174=item dumpval $ref
175
158=cut 176=cut
177
178sub dumpval {
179 eval {
180 local $SIG{__DIE__};
181 my $d;
182 if (1) {
183 $d = new Data::Dumper([$_[0]], ["*var"]);
184 $d->Terse(1);
185 $d->Indent(2);
186 $d->Quotekeys(0);
187 $d->Useqq(1);
188 #$d->Bless(...);
189 $d->Seen($_[1]) if @_ > 1;
190 $d = $d->Dump();
191 }
192 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
193 $d
194 } || "[unable to dump $_[0]: '$@']";
195}
159 196
160use JSON::Syck (); # TODO# replace by JSON::PC once working 197use JSON::Syck (); # TODO# replace by JSON::PC once working
161 198
162=item $ref = cf::from_json $json 199=item $ref = cf::from_json $json
163 200
224} 261}
225 262
226sub freeze_mainloop { 263sub freeze_mainloop {
227 return unless $TICK_WATCHER->is_active; 264 return unless $TICK_WATCHER->is_active;
228 265
229 my $guard = Coro::guard { $TICK_WATCHER->start }; 266 my $guard = Coro::guard {
267 $TICK_WATCHER->start;
268 $WRITE_RUNTIME_WATCHER->start;
269 };
270 $WRITE_RUNTIME_WATCHER->stop;
230 $TICK_WATCHER->stop; 271 $TICK_WATCHER->stop;
231 $guard 272 $guard
232} 273}
233 274
234=item cf::async { BLOCK } 275=item cf::async { BLOCK }
286 } 327 }
287} 328}
288 329
289=item $coro = cf::async_ext { BLOCK } 330=item $coro = cf::async_ext { BLOCK }
290 331
291Like async, but this coro is automcatially being canceled when the 332Like async, but this coro is automatically being canceled when the
292extension calling this is being unloaded. 333extension calling this is being unloaded.
293 334
294=cut 335=cut
295 336
296sub async_ext(&) { 337sub async_ext(&) {
310 my $runtime = cf::localdir . "/runtime"; 351 my $runtime = cf::localdir . "/runtime";
311 352
312 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 353 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
313 or return; 354 or return;
314 355
356 my $value = $cf::RUNTIME + 90 + 10;
315 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 357 # 10 is the runtime save interval, for a monotonic clock
358 # 60 allows for the watchdog to kill the server.
359
316 (aio_write $fh, 0, (length $value), $value, 0) <= 0 360 (aio_write $fh, 0, (length $value), $value, 0) <= 0
317 and return; 361 and return;
318 362
319 aio_fsync $fh 363 aio_fsync $fh
320 and return; 364 and return;
329} 373}
330 374
331=back 375=back
332 376
333=cut 377=cut
334
335#############################################################################
336
337package cf::path;
338
339sub new {
340 my ($class, $path, $base) = @_;
341
342 $path = $path->as_string if ref $path;
343
344 my $self = bless { }, $class;
345
346 # {... are special paths that are not touched
347 # ?xxx/... are special absolute paths
348 # ?random/... random maps
349 # /! non-realised random map exit
350 # /... normal maps
351 # ~/... per-player maps without a specific player (DO NOT USE)
352 # ~user/... per-player map of a specific user
353
354 if ($path =~ /^{/) {
355 # fine as it is
356 } elsif ($path =~ s{^\?random/}{}) {
357 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
358 $self->{random} = cf::from_json $data;
359 } else {
360 if ($path =~ s{^~([^/]+)?}{}) {
361 $self->{user_rel} = 1;
362
363 if (defined $1) {
364 $self->{user} = $1;
365 } elsif ($base =~ m{^~([^/]+)/}) {
366 $self->{user} = $1;
367 } else {
368 warn "cannot resolve user-relative path without user <$path,$base>\n";
369 }
370 } elsif ($path =~ /^\//) {
371 # already absolute
372 } else {
373 $base =~ s{[^/]+/?$}{};
374 return $class->new ("$base/$path");
375 }
376
377 for ($path) {
378 redo if s{/\.?/}{/};
379 redo if s{/[^/]+/\.\./}{/};
380 }
381 }
382
383 $self->{path} = $path;
384
385 $self
386}
387
388# the name / primary key / in-game path
389sub as_string {
390 my ($self) = @_;
391
392 $self->{user_rel} ? "~$self->{user}$self->{path}"
393 : $self->{random} ? "?random/$self->{path}"
394 : $self->{path}
395}
396
397# the displayed name, this is a one way mapping
398sub visible_name {
399 my ($self) = @_;
400
401# if (my $rmp = $self->{random}) {
402# # todo: be more intelligent about this
403# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
404# } else {
405 $self->as_string
406# }
407}
408
409# escape the /'s in the path
410sub _escaped_path {
411 # ∕ is U+2215
412 (my $path = $_[0]{path}) =~ s/\//∕/g;
413 $path
414}
415
416# the original (read-only) location
417sub load_path {
418 my ($self) = @_;
419
420 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
421}
422
423# the temporary/swap location
424sub save_path {
425 my ($self) = @_;
426
427 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
428 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
429 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
430}
431
432# the unique path, might be eq to save_path
433sub uniq_path {
434 my ($self) = @_;
435
436 $self->{user_rel} || $self->{random}
437 ? undef
438 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
439}
440
441# return random map parameters, or undef
442sub random_map_params {
443 my ($self) = @_;
444
445 $self->{random}
446}
447
448# this is somewhat ugly, but style maps do need special treatment
449sub is_style_map {
450 $_[0]{path} =~ m{^/styles/}
451}
452
453package cf;
454 378
455############################################################################# 379#############################################################################
456 380
457=head2 ATTACHABLE OBJECTS 381=head2 ATTACHABLE OBJECTS
458 382
584our @CB_TYPE = (); # registry for type (cf-object class) based events 508our @CB_TYPE = (); # registry for type (cf-object class) based events
585our @CB_MAP = (); 509our @CB_MAP = ();
586 510
587my %attachment; 511my %attachment;
588 512
513sub cf::attachable::thawer_merge {
514 # simply override everything except _meta
515 local $_[0]{_meta};
516 %{$_[0]} = %{$_[1]};
517}
518
589sub _attach_cb($$$$) { 519sub _attach_cb($$$$) {
590 my ($registry, $event, $prio, $cb) = @_; 520 my ($registry, $event, $prio, $cb) = @_;
591 521
592 use sort 'stable'; 522 use sort 'stable';
593 523
764# object support 694# object support
765 695
766sub reattach { 696sub reattach {
767 # basically do the same as instantiate, without calling instantiate 697 # basically do the same as instantiate, without calling instantiate
768 my ($obj) = @_; 698 my ($obj) = @_;
699
700 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
769 701
770 my $registry = $obj->registry; 702 my $registry = $obj->registry;
771 703
772 @$registry = (); 704 @$registry = ();
773 705
844 } 776 }
845 } else { 777 } else {
846 aio_unlink $filename; 778 aio_unlink $filename;
847 aio_unlink "$filename.pst"; 779 aio_unlink "$filename.pst";
848 } 780 }
781
782 #d##TODO# nuke non .map-files if exist
783 if ($filename =~ s/\.map$//) {
784 aio_unlink $filename;
785 aio_unlink "$filename.pst";
786 }
849 } 787 }
850} 788}
851 789
852sub object_freezer_as_string { 790sub object_freezer_as_string {
853 my ($rdata, $objs) = @_; 791 my ($rdata, $objs) = @_;
859 797
860sub object_thawer_load { 798sub object_thawer_load {
861 my ($filename) = @_; 799 my ($filename) = @_;
862 800
863 my ($data, $av); 801 my ($data, $av);
802
803 #d#TODO remove .map if file does not exist
804 aio_stat $filename and $filename =~ s/\.map$//;
864 805
865 (aio_load $filename, $data) >= 0 806 (aio_load $filename, $data) >= 0
866 or return; 807 or return;
867 808
868 unless (aio_stat "$filename.pst") { 809 unless (aio_stat "$filename.pst") {
905=cut 846=cut
906 847
907sub register_extcmd { 848sub register_extcmd {
908 my ($name, $cb) = @_; 849 my ($name, $cb) = @_;
909 850
910 my $caller = caller;
911 #warn "registering extcmd '$name' to '$caller'";
912
913 $EXTCMD{$name} = [$cb, $caller]; 851 $EXTCMD{$name} = $cb;
914} 852}
915 853
916cf::player->attach ( 854cf::player->attach (
917 on_command => sub { 855 on_command => sub {
918 my ($pl, $name, $params) = @_; 856 my ($pl, $name, $params) = @_;
931 869
932 my $msg = eval { from_json $buf }; 870 my $msg = eval { from_json $buf };
933 871
934 if (ref $msg) { 872 if (ref $msg) {
935 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 873 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
936 if (my %reply = $cb->[0]->($pl, $msg)) { 874 if (my %reply = $cb->($pl, $msg)) {
937 $pl->ext_reply ($msg->{msgid}, %reply); 875 $pl->ext_reply ($msg->{msgid}, %reply);
938 } 876 }
939 } 877 }
940 } else { 878 } else {
941 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 879 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
943 881
944 cf::override; 882 cf::override;
945 }, 883 },
946); 884);
947 885
948sub register {
949 my ($base, $pkg) = @_;
950
951 #TODO
952}
953
954sub load_extension { 886sub load_extension {
955 my ($path) = @_; 887 my ($path) = @_;
956 888
957 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 889 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
958 my $base = $1; 890 my $base = $1;
959 my $pkg = $1; 891 my $pkg = $1;
960 $pkg =~ s/[^[:word:]]/_/g; 892 $pkg =~ s/[^[:word:]]/_/g;
961 $pkg = "ext::$pkg"; 893 $pkg = "ext::$pkg";
962 894
963 warn "loading '$path' into '$pkg'\n"; 895 warn "... loading '$path' into '$pkg'\n";
964 896
965 open my $fh, "<:utf8", $path 897 open my $fh, "<:utf8", $path
966 or die "$path: $!"; 898 or die "$path: $!";
967 899
968 my $source = 900 my $source =
969 "package $pkg; use strict; use utf8;\n" 901 "package $pkg; use strict; use utf8;\n"
970 . "#line 1 \"$path\"\n{\n" 902 . "#line 1 \"$path\"\n{\n"
971 . (do { local $/; <$fh> }) 903 . (do { local $/; <$fh> })
972 . "\n};\n1"; 904 . "\n};\n1";
973 905
974 eval $source 906 unless (eval $source) {
975 or die $@ ? "$path: $@\n" 907 my $msg = $@ ? "$path: $@\n"
976 : "extension disabled.\n"; 908 : "extension disabled.\n";
977 909 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
978 push @exts, $pkg; 910 warn $@;
979 $ext_pkg{$base} = $pkg; 911 warn "mandatory extension failed to load, exiting.\n";
980 912 exit 1;
981# no strict 'refs'; 913 }
982# @{"$pkg\::ISA"} = ext::; 914 die $@;
983
984 register $base, $pkg;
985}
986
987sub unload_extension {
988 my ($pkg) = @_;
989
990 warn "removing extension $pkg\n";
991
992 # remove hooks
993 #TODO
994# for my $idx (0 .. $#PLUGIN_EVENT) {
995# delete $hook[$idx]{$pkg};
996# } 915 }
997 916
998 # remove commands 917 push @EXTS, $pkg;
999 for my $name (keys %COMMAND) {
1000 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1001
1002 if (@cb) {
1003 $COMMAND{$name} = \@cb;
1004 } else {
1005 delete $COMMAND{$name};
1006 }
1007 }
1008
1009 # remove extcmds
1010 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1011 delete $EXTCMD{$name};
1012 }
1013
1014 if (my $cb = $pkg->can ("unload")) {
1015 eval {
1016 $cb->($pkg);
1017 1
1018 } or warn "$pkg unloaded, but with errors: $@";
1019 }
1020
1021 Symbol::delete_package $pkg;
1022} 918}
1023 919
1024sub load_extensions { 920sub load_extensions {
1025 for my $ext (<$LIBDIR/*.ext>) { 921 for my $ext (<$LIBDIR/*.ext>) {
1026 next unless -r $ext; 922 next unless -r $ext;
1030 } or warn "$ext not loaded: $@"; 926 } or warn "$ext not loaded: $@";
1031 } 927 }
1032} 928}
1033 929
1034############################################################################# 930#############################################################################
1035# load/save/clean perl data associated with a map
1036
1037*cf::mapsupport::on_clean = sub {
1038 my ($map) = @_;
1039
1040 my $path = $map->tmpname;
1041 defined $path or return;
1042
1043 unlink "$path.pst";
1044};
1045
1046cf::map->attach (prio => -10000, package => cf::mapsupport::);
1047
1048#############################################################################
1049# load/save perl data associated with player->ob objects
1050
1051sub all_objects(@) {
1052 @_, map all_objects ($_->inv), @_
1053}
1054
1055# TODO: compatibility cruft, remove when no longer needed
1056cf::player->attach (
1057 on_load => sub {
1058 my ($pl, $path) = @_;
1059
1060 for my $o (all_objects $pl->ob) {
1061 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1062 $o->set_ob_key_value ("_perl_data");
1063
1064 %$o = %{ Storable::thaw pack "H*", $value };
1065 }
1066 }
1067 },
1068);
1069
1070#############################################################################
1071 931
1072=head2 CORE EXTENSIONS 932=head2 CORE EXTENSIONS
1073 933
1074Functions and methods that extend core crossfire objects. 934Functions and methods that extend core crossfire objects.
1075 935
936=cut
937
938package cf::player;
939
940use Coro::AIO;
941
1076=head3 cf::player 942=head3 cf::player
1077 943
1078=over 4 944=over 4
1079 945
1080=item cf::player::exists $login 946=item cf::player::find $login
1081 947
1082Returns true when the given account exists. 948Returns the given player object, loading it if necessary (might block).
1083 949
1084=cut 950=cut
1085 951
1086sub cf::player::exists($) { 952sub playerdir($) {
1087 cf::player::find $_[0] 953 cf::localdir
1088 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 954 . "/"
955 . cf::playerdir
956 . "/"
957 . (ref $_[0] ? $_[0]->ob->name : $_[0])
958}
959
960sub path($) {
961 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
962
963 (playerdir $login) . "/$login.pl"
964}
965
966sub find_active($) {
967 $cf::PLAYER{$_[0]}
968 and $cf::PLAYER{$_[0]}->active
969 and $cf::PLAYER{$_[0]}
970}
971
972sub exists($) {
973 my ($login) = @_;
974
975 $cf::PLAYER{$login}
976 or cf::sync_job { !aio_stat path $login }
977}
978
979sub find($) {
980 return $cf::PLAYER{$_[0]} || do {
981 my $login = $_[0];
982
983 my $guard = cf::lock_acquire "user_find:$login";
984
985 $cf::PLAYER{$_[0]} || do {
986 my $pl = load_pl path $login
987 or return;
988 $cf::PLAYER{$login} = $pl
989 }
990 }
991}
992
993sub save($) {
994 my ($pl) = @_;
995
996 return if $pl->{deny_save};
997
998 my $path = path $pl;
999 my $guard = cf::lock_acquire "user_save:$path";
1000
1001 return if $pl->{deny_save};
1002
1003 aio_mkdir playerdir $pl, 0770;
1004 $pl->{last_save} = $cf::RUNTIME;
1005
1006 $pl->save_pl ($path);
1007 Coro::cede;
1008}
1009
1010sub new($) {
1011 my ($login) = @_;
1012
1013 my $self = create;
1014
1015 $self->ob->name ($login);
1016 $self->{deny_save} = 1;
1017
1018 $cf::PLAYER{$login} = $self;
1019
1020 $self
1021}
1022
1023=item $pl->quit_character
1024
1025Nukes the player without looking back. If logged in, the connection will
1026be destroyed. May block for a long time.
1027
1028=cut
1029
1030sub quit_character {
1031 my ($pl) = @_;
1032
1033 $pl->{deny_save} = 1;
1034 $pl->password ("*"); # this should lock out the player until we nuked the dir
1035
1036 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1037 $pl->deactivate;
1038 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1039 $pl->ns->destroy if $pl->ns;
1040
1041 my $path = playerdir $pl;
1042 my $temp = "$path~$cf::RUNTIME~deleting~";
1043 aio_rename $path, $temp;
1044 delete $cf::PLAYER{$pl->ob->name};
1045 $pl->destroy;
1046 IO::AIO::aio_rmtree $temp;
1047}
1048
1049=item cf::player::list_logins
1050
1051Returns am arrayref of all valid playernames in the system, can take a
1052while and may block, so not sync_job-capable, ever.
1053
1054=cut
1055
1056sub list_logins {
1057 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1058 or return [];
1059
1060 my @logins;
1061
1062 for my $login (@$dirs) {
1063 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1064 aio_read $fh, 0, 512, my $buf, 0 or next;
1065 $buf !~ /^password -------------$/m or next; # official not-valid tag
1066
1067 utf8::decode $login;
1068 push @logins, $login;
1069 }
1070
1071 \@logins
1072}
1073
1074=item $player->maps
1075
1076Returns an arrayref of map paths that are private for this
1077player. May block.
1078
1079=cut
1080
1081sub maps($) {
1082 my ($pl) = @_;
1083
1084 $pl = ref $pl ? $pl->ob->name : $pl;
1085
1086 my $files = aio_readdir playerdir $pl
1087 or return;
1088
1089 my @paths;
1090
1091 for (@$files) {
1092 utf8::decode $_;
1093 next if /\.(?:pl|pst)$/;
1094 next unless /^$PATH_SEP/o;
1095
1096 push @paths, cf::map::normalise "~$pl/$_";
1097 }
1098
1099 \@paths
1089} 1100}
1090 1101
1091=item $player->ext_reply ($msgid, $msgtype, %msg) 1102=item $player->ext_reply ($msgid, $msgtype, %msg)
1092 1103
1093Sends an ext reply to the player. 1104Sends an ext reply to the player.
1094 1105
1095=cut 1106=cut
1096 1107
1097sub cf::player::ext_reply($$$%) { 1108sub ext_reply($$$%) {
1098 my ($self, $id, %msg) = @_; 1109 my ($self, $id, %msg) = @_;
1099 1110
1100 $msg{msgid} = $id; 1111 $msg{msgid} = $id;
1101 1112
1102 $self->send ("ext " . to_json \%msg); 1113 $self->send ("ext " . cf::to_json \%msg);
1103} 1114}
1115
1116package cf;
1104 1117
1105=back 1118=back
1106 1119
1107 1120
1108=head3 cf::map 1121=head3 cf::map
1114package cf::map; 1127package cf::map;
1115 1128
1116use Fcntl; 1129use Fcntl;
1117use Coro::AIO; 1130use Coro::AIO;
1118 1131
1132use overload
1133 '""' => \&as_string,
1134 fallback => 1;
1135
1119our $MAX_RESET = 3600; 1136our $MAX_RESET = 3600;
1120our $DEFAULT_RESET = 3000; 1137our $DEFAULT_RESET = 3000;
1121 1138
1122sub generate_random_map { 1139sub generate_random_map {
1123 my ($path, $rmp) = @_; 1140 my ($self, $rmp) = @_;
1124
1125 # mit "rum" bekleckern, nicht 1141 # mit "rum" bekleckern, nicht
1126 cf::map::_create_random_map 1142 $self->_create_random_map (
1127 $path,
1128 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1143 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1129 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1144 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1130 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1145 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1131 $rmp->{exit_on_final_map}, 1146 $rmp->{exit_on_final_map},
1132 $rmp->{xsize}, $rmp->{ysize}, 1147 $rmp->{xsize}, $rmp->{ysize},
1133 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1148 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1134 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1149 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1135 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1150 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1136 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1151 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1137 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1152 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1138 (cf::region::find $rmp->{region}) 1153 (cf::region::find $rmp->{region}), $rmp->{custom}
1154 )
1155}
1156
1157=item cf::map->register ($regex, $prio)
1158
1159Register a handler for the map path matching the given regex at the
1160givne priority (higher is better, built-in handlers have priority 0, the
1161default).
1162
1163=cut
1164
1165sub register {
1166 my (undef, $regex, $prio) = @_;
1167 my $pkg = caller;
1168
1169 no strict;
1170 push @{"$pkg\::ISA"}, __PACKAGE__;
1171
1172 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1173}
1174
1175# also paths starting with '/'
1176$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1177
1178sub thawer_merge {
1179 my ($self, $merge) = @_;
1180
1181 # we have to keep some variables in memory intact
1182 local $self->{path};
1183 local $self->{load_path};
1184 local $self->{deny_save};
1185 local $self->{deny_reset};
1186
1187 $self->SUPER::thawer_merge ($merge);
1188}
1189
1190sub normalise {
1191 my ($path, $base) = @_;
1192
1193 $path = "$path"; # make sure its a string
1194
1195 $path =~ s/\.map$//;
1196
1197 # map plan:
1198 #
1199 # /! non-realised random map exit (special hack!)
1200 # {... are special paths that are not being touched
1201 # ?xxx/... are special absolute paths
1202 # ?random/... random maps
1203 # /... normal maps
1204 # ~user/... per-player map of a specific user
1205
1206 $path =~ s/$PATH_SEP/\//go;
1207
1208 # treat it as relative path if it starts with
1209 # something that looks reasonable
1210 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1211 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1212
1213 $base =~ s{[^/]+/?$}{};
1214 $path = "$base/$path";
1215 }
1216
1217 for ($path) {
1218 redo if s{//}{/};
1219 redo if s{/\.?/}{/};
1220 redo if s{/[^/]+/\.\./}{/};
1221 }
1222
1223 $path
1224}
1225
1226sub new_from_path {
1227 my (undef, $path, $base) = @_;
1228
1229 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1230
1231 $path = normalise $path, $base;
1232
1233 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1234 if ($path =~ $EXT_MAP{$pkg}[1]) {
1235 my $self = bless cf::map::new, $pkg;
1236 $self->{path} = $path; $self->path ($path);
1237 $self->init; # pass $1 etc.
1238 return $self;
1239 }
1240 }
1241
1242 Carp::carp "unable to resolve path '$path' (base '$base').";
1243 ()
1244}
1245
1246sub init {
1247 my ($self) = @_;
1248
1249 $self
1250}
1251
1252sub as_string {
1253 my ($self) = @_;
1254
1255 "$self->{path}"
1256}
1257
1258# the displayed name, this is a one way mapping
1259sub visible_name {
1260 &as_string
1261}
1262
1263# the original (read-only) location
1264sub load_path {
1265 my ($self) = @_;
1266
1267 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1268}
1269
1270# the temporary/swap location
1271sub save_path {
1272 my ($self) = @_;
1273
1274 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1275 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1276}
1277
1278# the unique path, undef == no special unique path
1279sub uniq_path {
1280 my ($self) = @_;
1281
1282 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1283 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1139} 1284}
1140 1285
1141# and all this just because we cannot iterate over 1286# and all this just because we cannot iterate over
1142# all maps in C++... 1287# all maps in C++...
1143sub change_all_map_light { 1288sub change_all_map_light {
1145 1290
1146 $_->change_map_light ($change) 1291 $_->change_map_light ($change)
1147 for grep $_->outdoor, values %cf::MAP; 1292 for grep $_->outdoor, values %cf::MAP;
1148} 1293}
1149 1294
1295sub unlink_save {
1296 my ($self) = @_;
1297
1298 utf8::encode (my $save = $self->save_path);
1299 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1300 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1301
1302 #d#TODO remove .map and also nuke
1303 $save =~ s/\.map// or return;#d#
1304 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1305 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1306}
1307
1150sub try_load_header($) { 1308sub load_header_from($) {
1151 my ($path) = @_; 1309 my ($self, $path) = @_;
1152 1310
1153 utf8::encode $path; 1311 utf8::encode $path;
1154 aio_open $path, O_RDONLY, 0 1312 #aio_open $path, O_RDONLY, 0
1313 # or return;
1314
1315 $self->_load_header ($path)
1155 or return; 1316 or return;
1156 1317
1157 my $map = cf::map::new 1318 $self->{load_path} = $path;
1319
1320 1
1321}
1322
1323sub load_header_orig {
1324 my ($self) = @_;
1325
1326 $self->load_header_from ($self->load_path)
1327}
1328
1329sub load_header_temp {
1330 my ($self) = @_;
1331
1332 $self->load_header_from ($self->save_path)
1333}
1334
1335sub prepare_temp {
1336 my ($self) = @_;
1337
1338 $self->last_access ((delete $self->{last_access})
1339 || $cf::RUNTIME); #d#
1340 # safety
1341 $self->{instantiate_time} = $cf::RUNTIME
1342 if $self->{instantiate_time} > $cf::RUNTIME;
1343}
1344
1345sub prepare_orig {
1346 my ($self) = @_;
1347
1348 $self->{load_original} = 1;
1349 $self->{instantiate_time} = $cf::RUNTIME;
1350 $self->last_access ($cf::RUNTIME);
1351 $self->instantiate;
1352}
1353
1354sub load_header {
1355 my ($self) = @_;
1356
1357 if ($self->load_header_temp) {
1358 $self->prepare_temp;
1359 } else {
1360 $self->load_header_orig
1158 or return; 1361 or return;
1362 $self->prepare_orig;
1363 }
1159 1364
1160 # for better error messages only, will be overwritten 1365 1
1161 $map->path ($path);
1162
1163 $map->load_header ($path)
1164 or return;
1165
1166 $map->{load_path} = $path;
1167
1168 $map
1169} 1366}
1170 1367
1171sub find; 1368sub find;
1172sub find { 1369sub find {
1173 my ($path, $origin) = @_; 1370 my ($path, $origin) = @_;
1174 1371
1175 #warn "find<$path,$origin>\n";#d#
1176
1177 $path = new cf::path $path, $origin && $origin->path; 1372 $path = normalise $path, $origin && $origin->path;
1178 my $key = $path->as_string;
1179 1373
1180 cf::lock_wait "map_find:$key"; 1374 cf::lock_wait "map_find:$path";
1181 1375
1182 $cf::MAP{$key} || do { 1376 $cf::MAP{$path} || do {
1183 my $guard = cf::lock_acquire "map_find:$key"; 1377 my $guard = cf::lock_acquire "map_find:$path";
1184 1378 my $map = new_from_path cf::map $path
1185 # do it the slow way
1186 my $map = try_load_header $path->save_path;
1187
1188 Coro::cede;
1189
1190 if ($map) {
1191 $map->last_access ((delete $map->{last_access})
1192 || $cf::RUNTIME); #d#
1193 # safety
1194 $map->{instantiate_time} = $cf::RUNTIME
1195 if $map->{instantiate_time} > $cf::RUNTIME;
1196 } else {
1197 if (my $rmp = $path->random_map_params) {
1198 $map = generate_random_map $key, $rmp;
1199 } else {
1200 $map = try_load_header $path->load_path;
1201 }
1202
1203 $map or return; 1379 or return;
1204 1380
1205 $map->{load_original} = 1;
1206 $map->{instantiate_time} = $cf::RUNTIME;
1207 $map->last_access ($cf::RUNTIME);
1208 $map->instantiate;
1209
1210 # per-player maps become, after loading, normal maps
1211 $map->per_player (0) if $path->{user_rel};
1212 }
1213
1214 $map->path ($key);
1215 $map->{path} = $path;
1216 $map->{last_save} = $cf::RUNTIME; 1381 $map->{last_save} = $cf::RUNTIME;
1217 1382
1218 Coro::cede; 1383 $map->load_header
1384 or return;
1219 1385
1220 if ($map->should_reset) { 1386 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1387 # doing this can freeze the server in a sync job, obviously
1388 #$cf::WAIT_FOR_TICK->wait;
1221 $map->reset; 1389 $map->reset;
1222 undef $guard; 1390 undef $guard;
1223 $map = find $path 1391 return find $path;
1224 or return;
1225 } 1392 }
1226 1393
1227 $cf::MAP{$key} = $map 1394 $cf::MAP{$path} = $map
1228 } 1395 }
1229} 1396}
1397
1398sub pre_load { }
1399sub post_load { }
1230 1400
1231sub load { 1401sub load {
1232 my ($self) = @_; 1402 my ($self) = @_;
1233 1403
1404 local $self->{deny_reset} = 1; # loading can take a long time
1405
1234 my $path = $self->{path}; 1406 my $path = $self->{path};
1235 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1407 my $guard = cf::lock_acquire "map_load:$path";
1236 1408
1237 return if $self->in_memory != cf::MAP_SWAPPED; 1409 return if $self->in_memory != cf::MAP_SWAPPED;
1238 1410
1239 $self->in_memory (cf::MAP_LOADING); 1411 $self->in_memory (cf::MAP_LOADING);
1240 1412
1241 $self->alloc; 1413 $self->alloc;
1414
1415 $self->pre_load;
1416
1242 $self->load_objects ($self->{load_path}, 1) 1417 $self->_load_objects ($self->{load_path}, 1)
1243 or return; 1418 or return;
1244 1419
1245 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1420 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1246 if delete $self->{load_original}; 1421 if delete $self->{load_original};
1247 1422
1248 if (my $uniq = $path->uniq_path) { 1423 if (my $uniq = $self->uniq_path) {
1249 utf8::encode $uniq; 1424 utf8::encode $uniq;
1250 if (aio_open $uniq, O_RDONLY, 0) { 1425 if (aio_open $uniq, O_RDONLY, 0) {
1251 $self->clear_unique_items; 1426 $self->clear_unique_items;
1252 $self->load_objects ($uniq, 0); 1427 $self->_load_objects ($uniq, 0);
1253 } 1428 }
1254 } 1429 }
1255 1430
1256 Coro::cede; 1431 Coro::cede;
1257 1432
1258 # now do the right thing for maps 1433 # now do the right thing for maps
1259 $self->link_multipart_objects; 1434 $self->link_multipart_objects;
1260 1435
1261 if ($self->{path}->is_style_map) { 1436 unless ($self->{deny_activate}) {
1262 $self->{deny_save} = 1; 1437 $self->decay_objects;
1263 $self->{deny_reset} = 1;
1264 } else {
1265 $self->fix_auto_apply; 1438 $self->fix_auto_apply;
1266 $self->decay_objects;
1267 $self->update_buttons; 1439 $self->update_buttons;
1440 Coro::cede;
1268 $self->set_darkness_map; 1441 $self->set_darkness_map;
1269 $self->difficulty ($self->estimate_difficulty) 1442 $self->difficulty ($self->estimate_difficulty)
1270 unless $self->difficulty; 1443 unless $self->difficulty;
1444 Coro::cede;
1271 $self->activate; 1445 $self->activate;
1272 } 1446 }
1273 1447
1274 Coro::cede; 1448 $self->post_load;
1275 1449
1276 $self->in_memory (cf::MAP_IN_MEMORY); 1450 $self->in_memory (cf::MAP_IN_MEMORY);
1451}
1452
1453sub customise_for {
1454 my ($self, $ob) = @_;
1455
1456 return find "~" . $ob->name . "/" . $self->{path}
1457 if $self->per_player;
1458
1459 $self
1460}
1461
1462# find and load all maps in the 3x3 area around a map
1463sub load_diag {
1464 my ($map) = @_;
1465
1466 my @diag; # diagonal neighbours
1467
1468 for (0 .. 3) {
1469 my $neigh = $map->tile_path ($_)
1470 or next;
1471 $neigh = find $neigh, $map
1472 or next;
1473 $neigh->load;
1474
1475 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1476 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1477 }
1478
1479 for (@diag) {
1480 my $neigh = find @$_
1481 or next;
1482 $neigh->load;
1483 }
1277} 1484}
1278 1485
1279sub find_sync { 1486sub find_sync {
1280 my ($path, $origin) = @_; 1487 my ($path, $origin) = @_;
1281 1488
1282 cf::sync_job { cf::map::find $path, $origin } 1489 cf::sync_job { find $path, $origin }
1283} 1490}
1284 1491
1285sub do_load_sync { 1492sub do_load_sync {
1286 my ($map) = @_; 1493 my ($map) = @_;
1287 1494
1288 cf::sync_job { $map->load }; 1495 cf::sync_job { $map->load };
1289} 1496}
1290 1497
1498our %MAP_PREFETCH;
1499our $MAP_PREFETCHER = undef;
1500
1501sub find_async {
1502 my ($path, $origin) = @_;
1503
1504 $path = normalise $path, $origin && $origin->{path};
1505
1506 if (my $map = $cf::MAP{$path}) {
1507 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1508 }
1509
1510 undef $MAP_PREFETCH{$path};
1511 $MAP_PREFETCHER ||= cf::async {
1512 while (%MAP_PREFETCH) {
1513 for my $path (keys %MAP_PREFETCH) {
1514 my $map = find $path
1515 or next;
1516 $map->load;
1517
1518 delete $MAP_PREFETCH{$path};
1519 }
1520 }
1521 undef $MAP_PREFETCHER;
1522 };
1523 $MAP_PREFETCHER->prio (6);
1524
1525 ()
1526}
1527
1291sub save { 1528sub save {
1292 my ($self) = @_; 1529 my ($self) = @_;
1293 1530
1294 my $lock = cf::lock_acquire "map_data:" . $self->path; 1531 my $lock = cf::lock_acquire "map_data:" . $self->path;
1295 1532
1296 $self->{last_save} = $cf::RUNTIME; 1533 $self->{last_save} = $cf::RUNTIME;
1297 1534
1298 return unless $self->dirty; 1535 return unless $self->dirty;
1299 1536
1300 my $save = $self->{path}->save_path; utf8::encode $save; 1537 my $save = $self->save_path; utf8::encode $save;
1301 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1538 my $uniq = $self->uniq_path; utf8::encode $uniq;
1302 1539
1303 $self->{load_path} = $save; 1540 $self->{load_path} = $save;
1304 1541
1305 return if $self->{deny_save}; 1542 return if $self->{deny_save};
1306 1543
1307 local $self->{last_access} = $self->last_access;#d# 1544 local $self->{last_access} = $self->last_access;#d#
1308 1545
1546 cf::async {
1547 $_->contr->save for $self->players;
1548 };
1549
1309 if ($uniq) { 1550 if ($uniq) {
1310 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1551 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1311 $self->save_objects ($uniq, cf::IO_UNIQUES); 1552 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1312 } else { 1553 } else {
1313 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1554 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1314 } 1555 }
1315} 1556}
1316 1557
1317sub swap_out { 1558sub swap_out {
1318 my ($self) = @_; 1559 my ($self) = @_;
1332 1573
1333sub reset_at { 1574sub reset_at {
1334 my ($self) = @_; 1575 my ($self) = @_;
1335 1576
1336 # TODO: safety, remove and allow resettable per-player maps 1577 # TODO: safety, remove and allow resettable per-player maps
1337 return 1e99 if $self->{path}{user_rel}; 1578 return 1e99 if $self->isa ("ext::map_per_player");#d#
1338 return 1e99 if $self->{deny_reset}; 1579 return 1e99 if $self->{deny_reset};
1339 1580
1340 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1581 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1341 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1582 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1342 1583
1347 my ($self) = @_; 1588 my ($self) = @_;
1348 1589
1349 $self->reset_at <= $cf::RUNTIME 1590 $self->reset_at <= $cf::RUNTIME
1350} 1591}
1351 1592
1352sub unlink_save {
1353 my ($self) = @_;
1354
1355 utf8::encode (my $save = $self->{path}->save_path);
1356 aioreq_pri 3; IO::AIO::aio_unlink $save;
1357 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1358}
1359
1360sub rename {
1361 my ($self, $new_path) = @_;
1362
1363 $self->unlink_save;
1364
1365 delete $cf::MAP{$self->path};
1366 $self->{path} = new cf::path $new_path;
1367 $self->path ($self->{path}->as_string);
1368 $cf::MAP{$self->path} = $self;
1369
1370 $self->save;
1371}
1372
1373sub reset { 1593sub reset {
1374 my ($self) = @_; 1594 my ($self) = @_;
1375 1595
1376 my $lock = cf::lock_acquire "map_data:" . $self->path; 1596 my $lock = cf::lock_acquire "map_data:$self->{path}";
1377 1597
1378 return if $self->players; 1598 return if $self->players;
1379 return if $self->{path}{user_rel};#d# 1599 return if $self->isa ("ext::map_per_player");#d#
1380 1600
1381 warn "resetting map ", $self->path;#d# 1601 warn "resetting map ", $self->path;#d#
1382 1602
1383 delete $cf::MAP{$self->path}; 1603 delete $cf::MAP{$self->path};
1604
1605 $self->in_memory (cf::MAP_SWAPPED);
1606 $self->clear;
1384 1607
1385 $_->clear_links_to ($self) for values %cf::MAP; 1608 $_->clear_links_to ($self) for values %cf::MAP;
1386 1609
1387 $self->unlink_save; 1610 $self->unlink_save;
1388 $self->destroy; 1611 $self->destroy;
1391my $nuke_counter = "aaaa"; 1614my $nuke_counter = "aaaa";
1392 1615
1393sub nuke { 1616sub nuke {
1394 my ($self) = @_; 1617 my ($self) = @_;
1395 1618
1619 delete $cf::MAP{$self->path};
1620
1621 $self->unlink_save;
1622
1623 bless $self, "cf::map";
1624 delete $self->{deny_reset};
1396 $self->{deny_save} = 1; 1625 $self->{deny_save} = 1;
1397 $self->reset_timeout (1); 1626 $self->reset_timeout (1);
1398 $self->rename ("{nuke}/" . ($nuke_counter++)); 1627 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1628
1629 $cf::MAP{$self->path} = $self;
1630
1399 $self->reset; # polite request, might not happen 1631 $self->reset; # polite request, might not happen
1400} 1632}
1401 1633
1402sub customise_for { 1634=item cf::map::unique_maps
1403 my ($map, $ob) = @_;
1404 1635
1405 if ($map->per_player) { 1636Returns an arrayref of paths of all shared maps that have
1406 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1637instantiated unique items. May block.
1407 }
1408 1638
1409 $map 1639=cut
1410}
1411 1640
1412sub emergency_save { 1641sub unique_maps() {
1413 my $freeze_guard = cf::freeze_mainloop; 1642 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1643 or return;
1414 1644
1415 warn "enter emergency map save\n"; 1645 my @paths;
1416 1646
1417 cf::sync_job { 1647 for (@$files) {
1418 warn "begin emergency map save\n"; 1648 utf8::decode $_;
1419 $_->save for values %cf::MAP; 1649 next if /\.pst$/;
1650 next unless /^$PATH_SEP/o;
1651
1652 push @paths, cf::map::normalise $_;
1420 }; 1653 }
1421 1654
1422 warn "end emergency map save\n"; 1655 \@paths
1423} 1656}
1424 1657
1425package cf; 1658package cf;
1426 1659
1427=back 1660=back
1428 1661
1662=head3 cf::object
1663
1664=cut
1665
1666package cf::object;
1667
1668=over 4
1669
1670=item $ob->inv_recursive
1671
1672Returns the inventory of the object _and_ their inventories, recursively.
1673
1674=cut
1675
1676sub inv_recursive_;
1677sub inv_recursive_ {
1678 map { $_, inv_recursive_ $_->inv } @_
1679}
1680
1681sub inv_recursive {
1682 inv_recursive_ inv $_[0]
1683}
1684
1685package cf;
1686
1687=back
1429 1688
1430=head3 cf::object::player 1689=head3 cf::object::player
1431 1690
1432=over 4 1691=over 4
1433 1692
1473 1732
1474=item $player_object->enter_link 1733=item $player_object->enter_link
1475 1734
1476Freezes the player and moves him/her to a special map (C<{link}>). 1735Freezes the player and moves him/her to a special map (C<{link}>).
1477 1736
1478The player should be reaosnably safe there for short amounts of time. You 1737The player should be reasonably safe there for short amounts of time. You
1479I<MUST> call C<leave_link> as soon as possible, though. 1738I<MUST> call C<leave_link> as soon as possible, though.
1480 1739
1740Will never block.
1741
1481=item $player_object->leave_link ($map, $x, $y) 1742=item $player_object->leave_link ($map, $x, $y)
1482 1743
1483Moves the player out of the specila link map onto the given map. If the 1744Moves the player out of the special C<{link}> map onto the specified
1484map is not valid (or omitted), the player will be moved back to the 1745map. If the map is not valid (or omitted), the player will be moved back
1485location he/she was before the call to C<enter_link>, or, if that fails, 1746to the location he/she was before the call to C<enter_link>, or, if that
1486to the emergency map position. 1747fails, to the emergency map position.
1487 1748
1488Might block. 1749Might block.
1489 1750
1490=cut 1751=cut
1752
1753sub link_map {
1754 unless ($LINK_MAP) {
1755 $LINK_MAP = cf::map::find "{link}"
1756 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1757 $LINK_MAP->load;
1758 }
1759
1760 $LINK_MAP
1761}
1491 1762
1492sub cf::object::player::enter_link { 1763sub cf::object::player::enter_link {
1493 my ($self) = @_; 1764 my ($self) = @_;
1494 1765
1495 $self->deactivate_recursive; 1766 $self->deactivate_recursive;
1496 1767
1497 return if $self->map == $LINK_MAP; 1768 return if UNIVERSAL::isa $self->map, "ext::map_link";
1498 1769
1499 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1770 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1500 if $self->map; 1771 if $self->map;
1501 1772
1502 $self->enter_map ($LINK_MAP, 20, 20); 1773 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1503} 1774}
1504 1775
1505sub cf::object::player::leave_link { 1776sub cf::object::player::leave_link {
1506 my ($self, $map, $x, $y) = @_; 1777 my ($self, $map, $x, $y) = @_;
1507 1778
1525 # use -1 or undef as default coordinates, not 0, 0 1796 # use -1 or undef as default coordinates, not 0, 0
1526 ($x, $y) = ($map->enter_x, $map->enter_y) 1797 ($x, $y) = ($map->enter_x, $map->enter_y)
1527 if $x <=0 && $y <= 0; 1798 if $x <=0 && $y <= 0;
1528 1799
1529 $map->load; 1800 $map->load;
1801 $map->load_diag;
1530 1802
1803 return unless $self->contr->active;
1531 $self->activate_recursive; 1804 $self->activate_recursive;
1532 $self->enter_map ($map, $x, $y); 1805 $self->enter_map ($map, $x, $y);
1533} 1806}
1534 1807
1535cf::player->attach ( 1808cf::player->attach (
1547 my ($pl) = @_; 1820 my ($pl) = @_;
1548 1821
1549 # try to abort aborted map switching on player login :) 1822 # try to abort aborted map switching on player login :)
1550 # should happen only on crashes 1823 # should happen only on crashes
1551 if ($pl->ob->{_link_pos}) { 1824 if ($pl->ob->{_link_pos}) {
1552
1553 $pl->ob->enter_link; 1825 $pl->ob->enter_link;
1554 (async { 1826 (async {
1555 # we need this sleep as the login has a concurrent enter_exit running 1827 # we need this sleep as the login has a concurrent enter_exit running
1556 # and this sleep increases chances of the player not ending up in scorn 1828 # and this sleep increases chances of the player not ending up in scorn
1557 $pl->ob->reply (undef, 1829 $pl->ob->reply (undef,
1573 my ($self, $path, $x, $y) = @_; 1845 my ($self, $path, $x, $y) = @_;
1574 1846
1575 $self->enter_link; 1847 $self->enter_link;
1576 1848
1577 (async { 1849 (async {
1578 $path = new cf::path $path; 1850 my $map = eval {
1579
1580 my $map = cf::map::find $path->as_string; 1851 my $map = cf::map::find $path;
1581 $map = $map->customise_for ($self) if $map; 1852 $map = $map->customise_for ($self) if $map;
1582 1853 $map
1583# warn "entering ", $map->path, " at ($x, $y)\n" 1854 } or
1584# if $map;
1585
1586 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1855 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1587 1856
1588 $self->leave_link ($map, $x, $y); 1857 $self->leave_link ($map, $x, $y);
1589 })->prio (1); 1858 })->prio (1);
1590} 1859}
1591 1860
1595 1864
1596sub parse_random_map_params { 1865sub parse_random_map_params {
1597 my ($spec) = @_; 1866 my ($spec) = @_;
1598 1867
1599 my $rmp = { # defaults 1868 my $rmp = { # defaults
1600 xsize => 10, 1869 xsize => (cf::rndm 15, 40),
1601 ysize => 10, 1870 ysize => (cf::rndm 15, 40),
1871 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1872 #layout => string,
1602 }; 1873 };
1603 1874
1604 for (split /\n/, $spec) { 1875 for (split /\n/, $spec) {
1605 my ($k, $v) = split /\s+/, $_, 2; 1876 my ($k, $v) = split /\s+/, $_, 2;
1606 1877
1610 $rmp 1881 $rmp
1611} 1882}
1612 1883
1613sub prepare_random_map { 1884sub prepare_random_map {
1614 my ($exit) = @_; 1885 my ($exit) = @_;
1886
1887 my $guard = cf::lock_acquire "exit_prepare:$exit";
1615 1888
1616 # all this does is basically replace the /! path by 1889 # all this does is basically replace the /! path by
1617 # a new random map path (?random/...) with a seed 1890 # a new random map path (?random/...) with a seed
1618 # that depends on the exit object 1891 # that depends on the exit object
1619 1892
1620 my $rmp = parse_random_map_params $exit->msg; 1893 my $rmp = parse_random_map_params $exit->msg;
1621 1894
1622 if ($exit->map) { 1895 if ($exit->map) {
1623 $rmp->{region} = $exit->map->region_name; 1896 $rmp->{region} = $exit->region->name;
1624 $rmp->{origin_map} = $exit->map->path; 1897 $rmp->{origin_map} = $exit->map->path;
1625 $rmp->{origin_x} = $exit->x; 1898 $rmp->{origin_x} = $exit->x;
1626 $rmp->{origin_y} = $exit->y; 1899 $rmp->{origin_y} = $exit->y;
1627 } 1900 }
1628 1901
1629 $rmp->{random_seed} ||= $exit->random_seed; 1902 $rmp->{random_seed} ||= $exit->random_seed;
1630 1903
1631 my $data = cf::to_json $rmp; 1904 my $data = cf::to_json $rmp;
1632 my $md5 = Digest::MD5::md5_hex $data; 1905 my $md5 = Digest::MD5::md5_hex $data;
1906 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1633 1907
1634 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1908 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1635 aio_write $fh, 0, (length $data), $data, 0; 1909 aio_write $fh, 0, (length $data), $data, 0;
1910 undef $fh;
1911 aio_rename "$meta~", $meta;
1636 1912
1637 $exit->slaying ("?random/$md5"); 1913 $exit->slaying ("?random/$md5");
1638 $exit->msg (undef); 1914 $exit->msg (undef);
1639 } 1915 }
1640} 1916}
1641 1917
1642sub cf::object::player::enter_exit { 1918sub cf::object::player::enter_exit {
1643 my ($self, $exit) = @_; 1919 my ($self, $exit) = @_;
1644 1920
1645 return unless $self->type == cf::PLAYER; 1921 return unless $self->type == cf::PLAYER;
1922
1923 if ($exit->slaying eq "/!") {
1924 #TODO: this should de-fi-ni-te-ly not be a sync-job
1925 cf::sync_job { prepare_random_map $exit };
1926 }
1927
1928 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1929 my $hp = $exit->stats->hp;
1930 my $sp = $exit->stats->sp;
1646 1931
1647 $self->enter_link; 1932 $self->enter_link;
1648 1933
1649 (async { 1934 (async {
1650 $self->deactivate_recursive; # just to be sure 1935 $self->deactivate_recursive; # just to be sure
1651 unless (eval { 1936 unless (eval {
1652 prepare_random_map $exit 1937 $self->goto ($slaying, $hp, $sp);
1653 if $exit->slaying eq "/!";
1654
1655 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1656 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1657 1938
1658 1; 1939 1;
1659 }) { 1940 }) {
1660 $self->message ("Something went wrong deep within the crossfire server. " 1941 $self->message ("Something went wrong deep within the crossfire server. "
1661 . "I'll try to bring you back to the map you were before. " 1942 . "I'll try to bring you back to the map you were before. "
1662 . "Please report this to the dungeon master", 1943 . "Please report this to the dungeon master!",
1663 cf::NDI_UNIQUE | cf::NDI_RED); 1944 cf::NDI_UNIQUE | cf::NDI_RED);
1664 1945
1665 warn "ERROR in enter_exit: $@"; 1946 warn "ERROR in enter_exit: $@";
1666 $self->leave_link; 1947 $self->leave_link;
1667 } 1948 }
1722 # get handled first 2003 # get handled first
1723 my $queue = delete $ns->{query_queue} 2004 my $queue = delete $ns->{query_queue}
1724 or return; # be conservative, not sure how that can happen, but we saw a crash here 2005 or return; # be conservative, not sure how that can happen, but we saw a crash here
1725 2006
1726 (shift @$queue)->[1]->($msg); 2007 (shift @$queue)->[1]->($msg);
2008 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1727 2009
1728 push @{ $ns->{query_queue} }, @$queue; 2010 push @{ $ns->{query_queue} }, @$queue;
1729 2011
1730 if (@{ $ns->{query_queue} } == @$queue) { 2012 if (@{ $ns->{query_queue} } == @$queue) {
1731 if (@$queue) { 2013 if (@$queue) {
1950 sub db_sync() { 2232 sub db_sync() {
1951 db_save if $dirty; 2233 db_save if $dirty;
1952 undef $dirty; 2234 undef $dirty;
1953 } 2235 }
1954 2236
1955 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2237 my $idle = Event->idle (
1956 db_sync; 2238 reentrant => 0,
2239 min => 10,
2240 max => 20,
2241 repeat => 0,
2242 data => WF_AUTOCANCEL,
2243 cb => \&db_sync,
1957 }); 2244 );
1958 2245
1959 sub db_dirty() { 2246 sub db_dirty() {
1960 $dirty = 1; 2247 $dirty = 1;
1961 $idle->start; 2248 $idle->start;
1962 } 2249 }
1999 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 2286 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2000 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 2287 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2001 2288
2002 if (exists $CFG{mlockall}) { 2289 if (exists $CFG{mlockall}) {
2003 eval { 2290 eval {
2004 $CFG{mlockall} ? &mlockall : &munlockall 2291 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2005 and die "WARNING: m(un)lockall failed: $!\n"; 2292 and die "WARNING: m(un)lockall failed: $!\n";
2006 }; 2293 };
2007 warn $@ if $@; 2294 warn $@ if $@;
2008 } 2295 }
2009} 2296}
2010 2297
2011sub main { 2298sub main {
2012 # we must not ever block the main coroutine 2299 # we must not ever block the main coroutine
2013 local $Coro::idle = sub { 2300 local $Coro::idle = sub {
2014 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2301 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2302 (async {
2015 async { Event::one_event }; 2303 Event::one_event;
2304 })->prio (Coro::PRIO_MAX);
2016 }; 2305 };
2017 2306
2018 cfg_load; 2307 cfg_load;
2019 db_load; 2308 db_load;
2020 load_extensions; 2309 load_extensions;
2310
2311 $TICK_WATCHER->start;
2021 Event::loop; 2312 Event::loop;
2022} 2313}
2023 2314
2024############################################################################# 2315#############################################################################
2025# initialisation 2316# initialisation and cleanup
2317
2318# install some emergency cleanup handlers
2319BEGIN {
2320 for my $signal (qw(INT HUP TERM)) {
2321 Event->signal (
2322 reentrant => 0,
2323 data => WF_AUTOCANCEL,
2324 signal => $signal,
2325 prio => 0,
2326 cb => sub {
2327 cf::cleanup "SIG$signal";
2328 },
2329 );
2330 }
2331}
2332
2333sub emergency_save() {
2334 my $freeze_guard = cf::freeze_mainloop;
2335
2336 warn "enter emergency perl save\n";
2337
2338 cf::sync_job {
2339 # use a peculiar iteration method to avoid tripping on perl
2340 # refcount bugs in for. also avoids problems with players
2341 # and maps saved/destroyed asynchronously.
2342 warn "begin emergency player save\n";
2343 for my $login (keys %cf::PLAYER) {
2344 my $pl = $cf::PLAYER{$login} or next;
2345 $pl->valid or next;
2346 $pl->save;
2347 }
2348 warn "end emergency player save\n";
2349
2350 warn "begin emergency map save\n";
2351 for my $path (keys %cf::MAP) {
2352 my $map = $cf::MAP{$path} or next;
2353 $map->valid or next;
2354 $map->save;
2355 }
2356 warn "end emergency map save\n";
2357 };
2358
2359 warn "leave emergency perl save\n";
2360}
2026 2361
2027sub reload() { 2362sub reload() {
2028 # can/must only be called in main 2363 # can/must only be called in main
2029 if ($Coro::current != $Coro::main) { 2364 if ($Coro::current != $Coro::main) {
2030 warn "can only reload from main coroutine\n"; 2365 warn "can only reload from main coroutine";
2031 return; 2366 return;
2032 } 2367 }
2033 2368
2034 warn "reloading..."; 2369 warn "reloading...";
2035 2370
2036 my $guard = freeze_mainloop; 2371 warn "cancelling server ticker";
2372 $TICK_WATCHER->cancel;
2373
2037 cf::emergency_save; 2374 cf::emergency_save;
2038 2375
2039 eval { 2376 eval {
2040 # if anything goes wrong in here, we should simply crash as we already saved 2377 # if anything goes wrong in here, we should simply crash as we already saved
2041 2378
2042 # cancel all watchers 2379 warn "syncing database to disk";
2380 cf::db_sync;
2381
2382 warn "cancelling all WF_AUTOCANCEL watchers";
2043 for (Event::all_watchers) { 2383 for (Event::all_watchers) {
2044 $_->cancel if $_->data & WF_AUTOCANCEL; 2384 $_->cancel if $_->data & WF_AUTOCANCEL;
2045 } 2385 }
2046 2386
2387 warn "flushing outstanding aio requests";
2388 for (;;) {
2389 IO::AIO::flush;
2390 Coro::cede;
2391 last unless IO::AIO::nreqs;
2392 warn "iterate...";
2393 }
2394
2047 # cancel all extension coros 2395 warn "cancelling all extension coros";
2048 $_->cancel for values %EXT_CORO; 2396 $_->cancel for values %EXT_CORO;
2049 %EXT_CORO = (); 2397 %EXT_CORO = ();
2050 2398
2051 # unload all extensions 2399 warn "removing commands";
2052 for (@exts) { 2400 %COMMAND = ();
2401
2402 warn "removing ext commands";
2403 %EXTCMD = ();
2404
2405 warn "unloading/nuking all extensions";
2406 for my $pkg (@EXTS) {
2053 warn "unloading <$_>"; 2407 warn "... unloading $pkg";
2054 unload_extension $_; 2408
2409 if (my $cb = $pkg->can ("unload")) {
2410 eval {
2411 $cb->($pkg);
2412 1
2413 } or warn "$pkg unloaded, but with errors: $@";
2055 } 2414 }
2056 2415
2416 warn "... nuking $pkg";
2417 Symbol::delete_package $pkg;
2418 }
2419
2057 # unload all modules loaded from $LIBDIR 2420 warn "unloading all perl modules loaded from $LIBDIR";
2058 while (my ($k, $v) = each %INC) { 2421 while (my ($k, $v) = each %INC) {
2059 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2422 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2060 2423
2061 warn "removing <$k>"; 2424 warn "... unloading $k";
2062 delete $INC{$k}; 2425 delete $INC{$k};
2063 2426
2064 $k =~ s/\.pm$//; 2427 $k =~ s/\.pm$//;
2065 $k =~ s/\//::/g; 2428 $k =~ s/\//::/g;
2066 2429
2069 } 2432 }
2070 2433
2071 Symbol::delete_package $k; 2434 Symbol::delete_package $k;
2072 } 2435 }
2073 2436
2074 # sync database to disk
2075 cf::db_sync;
2076 IO::AIO::flush;
2077
2078 # get rid of safe::, as good as possible 2437 warn "getting rid of safe::, as good as possible";
2079 Symbol::delete_package "safe::$_" 2438 Symbol::delete_package "safe::$_"
2080 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2439 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2081 2440
2082 # remove register_script_function callbacks
2083 # TODO
2084
2085 # unload cf.pm "a bit" 2441 warn "unloading cf.pm \"a bit\"";
2086 delete $INC{"cf.pm"}; 2442 delete $INC{"cf.pm"};
2087 2443
2088 # don't, removes xs symbols, too, 2444 # don't, removes xs symbols, too,
2089 # and global variables created in xs 2445 # and global variables created in xs
2090 #Symbol::delete_package __PACKAGE__; 2446 #Symbol::delete_package __PACKAGE__;
2091 2447
2092 # reload cf.pm 2448 warn "unload completed, starting to reload now";
2449
2093 warn "reloading cf.pm"; 2450 warn "reloading cf.pm";
2094 require cf; 2451 require cf;
2095 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2452 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2096 2453
2097 # load config and database again 2454 warn "loading config and database again";
2098 cf::cfg_load; 2455 cf::cfg_load;
2099 cf::db_load; 2456 cf::db_load;
2100 2457
2101 # load extensions
2102 warn "load extensions"; 2458 warn "loading extensions";
2103 cf::load_extensions; 2459 cf::load_extensions;
2104 2460
2105 # reattach attachments to objects 2461 warn "reattaching attachments to objects/players";
2106 warn "reattach";
2107 _global_reattach; 2462 _global_reattach;
2463 warn "reattaching attachments to maps";
2464 reattach $_ for values %MAP;
2465
2466 warn "restarting server ticker";
2467
2468 $TICK_WATCHER->start;
2108 }; 2469 };
2109 2470
2110 if ($@) { 2471 if ($@) {
2111 warn $@; 2472 warn $@;
2112 warn "error while reloading, exiting."; 2473 warn "error while reloading, exiting.";
2113 exit 1; 2474 exit 1;
2114 } 2475 }
2115 2476
2116 warn "reloaded successfully"; 2477 warn "reloaded";
2117}; 2478};
2118 2479
2119############################################################################# 2480our $RELOAD_WATCHER; # used only during reload
2120
2121unless ($LINK_MAP) {
2122 $LINK_MAP = cf::map::new;
2123
2124 $LINK_MAP->width (41);
2125 $LINK_MAP->height (41);
2126 $LINK_MAP->alloc;
2127 $LINK_MAP->path ("{link}");
2128 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2129 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2130
2131 # dirty hack because... archetypes are not yet loaded
2132 Event->timer (
2133 after => 10,
2134 cb => sub {
2135 $_[0]->w->cancel;
2136
2137 # provide some exits "home"
2138 my $exit = cf::object::new "exit";
2139
2140 $exit->slaying ($EMERGENCY_POSITION->[0]);
2141 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2142 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2143
2144 $LINK_MAP->insert ($exit->clone, 19, 19);
2145 $LINK_MAP->insert ($exit->clone, 19, 20);
2146 $LINK_MAP->insert ($exit->clone, 19, 21);
2147 $LINK_MAP->insert ($exit->clone, 20, 19);
2148 $LINK_MAP->insert ($exit->clone, 20, 21);
2149 $LINK_MAP->insert ($exit->clone, 21, 19);
2150 $LINK_MAP->insert ($exit->clone, 21, 20);
2151 $LINK_MAP->insert ($exit->clone, 21, 21);
2152
2153 $exit->destroy;
2154 });
2155
2156 $LINK_MAP->{deny_save} = 1;
2157 $LINK_MAP->{deny_reset} = 1;
2158
2159 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2160}
2161
2162register "<global>", __PACKAGE__;
2163 2481
2164register_command "reload" => sub { 2482register_command "reload" => sub {
2165 my ($who, $arg) = @_; 2483 my ($who, $arg) = @_;
2166 2484
2167 if ($who->flag (FLAG_WIZ)) { 2485 if ($who->flag (FLAG_WIZ)) {
2168 $who->message ("start of reload."); 2486 $who->message ("reloading server.");
2487
2488 # doing reload synchronously and two reloads happen back-to-back,
2489 # coro crashes during coro_state_free->destroy here.
2490
2491 $RELOAD_WATCHER ||= Event->timer (
2492 reentrant => 0,
2493 after => 0,
2494 data => WF_AUTOCANCEL,
2495 cb => sub {
2169 reload; 2496 reload;
2170 $who->message ("end of reload."); 2497 undef $RELOAD_WATCHER;
2498 },
2499 );
2171 } 2500 }
2172}; 2501};
2173 2502
2174unshift @INC, $LIBDIR; 2503unshift @INC, $LIBDIR;
2504
2505my $bug_warning = 0;
2175 2506
2176$TICK_WATCHER = Event->timer ( 2507$TICK_WATCHER = Event->timer (
2177 reentrant => 0, 2508 reentrant => 0,
2509 parked => 1,
2178 prio => 0, 2510 prio => 0,
2179 at => $NEXT_TICK || $TICK, 2511 at => $NEXT_TICK || $TICK,
2180 data => WF_AUTOCANCEL, 2512 data => WF_AUTOCANCEL,
2181 cb => sub { 2513 cb => sub {
2514 if ($Coro::current != $Coro::main) {
2515 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2516 unless ++$bug_warning > 10;
2517 return;
2518 }
2519
2520 $NOW = Event::time;
2521
2182 cf::server_tick; # one server iteration 2522 cf::server_tick; # one server iteration
2183 $RUNTIME += $TICK; 2523 $RUNTIME += $TICK;
2184 $NEXT_TICK += $TICK; 2524 $NEXT_TICK += $TICK;
2525
2526 $WAIT_FOR_TICK->broadcast;
2527 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2528
2529 Event::sweep;
2530 Coro::cede_notself;
2531
2532# my $AFTER = Event::time;
2533# warn $AFTER - $NOW;#d#
2185 2534
2186 # if we are delayed by four ticks or more, skip them all 2535 # if we are delayed by four ticks or more, skip them all
2187 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2536 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2188 2537
2189 $TICK_WATCHER->at ($NEXT_TICK); 2538 $TICK_WATCHER->at ($NEXT_TICK);
2190 $TICK_WATCHER->start; 2539 $TICK_WATCHER->start;
2191 }, 2540 },
2192); 2541);
2193 2542
2194IO::AIO::max_poll_time $TICK * 0.2; 2543IO::AIO::max_poll_time $TICK * 0.1;
2195 2544
2196Event->io ( 2545undef $Coro::AIO::WATCHER;
2546$AIO_POLL_WATCHER = Event->io (
2547 reentrant => 0,
2197 fd => IO::AIO::poll_fileno, 2548 fd => IO::AIO::poll_fileno,
2198 poll => 'r', 2549 poll => 'r',
2199 prio => 5, 2550 prio => 6,
2200 data => WF_AUTOCANCEL, 2551 data => WF_AUTOCANCEL,
2201 cb => \&IO::AIO::poll_cb, 2552 cb => \&IO::AIO::poll_cb,
2202); 2553);
2203 2554
2204Event->timer ( 2555$WRITE_RUNTIME_WATCHER = Event->timer (
2556 reentrant => 0,
2205 data => WF_AUTOCANCEL, 2557 data => WF_AUTOCANCEL,
2206 after => 0, 2558 after => 1,
2207 interval => 10, 2559 interval => 10,
2208 cb => sub { 2560 prio => 6, # keep it lowest so it acts like a watchdog
2209 (Coro::unblock_sub { 2561 cb => Coro::unblock_sub {
2210 write_runtime 2562 write_runtime
2211 or warn "ERROR: unable to write runtime file: $!"; 2563 or warn "ERROR: unable to write runtime file: $!";
2212 })->();
2213 }, 2564 },
2214); 2565);
2215 2566
2216END { cf::emergency_save } 2567END { cf::emergency_save }
2217 2568

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