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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.120 by root, Tue Jan 2 11:08:36 2007 UTC vs.
Revision 1.203 by root, Thu Feb 1 19:40:42 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 69
58binmode STDOUT; 70binmode STDOUT;
59binmode STDERR; 71binmode STDERR;
60 72
61# read virtual server time, if available 73# read virtual server time, if available
69mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
73 85
74# a special map that is always available 86our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 87
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 88sub cf::map::normalise;
78 89
79############################################################################# 90#############################################################################
80 91
81=head2 GLOBAL VARIABLES 92=head2 GLOBAL VARIABLES
82 93
106 117
107=item %cf::CFG 118=item %cf::CFG
108 119
109Configuration for the server, loaded from C</etc/crossfire/config>, or 120Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 121from wherever your confdir points to.
122
123=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
124
125These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
126or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
127processing has been done. Call C<< ->wait >> on them to maximise the
128window of cpu time available, or simply to synchronise to the server tick.
111 129
112=back 130=back
113 131
114=cut 132=cut
115 133
119 utf8::encode $msg; 137 utf8::encode $msg;
120 138
121 $msg .= "\n" 139 $msg .= "\n"
122 unless $msg =~ /\n$/; 140 unless $msg =~ /\n$/;
123 141
124 LOG llevError, "cfperl: $msg"; 142 LOG llevError, $msg;
125 }; 143 };
126} 144}
127 145
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 146@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 147@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 165
148$Event::DIED = sub { 166$Event::DIED = sub {
149 warn "error in event callback: @_"; 167 warn "error in event callback: @_";
150}; 168};
151 169
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 170=head2 UTILITY FUNCTIONS
157 171
158=over 4 172=over 4
159 173
174=item dumpval $ref
175
160=cut 176=cut
177
178sub dumpval {
179 eval {
180 local $SIG{__DIE__};
181 my $d;
182 if (1) {
183 $d = new Data::Dumper([$_[0]], ["*var"]);
184 $d->Terse(1);
185 $d->Indent(2);
186 $d->Quotekeys(0);
187 $d->Useqq(1);
188 #$d->Bless(...);
189 $d->Seen($_[1]) if @_ > 1;
190 $d = $d->Dump();
191 }
192 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
193 $d
194 } || "[unable to dump $_[0]: '$@']";
195}
161 196
162use JSON::Syck (); # TODO# replace by JSON::PC once working 197use JSON::Syck (); # TODO# replace by JSON::PC once working
163 198
164=item $ref = cf::from_json $json 199=item $ref = cf::from_json $json
165 200
181sub to_json($) { 216sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 217 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 218 JSON::Syck::Dump $_[0]
184} 219}
185 220
186=item my $guard = cf::guard { BLOCK }
187
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207
208=item cf::lock_wait $string 221=item cf::lock_wait $string
209 222
210Wait until the given lock is available. See cf::lock_acquire. 223Wait until the given lock is available. See cf::lock_acquire.
211 224
212=item my $lock = cf::lock_acquire $string 225=item my $lock = cf::lock_acquire $string
213 226
214Wait until the given lock is available and then acquires it and returns 227Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 228a Coro::guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 229for example when the coroutine gets canceled), the lock is automatically
217returned. 230returned.
218 231
219Lock names should begin with a unique identifier (for example, find_map 232Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 233uses map_find and cf::map::load uses map_load).
221 234
222=cut 235=cut
223 236
224our %LOCK; 237our %LOCK;
225 238
239 # wait, to be sure we are not locked 252 # wait, to be sure we are not locked
240 lock_wait $key; 253 lock_wait $key;
241 254
242 $LOCK{$key} = []; 255 $LOCK{$key} = [];
243 256
244 cf::guard { 257 Coro::guard {
245 # wake up all waiters, to be on the safe side 258 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} }; 259 $_->ready for @{ delete $LOCK{$key} };
247 } 260 }
248} 261}
262
263sub freeze_mainloop {
264 return unless $TICK_WATCHER->is_active;
265
266 my $guard = Coro::guard {
267 $TICK_WATCHER->start;
268 $WRITE_RUNTIME_WATCHER->start;
269 };
270 $WRITE_RUNTIME_WATCHER->stop;
271 $TICK_WATCHER->stop;
272 $guard
273}
274
275=item cf::async { BLOCK }
276
277Currently the same as Coro::async_pool, meaning you cannot use
278C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
279thing you are allowed to do is call C<prio> on it.
280
281=cut
282
283BEGIN { *async = \&Coro::async_pool }
249 284
250=item cf::sync_job { BLOCK } 285=item cf::sync_job { BLOCK }
251 286
252The design of crossfire+ requires that the main coro ($Coro::main) is 287The design of crossfire+ requires that the main coro ($Coro::main) is
253always able to handle events or runnable, as crossfire+ is only partly 288always able to handle events or runnable, as crossfire+ is only partly
267 # this is the main coro, too bad, we have to block 302 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/ 303 # till the operation succeeds, freezing the server :/
269 304
270 # TODO: use suspend/resume instead 305 # TODO: use suspend/resume instead
271 # (but this is cancel-safe) 306 # (but this is cancel-safe)
272 local $FREEZE = 1; 307 my $freeze_guard = freeze_mainloop;
273 308
274 my $busy = 1; 309 my $busy = 1;
275 my @res; 310 my @res;
276 311
277 (Coro::async { 312 (async {
278 @res = eval { $job->() }; 313 @res = eval { $job->() };
279 warn $@ if $@; 314 warn $@ if $@;
280 undef $busy; 315 undef $busy;
281 })->prio (Coro::PRIO_MAX); 316 })->prio (Coro::PRIO_MAX);
282 317
283 while ($busy) { 318 while ($busy) {
284 Coro::cede_notself; 319 Coro::cede or Event::one_event;
285 Event::one_event unless Coro::nready;
286 } 320 }
287 321
288 wantarray ? @res : $res[0] 322 wantarray ? @res : $res[0]
289 } else { 323 } else {
290 # we are in another coroutine, how wonderful, everything just works 324 # we are in another coroutine, how wonderful, everything just works
291 325
292 $job->() 326 $job->()
293 } 327 }
294} 328}
295 329
296=item $coro = cf::coro { BLOCK } 330=item $coro = cf::async_ext { BLOCK }
297 331
298Creates and returns a new coro. This coro is automcatially being canceled 332Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 333extension calling this is being unloaded.
300 334
301=cut 335=cut
302 336
303sub coro(&) { 337sub async_ext(&) {
304 my $cb = shift; 338 my $cb = shift;
305 339
306 my $coro; $coro = async { 340 my $coro = &Coro::async ($cb);
307 eval {
308 $cb->();
309 };
310 warn $@ if $@;
311 };
312 341
313 $coro->on_destroy (sub { 342 $coro->on_destroy (sub {
314 delete $EXT_CORO{$coro+0}; 343 delete $EXT_CORO{$coro+0};
315 }); 344 });
316 $EXT_CORO{$coro+0} = $coro; 345 $EXT_CORO{$coro+0} = $coro;
322 my $runtime = cf::localdir . "/runtime"; 351 my $runtime = cf::localdir . "/runtime";
323 352
324 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 353 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
325 or return; 354 or return;
326 355
356 my $value = $cf::RUNTIME + 90 + 10;
327 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 357 # 10 is the runtime save interval, for a monotonic clock
358 # 60 allows for the watchdog to kill the server.
359
328 (aio_write $fh, 0, (length $value), $value, 0) <= 0 360 (aio_write $fh, 0, (length $value), $value, 0) <= 0
329 and return; 361 and return;
330 362
331 aio_fsync $fh 363 aio_fsync $fh
332 and return; 364 and return;
341} 373}
342 374
343=back 375=back
344 376
345=cut 377=cut
346
347#############################################################################
348
349package cf::path;
350
351sub new {
352 my ($class, $path, $base) = @_;
353
354 $path = $path->as_string if ref $path;
355
356 my $self = bless { }, $class;
357
358 # {... are special paths that are not touched
359 # ?xxx/... are special absolute paths
360 # ?random/... random maps
361 # /! non-realised random map exit
362 # /... normal maps
363 # ~/... per-player maps without a specific player (DO NOT USE)
364 # ~user/... per-player map of a specific user
365
366 if ($path =~ /^{/) {
367 # fine as it is
368 } elsif ($path =~ s{^\?random/}{}) {
369 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
370 $self->{random} = cf::from_json $data;
371 } else {
372 if ($path =~ s{^~([^/]+)?}{}) {
373 $self->{user_rel} = 1;
374
375 if (defined $1) {
376 $self->{user} = $1;
377 } elsif ($base =~ m{^~([^/]+)/}) {
378 $self->{user} = $1;
379 } else {
380 warn "cannot resolve user-relative path without user <$path,$base>\n";
381 }
382 } elsif ($path =~ /^\//) {
383 # already absolute
384 } else {
385 $base =~ s{[^/]+/?$}{};
386 return $class->new ("$base/$path");
387 }
388
389 for ($path) {
390 redo if s{/\.?/}{/};
391 redo if s{/[^/]+/\.\./}{/};
392 }
393 }
394
395 $self->{path} = $path;
396
397 $self
398}
399
400# the name / primary key / in-game path
401sub as_string {
402 my ($self) = @_;
403
404 $self->{user_rel} ? "~$self->{user}$self->{path}"
405 : $self->{random} ? "?random/$self->{path}"
406 : $self->{path}
407}
408
409# the displayed name, this is a one way mapping
410sub visible_name {
411 my ($self) = @_;
412
413# if (my $rmp = $self->{random}) {
414# # todo: be more intelligent about this
415# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
416# } else {
417 $self->as_string
418# }
419}
420
421# escape the /'s in the path
422sub _escaped_path {
423 # ∕ is U+2215
424 (my $path = $_[0]{path}) =~ s/\//∕/g;
425 $path
426}
427
428# the original (read-only) location
429sub load_path {
430 my ($self) = @_;
431
432 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
433}
434
435# the temporary/swap location
436sub save_path {
437 my ($self) = @_;
438
439 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
440 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
441 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
442}
443
444# the unique path, might be eq to save_path
445sub uniq_path {
446 my ($self) = @_;
447
448 $self->{user_rel} || $self->{random}
449 ? undef
450 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
451}
452
453# return random map parameters, or undef
454sub random_map_params {
455 my ($self) = @_;
456
457 $self->{random}
458}
459
460# this is somewhat ugly, but style maps do need special treatment
461sub is_style_map {
462 $_[0]{path} =~ m{^/styles/}
463}
464
465package cf;
466 378
467############################################################################# 379#############################################################################
468 380
469=head2 ATTACHABLE OBJECTS 381=head2 ATTACHABLE OBJECTS
470 382
596our @CB_TYPE = (); # registry for type (cf-object class) based events 508our @CB_TYPE = (); # registry for type (cf-object class) based events
597our @CB_MAP = (); 509our @CB_MAP = ();
598 510
599my %attachment; 511my %attachment;
600 512
513sub cf::attachable::thawer_merge {
514 # simply override everything except _meta
515 local $_[0]{_meta};
516 %{$_[0]} = %{$_[1]};
517}
518
601sub _attach_cb($$$$) { 519sub _attach_cb($$$$) {
602 my ($registry, $event, $prio, $cb) = @_; 520 my ($registry, $event, $prio, $cb) = @_;
603 521
604 use sort 'stable'; 522 use sort 'stable';
605 523
776# object support 694# object support
777 695
778sub reattach { 696sub reattach {
779 # basically do the same as instantiate, without calling instantiate 697 # basically do the same as instantiate, without calling instantiate
780 my ($obj) = @_; 698 my ($obj) = @_;
699
700 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
781 701
782 my $registry = $obj->registry; 702 my $registry = $obj->registry;
783 703
784 @$registry = (); 704 @$registry = ();
785 705
856 } 776 }
857 } else { 777 } else {
858 aio_unlink $filename; 778 aio_unlink $filename;
859 aio_unlink "$filename.pst"; 779 aio_unlink "$filename.pst";
860 } 780 }
781
782 #d##TODO# nuke non .map-files if exist
783 if ($filename =~ s/\.map$//) {
784 aio_unlink $filename;
785 aio_unlink "$filename.pst";
786 }
861 } 787 }
862} 788}
863 789
864sub object_freezer_as_string { 790sub object_freezer_as_string {
865 my ($rdata, $objs) = @_; 791 my ($rdata, $objs) = @_;
871 797
872sub object_thawer_load { 798sub object_thawer_load {
873 my ($filename) = @_; 799 my ($filename) = @_;
874 800
875 my ($data, $av); 801 my ($data, $av);
802
803 #d#TODO remove .map if file does not exist
804 aio_stat $filename and $filename =~ s/\.map$//;
876 805
877 (aio_load $filename, $data) >= 0 806 (aio_load $filename, $data) >= 0
878 or return; 807 or return;
879 808
880 unless (aio_stat "$filename.pst") { 809 unless (aio_stat "$filename.pst") {
917=cut 846=cut
918 847
919sub register_extcmd { 848sub register_extcmd {
920 my ($name, $cb) = @_; 849 my ($name, $cb) = @_;
921 850
922 my $caller = caller;
923 #warn "registering extcmd '$name' to '$caller'";
924
925 $EXTCMD{$name} = [$cb, $caller]; 851 $EXTCMD{$name} = $cb;
926} 852}
927 853
928cf::player->attach ( 854cf::player->attach (
929 on_command => sub { 855 on_command => sub {
930 my ($pl, $name, $params) = @_; 856 my ($pl, $name, $params) = @_;
943 869
944 my $msg = eval { from_json $buf }; 870 my $msg = eval { from_json $buf };
945 871
946 if (ref $msg) { 872 if (ref $msg) {
947 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 873 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
948 if (my %reply = $cb->[0]->($pl, $msg)) { 874 if (my %reply = $cb->($pl, $msg)) {
949 $pl->ext_reply ($msg->{msgid}, %reply); 875 $pl->ext_reply ($msg->{msgid}, %reply);
950 } 876 }
951 } 877 }
952 } else { 878 } else {
953 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 879 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
955 881
956 cf::override; 882 cf::override;
957 }, 883 },
958); 884);
959 885
960sub register {
961 my ($base, $pkg) = @_;
962
963 #TODO
964}
965
966sub load_extension { 886sub load_extension {
967 my ($path) = @_; 887 my ($path) = @_;
968 888
969 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 889 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
970 my $base = $1; 890 my $base = $1;
971 my $pkg = $1; 891 my $pkg = $1;
972 $pkg =~ s/[^[:word:]]/_/g; 892 $pkg =~ s/[^[:word:]]/_/g;
973 $pkg = "ext::$pkg"; 893 $pkg = "ext::$pkg";
974 894
975 warn "loading '$path' into '$pkg'\n"; 895 warn "... loading '$path' into '$pkg'\n";
976 896
977 open my $fh, "<:utf8", $path 897 open my $fh, "<:utf8", $path
978 or die "$path: $!"; 898 or die "$path: $!";
979 899
980 my $source = 900 my $source =
981 "package $pkg; use strict; use utf8;\n" 901 "package $pkg; use strict; use utf8;\n"
982 . "#line 1 \"$path\"\n{\n" 902 . "#line 1 \"$path\"\n{\n"
983 . (do { local $/; <$fh> }) 903 . (do { local $/; <$fh> })
984 . "\n};\n1"; 904 . "\n};\n1";
985 905
986 eval $source 906 unless (eval $source) {
987 or die $@ ? "$path: $@\n" 907 my $msg = $@ ? "$path: $@\n"
988 : "extension disabled.\n"; 908 : "extension disabled.\n";
989 909 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
990 push @exts, $pkg; 910 warn $@;
991 $ext_pkg{$base} = $pkg; 911 warn "mandatory extension failed to load, exiting.\n";
992 912 exit 1;
993# no strict 'refs'; 913 }
994# @{"$pkg\::ISA"} = ext::; 914 die $@;
995
996 register $base, $pkg;
997}
998
999sub unload_extension {
1000 my ($pkg) = @_;
1001
1002 warn "removing extension $pkg\n";
1003
1004 # remove hooks
1005 #TODO
1006# for my $idx (0 .. $#PLUGIN_EVENT) {
1007# delete $hook[$idx]{$pkg};
1008# } 915 }
1009 916
1010 # remove commands 917 push @EXTS, $pkg;
1011 for my $name (keys %COMMAND) {
1012 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1013
1014 if (@cb) {
1015 $COMMAND{$name} = \@cb;
1016 } else {
1017 delete $COMMAND{$name};
1018 }
1019 }
1020
1021 # remove extcmds
1022 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1023 delete $EXTCMD{$name};
1024 }
1025
1026 if (my $cb = $pkg->can ("unload")) {
1027 eval {
1028 $cb->($pkg);
1029 1
1030 } or warn "$pkg unloaded, but with errors: $@";
1031 }
1032
1033 Symbol::delete_package $pkg;
1034} 918}
1035 919
1036sub load_extensions { 920sub load_extensions {
1037 for my $ext (<$LIBDIR/*.ext>) { 921 for my $ext (<$LIBDIR/*.ext>) {
1038 next unless -r $ext; 922 next unless -r $ext;
1042 } or warn "$ext not loaded: $@"; 926 } or warn "$ext not loaded: $@";
1043 } 927 }
1044} 928}
1045 929
1046############################################################################# 930#############################################################################
1047# load/save/clean perl data associated with a map
1048
1049*cf::mapsupport::on_clean = sub {
1050 my ($map) = @_;
1051
1052 my $path = $map->tmpname;
1053 defined $path or return;
1054
1055 unlink "$path.pst";
1056};
1057
1058cf::map->attach (prio => -10000, package => cf::mapsupport::);
1059
1060#############################################################################
1061# load/save perl data associated with player->ob objects
1062
1063sub all_objects(@) {
1064 @_, map all_objects ($_->inv), @_
1065}
1066
1067# TODO: compatibility cruft, remove when no longer needed
1068cf::player->attach (
1069 on_load => sub {
1070 my ($pl, $path) = @_;
1071
1072 for my $o (all_objects $pl->ob) {
1073 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1074 $o->set_ob_key_value ("_perl_data");
1075
1076 %$o = %{ Storable::thaw pack "H*", $value };
1077 }
1078 }
1079 },
1080);
1081
1082#############################################################################
1083 931
1084=head2 CORE EXTENSIONS 932=head2 CORE EXTENSIONS
1085 933
1086Functions and methods that extend core crossfire objects. 934Functions and methods that extend core crossfire objects.
1087 935
936=cut
937
938package cf::player;
939
940use Coro::AIO;
941
1088=head3 cf::player 942=head3 cf::player
1089 943
1090=over 4 944=over 4
1091 945
1092=item cf::player::exists $login 946=item cf::player::find $login
1093 947
1094Returns true when the given account exists. 948Returns the given player object, loading it if necessary (might block).
1095 949
1096=cut 950=cut
1097 951
1098sub cf::player::exists($) { 952sub playerdir($) {
1099 cf::player::find $_[0] 953 cf::localdir
1100 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 954 . "/"
955 . cf::playerdir
956 . "/"
957 . (ref $_[0] ? $_[0]->ob->name : $_[0])
958}
959
960sub path($) {
961 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
962
963 (playerdir $login) . "/$login.pl"
964}
965
966sub find_active($) {
967 $cf::PLAYER{$_[0]}
968 and $cf::PLAYER{$_[0]}->active
969 and $cf::PLAYER{$_[0]}
970}
971
972sub exists($) {
973 my ($login) = @_;
974
975 $cf::PLAYER{$login}
976 or cf::sync_job { !aio_stat path $login }
977}
978
979sub find($) {
980 return $cf::PLAYER{$_[0]} || do {
981 my $login = $_[0];
982
983 my $guard = cf::lock_acquire "user_find:$login";
984
985 $cf::PLAYER{$_[0]} || do {
986 my $pl = load_pl path $login
987 or return;
988 $cf::PLAYER{$login} = $pl
989 }
990 }
991}
992
993sub save($) {
994 my ($pl) = @_;
995
996 return if $pl->{deny_save};
997
998 my $path = path $pl;
999 my $guard = cf::lock_acquire "user_save:$path";
1000
1001 return if $pl->{deny_save};
1002
1003 aio_mkdir playerdir $pl, 0770;
1004 $pl->{last_save} = $cf::RUNTIME;
1005
1006 $pl->save_pl ($path);
1007 Coro::cede;
1008}
1009
1010sub new($) {
1011 my ($login) = @_;
1012
1013 my $self = create;
1014
1015 $self->ob->name ($login);
1016 $self->{deny_save} = 1;
1017
1018 $cf::PLAYER{$login} = $self;
1019
1020 $self
1021}
1022
1023=item $pl->quit_character
1024
1025Nukes the player without looking back. If logged in, the connection will
1026be destroyed. May block for a long time.
1027
1028=cut
1029
1030sub quit_character {
1031 my ($pl) = @_;
1032
1033 $pl->{deny_save} = 1;
1034 $pl->password ("*"); # this should lock out the player until we nuked the dir
1035
1036 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1037 $pl->deactivate;
1038 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1039 $pl->ns->destroy if $pl->ns;
1040
1041 my $path = playerdir $pl;
1042 my $temp = "$path~$cf::RUNTIME~deleting~";
1043 aio_rename $path, $temp;
1044 delete $cf::PLAYER{$pl->ob->name};
1045 $pl->destroy;
1046 IO::AIO::aio_rmtree $temp;
1047}
1048
1049=item cf::player::list_logins
1050
1051Returns am arrayref of all valid playernames in the system, can take a
1052while and may block, so not sync_job-capable, ever.
1053
1054=cut
1055
1056sub list_logins {
1057 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1058 or return [];
1059
1060 my @logins;
1061
1062 for my $login (@$dirs) {
1063 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1064 aio_read $fh, 0, 512, my $buf, 0 or next;
1065 $buf !~ /^password -------------$/m or next; # official not-valid tag
1066
1067 utf8::decode $login;
1068 push @logins, $login;
1069 }
1070
1071 \@logins
1072}
1073
1074=item $player->maps
1075
1076Returns an arrayref of map paths that are private for this
1077player. May block.
1078
1079=cut
1080
1081sub maps($) {
1082 my ($pl) = @_;
1083
1084 $pl = ref $pl ? $pl->ob->name : $pl;
1085
1086 my $files = aio_readdir playerdir $pl
1087 or return;
1088
1089 my @paths;
1090
1091 for (@$files) {
1092 utf8::decode $_;
1093 next if /\.(?:pl|pst)$/;
1094 next unless /^$PATH_SEP/o;
1095
1096 push @paths, cf::map::normalise "~$pl/$_";
1097 }
1098
1099 \@paths
1101} 1100}
1102 1101
1103=item $player->ext_reply ($msgid, $msgtype, %msg) 1102=item $player->ext_reply ($msgid, $msgtype, %msg)
1104 1103
1105Sends an ext reply to the player. 1104Sends an ext reply to the player.
1106 1105
1107=cut 1106=cut
1108 1107
1109sub cf::player::ext_reply($$$%) { 1108sub ext_reply($$$%) {
1110 my ($self, $id, %msg) = @_; 1109 my ($self, $id, %msg) = @_;
1111 1110
1112 $msg{msgid} = $id; 1111 $msg{msgid} = $id;
1113 1112
1114 $self->send ("ext " . to_json \%msg); 1113 $self->send ("ext " . cf::to_json \%msg);
1115} 1114}
1115
1116package cf;
1116 1117
1117=back 1118=back
1118 1119
1119 1120
1120=head3 cf::map 1121=head3 cf::map
1126package cf::map; 1127package cf::map;
1127 1128
1128use Fcntl; 1129use Fcntl;
1129use Coro::AIO; 1130use Coro::AIO;
1130 1131
1132use overload
1133 '""' => \&as_string,
1134 fallback => 1;
1135
1131our $MAX_RESET = 7200; 1136our $MAX_RESET = 3600;
1132our $DEFAULT_RESET = 3600; 1137our $DEFAULT_RESET = 3000;
1133 1138
1134sub generate_random_map { 1139sub generate_random_map {
1135 my ($path, $rmp) = @_; 1140 my ($self, $rmp) = @_;
1136
1137 # mit "rum" bekleckern, nicht 1141 # mit "rum" bekleckern, nicht
1138 cf::map::_create_random_map 1142 $self->_create_random_map (
1139 $path,
1140 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1143 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1141 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1144 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1142 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1145 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1143 $rmp->{exit_on_final_map}, 1146 $rmp->{exit_on_final_map},
1144 $rmp->{xsize}, $rmp->{ysize}, 1147 $rmp->{xsize}, $rmp->{ysize},
1145 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1148 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1146 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1149 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1147 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1150 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1148 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1151 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1149 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1152 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1150 (cf::region::find $rmp->{region}) 1153 (cf::region::find $rmp->{region}), $rmp->{custom}
1154 )
1155}
1156
1157=item cf::map->register ($regex, $prio)
1158
1159Register a handler for the map path matching the given regex at the
1160givne priority (higher is better, built-in handlers have priority 0, the
1161default).
1162
1163=cut
1164
1165sub register {
1166 my (undef, $regex, $prio) = @_;
1167 my $pkg = caller;
1168
1169 no strict;
1170 push @{"$pkg\::ISA"}, __PACKAGE__;
1171
1172 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1173}
1174
1175# also paths starting with '/'
1176$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1177
1178sub thawer_merge {
1179 my ($self, $merge) = @_;
1180
1181 # we have to keep some variables in memory intact
1182 local $self->{path};
1183 local $self->{load_path};
1184 local $self->{deny_save};
1185 local $self->{deny_reset};
1186
1187 $self->SUPER::thawer_merge ($merge);
1188}
1189
1190sub normalise {
1191 my ($path, $base) = @_;
1192
1193 $path = "$path"; # make sure its a string
1194
1195 $path =~ s/\.map$//;
1196
1197 # map plan:
1198 #
1199 # /! non-realised random map exit (special hack!)
1200 # {... are special paths that are not being touched
1201 # ?xxx/... are special absolute paths
1202 # ?random/... random maps
1203 # /... normal maps
1204 # ~user/... per-player map of a specific user
1205
1206 $path =~ s/$PATH_SEP/\//go;
1207
1208 # treat it as relative path if it starts with
1209 # something that looks reasonable
1210 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1211 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1212
1213 $base =~ s{[^/]+/?$}{};
1214 $path = "$base/$path";
1215 }
1216
1217 for ($path) {
1218 redo if s{//}{/};
1219 redo if s{/\.?/}{/};
1220 redo if s{/[^/]+/\.\./}{/};
1221 }
1222
1223 $path
1224}
1225
1226sub new_from_path {
1227 my (undef, $path, $base) = @_;
1228
1229 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1230
1231 $path = normalise $path, $base;
1232
1233 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1234 if ($path =~ $EXT_MAP{$pkg}[1]) {
1235 my $self = bless cf::map::new, $pkg;
1236 $self->{path} = $path; $self->path ($path);
1237 $self->init; # pass $1 etc.
1238 return $self;
1239 }
1240 }
1241
1242 Carp::carp "unable to resolve path '$path' (base '$base').";
1243 ()
1244}
1245
1246sub init {
1247 my ($self) = @_;
1248
1249 $self
1250}
1251
1252sub as_string {
1253 my ($self) = @_;
1254
1255 "$self->{path}"
1256}
1257
1258# the displayed name, this is a one way mapping
1259sub visible_name {
1260 &as_string
1261}
1262
1263# the original (read-only) location
1264sub load_path {
1265 my ($self) = @_;
1266
1267 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1268}
1269
1270# the temporary/swap location
1271sub save_path {
1272 my ($self) = @_;
1273
1274 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1275 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1276}
1277
1278# the unique path, undef == no special unique path
1279sub uniq_path {
1280 my ($self) = @_;
1281
1282 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1283 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1151} 1284}
1152 1285
1153# and all this just because we cannot iterate over 1286# and all this just because we cannot iterate over
1154# all maps in C++... 1287# all maps in C++...
1155sub change_all_map_light { 1288sub change_all_map_light {
1156 my ($change) = @_; 1289 my ($change) = @_;
1157 1290
1158 $_->change_map_light ($change) for values %cf::MAP; 1291 $_->change_map_light ($change)
1292 for grep $_->outdoor, values %cf::MAP;
1159} 1293}
1160 1294
1295sub unlink_save {
1296 my ($self) = @_;
1297
1298 utf8::encode (my $save = $self->save_path);
1299 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1300 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1301
1302 #d#TODO remove .map and also nuke
1303 $save =~ s/\.map// or return;#d#
1304 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1305 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1306}
1307
1161sub try_load_header($) { 1308sub load_header_from($) {
1162 my ($path) = @_; 1309 my ($self, $path) = @_;
1163 1310
1164 utf8::encode $path; 1311 utf8::encode $path;
1165 aio_open $path, O_RDONLY, 0 1312 #aio_open $path, O_RDONLY, 0
1313 # or return;
1314
1315 $self->_load_header ($path)
1166 or return; 1316 or return;
1167 1317
1168 my $map = cf::map::new 1318 $self->{load_path} = $path;
1319
1320 1
1321}
1322
1323sub load_header_orig {
1324 my ($self) = @_;
1325
1326 $self->load_header_from ($self->load_path)
1327}
1328
1329sub load_header_temp {
1330 my ($self) = @_;
1331
1332 $self->load_header_from ($self->save_path)
1333}
1334
1335sub prepare_temp {
1336 my ($self) = @_;
1337
1338 $self->last_access ((delete $self->{last_access})
1339 || $cf::RUNTIME); #d#
1340 # safety
1341 $self->{instantiate_time} = $cf::RUNTIME
1342 if $self->{instantiate_time} > $cf::RUNTIME;
1343}
1344
1345sub prepare_orig {
1346 my ($self) = @_;
1347
1348 $self->{load_original} = 1;
1349 $self->{instantiate_time} = $cf::RUNTIME;
1350 $self->last_access ($cf::RUNTIME);
1351 $self->instantiate;
1352}
1353
1354sub load_header {
1355 my ($self) = @_;
1356
1357 if ($self->load_header_temp) {
1358 $self->prepare_temp;
1359 } else {
1360 $self->load_header_orig
1169 or return; 1361 or return;
1362 $self->prepare_orig;
1363 }
1170 1364
1171 $map->load_header ($path) 1365 1
1172 or return;
1173
1174 $map->{load_path} = $path;
1175
1176 $map
1177} 1366}
1178 1367
1368sub find;
1179sub find_map { 1369sub find {
1180 my ($path, $origin) = @_; 1370 my ($path, $origin) = @_;
1181 1371
1182 #warn "find_map<$path,$origin>\n";#d#
1183
1184 $path = new cf::path $path, $origin && $origin->path; 1372 $path = normalise $path, $origin && $origin->path;
1185 my $key = $path->as_string;
1186 1373
1187 cf::lock_wait "map_find:$key"; 1374 cf::lock_wait "map_find:$path";
1188 1375
1189 $cf::MAP{$key} || do { 1376 $cf::MAP{$path} || do {
1190 my $guard = cf::lock_acquire "map_find:$key"; 1377 my $guard = cf::lock_acquire "map_find:$path";
1191 1378 my $map = new_from_path cf::map $path
1192 # do it the slow way
1193 my $map = try_load_header $path->save_path;
1194
1195 if ($map) {
1196 # safety
1197 $map->{instantiate_time} = $cf::RUNTIME
1198 if $map->{instantiate_time} > $cf::RUNTIME;
1199 } else {
1200 if (my $rmp = $path->random_map_params) {
1201 $map = generate_random_map $key, $rmp;
1202 } else {
1203 $map = try_load_header $path->load_path;
1204 }
1205
1206 $map or return; 1379 or return;
1207 1380
1208 $map->{load_original} = 1;
1209 $map->{instantiate_time} = $cf::RUNTIME;
1210 $map->instantiate;
1211
1212 # per-player maps become, after loading, normal maps
1213 $map->per_player (0) if $path->{user_rel};
1214 }
1215 #Coro::Timer::sleep 1;#d#
1216
1217 $map->path ($key);
1218 $map->{path} = $path;
1219 $map->{last_save} = $cf::RUNTIME; 1381 $map->{last_save} = $cf::RUNTIME;
1220 $map->last_access ($cf::RUNTIME);
1221 1382
1222 if ($map->should_reset) { 1383 $map->load_header
1384 or return;
1385
1386 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1387 # doing this can freeze the server in a sync job, obviously
1388 #$cf::WAIT_FOR_TICK->wait;
1223 $map->reset; 1389 $map->reset;
1224 $map = find_map $path; 1390 undef $guard;
1391 return find $path;
1225 } 1392 }
1226 1393
1227 $cf::MAP{$key} = $map 1394 $cf::MAP{$path} = $map
1228 } 1395 }
1229} 1396}
1397
1398sub pre_load { }
1399sub post_load { }
1230 1400
1231sub load { 1401sub load {
1232 my ($self) = @_; 1402 my ($self) = @_;
1233 1403
1404 local $self->{deny_reset} = 1; # loading can take a long time
1405
1234 my $path = $self->{path}; 1406 my $path = $self->{path};
1235 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1407 my $guard = cf::lock_acquire "map_load:$path";
1236 1408
1237 return if $self->in_memory != cf::MAP_SWAPPED; 1409 return if $self->in_memory != cf::MAP_SWAPPED;
1238 1410
1239 $self->in_memory (cf::MAP_LOADING); 1411 $self->in_memory (cf::MAP_LOADING);
1240 1412
1241 $self->alloc; 1413 $self->alloc;
1414
1415 $self->pre_load;
1416
1242 $self->load_objects ($self->{load_path}, 1) 1417 $self->_load_objects ($self->{load_path}, 1)
1243 or return; 1418 or return;
1244 1419
1245 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1420 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1246 if delete $self->{load_original}; 1421 if delete $self->{load_original};
1247 1422
1248 if (my $uniq = $path->uniq_path) { 1423 if (my $uniq = $self->uniq_path) {
1249 utf8::encode $uniq; 1424 utf8::encode $uniq;
1250 if (aio_open $uniq, O_RDONLY, 0) { 1425 if (aio_open $uniq, O_RDONLY, 0) {
1251 $self->clear_unique_items; 1426 $self->clear_unique_items;
1252 $self->load_objects ($uniq, 0); 1427 $self->_load_objects ($uniq, 0);
1253 } 1428 }
1254 } 1429 }
1430
1431 Coro::cede;
1255 1432
1256 # now do the right thing for maps 1433 # now do the right thing for maps
1257 $self->link_multipart_objects; 1434 $self->link_multipart_objects;
1258 1435
1259 if ($self->{path}->is_style_map) { 1436 unless ($self->{deny_activate}) {
1260 $self->{deny_save} = 1; 1437 $self->decay_objects;
1261 $self->{deny_reset} = 1;
1262 } else {
1263 $self->fix_auto_apply; 1438 $self->fix_auto_apply;
1264 $self->decay_objects;
1265 $self->update_buttons; 1439 $self->update_buttons;
1440 Coro::cede;
1266 $self->set_darkness_map; 1441 $self->set_darkness_map;
1267 $self->difficulty ($self->estimate_difficulty) 1442 $self->difficulty ($self->estimate_difficulty)
1268 unless $self->difficulty; 1443 unless $self->difficulty;
1444 Coro::cede;
1269 $self->activate; 1445 $self->activate;
1270 } 1446 }
1271 1447
1448 $self->post_load;
1449
1272 $self->in_memory (cf::MAP_IN_MEMORY); 1450 $self->in_memory (cf::MAP_IN_MEMORY);
1273} 1451}
1274 1452
1275sub load_map_sync { 1453sub customise_for {
1454 my ($self, $ob) = @_;
1455
1456 return find "~" . $ob->name . "/" . $self->{path}
1457 if $self->per_player;
1458
1459 $self
1460}
1461
1462# find and load all maps in the 3x3 area around a map
1463sub load_diag {
1464 my ($map) = @_;
1465
1466 my @diag; # diagonal neighbours
1467
1468 for (0 .. 3) {
1469 my $neigh = $map->tile_path ($_)
1470 or next;
1471 $neigh = find $neigh, $map
1472 or next;
1473 $neigh->load;
1474
1475 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1476 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1477 }
1478
1479 for (@diag) {
1480 my $neigh = find @$_
1481 or next;
1482 $neigh->load;
1483 }
1484}
1485
1486sub find_sync {
1276 my ($path, $origin) = @_; 1487 my ($path, $origin) = @_;
1277 1488
1278 #warn "load_map_sync<$path, $origin>\n";#d# 1489 cf::sync_job { find $path, $origin }
1490}
1279 1491
1280 cf::sync_job { 1492sub do_load_sync {
1281 my $map = cf::map::find_map $path, $origin 1493 my ($map) = @_;
1282 or return; 1494
1495 cf::sync_job { $map->load };
1496}
1497
1498our %MAP_PREFETCH;
1499our $MAP_PREFETCHER = undef;
1500
1501sub find_async {
1502 my ($path, $origin) = @_;
1503
1504 $path = normalise $path, $origin && $origin->{path};
1505
1506 if (my $map = $cf::MAP{$path}) {
1507 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1508 }
1509
1510 undef $MAP_PREFETCH{$path};
1511 $MAP_PREFETCHER ||= cf::async {
1512 while (%MAP_PREFETCH) {
1513 for my $path (keys %MAP_PREFETCH) {
1514 my $map = find $path
1515 or next;
1283 $map->load; 1516 $map->load;
1284 $map 1517
1518 delete $MAP_PREFETCH{$path};
1519 }
1520 }
1521 undef $MAP_PREFETCHER;
1285 } 1522 };
1523 $MAP_PREFETCHER->prio (6);
1524
1525 ()
1286} 1526}
1287 1527
1288sub save { 1528sub save {
1289 my ($self) = @_; 1529 my ($self) = @_;
1290 1530
1531 my $lock = cf::lock_acquire "map_data:" . $self->path;
1532
1291 $self->{last_save} = $cf::RUNTIME; 1533 $self->{last_save} = $cf::RUNTIME;
1292 1534
1293 return unless $self->dirty; 1535 return unless $self->dirty;
1294 1536
1295 my $save = $self->{path}->save_path; utf8::encode $save; 1537 my $save = $self->save_path; utf8::encode $save;
1296 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1538 my $uniq = $self->uniq_path; utf8::encode $uniq;
1297 1539
1298 $self->{load_path} = $save; 1540 $self->{load_path} = $save;
1299 1541
1300 return if $self->{deny_save}; 1542 return if $self->{deny_save};
1301 1543
1544 local $self->{last_access} = $self->last_access;#d#
1545
1546 cf::async {
1547 $_->contr->save for $self->players;
1548 };
1549
1302 if ($uniq) { 1550 if ($uniq) {
1303 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1551 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1304 $self->save_objects ($uniq, cf::IO_UNIQUES); 1552 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1305 } else { 1553 } else {
1306 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1554 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1307 } 1555 }
1308} 1556}
1309 1557
1310sub swap_out { 1558sub swap_out {
1311 my ($self) = @_; 1559 my ($self) = @_;
1560
1561 # save first because save cedes
1562 $self->save;
1563
1564 my $lock = cf::lock_acquire "map_data:" . $self->path;
1312 1565
1313 return if $self->players; 1566 return if $self->players;
1314 return if $self->in_memory != cf::MAP_IN_MEMORY; 1567 return if $self->in_memory != cf::MAP_IN_MEMORY;
1315 return if $self->{deny_save}; 1568 return if $self->{deny_save};
1316 1569
1317 $self->save;
1318 $self->clear; 1570 $self->clear;
1319 $self->in_memory (cf::MAP_SWAPPED); 1571 $self->in_memory (cf::MAP_SWAPPED);
1320} 1572}
1321 1573
1322sub reset_at { 1574sub reset_at {
1323 my ($self) = @_; 1575 my ($self) = @_;
1324 1576
1325 # TODO: safety, remove and allow resettable per-player maps 1577 # TODO: safety, remove and allow resettable per-player maps
1326 return 1e99 if $self->{path}{user_rel}; 1578 return 1e99 if $self->isa ("ext::map_per_player");#d#
1327 return 1e99 if $self->{deny_reset}; 1579 return 1e99 if $self->{deny_reset};
1328 1580
1329 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1581 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1330 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1582 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1331 1583
1336 my ($self) = @_; 1588 my ($self) = @_;
1337 1589
1338 $self->reset_at <= $cf::RUNTIME 1590 $self->reset_at <= $cf::RUNTIME
1339} 1591}
1340 1592
1341sub unlink_save {
1342 my ($self) = @_;
1343
1344 utf8::encode (my $save = $self->{path}->save_path);
1345 aioreq_pri 3; IO::AIO::aio_unlink $save;
1346 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1347}
1348
1349sub rename {
1350 my ($self, $new_path) = @_;
1351
1352 $self->unlink_save;
1353
1354 delete $cf::MAP{$self->path};
1355 $self->{path} = new cf::path $new_path;
1356 $self->path ($self->{path}->as_string);
1357 $cf::MAP{$self->path} = $self;
1358
1359 $self->save;
1360}
1361
1362sub reset { 1593sub reset {
1363 my ($self) = @_; 1594 my ($self) = @_;
1364 1595
1596 my $lock = cf::lock_acquire "map_data:$self->{path}";
1597
1365 return if $self->players; 1598 return if $self->players;
1366 return if $self->{path}{user_rel};#d# 1599 return if $self->isa ("ext::map_per_player");#d#
1367 1600
1368 warn "resetting map ", $self->path;#d# 1601 warn "resetting map ", $self->path;#d#
1369 1602
1370 delete $cf::MAP{$self->path}; 1603 delete $cf::MAP{$self->path};
1604
1605 $self->in_memory (cf::MAP_SWAPPED);
1606 $self->clear;
1371 1607
1372 $_->clear_links_to ($self) for values %cf::MAP; 1608 $_->clear_links_to ($self) for values %cf::MAP;
1373 1609
1374 $self->unlink_save; 1610 $self->unlink_save;
1375 $self->destroy; 1611 $self->destroy;
1378my $nuke_counter = "aaaa"; 1614my $nuke_counter = "aaaa";
1379 1615
1380sub nuke { 1616sub nuke {
1381 my ($self) = @_; 1617 my ($self) = @_;
1382 1618
1619 delete $cf::MAP{$self->path};
1620
1621 $self->unlink_save;
1622
1623 bless $self, "cf::map";
1624 delete $self->{deny_reset};
1383 $self->{deny_save} = 1; 1625 $self->{deny_save} = 1;
1384 $self->reset_timeout (1); 1626 $self->reset_timeout (1);
1385 $self->rename ("{nuke}/" . ($nuke_counter++)); 1627 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1628
1629 $cf::MAP{$self->path} = $self;
1630
1386 $self->reset; # polite request, might not happen 1631 $self->reset; # polite request, might not happen
1387} 1632}
1388 1633
1389sub customise_for { 1634=item cf::map::unique_maps
1390 my ($map, $ob) = @_;
1391 1635
1392 if ($map->per_player) { 1636Returns an arrayref of paths of all shared maps that have
1393 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1637instantiated unique items. May block.
1394 }
1395 1638
1396 $map 1639=cut
1397}
1398 1640
1399sub emergency_save { 1641sub unique_maps() {
1400 local $cf::FREEZE = 1; 1642 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1643 or return;
1401 1644
1402 warn "enter emergency map save\n"; 1645 my @paths;
1403 1646
1404 cf::sync_job { 1647 for (@$files) {
1405 warn "begin emergency map save\n"; 1648 utf8::decode $_;
1406 $_->save for values %cf::MAP; 1649 next if /\.pst$/;
1650 next unless /^$PATH_SEP/o;
1651
1652 push @paths, cf::map::normalise $_;
1407 }; 1653 }
1408 1654
1409 warn "end emergency map save\n"; 1655 \@paths
1410} 1656}
1411 1657
1412package cf; 1658package cf;
1413 1659
1414=back 1660=back
1415 1661
1662=head3 cf::object
1663
1664=cut
1665
1666package cf::object;
1667
1668=over 4
1669
1670=item $ob->inv_recursive
1671
1672Returns the inventory of the object _and_ their inventories, recursively.
1673
1674=cut
1675
1676sub inv_recursive_;
1677sub inv_recursive_ {
1678 map { $_, inv_recursive_ $_->inv } @_
1679}
1680
1681sub inv_recursive {
1682 inv_recursive_ inv $_[0]
1683}
1684
1685package cf;
1686
1687=back
1416 1688
1417=head3 cf::object::player 1689=head3 cf::object::player
1418 1690
1419=over 4 1691=over 4
1420 1692
1460 1732
1461=item $player_object->enter_link 1733=item $player_object->enter_link
1462 1734
1463Freezes the player and moves him/her to a special map (C<{link}>). 1735Freezes the player and moves him/her to a special map (C<{link}>).
1464 1736
1465The player should be reaosnably safe there for short amounts of time. You 1737The player should be reasonably safe there for short amounts of time. You
1466I<MUST> call C<leave_link> as soon as possible, though. 1738I<MUST> call C<leave_link> as soon as possible, though.
1467 1739
1740Will never block.
1741
1468=item $player_object->leave_link ($map, $x, $y) 1742=item $player_object->leave_link ($map, $x, $y)
1469 1743
1470Moves the player out of the specila link map onto the given map. If the 1744Moves the player out of the special C<{link}> map onto the specified
1471map is not valid (or omitted), the player will be moved back to the 1745map. If the map is not valid (or omitted), the player will be moved back
1472location he/she was before the call to C<enter_link>, or, if that fails, 1746to the location he/she was before the call to C<enter_link>, or, if that
1473to the emergency map position. 1747fails, to the emergency map position.
1474 1748
1475Might block. 1749Might block.
1476 1750
1477=cut 1751=cut
1752
1753sub link_map {
1754 unless ($LINK_MAP) {
1755 $LINK_MAP = cf::map::find "{link}"
1756 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1757 $LINK_MAP->load;
1758 }
1759
1760 $LINK_MAP
1761}
1478 1762
1479sub cf::object::player::enter_link { 1763sub cf::object::player::enter_link {
1480 my ($self) = @_; 1764 my ($self) = @_;
1481 1765
1482 $self->deactivate_recursive; 1766 $self->deactivate_recursive;
1483 1767
1484 return if $self->map == $LINK_MAP; 1768 return if UNIVERSAL::isa $self->map, "ext::map_link";
1485 1769
1486 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1770 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1487 if $self->map; 1771 if $self->map;
1488 1772
1489 $self->enter_map ($LINK_MAP, 20, 20); 1773 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1490} 1774}
1491 1775
1492sub cf::object::player::leave_link { 1776sub cf::object::player::leave_link {
1493 my ($self, $map, $x, $y) = @_; 1777 my ($self, $map, $x, $y) = @_;
1494 1778
1495 my $link_pos = delete $self->{_link_pos}; 1779 my $link_pos = delete $self->{_link_pos};
1496 1780
1497 unless ($map) { 1781 unless ($map) {
1498 # restore original map position 1782 # restore original map position
1499 ($map, $x, $y) = @{ $link_pos || [] }; 1783 ($map, $x, $y) = @{ $link_pos || [] };
1500 $map = cf::map::find_map $map; 1784 $map = cf::map::find $map;
1501 1785
1502 unless ($map) { 1786 unless ($map) {
1503 ($map, $x, $y) = @$EMERGENCY_POSITION; 1787 ($map, $x, $y) = @$EMERGENCY_POSITION;
1504 $map = cf::map::find_map $map 1788 $map = cf::map::find $map
1505 or die "FATAL: cannot load emergency map\n"; 1789 or die "FATAL: cannot load emergency map\n";
1506 } 1790 }
1507 } 1791 }
1508 1792
1509 ($x, $y) = (-1, -1) 1793 ($x, $y) = (-1, -1)
1512 # use -1 or undef as default coordinates, not 0, 0 1796 # use -1 or undef as default coordinates, not 0, 0
1513 ($x, $y) = ($map->enter_x, $map->enter_y) 1797 ($x, $y) = ($map->enter_x, $map->enter_y)
1514 if $x <=0 && $y <= 0; 1798 if $x <=0 && $y <= 0;
1515 1799
1516 $map->load; 1800 $map->load;
1801 $map->load_diag;
1517 1802
1803 return unless $self->contr->active;
1518 $self->activate_recursive; 1804 $self->activate_recursive;
1519 $self->enter_map ($map, $x, $y); 1805 $self->enter_map ($map, $x, $y);
1520} 1806}
1521 1807
1522cf::player->attach ( 1808cf::player->attach (
1535 1821
1536 # try to abort aborted map switching on player login :) 1822 # try to abort aborted map switching on player login :)
1537 # should happen only on crashes 1823 # should happen only on crashes
1538 if ($pl->ob->{_link_pos}) { 1824 if ($pl->ob->{_link_pos}) {
1539 $pl->ob->enter_link; 1825 $pl->ob->enter_link;
1540 Coro::async { 1826 (async {
1541 # we need this sleep as the login has a concurrent enter_exit running 1827 # we need this sleep as the login has a concurrent enter_exit running
1542 # and this sleep increases chances of the player not ending up in scorn 1828 # and this sleep increases chances of the player not ending up in scorn
1829 $pl->ob->reply (undef,
1830 "There was an internal problem at your last logout, "
1831 . "the server will try to bring you to your intended destination in a second.",
1832 cf::NDI_RED);
1543 Coro::Timer::sleep 1; 1833 Coro::Timer::sleep 1;
1544 $pl->ob->leave_link; 1834 $pl->ob->leave_link;
1545 }; 1835 })->prio (2);
1546 } 1836 }
1547 }, 1837 },
1548); 1838);
1549 1839
1550=item $player_object->goto_map ($path, $x, $y) 1840=item $player_object->goto ($path, $x, $y)
1551 1841
1552=cut 1842=cut
1553 1843
1554sub cf::object::player::goto_map { 1844sub cf::object::player::goto {
1555 my ($self, $path, $x, $y) = @_; 1845 my ($self, $path, $x, $y) = @_;
1556 1846
1557 $self->enter_link; 1847 $self->enter_link;
1558 1848
1559 (Coro::async { 1849 (async {
1560 $path = new cf::path $path; 1850 my $map = eval {
1561
1562 my $map = cf::map::find_map $path->as_string; 1851 my $map = cf::map::find $path;
1563 $map = $map->customise_for ($self) if $map; 1852 $map = $map->customise_for ($self) if $map;
1564 1853 $map
1565# warn "entering ", $map->path, " at ($x, $y)\n" 1854 } or
1566# if $map;
1567
1568 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1855 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1569 1856
1570 $self->leave_link ($map, $x, $y); 1857 $self->leave_link ($map, $x, $y);
1571 })->prio (1); 1858 })->prio (1);
1572} 1859}
1573 1860
1577 1864
1578sub parse_random_map_params { 1865sub parse_random_map_params {
1579 my ($spec) = @_; 1866 my ($spec) = @_;
1580 1867
1581 my $rmp = { # defaults 1868 my $rmp = { # defaults
1582 xsize => 10, 1869 xsize => (cf::rndm 15, 40),
1583 ysize => 10, 1870 ysize => (cf::rndm 15, 40),
1871 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1872 #layout => string,
1584 }; 1873 };
1585 1874
1586 for (split /\n/, $spec) { 1875 for (split /\n/, $spec) {
1587 my ($k, $v) = split /\s+/, $_, 2; 1876 my ($k, $v) = split /\s+/, $_, 2;
1588 1877
1592 $rmp 1881 $rmp
1593} 1882}
1594 1883
1595sub prepare_random_map { 1884sub prepare_random_map {
1596 my ($exit) = @_; 1885 my ($exit) = @_;
1886
1887 my $guard = cf::lock_acquire "exit_prepare:$exit";
1597 1888
1598 # all this does is basically replace the /! path by 1889 # all this does is basically replace the /! path by
1599 # a new random map path (?random/...) with a seed 1890 # a new random map path (?random/...) with a seed
1600 # that depends on the exit object 1891 # that depends on the exit object
1601 1892
1602 my $rmp = parse_random_map_params $exit->msg; 1893 my $rmp = parse_random_map_params $exit->msg;
1603 1894
1604 if ($exit->map) { 1895 if ($exit->map) {
1605 $rmp->{region} = $exit->map->region_name; 1896 $rmp->{region} = $exit->region->name;
1606 $rmp->{origin_map} = $exit->map->path; 1897 $rmp->{origin_map} = $exit->map->path;
1607 $rmp->{origin_x} = $exit->x; 1898 $rmp->{origin_x} = $exit->x;
1608 $rmp->{origin_y} = $exit->y; 1899 $rmp->{origin_y} = $exit->y;
1609 } 1900 }
1610 1901
1611 $rmp->{random_seed} ||= $exit->random_seed; 1902 $rmp->{random_seed} ||= $exit->random_seed;
1612 1903
1613 my $data = cf::to_json $rmp; 1904 my $data = cf::to_json $rmp;
1614 my $md5 = Digest::MD5::md5_hex $data; 1905 my $md5 = Digest::MD5::md5_hex $data;
1906 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1615 1907
1616 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1908 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1617 aio_write $fh, 0, (length $data), $data, 0; 1909 aio_write $fh, 0, (length $data), $data, 0;
1910 undef $fh;
1911 aio_rename "$meta~", $meta;
1618 1912
1619 $exit->slaying ("?random/$md5"); 1913 $exit->slaying ("?random/$md5");
1620 $exit->msg (undef); 1914 $exit->msg (undef);
1621 } 1915 }
1622} 1916}
1624sub cf::object::player::enter_exit { 1918sub cf::object::player::enter_exit {
1625 my ($self, $exit) = @_; 1919 my ($self, $exit) = @_;
1626 1920
1627 return unless $self->type == cf::PLAYER; 1921 return unless $self->type == cf::PLAYER;
1628 1922
1923 if ($exit->slaying eq "/!") {
1924 #TODO: this should de-fi-ni-te-ly not be a sync-job
1925 cf::sync_job { prepare_random_map $exit };
1926 }
1927
1928 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1929 my $hp = $exit->stats->hp;
1930 my $sp = $exit->stats->sp;
1931
1629 $self->enter_link; 1932 $self->enter_link;
1630 1933
1631 (Coro::async { 1934 (async {
1935 $self->deactivate_recursive; # just to be sure
1632 unless (eval { 1936 unless (eval {
1633 1937 $self->goto ($slaying, $hp, $sp);
1634 prepare_random_map $exit
1635 if $exit->slaying eq "/!";
1636
1637 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1638 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1639 1938
1640 1; 1939 1;
1641 }) { 1940 }) {
1642 $self->message ("Something went wrong deep within the crossfire server. " 1941 $self->message ("Something went wrong deep within the crossfire server. "
1643 . "I'll try to bring you back to the map you were before. " 1942 . "I'll try to bring you back to the map you were before. "
1644 . "Please report this to the dungeon master", 1943 . "Please report this to the dungeon master!",
1645 cf::NDI_UNIQUE | cf::NDI_RED); 1944 cf::NDI_UNIQUE | cf::NDI_RED);
1646 1945
1647 warn "ERROR in enter_exit: $@"; 1946 warn "ERROR in enter_exit: $@";
1648 $self->leave_link; 1947 $self->leave_link;
1649 } 1948 }
1700 on_reply => sub { 1999 on_reply => sub {
1701 my ($ns, $msg) = @_; 2000 my ($ns, $msg) = @_;
1702 2001
1703 # this weird shuffling is so that direct followup queries 2002 # this weird shuffling is so that direct followup queries
1704 # get handled first 2003 # get handled first
1705 my $queue = delete $ns->{query_queue}; 2004 my $queue = delete $ns->{query_queue}
2005 or return; # be conservative, not sure how that can happen, but we saw a crash here
1706 2006
1707 (shift @$queue)->[1]->($msg); 2007 (shift @$queue)->[1]->($msg);
2008 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1708 2009
1709 push @{ $ns->{query_queue} }, @$queue; 2010 push @{ $ns->{query_queue} }, @$queue;
1710 2011
1711 if (@{ $ns->{query_queue} } == @$queue) { 2012 if (@{ $ns->{query_queue} } == @$queue) {
1712 if (@$queue) { 2013 if (@$queue) {
1716 } 2017 }
1717 } 2018 }
1718 }, 2019 },
1719); 2020);
1720 2021
1721=item $client->coro (\&cb) 2022=item $client->async (\&cb)
1722 2023
1723Create a new coroutine, running the specified callback. The coroutine will 2024Create a new coroutine, running the specified callback. The coroutine will
1724be automatically cancelled when the client gets destroyed (e.g. on logout, 2025be automatically cancelled when the client gets destroyed (e.g. on logout,
1725or loss of connection). 2026or loss of connection).
1726 2027
1727=cut 2028=cut
1728 2029
1729sub cf::client::coro { 2030sub cf::client::async {
1730 my ($self, $cb) = @_; 2031 my ($self, $cb) = @_;
1731 2032
1732 my $coro; $coro = async { 2033 my $coro = &Coro::async ($cb);
1733 eval {
1734 $cb->();
1735 };
1736 warn $@ if $@;
1737 };
1738 2034
1739 $coro->on_destroy (sub { 2035 $coro->on_destroy (sub {
1740 delete $self->{_coro}{$coro+0}; 2036 delete $self->{_coro}{$coro+0};
1741 }); 2037 });
1742 2038
1914 2210
1915{ 2211{
1916 my $path = cf::localdir . "/database.pst"; 2212 my $path = cf::localdir . "/database.pst";
1917 2213
1918 sub db_load() { 2214 sub db_load() {
1919 warn "loading database $path\n";#d# remove later
1920 $DB = stat $path ? Storable::retrieve $path : { }; 2215 $DB = stat $path ? Storable::retrieve $path : { };
1921 } 2216 }
1922 2217
1923 my $pid; 2218 my $pid;
1924 2219
1925 sub db_save() { 2220 sub db_save() {
1926 warn "saving database $path\n";#d# remove later
1927 waitpid $pid, 0 if $pid; 2221 waitpid $pid, 0 if $pid;
1928 if (0 == ($pid = fork)) { 2222 if (0 == ($pid = fork)) {
1929 $DB->{_meta}{version} = 1; 2223 $DB->{_meta}{version} = 1;
1930 Storable::nstore $DB, "$path~"; 2224 Storable::nstore $DB, "$path~";
1931 rename "$path~", $path; 2225 rename "$path~", $path;
1938 sub db_sync() { 2232 sub db_sync() {
1939 db_save if $dirty; 2233 db_save if $dirty;
1940 undef $dirty; 2234 undef $dirty;
1941 } 2235 }
1942 2236
1943 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2237 my $idle = Event->idle (
1944 db_sync; 2238 reentrant => 0,
2239 min => 10,
2240 max => 20,
2241 repeat => 0,
2242 data => WF_AUTOCANCEL,
2243 cb => \&db_sync,
1945 }); 2244 );
1946 2245
1947 sub db_dirty() { 2246 sub db_dirty() {
1948 $dirty = 1; 2247 $dirty = 1;
1949 $idle->start; 2248 $idle->start;
1950 } 2249 }
1971 }, 2270 },
1972 ); 2271 );
1973} 2272}
1974 2273
1975############################################################################# 2274#############################################################################
1976# the server's main() 2275# the server's init and main functions
2276
2277sub load_resources {
2278 load_regions sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2279 or die "unable to load regions file\n";#d#
2280}
1977 2281
1978sub cfg_load { 2282sub cfg_load {
1979 open my $fh, "<:utf8", cf::confdir . "/config" 2283 open my $fh, "<:utf8", cf::confdir . "/config"
1980 or return; 2284 or return;
1981 2285
1982 local $/; 2286 local $/;
1983 *CFG = YAML::Syck::Load <$fh>; 2287 *CFG = YAML::Syck::Load <$fh>;
2288
2289 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2290
2291 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2292 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2293
2294 if (exists $CFG{mlockall}) {
2295 eval {
2296 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2297 and die "WARNING: m(un)lockall failed: $!\n";
2298 };
2299 warn $@ if $@;
2300 }
2301}
2302
2303sub init {
2304 load_resources;
1984} 2305}
1985 2306
1986sub main { 2307sub main {
1987 # we must not ever block the main coroutine 2308 # we must not ever block the main coroutine
1988 local $Coro::idle = sub { 2309 local $Coro::idle = sub {
1989 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2310 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1990 (Coro::unblock_sub { 2311 (async {
1991 Event::one_event; 2312 Event::one_event;
1992 })->(); 2313 })->prio (Coro::PRIO_MAX);
1993 }; 2314 };
1994 2315
1995 cfg_load; 2316 cfg_load;
1996 db_load; 2317 db_load;
1997 load_extensions; 2318 load_extensions;
2319
2320 $TICK_WATCHER->start;
1998 Event::loop; 2321 Event::loop;
1999} 2322}
2000 2323
2001############################################################################# 2324#############################################################################
2002# initialisation 2325# initialisation and cleanup
2326
2327# install some emergency cleanup handlers
2328BEGIN {
2329 for my $signal (qw(INT HUP TERM)) {
2330 Event->signal (
2331 reentrant => 0,
2332 data => WF_AUTOCANCEL,
2333 signal => $signal,
2334 prio => 0,
2335 cb => sub {
2336 cf::cleanup "SIG$signal";
2337 },
2338 );
2339 }
2340}
2341
2342sub emergency_save() {
2343 my $freeze_guard = cf::freeze_mainloop;
2344
2345 warn "enter emergency perl save\n";
2346
2347 cf::sync_job {
2348 # use a peculiar iteration method to avoid tripping on perl
2349 # refcount bugs in for. also avoids problems with players
2350 # and maps saved/destroyed asynchronously.
2351 warn "begin emergency player save\n";
2352 for my $login (keys %cf::PLAYER) {
2353 my $pl = $cf::PLAYER{$login} or next;
2354 $pl->valid or next;
2355 $pl->save;
2356 }
2357 warn "end emergency player save\n";
2358
2359 warn "begin emergency map save\n";
2360 for my $path (keys %cf::MAP) {
2361 my $map = $cf::MAP{$path} or next;
2362 $map->valid or next;
2363 $map->save;
2364 }
2365 warn "end emergency map save\n";
2366 };
2367
2368 warn "leave emergency perl save\n";
2369}
2003 2370
2004sub reload() { 2371sub reload() {
2005 # can/must only be called in main 2372 # can/must only be called in main
2006 if ($Coro::current != $Coro::main) { 2373 if ($Coro::current != $Coro::main) {
2007 warn "can only reload from main coroutine\n"; 2374 warn "can only reload from main coroutine";
2008 return; 2375 return;
2009 } 2376 }
2010 2377
2011 warn "reloading..."; 2378 warn "reloading...";
2012 2379
2013 local $FREEZE = 1; 2380 warn "cancelling server ticker";
2381 $TICK_WATCHER->cancel;
2382
2014 cf::emergency_save; 2383 cf::emergency_save;
2015 2384
2016 eval { 2385 eval {
2017 # if anything goes wrong in here, we should simply crash as we already saved 2386 # if anything goes wrong in here, we should simply crash as we already saved
2018 2387
2019 # cancel all watchers 2388 warn "syncing database to disk";
2389 cf::db_sync;
2390
2391 warn "cancelling all WF_AUTOCANCEL watchers";
2020 for (Event::all_watchers) { 2392 for (Event::all_watchers) {
2021 $_->cancel if $_->data & WF_AUTOCANCEL; 2393 $_->cancel if $_->data & WF_AUTOCANCEL;
2022 } 2394 }
2023 2395
2396 warn "flushing outstanding aio requests";
2397 for (;;) {
2398 IO::AIO::flush;
2399 Coro::cede;
2400 last unless IO::AIO::nreqs;
2401 warn "iterate...";
2402 }
2403
2024 # cancel all extension coros 2404 warn "cancelling all extension coros";
2025 $_->cancel for values %EXT_CORO; 2405 $_->cancel for values %EXT_CORO;
2026 %EXT_CORO = (); 2406 %EXT_CORO = ();
2027 2407
2028 # unload all extensions 2408 warn "removing commands";
2029 for (@exts) { 2409 %COMMAND = ();
2410
2411 warn "removing ext commands";
2412 %EXTCMD = ();
2413
2414 warn "unloading/nuking all extensions";
2415 for my $pkg (@EXTS) {
2030 warn "unloading <$_>"; 2416 warn "... unloading $pkg";
2031 unload_extension $_; 2417
2418 if (my $cb = $pkg->can ("unload")) {
2419 eval {
2420 $cb->($pkg);
2421 1
2422 } or warn "$pkg unloaded, but with errors: $@";
2032 } 2423 }
2033 2424
2425 warn "... nuking $pkg";
2426 Symbol::delete_package $pkg;
2427 }
2428
2034 # unload all modules loaded from $LIBDIR 2429 warn "unloading all perl modules loaded from $LIBDIR";
2035 while (my ($k, $v) = each %INC) { 2430 while (my ($k, $v) = each %INC) {
2036 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2431 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2037 2432
2038 warn "removing <$k>"; 2433 warn "... unloading $k";
2039 delete $INC{$k}; 2434 delete $INC{$k};
2040 2435
2041 $k =~ s/\.pm$//; 2436 $k =~ s/\.pm$//;
2042 $k =~ s/\//::/g; 2437 $k =~ s/\//::/g;
2043 2438
2046 } 2441 }
2047 2442
2048 Symbol::delete_package $k; 2443 Symbol::delete_package $k;
2049 } 2444 }
2050 2445
2051 # sync database to disk
2052 cf::db_sync;
2053 IO::AIO::flush;
2054
2055 # get rid of safe::, as good as possible 2446 warn "getting rid of safe::, as good as possible";
2056 Symbol::delete_package "safe::$_" 2447 Symbol::delete_package "safe::$_"
2057 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2448 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2058 2449
2059 # remove register_script_function callbacks
2060 # TODO
2061
2062 # unload cf.pm "a bit" 2450 warn "unloading cf.pm \"a bit\"";
2063 delete $INC{"cf.pm"}; 2451 delete $INC{"cf.pm"};
2064 2452
2065 # don't, removes xs symbols, too, 2453 # don't, removes xs symbols, too,
2066 # and global variables created in xs 2454 # and global variables created in xs
2067 #Symbol::delete_package __PACKAGE__; 2455 #Symbol::delete_package __PACKAGE__;
2068 2456
2069 # reload cf.pm 2457 warn "unload completed, starting to reload now";
2458
2070 warn "reloading cf.pm"; 2459 warn "reloading cf.pm";
2071 require cf; 2460 require cf;
2072 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2461 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2073 2462
2074 # load config and database again 2463 warn "loading config and database again";
2075 cf::cfg_load; 2464 cf::cfg_load;
2076 cf::db_load; 2465 cf::db_load;
2077 2466
2078 # load extensions
2079 warn "load extensions"; 2467 warn "loading extensions";
2080 cf::load_extensions; 2468 cf::load_extensions;
2081 2469
2082 # reattach attachments to objects 2470 warn "reattaching attachments to objects/players";
2083 warn "reattach";
2084 _global_reattach; 2471 _global_reattach;
2472 warn "reattaching attachments to maps";
2473 reattach $_ for values %MAP;
2474
2475 warn "loading reloadable resources";
2476 load_resources;
2477
2478 warn "restarting server ticker";
2479
2480 $TICK_WATCHER->start;
2085 }; 2481 };
2086 2482
2087 if ($@) { 2483 if ($@) {
2088 warn $@; 2484 warn $@;
2089 warn "error while reloading, exiting."; 2485 warn "error while reloading, exiting.";
2090 exit 1; 2486 exit 1;
2091 } 2487 }
2092 2488
2093 warn "reloaded successfully"; 2489 warn "reloaded";
2094}; 2490};
2095 2491
2096############################################################################# 2492our $RELOAD_WATCHER; # used only during reload
2097
2098unless ($LINK_MAP) {
2099 $LINK_MAP = cf::map::new;
2100
2101 $LINK_MAP->width (41);
2102 $LINK_MAP->height (41);
2103 $LINK_MAP->alloc;
2104 $LINK_MAP->path ("{link}");
2105 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2106 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2107
2108 # dirty hack because... archetypes are not yet loaded
2109 Event->timer (
2110 after => 2,
2111 cb => sub {
2112 $_[0]->w->cancel;
2113
2114 # provide some exits "home"
2115 my $exit = cf::object::new "exit";
2116
2117 $exit->slaying ($EMERGENCY_POSITION->[0]);
2118 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2119 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2120
2121 $LINK_MAP->insert ($exit->clone, 19, 19);
2122 $LINK_MAP->insert ($exit->clone, 19, 20);
2123 $LINK_MAP->insert ($exit->clone, 19, 21);
2124 $LINK_MAP->insert ($exit->clone, 20, 19);
2125 $LINK_MAP->insert ($exit->clone, 20, 21);
2126 $LINK_MAP->insert ($exit->clone, 21, 19);
2127 $LINK_MAP->insert ($exit->clone, 21, 20);
2128 $LINK_MAP->insert ($exit->clone, 21, 21);
2129
2130 $exit->destroy;
2131 });
2132
2133 $LINK_MAP->{deny_save} = 1;
2134 $LINK_MAP->{deny_reset} = 1;
2135
2136 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2137}
2138
2139register "<global>", __PACKAGE__;
2140 2493
2141register_command "reload" => sub { 2494register_command "reload" => sub {
2142 my ($who, $arg) = @_; 2495 my ($who, $arg) = @_;
2143 2496
2144 if ($who->flag (FLAG_WIZ)) { 2497 if ($who->flag (FLAG_WIZ)) {
2145 $who->message ("start of reload."); 2498 $who->message ("reloading server.");
2499
2500 # doing reload synchronously and two reloads happen back-to-back,
2501 # coro crashes during coro_state_free->destroy here.
2502
2503 $RELOAD_WATCHER ||= Event->timer (
2504 reentrant => 0,
2505 after => 0,
2506 data => WF_AUTOCANCEL,
2507 cb => sub {
2146 reload; 2508 reload;
2147 $who->message ("end of reload."); 2509 undef $RELOAD_WATCHER;
2510 },
2511 );
2148 } 2512 }
2149}; 2513};
2150 2514
2151unshift @INC, $LIBDIR; 2515unshift @INC, $LIBDIR;
2516
2517my $bug_warning = 0;
2152 2518
2153$TICK_WATCHER = Event->timer ( 2519$TICK_WATCHER = Event->timer (
2154 reentrant => 0, 2520 reentrant => 0,
2521 parked => 1,
2155 prio => 0, 2522 prio => 0,
2156 at => $NEXT_TICK || $TICK, 2523 at => $NEXT_TICK || $TICK,
2157 data => WF_AUTOCANCEL, 2524 data => WF_AUTOCANCEL,
2158 cb => sub { 2525 cb => sub {
2159 unless ($FREEZE) { 2526 if ($Coro::current != $Coro::main) {
2527 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2528 unless ++$bug_warning > 10;
2529 return;
2530 }
2531
2532 $NOW = Event::time;
2533
2160 cf::server_tick; # one server iteration 2534 cf::server_tick; # one server iteration
2161 $RUNTIME += $TICK; 2535 $RUNTIME += $TICK;
2162 }
2163
2164 $NEXT_TICK += $TICK; 2536 $NEXT_TICK += $TICK;
2537
2538 $WAIT_FOR_TICK->broadcast;
2539 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2540
2541 Event::sweep;
2542 Coro::cede_notself;
2543
2544# my $AFTER = Event::time;
2545# warn $AFTER - $NOW;#d#
2165 2546
2166 # if we are delayed by four ticks or more, skip them all 2547 # if we are delayed by four ticks or more, skip them all
2167 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2548 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2168 2549
2169 $TICK_WATCHER->at ($NEXT_TICK); 2550 $TICK_WATCHER->at ($NEXT_TICK);
2170 $TICK_WATCHER->start; 2551 $TICK_WATCHER->start;
2171 }, 2552 },
2172); 2553);
2173 2554
2174IO::AIO::max_poll_time $TICK * 0.2; 2555IO::AIO::max_poll_time $TICK * 0.1;
2175 2556
2176Event->io ( 2557undef $Coro::AIO::WATCHER;
2558$AIO_POLL_WATCHER = Event->io (
2559 reentrant => 0,
2177 fd => IO::AIO::poll_fileno, 2560 fd => IO::AIO::poll_fileno,
2178 poll => 'r', 2561 poll => 'r',
2179 prio => 5, 2562 prio => 6,
2180 data => WF_AUTOCANCEL, 2563 data => WF_AUTOCANCEL,
2181 cb => \&IO::AIO::poll_cb, 2564 cb => \&IO::AIO::poll_cb,
2182); 2565);
2183 2566
2184Event->timer ( 2567$WRITE_RUNTIME_WATCHER = Event->timer (
2568 reentrant => 0,
2185 data => WF_AUTOCANCEL, 2569 data => WF_AUTOCANCEL,
2186 after => 0, 2570 after => 1,
2187 interval => 10, 2571 interval => 10,
2188 cb => sub { 2572 prio => 6, # keep it lowest so it acts like a watchdog
2189 (Coro::unblock_sub { 2573 cb => Coro::unblock_sub {
2190 write_runtime 2574 write_runtime
2191 or warn "ERROR: unable to write runtime file: $!"; 2575 or warn "ERROR: unable to write runtime file: $!";
2192 })->();
2193 }, 2576 },
2194); 2577);
2195 2578
2579END { cf::emergency_save }
2580
21961 25811
2197 2582

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