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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.136 by root, Fri Jan 5 01:06:28 2007 UTC vs.
Revision 1.203 by root, Thu Feb 1 19:40:42 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
56 69
57binmode STDOUT; 70binmode STDOUT;
58binmode STDERR; 71binmode STDERR;
59 72
60# read virtual server time, if available 73# read virtual server time, if available
68mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
72 85
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 86our $EMERGENCY_POSITION;
87
88sub cf::map::normalise;
76 89
77############################################################################# 90#############################################################################
78 91
79=head2 GLOBAL VARIABLES 92=head2 GLOBAL VARIABLES
80 93
104 117
105=item %cf::CFG 118=item %cf::CFG
106 119
107Configuration for the server, loaded from C</etc/crossfire/config>, or 120Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 121from wherever your confdir points to.
122
123=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
124
125These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
126or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
127processing has been done. Call C<< ->wait >> on them to maximise the
128window of cpu time available, or simply to synchronise to the server tick.
109 129
110=back 130=back
111 131
112=cut 132=cut
113 133
117 utf8::encode $msg; 137 utf8::encode $msg;
118 138
119 $msg .= "\n" 139 $msg .= "\n"
120 unless $msg =~ /\n$/; 140 unless $msg =~ /\n$/;
121 141
122 LOG llevError, "cfperl: $msg"; 142 LOG llevError, $msg;
123 }; 143 };
124} 144}
125 145
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 146@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 147@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 165
146$Event::DIED = sub { 166$Event::DIED = sub {
147 warn "error in event callback: @_"; 167 warn "error in event callback: @_";
148}; 168};
149 169
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 170=head2 UTILITY FUNCTIONS
155 171
156=over 4 172=over 4
157 173
174=item dumpval $ref
175
158=cut 176=cut
177
178sub dumpval {
179 eval {
180 local $SIG{__DIE__};
181 my $d;
182 if (1) {
183 $d = new Data::Dumper([$_[0]], ["*var"]);
184 $d->Terse(1);
185 $d->Indent(2);
186 $d->Quotekeys(0);
187 $d->Useqq(1);
188 #$d->Bless(...);
189 $d->Seen($_[1]) if @_ > 1;
190 $d = $d->Dump();
191 }
192 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
193 $d
194 } || "[unable to dump $_[0]: '$@']";
195}
159 196
160use JSON::Syck (); # TODO# replace by JSON::PC once working 197use JSON::Syck (); # TODO# replace by JSON::PC once working
161 198
162=item $ref = cf::from_json $json 199=item $ref = cf::from_json $json
163 200
221 # wake up all waiters, to be on the safe side 258 # wake up all waiters, to be on the safe side
222 $_->ready for @{ delete $LOCK{$key} }; 259 $_->ready for @{ delete $LOCK{$key} };
223 } 260 }
224} 261}
225 262
226=item cf::async { BLOCK }
227
228Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
229error instead of exiting the server in case of a problem.
230
231=cut
232
233sub async(&) {
234 my ($cb) = @_;
235
236 Coro::async {
237 eval { $cb->() };
238 warn $@ if $@;
239 }
240}
241
242sub freeze_mainloop { 263sub freeze_mainloop {
243 return unless $TICK_WATCHER->is_active; 264 return unless $TICK_WATCHER->is_active;
244 265
245 my $guard = Coro::guard { $TICK_WATCHER->start }; 266 my $guard = Coro::guard {
267 $TICK_WATCHER->start;
268 $WRITE_RUNTIME_WATCHER->start;
269 };
270 $WRITE_RUNTIME_WATCHER->stop;
246 $TICK_WATCHER->stop; 271 $TICK_WATCHER->stop;
247 $guard 272 $guard
248} 273}
274
275=item cf::async { BLOCK }
276
277Currently the same as Coro::async_pool, meaning you cannot use
278C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
279thing you are allowed to do is call C<prio> on it.
280
281=cut
282
283BEGIN { *async = \&Coro::async_pool }
249 284
250=item cf::sync_job { BLOCK } 285=item cf::sync_job { BLOCK }
251 286
252The design of crossfire+ requires that the main coro ($Coro::main) is 287The design of crossfire+ requires that the main coro ($Coro::main) is
253always able to handle events or runnable, as crossfire+ is only partly 288always able to handle events or runnable, as crossfire+ is only partly
272 my $freeze_guard = freeze_mainloop; 307 my $freeze_guard = freeze_mainloop;
273 308
274 my $busy = 1; 309 my $busy = 1;
275 my @res; 310 my @res;
276 311
277 (Coro::async { 312 (async {
278 @res = eval { $job->() }; 313 @res = eval { $job->() };
279 warn $@ if $@; 314 warn $@ if $@;
280 undef $busy; 315 undef $busy;
281 })->prio (Coro::PRIO_MAX); 316 })->prio (Coro::PRIO_MAX);
282 317
283 while ($busy) { 318 while ($busy) {
284 Coro::cede_notself; 319 Coro::cede or Event::one_event;
285 Event::one_event unless Coro::nready;
286 } 320 }
287 321
288 wantarray ? @res : $res[0] 322 wantarray ? @res : $res[0]
289 } else { 323 } else {
290 # we are in another coroutine, how wonderful, everything just works 324 # we are in another coroutine, how wonderful, everything just works
291 325
292 $job->() 326 $job->()
293 } 327 }
294} 328}
295 329
296=item $coro = cf::coro { BLOCK } 330=item $coro = cf::async_ext { BLOCK }
297 331
298Creates and returns a new coro. This coro is automcatially being canceled 332Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 333extension calling this is being unloaded.
300 334
301=cut 335=cut
302 336
303sub coro(&) { 337sub async_ext(&) {
304 my $cb = shift; 338 my $cb = shift;
305 339
306 my $coro = &cf::async ($cb); 340 my $coro = &Coro::async ($cb);
307 341
308 $coro->on_destroy (sub { 342 $coro->on_destroy (sub {
309 delete $EXT_CORO{$coro+0}; 343 delete $EXT_CORO{$coro+0};
310 }); 344 });
311 $EXT_CORO{$coro+0} = $coro; 345 $EXT_CORO{$coro+0} = $coro;
317 my $runtime = cf::localdir . "/runtime"; 351 my $runtime = cf::localdir . "/runtime";
318 352
319 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 353 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
320 or return; 354 or return;
321 355
356 my $value = $cf::RUNTIME + 90 + 10;
322 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 357 # 10 is the runtime save interval, for a monotonic clock
358 # 60 allows for the watchdog to kill the server.
359
323 (aio_write $fh, 0, (length $value), $value, 0) <= 0 360 (aio_write $fh, 0, (length $value), $value, 0) <= 0
324 and return; 361 and return;
325 362
326 aio_fsync $fh 363 aio_fsync $fh
327 and return; 364 and return;
336} 373}
337 374
338=back 375=back
339 376
340=cut 377=cut
341
342#############################################################################
343
344package cf::path;
345
346sub new {
347 my ($class, $path, $base) = @_;
348
349 $path = $path->as_string if ref $path;
350
351 my $self = bless { }, $class;
352
353 # {... are special paths that are not touched
354 # ?xxx/... are special absolute paths
355 # ?random/... random maps
356 # /! non-realised random map exit
357 # /... normal maps
358 # ~/... per-player maps without a specific player (DO NOT USE)
359 # ~user/... per-player map of a specific user
360
361 if ($path =~ /^{/) {
362 # fine as it is
363 } elsif ($path =~ s{^\?random/}{}) {
364 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
365 $self->{random} = cf::from_json $data;
366 } else {
367 if ($path =~ s{^~([^/]+)?}{}) {
368 $self->{user_rel} = 1;
369
370 if (defined $1) {
371 $self->{user} = $1;
372 } elsif ($base =~ m{^~([^/]+)/}) {
373 $self->{user} = $1;
374 } else {
375 warn "cannot resolve user-relative path without user <$path,$base>\n";
376 }
377 } elsif ($path =~ /^\//) {
378 # already absolute
379 } else {
380 $base =~ s{[^/]+/?$}{};
381 return $class->new ("$base/$path");
382 }
383
384 for ($path) {
385 redo if s{/\.?/}{/};
386 redo if s{/[^/]+/\.\./}{/};
387 }
388 }
389
390 $self->{path} = $path;
391
392 $self
393}
394
395# the name / primary key / in-game path
396sub as_string {
397 my ($self) = @_;
398
399 $self->{user_rel} ? "~$self->{user}$self->{path}"
400 : $self->{random} ? "?random/$self->{path}"
401 : $self->{path}
402}
403
404# the displayed name, this is a one way mapping
405sub visible_name {
406 my ($self) = @_;
407
408# if (my $rmp = $self->{random}) {
409# # todo: be more intelligent about this
410# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
411# } else {
412 $self->as_string
413# }
414}
415
416# escape the /'s in the path
417sub _escaped_path {
418 # ∕ is U+2215
419 (my $path = $_[0]{path}) =~ s/\//∕/g;
420 $path
421}
422
423# the original (read-only) location
424sub load_path {
425 my ($self) = @_;
426
427 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
428}
429
430# the temporary/swap location
431sub save_path {
432 my ($self) = @_;
433
434 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
435 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
436 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
437}
438
439# the unique path, might be eq to save_path
440sub uniq_path {
441 my ($self) = @_;
442
443 $self->{user_rel} || $self->{random}
444 ? undef
445 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
446}
447
448# return random map parameters, or undef
449sub random_map_params {
450 my ($self) = @_;
451
452 $self->{random}
453}
454
455# this is somewhat ugly, but style maps do need special treatment
456sub is_style_map {
457 $_[0]{path} =~ m{^/styles/}
458}
459
460package cf;
461 378
462############################################################################# 379#############################################################################
463 380
464=head2 ATTACHABLE OBJECTS 381=head2 ATTACHABLE OBJECTS
465 382
591our @CB_TYPE = (); # registry for type (cf-object class) based events 508our @CB_TYPE = (); # registry for type (cf-object class) based events
592our @CB_MAP = (); 509our @CB_MAP = ();
593 510
594my %attachment; 511my %attachment;
595 512
513sub cf::attachable::thawer_merge {
514 # simply override everything except _meta
515 local $_[0]{_meta};
516 %{$_[0]} = %{$_[1]};
517}
518
596sub _attach_cb($$$$) { 519sub _attach_cb($$$$) {
597 my ($registry, $event, $prio, $cb) = @_; 520 my ($registry, $event, $prio, $cb) = @_;
598 521
599 use sort 'stable'; 522 use sort 'stable';
600 523
771# object support 694# object support
772 695
773sub reattach { 696sub reattach {
774 # basically do the same as instantiate, without calling instantiate 697 # basically do the same as instantiate, without calling instantiate
775 my ($obj) = @_; 698 my ($obj) = @_;
699
700 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
776 701
777 my $registry = $obj->registry; 702 my $registry = $obj->registry;
778 703
779 @$registry = (); 704 @$registry = ();
780 705
851 } 776 }
852 } else { 777 } else {
853 aio_unlink $filename; 778 aio_unlink $filename;
854 aio_unlink "$filename.pst"; 779 aio_unlink "$filename.pst";
855 } 780 }
781
782 #d##TODO# nuke non .map-files if exist
783 if ($filename =~ s/\.map$//) {
784 aio_unlink $filename;
785 aio_unlink "$filename.pst";
786 }
856 } 787 }
857} 788}
858 789
859sub object_freezer_as_string { 790sub object_freezer_as_string {
860 my ($rdata, $objs) = @_; 791 my ($rdata, $objs) = @_;
866 797
867sub object_thawer_load { 798sub object_thawer_load {
868 my ($filename) = @_; 799 my ($filename) = @_;
869 800
870 my ($data, $av); 801 my ($data, $av);
802
803 #d#TODO remove .map if file does not exist
804 aio_stat $filename and $filename =~ s/\.map$//;
871 805
872 (aio_load $filename, $data) >= 0 806 (aio_load $filename, $data) >= 0
873 or return; 807 or return;
874 808
875 unless (aio_stat "$filename.pst") { 809 unless (aio_stat "$filename.pst") {
912=cut 846=cut
913 847
914sub register_extcmd { 848sub register_extcmd {
915 my ($name, $cb) = @_; 849 my ($name, $cb) = @_;
916 850
917 my $caller = caller;
918 #warn "registering extcmd '$name' to '$caller'";
919
920 $EXTCMD{$name} = [$cb, $caller]; 851 $EXTCMD{$name} = $cb;
921} 852}
922 853
923cf::player->attach ( 854cf::player->attach (
924 on_command => sub { 855 on_command => sub {
925 my ($pl, $name, $params) = @_; 856 my ($pl, $name, $params) = @_;
938 869
939 my $msg = eval { from_json $buf }; 870 my $msg = eval { from_json $buf };
940 871
941 if (ref $msg) { 872 if (ref $msg) {
942 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 873 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
943 if (my %reply = $cb->[0]->($pl, $msg)) { 874 if (my %reply = $cb->($pl, $msg)) {
944 $pl->ext_reply ($msg->{msgid}, %reply); 875 $pl->ext_reply ($msg->{msgid}, %reply);
945 } 876 }
946 } 877 }
947 } else { 878 } else {
948 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 879 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
950 881
951 cf::override; 882 cf::override;
952 }, 883 },
953); 884);
954 885
955sub register {
956 my ($base, $pkg) = @_;
957
958 #TODO
959}
960
961sub load_extension { 886sub load_extension {
962 my ($path) = @_; 887 my ($path) = @_;
963 888
964 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 889 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
965 my $base = $1; 890 my $base = $1;
966 my $pkg = $1; 891 my $pkg = $1;
967 $pkg =~ s/[^[:word:]]/_/g; 892 $pkg =~ s/[^[:word:]]/_/g;
968 $pkg = "ext::$pkg"; 893 $pkg = "ext::$pkg";
969 894
970 warn "loading '$path' into '$pkg'\n"; 895 warn "... loading '$path' into '$pkg'\n";
971 896
972 open my $fh, "<:utf8", $path 897 open my $fh, "<:utf8", $path
973 or die "$path: $!"; 898 or die "$path: $!";
974 899
975 my $source = 900 my $source =
976 "package $pkg; use strict; use utf8;\n" 901 "package $pkg; use strict; use utf8;\n"
977 . "#line 1 \"$path\"\n{\n" 902 . "#line 1 \"$path\"\n{\n"
978 . (do { local $/; <$fh> }) 903 . (do { local $/; <$fh> })
979 . "\n};\n1"; 904 . "\n};\n1";
980 905
981 eval $source 906 unless (eval $source) {
982 or die $@ ? "$path: $@\n" 907 my $msg = $@ ? "$path: $@\n"
983 : "extension disabled.\n"; 908 : "extension disabled.\n";
984 909 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
985 push @exts, $pkg; 910 warn $@;
986 $ext_pkg{$base} = $pkg; 911 warn "mandatory extension failed to load, exiting.\n";
987 912 exit 1;
988# no strict 'refs'; 913 }
989# @{"$pkg\::ISA"} = ext::; 914 die $@;
990
991 register $base, $pkg;
992}
993
994sub unload_extension {
995 my ($pkg) = @_;
996
997 warn "removing extension $pkg\n";
998
999 # remove hooks
1000 #TODO
1001# for my $idx (0 .. $#PLUGIN_EVENT) {
1002# delete $hook[$idx]{$pkg};
1003# } 915 }
1004 916
1005 # remove commands 917 push @EXTS, $pkg;
1006 for my $name (keys %COMMAND) {
1007 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1008
1009 if (@cb) {
1010 $COMMAND{$name} = \@cb;
1011 } else {
1012 delete $COMMAND{$name};
1013 }
1014 }
1015
1016 # remove extcmds
1017 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1018 delete $EXTCMD{$name};
1019 }
1020
1021 if (my $cb = $pkg->can ("unload")) {
1022 eval {
1023 $cb->($pkg);
1024 1
1025 } or warn "$pkg unloaded, but with errors: $@";
1026 }
1027
1028 Symbol::delete_package $pkg;
1029} 918}
1030 919
1031sub load_extensions { 920sub load_extensions {
1032 for my $ext (<$LIBDIR/*.ext>) { 921 for my $ext (<$LIBDIR/*.ext>) {
1033 next unless -r $ext; 922 next unless -r $ext;
1037 } or warn "$ext not loaded: $@"; 926 } or warn "$ext not loaded: $@";
1038 } 927 }
1039} 928}
1040 929
1041############################################################################# 930#############################################################################
1042# load/save/clean perl data associated with a map
1043
1044*cf::mapsupport::on_clean = sub {
1045 my ($map) = @_;
1046
1047 my $path = $map->tmpname;
1048 defined $path or return;
1049
1050 unlink "$path.pst";
1051};
1052
1053cf::map->attach (prio => -10000, package => cf::mapsupport::);
1054
1055#############################################################################
1056# load/save perl data associated with player->ob objects
1057
1058sub all_objects(@) {
1059 @_, map all_objects ($_->inv), @_
1060}
1061
1062# TODO: compatibility cruft, remove when no longer needed
1063cf::player->attach (
1064 on_load => sub {
1065 my ($pl, $path) = @_;
1066
1067 for my $o (all_objects $pl->ob) {
1068 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1069 $o->set_ob_key_value ("_perl_data");
1070
1071 %$o = %{ Storable::thaw pack "H*", $value };
1072 }
1073 }
1074 },
1075);
1076
1077#############################################################################
1078 931
1079=head2 CORE EXTENSIONS 932=head2 CORE EXTENSIONS
1080 933
1081Functions and methods that extend core crossfire objects. 934Functions and methods that extend core crossfire objects.
1082 935
936=cut
937
938package cf::player;
939
940use Coro::AIO;
941
1083=head3 cf::player 942=head3 cf::player
1084 943
1085=over 4 944=over 4
1086 945
1087=item cf::player::exists $login 946=item cf::player::find $login
1088 947
1089Returns true when the given account exists. 948Returns the given player object, loading it if necessary (might block).
1090 949
1091=cut 950=cut
1092 951
1093sub cf::player::exists($) { 952sub playerdir($) {
1094 cf::player::find $_[0] 953 cf::localdir
1095 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 954 . "/"
955 . cf::playerdir
956 . "/"
957 . (ref $_[0] ? $_[0]->ob->name : $_[0])
958}
959
960sub path($) {
961 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
962
963 (playerdir $login) . "/$login.pl"
964}
965
966sub find_active($) {
967 $cf::PLAYER{$_[0]}
968 and $cf::PLAYER{$_[0]}->active
969 and $cf::PLAYER{$_[0]}
970}
971
972sub exists($) {
973 my ($login) = @_;
974
975 $cf::PLAYER{$login}
976 or cf::sync_job { !aio_stat path $login }
977}
978
979sub find($) {
980 return $cf::PLAYER{$_[0]} || do {
981 my $login = $_[0];
982
983 my $guard = cf::lock_acquire "user_find:$login";
984
985 $cf::PLAYER{$_[0]} || do {
986 my $pl = load_pl path $login
987 or return;
988 $cf::PLAYER{$login} = $pl
989 }
990 }
991}
992
993sub save($) {
994 my ($pl) = @_;
995
996 return if $pl->{deny_save};
997
998 my $path = path $pl;
999 my $guard = cf::lock_acquire "user_save:$path";
1000
1001 return if $pl->{deny_save};
1002
1003 aio_mkdir playerdir $pl, 0770;
1004 $pl->{last_save} = $cf::RUNTIME;
1005
1006 $pl->save_pl ($path);
1007 Coro::cede;
1008}
1009
1010sub new($) {
1011 my ($login) = @_;
1012
1013 my $self = create;
1014
1015 $self->ob->name ($login);
1016 $self->{deny_save} = 1;
1017
1018 $cf::PLAYER{$login} = $self;
1019
1020 $self
1021}
1022
1023=item $pl->quit_character
1024
1025Nukes the player without looking back. If logged in, the connection will
1026be destroyed. May block for a long time.
1027
1028=cut
1029
1030sub quit_character {
1031 my ($pl) = @_;
1032
1033 $pl->{deny_save} = 1;
1034 $pl->password ("*"); # this should lock out the player until we nuked the dir
1035
1036 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1037 $pl->deactivate;
1038 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1039 $pl->ns->destroy if $pl->ns;
1040
1041 my $path = playerdir $pl;
1042 my $temp = "$path~$cf::RUNTIME~deleting~";
1043 aio_rename $path, $temp;
1044 delete $cf::PLAYER{$pl->ob->name};
1045 $pl->destroy;
1046 IO::AIO::aio_rmtree $temp;
1047}
1048
1049=item cf::player::list_logins
1050
1051Returns am arrayref of all valid playernames in the system, can take a
1052while and may block, so not sync_job-capable, ever.
1053
1054=cut
1055
1056sub list_logins {
1057 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1058 or return [];
1059
1060 my @logins;
1061
1062 for my $login (@$dirs) {
1063 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1064 aio_read $fh, 0, 512, my $buf, 0 or next;
1065 $buf !~ /^password -------------$/m or next; # official not-valid tag
1066
1067 utf8::decode $login;
1068 push @logins, $login;
1069 }
1070
1071 \@logins
1072}
1073
1074=item $player->maps
1075
1076Returns an arrayref of map paths that are private for this
1077player. May block.
1078
1079=cut
1080
1081sub maps($) {
1082 my ($pl) = @_;
1083
1084 $pl = ref $pl ? $pl->ob->name : $pl;
1085
1086 my $files = aio_readdir playerdir $pl
1087 or return;
1088
1089 my @paths;
1090
1091 for (@$files) {
1092 utf8::decode $_;
1093 next if /\.(?:pl|pst)$/;
1094 next unless /^$PATH_SEP/o;
1095
1096 push @paths, cf::map::normalise "~$pl/$_";
1097 }
1098
1099 \@paths
1096} 1100}
1097 1101
1098=item $player->ext_reply ($msgid, $msgtype, %msg) 1102=item $player->ext_reply ($msgid, $msgtype, %msg)
1099 1103
1100Sends an ext reply to the player. 1104Sends an ext reply to the player.
1101 1105
1102=cut 1106=cut
1103 1107
1104sub cf::player::ext_reply($$$%) { 1108sub ext_reply($$$%) {
1105 my ($self, $id, %msg) = @_; 1109 my ($self, $id, %msg) = @_;
1106 1110
1107 $msg{msgid} = $id; 1111 $msg{msgid} = $id;
1108 1112
1109 $self->send ("ext " . to_json \%msg); 1113 $self->send ("ext " . cf::to_json \%msg);
1110} 1114}
1115
1116package cf;
1111 1117
1112=back 1118=back
1113 1119
1114 1120
1115=head3 cf::map 1121=head3 cf::map
1121package cf::map; 1127package cf::map;
1122 1128
1123use Fcntl; 1129use Fcntl;
1124use Coro::AIO; 1130use Coro::AIO;
1125 1131
1132use overload
1133 '""' => \&as_string,
1134 fallback => 1;
1135
1126our $MAX_RESET = 3600; 1136our $MAX_RESET = 3600;
1127our $DEFAULT_RESET = 3000; 1137our $DEFAULT_RESET = 3000;
1128 1138
1129sub generate_random_map { 1139sub generate_random_map {
1130 my ($path, $rmp) = @_; 1140 my ($self, $rmp) = @_;
1131
1132 # mit "rum" bekleckern, nicht 1141 # mit "rum" bekleckern, nicht
1133 cf::map::_create_random_map 1142 $self->_create_random_map (
1134 $path,
1135 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1143 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1136 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1144 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1137 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1145 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1138 $rmp->{exit_on_final_map}, 1146 $rmp->{exit_on_final_map},
1139 $rmp->{xsize}, $rmp->{ysize}, 1147 $rmp->{xsize}, $rmp->{ysize},
1140 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1148 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1141 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1149 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1142 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1150 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1143 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1151 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1144 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1152 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1145 (cf::region::find $rmp->{region}) 1153 (cf::region::find $rmp->{region}), $rmp->{custom}
1154 )
1155}
1156
1157=item cf::map->register ($regex, $prio)
1158
1159Register a handler for the map path matching the given regex at the
1160givne priority (higher is better, built-in handlers have priority 0, the
1161default).
1162
1163=cut
1164
1165sub register {
1166 my (undef, $regex, $prio) = @_;
1167 my $pkg = caller;
1168
1169 no strict;
1170 push @{"$pkg\::ISA"}, __PACKAGE__;
1171
1172 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1173}
1174
1175# also paths starting with '/'
1176$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1177
1178sub thawer_merge {
1179 my ($self, $merge) = @_;
1180
1181 # we have to keep some variables in memory intact
1182 local $self->{path};
1183 local $self->{load_path};
1184 local $self->{deny_save};
1185 local $self->{deny_reset};
1186
1187 $self->SUPER::thawer_merge ($merge);
1188}
1189
1190sub normalise {
1191 my ($path, $base) = @_;
1192
1193 $path = "$path"; # make sure its a string
1194
1195 $path =~ s/\.map$//;
1196
1197 # map plan:
1198 #
1199 # /! non-realised random map exit (special hack!)
1200 # {... are special paths that are not being touched
1201 # ?xxx/... are special absolute paths
1202 # ?random/... random maps
1203 # /... normal maps
1204 # ~user/... per-player map of a specific user
1205
1206 $path =~ s/$PATH_SEP/\//go;
1207
1208 # treat it as relative path if it starts with
1209 # something that looks reasonable
1210 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1211 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1212
1213 $base =~ s{[^/]+/?$}{};
1214 $path = "$base/$path";
1215 }
1216
1217 for ($path) {
1218 redo if s{//}{/};
1219 redo if s{/\.?/}{/};
1220 redo if s{/[^/]+/\.\./}{/};
1221 }
1222
1223 $path
1224}
1225
1226sub new_from_path {
1227 my (undef, $path, $base) = @_;
1228
1229 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1230
1231 $path = normalise $path, $base;
1232
1233 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1234 if ($path =~ $EXT_MAP{$pkg}[1]) {
1235 my $self = bless cf::map::new, $pkg;
1236 $self->{path} = $path; $self->path ($path);
1237 $self->init; # pass $1 etc.
1238 return $self;
1239 }
1240 }
1241
1242 Carp::carp "unable to resolve path '$path' (base '$base').";
1243 ()
1244}
1245
1246sub init {
1247 my ($self) = @_;
1248
1249 $self
1250}
1251
1252sub as_string {
1253 my ($self) = @_;
1254
1255 "$self->{path}"
1256}
1257
1258# the displayed name, this is a one way mapping
1259sub visible_name {
1260 &as_string
1261}
1262
1263# the original (read-only) location
1264sub load_path {
1265 my ($self) = @_;
1266
1267 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1268}
1269
1270# the temporary/swap location
1271sub save_path {
1272 my ($self) = @_;
1273
1274 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1275 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1276}
1277
1278# the unique path, undef == no special unique path
1279sub uniq_path {
1280 my ($self) = @_;
1281
1282 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1283 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1146} 1284}
1147 1285
1148# and all this just because we cannot iterate over 1286# and all this just because we cannot iterate over
1149# all maps in C++... 1287# all maps in C++...
1150sub change_all_map_light { 1288sub change_all_map_light {
1152 1290
1153 $_->change_map_light ($change) 1291 $_->change_map_light ($change)
1154 for grep $_->outdoor, values %cf::MAP; 1292 for grep $_->outdoor, values %cf::MAP;
1155} 1293}
1156 1294
1295sub unlink_save {
1296 my ($self) = @_;
1297
1298 utf8::encode (my $save = $self->save_path);
1299 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1300 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1301
1302 #d#TODO remove .map and also nuke
1303 $save =~ s/\.map// or return;#d#
1304 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1305 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1306}
1307
1157sub try_load_header($) { 1308sub load_header_from($) {
1158 my ($path) = @_; 1309 my ($self, $path) = @_;
1159 1310
1160 utf8::encode $path; 1311 utf8::encode $path;
1161 aio_open $path, O_RDONLY, 0 1312 #aio_open $path, O_RDONLY, 0
1313 # or return;
1314
1315 $self->_load_header ($path)
1162 or return; 1316 or return;
1163 1317
1164 my $map = cf::map::new 1318 $self->{load_path} = $path;
1319
1320 1
1321}
1322
1323sub load_header_orig {
1324 my ($self) = @_;
1325
1326 $self->load_header_from ($self->load_path)
1327}
1328
1329sub load_header_temp {
1330 my ($self) = @_;
1331
1332 $self->load_header_from ($self->save_path)
1333}
1334
1335sub prepare_temp {
1336 my ($self) = @_;
1337
1338 $self->last_access ((delete $self->{last_access})
1339 || $cf::RUNTIME); #d#
1340 # safety
1341 $self->{instantiate_time} = $cf::RUNTIME
1342 if $self->{instantiate_time} > $cf::RUNTIME;
1343}
1344
1345sub prepare_orig {
1346 my ($self) = @_;
1347
1348 $self->{load_original} = 1;
1349 $self->{instantiate_time} = $cf::RUNTIME;
1350 $self->last_access ($cf::RUNTIME);
1351 $self->instantiate;
1352}
1353
1354sub load_header {
1355 my ($self) = @_;
1356
1357 if ($self->load_header_temp) {
1358 $self->prepare_temp;
1359 } else {
1360 $self->load_header_orig
1165 or return; 1361 or return;
1362 $self->prepare_orig;
1363 }
1166 1364
1167 # for better error messages only, will be overwritten 1365 1
1168 $map->path ($path);
1169
1170 $map->load_header ($path)
1171 or return;
1172
1173 $map->{load_path} = $path;
1174
1175 $map
1176} 1366}
1177 1367
1178sub find; 1368sub find;
1179sub find { 1369sub find {
1180 my ($path, $origin) = @_; 1370 my ($path, $origin) = @_;
1181 1371
1182 #warn "find<$path,$origin>\n";#d#
1183
1184 $path = new cf::path $path, $origin && $origin->path; 1372 $path = normalise $path, $origin && $origin->path;
1185 my $key = $path->as_string;
1186 1373
1187 cf::lock_wait "map_find:$key"; 1374 cf::lock_wait "map_find:$path";
1188 1375
1189 $cf::MAP{$key} || do { 1376 $cf::MAP{$path} || do {
1190 my $guard = cf::lock_acquire "map_find:$key"; 1377 my $guard = cf::lock_acquire "map_find:$path";
1191 1378 my $map = new_from_path cf::map $path
1192 # do it the slow way
1193 my $map = try_load_header $path->save_path;
1194
1195 Coro::cede;
1196
1197 if ($map) {
1198 $map->last_access ((delete $map->{last_access})
1199 || $cf::RUNTIME); #d#
1200 # safety
1201 $map->{instantiate_time} = $cf::RUNTIME
1202 if $map->{instantiate_time} > $cf::RUNTIME;
1203 } else {
1204 if (my $rmp = $path->random_map_params) {
1205 $map = generate_random_map $key, $rmp;
1206 } else {
1207 $map = try_load_header $path->load_path;
1208 }
1209
1210 $map or return; 1379 or return;
1211 1380
1212 $map->{load_original} = 1;
1213 $map->{instantiate_time} = $cf::RUNTIME;
1214 $map->last_access ($cf::RUNTIME);
1215 $map->instantiate;
1216
1217 # per-player maps become, after loading, normal maps
1218 $map->per_player (0) if $path->{user_rel};
1219 }
1220
1221 $map->path ($key);
1222 $map->{path} = $path;
1223 $map->{last_save} = $cf::RUNTIME; 1381 $map->{last_save} = $cf::RUNTIME;
1224 1382
1225 Coro::cede; 1383 $map->load_header
1384 or return;
1226 1385
1227 if ($map->should_reset) { 1386 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1387 # doing this can freeze the server in a sync job, obviously
1388 #$cf::WAIT_FOR_TICK->wait;
1228 $map->reset; 1389 $map->reset;
1229 undef $guard; 1390 undef $guard;
1230 $map = find $path 1391 return find $path;
1231 or return;
1232 } 1392 }
1233 1393
1234 $cf::MAP{$key} = $map 1394 $cf::MAP{$path} = $map
1235 } 1395 }
1236} 1396}
1397
1398sub pre_load { }
1399sub post_load { }
1237 1400
1238sub load { 1401sub load {
1239 my ($self) = @_; 1402 my ($self) = @_;
1240 1403
1404 local $self->{deny_reset} = 1; # loading can take a long time
1405
1241 my $path = $self->{path}; 1406 my $path = $self->{path};
1242 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1407 my $guard = cf::lock_acquire "map_load:$path";
1243 1408
1244 return if $self->in_memory != cf::MAP_SWAPPED; 1409 return if $self->in_memory != cf::MAP_SWAPPED;
1245 1410
1246 $self->in_memory (cf::MAP_LOADING); 1411 $self->in_memory (cf::MAP_LOADING);
1247 1412
1248 $self->alloc; 1413 $self->alloc;
1414
1415 $self->pre_load;
1416
1249 $self->load_objects ($self->{load_path}, 1) 1417 $self->_load_objects ($self->{load_path}, 1)
1250 or return; 1418 or return;
1251 1419
1252 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1420 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1253 if delete $self->{load_original}; 1421 if delete $self->{load_original};
1254 1422
1255 if (my $uniq = $path->uniq_path) { 1423 if (my $uniq = $self->uniq_path) {
1256 utf8::encode $uniq; 1424 utf8::encode $uniq;
1257 if (aio_open $uniq, O_RDONLY, 0) { 1425 if (aio_open $uniq, O_RDONLY, 0) {
1258 $self->clear_unique_items; 1426 $self->clear_unique_items;
1259 $self->load_objects ($uniq, 0); 1427 $self->_load_objects ($uniq, 0);
1260 } 1428 }
1261 } 1429 }
1262 1430
1263 Coro::cede; 1431 Coro::cede;
1264 1432
1265 # now do the right thing for maps 1433 # now do the right thing for maps
1266 $self->link_multipart_objects; 1434 $self->link_multipart_objects;
1267 1435
1268 if ($self->{path}->is_style_map) { 1436 unless ($self->{deny_activate}) {
1269 $self->{deny_save} = 1; 1437 $self->decay_objects;
1270 $self->{deny_reset} = 1;
1271 } else {
1272 $self->fix_auto_apply; 1438 $self->fix_auto_apply;
1273 $self->decay_objects;
1274 $self->update_buttons; 1439 $self->update_buttons;
1440 Coro::cede;
1275 $self->set_darkness_map; 1441 $self->set_darkness_map;
1276 $self->difficulty ($self->estimate_difficulty) 1442 $self->difficulty ($self->estimate_difficulty)
1277 unless $self->difficulty; 1443 unless $self->difficulty;
1444 Coro::cede;
1278 $self->activate; 1445 $self->activate;
1279 } 1446 }
1280 1447
1281 Coro::cede; 1448 $self->post_load;
1282 1449
1283 $self->in_memory (cf::MAP_IN_MEMORY); 1450 $self->in_memory (cf::MAP_IN_MEMORY);
1451}
1452
1453sub customise_for {
1454 my ($self, $ob) = @_;
1455
1456 return find "~" . $ob->name . "/" . $self->{path}
1457 if $self->per_player;
1458
1459 $self
1460}
1461
1462# find and load all maps in the 3x3 area around a map
1463sub load_diag {
1464 my ($map) = @_;
1465
1466 my @diag; # diagonal neighbours
1467
1468 for (0 .. 3) {
1469 my $neigh = $map->tile_path ($_)
1470 or next;
1471 $neigh = find $neigh, $map
1472 or next;
1473 $neigh->load;
1474
1475 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1476 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1477 }
1478
1479 for (@diag) {
1480 my $neigh = find @$_
1481 or next;
1482 $neigh->load;
1483 }
1284} 1484}
1285 1485
1286sub find_sync { 1486sub find_sync {
1287 my ($path, $origin) = @_; 1487 my ($path, $origin) = @_;
1288 1488
1289 cf::sync_job { cf::map::find $path, $origin } 1489 cf::sync_job { find $path, $origin }
1290} 1490}
1291 1491
1292sub do_load_sync { 1492sub do_load_sync {
1293 my ($map) = @_; 1493 my ($map) = @_;
1294 1494
1295 cf::sync_job { $map->load }; 1495 cf::sync_job { $map->load };
1296} 1496}
1297 1497
1498our %MAP_PREFETCH;
1499our $MAP_PREFETCHER = undef;
1500
1501sub find_async {
1502 my ($path, $origin) = @_;
1503
1504 $path = normalise $path, $origin && $origin->{path};
1505
1506 if (my $map = $cf::MAP{$path}) {
1507 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1508 }
1509
1510 undef $MAP_PREFETCH{$path};
1511 $MAP_PREFETCHER ||= cf::async {
1512 while (%MAP_PREFETCH) {
1513 for my $path (keys %MAP_PREFETCH) {
1514 my $map = find $path
1515 or next;
1516 $map->load;
1517
1518 delete $MAP_PREFETCH{$path};
1519 }
1520 }
1521 undef $MAP_PREFETCHER;
1522 };
1523 $MAP_PREFETCHER->prio (6);
1524
1525 ()
1526}
1527
1298sub save { 1528sub save {
1299 my ($self) = @_; 1529 my ($self) = @_;
1300 1530
1531 my $lock = cf::lock_acquire "map_data:" . $self->path;
1532
1301 $self->{last_save} = $cf::RUNTIME; 1533 $self->{last_save} = $cf::RUNTIME;
1302 1534
1303 return unless $self->dirty; 1535 return unless $self->dirty;
1304 1536
1305 my $save = $self->{path}->save_path; utf8::encode $save; 1537 my $save = $self->save_path; utf8::encode $save;
1306 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1538 my $uniq = $self->uniq_path; utf8::encode $uniq;
1307 1539
1308 $self->{load_path} = $save; 1540 $self->{load_path} = $save;
1309 1541
1310 return if $self->{deny_save}; 1542 return if $self->{deny_save};
1311 1543
1312 local $self->{last_access} = $self->last_access;#d# 1544 local $self->{last_access} = $self->last_access;#d#
1313 1545
1546 cf::async {
1547 $_->contr->save for $self->players;
1548 };
1549
1314 if ($uniq) { 1550 if ($uniq) {
1315 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1551 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1316 $self->save_objects ($uniq, cf::IO_UNIQUES); 1552 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1317 } else { 1553 } else {
1318 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1554 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1319 } 1555 }
1320} 1556}
1321 1557
1322sub swap_out { 1558sub swap_out {
1323 my ($self) = @_; 1559 my ($self) = @_;
1324 1560
1325 # save first because save cedes 1561 # save first because save cedes
1326 $self->save; 1562 $self->save;
1563
1564 my $lock = cf::lock_acquire "map_data:" . $self->path;
1327 1565
1328 return if $self->players; 1566 return if $self->players;
1329 return if $self->in_memory != cf::MAP_IN_MEMORY; 1567 return if $self->in_memory != cf::MAP_IN_MEMORY;
1330 return if $self->{deny_save}; 1568 return if $self->{deny_save};
1331 1569
1335 1573
1336sub reset_at { 1574sub reset_at {
1337 my ($self) = @_; 1575 my ($self) = @_;
1338 1576
1339 # TODO: safety, remove and allow resettable per-player maps 1577 # TODO: safety, remove and allow resettable per-player maps
1340 return 1e99 if $self->{path}{user_rel}; 1578 return 1e99 if $self->isa ("ext::map_per_player");#d#
1341 return 1e99 if $self->{deny_reset}; 1579 return 1e99 if $self->{deny_reset};
1342 1580
1343 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1581 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1344 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1582 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1345 1583
1350 my ($self) = @_; 1588 my ($self) = @_;
1351 1589
1352 $self->reset_at <= $cf::RUNTIME 1590 $self->reset_at <= $cf::RUNTIME
1353} 1591}
1354 1592
1355sub unlink_save {
1356 my ($self) = @_;
1357
1358 utf8::encode (my $save = $self->{path}->save_path);
1359 aioreq_pri 3; IO::AIO::aio_unlink $save;
1360 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1361}
1362
1363sub rename {
1364 my ($self, $new_path) = @_;
1365
1366 $self->unlink_save;
1367
1368 delete $cf::MAP{$self->path};
1369 $self->{path} = new cf::path $new_path;
1370 $self->path ($self->{path}->as_string);
1371 $cf::MAP{$self->path} = $self;
1372
1373 $self->save;
1374}
1375
1376sub reset { 1593sub reset {
1377 my ($self) = @_; 1594 my ($self) = @_;
1378 1595
1596 my $lock = cf::lock_acquire "map_data:$self->{path}";
1597
1379 return if $self->players; 1598 return if $self->players;
1380 return if $self->{path}{user_rel};#d# 1599 return if $self->isa ("ext::map_per_player");#d#
1381 1600
1382 warn "resetting map ", $self->path;#d# 1601 warn "resetting map ", $self->path;#d#
1383 1602
1384 delete $cf::MAP{$self->path}; 1603 delete $cf::MAP{$self->path};
1604
1605 $self->in_memory (cf::MAP_SWAPPED);
1606 $self->clear;
1385 1607
1386 $_->clear_links_to ($self) for values %cf::MAP; 1608 $_->clear_links_to ($self) for values %cf::MAP;
1387 1609
1388 $self->unlink_save; 1610 $self->unlink_save;
1389 $self->destroy; 1611 $self->destroy;
1392my $nuke_counter = "aaaa"; 1614my $nuke_counter = "aaaa";
1393 1615
1394sub nuke { 1616sub nuke {
1395 my ($self) = @_; 1617 my ($self) = @_;
1396 1618
1619 delete $cf::MAP{$self->path};
1620
1621 $self->unlink_save;
1622
1623 bless $self, "cf::map";
1624 delete $self->{deny_reset};
1397 $self->{deny_save} = 1; 1625 $self->{deny_save} = 1;
1398 $self->reset_timeout (1); 1626 $self->reset_timeout (1);
1399 $self->rename ("{nuke}/" . ($nuke_counter++)); 1627 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1628
1629 $cf::MAP{$self->path} = $self;
1630
1400 $self->reset; # polite request, might not happen 1631 $self->reset; # polite request, might not happen
1401} 1632}
1402 1633
1403sub customise_for { 1634=item cf::map::unique_maps
1404 my ($map, $ob) = @_;
1405 1635
1406 if ($map->per_player) { 1636Returns an arrayref of paths of all shared maps that have
1407 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1637instantiated unique items. May block.
1408 }
1409 1638
1410 $map 1639=cut
1411}
1412 1640
1413sub emergency_save { 1641sub unique_maps() {
1414 my $freeze_guard = cf::freeze_mainloop; 1642 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1643 or return;
1415 1644
1416 warn "enter emergency map save\n"; 1645 my @paths;
1417 1646
1418 cf::sync_job { 1647 for (@$files) {
1419 warn "begin emergency map save\n"; 1648 utf8::decode $_;
1420 $_->save for values %cf::MAP; 1649 next if /\.pst$/;
1650 next unless /^$PATH_SEP/o;
1651
1652 push @paths, cf::map::normalise $_;
1421 }; 1653 }
1422 1654
1423 warn "end emergency map save\n"; 1655 \@paths
1424} 1656}
1425 1657
1426package cf; 1658package cf;
1427 1659
1428=back 1660=back
1429 1661
1662=head3 cf::object
1663
1664=cut
1665
1666package cf::object;
1667
1668=over 4
1669
1670=item $ob->inv_recursive
1671
1672Returns the inventory of the object _and_ their inventories, recursively.
1673
1674=cut
1675
1676sub inv_recursive_;
1677sub inv_recursive_ {
1678 map { $_, inv_recursive_ $_->inv } @_
1679}
1680
1681sub inv_recursive {
1682 inv_recursive_ inv $_[0]
1683}
1684
1685package cf;
1686
1687=back
1430 1688
1431=head3 cf::object::player 1689=head3 cf::object::player
1432 1690
1433=over 4 1691=over 4
1434 1692
1474 1732
1475=item $player_object->enter_link 1733=item $player_object->enter_link
1476 1734
1477Freezes the player and moves him/her to a special map (C<{link}>). 1735Freezes the player and moves him/her to a special map (C<{link}>).
1478 1736
1479The player should be reaosnably safe there for short amounts of time. You 1737The player should be reasonably safe there for short amounts of time. You
1480I<MUST> call C<leave_link> as soon as possible, though. 1738I<MUST> call C<leave_link> as soon as possible, though.
1481 1739
1740Will never block.
1741
1482=item $player_object->leave_link ($map, $x, $y) 1742=item $player_object->leave_link ($map, $x, $y)
1483 1743
1484Moves the player out of the specila link map onto the given map. If the 1744Moves the player out of the special C<{link}> map onto the specified
1485map is not valid (or omitted), the player will be moved back to the 1745map. If the map is not valid (or omitted), the player will be moved back
1486location he/she was before the call to C<enter_link>, or, if that fails, 1746to the location he/she was before the call to C<enter_link>, or, if that
1487to the emergency map position. 1747fails, to the emergency map position.
1488 1748
1489Might block. 1749Might block.
1490 1750
1491=cut 1751=cut
1752
1753sub link_map {
1754 unless ($LINK_MAP) {
1755 $LINK_MAP = cf::map::find "{link}"
1756 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1757 $LINK_MAP->load;
1758 }
1759
1760 $LINK_MAP
1761}
1492 1762
1493sub cf::object::player::enter_link { 1763sub cf::object::player::enter_link {
1494 my ($self) = @_; 1764 my ($self) = @_;
1495 1765
1496 $self->deactivate_recursive; 1766 $self->deactivate_recursive;
1497 1767
1498 return if $self->map == $LINK_MAP; 1768 return if UNIVERSAL::isa $self->map, "ext::map_link";
1499 1769
1500 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1770 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1501 if $self->map; 1771 if $self->map;
1502 1772
1503 $self->enter_map ($LINK_MAP, 20, 20); 1773 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1504} 1774}
1505 1775
1506sub cf::object::player::leave_link { 1776sub cf::object::player::leave_link {
1507 my ($self, $map, $x, $y) = @_; 1777 my ($self, $map, $x, $y) = @_;
1508 1778
1526 # use -1 or undef as default coordinates, not 0, 0 1796 # use -1 or undef as default coordinates, not 0, 0
1527 ($x, $y) = ($map->enter_x, $map->enter_y) 1797 ($x, $y) = ($map->enter_x, $map->enter_y)
1528 if $x <=0 && $y <= 0; 1798 if $x <=0 && $y <= 0;
1529 1799
1530 $map->load; 1800 $map->load;
1801 $map->load_diag;
1531 1802
1803 return unless $self->contr->active;
1532 $self->activate_recursive; 1804 $self->activate_recursive;
1533 $self->enter_map ($map, $x, $y); 1805 $self->enter_map ($map, $x, $y);
1534} 1806}
1535 1807
1536cf::player->attach ( 1808cf::player->attach (
1549 1821
1550 # try to abort aborted map switching on player login :) 1822 # try to abort aborted map switching on player login :)
1551 # should happen only on crashes 1823 # should happen only on crashes
1552 if ($pl->ob->{_link_pos}) { 1824 if ($pl->ob->{_link_pos}) {
1553 $pl->ob->enter_link; 1825 $pl->ob->enter_link;
1554 cf::async { 1826 (async {
1555 # we need this sleep as the login has a concurrent enter_exit running 1827 # we need this sleep as the login has a concurrent enter_exit running
1556 # and this sleep increases chances of the player not ending up in scorn 1828 # and this sleep increases chances of the player not ending up in scorn
1829 $pl->ob->reply (undef,
1830 "There was an internal problem at your last logout, "
1831 . "the server will try to bring you to your intended destination in a second.",
1832 cf::NDI_RED);
1557 Coro::Timer::sleep 1; 1833 Coro::Timer::sleep 1;
1558 $pl->ob->leave_link; 1834 $pl->ob->leave_link;
1559 }; 1835 })->prio (2);
1560 } 1836 }
1561 }, 1837 },
1562); 1838);
1563 1839
1564=item $player_object->goto ($path, $x, $y) 1840=item $player_object->goto ($path, $x, $y)
1568sub cf::object::player::goto { 1844sub cf::object::player::goto {
1569 my ($self, $path, $x, $y) = @_; 1845 my ($self, $path, $x, $y) = @_;
1570 1846
1571 $self->enter_link; 1847 $self->enter_link;
1572 1848
1573 (cf::async { 1849 (async {
1574 $path = new cf::path $path; 1850 my $map = eval {
1575
1576 my $map = cf::map::find $path->as_string; 1851 my $map = cf::map::find $path;
1577 $map = $map->customise_for ($self) if $map; 1852 $map = $map->customise_for ($self) if $map;
1578 1853 $map
1579# warn "entering ", $map->path, " at ($x, $y)\n" 1854 } or
1580# if $map;
1581
1582 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1855 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1583 1856
1584 $self->leave_link ($map, $x, $y); 1857 $self->leave_link ($map, $x, $y);
1585 })->prio (1); 1858 })->prio (1);
1586} 1859}
1587 1860
1591 1864
1592sub parse_random_map_params { 1865sub parse_random_map_params {
1593 my ($spec) = @_; 1866 my ($spec) = @_;
1594 1867
1595 my $rmp = { # defaults 1868 my $rmp = { # defaults
1596 xsize => 10, 1869 xsize => (cf::rndm 15, 40),
1597 ysize => 10, 1870 ysize => (cf::rndm 15, 40),
1871 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1872 #layout => string,
1598 }; 1873 };
1599 1874
1600 for (split /\n/, $spec) { 1875 for (split /\n/, $spec) {
1601 my ($k, $v) = split /\s+/, $_, 2; 1876 my ($k, $v) = split /\s+/, $_, 2;
1602 1877
1606 $rmp 1881 $rmp
1607} 1882}
1608 1883
1609sub prepare_random_map { 1884sub prepare_random_map {
1610 my ($exit) = @_; 1885 my ($exit) = @_;
1886
1887 my $guard = cf::lock_acquire "exit_prepare:$exit";
1611 1888
1612 # all this does is basically replace the /! path by 1889 # all this does is basically replace the /! path by
1613 # a new random map path (?random/...) with a seed 1890 # a new random map path (?random/...) with a seed
1614 # that depends on the exit object 1891 # that depends on the exit object
1615 1892
1616 my $rmp = parse_random_map_params $exit->msg; 1893 my $rmp = parse_random_map_params $exit->msg;
1617 1894
1618 if ($exit->map) { 1895 if ($exit->map) {
1619 $rmp->{region} = $exit->map->region_name; 1896 $rmp->{region} = $exit->region->name;
1620 $rmp->{origin_map} = $exit->map->path; 1897 $rmp->{origin_map} = $exit->map->path;
1621 $rmp->{origin_x} = $exit->x; 1898 $rmp->{origin_x} = $exit->x;
1622 $rmp->{origin_y} = $exit->y; 1899 $rmp->{origin_y} = $exit->y;
1623 } 1900 }
1624 1901
1625 $rmp->{random_seed} ||= $exit->random_seed; 1902 $rmp->{random_seed} ||= $exit->random_seed;
1626 1903
1627 my $data = cf::to_json $rmp; 1904 my $data = cf::to_json $rmp;
1628 my $md5 = Digest::MD5::md5_hex $data; 1905 my $md5 = Digest::MD5::md5_hex $data;
1906 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1629 1907
1630 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1908 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1631 aio_write $fh, 0, (length $data), $data, 0; 1909 aio_write $fh, 0, (length $data), $data, 0;
1910 undef $fh;
1911 aio_rename "$meta~", $meta;
1632 1912
1633 $exit->slaying ("?random/$md5"); 1913 $exit->slaying ("?random/$md5");
1634 $exit->msg (undef); 1914 $exit->msg (undef);
1635 } 1915 }
1636} 1916}
1638sub cf::object::player::enter_exit { 1918sub cf::object::player::enter_exit {
1639 my ($self, $exit) = @_; 1919 my ($self, $exit) = @_;
1640 1920
1641 return unless $self->type == cf::PLAYER; 1921 return unless $self->type == cf::PLAYER;
1642 1922
1923 if ($exit->slaying eq "/!") {
1924 #TODO: this should de-fi-ni-te-ly not be a sync-job
1925 cf::sync_job { prepare_random_map $exit };
1926 }
1927
1928 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1929 my $hp = $exit->stats->hp;
1930 my $sp = $exit->stats->sp;
1931
1643 $self->enter_link; 1932 $self->enter_link;
1644 1933
1645 (cf::async { 1934 (async {
1646 $self->deactivate_recursive; # just to be sure 1935 $self->deactivate_recursive; # just to be sure
1647 unless (eval { 1936 unless (eval {
1648 prepare_random_map $exit 1937 $self->goto ($slaying, $hp, $sp);
1649 if $exit->slaying eq "/!";
1650
1651 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1652 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1653 1938
1654 1; 1939 1;
1655 }) { 1940 }) {
1656 $self->message ("Something went wrong deep within the crossfire server. " 1941 $self->message ("Something went wrong deep within the crossfire server. "
1657 . "I'll try to bring you back to the map you were before. " 1942 . "I'll try to bring you back to the map you were before. "
1658 . "Please report this to the dungeon master", 1943 . "Please report this to the dungeon master!",
1659 cf::NDI_UNIQUE | cf::NDI_RED); 1944 cf::NDI_UNIQUE | cf::NDI_RED);
1660 1945
1661 warn "ERROR in enter_exit: $@"; 1946 warn "ERROR in enter_exit: $@";
1662 $self->leave_link; 1947 $self->leave_link;
1663 } 1948 }
1718 # get handled first 2003 # get handled first
1719 my $queue = delete $ns->{query_queue} 2004 my $queue = delete $ns->{query_queue}
1720 or return; # be conservative, not sure how that can happen, but we saw a crash here 2005 or return; # be conservative, not sure how that can happen, but we saw a crash here
1721 2006
1722 (shift @$queue)->[1]->($msg); 2007 (shift @$queue)->[1]->($msg);
2008 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1723 2009
1724 push @{ $ns->{query_queue} }, @$queue; 2010 push @{ $ns->{query_queue} }, @$queue;
1725 2011
1726 if (@{ $ns->{query_queue} } == @$queue) { 2012 if (@{ $ns->{query_queue} } == @$queue) {
1727 if (@$queue) { 2013 if (@$queue) {
1731 } 2017 }
1732 } 2018 }
1733 }, 2019 },
1734); 2020);
1735 2021
1736=item $client->coro (\&cb) 2022=item $client->async (\&cb)
1737 2023
1738Create a new coroutine, running the specified callback. The coroutine will 2024Create a new coroutine, running the specified callback. The coroutine will
1739be automatically cancelled when the client gets destroyed (e.g. on logout, 2025be automatically cancelled when the client gets destroyed (e.g. on logout,
1740or loss of connection). 2026or loss of connection).
1741 2027
1742=cut 2028=cut
1743 2029
1744sub cf::client::coro { 2030sub cf::client::async {
1745 my ($self, $cb) = @_; 2031 my ($self, $cb) = @_;
1746 2032
1747 my $coro = &cf::async ($cb); 2033 my $coro = &Coro::async ($cb);
1748 2034
1749 $coro->on_destroy (sub { 2035 $coro->on_destroy (sub {
1750 delete $self->{_coro}{$coro+0}; 2036 delete $self->{_coro}{$coro+0};
1751 }); 2037 });
1752 2038
1946 sub db_sync() { 2232 sub db_sync() {
1947 db_save if $dirty; 2233 db_save if $dirty;
1948 undef $dirty; 2234 undef $dirty;
1949 } 2235 }
1950 2236
1951 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2237 my $idle = Event->idle (
1952 db_sync; 2238 reentrant => 0,
2239 min => 10,
2240 max => 20,
2241 repeat => 0,
2242 data => WF_AUTOCANCEL,
2243 cb => \&db_sync,
1953 }); 2244 );
1954 2245
1955 sub db_dirty() { 2246 sub db_dirty() {
1956 $dirty = 1; 2247 $dirty = 1;
1957 $idle->start; 2248 $idle->start;
1958 } 2249 }
1979 }, 2270 },
1980 ); 2271 );
1981} 2272}
1982 2273
1983############################################################################# 2274#############################################################################
1984# the server's main() 2275# the server's init and main functions
2276
2277sub load_resources {
2278 load_regions sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2279 or die "unable to load regions file\n";#d#
2280}
1985 2281
1986sub cfg_load { 2282sub cfg_load {
1987 open my $fh, "<:utf8", cf::confdir . "/config" 2283 open my $fh, "<:utf8", cf::confdir . "/config"
1988 or return; 2284 or return;
1989 2285
1990 local $/; 2286 local $/;
1991 *CFG = YAML::Syck::Load <$fh>; 2287 *CFG = YAML::Syck::Load <$fh>;
1992 2288
1993 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2289 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
1994 2290
2291 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2292 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2293
1995 if (exists $CFG{mlockall}) { 2294 if (exists $CFG{mlockall}) {
1996 eval { 2295 eval {
1997 $CFG{mlockall} ? &mlockall : &munlockall 2296 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
1998 and die "WARNING: m(un)lockall failed: $!\n"; 2297 and die "WARNING: m(un)lockall failed: $!\n";
1999 }; 2298 };
2000 warn $@ if $@; 2299 warn $@ if $@;
2001 } 2300 }
2301}
2302
2303sub init {
2304 load_resources;
2002} 2305}
2003 2306
2004sub main { 2307sub main {
2005 # we must not ever block the main coroutine 2308 # we must not ever block the main coroutine
2006 local $Coro::idle = sub { 2309 local $Coro::idle = sub {
2007 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2310 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2008 (Coro::unblock_sub { 2311 (async {
2009 Event::one_event; 2312 Event::one_event;
2010 })->(); 2313 })->prio (Coro::PRIO_MAX);
2011 }; 2314 };
2012 2315
2013 cfg_load; 2316 cfg_load;
2014 db_load; 2317 db_load;
2015 load_extensions; 2318 load_extensions;
2319
2320 $TICK_WATCHER->start;
2016 Event::loop; 2321 Event::loop;
2017} 2322}
2018 2323
2019############################################################################# 2324#############################################################################
2020# initialisation 2325# initialisation and cleanup
2326
2327# install some emergency cleanup handlers
2328BEGIN {
2329 for my $signal (qw(INT HUP TERM)) {
2330 Event->signal (
2331 reentrant => 0,
2332 data => WF_AUTOCANCEL,
2333 signal => $signal,
2334 prio => 0,
2335 cb => sub {
2336 cf::cleanup "SIG$signal";
2337 },
2338 );
2339 }
2340}
2341
2342sub emergency_save() {
2343 my $freeze_guard = cf::freeze_mainloop;
2344
2345 warn "enter emergency perl save\n";
2346
2347 cf::sync_job {
2348 # use a peculiar iteration method to avoid tripping on perl
2349 # refcount bugs in for. also avoids problems with players
2350 # and maps saved/destroyed asynchronously.
2351 warn "begin emergency player save\n";
2352 for my $login (keys %cf::PLAYER) {
2353 my $pl = $cf::PLAYER{$login} or next;
2354 $pl->valid or next;
2355 $pl->save;
2356 }
2357 warn "end emergency player save\n";
2358
2359 warn "begin emergency map save\n";
2360 for my $path (keys %cf::MAP) {
2361 my $map = $cf::MAP{$path} or next;
2362 $map->valid or next;
2363 $map->save;
2364 }
2365 warn "end emergency map save\n";
2366 };
2367
2368 warn "leave emergency perl save\n";
2369}
2021 2370
2022sub reload() { 2371sub reload() {
2023 # can/must only be called in main 2372 # can/must only be called in main
2024 if ($Coro::current != $Coro::main) { 2373 if ($Coro::current != $Coro::main) {
2025 warn "can only reload from main coroutine\n"; 2374 warn "can only reload from main coroutine";
2026 return; 2375 return;
2027 } 2376 }
2028 2377
2029 warn "reloading..."; 2378 warn "reloading...";
2030 2379
2031 my $guard = freeze_mainloop; 2380 warn "cancelling server ticker";
2381 $TICK_WATCHER->cancel;
2382
2032 cf::emergency_save; 2383 cf::emergency_save;
2033 2384
2034 eval { 2385 eval {
2035 # if anything goes wrong in here, we should simply crash as we already saved 2386 # if anything goes wrong in here, we should simply crash as we already saved
2036 2387
2037 # cancel all watchers 2388 warn "syncing database to disk";
2389 cf::db_sync;
2390
2391 warn "cancelling all WF_AUTOCANCEL watchers";
2038 for (Event::all_watchers) { 2392 for (Event::all_watchers) {
2039 $_->cancel if $_->data & WF_AUTOCANCEL; 2393 $_->cancel if $_->data & WF_AUTOCANCEL;
2040 } 2394 }
2041 2395
2396 warn "flushing outstanding aio requests";
2397 for (;;) {
2398 IO::AIO::flush;
2399 Coro::cede;
2400 last unless IO::AIO::nreqs;
2401 warn "iterate...";
2402 }
2403
2042 # cancel all extension coros 2404 warn "cancelling all extension coros";
2043 $_->cancel for values %EXT_CORO; 2405 $_->cancel for values %EXT_CORO;
2044 %EXT_CORO = (); 2406 %EXT_CORO = ();
2045 2407
2046 # unload all extensions 2408 warn "removing commands";
2047 for (@exts) { 2409 %COMMAND = ();
2410
2411 warn "removing ext commands";
2412 %EXTCMD = ();
2413
2414 warn "unloading/nuking all extensions";
2415 for my $pkg (@EXTS) {
2048 warn "unloading <$_>"; 2416 warn "... unloading $pkg";
2049 unload_extension $_; 2417
2418 if (my $cb = $pkg->can ("unload")) {
2419 eval {
2420 $cb->($pkg);
2421 1
2422 } or warn "$pkg unloaded, but with errors: $@";
2050 } 2423 }
2051 2424
2425 warn "... nuking $pkg";
2426 Symbol::delete_package $pkg;
2427 }
2428
2052 # unload all modules loaded from $LIBDIR 2429 warn "unloading all perl modules loaded from $LIBDIR";
2053 while (my ($k, $v) = each %INC) { 2430 while (my ($k, $v) = each %INC) {
2054 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2431 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2055 2432
2056 warn "removing <$k>"; 2433 warn "... unloading $k";
2057 delete $INC{$k}; 2434 delete $INC{$k};
2058 2435
2059 $k =~ s/\.pm$//; 2436 $k =~ s/\.pm$//;
2060 $k =~ s/\//::/g; 2437 $k =~ s/\//::/g;
2061 2438
2064 } 2441 }
2065 2442
2066 Symbol::delete_package $k; 2443 Symbol::delete_package $k;
2067 } 2444 }
2068 2445
2069 # sync database to disk
2070 cf::db_sync;
2071 IO::AIO::flush;
2072
2073 # get rid of safe::, as good as possible 2446 warn "getting rid of safe::, as good as possible";
2074 Symbol::delete_package "safe::$_" 2447 Symbol::delete_package "safe::$_"
2075 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2448 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2076 2449
2077 # remove register_script_function callbacks
2078 # TODO
2079
2080 # unload cf.pm "a bit" 2450 warn "unloading cf.pm \"a bit\"";
2081 delete $INC{"cf.pm"}; 2451 delete $INC{"cf.pm"};
2082 2452
2083 # don't, removes xs symbols, too, 2453 # don't, removes xs symbols, too,
2084 # and global variables created in xs 2454 # and global variables created in xs
2085 #Symbol::delete_package __PACKAGE__; 2455 #Symbol::delete_package __PACKAGE__;
2086 2456
2087 # reload cf.pm 2457 warn "unload completed, starting to reload now";
2458
2088 warn "reloading cf.pm"; 2459 warn "reloading cf.pm";
2089 require cf; 2460 require cf;
2090 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2461 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2091 2462
2092 # load config and database again 2463 warn "loading config and database again";
2093 cf::cfg_load; 2464 cf::cfg_load;
2094 cf::db_load; 2465 cf::db_load;
2095 2466
2096 # load extensions
2097 warn "load extensions"; 2467 warn "loading extensions";
2098 cf::load_extensions; 2468 cf::load_extensions;
2099 2469
2100 # reattach attachments to objects 2470 warn "reattaching attachments to objects/players";
2101 warn "reattach";
2102 _global_reattach; 2471 _global_reattach;
2472 warn "reattaching attachments to maps";
2473 reattach $_ for values %MAP;
2474
2475 warn "loading reloadable resources";
2476 load_resources;
2477
2478 warn "restarting server ticker";
2479
2480 $TICK_WATCHER->start;
2103 }; 2481 };
2104 2482
2105 if ($@) { 2483 if ($@) {
2106 warn $@; 2484 warn $@;
2107 warn "error while reloading, exiting."; 2485 warn "error while reloading, exiting.";
2108 exit 1; 2486 exit 1;
2109 } 2487 }
2110 2488
2111 warn "reloaded successfully"; 2489 warn "reloaded";
2112}; 2490};
2113 2491
2114############################################################################# 2492our $RELOAD_WATCHER; # used only during reload
2115
2116unless ($LINK_MAP) {
2117 $LINK_MAP = cf::map::new;
2118
2119 $LINK_MAP->width (41);
2120 $LINK_MAP->height (41);
2121 $LINK_MAP->alloc;
2122 $LINK_MAP->path ("{link}");
2123 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2124 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2125
2126 # dirty hack because... archetypes are not yet loaded
2127 Event->timer (
2128 after => 2,
2129 cb => sub {
2130 $_[0]->w->cancel;
2131
2132 # provide some exits "home"
2133 my $exit = cf::object::new "exit";
2134
2135 $exit->slaying ($EMERGENCY_POSITION->[0]);
2136 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2137 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2138
2139 $LINK_MAP->insert ($exit->clone, 19, 19);
2140 $LINK_MAP->insert ($exit->clone, 19, 20);
2141 $LINK_MAP->insert ($exit->clone, 19, 21);
2142 $LINK_MAP->insert ($exit->clone, 20, 19);
2143 $LINK_MAP->insert ($exit->clone, 20, 21);
2144 $LINK_MAP->insert ($exit->clone, 21, 19);
2145 $LINK_MAP->insert ($exit->clone, 21, 20);
2146 $LINK_MAP->insert ($exit->clone, 21, 21);
2147
2148 $exit->destroy;
2149 });
2150
2151 $LINK_MAP->{deny_save} = 1;
2152 $LINK_MAP->{deny_reset} = 1;
2153
2154 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2155}
2156
2157register "<global>", __PACKAGE__;
2158 2493
2159register_command "reload" => sub { 2494register_command "reload" => sub {
2160 my ($who, $arg) = @_; 2495 my ($who, $arg) = @_;
2161 2496
2162 if ($who->flag (FLAG_WIZ)) { 2497 if ($who->flag (FLAG_WIZ)) {
2163 $who->message ("start of reload."); 2498 $who->message ("reloading server.");
2499
2500 # doing reload synchronously and two reloads happen back-to-back,
2501 # coro crashes during coro_state_free->destroy here.
2502
2503 $RELOAD_WATCHER ||= Event->timer (
2504 reentrant => 0,
2505 after => 0,
2506 data => WF_AUTOCANCEL,
2507 cb => sub {
2164 reload; 2508 reload;
2165 $who->message ("end of reload."); 2509 undef $RELOAD_WATCHER;
2510 },
2511 );
2166 } 2512 }
2167}; 2513};
2168 2514
2169unshift @INC, $LIBDIR; 2515unshift @INC, $LIBDIR;
2516
2517my $bug_warning = 0;
2170 2518
2171$TICK_WATCHER = Event->timer ( 2519$TICK_WATCHER = Event->timer (
2172 reentrant => 0, 2520 reentrant => 0,
2521 parked => 1,
2173 prio => 0, 2522 prio => 0,
2174 at => $NEXT_TICK || $TICK, 2523 at => $NEXT_TICK || $TICK,
2175 data => WF_AUTOCANCEL, 2524 data => WF_AUTOCANCEL,
2176 cb => sub { 2525 cb => sub {
2526 if ($Coro::current != $Coro::main) {
2527 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2528 unless ++$bug_warning > 10;
2529 return;
2530 }
2531
2532 $NOW = Event::time;
2533
2177 cf::server_tick; # one server iteration 2534 cf::server_tick; # one server iteration
2178 $RUNTIME += $TICK; 2535 $RUNTIME += $TICK;
2179 $NEXT_TICK += $TICK; 2536 $NEXT_TICK += $TICK;
2537
2538 $WAIT_FOR_TICK->broadcast;
2539 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2540
2541 Event::sweep;
2542 Coro::cede_notself;
2543
2544# my $AFTER = Event::time;
2545# warn $AFTER - $NOW;#d#
2180 2546
2181 # if we are delayed by four ticks or more, skip them all 2547 # if we are delayed by four ticks or more, skip them all
2182 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2548 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2183 2549
2184 $TICK_WATCHER->at ($NEXT_TICK); 2550 $TICK_WATCHER->at ($NEXT_TICK);
2185 $TICK_WATCHER->start; 2551 $TICK_WATCHER->start;
2186 }, 2552 },
2187); 2553);
2188 2554
2189IO::AIO::max_poll_time $TICK * 0.2; 2555IO::AIO::max_poll_time $TICK * 0.1;
2190 2556
2191Event->io ( 2557undef $Coro::AIO::WATCHER;
2558$AIO_POLL_WATCHER = Event->io (
2559 reentrant => 0,
2192 fd => IO::AIO::poll_fileno, 2560 fd => IO::AIO::poll_fileno,
2193 poll => 'r', 2561 poll => 'r',
2194 prio => 5, 2562 prio => 6,
2195 data => WF_AUTOCANCEL, 2563 data => WF_AUTOCANCEL,
2196 cb => \&IO::AIO::poll_cb, 2564 cb => \&IO::AIO::poll_cb,
2197); 2565);
2198 2566
2199Event->timer ( 2567$WRITE_RUNTIME_WATCHER = Event->timer (
2568 reentrant => 0,
2200 data => WF_AUTOCANCEL, 2569 data => WF_AUTOCANCEL,
2201 after => 0, 2570 after => 1,
2202 interval => 10, 2571 interval => 10,
2203 cb => sub { 2572 prio => 6, # keep it lowest so it acts like a watchdog
2204 (Coro::unblock_sub { 2573 cb => Coro::unblock_sub {
2205 write_runtime 2574 write_runtime
2206 or warn "ERROR: unable to write runtime file: $!"; 2575 or warn "ERROR: unable to write runtime file: $!";
2207 })->();
2208 }, 2576 },
2209); 2577);
2210 2578
2211END { cf::emergency_save } 2579END { cf::emergency_save }
2212 2580

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