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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.140 by root, Fri Jan 5 20:04:02 2007 UTC vs.
Revision 1.203 by root, Thu Feb 1 19:40:42 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 35
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
56 69
57binmode STDOUT; 70binmode STDOUT;
58binmode STDERR; 71binmode STDERR;
59 72
60# read virtual server time, if available 73# read virtual server time, if available
68mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
72 85
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 86our $EMERGENCY_POSITION;
87
88sub cf::map::normalise;
76 89
77############################################################################# 90#############################################################################
78 91
79=head2 GLOBAL VARIABLES 92=head2 GLOBAL VARIABLES
80 93
104 117
105=item %cf::CFG 118=item %cf::CFG
106 119
107Configuration for the server, loaded from C</etc/crossfire/config>, or 120Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 121from wherever your confdir points to.
122
123=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
124
125These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
126or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
127processing has been done. Call C<< ->wait >> on them to maximise the
128window of cpu time available, or simply to synchronise to the server tick.
109 129
110=back 130=back
111 131
112=cut 132=cut
113 133
117 utf8::encode $msg; 137 utf8::encode $msg;
118 138
119 $msg .= "\n" 139 $msg .= "\n"
120 unless $msg =~ /\n$/; 140 unless $msg =~ /\n$/;
121 141
122 LOG llevError, "cfperl: $msg"; 142 LOG llevError, $msg;
123 }; 143 };
124} 144}
125 145
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 146@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 147@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 165
146$Event::DIED = sub { 166$Event::DIED = sub {
147 warn "error in event callback: @_"; 167 warn "error in event callback: @_";
148}; 168};
149 169
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 170=head2 UTILITY FUNCTIONS
155 171
156=over 4 172=over 4
157 173
174=item dumpval $ref
175
158=cut 176=cut
177
178sub dumpval {
179 eval {
180 local $SIG{__DIE__};
181 my $d;
182 if (1) {
183 $d = new Data::Dumper([$_[0]], ["*var"]);
184 $d->Terse(1);
185 $d->Indent(2);
186 $d->Quotekeys(0);
187 $d->Useqq(1);
188 #$d->Bless(...);
189 $d->Seen($_[1]) if @_ > 1;
190 $d = $d->Dump();
191 }
192 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
193 $d
194 } || "[unable to dump $_[0]: '$@']";
195}
159 196
160use JSON::Syck (); # TODO# replace by JSON::PC once working 197use JSON::Syck (); # TODO# replace by JSON::PC once working
161 198
162=item $ref = cf::from_json $json 199=item $ref = cf::from_json $json
163 200
224} 261}
225 262
226sub freeze_mainloop { 263sub freeze_mainloop {
227 return unless $TICK_WATCHER->is_active; 264 return unless $TICK_WATCHER->is_active;
228 265
229 my $guard = Coro::guard { $TICK_WATCHER->start }; 266 my $guard = Coro::guard {
267 $TICK_WATCHER->start;
268 $WRITE_RUNTIME_WATCHER->start;
269 };
270 $WRITE_RUNTIME_WATCHER->stop;
230 $TICK_WATCHER->stop; 271 $TICK_WATCHER->stop;
231 $guard 272 $guard
232} 273}
233 274
234=item cf::async { BLOCK } 275=item cf::async { BLOCK }
273 warn $@ if $@; 314 warn $@ if $@;
274 undef $busy; 315 undef $busy;
275 })->prio (Coro::PRIO_MAX); 316 })->prio (Coro::PRIO_MAX);
276 317
277 while ($busy) { 318 while ($busy) {
278 unless (Coro::cede) { 319 Coro::cede or Event::one_event;
279 Coro::nready ? Event::one_event 0 : Event::one_event;
280 Coro::cede_notself unless Coro::cede;
281 }
282 } 320 }
283 321
284 wantarray ? @res : $res[0] 322 wantarray ? @res : $res[0]
285 } else { 323 } else {
286 # we are in another coroutine, how wonderful, everything just works 324 # we are in another coroutine, how wonderful, everything just works
289 } 327 }
290} 328}
291 329
292=item $coro = cf::async_ext { BLOCK } 330=item $coro = cf::async_ext { BLOCK }
293 331
294Like async, but this coro is automcatially being canceled when the 332Like async, but this coro is automatically being canceled when the
295extension calling this is being unloaded. 333extension calling this is being unloaded.
296 334
297=cut 335=cut
298 336
299sub async_ext(&) { 337sub async_ext(&) {
313 my $runtime = cf::localdir . "/runtime"; 351 my $runtime = cf::localdir . "/runtime";
314 352
315 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 353 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
316 or return; 354 or return;
317 355
356 my $value = $cf::RUNTIME + 90 + 10;
318 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 357 # 10 is the runtime save interval, for a monotonic clock
358 # 60 allows for the watchdog to kill the server.
359
319 (aio_write $fh, 0, (length $value), $value, 0) <= 0 360 (aio_write $fh, 0, (length $value), $value, 0) <= 0
320 and return; 361 and return;
321 362
322 aio_fsync $fh 363 aio_fsync $fh
323 and return; 364 and return;
332} 373}
333 374
334=back 375=back
335 376
336=cut 377=cut
337
338#############################################################################
339
340package cf::path;
341
342sub new {
343 my ($class, $path, $base) = @_;
344
345 $path = $path->as_string if ref $path;
346
347 my $self = bless { }, $class;
348
349 # {... are special paths that are not touched
350 # ?xxx/... are special absolute paths
351 # ?random/... random maps
352 # /! non-realised random map exit
353 # /... normal maps
354 # ~/... per-player maps without a specific player (DO NOT USE)
355 # ~user/... per-player map of a specific user
356
357 if ($path =~ /^{/) {
358 # fine as it is
359 } elsif ($path =~ s{^\?random/}{}) {
360 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
361 $self->{random} = cf::from_json $data;
362 } else {
363 if ($path =~ s{^~([^/]+)?}{}) {
364 $self->{user_rel} = 1;
365
366 if (defined $1) {
367 $self->{user} = $1;
368 } elsif ($base =~ m{^~([^/]+)/}) {
369 $self->{user} = $1;
370 } else {
371 warn "cannot resolve user-relative path without user <$path,$base>\n";
372 }
373 } elsif ($path =~ /^\//) {
374 # already absolute
375 } else {
376 $base =~ s{[^/]+/?$}{};
377 return $class->new ("$base/$path");
378 }
379
380 for ($path) {
381 redo if s{/\.?/}{/};
382 redo if s{/[^/]+/\.\./}{/};
383 }
384 }
385
386 $self->{path} = $path;
387
388 $self
389}
390
391# the name / primary key / in-game path
392sub as_string {
393 my ($self) = @_;
394
395 $self->{user_rel} ? "~$self->{user}$self->{path}"
396 : $self->{random} ? "?random/$self->{path}"
397 : $self->{path}
398}
399
400# the displayed name, this is a one way mapping
401sub visible_name {
402 my ($self) = @_;
403
404# if (my $rmp = $self->{random}) {
405# # todo: be more intelligent about this
406# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
407# } else {
408 $self->as_string
409# }
410}
411
412# escape the /'s in the path
413sub _escaped_path {
414 # ∕ is U+2215
415 (my $path = $_[0]{path}) =~ s/\//∕/g;
416 $path
417}
418
419# the original (read-only) location
420sub load_path {
421 my ($self) = @_;
422
423 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
424}
425
426# the temporary/swap location
427sub save_path {
428 my ($self) = @_;
429
430 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
431 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
432 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
433}
434
435# the unique path, might be eq to save_path
436sub uniq_path {
437 my ($self) = @_;
438
439 $self->{user_rel} || $self->{random}
440 ? undef
441 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
442}
443
444# return random map parameters, or undef
445sub random_map_params {
446 my ($self) = @_;
447
448 $self->{random}
449}
450
451# this is somewhat ugly, but style maps do need special treatment
452sub is_style_map {
453 $_[0]{path} =~ m{^/styles/}
454}
455
456package cf;
457 378
458############################################################################# 379#############################################################################
459 380
460=head2 ATTACHABLE OBJECTS 381=head2 ATTACHABLE OBJECTS
461 382
587our @CB_TYPE = (); # registry for type (cf-object class) based events 508our @CB_TYPE = (); # registry for type (cf-object class) based events
588our @CB_MAP = (); 509our @CB_MAP = ();
589 510
590my %attachment; 511my %attachment;
591 512
513sub cf::attachable::thawer_merge {
514 # simply override everything except _meta
515 local $_[0]{_meta};
516 %{$_[0]} = %{$_[1]};
517}
518
592sub _attach_cb($$$$) { 519sub _attach_cb($$$$) {
593 my ($registry, $event, $prio, $cb) = @_; 520 my ($registry, $event, $prio, $cb) = @_;
594 521
595 use sort 'stable'; 522 use sort 'stable';
596 523
767# object support 694# object support
768 695
769sub reattach { 696sub reattach {
770 # basically do the same as instantiate, without calling instantiate 697 # basically do the same as instantiate, without calling instantiate
771 my ($obj) = @_; 698 my ($obj) = @_;
699
700 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
772 701
773 my $registry = $obj->registry; 702 my $registry = $obj->registry;
774 703
775 @$registry = (); 704 @$registry = ();
776 705
847 } 776 }
848 } else { 777 } else {
849 aio_unlink $filename; 778 aio_unlink $filename;
850 aio_unlink "$filename.pst"; 779 aio_unlink "$filename.pst";
851 } 780 }
781
782 #d##TODO# nuke non .map-files if exist
783 if ($filename =~ s/\.map$//) {
784 aio_unlink $filename;
785 aio_unlink "$filename.pst";
786 }
852 } 787 }
853} 788}
854 789
855sub object_freezer_as_string { 790sub object_freezer_as_string {
856 my ($rdata, $objs) = @_; 791 my ($rdata, $objs) = @_;
862 797
863sub object_thawer_load { 798sub object_thawer_load {
864 my ($filename) = @_; 799 my ($filename) = @_;
865 800
866 my ($data, $av); 801 my ($data, $av);
802
803 #d#TODO remove .map if file does not exist
804 aio_stat $filename and $filename =~ s/\.map$//;
867 805
868 (aio_load $filename, $data) >= 0 806 (aio_load $filename, $data) >= 0
869 or return; 807 or return;
870 808
871 unless (aio_stat "$filename.pst") { 809 unless (aio_stat "$filename.pst") {
908=cut 846=cut
909 847
910sub register_extcmd { 848sub register_extcmd {
911 my ($name, $cb) = @_; 849 my ($name, $cb) = @_;
912 850
913 my $caller = caller;
914 #warn "registering extcmd '$name' to '$caller'";
915
916 $EXTCMD{$name} = [$cb, $caller]; 851 $EXTCMD{$name} = $cb;
917} 852}
918 853
919cf::player->attach ( 854cf::player->attach (
920 on_command => sub { 855 on_command => sub {
921 my ($pl, $name, $params) = @_; 856 my ($pl, $name, $params) = @_;
934 869
935 my $msg = eval { from_json $buf }; 870 my $msg = eval { from_json $buf };
936 871
937 if (ref $msg) { 872 if (ref $msg) {
938 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 873 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
939 if (my %reply = $cb->[0]->($pl, $msg)) { 874 if (my %reply = $cb->($pl, $msg)) {
940 $pl->ext_reply ($msg->{msgid}, %reply); 875 $pl->ext_reply ($msg->{msgid}, %reply);
941 } 876 }
942 } 877 }
943 } else { 878 } else {
944 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 879 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
946 881
947 cf::override; 882 cf::override;
948 }, 883 },
949); 884);
950 885
951sub register {
952 my ($base, $pkg) = @_;
953
954 #TODO
955}
956
957sub load_extension { 886sub load_extension {
958 my ($path) = @_; 887 my ($path) = @_;
959 888
960 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 889 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
961 my $base = $1; 890 my $base = $1;
962 my $pkg = $1; 891 my $pkg = $1;
963 $pkg =~ s/[^[:word:]]/_/g; 892 $pkg =~ s/[^[:word:]]/_/g;
964 $pkg = "ext::$pkg"; 893 $pkg = "ext::$pkg";
965 894
966 warn "loading '$path' into '$pkg'\n"; 895 warn "... loading '$path' into '$pkg'\n";
967 896
968 open my $fh, "<:utf8", $path 897 open my $fh, "<:utf8", $path
969 or die "$path: $!"; 898 or die "$path: $!";
970 899
971 my $source = 900 my $source =
972 "package $pkg; use strict; use utf8;\n" 901 "package $pkg; use strict; use utf8;\n"
973 . "#line 1 \"$path\"\n{\n" 902 . "#line 1 \"$path\"\n{\n"
974 . (do { local $/; <$fh> }) 903 . (do { local $/; <$fh> })
975 . "\n};\n1"; 904 . "\n};\n1";
976 905
977 eval $source 906 unless (eval $source) {
978 or die $@ ? "$path: $@\n" 907 my $msg = $@ ? "$path: $@\n"
979 : "extension disabled.\n"; 908 : "extension disabled.\n";
980 909 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
981 push @exts, $pkg; 910 warn $@;
982 $ext_pkg{$base} = $pkg; 911 warn "mandatory extension failed to load, exiting.\n";
983 912 exit 1;
984# no strict 'refs'; 913 }
985# @{"$pkg\::ISA"} = ext::; 914 die $@;
986
987 register $base, $pkg;
988}
989
990sub unload_extension {
991 my ($pkg) = @_;
992
993 warn "removing extension $pkg\n";
994
995 # remove hooks
996 #TODO
997# for my $idx (0 .. $#PLUGIN_EVENT) {
998# delete $hook[$idx]{$pkg};
999# } 915 }
1000 916
1001 # remove commands 917 push @EXTS, $pkg;
1002 for my $name (keys %COMMAND) {
1003 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1004
1005 if (@cb) {
1006 $COMMAND{$name} = \@cb;
1007 } else {
1008 delete $COMMAND{$name};
1009 }
1010 }
1011
1012 # remove extcmds
1013 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1014 delete $EXTCMD{$name};
1015 }
1016
1017 if (my $cb = $pkg->can ("unload")) {
1018 eval {
1019 $cb->($pkg);
1020 1
1021 } or warn "$pkg unloaded, but with errors: $@";
1022 }
1023
1024 Symbol::delete_package $pkg;
1025} 918}
1026 919
1027sub load_extensions { 920sub load_extensions {
1028 for my $ext (<$LIBDIR/*.ext>) { 921 for my $ext (<$LIBDIR/*.ext>) {
1029 next unless -r $ext; 922 next unless -r $ext;
1033 } or warn "$ext not loaded: $@"; 926 } or warn "$ext not loaded: $@";
1034 } 927 }
1035} 928}
1036 929
1037############################################################################# 930#############################################################################
1038# load/save/clean perl data associated with a map
1039
1040*cf::mapsupport::on_clean = sub {
1041 my ($map) = @_;
1042
1043 my $path = $map->tmpname;
1044 defined $path or return;
1045
1046 unlink "$path.pst";
1047};
1048
1049cf::map->attach (prio => -10000, package => cf::mapsupport::);
1050
1051#############################################################################
1052# load/save perl data associated with player->ob objects
1053
1054sub all_objects(@) {
1055 @_, map all_objects ($_->inv), @_
1056}
1057
1058# TODO: compatibility cruft, remove when no longer needed
1059cf::player->attach (
1060 on_load => sub {
1061 my ($pl, $path) = @_;
1062
1063 for my $o (all_objects $pl->ob) {
1064 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1065 $o->set_ob_key_value ("_perl_data");
1066
1067 %$o = %{ Storable::thaw pack "H*", $value };
1068 }
1069 }
1070 },
1071);
1072
1073#############################################################################
1074 931
1075=head2 CORE EXTENSIONS 932=head2 CORE EXTENSIONS
1076 933
1077Functions and methods that extend core crossfire objects. 934Functions and methods that extend core crossfire objects.
1078 935
936=cut
937
938package cf::player;
939
940use Coro::AIO;
941
1079=head3 cf::player 942=head3 cf::player
1080 943
1081=over 4 944=over 4
1082 945
1083=item cf::player::exists $login 946=item cf::player::find $login
1084 947
1085Returns true when the given account exists. 948Returns the given player object, loading it if necessary (might block).
1086 949
1087=cut 950=cut
1088 951
1089sub cf::player::exists($) { 952sub playerdir($) {
1090 cf::player::find $_[0] 953 cf::localdir
1091 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 954 . "/"
955 . cf::playerdir
956 . "/"
957 . (ref $_[0] ? $_[0]->ob->name : $_[0])
958}
959
960sub path($) {
961 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
962
963 (playerdir $login) . "/$login.pl"
964}
965
966sub find_active($) {
967 $cf::PLAYER{$_[0]}
968 and $cf::PLAYER{$_[0]}->active
969 and $cf::PLAYER{$_[0]}
970}
971
972sub exists($) {
973 my ($login) = @_;
974
975 $cf::PLAYER{$login}
976 or cf::sync_job { !aio_stat path $login }
977}
978
979sub find($) {
980 return $cf::PLAYER{$_[0]} || do {
981 my $login = $_[0];
982
983 my $guard = cf::lock_acquire "user_find:$login";
984
985 $cf::PLAYER{$_[0]} || do {
986 my $pl = load_pl path $login
987 or return;
988 $cf::PLAYER{$login} = $pl
989 }
990 }
991}
992
993sub save($) {
994 my ($pl) = @_;
995
996 return if $pl->{deny_save};
997
998 my $path = path $pl;
999 my $guard = cf::lock_acquire "user_save:$path";
1000
1001 return if $pl->{deny_save};
1002
1003 aio_mkdir playerdir $pl, 0770;
1004 $pl->{last_save} = $cf::RUNTIME;
1005
1006 $pl->save_pl ($path);
1007 Coro::cede;
1008}
1009
1010sub new($) {
1011 my ($login) = @_;
1012
1013 my $self = create;
1014
1015 $self->ob->name ($login);
1016 $self->{deny_save} = 1;
1017
1018 $cf::PLAYER{$login} = $self;
1019
1020 $self
1021}
1022
1023=item $pl->quit_character
1024
1025Nukes the player without looking back. If logged in, the connection will
1026be destroyed. May block for a long time.
1027
1028=cut
1029
1030sub quit_character {
1031 my ($pl) = @_;
1032
1033 $pl->{deny_save} = 1;
1034 $pl->password ("*"); # this should lock out the player until we nuked the dir
1035
1036 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1037 $pl->deactivate;
1038 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1039 $pl->ns->destroy if $pl->ns;
1040
1041 my $path = playerdir $pl;
1042 my $temp = "$path~$cf::RUNTIME~deleting~";
1043 aio_rename $path, $temp;
1044 delete $cf::PLAYER{$pl->ob->name};
1045 $pl->destroy;
1046 IO::AIO::aio_rmtree $temp;
1047}
1048
1049=item cf::player::list_logins
1050
1051Returns am arrayref of all valid playernames in the system, can take a
1052while and may block, so not sync_job-capable, ever.
1053
1054=cut
1055
1056sub list_logins {
1057 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1058 or return [];
1059
1060 my @logins;
1061
1062 for my $login (@$dirs) {
1063 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1064 aio_read $fh, 0, 512, my $buf, 0 or next;
1065 $buf !~ /^password -------------$/m or next; # official not-valid tag
1066
1067 utf8::decode $login;
1068 push @logins, $login;
1069 }
1070
1071 \@logins
1072}
1073
1074=item $player->maps
1075
1076Returns an arrayref of map paths that are private for this
1077player. May block.
1078
1079=cut
1080
1081sub maps($) {
1082 my ($pl) = @_;
1083
1084 $pl = ref $pl ? $pl->ob->name : $pl;
1085
1086 my $files = aio_readdir playerdir $pl
1087 or return;
1088
1089 my @paths;
1090
1091 for (@$files) {
1092 utf8::decode $_;
1093 next if /\.(?:pl|pst)$/;
1094 next unless /^$PATH_SEP/o;
1095
1096 push @paths, cf::map::normalise "~$pl/$_";
1097 }
1098
1099 \@paths
1092} 1100}
1093 1101
1094=item $player->ext_reply ($msgid, $msgtype, %msg) 1102=item $player->ext_reply ($msgid, $msgtype, %msg)
1095 1103
1096Sends an ext reply to the player. 1104Sends an ext reply to the player.
1097 1105
1098=cut 1106=cut
1099 1107
1100sub cf::player::ext_reply($$$%) { 1108sub ext_reply($$$%) {
1101 my ($self, $id, %msg) = @_; 1109 my ($self, $id, %msg) = @_;
1102 1110
1103 $msg{msgid} = $id; 1111 $msg{msgid} = $id;
1104 1112
1105 $self->send ("ext " . to_json \%msg); 1113 $self->send ("ext " . cf::to_json \%msg);
1106} 1114}
1115
1116package cf;
1107 1117
1108=back 1118=back
1109 1119
1110 1120
1111=head3 cf::map 1121=head3 cf::map
1117package cf::map; 1127package cf::map;
1118 1128
1119use Fcntl; 1129use Fcntl;
1120use Coro::AIO; 1130use Coro::AIO;
1121 1131
1132use overload
1133 '""' => \&as_string,
1134 fallback => 1;
1135
1122our $MAX_RESET = 3600; 1136our $MAX_RESET = 3600;
1123our $DEFAULT_RESET = 3000; 1137our $DEFAULT_RESET = 3000;
1124 1138
1125sub generate_random_map { 1139sub generate_random_map {
1126 my ($path, $rmp) = @_; 1140 my ($self, $rmp) = @_;
1127
1128 # mit "rum" bekleckern, nicht 1141 # mit "rum" bekleckern, nicht
1129 cf::map::_create_random_map 1142 $self->_create_random_map (
1130 $path,
1131 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1143 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1132 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1144 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1133 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1145 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1134 $rmp->{exit_on_final_map}, 1146 $rmp->{exit_on_final_map},
1135 $rmp->{xsize}, $rmp->{ysize}, 1147 $rmp->{xsize}, $rmp->{ysize},
1136 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1148 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1137 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1149 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1138 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1150 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1139 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1151 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1140 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1152 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1141 (cf::region::find $rmp->{region}) 1153 (cf::region::find $rmp->{region}), $rmp->{custom}
1154 )
1155}
1156
1157=item cf::map->register ($regex, $prio)
1158
1159Register a handler for the map path matching the given regex at the
1160givne priority (higher is better, built-in handlers have priority 0, the
1161default).
1162
1163=cut
1164
1165sub register {
1166 my (undef, $regex, $prio) = @_;
1167 my $pkg = caller;
1168
1169 no strict;
1170 push @{"$pkg\::ISA"}, __PACKAGE__;
1171
1172 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1173}
1174
1175# also paths starting with '/'
1176$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1177
1178sub thawer_merge {
1179 my ($self, $merge) = @_;
1180
1181 # we have to keep some variables in memory intact
1182 local $self->{path};
1183 local $self->{load_path};
1184 local $self->{deny_save};
1185 local $self->{deny_reset};
1186
1187 $self->SUPER::thawer_merge ($merge);
1188}
1189
1190sub normalise {
1191 my ($path, $base) = @_;
1192
1193 $path = "$path"; # make sure its a string
1194
1195 $path =~ s/\.map$//;
1196
1197 # map plan:
1198 #
1199 # /! non-realised random map exit (special hack!)
1200 # {... are special paths that are not being touched
1201 # ?xxx/... are special absolute paths
1202 # ?random/... random maps
1203 # /... normal maps
1204 # ~user/... per-player map of a specific user
1205
1206 $path =~ s/$PATH_SEP/\//go;
1207
1208 # treat it as relative path if it starts with
1209 # something that looks reasonable
1210 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1211 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1212
1213 $base =~ s{[^/]+/?$}{};
1214 $path = "$base/$path";
1215 }
1216
1217 for ($path) {
1218 redo if s{//}{/};
1219 redo if s{/\.?/}{/};
1220 redo if s{/[^/]+/\.\./}{/};
1221 }
1222
1223 $path
1224}
1225
1226sub new_from_path {
1227 my (undef, $path, $base) = @_;
1228
1229 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1230
1231 $path = normalise $path, $base;
1232
1233 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1234 if ($path =~ $EXT_MAP{$pkg}[1]) {
1235 my $self = bless cf::map::new, $pkg;
1236 $self->{path} = $path; $self->path ($path);
1237 $self->init; # pass $1 etc.
1238 return $self;
1239 }
1240 }
1241
1242 Carp::carp "unable to resolve path '$path' (base '$base').";
1243 ()
1244}
1245
1246sub init {
1247 my ($self) = @_;
1248
1249 $self
1250}
1251
1252sub as_string {
1253 my ($self) = @_;
1254
1255 "$self->{path}"
1256}
1257
1258# the displayed name, this is a one way mapping
1259sub visible_name {
1260 &as_string
1261}
1262
1263# the original (read-only) location
1264sub load_path {
1265 my ($self) = @_;
1266
1267 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1268}
1269
1270# the temporary/swap location
1271sub save_path {
1272 my ($self) = @_;
1273
1274 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1275 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1276}
1277
1278# the unique path, undef == no special unique path
1279sub uniq_path {
1280 my ($self) = @_;
1281
1282 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1283 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1142} 1284}
1143 1285
1144# and all this just because we cannot iterate over 1286# and all this just because we cannot iterate over
1145# all maps in C++... 1287# all maps in C++...
1146sub change_all_map_light { 1288sub change_all_map_light {
1148 1290
1149 $_->change_map_light ($change) 1291 $_->change_map_light ($change)
1150 for grep $_->outdoor, values %cf::MAP; 1292 for grep $_->outdoor, values %cf::MAP;
1151} 1293}
1152 1294
1295sub unlink_save {
1296 my ($self) = @_;
1297
1298 utf8::encode (my $save = $self->save_path);
1299 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1300 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1301
1302 #d#TODO remove .map and also nuke
1303 $save =~ s/\.map// or return;#d#
1304 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1305 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1306}
1307
1153sub try_load_header($) { 1308sub load_header_from($) {
1154 my ($path) = @_; 1309 my ($self, $path) = @_;
1155 1310
1156 utf8::encode $path; 1311 utf8::encode $path;
1157 aio_open $path, O_RDONLY, 0 1312 #aio_open $path, O_RDONLY, 0
1313 # or return;
1314
1315 $self->_load_header ($path)
1158 or return; 1316 or return;
1159 1317
1160 my $map = cf::map::new 1318 $self->{load_path} = $path;
1319
1320 1
1321}
1322
1323sub load_header_orig {
1324 my ($self) = @_;
1325
1326 $self->load_header_from ($self->load_path)
1327}
1328
1329sub load_header_temp {
1330 my ($self) = @_;
1331
1332 $self->load_header_from ($self->save_path)
1333}
1334
1335sub prepare_temp {
1336 my ($self) = @_;
1337
1338 $self->last_access ((delete $self->{last_access})
1339 || $cf::RUNTIME); #d#
1340 # safety
1341 $self->{instantiate_time} = $cf::RUNTIME
1342 if $self->{instantiate_time} > $cf::RUNTIME;
1343}
1344
1345sub prepare_orig {
1346 my ($self) = @_;
1347
1348 $self->{load_original} = 1;
1349 $self->{instantiate_time} = $cf::RUNTIME;
1350 $self->last_access ($cf::RUNTIME);
1351 $self->instantiate;
1352}
1353
1354sub load_header {
1355 my ($self) = @_;
1356
1357 if ($self->load_header_temp) {
1358 $self->prepare_temp;
1359 } else {
1360 $self->load_header_orig
1161 or return; 1361 or return;
1362 $self->prepare_orig;
1363 }
1162 1364
1163 # for better error messages only, will be overwritten 1365 1
1164 $map->path ($path);
1165
1166 $map->load_header ($path)
1167 or return;
1168
1169 $map->{load_path} = $path;
1170
1171 $map
1172} 1366}
1173 1367
1174sub find; 1368sub find;
1175sub find { 1369sub find {
1176 my ($path, $origin) = @_; 1370 my ($path, $origin) = @_;
1177 1371
1178 #warn "find<$path,$origin>\n";#d#
1179
1180 $path = new cf::path $path, $origin && $origin->path; 1372 $path = normalise $path, $origin && $origin->path;
1181 my $key = $path->as_string;
1182 1373
1183 cf::lock_wait "map_find:$key"; 1374 cf::lock_wait "map_find:$path";
1184 1375
1185 $cf::MAP{$key} || do { 1376 $cf::MAP{$path} || do {
1186 my $guard = cf::lock_acquire "map_find:$key"; 1377 my $guard = cf::lock_acquire "map_find:$path";
1187 1378 my $map = new_from_path cf::map $path
1188 # do it the slow way
1189 my $map = try_load_header $path->save_path;
1190
1191 Coro::cede;
1192
1193 if ($map) {
1194 $map->last_access ((delete $map->{last_access})
1195 || $cf::RUNTIME); #d#
1196 # safety
1197 $map->{instantiate_time} = $cf::RUNTIME
1198 if $map->{instantiate_time} > $cf::RUNTIME;
1199 } else {
1200 if (my $rmp = $path->random_map_params) {
1201 $map = generate_random_map $key, $rmp;
1202 } else {
1203 $map = try_load_header $path->load_path;
1204 }
1205
1206 $map or return; 1379 or return;
1207 1380
1208 $map->{load_original} = 1;
1209 $map->{instantiate_time} = $cf::RUNTIME;
1210 $map->last_access ($cf::RUNTIME);
1211 $map->instantiate;
1212
1213 # per-player maps become, after loading, normal maps
1214 $map->per_player (0) if $path->{user_rel};
1215 }
1216
1217 $map->path ($key);
1218 $map->{path} = $path;
1219 $map->{last_save} = $cf::RUNTIME; 1381 $map->{last_save} = $cf::RUNTIME;
1220 1382
1221 Coro::cede; 1383 $map->load_header
1384 or return;
1222 1385
1223 if ($map->should_reset) { 1386 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1387 # doing this can freeze the server in a sync job, obviously
1388 #$cf::WAIT_FOR_TICK->wait;
1224 $map->reset; 1389 $map->reset;
1225 undef $guard; 1390 undef $guard;
1226 $map = find $path 1391 return find $path;
1227 or return;
1228 } 1392 }
1229 1393
1230 $cf::MAP{$key} = $map 1394 $cf::MAP{$path} = $map
1231 } 1395 }
1232} 1396}
1397
1398sub pre_load { }
1399sub post_load { }
1233 1400
1234sub load { 1401sub load {
1235 my ($self) = @_; 1402 my ($self) = @_;
1236 1403
1404 local $self->{deny_reset} = 1; # loading can take a long time
1405
1237 my $path = $self->{path}; 1406 my $path = $self->{path};
1238 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1407 my $guard = cf::lock_acquire "map_load:$path";
1239 1408
1240 return if $self->in_memory != cf::MAP_SWAPPED; 1409 return if $self->in_memory != cf::MAP_SWAPPED;
1241 1410
1242 $self->in_memory (cf::MAP_LOADING); 1411 $self->in_memory (cf::MAP_LOADING);
1243 1412
1244 $self->alloc; 1413 $self->alloc;
1414
1415 $self->pre_load;
1416
1245 $self->load_objects ($self->{load_path}, 1) 1417 $self->_load_objects ($self->{load_path}, 1)
1246 or return; 1418 or return;
1247 1419
1248 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1420 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1249 if delete $self->{load_original}; 1421 if delete $self->{load_original};
1250 1422
1251 if (my $uniq = $path->uniq_path) { 1423 if (my $uniq = $self->uniq_path) {
1252 utf8::encode $uniq; 1424 utf8::encode $uniq;
1253 if (aio_open $uniq, O_RDONLY, 0) { 1425 if (aio_open $uniq, O_RDONLY, 0) {
1254 $self->clear_unique_items; 1426 $self->clear_unique_items;
1255 $self->load_objects ($uniq, 0); 1427 $self->_load_objects ($uniq, 0);
1256 } 1428 }
1257 } 1429 }
1258 1430
1259 Coro::cede; 1431 Coro::cede;
1260 1432
1261 # now do the right thing for maps 1433 # now do the right thing for maps
1262 $self->link_multipart_objects; 1434 $self->link_multipart_objects;
1263 1435
1264 if ($self->{path}->is_style_map) { 1436 unless ($self->{deny_activate}) {
1265 $self->{deny_save} = 1; 1437 $self->decay_objects;
1266 $self->{deny_reset} = 1;
1267 } else {
1268 $self->fix_auto_apply; 1438 $self->fix_auto_apply;
1269 $self->decay_objects;
1270 $self->update_buttons; 1439 $self->update_buttons;
1440 Coro::cede;
1271 $self->set_darkness_map; 1441 $self->set_darkness_map;
1272 $self->difficulty ($self->estimate_difficulty) 1442 $self->difficulty ($self->estimate_difficulty)
1273 unless $self->difficulty; 1443 unless $self->difficulty;
1444 Coro::cede;
1274 $self->activate; 1445 $self->activate;
1275 } 1446 }
1276 1447
1277 Coro::cede; 1448 $self->post_load;
1278 1449
1279 $self->in_memory (cf::MAP_IN_MEMORY); 1450 $self->in_memory (cf::MAP_IN_MEMORY);
1451}
1452
1453sub customise_for {
1454 my ($self, $ob) = @_;
1455
1456 return find "~" . $ob->name . "/" . $self->{path}
1457 if $self->per_player;
1458
1459 $self
1460}
1461
1462# find and load all maps in the 3x3 area around a map
1463sub load_diag {
1464 my ($map) = @_;
1465
1466 my @diag; # diagonal neighbours
1467
1468 for (0 .. 3) {
1469 my $neigh = $map->tile_path ($_)
1470 or next;
1471 $neigh = find $neigh, $map
1472 or next;
1473 $neigh->load;
1474
1475 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1476 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1477 }
1478
1479 for (@diag) {
1480 my $neigh = find @$_
1481 or next;
1482 $neigh->load;
1483 }
1280} 1484}
1281 1485
1282sub find_sync { 1486sub find_sync {
1283 my ($path, $origin) = @_; 1487 my ($path, $origin) = @_;
1284 1488
1285 cf::sync_job { cf::map::find $path, $origin } 1489 cf::sync_job { find $path, $origin }
1286} 1490}
1287 1491
1288sub do_load_sync { 1492sub do_load_sync {
1289 my ($map) = @_; 1493 my ($map) = @_;
1290 1494
1291 cf::sync_job { $map->load }; 1495 cf::sync_job { $map->load };
1292} 1496}
1293 1497
1498our %MAP_PREFETCH;
1499our $MAP_PREFETCHER = undef;
1500
1501sub find_async {
1502 my ($path, $origin) = @_;
1503
1504 $path = normalise $path, $origin && $origin->{path};
1505
1506 if (my $map = $cf::MAP{$path}) {
1507 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1508 }
1509
1510 undef $MAP_PREFETCH{$path};
1511 $MAP_PREFETCHER ||= cf::async {
1512 while (%MAP_PREFETCH) {
1513 for my $path (keys %MAP_PREFETCH) {
1514 my $map = find $path
1515 or next;
1516 $map->load;
1517
1518 delete $MAP_PREFETCH{$path};
1519 }
1520 }
1521 undef $MAP_PREFETCHER;
1522 };
1523 $MAP_PREFETCHER->prio (6);
1524
1525 ()
1526}
1527
1294sub save { 1528sub save {
1295 my ($self) = @_; 1529 my ($self) = @_;
1296 1530
1297 my $lock = cf::lock_acquire "map_data:" . $self->path; 1531 my $lock = cf::lock_acquire "map_data:" . $self->path;
1298 1532
1299 $self->{last_save} = $cf::RUNTIME; 1533 $self->{last_save} = $cf::RUNTIME;
1300 1534
1301 return unless $self->dirty; 1535 return unless $self->dirty;
1302 1536
1303 my $save = $self->{path}->save_path; utf8::encode $save; 1537 my $save = $self->save_path; utf8::encode $save;
1304 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1538 my $uniq = $self->uniq_path; utf8::encode $uniq;
1305 1539
1306 $self->{load_path} = $save; 1540 $self->{load_path} = $save;
1307 1541
1308 return if $self->{deny_save}; 1542 return if $self->{deny_save};
1309 1543
1310 local $self->{last_access} = $self->last_access;#d# 1544 local $self->{last_access} = $self->last_access;#d#
1311 1545
1546 cf::async {
1547 $_->contr->save for $self->players;
1548 };
1549
1312 if ($uniq) { 1550 if ($uniq) {
1313 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1551 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1314 $self->save_objects ($uniq, cf::IO_UNIQUES); 1552 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1315 } else { 1553 } else {
1316 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1554 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1317 } 1555 }
1318} 1556}
1319 1557
1320sub swap_out { 1558sub swap_out {
1321 my ($self) = @_; 1559 my ($self) = @_;
1335 1573
1336sub reset_at { 1574sub reset_at {
1337 my ($self) = @_; 1575 my ($self) = @_;
1338 1576
1339 # TODO: safety, remove and allow resettable per-player maps 1577 # TODO: safety, remove and allow resettable per-player maps
1340 return 1e99 if $self->{path}{user_rel}; 1578 return 1e99 if $self->isa ("ext::map_per_player");#d#
1341 return 1e99 if $self->{deny_reset}; 1579 return 1e99 if $self->{deny_reset};
1342 1580
1343 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1581 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1344 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1582 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1345 1583
1350 my ($self) = @_; 1588 my ($self) = @_;
1351 1589
1352 $self->reset_at <= $cf::RUNTIME 1590 $self->reset_at <= $cf::RUNTIME
1353} 1591}
1354 1592
1355sub unlink_save {
1356 my ($self) = @_;
1357
1358 utf8::encode (my $save = $self->{path}->save_path);
1359 aioreq_pri 3; IO::AIO::aio_unlink $save;
1360 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1361}
1362
1363sub rename {
1364 my ($self, $new_path) = @_;
1365
1366 $self->unlink_save;
1367
1368 delete $cf::MAP{$self->path};
1369 $self->{path} = new cf::path $new_path;
1370 $self->path ($self->{path}->as_string);
1371 $cf::MAP{$self->path} = $self;
1372
1373 $self->save;
1374}
1375
1376sub reset { 1593sub reset {
1377 my ($self) = @_; 1594 my ($self) = @_;
1378 1595
1379 my $lock = cf::lock_acquire "map_data:" . $self->path; 1596 my $lock = cf::lock_acquire "map_data:$self->{path}";
1380 1597
1381 return if $self->players; 1598 return if $self->players;
1382 return if $self->{path}{user_rel};#d# 1599 return if $self->isa ("ext::map_per_player");#d#
1383 1600
1384 warn "resetting map ", $self->path;#d# 1601 warn "resetting map ", $self->path;#d#
1385 1602
1386 delete $cf::MAP{$self->path}; 1603 delete $cf::MAP{$self->path};
1604
1605 $self->in_memory (cf::MAP_SWAPPED);
1606 $self->clear;
1387 1607
1388 $_->clear_links_to ($self) for values %cf::MAP; 1608 $_->clear_links_to ($self) for values %cf::MAP;
1389 1609
1390 $self->unlink_save; 1610 $self->unlink_save;
1391 $self->destroy; 1611 $self->destroy;
1394my $nuke_counter = "aaaa"; 1614my $nuke_counter = "aaaa";
1395 1615
1396sub nuke { 1616sub nuke {
1397 my ($self) = @_; 1617 my ($self) = @_;
1398 1618
1619 delete $cf::MAP{$self->path};
1620
1621 $self->unlink_save;
1622
1623 bless $self, "cf::map";
1624 delete $self->{deny_reset};
1399 $self->{deny_save} = 1; 1625 $self->{deny_save} = 1;
1400 $self->reset_timeout (1); 1626 $self->reset_timeout (1);
1401 $self->rename ("{nuke}/" . ($nuke_counter++)); 1627 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1628
1629 $cf::MAP{$self->path} = $self;
1630
1402 $self->reset; # polite request, might not happen 1631 $self->reset; # polite request, might not happen
1403} 1632}
1404 1633
1405sub customise_for { 1634=item cf::map::unique_maps
1406 my ($map, $ob) = @_;
1407 1635
1408 if ($map->per_player) { 1636Returns an arrayref of paths of all shared maps that have
1409 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1637instantiated unique items. May block.
1410 }
1411 1638
1412 $map 1639=cut
1413}
1414 1640
1415sub emergency_save { 1641sub unique_maps() {
1416 my $freeze_guard = cf::freeze_mainloop; 1642 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1643 or return;
1417 1644
1418 warn "enter emergency map save\n"; 1645 my @paths;
1419 1646
1420 cf::sync_job { 1647 for (@$files) {
1421 warn "begin emergency map save\n"; 1648 utf8::decode $_;
1422 $_->save for values %cf::MAP; 1649 next if /\.pst$/;
1650 next unless /^$PATH_SEP/o;
1651
1652 push @paths, cf::map::normalise $_;
1423 }; 1653 }
1424 1654
1425 warn "end emergency map save\n"; 1655 \@paths
1426} 1656}
1427 1657
1428package cf; 1658package cf;
1429 1659
1430=back 1660=back
1431 1661
1662=head3 cf::object
1663
1664=cut
1665
1666package cf::object;
1667
1668=over 4
1669
1670=item $ob->inv_recursive
1671
1672Returns the inventory of the object _and_ their inventories, recursively.
1673
1674=cut
1675
1676sub inv_recursive_;
1677sub inv_recursive_ {
1678 map { $_, inv_recursive_ $_->inv } @_
1679}
1680
1681sub inv_recursive {
1682 inv_recursive_ inv $_[0]
1683}
1684
1685package cf;
1686
1687=back
1432 1688
1433=head3 cf::object::player 1689=head3 cf::object::player
1434 1690
1435=over 4 1691=over 4
1436 1692
1476 1732
1477=item $player_object->enter_link 1733=item $player_object->enter_link
1478 1734
1479Freezes the player and moves him/her to a special map (C<{link}>). 1735Freezes the player and moves him/her to a special map (C<{link}>).
1480 1736
1481The player should be reaosnably safe there for short amounts of time. You 1737The player should be reasonably safe there for short amounts of time. You
1482I<MUST> call C<leave_link> as soon as possible, though. 1738I<MUST> call C<leave_link> as soon as possible, though.
1483 1739
1740Will never block.
1741
1484=item $player_object->leave_link ($map, $x, $y) 1742=item $player_object->leave_link ($map, $x, $y)
1485 1743
1486Moves the player out of the specila link map onto the given map. If the 1744Moves the player out of the special C<{link}> map onto the specified
1487map is not valid (or omitted), the player will be moved back to the 1745map. If the map is not valid (or omitted), the player will be moved back
1488location he/she was before the call to C<enter_link>, or, if that fails, 1746to the location he/she was before the call to C<enter_link>, or, if that
1489to the emergency map position. 1747fails, to the emergency map position.
1490 1748
1491Might block. 1749Might block.
1492 1750
1493=cut 1751=cut
1752
1753sub link_map {
1754 unless ($LINK_MAP) {
1755 $LINK_MAP = cf::map::find "{link}"
1756 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1757 $LINK_MAP->load;
1758 }
1759
1760 $LINK_MAP
1761}
1494 1762
1495sub cf::object::player::enter_link { 1763sub cf::object::player::enter_link {
1496 my ($self) = @_; 1764 my ($self) = @_;
1497 1765
1498 $self->deactivate_recursive; 1766 $self->deactivate_recursive;
1499 1767
1500 return if $self->map == $LINK_MAP; 1768 return if UNIVERSAL::isa $self->map, "ext::map_link";
1501 1769
1502 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1770 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1503 if $self->map; 1771 if $self->map;
1504 1772
1505 $self->enter_map ($LINK_MAP, 20, 20); 1773 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1506} 1774}
1507 1775
1508sub cf::object::player::leave_link { 1776sub cf::object::player::leave_link {
1509 my ($self, $map, $x, $y) = @_; 1777 my ($self, $map, $x, $y) = @_;
1510 1778
1528 # use -1 or undef as default coordinates, not 0, 0 1796 # use -1 or undef as default coordinates, not 0, 0
1529 ($x, $y) = ($map->enter_x, $map->enter_y) 1797 ($x, $y) = ($map->enter_x, $map->enter_y)
1530 if $x <=0 && $y <= 0; 1798 if $x <=0 && $y <= 0;
1531 1799
1532 $map->load; 1800 $map->load;
1801 $map->load_diag;
1533 1802
1803 return unless $self->contr->active;
1534 $self->activate_recursive; 1804 $self->activate_recursive;
1535 $self->enter_map ($map, $x, $y); 1805 $self->enter_map ($map, $x, $y);
1536} 1806}
1537 1807
1538cf::player->attach ( 1808cf::player->attach (
1550 my ($pl) = @_; 1820 my ($pl) = @_;
1551 1821
1552 # try to abort aborted map switching on player login :) 1822 # try to abort aborted map switching on player login :)
1553 # should happen only on crashes 1823 # should happen only on crashes
1554 if ($pl->ob->{_link_pos}) { 1824 if ($pl->ob->{_link_pos}) {
1555
1556 $pl->ob->enter_link; 1825 $pl->ob->enter_link;
1557 (async { 1826 (async {
1558 # we need this sleep as the login has a concurrent enter_exit running 1827 # we need this sleep as the login has a concurrent enter_exit running
1559 # and this sleep increases chances of the player not ending up in scorn 1828 # and this sleep increases chances of the player not ending up in scorn
1560 $pl->ob->reply (undef, 1829 $pl->ob->reply (undef,
1576 my ($self, $path, $x, $y) = @_; 1845 my ($self, $path, $x, $y) = @_;
1577 1846
1578 $self->enter_link; 1847 $self->enter_link;
1579 1848
1580 (async { 1849 (async {
1581 $path = new cf::path $path; 1850 my $map = eval {
1582
1583 my $map = cf::map::find $path->as_string; 1851 my $map = cf::map::find $path;
1584 $map = $map->customise_for ($self) if $map; 1852 $map = $map->customise_for ($self) if $map;
1585 1853 $map
1586# warn "entering ", $map->path, " at ($x, $y)\n" 1854 } or
1587# if $map;
1588
1589 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1855 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1590 1856
1591 $self->leave_link ($map, $x, $y); 1857 $self->leave_link ($map, $x, $y);
1592 })->prio (1); 1858 })->prio (1);
1593} 1859}
1594 1860
1598 1864
1599sub parse_random_map_params { 1865sub parse_random_map_params {
1600 my ($spec) = @_; 1866 my ($spec) = @_;
1601 1867
1602 my $rmp = { # defaults 1868 my $rmp = { # defaults
1603 xsize => 10, 1869 xsize => (cf::rndm 15, 40),
1604 ysize => 10, 1870 ysize => (cf::rndm 15, 40),
1871 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1872 #layout => string,
1605 }; 1873 };
1606 1874
1607 for (split /\n/, $spec) { 1875 for (split /\n/, $spec) {
1608 my ($k, $v) = split /\s+/, $_, 2; 1876 my ($k, $v) = split /\s+/, $_, 2;
1609 1877
1613 $rmp 1881 $rmp
1614} 1882}
1615 1883
1616sub prepare_random_map { 1884sub prepare_random_map {
1617 my ($exit) = @_; 1885 my ($exit) = @_;
1886
1887 my $guard = cf::lock_acquire "exit_prepare:$exit";
1618 1888
1619 # all this does is basically replace the /! path by 1889 # all this does is basically replace the /! path by
1620 # a new random map path (?random/...) with a seed 1890 # a new random map path (?random/...) with a seed
1621 # that depends on the exit object 1891 # that depends on the exit object
1622 1892
1623 my $rmp = parse_random_map_params $exit->msg; 1893 my $rmp = parse_random_map_params $exit->msg;
1624 1894
1625 if ($exit->map) { 1895 if ($exit->map) {
1626 $rmp->{region} = $exit->map->region_name; 1896 $rmp->{region} = $exit->region->name;
1627 $rmp->{origin_map} = $exit->map->path; 1897 $rmp->{origin_map} = $exit->map->path;
1628 $rmp->{origin_x} = $exit->x; 1898 $rmp->{origin_x} = $exit->x;
1629 $rmp->{origin_y} = $exit->y; 1899 $rmp->{origin_y} = $exit->y;
1630 } 1900 }
1631 1901
1632 $rmp->{random_seed} ||= $exit->random_seed; 1902 $rmp->{random_seed} ||= $exit->random_seed;
1633 1903
1634 my $data = cf::to_json $rmp; 1904 my $data = cf::to_json $rmp;
1635 my $md5 = Digest::MD5::md5_hex $data; 1905 my $md5 = Digest::MD5::md5_hex $data;
1906 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1636 1907
1637 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1908 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1638 aio_write $fh, 0, (length $data), $data, 0; 1909 aio_write $fh, 0, (length $data), $data, 0;
1910 undef $fh;
1911 aio_rename "$meta~", $meta;
1639 1912
1640 $exit->slaying ("?random/$md5"); 1913 $exit->slaying ("?random/$md5");
1641 $exit->msg (undef); 1914 $exit->msg (undef);
1642 } 1915 }
1643} 1916}
1644 1917
1645sub cf::object::player::enter_exit { 1918sub cf::object::player::enter_exit {
1646 my ($self, $exit) = @_; 1919 my ($self, $exit) = @_;
1647 1920
1648 return unless $self->type == cf::PLAYER; 1921 return unless $self->type == cf::PLAYER;
1922
1923 if ($exit->slaying eq "/!") {
1924 #TODO: this should de-fi-ni-te-ly not be a sync-job
1925 cf::sync_job { prepare_random_map $exit };
1926 }
1927
1928 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1929 my $hp = $exit->stats->hp;
1930 my $sp = $exit->stats->sp;
1649 1931
1650 $self->enter_link; 1932 $self->enter_link;
1651 1933
1652 (async { 1934 (async {
1653 $self->deactivate_recursive; # just to be sure 1935 $self->deactivate_recursive; # just to be sure
1654 unless (eval { 1936 unless (eval {
1655 prepare_random_map $exit 1937 $self->goto ($slaying, $hp, $sp);
1656 if $exit->slaying eq "/!";
1657
1658 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1659 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1660 1938
1661 1; 1939 1;
1662 }) { 1940 }) {
1663 $self->message ("Something went wrong deep within the crossfire server. " 1941 $self->message ("Something went wrong deep within the crossfire server. "
1664 . "I'll try to bring you back to the map you were before. " 1942 . "I'll try to bring you back to the map you were before. "
1665 . "Please report this to the dungeon master", 1943 . "Please report this to the dungeon master!",
1666 cf::NDI_UNIQUE | cf::NDI_RED); 1944 cf::NDI_UNIQUE | cf::NDI_RED);
1667 1945
1668 warn "ERROR in enter_exit: $@"; 1946 warn "ERROR in enter_exit: $@";
1669 $self->leave_link; 1947 $self->leave_link;
1670 } 1948 }
1725 # get handled first 2003 # get handled first
1726 my $queue = delete $ns->{query_queue} 2004 my $queue = delete $ns->{query_queue}
1727 or return; # be conservative, not sure how that can happen, but we saw a crash here 2005 or return; # be conservative, not sure how that can happen, but we saw a crash here
1728 2006
1729 (shift @$queue)->[1]->($msg); 2007 (shift @$queue)->[1]->($msg);
2008 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1730 2009
1731 push @{ $ns->{query_queue} }, @$queue; 2010 push @{ $ns->{query_queue} }, @$queue;
1732 2011
1733 if (@{ $ns->{query_queue} } == @$queue) { 2012 if (@{ $ns->{query_queue} } == @$queue) {
1734 if (@$queue) { 2013 if (@$queue) {
1953 sub db_sync() { 2232 sub db_sync() {
1954 db_save if $dirty; 2233 db_save if $dirty;
1955 undef $dirty; 2234 undef $dirty;
1956 } 2235 }
1957 2236
1958 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2237 my $idle = Event->idle (
1959 db_sync; 2238 reentrant => 0,
2239 min => 10,
2240 max => 20,
2241 repeat => 0,
2242 data => WF_AUTOCANCEL,
2243 cb => \&db_sync,
1960 }); 2244 );
1961 2245
1962 sub db_dirty() { 2246 sub db_dirty() {
1963 $dirty = 1; 2247 $dirty = 1;
1964 $idle->start; 2248 $idle->start;
1965 } 2249 }
1986 }, 2270 },
1987 ); 2271 );
1988} 2272}
1989 2273
1990############################################################################# 2274#############################################################################
1991# the server's main() 2275# the server's init and main functions
2276
2277sub load_resources {
2278 load_regions sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2279 or die "unable to load regions file\n";#d#
2280}
1992 2281
1993sub cfg_load { 2282sub cfg_load {
1994 open my $fh, "<:utf8", cf::confdir . "/config" 2283 open my $fh, "<:utf8", cf::confdir . "/config"
1995 or return; 2284 or return;
1996 2285
2002 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 2291 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2003 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 2292 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2004 2293
2005 if (exists $CFG{mlockall}) { 2294 if (exists $CFG{mlockall}) {
2006 eval { 2295 eval {
2007 $CFG{mlockall} ? &mlockall : &munlockall 2296 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2008 and die "WARNING: m(un)lockall failed: $!\n"; 2297 and die "WARNING: m(un)lockall failed: $!\n";
2009 }; 2298 };
2010 warn $@ if $@; 2299 warn $@ if $@;
2011 } 2300 }
2301}
2302
2303sub init {
2304 load_resources;
2012} 2305}
2013 2306
2014sub main { 2307sub main {
2015 # we must not ever block the main coroutine 2308 # we must not ever block the main coroutine
2016 local $Coro::idle = sub { 2309 local $Coro::idle = sub {
2017 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2310 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2311 (async {
2018 async { Event::one_event }; 2312 Event::one_event;
2313 })->prio (Coro::PRIO_MAX);
2019 }; 2314 };
2020 2315
2021 cfg_load; 2316 cfg_load;
2022 db_load; 2317 db_load;
2023 load_extensions; 2318 load_extensions;
2319
2320 $TICK_WATCHER->start;
2024 Event::loop; 2321 Event::loop;
2025} 2322}
2026 2323
2027############################################################################# 2324#############################################################################
2028# initialisation 2325# initialisation and cleanup
2326
2327# install some emergency cleanup handlers
2328BEGIN {
2329 for my $signal (qw(INT HUP TERM)) {
2330 Event->signal (
2331 reentrant => 0,
2332 data => WF_AUTOCANCEL,
2333 signal => $signal,
2334 prio => 0,
2335 cb => sub {
2336 cf::cleanup "SIG$signal";
2337 },
2338 );
2339 }
2340}
2341
2342sub emergency_save() {
2343 my $freeze_guard = cf::freeze_mainloop;
2344
2345 warn "enter emergency perl save\n";
2346
2347 cf::sync_job {
2348 # use a peculiar iteration method to avoid tripping on perl
2349 # refcount bugs in for. also avoids problems with players
2350 # and maps saved/destroyed asynchronously.
2351 warn "begin emergency player save\n";
2352 for my $login (keys %cf::PLAYER) {
2353 my $pl = $cf::PLAYER{$login} or next;
2354 $pl->valid or next;
2355 $pl->save;
2356 }
2357 warn "end emergency player save\n";
2358
2359 warn "begin emergency map save\n";
2360 for my $path (keys %cf::MAP) {
2361 my $map = $cf::MAP{$path} or next;
2362 $map->valid or next;
2363 $map->save;
2364 }
2365 warn "end emergency map save\n";
2366 };
2367
2368 warn "leave emergency perl save\n";
2369}
2029 2370
2030sub reload() { 2371sub reload() {
2031 # can/must only be called in main 2372 # can/must only be called in main
2032 if ($Coro::current != $Coro::main) { 2373 if ($Coro::current != $Coro::main) {
2033 warn "can only reload from main coroutine\n"; 2374 warn "can only reload from main coroutine";
2034 return; 2375 return;
2035 } 2376 }
2036 2377
2037 warn "reloading..."; 2378 warn "reloading...";
2038 2379
2039 my $guard = freeze_mainloop; 2380 warn "cancelling server ticker";
2381 $TICK_WATCHER->cancel;
2382
2040 cf::emergency_save; 2383 cf::emergency_save;
2041 2384
2042 eval { 2385 eval {
2043 # if anything goes wrong in here, we should simply crash as we already saved 2386 # if anything goes wrong in here, we should simply crash as we already saved
2044 2387
2045 # cancel all watchers 2388 warn "syncing database to disk";
2389 cf::db_sync;
2390
2391 warn "cancelling all WF_AUTOCANCEL watchers";
2046 for (Event::all_watchers) { 2392 for (Event::all_watchers) {
2047 $_->cancel if $_->data & WF_AUTOCANCEL; 2393 $_->cancel if $_->data & WF_AUTOCANCEL;
2048 } 2394 }
2049 2395
2396 warn "flushing outstanding aio requests";
2397 for (;;) {
2398 IO::AIO::flush;
2399 Coro::cede;
2400 last unless IO::AIO::nreqs;
2401 warn "iterate...";
2402 }
2403
2050 # cancel all extension coros 2404 warn "cancelling all extension coros";
2051 $_->cancel for values %EXT_CORO; 2405 $_->cancel for values %EXT_CORO;
2052 %EXT_CORO = (); 2406 %EXT_CORO = ();
2053 2407
2054 # unload all extensions 2408 warn "removing commands";
2055 for (@exts) { 2409 %COMMAND = ();
2410
2411 warn "removing ext commands";
2412 %EXTCMD = ();
2413
2414 warn "unloading/nuking all extensions";
2415 for my $pkg (@EXTS) {
2056 warn "unloading <$_>"; 2416 warn "... unloading $pkg";
2057 unload_extension $_; 2417
2418 if (my $cb = $pkg->can ("unload")) {
2419 eval {
2420 $cb->($pkg);
2421 1
2422 } or warn "$pkg unloaded, but with errors: $@";
2058 } 2423 }
2059 2424
2425 warn "... nuking $pkg";
2426 Symbol::delete_package $pkg;
2427 }
2428
2060 # unload all modules loaded from $LIBDIR 2429 warn "unloading all perl modules loaded from $LIBDIR";
2061 while (my ($k, $v) = each %INC) { 2430 while (my ($k, $v) = each %INC) {
2062 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2431 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2063 2432
2064 warn "removing <$k>"; 2433 warn "... unloading $k";
2065 delete $INC{$k}; 2434 delete $INC{$k};
2066 2435
2067 $k =~ s/\.pm$//; 2436 $k =~ s/\.pm$//;
2068 $k =~ s/\//::/g; 2437 $k =~ s/\//::/g;
2069 2438
2072 } 2441 }
2073 2442
2074 Symbol::delete_package $k; 2443 Symbol::delete_package $k;
2075 } 2444 }
2076 2445
2077 # sync database to disk
2078 cf::db_sync;
2079 IO::AIO::flush;
2080
2081 # get rid of safe::, as good as possible 2446 warn "getting rid of safe::, as good as possible";
2082 Symbol::delete_package "safe::$_" 2447 Symbol::delete_package "safe::$_"
2083 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2448 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2084 2449
2085 # remove register_script_function callbacks
2086 # TODO
2087
2088 # unload cf.pm "a bit" 2450 warn "unloading cf.pm \"a bit\"";
2089 delete $INC{"cf.pm"}; 2451 delete $INC{"cf.pm"};
2090 2452
2091 # don't, removes xs symbols, too, 2453 # don't, removes xs symbols, too,
2092 # and global variables created in xs 2454 # and global variables created in xs
2093 #Symbol::delete_package __PACKAGE__; 2455 #Symbol::delete_package __PACKAGE__;
2094 2456
2095 # reload cf.pm 2457 warn "unload completed, starting to reload now";
2458
2096 warn "reloading cf.pm"; 2459 warn "reloading cf.pm";
2097 require cf; 2460 require cf;
2098 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2461 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2099 2462
2100 # load config and database again 2463 warn "loading config and database again";
2101 cf::cfg_load; 2464 cf::cfg_load;
2102 cf::db_load; 2465 cf::db_load;
2103 2466
2104 # load extensions
2105 warn "load extensions"; 2467 warn "loading extensions";
2106 cf::load_extensions; 2468 cf::load_extensions;
2107 2469
2108 # reattach attachments to objects 2470 warn "reattaching attachments to objects/players";
2109 warn "reattach";
2110 _global_reattach; 2471 _global_reattach;
2472 warn "reattaching attachments to maps";
2473 reattach $_ for values %MAP;
2474
2475 warn "loading reloadable resources";
2476 load_resources;
2477
2478 warn "restarting server ticker";
2479
2480 $TICK_WATCHER->start;
2111 }; 2481 };
2112 2482
2113 if ($@) { 2483 if ($@) {
2114 warn $@; 2484 warn $@;
2115 warn "error while reloading, exiting."; 2485 warn "error while reloading, exiting.";
2116 exit 1; 2486 exit 1;
2117 } 2487 }
2118 2488
2119 warn "reloaded successfully"; 2489 warn "reloaded";
2120}; 2490};
2121 2491
2122############################################################################# 2492our $RELOAD_WATCHER; # used only during reload
2123
2124unless ($LINK_MAP) {
2125 $LINK_MAP = cf::map::new;
2126
2127 $LINK_MAP->width (41);
2128 $LINK_MAP->height (41);
2129 $LINK_MAP->alloc;
2130 $LINK_MAP->path ("{link}");
2131 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2132 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2133
2134 # dirty hack because... archetypes are not yet loaded
2135 Event->timer (
2136 after => 2,
2137 cb => sub {
2138 $_[0]->w->cancel;
2139
2140 # provide some exits "home"
2141 my $exit = cf::object::new "exit";
2142
2143 $exit->slaying ($EMERGENCY_POSITION->[0]);
2144 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2145 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2146
2147 $LINK_MAP->insert ($exit->clone, 19, 19);
2148 $LINK_MAP->insert ($exit->clone, 19, 20);
2149 $LINK_MAP->insert ($exit->clone, 19, 21);
2150 $LINK_MAP->insert ($exit->clone, 20, 19);
2151 $LINK_MAP->insert ($exit->clone, 20, 21);
2152 $LINK_MAP->insert ($exit->clone, 21, 19);
2153 $LINK_MAP->insert ($exit->clone, 21, 20);
2154 $LINK_MAP->insert ($exit->clone, 21, 21);
2155
2156 $exit->destroy;
2157 });
2158
2159 $LINK_MAP->{deny_save} = 1;
2160 $LINK_MAP->{deny_reset} = 1;
2161
2162 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2163}
2164
2165register "<global>", __PACKAGE__;
2166 2493
2167register_command "reload" => sub { 2494register_command "reload" => sub {
2168 my ($who, $arg) = @_; 2495 my ($who, $arg) = @_;
2169 2496
2170 if ($who->flag (FLAG_WIZ)) { 2497 if ($who->flag (FLAG_WIZ)) {
2171 $who->message ("start of reload."); 2498 $who->message ("reloading server.");
2499
2500 # doing reload synchronously and two reloads happen back-to-back,
2501 # coro crashes during coro_state_free->destroy here.
2502
2503 $RELOAD_WATCHER ||= Event->timer (
2504 reentrant => 0,
2505 after => 0,
2506 data => WF_AUTOCANCEL,
2507 cb => sub {
2172 reload; 2508 reload;
2173 $who->message ("end of reload."); 2509 undef $RELOAD_WATCHER;
2510 },
2511 );
2174 } 2512 }
2175}; 2513};
2176 2514
2177unshift @INC, $LIBDIR; 2515unshift @INC, $LIBDIR;
2516
2517my $bug_warning = 0;
2178 2518
2179$TICK_WATCHER = Event->timer ( 2519$TICK_WATCHER = Event->timer (
2180 reentrant => 0, 2520 reentrant => 0,
2521 parked => 1,
2181 prio => 0, 2522 prio => 0,
2182 at => $NEXT_TICK || $TICK, 2523 at => $NEXT_TICK || $TICK,
2183 data => WF_AUTOCANCEL, 2524 data => WF_AUTOCANCEL,
2184 cb => sub { 2525 cb => sub {
2526 if ($Coro::current != $Coro::main) {
2527 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2528 unless ++$bug_warning > 10;
2529 return;
2530 }
2531
2532 $NOW = Event::time;
2533
2185 cf::server_tick; # one server iteration 2534 cf::server_tick; # one server iteration
2186 $RUNTIME += $TICK; 2535 $RUNTIME += $TICK;
2187 $NEXT_TICK += $TICK; 2536 $NEXT_TICK += $TICK;
2537
2538 $WAIT_FOR_TICK->broadcast;
2539 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2540
2541 Event::sweep;
2542 Coro::cede_notself;
2543
2544# my $AFTER = Event::time;
2545# warn $AFTER - $NOW;#d#
2188 2546
2189 # if we are delayed by four ticks or more, skip them all 2547 # if we are delayed by four ticks or more, skip them all
2190 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2548 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2191 2549
2192 $TICK_WATCHER->at ($NEXT_TICK); 2550 $TICK_WATCHER->at ($NEXT_TICK);
2193 $TICK_WATCHER->start; 2551 $TICK_WATCHER->start;
2194 }, 2552 },
2195); 2553);
2196 2554
2197IO::AIO::max_poll_time $TICK * 0.2; 2555IO::AIO::max_poll_time $TICK * 0.1;
2198 2556
2199Event->io ( 2557undef $Coro::AIO::WATCHER;
2558$AIO_POLL_WATCHER = Event->io (
2559 reentrant => 0,
2200 fd => IO::AIO::poll_fileno, 2560 fd => IO::AIO::poll_fileno,
2201 poll => 'r', 2561 poll => 'r',
2202 prio => 5, 2562 prio => 6,
2203 data => WF_AUTOCANCEL, 2563 data => WF_AUTOCANCEL,
2204 cb => \&IO::AIO::poll_cb, 2564 cb => \&IO::AIO::poll_cb,
2205); 2565);
2206 2566
2207Event->timer ( 2567$WRITE_RUNTIME_WATCHER = Event->timer (
2568 reentrant => 0,
2208 data => WF_AUTOCANCEL, 2569 data => WF_AUTOCANCEL,
2209 after => 0, 2570 after => 1,
2210 interval => 10, 2571 interval => 10,
2211 cb => sub { 2572 prio => 6, # keep it lowest so it acts like a watchdog
2212 (Coro::unblock_sub { 2573 cb => Coro::unblock_sub {
2213 write_runtime 2574 write_runtime
2214 or warn "ERROR: unable to write runtime file: $!"; 2575 or warn "ERROR: unable to write runtime file: $!";
2215 })->();
2216 }, 2576 },
2217); 2577);
2218 2578
2219END { cf::emergency_save } 2579END { cf::emergency_save }
2220 2580

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